#suggestions-discussion

1 messages · Page 950 of 1

weak field
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Plus who use alch npc full anyway HDfailure

hexed spade
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yeah no one

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alch npc lite is much better

weak field
#

Even lite is a bit unbalanced

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Though the biome teleportation potion is a great help

burnt beacon
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i like the tp potions

hexed spade
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yeah just don't use the exlusive potions besides the teleportation ones

violet dagger
#

boss crossover with uganadan knuckles boss ech

blazing dawn
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Uganadan Knuckles is Alchemist only

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I don't even want to know how that happened

weak field
#

The knuckle thingy is just a missile launcher boss

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It's a big circle that spam lasers

faint needle
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I bet that breaks more than 5 rules ngl

polar grove
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SIS, boss suggestion, weird formatting, crossover with alchnpc of all mods

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this sugg is very borked

faint needle
#

Not even lite

tawny garden
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it also gives me a heart attack

faint needle
#

Full alchnpc

sand umbra
tawny garden
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a new one

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every second

weak field
#

Just looking at it makes me feel unease

faint needle
#

Yeah

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Reminds me of

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That sugg

sand umbra
#

oh yeah Death-exclusive functional drop for no good reason

faint needle
#

For a reason

sand umbra
#

hahayes

burnt beacon
#

would that death drop just be unlitmited stealth

weak field
#

If that thing actually got added into the mod I'll abandon this mod just for that thing

tawny garden
#

@hollow shell I also need help
delet

polar grove
#

actually wait thats like 3 SISs

faint needle
#

He should just sugg that on the alchnpc

polar grove
hollow shell
#

Wow

polar grove
#

indeed

burnt beacon
#

i see where hes coming from but sounds unnecessary

hollow shell
#

@blazing dawn uhh no sorry

faint needle
#

Is that a don't?

dapper coral
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mega don't

faint needle
#

Oh nvm

polar grove
#

i mean having a calming potion in the starting bag i guess would be fine but there isnt really a reason for it

faint needle
#

I thought you pinged the person with the calming pot thing

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Tbh I definently agree

polar grove
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you can mostly just dodge mobs instead of using a potion to stop them

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especially in the early game

hasty linden
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ehh i guess

faint needle
#

Early game you either find mobility fast af or spend the next 5 hours trying to find them

hasty linden
#

still i giant pain to me tho alot of times

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yep im 1 hour into new file and i dont have any mobility. i feel that

burnt beacon
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i would like but its not entirely necessary not too bad an idea i think

polar grove
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i wish i saved that sugg that skyline did so i could show it to everyone else HDfailure

formal cobalt
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||I remember when the update dropped, I died like 8 times to wulfrum enemies trying to get cactus||

polar grove
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imagine being able to even start 1.4.5 smh

ashen warren
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lol just place a block on their way

formal cobalt
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||That didn't help||

hollow shell
#

(I got Candy Hook from a Present immediately #blest)

weak field
#

That's why I always cheat sheet a bat hook when I start the game CompleteFailure

violet dagger
#

||rover got the good enemy, the roomba who gets stuck on 1 block, the rest of us get attacked by a drone that cannot stand still||

sand umbra
#

I also wish I got a screenshot of that boss sugg for archival purposes
but meh, can't win 'em all I guess

tawny garden
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do you screenshot all bad suggs?

sand umbra
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no

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but this one in particular spoke to me on a deeper level

tawny garden
sand umbra
cobalt pewter
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Though I am pretty curious of what that shit was

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To violate over 5 rules in a single message is something admirable

polar grove
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actually it was closer to 7

tawny garden
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add some strange bosses as alchnpc crossover

burnt beacon
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with a deathmode drop that grants infinite stealth cause why not

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i mean i think thats what it was

cobalt pewter
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I mean I can kinda speculate that, but man, I haven't lived if I haven't seen the original transcript

polar grove
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it had: a boss suggestion, crossover content based on fucking alchnpc, it had no less than 4 SISs, and it also had extremely detailed information on all its stats, that along with atrocious formatting

cobalt pewter
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Also infinite stealth?

tawny garden
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it was also in a code block ODech

sand umbra
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multiple SI suggs
boss sugg
wack-ass formatting reminscient of He Who Shall Not Be Named
Death Mode functional drop for no reason
crossmod content (with Alch of all things)
scaling
specific numbers

cobalt pewter
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it had: a boss suggestion, crossover content based on fucking alchnpc, it had no less than 4 SISs, and it also had extremely detailed information on all its stats, that along with atrocious formatting
What in the living shit

polar grove
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yes it would have functioned as effectively infinite stealth but way better

burnt beacon
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thats impressive

sand umbra
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yeah that's about 7 alright

polar grove
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uh +616% stealth crit boost lol

burnt beacon
#

at early HM too

cobalt pewter
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it was also in a code block ODech
@tawny garden also shut, I love using code block for myself GWczeAngryCry

tawny garden
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He Who Shall Not Be Named
name him

sand umbra
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you know the one

#

him

cobalt pewter
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But considering all things, code block might not be good for this one sugg

polar grove
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bruh we gotta ask rover to repost it here so we can all copy it

sand umbra
#

no I need to just get it in my DMs, that's all I want

cobalt pewter
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DMs only suffices for me

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I need to frame that shit

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And remind to myself

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"don't ever make a suggestion like that"

polar grove
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if you ever need motivation, just look at that and realize that you wont ever be able to make a sugg worse than that

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without trying anyways

tawny garden
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I can

violet dagger
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here we go

burnt beacon
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thisll be good

tawny garden
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Expand the Calamity Mod
Reason: there's not enough content.

burnt beacon
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ace

violet dagger
tawny garden
burnt beacon
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remove calamity mod
reason - its tood hard

frail mantle
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cool bug fact's: we get it, bad sugg, we don't need to keep on making fun of this one person just because they didn't read the rules and made a bad suggestion

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sorry if i'm being aggressive it's just annoying to see when people pile onto a sugg like this

tawny garden
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it's also kinda rude to that person
I'm rude

hollow shell
sand umbra
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yez

polar grove
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yes

radiant meadow
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I don't understand what they mean by File name

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it's just CalamityMod.tmod

hollow shell
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Indeed "file" prolly ain't the right word

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I assume he's talkin about what shows up in the menus and such

ancient mirage
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the mod browser name is calamity mod (no calamity music) and that could be confusing

tawny garden
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aight

radiant meadow
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and I know it's not referring to the mod browser name because that's in parenthesis

hollow shell
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wherever it currently says "(No Calamity Music)"

tawny garden
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is that better?

