#suggestions-discussion

1 messages · Page 946 of 1

dapper coral
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i wouldn't mind if the quiver was in the recipe, as long as perhaps some other subclass accessories were in it too

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like sniper scope or something

radiant meadow
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sniper scope is already used in halley's inferno. I think we didn't want people to need to get more than one.

hollow shell
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.. we could remove it from Halley's Inferno

radiant meadow
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It was Shucks' idea to add it.

dapper coral
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does halley's get sniper scope effect? i feel like there were some weapons that had sniper scope effect without sniper scope in the recipe, or vice versa

radiant meadow
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yes

dapper coral
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hmm

radiant meadow
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iirc the others are sniper rifle upgrades

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and skullmasher

dapper coral
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maybe stick an ammo box in there then

radiant meadow
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and apparently svantechnical

dapper coral
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(also are there any other subclass-specific accessories other than archer stuffs and sniper scope? i can't think of any)

hollow shell
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There aren't any for rockets or flamethrowers that I can recall

polar grove
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any feedback?

radiant meadow
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afaik it's just magic quiver

hollow shell
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A bluecheck but a good suggestion

polar grove
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ok

radiant meadow
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sniper scope is arguably all (ranger) class because it gives overall range boosts instead of just bullet damage

dapper coral
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indeed

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time to make another sugg about adding subtype-specific accessories so that we can stick em in elequiver recipe HDfailure

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actually that seems like an unnecessary idea

radiant meadow
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does ranger really need the power boost

hollow shell
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(it do lack accs in Calamity)

polar grove
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i personally think ranger just needs better bullets postml to be better

radiant meadow
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that's why bloodfire bullets were sprite requested in art

polar grove
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yeah i saw

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and cosmilite bullets got that bluecheck

radiant meadow
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there were plans for another post moon lord bullet but I think Ozz just has been burned out on programming for awhile now

polar grove
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oof

dapper coral
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yeah more bullets have been suggested for a while now

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glad it's happening

polar grove
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same

dapper coral
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does ranger really need the power boost
always

radiant meadow
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happening as in these were planned when there was the rogue expansion update

hollow shell
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@cobalt pewter For your wing sugg, you could make it clearer in your main line that you mean Calamity's additional stat boosts, and not just wing speed or flight time, when you say "Amplify boosts of hover wings"

cobalt pewter
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Oh yee

hollow shell
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Thought you were just talkin about wing stats

cobalt pewter
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Should be fixed now

hollow shell
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Ye that's clearer

hexed spade
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bee and spider armor are pretty good

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wait

dapper coral
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very SIS tho

hexed spade
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yeah

polar grove
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i think i agree with the general idea

hollow shell
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@compact walrus Don't include specific new effects in your suggestion

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It should mainly consist of reasoning and you explaining the problem

polar grove
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having certain minions be more effective while wearing certain types of armor sounds pretty interesting actually

dapper coral
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anyway i think feedza's is fine

compact walrus
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Oh, sorry, i didn't mean to "inclide specific effect" its just an example, like, how my idea should be interpreted

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Should i edit it?

hollow shell
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Yeah

compact walrus
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Ok thanks

polar grove
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i would say "wearing spider or bee armor gives a buff to spider and bee summons etc etc"

hollow shell
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You could I guess. If you do though you'd need additional reasoning for that specific effect

compact walrus
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Hm

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Can i keep those mentions?

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Like "bee armor and bee summon are useless in modded"

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Or take out this too?

hollow shell
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I suppose so. It'd be good to narrow down your suggestion overall
Right now from your top line it sounds like "Buff literally every vanilla armor and/or weapon"

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If you think Bee and Spider need buffs in specific, your sugg could be about just those two.

radiant meadow
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Buff nebula armor and last prism pogfish

violet dagger
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buff nanoblack reaper and nanotech HDfailure

compact walrus
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Like that?

hollow shell
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yyyeah kinda

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It'd be nice to have comparisons to Calamity sets in the same tiers to show why they're obsolete

radiant meadow
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aerospec summoner is getting a nerf next update btw

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so that'll even it out more

rose latch
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isnt bee viable in calamity?

distant gyro
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bee, molten, chloro are viable
necro is terrible in 1.3 but 1.4 buffs necro

hollow shell
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@ashen warren I don't think that's a thing that can happen?

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Can anyone confirm or deny?

hollow idol
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ill test rn

earnest vine
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what I know can happen is that it spawns on top of evil

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that doesnt happen to me

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My astral biome spawned on top of corruption and both biomes didnt spread onto each other

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(I belive)

radiant meadow
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is it multiplayer?

craggy stratus
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you can place wood to block corruption spread

radiant meadow
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astral solution doesn't work in multiplayer

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it's buggy and desyncs

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so that would be why

ashen warren
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yeah @compact walrus you might want to remove bee armor, spider armor, and molten armor from that
because those three are all actually extremely viable and better than aerospec for bee/molten and daedalus for spider

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bee actually has more damage than statigel iirc

foggy plover
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necro with bone wings is funny

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chloro is fine

sand umbra
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Necro-Bone is indeed absolutely hilarious

foggy plover
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old ones sets besides valhalla knight could maybe use one, hellstone is getting the true melee damage buff, bee is fine (tho the valkyrie from aerospec is really good apparently), spider is very good

unreal viper
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Ooa needs a sentry buff more than armor one imo.

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Cause the armors are decent, it’s just that the sentries they buff are horrible.

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So only the tough melee ones get used.

polar grove
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does the ethereal subjugator get a lot more dps if you resummon it constantly?

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its relating to a sugg i want to write up

ashen warren
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why would it

zealous ridge
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is it to give it more dps if resummoned?

