#suggestions-discussion
1 messages · Page 950 of 1
i like the tp potions
yeah just don't use the exlusive potions besides the teleportation ones
boss crossover with uganadan knuckles boss 
The knuckle thingy is just a missile launcher boss
It's a big circle that spam lasers
I bet that breaks more than 5 rules ngl
SIS, boss suggestion, weird formatting, crossover with alchnpc of all mods
this sugg is very borked
Not even lite
it also gives me a heart attack
Full alchnpc

Just looking at it makes me feel unease
oh yeah Death-exclusive functional drop for no good reason
For a reason
hahayes
would that death drop just be unlitmited stealth
If that thing actually got added into the mod I'll abandon this mod just for that thing
@hollow shell I also need help
delet
actually wait thats like 3 SISs
He should just sugg that on the alchnpc

Wow
indeed
i see where hes coming from but sounds unnecessary
@blazing dawn uhh no sorry
Is that a don't?
mega don't
Oh nvm
i mean having a calming potion in the starting bag i guess would be fine but there isnt really a reason for it
you can mostly just dodge mobs instead of using a potion to stop them
especially in the early game
ehh i guess
Early game you either find mobility fast af or spend the next 5 hours trying to find them
still i giant pain to me tho alot of times
yep im 1 hour into new file and i dont have any mobility. i feel that
i would like but its not entirely necessary not too bad an idea i think
i wish i saved that sugg that skyline did so i could show it to everyone else 
||I remember when the update dropped, I died like 8 times to wulfrum enemies trying to get cactus||
imagine being able to even start 1.4.5 smh
lol just place a block on their way
||That didn't help||
(I got Candy Hook from a Present immediately #blest)
That's why I always cheat sheet a bat hook when I start the game 
||rover got the good enemy, the roomba who gets stuck on 1 block, the rest of us get attacked by a drone that cannot stand still||
I also wish I got a screenshot of that boss sugg for archival purposes
but meh, can't win 'em all I guess
do you screenshot all bad suggs?


Though I am pretty curious of what that shit was
To violate over 5 rules in a single message is something admirable
actually it was closer to 7
with a deathmode drop that grants infinite stealth cause why not
i mean i think thats what it was
I mean I can kinda speculate that, but man, I haven't lived if I haven't seen the original transcript
it had: a boss suggestion, crossover content based on fucking alchnpc, it had no less than 4 SISs, and it also had extremely detailed information on all its stats, that along with atrocious formatting
Also infinite stealth?
it was also in a code block 
multiple SI suggs
boss sugg
wack-ass formatting reminscient of He Who Shall Not Be Named
Death Mode functional drop for no reason
crossmod content (with Alch of all things)
scaling
specific numbers
it had: a boss suggestion, crossover content based on fucking alchnpc, it had no less than 4 SISs, and it also had extremely detailed information on all its stats, that along with atrocious formatting
What in the living shit
yes it would have functioned as effectively infinite stealth but way better
thats impressive
yeah that's about 7 alright
at early HM too
it was also in a code block
@tawny garden also shut, I love using code block for myself
He Who Shall Not Be Named
name him
But considering all things, code block might not be good for this one sugg
bruh we gotta ask rover to repost it here so we can all copy it
no I need to just get it in my DMs, that's all I want
DMs only suffices for me
I need to frame that shit
And remind to myself
"don't ever make a suggestion like that"
if you ever need motivation, just look at that and realize that you wont ever be able to make a sugg worse than that
without trying anyways
I can
here we go
thisll be good
Expand the Calamity Mod
Reason: there's not enough content.
ace


remove calamity mod
reason - its tood hard
cool bug fact's: we get it, bad sugg, we don't need to keep on making fun of this one person just because they didn't read the rules and made a bad suggestion
sorry if i'm being aggressive it's just annoying to see when people pile onto a sugg like this
it's also kinda rude to that person
I'm rude
Do we think Philo's sugg is good n' valid?
https://discordapp.com/channels/225030931008847874/699359022364491868/739199775957843997
yez
yes
Indeed "file" prolly ain't the right word
I assume he's talkin about what shows up in the menus and such
the mod browser name is calamity mod (no calamity music) and that could be confusing
aight
and I know it's not referring to the mod browser name because that's in parenthesis
wherever it currently says "(No Calamity Music)"
That's better
You could include an "instead of" with the current name
for anybody who doesn't know
although, I would capitalize main and base
I killed it cuz it wasn't great and he wasn't comin back to fix a mistake
because of a typo? 
Nah, a factual mistake
ah
What’s the spoiler policy in this chat Rover?
||
(I meant that as an indirect way of saying "spoil out your spoilers")
Same policy as any other channel (except #calamity-update-talk )
Does Demik's sugg look fine?
https://discordapp.com/channels/225030931008847874/699359022364491868/739235522895151124
its valid
yeah
Spoiler Policy is spoiler everywhere except #calamity-update-talk, #bugs-read-pins, #wiki-basic, and maybe #wiki-lookup
I guess this channel would be 100% BLACK at times
People have been posting non-spoiler suggestions though, so not all the time
at times
whoops
I guess nobody got the obscure reference
||I'm pretty sure the head of Empyrean armor is supposed to be like a strange eldritch humanoid head with one single orifice||
||and not in fact a hole to where your face where the wearer's face would be, like would be in a hood||
What would a sulpherous sea variant of Anahita and leviathan be like?
Is this a relevant question
that means it's irrelevant
since duke fishron has a sulpherous sea varient
If you can't suggest it (which you can't, because boss suggestions aren't allowed) then it prolly shouldn't be brought up here
Thats why i didnt suggest it :p
fair enough I guess
btw your acid rain music is great
Please move to a different chat please if you have nothing to suggest.
Aight
(thanks tho)
Np
Does Crafty's sugg seem fine?
https://discordapp.com/channels/225030931008847874/699359022364491868/739278965000110220
it's kinda smol
I've come to make an announcement
Shadow the Hedgehog is a-
THANK YOU
lets a fucking go
how about the cutoff point?
Let me go check the past bluecheck moves
Yeah, it's about that time
I'll move it when the star req changes

