#suggestions-discussion

1 messages Ā· Page 940 of 1

hollow shell
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so uh what was the verdict on Vlad's?

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Should we approve it and just keep it around as a future plan for when one of our lot becomes a programming god?

tawny garden
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uh, I'm kind of against the HotE and summons

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removing a drawback

hollow shell
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I mean
Minion slots still exist

tawny garden
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hm

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fair

dapper coral
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how does one remove minions without a buff slot tho

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except dying

tawny garden
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oh yes, that is true

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cause you can't resummon

dapper coral
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to my understanding, resummoning minions is rather important for summoners

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or just in general

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so another way to remove summons would have to be implemented to do so

unreal viper
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I mean, senntries don't require buff slots.

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And I believe they can be resummoned.

untold cargo
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They can

tawny garden
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everything else is fine I guess with the sugg

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@restive badger minions can't be resummoned/changed/despawned without you removing the buff

dapper coral
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fine and valid, just not implementable for a while

restive badger
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hmm thats unfortunate

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the only fix we could come up with yesterday for that was a second place for unnecessary buffs to go

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but that seems like it will be problematic to code

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anyway its not a dealbreaker if some unnecessary buffs remain, its more about QoL for late game calamity more than anything else, but it would be nice to see if there was a way to address summoners inherent weakness of one or two less buff slots.

dapper coral
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it is what it is, apparently UI is pain to code. for now I think the sugg is fine, perhaps the devs can figure out an alternative solution like combining potions or something

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although maybe add what two buffs summoners have to use that other classes dont for #3

hollow shell
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(yeah I'm not too sure what the two you're referring to is)

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(minion plus.. potions? bewitched?)

dapper coral
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i would guess minion + set bonus minion?

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if those take up buff slots

polar grove
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would it be possible to switch around the priorities of it so it gets rid of just pets first?

onyx river
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There isn't one on every armor doe

dapper coral
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yea, that's what i thought

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anyway, it's got 7 hours yet, no need to edit it right away

unreal viper
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@hollow shell Thanks for saving my sugg. I'd have time to edit it now.

hollow shell
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šŸ‘

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Astral armor one, right?

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Give the stats from the astral armor set bonus to the armor pieces.

Astral armor currently gives most of its damage stats in the set bonus. This is inconsistent with other armor sets, as most sets generally give most of the stats in the armor pieces themselves. The lack of stats from the armor also makes it seem much worse than it actually is, which could discourage the use of it by newer players. Having the set bonus give stats is also unnecessary, since astral armor already has a unique set bonus, with stars falling on crits. It seems like the only purpose of putting these stats on the set bonus is to force you to use the full set by making the using individual pieces almost useless. If a player wants to use mixed sets, this limits the player's ability to play the game how they want too.

foggy plover
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@formal cobalt deus' spawn method is being changed next update

formal cobalt
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oh

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ok cool

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should I delete that then, or what?

foggy plover
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it won't matter so ye prolly

violet dagger
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new spawn looks pretty cool

earnest vine
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yeah

hexed spade
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sis?

tawny garden
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@ashen warren that's not allowed

frail mantle
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nah not sis

tawny garden
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adding biomes

wooden wedge
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read the don'ts doc

tawny garden
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it's a big change

frail mantle
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ye

wooden wedge
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anyway isn't there already new underground worldgen

gray nebula
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funnily enough some structures get added in teh next update

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wacky isnt it

hexed spade
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yeah

gray nebula
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not full on dungeons but still

hexed spade
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i was about to mention that

gray nebula
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they have loot and traps tho

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no minibosses šŸ˜”

wooden wedge
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@ashen warren remove sugg iirc

hexed spade
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offline

gray nebula
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post and run technique

wooden wedge
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@vocal grotto kill sugg

dapper coral
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eh, mod can yeet it -- oh

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that works too

earnest vine
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eh thats way too much

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(the sugg)

violet dagger
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ech is waiting for sugg yeeting

vocal grotto
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Yeah, that's a bit... too much. I'll go kill it.

tawny garden
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ty

dapper coral
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yoink

violet dagger
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echhappy

dapper coral
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thanks Dom

tawny garden
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echhappy
this doesn't make any sense

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ech is opposite of happy

earnest vine
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the emotes on this server dont make sense

hexed spade
tawny garden
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sad ← this one does

violet dagger
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ech can be everything

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ech is ech

tawny garden
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Jevil

radiant meadow
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when has a name being taken from Thorium stopped us

violet dagger
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I mean doesnt thorium have a nuclear fury as fabsol's donator item

dapper coral
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wait what did we yoink from thorium

violet dagger
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other way around

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thorium has a nuclear fury since fabsol requested it as his donator item

radiant meadow
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Eye of the Storm is an accessory in both Thorium and Cal, they behave quite differently though.

distant gyro
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fabled modifier

dapper coral
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ah

radiant meadow
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Thorium's is like a granite balloon that periodically releases homing projectiles

tawny garden
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why isn't thorium listed as "parnered with calamity", when clearly it is

dapper coral
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but like, is Carnwennan an excalibur shortsword too? referring to this sugg

radiant meadow
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idk

dapper coral
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cuz that would be messy if so

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time to find out ig

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ah

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so it's named after Arthur's dagger, but it's a throwing weapon

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and heavily resembles excalibur in terms of appearance

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in that case maybe carnwennan is not a good idea for the name, since there would be two excalibur-tier weapons named so

restive badger
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uh in response to the second buff i was talking about, many of the summoner armor sets grant an additional minion which takes up another buff slot

keen spoke
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yeah

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kinda sucks for summoners

violet dagger
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I remember I had to try out no buff limit mod for scal on my summoner playthrough

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buff limit is just dumb

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there should be a limit to normal buffs

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but debuffs shouldn't count towards it and mess it up

obtuse marsh
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I mean, I did rev summoner playthrough and never had this problem. In fact I didn't even knew there was a buff limit

radiant meadow
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Would a glowmask help? @shell grotto

shell grotto
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not certain, a bright outline would probably be better than a glow due to the color pallet blending so well with the background

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or give it more depth with heavier shading? not sure how that works as I am no artist, but I'd think that would be possible?

radiant meadow
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Well, I can't sprite crap but I could maybe try and give them a glowy outline later maybe

shell grotto
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alright, well thanks, just saying as it is difficult to see the projectiles, I trust your judgement.

pearl osprey
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I like this latest one, makes sense too

radiant meadow
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pretty sure shellfish staff is nerfed next update

violet dagger
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good I remember that video of someone using it against doggo

hexed spade
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i think it is fixed in 1.4

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for the new sugg

hollow shell
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Yes

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(solar flare's page)

balmy jay
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Really?

