#suggestions-discussion
1 messages · Page 962 of 1
i think spooky and tiki being in the same tier isnt too bad
i was thinking during this discussion though
i would be fine with fathom swarmer being post-mechs
that fathom could be repurposed into a post-AS thing, and attributed to corroded fossil
Swarmer and tiki both wanna be the tanks set.
tiki is less so a tank set on its own
tiki is clearly better in this regard
but the fact that it has leaf wings makes it better by most definitions
it has over 20 more defense, and DR from leaf wings
technically, fathom has 12% dr
Ye
swarmer could be post mechs
but there is the increased defense and extra minions
Doesn’t help it enough tho
i could go into a hot take here, but if it would be productive is another thing
because perhaps the solution is just moving it
Swarmer yes.
post mechs, post AS
thematically it would make more sense for it to be post-AS
Ye.
thats what i was thinking of course
but im not entirely sure whether it would be good for balancing to be able to use fathoms warmer on the mechs
does it compare to current post-as armor sets from other classes in viability?
its closer to spider in that regard
Uh?
what, like fathom to brimflame?
yes
im actually not sure
ive always heard brimflame was underwhelming even for where it is right now lmao
Brimflame is odd
although that has actually changed since i last heard that
rather than post 3souls pick
its only post brimmy
it isnt a 1.1 mutliplier anymore?
it's not
But I think reaver compares to it for some reason
Izzy would know
That’s a problem with reaver tho
reaver is stronger than brimflame if you're not using the brimflame ability
What if you are?
also uh, brimflame is post cal so that's something i totally forgot LMAO
brimflame with the ability is stronger for sure, not sure how much though
Makes sense
the big thing i see is the set bonus difference
i have killtimes with both armor sets
fathom has a way more boring and less impactful set bonus
because it is really niche
its like, asgard's valor and its crazy extra dr when submerged kind of niche
theyre hefty bonuses
but very rarely are you inclined to base your arenas around water
If swarmer was moved to post as, it would def outclass spider overall, but you could still use spider if you wanted damage.
And it’s fine that swarmer is better imo, cause it would be latter
One more minion ye
moving to post as has it partially compete with spider, to keep that in mind
now theres theoretically 1 boss separating them if you go for AS first

Anybody actually use starmada against yharon is a mad man
Since iirc starmada is made to have crowd control instead of single target dps like onyxia
As we're on this, Starmada and ||Ultima|| seems to share the same theme?
the shared theme was requested
crowd control isnt even something it's particularly good at
it does the job
but the attack speed ramp up really hinders it in this regard
because you have to commit to using it for such a long time
okay, so it isnt a minute as ive previously stated lol
i feel like thats just part hyperbole and misrememberance
but 10 seconds is a hefty commitment yet does not prove itself to be viable even at max fire rate
shared theme?
aight folks, 20 suggs in posting
ah, no, one of them was yeeted by the bot
ahh, I couldn't get it

one day I'll pull a Rover-God manuever, just you wait
this is getting out of hand real fast
the bot yeets suggs and nobody can stop him because there are way too many suggs in the way
usually, messages that are deleted go to #deleted-notifications, but
the bot that logs deleted messages ignores the messages deleted by another bots
because if he did, then he could be easily attacked
and overloaded with crap
does else think that the vile feeder is just a bit too strong?
It's a bug
alr
rip, thanks for the info tho
if i edit the sugg, does it change in the dev feed too?
sorry for all the questions
the suggs aren't sent to devs instantly/automatically
you can edit the sugg in posting
you can't even do that for the ones in voting
and those are the ones sent to the dev server
ah okay
i changed mine a lot based on feedback (and got rid of the SIS in one suggestion) just wanted to make sure
What do the colors next to the posts in voting mean blue/green/red/black/yellow
pins
blue means its been suggested before, green means its been sent to the devs, red means its been rejected, black means none of those
has happened
black?