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like, uh

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imp staff?

polar grove
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because some minions fire immediately as soon as they are summoned

ashen warren
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that's just vanilla ones

polar grove
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and no i just wanted to sugg to lower the mana cost

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ah ok

ashen warren
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calamity minions don't get summoned when slots are full

zealous ridge
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as far as i know yeah its just imp and ooa things

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maybe some others

polar grove
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actually i sometimes get them to resummon by just spamming it

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its a bit weird

zealous ridge
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its inconsistent

ashen warren
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yeah they have a long cooldown

polar grove
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and annoying when i want to know if i've used all my slots

zealous ridge
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as far as ive seen

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a lower to the mana cost would be cool

polar grove
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yes

ashen warren
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why

zealous ridge
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more of a quality of life kind of thing

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well subjucators take up 1/2 minion slot

polar grove
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because i have to use 3 full mana bars to summon all of them

zealous ridge
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but the staff costs uh

ashen warren
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uh no

zealous ridge
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how much mana?

polar grove
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and that gets really annoying because you dont generally have mana regen as a summoner

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10

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it just stacks up incredibly quickly

ashen warren
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you should have like 16 slots

zealous ridge
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that can be a problem with a lot of minions lol

ashen warren
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maybe 18

zealous ridge
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no way you only have 9 slots in post-prov

polar grove
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i have 22 by dog which is where you should be using it

radiant meadow
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I can check if subjugator does that

ashen warren
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you should have 400 mana

polar grove
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nice

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why would you even feel the need to upgrade your mana as a summoner though?

zealous ridge
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320 mana is a good amount

polar grove
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and that still means i have to use a bar and a half to summon them all

ashen warren
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because clearly you don't have enough mana

radiant meadow
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looks like spamming subjugator will gain you no ground I think?

zealous ridge
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400 is like the absolute max if you get upgrades

polar grove
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well thats good

zealous ridge
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it really doesnt seem like it would affect gameplay in any case

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lowering the mana cost would be fine imo

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like, i mean balance ig

radiant meadow
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yes, it shouldn't be spammable

zealous ridge
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yeah i suppose?

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i dont know what youd really get from spamming it?

shy yew
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this just in

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exo tier bee weapon

zealous ridge
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what

shy yew
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some other user said this in #general-talk so i thought posting it here would be fitting lol

polar grove
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what?

zealous ridge
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okay cool meme

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but not really prudent to anything we're talking about

shy yew
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not a meme 😦

zealous ridge
shy yew
polar grove
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there

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you really like armor rework suggs dont you sand?

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lol

unreal viper
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Ye.

polar grove
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and yes i agree daedalus needs a big buff or rework

zealous ridge
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sand is all about the reworks

polar grove
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its only use is as a rogue, otherwise you shouldn't be using it

sand umbra
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he's writing the smaller rework suggs so I don't have to

polar grove
zealous ridge
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but uh, i guess daedalus has shitty set bones

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so like sure

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but im not really sure what we're asking in this sugg

hollow shell
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It'd be nice to make Daedalus into a Summon+Rogue set
Either a hybrid with one helmet, or two helmets one for each class

polar grove
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i would actually prefer if daedalus was just a multiclass armor

sand umbra
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real talk:

unreal viper
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And the set bonuses don’t have theming.

sand umbra
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ranger Daedalus

unreal viper
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Yes

zealous ridge
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probably just needs to be clarified lol, does specialization mean move its tier or change its stats?

polar grove
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like a single helmet i mean

radiant meadow
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no summoner rogue hybrid

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never again

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please

zealous ridge
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never

polar grove
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also you dont use daedalus as a summoner either

radiant meadow
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circlet is enough

polar grove
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because spider exists and is way better

unreal viper
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There’s no room for it anywhere else.

sand umbra
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Circlet was a mistake

zealous ridge
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yes

radiant meadow
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Someone paid for it and it didn't break any rules so not much could be done about it

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¯_(ツ)_/¯

polar grove
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wait the circlet is a dono piece?

radiant meadow
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yes

polar grove
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thats interesting

radiant meadow
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always has

zealous ridge
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for crabbar

unreal viper
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Wasn’t it dedicated?

polar grove
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oh of course its crab

radiant meadow
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Donor items are dedicated

polar grove
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why wouldnt it be

zealous ridge
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it was dedicated to his rogue summon playthrough but he actually donated for it

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all my homies hate circlet

unreal viper
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Hmm

zealous ridge
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worst vanity

distant gyro
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mmm

hollow shell
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(wait so if Spider exists.. turn Daedalus into rogue set?)

distant gyro
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daedalus pure rogue

radiant meadow
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Daedalus just gonna trash on the new set

polar grove
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i mean it wouldnt even change much at that point

radiant meadow
polar grove
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since you already only use it as a rogue anyways

unreal viper
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I don’t think fab would like it lul.

hollow shell
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hmmMm

unreal viper
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But non rogue Daedalus doesn’t need to exist

zealous ridge
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making it class-based would make sense in that it would fall in line with brimflame

radiant meadow
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and I don't plan to do the reaver thing to daedalus too

distant gyro
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inb4 bring back daedalus ranger only/reaver melee only/ataxia mage only

hollow shell
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was that a thing in the distant distant past?

distant gyro
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the old calamity experience

zealous ridge
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yes

distant gyro
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yes

hollow shell
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That's pretty neat

zealous ridge
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ataxia was like better spectre

hollow shell
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still is

zealous ridge
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well yeah but

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i

unreal viper
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||Reaver is melee only.||

zealous ridge
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okay yes it still is

hollow shell
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wait.. pog?

distant gyro
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ye the 3 alloys represent the 3 classes

polar grove
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i do feel like its a bit weird how so many calamity armors are just multi-helmet armors

distant gyro
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until there's 4... and 5

radiant meadow
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Also, did I mention in here how much I hate armor balancing?

whole sedge
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Armor balancing is a pain A_GayFingerGuns_PE

radiant meadow
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it's like worse than weapon balancing

unreal viper
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How tf do you edit on mobile?

radiant meadow
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tap and hold your message

zealous ridge
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cal armors being multihelmet sets was a fabsolism iirc that was changed because there weren't enough sets strewn throughout the game to make for a balanced "purely calamity experience"

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might be wrong on that actually but thats what i remember..?

unreal viper
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Eh

zealous ridge
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like tarragon used to be multiclass ?

