#suggestions-discussion

1 messages · Page 962 of 1

polar grove
#

maybe sugg to spread them out over other tiers instead?

zealous ridge
#

i think spooky and tiki being in the same tier isnt too bad

#

i was thinking during this discussion though

polar grove
#

i would be fine with fathom swarmer being post-mechs

zealous ridge
#

that fathom could be repurposed into a post-AS thing, and attributed to corroded fossil

unreal viper
#

Swarmer and tiki both wanna be the tanks set.

zealous ridge
#

tiki is less so a tank set on its own

polar grove
#

tiki is clearly better in this regard

zealous ridge
#

but the fact that it has leaf wings makes it better by most definitions

polar grove
#

it has over 20 more defense, and DR from leaf wings

zealous ridge
#

technically, fathom has 12% dr

unreal viper
#

Ye

vagrant zenith
#

swarmer could be post mechs

zealous ridge
#

but there is the increased defense and extra minions

unreal viper
#

Doesn’t help it enough tho

zealous ridge
#

i could go into a hot take here, but if it would be productive is another thing

#

because perhaps the solution is just moving it

unreal viper
#

Swarmer yes.

zealous ridge
#

post mechs, post AS

polar grove
#

thematically it would make more sense for it to be post-AS

unreal viper
#

Ye.

zealous ridge
#

thats what i was thinking of course

polar grove
#

but im not entirely sure whether it would be good for balancing to be able to use fathoms warmer on the mechs

zealous ridge
#

idk

#

in current state perhaps not

#

and, another thing to keep in mind

polar grove
#

does it compare to current post-as armor sets from other classes in viability?

zealous ridge
#

its closer to spider in that regard

unreal viper
#

Uh?

zealous ridge
#

what, like fathom to brimflame?

polar grove
#

yes

zealous ridge
#

im actually not sure

#

ive always heard brimflame was underwhelming even for where it is right now lmao

unreal viper
#

Brimflame is odd

zealous ridge
#

although that has actually changed since i last heard that

#

rather than post 3souls pick

#

its only post brimmy

unreal viper
#

It’s really damn strong

#

Great stats

#

Ability increases damage by 50%.

zealous ridge
#

it isnt a 1.1 mutliplier anymore?

indigo fog
#

it's not

unreal viper
#

But I think reaver compares to it for some reason

#

Izzy would know

#

That’s a problem with reaver tho

indigo fog
#

reaver is stronger than brimflame if you're not using the brimflame ability

unreal viper
#

What if you are?

zealous ridge
#

also uh, brimflame is post cal so that's something i totally forgot LMAO

polar grove
#

hm

#

fathom swarmer seems to have about equal stats to brimflame aside from defense

indigo fog
#

brimflame with the ability is stronger for sure, not sure how much though

unreal viper
#

Makes sense

zealous ridge
#

the big thing i see is the set bonus difference

indigo fog
#

i have killtimes with both armor sets

zealous ridge
#

fathom has a way more boring and less impactful set bonus

#

because it is really niche

#

its like, asgard's valor and its crazy extra dr when submerged kind of niche

#

theyre hefty bonuses

#

but very rarely are you inclined to base your arenas around water

unreal viper
#

If swarmer was moved to post as, it would def outclass spider overall, but you could still use spider if you wanted damage.

zealous ridge
#

spider does have more consistent damage bonuses

#

and an extra minion iirc?

unreal viper
#

And it’s fine that swarmer is better imo, cause it would be latter

#

One more minion ye

zealous ridge
#

moving to post as has it partially compete with spider, to keep that in mind

#

now theres theoretically 1 boss separating them if you go for AS first

unreal viper
#

I’m gonna take a break

#

Bring

zealous ridge
weak field
#

Anybody actually use starmada against yharon is a mad man

#

Since iirc starmada is made to have crowd control instead of single target dps like onyxia

#

As we're on this, Starmada and ||Ultima|| seems to share the same theme?

radiant meadow
#

the shared theme was requested

zealous ridge
#

crowd control isnt even something it's particularly good at

#

it does the job

#

but the attack speed ramp up really hinders it in this regard

#

because you have to commit to using it for such a long time

#

okay, so it isnt a minute as ive previously stated lol

#

i feel like thats just part hyperbole and misrememberance

#

but 10 seconds is a hefty commitment yet does not prove itself to be viable even at max fire rate

keen drum
#

shared theme?

tawny garden
#

aight folks, 20 suggs in posting

fringe sky
#

yeah

#

that's a lot

tawny garden
#

ah, no, one of them was yeeted by the bot

keen drum
#

which one?

#

inb4 mine

tawny garden
#

ahh, I couldn't get it

#

one day I'll pull a Rover-God manuever, just you wait
this is getting out of hand real fast

#

the bot yeets suggs and nobody can stop him because there are way too many suggs in the way

keen drum
#

lol

#

do they get deleted

#

or can you see that in a separate channel or something

tawny garden
#

usually, messages that are deleted go to #deleted-notifications, but
the bot that logs deleted messages ignores the messages deleted by another bots
because if he did, then he could be easily attacked

#

and overloaded with crap

neon pumice
#

does else think that the vile feeder is just a bit too strong?

faint needle
#

It's a bug

keen drum
#

would i be able to tell if mine was deleted?

#

or would i need to wait

tawny garden
#

no, you don't get anything when it's deleted

#

one of the flaws of the bot

keen drum
#

alr

tawny garden
#

the bot could just dm you the sugg

#

but Amber didn't code the bot to do that

keen drum
#

rip, thanks for the info tho

#

if i edit the sugg, does it change in the dev feed too?

