#suggestions-discussion

1 messages · Page 954 of 1

subtle oracle
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ah

ashen warren
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hey rover

hollow shell
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hi

ashen warren
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my suggestion i posted was made on the 01/08/2020

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but vote rates changed in 04/08/2020

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does that mean i need 270 votes

dapper coral
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no

ashen warren
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or

dapper coral
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it follows the 170 star count

tawny garden
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nope

dapper coral
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you good

hollow shell
ashen warren
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ah i see

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thank you

dapper coral
subtle oracle
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ye, cause it was posted at that time. Before the increase

heady lichen
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sounds cool

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but the problem is

robust lava
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For the parrying sugg, wouldn't it fall under the "no grand scale rework" rule? Cause this sounds like adding something like stealth strikes to true melee weapons, and that sounds like a lot of work

radiant meadow
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the caps in the title are still unnecessary imo

tawny garden
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||true melee doesn't exist anymore||

heady lichen
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true melee has been kinda abandoned

subtle oracle
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I like it

hollow shell
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It's a big ask, yes
I'm not sure if it's too big or not

heady lichen
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same, but whatcha gonna do

subtle oracle
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Parrying in Terraria sounds like a chore to program though

heady lichen
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it's gone now lmao

radiant meadow
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and no, we are not adding another stealth strike system

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hell no

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not again

ashen warren
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someone made this

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way before me

subtle oracle
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i think there are mods out there that have Parrying? Other than calam

radiant meadow
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dang it Rover

heady lichen
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weaponsout has it

sand umbra
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stealth strikes were a mistake

hollow shell
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Hang on one second

radiant meadow
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why did you move the blue check cutoff date to March 1st

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and that's Feb 29th

ashen warren
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yes?

hollow shell
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pff

tawny garden
heady lichen
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stealth strikes indeed were a mistake lmao

robust lava
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Rover knew all along

violet dagger
hollow shell
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wait a second

radiant meadow
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br(uh)

heady lichen
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now we just see if they're getting reworked

dapper coral
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that makes it legal, i guess lol

heady lichen
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with the suggestions we talked about a while ago

hollow shell
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February 29th?
Is it really that date?

ashen warren
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nah stealth strikes are very good

radiant meadow
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yes

heady lichen
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rogue evasion and such

sand umbra
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yes

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leap year

radiant meadow
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It really is

ashen warren
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yes

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wtf

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wow

hollow shell
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That's a real bruh moment

sand umbra
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Rover out here playing chess while everyone else is playing checkers

radiant meadow
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one day before the new cutoff

ashen warren
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i'm gonna bruh for that one

radiant meadow
dapper coral
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well uh

heady lichen
ashen warren
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that suggestion made it to green

violet dagger
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:hrub: momento

radiant meadow
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but it was rejected

hollow shell
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Also alexaa
The grand scale rework Don't did not exist at the time that suggestion was made

ashen warren
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so no need to put mine in voting

sand umbra
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it didn't?

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coulda sworn it was induced earlier than March

hollow shell
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Also that's not how it works lol
It's past the bluecheck date so there's even more reason for you to suggest it and try to get delivered

radiant meadow
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still, the effort probably isn't worth implementing imo anyways

ashen warren
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ah i see

hollow shell
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That Don't was added on March 25th

tawny garden
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wait a sec
no way the grand scale rework was made this year

heady lichen
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also does anyone know what's happening with the idea of rogue evasion?

tawny garden
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I'm not accepting that reality

cobalt pewter
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rogue evasion?

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Dodge?

radiant meadow
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whether you accept it or not, it's the truth

heady lichen
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we were talking about it a while ago

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a stealth rework

sand umbra
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I distinctly recall this being done way before wtfrick

cobalt pewter
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Oh I was doing smth else

hollow shell
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The Don't was "- Any suggestions about adding a new boss, new biome, new event, or a new class."

tawny garden
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ahhhhhhh

hollow shell
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Then it was edited to include any massive workload projects

sturdy geyser
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i think that stealth is a bad concept

sand umbra
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I see

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citrus, I am also of the belief that stealth is inherently fucked

heady lichen
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yeah we had this massive discussion about a stealth rework that is reliant on moving around

cobalt pewter
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Yeah completely changing stealth would be a beeeeeg work

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But just changing it to be more rewarding is enough for now

dapper coral
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anyway, does that mean this one can go through?

hollow shell
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Ozza had a stealth rework idea so he might get to it eventually

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And uhhhhh

radiant meadow
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Ozz has a lot of ideas he "will get to eventually"

hollow shell
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I dunno
We could send it into the battlefield to get executed by the devs, again

tawny garden
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erm

ashen warren
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you know, rogue can use some dodge with stealth

heady lichen
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uh

dapper coral
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we'll see i guess ¯_(ツ)_/¯

heady lichen
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huh

tawny garden
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that don't is ill-defined

radiant meadow
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like those bullets

sand umbra
ashen warren
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they don't have that much defense

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so dodge chance should be cool

subtle oracle
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There are restrictions with making Stealth work i assume ODech

ashen warren
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with the stealth meter

tawny garden
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what does and what doesn't count as a "grand-scale rework"? is there a clear bound?

hollow shell
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The Don't is indeed blurry, intentionally so
s'meant to be a catch-all to prevent suggs like "Rework all stealth strikes"

cobalt pewter
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#suggestions-voting message

This is what I had for buffing stealth to make it worthwhile without changing too much, definitely flawed tho, but I haven't seen one lately

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After a couple rereads

dapper coral
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any gray-area stuffs is probably on case-by-case, like adding these parries to 'true melee' weapons that apparently don't exist anymore

tawny garden
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I don't like grayarea

hollow shell
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This sugg by alexaa is definitely close to being too big

dapper coral
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it's close indeed

tawny garden
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uhh, I think there are 2 equal suggs in posting now turns out I'm in the past

dapper coral
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the question is whether it is, but that can be decided by the devs if it gets there

cobalt pewter
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Fearmonger no longer removes the penalty

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But Demonshade can get one yes

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Since it's endgame

wooden lance
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fearmonger reduces penelty iirc

tawny garden
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bluecheck iirc

heady lichen
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just please revert the 50% penalty to 25%

cobalt pewter
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But overall, sugg is at least valid

heady lichen
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that killed multiclass summoner

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which was kinda fun tbh

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rogue summoner was amazing

wooden lance
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multiclass summoner shouldnt exist without proper armor

cobalt pewter
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Multiclass was too strong according to ben

hollow shell
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Indeed @pale glacier , Fearmonger isn't a full negation anymore

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(I'll update the wiki page)

heady lichen
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but that was back when statis belt existed as a rogue summoner multiclass