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I don't really know how to word it

radiant meadow
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That's better

hollow shell
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You could include an "instead of" with the current name

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for anybody who doesn't know

radiant meadow
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although, I would capitalize main and base

hollow shell
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Coolio

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Any last feedback?

tawny garden
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it's good HyperFailure

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wait a sec, where did D A V E's sugg go?

hollow shell
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I killed it cuz it wasn't great and he wasn't comin back to fix a mistake

tawny garden
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because of a typo? HyperYharimJudge

hollow shell
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Nah, a factual mistake

tawny garden
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ah

robust lava
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What’s the spoiler policy in this chat Rover?

hollow shell
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||

tawny garden
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policy lol

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not formatting

hollow shell
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(I meant that as an indirect way of saying "spoil out your spoilers")

tawny garden
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oh well

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people already broke that hard

hollow shell
polar grove
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its valid

tawny garden
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yeah

radiant meadow
tawny garden
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I guess this channel would be 100% BLACK at times

robust lava
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People have been posting non-spoiler suggestions though, so not all the time

faint needle
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at times

robust lava
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whoops

tawny garden
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I guess nobody got the obscure reference

hollow shell
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||I'm pretty sure the head of Empyrean armor is supposed to be like a strange eldritch humanoid head with one single orifice||

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||and not in fact a hole to where your face where the wearer's face would be, like would be in a hood||

dense fiber
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What would a sulpherous sea variant of Anahita and leviathan be like?

hollow shell
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Is this a relevant question

dense fiber
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i don know

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Just thought about it

tawny garden
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that means it's irrelevant

dense fiber
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since duke fishron has a sulpherous sea varient

hollow shell
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If you can't suggest it (which you can't, because boss suggestions aren't allowed) then it prolly shouldn't be brought up here

dense fiber
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Thats why i didnt suggest it :p

hollow shell
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fair enough I guess

dense fiber
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btw your acid rain music is great

radiant meadow
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Please move to a different chat please if you have nothing to suggest.

dense fiber
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Aight

hollow shell
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(thanks tho)

dense fiber
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Np

hollow shell
tawny garden
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it's kinda smol

hollow shell
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I've come to make an announcement
Shadow the Hedgehog is a-

tawny garden
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THANK YOU

gray nebula
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lets a fucking go

tawny garden
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how about the cutoff point?

hollow shell
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Let me go check the past bluecheck moves

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Yeah, it's about that time

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I'll move it when the star req changes

tawny garden
sand umbra
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W O A

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it hasn't even been that long since the last increase and already such a drastic raise again?

tawny garden
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IHS's sugg is an oversight

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still valid I guess

hollow shell
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Yeah I'd say it's valid

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v minor sugg

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And yeah we really do be raisin

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240 would bring us to a slightly lower delivery ratio than the initial 170
but if the voters are gonna keep comin in like this then that's fine

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(it'd be good to have a sparser cool-off period after the big update anyhow, devs are dead)

tawny garden
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rip

hearty yew
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is it still illegal to just do things that people say, like the 2 most recent posts in #suggestions-posting because they're minor oversights?

hollow shell
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(cynik's is arguable)

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You can just do sand's though sure

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(If we're gonna be raising the star req and have a sugg-drought goin to the dev server for a bit, I'm okay with minor easy fixes getting done without delivery)

hearty yew
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changing description to ||Pulsing with an alien heartbeat||

hollow shell
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Sounds good

hearty yew
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@unreal viper you have been insta implemented

sand umbra
hearty yew
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I'd appreciate it if people brought minor oversight stuff like this to my attention directly

tawny garden
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in the bugs channel?

hearty yew
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There's kinda this gray area of "it's not really a bug but it's such a tiny mistake it's still a fix, not a change"

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yeah

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you can report tooltip oversights in bugs

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that's totally valid

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it's a mistake

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this was a mistake, for example

tawny garden
hollow shell
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aighty

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Does the Meld Blob sprite count as one of those

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oops, nevermind

hearty yew
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no

hollow shell
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I guess Github was weird and showed me the wrong one

hearty yew
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^

gray nebula
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p sure sploopos sugg also got insta implemented

unreal viper
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Thanks.

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I’ll delete the sugg ofc.

hexed spade
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the dreadon turrets can also be blown up

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i would assume that is going to get fixed to?

hearty yew
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yeah

dapper coral
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no boss suggs

tawny garden
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@modern dagger boss suggs are a don't

hollow shell
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@modern dagger You cannot suggest bosses

tawny garden
modern dagger
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Oh

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I didn’t know that

tawny garden
hollow shell
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There's a Google Doc in the pins

dapper coral
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that's why you read the document

hollow shell
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It lists all the stuff you cannot suggest

modern dagger
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Where?

tawny garden
tawny garden
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ffs why is it so hard to read the pins for some people

modern dagger
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Ok

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I read it

gray nebula
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FeelsMeowMan that suggestions is logic maybe but is it really calamity's job to do that

hollow shell
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@still cliff I always assumed that was done due to the crafting table being a greater utility than a normal table

still cliff
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I know

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But it's about the size

gray nebula
dapper coral
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logically it makes sense. but a) utility good, and b) it's like 2 more wood expensive.

still cliff
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Or the size doesn't matterCalWheeze

gray nebula
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also imagine realism in terraria

hearty yew
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this is the kind of logic that bothers me. If I made terraria i'd be consistent about that

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but, unfortunately, they weren't

still cliff
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Ok

hearty yew
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However, they were consistent that it's always 10 of whatever building material it is.

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So at least they got that right.

hexed spade
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yeah i think the reason the work bench costs more is just based on utility of the work bench over a table

still cliff
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I thought of that before i wrote my sugg, but looks like everyone else did too.

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I also had an other sugg about antlions being faster on sand and sandstone etc(whatever has the word sand in it) and a bit slower on grass etc. But idk about it

hollow shell
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That seems specific and kinda pointless

wispy heron
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yeah probably idk it just bugged me a little.

hollow shell
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No not your sugg Cipher

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talking to Shades

wispy heron
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oh nvm

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k

still cliff
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Ok what about making wulfrum drones and other flying wulfrum enemies accelerate horizontally a bit slower?

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And yes i know that that suggestion is pointless

hollow shell
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Yeah you could suggest that
They are a bit aggressive for early-game

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(you could arguably ask for their current movement speed be moved to a higher difficulty mode)

hollow shell
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||Rainbow?||

wooden wedge
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the EoL spawneffect rover

gray nebula
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FeelsMeowMan ???

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unbelievable

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config to revert a spawneffect

wooden wedge
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never really heard anyone complain

hollow shell
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@steep crown Are you just talking about the ||3 second spawn animation?||

gray nebula
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If we add that its a gateway for configs to revert certain resprites and thats no

steep crown
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No

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Let me Grab a video where I saw it

hollow shell
#

Okay

steep crown
wooden wedge
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reason to revert this is kinda????

hollow shell
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(spoilos)

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||That's not rainbow. It stays teal. He's fighting her at night.||

steep crown
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Ah, My mistake

gray nebula
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||thatsz nighttime provi yep FeelsMeowMan||

steep crown
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I thought that it was that way all the time

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Couldn't tell because it was the underworld

hollow shell
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Philo said it was a bit smol, if anybody has feedback on how to enlargen it that would be great to ping em with

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(if you also think it needs largening)

untold cargo
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It’s good cus there is really no point using them giving them some special affects would make them more useful

hollow shell
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A loadout menu 🤔

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It could probably be done

distant gyro
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interesting

hollow shell
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I dunno if it's really something Calamity would implement

distant gyro
#

it would be easier if stuffs like armor stands actually work tbh

ashen warren
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a menu would work better

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and with 1.4 removing the ability to have non visible accessories on vanity

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i see it maybe essential

hollow shell
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@steep crown "Your flesh is melting off"

steep crown
#

If thats the case, then the Page for Aureus is wrong. My mistake

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Deus*

hollow shell
#

Sure I'll fix it

steep crown
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Man, I need to play the mod again. Its been so long that I'm having to rely on the wiki

hollow shell
#

Relying on the wiki now is a bad idea

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Give it a few days before things become pretty reliably accurate

ashen warren
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thank you

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rover do you think that suggestion would work out?

