#suggestions-discussion

1 messages · Page 935 of 1

dapper coral
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bc those aren't allowed as suggs

topaz lantern
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ik

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yeah ive just been thinking of the abyss for a bit, the sulphurous sea has been upgraded so why not the abyss

wooden wedge
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abyss gen is getting changed,,,, but it's a bug fix change

topaz lantern
distant gyro
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abyss has been quite packed from the very start whereas sulphur sea was only a gateway there

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it's why it needed so much change in the new updates

topaz lantern
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yeah thats true

distant gyro
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it's one of the 3 biomes you have to go at least in 5 different progressions

topaz lantern
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hm

distant gyro
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others being dungeon and jungle in case you can't tell HDfailure

topaz lantern
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what about the astral infection, its only purpose is the astrum bosses and idk if you even need to defeat them to progress

golden narwhal
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I mean, a biome doesn't need to be necessary to progress to be alright

sinful steeple
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ocean

golden narwhal
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(Also, astral might get more stuff in 5 decades when noxus comes out)

unreal viper
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Astral biome lacks pml, but then again most biomes do.

topaz lantern
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yeah

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then theres planetoids, planetoids are just kinda there

sinful steeple
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Planetoids are structures

topaz lantern
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oh

hollow shell
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part of the Space "biome"

mental violet
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Someone remind me what's the discord command for bold?

mighty knot
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@rugged nova no

rugged nova
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no?

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Why @mighty knot

sinful steeple
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** on both sides is bold

golden narwhal
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P sure that's been brought up

mental violet
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Thanks.

sinful steeple
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Also pretty sure artist said no

golden narwhal
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iirc something about relogic

rugged nova
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Darn

hollow shell
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Dokuro tried to get it on Spotify but there was legal trouble with Re-Logic

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We have still been trying to work that out

topaz lantern
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how about itunes

dapper coral
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@mental violet unfortunately those won't exist for a long time

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YuH is working on documenting all changes made to the mod since early

golden narwhal
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Isn't YuH working on something - yea

dapper coral
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but it will take a massive amount of time for him to do so

mental violet
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Ah. Didn't know.

golden narwhal
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(gl to him)

dapper coral
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since it wasn't documented from the beginning

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no worries

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(indeed)

mental violet
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I was mostly just talking about having a new page each time there's a new set of items added with links to where you can find them on the wiki.

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Not like an intensive update history.

dapper coral
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so you mean like, a page of new content added per update, or something?

mental violet
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Yep.

dapper coral
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uhhhhh could be possible? lemme check with wiki peeps, that might also fall under YuH's domain as well though

mental violet
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Like "added this: image of thing link to thing
"added this: image of thing link to thing etc.

dapper coral
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sure

mental violet
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Or for changed items like the new resprites for Dragonfolly and similar.

dapper coral
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i mean, it could be done, certainly. the question is whether it's worth the effort every update for wiki editors to add every sprite/new item to a page, especially for such a large update like this one

hollow idol
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wiki file bloat

dapper coral
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that too

mental violet
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Could just add links.

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A nice little table of contents for the most recent update.

dapper coral
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that could be a better solution, yeah

mental violet
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Maybe I should add an edit to my suggestion to make it more clear?

wooden wedge
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@hollow shell I thought the issue with dokuros music was already solved though?

hollow shell
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There was good news regarding it at one point but I don't know what the current official status is

wooden wedge
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Hold on

hollow shell
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@hollow idol How goes the early Calamity documentation btw

dapper coral
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@mental violet it sounds like wiki peeps aren't a fan, mainly because a) it would be updated during the period where things are iffy in terms of accuracy, which would encourage false information spread, and b) there are always changelogs here since most people are in the discord anyways

mental violet
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Yeah that's fair I suppose.

mental violet
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Could always just use a cheating mod and the changelog list to see what each new thing is.

hollow idol
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Its going well

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Taking a break atm

dapper coral
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probably yeah

mental violet
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Breaks are important.

dapper coral
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i assume most people aren't super desperate to check every change anyways

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breaks are good, yes

hollow idol
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Spectralstorm cannon's history isnt being nice

hollow shell
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aight

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Good luck with the rest of it

hollow idol
wooden wedge
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@rugged nova I think you should read the screenshots as well

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Also I don't think making a sugg about the music would make it go any faster

real steppe
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I also wish the PBG always roar when charging

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Iirc he already does, but sometimes, he doesn't

hollow shell
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iirc it's the same as Expert Queen Bee, where if there's already a roar playing it won't play it again till it's stopped?
I could be wrong though

tawny garden
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how about itunes
@topaz lantern Sorry for such a late response, but
If there's a legal trouble with Spotify, then there's gonna be a legal trouble with iTunes, and with any other service. The law doesn't care about those. If Re-Logic said no, then it's basically game over
As Fab said, there is no problem anymore, sooo great!

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@mental violet Probably never coming to the wiki due to Calamity's poorly documented history
even #changelogs doesn't tell the whole story sometimes

mental violet
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Dang.

dapper coral
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@mental violet Probably never coming to the wiki due to Calamity's poorly documented history
even #changelogs doesn't tell the whole story sometimes
Never say never, YuH will do it when he does it

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sh*t did that ping you? sry

mental violet
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No prob.

tawny garden
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Yeah, you pinged Earth, but didn't ping me CompleteFailure

gray nebula
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you can just use the "recent changes" tab of the wiki

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that's what I usually do

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it's not really organised or anything but its still kinda useful

hexed spade
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yeah

unreal star
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the heck does unique abilities mean

void kelp
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¯_(ツ)_/¯

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they never clarified

distant gyro
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sounds like something from SLR

hollow shell
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@robust shuttle You can repost your sugg with elaboration and reasoning when you want to. Deleting it for now.

ancient crow
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ok a decent changelog is definitely something i would want

violet dagger
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if the project ever meets an end, what would it be? from what I've heard it seems like the history thing other wikis have

radiant meadow
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that's not really a question for here, I don't think

misty basin
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This is really infeasible but it would be interesting if you could fight a DOG that consumed providence.

hollow shell
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Funnily enough that was a bonus boss in the mod for a while
Then it got removed cuz people disliked it

tawny garden
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the Devourer of Universes?

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or even earlier?

distant gyro
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yes its dou

hollow shell
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Yeah that

ashen warren
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Why did people dislike it again?

void kelp
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same boss but stat bloat

tawny garden
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it wasn't original

ashen warren
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Aww, it had so much potential

weak field
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Like spitting providence attack

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providence deathray laserwall OMEGALUL

earnest vine
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would a sugg about adding like "theme tags" to items (like, related to the source, so, for example, that abyss weapons say "abyss themed") Im kind of in confict because part of me feels its useless because the names and the sprites already give a feel, but another part of me feels it would be a very cool addition

void kelp
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well, do you have any reasoning that's better than "would be cool"?