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statis belt of curses

cobalt pewter
wooden lance
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belt of curses is what circlet is now

radiant meadow
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oh ye uhhh

wooden lance
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honestly i dont like that sugg much

sand umbra
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okay I'm gonna be really blunt here

tawny garden
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I think the problem with making summoner a full standalone class is literally that
you can't

dapper coral
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do they not spawn there anymore?

wooden lance
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you can

sand umbra
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summon multiclass penalties in general should not penalize the summoner

cobalt pewter
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@radiant meadow LMAO fabsol popped that in #changelogs shortly after I'm done posting it

dapper coral
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oh i see

radiant meadow
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Jellyfish spawning in Cal biomes was somewhat of a bug in a sense.

wooden lance
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summoner is and should remain its own standalone class

cobalt pewter
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Yeah I guess you can yeet that

radiant meadow
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and Fab removed it

dapper coral
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that's only the green ones, though innit? do the blue ones still spawn there?

radiant meadow
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alright

dapper coral
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oh alright then

radiant meadow
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blue ones will spawn in hardmode sunken sea

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green ones will spawn in prehardmode sunken sea

hollow shell
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Other way around

radiant meadow
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no

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not the other way around

cobalt pewter
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I actually seen green in phm

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So yes

dapper coral
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green is prehardmode now

radiant meadow
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Cal adds green in phm

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and blue in hm

tawny garden
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summoner is a class that spawns an everlasting projectile, how the fuck do you expect that to be not cheesy with other classes?

radiant meadow
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but they didn't have biome checks

sand umbra
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simple: you don't

hollow shell
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Ahh

tawny garden
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yep

pale glacier
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Indeed @pale glacier , Fearmonger isn't a full negation anymore
@hollow shell PAIN.

dapper coral
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so if the blue ones still spawn there, do you want to change it to remove blue ones feedza?

sand umbra
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the issue is that summoner is intentionally and disgustingly oversimplified

pale glacier
dapper coral
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oh it's gone

wooden lance
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how is summoner oversimplified

radiant meadow
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the blue ones spawning was removed too

cobalt pewter
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Ah

radiant meadow
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they were under the same if statement

cobalt pewter
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Pog

sand umbra
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you spawn the infnite time projectile and that's it

dapper coral
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oh alright then

cobalt pewter
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My sunken sea is peaceful again

sand umbra
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you don't interact with your summons, you don't really do anything else

cobalt pewter
sand umbra
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you just summon shit and that's it

dapper coral
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coolio

wooden lance
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you absolutely do interact with summons, working with their ai is half the challange

pale glacier
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I edited the suggestion @hollow shell good coms

sand umbra
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it's really a matt--

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wait a fucking minute

hollow shell
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ah

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Aight

sand umbra
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when did this become a rant from me about why Terraria combat sucks

dapper coral
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alrighty

sand umbra
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what was the topic here

dapper coral
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i'll approve heisenberg's now, then

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if no one else has any comments on it

sand umbra
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somebody get me back on track before I ramble for an hour about Terraria's terribly oversimplified combat system please

wooden lance
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part of that depends on the summon because using head summons is piss easy, but shit like recasting ballistas and luxor sign positioning is very important

cobalt pewter
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Demonshade reducing penalty ig

white canyon
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My suggestion is still not in voting SAD

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Guess I’ll die

pale glacier
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poachPain I don't think I'll get over the fearmonger nerf

cobalt pewter
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To be honest, if we want parries, I'd rather make brand parry to be a global thing with shields

tawny garden
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My suggestion is still not in voting SAD
which one?

dapper coral
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and yeah, i don't see a sugg from you deus

cobalt pewter
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Though it could be hard to toggle considering visibility toggle is taken for shield dashes

dapper coral
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unless it got deleted recently

tawny garden
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oh yeah

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OCD mitigation

white canyon
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Do I need to resend it?

tawny garden
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very important

dapper coral
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(which i am personally a fan of, yes)

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yeah may as well, deus

tawny garden
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yea, repost it

wooden lance
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fearmonger used to be better for summoner than auric if you were good, nerf justified

white canyon
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K

radiant meadow
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was it the ||monstrous knives|| one?

cobalt pewter
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Oh yeah ||monstrous knife|| not healing enough

balmy jay
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Is it bad to ask for weapon buffs?

wooden lance
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no

cobalt pewter
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I think that's the sugg

white canyon
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Yes

balmy jay
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Because I feel like the shinobi blade is really underpowered for where it is in progression

hollow shell
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HB's got yeeted yes

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We pinged you with feedback and you didn't return in time

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I have it saved if you want it

white canyon
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I did return it

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I was attending online school so....

hollow shell
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Understandable

white canyon
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Thank you for understanding rover

hollow shell
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||Buff monstrous knives||

||With the new update, we have new weapons, and monstrous knives are one of them. Getting life steal early game is good, but only when the life steal is good. Monstrous knives’ life steal is very pathetic. It literally heals very low HP per shot, and it takes a long time to even get 50 HP properly, and it is simply not worth stealing minimal HP. Do one of two things, either decrease ( increasing it makes life steal worse )the use time a bit, or increase the life steal by 2 or 3 points. Whatever you do, please make this weapon useable and viable. This is supposed to be a life stealing weapon, so please make it do it’s purpose, properly||

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your sugg

white canyon
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This one yes

wooden lance
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honestly i can get behind that

balmy jay
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Like, I get that the shinobi blade is probably meant for enemy farming, but the low damage, combined with the fact that ||Tracking Disk|| is so much better at that job, makes it pretty underwhelming

wooden lance
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they feel useless as hell

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shinobi blade is big meme

distant gyro
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hard to make lifesteal not stupid

wooden lance
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its been bad since the dawn of time

balmy jay
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It isn't even good lifesteal

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Its lifesteal on kill, not on hit

distant gyro
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i actually wanted another nerf to monstrous knives before release

white canyon
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It’s already bad

dapper coral
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lifesteal is either amazing or garbo, that's just the way of it

wooden lance
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if thay actually did damage they would be cool

radiant meadow
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Altix wasn't referring to shinobi blade

wooden lance
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with lifesteal on the side

white canyon
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I tested it today, and it takes around 19 seconds to get 50 HP

distant gyro
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shinobi blade idc slime god and wall of flesh has plenty of minions

balmy jay
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I would give it piercing

wooden lance
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community should give the player the venom debuff

balmy jay
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If it doesn't have it already

tawny garden
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yep, the community one is good

white canyon
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And I also tried it on desert scourge

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He has a big hit box

balmy jay
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@wooden lance or irradiated

radiant meadow
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Rover brought up some stats though

white canyon
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So....

wooden lance
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memes aside good sugg

radiant meadow
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on how Community is still better in several areas

wooden lance
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how

radiant meadow
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but the sugg was never updated

distant gyro
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communism is better for how valued it is

white canyon
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Will my suggestion get posted to voting channel or not?

distant gyro
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it's one of, if not the most popular accessory in the mod

radiant meadow
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Hrm, I am looking at the stats and it seems like the only significant lead HotE has over Community
is the jump speed

Damage is about the same, defense is exactly the same.
HotE has better Max Mana and mana usage, and slightly better DR (and much better jump speed).
Community has better Max HP, crit chance, movement speed, life regen, melee speed, and minion KB (the best stat).

