#suggestions-discussion
1 messages · Page 979 of 1
heart mats tend to suck yes
oof
...
wait what
Check last sugg
no wait a minute
heart of darkness kinda sucks
yeah HoD kinda bringe
Rage kinda sucks
other two are pog though
Stress Pills and Laudanum are no longer generic stat sticks.
Yeah those two are alright, I just never bothered using them
and they greatly benefit from that fact
Heart of darkness?
I mean like yeah that’s a problem.
smh
I just find Draedon’s Heart lackluster as a post dog accessory
Yeah the combination being so late is kinda weird to me
I’m sad, my sug isn’t doing as well as the sug about scals theme song 
what if: move to T3 Draedon's Arsenal
oh god I’m such a boomer, don’t know the tiers of Draedon’s Arsenal, been too busy playing Lobotomy Corp and One Step From Eden

s m h
unless Encrypted Schematic 😳
imagine not knowing Draedon's Arsenal tiers
3rd tier is pbg
😳
what an absolute boomer
Truly.
that's a bit too early, if you ask me
Yea
When is tier 3 again?
post pbg
post-PBG
Best bet is probably T3 mats + Ancient Manipulator
either that or make it a Luminite-tier craft
oof
Post moon lord accessories?
oh god more luminite tier crafts
That aren’t after DoG?

Draedon's Heart kinda like shit on Prov or something iirc
Pog.
that's kinda why it was moved
Interesting.
although Prov has changed since
What tier does Draedon's heart even do well at currently?
more than a year ago, before I got dev
oh wow, year and a half ago was when it was moved
I think
Mmhm
Prov's laser phases through blocks if you're hiding, right?
I think so?
it used to not do that back then
so like that's. huge
I’m personally just leaving it blank.
Dev's decision on where it goes Ig.
True, it's just me feeble opinion
but like to put it simply
Draedon's Heart where it is right now feels like one of those combo accs where

you get it at precisely the point it stops being sufficiently useful to justify crafting it

Draedon's Heart just got moved to craft at Draedon's Forge. That's funny. Let's move it back :D
But anyway, rework rage aaaaaa
I’ve seen rage reworks brought up like. so much.
Such a concept is highly requested indeed.
For every class besides melee, yeah.
True melee intensifies.
I wonder if I suggested a rage rework yet
Others prolly have
Go ahead if you wanna. 
Nope I haven't

Last one I could find specific to reworking it for other classes.
Welp.
Okay maybe not now, but imma write "rage rework aaaa" in my ethereal notebook
I need to tone down the sugg output
Will be anticipating it.
I already suggested to rework rose stone and gehenna

Oh and luxor summon
3 suggs in posting atm
Always room for more. 
Death was brought upon.
(3 or 4 is a pretty big amount yeah)
It's not as much of an issue now as it was in the past
cuz, posted suggs don't immediately contribute to the burying of others
still a good idea to spread em out
@pastel crow Your suggestion needs to be formatted properly.
Main sugg idea should be at the top on a separate line (Shift+Enter) with reasoning below
That is not Shift+Enter
Thank you I was trying to add formatting and pressed enter on accident
@rose jewel adding some periods would be beneficial for ease of reading, instead of having a large run-on sentence
(your last sentence is missing a "don't")
I added some I didn’t even notice
Wait where?
You say that the softcap would help Murasama become a lot stronger
"That would help so things like murasama or cosmic kunai don't become a lot stronger from a pre boss accessory"
Oh okay I’ll fix it
👍
though, wdym by "soft cap"?
Just, at some point mid-game the damage scaling starts getting worse?
Or alternatively, luxor signs can deal less percentages of weapon damage throughout progression
tbh i think cosmic kunai should be left like that with luxors gift
since otherwise they arent viable
it just makes the range a lot longer which kind of gives it a new way to use The weapon
that could be a different sugg
It auto approves after 24 hours if it doesn’t have an exclamation point
Mine's been up for longer than that, no exclamation point.
odd
Wait, the bot's online though 🤔
Ah. Thanks.
peculiar
Mine was at 7PM yesterday. Wasn't there an issue with the bot then?
it's only the one sugg that needs to be approved right now, so we'll see what happens
there was an issue a couple days ago
I don't think it matters when the suggestion was posted
but it sorted itself
lemme search back rq to see when that happened
the time of its occurrence seems arbitrary but could be something to keep track of
it looks like we noticed the bot was dead at about this time 3 days ago
but i believe the suggs that needed approval were waiting throughout the day
so ¯_(ツ)_/¯
if it doesn't work for the next couple suggs then i'll ping Amber about it, but according to her she's got systems in place for it to fix itself
Wait a sec what.
bot broke for a sec so i manually posted the one that needed it
although it appears to be online still so ¯_(ツ)_/¯

