#suggestions-discussion

1 messages · Page 987 of 1

hollow shell
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Flares look cooler

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(and the previous flames were a vanilla recolor)

sand umbra
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bruh they don't even look like flares

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flares are not that cleanly shaped and are decidedly more orange because they're still made of fire

hollow shell
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No I mean like lens flares

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which is incidentally why all "star" shapes look the way they do in real life

sand umbra
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bruhhh

hollow shell
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so uhh

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wiki calls em stars for that reason I guess

verbal osprey
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how do you craft a plant?

tawny garden
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a nuclear power plant?

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that's very hard to do

clever canopy
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People really out here wanting a crafting recipe for every item

tawny garden
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Life Fruit are craftable btw

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ye, that doesn't make a whole lot of sense

verbal osprey
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no i meant A PLANT.

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orange bloodroot to be specific

tawny garden
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(sorry about my dumb jokes)
as I said, it doesn't make sense, but it's apparently possible in the world of Calamity, cause Life Fruit are craftable

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(or removing/reworking that recipe is an another option)

unreal star
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tbh just download a mod that makes the dye trader sell it

fiery rapids
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@hollow shell i know that suggesting that more calamity bars are placeable is basically a don't, but if sprites for the bars were included would that change anything?

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if the sprites were approved by iban or some other person of course

tawny garden
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I might be thinking of something else, but iirc they already have the sprites

distant gyro
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shouldn't that be in the art server

tawny garden
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also sprite submissions should go to the art server

distant gyro
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sprite submissions

fiery rapids
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i was asking here since they're listed in the dont's google doc

hollow shell
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You could submit them in the art server I guess
We've had more than one collection of placed bars submitted in the past, never got implemented for some reason

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Slipped the programmers' minds, or was just really really low priority

fiery rapids
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ok good to know

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thanks

gray nebula
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I am the sprite approver

tawny garden
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So you're bootleg Rover in the Art server?

gray nebula
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, but meaner

tawny garden
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I'm sticking to here then

fiery rapids
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that emote is kinda terrifying

ashen warren
tawny garden
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I don't know how to feel about this one

gaunt quest
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Is that even in the right structure lol isn't the top part supposed to be bolded

tawny garden
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no

sturdy geyser
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it definitely lacks reasoning

tawny garden
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bold title isn't necessary

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byeah, the reason isn't convincing

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it's just

Atm the lore is kinda Useless

gaunt quest
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Well most people do than bold title but yah that suggestion is kinda lacking good reasoning

hollow shell
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@gloomy ridge Your reason could be elaborated more

gloomy ridge
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Yea i guess

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I just feel all the other Lore items are actually sometimes used and these just sort of sit there

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Plus you dont really need 3 identical lore

tawny garden
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(they stack tho)

gloomy ridge
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Even still extra grab range can sometimes get annoying

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Plus there not that good compared to others

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Like planteras could grant you the Dryads blessing buff (improved)
At the cost of reduced damage to your plant matter weakaning you.

hollow idol
tawny garden
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@Shyvana's Lover Boy you need to have a proper format

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fuck

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@ashen warren ↑

gloomy ridge
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@hollow idol sorry did not know that existed

ashen warren
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is that not?

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im sorry i tried, formats escape me

tawny garden
ashen warren
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i did

tawny garden
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Title
Reason

hollow shell
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(pins in the posting channel, not this channel)

ashen warren
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i know

hollow shell
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Yeah you need a separate line
shift+enter

ashen warren
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oh

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sorry

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like that?

hollow shell
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Yes like that
Your top line should probably be more descriptive, so that it includes the actual change that you want

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And also you should have a bit more to your reason, cuz that is not what "quality of life" means. It has no gameplay impact that makes your life easier.

ashen warren
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quality of life is relative, it has varied meanings, i am sorry if mine does not match yours

hollow shell
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nnnno I don't think that's how that works

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NPCs moving out of the way of chests when you're nearby, so that you can open chests easier, is quality of life

tawny garden
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we have to settle on one definition

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we can't have terminology that changes

hollow shell
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You can say that it'd be a pleasing aesthetic change, that it'd be consistent with the transition from PreHM to HM (which you do but could still be more descriptive about), and it'd be a good detail for Calamity to implement to signify the significant world change

ashen warren
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okay

hollow shell
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(You can repost with a more expanded reason whenever you want)

rapid pivot
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Any thoughts on my sugg?

hollow shell
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"It takes up a summon slot"
The armor accounts for that, it has +1 minion slot for specifically the mechworm

tawny garden
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it takes up a buff slot

rapid pivot
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Fair enough, removed as a reason.

hollow shell
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Buff slot argument is valid if you're someone who cares a lot about buff slots

rapid pivot
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but yeah the big one is the buff slot

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auric tesla actually takes up 2 buff slots; the silva crystal is just more useful if you're not using mechworms

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and tbh, the buff slot thing is way more of an issue for summoners than any other class because of what happens if you get too many

hollow shell
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That's true

tawny garden
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give Auric Tesla armor a +2 buff slot increase

hollow shell
rapid pivot
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buff slot increasing mods are things of terror to code iirc

tawny garden
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yea

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that's why I had that in strikethrough

violet dagger
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Buff slot limit is annoying

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At least someone managed to make a working mod that bypasses it taxevasion

fiery rapids
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there's a mod that removes the limit, but it also removes the tooltip of the buffs and possibly causes frame rate issues

violet dagger
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That's the wrong one

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Lan's unlimited buff slots is what I use

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Much better

fiery rapids
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thanks

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i didnt know there was another just point there was one in case that it might be helpful

rapid pivot
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Either way, any other issues with my sugg?

violet dagger
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Nope it's fine

clever canopy
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Tbh I don't think anything from armor or accessories should use buff slots

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You can already toggle them off by removing the item

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I'm not sure it's possible to make some of these items not use buff slots but if it is it should happen

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A lot of the time as summoner I've wanted to use an array of minions instead of just one but the buff slots won't allow it

whole sedge
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Chances are if they could they'd likely want to

serene fox
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As a result, many players are probably forced to use two worlds

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I don't know anyone who has done this tbh

left ice
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Is it just me, then? Am I the weird one? I won't use a demon trophy on my main world because the drawback is bigger than the benefit. But I want the increased spawns somewhere, so I always end up creating a second world.

rapid pivot
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Zerg potion, tbh.

left ice
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Yeah, zerg potion, of course. But if you want to stack as many things as possible, zerg potion alone isn't all you can do.

gaunt quest
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1.25 is not that bad imo

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I didn't really notice that much of a diffrence

left ice
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1.25 is really bad, to me, but I guess each person has their own opinion.

rapid pivot
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actually

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thought occurs; is the Zerg pot overpriced?

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one sec

left ice
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It's not that bad, with the exception of the murky sludge.

rapid pivot
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Cores of Chaos.

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Which means it's post-plant only.

left ice
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Though I don't think the alchemy table works with it. :l

rapid pivot
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Unless you wanna burn Blood Orbs on it.

left ice
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What am I, some kind of rich player?

rapid pivot
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oh wait

gaunt quest
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Blood orbs are not that hard to get in all honesty

left ice
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Blood orbs are also kind of a pain to get until you get the armor that boosts their drop rate.

rapid pivot
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it still requires cores of chaos

gaunt quest
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I get like 10+ a blood moon

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If you don't spend them for like a while then you have a bunch

left ice
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Yeah, and you need 20+ for most potions, with some going up to 50 or so. That's up to five blood moons for a single potion.

gaunt quest
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Well luckly by the time you get to plantera you probably have had like 20+ blood moons

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If you play for a long time (thats usually what happens to me atleast)

left ice
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Yeah, but that's assuming you don't spend the blood orbs elsewhere, too. In terms of priority potions, zerg potions aren't on the top 10 of things I'd spend blood orbs on.

gaunt quest
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You also can summon a blood moon

rapid pivot
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There.