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community also gives bonus flight time

distant gyro
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i think that's the strong point that they fail to mention

wooden lance
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communism is for the most part worse than hote, only being better in a couple of areas

cobalt pewter
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Commu-what

distant gyro
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yes

white canyon
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Communism is a thing now?

wooden lance
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jump speed is more important than most every communism buff

frail mantle
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always was

distant gyro
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always has been

dapper coral
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alright

white canyon
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So community got replaced by communism

tawny garden
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was for like 72 years for my country

dapper coral
radiant meadow
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that still means the sugg should be edited

tawny garden
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then it failed

sand umbra
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jump speed is a cringe stat that shouldn't exist

radiant meadow
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They never updated their sugg

sand umbra
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fight me

wooden lance
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jump speed is bae

white canyon
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I never understood the concept of jump speed

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I wonder what they even do

wooden lance
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it makes wings go fast

white canyon
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Ah

zealous ridge
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It’s kind of broken

cobalt pewter
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Jump speed translates to ascent speed for wings

wooden lance
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one of the best stats in the game imo

white canyon
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I tried it without wings that’s why it seemed to do nothing

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Dumb me

wooden lance
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all good

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we all make mistakes

white canyon
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Yes

dapper coral
onyx river
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I mean the thing is you don't need that much vertical wing speed tho

tawny garden
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I think that sugg can still wait tho, no?

wooden lance
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aureus is fine for its point in progression

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i like #3 tho

radiant meadow
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the sugg is a bit divided in focus

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on buffing astrum aureus post moon lord specifically versus changing him as a whole

subtle oracle
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This seems uncalled for??

dapper coral
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it's past 12 hours, may as well clean up posting for a bit

hollow shell
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He does kinda seem to tackle to different issues

dapper coral
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yeah it does, doesn't it?

wooden lance
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aureus is fine as is imo

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for post plant

hollow shell
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One of his things is making Aureus impede vertical mobility more, and the other is post-ML buffs

wooden lance
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post ml aureus is trivial

onyx river
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I mean the thing with aureus is that it's incredibly easy to cheese, and suprisingly hard if you don't want to cheese it for where it is

hollow shell
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@little helm You wanna edit your sugg a bit to make it more focused on one issue?

dapper coral
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~~almost gave em the double ping there, that was close HDfailure ~~

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why do you fight aureus after ML anyways? for the bean?

wooden lance
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yes

zealous ridge
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That’s it now

tawny garden
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bean isn't even that important

cobalt pewter
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B e a n

wooden lance
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tbh aureus post ml should also drop a neat accessory or something

cobalt pewter
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Love me some bean

zealous ridge
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It used to be frags but now it is literally just the mount

dapper coral
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hmm well that's fine, we'll wait for them to get back on that

wooden lance
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like how ravager drops bloodflare core

cobalt pewter
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And brimmy drops brimrose?

wooden lance
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yeah

cobalt pewter
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Too bad calclone doesn't drop anything interesting post provi

zealous ridge
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On top of other things

wooden lance
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and calclone drops nothing, but thats already a sugg

balmy jay
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But yeah

dapper coral
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i'll let the other suggs simmer for a bit before i send em to voting

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if yall wanna sugg aureus getting more drops after ML or something, go ahead

balmy jay
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Do you guys think the Shinobi blade should be buffed to aerialite tier?

hollow shell
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?

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It's a Dungeon drop, isn't it?

wooden lance
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shinobi needs stat buffs

balmy jay
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It is

hollow shell
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Shouldn't it be on-tier with Muramasa and stuff?

wooden lance
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its been historically bad

balmy jay
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But it's weaker than aerialite stuff

cobalt pewter
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I actually kinda wanted to suggest bosses to have adjusted attacks post-something

sand umbra
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so is everything else from the Dungeon

dapper coral
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that's basically aerialite tier anyways, innit? evil bosses are pre-skelly?

sand umbra
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nobody uses Dungeon loot even in vanilla

wooden lance
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handgun

cobalt pewter
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So that they're not just stat bloat

subtle oracle
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Cobalt shield doe

hollow shell
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m
I haven't used Aqua Scepter in a long time because it blows ass
and Muramasa has nothing going for it

sand umbra
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handgun is only used for Phoenix Blaster

balmy jay
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I mean, mod progression page implies Skelly is post-hivemind/perf

hollow shell
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Valor is boring

wooden lance
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handgun is good on its own too

sand umbra
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Valor is literally just later Code 1

cobalt pewter
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Muramasa CalWheeze

sand umbra
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and is outclassed by Chadscade anyway

wooden lance
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calam should buff dungeon tier shit tbh

balmy jay
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Okay

wooden lance
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make it on par with abyss

hollow shell
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Sounds good

tawny garden
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the shield is a qol for me

balmy jay
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I'll rework my suggestion along those lines

dapper coral
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aqua scepter is fun but bad, muramasa is alright i guess but not in modded, magic missile is BrimFace

hollow shell
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Suggest it

radiant meadow
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Dungeon tier stuff is in a weird spot

balmy jay
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Instead of being just the Shinobi blade

wooden lance
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i might

sand umbra
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Cobalt Shield lowkey best Dungeon item

dapper coral
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it's basically shield and shadow key which are important

radiant meadow
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especially those with immediate upgrades

hollow shell
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High key

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well, except Shadow Key

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(haha)

distant gyro
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it shouldn't be on par with abyss

sand umbra
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shadow key highest key

cobalt pewter
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Not on par with abyss, but at least worthwhile to even consider

distant gyro
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abyss is supposed to be the pinnacle of phm gear because of the journey

cobalt pewter
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Imo

zealous ridge
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I don’t really think it needs to be on par with abyss, you have to go to the dungeon first anyways and basically everything there is a material gate essentially

cobalt pewter
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Aqua Scepter, Handgun (and maybe to an extent, Phoenix Blaster) and Valor should be reworked imo

sand umbra
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okay spicy take
Abyss gear effort requirement does not justify its powerlevel