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since "would be cool" isn't exactly good reasoning

earnest vine
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I mean, this isnt the sugg, I obviously would elaborate more, but I just want to know if it would be useless

hollow shell
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Well why do you think it'd be useful?

weak field
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You already said that you feels its useless

earnest vine
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yeah you're right

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like I said, I was just thinking about it and couldnt decide lol

frail mantle
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meme sugg moment

violet dagger
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this a meme sugg?

hollow shell
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@fleet meadow Bad

fleet meadow
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i deleted it

hollow shell
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We have gotten some funny pun suggs like "Portabulb" through in the past but you actually do need reasoning for your suggestions

cobalt pewter
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Hmm, thinking of adding Gravistar Sabaton to Seraph Tracers recipe, thoughts?

hollow shell
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Might make Tracers too powerful/versatile

frail mantle
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that'd lock seraph tracers to expert mode

cobalt pewter
hollow shell
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and ye it would indeed lock

tawny garden
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I remember elysian tracers being locked to expert

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and celestial were locked to rev

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I liked that

hollow shell
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It would make it so Normal and Expert were harder than their "harder" difficulties though

polar grove
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also if you could just passively press down to go way faster towards the ground it would invalidate the utility of certain mounts (bean, slime mount etc)

dapper coral
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i mean, i think it's ok to invalidate a KS drop with a mid-late-HM drop

polar grove
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the bean though

dapper coral
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bean yes

frail mantle
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bean is a bit easier to use cause no cooldown on quick fall and you don't have to press a hotkey to do it but it'd probably still be invalidated cause mounts don't let you dash and you rarely need to constantly quick fall either

earnest vine
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you can also use rod of discord to fall faster I think

polar grove
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you are thinking of the normality relocator

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it gives portal gun inertia when you use it

earnest vine
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didnt know it was only the relocator

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I normally dont get the rod before moonlord so yeah

untold cargo
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Would it change over time tho?

pearl osprey
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That has got to be one of my more unexpected suggestions I will admit...

untold cargo
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U don’t want to start the game with mother slimes bombarding u

pearl osprey
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Oh yea I know...hmmm, maybe it could use an edit, I was thinking of incorporating the difficulty system

untold cargo
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And maybe u could say if u fight in corruption corruption type slimes would spawn

pearl osprey
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Good point!

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That better?

untold cargo
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That’s good

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Maybe u could say if u r post plant maybe perrenial slimes would fall

pearl osprey
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And back to the editing board it is

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Oh...

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Oops...

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I’m so so sorry...

hollow shell
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Theoretically your sugg is fine, it could still get approved

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It could get bluechecked and marked as Many Have Suggested in the dev server

untold cargo
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Oof

pearl osprey
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Ah ok

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Hmm, now that I think about it, that might improve my chances then! Sorry if that sounds narcissistic...

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You know, I just realized, most of suggestions have been slime related....an I think I know why, with Calamity being so in-depth, I always think the most basic and common enemy should get some time in the spotlight....yea I’m weird....don’t worry if I ever suggest anything else, I won’t make it slime related heh...

earnest vine
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Maybe slime rain could get buffed after skeletron or queen bee because slime god, and more types of slimes could spawn

untold cargo
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No all it will do is make a rule about not making a post about slime rain

pearl osprey
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Oh...ok then

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Sorry...

untold cargo
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sorry for being a bit blunt

pearl osprey
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MY GOD! One of my suggestions is SO close to reaching 170, just 4 more...

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I never expected that...

earnest vine
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mine is probably stuck at 151 forever

tawny garden
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darn, my sugg was probably approved too early

hollow shell
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Hm?

radiant meadow
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did you need to edit it?

hollow shell
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(You can repost it w/ edits in a week if it fails)

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by the way this sugg by Atisheno just died:

Make critical strike damage a dynamic stat, and add prefixes and accessories which boost it, and also make rogue stealth boost it

If we could boost our critical damage by using accessories and prefixes , critical chance would be more important than it is right now. Also, if rogue stealth increased ciritical damage, using stealth would actually worth it.

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Did we think it was alright for approval or no

radiant meadow
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Well, he talks like stealth is trash.

hollow shell
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(I personally think the reasoning could've been a lot better. There was potential but he didn't mention everything he could have.)

radiant meadow
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When stealth gets notable buffs next update

tawny garden
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next update != right now
byeah if it's changed, then the sugg is invalid I guess

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(bout my sugg I'd expected a bit more feedback, that's why I said that)

radiant meadow
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ye but suggestions feel pointless to me when they're based off something that's going to be changed.

hollow shell
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Can't blame them though

tawny garden
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that's what I said, not valid

hollow shell
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Stealth buffs aren't even mentioned in the changelogs

radiant meadow
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mhm, although I have mentioned it several times

tawny garden
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(should mention it)

radiant meadow
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well, technically stealth buffs are mentioned

hollow shell
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technically?

radiant meadow
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Which would encompass the stealth acc prefixes that make building for stealth quite viable

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especially in conjunction with like Ruin Medallion+

hollow shell
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Requires a lil bit of extrapolation

radiant meadow
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that's why I said technically

hollow shell
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m

hot zephyr
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Make Perennial Ore require a Titanium/Adamantite pickaxe instead of a pickaxe axe/drax.
It's possible to kill Plantera without battling the three mechs that come before her. Since there's already a requirement for killing Plantera (ore doesn't spawn unless she's killed) there isn't a reason to lock Perennial Ore behind pickaxe axe/drax

tawny garden
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sounds valid

radiant meadow
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Give Adamantite worlds the middle finger

hot zephyr
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There

tawny garden
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(you should write straight to posting btw)

hot zephyr
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Right now you can get Reaver gear without a pickaxe axe/drax but you have to kill slimes/open crates to get it

radiant meadow
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or you can bomb the ore

tawny garden
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it's seen by more people there

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or go fishing

radiant meadow
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that's what crates means

tawny garden
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ah, fuck, I'm blind

hot zephyr
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Oh you can bomb the ore?

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Nice

radiant meadow
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only post plantera

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but it also only spawns post plant

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so that's a trivial detail

hot zephyr
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So then why even have a pickaxe requirement at that point

radiant meadow
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¯_(ツ)_/¯

untold cargo
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Uhh cus I hate mining to get my perennial ore I just kill slimes so ye lol

tawny garden
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I never mined perennial btw

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cuz it's useless at the stage

hot zephyr
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I don't have all three mech souls so I'm just gonna blow it up

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I'd make Umbraphile but I don't have hallowed bars

tawny garden
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but I go underground too much, so I have a lot of it from the slimes by the time you make bars of life

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... or however they're called now

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life alloy

hollow shell
tawny garden
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disagreeable, but valid
it may be a \☑️

radiant meadow
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I'm fairly sure that's already done

tawny garden
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is it in the changelog?

radiant meadow
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no, but it's commented out on git

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and I said this when it was posted

hollow shell
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No more Yharon Terminus?

radiant meadow
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I guess

tawny garden
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...then it will be an instant 🏁 ?

radiant meadow
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I don't like giving flags to something that was already done.

