#suggestions-discussion

1 messages · Page 939 of 1

golden narwhal
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(I didn't, dw)

rugged ember
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(O)

rose latch
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hmmm

golden narwhal
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I mean the ones that don't explode into darts?

rose latch
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some of the AI that SCal has would conflict with the bullet hells

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like flying parallel to you

hollow shell
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Hellblasts are the main ones, the vertical and horizontal ones

golden narwhal
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Yea, that's my issue rn

rose latch
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you couldn't move vertically to dodge the blasts

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and thats a guaranteed hit

golden narwhal
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If she's, say, exiting the bh and going into a charge, the slow hellblasts would defo complicate that alot

rose latch
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sepulcher with the hellblasts would be nightmare too

waxen pine
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scal is hard enough

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sep2, seekers, literally anything with the moons in it

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that would be such pain

golden narwhal
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Imagine after bh5 pain

rugged ember
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oh. oh god what idea have i thought of

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those damn moons must have killed me more then anything in the fight

golden narwhal
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Don't think more acc slots can be added, heis

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iirc seven is the limit

rose latch
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yes

dapper coral
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accessories get :fear: after that so yea

rose latch
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vanilla has an extra accessory slot

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that isn't utilised

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and calamity uses that 1

void kelp
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a lot of mods use that one

rose latch
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yes

void kelp
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it’s why you can’t add any more

dapper coral
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it's technically possible with wingslot mod + cal but the extra one is finicky at best

ancient crow
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so does that mean 1.4 will screw with stuff?

rose latch
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master might

ancient crow
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or does 1.4 have an unused extra slot on top of the mastermode one

void kelp
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I think they used the unused one from 1.3 for the mmode one

rose latch
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could calamity just remove the extra slot from master though?

polar grove
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easy solution, just make ml not drop an onion in master

void kelp
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if it works the way the demon heart does, it wouldn’t drop it anyways

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since it checks for the slot

rose latch
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celestial onion doesn't check for the slot

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you get millions of onions while farming ml

void kelp
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I think that’ll be changed next update

rose latch
dapper coral
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pajama made a sugg about that recently right?

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the onions

rose latch
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i think this invalidates that sugg

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about the npcs

golden narwhal
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Not entirely

dapper coral
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it invalidates the main gist of it

rose latch
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the fighting part

dapper coral
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but there are some bits that aren't addressed

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yea

gusty geode
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Would suggesting that NPCs get improved weapons in addition to the stat increases count as suggestions about future content?

rose latch
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selling stuff part

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its pertaining to something in changelogs

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so you should wait to see how it happens

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and then suggest

golden narwhal
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It'd be alright, byea ^

gusty geode
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Could be fixed as easily as not mentioning the stat increases in the sugg
But fair

hollow shell
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You can suggest that regardless of the recent change

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There's a precedent for NPCs getting better weapons at certain points in progression

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so you could ask for them to use better weapons after ML or even DoG

pearl osprey
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Yes

golden narwhal
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This might be complicated?

hollow shell
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Hm

formal cobalt
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My main solution to that would just be "disable pets and light pets"

hollow idol
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pets are hard coded to buffs I think?

formal cobalt
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I don't know how you'd begin to make pets and all that stuff not be attached to buffs

hollow shell
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It is a shame that Terraria's buff system is coded the way that it is, where buffs, debuffs, and aesthetic buffs all occupy the same slots

formal cobalt
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Frankly, I'm using unlimited buffs in my next playthrough to bypass the pets and light pets

hollow shell
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It MIGHT be possible to program a pet without a buff

golden narwhal
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Yea, it'd be way more convenient if it wasn't that way

hollow shell
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You can certainly do a lot of other effects without visible buff slots

golden narwhal
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The summoner part would just be annoying imo

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Since you can't get rid of minions

formal cobalt
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I mean, at least terraria had the decency to make multiple of the same summon occupy one slot

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Could you imagine if that weren't the case?

golden narwhal
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o god, if it weren't that way

formal cobalt
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Summoners would be so neutered late game

hollow idol
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that would make summons even worse to code than they already are

unreal star
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0 potions, only mechworm.

hollow shell
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Don't mention the HotE bug, best to keep bugs out of suggestions
(also see some of the convo above, esp. for point #3)

formal cobalt
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With Summons, I could see right clicking the staff to remove all summons

restive badger
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i would suggest moving all of the things i was talking about into a second buff category

golden narwhal
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I agree with the set bonus thing, since iirc the chlorophyte crystal doesn't take up a slot itself so shouldn't be too complicated

restive badger
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its simple and doesn't punish players for playing/enjoying the vanity aspect

formal cobalt
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The question is how hard that would be to code

restive badger
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i completely sympathize with that but that has nothing to do with the validity of the sugestion

radiant meadow
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Pets could be made without buffs but you'd have to do something weird to despawn it and you might not be able to equip it

hollow shell
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"its simple"

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nnnnno it absolutely would not be

restive badger
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i meant simple as in player interface wise

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not on the coder aspect i know how annoying coding is lol

radiant meadow
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HotE buff could be removed with no penalty

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Or any summon acc

restive badger
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literally

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some of these buffs just do not need to exist

radiant meadow
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But pets would be complicated

restive badger
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pets visiblility disables the buff

hollow shell
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You can summon pets without putting em in the slot

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and iirc taking them out of the slot keeps them summoned until you equip something else

restive badger
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ok remove that

radiant meadow
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But at the same time, some people complain if there isn't a buff on certain things

restive badger
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second buff slot if people care

hollow shell
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(I myself do like buffs as indicators)

restive badger
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i do too

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but not when im playing the game and suddenly loose my summons or cant use a mount

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or loose my potions

hollow shell
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indeed

radiant meadow
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If you're using Placeable furniture buffs, you might want to get rid of those

restive badger
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there are just way to many debuffs that bosses inflict + boss zen to even justify ever having a pet visible

hollow shell
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I hope we can do something about the buff system at some point
Add our own attribute to our buffs and/or vanilla buffs to indicate that they're not necessary, and make it check your buffbar for any of those and remove em before removing anything else

radiant meadow
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Boss zen can be toggled next update in config

formal cobalt
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Cool

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I'll keep it on but cool

restive badger
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but boss zen is beneficial, thats not the point, its just that as it is, the game feels very cluttered in terms of buffs

radiant meadow
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That's a problem with the game

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Not the mod

hollow shell
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(Devourer of Gods still inflicts Frostburn btw)

formal cobalt
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Really? Geez

radiant meadow
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His weapons inflict it too

hollow shell
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Remove it from both.