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My stardust armor had no value

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Maybe it's a bug

hollow shell
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In 1.4

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Calamity isn't 1.4 yet

balmy jay
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Oh

pearl osprey
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Correct, it isn’t 1.4, It’s 1.4.5 (that’s a joke)

violet dagger
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Merk confirmed 1.4.5 will come before tmod 1.4 in the comments

pearl osprey
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Ah, I was just trying to be funny, sorry about that

magic elbow
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Can agree with Vlad the inhaler on the buff limit, so many times I activated adrenaline or drink my potions and it would either cancel out my minions or my mount. especially when in a arena around buffing candles, campfires, sunflowers etcera

hollow shell
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Yeah s'prolly about time to approve that sugg
It was controversial in how possible it would be but it deserves the approval/recognition at least

cobalt pewter
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Yeah it is kinda popular to say the least

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Anyway

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Make Prime's head immune to shellfish clasps (or all debuffs) when his arms are alive

Right now, you can use shellfish staff on his face to get his head down to 66% extremely quickly, making his arms despawn. This allows you to skip the entirety of the arms phase as it only takes like 20 seconds for the clams to do their job.

For this, I'd rather see Prime treated similarly to Skeletron, shit ton of defense, lowered every time an arm is down, and go back to normal defense with no arms

waxen pine
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yeah shellfish claps can delete prime's arms in like 30 seconds

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with the full 5

vague sky
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do u think its a good idea that magic staff that has the ability to rain down stuff should pass through everything?

dapper coral
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which one

vague sky
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for example the blood bath

radiant meadow
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shadowdrop staff doesn't have tile phasing

hollow shell
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(This sounds like it'll lead into an SIS but, continue)

vague sky
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i meant this because i feel that it might be troubling when fighting something underground

hollow shell
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I see

vague sky
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also they should nerf the slime god

ashen warren
golden narwhal
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Any reason specifically, or...

tawny garden
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Slime God is a perfectly good boss

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it's in the sweet spot

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It's challenging, but I also didn't die to him

unreal viper
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If you want to remove the asinine debuffs, I’d be fine w that.

vague sky
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yea that

hollow shell
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@rose tundra Can you elaborate on why shooting DoG's head is underwhelming (in your suggestion)?
Also, might wanna adjust your top line a bit if you're also including the lasers as a factor

rose tundra
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ok

hollow shell
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@spare nimbus No. Explicitly disallowed from suggesting that.

spare nimbus
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oh sorry

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ive deleted now

hollow shell
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See the pins for a doc on what you can't suggest

spare nimbus
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oh ok

rose tundra
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I'm not sure how to explain my suggestion other than "it gives off mixed emotions when used"

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then again i grinded bosses to get the cosmic discharge before the legendary weapon changes and well the final creation was a lil underwhelming

hollow shell
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Alright, this is better

rose tundra
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this is my first time doing something like this so thanks for the help

hollow shell
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šŸ‘

hollow shell
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Simple, but gets the point across, imo.

vague sky
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Is there a weapon or item dedicated to crabbar

hollow shell
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Coming soon.

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actually wait no, I am mistaken

dapper coral
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i think it's fine, yea

hollow idol
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the "platforms" are table coral

dapper coral
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only thing is maybe describing how they cheesed yharon for full understanding of how op it is

hollow shell
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Yeah perhaps

dapper coral
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bc it's a one-time drop right? so you get like 8-10 once iirc? i wanna know how one uses these extremely limited items to defeat the last boss in the game

hollow shell
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@pale plover You ought to elaborate on your suggestion's reason more

exotic ibex
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are my sugg is fine?

hollow shell
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i.e. Describe how Yharon was cheesed (or at least the gist) and how revoking PhiloStone privileges from it would solve that issue

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Yeah I think your suggestion is good Umbra

exotic ibex
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nice

neat citrus
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Why remove summons from the buff bar? How do you get rid of them then?

I never have problems with too many buffs

hollow shell
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I'm thinking you could change "structures" to say "coral" cuz iirc those are the only uncraftable bits

hollow idol
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technically the navystone stalactites are uncraftable tiles, but all stalactites are

hollow shell
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indeed

exotic ibex
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i made a screenshot of all structures that are needed

hollow idol
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you forgot one

exotic ibex
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oh

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ok

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need to wait a little

hollow idol
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too lazy to open a program to remove the white background

exotic ibex
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i think it looks pretty good

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it's done

real steppe
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Agreed

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Imo the Philosopher Stone nerf when using Purified Jam is not really necessary

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You're using a one time use item after all, and that alone is more than enough to balance the power it gives

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I guess

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I never have problems with too many buffs

Summoners worry about this more than anyone else

For example, Auric Tesla has the silva crystal and the mechworm, and those take 2 buff slots

rose latch
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yes

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and midnight sun beacon

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and immaterialiser

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and saros

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and yharon babs

hollow idol
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What would yall think about giving the Leviathan a custom roar? Currently it shares its roar with whats supposed to be one of the most important bosses in the game (Moon Lord)

hollow idol
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thats a summoning roar

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Leviathan doesnt even have a spawner so it has no summon roar period

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The only calamity bosses with non summoning roars are: Yharon, Hive Mind, Leviathan, Scal, PBG (I think?) and thats about it

robust lava
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Maybe Leviathan will have their roar changed along with the resprite?

exotic ibex
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you forgot the perforators

hollow idol
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Perfs have no roar

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Unless that changed last update

exotic ibex
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uh, understood

crude geode
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So you’re talking about the roar when it dashes? Or?

hollow idol
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Generic boss roar is something I can get behind, but Leviathan reuses its sound from The Moon Lord

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Yes

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unless she roars at other times, but I havent thoroughly fought her in awhile

crude geode
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generic boss roar is not something I can get behind, but that’s a personal opinion thing
Considering that whole fight is getting pretty overhauled soon, maybe not now.

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After the update, if it hasn’t changed, then yeah I could see it.

hollow idol
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Might ask a dev if it would be a valid sug with the rework considered, because either way, reusing moon roar at all is ugh

crude geode
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Personally, I don’t really mind it, but I can see why it would annoy people. Generic Boss Roar is more concerning to me, as it’s used pretty much everywhere, with no concern for what the boss is taken into consideration.
Slime roaring? Yeah makes total sense.
Witch Eyeball roaring? Logical af.
But that’s just my opinion.

hollow idol
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its just become synonymous with the entire idea of a Terraria boss. I do agree that SCal should probably ditch the roar, but I find Levi a higher priority (Plus it would be the perfect opportunity to have it now to come with the rework (if the roar is kept))

crude geode
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You’d have to find out from a dev if it’s planned or not then, yeah.

restive badger
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ooh hekk

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ily rover

untold cargo
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4 words

hexed spade
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bruh

hollow idol
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whats a biome icon

untold cargo
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What is a biome icon

golden narwhal
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You, uh, defo need to elaborate

hexed spade
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i think its if you enter a biome it will say the name of it

hollow idol
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@mint steppe

sinful steeple
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That's completely unecessary

gray nebula
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feelsmeok what

hollow idol
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ibab, will Leviathan still roar next update

gray nebula
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uh i dunno

mint steppe
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It tModLoader 1.4 is out with Bestiary.
Calamity need Biome icon.

