#suggestions-discussion

1 messages · Page 974 of 1

heady storm
#

You did.

sleek turret
#

Sorry for being too late, uhm soo we have Elemental Thrower suggestion then.

#

Elemental Thrower itself does a balanced damage, also because it has a different i-frames thingy that makes the weapon do more damage than a normal flamethrower.

hollow shell
#

Cat will be back tomorrow with test proof

#

He said it was doing poor damage against even King Slime

heady storm
#

My god.

#

Every sugg so far besides that one looks fine though right?

sleek turret
#

Oh, I have Elemental Blaster too, itself at its tier is a good weapon, a good DPS dealer against Providence.

#

But boosting it 300 damage it would be like a flamethrower disguised as a pistol.

hollow shell
#

uhh I think @cobalt pewter could clarify what he means by "thin beams" better

#

I assume he means like, Valkyrie Ray beams
Phantasmal Deathray variety

but only uses the word "beam" which can easily be used to describe a moving projectile

cobalt pewter
#

I'm not sure what to officially call Phantasmal Deathray

#

But basically that yes

#

Albeit much thinner

hollow shell
#

"instant beams" I guess would differentiate them from the projectiles

cobalt pewter
#

Ah yes

#

Why didn't I think of that

#

Lemme edit

hollow shell
#

aight

cobalt pewter
#

Aight done

#

Unless dog can damage you by himself, I still think current laser wall is easy

#

And doing that wouldn't be pretty

#

So I'd say just buff the laser wall

hollow shell
#

@swift frost "From what I’ve heard"

#

You got anything more solid than that?

swift frost
#

Ive seen a lot of problems with monoliths not existing

radiant meadow
#

Have you encountered the issue yourself?

swift frost
#

And its a logical thing to think of to make as to why so many people do not have it spawn at all.

foggy plover
#

doesnt it not generate in mp

swift frost
#

I havent currently.

foggy plover
#

or did that get fixed

radiant meadow
#

don't make a suggestion based off of assumptions

swift frost
#

Ill remove it

#

Thank you for the suggestion

ashen warren
#

I'll do a bit of mythbusting just to make sure

heady storm
#

If we mean the astral monolith that spawns with the beacon, I've had it spawn in the sky once.

ashen warren
#

Okay after only a few tests I can confirm that the monolith not spawning in the desert is false

swift frost
#

I realised that myself too

#

Mine spawned on the edge of a sulphur sea

#

With barely any dirt

ashen warren
#

My first test had it spawn near the sulph sea too and it made a living tree a bit wonky

swift frost
#

And another user posted a quote to a comment that stated the astral dirt thing with an image attached with a desert astral

#

So no thats wrong and im a fucking blind fool

#

Hmm.Then what causes the monolith to not even spawn?

sinful steeple
#

I don't think anything does

#

I've seen images of the monolith being in the sky for some reason, I'd imagine it's probably in the sky when it seems to not spawn

edgy pagoda
#

yooo my thing got onto suggestion bot

ancient crow
#

...

#

that is how it works

edgy pagoda
#

oh

tawny garden
#

dev discussions happen at a completely different server

gray nebula
#

thanks god

#

also lol

#

how tf would that work without spoiling secret stuff

#

putting devs in a display box for everyone to see is also kinda weird

tawny garden
#

also like
that still puts pressure on the devs

gray nebula
#

i mean yes and htat doesnt work at all anyways

#

because the dev server has lots of channels etc

#

@timber cipher not doable at all

heady storm
#

^

tawny garden
#

is the sugg still valid tho?

#

hm, I guess it would be a grand-scale rework to implement

cobalt pewter
#

Eh, idk, it does seem a bit complicated

tawny garden
#

so, a ❗ has to be issued

gray nebula
#

yes no its

cobalt pewter
#

Plus making spoilers a bit more common accomplishes the similar goal

gray nebula
#

maybe valid but no

heady storm
#

Instant reject even if it passes the star count.

gray nebula
#

we dont care wether its valid or not because its so utterly not doable

tawny garden
#

if it ever goes to voting, the Mission Impossible soundtrack would be playing

gray nebula
#

also uh #ad but the patreon server has spoilers and direct discussion with the devs

tawny garden
#

lol

cobalt pewter
#

That's a massive #ad there

gray nebula
tawny garden
#

@timber cipher if you want to discuss stuff directly with the devs, give them money first

heady storm
#

Normal check in, any suggs have an issue rn? Besides the ones checked ofc.

tawny garden
#

Shades doesn't fully explain why mana reduction specifically

#

instead of just a general buff

#

but I lowkey want the sugg to be implemented so I don't care too much

golden narwhal
#

Shades could also specify why arcane is useless

heady storm
#

@still cliff read above please, incase you don't make it here's your sugg however.

A suggestion about making the Arcane modifier a bit more useful.
Add a mana reduction (1%, less or more), just like you did to the Warding,Hard, Guarding, etc modifiers by adding a small percentage of damage reduction.
Well, a lot of people are saying that the Arcane modifier in later game is kinda useless, so why not adding a mana reduction to make it a little bit better?.

#

Adding a mana use reduction stat does sound pretty cool though.

cobalt pewter
#

Yeah, it's an interesting idea

#

Can't be too big of value tho or mage gon be even more busted

still cliff
#

Well in late game you gain mana from armor sets etc, so the Arcane modifier will not affect your maximum mana because there is a mana capacity.

golden narwhal
#

Yes, add that to the sugg

still cliff
#

Done

#

Also, I saw that CrabBar had also suggested a mana reduction thing, does that mean my sugg will get rejected either way?

tawny garden
#

his sugg was more specific iirc

#

and no, suggs do not get rejected for that

still cliff
#

Oh ok

tawny garden
#

I guess the exclamation needs to be removed now

#

also if you could explain why you specifically talk about mana reduction, that'd be great
rn it's implied, but not actually stated

#

I guess mana reduction stays close to the original purpose of the modifier

still cliff
#

I did, I changed it a minute ago

tawny garden
#

I guess that works

still cliff
#

Mhm

tawny garden
#

@heady storm exclamation removal request pending

heady storm
#

Done, thanks for pinging me Philo. wegud

swift wharf
#

I think the Fallen Paladin's Hammer should be buffed

#

Pwnagehammer got reworked and stuff

#

and its upgrade (fallen pal) is way weaker than it

#

and you get it post golem

sinful steeple
#

I agree. The fallen paladin's hammer has killed me more than a few times

swift wharf
#

Maybe left click works like Pwnage but better and right click as a regular boomerang

sinful steeple
#

It's got really high knockback and returns to you really fast so it can launch things into your skull

swift wharf
#

but thats up to devs

#

yeah

heady storm
#

You can yes.