formal cobalt
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Ok that's fair

restive badger
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i know that increasing the 20 buff limit is not a good idea because buffs are powerful, but certain things do not need to give buffs

radiant meadow
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Buffs are just finicky in general

hollow shell
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Buffs are finicky but I think there are some things we can change to mitigate the issue
Like the useless enemy-inflicted debuffs and (as a separate issue) the huge pool of useless weapon-inflicted debuffs

radiant meadow
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Npc buff limit is even more horrid

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But that's completely different

restive badger
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yeah ok like imagine standard arena - campfire (1) heart lantern (2) honey (3) boss zen (4) candles (8) summon (9) pet (10) light pet (11)

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banner nearby? 12

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debuffs? up to 15 or 16

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which limits player potions to four

radiant meadow
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Ye uhh

restive badger
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and if youre summoner you lose an extra 1 for armor

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and if you have a mage you lose another for star bottle

radiant meadow
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You probably should tone down on the furniture

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That would help your situation a lot

restive badger
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thats literally just how you make a good arena

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i understand that i could lower it

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but it seems counter intuitive

hollow shell
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You probably don't need Campfire regen when you're at the level of having all 4 candles

cobalt pewter
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Yeah those furnitures are overkill

radiant meadow
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Candles in general are buff slot eaters

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Can we like

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Make them one buff

hollow shell
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Combine into hypercandle

cobalt pewter
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Omeg Candle

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Missed a, good job

restive badger
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true but were nit picking the wrong issue, the amount of buffs given to players scales incorrectly with the amount of buff slots

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so you can either make the game stop taking up so many slots that dont matters

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or make buff slots scale with progression

radiant meadow
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Again, that's more of a core Terraria issue than a Cal issue

hollow shell
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(real quick before I forget
@pale glacier Just noticed that side note you added. Don't include multiple suggestions in one message, cuz people can only star the message as a whole and may dislike one of the two aspects.)

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And yeah honestly

restive badger
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cal fixes vanilla problems regularly, and itself adds more buffs, debuffs, and stations than base terraria

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so that argument doesnt really make sense

radiant meadow
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Buffs are more hardcoded than other things

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Some things are trivial to overwrite

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Buffs aren't one of them

restive badger
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ok but improving late game for your playerbase isnt trivial

cobalt pewter
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Maybe buff limit can be increased in limited ways?

hollow shell
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There does exist an unlimited buffs mod but that would be a headache to try and put that into Calamity and bugfix it

cobalt pewter
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Maybe an armor set or an accessory

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Late game

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Idk

radiant meadow
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You can increase the player buff slot limit but I don't know how

restive badger
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i would just say that, like the moonlord onion, make each boss drop a consumable that increases buff slots by one

radiant meadow
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And by trivial, I meant ease of code to overwrite

restive badger
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if removing the unnecesary buffs would be too hard

radiant meadow
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The seventh acc is a simple boolean
Buff slot limit is a constant integer

hollow shell
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yeah we got lucky with the Onion slot because that already existed in Terraria's code

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We didn't make that

cobalt pewter
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Onyo

restive badger
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ideally you do both, incentivise players going out and completing all bosses, instead of just doing core bosses, and stop punishing players for pets

hollow shell
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(it's in vanilla 1.4 now too)

cobalt pewter
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Master mode ye

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Master bad

restive badger
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oh thats cool lol

cobalt pewter
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Also having bosses drop permanent buff limit boosts could be a lil broken

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Maybe make it like hp or mana boost progression

hollow shell
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what

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oh

keen lagoon
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spaghetti code is a coders worst enemy

restive badger
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that part is up to the devs to balance, but some sort of buff progression linked to bosses would be nice

hollow shell
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I'm wondering
If we had the power to boost the buff slot limit, would we have the power to make certain buffs ignore the slot limit?

restive badger
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things like cadence potions indicate the awareness that there are too many buffs going on at the moment, and while i dont know the perfect way to address that balance wise, i think its important to allow the freedom to at least play your class or at lest have pets

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and thats a cool idea

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that way the summoner buff removal could still be possible

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and the little fun buff tips could remain

hollow shell
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(I don't think that's what Cadence indicates. That's existed for like 1000 years and I'm more confident it was just done because it's cool)

restive badger
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im talking about the way it combines and ignores

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but it is cool

steep crown
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Maybe a Way to fuse Calamit Buff potions? So they take up less slots?

hollow shell
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Well yeah that already exists in several forms

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well aight not Calamity buff potions

steep crown
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Yeah, Alchemist Has it for all the vanilla buffs, Based on class, Calamity if not included I think

restive badger
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yeah but the potions being combined just helps to ignore that the player only has 8 buff/potion slots max if theyre making sacrifices on their arena and pets

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and nothing feels worse than falling off your mount because a boss hit you with three debuffs at most

hollow shell
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(We could go the way of Thorium bard's empowerments and convert some effects from buffs into other icons, showing up near the player or elsewhere on the screen
That does have the unfortunate consequence of making buff names or tooltips not things anymore, which can be bad for players)

radiant meadow
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Bard empowerments used to be buffs

hollow shell
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Indeed. Then they got changed.

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Not buffs anymore

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orbitals.

keen lagoon
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yeah, if changing or removing the buff limit is too great a task, adding potions with combined effects as one buff would ease the buff slot burden

restive badger
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maybe put certain buffs (such as pets, furniture, armor set bonuses, summons, etc) as in game chat notifications instead?

keen lagoon
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probably the simplest solution

restive badger
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like when you equip HotE chat says <Player> is blessed with the Heart of the Elements

hollow shell
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Chat notifications?

radiant meadow
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Game chat notifications sounds awkward and disconnected

steep crown
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That sounds like it Would become Clutter really quickly

restive badger
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so is falling off your mount and dying because you got debuffed

hollow shell
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There's no need for that at all, just remove the buff if you're thinkin of doin that

restive badger
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that was my original suggestion lol

hollow shell
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inbdeed.

restive badger
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idk i just feel very constricted and like i have to make sacrifices in my boss fight choices because of it

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alternatively you could do something like normality relocator where it applies ghost buffs

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im not sure how normality relocator works tho

radiant meadow
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Normality isn't an accessory or minion of any sort though

keen lagoon
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the fast falling thing was already in the code, since it's part of the portal gun's mechanics

hollow shell
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There exist several "ghost buffs" which are basically just incomplete buffs
Booleans in the player file that don't have associated buff objects.