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or does it fit its own mod better

frail mantle
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honestly it'd probably fit another mod better

hollow shell
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It do think it'd fit its own mod better

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It could be in Calamity
but, it'd be weird

frail mantle
#

aye

ashen warren
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hmm... understandable

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what do the other devs think of it?

frail mantle
#

it'd probably fit better as one of Fargo's random mods he decides to create when he has some idea and goes "huh. that would be cool."

ashen warren
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yeah i can see that

sand umbra
#

tbf you could make that argument for a lot of Calamity changes

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special mention to: vanilla item recipes a.k.a. "there are already 500 mods that do this", Wing Time Hair Dye, bug fixes, removal of dashmounting, etc.

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but that hasn't stopped progress before, now has it CompleteFailure

weak field
#

That suggestion is uh, more like something fargo would do

tawny garden
#

uhh
is this cheet sheet but a bit weaker?

hollow shell
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There's a difference in effort required between this and just added recipes, hair dyes, and fixing bugs

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also wdym Philo?

tawny garden
#

or am I misunderstanding completely

polar grove
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i think its basically you throw a bunch of accessories in something, and then save a loadout that you can hotswap to whenever you need

hollow shell
#

^

tawny garden
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ahhhh

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ooooohh

polar grove
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that would be a pretty dank feature ngl, but i dont think it really fits calamity that well

ashen warren
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yeah i hope fargo saw that

tawny garden
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it kinda fits 1.4 vanilla

polar grove
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same

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oh yeah definitely

hollow shell
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@hardy wing YharimPoint

polar grove
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vanilla getting rid of vanity slots being useful at all is just terrible

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im hoping that calamity gets rid of that asap once it updates to 1.4

ashen warren
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yeah lets keep it that way, but add a new awesome feature

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im hoping that calamity gets rid of that asap once it updates to 1.4
same but wish all the changes in calamity are toggleable

tawny garden
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he made questionable decisions

ashen warren
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who

polar grove
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theres a reason why some of the vanilla changes were made, and no the 1.4 solution to a lot of the changes that clam has already made is an arguably far more heavy handed approach

polar grove
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i prefer much of the calamity balance changes to 1.4 balancing

tawny garden
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(that's Red's face btw)

ashen warren
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oh

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kinda pixelated

tawny garden
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it's supposed to be an emoji

ashen warren
#

what questionable decisionsdid red make?

tawny garden
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luck

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and vanity slots

ashen warren
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i can see where you're coming from

polar grove
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most of 1.4 is questionable design decisions

tawny garden
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and co.

ashen warren
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how so

tawny garden
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have you played it?

ashen warren
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yes

polar grove
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theres too many things to list here specifically (the 2000 word count exists)

tawny garden
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oh, Master Mode is also the most questionable

polar grove
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er, character count i mean

ashen warren
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rebalancing?

polar grove
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much rebalancing

tawny garden
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but this is offtopic

polar grove
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indeed

ashen warren
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i see

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where can we talk about this tho?

tawny garden
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I would say caltalk, but...

hollow shell
#

caltalk or gentalk

ashen warren
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#offtopic

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damn

hollow shell
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lol

frail mantle
#

i agree

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i think i suggested something similar way back but it never hit the delivery amount

weak field
#

Feels redundant

hollow shell
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Redundant?

tawny garden
#

how much was the armor reworked?

hollow shell
#

Victide?

tawny garden
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yea

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(or was it even?)

hollow shell
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I don't think it was

tawny garden
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the only thing that wasn't

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then I guess it's ok

hollow shell
#

Yeah Victide armor was untouched

robust lava
#

Is this SIS?

tawny garden
#

no

gray nebula
#

profaned and cosmilite dont rly mix

dense fiber
#

Cosmolite bars? or cosmolight item?

robust lava
#

Do you mean Cosmolight in your suggestion?

dense fiber
#

yes a mix of day and night

robust lava
#

You probably want to correct that then, cause Cosmilite would look pretty different

dense fiber
#

Wait your right

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whoops

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Thanks for catching me on that

golden narwhal
#

Add reasoning (also, moonlight also gives daytime aura at day)

dense fiber
#

It does?

golden narwhal
#

Ye (why its legendary)

dense fiber
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I sorta just sped through all the items because i was exited for the new update

golden narwhal
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Understandable because yes

dense fiber
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Yes

untold cargo
#

Wrong chat?

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Oh nvm

neon oracle
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was testing that out

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so it was good

gray nebula
untold cargo
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They are useful in next update

gray nebula
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broh we would have added them if we didnt have a purpose for them in mind already

neon oracle
#

i mean like

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it could of been undecided so thats what it was based off

gray nebula
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FeelsMeowMan we know what they are gonna be used for already

neon oracle
#

yeah

gray nebula
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we wouldnt have added an item just like "oh well we'll invent a use for it later"

neon oracle
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deleted it

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coz

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yeah

hollow shell
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@vivid kestrel We're not just gonna revert it

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Suggest that it get buffed instead

gray nebula
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sadge and spoilers

untold cargo
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Maybe a right click

hollow shell
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and yes you should maybe spoilo that

gray nebula
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(eventually) became (now)

hollow shell
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||(also iirc people said it was great as a support weapon in addition to other weapons, due to the long-lasting projectiles?)||

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ye thanks for reminding me

frail mantle
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||also now it's more of a support weapon than an on-its-own weapon, you're meant to use it alongside other weapons||

hollow shell
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aight well there it goes I guess

tawny garden
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did my favorite weapon get nerfed?

frail mantle
#

ssv?

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||it was reworked to be more of a support weapon than a standalone weapon||

distant gyro
#

i wouldn't say scal is a fast moving boss for what she is

tawny garden
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she isn't, yeah

distant gyro
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since over half her attacks are hellblast or gigablast, her speed is relative to your speed

tawny garden
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even her charges are kinda slow

distant gyro
#

and if you move fast during hellblast phase in the first place you're doing something wrong HDfailure

hollow shell
sturdy geyser
#

yes

tawny garden
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||yes||

sand umbra
#

yeag

hollow shell
#

Epic

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Awww you hate to see it

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@ashen warren Your suggestion, it needs separate spoilers for the top and bottom sections
||rework wulfrum battery to make it a way to access energy cores without having to travel to the edges of the world
currently, all that wulfrum battery does is give a 7% damage boost to summons. Although this may seem useful on paper, because of rounding, it barely affects summons at all for the time you use it. Perhaps, it could be reworked into a consumable item that gives you an aura around you, similar to the wulfrum pylon's aura, that supercharges nearby wulfrum enemies for a short amount of time. Currently, the only way to get energy cores (an essential ingredient in wulfrum armor) is by going all the way to the forests on the outside edges of the world. And on large worlds, doing this can actually be harder than just doing Desert Scourge and making victide armor. As such, there should be a way to get energy cores without doing this, to make getting wulfrum armor viable.||

ashen warren
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ah

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aight

hollow shell
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Same goes for the other one you have in posting