#

But not everyone loves to wait for that bastard. CompleteFailure

tawny garden
#

Traveling Merchant selling what you want OMEGALUL

hollow shell
#

a bit late but
@left ice You may want to specify in your top line the classes that currently lack those bonuses

#

Considering 3/5 of them already have em

left ice
#

By top line do you mean the bolded portion or the reasoning?

hollow shell
#

The bolded portion

#

Its wording implies you want it applied to all the classes, though this would only add it to 2

left ice
#

That's true.

#

Think "One all-around boost for melee and rogue proficiency levels, similar to the one all-around boost that mage/summoner/ranger have" works?

hollow shell
#

Yes that's fine

hearty yew
#

can I just add 2% magic damage and 1% magic crit to arcane and call it a day

#

or perhaps -4% Mana usage

#

Either one works really

#

But I think it would compete better with other (aka damage) prefixes for mages specifically if it had magic specific damage stats on it

hollow shell
#

Mana usage would be the most fitting

tawny garden
#

I think they meant mana usage

hearty yew
#

Yeah, that works

#

(what we really need is to remove the Mana cap)

tawny garden
#

is it possible?

hearty yew
#

not sure.

tawny garden
#

I guess it's possible to set it to like 1000000

#

and that'd work

cobalt pewter
#

I thought of reworking arcane to mana regen like the pots

#

But mana usage is a good way to do it as well

sleek turret
#

mana usage is useful, since:
"Imagine using a 30 mana weapon per click"

cobalt pewter
#

kek

#

Imagine not using Astral Injection

sleek turret
#

I guess, you are becoming a discount Mana Polarizer without healing HDfailure

foggy plover
#

god removing the mana cap would make balancing apoc array and ion blaster such a pain

hearty yew
#

those weapons would simply be reworked

cobalt pewter
#

Or just use % of remaining mana if possible

radiant meadow
#

% would be better

sleek turret
#

yeah

hollow shell
#

(I thought it already was %)

tawny garden
#

check in the source

hollow shell
#

(nah it is based on actual mana amount, I just had a misconception)

tawny garden
#

so it does less damage when you have less max mana?

#

that's a very strange way to design a weapon

hollow shell
#

No it has nothing to do with max mana (directly)

#

Just your current mana

#

If you have more max mana, then your current mana can be higher

tawny garden
#

and so will be the max damage output

hollow shell
#

Yes

unreal viper
#

I like it being based on the absolute amount of mana cause I like that it creates synergy with certain gear,

#

What is the max mana cap btw?

tawny garden
#

fair I guess

#

550

unreal viper
#

K.

#

But that's cause of the permanent upgrade right?

tawny garden
#

400 without those calam perma upgrades

#

ye

unreal viper
#

It's still 400 without it.

#

Cool.

tawny garden
#

each of these adds 50 to the cap

hollow shell
#

"but 350 is granted by permanent upgrades"
350?

tawny garden
#

you have 150 from cal upgrades and 180 from Mana Crystals

hollow shell
#

yeah

tawny garden
#

so 330

#

and 20 is default

dapper coral
#

i wonder if raising the cap would cause problems with not being able to see mana stars due to resolution? unless the amount of mana per star increases accordingly

tawny garden
#

4K flex from me incoming

unreal viper
#

frick

cobalt pewter
#

bruh

#

4k Terraria seems cheating

#

You have so big of vision

earnest vine
#

yeah compared with 720p which I still have its huge

tawny garden
earnest vine
#

thats terraria's bad on making it in XNA instead of unity

#

which coud've had same zoom levels for everyone

tawny garden
#

although I set Terraria to 1080p a lot cause calamity UI doesn't scale

earnest vine
#

pretty much nothing scales in XNA

sleek turret
#

1366x768 resolution, seems to be that when higher than 300 the mana meter stops growing.

#

But it doens't stop counting.

frail mantle
#

meme sugg moment

gray nebula
#

lol bees like uh

#

funny meme where bees

tawny garden
#

tf is this

#

@dapper coral 👀

hollow shell
#

I mean

tawny garden
#

@glossy needle you gotta have a reason

dapper coral
#

@glossy needle please no meme suggestions without a proper reason

#

oop double ping

glossy needle
#

ok got it

tawny garden
#

also read pins and the doc

sleek turret
#

what did it suggest?

dapper coral
#

that being said, this could maybe be a proper sugg if you can come up with decent reasoning? maybe?

tawny garden
#

what did it suggest?
make a desc of some bee-related item say "bees"

dapper coral
#

the swarmer should say bees because yes

#

was what it was

tawny garden
#

(darylsweating)

sleek turret
#

wasps ech

earnest vine
#

I missed the sugg, what was it

#

ah nvm

radiant meadow
#

if a suggestion gets deleted, you don't need to ask about it. It's not your concern

earnest vine
#

ok sorry

radiant meadow
#

focus on the suggestions that are there

earnest vine
#

got it

tawny garden
#

to be fair, suggs that are quickly deleted are the bad ones anyway

radiant meadow
#

saving and exit resets the silva armor effect btw @chilly solstice
while I don't necessarily disagree there should be an ingame option, this one exists

#

it would be a good idea to at least acknowledge this

chilly solstice
#

Oh, I didn't know, thanks.
But saving and exiting kinda feels like exploiting, similar to saving and exiting to teleport at spawn

tawny garden
#

...why is it "exploiting"?

#

To me it's a feature

hollow shell
#

I agree with Jason

chilly solstice
#

Well, not really in case of the armor

#

But I don't think that it's the intended behaviour

hollow shell
#

It's weird to save & exit for something that should be an in-game convenience

tawny garden
#

That is true

chilly solstice
#

As the desc clearly states "once per life"

#

tbh IMO saving and exiting to get to spawn makes even more sense than saving and exiting to restore your max hp. I can imagine my character finding a way out of that deep cavern back to home. But this?? Like, why does the armor suddenly "forget" that its effect was used? I think it's a point for another suggestion to fix this, if it's even technically possible.

unreal star
#

just make it reset after like one in game day

plush pilot
dapper coral
#

yep

plush pilot
#

Ok

swift wharf
#

I was thinking about more early game class armors

#

But

#

There is like, desert prowler

#

Snow ruffian

#

Are other armors planed or something?