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And by several I mean a lot

restive badger
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hmm so maybe just do something like that

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no buff object but apply a buff

radiant meadow
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Most don't need a buff icon

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Like there's not going to be a buff icon for the mushroom plasma root

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There is a precedent of minions having a buff icon

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Like hote

restive badger
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alright well i hope my suggestion gets approved in some form or at least talked about, i think its understood that punishing the player for their class, playstyle, or vanity choices isn't the greatest, and its more a question of implementation

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of course but a precedent doesnt have to be a reason to constict a classes playstlye

radiant meadow
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Calling them ghost buffs is just misleading

keen lagoon
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it'd be nice if there was like a keybind to desummon or resummon minions, but I have no idea how much work that would be, or if it's even possible

verbal plank
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I think the best way to go about it would be to have accessories or armors use a buff slot, and instead just be checked on or off with visibility. I'd say make summons not take up a buff slot as well, but I imagine that'd be hell to code

hollow shell
faint needle
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Maybe besides the "have a good day everyone", but the sugg looks OK imo

golden narwhal
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ig it's valid

hollow shell
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@neon oracle That's a Don't, frequently suggested suggestion.

neon oracle
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oh ok

hollow shell
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(Also you forgot about the Sunken Sea hook)

neon oracle
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whicj

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which

hollow shell
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Serpent's Bite iirc

neon oracle
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oh lol

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never saw that

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but i definantly want a bobbit hook mixed with the lunar hook

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it would be nice

dapper coral
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are there plans to add hooks if it's frequently sugged? or is it just never gonna happen?

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just out of curiosity

neon oracle
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idk wahat i just said

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ok

hollow shell
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It'll happen when it lines up with dev plans I guess ¯_(ツ)_/¯

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Devs don't add suggested items very often

dapper coral
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true

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so it's not like, on the list or anything right now, it'll just happen whenever it happens

hollow shell
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Yeah
I don't think there are any plans for a new hook in the near future (nor this update)

neon oracle
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oof

hollow shell
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It'd be nice to have em
Not hard to sprite or code
It's just not really priority at all

dapper coral
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i'm sure there's plenty of other things that are higher priority, yea

neon oracle
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i think just as a thing to add as a side thing

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because like

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it would add a bit more mobility

hollow shell
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Would be good for rogues but it would unintentionally turn them into rogue sets
Considering stealth activates at all times, not just when you're holding a rogue wep or smth

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As far as I am aware

neon oracle
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Would be good for rogues but it would unintentionally turn them into rogue sets
Considering stealth activates at all times, not just when you're holding a rogue wep or smth
but it adds summon slots in certain cases

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but then again it is a part of the screen

dapper coral
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i mean, i'd say this is good in theory but do rogue players utilize stealth that much? genuinely asking, i've barely messed with stealth so idk

heady storm
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It's only super good for like 2 stages in progression atm.

cobalt pewter
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And certain weapons

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Otherwise, nah

heady storm
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Pretty much.

dapper coral
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do those stages/weapons have multiclass armors?

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although i suppose this is a moot point since stealth is getting cooler(?) this update

cobalt pewter
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I have no clue on stealth changes in Rust and Dust

hollow idol
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Since the evil sug dont offers a mod that satisfies the sug that gets sug'd frequently, should the two calamity scrapped music mods be listed on it as a note?

heady storm
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I'd think so.

tawny garden
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Yeah

distant gyro
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"Changing the Dungeon generation so it does not collide with The Abyss" is done btw

hollow idol
distant gyro
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whoever manages the doc HDfailure

hollow idol
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@ rover

tawny garden
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Only the higher one on that picture

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cause it was actually updated

hollow idol
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latter works tho

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in fact if for some reason only one could be chosen, id choose the second since it adds a lot more themes

hollow shell
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Never used or heard of those mods before so I am reluctant

polar grove
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i can vouch for the first one

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it even works for the planetoids

hollow idol
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second one is just music boxes

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first one does include some scrapped turquoise ones tho which may be thonk

untold cargo
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U aren’t going to use the deep diver shield in hard mode cus it requires water to be used

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Maybe going to the abyss actually

polar grove
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the deep diver has great utility in defiled

waxen pine
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deep diver is useful in general if you build for a big water arena

heady storm
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It's godlike for water arenas yeah.

polar grove
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and also it would be more consistent with other dash items

untold cargo
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Wait people make water arenas?

polar grove
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for defiled, yes

untold cargo
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Oh

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I didn’t lol

heady storm
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Yeah it's a thing lmfao.

rose latch
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damn i thought i was smart for thinking of that a while ago

heady storm
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People have done it before for their defiled nohits trust me.

rose latch
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yes

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i was thinking how could i get a dash for eoc

heady storm
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Especially when special rules like Ravager straight line ban exist.

untold cargo
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What about treemeat’s suggestion

heady storm
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Have they not fought SCal before or smth?

polar grove
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it would be incredibly annoying if you get anything except perfect rng

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iirc scal immediately dashes into you once certain bh phases end

heady storm
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That would have it where 80% of the time you're in a situation where you are guaranteed to get hit.

rose latch
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yes

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like if you need to move vertically to avoid the horizontal hellblasts

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but a bh blast is still there

heady storm
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Case in point. ^

rose latch
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i mean...
the sugg is valid.

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nobody would agree though

heady storm
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It's passable byeah, I don't think it would be that popular.

untold cargo
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There’s going to be at least 1 person that agreees

rose latch
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ok

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*nobody whos fought SCal before would agree though

polar grove
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i can guarantee you it will be vetoed within a minute of getting into the dev server

rose latch
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yes

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unless none of the devs are online

untold cargo
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Lol

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What about vlad the inhler’s one

polar grove
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practically impossible to implement

untold cargo
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Yeah

polar grove
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so impossible in fact that the sugg is pretty much invalid

untold cargo
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It hard removing buff slots from things

polar grove
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hard is an understatement

untold cargo
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There is a mod where u have unlimited buff slots I think

cobalt pewter
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People already talked about the buff sugg here

untold cargo
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Can’t

cobalt pewter
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And from what I've seen, seems like that's a rough one to even consider imo

untold cargo
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Buff one was posted after everyone was talking

polar grove
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the unlimited buff slots thing is different than making pets not use buff slots

heady storm
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It's still a solution though.

untold cargo
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Oh wait I’m dum

polar grove
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i mean kinda?

heady storm
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Since you wouldn't need to bother to begin with.

polar grove
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but using every single potion in the game at once is kinda op and is why the buff limit exists in the first place

untold cargo
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I feel like calamity should make the buff cap 30 slot and not 20

polar grove
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as anyone who has played with luiafk will tell you

cobalt pewter
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Giving buff limit a progression would be possible

polar grove
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modifying the buff cap is kinda impossible too

cobalt pewter
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But ben doesn't know how to even raise the limit

polar grove
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outright removing it is a lot easier

untold cargo
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There is a mod that makes infinite buff slots

polar grove
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basically due to vanilla constraints, vlad's sugg is basically invalid

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maybe in a world where redcode doesnt exist

rose latch
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should buff slot suggestions be added to frequently suggested?

