#suggestions-discussion

1 messages · Page 949 of 1

fiery grove
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@sturdy geyser who wouldn't want to try to save a seemingly unsaveable world?

hollow shell
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There's no need to discuss it further

sturdy geyser
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bruh what

violet dagger
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that's not a valid reason

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why not? isn't valid

fiery grove
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SO NOTHING CREATIVE IS ALLOWED?

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ONLY BUG FIXES!?

hexed spade
hollow shell
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Dave please

frail mantle
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you can suggest things as long as they follow the suggestion rules

sand umbra
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me, having made a suggestion about giving Clonamitas spells and killing her lasers just a few days ago:

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"the fuck are you on about mate"

hollow shell
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If you suggested a very minor detail for Yharim it still wouldn't be allowed

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You can only make suggestions about stuff that's currently in the game

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Once Yharim comes out, you can repost your suggestion idea

violet dagger
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^

fiery grove
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so just bug fixes w/ extra steps.

hollow shell
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Nope.

violet dagger
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bruh

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look through voting and posting

hollow shell
sand umbra
violet dagger
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I didnt see it and I regret not voting

sand umbra
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also holy shit spells got sent and approved

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this is a real pog moment

violet dagger
fiery grove
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idk what clonemiatas is. (is it that mech boss area calamitas fight?)

violet dagger
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yes

hollow shell
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ye

sturdy geyser
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this is epic

sand umbra
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yeah it's shorthand for Calamitas Clone

fiery grove
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k

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i have not played in like half a yr

hollow shell
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m

violet dagger
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still waiting for my boss rush curse sugg to either get approved or denied

fiery grove
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calamity, I mean.

hollow shell
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I recommend starting a new playthrough once the new update comes out
Should be some time today (or maybe tomorrow)

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It's a big one

violet dagger
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lemme check quickly

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nope nothing yet

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just sent

fiery grove
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ok, I read it

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the yharim part

hollow shell
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Devs have no strong opinion on that sugg, gseal

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A shame. I approved of it

violet dagger
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ech is sad

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hopefully in the changelogs

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one of the first things for this update

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was an improved config

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hope that could help with the boss rush curses

hollow shell
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Mostly just visual improvements but yeah hopefully

fiery grove
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also, f r i c k the dungeon thing in 1.4

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whoever thought: hey, lets make the dungeon hell to do for the first time! should go to the deepest layer of the underworld.

hollow shell
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(I think the Dungeon could always extend that low, it's just random)

hexed spade
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yeah

fiery grove
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no, i meant the half broken stuff

hollow shell
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Ah

fiery grove
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tahts bs

violet dagger
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also why is changelog still labeled as 1.4.4.5 instead of the new version

fiery grove
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a load of shite

violet dagger
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not that important tbh

robust lava
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It will probably change when Fab changes it to say released

violet dagger
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ye

hollow shell
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Once tMod and Calamity update to 1.4 then you can suggest something get done about the cracked bricks

fiery grove
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k

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ok, this will probs not get awnsered, but

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is there a dev only weapon like the old, old, zapinator in calamity

hollow shell
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We have the Lazinator which is a rough recreation

fiery grove
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that just one taps and get thru the anti-butcher

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?

hollow shell
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Ah

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That's what you meant

robust lava
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Any Shadowspec tier weapons HDfailure

fiery grove
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no

hollow shell
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Vehemence is probably the closest weapon you can get to that functionality-wise
Deals a ridiculous amount of damage every hit

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Proportional to enemy HP

hexed spade
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up to 1 million (2 million if it crits)

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if you were thinking of adding a dev tier weapon that is not allowed

fiery grove
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bruh no

hollow shell
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m

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But, yeah
Vehemence or most other dev weapons are really really strong

fiery grove
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is there any plans/idea for preverting the use of the zenith to rip thru early-post ml calamity bosses yet?

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imma not say anything

hollow shell
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We are very likely going to make Zenith be properly on-tier powerful yes

robust lava
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I think it’s getting tier shifted?

whole sedge
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terratomere will likely be better still along with Ark of the Elements

hexed spade
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yeah it will be moved in progression

violet dagger
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in every other mod its gonna give i frames

radiant meadow
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it's getting tier shifted but that's not really relevant to something you could suggest

fiery grove
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oh crud

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im gotten the attention of mods

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one of the 6 gods of this realm stare at you, doing nothing

hollow shell
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ok

fiery grove
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(its a joke, about in-game vanilla/calamity text)

hollow shell
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Anyway

fiery grove
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i mean 10.

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6 mods, 3 admins, and owner

hollow shell
hexed spade
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yeah i think its ok

whole sedge
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It'd be an interesting buff to Rogue weapons, to me likely will get denied but it's good for approval imo

hollow shell
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.. actually looking at it, reasoning is weak

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@fallen plover You could mention that Rogue currently does not have a buff station, and that this would work to give it one (even if only for the time being)

fiery grove
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some weapons look deadace look like knifes and swords tho (rogue weapons)

hollow shell
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I would also remove the bit about rogue being weak cuz all the testers will ream you for that HDfailure

whole sedge
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yeah

hexed spade
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it also makes sense that rogue weapons can be sharpened

fiery grove
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like

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some r literally knives

hollow shell
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Yes

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Yes they are

fiery grove
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this sorta feels like the whole 'reee 1.4 melee op' some classes just outweigh others

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unless if just not reading into it enough

hexed spade
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1.4 melee is not that op because the zenith is post moon lord which you normally stop playing after

fiery grove
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well, yes.

hollow shell
hexed spade
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yeah i think its good

fiery grove
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if we must locate it below the abyss, boi plz no. i hate swimming.

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but if its just like, still in heck

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just below the aybss

hollow shell
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Yeah, the latter

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is what he's suggesting

whole sedge
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Looks good to me, has some decent reasoning also

fiery grove
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now, if this aint a thing

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i have an idea

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but i need to know if its been done first

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when close to an evil boime (the 2 vanilla ones) (but not too close to where a house cant be) the mechanic will sell the mix/sprayable stuff for the other evil boime

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like, e.g. 500 blocks from the corruption, she sells crimson mix or whatever.

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my reasoning? so the player does not need to use more than 1 world to get all lores/loot from the other boime.

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has this been done already?

whole sedge
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evil island spawns in every world with the opposite evil

fiery grove
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yeah, but, thats a tiny island.

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it cant spawn jack.

woeful lantern
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good reasoning but i think it should be closer to the abyss, not to the point where it is directly under it, it would become more of a pain if it was at one side of the world

hollow shell
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The problem with that suggestion is that NPCs cannot live in Corrupt/Crimson areas

whole sedge
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Then expand it, you can do that easily enough

hollow shell
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(That's one of the motivators to stop it spreading, cuz it'll invalidate your housing)

fiery grove
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I said in it away from the areas, a certain distance will trigger the selling of x mix

hollow shell
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Dunno how easy that'd be to detect

hexed spade
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future content

woeful lantern
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future content rule

earnest vine
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@glad thunder thats a dont

hollow shell
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I think it'd be better to just suggest the Steampunker sell both evils during the Blood Moon instead of only the world's respective one

fiery grove
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and no, unless you get more blcoks (another world) you cant extend it

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ye

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rover, that sounds good

hollow shell
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And yeah NovaNeon you can't suggest anything about 1.4

glad thunder
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Alright my bad, I’m assuming the rules are in the pins for the suggestions posting channel?

violet dagger
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ye

hollow shell
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Yeah, it's the Google Doc

whole sedge
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Yeah they're in a doc in the pins

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and if i remember correctly the island is usually made out of ebonsandstone or whatever the crimson alternative is which can be used to make an artifical biome and fight the two other bosses shrug

fiery grove
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Insert player name here tried to swim in lava.

woeful lantern
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u cant get the respective spawns for the bosses tho iirc

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the cysts dont spawn

fiery grove
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o wait

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another idea

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tyhat may already been done, idk.