#

I've started to see a patern

radiant meadow
#

no

swift wharf
#

Ah ok

hollow shell
#

Snow Ruffian was for rogue expansion
and Desert Prowler was cuz ranger gets fucked when it comes to pre-HM armors (iirc)

unreal viper
#

Melee one would def be nice, melee only really gets molten as a class specific one.

hollow shell
#

Perhaps yeah

ancient crow
#

ranger has necro but that's post skele, which means you have to get through quite a bit of prehm first

#

and there's fossil i guess but thats getting nerfed to hell in 1.4

hollow shell
#

m
The mirror evades work quite strangely (at least they did the last time I played, a few months back)

#

I don't know if it's been fixed

radiant meadow
#

I've given up on trying to fix those.

craggy stratus
unreal viper
#

Fossil is thrower.

radiant meadow
#

I wouldn't count necro as viable if you aren't counting shadow as viable

#

necro is only usable in vanilla because it's the only option

unreal viper
#

Ye

#

Good point

#

Shadow was never viable lul.

unique reef
#

Doesn't Aerospec have a summon helm?

wooden lance
#

i can get behind additional armour variety

unique reef
#

and Statigel?

wooden lance
#

aero and statigel summon are a funny joke

radiant meadow
#

he wanted unique sets

#

like non multi-helm

unique reef
#

ooohhhh

wooden lance
#

generally speaking, generalized armor sets cuck summoner

#

look at omega blue

unique reef
#

i can say that the "generalized summon helms" in late game are meh

wooden lance
#

tarragon and bloodflare are okay but only brcausr you need them for psa

unique reef
#

the Blood flare mines suck

wooden lance
#

its less about the armor and more about getting to use psa

unique reef
#

they only work decent in stationary targets

wooden lance
#

bloodflare mines might as well not exist, but a bit more damage is better than tarragon armor

unique reef
#

yeah

#

the God Slayer armor one is horrid

#

the Silva is also bad

wooden lance
#

reworking bloodflare set bonus for summoner should be a sugg

unique reef
#

yeah

#

the Godslayer one is literally 1 extra minion worm

wooden lance
#

silva is actually okay because the revive gives you 2 minions

#

so it gives it more slots than fearmonger

unique reef
#

The minion is literally a green Rainbow Crystal

wooden lance
#

the minion doesnt matter, what matters is the extra slot over fearmonger

#

plus a bit more damage is cool too

#

godslayer might as well not exist tho

unreal viper
#

Frivk

#

Forgot to save my edits :(

wooden lance
#

L

distant gyro
#

correction* all of them suck

unique reef
#

yeah

distant gyro
#

who cares about god slayer kunai

unique reef
#

wish they didn't

distant gyro
#

and ranger bloodflare soul ability

#

or reaver thorns

unique reef
#

yeah

unreal viper
#

Reaver just steals ideas, at least the melee one.

unique reef
#

the blood flare could just be like Polter's little phantoms that shoot blue lasters at enemies

#

i could propose reworks for all 3 of those armors

#

on Summoner

violet dagger
#

that could be cool

#

currently the polter mines from bloodflare are useless

wooden lance
#

i'd honestly appreciate having like 4 of the ethereal subjugator minions as a bloodflare set bonus

violet dagger
#

for doggo they sometimes hit him

#

and when u have the effect from auric it doesn't reach scal

distant gyro
#

this btw

wooden lance
#

i agree

distant gyro
#

idk if i linked the correct thing because mobile but it should be relatively close

wooden lance
#

the simplify armors shit

#

thats what im seeing

violet dagger
#

i think most of that is all of the armors having the stealth tooltip confuse peopleHDfailure

unique reef
#

well ,my idea is making those 3 post-polter armors more creative

distant gyro
#

nah

wooden lance
#

not having it has its own issues

#

summoner needs a dedicated armor set from dragonfolly tbh

distant gyro
#

the first thing that comes to mind for me is hydrothermic "you get inferno potion below half health"

unreal viper
#

Ye.

#

Hydro also has a worthless on player hit effect.

violet dagger
#

by dedicated do u mean dedicated like donor or dedicated to summoner

wooden lance
#

shitty armor bonus but it dors stick out

unreal viper
#

Summoner class armor.

unique reef
#

yeah

wooden lance
#

yes

unique reef
#

a lot of the summoner armor set bonuses have trash minions

unreal viper
#

I think that shadow should be the true melee armor imo.

violet dagger
#

since that was a bit weird wording

unique reef
#

the Reaver one might as well not exist

unreal viper
#

Molten is already a great generalist.

#

And melee speed helps true melee the most.

wooden lance
#

shadow should lean into being fast

#

because that helps true melee most, yes

#

manfible claws shadow armor feral claws shenanigans

unreal viper
#

Yes.

#

Use time of 3 time.

unique reef
#

i just feel like most of the hardmode summoner armors in general are terrible

unreal viper
#

Ye.

unique reef
#

the minions they spawn, i mean

wooden lance
#

maybe buff it enough to get mandible claws to use time 2

unreal viper
#

5 helmet armors were a mistake.

wooden lance
#

daedalus summon helmet is cool

unreal viper
#

At least for hardmode.

unique reef
#

the crystal is innacurate, tho

#

and the projectile is slow

wooden lance
#

hydrothermic armor is cool for summoner too because the vent is incredibly strong

#

no not thr set

#

just the helmet

#

with spider chestpiece and forbidden robes

unreal viper
#

Mixed set time baby.

wooden lance
#

sand told me about that one, and its changed the way i play hardmode

unreal viper
#

Plaguebringer helmet > stardust one btw.

distant gyro
#

forbidden treads

wooden lance
#

set bonus sucks, is pb helm better than hydrothermic helm

unreal viper
#

Yes.

wooden lance
#

treads yes

unreal viper
#

Which is hella odd.

unique reef
#

the set bonuses need to be better

wooden lance
#

wait does that make forbidden robes better than stardust legs

unreal viper
#

nah

#

Stardust has 2.

wooden lance
#

because stardust legs give 1

unreal viper
#

Nah.

wooden lance
#

2?

unreal viper
#

yep.

wooden lance
#

alright fair enough

distant gyro
#

stardust is 2-2-1

#

or something

wooden lance
#

i thought it was 2 2 1 too

#

gotta check now

#

nope, sands right

#

1 2 2

#

so yes, take plaguebringe helm 100% of the time

distant gyro
#

same thing, just backwards

wooden lance
#

fair enougj

unreal viper
#

brb, gonna make my document criticizing calamity's approach to armors.

distant gyro
#

what's the suggestion though

#

it's not that armor isn't creative

wooden lance
#

bloodflare armor sucks for summon

distant gyro
#

because armor being only stats is not creative either albeit the relogic approach

wooden lance
#

even if its marginally better than tarragon from a dps perspective, its not good

distant gyro
#

it's many tiny things that make up 1 thing

wooden lance
#

i agree, what im saying is that polter mines just arent it chief

unique reef
#

yeah

#

i think they should be the ghosts, and shoot enemies

#

instead

distant gyro
#

it should stick to polter phantom shooting mines like in the fight

wooden lance
#

id rather have some shit like 4 ethereal subjugator summons

wooden wedge
#

imagine

#

@crude heron it's already fixed

wooden lance
#

or what he said because its more creative

crude heron
#

not for me

wooden wedge
#

the next update is in 2 days

crude heron
#

ok

wooden wedge
#

also bugs aren't for suggs

wooden lance
#

honestly i'd like to see tarragon get its slot back as a set bonus and also see the same done for bloodflare and god slayer (for consistency's sake, not that i think theres ever a reason to use it over fearmonger)

arctic notch
#

Move Astrum Deus to either Pre-Cultist, or Post-Moon Lord.

Why? Well, it doesn't make sense for anything but the lunar event to be between the Cultist and ML. Also, it's difficult to fight Deus without clearing at least a pillar as it stands.