W O A
it hasn't even been that long since the last increase and already such a drastic raise again?
Yeah I'd say it's valid
v minor sugg
And yeah we really do be raisin
240 would bring us to a slightly lower delivery ratio than the initial 170
but if the voters are gonna keep comin in like this then that's fine
(it'd be good to have a sparser cool-off period after the big update anyhow, devs are dead)
rip
is it still illegal to just do things that people say, like the 2 most recent posts in #suggestions-posting because they're minor oversights?
(cynik's is arguable)
You can just do sand's though sure
(If we're gonna be raising the star req and have a sugg-drought goin to the dev server for a bit, I'm okay with minor easy fixes getting done without delivery)
changing description to ||Pulsing with an alien heartbeat||
Sounds good
@unreal viper you have been insta implemented

I'd appreciate it if people brought minor oversight stuff like this to my attention directly
in the bugs channel?
There's kinda this gray area of "it's not really a bug but it's such a tiny mistake it's still a fix, not a change"
yeah
you can report tooltip oversights in bugs
that's totally valid
it's a mistake
this was a mistake, for example

no
I guess Github was weird and showed me the wrong one
^
p sure sploopos sugg also got insta implemented
the dreadon turrets can also be blown up
i would assume that is going to get fixed to?
yeah
no boss suggs
@modern dagger boss suggs are a don't
@modern dagger You cannot suggest bosses


There's a Google Doc in the pins
that's why you read the document
It lists all the stuff you cannot suggest
Where?

ffs why is it so hard to read the pins for some people
that suggestions is logic maybe but is it really calamity's job to do that
@still cliff I always assumed that was done due to the crafting table being a greater utility than a normal table

logically it makes sense. but a) utility good, and b) it's like 2 more wood expensive.
Or the size doesn't matter
this is the kind of logic that bothers me. If I made terraria i'd be consistent about that
but, unfortunately, they weren't
Ok
However, they were consistent that it's always 10 of whatever building material it is.
So at least they got that right.
yeah i think the reason the work bench costs more is just based on utility of the work bench over a table
I thought of that before i wrote my sugg, but looks like everyone else did too.
I also had an other sugg about antlions being faster on sand and sandstone etc(whatever has the word sand in it) and a bit slower on grass etc. But idk about it
That seems specific and kinda pointless
yeah probably idk it just bugged me a little.
Ok what about making wulfrum drones and other flying wulfrum enemies accelerate horizontally a bit slower?
And yes i know that that suggestion is pointless
Yeah you could suggest that
They are a bit aggressive for early-game
(you could arguably ask for their current movement speed be moved to a higher difficulty mode)
||Rainbow?||
the EoL spawneffect rover
never really heard anyone complain
@steep crown Are you just talking about the ||3 second spawn animation?||
If we add that its a gateway for configs to revert certain resprites and thats no
Okay
https://www.youtube.com/watch?v=JDuLj8mIzK8
At about 1:57 He fights Provi and the wings are Rainbow. Thats what I was talking about
reason to revert this is kinda????
Ah, My mistake
||thatsz nighttime provi yep
||
I thought that it was that way all the time
Couldn't tell because it was the underworld
How do we feel about Crafty's suggestion
https://discordapp.com/channels/225030931008847874/699359022364491868/739278965000110220
Philo said it was a bit smol, if anybody has feedback on how to enlargen it that would be great to ping em with
(if you also think it needs largening)
It’s good cus there is really no point using them giving them some special affects would make them more useful
interesting
I dunno if it's really something Calamity would implement
a menu would work better
and with 1.4 removing the ability to have non visible accessories on vanity
i see it maybe essential
@steep crown "Your flesh is melting off"
Sure I'll fix it
Man, I need to play the mod again. Its been so long that I'm having to rely on the wiki
Relying on the wiki now is a bad idea
Give it a few days before things become pretty reliably accurate
thank you
rover do you think that suggestion would work out?
or does it fit its own mod better
honestly it'd probably fit another mod better
aye
it'd probably fit better as one of Fargo's random mods he decides to create when he has some idea and goes "huh. that would be cool."
yeah i can see that
tbf you could make that argument for a lot of Calamity changes
special mention to: vanilla item recipes a.k.a. "there are already 500 mods that do this", Wing Time Hair Dye, bug fixes, removal of dashmounting, etc.
but that hasn't stopped progress before, now has it 
That suggestion is uh, more like something fargo would do
uhh
is this cheet sheet but a bit weaker?
There's a difference in effort required between this and just added recipes, hair dyes, and fixing bugs
also wdym Philo?
or am I misunderstanding completely
i think its basically you throw a bunch of accessories in something, and then save a loadout that you can hotswap to whenever you need
^
that would be a pretty dank feature ngl, but i dont think it really fits calamity that well
yeah i hope fargo saw that
it kinda fits 1.4 vanilla
@hardy wing 
vanilla getting rid of vanity slots being useful at all is just terrible
im hoping that calamity gets rid of that asap once it updates to 1.4
yeah lets keep it that way, but add a new awesome feature
im hoping that calamity gets rid of that asap once it updates to 1.4
same but wish all the changes in calamity are toggleable
who
theres a reason why some of the vanilla changes were made, and no the 1.4 solution to a lot of the changes that clam has already made is an arguably far more heavy handed approach
i prefer much of the calamity balance changes to 1.4 balancing
(that's Red's face btw)
it's supposed to be an emoji
what questionable decisionsdid red make?
i can see where you're coming from
most of 1.4 is questionable design decisions
and co.
how so
have you played it?
yes
theres too many things to list here specifically (the 2000 word count exists)
oh, Master Mode is also the most questionable
er, character count i mean
rebalancing?
much rebalancing
but this is offtopic
indeed
caltalk or gentalk
lol
How we feel about Killer Kitten's Victide sugg
https://discordapp.com/channels/225030931008847874/699359022364491868/739293766535479376
i agree
i think i suggested something similar way back but it never hit the delivery amount
Feels redundant
Redundant?
how much was the armor reworked?
Victide?
I don't think it was
Yeah Victide armor was untouched
Is this SIS?
no
Cosmolite bars? or cosmolight item?
Do you mean Cosmolight in your suggestion?
yes a mix of day and night
You probably want to correct that then, cause Cosmilite would look pretty different
Add reasoning (also, moonlight also gives daytime aura at day)
It does?
Ye (why its legendary)
I sorta just sped through all the items because i was exited for the new update
Understandable because yes
Yes