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(hope the mods don't get too annoyed with me suggesting 2 things in one day)

dapper coral
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nah, that's fine Moonlight

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i would say 3 is the limit per day

rapid pivot
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Aye, thanks.

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Any thoughts?

left ice
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Personally, I've never had an issue with the cores. It's the murky sludge that's the hard part for me.

dapper coral
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yeah, that seems good and valid to me

gaunt quest
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Murky sludge isn't that hard to get

left ice
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Admittedly, I haven't grinded for it, but it's fairly rare without grinding. I think in my current ~120 hour playthrough, I've only gotten around 40 or so.

rapid pivot
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Eh, yeah, but it's dropped by corrupt slimes; a very, very common enemy.

left ice
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Evidently we disagree on calling that a common enemy.

whole sedge
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Yeah always made no sense to me for having them be post-plant as frankly there's not too much grinding left post plant as compared to early hardmode

hollow shell
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@elfin swift iirc it's already getting nerfed

elfin swift
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neat

hollow shell
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(Also your suggestion is formatted improperly but, you don't need to worry about that cuz it doesn't need to exist anyway) :P

fallen bane
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The Boss Zen doesn't seem to be working under settings when you attempt to turn it off. Is this a bug? Whether the setting is on or off, Boss Zen always appears when you are in combat with a boss.

hollow shell
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You in multiplayer?

fallen bane
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Yeah i am.

hollow shell
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Makes sense

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Configs are funky in multi

fallen bane
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Rip.

hollow shell
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You can go see if it's been reported in #bugs-read-pins yet (it probably has)
On the off-chance it hasn't then you can report it

radiant meadow
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The host has to disable it I think

fallen bane
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I am the host, which is the sad part about this problem.

radiant meadow
violet dagger
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desync ech

whole sedge
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Yeah terraria multiplayer is messy cause .net files being more outdated than a BAR in modern warfare

golden narwhal
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Image needs adding, methinks

tawny garden
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tf is this

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sugg approval speedrun

golden narwhal
heady storm
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(We talked about it in staff channels, so Ig it’s fine.)

golden narwhal
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Actual emote picture DankEyes

heady storm
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This works Ig.

golden narwhal
heady storm
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(I’m on mobile so yeah, can’t post a bigger version.)

cobalt pewter
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Why weird doe BirbThonk

elder kestrel
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because it's the most iconic tbh, along with shrug and life probably

cobalt pewter
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Yeah I'd honestly put in shrug and life as well

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¯\_(ツ)_/¯

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Just the peepo trio

elder kestrel
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I would too but we can't have all of them obviously 😔

cobalt pewter
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ripperoni

radiant meadow
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That sounds...

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horribly inefficient

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and pointless

sleek turret
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that makes no sense.

tawny garden
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(also doesn't make much sense-)

craggy stratus
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HDfailure walmart material transmuter

tawny garden
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alchemy

radiant meadow
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You'd get a lot more profit just selling the bars or ore (depending on the type)

tawny garden
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Cu → Ag

sturdy geyser
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I barely even get that much copper

sleek turret
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selling is more efficient than transfering.

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1000 silver coins equals 1 silver bar HyperFailure

stray cairn
tawny garden
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you'll need at least a [[Particle Accelerator]] to make silver from copper

red stormBOT
nova glacier
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its a perfect idea

sturdy geyser
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sounds kinda meme ngl

sleek turret
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yeah

tawny garden
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the sugg is valid

stray cairn
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its going to be up for 24 hours

tawny garden
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it's not a meme

sleek turret
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also breaks economy

sturdy geyser
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the sugg is valid
its valid but it still comes off as a meme to me

sleek turret
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yeah, you can sell 100 copper bars and get more profit than a silver one

tawny garden
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a meme is "GiVe ScAl A sPoOn"

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this sugg isn't

sleek turret
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since the sell price of copper bar is 1 silver 50 copper, and a silver bar is 6 silver

stray cairn
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not a meme, a well thought-out joke

radiant meadow
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@nova glacier you're going to need better reasoning beyond basically saying the normal way is boring and you think this would be funny.

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because as it stands, the idea is pointless

craggy stratus
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i did not know particle accelerator exist

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oh it was older version

tawny garden
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yeah, that is from a really old version

swift wharf
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that makes no sense

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it makes sense on coins

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cuz like

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100 cent -> 1 dollar

restive yew
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So 100 pieces of copper -> 1 piece of paper 5Head

subtle oracle
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I-i don't see why this would be necessary

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Another one of those novelty suggestions huh

radiant meadow
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novelty suggs like this belong in their own meme mod, not a large Content mod

tacit geyser
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Just wondering about something, if the mod does get updated to terraria 1.4 how will flails work in tandem with how they are now?

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And will fishing be updated as well

cobalt pewter
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1.4 flail mechanics changes will affect only basic flails (which would apply to ball o' fugu in calam, for example). Many flails later in the game are launched ones, which aren't affected by the mechanics change

tacit geyser
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Ah, i see

restive yew
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launched > originals

tacit geyser
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But could they change all flails accordingly if they wanted to?

tawny garden
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1.4 talk isn't for this chat

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You can't suggest anything related to 1.4

tacit geyser
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Sorry.

hollow shell
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We will probably change some of our launched flails into "normal" flails once 1.4 hits cuz normal flails became more interesting and useful
but indeed, 1.4 suggestions aren't allowed, cuz that's future content

cobalt pewter
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Yeah, I just wanted to give a brief information, but apparently it became a bit extended after I left

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My b

rapid pivot
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Has progress on 1.4 even begun?

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Like.. can the devs even try to code for it, without TModloader?

verbal osprey
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no

hollow shell
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Uh not sure

verbal osprey
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i dont think so

hollow shell
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We can take some precautionary measures though

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like, we changed all of our code for item drops to no longer drop them directly but to instead go through a helper function that drops them directly
so that once drop code gets reworked with 1.4, we just need to change the code of the helper function instead of the entire mod

tawny garden
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No, you can't code using a nonexistent api

left ice
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They probably can't do much from a technical standpoint, but planning can be done for 1.4 changes, I'd assume. Ex. balancing stuff around the new content, making adjustments, etc.

verbal osprey
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how would you prepare for journey mode without having journey mode

robust lava
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Thinking how to organise the items into the different Duplication categories. Plan out any UI additions that might want to be made to the menu, assuming that tML will allow additional buttons. This isn't really relevant to this channel though

verbal osprey
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@restive yew for the love of god tell me HOW DO YOU CRAFT A PLANT

restive yew
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Plant matter +

ashen warren
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why did you even ping them

restive yew
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I dunno

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Blood orbs?

verbal osprey
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Because i felt like it was kinda stupid

restive yew
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Im just throwing ideas

verbal osprey
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its a dye plant

ashen warren
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then don't star the suggestion

restive yew
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its a dye plant
@verbal osprey
But in calamity you need this crap