#

sorry for all the questions

tawny garden
#

the suggs aren't sent to devs instantly/automatically

gray nebula
#

you can edit the sugg in posting

#

you can't even do that for the ones in voting

#

and those are the ones sent to the dev server

keen drum
#

ah okay

#

i changed mine a lot based on feedback (and got rid of the SIS in one suggestion) just wanted to make sure

rose jewel
#

What do the colors next to the posts in voting mean blue/green/red/black/yellow

keen drum
#

pins

polar grove
#

blue means its been suggested before, green means its been sent to the devs, red means its been rejected, black means none of those

#

has happened

keen drum
#

black?

rose jewel
#

What about yellow

radiant meadow
#

blue means it got a ☑️
yellow means it got a ✅
green means it got a 👍
white means it got a 🏁

tawny garden
#

black is the default color

#

for an embed

polar grove
#

yellow means its got a thumbs up from the devs

#

which means it has a higher chance of being put in

tawny garden
#

nope, yellow is sent

rose jewel
#

Okay thanks

radiant meadow
#

the side bar is green on approved

polar grove
#

is it?

radiant meadow
#

and yellow on sent

polar grove
#

huh

radiant meadow
#

because for some reason Rover wanted it backwards

polar grove
#

i thought it just auto-sent any greenchecks

radiant meadow
#

which imo just creates confusion

polar grove
#

weird

radiant meadow
#

it doesn't do any auto sending

#

it's not in the dev server

polar grove
#

mega weird

radiant meadow
#

it's just for here as of now

polar grove
#

@jagged jackal you need reasoning

faint needle
#

Isnt sand cloak like really old

polar grove
#

er

#

title i mean

#

a title

faint needle
#

Or am I dumb

polar grove
#

but also reasoning

#

cause its kinda bad

wooden wedge
#

yeah it's old

#

@jagged jackal you need a header to seperate your title and reason, also you don't need to spoiler sand cloak

radiant meadow
#

Sand Cloak is a rogue accessory

#

it's not super old

#

it was added in the rogue expansion update

faint needle
#

Yeah but it's still out of spoiler period

rose jewel
#

Wait what does white mean with the checkered flag

hollow shell
#

Implemented into the mod

rose jewel
#

Ok thanks

keen drum
#

cool

hollow shell
radiant meadow
#

I already did it

#

like

#

2 days ago

#

and they were told that

#

they just didn't delete the sugg

hollow shell
#

Aight, gotcha
Delete, then?

tawny garden
#

instant flags shouldn't exist

radiant meadow
#

instant flags shouldn't exist because I did it on my own accord

#

It had nothing to do with suggs

tawny garden
#

ah, wegud

unreal viper
#

What’s wrong with sand cloak currently?

radiant meadow
#

I think they just want to use it more

faint needle
#

Yeah

radiant meadow
#

an upgrade would be more fitting than the same acc scaling

unreal viper
#

Hmm

#

The acc seems alright to me

#

@jagged jackal perhaps sugg an upgrade to it instead.

#

Or explain why you think it needs improvement.

hollow shell
#

(aight he's been pinged three times now)

radiant meadow
#

your reasoning is very shallow

#

and you call auric furniture "much more important"

#

but it's not like it'll do anything beyond be furniture

raven moon
#

i mean that Silva furniture seems irrelevant as Silva is so unimportant

#

as i said Silva for non builders is just armor

radiant meadow
#

furniture in general is unimportant

raven moon
#

well yea it's just furniture

radiant meadow
#

you can't make the argument that auric furniture is more important than silva furniture because they do the exact same thing and are just for vanity

raven moon
#

progression wise auric is always used unless you don't want a chance against Scal however Silva is just an option for Yharon if you can dodge well

radiant meadow
#

but how does that pertain to furniture

raven moon
#

Silva has a full set of furniture yet auric doesn't have one bit

hollow shell
#

I can see where Sandvich is coming from
Not that Auric furniture would be more important than Silva, but that Auric as a concept is more important/significant than Silva as a concept

raven moon
#

yeah

radiant meadow
#

the argument still feels very shallow

raven moon
#

it's just that i would much rather have auric stuff instead of Silva

hollow shell
#

I think that it's fine to ask for Auric furniture and people have asked for it in the past

raven moon
#

wonder why it doesnt exist in the first place

radiant meadow
#

it's alright, but I don't think you should call it more important

#

because it wasn't sprited

#

furniture is a lot of spritework

#

and at the end of the day, it's just furniture which has little impact on gameplay

#

which makes it very low priority for spriting

raven moon
#

so why did they take one of the most irrelevant materials and took their time to sprite all of it and not Auric

radiant meadow
#

idk, because maybe they thought it would be more fun to work with silva palette than auric palette

raven moon
#

you have a point since i love the looks of silva furniture and brick

weak field
#

however Silva is just for armor

zealous ridge
#

silva wings:

weak field
#

Quoted from the suggestion

#

Isn't there silva crystal which can be made into furnitures?

zealous ridge
#

they mention that in the suggestion

weak field
#

Yeah there is a whole set of silva stuff

zealous ridge
#

the full quote is

#

"however silva is just for armor if you arent a builder"

weak field
#

Feel like they don't need to mention the latter half of the sentence

#

That's not really good reasoning for adding in more building stuff

zealous ridge
#

i think the point is that silva is mostly just an armor/wings, while auric has an entire item set associated basically alongside armor and accessories

#

so its percieved as odd

#

because silva has a furniture set despite being comparatively smaller than auric

#

while auric..,.,.,.,,

#

mmmm ||auric toilet||

#

it is convoluted

#

so i agree that it probably doesnt have to be phrased like this

#

totally forgot that was added like this update so let me spoiler it even though the period is like almost over

weak field
#

||Auric toilet|| is added just because vanilla terra toilet

zealous ridge
#

yes

weak field
#

Cactus toilet though slobbyjoy

zealous ridge
#

a dumb joke

weak field
#

For the record, there's no silva toilet

zealous ridge
#

there is no other toilet

weak field
#

PensiveCore toilet update when

zealous ridge
#

stop

#

i will slay you

#

terra toilet was already a meme hell

#

as is most things 1.4

weak field
#

Cosmilite bricks drop from dog is because of a lore reason

#

Or so I hear

#

That dog has a cosmilite armor protecting him, as part of the contract to yharim

#

And that cosmilite armor is made from shells of dog

zealous ridge
#

okay yes but

weak field
#

And who will drop silva crystal?

#

Yharon?

zealous ridge
#

well nothing has to drop silva crystal honestly

weak field
#

Abyss miniboss can drop them

#

Since silva is locked down there

zealous ridge
#

dog dropping cosmilite bricks is confusing already

#

i dont know why he do that

weak field
#

And somehow I feel like if auric stuff is added, most people is going to spend their first few auric bars making an auric throne

zealous ridge
#

well i dont know about that

weak field
#

Don't you know that the more meme-ish an items is the more people will try to get it?

zealous ridge
#

well its not just a meme

weak field
#

Like terra toilet in vanilla or ||auric toilet|| in calamity

zealous ridge
#

its literally vanity

#

are you trying to tell me that most people will make terra toilet before upgrading their swords?