hexed spade
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it kinda already does

hollow idol
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Calamity isnt on 1.4 yet

gray nebula
golden narwhal
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That'll happen when it happens, ig

gray nebula
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asking for stuff that will obviously get added when we port to 1.4

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its not a suggestion its just a reminder that we need to do it, and cal isnt even on 1.4 yet FeelsMeowManšŸ‘

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so you may as well delete your suggestion

untold cargo
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Tmod isn’t 1.4 is better to say

mint steppe
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Done

gray nebula
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yeah tmod hasnt even released on 1.4 either

golden narwhal
tawny garden
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no, bad

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yuh, seems valid

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just disagreeable

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it could use more reasoning tho

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and there is a * at the beginning @pale plover

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could you remove the *

untold cargo
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Don’t think they are online

tawny garden
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they are

untold cargo
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Huh for me it’s shows they are offline

hollow idol
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^

tawny garden
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for me it shows that they are in "do not disturb" mode

hollow idol
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now it does

untold cargo
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Well if they are do not disturb I don’t think they get notified by pings

hollow idol
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Im always on DND and get pings

untold cargo
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Oh

tawny garden
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hmm, could you ping me rn?

untold cargo
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I’m never lol

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@tawny garden

tawny garden
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and now?

untold cargo
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@tawny garden

tawny garden
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(hmm, wtf, I didn't hear both)

untold cargo
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Maybe cus u were still looking at this chat

tawny garden
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yeah

untold cargo
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Go to a different discord

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Or chat

tawny garden
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do it again pls

untold cargo
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@tawny garden

tawny garden
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no sound

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(this channel turned into something weird)

untold cargo
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yes it did

untold cargo
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Good idea

violet dagger
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yes

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dunno how you would despawn them

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but ye

cobalt pewter
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Idk

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Atm void just despawns every fight for no reason

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I didn't even get to see it

hollow shell
cobalt pewter
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I'll try later (right now I'm caught up in Dead Cells)

tawny garden
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hmm, this sugg is a bug workaround?

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wegud
although that's not how bugs are supposed to be fixed

cobalt pewter
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It's not a workaround imo

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Just mitigation at best

robust lava
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I believe there are boss spawn changes next update, but imo this could be a good fix if that doesn’t work

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There have been ā€˜bugs’ that have been proposed to be fixed via suggs before though iirc, so it’s not unprecedented

cobalt pewter
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Also apparently void wouldn't spawn in my case because I was too high in space?

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I had 2 skybridges, one nearing upper map limit

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And when I go down to the lower one, void spawned

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odd

tawny garden
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yeah, the fight shouldn't terminate if an intermission boss didn't spawn

balmy jay
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It's also weird

tawny garden
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cause that's just bad design

balmy jay
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Whenever I refight DoG in normal the sentinels phase doesn't happen

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Or is that intended

cobalt pewter
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That's intended

balmy jay
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It worked fine the first time

tawny garden
cobalt pewter
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The sentinels are only meant to spawn in dog fight if he hasn't been defeated

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But that might change in next patch

dapper coral
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yeah, the fight shouldn't terminate if an intermission boss didn't spawn
it definitely does, i've had that happen to me before

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but what with new sentinels phase next update that'll change probably

tawny garden
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and that is a problem

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hopefully it's solved

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(actually, does that mean that the sugg is invalid cause the stuff that it cocerns will change a lot?)

dapper coral
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possibly?

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i think that after this update the occurrence of this is going to be drastically reduced

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in that case there may not be a need to adjust it

tawny garden
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I'd await Rover's word

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but Feedza should prolly save the sugg in a doc

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until the next update

dapper coral
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yea

tawny garden
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(oh crap, was a sugg yeeted)

dapper coral
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i don't think so?

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i don't remember another one

tawny garden
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before Sploopo's one

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I think it died 3 hours ago

dapper coral
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oh...was it heisenbergs?

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i forgot what it was about

tawny garden
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someone needs mobile to grab it

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and my mobile cache was outdated

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3 days old

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so I couldn't revive that sugg

dapper coral
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yikes

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well perhaps rover or mod can pull it from the depths again

tawny garden
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I think spider said that the suggs that were deleted by the bot don't get sent to #delete-notifications

dapper coral
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really? huh

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well then

tawny garden
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I've said it before
no well-made bot responds to actions from other bots

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cause one bot may spam messages and delete them, and that'll overload the bot that stores deleted stuff

dapper coral
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oh so a bot collects the suggs once they die

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aight

tawny garden
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(it doesn't)(damn I am confusing)

dapper coral
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oh, heisenberg's was the one about removing the minion penalty on demonshade or something

void kelp
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yeah the bot doesnt log messages deleted by bots

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it only logs messages deleted by users

tawny garden
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which bot is it?

void kelp
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modnotifs

tawny garden
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((Googled it: Results:2 (0.48 sec))) HDfailure

violet dagger
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no future content suggs

hexed spade
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future suggestion

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also meme

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kinda

tawny garden
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@round hawk read the pins and the doc

ancient crow
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future suggs aren't allowed, but that does make a bit of sense

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the carton of milk is pretty useless atm

round hawk
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Oh no future things? Things that could be done now?

weak field
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Future sugg?

tawny garden
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Suggs about future planned content isn't allowed

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1.4 is planned

whole sedge
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yeah

round hawk
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Ok my bad

tawny garden
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Read the doc

round hawk
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I wasn’t sure if it fell under since vanilla update is already known and what the mod does with it is unknown

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Got it

tawny garden
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1.4 is going to bring tons of pain

cobalt pewter
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Tins and tins of pain

tawny garden
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A lot of rebalancing, items willbe repurposed

cobalt pewter
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God there are so much tins

ancient crow
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🄫

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but yeah, rebalancing will be funā„¢ļø

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i'm definitely looking forward to calamity whips tho

round hawk
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I’m just sad about all of the old no longer updated mods that will break

hollow shell
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byeah this is a future content suggestion, 1.4 is clarified in the doc

tawny garden
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(Fucking mobile crappy keyboard 🄫)

hollow shell
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And lets hope tMod keeps a 1.3.5.3 branch available

round hawk
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Must’ve missed the Note2 sorry

ancient crow
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modded npcs are gonna need biome/neighbor preferences

round hawk
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Do you think it’ll be a toggle or like a separate Steam instance of TMod if they do it?

ancient crow
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which will totally throw off all the npc layout charts for vanilla

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tmod 1.3 will probably go away eventually

hollow shell
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Steam has a "Betas" section in each game config for this purpose

wooden wedge
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1.3 TML will still exist when 1.4 TML comes out iirc

round hawk
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Yeah mod NPC happiness will be weird and you can’t just like make them all love the Dungeon or something because that’s low effort

tawny garden
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Rover, a sugg from about a day and 4 hours ago needs to be revived

hollow shell
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Purified Jam?