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@quick ice Your's too

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Cool thanks Zest

ashen warren
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np

hollow shell
quick ice
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fixed

hollow shell
#

thanks

sturdy geyser
#

yes

tawny garden
#

oh, so the bot does kinda mess up, although that's more of a discord thing

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and yeah, sugg's ait

hollow shell
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yeah it was an unforeseen reason for it not working

tawny garden
#

I guess I could've forseen it

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given that I've coded a similar bot before

hollow shell
#

Yeah if somebody pointed it out we'd be like "oh yeah that makes sense"
but
nah, foresight

subtle oracle
#

Oh damn, star req getting Raised again i see :sadge: Don't really spend much time in suggs anymore but that seems debatable

hollow shell
#

The stats don't lie

ashen warren
#

rover liked my sugg :ambergasm:

vital ore
#

@hollow shell I thought about it for a while, and how about Suggestion;
Add Pirate Lore using lucky coin effect, but reduced defense by 30, will let the super rare accessory see the light of day more, but using it will come at a great cost, to prevent just passively having it on (as a drawback of using it instead of lucky coin).
Lucky coin represents the Pirates greed, and the defense loss also represents the recklessness that greed causes.

asking here before i try posting it

edited version v3;

Add Pirate Lore using lucky coin effect, but with massively reduced defense, will let the super rare effect see the light of day more, but using it will come at a great cost, to prevent just passively having it on (as a drawback of using it instead of lucky coin).
The accessory will still be an advantage over this, as it can be crafted into the 2 rings, but will remain at the very low drop it is currently.
Lucky coin represents the Pirates greed, and the defense loss also represents the recklessness that greed causes.

hollow shell
#

Uhh yeah that's specific

vital ore
#

yeah u said good reasoning could work, so i tried

hollow shell
#

Immediate flag is that you used an exact number, 30, for the reduced defense

vital ore
#

ah guess i should make it a tad less specific

hollow shell
#

You could say "greatly reduced defense"

vital ore
#

this look better?

#

editing that post instead of flooding chat

hollow shell
#

Better.
But I am a little confused on this bit of your reasoning: "will let the super rare accessory see the light of day more"
Would it not serve as an alt to Lucky Coin and therefore make it get less usage?

vital ore
#

In my eyes it wouldnt, as people would still really want the lucky coin, as it can be crafted into the rings that gives the stuff like 20% prices (tho siren heart does this too)
and the added coin pickup range,
in addition, this lore items heavy drawback would further incentivise trying to still go for the lucky coin instead.
Its sort of like the Eye of Cthulhu lore item, where it mimics night vision at night, at the cost of reduced vision at day, where
a night vision potion or similar would probably be better usually
(edited; typo)

#

of course, based on the defense loss it would likely change how often it would be used, but thats why I thought a massive loss to defense would work both as a balanced counterweight, and as the representation of greed, as pirates are usually viewed as thieves of the seas

hollow shell
#

okay but like you say that it'd let the accessory see the light of day
The lore item is not the accessory

vital ore
#

ah guess my wording came off a bit wrong

#

tried editing again, not sure why i wrote accessory, meant "effect"

#

english not first language so i guess it happens

hollow shell
#

Yeah that's more fitting

lucid marsh
#

Hey I noticed that it’s easier to get meteorite armor as your first armor besides wood or cactus than it is to get wulfrum armor now. I’m trying to think of a way to fix this besides removing the new requirements for wulfrum armor, but I don’t really see any.

radiant meadow
#

make pylons rarely spawn in the center of the world?

hollow shell
#

I think that'd ^ be a good idea yeah

radiant meadow
#

but more common on the edges

hollow shell
#

mhm

lucid marsh
#

Yeah good idea

hollow shell
#

(and also reduce Wulfrum enemy spawns in the middle of the world overall, to compensate
cuz I'm getting my ass a little bit kicked HDfailure)

lucid marsh
#

Some worlds don’t even have forest biomes around the edges

hollow shell
#

That sounds rare

#

#justsmallworldthings

whole sedge
#

small world problems

lucid marsh
#

Happened in my medium world

#

Besides one tiny spot behind the dungeon

hollow shell
lucid marsh
#

Yeah

hollow shell
#

Wulfrum Battery

lucid marsh
#

It’s an ok idea but not great

fossil finch
#

I would just make another item and leave wulfrum battery as it is rn

hollow shell
ashen warren
#

I mean yes but also what would those toilets be made out of

hollow shell
#

The same stuff all the other furniture of their kinds are made out of

craggy stratus
#

HDfailure well in a way, it is necessary

tawny garden
#

yea

dense fiber
#

Toilet

hollow shell
#

Thank you, Meat

#

I've always wondered about that myself

modern idol
#

I hope the sugg hasn't been said already recently

#

because I always wondered why it was called that when it doesn't have the gun in the recipe

hollow shell
#

Honestly, very strangely,
I don't know if this has ever been suggested

modern idol
#

I mean it isn't really important ig

hollow shell
#

Oh, plenty of unimportant stuff gets suggested about

#

I just think nobody's really made the connection

modern idol
#

Can i edit sugg? i made a typo in there

hollow shell
#

Yes

modern idol
#

thx

hollow shell
#

(most recent mention of C.A.R bein in Gatlignum's recipe that I can see in suggestions voting
is January 2018, before the channel even had stars and it was just one channel)

modern idol
#

hmm, I wonder if it was meant to be in the actual recipe at some point but then forgotten?

hollow shell
#

I definitely think so

modern idol
#

I mean this mod is big lol

hollow shell
#

Just a complete oversight and the weapon is so forgettable nobody bothered correcting it

balmy jay
#

I still feel like stealth strikes are kinda underpowered, but I have no idea how to buff them without making them incredibly broken

modern idol
#

Yeah, I've only used it once, I just thought about this when looking through the wiki

balmy jay
#

Cause you know

#

I feel like rogue deserves to be the "burst damage" class

modern idol
#

agreed

balmy jay
#

Which is theoretically what stealth strikes are for

modern idol
#

I just finished a rogue playthrough, and I probably utilized a stealth attack once in the whole playthrough

balmy jay
#

Maybe the modifier for rogue damage based on stealth could be greatly increased?

#

Cause I mean without stealth strikes rogue is just melee but with uhhh a difference maybe?

hollow shell
#

There's already been multiple stealth semi-rework suggestions recently

#

I would hold off

balmy jay
#

Yeah

#

Extractinator is a pretty unique "crafting station"

#

And has good utility

modern idol
#

I think it's fine. Just what would the recipe be tho?

balmy jay
#

Would probably involve iron and chains

hollow shell
#

Prolly just like iron and chains and maybe a bunch of silt

#

Not necessarily important

modern idol
#

seems like a good idea tho

unreal viper
#

Was the summoner damage penalty doubled? Based on some tests I did it seems so.

cobalt pewter
#

Yes

radiant meadow
#

yes

ashen warren
#

ye

cobalt pewter
#

From 25% to 50%

#

And Forbidden Circlet (?) No longer removes that penalty

ashen warren
#

also fearmonger just makes it less

#

instead of removing it

#

I assume this is to balance out the fact that summons crit now

cobalt pewter
#

Oh yeah, summons naturally crit now?

ashen warren
#

yes

unreal viper
#

I’ll sugg that it get changed to what it was before tomorrow, thanks.

ashen warren
#

base chance is only 4%

unreal viper
#

I think you can’t increase it too.