cobalt pewter
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While Muramasa and Magic Missile can just be buffed

distant gyro
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yes

zealous ridge
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Eh I don’t agree

distant gyro
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abyss should be heavier on anticheese and breathtaking

onyx river
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I mean, abyss isn't that hard too

distant gyro
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that might just be me

cobalt pewter
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abyss should be heavier on anticheese and breathtaking
@distant gyro you're breathtaking

sand umbra
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you literally drop like a deadweight into the Abyss, kill maybe two things, get what you want, and leave

cobalt pewter
sand umbra
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it takes like 3 minutes at most to get an objectively better weapon than anything you'll get out of Dungeon chests or, arguably, Underworld Shadow Chests

distant gyro
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that is true and not relevant

cobalt pewter
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Yes

hollow shell
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Add new SCUBA unit maintenance system
Make it so when you take damage in the Abyss your gear gets fucked up and you need to do button prompts to repair it or you'll drown

cobalt pewter
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But yeah, it's ninja time with phm abyss

dapper coral
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stick a space in between there

wooden lance
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seems legit

dapper coral
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shift+enter

tawny garden
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make the abyss inflict NO U on you
oh wait, that's a don't

sand umbra
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realistically, it's not Dungeon/Underworld shit that needs buffage (okay it actually sorta is because most Gold Chest items such but shut)

it's the Abyss gear that needs either nerfs or more work necessary to obtain it

onyx river
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Or both tbh

ashen warren
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does calamity have weapons that ignore inv frames?

sand umbra
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yeah both is ideal

dapper coral
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yes

hollow shell
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Yeah like a ton

ashen warren
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isn't that broken?

hollow shell
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No?

ashen warren
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like very

onyx river
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Not really

wooden lance
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no

hollow shell
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We balance with that in mind

onyx river
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They are balanced around it

distant gyro
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most are late game

ashen warren
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ah i see

dapper coral
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Calamity Mod Wiki

Immunity frames, also called invincibility frames, invulnerability frames, and frequently shortened to iframes or i-frames, are a core game mechanic of Terraria which provide a window of time where the player or an NPC is immune to damage from one or all sources.
Many items in...

hollow shell
#

You ever notice how Staff of the Mechworm has lower base damage than Stardust Dragon?

frail mantle
#

i-frame ignoring weapons are mostly endgame

hollow shell
#

That's because it ignores the hell out of i-frames

distant gyro
#

hence base damage doesn't matter principle in late game

wooden lance
#

chicken cannon

sand umbra
#

Calamity's post-ML segment is the pinnacle of "don't judge a book by its cover"

ashen warren
#

does ignoring i-frames kill fps

sand umbra
#

no

distant gyro
#

no

ashen warren
#

for you at least

sand umbra
#

not at all

balmy jay
#

It doesn't

#

Trust me

subtle oracle
#

Photo ignores em

balmy jay
#

I have a potato too

radiant meadow
#

I think cal nerfs dragon enough to be lower tham mechworm at this point.

ashen warren
#

ah i see

hollow shell
#

Unless there's some gay light-particle emitting effect every time a hit lands

sand umbra
#

dragon is just dead

ashen warren
#

^

sand umbra
#

straight-up

hollow shell
#

But I think we purged all of those

radiant meadow
#

dragon is dumb and shouldn't exist

wooden lance
#

mechworm does more base damage than dragon

sand umbra
#

poor thing fucking died like 5 times over

wooden lance
#

by a solid margin

tawny garden
#

ignoring iframes just means that damage is dealt every tick instead of like every 20th

radiant meadow
#

It deserved death

hollow shell
#

"does more base damage"
This is a strange statement

ashen warren
#

ignoring iframes just means that damage is dealt every tick instead of like every 20th
@tawny garden yes so 20 times the dps

sand umbra
#

it's a wonderful world we live in, ain't it

ashen warren
#

but for an end game summon

wooden lance
#

||caustic staff|| does less base damage than tundra flame and is infinitely more useful

ashen warren
#

it is balanced

hollow shell
#

Also yes Calamity does indeed nerf Stardust to be lower base damage than Mechworm

#

Forgot about that

ashen warren
#

what

#

why

radiant meadow
#

strange hearing that from the person who said "deals base damage"

hollow shell
#

Broken for its tier

ashen warren
#

post moonlord?

hollow shell
#

For ML and shortly after ML yes

ashen warren
#

wait

onyx river
#

It's lunar events tier doe

ashen warren
#

it is kinda premoonlord

hollow shell
#

It is

balmy jay
#

@wooden lance you certainly got the idea of my suggestion across while I was still writing it - probably for the better, as I doubt a long-winded suggestion would sit well

wooden lance
#

too bad dragon does less dps than butterflies lol

radiant meadow
#

butterflies are just as dumb as dragon if not worse

wooden lance
#

yes

#

its much worse

frail mantle
#

dragon fuckin dies vs Used-To-Be Clown Car but does decently against ML afaik

wooden lance
#

also has anyone suggested buffing entropys vigil since the update?

hollow shell
#

Anyway what suggestion are we talking about?

ashen warren
#

no clue

wooden lance
#

forgot

dapper coral
#

there is none lol

hollow shell
#

Spawned from that

ashen warren
#

i disagree with that one

balmy jay
#

Were we talking about the pre-hardmode dungeon tier loot one?

hollow shell
#

but, led off topic

dapper coral
#

oh, alexaa asked about iframes

ashen warren
#

yea

subtle oracle
#

So uh, moving it to voting?

dapper coral
#

were you gonna make a sugg about that?

wooden lance
#

conversation evolved from that to the point of being unrecognizable

hollow shell
#

(for, no reason?)

ashen warren
#

were you gonna make a sugg about that?
@dapper coral calamity has an issue with spamming particles

#

wouldn't it be cool

dapper coral
#

i'll leave feedza's summon armor one onwards for later

balmy jay
#

I feel like Shinobi having lifesteal could be balanced if the lifesteal was only on rogue crits and/or stealth strikes

ashen warren
#

if we could turn them off

#

of like

#

make appear particles way less

onyx river
#

About woozy's it seems to imply you can get mech glove right after WoF which is not true

dapper coral
#

hmm

wooden lance
#

what is shinobi was better ||monsterous blades||

ashen warren
#

so the end game runs smoother

#

for everyone

balmy jay
#

As-is, it only heals 10 HP on kill anyways

hollow shell
#

That wouldn't be very simple/direct to do
We'd have to add new checks to all of the things that emit dust

dapper coral
#

i thought this was already fixed a bit? aren't projectiles much cleaner and less dusty than they used to be? or am i making that up

hollow shell
#

We have indeed been working to remove dust from weapons

#

for a long time

ashen warren
#

yes i know that, there is no problem with it

#

just particles

#

too many

hollow shell
ashen warren
#

at least for me

tawny garden
#

oh yeah, good link

hollow shell
#

Art server

tawny garden
edgy rune
#

How do you do my fellow humans?