tawny garden
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Before peepo's

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I don't remember its content

hollow shell
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Methinks it was Purified Jam sugg by NefariousN

dapper coral
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purified jam does need revival yea

weak field
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Yeah it is a good suggsetion

round hawk
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And are modded pylons even going to be a thing?

tawny garden
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Oh yeah

dapper coral
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i would imagine so

gray nebula
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yes

dapper coral
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although this isn't really the channel for it

weak field
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Modded pylon probably will be a thing

round hawk
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Mods with a lot of NPCs will need a lot of rebalancing and stuff because there aren’t enough biomes for all of the pylons and stuff

weak field
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Though I don't really use purified jam

tawny garden
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I couldn't revive it for you Rover, my mobile cache was 3 days old

round hawk
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I’m just curious while we’re on the topic of NPC happiness

hollow shell
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@pale plover You can repost this suggestion whenever, but be sure to include the changes we pinged you about earlier.

Make Purified Jam Potion Sickness Not Affected by Philosophers Stone

With the philosophers stone on, there is about 10 seconds of godmode before only fifteen seconds of cooldown. This seems overpowered. In fact, this helped me cheese yharon.

gray nebula
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barely anyone uses purified jam because of the fact that its a one use item that you cant get back

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item hoarding lets go

ancient crow
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the thing about pylons is that you can pretty easily have a lot more than 3 npcs near one pylon

limber ocean
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ah yes, let me save this item for later
beats final boss without using a single one
oh shit

ancient crow
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they have to be 25 blocks apart, but ingame that is a lot less distance than you might think

round hawk
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Does Adrenaline build up while you’re under Purified Jam if something touches you?

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Purified Jam + the damage boosters and True Melee/Dumbbell is pretty overpowered iirc

#

Still with too many NPCs 25 blocks apart would be a lot of space horizontally or you’d have to have some in midair

ancient crow
#

true

#

but again, 25 blocks is a lot less distance than you might think

steep crown
#

I mean, with modded, Especially Alchemist, a Lot more NPC's are available, so It'll be easier to get an Ideal setup

violet dagger
#

this sugg I agree with

#

there's literally no point in having 1 plat for her to move in

hollow shell
#

I agree with both suggestions

#

But, s'hard to think of a different req for Bandit
At least not immediately

dapper coral
#

sounds are good, yes

#

hmm

#

bandit is the rogue right?

radiant meadow
#

yes

#

her thing is stealing

#

if you're rich, she notices you

violet dagger
#

hmmm

dapper coral
#

maybe she comes if tax collector is there?

distant gyro
#

most people having a plat by post-skeletron is an overstatement though

dapper coral
#

bc he's money man

steep crown
#

I mean, Killing Skeletron Probably Got her attention, since now she can loot the dungeon

hollow shell
#

Tax Collector is Hardmode.

dapper coral
#

oh wait bandit isn't?

hollow shell
#

If it could somehow be changed to like
if you have ever picked up a total of 1 plat (or an increased amount) then she moves in
instead of having that money on-hand

dapper coral
#

i've never had her so idk

radiant meadow
#

bandit is post skeletron

distant gyro
#

if you steamroll through the game hard enough which is very possible in calamity and vanilla, you'd have like

#

30 gold

violet dagger
#

then again i made that sugg a while back about making her check coins in the pig

tawny garden
#

maybe it could be searched to try to search for a plat in your portable storage

radiant meadow
#

if you have ever picked up a total of 1 plat (or an increased amount) then she moves in
You could exploit that by dropping a few gold coins on the floor several times

hollow shell
#

I suppose so yes

tawny garden
radiant meadow
#

searching through player's piggy banks is harder than it sounds

dapper coral
#

what about if you've spent enough money?

tawny garden
#

I suppose vanilla uses black magic to do so?

#

what about if you've spent enough money?
that sounds hard

dapper coral
#

that's probably true

hexed spade
#

bruh

tawny garden
dapper coral
#

probably just hit enter too quick, give em a sec

violet dagger
tawny garden
#

@tough wolf your sugg should be in one message

#

use shift+enter

dapper coral
#

oh it's gone now

tough wolf
#

yeah I'm dumb

tawny garden
#

oh

tough wolf
#

sorry

dapper coral
#

no worries

tough wolf
#

the thing was at least, it can be used to easily money exploit

#

It sells for 15 gold

#

and you can buy wood for 1 copper per

hollow shell
#

"buy wood"

tough wolf
#

and it can be made with 15 wood

dapper coral
#

from architect from alchnpc it's 1 copper or something yea

tough wolf
#

yep

#

and everyone uses that mod

dapper coral
#

but even disregarding that, wood is literally everywhere

hollow shell
#

We don't balance around other mods

#

but yes, Wood is very commonplace

tough wolf
#

fair

#

yeah

#

But with alc npc

#

a mod that gives you access to EVERY POTION

dapper coral
#

i think the solution here is not to make it uncraftable, but rather to make it worth its money through expanding the recipe or lower the sell price

hollow shell
#

Slight problem

tough wolf
#

it gets broken real fast

hollow shell
#

This is about Living Loom?

tough wolf
#

yeah

#

with some mod

#

not sure which

hollow shell
#

Calamity doesn't add a recipe for Living Loom.

tough wolf
#

you can craft it at a sawmill

#

for 15 wood

dapper coral
#

imksushi?

tough wolf
#

completely breaks the game

dapper coral
#

or fargo's

tough wolf
#

yeah that's the one

hollow shell
#

You can look in Recipe Browser for "Recipe added by:"

tough wolf
#

imksushi

dapper coral
#

oh

hollow shell
#

That's not our issue at all then

dapper coral
#

well then that's not a here problem

tough wolf
#

yeah

#

fair

#

that's why I deleted it

hollow shell
#

alright

tough wolf
#

sorry about that

tawny garden
#

money is no object in calamity anyway

hollow shell
#

it's aight

dapper coral
#

does imksushi have a discord, actually? you could report it there if you felt like it