@ashen warren might wanna detail a bit on the header
Smth like "Allow UI elements like Adrenaline and Rage meters to be clicked through" or something to that effect
Yeah your top line should be more detailed
"Fix Rage" suggestion #28

Grazing is always pretty fun to do.
yup
Grazing is almost getting hit rigth?
yeah
Near miss yes
Oh so like Deltarune's thing
Yeah, would be cool
Rage would be cool like that
Just figure out a way for people to not call it a copy of fargos 
Different enough tho
I mean, grazing is a common mechanic in bullet hell games afaik
I mean, the grazing could be done in a manner in which it’s a bit more unique
Not saying I have an idea, but I’m sure someone does
tldr; Touhou mechanics.
Lmfao
@raven moon "which is odd since furniture takes a long time to sprite and they almost are identical." What?
what do you mean what?
(also some piece of it can be found naturally in the Brimstone Crag)
really?
Yeah
i just checked the wiki to be sure
oh i was looking at the pages themselves
m you won't find much there
but still a whole set isnt really needed
3 things are naturally found in the game
(ignore the stuff that isnt furniture/block)
Indeed.
You could make your suggestion instead be that more of the pieces get used in the crag naturally, if that's your main gripe
i would rather have it changed as it is just almost resprites of furniture with some little changes
(I still don't get what you mean by that "furniture takes a long time to sprite and they almost are identical" sentence. Are you saying it was a waste of time to make them, implying that they were made from scratch and ended up... looking very similar?)
i just think that a full set it a bit much effort when only 3 pieces are used in the world without being crafted
okay but like why is that an argument for removing them
They've already been sprited
it just shows how they kind of arent needed
I don't follow
but
there's still stuff you can edit in your suggestion anyway
Cuz you say they aren't found at all but a few pieces can be found
ill edit that
cool, bot works again
it didn't catch one of the suggs, which i manually put in voting
but it seems to be fine now
It did the funny.
Very funy
furniture usefulness isn't really determined by how many set pieces generate naturally
"The dash is op"
"Add something to the dash"
(I had to scroll back too. Context helps, Mr. Jojolion)
https://discordapp.com/channels/225030931008847874/699359022364491868/747597480950104195
Ah yes
tfw rover reads JoJoLion
But anyway
More unique dashes are a yes to me, but they don't need to be extraordinarily unique for each
89 years old
god I need to read manga, at this point I've been spoiled JJL too much it's a sin for me to not read it
BUT ANYWAYS
I wanna talk a bit about the luxor softcap up there
Reducing the % of weapon damage as the game progresses should work as a softcap, no?
For each sign
I feel like it'd be better as a diminishing returns system yeah
Also you know there's more to Luxor's than just the minions right
"sign" usually only refers to the summon minion one
It fires temporary additional projectiles for all other classes
speaking of which, is it possible to disable that for drills/pickaxes? they get annoying underground with really loud and fast bouncing
Yes I'm pretty sure it is possible.
aight I'm gonna sugg it then
@hollow shell oh oof I always referred the signs as all of those projectiles
Usually I'd just add Green Sign when talking specifically about summon one
A lot of luxor's suggs lately huh
I dunno about the others, but I'm making this sugg cuz I found it last night lol
Yeah that could be massive rips to ears
Has been suggested before, OCD really does take its toll. 
my one?
yeah

its almost got enough votes
Though, @white canyon you should also include how it's inconsistent with other storage based stuff, since you can shiftclick with those.
👍

https://discordapp.com/channels/225030931008847874/263382359397761025/743021335055302790
this raises a question
if the latest sugg gets approved before that one gets 240 votes, but that one does get 240 votes, will the bluecheck be applied?
6 stars off from being delivered. 
Only if it's actually delivered to the dev server.
because in my experience all bluechecks were applied immediately upon approval (or upon posting iirc before 20th april)
Mmmmm.
I'm just gonna call you for this one @hollow shell, whenever you're available read above please.
Oh also, you need to edit the timeline to include the implementation of the ❗ reaction. 
Possibly, and it was OCD driven.
Man I wonder how dry the channel for forwarding suggs is