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i feel like i see it a lot

cobalt pewter
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Redcode bad

polar grove
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i rarely ever see them here

cobalt pewter
hollow shell
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No, I don't think it's that common

polar grove
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so probably not i think

untold cargo
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I have only seen this one

rose latch
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ive seen a few

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close together in time

hollow shell
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also @verbal plank You misspell "minion" multiple times in your suggestion, you should fix that

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(important for searching later)

polar grove
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they dont seem to have english as their first language

dapper coral
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Even so, that’s what we’re here for, to help. So nbd really

polar grove
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hm

pale glacier
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@hollow shell gotcha, will change it

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Wait

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It got deleted so I can't

tawny garden
dapper coral
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Perhaps a mod can resurrect it at some point

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Or rover since he is sugg god

tawny garden
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nope, the bot that logs stuff doesn't log suggs

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because suggs are deleted by a different bot

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and no well-designed bot will respond to actions that were performed by other bots

sinful steeple
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You can just like repost it in a week

tawny garden
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no, the sugg was deleted by the bot

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it never got to voting

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maybe @ashen warren should code the bot to copy the deleted suggs into that log channel

verbal plank
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sorry I wrote it at 6am lmao

tawny garden
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oh darn

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it's gonna die

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but I don't even know if it's valid

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cause that's impossible to do rn

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otherwise they would've done it

verbal plank
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there we go

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all spellings fixed

tawny garden
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I advise you to copy that sugg into a doc

verbal plank
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why so?

rose latch
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because if it gets deleted

tawny garden
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cause it will be deleted by the bot in 7 minutes

rose latch
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you still have it

verbal plank
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dont worry already had it copied down

tawny garden
verbal plank
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most suggs i make i like to keep incase i ever feel like trying to make them myself

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or if a friend wants to see or somethin

dry latch
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iirc a mod said we can ping them if a somewhat valid sugg is about to get deleted

tawny garden
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you see, it wasn't really valid

verbal plank
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yeah

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I was going off of the FAQ which had outdated info

tawny garden
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iirc the reasoning depended on that summons are deliberately not resummonable

verbal plank
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yeah

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so some can some cant

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i think

tawny garden
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which isn't true, they aren't resummonable because of tml

verbal plank
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that too

tawny garden
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@ashen warren You have 2 suggs in one

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that's not allowed

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remove everything after "Edit:"

earnest vine
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ehh

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@chrome dock what?

chrome dock
#

yeah, shes incredibly tanky, i dont like having to make a crumbling potion JUST for her.

hexed spade
#

what

distant gyro
#

what

chrome dock
#

what

earnest vine
#

...

tawny garden
#

uhh
@void kelp brainlet sugg

hexed spade
#

its not required

chrome dock
#

i think that it is just stupid to really have to use a potion on just her.

distant gyro
#

the reason you'd get a crumbling potion is that you're stuck and need help on a boss

#

you don't HAVE TO use it

#

but you CAN

#

if you know what i mean

chrome dock
#

i still think she is incredibly tanky as hell anyway

#

and i think it should be nerfed

distant gyro
#

she's supposed to take 4 minutes

chrome dock
#

really???

#

why?

gray nebula
hollow idol
#

suggest making her less tanky if you feel that strong

distant gyro
#

you're gonna have fun with bosses after this then

hollow idol
#

and not targetting a single potion

chrome dock
#

oh, ive completed the game

distant gyro
#

dog, yharon, and scal all supposed to take 5 minutes

chrome dock
#

i am playing in normal tho

hexed spade
#

bruh

chrome dock
#

im bad ok

hexed spade
#

providence is not that tanky in normal or expert iirc

chrome dock
#

i thought she was

#

maybe i was just using shitty weapons

hexed spade
#

what weapons were you using

earnest vine
#

maybe you just have to try harder

chrome dock
#

elemental disk, devastation, iirc

hollow idol
#

also wth 5 min DoG, his laser wall phase takes like 20 for me ech (still not hard)

hexed spade
#

melee has a lower dps then the other classes in most cases

ashen warren
#

wat

#

for provi melee is the best class sir

hexed spade
#

no i would say its mage

ashen warren
#

swordsplosion exists

#

does better than effer and you dont even need to go close to provi

chrome dock
#

yeah, melee is my fave class, ranged second, then rouge, then mage, then summoner.

earnest vine
#

anyways, @chrome dock that sugg is useless without any reasoning

chrome dock
#

ok

ashen warren
#

that suggestion is a meme suggestion

tawny garden
#

also, don't write in caps

ashen warren
#

lmao

chrome dock
#

lmao srry

tawny garden
#

and the title is misleading

hollow idol
#

Your options:
Make the sug to nerf provi
Delete it

chrome dock
#

ok i need to work cuz school is stupid and i still have two weeks worth of work to do

hexed spade
#

its gone

chrome dock
#

i deleted it

tawny garden
#

@ashen warren please expand on the reasoning

#

also the second part of your sugg is a whole different sugg

#

and it's against the rules to have two suggs in one

earnest vine
#

what do you mean suggest a yt vid @ashen warren

ashen warren
#

:/

#

I mean like post one :/

tawny garden
#

you shouldn't ask there

hollow idol
#

They probably mean for the calmity youtube?

ashen warren
#

Im hella confused basically :/

earnest vine
#

that channel is for suggs to the mod or the server

tawny garden
#

ask your questions here

#

delete that pls

ashen warren
#

Mk sorry

tawny garden
#

also, I don't think that there's anything preventing you

void kelp
gilded crow
#

any idea how the donor items work?
cuz I've just got the idea of an accessory called Yanke with no Brim
It's a post SCal item that reduces damage taken by brimstone sources and immunity to all debufs related to brimstone

tawny garden
#

I presume

#

also, that's not a Calamity addition iirc

untold cargo
#

Philosopher stone is not 15 second

#

It’s 15 second off

#

Making it 45 seconds

tawny garden
#

@pale plover you have a rogue "*" in your sugg

pale plover
#

thanks

untold cargo
#

Lol

radiant meadow
#

purified jam normally has a cooldown of 20 seconds

untold cargo
#

Really?