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but I suppose

tawny garden
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maybe the drop was transferred to another boss

radiant meadow
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it wasn't transferred to scal if that's what you're wondering

violet dagger
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boss rush is now locked behind AEW

radiant meadow
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there would be zero point it would've been moved earlier

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oh my goodness

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we're not robots

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we deliver it when we deliver it

tawny garden
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it's written in the pins

gray nebula
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fastest flag in the west

radiant meadow
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I personally prefer they just be deleted but I guess it works.

tawny garden
hollow shell
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Coulda gone either way but I figured may as well

violet dagger
faint needle
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Holy shit was that verified fast

radiant meadow
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I just think it's pointless to posting it

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because people look over there to vote on things

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although I guess people can see that it's done

violet dagger
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it'll definitely confuse some people

hollow shell
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cuz it ain't in changelogs HDfailure

radiant meadow
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I can't control changelogs

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¯_(ツ)_/¯

hollow shell
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You should probably be able to, honestly

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Not sure why Fab's got the exclusive right when there's multiple programmers now

radiant meadow
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50 different changelog posts dedicated to buffs and nerfs!!!

tawny garden
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tell fabsol to control the changelogs better

radiant meadow
faint needle
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Because it might get confusing

tawny garden
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oh, yeah, 2 entries for 1 change could be posted

hollow shell
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(port #github-bot channel into this server
Problem definitely solved HyperFailure)

radiant meadow
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noooo

violet dagger
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changelog be like

worm boss #1 now inflicts on fire
worm boss #2 now inflicts on fire
worm boss #3 now inflicts on fire

radiant meadow
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that would be bad

tawny garden
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that'd be great for the history project

radiant meadow
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besides, it's not like people need to know "Fixed minor Crystalline visual bug"

faint needle
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yes we do

fiery rapids
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flag speedrun world record

hollow shell
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Won't be a bluecheck, most recent sugg for it is past the cut-off date

fiery rapids
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yeah

faint needle
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Its fine but weren't keys a pain to make

gusty geode
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Regarding that Terminus sugg
What about that thing with the shrine not always generating

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Wasn't that the reason Yharon dropped it to begin with?

frail mantle
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yes

tawny garden
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yeah, it's ait

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(fyre's sugg)

hollow shell
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Alright

unkempt bolt
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has anyone ever seen an abyss without a shrine tho?

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i know it’s happened, but it seems exceedingly rare without other mods fucking worldgen

tawny garden
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My abyss was amazing
it didn't destroy the shrine, but it came pretty close

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I was able to teleport below the abyss with RoD, wait a couple of seconds, and go in from below

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but I have once generated a world without the Abyss shrine

wooden wedge
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If that abyss was genned on latest version would you care to share the seed in #bugs-read-pins

tawny garden
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nope, a year ago that was

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(darn, haven't played for soo long that my tml installation is outdated sweating )

violet dagger
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I once generated an abyss without a shrine bc I was playing with my irl friend who had an extremely outdated version of calam

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and it dragged down my version on my solo playthrough to that version

tawny garden
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Feedza's sugg is gonna die soon

hexed spade
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or is it

tawny garden
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VSauce music

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(great, more AI changes)

hollow shell
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I approve

wooden wedge
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👍

hexed spade
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instantly gets into suggestions voting

radiant meadow
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you should probably wait until the changes are added

hollow shell
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Developers can do plenty of things suggesters are not allowed to do.
ex: implement specific items and bosses HDfailure

radiant meadow
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to see if it needs changing

unkempt bolt
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we can’t suggest specific items because the channel would be flooded with suggestions that have a very low chance of actually being implemented

hexed spade
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wof true melee is stupidly hard

unkempt bolt
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i really doubt changing what i said would cause a tsunami of true melee suggestions

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but instead allows us to suggest things for a subclass that does need work, and is clear that it can be worked on

gray nebula
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suggestion : change boring true melee weapons to cool arkhalis like animated weapons

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pepesmile 👍

unkempt bolt
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i don’t recall saying “allow bad suggestions” in my suggestion

gray nebula
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wtf it's a great suggestion

unreal star
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lmao roasted

gray nebula
hexed spade
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copper arkhalis

unkempt bolt
unreal star
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make every shortsword arkhalis

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next

hexed spade
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yes

gray nebula
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no but like chungus sized arkhalis

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now that would be epic

unreal star
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so basically that one endgame weapon

hexed spade
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:feelschungus:

unkempt bolt
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murasama

radiant meadow
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Iban's just biased

unreal star
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yeah that one

radiant meadow
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because he resprited the Murasama proj

gray nebula
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I want more of these like that

unkempt bolt
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murasama projectile?

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murasama isn’t true melee

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hmmm

radiant meadow
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I think Rover actually made an animation for Omniblade or something

hollow shell
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I did

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But it didn't get implemented cuz it gave programmers a stroke

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I don't know why it would, but that's why I'm not a programmer

radiant meadow
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I thought Shucks completely missed the memo and just fixed the hitbox

gray nebula
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sadge

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ask about it again iirc

radiant meadow
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wait what no

gray nebula
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I'm suggesting it and you know it's getting those 170 stars because it has a cool animation attached

hollow shell
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(I definitely remember hearing that Omniblade's swing wasn't implemented due to programming troubles, but Discord search is failing me)

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(some time between October 13th and November 10th, 2019)

gray nebula
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(well murasama also has a super big slash and got implemented so maybe dom can take a look at it)

radiant meadow
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Omniblade isn't directional so it'd probably be easier

hollow shell
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Well the thing was Omniblade wouldn't be directed, it'd always be overhead

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yeah, you'd think that'd be easier

radiant meadow
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I never tried because I thought Shucks was handling Omniblade

void kelp
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time to try

unkempt bolt
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make slime god spawn at the end of post-skeletron slime rain like old duke and t3 acid rain HDfailure

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because everyone loves that spawning mechanic

sand umbra
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that requires messing with how Slime Rain works

earnest vine
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ahh its probably messy code like mine lol

sand umbra
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Slime Rain is a vanilla event

earnest vine
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you cant change it?

sand umbra
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glhf messing with how that works without creating compat problems

unkempt bolt
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a blight slime rain event would be cool tbh

earnest vine
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yeah and at least for me would make total sense

unkempt bolt
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issue would be like thomas said, idk how possible it would be to modify slime rain in that way

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and im not sure how close adding a new event treads the line of big effort suggestion

sand umbra
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consider: Acid Rain

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you now have a metric to go by

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the thing that was so big and important it literally warranted its own update

radiant meadow
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A New Event is like more work than a New Boss tbh

sand umbra
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a boss is at least one entity and some items

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(unlocks generally don't come with the boss --- hell, several Cal bosses still lack meaningful unlocks months or years after their inception)

unkempt bolt
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even then it took an update or two afterwards to fully work out the kinks

sand umbra
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(PBG and Ravager both come to mind)

earnest vine
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I didnt say add an event, just slightly modify it if possible

sand umbra
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an event is like

radiant meadow
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Adding a new event doesn't tread the line of a big effort suggestion. It crosses it and got caught red-handed.

sand umbra
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several entities

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several new items

earnest vine
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adding an event is in the dont's

sand umbra
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at least one new music track

earnest vine
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I just say this: the same event, but blight slimes spawn, and it spawns more commonly.