They are useful in next update
broh we would have added them if we didnt have a purpose for them in mind already
we know what they are gonna be used for already
yeah
we wouldnt have added an item just like "oh well we'll invent a use for it later"
and spoilers
Maybe a right click
and yes you should maybe spoilo that
||(also iirc people said it was great as a support weapon in addition to other weapons, due to the long-lasting projectiles?)||
ye thanks for reminding me
||also now it's more of a support weapon than an on-its-own weapon, you're meant to use it alongside other weapons||
aight well there it goes I guess
i wouldn't say scal is a fast moving boss for what she is
she isn't, yeah
since over half her attacks are hellblast or gigablast, her speed is relative to your speed
even her charges are kinda slow
and if you move fast during hellblast phase in the first place you're doing something wrong 
Zesty Toad's Wulfrum Battery sugg look fine?
https://discordapp.com/channels/225030931008847874/699359022364491868/739348787985645628
yes
||yes||
yeag
Epic
Awww you hate to see it
@ashen warren Your suggestion, it needs separate spoilers for the top and bottom sections
||rework wulfrum battery to make it a way to access energy cores without having to travel to the edges of the world
currently, all that wulfrum battery does is give a 7% damage boost to summons. Although this may seem useful on paper, because of rounding, it barely affects summons at all for the time you use it. Perhaps, it could be reworked into a consumable item that gives you an aura around you, similar to the wulfrum pylon's aura, that supercharges nearby wulfrum enemies for a short amount of time. Currently, the only way to get energy cores (an essential ingredient in wulfrum armor) is by going all the way to the forests on the outside edges of the world. And on large worlds, doing this can actually be harder than just doing Desert Scourge and making victide armor. As such, there should be a way to get energy cores without doing this, to make getting wulfrum armor viable.||
Same goes for the other one you have in posting
@quick ice Your's too
Cool thanks Zest
np
Do we think Zesty Toad's other suggestion is aight?
https://discordapp.com/channels/225030931008847874/699359022364491868/739351310733672468
fixed
thanks
yes
oh, so the bot does kinda mess up, although that's more of a discord thing
and yeah, sugg's ait
yeah it was an unforeseen reason for it not working
Yeah if somebody pointed it out we'd be like "oh yeah that makes sense"
but
nah, foresight
Oh damn, star req getting Raised again i see :sadge: Don't really spend much time in suggs anymore but that seems debatable
The stats don't lie
rover liked my sugg :ambergasm:
@hollow shell I thought about it for a while, and how about Suggestion;
Add Pirate Lore using lucky coin effect, but reduced defense by 30, will let the super rare accessory see the light of day more, but using it will come at a great cost, to prevent just passively having it on (as a drawback of using it instead of lucky coin).
Lucky coin represents the Pirates greed, and the defense loss also represents the recklessness that greed causes.
asking here before i try posting it
edited version v3;
Add Pirate Lore using lucky coin effect, but with massively reduced defense, will let the super rare effect see the light of day more, but using it will come at a great cost, to prevent just passively having it on (as a drawback of using it instead of lucky coin).
The accessory will still be an advantage over this, as it can be crafted into the 2 rings, but will remain at the very low drop it is currently.
Lucky coin represents the Pirates greed, and the defense loss also represents the recklessness that greed causes.
Uhh yeah that's specific
yeah u said good reasoning could work, so i tried
Immediate flag is that you used an exact number, 30, for the reduced defense
ah guess i should make it a tad less specific
You could say "greatly reduced defense"
Better.
But I am a little confused on this bit of your reasoning: "will let the super rare accessory see the light of day more"
Would it not serve as an alt to Lucky Coin and therefore make it get less usage?
In my eyes it wouldnt, as people would still really want the lucky coin, as it can be crafted into the rings that gives the stuff like 20% prices (tho siren heart does this too)
and the added coin pickup range,
in addition, this lore items heavy drawback would further incentivise trying to still go for the lucky coin instead.
Its sort of like the Eye of Cthulhu lore item, where it mimics night vision at night, at the cost of reduced vision at day, where
a night vision potion or similar would probably be better usually
(edited; typo)
of course, based on the defense loss it would likely change how often it would be used, but thats why I thought a massive loss to defense would work both as a balanced counterweight, and as the representation of greed, as pirates are usually viewed as thieves of the seas
okay but like you say that it'd let the accessory see the light of day
The lore item is not the accessory
ah guess my wording came off a bit wrong
tried editing again, not sure why i wrote accessory, meant "effect"
english not first language so i guess it happens
Yeah that's more fitting
Hey I noticed that it’s easier to get meteorite armor as your first armor besides wood or cactus than it is to get wulfrum armor now. I’m trying to think of a way to fix this besides removing the new requirements for wulfrum armor, but I don’t really see any.
make pylons rarely spawn in the center of the world?
I think that'd ^ be a good idea yeah
but more common on the edges
mhm
Yeah good idea
(and also reduce Wulfrum enemy spawns in the middle of the world overall, to compensate
cuz I'm getting my ass a little bit kicked
)
Some worlds don’t even have forest biomes around the edges
small world problems
Zesty did have a solution idea, mentioned in #suggestions-voting
Yeah
Wulfrum Battery
It’s an ok idea but not great
I would just make another item and leave wulfrum battery as it is rn
Kristaps' sugg valid?
https://discordapp.com/channels/225030931008847874/699359022364491868/739434571040292875
I mean yes but also what would those toilets be made out of
The same stuff all the other furniture of their kinds are made out of
well in a way, it is necessary
yea
Toilet
I hope the sugg hasn't been said already recently
because I always wondered why it was called that when it doesn't have the gun in the recipe
Honestly, very strangely,
I don't know if this has ever been suggested
I mean it isn't really important ig
Oh, plenty of unimportant stuff gets suggested about
I just think nobody's really made the connection
Can i edit sugg? i made a typo in there
Yes
thx
(most recent mention of C.A.R bein in Gatlignum's recipe that I can see in suggestions voting
is January 2018, before the channel even had stars and it was just one channel)
hmm, I wonder if it was meant to be in the actual recipe at some point but then forgotten?
I definitely think so
I mean this mod is big lol
Just a complete oversight and the weapon is so forgettable nobody bothered correcting it
I still feel like stealth strikes are kinda underpowered, but I have no idea how to buff them without making them incredibly broken
Yeah, I've only used it once, I just thought about this when looking through the wiki
agreed
Which is theoretically what stealth strikes are for
I just finished a rogue playthrough, and I probably utilized a stealth attack once in the whole playthrough
Maybe the modifier for rogue damage based on stealth could be greatly increased?
Cause I mean without stealth strikes rogue is just melee but with uhhh a difference maybe?
There's already been multiple stealth semi-rework suggestions recently
I would hold off
Anyway do we think Lily's Extractinator sugg is fine?
https://discordapp.com/channels/225030931008847874/699359022364491868/739477868983222364
I think it's fine. Just what would the recipe be tho?
Would probably involve iron and chains
Prolly just like iron and chains and maybe a bunch of silt
Not necessarily important
seems like a good idea tho
Was the summoner damage penalty doubled? Based on some tests I did it seems so.
Yes
yes
ye
also fearmonger just makes it less
instead of removing it
I assume this is to balance out the fact that summons crit now
Oh yeah, summons naturally crit now?
yes
I’ll sugg that it get changed to what it was before tomorrow, thanks.
base chance is only 4%
I might assume you can with global crit chance boosts
No