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but it was given unique helms

hollow shell
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All post-ML armors used to be like that.

zealous ridge
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yeah

distant gyro
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all armors were 1 helmet only

radiant meadow
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I'm not so keen on removing helmets personally, but it's difficult to create a unique set that people will use but doesn't invalidate others.

unreal viper
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hmm

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Ye.

zealous ridge
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xeroc tarragon and godslayer were all multiclass back in the day with no other helms

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it was kind of stagnating

unreal viper
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Maybe a set based on movement?

radiant meadow
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Xeroc armor is internal pain and screeching.

zealous ridge
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thats kind of what i was thinking

radiant meadow
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I should like

unreal viper
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Sound shit to balance tho

polar grove
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xeroc still only has one helmet iirc

radiant meadow
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make Gallant Pickaxe pre moon lord

unreal viper
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Ye

radiant meadow
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and make it required to mine astral ore

zealous ridge
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well i mean, xeroc is also only a rogue set now

unreal viper
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Huh?

zealous ridge
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used to be allclass

hollow shell
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yes that would be a great idea with no problems whatsoever

radiant meadow
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oh, you actually agree?

hollow shell
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No

radiant meadow
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:(

zealous ridge
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daedalus could be utility based

radiant meadow
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Gallant pickaxe is dumb anyways

unreal viper
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You should give the stats from the astral set bonus to the armor.

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Utility?

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What kind?

zealous ridge
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yeah that sounds a bit broad ig

unreal viper
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Ye.

zealous ridge
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i was... thinking a sort of mining set?

unreal viper
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Hmm

zealous ridge
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or even just a set that you wear if you wanna build good

unreal viper
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Sounds kinda odd for a multi helm thing tho.

zealous ridge
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make arena building in hm less of a bore

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well i mean the multi helms dont need to carry over

unreal viper
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Would be unique tho.

hollow shell
polar grove
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it looks like it would be cbt to implement, but its valid

wooden lance
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^

radiant meadow
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Just sprite work I think

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There is already background code for astral and sulph sea

hollow shell
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Aighty

midnight crag
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What if Crystyl Crusher was upgradeable with 50 of every bar in the game to make a super drill-type idea?

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Sounds dumb when I say it out loud

cobalt pewter
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What, a drill that deletes the entire screen worth of blocks every use?

radiant meadow
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Upgrade to a dev item isn't going to fly

hollow shell
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^

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and Crystyl is already a super drill

midnight crag
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makes sense

cobalt pewter
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Yeah subjugator doesn't work that well due to the mana consumption imo

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It doesn't even perform that well to cosmilamp

hexed spade
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wait midnight sun is the meta on scal?

wooden lance
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yes

cobalt pewter
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Which you can theoretically get eariler and easier

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Yes, Signus is easier than Polter, though by a bit

wooden lance
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both are incredibly easy tbh

radiant meadow
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Recast utility?

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aren't you supposed to just summon them?

wooden lance
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yes, but the lasers do damage

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so theoretically you could cast them with full slots

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and get the free damage

radiant meadow
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So then fix that? :)

wooden lance
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if thats a bug then yeah

cobalt pewter
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Also you already waste time spawning these, due to each using half slots

wooden lance
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i dont think they take up half a slot

cobalt pewter
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Oh wait

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Lemme see

wooden lance
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they dont

cobalt pewter
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Wait they do? Subjugator is what we're talking about, no?

wooden lance
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youre talking subjugator, im talking midnight sun

cobalt pewter
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Ohhh

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smh

wooden lance
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my b

cobalt pewter
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Yea It's aight

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I just see the sugg

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For midnight sun

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Also those ufo are meta against scal? Didn't know that

wooden lance
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has anyone suggested the same thing for herrings? increasing swing speed?

cobalt pewter
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You mean use time?

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I can feel that it's a bit slow yes

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Considering it's half a slot each

wooden lance
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but has it been suggested

cobalt pewter
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Lemme see

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All I found are speeding up the actual herrings

wooden lance
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yes

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i see that

cobalt pewter
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And one that asks for summons to have less use time through progression

wooden lance
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well i know what im doing once 10 mins is up

cobalt pewter
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So far not use time of the staff yet

wooden lance
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how tf has nobody complained about that

polar grove
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increasing the speed in general of herrings has been suggested many times

wooden lance
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herring speed is fine tbh

polar grove
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i mean like everything

wooden lance
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if it were faster it would be a busted weapon

polar grove
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swing speed, movement speed etc

cobalt pewter
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I guess giving the herrings faster speed in water would be nice and make sense

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Unless that's already a thing

wooden lance
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eh

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no need

polar grove
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faster water herrings would actually be good for defiled

wooden lance
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herrings dont need a buff

polar grove
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i think they need something to deal with slime god

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but otherwise they are fine

wooden lance
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you can use something else for sg core

unreal viper
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I used vile feeder for sg.

wooden lance
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scab ripper or vile veeder would work

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yes

polar grove
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they dont really do amazing dps at that point though

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so eh

wooden lance
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better than herrings

cobalt pewter
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SG slowing down while holding down a summon weapon would be nice

unreal viper
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But I don’t think it’s unfair to except herrings to work on sg core.

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Eh

cobalt pewter
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Otherwise I guess herrings kinda work against SG

unreal viper
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That makes the boss easier.

wooden lance
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herrings murder the big slimes

cobalt pewter
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Yeah, only the core

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Not the slimes

wooden lance
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then you can switch to scab/feeder

cobalt pewter
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Herrings decimate those slimes

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lol

polar grove
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i think it would be better if it just got nerfed speed when holding the herring staff specifically

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any more would be begging for broken strats

wooden lance
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then that has cross-class utility

polar grove
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indeed

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but most other classes cant just attack while holding a summon staff

wooden lance
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maybe not

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however i never fight sg holding herring staff

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im always holding marked magnum

cobalt pewter
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Well because there's no reason to atm