What about yellow
blue means it got a ☑️
yellow means it got a ✅
green means it got a 👍
white means it got a 🏁
yellow means its got a thumbs up from the devs
which means it has a higher chance of being put in
nope, yellow is sent
Okay thanks
the side bar is green on approved
is it?
and yellow on sent
huh
because for some reason Rover wanted it backwards
i thought it just auto-sent any greenchecks
which imo just creates confusion
weird
mega weird
it's just for here as of now
@jagged jackal you need reasoning
Isnt sand cloak like really old
Or am I dumb
yeah it's old
@jagged jackal you need a header to seperate your title and reason, also you don't need to spoiler sand cloak
Sand Cloak is a rogue accessory
it's not super old
it was added in the rogue expansion update
Yeah but it's still out of spoiler period
Wait what does white mean with the checkered flag
Implemented into the mod
Ok thanks
cool
How's ViralMelon's sugg?
https://discordapp.com/channels/225030931008847874/699359022364491868/741478963456639060
I already did it
like
2 days ago
and they were told that
they just didn't delete the sugg
Aight, gotcha
Delete, then?
instant flags shouldn't exist
instant flags shouldn't exist because I did it on my own accord
It had nothing to do with suggs
ah, 
What’s wrong with sand cloak currently?
I think they just want to use it more
Yeah
an upgrade would be more fitting than the same acc scaling
Hmm
The acc seems alright to me
@jagged jackal perhaps sugg an upgrade to it instead.
Or explain why you think it needs improvement.
(aight he's been pinged three times now)
your reasoning is very shallow
and you call auric furniture "much more important"
but it's not like it'll do anything beyond be furniture
i mean that Silva furniture seems irrelevant as Silva is so unimportant
as i said Silva for non builders is just armor
furniture in general is unimportant
well yea it's just furniture
you can't make the argument that auric furniture is more important than silva furniture because they do the exact same thing and are just for vanity
progression wise auric is always used unless you don't want a chance against Scal however Silva is just an option for Yharon if you can dodge well
but how does that pertain to furniture
Silva has a full set of furniture yet auric doesn't have one bit
I can see where Sandvich is coming from
Not that Auric furniture would be more important than Silva, but that Auric as a concept is more important/significant than Silva as a concept
yeah
the argument still feels very shallow
it's just that i would much rather have auric stuff instead of Silva
I think that it's fine to ask for Auric furniture and people have asked for it in the past
wonder why it doesnt exist in the first place
it's alright, but I don't think you should call it more important
because it wasn't sprited
furniture is a lot of spritework
and at the end of the day, it's just furniture which has little impact on gameplay
which makes it very low priority for spriting
so why did they take one of the most irrelevant materials and took their time to sprite all of it and not Auric
idk, because maybe they thought it would be more fun to work with silva palette than auric palette
you have a point since i love the looks of silva furniture and brick
however Silva is just for armor
silva wings:
Quoted from the suggestion
Isn't there silva crystal which can be made into furnitures?
they mention that in the suggestion
Yeah there is a whole set of silva stuff
Feel like they don't need to mention the latter half of the sentence
That's not really good reasoning for adding in more building stuff
i think the point is that silva is mostly just an armor/wings, while auric has an entire item set associated basically alongside armor and accessories
so its percieved as odd
because silva has a furniture set despite being comparatively smaller than auric
while auric..,.,.,.,,
mmmm ||auric toilet||
it is convoluted
so i agree that it probably doesnt have to be phrased like this
totally forgot that was added like this update so let me spoiler it even though the period is like almost over
||Auric toilet|| is added just because vanilla terra toilet
yes
Cactus toilet though 
a dumb joke
For the record, there's no silva toilet
there is no other toilet
toilet update when
stop
i will slay you
terra toilet was already a meme hell
as is most things 1.4
Cosmilite bricks drop from dog is because of a lore reason
Or so I hear
That dog has a cosmilite armor protecting him, as part of the contract to yharim
And that cosmilite armor is made from shells of dog
okay yes but
well nothing has to drop silva crystal honestly
And somehow I feel like if auric stuff is added, most people is going to spend their first few auric bars making an auric throne
well i dont know about that
Don't you know that the more meme-ish an items is the more people will try to get it?