I think the main issue with stealth strikes is
Rogue damage doesn't scale up enough with the stealth meter
You're sacrificing a few to several seconds of attacks for one attack that doesn't deal much more damage
Or two attacks, if you have the right accessories
I actually suggested smth to that effect
Stealth strike will deal much more dmg on slower stealth regen
Wouldn't that discourage using the stand still for fater stealth regen though?
Since standing still you regen stealth in 3 seconds iirc
Point is with faster regen, you'd need to stop attacking or not moving for shorter time
Taking more time in charging stealth should be rewarded similarly
I mean standing still in and of itself is a big hazard so
Yes, and it's even more punishing if you'd take more time doing it
Or just make it a compromise
That it takes 6 secs to regen stealth whether moving or not
That defeats the point in the stealth design
And even in the new update
Taking stealth regen accessory modifiers
Is sacrificing the much more useful menacing
It's just the issue of menacing having bad design, trumping literally everything else
Granted, if you were to take every accessory as "silent", you'd end up with 56% faster stealth regen
Which would amount to, even while moving, taking only ~5 seconds to regen stealth
Wait no I miscalculated
It would take ~4 seconds
Still, that's sacrificing almost 30% damage
Which is more than the dimensional soul artifact or reaper tooth necklace give, with no drawbacks
Rover mentioned there were a lot of suggestions for a stealth rework, so that's as much proof as anything that it's flawed
Both DSA and reaper tooth have drawbacks
And that's, again, the design flaw of menacing
(the point of that comment was not to inspire you to make another stealth suggestion, magolor)
Which is a vanilla thing
I don't plan on making one
Which I wouldn't mind it being nerfed, honestly
This chat doesn't need to happen in this channel
Ok fair
I swear I thought there's another stealth sugg
And I just butted in