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If holding a summon weapon slows SG core down, people would probs alternate between holding marked magnum and summon staffs

wooden lance
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seems needlessly tedious

cobalt pewter
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But yes, since there's no reason to hold staffs in sg fight, marked magnum is the only option

wooden lance
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if you want herrings to hit sg core, just make em faster

polar grove
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yes the tedium would drive people away from using that strat even if it is objectively better

cobalt pewter
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Unless sg isn't immune to whatever the debuff Aestheticus applies

wooden lance
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it isnt

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iirc

polar grove
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aestheticus is actually the way most summoner beat slime god

cobalt pewter
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I already had a fair share of beating sg, so I'm not doing that again with cold divinity

unreal viper
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Debuffs huh.

cobalt pewter
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God I missed doing summoner

unreal viper
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I should check if my Suggs got thru.

cobalt pewter
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Cold Divinity is awesome

wooden lance
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wouldnt divinity melt sg?

cobalt pewter
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That's the reason why

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Plus that thing is homing

wooden lance
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daedalus didnt go through yet

cobalt pewter
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And copy attack is a guaranteed dmg on core after a while

polar grove
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suggs dont go through before 12 hours have passed generally

cobalt pewter
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So not worth testing anymore

polar grove
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exceptions are only made if its like 5 minutes til that deadline

unreal viper
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The Suggs on debuffs that I made a while ago.

wooden lance
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are they constantly running behind or does it take that long to evalulate

polar grove
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how long ago was that?

unreal viper
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Weeks.

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Iirc

polar grove
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im not totally sure why

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but im guessing its so that sugg voting doesnt get flooded

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oh wait i remember that one

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pasted the wrong thing sorry

wooden lance
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oh yeah i do remember that one

cobalt pewter
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Electrified is actually one of the more interesting debuffs imo

wooden lance
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electrified is a good time

cobalt pewter
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But I did concept a dot debuff that also applies knockback constantly

wooden lance
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bootleg frozen

cobalt pewter
hollow shell
polar grove
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seems like it

wooden lance
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absolutely

radiant meadow
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God slayer dynamite

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In real

polar grove
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one day explosives only scal will be viable HDfailure

wooden lance
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ideally there will be explosives that can blow up hardmode ores

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assuming thats not already in calamity

polar grove
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i has question

radiant meadow
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Onyx excavator can mine them next update more reliably

polar grove
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is it fine to suggest adding more screen tints to the game for non-boss things?

radiant meadow
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Probably?

polar grove
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nice

radiant meadow
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there is dm astral haze

wooden lance
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i must ask how many times herring staff summon speed increases have been suggested

polar grove
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many dozens of times

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at least

wooden lance
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then why hasnt it been done

polar grove
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uh idrk tbh

wooden lance
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the first question was rhetorical tbh

hollow shell
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I guess I dunno
SG Core fight for summoners is better next update but I don't know how much better

polar grove
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ill take that lol

wooden lance
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still doesnt fix the fact that it takes several years to summon all your herrings

hollow shell
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From the sounds of it, seems like one of the new summons performs well during that phase
and.. that's reason to not enact other changes to make Core phase better for summons?

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Oh that's the speed you were referring to

wooden lance
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yes

hollow shell
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I dunno if that's been suggested before
You can sugg that

wooden lance
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herrings not impacting core i can deal with

polar grove
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yeah having super slow use times for summon staffs except the kindle staff is cbt

wooden lance
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alright

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i get it for early summons because mana

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but not herrings

polar grove
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in the earlygame you generally dont really have enough slots to even use all your mana

wooden lance
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if you get voltaic jelly before a mana crystal, you can

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/wulfrum summon helm

polar grove
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huh

radiant meadow
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that summon got tier shifted rover to post prov I think

hollow shell
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Pardon?

wooden lance
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i think he's talking about the summon that you thought could deal with sg core

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but i dont actually know

hollow shell
#

Ah, yeah that would make sense
(There would still be a new summon in that tier regardless though, I dunno how it fares against the one I heard about before)

wooden lance
#

tbh im glad to see that summoner is getting some love, though a summon that could deal with both sg slimes and core would be nifty, as swapping summons isnt fun

#

actually, has a desummon all hotkey been suggested/is feasible?

polar grove
#

i think it has been suggested, but it didnt get a very high amount of stars

wooden lance
#

goes to show that people dont play summoner lol

polar grove
#

i think something that would be far more useful would be a key to instantly summon all the summons of the staff you are holding

#

so like if you press it and have 8 slots you suddenly have 16 herrings

#

they could even be the same exact key

wooden lance
#

that would be fire tbh, although i dont think those two things should be mutually exclusive

#

but people dont like it

#

so nothing anyone can do

cobalt pewter
#

Imagine not having quick hands and desummon from hotbar

#

only to lose 3-4 of your other buffs

wooden lance
#

hotbar desummon is hard to do during a bossfight

#

exactly

polar grove
#

the hotbar desummon also seems to be handled weirdly

wooden lance
#

how

polar grove
#

like theres no buffer frames between when you can cancel buffs

wooden lance
#

there shouldnt be tbh

polar grove
#

so you can accidentally cancel like 4 or 5 buffs by just holding click for too long

#

i know

wooden lance
#

but i see where youre coming from

cobalt pewter
#

Also is it weird that death/eternity wof is somehow easier than just death?

#

Though at low health it kinda went nuts

#

But the rest of the fight were free fight

hollow shell
#

(izzat relevant?)

cobalt pewter
#

(oh yes, I thought this is calam talk o o f)

signal robin
#

Where can i suggest about wiki?

onyx river
hollow shell
#

^

signal robin
#

Thanks

tawny garden
#

Glitch's sugg may die soon

#

(I dunno, is it a bluecheck or not?)

ashen warren
#

reaper teeth one hit 171

#

woop woop

onyx river
#

I don't think it's a bluecheck, maybe a bit too specific in the number tho i feel

ashen warren
#

Yep, my suggestion was deleted

#

Oh wait nvm

tawny garden
#

why?

