#suggestions-discussion
1 messages · Page 966 of 1
well it's hard to keep up with the timer if you consider everything else that's going on
you know when its coming every time
There's like a triple telegraph, when the attack starts it needs to actually turn to hit you which can be seen coming, it's always on a timer and if you're close enough you can see them stay still for a bit longer than the other attacks
But I always run like ten thousand miles away from him 
same reason why prime laser circle isnt bad
Beside that one time when I annilated him with nebula Arcanum
Honestly, I think as it stands, Moon Lord could do with certain other things being changed first.
Not having small additions as most boss changes entail these days.
A near full overhaul.
As it stands the fight just seems really... spammy. And the "run away" strat thing still for the part stands.
If we can achieve this, then I think making the ray more interesting would be good.
i can agree with that
Prime laser circle is heavily telegraphed with a roar a huge circle and earrapping pewpewpew noise
maybe not earraping but you get my point
the prime laser circle is telegraphed by lasers not being fired for longer thn usual
Personally, ml fight is chaotic but at least have a static pattern
ml fight is similar to prime fight when you think about it
And calamity already made the smol eyes to have synced attaccs (no?)
Game Nights (or other events like that)/ Talk with staff nights
Consider introducing nights / days, or events where people can stream games, like Terraria and others! or cool mods, Сalamity and more!
I think this may apply to other events as well! like a Calamity story contest, story reading or more!
guys! its bad idea?
similar in that both of them have attack "telegraphs" that are completely trivial to veteran players and completely unintuitive to newer players?
because I'd agree with that
Eh, never seen something like that
oh alright
Thomas always gets to the point
I'd like it if the eyes got completely changed.
Keep them synchronized, yeah.
But fundamentally change them to something else.
essentially
The eyes right now are like ml hands but they can fly around and cheap shot you now
I've been trying lately to learn to get to the point faster so I don't have to go on half-hour ramblings

tbh have them remain static and stay by moon lord
Then what's the point of the eye
Since they have a similar pattern to the hands
Albeit a smoler laser 
elemental lance teoc's
I don't know how something like this would work
seems pretty straightforward to me
I'd personally make Phantasmal Eyes ignore the angle limit, move faster as they travel, and explode after traveling for a certain time
Maybe in its own server
i like your idea coffee, but i dont know how it would be implimented
imagine t*lking with people
^
Lewd
a bunch of idiots get into a call and converse with each other and with a much larger number of other idiots of varying intellectual prowess for a few hours
Especially talking online
if you could be more specific regarding execution, the sugg could be better
"explode after..."
aureus spawn be like
"explode after..."
aureus spawn be like
@weak field haha Aureus Spawn go fwoosh
tierlist livestream was 500 years ago
turn on voice in discord voice channel=bad 
and nobody goes in voice in this server because it holds like 20 people at max
plus vc sucks
I always use vc if possible 
also theres like nothing for a tierlist that could be done on

bosses
theres no other tierlist cuz like
armors
accessories
My 20-year-old soyboy voice is often mistaken as an adult woman's
:pepesosadcat:
depending on who you ask you are
tierlist livestream was 500 years ago
Terramain Q&A was only 100 years ago
YES
Game nights are uh, hard to implement in discord
ive tried
More like another server and a few bots
youtube channel qna was 150 years ago 
Terramain Q&A was only 100 years ago :TaxEvasion:
ive failed
I forgot Terramain Q&A happened
game nights are not legal because it would involve admitting some people are g*mers
aren't you a gamer
this is a no g*mers zone
modded mp, more like payjoin to win
umm you forgot to censor it thomas..
g*mers not allowed
Why censor
we dont play the video games on this christian server
yep ::// g*mers bad
it got buried in the channel since they did a furyforged qna
what the heck are you on about censoring
the g word