#

I thought it had 1 min of potion sickness

radiant meadow
#

iirc it gives 30 s of potion sickness but the first 10 are during godmode

untold cargo
#

well I never used it lol

tawny garden
#

25 sec cooldown in death

untold cargo
#

Just make it a 1 min cool down

tawny garden
#

cause only 5 deathmode

#

nO

untold cargo
#

Yes

robust lava
#

Isn't it fine to be a bit strong since you can only get up to 8 per character/world?

radiant meadow
#

most people don't use the jam anyways

untold cargo
#

I just trash it lol

#

Dum eidolon wyrm

tawny garden
#

(I also never used it, but I'd still hate to see it be nerfed)

radiant meadow
#

nerfing the cooldown that severely wouldn't do any good

tawny garden
#

and if you nerf it, even less people would use it

#

(though Warren Spector did say that you shouldn't only make stuff that people will use)

#

And there are also other broken stuff in this game

#

e.g. make your character name "Sam" and get to the underworld

pale plover
#

sam?

tawny garden
#

and you can get the Murasama

#

and use it til Yharon

#

so I don't think the jam needs to be nerfed

ancient crow
#

Isn't it fine to be a bit strong since you can only get up to 8 per character/world?
@robust lava

#

i thought it was only one per character per world

untold cargo
#

No

pale plover
#

slime god drops 6-8

untold cargo
#

Per world

tawny garden
#

no, 6 — 8 per character AND world

untold cargo
#

I think it was per world

robust lava
#

It's both according to wiki

pale plover
#

character and world as philo said

ancient crow
#

it's both

pale plover
#

but still easy to farm

ancient crow
#

i knew it was both, i just didn't know that SG dropped more than one at a time

tawny garden
#

you need a new char and a new world each time

robust lava
#

Does Calamity need to be balanced around being able to use multiple worlds/characters to get more than you usually can though?

tawny garden
#

or can just use cheat sheet
and I don't think Calamity balances around multiple worlds

robust lava
#

I'd say balance around the 6-8 you can normally get, and if people want to get more, then let them be broken

tawny garden
#

it certainly doesn't balance around multiple characters

pale plover
#

tbh i didn't need more than one character's worth to make yharon ez

tawny garden
#

Yharon was easy without it

#

(professor of sweeping statements again CompleteFailure )

cobalt pewter
#

Jam is dumb to get imo

#

Limiting it that heavily makes no one using it

#

Same case with ammo for stuff like magnum

tawny garden
#

well, everyone is gonna use it if it's easily availiable

#

oop, Big Floppa's sugg is gonna die soon

#

I don't know how valid it is, considering that it's impossible to fully implement

#

but ig you could limit the stack to 20

void kelp
#

im not sure if its valid tbh

tawny garden
#

it also requires heavy changes to UI

#

and making a new slot

onyx river
#

Yeah and iirc devs said they didn't want to have to touch UI again soo even if it gets to voting, prolly not gonna happen

hollow shell
#

The sugg doesn't necessarily entail a new slot (but logically it seems like it would)

#

You could just plop the extra coin into the inventory

radiant meadow
#

not sure how easy it'd be to just make a new currency either

#

this isn't exactly a custom currency (like defender medals), this is a new universal currency

whole sedge
#

yeah that probably wouldn't be too easy to do without just making it something you craft and can't use with shops or whatnot

tawny garden
#

I mean it's technically valid, but it'll never be implemented

onyx river
#

Tbf i would prefer keep plats in my coin slots than have another rype in my inventory

hollow shell
#

I'll approve it and let it crash and burn at dev (or even better, in suggvoting)
(We could have more unsuccessful suggestions HDfailure )

tawny garden
#

even out the suggs a bit

hollow shell
#

((seriously, I'm gonna do another tally soon and see if we actually need another raising or maybe less stringency in posting))

tawny garden
#

what are the stats?

#

(less stringency would be bad imo)

hollow shell
#

Well that's what I've gotta
put the effort into logging

#

Ain't automatic

tawny garden
#

167 suggs this month got to voting

hexed spade
#

wait he still had a diamond coin in there

tawny garden
#

that doesn't matter, ee

hollow shell
#

(yeah w/e I don't care)

btw this sugg by @sage granite died earlier. Did we think it was okay?

Swap PBG Deathmode to Revengeance and vice versa
When doing PBG in Deathmode it will fire nukes, Charge, Spawn mines and fire mild-homing stingers however revengeance PBG has 1 extra trick which is spawning in minions to help it out which actually makes rev PBG harder than Deathmode PBG.
So as a fix either flip them so Rev is death and death is rev or give PBG access to summoning minions in Deathmode as well, Maybe more than 1 or a different, More buffed version.

tawny garden
#

it'll still die

#

(Did you promote yourself to god again?)

hollow shell
#

(I opened Discord literally one minute before it died so I copied it in time)

tawny garden
#

it's alright (the sugg)

fiery rapids
#

it's good

#

though i like having the pbg summon pb's in rev mode, it make the fight harder

#

maybe make it spawn 2 in death mode

sage granite
#

Well maybe keep Rev spawns and make Deathmode minions a lil faster or something

cobalt pewter
#

I guess Plaguebringers should automatically spawn at certain HP thresholds, one at a time

sage granite
#

Without minions, Deathmode PBG isn't as bad as Rev with minions

cobalt pewter
#

Multiple plaguebringers is asking for a nerf

fiery rapids
#

minion pbg is difficult but fun

dapper coral
#

does this latest sugg count as 2 in 1?

tawny garden
#

yes, Demik

hollow shell
#

That's fine. The same concept encompasses the two changes

tawny garden
#

ah, ok

#

fair

#

This month: (previous 30 days, that is)
167 suggs in voting
4 bluechecks
92 delivered 👀

#

I feel like a raise is needed

#

55% of suggs were delivered

radiant meadow
#

didn't we aim for like

#

20%?

#

and it's already above 50%

tawny garden
#

Operation failed successfully

dry latch
#

what about the number of suggs rejected? maybe there really has just been an increase on good suggs

tawny garden
#

hmm

#

gonna count

#

approved & rejected

dry latch
#

tho tbf a lot of them are easily reaching 200+

fiery rapids
#

yeah the good suggs usually crush the goal

radiant meadow
fiery rapids
#

i saw 300+ one

tawny garden
#

(I thought "rejected" meant 🚫 )

dry latch
#

^

hollow shell
#

Ah thanks Philo
doin my work for me :P

tawny garden
#

((fuck, discord keeps getting worse: now I can't search emojis with spaces in them, ffs))