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Not my fault

sturdy geyser
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um

hazy sigil
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have anyone tried the nychthemeron rogue weapon?

sturdy geyser
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i support this emote

dapper coral
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@midnight flume can you give a reason as to why you want this change?

restive yew
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I mean it could be cool but it should be more creative

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Imo

craggy stratus
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@hazy sigil better experience isnt exactly a great reason, you can say like this weapon is too op compared to weapons at its tier
to make your suggestion more convincing, you can put the kill time of nychthemeron compare to the kill time of other weapon on bosses

hazy sigil
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@hazy sigil better experience isnt exactly a great reason, you can say like this weapon is too op compared to weapons at its tier
to make your suggestion more convincing, you can put the kill time of nychthemeron compare to the kill time of other weapon on bosses
@craggy stratus half hp of plague bringer goliath rev mode in 2 secs

craggy stratus
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2 secs?

sturdy geyser
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I highly doubt that but okay.

dry latch
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I find it curious that you said half hp in 2 secs instead of killed in 4 secs

hollow shell
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Yeah it would be best to include boss kill times with Nyc compared to same-tier weapons

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in your suggestion

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... also just as a precaution:
Please make sure you are only using accessories and buffs from vanilla and Calamity. Equipment from other mods can easily fuck up balance

hazy sigil
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if you guys dont agree then its ok but you guys can try yourself

hollow shell
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It's not that we disagree

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it's that your suggestion could use actual numerical evidence

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... it'd be nice if you sent a screenshot of your load-out too, to ensure that you aren't using something weird that includes other mods

whole sedge
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Yeah time to kill and overall loadout are something kind of needed

tawny garden
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apart from the fact that you need kill times, your suggestion could use some grammar @hazy sigil

white canyon
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will my suggestion get approved or it will get yeeted like last time?

tawny garden
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it will get approved, don't worry

hazy sigil
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... it'd be nice if you sent a screenshot of your load-out too, to ensure that you aren't using something weird that includes other mods
@hollow shell im just using normal stuff in the fight as the suggestion on youtube cus i cant choose a good accesory set

craggy stratus
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normal stuff isnt specific

whole sedge
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That's still a loadout

hazy sigil
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I find it curious that you said half hp in 2 secs instead of killed in 4 secs
@dry latch half then he just flying qll over the places

tawny garden
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you have way too much unnecessary stuff in your sugg

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"although nobody uses it BUT,BUT"
"as the title says, the nychthemeron is too powerful."
"Please nerf this weapon cus its kinda op"

dry latch
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@dry latch half then he just flying qll over the places
yes. so is it a problem with the weapon? or with the boss? cuz they fixed that same issue with worm bosses getting easily melted while they're uncoiling

hollow shell
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Please Quoc actually say what you are using

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"normal stuff" isn't helpful at all

tawny garden
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say == list all accessories and the armor

dry latch
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also, general question related to balancing weapons:

how do you take into account the fact that some weapons are particularly good in some phases but not in others? (and that players can use multiple weapons in a fight to circumvent those phases?)

an example off the top of my head would be the dune hopper. it's strong when there are a lot of stuff to hit (like BoC minions or Perf worms) but not when there's only a single target (BoC's teleporting phase or Perf main body). is it considered op if it melts one phase but is nigh useless in another?

craggy stratus
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dune hopper still good on target with large hitbox, not nigh useless

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to the question: no

dry latch
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okay maybe nigh useless is an exaggeration, but it's pretty ineffective against BoC's teleporting phase for example cuz boc moves too fast and the dmg is too low compared to, say, ashen stalactice

craggy stratus
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ah

dry latch
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is this valid? or are all mods supposed to be pingable from anywhere?

dapper coral
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you can ping any of us for anything, really

craggy stratus
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yeah

dapper coral
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but also, ModMail exists

craggy stratus
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what if the mod responsible for that channel isnt available for example

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and yeah, mod mail

hollow shell
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is ModMail for issues like "this person is posting memes in general right now"

dapper coral
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modmail is for any staff related issue

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so yeah, that's an example

dry latch
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I'm not really sure. thought that was for banned people lol

dapper coral
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it is also for banned people

craggy stratus
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can it be used to report for any rule violation

hollow shell
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All the info we got was "used for rulebreakers" . _.

craggy stratus
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CompleteFailure well, staff issues really is misleading

hollow shell
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ah hang on there's also this

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Yeah uhh

dapper coral
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yeah

hollow shell
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it looks like ModMail is for longer term issues

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not for immediate action

dry latch
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yeah

dapper coral
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i mean, people have used it before for immediate issues

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to which one of the available mods responded immediately

hollow shell
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yeah but that does not appear to be its intention

dapper coral
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but it's likely not the most reliable source

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as in, the intention appears to be more for ban appeals?

hollow shell
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No as in it appeals to be for more longer term issues
"For example, someone is making you feel uncomfortable and you want to get it addressed."

And the FAQ details this process of a ticket being opened that will later get resolved

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It doesn't seem like something for you to use to go
"hey can you go tell this guy to stop being annoying"

dapper coral
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i mean, it does say you can message it to alert staff about a rulebreaker as well

hollow shell
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yeah but the phrasing does not imply immediacy

rose jewel
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@hazy sigil maybe add the times of how long it takes to kill the bosses it is supposed to be used against like mech bosses and plantera

dapper coral
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that's fair enough

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i'll ask danny to emphasize that part when it comes to rulebreakers, then

hollow shell
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Alright

dapper coral
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byeah you can basically ping any mod online

dry latch
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aight I'll delete the sugg then

dapper coral
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okey

dry latch
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maybe the "what it shouldn't be used for" part that's in server announcements could be appended there too

rose jewel
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@midnight flume could you add more reasoning why it should be implemented

dry latch
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they've both been pinged for that yeah. pinging again doesn't exactly hurt but I doubt if it'd make them more likely to respond

sleek turret
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"would be better" is not a reason, read the pinned doc

gusty geode
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Once again, the drawbacks of using items that were designed to only be used for side-mechanics in recipes that are important to progression reveal themselves

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Was there any reason this mod does that as often as it does?
Cuz out of all the items in the game I think maybe a quarter of them at most were designed to be reliably obtained and used in recipes
Yet it uses the whole load, which is frequently resulting in problems like that Orange Bloodroot sugg

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Really all that does is make more work for all parties involved
The players have to waste time trying to get these unreliably-obtained items
And then the devs have to waste time coding in more reliable methods of getting them after the players start complaining about the pointless work

hollow shell
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Bloodroot was added recently in order to make the recipe more interesting I think

tawny garden
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m

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recipe, interesting

robust lava
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By the point you need the Bloodroot by, you will almost definitely have come across at least one

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You just need to remember to grab it and keep it for later

dapper coral
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they show up on the map too

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so as long as you've explored a decent section of the underground, it shouldn't be too too difficult

hollow shell
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And they appear on Spelunker iirc

dapper coral
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probably

hollow shell
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Yep, looks like it

tawny garden
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darn, I thought of something, but it's too late

robust lava
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I know it's a bit later in progression, but is Bloom Stone able to give you Orange Bloodroot as well, or is that one of the few it can't?

tawny garden
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it could be sold by the dryad