#

Anyone got any feedback?

ancient crow
#

i mean i certainly agree with that

#

although i'm fairly sure the devs put it there for a reason

arctic notch
#

Probably not a good reason.

distant gyro
#

calamity bosses are placed between one vanilla boss and another

wooden lance
#

i wouldnt mind putting deus pre cultist, personally

arctic notch
#

So? That's a place where nothing but the Lunar Events should be.

distant gyro
#

the only exception is that there are two bosses between plantera and golem

#

and no boss between skeletron and queen bee

wooden lance
#

perfs are qb tier, so close enough tbh

arctic notch
#

I still don't think Deus should be there.

#

It should be the exception.

wooden lance
#

deus got reworked, so it m8ght be easier to fight with less space

distant gyro
#

by that logic it's close enough to say that deus shouldn't exist

wooden lance
#

i havent fought it yet

#

deus shouldnt exist

distant gyro
#

let's just yeet a boss across timespace

arctic notch
#

Deus should probably fit better Post ML, due to other godly beings being there.

ancient crow
#

honestly i think placing deus itself where it is is fine, the issue is that you get astral bars at the same time as lunar weps

wooden lance
#

deus being a pseudo god is fine where it is

#

because theyre just empowered worms

arctic notch
#

Then pre-Cultist. Cultist is also a being blessed with godly powers.

ancient crow
#

well it's just worm now

#

not worms

#

but your point stands

cobalt pewter
#

tbh

wooden lance
#

cultist and deus are kinda similar

cobalt pewter
#

Astral armor needs a rework

wooden lance
#

both are ordinary creatures given godlike power

arctic notch
#

So it should be Pre-Cultist.

wooden lance
#

pre cultist, post cultist, doesnt matter to me

distant gyro
#

precultist is very busy

wooden lance
#

^

distant gyro
#

it has ravager and pbg on top of fishron

arctic notch
#

But it makes no sense for there to be anything between Cultist and ML.

distant gyro
#

on such a tiny power spike

wooden lance
#

tbf pbg is its own thing

#

its supposed to be in between golem and pre cultist

arctic notch
#

The Lunar Events are there.

radiant meadow
#

pbg is pre fishron

distant gyro
#

the problem was that it's too short

radiant meadow
#

ravager is post fishron

arctic notch
#

The Lunar Events are a drag.

wooden lance
#

ravager is fishron tier

distant gyro
#

you beat cultist, pillar, fail to ml and beat deus, and do ml again

radiant meadow
#

For progression, wiki, and boss checklist purposes

arctic notch
#

If you're me, Fishron Tier is start of Hardmode.

radiant meadow
#

ravager is post fishron

wooden lance
#

nohit rules make them interchangable

#

thats wack

distant gyro
#

same can be said for deus

#

technically the start of hardmode

wooden lance
#

you can fight deus pre mechs now cant you

arctic notch
#

Deus' spawner an be obtained start of HM?

wooden lance
#

thats wild

distant gyro
#

what's your point bringing that up

radiant meadow
#

Nohit rules give a little flexibility for some creativity and options

distant gyro
arctic notch
#

It was crossed out for a reason.

wooden lance
#

titan heart is a deus spawner

distant gyro
#

astral beacon is spawned right away and titan hearts can drop yes

arctic notch
#

Oh.

wooden lance
#

not just starcore anymore

arctic notch
#

I wasn't sure when Titan Hearts dropped.

wooden lance
#

now you know

tawny garden
#

The Camper

left ice
#

The camper is a bit different, though.

#

It's an accessory, forces you to be stationary, gives a debuff, and applies the various activated furniture buffs.

dapper coral
#

the Camper is the most situational accessory ever, yeah

#

this is not a bad suggestion by any means, i think?

heady storm
#

Not really yeah.

left ice
#

I mean, I could see if people argued it was a bit overpowered, and it might be a bit hard to script, but other than that. 🤷

tawny garden
#

it is a good sugg

heady storm
#

I don't think it has any problems personally.

tawny garden
#

I mean, I could see if people argued it was a bit overpowered, and it might be a bit hard to script, but other than that. 🤷
neither of that actually

dapper coral
#

my only concern is if it would be strong because 7 buffs into 1

unreal star
#

i mean alchnpc has the combinations

dapper coral
#

but other than that it's fine

left ice
#

Yeah, that's about my only concern. That people would claim it would be overpowered because it would free up six additional buff slots. But I'm fine if that part is skipped, as long as I can combine the items into a single item to place. I'm tired of carrying around entire cities in my inventory just to build an arena and want to simplify that process as much as possible. 😛

sand umbra
#

something something Omnistation+

fossil finch
#

You would kinda equally have the 7 buffs anyway

sand umbra
#

Fargo's Mod literally adds this exact kinda thing

unique reef
#

plus the Luiafk Ultimate buffs

ancient crow
#

arma sugg seems kinda decent

mighty knot
#

anything wrong with it?

tawny garden
#

all good

heady storm
#

Nothing yeah.

tawny garden
#

people get them in via cheat sheet anyway

earnest vine
#

feels hard to code but idk

cobalt pewter
#

@mighty knot just add a line break or two

#

But otherwise, I'm fine with the sugg

hollow shell
#

@hot vault Gonna need some elaboration

#

Thanks

hot vault
#

sorry, prematurely hit send

sinful steeple
#

That was fixed this update

hollow shell
#

was it

sinful steeple
#

Yeah

wooden wedge
#

it was

#

just gonna yeet the sugg because it's already in this update

#

(and also because bug sugg)

#

@hot vault make sure you're on 1.4.5.001 of the mod

hot vault
#

ohhhh ok i didnt realise my bad

hollow shell
#

"Calamity adds only 12 of them"
We have that many??

white patio
#

thats going off of what the wiki says

hollow shell
#

Damn I forgot we have so much

#

But uhh, yeah sure, this sugg is fine

white patio
#

i mean technically its only 10

#

if you dont count the bouncy and sticky ones

unreal viper
#

I would mention that they’re setup weapons.

#

That’s a really unique thing.

#

You try to make the enemies run into them

white patio
#

never thought of that

#

stupid question but am i allowed to edit it to add more?

unreal viper
#

Yes.

heady storm
#

Yes you are.