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and or alreayd sugg'd

violet dagger
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this sugg is valid but im confused on 1 thing

hexed spade
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thats getting fixed iirc

violet dagger
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TEdit for the astral meteor?

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u cant copy modded blocks

fiery grove
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A small, mini boime, away from the rest of said vanilla evil boime genned, will contain the spawns for the other boss spawns, but is locked with a key dropped by the boss of the evil that is genned

pale glacier
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I meant cheatsheet my bad

fiery grove
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e.x. corrupt gen, corrupt hive mind drops key for others, and blcoks to make art boime

woeful lantern
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too SIS imo

pale glacier
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Thanks for pointing it out gsealboi

violet dagger
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np

hollow shell
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Yeah Dave you can just suggest the Dryad sell the opposite evil boss spawn after you beat the world's evil boss
(because she normally only sells the spawns of the boss that you defeated)

fiery grove
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ye

woeful lantern
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if u were to suggest that i think it should be something like Add a way to get the other world evil bosses spawns to give the devs more options

whole sedge
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Yeah that sounds better as well there's already an alternate evil in the world and such Shrug_DRGN

hollow shell
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(Gotta make sure you add a reason to your suggestion)

hexed spade
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already sells expert item and ^

fiery grove
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shoot

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uidk how to spaxce it out w/ sneding

hollow shell
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shift+enter

pale glacier
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Also what if breaking demon alters spawned the other world evil in your world rather than just expanding the one that's already present? That would be a neat thing to have in calamity. Thoughts?

woeful lantern
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meh

hollow shell
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Do you have a reason beyond "it'd be neat"

pale glacier
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If I'm being honest, not really lmao

hollow shell
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Because if it's to get other evil biome representation in the world, that would be better to have in Pre-Hardmode where all 4 evil bosses are, not start in hardmode

whole sedge
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To me that sounds really difficult to pull off due to changing vanilla stuff but I don't see much of a reason also

pale glacier
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That's fair

fiery grove
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im not good at writing

woeful lantern
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u'd fight the world evil bosses much earlier than breaking demon altars

hollow shell
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Still gotta do Shift+Enter, Dave

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We got a bot that reposts the suggs and it needs to have at least one line break in the message

fiery grove
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it worked, thx

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idk discord yet.

hollow shell
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Thanks

fiery grove
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dont say anything bout edits, they were misspells and stuff badly allined.

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ik, I spelt boime wrong like 3 times.

hollow shell
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4 times now HDfailure

fiery grove
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can you dont

hexed spade
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*not

tawny garden
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no, you can't

hollow shell
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But willn't I?

hexed spade
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whow knowse

fiery grove
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visible furstuation

hollow shell
robust lava
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Maybe it could say as a better way of getting the other evil's blocks, because you technically don't have to world swap to get some blocks, but there's only a limited amount on the island, and spreading more from there is kinda ech imo

tawny garden
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animal fur(stuation)

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yea, the lore item sugg is fine

fiery grove
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ye, I like it

hexed spade
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yeah i think its good

woeful lantern
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i like that idea ye

fiery grove
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lemme guess, my sugg breaks 15 rules.

tawny garden
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no

woeful lantern
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no it actually breaks 16

tawny garden
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it's smol

hollow shell
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Your sugg is fine Dave

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The reason could be more expanded yeah

tawny garden
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but it's not a don't

fiery grove
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its only small because it gets to the point

hollow shell
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You could explain how the Evil Island is not sufficient in its purpose

woeful lantern
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because the other world evil cysts dont spawn could be a good reason

earnest vine
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just an idea, but wouldnt it be better to only allow people to sugg if they've reacted to something in #rules to say that they've at least read the pins?? because a lot of people when they join the server just see suggs and post the first thing that comes into mind, and usually its a dont

fiery grove
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oh look, another person who I will most likely hate.

earnest vine
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(me?)

tawny garden
frail mantle
tawny garden
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I had this idea before, Кинтана

earnest vine
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didnt know that

hollow shell
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I don't think that's needed.

tawny garden
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there isn't much point to it, it's not gonna go anywhere

hollow shell
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We have the sugg-posting channel as a middle-man filter for this reason

whole sedge
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yeah

tawny garden
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and it's easy to hit the reaction anyway

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at least that's the official reason

woeful lantern
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ur not wrong with the suggestion usually being a donts or poorly written but it isnt really that necassary

earnest vine
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yeah

hollow shell
tawny garden
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yea

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(are you consistently ignoring dazedace's sugg?)

hollow shell
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I mentioned it already and pinged him about it. Awaiting a response/edit now

tawny garden
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ah

fallen plover
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I improved my suggestion, theres not much too it though so it's difficult to add some detail

hollow shell
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That's better, thanks

vital ore
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so uhm, i got a suggestion for an item, which both is and isnt in the game, is that against the rule? basicly new lore item for pirates, but has the effect of lucky coin + encumbering stone,
my bad if it seemed obvious if it was/wasnt against the rules, just unsure if items technically already ingame/item types the mod already has counted as "new" or not

hollow shell
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Encumbering Stone is a 1.4 item

tawny garden
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read the doc instead of that pin

violet dagger
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insert obligatory encumbering stone meme here

tawny garden
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I'm thinking of making a sugg, but I don't know if it's a good idea: the current naming of the mod is a bit confusing, you have to download both a "no music" mod and a "music" mod, and I think the main mo should be renamed to be "Calamity Mod (main)", of maybe just "Calamity Mod"

hollow shell
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I think that's a good idea to suggest

tawny garden
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(fuck, I thought I saved a link, but I overwrote it CompleteFailure)

vital ore
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about that, why was the mod split up in the first place?

hollow shell
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File size.

tawny garden
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cause music mod is B I G

dapper coral
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music is apparently thicc size

vital ore
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lol ok

frail mantle
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music files make the mod file size big chungus

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iirc music files used to make up, like, 75% of the mod before the split

vital ore
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well sorry about earlier suggestion,
had to ask as I wasnt really sure if it was counted as "new" or not, since it was about a lore item (despite it not technically being in the mod)

hollow shell
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Ah, I misread your suggestion

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You could suggest that Pirates get a lore item

vital ore
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so it ISNT against the rules?

hollow shell
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I don't think that suggesting the effects you want it to have is the best idea

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If you back your suggested effects up with good reasoning then it can be allowed

vital ore
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yeah i thought more like encumbering stone as the downside, as most of the lore items with "good" effects have one

south sleet
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I saw that it recently got approved but I read the suggestion rules before I posted

did there use to be a rule against suggesting changes to lore items?