But after this convo, I might suggest a menacing nerf
Might be controversial, but imma do it 
On that note, maybe the melee speed accessories should be changed too
For the opposite reason
That could work, but my main focus is menacing
Like all true melee speed mods, violent is only good for true melee.
You could argue that lucky is sometimes useful, but that’s literally only when you have an on-crit effect.
Lucky is poor man's menacing
Which benefits everything but summoner until you hit 100%
Warding is arguably better if you’re a defensive player, but the dr is kinda weak and the defense doesn’t scale enough imo.
Quick is bad
feedza honestly I don't know what you're talking about because all of the current modifiers are viable
besides quick obv
but that's because movement speed sucks in 1.3
Tbf melee speed is useless for everything except a subclass and lucky does nothing for summoner
Disregard the last part of the message then
It is only 4 percent and can’t be increased
warding is viable
lucky is good for things like p90 or portable tank
menacing is good all-around
||the stealth ones are usually better than menacing for rogue (especially with skyfin lol)||
and violent is better than menacing for true melee and things like terrablade
lucky doesn't affect summon crits afaik
Terrablade breaks with too much speed iirc
(gotta do separate spoiler tags on your top line and your reason, Feedza
cuz of the bot)
@hollow shell ah yes thanks
I don’t like weapons that exist just to inflict debuffs.
Why
mad alchemist's cock glove :redmario:
@ashen warren I have not much to say for the stealth ones, since I haven't completed my meme / testing run, but those others you mentioned are only good for certain situations, aside from warding, which is only "viable" apparently
Boring
warding is good for tank builds and also it's just good always
How are they more boring than constantly spamming the same weapon
Yeah I might've took your wording too seriously
also nerfing menacing doesn't make violent any better -_-
Buff lucky pls :(
Wut
and like unstable prism
Crit is great.
Lucky was nerfed for a reason
sand I did the math and crit is less than damage
Hm
1% crit is roughly equivalent to 0.8% damage increase
Again, lucky is poor man's menacing
And damage deals with armor better
well let's say you're hitting 500 times for 500 damage, with a 50% crit rate
with those stats, you'll do 375000, assuming you crit exactly 50% of the time
with +15% damage, you'll do 431250 damage. and with +15% crit rate, you'll only do 412500 damage
However, crit and damage stats multiply by each other
And as you’ll generally have much more damage, going for crit is more helpful.
with +15% damage, you'll do 431250 damage. and with +15% crit rate, you'll only do 412500 damage
And what about just for example +12% of both
I know how it works zesty
It’s because damage stat times crit stat = dps, and things have crit naturally
Realistically you're never gonna have only crit chance boosted or only damage boosted because like even if you only have menacing or lucky lots of accessories and armours give damage or crit chance
if you don't believe that then the equation is
(500*175)+((500*325)*2) = 412500 for +15 crit```
lategame your crit rate is like 77% natrually
soooooo
I'd say that's pretty reasonable
177
@cobalt pewter your lihzahrd chest suggestion (https://discordapp.com/channels/225030931008847874/263382359397761025/738510237178527786) got 2 reactions because we approved of adding more loot to the lihzahrd chests but we don't plan to add a lihzahrd crate, just in case you're confused
👍
Did someone say nerf menacing? 
no, I said nerf Arcane
Did someone say nerf menacing?
@pale glacier y e s
Nerf arcane?
yes, nerf the literal worst modifier in the game
I know, I'm a genius ahead of my time
Uh
do you have another contender
oh fuck I forgot the movement reforges
Understandable mistake.
and how they do literally nothing to actual speed the moment you have shoes even discounting the fact their bonuses are literally unnoticeable in 90% of cases