#

Any suggs in the fault rn while I'm here?

dapper coral
#

they all look fine to me

heady storm
white patio
#

ite there's the final product

#

also i'd just like to point out how everscream is pretty much screaming to have a spiky ball weapon as a drop

#

i mean its literally make of thorns

sinful steeple
#

Doesn't Santa-NK1 have an actual spiky ball attack

white patio
#

it does

hollow shell
#

Huh, they do both leave stuff on the ground

white patio
#

plus there could also be ariel ones, kinda like how the aquatic scourge leaves toxic clouds for the player to run into later rather than a direct attack

#

feeling like a genius rn wont lie

analog parrot
#

draedon's fuel factory and charging station hud should disappear after walking outside a radius

hollow shell
#

Are you saying that should happen, or are you saying that does happen?

analog parrot
#

should

hollow shell
#

Alright

#

Yeah you could suggest that

heady storm
#

It doesn't happen yeah, feels inconsistent with other storage containers and whatnot.

hollow shell
#

@ripe stream Don't post separate suggestions in one message

dapper coral
#

this sounds like a horribly large amount of work

ripe stream
#

oh sorry

hollow shell
#

Also, rogue already has two legendary weapons

dapper coral
#

and also that

hollow shell
#

Also, Meld/Empyrean exists

dapper coral
#

also meld constructs?

#

yeah

#

which, the meld fragments now drop from all pillars i think

hollow shell
#

They do.

ripe stream
#

they do?

#

oh damn

#

nice

hollow shell
#

Changed to that with the recent redesign, yeah

ripe stream
#

alright thanks

hollow shell
#

(are you going to edit your suggestion to accommodate, or is it now wholly unnecessary?)

dapper coral
#

Seems the latter to me

whole sedge
#

Yeah both of these seem kind of pointless as in pre-moonlord/post-celestial pillars rogue surely isn't lacking any content and it already has two legendary weapons that are pretty good ex Malachite and the Leonid Progenitor even though the latter is unobtainable for now.

heady storm
#

Rogue Legendary weapons

Whatever it will be, rogue needs a legendary weapon. This could be dropped by a abyss creature.
Malachite exists.

hollow shell
#

(yeah I'll just delete it then)

heady storm
#

Overall this is mega specific.

whole sedge
#

Yeah kind of edging on the line of being too specific

hollow shell
#

Also, unrelated

#

@unreal viper You imply that melee and ranged need more options in PreHM because Shadow and Necro are underpowered
but the more obvious solution is to buff those armors, isn't it? Not really good as evidence for adding new armors

whole sedge
#

^^, seems more like it's not lacking options it's just the options they have are kinda useless

heady storm
#

I also can't tell if it's just a request to add more armors for those classes or every class.

whole sedge
#

To me seems like a mix of adding more armors and buffing the two more useless options shrug

heady storm
#

Maybe.

tawny garden
frail mantle
#

it used to say "adding a meme channel/true offtopic channel", he probably just forgot to remove the last "channel" while removing the last part

tawny garden
#

m

heady storm
#

@hollow shell whenever you wake up. ^

heady storm
#

Why not spawn in both levels?

sinful steeple
#

Because it enrages at the surface

heady storm
#

Oh I just remembered what it's like now.

#

Seems justified on its own.

sinful steeple
#

There's an auric flamethrower which is pretty endgame also shadowspec suggs aren't allowed iirc

radiant meadow
#

@ashen warren shadowspec tier stuff isn't allowed

tawny garden
#

suggestions* about shadowspec tier aren't allowed ↑

radiant meadow
#

The tier is reserved for dev items

ashen warren
#

hm

#

ok

#

imma delete

tawny garden
#

read the doc btw

#

in the pins

unique reef
#

yeah. been there

#

also, would be interesting if the post DoG Frost/Pumpkin Moon events had unique new drops

gray nebula
#

stat buffs are kinda boring

earnest vine
#

a great example of stat buffs being boring is master mode

pale glacier
#

Waiiitttttt a minute

#

Plaguebringer Goliath has an enraged mode??

frail mantle
#

yes

pale glacier
#

Is this a new change or?

#

And how does it get enraged?

frail mantle
#

it was added in 1.4.5 iirc

pine star
#

Fight her outside the jungle

#

Or on the surface

pale glacier
#

I've always faught her on the surface KEKHands KEKHands

sinful steeple
#

She's had an enrage for ages but it was uber buffed in Rust and Dust

#

Now enraged PBG is basically god

pale glacier
#

Ahhh that makes sense

#

Good coms guys! Thanks!

unique reef
#

i always thought she was just that tough, lol

tawny garden
#

I beat her enraged once

#

but today... no

#

not doing it

radiant meadow
#

The summon item tooltip mentions the enrage, right?

sinful steeple
#

It does

unique reef
#

it didn't before

#

that, or i never paid attention

tawny garden
#

it does now anyway

tawny garden
#

it's Revengeance btw

cobalt pewter
#

Also I'd personally make the prep for the sweep much faster

#

In dmode

#

Because it is barely a threat

#

But idk

rocky flax
#

I mean both bee queen and pbg start dashdancing like a fucking fox main whenever they're at the surface in rev

cobalt pewter
#

Doesn't it count as a don't?

#

Buffing early game bosses

rocky flax
#

it's stupid but entertaining as shit

unreal viper
#

The don’t is kinda dumb imo, but if it’s still a thing then the sugg is invalid.

tawny garden
#

iirc it only applies to KS and DS

hollow shell
#

EoC could easily fit into that category

#

but

#

I'm wondering if we should get rid of the Don't or at least add a caveat that it'll only apply to Normal (and Expert?) Mode
Because even early-game bosses should be challenging in Rev and Death

unreal viper
#

I think we should.

#

If someone’s doing rev, they’ve likely done expert before.

#

No need to baby them.

agile cloud
#

tell that to my first calam playthrough

#

straight to death after normal HyperFailure

unreal viper
#

In my first rev pt aquatic scourge was the first boss to pose a challenge

#

Besides vanilla ones.

agile cloud
#

about the sugg to buff eoc i agree with rover

#

buffing normal/expert is pointless since 90% of people play in rev/death

#

so focusing on feedback in those modes would be better than having to modify more vanilla stuff

radiant meadow
#

KS and DS don't need buffs in any mode. That should stay a don't imo

dapper coral
#

KS and DS don't need buffs in any mode. That should stay a don't imo
indeed, they're the first bosses so there's almost no point to do so

radiant meadow
#

Rev+ EoC changes are okay

#

Cal shouldn't really touch normal/expert vanilla bosses in major ai changes

weak field
#

EoC horizontal charge is like, never a threat

#

And in fact, help with damaging the boss because the zigzag charge is too hard to hit

rocky flax
#

Yeah it makes the fight easier

#

Maybe it should come from more angles (up, down, diagonal) to make it a little less predictable

ancient crow
#

ok here's something i sugg'd a little while after the update that i've been noticing a lot in youtube vids

#

there's no indication or tutorial anywhere about how to use the power cell factories and chargers

worldly saffron
#

tell that to my first calam playthrough
@agile cloud my first one was immediately rev, I hadn't even done expert at the time but rage and adrenaline were cool

ancient crow
#

i've seen three different youtubers who are trying the update for the first time find a draedon lab, explore and loot it, and completely ignore the factories/chargers

#

and i'm sure many new players would have the same experience

#

it also doesn't help that the fuel factories are inactive until you break and replace them - at least the chargers have a GUI that pops up to show that they do something

rocky flax
#

maybe have an animation for when they're broken, or perhaps mention them in the logs?