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instead of crafting

hollow shell
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I dunno how Bloom Stone could

dapper coral
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orange bloodroot spawns in the ceiling, so no

hollow shell
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Bloodroot grows beneath blocks

robust lava
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Doesn't it give you Black Ink somehow HDfailure

dapper coral
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dunno bout that

tawny garden
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never did for me iirc

dapper coral
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it could be sold by the dryad
i mean, at that point it might as well not be in the recipe at all

tawny garden
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fair

dapper coral
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since that would tremendously trivialize things

tawny garden
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but i mean, so does crafting it I guess
I think that's actually the point of the sugg
to trivialize this

robust lava
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HotE wiki page says it can give Black Ink, so maybe Bloom Stone could do something weird for Bloodroot to get it to grow as well?

tawny garden
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walk on the ceiling

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hmmm, grav potion exists tho

dapper coral
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wait, how does it give black ink

robust lava
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It's an invisible tile

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That you break and it drops Black Ink

tawny garden
#

is that Red again doing funny redcode?

robust lava
#

Well, Red probably never expected anyone to try and force Black Ink to be placed to be fair lol

tawny garden
#

oh, so it's fabcode, not redcode
@hollow shell check

dapper coral
#

well if that's possible then i don't see why bloodroot can't

#

the question is, why is that possible

robust lava
#

Whoever coded Bloom Stone clearly hated farming Squids

#

even though Sea Snails are much worse

tawny garden
#

I'm not sure that it's entirely possible to place something that can't be placed

#

tiles and items are really different

robust lava
#

I kinda assumed that the invisible tile was Terraria's way of handling an item being placed that doesn't have an associated tile, but you'd know more than me

#

It might have been hardcoded by a Cal dev

tawny garden
#

unless there is a modded blank tile for it in fabcode, or some other diabolical mumbo-jumbo

rose jewel
#

With bloom stone walking on dirt can give bloodroot

#

Grassless dirt only and a small chance

robust lava
#

Does it just drop as an item, or does it do the same invisible tile thing as Black Ink?

radiant meadow
#

So basically the emote sugg is saying that bruh does the job but we need the other emote to convey the same message?
You should make it clearer why bruh isn't good enough which would mandate this new emote. @white canyon

#

I think it just places the bloodroot

#

since bloodroot has a tile

robust lava
#

Oh, and it would just look weird I guess

radiant meadow
#

yep

violet dagger
#

this is the most ❗ I've ever seen

radiant meadow
#

just like pink prickly pear on dirt

robust lava
#

Well that answers my question about a sugg already in voting CompleteFailure

craggy stratus
#

the only sug edited is the second newest one

frail mantle
#

for the emote sugg, i wouldn't really say the second point is a good one

#

having an edited version of an emote doesn't really make the unedited version better to have

#

also yea you should specify why you'd need Stare as well as bruh

#

something like how bruh is more of a stronger "what the fuck are you talking about", and Stare is more of a "i don't know what you're on about but sure"

#

@white canyon see above

tawny garden
#

(Damn, I always thought bruh was a stronger alternative to facepalm)

radiant meadow
frail mantle
#

it kinda is

whole sedge
hollow shell
#

Good suggestion

subtle oracle
#

Quality

civic pond
#

conveys more "im done with your bullshit"
i think

dapper coral
#

yes this is good idea, very nice

violet dagger
#

:echceasebegone:

serene fox
#

isn't demonshade a dedicated armor set?

#

wouldn't you need their permission to make this drastic of a change to the set?

glass sentinel
#

yah

#

and the bar

tawny garden
#

yes, but they can't be reached

glass sentinel
#

not just drastic

tawny garden
#

shadow is the dedicatee

dapper coral
#

Shadow is long gone

glass sentinel
#

there was a latin tooltip in a dedicated item that was incorrect and we needed to contact the guy

dapper coral
#

but this would indeed be a large change

glass sentinel
#

i was too lazy to ask him tho

#

poor shadow

#

we all miss him

serene fox
#

isn't he still in the lounge?

glass sentinel
#

oh

serene fox
#

or is this a diff shadow

glass sentinel
#

🤷

tawny garden
#

he never was on this server

glass sentinel
#

yes he was

tawny garden
#

the legislation to change the rules to prohibit changes to dedicated items without the dedicatee's permission even if they can't be reached hasn't passed yet

glass sentinel
#

ah

dapper coral
#

different shadow

tawny garden
#

yep, he was only active on forums

dapper coral
#

byeah this would be a massive change to it, i.e. tier-shift, probable resprite, balancing changes, etc.

#

so ima say that this one probably isn't valid

tawny garden
#

Demonshade's source material would have to change from Shadowspec to something else
that already won't be demonshade

#

so ima say that this one probably isn't valid
gonna call the Right Honourable gentleman for this

#

@hollow shell

hollow shell
#

Eh
The most potentially invalid thing I can see (considering that Shadow has been gone for over 3 years) is that he mentions options for multi-class runs
and I'm not sure what Calamity's policy is on multi-class runs

I don't think we account for them

tawny garden
#

I think the policy on those is "they can exist"

hollow shell
#

If we're fine with multi-class runs existing viably, unlike say yoyo runs or flamethrower runs which we aren't fine with,
then this suggestion is valid

fossil finch
#

I think this sugg can just be redone into "add a multiclass option pre-scal" instead of all the demonshade thing tbh

hollow shell
#

If we aren't, then, we can try getting him to change his reason

tawny garden
#

yep, that's what I'm thinking about, Enderpikmin
instead of tiershifting the funny dedicated armor

sand umbra
#

why would multiclassing existing and being viable not be fine, honestly

tawny garden
#

This.

sand umbra
#

"but Thomas it's a subcla-"
no. don't even. shut up. just shut your mouth. I had this argument over true melee and it was retarded and I refuse to have it again over the prospect of multiclassing

#

I know it sounds hella rude but I am not having this argument again it'll last 3 hours and nothing will come of it

#

tl;dr multiclassing as a concept spans multiple classes

#

the fundamental rule of a subclass is that it is contained within one class

#

(melee boomerangs are a myth)

tawny garden
#

tl;dr multiclassing as a concept spans multiple classes
hm yes, the floor here is made of floor

sand umbra
#

multiclassing therefore by definition cannot be a subclass

#

that being said, while I am all for multiclass options existing viably at more stages of the game, I don't think tiershifting Demonshade of all things is the way to go

#

add some new concepts, damnit

#

armor variety is something Calamity desperately lacks and a wider range of multiclass/classless options could help to remedy that

dapper coral
#

doing it with demonshade would require a lot of unnecessary hassle, yes

#

a new armor set would probably be a better way to go with this

tawny garden
#

also tiershifting is pain and suffering iirc

sand umbra
#

it is indeed pain and darylSuffering

violet dagger
#

tiershifting is more demonic then :echdemon:

foggy plover
#

tiershifting a dev armor is never gonna happen afaik

dapper coral
#

indeed

sand umbra
#

remember, guilty until found innocent when it comes to dedicated content

tawny garden
#

alright this changes this sugg to ❗

dapper coral
#

there we go

zenith hazel
#

yea... no

dapper coral
#

@mighty knot you probably wanna read up a fair bit

#

the better suggestion would be to add a new multiclass armor before scal, rather than tiershifting demonshade

zenith hazel
#

we have plans on what to do with demonshade

radiant meadow
#

we do?