#

no worries

tough wolf
#

thanks

hollow shell
#

(I dunno if imkSushi is even actively updated anymore)

tough wolf
#

I might do that

#

yeah

dapper coral
#

that's unfortunate if that's the case

#

oh well

sage granite
#

Before I make a suggestion regarding Yharon, If you go to high from spawn he'll spawn Follys.....Does anything happen if you go below the nados

sinful steeple
#

He one shots you

tawny garden
#

deals 2500 damage in one hit

#

(that's if you go below the bordernadoes)

sage granite
#

Ah nvm then

#

I was going to suggest some sort of punishment for going below them

tawny garden
#

already there

sinful steeple
#

Also I'm pretty sure he just one shots you if you go too high either, wasn't Birb spawning during the fight removed

sage granite
#

So when peeps get all pissed off cos of 2K damage I now know why :3

tawny garden
#

it was removed

#

so making birbs spawn again is kinda a removed feature sugg

#

which are prohibited

sage granite
#

I was more thinking Yharon would enrage if you go below the Nados

#

Like if you leave

tawny garden
#

it also enrages iirc

zealous ridge
#

yeah

tawny garden
#

not only deals 2500 damage, but also charges at you aggressively

zealous ridge
#

its also a bad feature that needs removing

tawny garden
zealous ridge
#

but ive already put in my two cents on that

#

so no point in really discussing it more because it has been brought up at dev

sage granite
#

The nados are there to keep you there though, Going to high is punished so going below needs a punishment

sinful steeple
#

Going below has a punishment

zealous ridge
#

yeah, its the same enrage that going too high causes

#

nearly instakill and always fast dashes

sage granite
#

Which I like

#

Good, I'll move on

tawny garden
#

or RoDing yourelf
he enrages if you go outside

sage granite
#

Ok so here is saying he enraged to high or low while others say no he doesn't......I'd best ask a Dev instead

zealous ridge
#

well it wouldn't seem that hard to test

polar grove
#

the wiki only says he enrages if you are more than 550 blocks above where you spawn him from

sage granite
#

Indeed

polar grove
#

and he also enrages outside his bordernadoes, so i would assume that going too low would also enrage him

sinful steeple
#

I've gone below spawn and have him gernome me in one hit

tawny garden
#

no, going too low doesn't enrage him

#

only too high or too sideways

polar grove
#

that seems a bit weird

tawny garden
#

(at least that's how it was last I played)

#

but since then it didn't change afaik

zealous ridge
#

well if we have two gameplay instances with different results clearly there needs to be a retest

frail mantle
#

the devs most likely assumed nobody would try to fight yharon below the arena

tawny garden
#

then clearly I'd be wrong

#

I summoned it way up in the sky

#

I had a jungle planetoid

zealous ridge
#

that seems the way to test it yeah

#

spawn him high in the sky and just go down

sage granite
#

I'll leave it there, Go to bed and see what's said Tomorrow

tawny garden
#

@sage granite also should mention that this can be used to remove the height enrage

sage granite
#

Good point

#

Done

tawny garden
#

(usually I would've said that the sugg is bad cause I used this to make my fight easier, but it actually didn't make my fight easier)

sage granite
#

I guess I just want to make people suffer

hollow shell
#

"When players fight Yharon" is a bit of a generalization

#

I've personally never seen or heard of this strategy

tawny garden
#

yeah, the word "some" should be used

#

I kinda skimmed through the sugg and didn't see

#

(tbh "some players" would only encompass me, and that strat failed for me)

violet dagger
#

needs better reasoning

sinful steeple
#

How would this help the mod though

violet dagger
#

not exactly an SIS

tawny garden
#

@mental owl that's not valid reasoning

violet dagger
#

byeah, it needs better reasoning

tawny garden
#

also you need a title

unkempt bolt
#

feedza's sugg seems hinged entirely upon a bug i've never heard of

#

and they don't seem to know of any bug in particular either, so the sugg seems more to be a preventative measure

#

does that count as future content?

tawny garden
#

that bug is in the doc

#

and I've already said that it's probably future content

unkempt bolt
#

regardless the sugg is based entirely around a bug so

#

invalid

tawny garden
#

no, some suggs did propose bug workarounds and they were approved/marked as valid

unkempt bolt
#

i guess it kinda circumnavigates the bugs don't

polar grove
#

it seems less like a bug and more like an oversight tbh

#

or are you talking about a different sugg than cata's?

unkempt bolt
#

im talking about feedza's

polar grove
#

oh

#

ech its right above my screen no wonder i didnt see it

#

afaik theres no bugs relating to the sentinels despawning

#

it doesnt really seem like a very necessary sugg

dapper coral
#

did SharkRat sugg and run?

void kelp
#

yeah

dapper coral
#

damn

#

well ig we see if they come back

ashen warren
#

imagine using boosters in suggs

dapper coral
#

wdym boosters

polar grove
#

alt accounts that star suggs maybe?

dapper coral
#

if that's the case, that is a weirdly random thing to say

#

actually this is generally just a weirdly random thing to say

ashen warren
#

No

tawny garden
#

then what did you mean?

ashen warren
#

A booster is a word like ā€œdefinitelyā€

tawny garden
#

ah

ashen warren
#

it doesnt add anything to ur argument but it just shows that ur confident?

#

And certain things are too subjective so boosters shouldnt be used

dapper coral
#

if you're talking about SharkRat's their sugg is invalid for a multitude of reasons so it's a bit of an outlier

#

it's not a bad idea to add some 'boosters' to a sugg; after all, this is persuasive writing at the end of the day. however i agree that there are certain things that are subjective or just don't require these words

hexed spade
#

uhhh

#

that is happening

radiant meadow
#

I already changed living dew

hot zephyr
#

Neato

#

Now to make my suggestion Deleto

radiant meadow
#

also grand gelatin will still be hardmode

dapper coral
#

is that upcoming? i don't see it in changelogs

radiant meadow
#

It is upcoming because I said it's upcoming.

tawny garden
#

cause only Fab makes them

dapper coral
#

so it's upcoming but not in changelogs, good to know

balmy jay
#

@sage granite why not just remove the nados and give Yharon a horizontal enrage in addition to his vertical one?

violet dagger
#

I'd prefer tornados

#

since with horizontal enrage you have no idea where he's gonna enrage

dapper coral
#

bordernadoes serve for horizontal boundaries too, yea

cobalt pewter
#

I'd rather see bordernadoes be shown on the map tbh

balmy jay
#

Maybe just give them a lower hitbox

#

That matches with yharon's vertical enrage

sinful steeple
#

Yep

#

Huh

#

Wasn't there a message there just like then

sacred osprey
#

it was but i felt like it was cringe

hollow shell
dapper coral
#

definitely

violet dagger
#

yes

#

would it need approval from terry

dapper coral
#

oh right, it's his weapon

#

almost definitely, yea

ashen warren
#

@alpine trench you need to add more to your suggestion

hollow idol
#

Unless red code is meme, that will happen

radiant meadow
#

@alpine trench you're not allowed to suggest on future content like 1.4 stuff

#

Please read the pinned document for guidelines on what can and cannot be suggested.

polar grove
#

i think permanent boss spawners are a great idea, as long as they cost enough

sinful steeple
#

I dunno, aren't most boss spawners that can actually be used up already pretty cheap

#

An infinite use boss summon that drops nothing feels a little unnecessary since most boss spawners don't take much in the way of materials and also might be a noobtrap

hollow shell
#

@sterile frost Your reasoning seems kinda disconnected from your suggestion?
I don't see what trying out new items that you don't know the potential of has to do with infinite boss spawners.
What is "opportunity cost"?