hollow shell
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There did

vital ore
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from what i read in the doc it was about combining lore items tho

hollow shell
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Back when lore items had no downsides, a Don't was created disallowing lore items from taking up less inventory space

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But, now that they do have downsides, we decided to get rid of it (yesterday, in response to your sugg)

south sleet
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neat

hollow shell
woeful lantern
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hmm rogue does use some of melee exclusive content and i guess theoretically u can sharpen rogue weapons

tawny garden
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aight

south sleet
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I like it. There's no rogue equivalent to the sharpening station either right?

hollow shell
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Not yet, no.

woeful lantern
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ye there is no rogue station

tawny garden
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people, I'm waiting for feedback, I need a fatter reason HDfailure

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and yea, suggs are good

south sleet
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though if that's on the horizon then it might not be a good idea to jump the gun

hollow shell
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We don't have any concrete plans

tawny garden
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how about brick plans?

hollow shell
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Nah none of those either

south sleet
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bruh

tawny garden
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((sorry, dad joke, even though I'm ~16))

fallen plover
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I got the idea when playing rogue and getting stuck on a boss and sifting through everything to give me an advantage

south sleet
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gotta say, reading the suggestions is a good time waster

most of these ideas are pretty neat

hollow shell
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heh

tawny garden
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I can't add anything to it

woeful lantern
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i guess the suggestion is fine, calamity does provide a lot of QoL changes so i dont see why this shouldnt be added

ashen warren
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No from me, solutions are here to only be obtainable that way which includes you having to find the biome, so removing it would kinda be dumb imo

south sleet
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yeah i kinda disagree too

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i mean the red and purple solutions are kinda a pain but

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its easy enough to get the solutions you actually want just by relocation

hollow shell
south sleet
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i dont see why not

woeful lantern
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sure

hollow shell
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aighty then

burnt gust
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Is there any other calamity add on I should get other than the music one? Im just starting out

ashen warren
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Yeah, fine, although I doubt it. But we'll see, I'll have nothing against if its added

hollow shell
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Not quite the right channel but, no. None of the other ones are official aside from the Music mod.

earnest vine
burnt gust
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Ok thanks

south sleet
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a lot of these suggestions are stuff I wouldnt complain about having but are kinda just "yeah i dont think it would happen"

tawny garden
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most suggs don't happen, correct

south sleet
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well you know what i mean

tawny garden
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I think I gathered some statistics, and only 3 out of 165 suggs were implemented

south sleet
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what were those 3

tawny garden
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I can't remember

south sleet
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hm

tawny garden
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there were 165 suggs last month

ashen warren
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Well if they don't happen, hopefully they atleast give the developers an idea on something similar implemented

hollow shell
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Yeah

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At the very least, that.

tawny garden
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it's not like there were only 165 suggs in 4 years CompleteFailure

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but it's a very low rate

balmy jay
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I feel like the clentaminator solutions suggestion should require certain milestones

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Corrupt/crimson solution should both be unlocked after hive mind

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Then again, by hardmode, you'd have it anyways probably

loud kayak
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Personally I feel like the "milestones" of having the Steampunker in the right place was fine

hollow shell
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(not quite the definition of "milestone")

loud kayak
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Nah but it's an okay word for that context

hollow shell
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Sure I spose

balmy jay
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Eh

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Oh wait never mind

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I mistook it

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Feedza's idea is good, yeah

woeful lantern
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makes more sense imo

whole sedge
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Yeah that makes complete sense to me as now you can get the summoning items before the boss

hollow shell
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(sorry I got sidetracked for a moment)

tawny garden
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for an hour 👀

dapper coral
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no worries

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question: is there a reason that rage and adrenaline have a buff when you use them? is it necessary to make them work?

frail mantle
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it was probably the easiest way to implement them when they were added

tawny garden
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I think the buffs are cosmetic

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but don't quote me on that

hollow shell
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It is definitely not necessary but I would personally dislike if those buff icons got removed

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They are the buffiest buffs to ever buff

dapper coral
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i just find it a bit irritating that they may delete some of your buffs when used

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but i'll gauge the opinion on it first

hollow shell
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(not quite as bad as when Revivify Potions didn't have a buff icon but it would be comparable, imo)

dapper coral
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plus not everyone has max buffs anyways so nbd likely

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wait they didn't? that's kinda interesting actually

hollow shell
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Yeah it was weird and I hated it :P

dapper coral
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fair lol

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i just think that you don't need the buff icons when you can hear the sounds of rage/adrenaline activating and petering out

tawny garden
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And you won't disable these in practise

dapper coral
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wdym

tawny garden
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If you press on a buff icon, you deactivate the buff

dapper coral
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wait, you can do that with rage/adrenaline?

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i guess that makes sense

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but that is bruh as well

tawny garden
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Hmm, that makes me wonder if it actually disables the adrensline mid-way

dapper coral
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basically, the only indicators of increased strength should be the meters and their sounds imo

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because accidents happen + buff slot conundrum

tawny garden
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I'm kind of inert on that
If they're removed it'd be good

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But I don't mind em

dapper coral
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fair enough

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i'll stick it in posting and see what people think ig

tawny garden
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I think you can sugg that

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Yea

dapper coral
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there

tawny garden
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Whoa, it's beeg

dapper coral
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honestly much more than i was expecting lmao

ashen warren
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I like this new suggestion, it made me realise I can see the sound of the adrenaline and rage buff thing

tawny garden
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No, you can't see the sound

dapper coral
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lmfao

south sleet
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just get alchemist mod for combo potions

tawny garden
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The mod isn't balanced around other mods

fallen plover
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wdym? It has calamity, thorium and other mods buffs in them

hollow shell
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Calamity isn't balanced around other mods, he means

fallen plover
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oh

dapper coral
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yeah, when writing suggestions you should always assume that the player is only using calamity

tawny garden
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Ah, yeah, sorry

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That was ambiguous

ashen warren
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Combo potions feel a bit cheaty

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But I still use it. HDfailure

unique owl
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been a while since i've been here but

skeletron still spawns from the guy you talk to instead of like in the dungeon or anywhere else really.

south sleet
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wym

unique owl
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skeletron spawns ontop the old man at the dungeon rite

south sleet
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yes

frail mantle
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yes

unique owl
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some annoying shit ngl

golden narwhal
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Tbh, it's not too hard to avoid

unique owl
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esp for nohits

south sleet
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well that's re logic's prob

unique owl
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yeah its not too hard but its still dumb that you gotta

golden narwhal
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As long as you don't jump, you won't get hit

unique owl
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eeh

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still feel like it'd be a lot better to have it spawn from the dungeon

ashen warren
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It'd be cool if when you pressed curse the old man stayed still for a second and skeletron slowly came from below to kill him, then fight you
That also would fix your problem as he would take some time to come over

unique owl
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ah yes

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this

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its just been an annoying asf to deal with every time, granted its not hard but that's not really the point

tawny garden
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No like
The Old Man is the Skeletron

unique owl
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still having it wait a second is good tho

tawny garden
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But giving a second if cooldown is pogfish

unique owl
#

?