Does move speed change max speed in 1.4?
Nice
accel still is and always will be the only speed stat that matters
And when you do you need to have above a certain threshold for it to do something
Good sugg thomas.
oh yeah I made a sugg
it's about perhaps the most underwhelming and thematically confusing InfinityHeart Stone
Idk, tbf about that i feel like every single ingredient for the HoE is not really worth the slot and is just an ingredient but also never truly tried to use them soo idk
Impressive title considering the contenders.
The rare sand has insane healing. It’s pretty good.
aero stone is good for defiled, but who plays defiled normally lmao
All others are kinda meh.
Aero Stone kinda pog
Even aero stone is just a worse frog leg.
Cryo Stone is just statstick the movie iirc
the only other one i can think of being good is chaos stone? maybe?
mage gang
but i haven't used it so idk
can we get a stone for each class
no
byeah so it seems that there are some useful ones
just not all of them
which is unfortunate
I like the sugg on giving the stones focus.
HotE is a big tree of how do I do unique effects fuck it 3% damage bonus on everything
Yeah, some of them are usefull, but are they actually more usefull than other accs at the same tier, bc at that you usually have pretty full acc slots with pretty good accs
I think a wulfrum miniboss would be cool
We think Supreme Socc's sugg is valid?
https://discordapp.com/channels/225030931008847874/699359022364491868/739480789976219678
Yes.
Yes
Any suggestions?
||Adjust the new sprite of ??? to make it fit more as a "lure".||
||Currently (as of 1.4.5) ???'s sprite is basically recolored Anahita. She still holds Atlantis and all that, and her stance hints that she seems ready to fight. This kind of defeats the point of ??? being a lure. Even if it isn't meant to be a lure anymore, then the spawning doesn't make much sense as before.
When Nahyln (Siren) was in Anahita's place, she assumed a sitting position, having face expression to make her look like singing, and she's not holding Atlantis.
Changing the posture of the new ??? sprite would make its role as a "lure" more prevalent, as currently it could be seen as a laid out threat.||
Thoughts on this?
Or does this count as a no?
imo death on multiplayer during boss fight should last until boss dead or all players dead @slow sphinx
Yes, all players are supposed to have alread died once
But if they keep coming back, they can outlast the boss, cheesing it
cuz boss on singleplayer despawns on death
I guess at least wormhole pots can be disabled when a boss is alive
nurse healing already got limitations to nerf cheese, so i dont see why not
in death its removed, and @cobalt pewter yours does make since if they didn't make a respawn point near the boss.
Hmm
About ??? bein a lure
That doesn't necessarily need to be the case anymore
True, I'm just curious what is the real point of ??? now
With cysts, you broke parts of the bosses in question
And with the health pool of ???, aren't you just tickling Anahita?
I think it's supposed to be so you don't accidentally summon her
But I don't understand the ??? part of it, most people would know what they are getting into
Now it could be seen as more of an act of challenging her, with Anahita/??? being a warrior type
"You wanna go? Cuz I'll fucking go"
We won't know for sure until the lore gets rewritten
Yep
Hmm, that could work
But yeah, I'll wait for their new lore
Also seeing as Anahita is technically the Water Elemental of the group, maybe she could get sharknadoes (without the sharks) or a water-based version of the lava geysers from dmode?
That's an odd suggestion
She already has water spears and the like.
Sharknadoes is a definite no because Duke is not long after Ana & Levi
Geysers/spouts? Maybe? But, you'll need a stronger reason
Yeah, it's not like I want to immediately suggest those anyway
Just wondering and stuff
Usually how I use this channel aside from talking about existing suggs

heh
Krant's sugg look fine?
https://discordapp.com/channels/225030931008847874/699359022364491868/739485738470473809
(I'm ignoring Sploopo's cuz Iban said it was already done)
Yeah that's fine
even tho I use my hood to cover my face because I'm a giant introvert
@slow sphinx Iron Heart isn't Hardcore anymore
O, hadn't realized that yet
So does it does it just have you be dead until the boss leaves?
iron heart?
||nah, it's now no life regen, no healing and damage scales with your max hp||
That makes since
||So it doesn't really make multiplayer cheese any harder to do, specifically.||
I feel the Supreme Calamitas lore drop should act like a toggle-use item at the beginning of the game like Revengeance.
Idk, just an idea.
Armageddon is close enough
But that only applies for bosses
If you want the SCal lore challenge specifically then you can just cheat it in
Not much use in makin another mode that's so similar
The team said Yharim would be added or something, should SCal’s drop be required to craft a summoning item for Yharim?
That's future content, you don't need to concern yourself with that
And also, won’t Yharon’s drop be contradictory with the soaring insignia?
It could really mess up the play through
Again, future.
(We're nerfin the hell out of Soaring Insignia tho)
Thanks
Soaring Insignia is the most broken 1.4 item by far as infinite flight time is stupidly good and gets rid of a lot of the point of some wings
I actually did some thorough research and realized that Insignia's flight time buff is in fact a lot less broken than it was originally made out to be
...and by thorough research I mean actually playing the game