zenith hazel
#

kinda

#

regardless it's not getting tier shifted

#

and besides it's dev tier so I personally don't think it should be done

mighty knot
#

aight

west jackal
#

I thought that dev tier was moving to yharim when his fight comes out

violet dagger
#

dev tier is gonna be moved post xeroc

#

since lore wise the weapons have no lore

#

they're just the rewards you get for beating the mod

dapper coral
#

it will get moved to whatever endgame is, yes

#

but in that sense, it won't get tiershifted based on any user suggestions

gaunt quest
#

Wouldn't the end be yharim though seeing as the super bosses are optional?

dapper coral
#

SCal is a superboss

#

and dev tier is currently past her

#

who's to say what will happen with it in the future, though

violet dagger
#

not really considered a superboss anymore tho

#

just wiki calls her that

#

since she's last boss

dapper coral
#

unless the wiki is horribly outdated, scal is still a superboss

#

don't really know what classifies one of them, but that's the fact of it

#

anyway, that sugg is gone so this isn't really the place for further speculation

violet dagger
#

:byeah:

heady storm
#

There's a description of them, something like; "A boss that is exceptionally challenging, despite a player's progression."

white canyon
#

I edited it

#

Is it ok now?

radiant meadow
#

the 2nd reason feels very shallow

#

like it's just there to be there

#

you should probably just get rid of it

white canyon
#

K

#

Done

radiant meadow
#

Now there's just a lot of empty space. And the 1) can be removed.

cobalt pewter
#

ripperoni

white canyon
#

K

#

Done

radiant meadow
#

better

white canyon
#

Will it get approved now?

radiant meadow
#

the bot ate it

civic pond
#

Should i just

#

post the cropped ver under it

white canyon
#

Noice

civic pond
#

or leave it as is

radiant meadow
#

if you want, it doesn't matter though

civic pond
#

i'll leave it then

dapper coral
#

@wise root a) yes explanation needed, b) this can probably classify as a meme sugg, c) it's not formatted properly

#

read the don'ts doc

wise root
#

Whoops my bad

#

Am I fucked now

hollow shell
#

You can edit it to actually include a reason

#

or you can delete it

distant gyro
#

dev tier

dapper coral
#

it's up to you

hollow shell
#

Also, it is formatted properly, Demik.

dapper coral
#

oh you're right

#

i always forget that it doesn't need to have a space in the middle

#

my bad

wise root
#

Ok I later skatered the message

dapper coral
#

aight

hollow shell
#

Alrighty

heady storm
#

I sense a need for kill times.

serene fox
#

yeah same

#

I've never heard of this item

heady storm
#

@restive yew can you do this for us? ^

cobalt pewter
#

Kill times yes

restive yew
#

Rn I'm in school can you wait like 1-2 hours?

heady storm
#

Yes, we may, no worries.

restive yew
#

Okay ^^

heady storm
#

Your sugg will last for at least over 24 hours, which should be enough time for you to get those times.

restive yew
#

Yeah

heady storm
#

And uh Brue, they're basically a consumable card shaped rogue weapon that sticks onto enemies and in return: does DoT.

#

From what I can try to remember anyway.

serene fox
#

yeah I looked it up as well

#

consumables don't really tend to be very powerful or game breaking so uh

#

we'll see

heady storm
#

Spiky balls.

serene fox
cobalt pewter
#

Fantasy Talismans are pretty pog doe

subtle oracle
#

spiky balls only useful for a handful of bosses tho no?

restive yew
#

consumables don't really tend to be very powerful or game breaking so uh
The thing is that most of calamity ones are very good so if you grind for while you're just op

restive yew
#

So
Leviathan and Anahita - 3:09
Astrum Aureus - 2:59
Golem - 1:47
Plaguebringer Goliath - 3:28
Lunatic Cultist - 2:28
Duke Fishron - 3:02
Ravager - 2:24
Astrum Deus - 4:28 (with too many lags pls fix this boss)
Moon Lord - 9:41

#

Obviously with armor and accessories from normal tiers

golden narwhal
#

Moon lord and deus are alright

distant gyro
#

god = golem, ravager
on par = levi, aureus
kinda bad = pbg, fishron, cultist
really bad = deus, ml

#

from those kill times and the ones i had in test refs

restive yew
#

It seemed to me that the fights should last much longer, but maybe it's because of changes in Death Mode

golden narwhal
#

So regular weapon except for rav and golem but as the saying goes, golem is golem

distant gyro
#

(this was in 1.4.4.3 test)
3:17 Siren
3:12 Aureus
1:55 Golem

craggy stratus
#

a ravager kill time that isnt above 3 mins?

restive yew
#

With Malachite you can kill him under two minutes lol

golden narwhal
#

vesuvius taxevasion

distant gyro
#

to me it seems like a regular weapon

restive yew
#

Okay

distant gyro
#

except the golem bosses kinda die but idk what to do about that

craggy stratus
#

malachite? isnt pbg after ravager

distant gyro
#

pbg -> fishron -> ravager is the progression

craggy stratus
#

and golem is golem, die too fast when using anything

#

ah

restive yew
#

Same as Ravager

#

I dunno why but I've never had problems with him

tawny garden
#

eh

#

i got tons of these

#

before and after

left ice
#

I mean, I've gone through 500 just on abombinations, which is several hours of grinding.

tawny garden
#

did you die so many times? 👀

left ice
#

That's only 50 deaths. Yes. Like I said, on higher difficulties.

#

50 deaths is about par for higher difficulties, IIRC.

tawny garden
#

are you doing nohits?

left ice
#

No, death/defiled.

tawny garden
#

ah, defiled

left ice
#

If it was no-hits, it would take several hundred tries, probably.

restive yew
#

I'm just using Luiafk Battler when I'm playing Calamity

#

¯\_(ツ)_/¯

craggy stratus
#

should we have a pin to inform people about shift+enter

violet dagger
#

yes

dapper coral
#

i find it unlikely that it will be useful, but we can add it to rover's message in #suggestions-posting

distant gyro
#

When formatting your suggestion, its main idea should be listed at the top on a separate line (Shift + Enter)

dapper coral
#

oh yep, it's already there

distant gyro
violet dagger
#

give it everything

#

(Shift + Enter)

tawny garden
#

Lmao

#

At least read the pins before suggesting stuff to be added to them

royal turtle
#

suggestion: toggle in config/settings for calamity potion visual effects

#

thoughts?

sand umbra
#

is this about Shadow Potions again

#

because like 5 people have already mentioned these

violet dagger
#

found a fix to the shadow potion thing

#

the buff from elysian aegis removes it

royal turtle
#

this time it's about cadence potions

#

i know the hearts look cool but they get in the way

sand umbra
#

oh. that's. actually not what I expected but okay

dapper coral
#

which cal potions have visual effects? cadence, tesla and shadow?

craggy stratus
#

HDfailure oh

hollow idol
#

revivify iirc

craggy stratus
#

but, do people read pin tho

royal turtle
#

that's on the don'ts?

fringe walrus
#

My suggestion is a dont?

craggy stratus
#

worm bosses suffer from AoE attack when coiling

sleek turret
#

pulse pistol is good for WoF.

#

didn't use it on Destroyer.

fringe walrus
#

try it

craggy stratus
#

" Additionally if the target is inorganic, 1/300 of the target's max health will be added to its damage."

dapper coral
#

that would do it

sleek turret
#

hmm.