#

i highly, HIGHLY doubt that

weak field
#

Nah

#

More like IMMEDIATELY after they got their terra blade

zealous ridge
#

so yes

#

after upgrading their swords

#

im just...

#

irregardless of dumb ass silva toilets

#

im guessing the auric brick sugg would be a bluecheck?

#

it seems like its been a frequent suggestion

weak field
#

Yeah

radiant meadow
#

the last person to suggest it

#

was in February

#

which for the third time

#

is before the cutoff date

#

so technically no, but I really am starting to think that the cutoff date is too recent.

zealous ridge
#

third time what

sand umbra
#

take it up with Rover

keen drum
#

they said it probably

sand umbra
#

but I don't see a problem with it

radiant meadow
#

third time I searched to see if something is blue check

#

and the last time it was suggested was right behind the cut off date

#

aka in february

#

one was on February 29th

zealous ridge
#

lmao

sand umbra
#

I can still taste the salt on that one
3/4ths of the time that's not even a real date

real steppe
#

Maybe adjust the cut off date to be before January 1, then when its September, move it back to March?

hollow shell
#

(This is what's called a coincidence)

zealous ridge
#

well erm

hollow shell
real steppe
#

oh

radiant meadow
#

I looked up auric and found a green checked sugg in February

#

meaning if that one is in March, that one had a blue check?

hollow shell
#

Yes

real steppe
#

Just curious, is there something wrong with having a blue check?

#

Other than it being annoying

zealous ridge
#

nah

radiant meadow
#

And Rover, this is 3 coincidences at this point

zealous ridge
#

not even annoying tbh unless its suggested really fuckin much

#

bluechecks are more just re-assurances that something is highly requested

#

i cant really speak for devs though

#

idk

#

as far as annoying goes

hollow shell
#

The previous bluecheck move was 4.5 months from the current date, this one was 5 months

radiant meadow
#

ye, but the last one didn't literally spit in my face every other time

zealous ridge
#

well something has changed as of recent, that being the posting-voting system

hollow shell
#

What

zealous ridge
#

that might be changing things a bit

#

with the extra research being encouraged, it might be that re suggesting ideas that have been bluechecked is inadvertently being stopped

#

just because people be like "oh its already been suggested and sent, the devs know so this suggestion won't accomplish much besides a bluecheck"

#

and they just end up not suggesting it

real steppe
#

Imo the posting-voting system is not that good at preventing blue checks

I'm not saying that it is ineffective, it's really good at filtering bullsh- suggestions in fact. However, since most suggestions that will be bluechecked are valid, they pass #suggestions-posting

zealous ridge
#

im not really talking bluechecks

#

oh no wait

#

i mean resuggestions

#

resuggestions are a bit different

real steppe
#

That, I thought that they are the same

#

Thank you and sorry

zealous ridge
#

its not even preventing them

#

its just the psychology of it is different

weak field
#

I mean, I didn't see why it would lag

#

But if it would lag you probably just need to lower your lighting settings

zealous ridge
#

ah yes did the spoiler period like JUST end

weak field
#

It prevents many shaders from being applied

#

Say, scal's red shader, ml's void shader

dapper coral
#

ah yes did the spoiler period like JUST end
it's over in one hour

weak field
#

Oh yes finally

zealous ridge
#

ah yes

vivid kestrel
#

I have multicore lighting turned off on Terraria and TmodLoader

zealous ridge
#

so uh

weak field
#

I mean lighting setting

real steppe
#

I want to bid farewell to that channel

weak field
#

Plus multicore lighting almost always improve your performance

zealous ridge
#

i dont think the shader is the problem

weak field
#

Unless you have a single core gpu

zealous ridge
#

its the spawn animation itself

weak field
#

The animation is largely consist of shaders

#

Aka the light show behind provi

zealous ridge
#

it seems more complex than the shaders applied during the fights you mentioned

#

regardless it isnt my element

#

so i guess i cant meaningfully refute?

sand umbra
#

.

weak field
#

.

sand umbra
#

...fucking hell I hit enter accidentally

#

nice

zealous ridge
#

cool

weak field
#

Anyway, I think thomas knows more about shaders than us?

#

What's your opinion thomas

sand umbra
#

dom, not tom

#

the only thing I know about shaders is that they're garbage to work with

zealous ridge
#

it doesnt seem exlusively to be shaders as well

#

thats a big brunt of it but there also seems to be particle stuff going on

weak field
#

There's only 4 moving stuff in terraria

#

Entity, projectiles, shader and dust

#

Dust aka particles

zealous ridge
#

alright technically speaking, theres dust

sand umbra
#

dust fucks everything

zealous ridge
#

shader is there in pretty decent amounts

weak field
#

Like trails of Zenith

#

Which is an asshole to reproduce btw

zealous ridge
#

so would this even be a suggestions thing?

#

because i could see it going into bugs as an optimization fix

weak field
#

Yeah maybe that

loud cloak
#

@dapper coral thnks for approving sugg

hollow shell
weak field
#

Not really

loud cloak
#

ehh, i not too sure about it

#

seems good, but idk

golden narwhal
#

Valid, ig

radiant meadow
#

the picture could use a little description still

#

so it's immediately clear what it's supposed to portray

loud cloak
#

ok Mackeye's suggestion is good imo, for sure

weak field
#

yeah

#

I like it

radiant meadow
#

minion speed is extremely inflexible

keen drum
#

wym by that?

#

oh right

#

hard to change i assume

weak field
#

Hard to change

#

Not like there's a global modifier

keen drum
#

i can change that a bit

radiant meadow
#

since summons can't crit.
In the latest update, summons get a static 4% crit chance that can't be adjusted. So this is kinda false. Crit should still be excluded, but just reword the tidbit to be more correct in a sense.

keen drum
#

ah okay, didnt know. ty

fringe sky
#

ge

vocal grotto
#

Regarding the animation config sugg, the animation is just 10 or so greyscale images with some math in the background used for rotations, offsets, and color.
It does not use shaders at all.
That definitely shouldn't cause lag on its own.

wild vector
#

Oh mine about Ocean Spirit made it to voting... hope it makes it

keen drum
#

its pretty far rn

wild vector
#

yeah, just gotta hope now

fringe sky
#

praying mine will get in

loud cloak
#

mine always get in like 12 hours after i make the suggestion

fringe sky
#

mine is almost 24 so rip

loud cloak
#

post link lemme check it out

hollow shell
radiant meadow
#

wouldn't stat meter then like take up a sizable chunk of the screen then?