tawny garden
#

ah

wooden lance
#

gl with removing dust from primordial earth

hollow shell
#

Most likely won't remove the dust from that, just reduce it heavily

cobalt pewter
#

gl with removing dust from primordial earth
@wooden lance that thing is dust incarnate

wooden lance
#

fair

hollow shell
#

once a physical projectile is sprited

cobalt pewter
frail mantle
#

yea the only ones still needed are the big chungus ones (the Death Valley Duster line)

wooden lance
#

or just

#

invisible weapon

ashen warren
#

i was talking about little spamable particles rover

#

i wish there was an option

hollow shell
#

Name some

ashen warren
#

to make them appear way less

#

Name some
i have to show you a video example

hollow shell
#

Okay

tawny garden
#

btw HotE spams particles because of the fucking plants growing from your feet

wooden lance
#

there needs to be a way to turn bloom stone effect off

ashen warren
#

here

hollow shell
#

If I recall correctly
Particle spam is not a performance issue if the particles do not emit light
The reason why it lags is because of all the light calculations

#

@radiant meadow Can you confirm or deny

ashen warren
#

but earth sword projectiles have light

hollow shell
#

Indeed

ashen warren
#

and i'm talking about small light particles

#

not projectiles

wooden lance
#

endgame weapons in general are laggy

ashen warren
#

yes

hollow shell
#

So what I think you can suggest (if what I said is true)
Is to make multitudinous particles like that emit no light

radiant meadow
#

I don't know

onyx river
#

Depends which one

hollow shell
#

so it doesn't detracts from the visuals of the weapon that much

tawny garden
#

then just like
forget about light calculations
make the game bright
always

hollow shell
#

and your performance increases

radiant meadow
#

but more light is harder on Terraria than less light

cobalt pewter
#

Drataliornus is not that laggy in my experience

#

Compared to Hgale

wooden lance
#

the burning sky

cobalt pewter
#

As well as Contagion ig

radiant meadow
#

generally, the more stuff there is (light, dust, projectiles, npcs, players, whatever), the laggier it is

ashen warren
#

like if there was a config to make these particles and projectiles appear less

#

would be awesome

hollow shell
#

A config would be way harder to execute than just pointing out egregious cases and having them be fixed

radiant meadow
#

lots of dustless, lightless projectiles that linger will still cause lag

#

like fabstaff before the this update

ashen warren
#

yes thats what i said

cobalt pewter
#

Ah

onyx river
#

I mean, could a config that disables light in all particles be done?

hollow shell
#

Fabstaff was omega crust

cobalt pewter
#

Fabstaff isn't killing my fps anymore

#

Cool

ashen warren
#

projectiles and particles appear less

cobalt pewter
#

Imma go mage later

ashen warren
#

no light issues

cobalt pewter
#

Or Actually

#

Yea

radiant meadow
#

projectiles not lasting as long will cause your dps to drop though

wooden lance
#

has anyone suggested buffing entropys vigil since the update?

#

it still doesnt do great damage

cobalt pewter
#

Also, what was the last sugg reviewed?

ashen warren
#

projectiles not lasting as long will cause your dps to drop though
will removing the sprite of the projectile help?

hollow shell
#

"last sugg"?

cobalt pewter
#

What sugg are we talking about now

dapper coral
#

i'll review your summoner-armor one in a bit feedza

cobalt pewter
hollow shell
#

A potential sugg

#

alexaa is thinking of making

cobalt pewter
#

I'm confused since I didn't follow

#

But alr

ashen warren
#

it is kinda hard to word

dapper coral
#

this is the last sugg made about entropy's

#

but it was implemented

hollow shell
#

Indeed

wooden lance
#

i meant as of this update

cobalt pewter
#

No

wooden lance
#

because its still not great

cobalt pewter
#

As far as I see

hollow shell
#

Give us the DPS numbers and boss kill times, Spicy

dapper coral
#

is this implemented for 1.4.5.001? or for a future update? is the question

hollow shell
#

when you can.

wooden lance
#

alright

#

i can do that

hollow shell
#

(for Vigil and other on-tier weapons)

ashen warren
#

so what if there was a slide in config that controls how much particles and projectiles appear

#

with percentage

radiant meadow
#

that sounds

ashen warren
#

like the projectiles appear less

radiant meadow
#

like an inordinate amount of work

dapper coral
#

that sounds painful

ashen warren
#

but they still deal damage

hollow shell
#

alexaa my boy I keep sayin that would be aids to implement onto every particle (and especially projectile) emitting effect

onyx river
#

I mean, asking for a switch would ahve much more chance to be implemented prolly

ashen warren
#

ah i see

hollow shell
#

Especially projectiles because that would cause MP syncing issues and balance issues

ashen warren
#

so how hard is it to make a config that removes the light and sprite of every particles and projectile

#

Especially projectiles because that would cause MP syncing issues and balance issues
they just don't appear for the client side

subtle oracle
#

And we know how Stable MP already is taxevasion

ashen warren
#

not server side

dapper coral
#

very

hollow shell
#

The sprite isn't the thing that lags it

#

That's literally just an image

dapper coral
#

configs are just dificil in general iirc

#

especially this one

ashen warren
#

yeah i can see that 😭

#

does playing many sound effects at the same time cause frame issues?

hollow shell
#

Probably not

#

Even if there was a glitch where a new sound plays/loops every frame (as sometimes happens) it's usually other factors that are causing significantly more lag in that instance

ashen warren
#

i've seen some streamer burn their gpu because of a bot that plays a sound effect everytime the chat types a command

hollow shell
#

i.e. a bouncing projectile hitting walls over and over, making bump sounds and generating particles
tis the particles then that lag it

dapper coral
#

noises just get very loud after a bit

#

case in point, starfury + luxor's

hollow shell
#

GPU?
Sound?