#

Destroyer is inorganic, so maybe that makes sense.

craggy stratus
#

this feel like my suggestion on spent fuel container HDfailure

fringe walrus
#

I just feelthat a post Hive Mind weapon should not be able to melt the destroyer

dapper coral
#

if destroyer has 120k hp, then that's 400 extra damage right there

#

so yes, that is slightly OP

sleek turret
#

per arc right?

craggy stratus
#

wasnt pulse pistol intended to kill skeletron

fringe walrus
#

Yes

sleek turret
#

works for WoF too.

craggy stratus
#

because it is the only inorganic bosses pre HM

sleek turret
#

arcs 4 targets.

royal turtle
#

i get the feeling draedon's arsenal isn't yet really balanced

fringe walrus
#

Yeah I agree

craggy stratus
#

draedon stuff exist for low%

sleek turret
#

yeah, fab said that Rust and Dust was an update for speedruns.

#

adding more non-linearity

#

DoG new summon, Dragonfolly drops, etc.

craggy stratus
#

make Destroyer organic

dapper coral
#

With areospec armor and the Pusle Pistol
@fringe walrus aerospec and pulse

craggy stratus
#

prob adding more %damage to the weapon base damage is better than target's maximum health

upbeat dew
#

400 dmg pre-skeletron weapon taxevasion

radiant meadow
#

okay so

#

pulse pistol (among other things) check if the target is a boss, if yes, don't give the boost

#

Destroyer body and tail don't have the boss bool set to true meltingdaryl

sand umbra
#

on today's episode of "Terraria is a very well-programmed game with no flaws"

sleek turret
#

hmm, nice series.

radiant meadow
#

pulse pistol inorganic boost shouldn't affect destroyer, just the probes. but Terraria is an epic gamer

#

This is closer to bug than sugg material imo.

sand umbra
#

blacklist Desu segments specifically I guess

#

because somehow I know setting npc.boss to true for them will blow the game up hard

hollow shell
#

drops 5000 hearts upon killing

radiant meadow
#

except like

#

deus segments are bosses

hollow shell
#

Why don't they drop a trillion hearts

radiant meadow
#

magic?

hollow shell
#

or, do they actually drop a trillion hearts?