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no new enemies, or drops

sand umbra
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a large amount of netcode (which is dummyfear)

sinful steeple
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Why though

wooden wedge
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@mental thunder why

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you need a reason

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(also read the don'ts doc)

hollow shell
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New boss suggestions aren't allowed.

mental thunder
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it would be very interesting and change up the game while it could also drop more items

hollow shell
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I guess this is technically not a full new boss suggestion but it is a very dark grey area

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Do you have any reason for it other than "it would be interesting"?

wooden wedge
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don't tell us why, put it in your sugg

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iirc

rose latch
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format

wooden wedge
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you never added a reason why

hollow shell
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He did now

mighty knot
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it has the energy of a 'specific new thing' suggestion

rose latch
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you could say something like queen slime

sturdy geyser
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it is just oh i think it would be cool

violet dagger
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for a big new thing like this its not really that sufficient

mighty knot
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also, unlike the corruption and crimson, hallow has neigher blight nor any other kind of slime except rainbow slime

hollow shell
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m.
A bit odd to suggest this considering Queen Slime is coming soon.

rose latch
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ye

hollow shell
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Well, already here technically, just not in Calamity

violet dagger
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wonder if slime god is ever gonna get some love(the first phase with the 2 big boi slimes) they've had the same sprite since mid 2017 and pretty sure their AI hasn't gone through much changes

rose latch
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the sprite is good though

violet dagger
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yes

rose latch
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I don't remember the possession happening 3 years ago

violet dagger
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it just looks kinda bland compared to all the newly resprited bosses

#

possesion?

rose latch
#

when the core goes inside the big slimes

#

and gives it more abilities

violet dagger
#

cool

#

I never noticed that

#

anyways back on topic

rose latch
#

not all of the minions break grass

violet dagger
#

the sg sugg needs more sufficient reasoning

#

this one could be good tho

rose latch
#

only some

radiant meadow
#

you'd need to give better examples

rose latch
#

like yharon babs

radiant meadow
#

like give examples of the minions

rose latch
#

and brimseekers

coarse umbra
#

Well for the stormlion staff and others every plant dies

radiant meadow
#

not the boss you're building an arena for

rose latch
#

res butterfly does I think

radiant meadow
#

and grass doesn't drop a whole lot of stuff usually

rose latch
#

mushrooms only take up 1 in slot

coarse umbra
#

My inventory is full of stuff all the time

#

and it's the sound that's annoying

radiant meadow
#

in the jungle it's just some herbs and jungle spores

#

and it's not like your pickaxe won't break it

#

you could turn down the sfx volume

rose latch
#

the sound mainly happens while wearing bloom stone

coarse umbra
#

Don't have bloom

rose latch
#

or flower boots

radiant meadow
#

if you're weaing a bloom stone or flower boots, then ye

rose latch
#

otherwise it's not that bad

coarse umbra
#

welp

#

ok then

rose latch
#

there is something in this suggestion though I think

#

like getting rid of contact damage

#

because it's annoying when you run past cultists and they die

coarse umbra
#

so should I keep it or no

rose latch
#

the reasoning isn't that good

coarse umbra
#

yeah I suck at reasoning

rose latch
#

a lot of people spam their weapons anyway

#

for light and stuff

#

so they get the stuff anyway

coarse umbra
#

my trouble is the surface really

#

Just mushrooms flowers grass and stuff

rose latch
#

surface is only daybloom and shrooms

#

the plants are good anyway

#

you get herbs for potions

violet dagger
#

laughs in alchemist npc

void kelp
#

@mental thunder you need better reasoning for your suggestion

#

and a header

hollow shell
#

ye you gotta format your suggestion like the ones above yours
separate line (shift+enter) at the top with your main idea

#

not sure if this is worth it or not, I don't know if this sugg's gonna pass

cobalt pewter
#

Though having slime god buffed at a certain point in HM would be interesting

#

Hell, add illuminant version and even bring back astrageldon into slime god's roster

rose latch
#

no

#

astrageldon bad

hollow shell
rose latch
#

probably is valid

#

but not going to happen

radiant meadow
#

Is this what kickstarted today's history?

hollow shell
#

It might be

#

I've always wanted histories but I guess this started the convo that convinced the others

radiant meadow
#

If we end up doing history pages, it would encompass recent changes

#

When they're finished that is

#

So I guess they get what they want

hollow shell
#

That's true

#

so.. ye, then.

gusty geode
#

Is that new sugg referring to the enemy or the summon

serene fox
#

Prob the boss

#

isn't formatted correctly though

#

and no real reasoning

untold cargo
#

Yes

#

Add it

#

But what could the name be

gray nebula
#

ODech OldEch or smth

distant gyro
#

crystyl already going to be buffed

#

just be aware that what you'll see isn't a bug HDfailure

dark kernel
#

Really

#

Yay

tawny garden
#

right clicks* are programmed poorly in vanilla

distant gyro
#

it's broken as hell but the 1 use time has to be funny

#

literally pickaxe disappears after a few animations

tawny garden
distant gyro
#

also it has more true melee dps than animus, don't ask

tawny garden
tepid root
#

holy shit

untold cargo
#

Why don’t u make the “right click” the left click

gray nebula
#

we cant

frail mantle
#

can't

gray nebula
untold cargo
#

Well switch them

#

Oh

gray nebula
#

this question has been asked so many times

tawny garden
#

channeled action

#

has to be on left click

distant gyro
#

channeling weapon possesses illegal strengths

#

when terraria be like "hey this is a channel weapon"

frail mantle
#

terraria is dumb and doesn't let channeled actions be on right click

distant gyro
#

when you make an alt-fire for it everything just goes "hey, that's illegal"

#

and slap you in the face

untold cargo
#

What about the old crystyl crusher

distant gyro
#

and that's why crystyl crusher's mining speed is not boosted by mining speed

untold cargo
#

That was some what normal

distant gyro
#

but boosted by melee speed instead

tawny garden
#

not comin back, cuz people hated it for its speedo

frail mantle
#

old crusher had the problem of "trying to open your chest? you now have no house"

distant gyro
#

older crystyl was boring

untold cargo
#

Oh right

distant gyro
#

oldish crystyl was "one misclick and die"

untold cargo
#

But couldn’t u just change the old one than completely reworking it

distant gyro
#

no because that's how you make it broken

untold cargo
#

Ok

distant gyro
#

you either have to
A. Make crystyl swing too fast it disappears but it works like normal (what it will be)
B. Make crystyl charge up but people will complain its normal pick mode is slow (what it is now)
C. Make crystyl fire immediately and people will complain that your house dies too fast by mistake (what it used to be)
D. Make crystyl a generic pickaxe (what it was first like)

unkempt bolt
#

blossom is plenty fast, i don't really see why crystyl needs a faster pickaxe

#

obviously it "should" be faster just because it comes after, but if we're stuck with a slower crusher that isn't that big a deal

cobalt pewter
#

Is something like this already suggested?