ashen warren
#

Its jsut the one most to the top

tawny garden
#

It will go to voting

ashen warren
#

All buffs were based on 50% more in it

tawny garden
#

but I dunno if it counts as a ☑️ after it

#

no, It's not

ashen warren
#

Similar

tawny garden
#

it proposes a different solution

onyx river
#

Yeah, same thoughts as Philo, it tackles then same problem but different solutions so no bluecheck

frail mantle
#

sugg cutoff date is november 1st, right

onyx river
#

Well if the pins are right yeah

tawny garden
#

too long ago imo

frail mantle
#

and yeah the cutoff date should probably be moved

tawny garden
#

quick, move the cutoff

#

if nobody remembers suggs from that time, then it's an indicator that the cutoff point should be moved

frail mantle
#

eah

untold cargo
#

generally people i think follow main progression, of fight golem after the plant era and that mean the weapons would be severely under leveled and a waste of storage

cobalt pewter
#

That's a fair point

#

I feel like what could be done is make those chests able to be unlocked after killing Golem (with appropriately gud loot), but droprate of Solar Tablet Fragment is immensely buffed from Temple enemies

#

But I'll wait for others to pick up on the sugg so I can get more feedbacks

untold cargo
#

what about lihzard cells

cobalt pewter
#

Yeah cells too my b

#

I think cell is 1%, no?

#

I might forget

untold cargo
#

then people could farm for a long time to get a bunch of cells and grind golem a ton

cobalt pewter
#

Oh 2%

#

Yeah I'd say 5% for cells, then 20% for fragments

#

Then add another loot with lesser chance for the tablet itself

untold cargo
#

hmm

#

what about mods that adds items to the temple chests

cobalt pewter
#

I haven't seen that

#

I haven't seen one that do that

untold cargo
#

there are a few

#

in fact i think thorium does

cobalt pewter
#

Ah

untold cargo
#

or those are just mob drops idk

cobalt pewter
#

Well Calamity has done some things to support Thorium

#

e.g. sulfur sea gen being the opposite of depths

untold cargo
#

only rev and death boss buffs and that

cobalt pewter
#

But I'll check if Thorium does smth to Lihzahrd Chests

untold cargo
#

ok

#

there was a mod that adds a time stop thing actually but its not thorium

cobalt pewter
#

Okay only one thing, Lihzahrd Kunai

golden basalt
#

Za warudo?

cobalt pewter
#

Not sure how am I supposed to cater to that GWcmeisterPeepoHug

#

Alternatively

#

There's another way for it to not conflict

#

Only one of the chests are locked

untold cargo
#

what if world gen says no

cobalt pewter
#

What if a shrine can be added in the temple

untold cargo
#

what if world gen said no again

cobalt pewter
#

Ah

frail mantle
#

the mod that adds the lihzard time stop thing already fucks over shrines

cobalt pewter
#

World gen

#

Stop fucking with me and get on with this stuff mate

#

So I guess if we'd include other mods into the equation, doing what I suggested would be, complicated, to say the least

#

I'll see what ben or rover can say about this

untold cargo
#

maybe calamity can interfere with mods again

cobalt pewter
#

lmao

#

Calamity fucking over other mods for their superiority

ashen warren
#

Thank you rover for fixing the calamity wiki

tawny garden
#

oh fuck, did one sugg die?

wooden wedge
#

@wispy heron should probably leave out the future content of the draedon lab

#

or whatever the structure is

wispy heron
#

You know, thats fair.

wooden wedge
#

and probably change the title of the sugg to reflect the last sentence

hollow shell
#

(smh Brav I was waiting on an edit for the Rage meter sugg)

tawny garden
#

it would've died 5 hours ago

#

so, bad luck

hollow shell
#

I had it saved

#

Also, multiple suggs died
Kotiklap's, Londoncalling's, and Remilia's
cuz they all needed editing and didn't edit

I still have them saved so they can be reposted if they want to

sturdy geyser
#

yes

earnest vine
#

yeah

tawny garden
#

yep

hollow shell
#

cool

tawny garden
#

it'll give us more DR

hollow shell
tawny garden
#

ye

hot wind
#

ya

dapper coral
#

yea

hollow shell
#

aight

earnest vine
#

yeah

hollow shell
frail mantle
#

i'd say so yea

radiant meadow
#

materials should be singular

earnest vine
#

yeah

radiant meadow
#

because the only arrow specific thing is Magic Quiver

#

b) it requires materials that are specific to bow users, such as the Magic Quiver.

#

something like, "it requires Magic Quiver, which is specific to bow users"

#

rather than making it sound like there's more than one

hollow shell
#

aight @dapper coral

dapper coral
#

fixed

hollow shell
#

cool

#

... well

#

"a material that are"

dapper coral
#

dammit

#

ah ha

hollow shell
#

There we go

earnest vine
#

I feel like Spicy McChicken's suggs could be made into one

#

"reduce use time for summon weapons (herring-midnight sun UFO)"

hollow shell
#

eh
They both have separate reasons and technically separate issues

earnest vine
#

ah, yeah right

hollow shell
#

Herring just has a slow use time but Midnight Sun has the funky spawn anim

hot wind
#

yeop

dapper coral
#

yees

hollow shell
#

aight

sturdy geyser
#

yes

dapper coral
#

yessir

#

tbh i never understood why minions have a mana cost in the first place

weak field
#

Because they're staffs HDfailure

hollow shell
#

iirc it was so they could get the Mythical modifier and other mage modifiers?
Even though that's worse than Ruthless

weak field
#

The only advantage Mythical has over Ruthless is knockback

radiant meadow
#

tbf, the difference between ruthless and mythical is often marginal

#

especially on lower-end summons

hollow shell
#

Fair enough, 3% damage

sturdy geyser
#

I need that 3% damage tho,,,,

radiant meadow
#

could just prevent you from getting reforges at all 🤫

hollow shell
#

(Dunno why they didn't add Summon modifiers, s'not like they couldn't)

weak field
#

Why don't we remove the mana cost instead

radiant meadow
#

same reason summons can't crit I bet

weak field
#

Is that hardcoded btw?

hollow shell
#

The new modifiers could have no crit chance increases HDfailure

radiant meadow
#

and summons have a very low variety of stats that can be changed

hollow shell
#

because they programmed very good

radiant meadow
#

minion knockback doesn't need to exist

dapper coral
#

(Dunno why they didn't add Summon modifiers, s'not like they couldn't)
because what is summoner class in vanilla

sturdy geyser
#

summons not having crits actually does make sense

weak field
#

Summoner is more like a subclass

radiant meadow
#

because crit checks your held item's crit chance

sturdy geyser
#

vanilla classes kinda wacky

smoky wagon
#

They removed the hard cap for DR right

#

That used to be a thing

#

Now its a soft cap iirc

distant gyro
#

yes

#

softcap at 0%

tawny garden
smoky wagon
hollow shell
#

That's the nice thing about the current diminishing returns system (and Thomas's too)
it's that there is no arbitrary value where DR suddenly stops being as effective
It is a smoov curve

sand umbra
#

s m o o v f

dapper coral
#

i'm gonna do a dps test later for this

#

(my sugg)

hollow shell
#

Arctic Arrows.