Nothing's been delivered since the raise
Speaking of the suggs, there any with problems rn?
The ones in the posting?
Mhm.
nothin really stands out to me
I'm all for goblin buffs, but idk if this one is leaning towards SIS
Also
The ambergris effect was moved to the clump, so the reasoning can be a little flat, but otherwise it's alright
@viral marsh I'm gonna agree with Feed here, sounds a bit too specific, removing these parts will make it fine though. https://discordapp.com/channels/225030931008847874/465195069406707722/747757524987674624
https://discordapp.com/channels/225030931008847874/699359022364491868/747647223453712544 this sugg seems to indirectly ask for the music mod's assets to be included for tModReader purposes, which isn't gonna happen
or I'm an idiot again and I don't understand the premise
https://discordapp.com/channels/225030931008847874/699359022364491868/747647223453712544 this sugg seems to indirectly ask for the music mod's assets to be included for tModReader purposes, which isn't gonna happen
Definitely sounds like it, is it valid though?
For now
Btw what does Aldy need to remove to be less specific?
Mmmmm.
The ambergris effect was moved to the clump, so the reasoning can be a little flat, but otherwise it's alright
Background on this exactly? I'm not making a connection personally.
About the goblin sugg, the very first thing that stuck out is the number of prices and such at the last paragraph
@pastel crow @rose jewel your headers are a bit vague yeah, adjust them to be more specific to what y'all want implemented please.
@formal cobalt are you suggesting the music mod's source files to be included for tModReader purposes?
Background on this exactly? I'm not making a connection personally.
This is from 1.4.5.001 patch notes
The Amalgam now has a damaging aura at all times. Enemies that are struck get inflicted with God Slayer Inferno, Sulphuric Poisoning, and Brimstone Flames. The Fungal Clump now possesses the seawater instead of the player.
Yeah
So even if the clump can't keep up with the bosses
You can still trail it for stat bonuses
@craggy stratus read up on what Feedza said here. https://discordapp.com/channels/225030931008847874/465195069406707722/747756723942719519
Would the goblin sugg be fine after removing the price stuff or is there more?
If there is more, edit your message since I'm linking them to it @cobalt pewter. https://discordapp.com/channels/225030931008847874/465195069406707722/747757524987674624
Alrighty, a second
Nah, I think the specific price is only for an example, but now that I read it deeper, the concept is really weird
Like
Putting accs into piggy bank, then reforging the piggy bank to make all accs get the same modifers?
Seems pretty iffy to do imo
Turns out the price thing is just for an example when reforging stuff at the same time
So my bad on that
But the concept is rather iffy
Mmmm, valid then?
I'd assume yes?
Thonk.
@viral marsh turns out you're fine actually, for now anyway, other people might have stuff.
E-Eh! the piggy bank was just as example, but.. if you say i'm fine with my suggestion for now then i guess its okay >< @heady storm
I'd agree with pocket mirror, but adding astral infection immunity to valor would make astral bulwark, and to the same extent, Deus, irrelevant
as if astral bulwark isn't irrelevant enough
@tawny garden I suppose I am, altpugh I don't really know about all that stuff.
the mod source will never be available to the general public
Hand warmer is already effectively added to it, though, IIRC.
Actually, having looked at it, it doesn't provide immunity to the frozen debuff, so I'll go ahead and add it.
maybe some alternate ankh charm
that is combined with other materials to make the valor
mirror + warmer + something
wait wasn't normality supposed to go with chaosplate, cuz chaos state?
or was that never agreed upon
and eldritch was navyplate cuz water
The suggedtor simply disagreed
sad
Didn't make it invalid
fair
@tawny garden @heady storm (Late but) Yes HBDeus's will get bluechecked if that other one reaches 240
Even if HB's was in voting when it happens
cuz bluechecks are meant to prevent redundant/repeat deliveries
I think everyone can agree that this is annoying
this ain't substantial enough
Clothier already sells unsafe dungeon walls which get the job done
Also apparently Polt only enrages on surface, so it only has to be spawned in dungeon
but its really annoying to have to place all those walls
I actually fought Polt in an unfinished arena and didn't notice it enrage
Yeah but you don't have to
Just build your arena as an extension of part of the dungeon and summon Polt in that part that is dungeon
arena-building is dull, yes, but you only have to do it once a playthrough
ehh i just wish it was more like golem where you have an arena right there
also Deus spawn method isn't just kill atlases and he'll kool aid his way into your world anymore
Yeah but the thing is you're tryna solve a problem that was already solved
wait fuck i can't read
where did deus come into this?
did you read the sugg?