#

and wegud

#

np

hollow shell
#

Still should do a big funny spreadsheet to see what the new req should be

#

I'll get on that

violet dagger
#

190 or 200 would be good

#

imo

tawny garden
#

oh, in my "92" I didn't count instant 🏁s, Rover

dry latch
#

I think I saw 8 rejected, I just did a quick glance tho

tawny garden
#

54 were 👍 I think

#

unless I missed one

#

13 were 🚫

dry latch
#

so a lot of suggs getting approved doesn't really mean that it's too easy to pass, but that they really were good suggs. at least basing from the rejected to delivered ratio

tawny garden
#

3 were implemented

dry latch
#

and some of the rejected suggs have even more stars than some of the approved ones

tawny garden
#

and 2 were instant 🏁

#

and some of the rejected suggs have even more stars than some of the approved ones
this means the devs are doing their job right

hollow shell
#

There's still a problem with having too many suggs get delivered, in that the devs have less time/attention to process each one
(some of the votes in the dev server don't pass 2 devs looking at the suggestion. Usually me and Ozzatron)

dry latch
#

true. I keep forgetting that you guys aren't getting paid for this lol

hollow shell
#

pf

tawny garden
#

so, recap.: since 22 June:
167 ⭐
92 ✅ (not counting ☑️s and instant 🏁s)
55 👍
13 🚫
3 🏁 + 2 instant 🏁
4 ☑️

dry latch
#

a lot of delivered suggs ain't necessarily bad tho. even if they just get rejected anyway, I think it's important to receive feedback and have some sort of idea on what the community wants. but yeah, processing them would become an issue. we need to find a good balance I guess

tawny garden
#

(btw, this is not taking into account the fact that some if the suggs I counted haven't had the time to be voted on yet)

dry latch
#

yeah that's also a thing I noticed. suggs don't exactly have an expiry, so eventually, they are likely to get a lot of stars simply because it gives them unlimited time to achieve that number

hollow shell
#

"Likely" is the wrong word

#

because very very few people scroll back to vote on old suggs

tawny garden
#

and few devs would scroll as well

#

and there is a limit I guess: the bluecheck cutoff date

dry latch
#

doesn't discord start you off from the first unread message? voting isn't exactly crowded so people who do vote are more likely to process them all (cuz they don't reach the 50+ limit where you have to actively scroll up to see more)

tawny garden
#

it starts you off from 50 newest unread messages

whole sedge
#

yeah

hollow shell
#

If you've been gone for like 3 days then yeah you'll get some 3 day old suggs you can vote on
Devs do occasionally scroll back and deliver suggs that happen to pass the threshold

#

Eventually tho it plateaus so much that we really don't need to bother

tawny garden
#

it's too late now

hollow shell
#

Indeed.

dry latch
#

or maybe the quarantine just gave people more free time and so they voted on suggs

tawny garden
#

wait, who the fuck starred it

#

I'm breaking a rule

hollow shell
#

From the start of June 20th to the end of July 20th
There were 172 suggestions

(120+ stars: 91.8%)
(160+ stars: 66.8%)
170+ stars: 62.2%

180+ stars: 57.5%
190+ stars: 51.7%
200+ stars: 49.4%
210+ stars: 41.8%
220+ stars: 33.7%
230+ stars: 25.5%

240+ stars: 16.2%
250+ stars: 14.5%
270+ stars: 7.5%
300+ stars: 0.6%

(we raised to about 20% last time, so 230 or 240 would be a good new star req)

hexed spade
#

you can use npcs to prevent wyvern spawns

hollow shell
#

There's a config to drastically reduce enemy spawns when Town NPCs are nearby, isn't there?

steep crown
#

Haven't seen it, I'll take a look

hexed spade
#

yeah and wyverns not spawning near npcs is a vanilla thing

#

even in expert

sturdy geyser
#

there is a config that reduces enemies spawning near npcs

#

so you don't have to worry about that

hexed spade
tawny garden
#

ee, use the dark theme

#

I recommend

hollow shell
#

light theme BG is more pretty

hexed spade
#

don't have an account

steep crown
#

I remember Making a small village with like, 3 NPC's in a floating Island, and a Wyvern spawned and Killed me and all of them

hexed spade
#

on the wiki

hollow shell
#

Presumably the wyvern spawned when you were going to your base (but not close enough) and then followed you there

steep crown
#

This was back in 1.2, so That was probably the case and I just don't remember it

hollow shell
#

Wew, Terraria 1.2?

dapper coral
#

lord, that was what, 6 years ago?

hollow shell
#

Or is it too unnecessary cuz of the changelog

pale glacier
#

If its simple enough to change then yea I think that's a good idea

terse sundial
#

I can test the range of the new immunity thing rq

dapper coral
#

changelog says siren lure can't be attacked unless you're within 35 blocks?

hollow shell
#

Yeah, 35 blocks

dapper coral
#

hmm

terse sundial
#

that's far enough away imo

dapper coral
#

35 blocks is pretty far away, yea

#

she doesn't usually spawn close to the beach so it's probably fine

#

and are they suggesting that you have to attack the lure with a non-summon weapon as a summoner to get minions to target it?

hollow shell
#

Yeah

#

like Marked Magnum

dapper coral
#

oh yea i forgot classless exists

violet dagger
#

I sugged smth like that a while back

dapper coral
#

well anyways i think 35 blocks is far enough, you won't usually be within that distance unless you want to summon her

violet dagger
#

to make minions attack stationary enemies

#

it got approved but never implemented

hollow shell
#

(The opposite of the sugg in posting?)

violet dagger
#

let me find it

#

time to look all the way back

#

since discord search is failing me

hollow shell
#

Ah

tawny garden
#

@violet dagger I have 3 suggs like that

#

the majority of suggs are 👍 , but never implemented

#

(none of my suggs were implemented sweating)

violet dagger
#

I also have 2 suggs left a that

#

my first sugg got 🏁

tawny garden
#

lucky you

sage granite
#

Since the PBG sugg deleted itself do I redo or just leave it

tawny garden
#

redo
Rover posted it for you

dapper coral
#

Rover saved it? i think

#

yea

violet dagger
#

but then the rest are either 👍 and ☑️ and my current one still needs to reach 170

sage granite
#

Fair enough

tawny garden
#

As for t h e o d o r e 🏖's sugg, it's invalid I guess

#

cause they didn't look at the changelog

#

the 200th change for 1.4.5 was posted before his sugg

dapper coral
#

yea

tawny garden
#

(darn it seal, tried to search for your first sugg, but you came after the second major sugg system rework)

#

(and it's now unsearchable)

#

(and mentions don't work in embeds darylsweating)

hollow shell
#

That sounds like a Discord problem

tawny garden
#

it is a discord thing

hollow shell
#

Wait, hang on

tawny garden
#

but it's probably intended

hollow shell
#

I have discovered a solution.