#

Or not much.

cobalt pewter
#

I might assume you can with global crit chance boosts

unreal viper
#

No

cobalt pewter
unreal viper
#

I tried it

#

There’s a cap

#

I think it’s 10 percent or less

radiant meadow
#

it doesn't increase

#

it's just 4%

cobalt pewter
#

rip

#

Back to using spider enchantment then

balmy jay
#

I think the main issue with stealth strikes is

#

Rogue damage doesn't scale up enough with the stealth meter

#

You're sacrificing a few to several seconds of attacks for one attack that doesn't deal much more damage

#

Or two attacks, if you have the right accessories

cobalt pewter
#

I actually suggested smth to that effect

#

Stealth strike will deal much more dmg on slower stealth regen

balmy jay
#

Wouldn't that discourage using the stand still for fater stealth regen though?

#

Since standing still you regen stealth in 3 seconds iirc

cobalt pewter
#

Point is with faster regen, you'd need to stop attacking or not moving for shorter time

#

Taking more time in charging stealth should be rewarded similarly

balmy jay
#

I mean standing still in and of itself is a big hazard so

cobalt pewter
#

Yes, and it's even more punishing if you'd take more time doing it

balmy jay
#

Or just make it a compromise

#

That it takes 6 secs to regen stealth whether moving or not

cobalt pewter
#

That defeats the point in the stealth design

balmy jay
#

And even in the new update

#

Taking stealth regen accessory modifiers

#

Is sacrificing the much more useful menacing

cobalt pewter
#

It's just the issue of menacing having bad design, trumping literally everything else

balmy jay
#

Granted, if you were to take every accessory as "silent", you'd end up with 56% faster stealth regen

#

Which would amount to, even while moving, taking only ~5 seconds to regen stealth

#

Wait no I miscalculated

#

It would take ~4 seconds

#

Still, that's sacrificing almost 30% damage

#

Which is more than the dimensional soul artifact or reaper tooth necklace give, with no drawbacks

#

Rover mentioned there were a lot of suggestions for a stealth rework, so that's as much proof as anything that it's flawed

cobalt pewter
#

Both DSA and reaper tooth have drawbacks

balmy jay
#

Exactly

#

Menacing does not

cobalt pewter
#

And that's, again, the design flaw of menacing

hollow shell
#

(the point of that comment was not to inspire you to make another stealth suggestion, magolor)

cobalt pewter
#

Which is a vanilla thing

balmy jay
#

I don't plan on making one

cobalt pewter
#

Which I wouldn't mind it being nerfed, honestly

hollow shell
#

This chat doesn't need to happen in this channel

balmy jay
#

Ok fair

cobalt pewter
#

I swear I thought there's another stealth sugg

#

And I just butted in

#

But after this convo, I might suggest a menacing nerf

#

Might be controversial, but imma do it GWczeAngryCry

balmy jay
#

On that note, maybe the melee speed accessories should be changed too

#

For the opposite reason

cobalt pewter
#

That could work, but my main focus is menacing

unreal viper
#

Like all true melee speed mods, violent is only good for true melee.

#

You could argue that lucky is sometimes useful, but that’s literally only when you have an on-crit effect.

cobalt pewter
#

Lucky is poor man's menacing

#

Which benefits everything but summoner until you hit 100%

unreal viper
#

Warding is arguably better if you’re a defensive player, but the dr is kinda weak and the defense doesn’t scale enough imo.

#

Quick is bad

ashen warren
#

feedza honestly I don't know what you're talking about because all of the current modifiers are viable

#

besides quick obv

#

but that's because movement speed sucks in 1.3

sinful steeple
#

Tbf melee speed is useless for everything except a subclass and lucky does nothing for summoner

hollow shell
#

Summons can now crit iirc

#

Like, in Calamity

#

now

sinful steeple
#

Disregard the last part of the message then

unreal viper
#

It is only 4 percent and can’t be increased

ashen warren
#

warding is viable
lucky is good for things like p90 or portable tank
menacing is good all-around
||the stealth ones are usually better than menacing for rogue (especially with skyfin lol)||
and violent is better than menacing for true melee and things like terrablade

#

lucky doesn't affect summon crits afaik

unreal viper
#

Terrablade breaks with too much speed iirc

hollow shell
#

(gotta do separate spoiler tags on your top line and your reason, Feedza
cuz of the bot)

cobalt pewter
#

@hollow shell ah yes thanks

unreal viper
#

I don’t like weapons that exist just to inflict debuffs.

sinful steeple
#

Why

ashen warren
#

mad alchemist's cock glove :redmario:

cobalt pewter
#

@ashen warren I have not much to say for the stealth ones, since I haven't completed my meme / testing run, but those others you mentioned are only good for certain situations, aside from warding, which is only "viable" apparently

unreal viper
#

Boring

ashen warren
#

warding is good for tank builds and also it's just good always

sinful steeple
#

How are they more boring than constantly spamming the same weapon

cobalt pewter
#

Yeah I might've took your wording too seriously

ashen warren
#

also nerfing menacing doesn't make violent any better -_-

unreal viper
#

Buff lucky pls :(

ashen warren
#

why

#

crit is useless

#

outside of tank and p90

unreal viper
#

Wut

ashen warren
#

and like unstable prism

unreal viper
#

Crit is great.

sinful steeple
#

Lucky was nerfed for a reason

ashen warren
#

sand I did the math and crit is less than damage

unreal viper
#

Hm

ashen warren
#

1% crit is roughly equivalent to 0.8% damage increase

unreal viper
#

I did that math too

#

Because weapons have a 4% base crit chance

cobalt pewter
#

Again, lucky is poor man's menacing

unreal viper
#

And damage deals with armor better

ashen warren
#

well let's say you're hitting 500 times for 500 damage, with a 50% crit rate
with those stats, you'll do 375000, assuming you crit exactly 50% of the time
with +15% damage, you'll do 431250 damage. and with +15% crit rate, you'll only do 412500 damage

unreal viper
#

However, crit and damage stats multiply by each other

#

And as you’ll generally have much more damage, going for crit is more helpful.

ashen warren
#

with +15% damage, you'll do 431250 damage. and with +15% crit rate, you'll only do 412500 damage

sinful steeple
#

And what about just for example +12% of both

unreal viper
#

I know how it works zesty

#

It’s because damage stat times crit stat = dps, and things have crit naturally

sinful steeple
#

Realistically you're never gonna have only crit chance boosted or only damage boosted because like even if you only have menacing or lucky lots of accessories and armours give damage or crit chance

ashen warren
#

if you don't believe that then the equation is

(500*175)+((500*325)*2) = 412500 for +15 crit```
unreal viper
#

Zesty

#

I do believe it

ashen warren
#

er shit the * died

#

yes and therefore crit is almost always worse than damage

unreal viper
#

Zesty

#

You assumed a 50% crit rate naturally, correct?

ashen warren
#

lategame your crit rate is like 77% natrually

#

soooooo

#

I'd say that's pretty reasonable

unreal viper
#

What’s your damage boost tho

#

You need that too

ashen warren
#

177

unreal viper
#

K

#

You need to take that into account too to make it fair.

zenith hazel
cobalt pewter
#

Yeah, the first part should suffice

#

Thanks

hollow shell
#

👍

pale glacier
#

Did someone say nerf menacing? HyperFailure

sand umbra
#

no, I said nerf Arcane

cobalt pewter
#

Did someone say nerf menacing? HyperFailure
@pale glacier y e s

unreal viper
#

Nerf arcane?BirbThonk

sand umbra
#

yes, nerf the literal worst modifier in the game

#

I know, I'm a genius ahead of my time

unreal viper
#

Uh

sand umbra
#

if you can't tell, I'm joking

unreal viper
#

I can tell.