#

They exist

#

Icicle Arrows were moved in order to space them out.

#

Would be a better sugg to ask for Icicle Arrows to be buffed.

dapper coral
#

aight then

weak field
#

Well, most boss/mini boss is immune to glacial states I believe

sand umbra
#

except if Icicle Arrows are buffed then Terra Arrows are funny

weak field
#

Icicle arrows, more like crystal bullet in an arrow

sand umbra
#

you forget that Terra ammunition is already literally better Crystal Bullets for either ammo type

weak field
#

Well, yeah, most of the time yes

#

I never really used either of these arrows btw, I just stick to venom arrow HDfailure

hollow shell
#

(Icy Bullets and Icicle Arrows could do with a retheme/rework to make em more unique, considering their tier)

sand umbra
#

Terra Bullets are Crystal Bullets except you literally cannot miss any of the hits

#

Terra Arrows are that on an arrow

weak field
#

Well, crystal bullet's shard linger in an area so you can make a mine field sort of thing

#

Anyway I think what they said is valid

hollow shell
#

I thought Terra ammos only home after impact?

wooden lance
#

terra arrows are required to reach a certain speed first

#

icicle arrows do it full stop

weak field
#

They do need rework to be more unique instead of crystal bullet on a stick

hollow shell
#

@distant gyro [slams hands on table] THANK you!

distant gyro
wooden lance
#

im a fan

weak field
#

4 of them, and the other 5

sand umbra
weak field
#

4 of them summon elementals only, and the other 5

wooden lance
#

bloom stone should take all the damag buffs tbh, not just sprinkle it on aero stone and shit

weak field
#

wait what 9 elementals?

distant gyro
#

"components"

hollow shell
#

fun fact

#

Heart of the Elements has 9 ingredients

distant gyro
#

there are 9 components to hote

wooden lance
#

whoa

weak field
#

Ok yeah

wooden lance
#

i thought there were two

weak field
wooden lance
hollow shell
#

You got the numbers flipped though

sturdy geyser
#

give it 9 waifus smh

hollow shell
#

There are 4 non-elemental accs

distant gyro
#

nah

#

rose boosts stats AND gives an elemental

wooden lance
#

^

hollow shell
#

Mention that.

distant gyro
#

rose has the classy 3% damage just like the rest

hollow shell
#

cuz it's an exception

#

so, you oughta clarify

#

There we go

tawny garden
#

also, here's another thing with hote
it's the only pre-ML acc that is viable in the endgame

wooden lance
#

dsa

hollow shell
#

Pre-ML.

wooden lance
#

wait no thats post ml

#

my b

distant gyro
#

communism ty

wooden lance
#

is community actually viable tho

#

its hote but worse

tawny garden
#

this ↑

distant gyro
#

no but people pretend it is so im mentioning it

wooden lance
#

fair

distant gyro
wooden lance
#

honestly community should give venom debuff

sturdy geyser
#

i thought it would be good 😔

tawny garden
#

communism ty
fuck. I misread that as "communism thank you"
HyperFailure

wooden lance
#

either that or temporal sadness

hollow shell
distant gyro
#

byeah stones funny

wooden lance
#

im not, for the record

distant gyro
#

stone of the elements

untold cargo
#

Wasn’t this already suggested?

ashen warren
#

Maybe I think but its nice to remind staff I think

untold cargo
#

?

#

This is what I was talking about

hollow shell
#

Nah

#

Shades' is referring to weapons from other classes

untold cargo
#

Oh ok

wooden lance
#

the presentation could be better but i can agree with the core idea

#

for the record, has anyone suggested plague jet and midnight sun ufo teleportation?

zealous ridge
#

like have the minions teleport to you after a set distance?

wooden lance
#

yes

sinful steeple
#

That would be helpful for brimseekers as well

#

The range on them is stupid

wooden lance
#

perhaps, but brimseekers will tp to you if they go too far away

#

the range is just longer

zealous ridge
#

it doesnt help that midnight sun and plague jet dont have the best AI imo

#

they have a massive targeting range without the ability to come back easily

wooden lance
#

plague jet has a good enough ai to do its job

#

its supposed to linger on targets

#

until they die

zealous ridge
#

id imagine that's what most minions do

#

you mean, like

#

stay near them without accounting for your position at all?

wooden lance
#

no, other summons attack whatever is closest/being targeted

#

plague jets never leave their target until it dies

zealous ridge
#

okay

#

targeting is pretty inaccurate anyways

#

i see what you mean

#

though

#

i can see it being helpful for providence in some ways

#

and the teleport wouldnt change targeting under this idea?