#

GPU?

dapper coral
#

but yeah that doesn't make sense lol

ashen warren
#

it opens the audio file every time the bot triggers

sand umbra
#

graphics processing unit

tawny garden
#

I volunteer not seeing this channel anymore

sand umbra
#

graphics

hollow shell
#

That's probably not the sound itself but all the GUI and file processing

ashen warren
#

yeah prob miss heard that

dapper coral
#

I volunteer not seeing this channel anymore
(bye philo, have a good one)

#

anyway

subtle oracle
#

cya Philo HDfailure

ashen warren
#

adios

dapper coral
#

so basically sound and stuffs don't lag computer

hollow shell
#

Unless you're using a fucking DAW or something

#

Not for like, video game clips

dapper coral
#

unless you are literally making de musics, the musics don't lag

ashen warren
#

hmm

#

the dart rifles are pretty good pre mech boss

#

many uses

dapper coral
#

okay

hollow shell
#

Good observation

dapper coral
#

and?

ashen warren
#

but these uses come in form of ammo

#

what if calamity adds more unique types of ammo

dapper coral
#

more?

#

there's already quite a few

hollow shell
#

We need more dart weapons than we need more dart ammo

dapper coral
#

also this

hollow shell
#

There is literally more dart ammo than there are weapons (iirc)

ashen warren
#

not really

#

dart weapons are all the same

dapper coral
#

there are like 3-4 dart weapons

hollow shell
#

Ah nah, exactly the same

#

4 dart-weapons 4 darts

ashen warren
#

perfect balance

hollow shell
cobalt pewter
#

The dude who made that had determination tho

#

Doing yharon with darts

hollow shell
#

that was a joke iirc, lol

cobalt pewter
#

I got jebaited

#

Frick

hollow shell
#

The point being that would be absolutely impossible

ashen warren
#

the dart rifles has one of the highest base damage for a gun in vanilla

hollow shell
#

Because dart progression stops dead pre-ML

ashen warren
#

RIP

dapper coral
#

bold of you to call it a progression, tbf

ashen warren
#

i mean if the boss doesn't heal

dapper coral
#

but i suppose that's the point behind the sugg

ashen warren
#

IT IS DOABLE

hollow shell
#

Unless it's a timed boss
which granted, Yharon isn't

#

Prov technically isn't anymore either

#

It's just even harder

ashen warren
#

in vanilla EoL runs away in day time

#

if you start the fight in night

hollow shell
#

Nah

#

Other way around

cobalt pewter
#

EoL generally despawns after an entire day cycle

hollow shell
#

She runs away if night falls during the day fight

cobalt pewter
#

So night, day, then night again

#

If spawned at night

#

But day, yeah, when dusk comes

hollow shell
night trellis
#

@hollow shell True, I'll change my post, but I feel my point still stands

hollow shell
#

Yeah, it does, and I agree

sturdy geyser
#

i agree too

#

class specific armor sets poggers

night trellis
#

I'm glad to see I'm not the only one.

ashen warren
#

Desert Prowler armor is vanity

hollow shell
#

It isn't but thanks for sharing

night trellis
#

It does look great, but like "Increased ranged damage by 1"? That's a bit weak IMO.

hollow shell
#

It's pre-boss
Immediate early-game

#

Flat +1 is better than like
+3%

night trellis
#

True

hollow shell
#

And it's very good for rapid fire weapons

distant gyro
#

you kill like 10 vultures for it

sand umbra
#

flat +1 to Minishark

#

consider that for a minute

cobalt pewter
#

....

#

Oh shit

sand umbra
#

yeah

cobalt pewter
#

Take that with shark tooth

#

b o i

ashen warren
#

it is like how +4 defense is better than +4% defense

sand umbra
#

that’s better than any percentage bonus

distant gyro
#

you may have noticed that calamity can't offer a lot to pre hardmode ranger

sand umbra
#

at that stage of the game

night trellis
#

Now that you say these things, I understand your points

distant gyro
#

because ranger vanilla fuckin won already

unreal viper
#

Flat 1 benefits gun and ammo

cobalt pewter
#

Yeah, flat bonuses are better early game

night trellis
#

But I still feel a +2 would make more sense

unreal viper
#

But it’s still probably worse than victide.

ashen warren
#

ranger vanilla is for the very very smooth brain

hollow shell
#

Test it I guess

#

(don't go off intuition)

ashen warren
#

a joke

hollow shell
#

talkin to Alba

night trellis
#

Is victide pre-boss?

hollow shell
#

It is, technically

cobalt pewter
#

Yes

ashen warren
#

yea

unreal viper
#

Techically

ashen warren
#

always has been

night trellis
#

Well then...

cobalt pewter
#

You can farm cnidrions for those without killing DS

unreal viper
#

Prowler is much easier to get tho

hollow shell
#

Gotta slaughter a buncha Cnids

sand umbra
#

cnidrion moment

ashen warren
#

like how the cell phone is prehardmode

hollow shell
#

Victide is indeed harder to get than Prowler

unreal viper
#

I think that melee specifically needs more options

sturdy geyser
#

but like killing desert scourge is easier than farming cnidirions i believe

cobalt pewter
#

Prowler is something you can use as you murder some desert seahorses ig

unreal viper
#

It only really has molten

night trellis
#

I think it would make sense to move Prowler to post DS and buff it a bit

sand umbra
#

yet Prowler ends up being objectively better with low base damage weps like Minishark

#

what’s Minishark’s base damage again

sturdy geyser
#

6?

sand umbra
#

7? 8?

hollow shell
#

Why would that "make sense" Alba?

cobalt pewter
#

6?

night trellis
#

7?

unreal viper
#

6 bullets are 8

sand umbra
#

that sounds right

unreal viper
#

16 damage vs 14.

#

More than victide damage boost.

sand umbra
#

yeah that’s about a 14% bonus, assuming weapon and ammo are both boosted, for Minishark

unreal viper
#

Ye

sand umbra
#

given Minishark is already a hella strong weapon, that is extremely good

night trellis
#

@hollow shell Seeing as Victide is also pre-boss, having the Prowler armor just kind of *exist *only to get replaced almost immediately feels a bit disappointing, especially with that name, I feel like DS should have something to do with it

unreal viper
#

Worse than victide due to the set bonus.

#

Prowler is an ez to get class armor, I like it

#

Looks cool too.

hollow shell
#

Prowler's the kinda armor that helps you beat DS

night trellis
#

Makes sense

unreal viper
#

Summoner, oddly enough, lacks unique options.