well its not just a meme
Like terra toilet in vanilla or ||auric toilet|| in calamity
its literally vanity
are you trying to tell me that most people will make terra toilet before upgrading their swords?
i highly, HIGHLY doubt that
so yes
after upgrading their swords
im just...
irregardless of dumb ass silva toilets
im guessing the auric brick sugg would be a bluecheck?
it seems like its been a frequent suggestion
Yeah
the last person to suggest it
was in February
which for the third time
is before the cutoff date
so technically no, but I really am starting to think that the cutoff date is too recent.
third time what
take it up with Rover
they said it probably
third time I searched to see if something is blue check
and the last time it was suggested was right behind the cut off date
aka in february
one was on February 29th
lmao
I can still taste the salt on that one
3/4ths of the time that's not even a real date
Maybe adjust the cut off date to be before January 1, then when its September, move it back to March?
(This is what's called a coincidence)
well erm
Also, no, it was March
oh
I looked up auric and found a green checked sugg in February
meaning if that one is in March, that one had a blue check?
Yes
Just curious, is there something wrong with having a blue check?
Other than it being annoying
nah
And Rover, this is 3 coincidences at this point
not even annoying tbh unless its suggested really fuckin much
bluechecks are more just re-assurances that something is highly requested
i cant really speak for devs though
idk
as far as annoying goes
The previous bluecheck move was 4.5 months from the current date, this one was 5 months
ye, but the last one didn't literally spit in my face every other time
well something has changed as of recent, that being the posting-voting system
What
that might be changing things a bit
with the extra research being encouraged, it might be that re suggesting ideas that have been bluechecked is inadvertently being stopped
just because people be like "oh its already been suggested and sent, the devs know so this suggestion won't accomplish much besides a bluecheck"
and they just end up not suggesting it
Imo the posting-voting system is not that good at preventing blue checks
I'm not saying that it is ineffective, it's really good at filtering bullsh- suggestions in fact. However, since most suggestions that will be bluechecked are valid, they pass #suggestions-posting
im not really talking bluechecks
oh no wait
i mean resuggestions
resuggestions are a bit different
I mean, I didn't see why it would lag
But if it would lag you probably just need to lower your lighting settings
ah yes did the spoiler period like JUST end
ah yes did the spoiler period like JUST end
it's over in one hour
Oh yes finally
ah yes
I have multicore lighting turned off on Terraria and TmodLoader
so uh
I mean lighting setting
I want to bid farewell to that channel
Plus multicore lighting almost always improve your performance
i dont think the shader is the problem
Unless you have a single core gpu
its the spawn animation itself
it seems more complex than the shaders applied during the fights you mentioned
regardless it isnt my element
so i guess i cant meaningfully refute?
.
.
cool
dom, not tom
the only thing I know about shaders is that they're garbage to work with
it doesnt seem exlusively to be shaders as well
thats a big brunt of it but there also seems to be particle stuff going on
There's only 4 moving stuff in terraria
Entity, projectiles, shader and dust
Dust aka particles
alright technically speaking, theres dust
dust fucks everything
shader is there in pretty decent amounts
so would this even be a suggestions thing?
because i could see it going into bugs as an optimization fix
Yeah maybe that
@dapper coral thnks for approving sugg
How's Alexaa's Zen sugg? Any last feedback?
https://discordapp.com/channels/225030931008847874/699359022364491868/741512626454003766
Not really
Valid, ig
the picture could use a little description still
so it's immediately clear what it's supposed to portray
ok Mackeye's suggestion is good imo, for sure
minion speed is extremely inflexible
i can change that a bit
since summons can't crit.
In the latest update, summons get a static 4% crit chance that can't be adjusted. So this is kinda false. Crit should still be excluded, but just reword the tidbit to be more correct in a sense.
ah okay, didnt know. ty
ge
Regarding the animation config sugg, the animation is just 10 or so greyscale images with some math in the background used for rotations, offsets, and color.