#

theyd still stay on the same target id guess

wooden lance
#

i dont mind the plague jets remaining on the same target indefinitely while in range of tp, however trying to teleport with plague jets summoned is p a i n

zealous ridge
#

is it just the fact that you have to resummon to get them close enough to attack?

wooden lance
#

that and trying to teleport with them will leave them behind

#

in addition, if you set plague jets on a dummy, they wont go away until its desummoned, wasting bullets

zealous ridge
#

that's cool

wooden lance
#

not terrible for sp, garbage for mp

zealous ridge
#

its almost like making plague jets consume ammo was kind of a bad idea

wooden lance
#

honestly i like the idea

zealous ridge
#

ye its just my opinion, i suppose its interesting

wooden lance
#

if they didnt do that and i was allowed to make a summon weapon, i would make a summon that does that

#

now if only we had the same thing with arrows

zealous ridge
#

i wouldve preferred it stock up a single bullet that it didnt consume

wooden lance
#

though i would agree a standard musket ball munition if you dont have bullets would be good

zealous ridge
#

that would be fine yeah

#

it only shoots the rockets when no ammo can be consumed right?

wooden lance
#

yes, which is very infrequent

zealous ridge
#

mhm

#

i wouldve liked it more if it didnt specifically consume bullets

#

its like the only time you ever need to worry about ammo as summoner and it sticks out like a sore thumb imo

#

its a gimmick, to be sure

#

and gimmicks can be hit or miss

#

also as far as darksun goes

#

do you think a xeno minion-esque warp would be helpful?

wooden lance
#

literally any form of teleport

zealous ridge
#

fair enough

wooden lance
#

ideally when further away since it still needs to hit yharon

hollow shell
#

@near ore Don't make suggestions about 1.4

hexed spade
#

i would assume that is planned also future content sugg

hollow shell
#

Save them for when Calamity and tModLoader actually update to 1.4 first

near ore
#

sorry it was a thought for when it does

hollow shell
#

(I'd recommend against saying things like that)

plush iron
#

ah, ok

#

my b

hollow shell
#

it's aight

hexed spade
#

thats more of a bug and its fixed in the next update

dapper coral
#

wait why can prismbacks not take damage from minions?

#

oh it's fixed soon

#

nvm then

violet dagger
#

isn't there a mod that adds a solution that turns it back into mud

unreal star
#

no idea

unkempt bolt
#

i've heard of it

unreal star
#

having it in calamity would be a good QOL change

unkempt bolt
#

calamity is my favourite qol mod

unreal star
#

i mean it adds crafting recipes for a lot of stuff you can only get from chests or fishing

hollow shell
#

Luiafk has Dark Green solution doesn't it?

unreal star
#

maaaaybe?

hollow shell
#

Yeah we could add a way to solve the issue to Calamity itself

unreal star
#

i’ve not explored much of luiafk

dapper coral
#

i don't tink it's in luiafk but i might be wrong

hollow shell
#

You could mention that in your sugg
That even though this could be theoretically solved by other QoL mods, it'd be good to have it in Calamity as it'd fall in line with its other QoL changes (and how Calamity is theoretically intended to be played standalone)

unreal star
#

alright

hollow shell
#

👍

untold cargo
#

Yes

heady lichen
#

glass cannon daedelus would be cool

golden narwhal
#

Very yes

dapper coral
#

isn't forbidden armor for summoners/rogues? that would solve the argument that daedalus even needs a set for those classes

heady lichen
#

might make nohit runs too easy in early hardmode though

#

oh yeah forbidden exists

dapper coral
#

and give it more thought into the glass cannon

#

eh, the mod isn't balanced around nohits

heady lichen
#

a glass cannon armor that isn't literally post-scal sounds mad nice tbh

#

well there's also plague reaper and brimflame

#

for glass cannons

dapper coral
#

omega blue?

heady lichen
#

and maybe umbraphile

dapper coral
#

or is that more general

#

idk

heady lichen
#

omega blue is decently tanky

#

it also has lifesteal shit

#

which glass cannons don't really use

golden narwhal
#

Blue is kinda middle

dapper coral
#

i barely make it so idk

#

byeah anyways forbidden armor is a thing

#

so that could be used as an example to show how every class is covered already

heady lichen
#

I wish we got old statis void sash back

#

I miss rogue/summoner

dapper coral
#

(and frost armor for melee/ranged but it is what it is)

heady lichen
#

as a class combo

hollow shell
#

aight cool

weak field
#

Yeah

earnest vine
#

yeah

golden narwhal
#

Yea

dapper coral
#

yea

hollow shell
#

COol

#

and good.

gloomy musk
#

you can fish giant clam drops from sunken crates after killing him

#

this also applies to when you’ve killed him in pre hardmode you can fish the drops as soon as u enter hardmode

#

should you have to kill him again

#

in hardmode

hollow shell
#

Pardon?

gloomy musk
#

uhh I’m bad at wording

golden narwhal
#

Think he's saying if you kill clam pre-hm, you can access its crate drops in hm

gloomy musk
#

so, you can fish giant clams drops from sunken crates

#

yeah

#

what he said

#

should that not be a thing

#

should you have to kill him again in hardmode

hollow shell
#

Are you making a suggestion or are you stating something that already occurs?

#

I can't tell

tawny garden
gloomy musk
#

suggestion

#

sorry

#

I’m dumb

#

at wording

robust lava
#

I think they’re saying that you should have to kill a Giant Clam again to access its HM drops via fishing

gloomy musk
#

Currently, you can fish giant clams hardmode drops whilst in hardmode, without having to kill the hardmode version of him

hollow shell
#

Okay, yeah, I see
I remember hearing about this issue before

gloomy musk
#

yeah what mayo said

hollow shell
#

You could make a suggestion about fixing that

gloomy musk
#

was it dismissed

#

since you said it’s been an issue before

hollow shell
#

It might have gotten suggested before, let me check

gloomy musk
#

thank u

hollow shell
#

No it doesn't seem like it, so, you can.