"Yharon is relieved. For now."

The main reason for this is that based on "Roar of the Jungle Dragon" theme, Yharon is clearly afraid of the player. And he doesn't find the player "too weak" at that point.```
tawny garden
#

I don't remember anything like that

rose latch
#

I don't know if the music is actual lore though

hollow idol
#

the music isnt canon

rose latch
#

yeah

cobalt pewter
#

Well ain't that an oof

tawny garden
#

also afaik suggs based on lore are frowned upon cause the lore is built around the mod, not the other way around

cobalt pewter
#

I guess that makes sense

#

Gotta delete it then

hollow idol
#

some sugs about changing things to make more lore sense have been accepted in the past I think? idk

tawny garden
#

I think yeah
But I don't remember

rose latch
#

changing quotes because of lore would be allowed though I would think

#

because it isn't gameplay

#

it's just text

cobalt pewter
#

I'll wait for rover or someone else to comment on it ig

void kelp
#

ye it’s not v strognreasonig

#

oh no my letters got jumbled

#

also!! reminds me @radiant meadow there is a tooltip thing in the perf lore item that makes no sense since it refers to the perfs spawning post BoC but you can fight them before

tawny garden
#

you're speaking as though you're high HDfailure

untold cargo
#

Uhh that’s not a suggestion

terse sundial
#

@rare folio Calamity doesn't support the Extra Music mod anymore

#

Plus the mod is discontinued

rare folio
#

@terse sundial oh alright thanks

gray nebula
#

no meme suggestions

tawny garden
#

no SIS

gray nebula
#

@rare folio

tawny garden
#

read the doc

gray nebula
#

Read the suggestions don'ts

tawny garden
#

also, always add a reason

rare folio
#

Damn sorry

rocky hedge
#

Sorry about the wall of text, but its the explanation about my question

Ok, so i wanted to add a suggestion in #suggestion_posting that was in my mind, but first i obviously read the Calamity Suggestions "Dont's" so i don't make any mistakes.
But after i read it, i felt overwhelmed and that there was nothing to suggest(because the suggestions that were in my mind felt that they were falling into one of the categories of the Suggestions "Dont's"), so i really want help and advice about: what CAN i suggest for the mod?

radiant meadow
#

for inspiration/guidance

tawny garden
#

Darn
I worried that this will happen
the sugg rules were made too overwhelming

radiant meadow
#

At least they asked

#

and at least they read the doc henkhenk

tawny garden
#

they're not too restrictive tho

#

and yeah, a lot of people don't even read the pins

sturdy geyser
#

they aren't as restrictive as they sound

radiant meadow
#

if you're unsure if something you want is allowed or not, don't be afraid to ask

tawny garden
#

or just be bold

radiant meadow
#

There's little consequence of posting directly into #suggestions-posting other than people pinging you how it's wrong in this chat.

#

unless it's a bad meme suggestion that could be potential grounds for a warn.

wooden wedge
#

Isn't that latest sugg and old bug

#

@dark kernel what mod version number are you on

radiant meadow
#

It's fixed next update I think.

#

crusher that is

wooden wedge
#

I thought it was fixed last update or like 2 updates ago

#

I haven't heard of this issue in months

tawny garden
#

@fallow crane no

fallow crane
#

wut

tawny garden
#

don't post random garbage in that channel

#

it's only for suggs

#

@terse sundial delete that pls

terse sundial
#

@fallow crane please don't post random emotes in that channel

fallow crane
#

k

#

sry

#

im new

dark kernel
#

@wooden wedge the latest version

#

I'm not endgame I guess

wooden wedge
#

that's not a mod version number

dapper coral
#

This is still a thing in 1.4.004, I’m pretty sure

tawny garden
#

yes.

#

it is still awfully slow

violet dagger
#

It currently feels like an early hardmode pickaxe

dapper coral
#

but it's getting fixed so it's fine

tawny garden
#

boss suggs are a don't

violet dagger
#

this a meme sugg?

tawny garden
#

@ashen warren

#

suggs with no reason are a don't

ashen warren
#

ok

wooden wedge
#

also read the don'ts doc

ashen warren
#

i'll add a reason

wooden wedge
#

no

#

that's not the issue

#

read the don'ts doc

tawny garden
#

as I said, suggs that add bosses are a don't

violet dagger
#

should I get rover to yeet the sugg

tawny garden
#

@hollow shell

#

(although he may still be inactive)

violet dagger
#

ye

wooden wedge
#

@ashen warren read the above

terse sundial
#

Boss suggestions aren't allowed either

ashen warren
#

oh ok

wooden wedge
#

@dark kernel should probably delete your sugg for 2 reasons, 1. bug suggs are a don't. 2. fixed next update iirc

violet dagger
#

about the ODech suggestion all I can say is yes please

void kelp
tawny garden
#

not to my knowledge

radiant meadow
#

@frail mantle I think sugg bot is having a fit with the emote being in the header

hexed spade
#

bootleg sugg bot time?

radiant meadow
#

nah, he can just edit it out

frail mantle
#

one moment

#

just the header or the whole thing

radiant meadow
#

just the header I think

frail mantle
#

there

tawny garden
#

thonk how does the bot screw that up?

radiant meadow
#

it just doesn't format the emote well into the header I guess

#

¯_(ツ)_/¯

tawny garden
#

I've coded a bot for fun for my own server that basically just reposts shit as an embed with a header, and it doesn't break
with my shitty coding

radiant meadow
#

I do not know the intricacies of how Discord bots function

distant gyro
#

I assume it would've tried to insert the emote by ID

#

kinda like how text channel suggestions in the past turn into IDs

frail mantle
#

yea

tawny garden
#

Wiki suggs need to be don'ted out of existence now

violet dagger
#

wait what thats a thing

#

why wasnt that in server announcements

earnest vine
#

I feel like server suggs should go in a different channel than mod suggs

tawny garden
#

there aren't many server suggs

earnest vine
#

yeah thats right but server suggs feel out of place imo

faint needle
#

Thats just because they're uncommon, but they don't really need a separate place

tawny garden
#

as I said
@hollow shell add wiki suggs to the doc
now that you've woken up

hollow shell
wooden wedge
#

ye

tawny garden
#

yeah

hollow shell
#

Alright then
I'll add that soon

tawny garden
dapper coral
#

turquoise is rather large, yea

#

i dont see why this would be a bad idea

earnest vine
#

Yeah I like it

languid dock
#

I mean it isn’t the biggest, not by a long shot (that’s pink because clam fills in the early hard mode void) but it just seems to cover so much of post-ml progression, like lunar kunai and tarragon darts are the same tier wut

dapper coral
#

yeah i would prefer if post-ml up to SCal or whatever it is had more rarities to it

#

or at least, more prominent rarities

#

since technically purple rarity is a thing in post-ml but also not really

languid dock
#

Yeah like vanilla has light purple in hard mode which doesn’t even really have a spot in boss progression but exists anyway

tawny garden
#

Is that a no?