#

Copy their ID and search for that instead. It'll include embed mentions.

tawny garden
hollow shell
#

Cool, that's useful. Glad we figured that out

dapper coral
#

where do you find an ID?

tawny garden
#

right click on the pfp

radiant meadow
#

you need to enable developer mode or something I think

hasty linden
#

Make it so the Last Prism, Yharim's Crystal and Dark Spark beams don't despawn upon contact with Storm Weaver's body and Sepulcher

this is in suggestion posting

  1. its a bug and its already known
    2.yharims crystal inst affected by this bug
dapper coral
#

oh i found it

#

thanks

#

wait is it a bug or is it intentional?

hasty linden
#

its a bug

#

and they think its intentional

#

im pointing it out here

tawny garden
#

then it's a dont

hollow shell
#

It's kinda not really a bug

radiant meadow
#

it's not really a bug

hasty linden
#

yes it is

foggy plover
#

its not really a bug its more just a side effect

hasty linden
#

how?

radiant meadow
#

they're supposed to delete projectiles

hasty linden
#

despawning ;laser are justa side effect?

foggy plover
#

the beams are projectiles

hollow shell
#

Those worms delete projectiles with infinite piercing

radiant meadow
#

along with siren's ice shield

foggy plover
#

storm weaver deletes projectiles

tawny garden
#

still, side effects shouldn't be sugged

hollow shell
#

To prevent easy and unintended killing

radiant meadow
#

not just infinite piercing

hasty linden
#

why doest it do it to yharium crystal then?

radiant meadow
#

they delete all projectiles

foggy plover
#

you can still use dark spark n stuff on weaver just fine

radiant meadow
#

unless they're on the exception list

#

lasers are not

foggy plover
#

its not too hard to do

hasty linden
#

no you cant use dark spark

#

the laser desapwn and you ahve tp recative the item

#

its pretty unusable

foggy plover
#

you can just dont aim it right at him and clip the tail

radiant meadow
#

then just use phantasmol fury

hollow shell
#

ye its only the body segments

tawny garden
#

yea, adding those to the list would work
although then balancing would be an issue

radiant meadow
#

I asked in test hq once if they should be added

#

and I didn't get a response

#

so I didn't add them

#

¯_(ツ)_/¯

tawny garden
#

and then test hq was moved

hasty linden
#

its hark to aim at a fast snake even in space layer

foggy plover
#

they should prolly be added just so it doesn't get reported anymore lol

#

its not like it'll make it too much more powerful vs weaver

#

doing 1-2 damage n such

radiant meadow
#

projectiles get deleted with pretty much any other weapon, so people just aren't intuitive enough :/

hasty linden
#

wait vene stuiff like arrows?

radiant meadow
#

yes

hasty linden
#

i thinough it was just prism and dark spark

radiant meadow
#

jester's arrows will dissipate on hit

cobalt pewter
#

Imagine Sepulcher dropping a broken item when killed GWjiangoOmegaLUL

hasty linden
#

wait why does yharims crystla work then?

#

its like the dark spark and prsim

foggy plover
#

I dont think it does

#

could go check it just to confirm

hasty linden
#

i used it

radiant meadow
#

yharim's crystal is destroyed by sepulcher iirc

hasty linden
#

and it worked for me

#

i woud check but i just clesed my game

#

i got to go

#

see ya

untold cargo
#

I’m almost certain yharim crystal gets affected by it

#

and also u can’t say no to something not being a bug from a dev cus one of the devs added it

tawny garden
#

yeah, arguing with a dev about the mod is ech

#

it's like arguing with Stephen Hawking

untold cargo
#

It’s like saying there are no post ml bosses in calamity to a dev

tawny garden
hollow shell
#

ok

tawny garden
#

yea

#

(wait, I forgot, are those visibility toggles toggled by config in the next update?)

foggy plover
#

no.

hollow shell
#

Apparently not

tawny garden
radiant meadow
#

do I like

#

need to pin it

hollow shell
#

It'd be good if the changelog indicated it

#

like the one that said it's happening gets crossed out and says "Nevermind"

tawny garden
#

or ping fab to remove that

#

or strikethrough it

#

those "I'm not sure" moments shouldn't be in the sugg

#

asking here whether this is intentional is a better approach

still cliff
#

Its about the skin not about the whole sugg so i think its allowed

tawny garden
#

and btw SCal is getting a resprite

still cliff
#

Oh really?

#

Nice

hollow shell
#

But

tawny garden
#

she will look more human-like

hollow shell
#

not soon

#

It'll be like a while

#

Also SCal is meant to do that, that's the indicator for when she's about to dash

tawny garden
#

still, the "(again,i don't if this is on purpose or if it is a glitch or something)" is unnecessary and doesn't fit the style of suggs

still cliff
#

Yea i agree with that

#

So anyway i will delete that because i know now what it's all about

earnest vine
#

There already is

hexed spade
#

bruh

hollow shell
#

@west jackal That exists

west jackal
#

Bruh

tawny garden
untold cargo
#

There is one

violet dagger
#

already exists

hollow shell
#

How do people write suggestions about this and not check

untold cargo
west jackal
#

Bruh I was away from my pc

hollow shell
#

But like, what made you want to sugg it in the first place

west jackal
#

I just started thinking about it

hollow shell
#

okay
Fact checking before suggesting is good tho. There's a wiki page for the config options

west jackal
#

I’ll do that next time

hollow shell
#

👍

dapper coral
#

definitely not

tawny garden
#

no, bad

dapper coral
#

well

#

it's valid

tawny garden
sinful steeple
#

Well it's valid but a terrible idea

dapper coral
#

but it's an -- yeah

violet dagger
#

it's valid but I wouldn't really like it

hollow shell
#

Sounds good

tawny garden
#

I guess it can go to voting and fail miserably

dapper coral
#

nohit server was rioting about it yesterday

gray nebula
#

feelsmeok in death mode make armageddon get automatically activated because they are supposed to make the game harder

tawny garden
#

unless it doesn't fail miserably, in which case we're in danger

#

I've never yet seen a sugg with no stars

#

maybe this will be it

dapper coral
#

(that's cuz suggbot stars it)

gray nebula
#

I remember one

tawny garden
#

Iban, why did you star that

untold cargo
#

Cus lol why not

hollow shell
#

Chaos

gray nebula
tawny garden
#

I need to get access to
root@discord.com~#

#

so that I can add negative reactions

sinful steeple
#

Iban starred it because he is true neutral

#

Or chaotic neutral idk

limber ocean
#

that suggestion about scal's bullet hell seems iffy

untold cargo
#

Iffy?