violet dagger
#

About the last sugg

#

I think this was discussed

keen drum
#

?

violet dagger
#

Summoner modifiers are hardcoded iirc

#

I meant discussed a while ago

keen drum
#

ik i was going to change the minion speed thing

#

to more damage and no knockback or smth like that

hollow shell
#

wdym Ben?

fringe sky
#

oh hey it's my turn

#

yeah it's harder to say how the stat meter can translate vs. the level meter

hollow shell
#

You can normally disable each individual informational accessory from appearing below the minimap, so you can just select the ones you wanna see

fringe sky
#

yeah, I would say then that the stat meter's "informational accessory toggle" so to speak should be broken up into 3 parts, rather than just a singular one

#

offensive info, defensive info, and misc. info, probably

#

so things like charge time, damage, velocity, crit chcance, stealth, etc. would be offensive

#

regen, defense, mobility, etc. would be defensive

#

and misc would include things like abyss/cave light, hm..

#

maybe off/def/mob?

#

might be a better separation

keen drum
#

i changed around the stats to better reflect what is feasible

fringe sky
#

i'll quickly edit that into the suggestion though

keen drum
#

not going to talk much now since i gtg but @ me if you have any suggestions and ill take a look on my phone

fringe sky
#

finished editing, probably the best separation would be off/def/mob+misc

#

there we go

#

anything else?

hollow shell
#

@radiant meadow How is it now

radiant meadow
#

it's fine ig, although not sure what stats you'd want to check in the middle of a fight

fringe sky
#

probably some general class specific dps

#

or things like abyss light levels while in the abyss, current life regen, etc.

radiant meadow
#

I guess abyss stuff is better off displayed

hollow shell
#

Cool

fringe sky
#

woo

#

thank you

loud cloak
#

never lose hope

fringe sky
#

auto extracto seems like a nice qol upgrade, maybe something early hardmode related?

#

in terms of costs

hollow shell
#

alright

balmy jay
#

I feel like blazing star should have autofire

#

You can't fire it that fast anyways even if you click as fast as you can

#

And it is a hardmode weapon so

wooden lance
#

has anyone said that every single draedon summon is kinda garbo

#

for example, pole warper does 50k dummy dps, while midnight sun does 200k

hollow shell
#

I assume you're using max slots for both

wooden lance
#

yes

#

the trend is that draedon summons consistently do much less dps than their counterparts

hollow shell
#

aight
Go beat up SCal with each and see what the boss kill times look like. If you think Pole Warpers need the buff after seein the results then you can sugg they get buffed

wooden lance
#

thats the plan

hollow shell
#

👍

dapper coral
#

hey, i'm back. hope i didn't miss too much

#

ig we can start by askin bout alexaa's two suggs

violet dagger
#

Zen potion one is fine

#

The other one is kinda ech

balmy jay
#

Yeah, second one is bad

dapper coral
#

(the picture could probably be explained more in the zen one but i'm not keen on asking them to explain more)

balmy jay
#

Since astral doesn't spread

dapper coral
#

actually, is there a reason it doesn't spread?

balmy jay
#

And mimics are meant to be spawned underground

#

I mean uhh

#

Good question

#

But I'm not a dev so

dapper coral
#

lol true

#

hmm

#

yeah, the main issue with mimics is that the astral underground isn't guaranteed to be a biome, especially where it spawns

#

at least for me, the astral always spawns in the desert so no underground

wooden lance
#

Darksun UFO:
3:48:84
Pole Warper:
3:59:89
Yharon Kindle + Saros
4:14:09

dapper coral
#

oop, there we go

#

bot borked for a sec

wooden lance
#

each also used immat, with a build of GSA, statis stack, nucleogenesis, tracers, reaper and COTBG with every vanilla potion, no calamity potions. Auric armour, calclone and provi lore

balmy jay
#

I mean from my perspective it looks like that means pole warper is... fine?

wooden lance
#

on second thought i probably should have summoned a caustic dragon

#

no, pole warper does worse than a darksun tier weapon

balmy jay
#

Well, saros is also a darksun tier weapon

wooden lance
#

yes

#

so

balmy jay
#

And depending on your viewpoint so is kindle

wooden lance
#

i used those for the sake of covering my bases

#

they arent meta

#

darksun is meta

balmy jay
#

It's what I used when I fought scal on normal ono

wooden lance
#

pole warper should be meta, given that it''s an auric tier summon

#

and i usually recommend that to people because its less noise

radiant meadow
#

Maybe ufos need another nerf instead

wooden lance
#

summoner is already the 4th worst scal class

#

dont do it dirty again

balmy jay
#

I do get what the image for the zen potion Sugg is trying to say

#

It looks like he has hunter potion active as well, but in the abyss shrine there are no enemies nearby

#

Well, maybe one

wooden lance
#

if you want to nerf ufos, make sure that pole warper is good enough to be an actual auric tier summon

#

ideally, it can hit the same dps as ark of the cosmos with immat's help

ashen warren
#

@tacit agate might want to get ideas and such for that suggestion here first

tacit agate
#

Oh ok. Give me a moment for the draft.

ashen warren
#

Yeah this is what the chat is for, try to make your reasoning for it clear as to why it's a good thing to be added

#

Don't be afraid to be detailed

wooden lance
#

at the same time, overdetailing can make it difficult to follow

ashen warren
#

Yeah.

#

Gotta strike that good middle ground

wooden lance
#

^

violet dagger
#

Anyways about the last sugg I'm still not sure about if it's possible

wooden lance
#

which ones that

#

the reforge?

#

why not

violet dagger
#

The summon reforge one

#

I remember it was mentioned

#

A while back

wooden lance
#

theres a rogue reforge

violet dagger
#

That summon reforges are hardcoded

wooden lance
#

theres precident now

#

wym

violet dagger
#

Rogue is its own class

#

Summoner is vanilla

wooden lance
#

ok?