radiant meadow
#

no, they don't

hollow shell
#

alright

radiant meadow
#

I think that would've been reported a year ago

#
{
    return false;
}
``` maybe?
hollow shell
#

Cuz if there's some reasoning why Deus segments don't drop default boss drops
it'd be nice to turn the big Slime Gods back into bosses and do that too

radiant meadow
#

well, returning false in prenpcloot with slime gods would mess with the actual loot

#

like purified gel stuff

hollow shell
#

Yeah I was thinkin that

hollow shell
#

ah

north plank
#

Oh so pulse pistol is the way it is cause Terraria is Terraria essentially lmao

#

I was wondering why it could even do what was said, even with Destroyer being inorganic

radiant meadow
#

@fringe walrus Pulse Pistol eating the Destroyer is not intended. It should be fixed next update.

fringe walrus
#

Yeah

#

I hope

sleek turret
#

just remove the "inorganic" targeting part and let the arc part do the thing

dapper coral
#

i'm gonna remove the sugg then, since it's primarily based around how it deletes destroyer

vast horizon
#

I gotta say, I hate the split aspect of the Elemental quiver, its so awkward, would've been better if it actually applied elemental damage like shock, burn, frost, something earth effect and something wind effect

#

there's literally nothing elemental about it too

#

instead of a split aspect it should allow you to pick which element/effect or randomize it and have a multi-hit/multishot aspect

serene fox
#

why specifically quiver though?

#

no other elemental anything functions like this

golden narwhal
#

Also the given function seems a tad specific

serene fox
#

that as well

#

and might be a bit difficult to code

golden narwhal
#

@vast horizon above stuff

vast horizon
#

I'd love to learn how to code it, its just that if you have to put an Elemental name into something, I think it should have an effect along the lines of it

serene fox
#

why specifically quiver though?

vast horizon
#

I haven't really touched on the other roles in Calamity, i've only finished my first run withing calamity as a ranger recently

serene fox
#

no other elemental acc or item really functions or even resembles this

#

so it'd stick out like a sore thumb

vast horizon
#

both my friend and I noticed

#

out of all the items that have an elemental in their name offers at least these kinds of effects

#

Abyssal Flames for 2 seconds
Elemental Mix for 2 seconds (20% chance for Glacial State)
God Slayer Inferno for 2 seconds
Cursed Inferno for 2 seconds
Frostburn for 2 seconds
Ichor for 2 seconds
Venom for 2 seconds

#

this is from the Elemental gauntlet

#

i checked the other elementals too and they offer the same

#

even though the elemental quiver is a late game accessory for a ranger

#

it feels underpowered

golden narwhal
#

Question is why shouldn't quiver have the same effect

#

(altho I have an idea why it isn't currently the case)

serene fox
#

those are just debuffs

vast horizon
#

that's the thing, we wondered too

heady storm
#

Stuff related to the splitting has been suggested several times.

#

Mostly an idea to toggle it on and off with visibility.

serene fox
#

yeah

#

but nothing like this i don't think

golden narwhal
#

They were generally to reduce the lag as opposed to straight-up changing it

vast horizon
#

yeah but even if you toggle it on and off

#

its sort of gimmicky at that point

#

I'd rather the quiver can apply a few debuffs that the insta kill normal enemies and splitting

#

compared to other classes that match the quiver upgrade

#

its downright underpowered

serene fox
#

I really wouldn't say that

golden narwhal
#

The insta-kill is common among the other available accs

serene fox
#

every post-dog class specific acc has that effect yeah

golden narwhal
#

And yea, it isn't really underpowered

vast horizon
#

aside from the split aspect? its just an artemis emblem with a Bonus effect

golden narwhal
#

...which is basically every other on-tier acc (aside from nanotech)

serene fox
#

^

golden narwhal
#

nanotech got the special treatment SAD

serene fox
#

yeah but that's rogue

golden narwhal
vast horizon
#

compared to its counterparts like the elemental gauntlet and Ethereal Talisman? IMO its underpowered

dry latch
#

tbh debuffs are useless at that point of the game

serene fox
#

I wouldn't say that either but

vast horizon
#

i'd be completely okay with the splitting effect replaced

dry latch
#

bosses are immune to it, enemies that can get affected by it die right away anyway

golden narwhal
#

Ok, let's get to the objective things then

vast horizon
#

other than that, i'm fine with the stats

golden narwhal
#

Current listed solution is somewhat specific

#

Prolly downgrade it to smth like a less-specific example: e.g. "e.g. give each attack one of a few elemental effect like (examples)"

vast horizon
#

I can come up with something a bit less specific

dry latch
#

or just mention that there's nothing elemental about it lol

vast horizon
#

I did

dry latch
#

so either add something elemental about it or rename it

golden narwhal
#

Aight

#

Also, change the heading to smth like "Change the Elemental Quiver to better fit the Elemental theme" since the current one seems vague

dry latch
#

Instead of the Split effect and the 6.67% chance of it killing something, we can replace it instead with either a new mechanic allowing it to choose from 4-5 elemental effects (Burn, frost, shock, [Earth effect], [Wind/Air] Effect. Allowing the player to switch between the elements. And instead with a split effect, perhaps a multi-shot effect would suffice with it dealing 20% of the damage.
that entire part is a bit too specific

golden narwhal
#

That's what was mentioned

vast horizon
#

As it is right now, There's absolutely nothing Elemental about it, the "split" effect it offers is gimmicky and is just bothersome to look at (using the Soma Prime with it is just hell) I would like to suggest to make it more in line with its name, Elemental. Instead of the Split effect , how about letting it apply elemental mix debuff like it's counterpart, the elemental gauntlet.

#

how about this?

dry latch
#

sorry half of my mind is listening to a lesson right now lol

serene fox
#

yeah that seems fine

golden narwhal
#

And ye, seems good

dry latch
#

yeah that looks better

vast horizon
#

I've changed it

golden narwhal
#

And, uh

#

change the heading to smth like "Change the Elemental Quiver to better fit the Elemental theme" since the current one is somewhat vague

vast horizon
#

gotcha chief

golden narwhal
sinful steeple
#

If elemental quiver didn't have the split effect it'd be worse, and if it inflicted elemental mix it'd be even worse since elemental mix is actually 4 debuffs and not one, and enemies have only 5 buff slots

#

Sure it will effect the enemies you hit but will also give them near full debuff immunity

cobalt pewter
#

Elemental Mix isn't a single debuff?

#

Wha

sinful steeple
#

Elemental quiver and gauntlet aren't even really part of the elemental set, they're post-DoG

#

They just have similar visual theming

#

And elemental gauntlet inflicts elemental mix because it's a fire gauntlet upgrade, fire gauntlet inflicts a debuff and magic quiver doesn't

golden narwhal
#

They had a concept before the 'debuff' thing (you can check above), which still fit the elemental theme, albeit too specific

sinful steeple
#

Yeah I saw

cobalt pewter
#

Remove the numbers and tweak some parts and it could be a legit rework pitch

#

Idk

sinful steeple
#

But the reasoning was mostly that they didn't like the current elemental quiver and to make it more elemental-like(even though elemental quiver isn't part of the elemental set and even though elemental weapons had nothing to do with actual elements), plus it also woulda still inflicted a lot of debuffs

golden narwhal
#

I mean, the sugg isn't to make it part of the elemental set, it's to make it fit its elemental theme if they are the same thing, then HDfailure

dry latch
#

that's why I mentioned adding a "or rename it" option lol

cobalt pewter
#

Honestly yeah

#

Renaming and respriting Elem Quiver might be the best bet

#

Materials don't reflect "Elemental" a lot anyways

#

Idk

golden narwhal
#

It would work, don't see many problems with it

radiant meadow
#

instakill effect won't be removed most likely

thin burrow
#

so why can't we increase the amount of buff slots

cobalt pewter
#

You can suggest that

#

With the amount of debuffs calam bosses apply and the low limit of 22

thin burrow
#

yay

cobalt pewter
#

Some kinda perm power up to raise buff slot limits would be cool

#

Just make sure to make the entire thing concise, make sense, and not too specific down to numbers

thin burrow
#

maybe post moonlord?

#

because post moonlord is when you need buffs the most

cobalt pewter
#

No need to specify imo

#

But definitely somewhat mid-late game

thin burrow
#

can i give you credit

cobalt pewter
#

No need

#

It's your idea after all

thin burrow
#

yes

#

but you suggested the powerup

cobalt pewter
#

Hmm

#

Nah, just make it your own idea

#

I just pointed out a way to solve the issue

thin burrow
#

imma give you credit lol

unreal star
#

do y’all think renaming the cosmolight because it’s almost the exact same as cosmilite is a valid suggestion?

thin burrow
#

nah

unreal star
#

my friend got confused multiple times when i was talkingn about it in multiplayer

thin burrow
#

well

#

maybe

#

but then what should we call it

unreal star
#

starlight?

#

considering the sun is a star and you can see the stars at night

robust lava
#

Idk if that's down to the suggester to decide, or if it should be left to the devs

#

If it's just given as an example of a possible name that might be alright

unreal star
#

yeah that’s what i was going to do

tawny garden
#

Ono buff slot sugg

restive yew
#

Having only 22 buff slots is pain change my mind

robust lava
#

There are other mods designed to do exactly that

swift wharf
#

the rename sugg makes some sense but the gap of time when you get cosmolight and cosmilite is very big

#

one is pretty much early hardmode and other is post moonlord

#

Chronolight would be a cool name tho

gray nebula
#

nosourcat

cobalt pewter