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im pretty sure it's been suggested in the past and got a bunch of votes

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met the req for a blue checkmark, at the time atleast

hollow shell
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You can indeed suggest it again if you want

ashen warren
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What if... I find that suggestion.. and repost

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Wait can I?

hollow shell
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Preferably not word-for-word

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Give your own wording and reason for it

ashen warren
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Oh

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nevermind then I'm on mobile it'll take long

hollow shell
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okay

tawny garden
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Copypasting suggs word for word isn't prohibited, but it's ODech

ashen warren
#

butterbean moment

hexed spade
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bean

indigo fog
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does jelly bean count

tranquil phoenix
#

Bean indeed

violet dagger
#

b e a n

tranquil phoenix
#

I had to do it

wooden wedge
#

@tranquil phoenix meme suggs are a don't

tranquil phoenix
#

Ok

#

Sorry

wooden wedge
#

This is a long time requested item
also like who

hollow shell
#

boo meme suggestion

tranquil phoenix
#

I will refrain from suggesting anything for comedy

#

It was a joke

#

Everyone in the calam chat was discussing a bean item

dull wren
#

Upon Defeat Of Evil Biome Boss, Dryad sells summon of its equivalent in the other evil biome, and other evil biome blocks

e.x. upon beating EoW, Dryad sells summon for BoC, and crimson blocks. etc, etc. Reasoning: So Players don't have to swap worlds to get the other evils materials, A lot of efficiently than the evil island that holds very little amounts of said other material.
@fiery grove but she does already?

hollow shell
#

Yeah we'd appreciate no joke suggs

tranquil phoenix
#

So I jokingly suggested it

violet dagger
#

doesnt a bean item already exist

hollow shell
#

Also yeah that's right Braylon, thanks for pointing that out

This specifically applies to Calamity's evil boss summon items

violet dagger
#

[[Suspicous Looking Jelly Bean]]

hollow shell
#

Worm Food and Bloody Spine do both get sold after either vanilla evil boss dies
but this does not happen for Teratoma / Bloody Worm Food

violet dagger
#

bruh

dull wren
#

Jelly bean

#

Why no corn

#

Smh

unique owl
#

oh yeah, is there a way to toggle the "failed the challenge at hand." message when doing nohits

#

its p annoying when im trying to figure out how i died and it just says that

tawny garden
#

do you mean the arma message?

south sleet
#

Just wanna be able to fight perferators even in corrupt world

The unchecked box pains me

tawny garden
#

not really

unique owl
#

ye

craggy stratus
#

i think there has been a suggestion regarding this

unique owl
#

ah yes

dapper coral
#

no there isn't

unique owl
#

there was

#

:^)

tawny garden
#

it's doing a .Kill();

dapper coral
#

as in, there isn't a way to change it

unique owl
#

so there's no way to make it not say that

dapper coral
#

nope

unique owl
#

not without a good bit of effort atleast

#

neato

hollow shell
#

Yeah the Arma thing is (much) harder to change than one would think

unique owl
#

thats dumb

hollow shell
#

Unfortunately

tawny garden
#

oh, you want to not have a death status msg at all?

unique owl
#

nah

#

not that

#

i just want to know how i died

tawny garden
#

no, that's hardcoded redcode

dapper coral
#

it's a bit unfortunate really, but it is what it is

unique owl
#

normally when you die it says to X's laxer or something but not in arma

hollow shell
#

Yeah we'd need a different but still guaranteed way of instantly killing the player

tawny garden
#

you can't do it without it being convoluted as fuck

hollow shell
#

(I wonder if doing something like setting your DR to -10000% would work)

unique owl
#

no clue how the coding works but id assume its something like arma kills the player in a certian way, hence the message being what it is, so it'd be annoying to re-code it to insta kill the player via the enemy hit

hollow shell
#

Yeah

dapper coral
#

pretty much

unique owl
#

neato

tawny garden
#

(I wonder if doing something like setting your DR to -10000% would work)
you will constantly take 1 damage

#

and die with the on fire! status msg

hollow shell
#

Really, DoT?

unique owl
#

yeah that takes out the idea of dot's

hollow shell
#

Why would it do that? It's not life regen

tawny garden
#

I think that would happen
that certainly happens with defense

hollow shell
#

How strange

tawny garden
#

gonna get back to you on that

hollow shell
#

aight

ancient mirage
#

there would also still be the problem of revives, but that seems easier to fix

hollow shell
#

Alternatively, it could set your taken damage to always be way higher than your max health
instead of modifying the DR stat

but yeah we would need to do something about revives

#

We could just add a check in all the revives before they happen, saying "if arma, don't do it".
It wouldn't catch other mods' revives but we could still just leave it at that

#

anyway w/e this doesn't directly pertain to any suggs anymore

tawny garden
#

yeah

south sleet
#

i like

dapper coral
#

yeah sure

hollow shell
#

Cool

arctic notch
#

Idea: Have the Blade of Grass, Amazon, and Thorn Chakram shoot poisonous stingers at nearby enemies on hit. I think this would be a good idea as it would give you a reason to use them.

#

Any thoughts?

unique owl
#

not sure bout the blade but i agree 100% on the thorn and amazon

arctic notch
#

Why not Blade?

unique owl
#

true melee wep

#

just make it bigger imo

arctic notch
#

Another good True Melee option.

#

Anyone else?

dapper coral
#

i don't think this would break any rules...i'm not entirely sure though, so someone please correct me if it does.

in the event that it is legal, what other weapons would someone be using instead? i would advise examples to show that these weapons don't see use in calamity

arctic notch
#

Weapons likely used more: Burnt Sienna and the Redtide Sword,.

#

Cnidarian and Air Spinner.

#

Urchin Spear.

#

Seashell Boomerang.

hollow shell
#

I'm a bit unsure on it but I think you could suggest that yeah

#

Thorn Chakram at least has the unique boomerang behavior in that it ricochets off of blocks instead of returning on impact

#

but the other two really are bog-standard boring examples of their weapon types

arctic notch
#

Chakram still could be better, and I believe this is a way to do it that makes thematic sense.

#

And I don't see anything preventing me from suggesting this.

#

Or wait for more input?

hollow shell
#

I was just concerned with the specificity of "Have them shoot poisonous stingers at nearby enemies on hit." instead of a more general suggestion like "Give them a unique behavior"

arctic notch
#

I think I've seen things around as specific as that.

hollow shell
#

Yeah it'll be allowed, s'just sidling closer to the edge

arctic notch
#

Ok.

dapper coral
#

yeah, just be careful that you don't get any more specific, but this is fine

hollow shell
#

You could include some of your examples in your suggestion, giving evidence that there are weapons with more interesting & useful functions than them

arctic notch
#

Ok.

hollow shell
#

instead of just implyin em

#

yeah

dapper coral
#

yeah, cite that the victide/aerialite tier conflicts with it, like you did earlier

hollow shell
#

Aerialite is a bit too far imo

#

Victide and Jungle weps comfortably share that same category of "technically pre-boss but still a bitch to get"

arctic notch
#

Yeah.