#

whats that got to do with anything

sand umbra
#

summon reforges are hardcoded

#

I can tell you right now that is a load of bullshit

ashen warren
#

It's defintely possible now

wooden lance
#

thats kinda what i thought

violet dagger
#

time to figure out who told me that

ashen warren
#

Modders have more tools than before

sand umbra
#

whoever told you vanilla class reforges are hardcoded was lying to you

radiant meadow
#

Minion speed is hardcoded tho

sand umbra
#

minion speed, of course, is a trickier subject

wooden lance
#

minion speed is fine

sand umbra
#

simply because of how minions work

ashen warren
#

Yeah so any reforges can't be boosting speed

wooden lance
#

but the reforge can be big damage, mana cost and maybe even use speed

#

also kb

hollow shell
#

Of course, minion kb

violet dagger
#

And Mana cost HDfailure

radiant meadow
#

I just don't think summoner has enough modifiable stats to have worthwhile reforges

wooden lance
#

very important stat

#

at least i can stop getting zealous on summon weapons

radiant meadow
#

For the record, mana cost is apparently important

wooden lance
#

it is sometimes

#

like for cold divinity

violet dagger
#

Ye

radiant meadow
#

There was a sugg the other day on reducing subjugator mana cost

wooden lance
#

or ethereal subjugator

#

yes

hollow shell
#

Custom summon reforges would be welcome simply because it'd get rid of some of the stats that don't help for shit
For instance, critical strike chance

violet dagger
#

But for most summon weps

#

It's useless

wooden lance
#

right

#

rover said what i was trying to say but better

radiant meadow
#

There are only 2 reforges that only affect crit

wooden lance
#

get em outta here

hollow shell
#

But the new reforges could have higher damage compensation for the missing crit chance

wooden lance
#

yes

radiant meadow
#

But like

#

That'll just make them arbitrarily stronger

wooden lance
#

not really

ashen warren
#

Aren't the crit chances for summoners being able to be boosted in a future update though?

wooden lance
#

summoner spends a lot of time in other classes shadow

violet dagger
#

summoner in endgame is a fuck ton powerful enough

ashen warren
#

Instead of a 4% set chance rn

hollow shell
#

Currently they are arbitrarily weaker in the reforge game because they cannot deal crits (rather, crit chance increases do not affect them)
Having increased damage will help make reforges affect summons as much as they affect other classes.

wooden lance
#

so by beefing up their dps a bit that might help the class as a whole

#

summoner in endgame is kinda trash

radiant meadow
#

But then you'll have to rebalance the entire class

wooden lance
#

the only worse class for scal is rogue

violet dagger
#

Maybe bc of the nerfs

wooden lance
#

no?

violet dagger
#

When I played last

#

It was p crazy

radiant meadow
#

That's also why summon crit won't be notable

#

Boostable

hollow shell
#

Notable was a fine word to use.

wooden lance
#

in fact, reforges could save summoner from having to have its entire class rebalanced

radiant meadow
#

Making it arbitrarily stronger will just give more headaches than less

wooden lance
#

there are very few instances where summon weapons are theuniversal meta

#

arbitrarily?

#

it certainly needs to be a deal stronger

radiant meadow
#

Boosting the damage on all reforges is an arbitrary damage boost

wooden lance
#

plus even so, its not as if slapping another 7% damage on the class is going to break the gam

hollow shell
#

But like they can't get boosted crits though
They could use the damage boost

wooden lance
#

mind you damage boosts are additive

radiant meadow
#

But like it's already largely balanced to no crits

wooden lance
#

not really

#

when is summoner ever the universal meta on a boss

#

its not often

radiant meadow
#

I balance based on what the testers say

#

And there have been numerous occasions when summoner is super strong

wooden lance
#

butterflies are strong, but so is effervescence

ashen warren
#

a closed testers circle doesn't reflect what the playerbase think

radiant meadow
#

Think?

#

they test

#

They give numbers

#

Not arbitrary guesses

ashen warren
#

If balancing was based off the player base's thoughts.. It'd.. Be messy and chaotic.

wooden lance
#

rampart of deities would be nerfed

#

lmao

ashen warren
#

i meant the small circle of testers doesn't always match what the playerbase think

#

So many people with clashing opnions

#

as many can disagree

#

Nothing would get done

wooden lance
#

and the playerbase is often wrong

ashen warren
#

since terraria has many ways to play

wooden lance
#

people defended entropys vigil pre buff

#

thats not how to balance

ashen warren
#

i think it would be more healthy if calamity had the community in mind more often

wooden lance
#

i disagree

radiant meadow
#

Balancing is difficult

ashen warren
#

it is

violet dagger
#

Which is why I hate everyone hating on calam balance

hollow shell
#

Balancing is indeed hard as shit when you've got as many weapons and bosses as Cal does

wooden lance
#

the fact that calamity has a suggestions channel is a testament to the devs' openness to the community

ashen warren
#

but calamity made it harder for it's devs because the mod as many would say "around itself"

violet dagger
#

And half of the time they played on expert mode and complain that calam is balanced around itself in rev+

radiant meadow
#

People complaining about balance makes me sad

ashen warren
#

it would've been easier if balancing was taken with the vanilla version

#

As if vanilla is balanced.

wooden lance
#

chik nerf

radiant meadow
#

Vanilla has some horrid balancing at times

violet dagger
#

cough soaring insignia cough

sand umbra
#

vanilla balancing is no less of a meme than Calamity balancing is

hollow shell
#

wdym "the vanilla version"?

sand umbra
#

I can tell you this right now

wooden lance
#

vanilla balancing gave us star cannon

ashen warren
#

If any calamity is more balanced than vanilla.

wooden lance
#

^

sand umbra
#

sure, Calamity balancing has its own...issues
the biggest of which I've already spoken about at length

#

but to its credit, it's much more consistent than vanilla balancing

ashen warren
#

Their way less glaring than vanilla's.

fossil pumice
#

calamity devs put a lot into balancing. i doubt opening up a new channel for input would help fix any of the problems that currently exist

ashen warren
#

Thank you Morgan, very well said

radiant meadow
#

This is the input channel

ashen warren
#

wdym "the vanilla version"?
you know how calamity balancing is around itself? right if calamity used the vanilla progression as a base it would've been easier rather than make a whole new progression graphe

wooden lance
#

uh

#

no

hollow shell
#

We don't rebalance the entire game

fossil pumice
#

that's also true, the community does get a say anyway

violet dagger
#

I think the main reason calam is balanced around itself is freedom

hollow shell
#

We don't buff every single post-Plant weapon cuz Calamity weps deal higher DPS than vanilla weps in that tier

#

that's not
what it do

violet dagger
#

Balancing around vanilla is restricting

sand umbra
#

I'd have gone insane a long while back if that was the case

#

mm-

ashen warren
#

Balancing around vanilla is restricting
?