#

Dunno what came of the issue whenever it got brought up before 🤷‍♀️

hexed spade
#

?

golden narwhal
#

Think this was actually sugged before (weaknesses)

violet dagger
#

what is this sugg

unreal star
#

you could donate to make it happen

tawny garden
golden narwhal
#

Didn't get anywhere

hollow shell
#

@modern dagger what

polar grove
#

@modern dagger read the formatting and donts docs

tawny garden
violet dagger
frail mantle
#

i get what he means

hexed spade
unkempt bolt
#

such a weapon already exists

hollow shell
#

It's a very odd example

gray nebula
#

piercing weapons agaisnt worms

unkempt bolt
#

that being resurrection butterflies

violet dagger
#

and tome of infinite cheese

#

for destroyer

frail mantle
#

and the RE guns

gloomy musk
#

im really not good at wording

tawny garden
#

there's also halibut is canon
but that's stronger against everyone

modern dagger
#

what?

modern dagger
#

ok

tawny garden
#

ok
@modern dagger you don't have a reason
you formatted incorrectly
you're sugging something which is a balancing nightmare

sinful steeple
#

Also SIS kinda

violet dagger
#

not really tbh

tawny garden
#

no

violet dagger
#

just poor reasoning and balancing nightmare

sinful steeple
#

I mean it does state what the weapon does, it's just a SIS without the name

golden narwhal
#

Not really

hollow shell
#

No, Macaroni

modern dagger
#

Oh. I just thought of the idea and thought it would be cool

golden narwhal
#

There's no specific function listed

hollow shell
#

If he said "The weapon deals increased damage against Duke Fishron and Moon Lord and it is dropped by Lihzahrds", then it would be an SIS

But the fact that he's just proposing a concept, that's totally fine

sinful steeple
#

I see

tawny garden
hollow shell
#

lol

tawny garden
#

you'll spot 'em right away

sinful steeple
#

I know taxevasion

gloomy musk
#

I posted my suggestion

sinful steeple
#

I think I mighta been there

gloomy musk
#

is it worded ok

earnest vine
#

ahh, now I get what you where talking about

polar grove
#

i would be down with having to fight clam in hm

sinful steeple
#

I dunno if it's inconsistent but it's sure OP

gloomy musk
#

also what does SIS mean

polar grove
#

but i dont really see how it could happen naturally

#

specific item suggestion

gray nebula
gloomy musk
#

ohh

polar grove
#

like what would clam even unlock that would be required?

sinful steeple
#

The clam drops in the sunken crates

hollow shell
#

You should mention Sunken Crates in your top line @gloomy musk

#

Cuz that's what your issue is about, right?

polar grove
#

i think removing clam drops from the crates would be a far better solution to this problem

golden narwhal
#

Eh

tawny garden
#

no, it'd be terrible

hollow shell
#

Yeah I guess they don't really need to be in there
Giant Clam respawns and expends no resource to summon

golden narwhal
#

It's cool having fishing alternatives

tawny garden
#

you have to fight her in a tight space

polar grove
#

i meant better than forcing you to fight a miniboss for no reason whatsoever

tawny garden
#

with a chance to die

gloomy musk
#

you don’t have to

#

you can mine

tawny garden
#

and she takes her sweet ass time to respawn

gloomy musk
#

and there are places in the sunken sea

#

with lots of space

hollow shell
#

(Your sugg looks good now, Blackarmor) 👌

gloomy musk
#

removing them or making it so you have to kill her once should be the case

#

and thanks rover

#

appreciate the advice

tawny garden
#

and the chance that you'll get the item that you need is 1/5
so the crates are needed

#

(especially for me, my luck is shit)

#

which I believe is an inconsistency
it's not so much an inconsistensy, it's just bypassing the fight

sinful steeple
#

Yeah

gloomy musk
#

you should at least have to fight it once before being able to get that juicy item

polar grove
#

is my sugg good?

untold cargo
#

That sounds it would be a bit buggy

polar grove
#

not really

#

vanilla already does it with the finch staff in 1.4

#

and that works fine

gloomy musk
#

hmmm

#

it could be annoying having to despawn them if you wanna change ur strat

#

But otherwise

#

godsend maybe

polar grove
#

despawning them is a simple matter of right clicking the buff

gloomy musk
#

it would definitely be food

#

good

polar grove
#

indeed

untold cargo
#

Food

gloomy musk
#

in early game

#

and majority hardmode

#

and majority entire game at that

#

i can see it working very well but see it being irritating too

polar grove
#

i honestly dont see why this isnt already a thing tbh

#

it would be less irritating than having to summon certain minion loadouts

#

like any setup that uses more than 2 minions at a time would benefit greatly from this

untold cargo
#

What if u have multiple different summons and u use a summon pot and bewitching table, when u die those buff disappear, which summons take priority

tawny garden
#

vanilla already does it with the finch staff in 1.4
and that works fine
vanilla is black magic sometimes

polar grove
#

just remove a few of the minions that you have the most of

#

like if you had 12 herrings and an imp just get rid of 4 herrings without the bewitching table and summon pot

#

and yes vanilla is black magic sometimes

#

but the finch staff code that does that isnt really that bad

hexed spade
#

meme

untold cargo
#

I don’t think meme suggestions are allowed

hexed spade
#

for new sugg

earnest vine
#

please no.

tawny garden
#

@dark kernel you do

gray nebula
untold cargo
#

And yes u do need it explain

gray nebula
#

cringo

dark kernel
#

But I actually want it to be changed back

steep crown
#

I vastly prefer the new one

#

Its unfunny and overused

violet dagger
#

^

polar grove
#

i dont think suggesting things for stuff that just got into changelogs is allowed

violet dagger
#

it was kinda funny at first

untold cargo
#

Honestly should have been 3333%

violet dagger
#

but its not really funny

untold cargo
#

For reasons

tawny garden
#

When something is removed from the mod, it’s done for a reason.

dark kernel
#

What does 4444 mean

violet dagger
#

7777 would have worked since thats lucky number

hexed spade
#

maybe i should make a suggestion to change the nuclear terror's hp

violet dagger
#

lucky day

untold cargo
#

How about 0000%

frail mantle
#

1 - Changed Bloodworm bait power to 4444, because I found out that bloodworms are considered delicious by 99% of fish species upon looking it up, the number 4 is associated with death in certain superstitions and it's a repeating number like the Truffle Worm bait power :HD_Failure:

violet dagger
#

boomer duke is coming

frail mantle
#

directly quoting fab in dev server

steep crown
#

So no, the meme is not coming back

violet dagger
#

the more you know meme

polar grove
#

the number 4 in japanese actually does translate to death if you look at it a certain way

zealous ridge
#

it doesnt directly but theyre similar words iirc

vocal grotto
#

The 69420 was just a thing that was made on the spot that made it through. A better alternative was found, so that's what was used.

zealous ridge
#

im sure that's what you meant though

ashen warren
#

4 means death in chinese from the way you pronounce it