#

I'll remove the Air Spinner

dapper coral
#

fair

wooden wedge
#

doesn't victide already do this

hollow shell
#

Huh, I thought it did

#

Apparently not

wooden wedge
#

it makes underwater movement faster

dapper coral
#

it helps with underwater stuffs yeah

wooden wedge
#

and makes breath last longer in the abyss

hollow shell
#

Aight yeah it does do the movement thing @young torrent

#

Just not breath

wooden wedge
#

does it only affect the abyss??

young torrent
#

oh ok

hollow shell
#

Lemme double check the source

#

Yeah, no normal water breathing, just movement and reduced Abyss breath loss.

young torrent
#

i fixed it up a bit, how does it look?

hollow shell
#

(you misspelled Abyss)

young torrent
#

oops

hollow shell
#

((still one left))

young torrent
#

yeah

hollow shell
young torrent
#

haha

hollow shell
#

There ya go

#

:P

young torrent
#

😂

limber ocean
#

I thought Victide had that

#

huh

weak field
#

Whoever suggested stinger shooting yoyo

#

Amazon is already strong

#

Or to say, the second best prehardmode yoyo

#

Only beaten by god's gambit

jolly ember
#

They should make leviathan scales that drop from the leviathan boss, and they can make armor that gives solid defense for post moon lord, and have more features if the player is in water

radiant meadow
#

that sounds a bit specific

jolly ember
#

I know

#

I get caught up in stuff

polar grove
#

re-adding removed "features" is a dont

jolly ember
#

It’s a removed feature?

#

I didn’t know that

polar grove
#

it was removed cause it was an exploit

jolly ember
#

Ahhh

polar grove
#

which is why i said "features"

jolly ember
#

I see

#

Ok

hollow shell
#

Not talking about your sugg AHI

wooden wedge
#

@feral pewter read above

hollow shell
jolly ember
#

Oh

#

Sorry

feral pewter
#

oh

#

exploit with dash mounting?

#

or was that bout AHI

hollow shell
#

Yes, the dash mounting.

polar grove
#

dash-mounting is an exploit yes

#

and yes i am talking about yours

feral pewter
#

well maybe instead of removing dash-mounting as a whole they could've found another way to prevent players from abusing that certain exploit?

radiant meadow
#

Dash mounting is the exploit though

#

How do you prevent abuse of that while keeping it?

hollow shell
#

Make it not work during boss fights HDfailure

radiant meadow
#

That would be a bit arbitrary imo

feral pewter
#

i would consider it a feature tho

#

but eh the challenge is nice

radiant meadow
#

That's what people said about Jared

feral pewter
#

i would be 100% fine if it were re-added but disabled during boss fights

polar grove
#

jared is just a meme, he doesnt really count

#

also is it really that big of an issue to have half a second more of acceleration time when mounting? outside of bosses its not an issue at all

ancient crow
#

it's really useful for blessed apple

feral pewter
#

yes

#

thank you

ancient crow
#

takes quite a while to get to max speed otherwise

polar grove
#

its still only a few seconds

feral pewter
#

yea, only a few
excruciatingly
long
seconds

hollow shell
#

(tis part of the balance of Blessed Apple)

feral pewter
#

and fabsol mount needs it

#

also with the bean it was kinda OP during yharon fights

#

i mean

#

you could bounce to the other side of the arena in seconds with it while dash mounting

cobalt pewter
#

Unicorn is useless now tho? I mean if we're talking about cruising, black spot does better than that

feral pewter
#

im sure lots of people would consider it a strategy rather then a exploit but eh the harder it is the more rewarding it is to succeed

#

but could you please at least let us dash mount for while not fighting a boss to get around the world better?

hollow shell
#

(Remember, Black Spot doesn't exist yet)

feral pewter
#

if we can get a boost mining speed config setting why cant we get a enable/disable dash mount config?

#

that would be a fine idea no?

hollow shell
#

No because mining speed isn't really a matter of balance

feral pewter
#

you could still have it disabled while fighting bosses

wooden wedge
#

what's the relation between mining speed boosts and dashing

hollow shell
#

Whereas, like you said, dash mounting can be used to make bosses easier

#

providing greater-than-intended mobility

feral pewter
#

it would be nice to have a option for the people who would like to dash-mount to enable it

#

the relation would be both save you time

#

dash mounting would be a easy way to get to max speed on a mount helping you travel across your world faster

#

mining speed boost also helps you navigate caves/traverse the underground faster

hollow shell
#

It would be a weirdly specific config to enable/disable and exploit
If we wanted greater movement speed across the world with mounts it would be something like "Boost mount acceleration/speed outside of boss fights"

jolly ember
#

What if you could combine a minecart and some astral bars to make an astral minecart, which would be maybe slightly faster than the mechanical minecart.

hollow shell
#

Reason?

#

(sounds like a Specific Item Suggestion so far)

sand umbra
#

also having a minecart faster than mech cart is bruh

clever canopy
#

I think the problem with dash-mounting is one of skill level making balance hard. For 90% of players, dash mounting would never be exploited because they’re just casually playing through the bosses, but for the super serious players dash-mounting may be too powerful

jolly ember
#

Well, there aren’t any minecarts in Calamity, and also it would be nice for certain boss fights, also because of the rust and dust update it could be Draedon’s minecart with other ingredients, and it’s for every mode not just expert.

unkempt bolt
#

dash mounting isn't hard at all to take advantage of

wooden wedge
#

double tap a button then press another button

#

doesn't sound too hard

clever canopy
#

It may not be hard to take advantage of but most people wouldn’t think to do it

unkempt bolt
#

so then it isn't a matter of skill

jolly ember
#

Well It could be a bit slower or boosted in master/expert

unkempt bolt
#

oh boy

wooden wedge
#

@vocal nexus a reference item for the sake of a reference is a don't

#

at least I think that's what this is

vocal nexus
#

ok

wooden wedge
#

remember to read the pinned don'ts doc

clever canopy
#

I guess I just see dash-mounting as more of a feature than an exploit. It’s there if you want to use it but most of the time players won’t

wooden wedge
#

isn't that like the opposite of a feature

clever canopy
#

Very few people would use a mount at all during a boss fight

hollow shell
#

(cept Bean for Yharon)

clever canopy
#

isn't that like the opposite of a feature
@wooden wedge what? All features are optional

unkempt bolt
#

i mean nobody uses bean as a mount

dry latch
#

is bean even still viable for yharon? haven't played the update yet

unkempt bolt
#

people use bean as a downward dash

#

or budget wings if you're defiled

clever canopy
#

Let ‘em

#

I don’t think an entire feature should be removed cause it’s “too useful” for a certain boss

polar grove
#

dash-mounting was never a feature, its a bug

unkempt bolt
#

well it wasn't an intended mechanic

#

which is a perfectly valid reason to remove something, regardless of how useful it is or isn't

clever canopy
#

What makes you think it’s a bug?

unkempt bolt
#

it being removed

wooden wedge
#

it's an exploit of the game mechanics

#

hence why it got removed

polar grove
#

because ive read the source and its not intended for mounts to be able to do that

clever canopy
#

Removed by calamity or by terraria? I haven’t played much 1.4

wooden wedge
#

if it was a feature it wouldn't be gone

polar grove
#

the source of vanilla i mean

wooden wedge
#

calamity in this context

#

no idea about 1.4

polar grove
#

dash-mounting is a physics bug that exploits how mounts are handled

clever canopy
#

Just cause it’s not specifically coded into the game doesn’t mean it should be removed

#

Lots of the best features from games are unintentional

polar grove
#

its not even just that

#

its entirely a bug

wooden wedge
#

that's true logan, but doesn't matter for this

polar grove
#

or i guess a more correct terms would be an exploit

hollow shell
#

I wouldn't say it's a bug

clever canopy
#

What do you mean when you say bug?