Gaymer

People are weird
gammer
gay mer
Grammar
You'll just have to work with them
Cring
And if you can't, rage quit like me
(this should probably stop now)
Yeah bye gotta head out
h*ccing g mers
anywho this is going offtrack real fucking fast
As if that's not what this channel is for
We were talking about game nights
How did we get here
honestly if someone renamed the channel to sidetrack supreme for a day
^
accuracy achieved
and put a 6 hour slowmode

talk with staff is actually ok because its staff and not devs 
everyone knows that devs arent people
They're hooman
devs are robots
Not peoople
as are wiki editors
yeah I get it
we all know this

yes
anyways interesting suggestion but how it would be executed is too funny
^
Everyone: we should get on track
Also everyone: stays off track
personally I like it. community interaction is a healthy part of development
^
then again the execution of it is important
you talking game night
it sounds like a good idea on paper
at what point did you start talking about scal
when iban weighed in
but when put into action it has a high chance it'll end up horribly
Scal?
I ain't seeing nothing about scal
Last time I read it was something about Destroyer and Tom ranting again
i dont either, im not smart

never mind me
yes
yes
wtf
its auric
oh probably must have been donated back when auric tier weapons were still allowed
now everyone donates for a darksun tier weapon instead
and when we will inevitably ban darksun tier, they'll donate for cosmilite tier
jfc
~~make programming the weapon a requirement for auric tier
~~
And then it keeps going down
everyone just wants their own cool and epic weapon to kill scal with 😔
i suppose thats what happens when the average age in your community is 10
thats why true gods become dev and then ask for a stupidly complex item thats not bound by restrictions 
but yes its a donor weapon
Lol
i dont think we can downgrade it without the permission of the patreon
then again, tyranny's end is auric meaning when draedon is a thing it'll be used against him and not scal
Imagine getting your nsfw thrower
since exo =/= auric
I though tyranny's end was like added this update
And killing SCal with it
it was
Yes
yeah it was added this update but donated for some time ago
It was added in r&d
Oh makes sense
the problem with tyrannys end is that its still using holy fire bullets
better bullets are needed
bloodfire bullets are now a thing
no
an scal tier gun is cool
@wooden lance wait isnt Svantechnical alr SCal tier?
who's talking about sven
im talking tyranny
im talking about a gun that you can use against scal
which didnt exist before
Svantechnical is BR tier
also, tyrannys end isnt a support weap
its supposed to be a standalone weapon, even if it isnt a good one
Welp i use it just for the mark debuff :-w
me when everyone just donates for late-game weapons
and then here I am with a summon drop from a boss that I hate fighting
why are you using it for the marked debuff when scal is immune to it
which one is yours
@wooden lance thats a good one
TE is supposed to be only for scal
because it bypasses all of scal's defense and DR which is normally problematic
. (urded)
too bad it sucks
I haven't tried virili against new Deus
virili should be part of HotE
I'm going to rip off your right arm and make it into a massive hot dog
It definitely worked against the one pre-1.4.5
or, if you're left-handed, I will rip off your left arm instead
its a shame you cant hug her
But idk about now
do not diss my infectious daughter
she does better than Stardust weps ever could, probably
dragon isnt a high bar
dragon is the lowest of bars

primarily because Cal fucking murders durg
and basically everything is immune to Celled
True
yes
no boss is immune to claps
Yes
not even scal
Even then, both summons are virtually similar in how they work
I was about to suggest the exact same thing

type faster next time lol
I didn't expect someone else to actually think about suggesting that
So once I saw ya typing, I just leave ya be
fair enough
i cant allow someone not named me to have a summoner sugg
summoner is my entire identity