he mentions deus in the first paragraph
also doesn't Polter not enrage outside of the dungeon anymore cause it made making the arena cock and ball torture without the cock and balls?
woah
Yeah it doesn't
iirc he just follows Yharon biome rules now, in that you just need the biome to spawn him, but not for the fight itself
You need more reasoning in your suggestion @lavish matrix
Too much proposal and not enough Why
If you can explain why it's annoying
then that'd be good
also, "everyone can agree" isn't a good way to make resoning
cause not everyone may agree
changed my suggestion's reasoning (kind of), also didnt notice that fungal clump was given ambergis effect
Yeah
Also cmiiw, but does the ambergris trail count as liquid?
In terms of the rest of the acc's bonuses?
i don't think so

it probably has to be like, actual blocks of water
I just did an oopsie I guess
I tried beating yharon by running into the seawater
Expecting to get dmg 
Honestly that could be a fun way to utilize the clump
Lemme just suggest it after my brimmy rework sugg went thru
@dapper coral I guess the top sugg got ignored by the bot again? It's a sliver past 24 hrs already for that specific sugg
nvm
Bot was just lagging

lmao nw
i think the trail works like particles than an actual liquid
Either way would be fun if those particles would grant the player weaker Amalgam liquid stat bonuses when inside
Doesn't that already happen
I'm pretty sure that already happens yes
From the tooltip on the wiki: "The above bonuses also apply when passing through the clumps poisonous seawater"
Oh wait
P O G
Why am I dumb
Lemme confirm
Oh shit YEA
Amalgam is gud now

So my attempt to run into the trail wasn't in vain
Honestly it's probably still bad, actually
for the amalgam to be gut it needs to be better than HotE
If you gotta play in a certain way to make an acc not below average, that's usually a sign that the acc isn't good

That's not exactly an achievement considering that HoTE isn't great
amalgam is best at lava combat 
it's good for multiplayer lavabaths
oh, and hote was kinda good for me
maybe because of my playstyle
one player sits behind at a lava pool with amalgam giving off a whopping +40% damage
(which is in fact the best raw damage accessory in calamity)
also it makes its way into tank loadouts for tank-bean-water +100 defense synergy
and on its own it's better than statis curse as summoner
It's silva, but that's not exactly relevant I don't think
and it's a different type of damage boost
Is there a breaker blade upgrade in calamity
There needs to be a breaker blade upgrade
phoenix blade?
Just for all your true melee needs
Phoenix blade
Yeah thx
need a bigger one tho
lol
Also uhm
Does calamity patch the striking moment buff
or is that completely overpowered still
So it is possible to get 125x damage with a horseman's blade type weapon
it requires a pretty inordinate amount of setup for not a super huge pay off tbh
but yes
wdym not a super huge payoff
what I mean is that you'd be better off doing whatever normally than setting up stuff for striking moment memes
But
Last Mourning
60k damage per proj
Wait
it would be 60k for first proj, then 12k for the rest
I'm pretty sure dumbbell abuse is faster
What suggestion is this going to lead into
?
if you aren't trying to come up with a suggestion, you're in the wrong place
Oh I was thinking that the silva armor and dumbnell could be nerfed
If you repost, does the counter start back from 0?
(because technically as far as the system is designed it's just another suggestion)?
Yes
the "counter"?
the amount of stars resets yes
Oh, yeah stars do not carry over with reposts
It's a separate suggestion
Make a mode for people with lesser computers that have trouble with frame rates. l think this will be good for players who have trouble on bosses like astrum deus or the dog due to frame rate issues. making a mode that makes items bosses or accessories make less lag can be a huge help for people who are stuck on these bosses due to frame rate issues.
that's not exactly possible I don't think
lmao philo
"Make a mode" is a bit of a strange way to word that
cuz when I hear "mode" I think of Revengeance and Armageddon.
This sounds more like an "option"
yeah when reading make a mode people will think instant dont
should be add an option
the sugg would be valid, just not doable
rly?
cause redcode is the ultimate bodge
you cant, idk, reduce the amount of particles that weapons like scarlet devil create?
and then tML devs had to bodge even more on top of that
ah, ok
everything that's doable can already be done through [[tgc:Settings]] afaik
although controlling the amount of particles could be a thing, but that'd require so much reworking
override Dust.NewDust to give it a 50% chance to do nothing