#

that's a no

#

right?

radiant meadow
#

@valid sail please read the pinned document on what to and not to suggest
Suggesting converting vanilla weapons to rogue isn't allowed.

valid sail
#

My bad

#

monkey brain

tawny garden
#

is quanta's sugg ait?

earnest vine
#

I hate that I never get to read the dont's that get posted, they always delete them before I can read them

#

probably should unmute the sugg channel

tawny garden
#

yeah, if you're following the suggs, then it's a good thing

void kelp
#

i mean, as a mod i can see them

#

youre not missing out on much

#

i think quanta's sugg is valid?

#

not 100% confident tho

tawny garden
#

It's kind of asking for an exception to a rule

earnest vine
#

its a paradox, it may be a dont that changes the dont's

tawny garden
#

and the rule isn't even that strict

void kelp
#

i think that'd be something under rover's jurisdiction then

tawny garden
#

suggs about adding weapons for a specific subclass on the basis that the subclass is underrepresented have ever been disallowed iirc

frail mantle
#

iirc subclass suggestions are allowed if they're not just about making subclass runs viable

tawny garden
#

semi-small changes to mechanics also were always allowed

hollow shell
#

I think it's a valid suggestion in concept for democracy reasons.
But the reasoning
"However, multiple changes have been made/announced recently that do this very thing when it comes to True Melee. Suggestions concerning this should be allowed as it’s evidently something that isn’t off the table for the developers."
is not very strong

#

cuz, developers can do whatever they want regardless of suggestion rules

tawny garden
#

Devs: we are the senate!

sand umbra
#

real talk: why do people keep calling true melee a subclass when it ain't

wooden wedge
#

Melee is a class and true melee is a specific weapon type of melee

#

Hence subclass

sand umbra
#

hmmm yes

#

this broadsword, this shortsword, and this spear are all the same type of weapon

#

yes

wooden wedge
#

No I mean in the way they deal damage

sand umbra
#

the way they deal damage is not grounds for the definition of a subclass

brittle nexus
#

Well I I wouldnt call true melee a class either

#

It's a grey area

sand umbra
#

you deal damage by: hitting the enemy

#

with the weapon and not with any extra projectiles because the weapon has no extra projectiles

#

woa! such a wacky concept that a ton of weapons definitely don't utilize and which is clearly consolidated to one type of weapon

#

clearly a subclass

tawny garden
#

then how do you classify this shit?

#

type?

wooden wedge
#

Classify true melee as an exception to the normal subclass rules ,..,m,

sand umbra
#

subclasses generally refer to different types of weapon that fall under the same class

unreal viper
#

Subtype.HDfailure

sand umbra
#

examples for melee include: broadswords, shortswords, yo-yos, flails, that one flail-but-not-really weapon type that nobody likes, spears

tawny garden
#

(I knew that already)
There's just no way for me with my small brain to figure out the word for True Melee on the spot

sand umbra
#

consider it just a tag

#

doesn't hafta be a special word for it

polar grove
#

its just easier to consider true melee a subclass

sand umbra
#

easier, maybe, but wrong

tawny garden
#

consider it just a tag
wegud

sand umbra
#

true melee, fundamentally speaking, is just a tag to describe a melee weapon regardless of subclass which does not shoot any extra projectiles

polar grove
#

also i can make a chart to show how its categorized if ppls want

tawny garden
#

[[tgc:Weapons]]

red stormBOT
polar grove
#

you have melee as the superclass, true melee and projectile melee as the actual classes, and then their respective weapon types as subclasses

#

there

sand umbra
#

the reason it is a tag and not a subclass is because, again, true melee is a concept that spans multiple subclasses

polar grove
#

i dont really see how this is relevant to suggs anymore

tawny garden
#

Quanta's sugg is about that

sand umbra
#

this came from a discussion on Quanta's sugg, which is about subclasses

polar grove
#

yes but its semantics

hollow shell
#

These are important semantics

#

cuz they determine whether or not True melee suggestions are allowed

sand umbra
#

^

tawny garden
#

True Melee isn't a subclass per se, so is the sugg invalid cause it's wrong?
(on the other hand, it's like trying to find loopholes in the system)

hollow shell
#

@unkempt bolt You could make an argument that True melee is not a subclass, in your suggestion

#

Instead of only basing it on what the devs are doing recently

#

cuz the True melee designation is not exclusive to certain weapons anymore
It applies to all broadswords, shortswords, and spears

#

even if they fire a projectile
they'll trigger True melee effects when you strike directly

sand umbra
#

even more reason to call it a tag and not a subclass, then

hollow shell
#

(this happened about 2 1/2 months ago)

sand umbra
#

(news to me)

hollow shell
#

Not very descriptive so that's fair enough

tawny garden
#

hm
Can some rogue weapons be considered True Melee? (Question clearly coming from somebody who never played rogue)

hollow shell
#

Gonna assume a big No

sand umbra
#

they're not melee weapons, so no

hollow shell
#

And I think that could only apply to Slick Cane?

sand umbra
#

...although if Slick Cane were melee, yes, it'd apply to that

tawny garden
#

inb4 True Rogue

sand umbra
#

Slick Cane is. weird.

hollow shell
#

its very funny

sand umbra
#

that's a discussion for another time and sugg, though CompleteFailure

tawny garden
#

btw, Кинтана's sugg ait?

sand umbra
#

vanilla events are the enormous brongulus to mess with

#

it's technically valid but it'll never get past dev server even if it gets there

#

Slime Rain is even worse because it's not handled like other events for reasons nobody understands

unkempt bolt
#

sure i can change the sugg to that

hollow shell
#

You could keep the devs' further support of True melee as a mention
but I think the nebulous definition of it as a subclass is a stronger argument

unkempt bolt
#

yeah i agree

hollow shell
#

(cuz it doesn't encroach on future content)

unkempt bolt
#

better?

hollow shell
#

Does this still only pertain to suggestions?

tawny garden
#

hmm
maybe we should define a subclass as everything on the wiki page?

unkempt bolt
#

im not really sure of any other place where it's officially considered a subclass, so i suppose so?