It does not use shaders at all.
That definitely shouldn't cause lag on its own.
Oh mine about Ocean Spirit made it to voting... hope it makes it
its pretty far rn
yeah, just gotta hope now
praying mine will get in
mine always get in like 12 hours after i make the suggestion
mine is almost 24 so rip
post link lemme check it out
How're both of Piano's suggs?
https://discordapp.com/channels/225030931008847874/699359022364491868/741515774258184243
wouldn't stat meter then like take up a sizable chunk of the screen then?
?
ik i was going to change the minion speed thing
to more damage and no knockback or smth like that
wdym Ben?
oh hey it's my turn
yeah it's harder to say how the stat meter can translate vs. the level meter
just posting this here as a reference
You can normally disable each individual informational accessory from appearing below the minimap, so you can just select the ones you wanna see
yeah, I would say then that the stat meter's "informational accessory toggle" so to speak should be broken up into 3 parts, rather than just a singular one
offensive info, defensive info, and misc. info, probably
so things like charge time, damage, velocity, crit chcance, stealth, etc. would be offensive
regen, defense, mobility, etc. would be defensive
and misc would include things like abyss/cave light, hm..
maybe off/def/mob?
might be a better separation
i changed around the stats to better reflect what is feasible
i'll quickly edit that into the suggestion though
not going to talk much now since i gtg but @ me if you have any suggestions and ill take a look on my phone
finished editing, probably the best separation would be off/def/mob+misc
there we go
anything else?
@radiant meadow How is it now
it's fine ig, although not sure what stats you'd want to check in the middle of a fight
probably some general class specific dps
or things like abyss light levels while in the abyss, current life regen, etc.
I guess abyss stuff is better off displayed
Cool
How's Feedza's Extracto sugg?
https://discordapp.com/channels/225030931008847874/699359022364491868/741651490187509760
never lose hope
auto extracto seems like a nice qol upgrade, maybe something early hardmode related?
in terms of costs
I feel like blazing star should have autofire
You can't fire it that fast anyways even if you click as fast as you can
And it is a hardmode weapon so
has anyone said that every single draedon summon is kinda garbo
for example, pole warper does 50k dummy dps, while midnight sun does 200k
I assume you're using max slots for both
yes
the trend is that draedon summons consistently do much less dps than their counterparts
aight
Go beat up SCal with each and see what the boss kill times look like. If you think Pole Warpers need the buff after seein the results then you can sugg they get buffed
thats the plan
👍
hey, i'm back. hope i didn't miss too much
ig we can start by askin bout alexaa's two suggs
Yeah, second one is bad
(the picture could probably be explained more in the zen one but i'm not keen on asking them to explain more)
Since astral doesn't spread
actually, is there a reason it doesn't spread?
And mimics are meant to be spawned underground
I mean uhh
Good question
But I'm not a dev so
lol true
hmm
yeah, the main issue with mimics is that the astral underground isn't guaranteed to be a biome, especially where it spawns
at least for me, the astral always spawns in the desert so no underground
Darksun UFO:
3:48:84
Pole Warper:
3:59:89
Yharon Kindle + Saros
4:14:09
each also used immat, with a build of GSA, statis stack, nucleogenesis, tracers, reaper and COTBG with every vanilla potion, no calamity potions. Auric armour, calclone and provi lore
I mean from my perspective it looks like that means pole warper is... fine?
on second thought i probably should have summoned a caustic dragon
no, pole warper does worse than a darksun tier weapon
Well, saros is also a darksun tier weapon
And depending on your viewpoint so is kindle
It's what I used when I fought scal on normal 
pole warper should be meta, given that it''s an auric tier summon
and i usually recommend that to people because its less noise
Maybe ufos need another nerf instead
I do get what the image for the zen potion Sugg is trying to say
It looks like he has hunter potion active as well, but in the abyss shrine there are no enemies nearby
Well, maybe one
if you want to nerf ufos, make sure that pole warper is good enough to be an actual auric tier summon
ideally, it can hit the same dps as ark of the cosmos with immat's help
@tacit agate might want to get ideas and such for that suggestion here first
So it's properly formatted and has a higher chance to get into #suggestions-voting
Oh ok. Give me a moment for the draft.