it wont be long untill games start to turn laggy not because the amount of things being rendered but rather because of the huge amount of random numbers generated every frame
over time they seem to have more and more randomness, but might be just me
wdym "won't be long"? have you ever played Terraria?

redcode literally generates a random number between 30 and 30 in some places
redcode literally generates a random number between 30 and 30 in some places
this feels like something i would do
Main.maxDustToDraw = (int)(6000f * (Main.gfxQuality * 0.7f + 0.3f));
if ((double)Main.gfxQuality < 0.9)
{
Main.maxDustToDraw = (int)((float)Main.maxDustToDraw * Main.gfxQuality);
}
if (Main.maxDustToDraw < 1000)
{
Main.maxDustToDraw = 1000;
}
This technically exists.
relevant piece of code:
if (Main.rand.Next(7) == 0)
{
this.velocity.X = this.velocity.X + (float)Main.rand.Next(30, 31) * 0.01f;
}
Main.rand.Next(30, 31) always returns 30

oh
oh yes
ah so the Quality setting enforces a dust cap?
yea
(and there's a secondary 1000 cap if the game gets overexcited with particles)
dust isn't the only thing that lags the game
one notable example is pre-arsenal update Fabstaff
which didn't lag because of dust
it instead spawned like 30 projectiles per cast
dustless projectiles mind you
anyone on board with increasing the cryo stone's drop rate? I have to mentally prepare for the torture that is grinding through 30 cryogen boss fights without even getting one cryo stone every time I want the kelvin catalyst. It should be obtainable after a few attempts, not over a dozen, because that ruins the boss fight and instead of remembering the sense of accomplishment that comes with mastering the attack patterns, I just remember how much pain I endure to get 1 cryo stone
Isn't its drop rate the same as other HotE materials from bosses?
If so, smth should happen to them as well
tru, I remember pbg also being really painful, though not as much as cryogen because I would have far better gear by that point
same with levi
but the community is a different case
cryo, bloom, rose, and chaos stones are all 10% drops
pearl of enthrallment is 25% (normal), 33.33% (expert)
though maybe removing it from the crafting recipe from the kelvin catalyst altogether might be a decent idea
aero stone varies per boss and difficulty, but it is roughly 10% in all cases
Ah
rip
You could ask him
Rover
if the patron exists
we couldn't f ind them
Is he one of the ones we couldn't find
yes
still though a case might be made for increasing the drop rate for all hote items
you can do that, yes
aight will do
Let me know if there are any typos or other issues
Seems fine
also I like that rage sugg, reminds me of touhou
the rage thing actually reminds me of jetpack joyride
there are certain missions where you have to intentionally get near misses with various obstacles
seems like a great idea
and it might force some players who want more of a reward to risk themselves to get temporary increased dmg, def something I can see the pros utilizing fully (especially levi)
Oh that
I forgot to read the previous messages