tawny garden
#

If this gets to the dev server I will dip my dick in mud

limber ocean
#

I just feel like it's a change for the worse in terms of clarity

tawny garden
#

and then suck it

hollow shell
#

ah

limber ocean
#

it adds difficulty, that's for sure, but the end of the bullet hell is a handy visual that helps you notice when you can attack again

dapper coral
#

there are children present, probably

untold cargo
#

Almost definitely

tawny garden
#

definitely

#

100%

untold cargo
#

99.9%

tawny garden
#

but I regret nothin

hollow shell
#

And yeah the suggestion blows but it's valid. That's why we have a separation between voting-stars and posting-approvals

dapper coral
#

not to mention that even if by some godforsaken miracle it got to dev servers it would almost immediately be rejected

untold cargo
#

What if the accept it for the luls

#

to trigger u

limber ocean
#

in that case I'd probably just not play Revengeance Scal, ever

tawny garden
#

well I already told you what I'm gonna go HDfailure

untold cargo
#

Play DAD instead

dapper coral
#

anyways back to regular suggs, no need to discuss the future of a voting sugg

tawny garden
#

jeez, I'm such an idiot

untold cargo
#

can I agree

violet dagger
#

this is the first sugg I've seen to not skyrocket to 30 in like 10 minutes

tawny garden
#

Vlad the Inhaler's sugg seems reasonable, apart from the HotE part

untold cargo
#

The deep diver didntOMEGALUL

#

HoTE comes with a price

#

Cus it’s an accessory

#

U chose to wear it

tawny garden
#

it's not like pets are helping you

untold cargo
#

Light pets are cool

tawny garden
#

but yeah, with hote you're removing a downside

dapper coral
#

iirc vlad's was extremely difficult/impossible to implement because vanilla

untold cargo
#

What about riris one

#

Just use vein miner

#

And it’s more efficient than anything

sinful steeple
#

I feel like DCU is a novelty

violet dagger
#

luiafk improved drill mount has awoken

#

that thing destroys

untold cargo
#

DCU is underwhelming tbh

tawny garden
#

calamity purists have awoken

dapper coral
#

yeah it's hardly useful for much in cal because it can't destroy uelibloom iirc

untold cargo
#

And it’s slow

tawny garden
#

yeah, it only goes up to lihzahrd

untold cargo
#

Might as well just use dynamite

violet dagger
#

or boom shurikens from fargos is you aren't purist

untold cargo
#

Aren’t boon shurikens from Fargo soul

violet dagger
#

nope

#

mutant

untold cargo
#

Oh

#

How have I not noticed it

violet dagger
#

idk

dapper coral
#

i mean, the only bits for DCU that are actually grindy are luminite and chlorophyte

violet dagger
#

maybe they got moved recently

dapper coral
#

(and shrooms/ectoplasm for shroomite/spectre)

#

chloro is meh, it doesn't take long to get 120 bars' worth with omniscience + veinminer

violet dagger
#

luminite is ez with calam

#

since moonlord gets shredded by elemental weapons

#

even in rev+

tawny garden
#

chloro farming is ODech

untold cargo
#

Moonlord gets shredded by true melee

violet dagger
#

u dont rly need chloro in calam

untold cargo
#

Yes u do

violet dagger
#

not for me

#

anyways by the time u need that

#

jungle is already filled with massive chloro veins

untold cargo
#

Imagine playing multiplayer and everyone wanted a dcu

violet dagger
#

cheat sheet

hollow shell
#

Imagine playing multiplayer and anybody wanted a DCU

untold cargo
#

Imagine a dcu

hollow shell
#

I don't think I've ever crafted DCU

tawny garden
#

I never did

#

bloom pick is better

untold cargo
#

I never

#

I just cheat a lui drill mount

tawny garden
#

it's faster and digs everything

spiral thorn
#

dark cosmos unit?

untold cargo
#

Bloom is slow

#

Wait bloom?

spiral thorn
#

or what is dcu?

dapper coral
#

after a certain point mining just becomes a non-issue tbf

#

drill containment unit

untold cargo
#

Drill containment unit

violet dagger
#

real pros cheat in a crystyl crusher after eoc

spiral thorn
#

ah, thx

untold cargo
#

Real pros beat the game without mining

violet dagger
#

slimes completely invalidate fishing

#

just make a large farming area undeground

#

zerg up

spiral thorn
#

i used it to shape some shafts more naturally

violet dagger
#

and enjoy your 1k ore in 10 minutes

untold cargo
#

Ew fishing

spiral thorn
#

because it will slope the remaining blocks

violet dagger
#

fishing is good in other mods

untold cargo
#

Is there a way to get uelibloom or without mining

violet dagger
#

yes

untold cargo
#

Like fishing

dapper coral
#

slimes

violet dagger
#

theres slimes

untold cargo
#

There are?

dapper coral
#

bloom slimes

#

is what they're called

violet dagger
#

[[Bloom_Slime]]

red stormBOT
tawny garden
#

wow that page is empty

dapper coral
#

(huh, i didn't know it worked with the underscore, neat)

violet dagger
#

tbh I'd like if the ore slimes did smth like the fragment jelly slimes in soa do the certain effects that their pillar is known for

#

thomas sugged smth like that a while back

tawny garden
#

there isn't a chloro slime sad

#

that would've been so helpful

#

and I can't sugg it, cause it's a SES

violet dagger
#

is there such a don't

#

as an SES

tawny garden
#

specific enemy

spiral thorn
#

you can grow your own chloro with mud in a farm

violet dagger
#

lemme check

untold cargo
#

Who actually make Chlorophyte farms

tawny garden
#

you can grow your own chloro with mud in a farm
I'm lazy

onyx river
#

I mean, the thing is that chlorophy generates continually so you already have a somewhat endless supply of it

spiral thorn
#

hehe

violet dagger
#

its in the donts

#

just checked

#

SES ech

spiral thorn
#

will chloro drop from the new jungle crates?

tawny garden
#

[[tgc:Jungle Crate]]

red stormBOT
tawny garden
#

not as it seems

hollow shell
#

Damn it I was about to make another YTP joke, forgetting I already did in the past

tawny garden
spiral thorn
#

they should ad chloro to this crate

violet dagger
#

ye

tawny garden
#

or does calamity add it?

spiral thorn
#

maybe

tawny garden
#

remove the embed, pls (ty)

spiral thorn
#

or to the drops from the (still) unused jungle mimic

tawny garden
#

It won't ever be implemented, as it seems

spiral thorn
#

🙄 was one of the first things i was thinking about when i noticed the update

south flint
#

about the coin suggestion: maybe cobalt coins?

tawny garden
#

nope

untold cargo
#

Auric coins

spiral thorn
#

Rock Coins 😛

hollow shell
#

Doesn't matter now, it's already approved

tawny garden
#

can't sugg specific names

#

and yea

#

late to the party

spiral thorn
#

Cosmic Credits

untold cargo
#

Not bad

south flint
#

cosmic credits sounds like a currency for a draedon shop

spiral thorn
#

i thought about it because futur currency is often called credits or galactic credits or something

tawny garden
#

Credits were even in Deus Ex

#

anyway, offtopic

spiral thorn
#

an the calamity pendant is the cosmic stuff