@radiant meadow I remember you mentioning something about Shellfish Claps before, and I just wanted to confirm
Are all enemies and bosses actually vulnerable to Shellfish Claps?
The wiki could be out of date/inaccurate
fair enough
True
good sugg feedza, my only question is whether golem is just gonna sit there in midair while the animation plays
I think they mean that the animation will play, then golem will spawn
then that defeats the puropse of giving the player reaction time
no
endgame bosses are fine
nah
the less distraction, the better
Scal death is underwhelming
compare it to the death of the moonlord
she'll probably™️ get a proper death animation when she gets her human sprite
niiiice
death of moon lord is trash
hell no lol
vanilla is the smoothest game for pc
...
moon lord is the final boss of vanilla, SCal is only technically the final boss cause angry bad auric man doesn't exist yet
i cant argue with dumb ppl
when you say something like
"vanilla is the smoothest game for pc"
its hard not to be
good sugg feedza, my only question is whether golem is just gonna sit there in midair while the animation plays
@wooden lance prolly he'll just spawn right after
well not the smoothest
but runs pretty easily on my shit pc
with max settings
shit pc i mean shit in AFRICA
Vanilla is badly optimised
yea yea i read my modders saying the code could be shorter or more optimized
its not about length
i mean vanilla doesn't lag my laptop immensely much either
its about how fuckin spaghetto it is
It's weird 1.4 runs worse than modded 1.3 for me sometimes
Anti torch luck mod when?
soon, hopefully
Wait... 1/60th of a frame
Who the fuck thought that was a good idea
how does that even work
i have no idea
torch luck calcs every 1/60th of a frame
what does that mean
terraria runs on 60 ticks a second, i'd assume nothing in-game can run faster than that
i don't get it
thats what ive heard people say whove read the code more thoroughly than me
Exactly
so i wouldnt know
Source please
i dont remember who said it
regarding torch luck
ah i see
which engine does terraria run on?
Its own
no
Oh?
what in the name of fuck
something from 2010 i think
it runs on visual studio 2010
wtf

Terraria runs on XNA/FNA
a system from way back in 2010 and which has been long dead since then
it runs on bullshit
I thought you mean like game engines (Unreal Engine for example)
there is no game engine
fair enough
the fact that it even functions in modern time with such an old setup is a miracle in and of itself
there is no game engine, now take off your clothes
you first 
It's every single frame I'm pretty sure
and whatever you heard about stuff updating 3600 times a second is just FALSE
there are 60 ticks in a second
But for every single torch on your screen
Lewd 
complete lie
Yeah 60 ticks in a second for terraria for example
ideally, it is one tick per one frame (run the game at 60fps)
That's called TPS (ticks per second)
however, as we all know, this game isn't perfect, so just assume that it's 60 ticks per second
idk ive heard people who know this shit better than i do say that
We dont compare ticks to frames
So if there are 60 torches on your screen, the game is doing 3600 distance computations per second
Kinda?
but that's absolutely fucking not how that works
I refuse to believe that's how that works
Red is not that retarded
have you looked at it
read in reddit something about terraria code being "obviously generated using a disassembler"
I thought the torch luck calculation is fired every time you place/destroy a tile
no because that would be busted for bossing
The luck is based on torch distance
I look at Terraria's source on a regular basis
then look at it at some point in the near future
So every single player move has to be computed
tom can you give us a clue on how bad terraria code is
Thomas, I won't be surprised at this point
and confirm or deny
I haven't looked at torch luck specifically
but I can guaran-fucking-tee you that would never pass even Terraria's god-awful QA
torch luck calcs happening 3600 times per second (60 times per tick) would slow down the game a shitload
and it has
reminder that this game is already stupidly unstable and lags at the slightest influence
1.4 is very slow
oh my god
please don't get me started on this subject in particular
I'm just a novice programmer don't kill me plz 
sock
I have very strong opinions about luck and everything related to it
share them
tl;dr luck dumb
absolutely not
i used to be a novice programmer years ago until i got bored
Good job leon
because I wouldn't shut up for half an hour
That's the spirit
i do
Again I'm just assuming but distance is the factor torches use (you have to be under a certain distance for it to work)
literally I yell at the trial mods to remind me not to go on tangents, don't get me onto this subject
what sugg are we talking about, clowns
scal sparing methinks
it started with the golem sugg
What about golem?
spawn animation
then we got onto death animations, then whether or not ML death animation is laggy and then it derailed
why the fuck does this chat derail every 5 mins wtf
because thats what convos do
it was spicy btw
his fault
yeah but i haven't seen any other chat like this
not me
it's impressive
it just happens slightly faster when I'm here
byeah this chat is notoriously bad at staying on-topic
ML death animation only happens for so little time.. I doubt that's an issue
understandable
I take at least 3% responsibility for this issue
not necessarily just 3% but no less than 3%
4%
Step your game up and make it 4%
no
Smh, take your rants to #general-talk or to your own server