Anyways bloom stone needs a raise imo
Since even at the point at which u can craft hote
Pbg is a challenge
On the topic of the bloom stone, why is it dropped by a melted bee in a robotic exoskeleton and not the boss that is a flower
Uelibloom Ore spawned on pbg defeat in past versions of the mod
I thought that was Plantera's defeat
Plantera spawns Perennial ore
No in previous versions
fun fact, perennial bars were once called "draedon bars"
Aerialite also used to spawn on DS defeat, hence Aero Stone and AS takes most of DS drops
Wiki lied to me 
"Despite appearing to be made out of Uelibloom Ore, it is obtained at a much earlier tier. This is because Uelibloom Ore was obtainable after Plantera was defeated in earlier versions of the mod following its introduction." -trivia part of bloom stone
time to correct.
time to check page history...,.,...
Fixed
Ah, the trivia used to say "This is because Uelibloom Ore was originally obtainable Post-Plantera in previous versions."
which confused some editor somewhere
Am I remembering something wrong or did perennial bars used to be called "life bars?"
Not Perennial.
nah that was life alloy
Nope
Life Alloy used to be Bar of Life
ohhh
practically every bar had a different name at one point
Except shadowspec
the only ones that haven't changed are aerialite, auric tesla, and shadowspec
woops 
remember when the sulphur sea was j
j
j
mmm
piss ocean
jarate sea
Tbh the previous color was more sulphorous looking
Actually
something on topic probably
the asgard valor suggestion is nice and all, but the pocket mirror is pretty rare
anyway yeah suggestions
would probably add a Pocket Mirror recipe
asgard valor doesnt give immunity to astral infection right
oh also, does anyone have a sprite for placed effulgent manipulator
the wiki doesn't have one for some reason
medusas seem to spawn more frequently in calamity, maybe it's just me
it just has the inventory item
Cal doesn't touch medusa spawn rates
none of the ones I came across dropped it so i don't think so :/
That seems like #wiki-discussion stuff robotgiggle
ChadLad's sugg fine now btw? I see the edited tag but don't remember from last night.
@cobalt pewter since you brought it up initially.
Hardcoded feature tho 
it's a bummer
this one sugg is actually sort of original
Buff cap can be raised with tmodloader I think, but it's not
super easy
Ozz knows more
It's just that the devs don't want to for balance reasons
balance too.
Just use lan's unlimited buff slots
If u want more slots
It actually works unlike a lot of other buff slots mods
Wasn't it buggy anyways?
Wait I missed it, can someone give a summary of it?
Planned
good shit
if it makes things easier, if you have it planned, i'll do away with the sugg
your job is hard enough
1, 2, 3 suggs haven't been thrown to the voting yet, past 24 hrs
there's no summon planned for victide, aerospec, or statigel iirc
Mine, tom's and mackeye's
There is one planned for Statigel
all it has is melee and range
Statigel has summons
From slime god
statigel does not
I forgot that thing existed
Yeah it's the same tier
okay statigel does have something planned
so is enforcer and excelsus
cosmilite doesn't have something planned
but excelsus isnt cosmilite
don't think uelibloom does?
Ueli does
Boss drops doesn't count?
is it a stupid flower?
No
yup bots down
okay
||Igneous Exaltation upgrade||
feedza's should've gone to voting a few hours ago
oh that thing
Rover, try to approve them via a ✅
the like one that Dom coded 6 months ago
but never added to git until a few days ago
whom
the suggs
sugg bot perms might be wacky rn
okay
Amber and Demik were talking about it earlier today
✅ worked, lol
cosmilite is on the fence because cosmic viper exists, but its not a true cosmilite tier summon if that makes sense
because its not crafted with cosmilite and seasonal energy
It's still an option for you to use in that tier
that means sugg bot perms aren't an issue
yes, im thinking more about keeping the tiers consistent
and also why i said it was on the fence
cosmic viper isn't a true cosmilite summon, no
right, despite theming
cosmilite set uses cosmilite and one of the seasonal energies, crafted at an ancient manipulator
yes
dont think so
because Drae Forge
all Cosmilite weps are post 1 Moon
i think its planned
iirc ozz is burnt out on ammo coding
It may even be programmed and just sitting in a branch somewhere