#

So I def think it deserves more.

night trellis
#

Given that, I think my original point of more pre-hardmode class sets makes more sense, at least thematically and progression wise, given the current placement of the Prowler armor

cobalt pewter
#

I wonder how effective the Sandstorm spawned by the armor would be against ds

unreal viper
#

Good

#

But don’t count on it

subtle oracle
#

iirc, Snow ruffian and Prowler are comparable?

hollow shell
#

@devout basin You can't make suggestions about 1.4

unreal viper
#

I only got to appear consistently with the p90

cobalt pewter
#

I never used ruffian

hollow shell
#

That's future content.

unreal viper
#

Yeah, they are

devout basin
#

oh, sorry

hollow shell
#

Wait for Calamity and tMod to update to 1.4 before suggesting about it.

devout basin
#

should i remove it?

hollow shell
#

Yes

unreal viper
#

Ye

cobalt pewter
#

Isn't minishark only a couple points higher than p90 in use time

devout basin
#

removed

unreal viper
#

Save it if you want.

cobalt pewter
#

I forgot how fast is mini

unreal viper
#

Minis Harry is like 8 or 6

#

Uh

faint needle
#

When 1.4 launches you could resuggest it but it's kind of a sis I think

cobalt pewter
#

Harry

devout basin
#

eh, it aint the most thoughtful idea, p sure i could think of a better idea when time comes anyways

faint needle
#

By that I mean calamity 1.4

unreal viper
#

P90 is 2 but effectively has a use time of 1.

cobalt pewter
#

Okay use time is 8

#

For mini

wooden lance
#

so i tested out summons against plantera, vigil is pretty middle of the pack

#

Vigil:
1k-1.4k dummy dps
2:46:84 plantera (ripperless)
Brimseeker:
1.2k-1.7k dummy dps
2:55:43 plantera (ripperless)
Deepsea:1.1k dummy dps
2:40:13 plantera (ripperless)
Divinity:
1.3k-2k dummy dps
2:03.37 plantera (ripperless)
Frostspark, bat wings at night, nuclear rod, jelly charged battery, voltaic jelly, summoner emblem

#

yknow i forgot about the new post prime summon

cobalt pewter
#

Brimseeker is that slow?

night trellis
#

Quick general final thoughts, should there be more pre-hardmode class specific armors?

wooden lance
#

yeah, plant likes to move

#

oh and spider armor, not fathom swarmer

hollow shell
#

So uhh
Vigil seems fine ig
Might be a bit underpowered cuz it's later than those other weps and is about equal DPS

wooden lance
#

yeah thats what my thought is too

#

if deepsea does better than that might not be the best

#

although i could have gotten bad rng with vigil and good rng with deepsea

#

who knows, i only did one test each

hollow shell
#

perhaps

wooden lance
#

yikes looks like ||mounted scanner|| sucks against plant

balmy jay
#

What about plantation staff

#

I never hear of anyone using that

night trellis
#

yikes looks like ||mounted scanner|| sucks against plant
@wooden lance ⸮

wooden lance
#

fair enough, dummy dps looked great then i saw it kill plant in 3:53:72 even with ||caustic staff|| summoned and standing absolutey still

#

plantation staff is something you summon with your other minions because you can only have one

#

its kinda low key by definition

#

hence why you dont hear about it

frail mantle
#

plant is a support minion ye

unreal viper
#

I def think that phm could use more class specific armors. Rogue and mage def have a good variety of them, but I think the other classes could use some. Melee only really has molten, as shadow is kinda pointless, ranger only has 2 with necro being garbage, and summoner only has one. They could def need more stuff, and I’m all for making pts more unique for each class. @night trellis

night trellis
#

I agree, but I'd like to add something about vanilla armors; that is, I feel like modded items should generally incentivize being used over vanilla things of the same tier, else having that item in the mod would feel pointless. Overall, the vanilla armors are great, but having more modded armors for all classes would round out the early game so much more and make it more fun and unique to play. (also mage is my favorite and I want a calamity mage armor) @unreal viper

ashen warren
#

Before I post has there been a suggestion for rewards for beating bosses enraged?

dapper coral
#

likely not

#

i don't see anything like that in voting

sturdy geyser
#

enrages are punishments to the player for doing something wrong, they shouldn't be rewarded

dapper coral
#

well let's see the reasoning first

ashen warren
#

It’s more like a challenge

dapper coral
#

then we can decide whether it makes sense

sturdy geyser
#

if it is a challenge then it isn't an enrage

floral jewel
#

Night provi exist and it drop a reward, don't see why other enraged boss can't

sturdy geyser
#

I would argue night provi is an added challenge, and not an enragea

quiet elm
#

enrages are punishments to the player for doing something wrong, they shouldn't be rewarded
Well look at dungeon guardian as an example. You aren’t supposed to wander the dungeon before killing skeletron so as punishment, it kills you. Yet there is a reward for killing dungeon gaurdian

ashen warren
#

She is enraged though

sturdy geyser
#

also keep in mind that provi's reward is a dye

floral jewel
#

Same for adult eiodolon wyrm, the reward for killing these punishment already implemented

ashen warren
#

Also why are there limitations anyway?

#

For bossing

#

If they can beat the limitations even

#

That’s something one can be proud of

#

And a reward can do that

#

Tbh

dapper coral
#

i mean, sure. but at the same time, beating the limitations of a boss just means that you went outside the range that the boss is meant to be fought, which isn't really subject to reward imo

ashen warren
#

We can start looking at these limitations as a higher level of challenge

#

Than a punishment

#

For the fun of the game

night trellis
#

"Enrages" as they exist (e.g. for the player running out time or leaving the biome) I feel should not be rewarded because those mechanics only exist to encourage the player for playing the "right way" (read: the way the boss was designed). By adding a reward, it instead incentivizes players to purposefully breaking the "rules" of the boss and just adding another challenge is not something we need, seeing as we already have so many things like Rev and Death and Iron Heart and Defiled etc

dapper coral
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indeed

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if you want a higher level of challenge, go play revengeance or death

quiet elm
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Well then shouldn’t there be no reward for killing adult eidolon wyrm and dungeon guardian

floral jewel
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I think it would be ok if the reward as mostly just vantiy and not op weapon, like how night providence just drop dye

sturdy geyser
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death especially is a higher level of challenge

floral jewel
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and DG drop pet right? iirc

quiet elm
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Death isn’t that hard imo

night trellis
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In addition, just adding another challenge will make those players who fight the bosses the correct way feel like they are missing out on something by playing the game the way it was intended

onyx river
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Also making a specific and unique reward for each enrage would prolly be too much of a wok for a sugg

quiet elm
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Well I feel like if they were to drop anything it should be purely cosmetic, (pets, vanity, dye)

onyx river
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Yes, but coming up with original ideas wich also feel not completely random is a major pain

night trellis
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I think my points still stand; having a reward, no matter what it is, only encourages players to play in a way not intended for the original boss and would probably only lead to frustration, especially for those who really want those trophies of beating challenges having just another arbitrary thing to do

quiet elm
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Sir albatoris, the pure existence of the bone key goes against that

dapper coral
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essentially the consensus seems to be that you shouldn't be rewarded for playing outside the scope of a boss, and if you were to be rewarded, it should be something purely vanity/aesthetic @ashen warren

onyx river
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Ye, "challenges" like that are every completionist's worst nightmare

dapper coral
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and also that it would be a hell of a lot of work for devs to do

ashen warren
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Ye I’m fine with that.