yeah part of it is that I have my own server to go on hour-long rants in so I think that helps me not go on tangents here as much anymore
hahayes
hmm yes

pretty sure its planned
yes
scal sparing has been suggested before
does the sug go bye bye
eventually™️
the bot takes some time to do the thing™️ sometimes
Hey I there is already one suggestion for buffing tyranny's end but can I suggest another.. that isn't just a flat damage increase or tier decrease
if it's a future feature, then bye bye sugg
armor variety sugg is very good
Calamity sorely lacks a diverse armor roster, most of it is just the same one-size-fits-all armors we know and love (or hate, depending on your stance)
buffing TE in a way that isn't stat buffs would mean reworking it, which probably wouldn't happen cause donor item moment
i'd like a effulgent feather summon armor set
I was thinking suggesting a charging mechanic to TE so that it's more sniper like
Maybe stealth strikes should be charge attacks too
You basically dodge and keep the weapon idle
Twisting Nether and Darksun Fragment rogue sets, the latter of which is an Umbraphile upgrade
don't @ me
yes
And then bam you hit the enemies with some fat damage
if you want to suggest a rework for it you'd have to ask Inascet
armoured shell reaper tooth melee
can someone explain me the calamity progression very simply?
Ah
[[mod Progression]]
anywho the armor variety sugg is good and should be approved
Why not make an astral bar upgrade to Titan heart armor then
Thought that might be the case
yes
where is the nearest baderator that we can bully into approving it
Then again that would be redundant with Empyrean armor
Unless the Titan heart upgrade focused on stealth
there's also Astral Armor
ah yes
Astral armor isn't a rogue armor is it?
the armor set known far and wide for its wide usage
no but it is an Astral Bar armor set
astral armour needs a rework
(big agree with Overdone's sugg)
ohey Rover's here
Well now.
beautiful timing, there's a good armor variety sugg that needs approvin'
i like overdones sugg as well
I've been avoiding here cuz it looks like a mess 
sure
fair enough
reasonable
understandable
lol
it's not only his mistake
we're all guilty of derailing the convo, you as well
ts not good to dwell
Do we all think IHS's sugg is fine?
https://discordapp.com/channels/225030931008847874/699359022364491868/742154531072376942
yeus
Ah yes
eah
Cool
profaned phantoms sugg lol
Bot usually takes a second or two to process the approval
no
And, apparently for the time being Profaned's actually is correct?
elaborate
what's funny about Profaned's sugg is that it's actually a thing needed on Fargoside until further notice
you'd think Devi has calls given that Mutant and Abom do, but she doesn't
thats actually hilarious
there is no call for adding othermod rare enemy summons to Devi
I do feel like Titan heart can set a good example tho
Of how with an armor built for it stealth strikes can be good
So it should be on Calamity's side
but
it isn't... yet.
but that should probably go into the sugg
I presume it's going to happen when 1.4 Fargomod happens, but until then it's not really something that can be done without a less clean workaround
Well I like them
(and both Calamity and Fargo's Mod give you various ways to spike spawn rates anyway so it's not too much of an issue)
Lets not talk about stealth
that's a story for another year
stealth has been a very hot topic of contention as of late
kinda tired of hearing about, and getting into arguments over, it atm
are ya'll okay with giving the Amalgam it's own minion?
So Thomas in your informed opinion, should Profaned's sugg be approved or no?
Giving the Amalgam its own minion is something I've wanted to happen for a long time
I'm gonna hitcha with a "no", for the simple reason that it'd be ideal to wait until Devi's calls get added (which will likely be after the 1.4 jump, in which case...Calamity has way bigger fish to fry)
amalgam needs whatever it can get tbh
Alright
But yeah
I think what they did with spooky-fearmonger was nice
Where a good standalone armor gets an upgrade later
what you on about
can i post another suggestion to rework the fungal clump as well?
You can
i see, so youre saying like a beetle upgrade
okay then
Sort of
ok
Beetle is pretty short term upgrade tho ngl
At least if you do golem right after plant
What're y'all talking about
How standalone armors with upgrades are nice
The example I gave was spooky to fearmonger
Is this gonna lead into a sugg
Probably
spooky gets shafted by hydrothermic immediately