#

imma have to wait for another sugg to yeet itself into posting before I'd post a Raider's Talisman rework

craggy stratus
#

taxevasion 6% crit chance pre boss is pretty decent

hollow shell
#

@cobalt pewter "All it does is increasing rogue stealth by 6%"

#

You mean crit chance?

cobalt pewter
#

O O F

#

My bad

#

Thancc

hollow shell
#

np

restive yew
#

Imo there is no problem with Coin of Deceit. The problem is with entire stealth mechanic. It's just not worth it most of the time.

hollow shell
#

Except like +6% crit chance though

craggy stratus
#

HDfailure 6% crit chance balanced out the calamity nerf on the lucky reforge

distant gyro
#

@cobalt pewter you should hold your other suggestion to lessen the clog

#

one or the other

#

helps for the star phenomenon

hollow shell
#

I mean it is just 2

#

s'not like I Hate Sand posting 5 in one day

distant gyro
#

i mean yeah you don't have to

cobalt pewter
#

Yeah, I'm a bit too impatient, but those are the only one I have in mind atm

craggy stratus
#

CompleteFailure flooding your own suggestions

distant gyro
#

if you want

cobalt pewter
#

So maybe no more for a bit

distant gyro
#

i just prefer it because yes

cobalt pewter
#

NOW I wanted to suggest smth else ffs

#

Hopefully I can still remember it later

tawny garden
#

you could sabotage yourself

cobalt pewter
#

Essentially making Abaddon a crafting from pre-Brimmy mats

#

Not only to make it consistent with Alchemical Flask, but also to make Brimmy's gigablasts less of a pain

tawny garden
#

uh
this is supposed to be a """reward""" for surviving those

#

balancing

cobalt pewter
distant gyro
#

Alchemical Flask is actually the outlier

#

along with Ursa Sergeant

#

Fearmonger armor (God Slayer Inferno), Astral Bulwark (Astral Infection), Abaddon (Brimstone Flames), Plaguebringer armor (the other Plague) are unlocked after their respective bosses

dapper coral
#

@soft ledge make sure to format your suggestion properly

tawny garden
#

@soft ledge your reason should be on a separate line

soft ledge
#

sorry

dapper coral
#

put a header, then shift+enter, then your reasoning

hollow shell
#

Suggestion itself seems fine

dapper coral
#

yeah, it's kewl

tawny garden
#

also I think you should elaborate a bit more

hollow shell
soft ledge
#

forgot to read pins, one sec

tawny garden
#

ye, do

dapper coral
#

can confirm, convos are moving at a hundred miles a minute in there

tawny garden
#

ye, there is a lot of cross-talk

hollow shell
#

(ah you shoulda just edited, Galex, cuz there's a slowmode)

#

(gonna have to wait now)

soft ledge
#

yeah....im realizing that now...

#

sorry

dapper coral
#

no worries

craggy stratus
tawny garden
#

other servers, even a lot smaller ones split the advice channels into 2

craggy stratus
#

but again, got flooded

tawny garden
#

also remove the read pins part of the channel name cause reading pins there is less important than in here but we don't have read pins in the name

sturdy geyser
#

yes

#

:hage:

craggy stratus
#

perfect emote for dying at scal 1.1%

hollow shell
#

Don't forget about AAAAA and pain and maybe CirrusAnger or ech

dapper coral
#

pain is pain

cobalt pewter
#

CirrusAnger is pure anger, but not frustration

dapper coral
#

CirrusAnger is upset, not frustration, yea

#

ech is like universal cringe at this point

#

AAAAA ... no one uses this except philo

cobalt pewter
#

ech is like universal cringe at this point
And its Calamity counterpart, ODech

soft ledge
#

allright! my suggestion is back and hopefully formatted better

dapper coral
#

yep, that's cool now galex

tawny garden
#

AAAAA ... no one uses this except philo
CompleteFailure

#

also Rover smh

dapper coral
#

dunno if i've seen rover use it yet

tawny garden
#

and yeah Galex that's better wegud

dapper coral
dapper coral
#

fair

gray nebula
#

add feelsDEMON instead of hage feelsDEMON

cobalt pewter
#

No

dapper coral
#

let's just get like 40 peeposadcats in here

cobalt pewter
#

Hage is superior

tawny garden
#

40 identical emojis, yes

#

my favorite

#

just as a placeholder

dapper coral
#

somehow i think iban could pull out 40 different iterations of peeposadcat

frail mantle
#

oh trust me

#

he can

tawny garden
#

who are you and why are you cool dude

#

oh

cobalt pewter
#

It is

#

The dude

dapper coral
#

hey leon

#

byeah emotes, add hage yes

tawny garden
#

gonna call you #7777 from now on CompleteFailure

hollow shell
#

I somehow knew it was Leon even before I clicked on the profile

dapper coral
#

leon is the only CD i can think of who actively changes their base name/pfp

hollow shell
#

And one of the few pure-CD who frequent the sugg channels

dapper coral
#

indeed

frail mantle
#

both of those are correct

cobalt pewter
#

Ah flip I forgot to do kill times for Skyfin

#

Shit is busted on stealth

#

Pre plant cultist is piece of cake with that shit

#

I mean, Cultist is a piece of cake but

craggy stratus
#

HDfailure cultist is killable with everything, even cold divinity

#

a pre plant weapon

cobalt pewter
#

Cold Divinity is also busted

#

But it's cool

#

Because it's a leg

swift wharf
#

you can spawn cultist early i think

craggy stratus
#

yup

dapper coral
#

CD is entirely busted, even for a leggie

craggy stratus
#

summoner has shellfish staff as alternative

cobalt pewter
#

Buuut

#

Skyfin isn't even a rare drop or anything

#

you can spawn cultist early i think
And yes, Eidolists spawn early HM and drop tablet for cultist

tawny garden
#

you can kill LC with your bare hands, so there's no problem there to get kill times

cobalt pewter
#

It's kinda weird to include it into the non-linearity quite easily imo

#

Since once you rolled Cultist in like a single try, you can just suicide into pillar mobs to get fragments

#

And if you're lucky, your arenas could be saved from getting sat on by the pillars

#

And EVEN then, boss zen exists, so pillar mobs won't disturb boss fights (I think)

#

It's just a free pass doing Cultist early HM, honestly

#

I'm not saying to remove its non-linearity, but maybe make accessing it somewhat harder

craggy stratus
#

HDfailure pbg is the only non-linear boss

cobalt pewter
#

Cultist gives access to stuff that could easily steamroll things before it with not as much effort as doing other bosses

craggy stratus
#

huh, true

#

maybe let eidolist drop ML summon, instead of cultist tablet

cobalt pewter
#

Hell, I did Cultist pre mech and now I have dark god sheath, star of destruction and anthumbra pre mech

#

Destroyer got clapped hard with Star

#

imo I'd change the non-linearity a bit:

  • A new plague-themed mob can spawn at anytime in HM jungle and will only drop Abombination.
  • Eidolist drops Celestial Sigil instead of Eidolon Tablet.
hollow shell
#

hrm

tawny garden
#

oh, so skippy skippy?

hollow shell
#

Not sure.

tawny garden
#

this kinda invalidates celestial events tho

#

cause nobody wants to do them anyway

cobalt pewter
#

Honestly the rest of HM non-linearity is fine imo, it's just Cultist is too easy to do non-linearity with and the fact that you can just grind pillar mobs for fragments

tawny garden
#

so there will be no point in them

hollow shell
#

Cuz, doing Eidolon Tablet makes it so the challenge is from anywhere-to-Cultist, meaning Cultist is the big roadblock
because once you break him you get access to the pillars which can always be looted no matter when you are, cuz all your progress is cumulative

#

If you went straight to ML, there is no easier challenge that you overcome which makes ML lot easier

#

I don't know if that's a good idea or not

#

ML may simply be too hard for anybody who isn't post-Cultist or otherwise late-HM to do

tawny garden
#

making cultist harder will achieve the same thing I guess

cobalt pewter
#

Also Cultist is barely a roadblock with the way it's designed in vanilla, since linearity

#

But buffing Cultist to fuck works too yes

tawny garden
#

thing is

visual crane
#

People still grind the pillar mobs for fragments? I just grind the Astrum Deus.

tawny garden
#

they already buffed him

cobalt pewter
tawny garden
#

didn't work that well, did it

cobalt pewter
#

I mean it's slow, but if you need only a couple fragments from one pillar, farming a pillar's mobs would be much easier to do

#

Especially since, with the current context of non-linearity, your gear is far too weak to try on Deus

tawny garden
#

BirbThonk
oh, they buffed him long before you joined the server

cobalt pewter
#

Give it 200k HP

tawny garden
cobalt pewter
tawny garden
#

more than Moon Lord HDfailure

cobalt pewter
#

Honestly aside from buffing Cultist to fuck, I have nothing else to solve the thing

hollow shell
#

He would still die faster if he had more total HP than ML

#

because ML's hitboxes turn on and off

cobalt pewter
#

Yes

#

I forgot

#

then raise it to 1 mil

visual crane
#

Damage reduction?

hollow shell
#

Cultist 50% DR HyperFailure

cobalt pewter
#

Now I got an idea

#

What if clones add DR to Cultist

#

Up to idk

#

50%?

#

Buuut this wouldn't work with the forced clones rev+ has

tawny garden
#

99.99%

cobalt pewter
#

Idk

#

Does it work?

#

99.99%
The 0.01% dmg going through: taxevasion

tawny garden
#

the 1 damage*

cobalt pewter
#

Oh yeah my b

visual crane
#

The eidolist could just drop the tablet post-plant or post-golem. That way linearity won't be broken.

tawny garden
#

well, the non-linearity is deliberate

visual crane
#

I mean, certain bosses don't drop bloodstone until after profane god is beaten, so it's nothing new to have certain items added to drop pools.

cobalt pewter
#

post-golem
That kinda defeats the point of the non-linearity

#

Since Cultist is accessible post golem in vanilla anyway

visual crane
#

True

hollow shell
#

"That way linearity won't be broken."
This is the opposite of the point of Eidolon Tablet.

fossil finch
#

I never understood what's the problem with letting people skip parts of the game if they want to

cobalt pewter
#

Honestly the only way to do it is buffing Cultist, hm

hollow shell
#

Yeah the devs feel the same way Ender

#

which is why we've got Portabulb and the Temple Key recipe (and Old Power Cell) and Eidolon Tablet and the pre-Sentinels Cosmic Worm recipe and Draconic Swarmer Effulgent Feathers