Would be fun to see 2 different ammo variants based off the moons
But at this point me just dreaming
the issue is that if you did that then one would almost certainly be better than the other
probably
the issue is that if you did that then one would almost certainly be better than the other
@wooden lance yeah that's fair
and would devalue one of the moons
Wasn't there an auric toilet?
and given that ice effects suck in terraria, i have an idea as to which would be better
actually i like that idea, especially if there's a yharim army kinda deal
yharim's throne
Tbh why doesn't someone just do a blanket "rework HotE" sugg at this point
All of the elementals are apparently bad, might as well kill 4 waifus with one stone
one of the elementals is really good
one of them is situational
all the others suck
Honestly I feel like the purpose of the HotE is the feeling rather than to actually be viable, you know what I mean?
You've fought and defeated every last one of the beings that embody entire elements
And now you have them all together on your side to take on Yharim
It makes you feel a lot more powerful (even if in reality you're not) and like a good person for helping them all
That kinda design isn't inherently bad imo
it would be less bad if it wasn't inherently more viable to never have vis on with it
it is a good item as it stands
visibility on gives you the insane life regen
I have a 'rework HotE' sugg sittin in dev, with help from Ozz
Then again I have reworks for pretty much everything sittin in dev
enter key 
if it's more beneficial for virtually all circumstances to have the visibility off
then what, pray tell, is the point of the harem even being there
obvious eyecandy point notwithstanding
They're supposed to be some good summons
yes
considering how many of them there are
supposed to be.
big attack spam
Speaking of reworks, is something happening to reaver armor? I seem to remember rover mentioning that something was happening to it.
||Yes||
can i repost my draedon's summons sugg? its been a little while

me when big damage cloud gf
You can if its been over a week
The best reason to use heart on currently is for the healing.
Which is very strong.
fair enough
since Vile Feeder isn't like
busted
meme anymore
and it's actually something resembling balanced
might be worth testing that again now that it's on fair grounds
absolutely
me when mechanical acid pet froge is weak:

you hate to see it
we can just test this ourselves
scanner, snake eyes, pole warper are all in solid places
frogs can be looked into
nerf cosmilamps 
and just slap a resist on polter to plague jets because I hate these bastards
nerf cosmilamps
no, Singus pre provi is cool meta
alright tier shift them to post-prov and nerf them
alright tier shift them to post-prov and nerf them
o o f, just don't nerf cosmilamp and I'm gud
Back to draedon's stuff
I was already having hopes for ranger with Taser
Shit feels so fun to use
Then Matter Modulator breaks the hopes into pieces
make them take double ammo :)

i think snake eyes are worse than cells
tested them against signus and cells did better
(doesnt compare to axes though)
also mage reaver will be nerfed killed right?
then the problem is that cells are too good, simple
if cells are too good so are cold divinity and astral probes (dragon is trash lul, went from anhilating weaver in op vigil patch to barely denting it, similar for ML (currently))
Cold Divinity absolutely deletes pre-golem progression btw
(also cold divinity is post-Cryo, and as powerfull as cells, why?)
Cold Divinity absolutely deletes pre-golem progression btw
The entire hm progression you mean
just farm cryogen with blackhawk remote until you get it and you have your summon for everything until ML
how is cold divinity that broken
because its a legendary perhaps
yeah but all i hear is that it's especially broken compared to other ones
Check its tooltip
it lasts the entirety of hm
the only points were other summons give it competition are Golem and Ravager (sandsharks) and ML (Cells and Astral probes)
^
less damage but still viable for a legendary
yea as long that it isnt as powerful as entropy's vigil we gud
didnt it get buffed in rust and dust
yes
I already suggested something to make other legendaries be more in line with CD instead of otherwise:
#suggestions-voting message
if you make all the legendaries in line with CD you just make it so the meta will revolve around getting those legendaries no matter how long it takes
^
What's the point of legendaries again?
Tempest sucking is a vanilla issue, rewriting projectile AIs isn't really favorable
In exchange, make them all drop from bosses and not bags.
that doesn't like, fix the issue of it becoming mega meta
They would have to be super fucking strong to be viable
Legendaries should not drop from bags in the first place tbh
Tempest just sucks
that sugg would work well with feedza's other sugg about switching around the mode rewards
Yeah searching by user id in voting works
ye i was doing that but
But yeah, it would synergize pretty well
quite a few suggs in voting
Sorry for suggesting so much then 
funny thing is they're all good suggs