#

having an animation of sparks flying off of them would atleast spark some sort of "oooh what's this do" and maybe they'll pick it up

ancient crow
#

i think the main issue with the factories at least is that until you break one and place it back down, there's literally nothing that indicates it's not just another piece of furniture

#

the spark thing is a good idea actually

cobalt pewter
#

Is it alright if I'd keep reposting a specific suggestion, but still following the 1 week cooldown?

tawny garden
#

yea, nothing against it formally

dapper coral
#

yeah go ahead

tawny garden
#

we would just yell at you more and more each time

dapper coral
#

although it would be pointless if you didn't change much in between

cobalt pewter
#

Not sure why the extra difficulty reward sugg ain't going thru

#

The last repost got 149

#

Eh

tawny garden
#

because not many people like it I suppose

void kelp
ancient crow
#

can help proliferate the convos in a gracious and powerful manner

foggy plover
#

(get the DoG one spider)

#

(but make sure to change the name lole)

robust lava
#

I'd wait for star req lowering so we can guarantee the emote the spot it deserves

tawny garden
#

there's no point waiting, when it lowers it'll be retroactive

robust lava
#

And I suppose if we can get the emote through before the star lowering, we can use the emote to respond to the star amount being lowered BirbThonk

tawny garden
#

we can like this i guess

#

bootleg emoji

ancient crow
#

beeg emoji

frail mantle
tawny garden
#

or bootleg nitro

gray nebula
#

can we add the 5x5 version snale

tawny garden
gray nebula
#

so yes please re sugg that Amitabha

hollow shell
#

A fine suggestion.

#

It could maybe be argued that the clone is attempting to replicate Calamitas's personality, too

#

but, there wouldn't be much reason for it to do that, lore-wise

gray nebula
#

i mean its a clone

swift wharf
#

It does make sense

#

Its like cryogen

steep crown
#

Eh, I had another Idea for a full Clonetas rework that focused more on the brothers while the Real calamitas sits back and watches, but I decided to do this instead in case it fell into the "Too much work" Catagory

hollow shell
#

Cuz
the lore reason for Clonelamitas existing is that they wanted the power of Calamitas but without the possibility of betrayal

#

It'd be weird if the clone acted like Calamitas
cuz
that would potentially open up the possibility of betrayal

gray nebula
#

yeah but its a failed clone

#

the mindwipe thing operation might have been planned further down the line but they got interrupted before that

hollow shell
#

s'not mentioned in the lore entry

steep crown
#

The whole thing is that its imperfect

gray nebula
#

yeah its just speculation but theres no need to fully precise everything, if people can figure out an excuse for it then its good enough

hollow shell
#

"If [Calamitas] were to rebel, she would slaughter anything Yharim threw at her... He needed insurance in the form of an unwaveringly loyal countermeasure. "

"Physical shells were molded and artificial souls filled them, derived from past experiments and Calamitas’ own brand of necromancy. The resulting child of science and dark magic would inevitably be weaker than the original, but that too would be beneficial in its own right. "

"That replica aimlessly roams the night with no will and no purpose, knowing nothing but to act and fight exactly as it was designed to from birth. "

Relevant sentences

steep crown
#

Dreadon is Really bad at cloning, so its a mindless monster

ashen warren
#

i dont think scal herself would want yharim or draedon to clone her so it makes no sense on how they would get scals biological dna or some shit to make clonamitas

upbeat dew
#

Draedon can make auric tesla bars but can't make a working clone

unique reef
#

clones just aren't his area of expertise, i guess

ashen warren
#

if yharim actually wanted a precaution for scal betrayal he should have stronger troops. That being said, never once in calamity have I seen any of yharim's legion

#

so it could be better to replace clonamitas with yharims troops

upbeat dew
#

why don't they make yharon some auric tesla armor

#

and attach some tesla cannons while they are at it

ashen warren
#

yharon is getting resprited with some armors so

unique reef
#

the Yharon Sprite is ancient

#

surprised it held up so long

hollow shell
#

(its a big important sprite)

upbeat dew
#

if the player is able to defeat DOG then why not send supreme calamitas, yharon, and draedon all at once

hollow shell
#

(takes a while to redo)

ashen warren
#

another thing, yharim is stronger than scal so why would yharim want to clone scal to "have her power"

hollow shell
#

He can't do everything himself

upbeat dew
#

why not have yharon lay an egg to duplicate himself

tawny garden
#

hm,

If [Calamitas] were to rebel, she would slaughter anything Yharim threw at her
how is he stronger then

hollow shell
#

(Yharim himself is more powerful than Calamitas but Calamitas is stronger than pretty much everyone beneath Yharim)

tawny garden
#

ah aight
byeah this is lore talk

hollow shell
#

(the next words after that quote are "unless he himself confronted her ")

ashen warren
#

well then might as well just clone yharim himself 😂

#

honestly cool idea because inna real yharim fight he could pull off a shadow clone jitsu on you

wooden wedge
#

This looks more like an oversight than a sugg

dapper coral
#

perhaps

wooden wedge
#

@radiant meadow does this look more like an oversight or would it be better as a sugg

radiant meadow
#

what is it

#

the adrenaline thing?

wooden wedge
#

Yeah

dapper coral
#

yeah, the latest one

radiant meadow
#

I

#

don't

#

know

#

I'm sorry

tawny garden
#

it could be fixed without going through the sugg system

dapper coral
#

i think it's fine to stay for now

hollow shell
#

@unreal viper Did you see my ping about your armor sugg?

unreal viper
#

Nah.

unique reef
#

i really think that the Flamsteed large form should grant a bunch of DEF/DR to compensate for the giant hitbox

gray nebula
#

wouldn't be opposed if someone were to suggest that snale

worn blaze
#

Not sure if it would be ok to repost my sugg since it's been 3 months and it's been approved by a dev, really uncertain if they've forgotten or not, though it might just be normal, someone let me know

radiant meadow
#

if it got sent already, you shouldn't repost it

#

resuggestions only apply if your suggestion was not sent

tawny garden
#

that isn't in the doc, maybe it should be added?

radiant meadow
#

or read the rules

#

If it has been at least a week and a suggestion has not been not reached the star requirements to be delivered, then you may repost it.

tawny garden
#

or in the rules

#

m

worn blaze
#

Anyone know if it was intended for some of the draedon's arsenal furniture to completely disappear when broken with an explosive?

tawny garden
#

that's a bug

radiant meadow
#

fixed next update

worn blaze
#

Aw shucks, I was thinking it was a feature, welp that helps ig

radiant meadow
#

All furniture are explosive and lava proof next patch

hollow shell
#

@unreal viper I assumed you would check your pings after I mentioned that

#

It was this message
https://discordapp.com/channels/225030931008847874/465195069406707722/745530420644413520

aaand here's your suggestion unyeeted

Increase the number of unique class armors pre-hardmode.