the main reason it is broken is because it invalidates most modded bosses
vanilla bosses and in fact the entire vanilla context are fine because most vanilla wings are still lackluster even with it and the ones that aren't can easily get you killed if you're being stupid
shoutout to Empress Wings + Soaring Insignia being literal ML telefrag bait
byeah
infinite flight time is a little wacky to get used to but it's nothing to piss yourself over gamer-side or dev-side, all that really changes is that it makes you not have to touch down every few seconds to reset your flight time
the actually broken thing about Insignia is that it buffs wing mobility
but again, this mainly invalidates modded bosses
because, as I said already, vanilla wings are known to suck at understanding the JE power creep even with the adjustments to wing progression and power levels
it's not Re-Logic's fault that disgusting shit like MOAB and Aureate Booster exist
infinite flight time is "broken" in a loose sense of the term with wings like those because they're basically glorified extra jumps normally
most wings and wing-esque accessories suffer no actual balance penalties from the existence of Insignia, whether you want to admit it or not
and now I'm done rambling because this isn't the topic at hand.
moving on to the most recently posted sugg, if I had a new dev for every time I see someone complain about multiplayer cheese, I'd have a dev team bigger than Calamity's by more or less doing absolutely nothing
to what end must this be fixed in Calamity specifically rather than being its own mod?
you know, like half the other shit Calamity adds being better suited for separate mods?
personally I don't see there being any positive outcomes to Calamity specifically having to implement this sort of change
while I support this sugg's concept, I think it's better suited to its own mod rather than being a part of Calamity
Thomas really just made an essay about the soaring insignia
pretty cool tho, didn't think of it that way
Just use the better multiplayer mod instead of all that complicated shit that wouldn’t really fit in calamity
I swear to god if Thomas goes for president I WILL vote for him
Well, we're talking within the scope of modding in terms of balancing this thing anyway
Regarding the suggestion about the Bloom Stone
- this would make it the only one of the stones to be dropped by a vanilla boss (Aero? Scourges. Cryo? Cryogen. Chaos? Clonelamitas.)
- If the whole reasoning behind moving Bloom Stone to plantera and not just buffing it is “theming”, then you have to argue how Aero Stone makes perfect sense to be dropped by a desert or ocean scourge worm, instead of anything that relates to the air or sky.
I don’t particularly see a reason to not just buff it, as Plaguebringer Goliath seems like a fine enough entity to drop the Bloom Stone. But maybe that’s just me.
i think the point about it being more thematically fitting is just an aside, and that he thinks it would instead be an actually useful (maybe) item in post-plantera rather than post-pbg
...it still wouldn’t be.
You’d rather use spore sac even than Bloom Stone currently, as spore sac at least does something tangible.
but i guess it would make more sense for the bloom stone to be dropped by a plant thing rather than a zombie cyborg bee
that always confused me
Why does the aero stone drop from a worm?
lack of enemies/bosses fitting its theme?
At least PBG is in the jungle.
im pretty sure there are exactly 0 prehm/hardmode sky bosses
unless the wyvern counts
yes it does
I still don’t see the aero stone dropping from some worms in the desert or poisonous sea as very fitting.
i guarantee you if calam ever makes a prehm sky boss the aero stone is being moved there
and same
and I personally would just prefer Bloom Stone be buffed instead of it being moved to plantera for arbitrary but plant and mb then it will somehow compete with the most basic of accessories reasons.
Especially since the effect is 10 damage per second (16 in expert I believe) if all vanilla bosses are dead
We need contaminated bile buffed
I'd say pbg dropping bloom stone is fine, because it gives you another reason to fight it. pbg is an optional boss after all.
yes it does
I still don’t see the aero stone dropping from some worms in the desert or poisonous sea as very fitting.
@crude geode well I assume the decision for Aero Stone was primarily based off Desert Scourge. Desert is the second biome you'd think of when talking about wind after space, Sandstorms and all. I bet they'd move Aero Stone once they added a new pre-Cultist space boss (Alternatively, Deus can work to an extent).
As for Aquatic Scourge, it's literally 1:1 copy of DS in terms of loot.
That would make sense.
That said, just because it’s the second biome I’d think of doesn’t make it particularly thematically appropriate when compared to Cryogen and Calamitas, or even the jungle PBG dropping a bloom stone.
Yeah, again, the lack of a proper space boss pre-Cultist causes this. Desert Scourge is fine dropping Aero Stone as it is, as it is the closest thing you can get to wind-based boss pre-Cultist. Also it's about time I say this: Man, AS loot is pretty bad.
If the bloom stone was buffed it still wouldn’t really see any more use. It’s the last/hardest ingredient to get for the heart of the elements, and most people will probably farm it’s low drop chance after defeating lunatic cultist, so they’ll already have the manipulator to craft it.
With its placement it’s really just another crafting ingredient rather than an accessory in its own right, and buffing it won’t particularly change that
What's the second latest hote material you can get?
pearl of enthrallment
you won't use either anyway
and this is where i segue into "why hote components should boost a single focused stat"
(it was me) 
to clarify: "ground-type summon ai" is like the Hermit Crab?
did mine get deleted?
might've
yee
maybe you could mention that in the sugg
What is this
Ah yes, Russian