sand umbra
#

mmm--

#

I so badly want to correct you

#

but if I do I won't stop talking for like 30 minutes

ashen warren
#

sure

hollow shell
#

You better clarify gseal

ashen warren
#

no problem

sand umbra
wooden lance
radiant meadow
#

There are different standards to balance to

#

No matter what you choose, you won't please everyone

ashen warren
#

but when you already have a base to balance on

violet dagger
#

I meant that if u create a mod and balance around it you can be creative with balancing

ashen warren
#

it is objectively easier

radiant meadow
#

Vanilla is a shaky base

hollow shell
#

I don't think I follow, gseal

wooden lance
#

creating your own power scale when creating a mod allows for much more creativity

hollow shell
#

"balancing" is not a creative endeavor

violet dagger
#

i should probably stop talking about this since I have no modding experience

wooden lance
#

and enables a far richer experience

ashen warren
#

creating your own power scale when creating a mod allows for much more creativity
i disagree, as you will have to start from scratch while also trying to balance around the base game

wooden lance
#

sticking to a pre-established scale not only inhibits creative freedom but also means that game-breaking mechanics remain game breaking

#

you dont understand

hollow shell
#

We do follow vanilla as a base
Like I said earlier, when we add post-Plant weps they are around the strength of vanilla post-Plant weps
Some vanilla weps around that point are under-powered and some are over-powered, so we get em into that viable average

ashen warren
#

but it will break the pre-established balance in vanilla

#

Again, what balance does vanilla have?

wooden lance
#

sticking to the pre established balance isnt good all the time

sand umbra
#

aaaaaaaaaa

okay I'm gonna step out and come back when this is over

violet dagger
#

Which is why revengeance n shit exists

sand umbra
#

lot of you have fun

ashen warren
#

Lary you can give examples if you wish

wooden lance
#

fair

violet dagger
#

To balance around that

wooden lance
#

chik

ashen warren
#

Laryn.

hollow shell
#

Okay hang on

wooden lance
#

amarok

violet dagger
#

Instead of vanilla

wooden lance
#

infinite flight thing

hollow shell
#

What kind of suggestion do we want to come out of this

wooden lance
#

muramasa

#

nebula armor

ashen warren
#

Which is why revengeance n shit exists
features of revengeance are now in normal and vanilla

#

like enemy DR

wooden lance
#

last prism

ashen warren
#

This topic derailed from summon revengeance

wooden lance
#

zenith

#

i can go on

violet dagger
#

The boss ais aren't

ashen warren
#

Modifers*

#

Spicy those are end game weapons

wooden lance
#

muramasa

#

chik

#

golem

#

pearlwood items

#

golem fist

hollow shell
#

hey, shush, please
Suggestions, what suggestion is this for

ashen warren
#

idk

wooden lance
#

summon modifiers

ashen warren
#

spicy btw you're just listing weapons you don't like

#

The topic got very derailed.

hollow shell
#

This doesn't sound like a conversation about summon modifiers to me

violet dagger
#

^what rover said

This turned really quickly into a debate over balance

wooden lance
#

then the convo evolved into a discussion regarding game balance

ashen warren
#

rover we were talking about balancing

wooden lance
#

which is admittedly off-topic

ashen warren
#

and how hard it is for summoner class to be balanced

#

I feel like more summoner modifers would be cool

wooden lance
#

^

ashen warren
#

If done right

#

yes

ashen warren
#

done right? summoner can't worst

violet dagger
#

Yes minion knockback plzHDfailure

wooden lance
#

summon modifiers should give +100%kb lol

ashen warren
#

no

wooden lance
#

why not

opaque turret
#

ty

violet dagger
#

sarcasm

wooden lance
#

^

ashen warren
#

more minion crits please

balmy jay
#

I don't think the shadow potion should make you completely invisible

#

It would make more sense with the potion name if you became a silhouette

hollow shell
#

yeah this suggestion is fine but a very similar sugg was made 2 days ago

#

so, Cody should hold onto this for like, a week or two

#

so the original could (possibly) be bluechecked within a more respectable margin

wooden lance
#

whats the significance of a bluecheck

hollow shell
#

Original gets marked as Highly Suggested in the dev server if the bluechecked sugg also reaches the star req

wooden lance
#

gotcha

balmy jay
#

Because being completely invisible makes dodging kinda tough unless you have a good grasp on where you are in relation to the rest of the screen

wooden lance
#

again, the sugg is fine

unkempt bolt
#

rip "from the image below" when the image is above

opaque turret
#

i just farmed so many shadow pots and they're pretty much unusable so im kinda sad haha

#

hope it gets changed tho

ashen warren
#

😭

unkempt bolt
#

astral mimic sugg is yeeted in 1 and a half hours, how we feeling about that one?

hollow shell
#

Reasoning's still pretty sparse and not very strong but it could be approved

unkempt bolt
#

yeah it seems valid to me but i agree on the reasoning thing

earnest vine
#

I feel like there's already enough astral weapons and also more than enough different weapons for that stage

unkempt bolt
#

mentioning that there isn't currently much to do in the biome would help

sand umbra
#

I think the Astral Infection and by extension the Underground Astral Infection could benefit more from, above all else

#

a wider variety of enemies and enemy behaviors

unkempt bolt
#

early hardmode, when biome mimics are featured, is pretty barren for the astral infection

sand umbra
#

there's a decent variety of enemies but most of them don't really do a whole lot

unkempt bolt
#

along with no reason to fight them

sand umbra
#

and yeah, there's no benefit to fighting them past Stardust for like half of Hardmode

violet dagger
#

Most of the content is post aureus

unkempt bolt
#

not a good one at least

sand umbra
#

post-Aureus is where the Astral Infection shines brightest, if you will

ashen warren
#

nah

violet dagger
#

haha random useless astral gun in your inv go brrr

hollow shell
#

You wanna include some of this stuff in your suggestion, alexaa? They'll help it

sand umbra
#

you just beat up a giant-ass mech which ended up being one of the better fights you've put up with
there is now a sizable amount of new content available to you including the Astral Chest in the Dungeon

ashen warren
#

i added "especially in early hardmode"

unkempt bolt
#

i can tell where this is going

sand umbra
#

do I think it's perfect as is? no, I do think it could use a bit more, maybe a new enemy or two
but post-Aureus is definitely the best point for the Astral Infection

ashen warren
#

and i already suggested for the big mechine to be reworked

hollow shell
#

(you could be a bit more descriptive than that alexaa... but I doubt I can get you to do that.)