Currently melee, ranger, and summoner only have 1 viable class-specific armor pre-hardmode, molten, desert prowler, and bee. Shadow armor and necro are not viable due to their poor stats relative to other options. Shadow has worse defense and offense than molten, and necro is just aerospec but without the fast fall. Giving these classes more unique options would make playing them more interesting and unique.

tawny garden
#

@hollow shell "meme channel channel" is still in the doc

hollow shell
#

Right, thanks. Fixed

#

(got sidetracked)

tawny garden
unique reef
#

Mutant Truffle feels a bit weird. It's standalone, but it feels like it should be put into a bigger accessory

hollow shell
#

ya got one "hotbox" in your sugg there

#

but otherwise looks good

unique reef
#

oops

#

i'm drawing while wrote, so i tend to make spelling errors, lol

hollow shell
#

👍

#

@tribal remnant It's a config option

#

"Lethal Lava"

violet dagger
tribal remnant
#

and thus, I hath committed big brain

violet dagger
#

dont worry we all make HyperFailure s

tribal remnant
#

nice house

violet dagger
#

inb4 this channel gets way off topic again

unique reef
#

i want to get back to my Mutant Truffle thing

#

it's good when you get it, but it would be nice if it could be combined with a bigger accessory

violet dagger
#

it might be nice to have it used in amalgam

#

i just want the meme setup of terraria where you have a fuck ton of minions HDfailure

hollow shell
#

It could pretty fittingly go into the Amalgam yeah

#

I'm worried about it being too fast of an upgrade

violet dagger
#

that is definitely a problem

hollow shell
#

Considering OD is immediately pre-DoG (though with the difficulty some people do him post-DoG)
and The Amalgam is a post-DoG item (post-Moons at least)

unique reef
#

yeah

#

that's my concern, too

#

or, it could be added to Nucleogenesis

hollow shell
#

That
might be a bit weird
but, it could be done

heady storm
#

Honestly I'd have 0 complaints.

dapper coral
#

doesn't really fit Nucleo imo

#

but yeah it could go in another accessory

unique reef
#

kinda does to me

heady storm
#

Mutant Truffle is like the most unused acc atm.

unique reef
#

it's definitely an "add to a stronger accessory" like Fungal Clump

heady storm
#

Ye.

unique reef
#

Nucleogenesis with the nuclear Mutated Truffle as part of it? makes total sense

violet dagger
#

its a different type of nuclear

unique reef
#

true

hollow shell
#

Would be a nice pun tho

unique reef
#

but it just sounds and feels right to me

#

should I post the suggestion, or no?

hollow shell
#

Yeah you could

dapper coral
#

go ahead

hollow shell
#

Valid idea.

unique reef
novel belfry
#

Wait, the addition of mutant truffle to the amalgam could be combined with my "Give Amalgam a unique minion" sugg to create the most terrifying summon in history

unique reef
#

oh?

heady storm
hollow shell
#

I will have the big happiness when Amalgam gets a unique minion

dapper coral
#

indeed

#

it makes me sad, because amalgam looks so cool

radiant meadow
#

nucleogenesis shouldn't be expert locked

unique reef
#

oh. i forgot that Mutant Truffle is Expert

hollow shell
#

The Amalgam is Expert-locked

#

In fact it is entirely comprised of Expert accessories

#

so that could be a nice piece of evidence for ya

heady storm
#

Yeah that's a thing.

unique reef
#

yeah

#

my original idea was for Nucleogenesis, but Amalgam will do

violet dagger
#

haha your idea got stolen CompleteFailure

novel belfry
#

aight, typed out the sugg, anything i could improve upon

violet dagger
#

i think it's fine

novel belfry
#

it's just the wording that kinda messed me

hollow shell
#

You should remove that bit about giving it a unique minion

#

because your suggestion about that already reached the star req

#

@novel belfry

novel belfry
#

brb got ffxiv stuff

hollow shell
#

aight

#

I'll just uhhh, mark it in the meantime

radiant meadow
#

you need more explanation than just that

#

because by that logic, Amalgam would just be every expert item in existence except Terraria recipe limit

heady storm
#

(He's gonna come back.)

hollow shell
#

^ I assume so

novel belfry
#

soon

violet dagger
#

wait terraria has a recipe limit

hollow shell
#

Makes sense

#

Pretty sure this is doable.

heady storm
#

Seems like it could be a thing.

novel belfry
#

aight back

#

wait i just got an alt idea

#

what if we just instead give the truffle to the core of the blood god?
let me check the stats to see if this could work

violet dagger
#

that does seem quite weird

hollow shell
#

Nah that would muddle its focus

violet dagger
#

it doesnt fit with the theme of cotbg

novel belfry
#

yeah i figured

#

welp i deleted my sugg for nothing i guess

radiant meadow
#

normally I don't care too much about the focus thingy, but truffle is definitely unfitting for cotbg

novel belfry
#

||but the amalgam getting its own minion is actually possible now so yey||

ashen warren
#

What happens to a suggestion when it hits 240 again?

violet dagger
#

it sits there until its sent to dev server

radiant meadow
#

It gets delivered to the dev server if it's a mod suggestion.

#

Delivery is not automatic.

ashen warren
#

So, it has to get another certain amount of votes from mods in order to make it to dev server?

radiant meadow
#

yes

ashen warren
#

How many?

radiant meadow
#

240

ashen warren
#

There's that many mods?

radiant meadow
#

oh wait

#

you're confused

#

it only gets sent to mods if it's a server suggestion

#

aka add a channel for whatever

lucid marsh
#

What do you guys think of my suggestion?

ashen warren
#

Still confused

#

.

radiant meadow
#

okay so

novel belfry
#

the amgalm minion sugg got approved

radiant meadow
ashen warren
#

Ye.

radiant meadow
#

if it gets 240 stars, then it is eligible to be delivered

ashen warren
#

To the dev server?

radiant meadow
#

if it's a mod suggestion

lucid marsh
#

Stars are from anyone

radiant meadow
#

aka Change X accessory because Y

#

something that pertains to the actual Calamity Mod

ashen warren
#

What happens if it hits 240 starts then?

lucid marsh
#

If moderators think it’s ok they approve it for us giving stars, then if it gets the stars it gets sent to devs

radiant meadow
#

if it hits 240 stars, it is eligble to be sent whenever someone is available

#

where it is sent to depends on the type of suggestion

ashen warren
#

So, it gets sent to dev server?

lucid marsh
#

Yes

radiant meadow
#

if the suggestion pertains to the mod

ashen warren
#

Define pertains.

radiant meadow
#

if the suggestion is about the server, it doesn't need to go to dev

lucid marsh
#

If the suggestion is about changing the mod

#

Pertains = related to

radiant meadow
#

because that's staff related

ashen warren
#

But if it's about adding something to the actual mod?

radiant meadow
#

then it goes to the dev server

ashen warren
#

When it hits 240?