aaaandd I just thought of an interesting sugg to make ravager have a bit more fun
basically in the 2nd phase when he stomps down he pulls you down and creates a shockwave, however to make it more fair the homing nukes and walls and other stuff would disappear during the stomp, and his dmg when he shoots up is lowered, not sure if its too specific tho
yea that stomp makes him really hard
new sugg
all i can say is yes
feedza making good suggs again
I have it turned off most of the time because it just looks weird on the boss like that
how would that work on entities that share an HP bar?
Namely, EoW and Wall of Flesh
Head for EoW ig
Not entirely sure what to put wof on, since they all share the same hp but possibly not the debuffs
what if you put it on the health bar at the bottom of the screen instead
or would that be funky for certain bosses
actually yeah it would be
wof is advanced worm why did u have to remind me of that meme that was posted in soa discord ben
always in the bottom right corner
that one
isn't that what they are suggesting?
i interpreted it as the health bars that appear ingame, not the one in the bottom right
is what they're asking for
"Calamity's HP Bar"
consider it done
hrm
@ashen warren just so you know
looks like it's all within the last 3 hours
oh what
(maybe spread out a few of these approvals actually
Probably not good to have a ton bunched up, whoops)
aight, i'll give those last 2 a couple hours then
What the.
That'd be op
getting rewarded for doing what you already do

also stealth no longer requires you to stand still
Essentially you're trading off damage for more damage, while with the current system, you trade off damage for making yourself vunerable or stopping damage
stealth hasn't needed you to stand still to regen it for months now
And with the system you propose, that damage would skyrocket with no setbacks
wasn't there a wep that did the same thing? charged stealth for attacking enemies
also, fix formatting. the bot will die without the linebreak
You also need to fix formatting yeah.
iirc oz mentioned reworking stealth to be based on movement instead. so you generate stealth by running or dashing
not sure if that was ever made a thing
Suggestion's main idea needs to be at the top on a separate line (shift+enter)
with reasoning below
Oh, that'd be cool
That was Ozz's idea yes but afaik its not even written down
Backburner plan
Fun fact: if you have Asgardian Aegis, there would be A LOT of opportunities to stand still vs Yharon
yeah you'll just die tho 
Oho, that's not the case rover
Aegis dashes op

Just stand still while you're waiting for Yharon to finish each and every of his mfn roars
I'd love to record my gameplay, but my laptop is garbo
The problem with stealth rogue atm, funnily enough, isn't the bar itself (altho that rework ozza talked about sounds pretty promising)
It's the variety of weapons
One of the main culprits would be weapons with melee/rogue variants
Now that they reworked Celestus, stealth rogue doesn't have a decent weapon vs scal now
Since the new stealth strike is essentially a nerf
(Btw, shall I throw those few Suggs into voting now?)
yeah
There we go
Thank you for your patience 
It’s what I’m here for 
Btw, did bot explode earlier too? I noticed you and Ben approved a bunch of Suggs
if by explode you mean fail to auto-approve
then yes
What exactly is the issue with auto approves
The issue is that it never happened
Over 11 suggs need to be ✅ manually in order to go into voting
After 24 hours of rotting
okay, attempted a fix @dapper coral @hollow shell lmk if it occurs again
I'll be watching then.
the check runs every 5 min, so if after 5-6 mins it still hasn't, then let me know
Alrighty
pog it works
UltraLord's sugg still got formatting issues
Honestly love this one.
Unlucky that suggestions only get 240 stars if there isn't many suggestions being added at the moment
If there is a bunch of suggestions being added at the same time, the one added first will not be seen as much as the others and will probably never get the 240 stars
Star req reevaluation (and eventually reduction) will come soon™
I'll do the official star req re-evaluation on the 24th/25th
3 weeks from the raising (and the last tally)
— @hollow shell
it's the 26th already