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Make it so people aren’t encouraged to do so

onyx river
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The Bone key is actually really easy to get doe

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even pre-HM

quiet elm
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Yeah but it still encourages people to play in a way not intended

weak field
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What challenge?

dapper coral
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defeating bosses enraged

weak field
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Oh

ashen warren
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We can make it that defeating bosses enraged should be after defeating the boss originally

night trellis
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The dungeon guardian, even if it does exist as a reward does not invalidate the "enrageedness" of the dungeon guardian. The guardian still serves it purpose; to keep people out of the dungeon pre-skeletron. By adding a reward to enraged bosses who's enrages only exist to prevent players from fighting them incorrectly would only serve to undermine those discouragements.

weak field
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Eh, could definitely have some cosmetic reward

ashen warren
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Or after a certain progression of events.

hollow shell
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This looks like a fun conversation

ashen warren
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The reward for it.

night trellis
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Oh, conversations are always fun here...

hollow shell
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LiPengun can make his suggestion
If you disagree, don't star it

dapper coral
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it's a time, rover

quiet elm
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Even if its not intended to ever fight an enraged boss, doing so would take a lot of effort for nothing at this point

night trellis
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I feel like rewards for "breaking the rules" of a boss fight are not a good thing.

hollow shell
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Don't star it.

weak field
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Eh, it doesn't break any rules

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I don't like it but there's nothing wrong with it

sturdy geyser
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the suggestion is valid and they can make it

night trellis
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Yeah, LiPengun can make his suggestion, but also asked for thoughts

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I personally feel like it would just be a bad idea

quiet elm
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It’d be nice to claim that you killed an enraged yharon with actual evidence in the form of a pet/vanity

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Cause killing enraged bosses take effort

night trellis
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unless you cheat it

onyx river
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Let's be honest, if you're killing enraged yharon, you're prolly recording it

quiet elm
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True

ashen warren
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It’s more like people who want to push themselves really.

weak field
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And they can always just do it without reward

night trellis
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If you really want to push yourself, there already exist plenty of difficulty sliders for bosses

weak field
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It's a cosmetic reward anyway

onyx river
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People who like to push themselves usually don't care for the reward, as they're after the challenge anyways

weak field
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^

quiet elm
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Yeah ok that is true

night trellis
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I just feel adding a reward would undermine the very nature of the enrage mechanic

ashen warren
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Ye I guess.

weak field
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Enrage mechanic exist initially to prevent the player from cheesing the boss too much

night trellis
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They also exist to (try to) ensure the players fight the boss in the intended way

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by punishing them for straying out of bounds or whatever

ashen warren
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Lol

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I won’t make it a suggestion then

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But you just described someone

night trellis
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Of course, people will always find more and more challenges no matter what we do to encourage/discourage them

ashen warren
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Who would like to fight a boss out of bounds

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For the challenge of it

night trellis
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people be crazy

ashen warren
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I’ve been wondering though.

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The point of enraging doesn’t make much sense tbh.

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Even the concept of cheesing the boss should be punished,

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That can be avoided

onyx river
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I'm not sure what you mean

ashen warren
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The concept of cheesing the boss too much is a little vague.

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Tbh.

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only a handful of bosses in terraria enrage

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and all of them are optional

night trellis
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Well, now that 1.4 is out, more bosses enrage

ashen warren
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only 1?

night trellis
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Well... that's more

ashen warren
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and for a special item

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no

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it is for a special item

night trellis
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Queen bee enrages if you go to the surface

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That's new

ashen warren
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yeah because it was a cheese

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makes the fight too easy

night trellis
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Yeah, people were cheesing it by taking it out of its intended area

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By adding the enrage, it encourages players to fight it the way the devs want

ashen warren
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Enraged bosses imo seems less a necessity than an encouragement for intended direction

night trellis
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That's exactly correct

ashen warren
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nah a necessity

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imagine duke but with an asphalt runway

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all around the world

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Block off the edges of the beach

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Make it so teleportations aren’t possible

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Outside

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I remember the old scal wall

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that is dumb

onyx river
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This is just wayy more ugly and wayy less logical than an enrage

night trellis
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The thing is, devs cannot completely get rid of cheese no matter how hard they try, especially as terraria is a sandbox game, so enrages have to be only an encouragement rather than a hard rule

ashen warren
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the player should be given the option

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to enrage duke

onyx river
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Not that terraria is a logical game but it has some logic to it

ashen warren
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enraged duke is possible with no cheesing

night trellis
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Terraria has some Re-Logic to it

ashen warren
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terraria is a sandbox game

night trellis
ashen warren
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Some logic I guess can be put into enraged bosses

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tbh i kinda don't like some changes in calamity that moves terraria from being a sandbox game

onyx river
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How did i not even think about that one

ashen warren
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But imo that’s another take

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like minion damage penalty

onyx river
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What changes?

ashen warren
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On encouragement of intended direction

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encouragement

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not enforcement

dapper coral
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@sand thicket put a space between your header and reason with shift+enter

sand thicket
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kk

dapper coral
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there we go

sand thicket
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❤️

night trellis
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If you didn't have enrages, people would totally be incentivized to just cheese bosses

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The mere existence of an easier option will cause people to tend towards it

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By eliminating the easiest options, it makes the game more challenging and engaging

ashen warren
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tbh

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i don't understand calamity nerfing vanilla items

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instead of rewarding the player for harder work

onyx river
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Bc they sometimes are balanced like shit

ashen warren
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you restrict them from sandboxing the game

tawny garden
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if you wanna sandbox, use cheat sheet

night trellis
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If the vanilla item is rare, perhaps it'd be worth it, but it's the same logic for having nerfed the reaver shark

ashen warren
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philo you're making no point

night trellis
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Just by its existence, it encourages players to just skip whole sections of the game

ashen warren
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i know

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and skip a hardwork

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the devs want you to see

sand thicket
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i don't understand calamity nerfing vanilla items
@ashen warren you do understand the logic behind nerfs, right?

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balancing

onyx river
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Terraria is not and never has been a pure sandbox game, i'd even go as far as saying combat and exploration are the main aspects of the game

dapper coral
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sorry, is there a sugg being discussed here? or is it the potential one about enraged rewards that never got posted?

ashen warren
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a survival sandbox game

night trellis
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@dapper coral The enraged discussion

ashen warren
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yes

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Ye I get it

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and no we are not off topic

dapper coral
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i mean, it hasn't been posted yet

ashen warren
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give it time