ashen warren
#

as the ai is too lame

wooden lance
#

i only like the mimic idea if its a miniboss mimic

ashen warren
#

and doesn't put up a challenge at all

wooden lance
#

because otherwise the astral biome has nothing to really offer

#

outside of stardust, which is already piss easy to get

unkempt bolt
#

idk maybe it's just me but aureus is one of the harder hardmode bosses

violet dagger
#

He's harder now

unkempt bolt
#

but not really relevant to the sugg

wooden lance
#

i love aureus personally

unkempt bolt
#

early hardmode astral, mainly pre-aureus, has next to nothing

#

you have the fishing weapons and stardust

ashen warren
#

yea

unkempt bolt
#

nothing else comes to mind

ashen warren
#

and the weapons aren't even that good

violet dagger
#

if u think aureus is bad with should've seen first arstrageldon slime

wooden lance
#

titan armor tho

#

thats pre aureus

ashen warren
#

spoilers

wooden lance
#

no

#

spoiler period is over

unkempt bolt
#

aren't required anymore

ashen warren
#

ah i see

#

great

#

the machine is bad

hollow shell
#

Makes convos easier

wooden lance
#

yes

unkempt bolt
#

titan heart is definitely nice

wooden lance
#

||i dont like this||

ashen warren
#

yea

#

||same||

unkempt bolt
#

but only applies to rogue

wooden lance
#

yes

ashen warren
#

same with the fished weapon

hollow shell
#

It did resolve all those suggestions for an early HM rogue armor

wooden lance
#

i think a cool biome mimic for astral has potential

ashen warren
#

what about mimics that drop rogue weapon?

#

astral mimic

unkempt bolt
#

so pretending that the playerbase is evenly divided, that's 80% of people that have very little to do in the early hardmode astral

ashen warren
#

only drops rogue stuff

wooden lance
#

summoner gets lunic eye

#

well actually no

#

because caustic staff ruins everything

hollow shell
#

eh the mimic could have a rogue drop but better if it's not just rogue drops

#

like Quanta said, that'd only give one class out of 5 a reason to fight it

ashen warren
#

not really

wooden lance
#

mimic should have a drop for every class ideally

ashen warren
#

rogues have a reason to go to the astral biome now

hollow shell
#

Yes

#

So, why more?

ashen warren
#

lets give them MORE

unkempt bolt
#

but nobody else does

ashen warren
#

right...

wooden lance
#

we're agreeing

unkempt bolt
#

they already have a reason

hollow shell
#

melee, ranger, mage, and summoner need reasons

ashen warren
#

okay for mele

#

bootleg titan arm

wooden lance
#

summon could use a black hawk alternative

unkempt bolt
#

the regular biome mimics mostly give each class something to gain

ashen warren
#

for ranger

#

A DART WEAPON

#

for mage

unkempt bolt
#

with the exception of summoner because vanilla hates summoner

wooden lance
#

yes

violet dagger
#

SIS go brrr thonk

ashen warren
#

summoner is still very doable

wooden lance
#

also hallowed and evil mimics should have a summon and rogue drop

ashen warren
#

not a sis

wooden lance
#

has that been suggested?

unkempt bolt
#

there's no need to dive into specifics for potential astral chest drops

ashen warren
#

just a mimic

#

astral mimic

violet dagger
#

Getting a bit specific tho

unkempt bolt
#

just saying that they'd have weapon drops is sufficient

violet dagger
#

With the items

ashen warren
#

examples

wooden lance
#

no need

ashen warren
#

since we are laking dart weapons

#

dart weapons are pretty good btw

wooden lance
#

let the devs decide that

unkempt bolt
#

if your suggestion was about dart weapons, that'd be relevant

#

but it's about an astral mimic, so that deviates too far from your suggestion thesis

ashen warren
#

right

#

so

wooden lance
#

charged dart blaster and darkecho greatbow are the only times darts ever see the light

ashen warren
#

biome mimics always have a weapon for all classes right

unkempt bolt
#

not really

ashen warren
#

that is what i meant

#

not all

wooden lance
#

where else

ashen warren
#

but most

hollow shell
#

Right, okay
You can add to your suggestion that the mimic's even spread of class drops (like other mimics) would give all the other classes a reason to visit the biome in Early HM (because only rogue has a reason to for the armor set atm)

wooden lance
#

hallowed and evil mimics should have a summon and rogue drop

unkempt bolt
#

what rover said

wooden lance
#

has this been suggested

unkempt bolt
#

i've never seen one

hollow shell
#

Surprisingly no, afaik

wooden lance
#

thats surprising tbh

#

welp, guess i know what im doing no

ashen warren
#

you know what

#

wouldn't it be great

hollow shell
#

booo, recipes for already renewable objects
Too lazy to go out into the world and farm

ashen warren
#

if vanilla mimics drop weapons for ALL classes?

unkempt bolt
#

maybe

#

but again, back to your current suggestion

ashen warren
#

yes i edited it

hollow shell
#

Alright that's better

unkempt bolt
#

yeah fairly solid

ashen warren
#

larry suggestion is eh

hollow shell
#

Laryn

ashen warren
#

why give players less of a reason to explore hardmode underground

#

the drops from mimics aren't rare

hollow shell
#

I do agree, I don't think mimic drops are rare enough to warrant that

ashen warren
#

people are just getting lazy ngl

unkempt bolt
#

you gotta wonder where the line is drawn between alleviating needless grind and trivializing equipment gathering

#

which is a core tenant of terraria as a game

ashen warren
#

i understand a lot of calamity recipes

#

but for drops?

hollow shell
#

@ashen warren

ashen warren
#

nah

unkempt bolt
#

which is discussed literally everytime someone makes a "make x semi-rare drop have a crafting recipe because grind bad" suggestion

#

not to oversimplify it

ashen warren
#

bro people really like to rush huh?