this server is only for english
@frigid sphinx hjelp
is this a boss sug
btw im taking a screenshot of that lol
Wut
I can send what google translate says if anyone wants
Ok
sure
wait wha
Silva real
pls translate or something
Where the end is but not the beginningToday at 16:04
Can you add Flora? Like a kind resident of Terarria. Mother of the dryad. Patroness of beauty and nature. Keepers of the little thing left from the destruction of Ktuhu
Congenitalness happens when you destroy the flower of Equilibrium in hardmode. Under the condition, a flower will grow if the turn into the ordinary world is 70% without infection and other biomaves.
Different biomes have their own Abilities. Appearance and different vypdennya vischey.
It can be found from Swamps to Tundras. From hot Deserts to endless Hell. From the watery Seas to the windy Sky.
Where her home is there and grows the flower of Balance [???]
oh god
yeah I’ll take care of it from here
so an npc sug
thats google trasnlate its prob not right
ok thats quite a ridiculous sugg
Yea
and no it seems to be a sweeping sugg that wouldnt be out of place as a huge content mod by itself
@ornate bluff
- Please use english
- Specific suggestions aren’t allowed, especially large scale ones like bosses
if anyone can translate that, that’d be epic
also dude fix your grammar
google translate is known to butcher grammar
no i meant the original text
if someone knows actual russian too then translate it without google ig
there are many misspellings
but the first half of the google translated one is rather accurate
what was the sugg?
look up
it seems to be something like adding something in that changes biomes to have like... abilities as its described
I need the original text
i cant really tell cause the grammar is even worse than normal google translate
hold on
ill dm it to you
I have the og sugg copypasted
no, that one ain't worth reposting
they said they don’t know english (I think, idk it’s roughly translated in dms), can someone fluent in russian help them out for me? ty
@ enreden uwu
According to the google translation above, it's more like a small content mod than a suggestion

according to the original text (which is as good as google translate) it asks for an NPC without a reason and it provides very specific details for it
can someone fluent in russian help them out for me?
I'm russian, but I don't wanna help
oh fuck, a sugg died

about minion ai
@hollow shell we need your god power, a valid sugg died
SIS?
Does agergo know Cosmolight exists?
not an SIS
No he is talking about icons
I think they mean to make the the Clock's icon change color depending on the time of day
I don't any ide for reason.
Do you mean you click those icons to change the time, or for the icon below the minimap to change when it's day/night?
it's valid if a reason is provided
(and it's clarified what they actually mean)
(just that devs don't wanna deal with UI)
@mint steppe can you give a reason for your sugg and make it more clear about what you want
hi yes I saw the discussion that occurred about my Bloom Stone sugg while I was away
I have now: adjusted the premise of said sugg a bit
because I will admit, even in Plantera's drop pool, it'd still be pretty worthless in its current state
can't wait for it to become plague stone
a.k.a. "how is this even one of the stones plague isn't even an element it's an artificial thing"

ah. I am glad to be wrong, then, regardless of whether or not I was joking
interested in seein' what's done with it 
mfw when epic summoner man shuts down epic rant coder man
from art server and I quote
"Resprited Bloom Stone
Currently, the Bloom Stone sprite does not stand out unlike the other stones: looking like it's part of a completely different set (Uelibloom).
That's where you come in.
We request that the design should be unique and stand-out, and as such:
Recommended
Has a unique palette/design
Has an animation
Not recommended
Be related to the Plague, Uelibloom, or Perennial."
it's gonna be a unique thing like the other stons
perennial bloom stone 
Pog Stone
squirrel squire staff doesn't really need a resprite
yes the pog stone

Squirrel Staff only got added like a few updates ago, does it really need a resprite
I'm not illiterate I swear
just like the leggies, the stones are unique
I just woke up

also yeah squirrel squire's sprite is fine
Swear It was in the mod for a long while. Though, the Squirrel does really need a few AI fixes.
Squirrel Squire is fine sprite-wise
no it's very recent

squirrel is cute


it was added i think four months ago?
My starting playthroughs with it have it getting stuck on blocks alot.
we are aware of the bugs it has but iirc we're keeping them because haha funny interloper
or something
(you're very likely to get one of the multiple other summons Calamity adds for early-game not too far in anyway)
it's also a starter bag item and not exactly meant to be very good
Yeah Wulfrum
shoutout to Wulfrum Controller which will satisfy all your summon needs for like 5 years after you get it
yeah
and also Frost Blossom Staff which is chad
Much easier to get with the new updates
though I'm jealous that I get stuck with just the flying drone as the minion, the rovers are cool
then again with the resprites you have the previous galactica singularity which lasted like 2 months even tho it was perfectly fine
@signal torrent remove the resprite part of your sugg
I'm just gonna remove it since Iban said that the AI bugs are gonna stay.
also Iban's pfp looks familiar
Something about squirrel
do you just sense every time someone mentions squirrels on this server
Though I do have another suggestion idea, just need to figure out the specifics for it.
Itsa fargo, with a top hat lemur

and yes, that astral "squirrel" is, in fact, a lemur
Farming pbg for hote sucks