#

I question the idea that arcane is the worst modifier.

sand umbra
#

do you have another contender

unreal viper
#

Brisk

#

1% movement speed

sand umbra
#

oh fuck I forgot the movement reforges

unreal viper
#

Understandable mistake.

sand umbra
#

and how they do literally nothing to actual speed the moment you have shoes even discounting the fact their bonuses are literally unnoticeable in 90% of cases

unreal viper
#

Does move speed change max speed in 1.4?

sand umbra
#

I'm pretty sure it still does nothing

#

to max speed

unreal viper
#

Nice

sand umbra
#

accel still is and always will be the only speed stat that matters

onyx river
#

It does, but it's weird

#

It works normally when you don't have boots

sand umbra
#

it does something until you have shoes

#

this is true both pre- and post-JE

onyx river
#

And when you do you need to have above a certain threshold for it to do something

unreal viper
#

Good sugg thomas.

sand umbra
#

oh yeah I made a sugg

#

it's about perhaps the most underwhelming and thematically confusing InfinityHeart Stone

onyx river
#

Idk, tbf about that i feel like every single ingredient for the HoE is not really worth the slot and is just an ingredient but also never truly tried to use them soo idk

unreal viper
#

Impressive title considering the contenders.

#

The rare sand has insane healing. It’s pretty good.

dapper coral
#

aero stone is good for defiled, but who plays defiled normally lmao

unreal viper
#

All others are kinda meh.

sand umbra
#

Aero Stone kinda pog

unreal viper
#

Even aero stone is just a worse frog leg.

sand umbra
#

Cryo Stone is just statstick the movie iirc

dapper coral
#

the only other one i can think of being good is chaos stone? maybe?

#

mage gang

#

but i haven't used it so idk

sand umbra
#

Chaos Stone lowkey god for mage

#

...but only for mage

dapper coral
#

can we get a stone for each class

sand umbra
#

no

dapper coral
#

byeah so it seems that there are some useful ones

#

just not all of them

#

which is unfortunate

unreal viper
#

I like the sugg on giving the stones focus.

sand umbra
#

HotE is a big tree of how do I do unique effects fuck it 3% damage bonus on everything

onyx river
#

Yeah, some of them are usefull, but are they actually more usefull than other accs at the same tier, bc at that you usually have pretty full acc slots with pretty good accs

edgy pagoda
#

I think a wulfrum miniboss would be cool

hollow shell
unreal viper
#

Yes.

cobalt pewter
#

Yes

slow sphinx
#

Any suggestions?

cobalt pewter
#

||Adjust the new sprite of ??? to make it fit more as a "lure".||

||Currently (as of 1.4.5) ???'s sprite is basically recolored Anahita. She still holds Atlantis and all that, and her stance hints that she seems ready to fight. This kind of defeats the point of ??? being a lure. Even if it isn't meant to be a lure anymore, then the spawning doesn't make much sense as before.

When Nahyln (Siren) was in Anahita's place, she assumed a sitting position, having face expression to make her look like singing, and she's not holding Atlantis.

Changing the posture of the new ??? sprite would make its role as a "lure" more prevalent, as currently it could be seen as a laid out threat.||

Thoughts on this?

#

Or does this count as a no?

vital ore
#

imo death on multiplayer during boss fight should last until boss dead or all players dead @slow sphinx

slow sphinx
#

Yes, all players are supposed to have alread died once

#

But if they keep coming back, they can outlast the boss, cheesing it

vital ore
#

cuz boss on singleplayer despawns on death

cobalt pewter
#

I guess at least wormhole pots can be disabled when a boss is alive

vital ore
#

nurse healing already got limitations to nerf cheese, so i dont see why not

slow sphinx
#

in death its removed, and @cobalt pewter yours does make since if they didn't make a respawn point near the boss.

cobalt pewter
#

Hmm

hollow shell
#

About ??? bein a lure
That doesn't necessarily need to be the case anymore

cobalt pewter
#

True, I'm just curious what is the real point of ??? now

#

With cysts, you broke parts of the bosses in question

#

And with the health pool of ???, aren't you just tickling Anahita?

slow sphinx
#

I think it's supposed to be so you don't accidentally summon her

#

But I don't understand the ??? part of it, most people would know what they are getting into

hollow shell
#

Now it could be seen as more of an act of challenging her, with Anahita/??? being a warrior type
"You wanna go? Cuz I'll fucking go"

#

We won't know for sure until the lore gets rewritten

slow sphinx
#

Yep

cobalt pewter
#

Hmm, that could work

#

But yeah, I'll wait for their new lore

#

Also seeing as Anahita is technically the Water Elemental of the group, maybe she could get sharknadoes (without the sharks) or a water-based version of the lava geysers from dmode?

hollow shell
#

That's an odd suggestion

#

She already has water spears and the like.

#

Sharknadoes is a definite no because Duke is not long after Ana & Levi
Geysers/spouts? Maybe? But, you'll need a stronger reason

cobalt pewter
#

Yeah, it's not like I want to immediately suggest those anyway

#

Just wondering and stuff

#

Usually how I use this channel aside from talking about existing suggs

hollow shell
#

heh

#

(I'm ignoring Sploopo's cuz Iban said it was already done)

cobalt pewter
#

Yeah that's fine

#

even tho I use my hood to cover my face because I'm a giant introvert

hollow shell
#

@slow sphinx Iron Heart isn't Hardcore anymore

slow sphinx
#

O, hadn't realized that yet

#

So does it does it just have you be dead until the boss leaves?

frail mantle
#

iron heart?

#

||nah, it's now no life regen, no healing and damage scales with your max hp||

slow sphinx
#

That makes since

hollow shell
#

||So it doesn't really make multiplayer cheese any harder to do, specifically.||

ashen warren
#

I feel the Supreme Calamitas lore drop should act like a toggle-use item at the beginning of the game like Revengeance.

Idk, just an idea.

hollow shell
#

Armageddon is close enough

ashen warren
#

But that only applies for bosses

hollow shell
#

If you want the SCal lore challenge specifically then you can just cheat it in
Not much use in makin another mode that's so similar

ashen warren
#

The team said Yharim would be added or something, should SCal’s drop be required to craft a summoning item for Yharim?

hollow shell
#

That's future content, you don't need to concern yourself with that

ashen warren
#

And also, won’t Yharon’s drop be contradictory with the soaring insignia?