hollow shell
#

An exploit, maybe.
Unintended? Yes

polar grove
#

when i say bug i mean its an unintended thing that wasnt meant to ever happen

clever canopy
#

Something can be unintended without it being a bug

polar grove
#

this is not one of those cases

dry latch
#

oh not this shit again. almost got warned cuz of this in gen talk

#

let's just agree that the devs don't want it

clever canopy
#

A bug is more like something going specifically against the intentions of the code

polar grove
#

which is what dash-mounting is

clever canopy
#

Did the terraria devs try to code it so that you couldn’t dash-mount? If not then it’s not a bug

polar grove
#

they did

balmy jay
#

All the more reason to never use mounts and only boots

polar grove
#

they just failed spectacularly in true relogic fashion

balmy jay
#

Dash-running is a feature though, right?

dry latch
#

if you say that it is indeed a feature, well there's a part in the don't doc that says no to re-adding removed features

polar grove
#

like dashing to get up to full speed? yeah thats intended

dry latch
#

so if you consider it a feature then it becomes a don't lol

balmy jay
#

Cause I mean, mounts got useless as soon as you got seraph tracers anyways

polar grove
#

i wouldnt go that far

dry latch
#

but if you don't then it'd be more nonsensical to re-add a bug

polar grove
#

the bean is useful as a downward dash sometimes, and the shadow dragon has a patently insane top speed

balmy jay
#

I don't know if 1% rev mode drops really count as part of the discussion

clever canopy
#

if you say that it is indeed a feature, well there's a part in the don't doc that says no to re-adding removed features
@dry latch I believe the doc is more in reference to features of calamity, not features of vanilla

polar grove
#

actually the bean is a 100% drop from rev aureus

#

the problem is that dash-mounting is not a feature

#

its an exploit

clever canopy
#

I really don’t think it’s a big enough deal to label it an exploit

polar grove
#

and actually, the re-adding features dont in the doc includes vanilla features

balmy jay
#

Well wait

clever canopy
#

It’s just a neat movement trick

balmy jay
#

If dash mounting was removed

#

Would that make grapple-mounting removed by extension?

polar grove
#

idk i havent personally tested the update, but im guessing that wasnt removed

balmy jay
#

I mean it depends on how the new mount code handles it I guess

#

Since if it resets your speed grapple mounting would also be removed

clever canopy
#

To me this just comes off as nerfing things that people find fun, like 1.4 did with the fishing meta

#

Game balance isn’t the only thing that goes into a game/mod

hollow shell
#

It's a pretty spicy argument to say to ignore balancing in favor of a fun exploit

cobalt pewter
#

Was the acceleration of mounts buffed to account for mount-dash removal?

hollow shell
#

I dunno the details about this situation though, why/how the devs patched it

cobalt pewter
#

Since unicorn has a horrid accel

clever canopy
#

It’s not as if it’s some insanely powerful weapon that’s really easy to get though, it’s a trick with a mount

polar grove
#

actually, it can trivialize some bosses if you use it right

cobalt pewter
#

Which isn't hard to do

clever canopy
#

Game balance has its place, I’ll never deny that, but it’s not the only element

cobalt pewter
#

I'm not against the change, but if it doesn't come with accel buff of mounts, it's bad

polar grove
#

but in this case it was actively making bosses easier and it was also extremely easy to pull off

clever canopy
#

actually, it can trivialize some bosses if you use it right
@polar grove so can a lot of things, that’s the nature of this game

polar grove
#

the only real mount that actually needs it outside of bosses is the unicorn, and that can have its accel speed buffed in the future if need be

sand umbra
#

if you tried to remove every way to trivialize bosses you'd end up with an extremely unenjoyable game

polar grove
#

so an op exploit shouldnt be patched... because its op?

clever canopy
#

Maybe calamity should balance it’s own mounts against vanilla mechanics rather than changing vanilla mechanics to suit their mounts

cobalt pewter
#

if you tried to remove every way to trivialize bosses you'd end up with an extremely unenjoyable game
@sand umbra tell that to anti butcher

sand umbra
#

tell me again how dashmounting is OP

#

considering the only mount worth using it on is garbage otherwise

polar grove
#

it allows you to outrun quite a few of the endgame bosses by a ridiculous margin

#

making actually dodging them kinda obsolete

clever canopy
#

so an op exploit shouldnt be patched... because its op?
@polar grove where are you getting this from? Lol

sand umbra
#

yeah okay

#

what bosses are you allowed to outrun with your oh-so-powerful dashmounting, and with what mounts

cobalt pewter
#

Again, I'm not against the change per se, but if they're not buffing the damn mount's accel, it's a bad change

polar grove
#

like for example with the bean you could just dash and go from one side of the arena to the other in less than half a second

clever canopy
#

Then change bean

sand umbra
#

can't wait for someone to suggest that bean fall speed gets nerfed

cobalt pewter
#

n o

polar grove
#

heh

sand umbra
#

because I want to remind you that bean literally converts Yharon from a hella intimidating endgame boss to yeah I can outspeed that easily

polar grove
#

uh also i think the shadow dragon gets a quite huge amount of speed and you can just outrun a ton of bosses with that

sand umbra
#

you think?

polar grove
#

same deal with the unicorn mount

sand umbra
#

I'm sorry, I don't remember asking for speculation. I remember asking for facts

cobalt pewter
hollow shell
#

"You was talkin all that good shit a second ago"

polar grove
#

im giving you the facts BirbDisgust

cobalt pewter
#

Also @hollow shell YOU'RE IN THE GAME NOW AAAAAAA

#

Anyway

sand umbra
#

no, you're giving me vague information that doesn't really prove your point

#

it's stuff to look into, but you have yet to state anything concrete which actually proves that dashmounting is a sufficiently large problem

#

there is one mount anyone's going to use it with and said mount is infinitely worse otherwise because it accelerates at the speed of a snail

polar grove
#

bean trivializes yharon with dash-mounting, shadow dragon and unicorn let you make old duke a joke, same thing with dog,

clever canopy
#

This is like if one gun made the fight against ravager too easy the devs halved the damage of every single gun

polar grove
#

all the mechs can be completely countered by dashmounting because they cant go as fast as you can

hollow shell
#

Ah yes using Shadow Dragon for Old Duke

sand umbra
#

bean trivializes yharon without dash-mounting
Shadow Dragon is a Darksun craft and thus I see no reason to be testing that against anything other than full Yharon and SCal
Unicorn is outrun by both OD and DoG, or at least most definitely by the latter

clever canopy
#

Just solve the specific problems don’t nerf every mount

sand umbra
#

(and even if Unicorn wasn't outrun by OD, you are not given sufficient space to use it)

clever canopy
#

Yknow what frostspark boots let the player outrun WoF we should probably nerf the max speed to 20mph cause they just trivialise that fight

sand umbra
clever canopy
#

Also platforms trivialise the desert scourge we should probs make the player unable to stand on platforms at any point throughout the game

cobalt pewter
#

That should be a toggle difficulty tho

#

Cannot stand on platforms

hollow shell
cobalt pewter
#

Indifferent for me

#

But yes valid

wooden wedge
#

that part doesn't really make sense to me, why it'd just be one way only

cobalt pewter
#

Because yes

golden narwhal
#

That could get potentially annoying if they weren't discussing other mods but mentioned the mod (e.g. 'oh, X item is from thorium)

wooden wedge
#

and their reason is kinda yeah like that ^

#

I don't see how it would pick up these things and redirect them with accuracy and context

hollow shell
#

hm

#

Their reason is specific to just situations where help chat derails into other mod talk

#

I haven't been in help channel for any extended period of time so I spose I cannot attest to that
but, if anybody agrees with Lily, they can star it

ashen warren
#

do I have to spoiler tag spoilers

hollow shell
#

Yeah, would be best to

ashen warren
#

alr

#

big one

polar grove
#

wouldnt it just be better if it just had the "supercharged" effect a thing the accessory does?