PBG w/ butterflies
Spooky + Wings
2:36:91
Hydrothermic + mothron wings
2:00:08
reminded me of the unique amalgam summon thing which would be epic I gotta remember to sprite it
👀 👀
seems legit
while it's cool and original I can't imagine how that would have been supposed to be animated lmao
m
writhing mass of tentacles
yeah nobody is even going to try animating that
aight anyway
Is Lauren's sugg aight?
https://discordapp.com/channels/225030931008847874/699359022364491868/742201360178479215
yes
yes
Ye
yea, smh my head
draedons arsenal in general is a bit funny
Seems alright
yes
sans 1 is supposed to take 2:30 so star phroge kill time ain't that bad
i used a glass build
so thats not necessarily the case
normal testers would use more generalist accessories
@novel belfry When was the last time you used Fungal Clump?
in that case snake eyes and pole warper is probably fine, though the other two could probably use a buff
I kinda gave up on it a while ago because the healing orbs' limited range kinda made it essentially useless
All other summons in those tests were indeed Yharon1 tier
Fungal Clump got a range buff recently (more specifically, healing projectile speed)
Go test in-game and see if your sugg still applies
oh ok
i currently have no reason to ever craft pole warper

because darksun just does better
snake eyes is a bit underwhelming, but is the most balanced of the four imo
Side note that's not particularly relevant anymore since it's in voting
Guardians actually have one noticeable death change, being the main one leaves its trail at all times
its not in voting
He's talking about this one https://discordapp.com/channels/225030931008847874/263382359397761025/742302917574393927
gotcha
So, Spicy's sugg is good then?
Seems so
yeah, good
anyways, that was strange.
the healing orb range is actually quite absurd
so i know amalgam got buffed
other than the seawater coming out of the clump instead of you, what changed?
Hey everyone, what do you think about a craftable diving helmet rather than always grinding for it early game?
that was sugg'd a little while ago iirc
Oh really?
d
balance sugma spotted
iirc those arsenal summons were fine but might look at them again
iirc if you touch the Seawater the game briefly treats you like you're underwater (without drowning or swimming), and you gain all the Amalgam's related buffs as a result
yeag
idk what happened to arsenal summons
@dapper coral Ok I tested it out
Blood Clot: 11 DPS
Seabound: 18 DPS
no accessories
So even though Blood Clot is much further in progression than Seabound it's much worse and not worth getting at all.
Also Blood Clot moves around more erratically where Seabound likes to float closer to the enemy so it works better against worms than Blood Clot as well.
Blood Clot should stick to enemies more than Sea Bound like it's description says and maybe have a higher base damage since Seabound also has a higher base damage than it.
Something that could easily fix Blood Clot without changing anything is if each Blood Clot minion only cost 0.5 minion slots.
tbh making it cost half a minion slot is still changing something 
what are the killtimes though
since that matters more than dps
Collect those. ^
If you could find that for me that'd be great @frank stratus I'm not able to play right now so I've been having a friend test it for me but I'm kinda asking a bit much of them at this point.
i'll take a look when i have the time then
yeah, when you or Fields can get the killtimes note those down
unfortunately you can't repost it until next Sunday, but you can hold onto the numbers until then
Guys, should Tyranny's End for Rangers not be better? It barely hits for 200k, while photoviscerator and even heavenly gale hit for 500k+.
Here, see Ritto's vid about it:
I would definitely like for it to be around 400k (a little less than others, but it also causes less screen clutter), so it definitely needs a buff next patch. Who thinks that as well?
while photoviscerator and even heavenly gale hit for 500k+.
that's unbalanced as fuck and most likely getting nerfed
The Terraria Calamity Rust and Dust 1.4.5.001 Update added the NEW Tyranny's End, a new post-Moon Lord weapon that is for the ranged class. The Tyranny’s End is a craftable gun that is the upgrade of the Anti-materiel Rifle and the final upgrade to the Sniper Rifle. This Calam...
nah 500k+ doesn't need a nerf
(Is this a buff sugg?)
if it's used on a fucking DUMMY
photo is still getting 350k spikes with glass gear though
Dummy DPS is a meme indeed.
you have to reconsider your action if you get 500k+ on scal though
the entire gimmick with TE is ruined if you test with a dummy
if you barely hit 200k dps on a dummy with TE, you'll also hit 200k on scal
(although you'll move so fast that the bullets will miss sometimes)
yeah thats also a big factor
100k on scal is very normal
it's a sniper rifle so you actually need to hit your shots
gale has that level of dps or a bit less
idk why this dude's saying shit like "100k? nah, that's low"
magno/ace's high/aotc/exoblade/literally most auric weapons on tier have this level of dps
Then they all need buffs if they are used against scal
for the record photo is getting nerfed too
I dont know about you guys, but scale the weapons more in the same tier man
so his argument is dropping even harder because he's trying to compare it to an overpowered weapon
100k-120k on SCal is par for the course
Its a damn sniper rifle, its shoots slow and must therefore be powerfull
and in the comments he even corrected that it does around as much as magnomaly cannon
160k-180k if you really go mega glass
Yea
He even used community and other things (affliction)
Its tops 250k max if you hit EVERY slow bullet
And thats real glass cannon
I dont know about you guys, but this weapon wasnt even that good at yharon's fight anyway
it's made for scal
Its extremely slow, low bullet damage and you need to aim for it. Why hasnt it been buffed more?!