polar grove
#

i think he means that it might be too expensive to spawn the boss to actually get certain items

hollow shell
#

Well no, because he says the bosses spawned by infinite spawners won't have drops

polar grove
#

or nerfed drops

#

but drop table coding is kinda ech

exotic ibex
polar grove
#

?

sterile frost
#

Let's say you're fighting a boss like Duke Fishron but you're struggling with him so you want to change your gear. You're somewhat disincentivized to experiment with gear choices because you have to pay the material cost of the spawner everytime, which on top of having to pay for the item I feel just encourages people to use cookie cutter builds

exotic ibex
#

in posting i said "below"

#

but in voting screenshot is above lol

polar grove
#

oh lol i didnt even notice that

exotic ibex
#

it's not very important, but funny

polar grove
#

wron channel

#

wrong*

onyx river
hollow shell
#

@alpine trench Discuss suggestions in this channel

polar grove
#

i keep doing that too its getting annoying

alpine trench
#

oh ok

sinful steeple
#

DF's spawner is only 1 worm and 10 glowing mushrooms though

#

Not really that expensive since both are common

hollow shell
#

I can see the connection you're going for

sterile frost
#

the boss doesn't really matter

sinful steeple
#

Yeah but the thing is that most bosses have pretty easy summoner recipes, the only real ones with that being kinda an issue are PG and Birb

hollow shell
#

You could elaborate in your suggestion's reasoning that the cost of making boss spawners is an issue, that you've "wasted" a spawner by doing a fight with a build that ends up being poor

#

Right now you only say "lowering the opportunity cost"

sterile frost
#

well the oppurtunity cost is time

hollow shell
#

Explain it, elaborate more

sterile frost
#

I generally don't think the cost of the spawners is the issue

#

alright I'll try

hollow shell
#

Okay, that too then

alpine trench
#

ok for 1.4 yo should make calamity enemy's work for the bestiery

hollow shell
#

(Not a perfect analogy but I'm feelin a connection to Hollow Knight's Pantheons.
There's the Hall of Gods where you can fight each boss on their own and try out strategies and builds, but beating them nets no physical rewards. You need to beat them in the actual boss rushes (i.e. time investment) in order to make progress.)

#

And yes we're already planning on doing that

#

Why wouldn't we

distant gyro
#

that's different though

polar grove
#

and then theres the case of absrad who just doesnt let you see the actual ending in the hall of gods lol

hollow shell
#

Yeah, indeed

polar grove
#

and yeah i think having consumable boss spawners be the main way to summon bosses after you have beaten them is a bit odd

distant gyro
#

if you make that analogy, you can say that the first encounters are still first encounters

polar grove
#

i mean all of the post-ml bosses have non-consumable ones, why not hardmode?

distant gyro
#

and the boss rush bosses can be practiced individually as such

polar grove
#

yes

hollow shell
#

It's true the analogy isn't perfect, cuz you do need to beat the bosses normally in the world in order to unlock them in the Hall of Gods

distant gyro
#

only for the hardest bosses you can practice for without penalty

#

and that's already the case isn't it

hollow shell
#

Yeah, I think you only need to see/attempt Pure Vessel or AbsRad once to unlock them in the Hall
so that you can practice them before beating em for real

much like DoG, Yharon, SCal, etc. Non-consumable boss spawners cuz they're the hardest in the mod and will take many attempts

sterile frost
#

aaa I was making a huge edit then came back to see what you guys were talking about and it deleted itself

hollow shell
#

šŸ˜”

ashen warren
#

there's really no point in having an unlimited version of a boss summon when you can just buy them anyway
your argument is that it is annoying to waste boss drops.... but if you already beat that boss, you can already buy that boss' summon again

whole sedge
#

yeah

sterile frost
#

what

hollow shell
#

I think he's referring to before you beat a boss, like you're trying to find a good loadout/strategy but don't want the material/time investment every time in case your new strat fails

sterile frost
#

that's not my argument Toad. I edited the original post so hopefully it's a bit more clear now

sinful steeple
#

I don't really get the point of the boss summons taking time to farm since basically all of them are made from materials you'd already want for other reasons or would just already have on hand

sterile frost
#

Rover pretty much has it on the nose

hollow shell
#

I'm... still confused by the wording in your suggestion though

#

You mention farming bosses?

sterile frost
#

where

hollow shell
#

?? like
The entire sentence starting from "With bosses IMO" and ending with "the gear's power"

#

I don't know what you're trying to say

sterile frost
#

I only mentioning farming for items or materials

#

to make both the new equipment and making boss spawners

#

maybe i can reword it as "farming materials for spawners on attempts..."

hollow shell
#

"then farming materials on attempts I know I will die on" is the most confusing part

#

You're farming for materials but you're dying?

sterile frost
#

farming materials doesn't make you invincible. You will generally need a practice run or 3 espesically for some of Calamity's more esoteric equipment

#

versus the boss

hollow shell
#

It sounds like you're dying to the bosses that you are farming
Farming presumably meaning that you beat them already and you're just fighting them again to get materials

rather than a new fight you're struggling to beat once, as mentioned earlier

sterile frost
#

this breaks down to 3 points pretty much
1: fighting boss fun
2: obtaining and using new items is somewhat fun
3: farming mobs with a chaos candle is not that fun

#

most of the items you need for crafting boss spawners

#

doesn't come from bosses

hollow shell
#

"farming materials for attempts" would prolly be clearer

sterile frost
#

i've arleady edited to "for spawners" but I can change it to "for attempts"

#

I edited the line let me know if it's any clearer

hollow shell
#

but the sentence could still use work
You've got two "then"s after your "rather", making it hard to tell which one is the alternate option and which is just describing a sequence

sterile frost
#

i'm gonna be honest I'm rereading it over and over again and I don't see what you mean

hollow shell
#

Than.
One of them needs to be "than".

sinful steeple
#

Too overpowered even for a postgame set honestly

hollow shell
#

(Also Kryshki, in your first sentence, I would put "which you haven't adjusted to yet and will generally need multiple copies of the boss spawning item to get your practice in with" in parentheses or add hyphens on each side. It's hard to read when there's nothing separating that from the main sentence)

golden narwhal
#

This is impossible for the most part?

hollow shell
#

Yeah adding more acc slots would be a huge pain to code and, yes, would be quite overpowered

alpine trench
#

ok i have a discussion for you do you think calamity should support 1.4 tips by adding tips that help with the mod

hollow shell
#

No need to discuss this

alpine trench
#

why?

hollow shell
#

because future content suggs are not allowed

alpine trench
#

oh

hollow shell
#

Wait for Calamity to port to 1.4 before making suggestions about it

alpine trench
#

ok

#

but when is rust and dust coming?

tawny garden
#

Also read the pins

hollow shell
#

In a little over a week (if all goes well)

tawny garden
#

and the update is coming when it's done

alpine trench
#

oh ok nice the update looks amazing

hollow shell
#

It won't port Cal to 1.4.
We're waiting on the tMod team for that

#

Could take months

alpine dawn
#

The Demonshade one looks too powerful

alpine trench
#

also does the 64 bit version of tmodloader have any chance of being turned to the default steam one

#

so it has the same features

hollow shell
#

No, not default

tawny garden
#

this is offtopic

hollow shell
#

Indeed

alpine trench
#

ok

tawny garden
#

hmm
I don't remember attack patterns sugged before

golden narwhal
#

Also two suggs

tawny garden
#

there's an unnecessary preface to it

hollow shell
#

@white falcon Suggestions need to be formatted in a certain way.