#

be a thing*

ashen warren
#

||supercharged wulfrum enemies drop energy cores||

sand umbra
#

||tbf Wulfrum armor on the whole never has been particularly viable, simply because the bonuses it grants aren't large enough to matter at the point in the game you get it||

hollow shell
#

||His sugg pertains mostly to the obtainment of Energy Cores||

polar grove
#

yeah have that just be a passive effect of the accessory

ashen warren
#

if it had infinite uses it might be too good

sand umbra
#

||that, and the fact that for the longest time DS lacked any resists so it just sorta died (and still does in Normal lole)||

polar grove
#

||i see a lot of people complaining about the energy cores so i guess more ways to get them would be fine||

ashen warren
#

or perhaps the item should ||give you an aura around you similar to the wulfrum pylon's aura that lasts for a minute or so||

#

||almost like a potion||

#

should I change sugg to say that

violet dagger
#

Ye

sand umbra
#

actually wait a minute

#

does the bot even pick up spoiler tags properly

ashen warren
#

idk

sand umbra
#

...well, guess we're gonna find out

ashen warren
#

also one more sugg

#

this one's a given tbh

sand umbra
#

except not yet because slowmode says no

polar grove
#

yeah summons targetting a beneficial enemy is so borked, i wish that was a thing across the entire game

#

or just passive enemies

hollow shell
#

It should pick em up Thomas

whole sedge
#

Yeah I don't see why the bot wouldn't pick up spoilered suggs when it does just fine with bold and such

hollow shell
#

ye it picked up a this the other day so spoilers are definitely fine

ashen warren
#

Oh god please don't ever accept that let mount dashing

hollow shell
woeful lantern
#

yes

robust lava
#

I'd say it is

golden narwhal
#

Ye, seems good

zenith hazel
#

so basically the resprite was pointless

hollow idol
#

just add eyelashes and call it a day

frail mantle
ashen warren
hollow idol
#

I can see both as female

tawny garden
#

@void marsh your sugg is a don't

hollow idol
#

Its not a quality resprite sug

tawny garden
#

all """"""""""poor quality"""""""""" objections go to the art server

hollow idol
#

the sug is for the design and not "Sprite look bad and outdated, pls update"

#

||Speaking of new Levi, now that it's out I can finally suggest her getting a custom roar ech||

carmine sphinx
#

Also why would it matter if she doesnt look feminine

#

Just look at an angler fish male female comparison

hollow shell
#

@void marsh The old sprite looked feminine to you?

void marsh
#

honestly, it kinda did

hollow shell
#

You sure that's not just cuz you're used to it and associating that sprite with a female character?

robust lava
#

The sugg does say "you made it worse", which could imply it's quality based, and not design based

hollow shell
#

Yeah it's a bit uhh
disrespectful/dismissive
to say that the whole sprite is worse because of a vague and highly subjective opinion

edgy sundial
#

frankly, leviathan needs lipstick, otherwise i don't think i'll be able to play calamity ever again. my sea monsters must be clearly female dangit!

tawny garden
hollow shell
tawny garden
#

it seems to me that the sugg takes the name as a reference where there isn't one

hollow shell
#

It's possible.
But y'see, if we do change the name, then it will be a reference

tawny garden
#

ah, fair point

ashen warren
#

no because

#

afaik it is gelitic blade to reference celtic blade

#

and also

#

gelatin

tawny garden
#

no, it's "gel" + "itic"

#

which has a meaning similar to "gel-y" or "made from gel"

hollow shell
#

(fake word tho)

tawny garden
#

the word is nonexistent irl

hollow shell
#

also if it really is supposed to be gelatin + celtic then the double-reference got stretched so thin that I've never heard it referred to as a reference to either until today

#

.. yeah it's fine. Might not get a lot of stars but that's okay, we've got a surplus anyhow HyperFailure

frail mantle
#

sounds more like a bug fix than a suggestion

#

i dunno though

woeful lantern
#

Would this also affect normal meteor?

ashen warren
#

^ to leon

#

also idek how that could be implemented

hollow shell
#

Not a bug as much as it is a behavioral quirk

robust lava
#

It's not a bug imo cause that's how vanilla meteors work

#

So this would be a change to deviate astral meteors from vanilla behaviour, rather than correcting them

tawny garden
#

Rover, are the spawning criteria of both meteors controlled by the same code?

robust lava
#

(To sneak in and answer this question) I think the answer is mostly the same code. Ozzatron recently changed the bugs doc to say they follow most of the same rules

tawny garden
#

ah

woeful lantern
#

Platforms need nerf CompleteFailure

hollow shell
#

It's not literally the same code. Calamity has its own version in its source

#

We could adjust them separately

tawny garden
#

right, that would make sense

robust lava
#

Sorry, I should have said "the same rules", not same code

cobalt pewter
#

Idk what to say about the last sugg

#

Aren't female beasts usually fiercer than males?

golden narwhal
#

In some cases, yea

hollow shell
#

In angler fishes specifically (which Levi is loosely based on) the females are the large ones with the scary mouths and the glowlights

#

the males are little spermy small things that just kinda stick onto the females
(which is what Aquatic Aberrations are kinda supposed to be)

ashen warren
#

Nice, it says not to suggest sprite changes or so

#

Aand as Rover said if you knew fishes you'd knew its feminine

frail mantle
#

you can suggest sprite changes, you just can't go "sprite bad please change wahhhh"
i wouldn't say this one is "sprite bad please change wahhhh", but sprite suggs in general tend to be pretty uncommon and a bit frowned upon cause they're usually pretty subjective

subtle oracle
#

They tend to delve close to that SIS territory id say, not SIS explicitly byea

#

just post your sprites in art.,..,,

hollow shell
#

(I could argue that this is worse than a quality-based resprite sugg cuz it's asking for the sprite to be worse in order to fulfill something wholly subjective and abstract)

#

@void marsh Can you at least elaborate on your sugg's reasoning to explain why you think the old one was more feminine and current is more masculine?

(if it really is 100% subjective POV opinion then you may not wanna keep that sugg up)

void marsh
#

to be honest, it is harder to say why the old sprite looks more feminine. to me, it just does

#

so, should i just delete the suggestion?

hollow shell
#

Probably, yes.