and by that I mean completely acceptable
(Im ranged main so i know what im talkin about)
I wanted to use it against scal, but i ended with heavenly gale
Of course, cuz i suck at dodginf
yeah but half of ranger or more is just pew pew no brains
it's okay to have ranger weapons that actually require you to use your brain to use them
believe it or not, Ranger is not supposed to be the physical embodiment of meta in Calamity
Yes, but its extremely slow and need to aim for it
just because the weapon is slow and you don't like slow weapons doesn't mean it must be stronger
Plus the bullet is small
sniper rifles are insanely fast and accurate
i have no idea how aim is such a big trouble
Well, yes it does if the rifle isnt even matching up to any other weapon
it sounds more like that you don't like slow weapons
and that's up to preference, not balance
if you don't like slow weapons, we're not going to buff the slow weapons to convince you to use it
you are,,, making not a lot of sense with that argument
Its not that i dont like it
You are putting it the wrong way
I LOVE that rifle
I want it on the same tier
A. 100k dps is par for scal and TE is achieving that
B. I'd argue that you need to aim harder with heavenly gale
Every bullet must count
A is invalid
B is also invalid
Heavenly gale shoots super fast
if you consistently hit 4/5 gale shots on scal then your dps is significantly ruined
And for A, its a damn sniper rifle
rather than hitting 5/5
Oh so you say that hitting with a sniper rifle is better than 1 shot of the heavenly gale, which can spew tornadoes or the superfast accurate photovis?!?!
Extremely Slow Speed
yeah but didn't i already tell you why slow speed doesn't matter
150k dps tops
Every bullet matters or you get nothing
other bullets only appear if you hit with first one
Doesnt that say it needs a buff immediately
SNIPER RIFLE POST-YHARON
it, in fact, doesn't take a god to hit scal with a sniper rifle
Damn im fired
It barely does even 2% hp of scal
You are just blankly stupid for saying that
let me reiterate:
sniper rifles are insanely fast and accurate i have no idea how aim is such a big trouble it sounds more like that you don't like slow weapons and that's up to preference, not balance
compare this to, say, ace's high
3 of those points arent even true
which has a slow projectile speed and harder to aim
or supernova and how it is gravity-affected
Ok, try it out on yharon phase 2 and we'll talk tomorrow ok?!
how fast does Tyranny's End kill SCal
you should try it on scal
whether or not something needs a buff or not is subjective
I love sniper rifles so you dont get to say that i dont love em
Thats not true at all
Tyranny's End kills SCal in 4:48
note: 5 minutes is about par for the course
photo 4:05 (getting a nerf)
is easier to handle than Tyranny's End
Yes
drat is a nohit weapon
Right click
okay no this argument is over, or at the very least I'm stepping out
Drat right click>Best Sniper Rifle
exoblade: 4:48
That says a lot
Ok list me the ranged ones then
I still stand with my point: its a pixel wide bullet and thus you need to aim and even with aiming, 150k dps tops
magnomaly 5:18
extremely slow speed
ace's high 5:15
you still sound extremely biased and you can't convince me
alright, i'm gonna say that this argument needs to stop now. in almost half an hour this discussion has gone nowhere.
What would you do if some1 were to ask a wooden stick or a laser beam against Scal?
you're not getting anything out of this
at this point it's devolving into "well but i think this" and "but you're wrong, the stats actually show this"
?? wtf how do you guys get so worked up over game balance
because balance
It has no accuracy and not even the dps for a sniper rifle endgame
if its unbalanced, it gets balanced