#

Main idea needs to be at the top, with your reasoning on a separate line(s) below

#

Also, only one suggestion per message.

white falcon
#

Whoops, just read that. Sorry about that, I’ll get that fixed.

hollow shell
#

šŸ‘

tawny garden
#

but I don't know the validity of this
also there's no reasoning

golden narwhal
#

Also gonna need a reason for both

white falcon
#

Thanks for letting me know though

hollow shell
#

The Crabulon one sounds a lil bit over-specific, not sure how well that will go over

golden narwhal
#

Think the scal thing was sugged before

tawny garden
#

"it'd be cool" isn't valid reason

wooden wedge
#

Isn't the last sugg not gonna be able to happen

hollow shell
#

The SCal screen tint and shell shedding ones could work as suggs, specifically the former

wooden wedge
#

Since they can't just give things more acc slots in calamoty

#

Since the cap is 7

white falcon
#

Alright, I’ll do my best to create a makeshift essay

#

Well, a short one.

hollow shell
#

Yeah adding any accessory slots past 7 will be agony

#

And aight lol, good luck

tawny garden
#

modifying UI?

#

and not only

hollow shell
#

That, and having them work as acc slots in the same way as the others.

#

And not being stupidly buggy

thorny jungle
#

and dyes?

hollow shell
#

Yeah, will need vanity and dye slots too

wooden wedge
#

And the reasoning ignore sthe fact that auric and demonshade are at the same tier

hollow shell
#

They arent

tawny garden
#

hmm
cheet sheet adds acc slots
maybe steal their code? HDfailure

wooden wedge
#

I mean like

#

Not the same tier but you have to choose between them

hollow shell
#

Indeed

#

... at this point, should I add Demonshade vs Auric suggs to the Don'ts doc?

wooden wedge
#

And if this were to go through it'd make demonshade a lot better than auric tesla

sinful steeple
#

Probably

thorny jungle
#

ok

wooden wedge
#

Or at least make it unbalanced

#

Yes

tawny garden
#

@alpine trench read the doc, please

hollow shell
#

A lot of people have the impression that Demonshade needs to be better than Auric in all aspects
when in fact there is supposed to be a choice

thorny jungle
#

wouldnt a desert scourge nest be hard to code

wooden wedge
#

Going by what philo said it's a don't

hollow idol
#

structures arent a dont iirc?

tawny garden
#

it's a minibiome sugg šŸ‘€

hollow shell
#

This could theoretically work as a suggestion, if the person writing it had any idea what they were doing

wooden wedge
#

@alpine trench you need a reason for your sugg

alpine trench
#

i give up

wooden wedge
#

(also it's desert scourge)

hollow shell
#

It'd need to be a structure and not a biome/minibiome
Small thing so it doesn't give the dev team a hernia

thorny jungle
#

a better option would be to just add it in a pyramid or something

alpine trench
#

yeah

sinful steeple
#

I think the best option is to just not really have it as a thing because it doesn't fit the lore of DS

#

DS doesn't have a wife and kids

thorny jungle
#

but again i know nothing about coding so

wooden wedge
#

Also if you give up then you should delete your sugg

hollow shell
#

I'll give him a few minutes (then do it myself if he doesn't)

tawny garden
#

I wish people would read the doc

sage granite
#

Ok "Some" was added to the Yharon sugg

hollow shell
#

Thanks Cata

white falcon
#

I hope I did that right

thorny jungle
#

screen tint reminds me of something

hollow shell
#

This suggestion looks good.

#

You could mention that this would be in reference to Dokuro's video, in case anybody isn't aware.

white falcon
#

Very true

hollow shell
#

(The music boxes too)

white falcon
#

That too

#

I’ll do that

hollow shell
#

aight
(also, may wanna clarify you mean music tracks in your top line, in case anybody doesn't get the terminology.
Apart from that, šŸ‘Œ )

white falcon
#

Thank you very much

#

I’ll do that too

hollow shell
#

Good, nice

thorny jungle
#

i want to suggest tint monoliths now but i dont have a good reason

white falcon
#

That might be cool

#

Kind of like the placable pillars in base game?

zealous ridge
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there is technically precedent in 1.4 now, besides just the celestial pillars there's now a bloodmoon and moonlord monolith

hollow shell
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Boss fight tint monoliths have been suggested before, but you can suggest it again.

thorny jungle
#

i dont have a good reason tho

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only one i have is for building

hollow shell
#

I mean, that's fair.

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The vanilla monoliths are just purely aesthetic

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You might want a PBG monolith for a plague plate build in the jungle
or one of two DoG monoliths for your base cuz the colors are more subtle

thorny jungle
#

k ill suggest it

boreal kiln
#

Would suggesting more hybrid summoner armor be against no subclass suggestions?

hollow shell
#

Nah, that would be fine.
Well ultimately it depends on your reason, but I doubt you're trying to do a hybrid summoner playthrough and you're struggling due to a lack of armor options

#

cuz there's only like
2

white falcon
#

I have one question about the rules

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Are miniboss suggestions fair game?

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Or no

thorny jungle
#

ĀÆ\_(惄)_/ĀÆ

hollow shell
#

This sugg looks fine
(I won't get on your ass for using a specific item name cuz it's very clearly just an example HDfailure )

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And, it kinda depends on how specific you are.
As in.. try not to be specific at all

What're you planning on suggesting?

white falcon
#

More biome-specific MINI bosses

thorny jungle
#

like elementals?

white falcon
#

Yeah

thorny jungle
#

wouldnt that like mess up the lore?

ashen warren
#

the only biomes without a miniboss are like jungle and hell

tawny garden
#

jungle has plaguebringer

white falcon
#

Like how crabulon is just a husk of a crab, and there could be crab husk minibosses complimenting that

ashen warren
#

and with the addition of the birb babies in next update that jungle spot kinda gets taken up

hollow shell
#

You could suggest that. Gotta support it with good reasoning of course

thorny jungle
#

scorn eaters? idk man

tawny garden
#

hell has lava HyperFailure

ashen warren
#

yes hell's miniboss are the lava explodey things

#

in dmode

white falcon
#

I hate those

hollow idol
#

wouldnt that like mess up the lore?
Its not like Earth, Ice, Chaos, Cosmic, and Granite elementals exist

thorny jungle
#

wait theres a cosmic elemental?