#

Thanks

lucid marsh
#

Some worlds don’t even have forest on the edges of the world. So getting wulfrum armor is way too difficult!

dry latch
#

bruh

#

that's already planned

#

@ashen warren

ashen warren
#

wait really?

void marsh
#

what about my suggestion?

dry latch
#

yeah. check the calam mod talk pins for the endgame boss order

ashen warren
#

oh ok

dry latch
#

what about my suggestion?
I support it cuz it's funny, I dunno if the other's will agree

void marsh
#

well, it simply makes sense

#

how do you get a toilet out of 3 chairs?

hexed spade
#

it might happen in 1.4 because vanilla added a bunch of toilets that update

golden narwhal
#

Could have more reasoning like keeping with the auric theme of ueli (+ blood) + cosmi + silva

tawny garden
#

hmm, the latest sugg seems to be describing an oversight

south flint
#

yeah it seemed like an oversight to me

tawny garden
#

also, I've just realized that sugg discush needs a spoiler warning

dry latch
#

or maybe disallow suggs for new content until the spoiler period is lifted?

south flint
#

what if it's describing oversights like my suggestion

dry latch
#

bugs channel probably

gray nebula
#

dont dissalow suggs

#

we want feedback to know what stuff needs changing

dry latch
#

suggs take a while tho. stuff like the lava thing seems like something that should be hotfixed before people start complaining about missing content cuz of worldgen

#

also, are there any planned usages for the energy core? they seem to be there just to arbitrarily delay players from making their first class armor. heck, it might even be faster to just kill DS or farm cnidrions for the victide set

tawny garden
#

something that should be hotfixed before people start complaining
it should be found out and fixed... but it isn't, that's why you need these suggs/bug reports
also devs still need feedback, cause they may've made something which wasn't the best that they could do (don't get me wrong, they did an amazing job)

dry latch
#

exactly. what I'm saying is that the sugg process takes a while. at least 12 hours before it goes to voting. then prolly at least a day or two before it gets the number of required stars

gray nebula
#

or we can just look at suggs and show them to the other devs before then

dry latch
#

so an immediate 🏁 ? seems weird, but I guess that works. you'd prolly find more issues scouring the spoiler-channel tho. not a lot of people take the time to make suggs

gray nebula
#

no

#

just like screenshotting it to show the other devs if its important

#

the devs are people, they can get iideas from suggs and then re sugg it themselves

dry latch
#

just thought that there might be a more efficient way to go about it. maybe something like a feedback channel that'd serve as quick sugg/bug report channel for any big release. cuz so far, all I'm seeing in the bugs channel are world gen and charging issues. all the feedback in the spoiler channel just gets drowned out by talk about the andromeda or auric toilet

gray nebula
#

eh

tawny garden
#

these work fine

#

and always have

vital ore
#

i have read the doc, but is it against the rules to suggest adding the extractinator to the list of vanilla craftable items?

tawny garden
#

no, it's not

#

you can suggest it

vital ore
#

@weak field spoiler alert?

young torrent
#

so is my suggestion still valid or whatever

weak field
#

HDfailure my bad

#

Uh, I didn't see why the victide armor has to have that ability

#

Since you already have ocean crest anyway

young torrent
#

🤷🏼‍♂️

#

i guess thats true

tawny garden
#

ocean crest is expert, so maybe for plebs?

weak field
#

And the first abyss explore should be after skeletron anyway, at that point you're gonna have aerolite not victide

#

Gills potion exist philo

tawny garden
#

but the mod is balanced around rev, and yea

young torrent
#

yeah

cobalt pewter
#

I feel like NPCs related to the biomes the unique Arsenals can be hinted by some other NPCs instead

weak field
#

I just chose amidas because he already has a help option

cobalt pewter
#

e.g. Archmage for ice Arsenal, Tax Collector for hell Arsenal (since he wandered around hell before purified)

#

But other Arsenals and the Sunken Sea one can definitely be hinted by Sea King

faint needle
#

Spoilers much?

weak field
#

Gonna be honest: never got tax collector in all my calamity playthrough

cobalt pewter
#

smh not gonna bother spoilering every single piece of conversation on this channel tbh

#

The sugg itself is already spoilered

faint needle
#

Bruh

cobalt pewter
#

Gonna be honest: never got tax collector in all my calamity playthrough
@weak field same, but it's the only NPC in my mind that would make the most sense having hints about the Arsenal in hell

weak field
#

Maybe traveling merchant and skeleton merchant?

cobalt pewter
#

Doubt Traveling Merchant can stand the heat

#

Skeleton Merchant is less convenient, but it works better than Traveling

weak field
#

Which npc aside, is the suggestion itself good? we can leave the npc part to devs

cobalt pewter
#

I'm okay with that yes

weak field
#

Since the wiki is not up to date, I wouldn't have known I need a evil pick to mine ||turrets|| if I didn't ask in the spoiler channel

tawny garden
#

this channel needs a spoiler warning

vital ore
#

if u spoiler-hide the suggestion but describe it in detail in this channel it defeats the purpose ._.

faint needle
#

^

tawny garden
#

or all 3 sugg channels need a spoiler warning

#

and the bugs channel

weak field
#

SAD my bad

tawny garden
#

if you don't want spoilers, don't go to these channels

cobalt pewter
#

Yeah, I don't understand how you don't expect spoilers in those channels when update literally just dropped

#

Isn't this like common sense?

faint needle
#

No

tawny garden
#

it should be

cobalt pewter
#

Man

faint needle
#

You expect people to have common sense and spoiler shit

cobalt pewter
#

It is expected for channels related to feedbacks and bugs to include new patch when it just dropped

tawny garden
#

You expect people to have common sense and not peek into channels where feedback on the update is happening

cobalt pewter
#

God

#

Rover is still asleep eh

vital ore
#

well if it is to be expected then why do ppl bother with spoiler warnings

tawny garden
#

🤷‍♂️

cobalt pewter
quick ice
#

Do y’all think my suggestions valid?

cobalt pewter
#

Until some sort of spoiler warning for those that don't seem to understand is applied, it will probably be kept this way

#

Or when rover wakes up

quick ice
#

Assuming it is since it’s just requesting a simple name change, but I’d like to make sure

cobalt pewter
#

Yeh there's nothing wrong with that

#

imo

weak field
#

Yeah, the name change is good

#

Imagine wearing a hood that covers your whole face HDfailure

cobalt pewter
#

I use my hood to cover my face

quick ice
#

Imagine wearing a hood that is in fact not a hood PensiveCore

robust lava
#

There is a config to lock the bars in place

frail mantle
#

^

gray nebula
#

suggesting something without asking if thats not already in the game

tawny garden
#

@dense fiber

dense fiber
#

Yes?

tawny garden
#

There is a config to lock the bars in place

dense fiber
#

deadass?

#

im stupid

#

100 hours in calamity and i never knew this🤣

#

Is that part of the new update or has my dumbass not known?

sturdy geyser
#

that has been a thing for a while

dense fiber
#

Epic Bruh moment

hollow shell
#

I arrive

hexed spade
#

what

gray nebula
dapper coral
#

boss suggs aren't allowed

hexed spade
tawny garden
#

@blazing dawn boss suggs are a don't

small talon
#

No boss suggestions @blazing dawn

hallow kraken
#

this also breaks like 5 other rules iirc

tawny garden
#

Specific suggs are a don't

blazing dawn
#

Ah

#

My bad

hexed spade
#

fogbound

blazing dawn
#

Just wanted to bring out a boss exclusive if you have crossmodding

hallow kraken
hexed spade
#

not might, it is a good/required idea to read the pins

weak field
#

Breaks way more rules than it looks like