and currently there's nothing that says it's unbalanced, so it's not getting changed
so we're done discussing tyranny's end
balance is religiously talked about in calamity
whether it is in comparison to other mods, or in itself relative to other classes/options
"we know that"
Needs buffs, all i say, but altix needs to stop discussing numbers and other points and come with facts about the weapon
come with facts
i said we're done discussing this.
stats
the facts = numbers though
wtf
wtf why are you guys going in circles
All i say
... what?
Extremely slow speed with aim
byeah
what about it
this is your verbal warning, Rene. if you continue talking about it, you will receive a full warn.
calm down, calm down.. take a breath
Ugh, why dont you guys get this?
@hollow shell by default, shellfish claps has no special immunities or vulnerabilities.
However, in the shellfish projectile file (the only source of Shellfish Claps), in the OnHit function, the projectile sets the immunity of the target right before inflicting the debuff for 2 and 7-ninths of an hour. So functionally, everything with 99% or higher DR is immune, and anything below that is not immune.
because we're balance testers
you're going in circles and not understanding the very valid points that are being given to you
I have 3 valid points and none of them were rebutted
Alright, thanks Ben
if you have trouble aiming, just use a different weapon
the functionality of the weapon will not change
It's a donor item
But i love a snooper roofle 😩
okay??
it's AMR 2 and you know it 
That's just how things work and the donor has the upper hand
too bad. if you can't aim with a sniper rifle, which are meant to be used with aiming, then use another weapon
not really
Sorry
knew it
they exist, but they're not active around here
Is there even a chance for another sniper rifle with bigger accuracy at least?
(And dps)
All i ask
wdym bigger accuracy
It shoots at the cursor
at basically hitscan speed
It's pretty hard to get more accurate than that
you mean homing?
Just read my 3 valid points all over again and promis me that in a new sniper rifle
bruh
Just read my 3 valid points all over again and promis me that in a new sniper rifle
no.
nah no promises are gonna be made
All in all this has been a very bruh moment
especially since you aren't reading over literally what everyone else here has been saying
Cuz if you dont buff it, nobodys gonna use it
You can make a suggestion to buff it
what the hell discord
especially since you aren't reading over literally what everyone else here has been saying
but you need to include DPS numbers and kill times
the point of a patron item is to satisfy the people who paid for it
there's a video in general-media of a 4min scal kill with it using pseudo-glass gear
we've been rebuffing that idea for half an hour
because there is actual evidence against it
Be a donor
Is this even going anywhere?
Evidence?
no
Yes, Rene
What
...
You need evidence
to support that it has poor DPS or kill times
The vid i linked
dummy testing
The Terraria Calamity Rust and Dust 1.4.5.001 Update added the NEW Tyranny's End, a new post-Moon Lord weapon that is for the ranged class. The Tyranny’s End is a craftable gun that is the upgrade of the Anti-materiel Rifle and the final upgrade to the Sniper Rifle. This Calam...
that vid is inaccurate
That doesn't provide accurate info yeah.
that vid was supposed to be a showcase
So i need to test it myself to prove its awfull?
go ahead
Yeah that'd be nice
Sure thing.
I thought there were people for it
there are
you're the one making the suggestion
The people who are "for it" said that it was fine.
Yes
and it's been proven over and over and that it's not awful
Ok what do i need to prove it though
Kill times
Imma do it tomorrow i think
versus SCal
I hate scal