frail mantle
#

yes

tawny garden
#

vanilla

hollow idol
#

Cosmic is calamity

tawny garden
#

oh really?

thorny jungle
#

i thought the only elementals were the ones in the heart of the elements

#

this is big bruh moment

hollow shell
#

btw, before the channel gets any more crowded
Are the three earliest suggs in posting (Feedza's, Joshua's, Forsaken's) good for approval? Any feedback on them?
#suggestions-posting message

tawny garden
#

Feedza is likely a future content sugg

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Forsaken's is a bluecheck iirc

hollow shell
#

Likely?

tawny garden
#

well, I can't tell if it is or not

hollow shell
#

Sentinels phase currently exists

frail mantle
#

i wouldn't say it's future content

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if anything it's closer to a bug report and even then it's suggesting a workaround, not just "there's a bug please fix ok thanks"

hollow shell
#

And he prefaces it with the consistency of Boss Rush doing it
so, it is indeed distant from just bein a bug report sugg

untold cargo
#

But what if u don’t make it to phase 2

thorny jungle
#

bruh

hollow shell
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That's an anti future content argument

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His sugg will apply less so in the future
but, it still does not invalidate it

thorny jungle
#

But what if u don’t make it to phase 2
@untold cargo do you mean like if you die or if it doesnt spawn?

hollow shell
#

Die.

untold cargo
#

Well his bug was cv would always despawn

thorny jungle
#

well then it doesnt spawn

#

right

dapper coral
#

but then it cancels the rest of the fight

tawny garden
#

well then
aight

untold cargo
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No It spawns then despawns

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Or something like that

thorny jungle
#

...because you die?

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im confused

untold cargo
#

I’m saying they said that cv would always just despawn

hollow shell
#

(I was assuming.
I didn't know there was a known bug with CV)

thorny jungle
#

that happened to me sometimes

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cv would despawn right after it spawns in

tawny garden
#

it is known

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even in the doc

hollow shell
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I don't peruse the bugs doc in my free time HDfailure

tawny garden
#

neither do I, but I still remember that

robust lava
#

There definitely are bugs surrounding Sentinels despawning during the phase, but imo that doesn’t invalidate the sugg since as Rover said it’s comparing it to BR and how it handles despawns there

hollow shell
#

byeah
I'll approve em

tawny garden
#

yea, go ahead

hollow shell
#

Bandit one is not a bluecheck

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A past sugg had a different solution for kinda the same issue

#

(it was makin her req check your piggy bank)

tawny garden
#

yea, gsealboi did that
but it wasn't the same

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I dunno why I said that

#

generalizations of previous suggs don't count as bluechecks?

thorny jungle
#

whats a bluecheck?

tawny garden
#

read the pins

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ā˜‘ļø

#

it means a similar sugg has already been delivered to the dev server

thorny jungle
#

ahhh

hollow shell
#

Hang on lemme poke the Legend a bit, cuz it doesn't call it by name and the color of the emoji varies on some devices

white falcon
#

I’d like some opinions branching off of my screen tint idea

tawny garden
#

\ā˜‘ļø this won't vary

thorny jungle
#

i got my suggestion from your idea with screen tint and all that

tawny garden
#

if you escape it

white falcon
#

Oh no I got the input from my idea I just want to know what y’all think of something branching off

#

Would changing Scal’s glow color with the screen be a bad idea

#

Like how it’s normally red

thorny jungle
#

probably be kinda hard to implement?

hollow shell
thorny jungle
#

again i have no idea

loud kayak
#

Yeah I don't think that tick is meant to be grey

untold cargo
#

It sounds cool

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It is

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I think

tawny garden
#

oh for fuck's sake

loud kayak
#

Also do bosses override the monoliths?

tawny garden
#

discord, what the fuck?

frail mantle
#

mobile be like

thorny jungle
#

ā˜‘

loud kayak
#

Looks grey to me

thorny jungle
#

it is grey

white falcon
#

I’m pretty sure it’s mobile

tawny garden
white falcon
#

Mine is too

thorny jungle
#

its the samsung keyboard emoji

frail mantle
#

it's blue on my end

tawny garden
#

it's blue on my PC

hollow shell
#

It's all fucked up
I have no idea what makes it show up as the device-specific emoji versus the Discord version

tawny garden
#

but grey on mobile

untold cargo
#

Apple have their own emojis

tawny garden
#

cause it's not a blue check

#

it's a ballot box with check

thorny jungle
hollow shell
#

It's blue in the pins
It's blue when I jump to the pin
but you were sending grey ones

tawny garden
#

this is the unicode consortium's fault

thorny jungle
#

yeah

tawny garden
#

yea, the reaction is blue

hollow shell
tawny garden
#

X-Files theme intensifies

hollow shell
#

ā˜‘ļø

#

??

thorny jungle
#

thats the discord one

white falcon
#

WH

#

HUH

untold cargo
#

Grey

hollow shell
#

wh ā˜‘ļø

thorny jungle
#

ā˜‘ļø blue

tawny garden
#

What the fuuuck

untold cargo
#

ā˜‘grey

tawny garden
#

Depends on the sender

thorny jungle
white falcon
#

Am I currently on crack

#

What am I seeing

untold cargo
#

Maybe

thorny jungle
#

my brain

hollow shell
tawny garden
#

I need to be

untold cargo
#

Uhhh

white falcon
#

Holy shit

tawny garden
#

where's my marijuana

thorny jungle
#

ā˜‘samsung gray

white falcon
#

I’m going to have a heart attack

untold cargo
#

ā˜‘ļø bluegrey

hollow shell
#

aight fuck it

thorny jungle
#

ā˜‘ļø fiscord blue

white falcon
#

We have to fool the system

hollow shell
#

We can stop now

thorny jungle
#

k

tawny garden
#

this needs to be reported to unicode

hollow shell
#

The world is in shambles

untold cargo
#

the world is shambles

white falcon
#

But yeah would it be a good idea to change Scal’s glow color with the background

untold cargo
#

I like it

thorny jungle
#

mhm

#

idk about the blue one doe

#

maybe could be more pink/purpley?

white falcon
#

And maybe after defeating her the glow would pulse slowly

#

That could work

thorny jungle
#

hot pink would be a better color

#

like fabsol pink but a bit more red

white falcon
#

I like the idea of a purple glow scal in the grief phase

dapper coral
#

Colors for scal would be interesting indeed

thorny jungle
#

just thought of another suggestion

#

a way of telling which mode the endo cooper is on

#

or is that a no-no bc developer item?

dapper coral
#

You’d have to ask the developer I think

#

Also I feel like this came up recently here but idr when