Yeah this is what the chat is for, try to make your reasoning for it clear as to why it's a good thing to be added
Don't be afraid to be detailed
at the same time, overdetailing can make it difficult to follow
^
Anyways about the last sugg I'm still not sure about if it's possible
theres a rogue reforge
That summon reforges are hardcoded
It's defintely possible now
thats kinda what i thought
time to figure out who told me that
Modders have more tools than before
whoever told you vanilla class reforges are hardcoded was lying to you
Minion speed is hardcoded tho
minion speed, of course, is a trickier subject
minion speed is fine
simply because of how minions work
Yeah so any reforges can't be boosting speed
Of course, minion kb
And Mana cost 
I just don't think summoner has enough modifiable stats to have worthwhile reforges
For the record, mana cost is apparently important
Ye
There was a sugg the other day on reducing subjugator mana cost
Custom summon reforges would be welcome simply because it'd get rid of some of the stats that don't help for shit
For instance, critical strike chance
There are only 2 reforges that only affect crit
get em outta here
But the new reforges could have higher damage compensation for the missing crit chance
yes
not really
Aren't the crit chances for summoners being able to be boosted in a future update though?
summoner spends a lot of time in other classes shadow
summoner in endgame is a fuck ton powerful enough
Instead of a 4% set chance rn
Currently they are arbitrarily weaker in the reforge game because they cannot deal crits (rather, crit chance increases do not affect them)
Having increased damage will help make reforges affect summons as much as they affect other classes.
so by beefing up their dps a bit that might help the class as a whole
summoner in endgame is kinda trash
But then you'll have to rebalance the entire class
the only worse class for scal is rogue
Maybe bc of the nerfs
no?
Notable was a fine word to use.
in fact, reforges could save summoner from having to have its entire class rebalanced
Making it arbitrarily stronger will just give more headaches than less
there are very few instances where summon weapons are theuniversal meta
arbitrarily?
it certainly needs to be a deal stronger
Boosting the damage on all reforges is an arbitrary damage boost
plus even so, its not as if slapping another 7% damage on the class is going to break the gam
But like they can't get boosted crits though
They could use the damage boost
mind you damage boosts are additive
But like it's already largely balanced to no crits
I balance based on what the testers say
And there have been numerous occasions when summoner is super strong
butterflies are strong, but so is effervescence
a closed testers circle doesn't reflect what the playerbase think
If balancing was based off the player base's thoughts.. It'd.. Be messy and chaotic.
i meant the small circle of testers doesn't always match what the playerbase think
So many people with clashing opnions
as many can disagree
Nothing would get done
and the playerbase is often wrong
since terraria has many ways to play
i think it would be more healthy if calamity had the community in mind more often
i disagree
Balancing is difficult
it is
Which is why I hate everyone hating on calam balance
Balancing is indeed hard as shit when you've got as many weapons and bosses as Cal does
the fact that calamity has a suggestions channel is a testament to the devs' openness to the community
but calamity made it harder for it's devs because the mod as many would say "around itself"
And half of the time they played on expert mode and complain that calam is balanced around itself in rev+
People complaining about balance makes me sad
it would've been easier if balancing was taken with the vanilla version
As if vanilla is balanced.
chik nerf
Vanilla has some horrid balancing at times
cough soaring insignia cough
vanilla balancing is no less of a meme than Calamity balancing is
wdym "the vanilla version"?
I can tell you this right now
vanilla balancing gave us star cannon
If any calamity is more balanced than vanilla.