#

if you want an item so bad

#

work for it

cobalt pewter
#

That's why I play by my own rules and reduce my own grind

#

Because grind is bad

ashen warren
#

great

#

as long you're having fun

#

it is all alright

unkempt bolt
#

no reason to go against how people play

#

point is their suggestion

ashen warren
#

Ah alrighty, was just an idea I had

wooden lance
#

if i can improve my suggestion lmk, i went kinda bare bones

ashen warren
#

spicy stole my suggestion

#

😭

wooden lance
#

you were about to steal mine

#

lol

cobalt pewter
#

I'd personally make those mimics spawnable manually

ashen warren
#

it is what it is

#

🦍

cobalt pewter
#

Maybe golden key + normal, golden, shadow or ice chests

#

In hm

#

Idk if that's possible to gate it in hm

ashen warren
#

biome mimics are pretty rare

#

so yeah spawnable is a must

hollow idol
#

myth anvil is a hm gate

wooden lance
#

i like lary's suggestion, more options are always better imo

unkempt bolt
#

there's a mod that makes regular mimics spawnable through that method

cobalt pewter
#

I guess the golden key can be repurposed with 1 soul of night and light each

ashen warren
#

fargo's mutant is a great mod

#

use it

cobalt pewter
#

For the purpose of normal mimics

ashen warren
#

you know?

hollow idol
#

another thing that could be done is removing magic dagger entirely from mimics so that drops arent as bad (since fearless goldfish drops it)

ashen warren
#

spawnable normal mimics isn't a bad idea

#

like normal gold key in a chest

wooden lance
#

no

ashen warren
#

and makes sense

#

keys are kinda rare

wooden lance
#

that would fuck with world generation

ashen warren
#

how so

#

you put a golden key in a chest

#

spawns a normal mimic

wooden lance
#

and poof! magic dagger in pre hardmode

hollow idol
#

magic dagger is already locked behind hardmode

ashen warren
#

only in hardmode?

#

duh

hollow idol
#

(for goldfish)

violet dagger
#

It can be only obtained in hardmode

wooden lance
#

thats the point

ashen warren
#

yes

violet dagger
#

Just make it drop only then

ashen warren
#

make it only hardmode

cobalt pewter
#

Again, the golden key can be repurposed with soul of night and light

ashen warren
#

or pre hardmode mimics drop nothing

wooden lance
#

then wood chests that spawn with golden keys turn into mimics

cobalt pewter
#

So make it usable for spawning a mimic

ashen warren
#

since they do already

cobalt pewter
#

In hm

hollow idol
wooden lance
#

we know

violet dagger
#

Phm mimic could just not spawn

hollow shell
violet dagger
#

Yes

wooden lance
#

fair enough

ashen warren
#

cobalt pewter
#

Well 1.4 has blade staff, and I'm really hoping calam would move it to hallowed mimic drop

wooden lance
#

for the record, can i expound upon my sggestion?

ashen warren
#

sure

wooden lance
#

in any way? bec i cant think of anything

#

(im asking for your help)

ashen warren
#

make biome mimics drop weapons/accessories for all classes

wooden lance
#

eh, not accessories

ashen warren
#

"mimic staff"

#

fair enough

hollow shell
#

iunno Quanta

#

We already kinda encroach on other mod territory

unkempt bolt
#

the no tombstones example was pretty bad but for whatever reason it was the only qol mod i could remember off the top of my head

hollow shell
#

Boss Health Bar, shorter respawn times, etc

wooden lance
#

Add a suggestion Don't that prohibits adding features from other large mods whose sole purpose is that feature (i.e. no "add a config to remove tombstones" suggestions).

#

Add a suggestion Don't that prohibits adding features

#

f

ashen warren
#

yeah calamity is really hard to play with other mods sometimes

wooden lance
#

grammar is on point

hollow shell
#

(what's the issue with that part in specific, Spicy?)

wooden lance
#

its hard to read

hollow idol
#

iirc Calamity is supposed to be standalone? Forgot if Fab's stance on that changed

hollow shell
#

It's fine imo

violet dagger
#

add veinminer to calam HDhurdur

unkempt bolt
#

im not saying prohibit suggestions that add content that other mods happen to have, because obviously you shouldn't need to install thorium for one specific feature thorium happens to have, as an example

tacit agate
#

@ashen warren Thanks for posting that suggestion for me. I was busy at the time you redirected me here. Thanks again!

wooden lance
#

oh i get it now

#

what would make it easier is putting "dont" in quotes

hollow shell
#

I guess

#

It's already caps'd

unkempt bolt
#

well it's capitalized

wooden lance
#

because otherwise its hard for idiots like me to understand

radiant meadow
#

Preventing multiplayer respawns and stopping evil spread suggs would be killed if that new don't was added

ashen warren
#

It's all good, the idea got put down but hey. You won't know u less you try it.

unkempt bolt
#

yeah exactly

ashen warren
#

yessir

radiant meadow
#

Those are two of the most common iirc

unkempt bolt
#

imo, qol suggestions should be a thing if they directly affect calamity or are necessitated because of calamity

#

but not if it's just a nice feature that someone wants in the game for ease

#

especially if there's another mod that does just that

wooden lance
#

earth elemental spawn prevention

tacit agate
#

To me it makes sense since it adds recipes for the Ankh components

wooden lance
#

deific is an item that exists, so i would agree with making them recipes

unkempt bolt
#

because the asgard's valor line is such an important accessory line

#

that farming for it every single playthrough would be incredibly tedious

#

deific amulet doesn't suffer from the same issue at all since it's requisites are much easier to get

cobalt pewter
#

"adding Earth Elemental into hote" sugg when, chad amongst thots

wooden lance
#

streamlining would be appreciated

tacit agate
#

Rampart is pretty important too imo, and the mimic drops suffer the same things that the ankh ones do, although there are less of them.

wooden lance
#

earth elemental below the player, same ai as cloud elemental

#

rampart isnt important

unkempt bolt
#

rampart is overrated

#

it's nice, but it isn't a massive debuff-reducing acc with the second best dash in the game

wooden lance
#

rampart has very little in the way of merit over hote

tacit agate
#

I think the issue with rampart is that it occupies the same space as statis's dash, so I agree that it's not really as good overall.

wooden lance
#

it doesnt?

radiant meadow
#

Philosopher's stone effect is very nice imo

wooden lance
#

rampart is a generalist acc

tacit agate
#

When it comes to the dash ability, should have specified

wooden lance
#

philosopher stone is overrated

radiant meadow
#

It saves my ass though

unkempt bolt
#

rampart doesn't have a dash though

wooden lance
#

300 hp every 45s instead of a min

#

tbh it doesnt have to

#

its not the same kind of accessory as valor

radiant meadow
#

that 15 seconds feels like 3 years

wooden lance
#

fair enough, you do you

radiant meadow
#

I think they just confused rampart and aegis