#

It could really mess up the play through

hollow shell
#

Again, future.
(We're nerfin the hell out of Soaring Insignia tho)

ashen warren
#

Thanks

whole sedge
#

Soaring Insignia is the most broken 1.4 item by far as infinite flight time is stupidly good and gets rid of a lot of the point of some wings

sand umbra
#

I actually did some thorough research and realized that Insignia's flight time buff is in fact a lot less broken than it was originally made out to be

#

...and by thorough research I mean actually playing the game

#

the main reason it is broken is because it invalidates most modded bosses

#

vanilla bosses and in fact the entire vanilla context are fine because most vanilla wings are still lackluster even with it and the ones that aren't can easily get you killed if you're being stupid

#

shoutout to Empress Wings + Soaring Insignia being literal ML telefrag bait

#

byeah
infinite flight time is a little wacky to get used to but it's nothing to piss yourself over gamer-side or dev-side, all that really changes is that it makes you not have to touch down every few seconds to reset your flight time

#

the actually broken thing about Insignia is that it buffs wing mobility

#

but again, this mainly invalidates modded bosses

#

because, as I said already, vanilla wings are known to suck at understanding the JE power creep even with the adjustments to wing progression and power levels

#

it's not Re-Logic's fault that disgusting shit like MOAB and Aureate Booster exist

#

infinite flight time is "broken" in a loose sense of the term with wings like those because they're basically glorified extra jumps normally

#

most wings and wing-esque accessories suffer no actual balance penalties from the existence of Insignia, whether you want to admit it or not

#

and now I'm done rambling because this isn't the topic at hand.

#

moving on to the most recently posted sugg, if I had a new dev for every time I see someone complain about multiplayer cheese, I'd have a dev team bigger than Calamity's by more or less doing absolutely nothing

#

to what end must this be fixed in Calamity specifically rather than being its own mod?

#

you know, like half the other shit Calamity adds being better suited for separate mods?

#

personally I don't see there being any positive outcomes to Calamity specifically having to implement this sort of change

#

while I support this sugg's concept, I think it's better suited to its own mod rather than being a part of Calamity

modern idol
#

Thomas really just made an essay about the soaring insignia

#

pretty cool tho, didn't think of it that way

clever canopy
#

Just use the better multiplayer mod instead of all that complicated shit that wouldn’t really fit in calamity

ashen warren
#

I swear to god if Thomas goes for president I WILL vote for him

cobalt pewter
#

Thomas got some devotees already

vocal grotto
#

Well, we're talking within the scope of modding in terms of balancing this thing anyway

crude geode
#

Regarding the suggestion about the Bloom Stone

  1. this would make it the only one of the stones to be dropped by a vanilla boss (Aero? Scourges. Cryo? Cryogen. Chaos? Clonelamitas.)
  2. If the whole reasoning behind moving Bloom Stone to plantera and not just buffing it is “theming”, then you have to argue how Aero Stone makes perfect sense to be dropped by a desert or ocean scourge worm, instead of anything that relates to the air or sky.
    I don’t particularly see a reason to not just buff it, as Plaguebringer Goliath seems like a fine enough entity to drop the Bloom Stone. But maybe that’s just me.
polar grove
#

i think the point about it being more thematically fitting is just an aside, and that he thinks it would instead be an actually useful (maybe) item in post-plantera rather than post-pbg

crude geode
#

...it still wouldn’t be.

polar grove
#

i agree

#

it would probably just be better with a flat buff to all its stats

crude geode
#

You’d rather use spore sac even than Bloom Stone currently, as spore sac at least does something tangible.

polar grove
#

but i guess it would make more sense for the bloom stone to be dropped by a plant thing rather than a zombie cyborg bee

#

that always confused me

crude geode
#

Why does the aero stone drop from a worm?

polar grove
#

lack of enemies/bosses fitting its theme?

crude geode
#

At least PBG is in the jungle.

polar grove
#

im pretty sure there are exactly 0 prehm/hardmode sky bosses

#

unless the wyvern counts

crude geode
#

yes it does
I still don’t see the aero stone dropping from some worms in the desert or poisonous sea as very fitting.

polar grove
#

i guarantee you if calam ever makes a prehm sky boss the aero stone is being moved there

#

and same

crude geode
#

and I personally would just prefer Bloom Stone be buffed instead of it being moved to plantera for arbitrary but plant and mb then it will somehow compete with the most basic of accessories reasons.

#

Especially since the effect is 10 damage per second (16 in expert I believe) if all vanilla bosses are dead

spring owl
#

We need contaminated bile buffed

brittle nexus
#

I'd say pbg dropping bloom stone is fine, because it gives you another reason to fight it. pbg is an optional boss after all.

cobalt pewter
#

yes it does
I still don’t see the aero stone dropping from some worms in the desert or poisonous sea as very fitting.
@crude geode well I assume the decision for Aero Stone was primarily based off Desert Scourge. Desert is the second biome you'd think of when talking about wind after space, Sandstorms and all. I bet they'd move Aero Stone once they added a new pre-Cultist space boss (Alternatively, Deus can work to an extent).

As for Aquatic Scourge, it's literally 1:1 copy of DS in terms of loot.

crude geode
#

That would make sense.
That said, just because it’s the second biome I’d think of doesn’t make it particularly thematically appropriate when compared to Cryogen and Calamitas, or even the jungle PBG dropping a bloom stone.

cobalt pewter
#

Yeah, again, the lack of a proper space boss pre-Cultist causes this. Desert Scourge is fine dropping Aero Stone as it is, as it is the closest thing you can get to wind-based boss pre-Cultist. Also it's about time I say this: Man, AS loot is pretty bad.

clever canopy
#

If the bloom stone was buffed it still wouldn’t really see any more use. It’s the last/hardest ingredient to get for the heart of the elements, and most people will probably farm it’s low drop chance after defeating lunatic cultist, so they’ll already have the manipulator to craft it.

#

With its placement it’s really just another crafting ingredient rather than an accessory in its own right, and buffing it won’t particularly change that

cobalt pewter
#

What's the second latest hote material you can get?

distant gyro
#

pearl of enthrallment

cobalt pewter
#

Ah yes

#

Well putting bloom post plantera can kinda conflict with pearl

distant gyro
#

you won't use either anyway

#

and this is where i segue into "why hote components should boost a single focused stat"

cobalt pewter
#

Didn't someone already suggest that?

#

Which I wholeheartedly agree

distant gyro
#

(it was me) HDfailure

cobalt pewter
#

B R U H

#

But yes

#

The stones and the elemental summons should have a single focus

tawny garden
#

to clarify: "ground-type summon ai" is like the Hermit Crab?

young torrent
#

did mine get deleted?

tawny garden
#

might've

young torrent
#

hmm

#

i was on the voting yesterday

#

rip

young torrent
#

oh what

#

bro i was looking for one that had 30 votes lol

tawny garden
#

lol

#

@ancient echo to clarify: "ground-type summon ai" is like the Hermit Crab?

ancient echo
#

yee

tawny garden
#

maybe you could mention that in the sugg

cobalt pewter
#

Hermits are op against crabulon and eow tbh

#

Like dude

#

They melt those shits

untold cargo
#

What is this

robust lava
#

Ah yes, Russian

gray nebula
polar grove
#

this server is only for english

gray nebula
#

@frigid sphinx hjelp

hallow kraken
#

is this a boss sug

polar grove
#

btw im taking a screenshot of that lol

violet dagger
#

Wut

untold cargo
#

I can send what google translate says if anyone wants

violet dagger
#

Ok

polar grove
#

sure

frigid sphinx
#

wait wha

hollow idol
#

Silva real

gray nebula
#

pls translate or something

untold cargo
#

Where the end is but not the beginningToday at 16:04
Can you add Flora? Like a kind resident of Terarria. Mother of the dryad. Patroness of beauty and nature. Keepers of the little thing left from the destruction of Ktuhu
Congenitalness happens when you destroy the flower of Equilibrium in hardmode. Under the condition, a flower will grow if the turn into the ordinary world is 70% without infection and other biomaves.
Different biomes have their own Abilities. Appearance and different vypdennya vischey.
It can be found from Swamps to Tundras. From hot Deserts to endless Hell. From the watery Seas to the windy Sky.
Where her home is there and grows the flower of Balance [???]