^
sure, Calamity balancing has its own...issues
the biggest of which I've already spoken about at length
but to its credit, it's much more consistent than vanilla balancing
Their way less glaring than vanilla's.
calamity devs put a lot into balancing. i doubt opening up a new channel for input would help fix any of the problems that currently exist
Thank you Morgan, very well said
This is the input channel
wdym "the vanilla version"?
you know how calamity balancing is around itself? right if calamity used the vanilla progression as a base it would've been easier rather than make a whole new progression graphe
We don't rebalance the entire game
that's also true, the community does get a say anyway
I think the main reason calam is balanced around itself is freedom
We don't buff every single post-Plant weapon cuz Calamity weps deal higher DPS than vanilla weps in that tier
that's not
what it do
Balancing around vanilla is restricting
Balancing around vanilla is restricting
?
mmm--
I so badly want to correct you
but if I do I won't stop talking for like 30 minutes
sure
You better clarify gseal
no problem


There are different standards to balance to
No matter what you choose, you won't please everyone
but when you already have a base to balance on
I meant that if u create a mod and balance around it you can be creative with balancing
it is objectively easier
Vanilla is a shaky base
I don't think I follow, gseal
creating your own power scale when creating a mod allows for much more creativity
"balancing" is not a creative endeavor
i should probably stop talking about this since I have no modding experience
and enables a far richer experience
creating your own power scale when creating a mod allows for much more creativity
i disagree, as you will have to start from scratch while also trying to balance around the base game
sticking to a pre-established scale not only inhibits creative freedom but also means that game-breaking mechanics remain game breaking
you dont understand
We do follow vanilla as a base
Like I said earlier, when we add post-Plant weps they are around the strength of vanilla post-Plant weps
Some vanilla weps around that point are under-powered and some are over-powered, so we get em into that viable average
but it will break the pre-established balance in vanilla
Again, what balance does vanilla have?
sticking to the pre established balance isnt good all the time
aaaaaaaaaa
okay I'm gonna step out and come back when this is over
Which is why revengeance n shit exists
lot of you have fun
Lary you can give examples if you wish
fair
To balance around that
chik
Laryn.
Okay hang on
amarok
Instead of vanilla
infinite flight thing
What kind of suggestion do we want to come out of this
Which is why revengeance n shit exists
features of revengeance are now in normal and vanilla
like enemy DR
last prism
This topic derailed from summon revengeance
The boss ais aren't
hey, shush, please
Suggestions, what suggestion is this for
idk
summon modifiers
This doesn't sound like a conversation about summon modifiers to me
^what rover said
This turned really quickly into a debate over balance
then the convo evolved into a discussion regarding game balance
rover we were talking about balancing
which is admittedly off-topic
and how hard it is for summoner class to be balanced
I feel like more summoner modifers would be cool
^
done right? summoner can't worst
Yes minion knockback plz
summon modifiers should give +100%kb lol
no
why not
ty
sarcasm
^
more minion crits please
I don't think the shadow potion should make you completely invisible
It would make more sense with the potion name if you became a silhouette
yeah this suggestion is fine but a very similar sugg was made 2 days ago
so, Cody should hold onto this for like, a week or two
so the original could (possibly) be bluechecked within a more respectable margin
whats the significance of a bluecheck
Original gets marked as Highly Suggested in the dev server if the bluechecked sugg also reaches the star req
gotcha
Because being completely invisible makes dodging kinda tough unless you have a good grasp on where you are in relation to the rest of the screen
again, the sugg is fine
rip "from the image below" when the image is above
i just farmed so many shadow pots and they're pretty much unusable so im kinda sad haha
hope it gets changed tho
😭
astral mimic sugg is yeeted in 1 and a half hours, how we feeling about that one?