hollow shell
#

You could specify that

#

cuz, I'm pretty sure suggs is the only place where a stringent definition of subclass is relevant

tawny garden
#

every subheading on [[Weapons]] and [[tgc:Weapons]]

hollow shell
#

I dunno what "the Subclass category" would imply if not for sugg rules

#

Alright this sugg is better now

polar grove
#

now that i think about it, true melee isnt even a class of weapon, its just a damage type

unkempt bolt
#

if that is the only other place where subclasses are categorized officially, then it strengthens my argument further since the page doesn't list true melee

tawny garden
#

it's not even a damage type

unkempt bolt
#

it kinda is

hollow shell
#

Well it kinda is

unkempt bolt
#

certain things specifically affect true melee damage

#

and not regular melee

untold cargo
#

The counter scarf

tawny garden
#

what is colloquially "class" is a damage type

unkempt bolt
#

then what do you call true melee

#

a type of damage HDfailure

polar grove
#

so would that mean true melee is just its own class altogether?

unkempt bolt
#

no

#

it still deals melee damage, and is boosted by melee damage

#

all true melee is melee, not all melee is true melee and all that

void kelp
#

true melee will be including every melee blade hit next update

polar grove
#

hmm

hollow shell
#

I mean
There are some accessories which boost specific ammo damages
like Magic Quiver

#

and uhh
iunno any other direct examples

tawny garden
untold cargo
#

Like I already said the counter scarf

void kelp
#

mostly magic quiver sweating

untold cargo
#

20% true meme

unkempt bolt
#

does ooa stuff specifically boost sentry damage?

unreal viper
#

No

untold cargo
#

No

hollow shell
#

Yes, it does

#

ok

unkempt bolt
#

oh?

tawny garden
#

DoG lore btw

untold cargo
#

Oh?

tawny garden
#

yes, it does

unkempt bolt
#

i think we're looking for non-true melee examples

#

cus obv there's stuff like hide of astrum deus as well for true melee

unreal viper
#

It boosts the specific sentries in the set bonus

unkempt bolt
#

lightning sentry only pt when

unreal viper
#

But it gives summon damage boots.

hollow shell
#

Alright yeah nevermind, OOA armors do not actually

untold cargo
hollow shell
polar grove
#

doesnt valhalla knight have a set bonus that specifically boosts sentries but not all summons?

hollow shell
#

specifically boosts sentry slots

unreal viper
#

Yo-yo bag for yo-you ofc.

unkempt bolt
#

certain ooa effects boost specific sentries

unreal viper
#

Boosts sentry slots and the barista sentries

unkempt bolt
#

like one i was looking at boosted the damage of lightning aura

untold cargo
#

Yoyo bag doesn’t even effect damage I think

unreal viper
#

Ballista

unkempt bolt
#

it doesn't

#

not directly

unreal viper
#

Ye.

unkempt bolt
#

obv it boosts the damage through the cloneyo and counterweight

untold cargo
#

I meant direct damage

#

Like +15% melee damage

unreal viper
#

The Ooa set bonuses don’t directly increase damage, but they do improve other stats.

unkempt bolt
#

would adding that the wiki doesn't list it as a subclass be good, or just clutter the sugg?

hollow shell
#

I think it's fine as-is

#

The wiki doesn't do it because it'd be really hard to list it on the weapons page, there'd be a lotta redundancy
and it wouldn't be useful or accurate cuz it no longer applies to specific weapons anymore, but 3 melee subclasses

#
Calamity Mod Wiki

True melee strikes are hits from the actual weapon part of a melee weapon, for example: broadsword swings, shortsword stabs or spear thrusts. If the weapon fires projectiles, hits from these projectiles are not counted as True melee, with some exceptions. Melee weapons that on...

unkempt bolt
#

yeah

#

wouldn't make sense

#

even on the true melee page it's incredibly tedious to find actual true melee weapons

hollow shell
#

well cuz, there's no need to know what

#

True melee exclusive weapons aren't special

unkempt bolt
#

i mean why would you specifically look for regular melee weapons that can do true melee

unreal viper
#

You don’t like yo-yos

unkempt bolt
#

a majority of people who care what does and doesn't inflict true melee damage are people looking for true melee weapons

hollow shell
#

Because this is the True melee page

#

True melee weapons have no special properties in the mod anymore, nothing boosts them specifically
All broadswords, shortswords, and spears can inflict True melee damage

#

This is the crux of your suggestion

unkempt bolt
#

im aware

tawny garden
#

in The Future that is

unkempt bolt
#

im just sayin it's hard to find true melee-exclusive weapons now

hollow shell
#

but that's a non-issue

unkempt bolt
#

it was an issue when i was looking for them HDfailure

hollow shell
#

also nah, this is currently in the mod and has been for 2+ months

#

Anyway, sugg is fine, I'll approve

unkempt bolt
#

cool

tawny garden
#

darn, now I don't know what to do

#

star it or not

untold cargo
#

Wait does it mean to remove true melee completely

tawny garden
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no, True Melee would be on all weapons

hexed spade
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removes all true melee weapons including earth and animus

tawny garden
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just it would only apply to close-range

untold cargo
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Frick no

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Earth is great

hexed spade
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its a joke

tawny garden
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funy

hexed spade
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think its just like bonuses from counter scarf

tawny garden
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kintana's sugg should also be approved imo

hollow shell
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The suggestion is literally just to make True melee an exception from the Subclass rule in suggestions

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He's not asking for anything to be changed in-game

hexed spade
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oh

tawny garden
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think its just like bonuses from counter scarf
no, the sugg is asking to stop thinking of tru melee as a subclass

hexed spade
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i was confused

hollow shell
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(if only you two voiced this confusion in the 18 hours before the sugg got approved)

tawny garden
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the sugg got changed a lot

hollow shell
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indeed
At least the past hour, then

tawny garden
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it has changed in substance

dapper coral
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@novel belfry why? if the reason is because you don't like the sprite, then that's an invalid sugg

tawny garden
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what was the sugg?

dapper coral
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changing the elemental axe's appearance to something else

serene fox
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change the elem axe's app

dapper coral
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with no reasoning

tawny garden
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that's 2 don'ts in one package

dapper coral
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indeed

serene fox
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incorrect formatting 2

dapper coral
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well it's gone now anyways

tawny garden
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yea wegud

novel belfry
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I accidentally posted it without typing out an explaination, but @dapper coral 's reasoning did get through

dapper coral
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ah

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in that case no worries

hollow shell
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(what was the consensus on the Slime Rain sugg?)

sand umbra
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it is technically valid, but it will never pass voting in dev server simply because vanilla events are dumb to mess with

hollow shell
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It'll be hard to execute but it's a pretty aight suggestion

void kelp
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i think it's weird bc like

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slime rain diversification was already "no"

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but it might have a chance

hollow shell
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Well that sugg was like
adding ore slimes to the Slime Rain as you go through the game

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(I approved of that one, personally)

earnest vine
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well, its not adding anything completely new, just spawning blight slimes in slime rain and well, buff it a little and make it spawn more commonly, not like "add a completely new version of the event with +10 new enemies and themed to the slime god"

dapper coral
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what about this last one?

earnest vine
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it just got straight into voting

dapper coral
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it kinda skirts the line of adding a new boss with the new slime god imo

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i mean the last one in posting

earnest vine
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ah that one

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well, it doesnt have a header

dapper coral
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that too

earnest vine
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and there's pretty much no reasoning imo

dapper coral
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it would probably take some effort as well, since that would be adding multiple drops and stat increases, etc.