how you're using it, gear, killtimes, dps on the boss
...sigh
I cant
i feel like this is a troll
then don't
Im awfull against bullet hell scal
turn godmode on
Give me yharon then
You can turn Godmode I suppose, but just act that you're actually fighting her
Thats why i ask why there arent people for this
there are
There are
there are
They said it was fine
i'll just do it later tonight if this is still an issue
but none of them are gonna retest it because they already did and it was fine
Hey rover, since you apparently wanted my suggestion for a long while
Plz yes, then this conversation is now over
@fiery rapids, send me later tomorrow the details, can you?
(btw not sure if you saw this, Rene. This is that guy who you keep linking)
bruh
sure if i remember
ah, makes sense
i probably wont
its like the blade staff - absolutely trash against dummies but somewhat good vs bosses as it has high defense penetration
it's like 99% of the weapons. dummy testing sucks and should never be used for testing/balance related stuff
Still, he didnt keep in account of the speed and accuracy of the sniper for lategame, so even Ritto doesnt go in depth enough
i can't
But its over
Okay I would be happy with this being over
night
Goodbye
hey, the amalgam resemblance of fungal clump could be a good QoL change.
That's a good question.
Anyways, getting close to an enemy on Calamity is way to risky.
Oh yea he said that bc of zesty
The only class that can barely get close to a boss is Melee, but fails at this.
Most of the time you are going to shot, and sometimes you gotta True Melee.
And the part of "shooting" with a melee weapon gets obligated when you enter post-ml.
Its way more better test on a boss than a dummy with 0 defense.
Yeah.
amalgam thing
"Make the Deviantt from Fargo mod sell rare creature summons from Calamity"
That will decide Fargo's and not Calamity.
this channel had a discussion over that
@mighty knot the bot yeeted your innocent sugg, I brought it back several hours ago
it is somewhere in this channel
"Change or Add Weapons that Synergize with Certain DoT Debuffs"
This is kinda good, but most of bosses don't have an immunity for Ichor & Cursed Flames. Also, most of the bosses have an immunity for certain debuffs.
I like that idea
Doesnt plague reaper armor do smth like that
10% ranged dmg to those inflicted with plauge or smth
philo, it yeets suggestions that are in there for more than 24h
assuming you mean the deathray one
the real problem is, as Thomas said several times, that bosses are immune to pretty much everything
yep, I revived that deathray sugg through black magic
But that would be like boosting DoTs even more, and DoTs most of the time are only to do try to help the boss die slightly faster.
Or will be the same as equiping something that boosts DpS even more, in exchange of using certain weapons that would do more DoT.
honestly that "increase damage by placing DoT on enemy" suggestion of yours reminds me of the first real mechanic of FFXIV's Summoner job: making a damaging ability (Fester) more powerful by placing 2 different poison debuffs on the enemy.
it could work, but this seems more like a class-specific mechanic than anything
I feel like the whole spear-spin thing the frequency manipulator does makes no sense considering it's a rogue weapon, not melee
Or is that just me
Cause I plan on suggesting to remove it
...again?
https://discordapp.com/channels/225030931008847874/465195069406707722/742523426111094827 start of convo about the same suggestion
Oh ffs
@left crag You need to provide kill times against SCal
Compared to other Exo ranged weapons
as evidence
Just compare the DPS vs something like the photovicerator, its staggering
also
Either increase this things DPS by like, 5 times
wtf do you want to make this as powerful as a post-scal weapon