Reasoning's still pretty sparse and not very strong but it could be approved
yeah it seems valid to me but i agree on the reasoning thing
I feel like there's already enough astral weapons and also more than enough different weapons for that stage
mentioning that there isn't currently much to do in the biome would help
I think the Astral Infection and by extension the Underground Astral Infection could benefit more from, above all else
a wider variety of enemies and enemy behaviors
early hardmode, when biome mimics are featured, is pretty barren for the astral infection
there's a decent variety of enemies but most of them don't really do a whole lot
along with no reason to fight them
and yeah, there's no benefit to fighting them past Stardust for like half of Hardmode
Most of the content is post aureus
not a good one at least
post-Aureus is where the Astral Infection shines brightest, if you will
nah
haha random useless astral gun in your inv go brrr
You wanna include some of this stuff in your suggestion, alexaa? They'll help it
you just beat up a giant-ass mech which ended up being one of the better fights you've put up with
there is now a sizable amount of new content available to you including the Astral Chest in the Dungeon
i added "especially in early hardmode"
i can tell where this is going
do I think it's perfect as is? no, I do think it could use a bit more, maybe a new enemy or two
but post-Aureus is definitely the best point for the Astral Infection
and i already suggested for the big mechine to be reworked
(you could be a bit more descriptive than that alexaa... but I doubt I can get you to do that.)
as the ai is too lame
i only like the mimic idea if its a miniboss mimic
and doesn't put up a challenge at all
because otherwise the astral biome has nothing to really offer
outside of stardust, which is already piss easy to get
idk maybe it's just me but aureus is one of the harder hardmode bosses
He's harder now
but not really relevant to the sugg
i love aureus personally
early hardmode astral, mainly pre-aureus, has next to nothing
you have the fishing weapons and stardust
yea
nothing else comes to mind
and the weapons aren't even that good
if u think aureus is bad with should've seen first arstrageldon slime
spoilers
aren't required anymore
Makes convos easier
yes
titan heart is definitely nice
||i dont like this||
but only applies to rogue
yes
same with the fished weapon
It did resolve all those suggestions for an early HM rogue armor
i think a cool biome mimic for astral has potential
so pretending that the playerbase is evenly divided, that's 80% of people that have very little to do in the early hardmode astral
only drops rogue stuff
eh the mimic could have a rogue drop but better if it's not just rogue drops
like Quanta said, that'd only give one class out of 5 a reason to fight it
not really
mimic should have a drop for every class ideally
rogues have a reason to go to the astral biome now
lets give them MORE
but nobody else does
right...
we're agreeing
they already have a reason
melee, ranger, mage, and summoner need reasons
summon could use a black hawk alternative
the regular biome mimics mostly give each class something to gain
with the exception of summoner because vanilla hates summoner
yes
SIS go brrr 
summoner is still very doable
also hallowed and evil mimics should have a summon and rogue drop
not a sis
has that been suggested?
there's no need to dive into specifics for potential astral chest drops
Getting a bit specific tho
just saying that they'd have weapon drops is sufficient
With the items
examples
no need
let the devs decide that
if your suggestion was about dart weapons, that'd be relevant
but it's about an astral mimic, so that deviates too far from your suggestion thesis
charged dart blaster and darkecho greatbow are the only times darts ever see the light
biome mimics always have a weapon for all classes right
not really
where else
but most
Right, okay
You can add to your suggestion that the mimic's even spread of class drops (like other mimics) would give all the other classes a reason to visit the biome in Early HM (because only rogue has a reason to for the armor set atm)
hallowed and evil mimics should have a summon and rogue drop
what rover said
has this been suggested
i've never seen one
Surprisingly no, afaik
booo, recipes for already renewable objects
Too lazy to go out into the world and farm
if vanilla mimics drop weapons for ALL classes?
yes i edited it
Alright that's better
yeah fairly solid
larry suggestion is eh
Laryn
why give players less of a reason to explore hardmode underground
the drops from mimics aren't rare
I do agree, I don't think mimic drops are rare enough to warrant that
people are just getting lazy ngl
you gotta wonder where the line is drawn between alleviating needless grind and trivializing equipment gathering
which is a core tenant of terraria as a game
@ashen warren
nah
which is discussed literally everytime someone makes a "make x semi-rare drop have a crafting recipe because grind bad" suggestion
not to oversimplify it
Ah alrighty, was just an idea I had
if i can improve my suggestion lmk, i went kinda bare bones
I'd personally make those mimics spawnable manually
Maybe golden key + normal, golden, shadow or ice chests
In hm
Idk if that's possible to gate it in hm
myth anvil is a hm gate
i like lary's suggestion, more options are always better imo
there's a mod that makes regular mimics spawnable through that method
I guess the golden key can be repurposed with 1 soul of night and light each
For the purpose of normal mimics
you know?