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yea

earnest vine
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yeah but it would be an interesting addition

ancient crow
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ok so this is pretty close to too much

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but i can maybe see it going through

earnest vine
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but its not getting aproved if it doesnt have more reasoning

dapper coral
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interesting, certainly. idk if it obeys the sugg rules tho

earnest vine
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it could say like at least that there's lack of new weapons post provi

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but there isnt

dapper coral
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yea

earnest vine
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yeah pretty much the only reasoning is "it might be interesting"

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@mental thunder if you want your sugg to get aproved add more reasoning other than it might be interesting

pearl osprey
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I didn’t see anything about Eye of Cthulhu on the log so I thought it was worth a shot

radiant meadow
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it already summons some servants of cthulhu, doesn't it?

earnest vine
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but not in his later phase iirc

pearl osprey
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Yea, but I think this could make sense as well...sorry

earnest vine
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Im pretty sure its not a don't, so may get to voting

radiant meadow
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I'm pretty sure rev+ eoc spawns servants in phase 2

earnest vine
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would have to search the wiki

golden narwhal
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He does

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During the pause before his horizontal charges

pearl osprey
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He could spawn the servants along WITH the Demon Eyes is what I’m getting at

void kelp
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but why

golden narwhal
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also, I wouldn't say it adds challenge, they will either be decimated in 2 seconds or just be annoying

void kelp
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i feel that it might get into the way of the fight itself especially when he does the fancy charges

pearl osprey
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I guess that makes sense.

earnest vine
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yeah that would mess up the fight without cobalt shield

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but dont delete it just yet

golden narwhal
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Especially when they're faster in death

pearl osprey
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Sorry for not thinking of that ;-;

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I’m not deleting it

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Oh and I was thinking he would spawn 1 per charge in his phase 2

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To be exact

earnest vine
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maybe he could spawn hardmode eyes (the big ones) if you want a bigger challenge

violet dagger
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with nerfed health

golden narwhal
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pls no

earnest vine
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I was joking, thats no way being added

pearl osprey
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Umm that’s a bit too extreme in my opinion...sorry

radiant meadow
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you don't need to keep apologizing

pearl osprey
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oh...

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It’s just bad habits

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People always demand it from me so I do compulsively nowadays

earnest vine
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¯_(ツ)_/¯

pearl osprey
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But anyway, I just thought of something way better, but I want to wait for a day until I post it since I just posted this

earnest vine
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I dont think people will hate you just because you posted again right away

pearl osprey
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Really?

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Thought that wasn’t allowed?

golden narwhal
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Yea, it's alright, just don't post 17 suggs straight

ashen warren
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Besides, your suggestion is good anyway

pearl osprey
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Ok then, give me a second

earnest vine
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sure, remember to give reasoning

pearl osprey
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Oh looks like someone else is typing so I’m gonna wait a bit

crude geode
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pretty sure this was already suggested, and it's also formatted very incorrectly.

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@ashen warren

radiant meadow
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if you wait for others before posting your own, you won't ever post it

indigo fog
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i feel like i've seen this like 5 other times

radiant meadow
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how about I remove the custom death message

radiant meadow
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and make it revert to the one before

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because people didn't complain then

indigo fog
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yeah i would like to see it removed too

radiant meadow
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back to X's legs appeared where their head should be.

ashen warren
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oops I was right to assume it was suggested before-

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My bad

radiant meadow
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because I looked for a way to call for what killed you

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but I couldn't find anything

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I also thought a custom message would be better than a vanilla message

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but people just complain

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so maybe a vanilla message would be better after all

ashen warren
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I like the custom message don't get me wrong

crude geode
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I think what might be the problem is people are unaware that it isn't actually possible to find out what specifically kills you.

ashen warren
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It's just rough being an in progress no-hitter and not knowing what killed me

radiant meadow
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the way armageddon works

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you can't call what killed you

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and how Terraria's death messages work

unkempt bolt
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im pretty sure the general consensus is people think the custom message is cool, but not knowing what killed you is not

ashen warren
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^

unkempt bolt
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the alternative to just removing the custom death message would be adding custom arma death messages for each thing but honestly there's no point in mentioning that since it's silly

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though i imagine it would keep everyone except the people who have to implement that happy

ashen warren
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Yeah I wouldn't want the devs to have to go through that pain

unkempt bolt
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just add a custom message for each source of damage ez

earnest vine
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Well, about @pearl osprey 's sugg, I think it makes sense, but really most of the time you just skip straight to gold/platinum tools, if they changed that, copper tools would never be used

unkempt bolt
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wood being stronger than copper is a vanilla thing

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i don't really see why it's calamity's issue to fix, nor do i see why it's an issue at all besides a minor headscratch for the 5 minutes you actually use copper equipment

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as for the eoc sugg, i think they should explain why it would be a "fun challenge"

steep crown
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Nobody really ever uses copper or wood for long

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At most, the issue is present for 5 minutes

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Unless you overthink it

ashen warren
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I haven't gone for wood over copper tools since 1.2-

unkempt bolt
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also like, isn't the only copper weapon the shortsword?

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in the starter bag*

ashen warren
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Broadsword and Bow

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and Amethyst Staff if that counts

unkempt bolt
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wood staff when

ashen warren
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wand of sparking

unkempt bolt
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and im pretty sure you start with a wooden bow, not a copper one

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nope, it is copper

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my b

ashen warren
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yeah you get the full copper tool set

unkempt bolt
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byeah not only replacing the weapons with wooden ones, but swapping the damage values?

ashen warren
#

in any case you could also resort to the squirrel staff or throwing bricks so thonk

polar grove
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wouldnt it make sense for the starter bag to give copper armor?

unkempt bolt
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i mean copper armor is actually decent

ashen warren
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I feel like you'd have to work for the armor

unkempt bolt
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well not decent, but better comparatively than the copper weapons

ashen warren
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tho arguably you'd get something better than copper in the long run anyways

polar grove
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well you only have to go across the surface for like 5 minutes max to get enough copper to make the armor

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either that or you just make wood armor in like a literal minute

unkempt bolt
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or you go across the surface for 5 minutes to get wulfrum armor

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which is just, better

ashen warren
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that too

polar grove
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i never find enough wulfrum to make a set before im getting gold/platinum

unkempt bolt
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idk the sugg seems to hinge on a "gold is worse than iron??" minecraft idea

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where like, i don't see why it matters at all

ashen warren
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If the difference matters that much get wulfrum gear or something idk

unkempt bolt
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their proposed solution is also really

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obtuse

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if we're really gonna take terraria seriously, there's no reason a metal bow should do better or worse "damage" than a wooden one

steep crown
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I mean, A gun made from a dolphin somehow works, so ¯_(ツ)_/¯