lucid marsh
#

Yeah

#

Yes

radiant meadow
#

when someone gets around to delivering it

lucid marsh
#

When it hits 240 then the moderators here deliver it to the dev server

#

It isn’t done automatically

ashen warren
#

Will it for certain be delivered and added?

radiant meadow
#

no

ashen warren
#

Wot.

lucid marsh
#

It will be shown to them

radiant meadow
#

it will be delivered

lucid marsh
#

And they decide if its a good idea

radiant meadow
#

but it won't necessarily be added

#

they are suggestions, not mandates by the people

heady storm
#

They will see it, and they can approve it, that doesn't necessarily mean it's added though yeah.

ashen warren
#

What.

lucid marsh
#

What part of this is confusing

ashen warren
#

So, even if it does hit 240 stars, there's no guarantee it'll get added into the game?

lucid marsh
#

Correct

novel belfry
#

yeah

heady storm
#

Mhm.

radiant meadow
#

yes, that is correct

ashen warren
#

Will they eventually get added?

lucid marsh
#

No

radiant meadow
#

not necessarily

lucid marsh
#

It might get added

#

It depends on if the devs think it’s a good idea

radiant meadow
#

and if someone is willing to do it

ashen warren
#

Bruuuuuuuuuuh.

lucid marsh
#

Yeah

ashen warren
#

So in the end, it's all up to the big bois/

radiant meadow
#

you can bruh all you want, but like I said, they are suggestions

#

not mandates

lucid marsh
#

You can pay money on Patreon to guarantee a single item is added

#

Yes

ashen warren
#

Then what's the point of voting if the big bois get to decide everything?

lucid marsh
#

To show it to them in the first place

radiant meadow
#

you don't have to vote if you don't want to

novel belfry
#

it's to give them good ideas they might forget about

ashen warren
#

Like, I've seen some suggestions which haven't even hit 200 and they get accepted.

novel belfry
#

those might

radiant meadow
#

it may have been before the star req was raised

novel belfry
#

have been older ones

lucid marsh
#

The star requirement has steadily increased over time, and multiple people can have the same idea

#

Anyways what do you guys think of my idea?

heady storm
#

I feel like it could be a near endgame acc, that's for certain.

#

Not shadowspec since that's reserved for devs byeah.

ashen warren
#

Good because I always thought that Dark Sun Ring needed to be combined with smth.

radiant meadow
#

if they combine, it shouldn't be darksun tier

hollow shell
#

This would only fit in Auric tier

#

Literally the only spot for it that doesn't result in instant upgrades

ashen warren
#

Hitting 240 stars makes it certain that the big bois will see it, right?

hollow shell
#

Yeah

#

(240 might get lowered at some point)

ashen warren
#

Then shouldn't a big boi just look at the suggestions once in a while?

radiant meadow
#

I look at suggs all the time

hollow shell
#

(we do) :P

#

The point of this system is to have an official delivery, where only the best get sent to their own channel in the dev server
and from there we can categorize it and such

ashen warren
#

You ppl can send the suggestions?

hollow shell
#

Yeah Ben and I can
It's mostly Brav doing it recently though

ashen warren
#

K then.

lucid marsh
#

I saw the comments. Auric tier is fine but I think instant upgrades can be ok if they’re done to differentiate between modes. You can think of it like the dark sun ring is just on it’s own in normal mode and is merely a material for a better version in expert and above

hollow shell
#

What about Yharim's Gift?

lucid marsh
#

That, uh

#

You’d use it for the solar eclipse

#

And then get the upgrade

hollow shell
#

m
nnnot much screentime

lucid marsh
#

Consider this: that’s the way it is already. The way I did it (I just got to this tier today) was to use the providence expert drop for DoG and yharon 1, Yharim’s gift replaced that for dark sun, and dark sun ring is currently replacing Yharim’s gift

#

All my other slots are filled with mage and mobility accessories, even with wing slot mod

#

None of the others are worth giving up. For example I have ethereal talisman, the sponge, Elysian ageis, Elysian Tracers, and rampart of Deities.

hollow shell
#

Rampart is arguable
but, aight, fair enough I spose

lucid marsh
#

And uh... maybe there was 1 other thing

hollow shell
#

actually nvm I forgot Rampart had Philosopher's Stone in it

lucid marsh
#

Yeah

#

Wait, I’m forgetting something still

#

I think I have 8 slots including wing slot...

#

Oh I am using Yharim’s gift

#

I was just disappointed about having to chose 2/3

#

Cause the providence drop feels like a weaker, more defensive counterpart to Yharim’s gift

dapper coral
#

well, it should be weaker since it is a boss earlier in progression

lucid marsh
#

That’s completely fair, but I still think a combination would be interesting and balanced

radiant meadow
#

You can make an argument to replace any of those accessories other than maybe tracers. I don't think it's a good idea to call anything mandatory

lucid marsh
#

You sure about that? They’re mostly all on par with each other in stats, but each provides unique utility

unique reef
#

guess i can post my Amalgam thing now

dapper coral
#

@west garden okay, but why?

#

what is the reasoning for such a thing

west garden
#

for visual

#

to make the game look nicer

#

obviously they can make a better algorithm, but I feel counter scarf is such an epic accessory in the modding community, and doing something small like this would be nice

#

just a suggestion tho

dapper coral
#

of course

#

so perhaps a reasoning could be along the lines of
"Counter Scarf is an iconic accessory of Calamity, and therefore I feel that some added visual effects would be befitting"

#

or something like that

west garden
#

oh yeah

#

THanks for that

#

Do I just edit the message?

tepid root
#

yeah

west garden
#

aiit thanks for the insight, forgot that you had to do that

dapper coral
#

no worries

cobalt pewter
#

Also a darker version of that would be fucking dope for evasion

#

But I assume that'd need dedicatee permission?

#

Wait is it a dedicated item?

dapper coral
#

evasion scarf is dedicated, yes

heady storm
#

@dapper coral I'm just gonna request your input with this one too.

#

Reasoning is more than obviously not cutting it.

#

Not to include this would probably take a long time to do.

dapper coral
#

uhhhhh this feels wrong on many levels

heady storm
#

Ye.

cobalt pewter
#

The flip is up with the last sugg

hollow shell
#

@marble phoenix uhhhh

#

That would be like a lot of items and it's also not really our business

heady storm
#

(Not happening for quite the many reasons.)

dapper coral
#

plus relogic might get mad at us if we did that

#

i would assume, anyways

heady storm
#

Possibly.

#

Should we just yeet this Rover? It doesn't seem redeemable.

dapper coral
#

yeah, get rid of it

tawny garden
#

Counter scarf isn't dedicated

distant gyro
#

justice for short scarves PensiveCore

heady storm
#

Evasion scarf is Philo.

#

Oh actually good point discovered by accident.

violet dagger
#

What is this last sugg bruh

heady storm
#

If counter scarf gets this logically evasion should too.

tawny garden
#

M

distant gyro
#

byeah that counter scarf sug is based on it being a long scarf