another thing that could be done is removing magic dagger entirely from mimics so that drops arent as bad (since fearless goldfish drops it)
no
that would fuck with world generation
and poof! magic dagger in pre hardmode
magic dagger is already locked behind hardmode
(for goldfish)
It can be only obtained in hardmode
thats the point
yes
Just make it drop only then
make it only hardmode
Again, the golden key can be repurposed with soul of night and light
or pre hardmode mimics drop nothing
then wood chests that spawn with golden keys turn into mimics
So make it usable for spawning a mimic
since they do already
In hm
we know
Phm mimic could just not spawn
Hang on, before we get too off track and forget about it
Is Alexaa's suggestion good now?
https://discordapp.com/channels/225030931008847874/699359022364491868/741522940432089198
Yes
fair enough
♥
Well 1.4 has blade staff, and I'm really hoping calam would move it to hallowed mimic drop
for the record, can i expound upon my sggestion?
sure
make biome mimics drop weapons/accessories for all classes
eh, not accessories
the no tombstones example was pretty bad but for whatever reason it was the only qol mod i could remember off the top of my head
Boss Health Bar, shorter respawn times, etc
Add a suggestion Don't that prohibits adding features from other large mods whose sole purpose is that feature (i.e. no "add a config to remove tombstones" suggestions).
Add a suggestion Don't that prohibits adding features
f
yeah calamity is really hard to play with other mods sometimes
grammar is on point
(what's the issue with that part in specific, Spicy?)
its hard to read
iirc Calamity is supposed to be standalone? Forgot if Fab's stance on that changed
It's fine imo
add veinminer to calam 
im not saying prohibit suggestions that add content that other mods happen to have, because obviously you shouldn't need to install thorium for one specific feature thorium happens to have, as an example
@ashen warren Thanks for posting that suggestion for me. I was busy at the time you redirected me here. Thanks again!
well it's capitalized
because otherwise its hard for idiots like me to understand
Preventing multiplayer respawns and stopping evil spread suggs would be killed if that new don't was added
It's all good, the idea got put down but hey. You won't know u less you try it.
yeah exactly
yessir
Those are two of the most common iirc
imo, qol suggestions should be a thing if they directly affect calamity or are necessitated because of calamity
but not if it's just a nice feature that someone wants in the game for ease
especially if there's another mod that does just that
earth elemental spawn prevention
To me it makes sense since it adds recipes for the Ankh components
deific is an item that exists, so i would agree with making them recipes
because the asgard's valor line is such an important accessory line
that farming for it every single playthrough would be incredibly tedious
deific amulet doesn't suffer from the same issue at all since it's requisites are much easier to get
"adding Earth Elemental into hote" sugg when, chad amongst thots
streamlining would be appreciated
Rampart is pretty important too imo, and the mimic drops suffer the same things that the ankh ones do, although there are less of them.
earth elemental below the player, same ai as cloud elemental
rampart isnt important
rampart is overrated
it's nice, but it isn't a massive debuff-reducing acc with the second best dash in the game
rampart has very little in the way of merit over hote
I think the issue with rampart is that it occupies the same space as statis's dash, so I agree that it's not really as good overall.
it doesnt?
Philosopher's stone effect is very nice imo
rampart is a generalist acc
When it comes to the dash ability, should have specified
philosopher stone is overrated
rampart doesn't have a dash though
300 hp every 45s instead of a min
tbh it doesnt have to
its not the same kind of accessory as valor
that 15 seconds feels like 3 years
fair enough, you do you
I think they just confused rampart and aegis