frigid sphinx
#

oh god

zenith hazel
#

yeah I’ll take care of it from here

hollow idol
#

so an npc sug

untold cargo
#

thats google trasnlate its prob not right

polar grove
#

ok thats quite a ridiculous sugg

violet dagger
#

Yea

polar grove
#

and no it seems to be a sweeping sugg that wouldnt be out of place as a huge content mod by itself

zenith hazel
#

@ornate bluff

  1. Please use english
  2. Specific suggestions aren’t allowed, especially large scale ones like bosses
#

if anyone can translate that, that’d be epic

polar grove
#

its definitely not a boss

#

far larger than that

zenith hazel
#

too lazy to do it on phone

#

close enough HDfailure

polar grove
#

its like

#

something that would work better as a thorium sized content mod lol

frigid sphinx
#

also dude fix your grammar

polar grove
#

google translate is known to butcher grammar

frigid sphinx
#

no i meant the original text

polar grove
#

oh its like that in the original?

#

jeez

zenith hazel
#

if someone knows actual russian too then translate it without google ig

frigid sphinx
#

there are many misspellings

#

but the first half of the google translated one is rather accurate

tawny garden
#

what was the sugg?

ancient mirage
#

look up

polar grove
#

it seems to be something like adding something in that changes biomes to have like... abilities as its described

tawny garden
#

I need the original text

polar grove
#

i cant really tell cause the grammar is even worse than normal google translate

#

hold on

#

ill dm it to you

gray nebula
#

I have the og sugg copypasted

tawny garden
#

no, that one ain't worth reposting

zenith hazel
#

they said they don’t know english (I think, idk it’s roughly translated in dms), can someone fluent in russian help them out for me? ty

gray nebula
#

@ enreden uwu

tawny garden
#

it's a specific NPC sugg

#

it has no reasoning

#

its grammar is nonexistent

weak field
#

According to the google translation above, it's more like a small content mod than a suggestion

gray nebula
tawny garden
#

according to the original text (which is as good as google translate) it asks for an NPC without a reason and it provides very specific details for it

#

can someone fluent in russian help them out for me?
I'm russian, but I don't wanna help HDfailure

#

oh fuck, a sugg died

#

about minion ai

#

@hollow shell we need your god power, a valid sugg died

untold cargo
#

SIS?

robust lava
#

Does agergo know Cosmolight exists?

frail mantle
#

not an SIS

weak field
#

Eh, why?

#

Just why would we add it? This suggestion is without a reason

untold cargo
#

No he is talking about icons

karmic stone
#

I think they mean to make the the Clock's icon change color depending on the time of day

untold cargo
#

And there is not reasons

#

I think the watch from cell phone

mint steppe
#

I don't any ide for reason.

robust lava
#

Do you mean you click those icons to change the time, or for the icon below the minimap to change when it's day/night?

tawny garden
#

it's valid if a reason is provided

robust lava
#

(and it's clarified what they actually mean)

tawny garden
#

(just that devs don't wanna deal with UI)

wooden wedge
#

@mint steppe can you give a reason for your sugg and make it more clear about what you want

tawny garden
#

it's the clock/cell phone icon

#

as far as I understand

sand umbra
#

hi yes I saw the discussion that occurred about my Bloom Stone sugg while I was away

#

I have now: adjusted the premise of said sugg a bit

#

because I will admit, even in Plantera's drop pool, it'd still be pretty worthless in its current state

gray nebula
#

we have a plan to rework it

#

prolly will come when a resprite is made

sand umbra
#

can't wait for it to become plague stone

#

a.k.a. "how is this even one of the stones plague isn't even an element it's an artificial thing"

gray nebula
#

it's not gonna look like a plague stone nor is it going to work like one

sand umbra
#

ah. I am glad to be wrong, then, regardless of whether or not I was joking

#

interested in seein' what's done with it wedragud

crude geode
#

mfw when epic summoner man shuts down epic rant coder man

gray nebula
#

from art server and I quote

"Resprited Bloom Stone
Currently, the Bloom Stone sprite does not stand out unlike the other stones: looking like it's part of a completely different set (Uelibloom).

That's where you come in.
We request that the design should be unique and stand-out, and as such:
Recommended
Has a unique palette/design
Has an animation
Not recommended
Be related to the Plague, Uelibloom, or Perennial."

#

it's gonna be a unique thing like the other stons

sand umbra
#

perennial bloom stone pogfish

crude geode
#

Pog Stone

sand umbra
#

oh wait

#

that's in. not recommended

#

I can read

gray nebula
#

not recommended

frail mantle
#

squirrel squire staff doesn't really need a resprite

signal torrent
#

yes the pog stone

sand umbra
robust lava
#

Squirrel Staff only got added like a few updates ago, does it really need a resprite

sand umbra
#

I'm not illiterate I swear

gray nebula
#

just like the leggies, the stones are unique

sand umbra
#

I just woke up

distant gyro
gray nebula
#

also yeah squirrel squire's sprite is fine

signal torrent
#

Swear It was in the mod for a long while. Though, the Squirrel does really need a few AI fixes.

sand umbra
#

Squirrel Squire is fine sprite-wise

gray nebula
#

no it's very recent

sand umbra
distant gyro
#

squirrel is cute

gray nebula
sand umbra
frail mantle
#

it was added i think four months ago?

signal torrent
#

My starting playthroughs with it have it getting stuck on blocks alot.

gray nebula
#

we are aware of the bugs it has but iirc we're keeping them because haha funny interloper

#

or something

sand umbra
#

(you're very likely to get one of the multiple other summons Calamity adds for early-game not too far in anyway)

frail mantle
#

it's also a starter bag item and not exactly meant to be very good

signal torrent
#

Yeah Wulfrum

sand umbra
#

shoutout to Wulfrum Controller which will satisfy all your summon needs for like 5 years after you get it

signal torrent
#

yeah

sand umbra
#

and also Frost Blossom Staff which is chad

signal torrent
#

Much easier to get with the new updates

#

though I'm jealous that I get stuck with just the flying drone as the minion, the rovers are cool

violet dagger
#

then again with the resprites you have the previous galactica singularity which lasted like 2 months even tho it was perfectly fine

wooden wedge
#

@signal torrent remove the resprite part of your sugg

signal torrent
#

I'm just gonna remove it since Iban said that the AI bugs are gonna stay.

#

also Iban's pfp looks familiar

hardy wing
#

Something about squirrel

frail mantle
#

do you just sense every time someone mentions squirrels on this server

signal torrent
#

Though I do have another suggestion idea, just need to figure out the specifics for it.

cobalt pewter
#

Itsa fargo, with a top hat lemur

#

and yes, that astral "squirrel" is, in fact, a lemur

smoky wagon
#

Farming pbg for hote sucks