#suggestions-discussion
1 messages · Page 931 of 1
also there is no reason whatsoever to buff earlygame bows
mainly because the damage of your bow does not mean shit that stage of the game
what matters is whether or not you're using Frostburn Arrows

Pearlwood was only buffed because it's a Hardmode bow outclassed by pre-Hardmode options otherwise
wood bows have no options before them to be outclassed by
this really just seems like a "buff it because it's not enough of a clear upgrade after I spent 10 seconds chopping down a tree for it" kinda deal
which really just seems unnecessary as all it'd do is stilt the balance of the game even further than it already is
@hollow shell bot should have commited aliveth again
nice
Ah yep, seems to be online
Is there a reason why they won't make the visibility of the asgards valor etc. toggable without disabling the dash function? I've seen this suggestion several times now, but it was never implemented despite having enough votes.
We are changing that
Next update
Ah.. the bot just kicked in
I should've uhh
I probably should've saved the ones that were due to die
Wait nah it's fine I got em
@unkempt bolt Add more fishing content post-Devourer of Gods
From Cosmilite Bars, you can craft the Devourer of Cods, the most powerful fishing rod in the game. However, there's no reason to use it. The last stage of the Abyss was unlocked after Polterghast, and the gear from that is long behind you at this point, making the Devourer of Cods an underwhelming and fairly useless item. I suggest some form of reward for fishing post-DoG to give this exceptional fishing rod a reason to exist, as well as expanding upon fishing which is at least marginally prevalent for most of the game before post-DoG.
@unreal viper Make debuffs inflicted on enemies more interesting.
Most debuffs in calamity are incredibly boring. Do some DoT, decrease some defense or other stats, and maybe throw those two ideas together. Considering so many weapons and accessories inflict them, it's kinda odd that they're such a boring part of gameplay. To make them more interesting, give them more unique, and make them much more noticable. Some ideas for making DoTs more useful include making fire effects do more DoT over time, making enemies that are on fire spawn sparks that deal damage, and making sulfuric poisoning weak and burn up enemy projectiles. These are just some ideas, but they show that debuffs can be more interesting.
Improve minions from armor set bonuses.
Many summoner armors include free unique minions as part of the set bonus. However, these minions are often disappointing due to being underwhelming and/or boring. Many minions from set bonuses are just standard minions, like the mechworm from the god slayer set bonus or the shellfish from the mollusk armor set bonus. Other minions behave incredibly similar to other summons, such as the statigel set bonus summon, which behaves like any other slime, and the silva armor set bonus, which behaves like the rainbow crystal staff. In addition, these minions often prove to be very ineffective. For example, the polterghast mines from the bloodflare set bonus are very difficult to land and have lackluster reward, and the set bonus mechworm struggles to hit yharon. The weakness of the minions makes the summoner helmet variants of calamity in hardmode nigh-useless compared to stronger specialized options. Making most or all minions from set bonuses unique and improving their functionality would make the armors the minions come from feel more unique and be more useful as well.
There we go
Mobile internet cheese saves the day again
poggies
epic
Do Exilon's and Cata's suggs look good? Any issues with either?
yeah they look fine
tbh the only problem i see with exilon's is that even if it does get accepted it wont happen for a long time
tbh a better idea for exilon's would probably be to just rename the halberd to a polearm
(even that isn't fully accurate)
In fact I think that's less accurate cuz it seems that all halberds are polearms, it's a category, which also includes spear weapons
er, depends on how you look at it I guess
yeah acid rain enemies are a bit too tanky to be fun to deal with
and tbh i find a lot of the enemies to be really annoying in general
in the acid rain i mean
I don't have any in-game experience with Acid Rain so I can't comment
y not make stealth strike toggleable by key
Why would you would be a better question
what do you mean
bcuz stealth bar loss by normal attack is annoying
From what I infer (never played rogue), that's how stealth works
shitty
You try to save your biggest attack that way
but making it a toggle invalidates the whole idea
waiting for stealth is deal loss for now
A lot of people say that stealth is garbo in general
If stealth strike gives player a ability for short time I can consider to use it but
but for some reason there doesn't seem to be an appetite to fix it
I’ve only really messed with rogue for nohits and I feel like stealth is a bit useless other than the first attack, and even that is situational
Especially since it doesn’t gen while attacking
So I’m not gonna wait like 7 seconds to get a single somewhat-upgraded attack during a boss fight
So I think stealth strike need some more abilities not just upgrading attacks
or make a way to charge during attack
Perhaps, yea
Thats why i said about disabling stealth strike
Aren't treasure bags per player? I thought you can't see other people's treasure bags and vice versa, so as long as you and your friends are each dealing enough damage to the boss, a treasure bag should drop for each of you
yeah, I've been playing multiplayer last couple of weeks and as long as we all help take down the boss we all get treasure bags
and I haven't heard them complain about treasure bags not dropping
treasure bags are 1 per player when a boss is defeated
when multiplayer, you only can get 1 bag from the boss, and the other 1 goes for friend
also the sugg looks more like a bug report
Shouldn't the Lazinator be changed to behave like the Zapinator in 1.4?
@fervent citrus your sugg isn't even a ☑️
iirc this was already implemented, but was broken again
And then it broke at some point, but the devs are aware it's broke

can nerf the coldheart icicle to deal 1.5% or 1% damage?
it's already shit: its range is nothing
titanium armor strat exist for some reason
if you think that it's too strong, provide kill times
oh yeah?
did i tell you i beat plantera with 900%+ life with that thing on deathmode?
how long did it take?
less than 6 minutes
then ig you have a valid sugg
but you shouldn't suggest specifically how much they nerf it
maybe a little bit of less % damage
but then first, lemme kill all post-plantera bosses with that weapon
then you will see how much time takes
and also the strat used was a strat i made to have 3-4 seconds of immunity
and can even be better while using other immunity frames or dodge attacks accesories
titanium armor strat exist for some reason
judging by the past nerfs, they'll prolly nerf just the combo, and won't change their constituent parts by themelves
(which is kinda strange imo)
because the OP icicle combos have been nerfed in the past
e.g. you can't even hold it under the effects of Invincible
the eidolon wyrm strat was nerfed
only one is jam
the titanium strat still works for melee
coldheart icicle is stupid and doesn't need a nerf and here's why
maybe they want an OP weapon in the game, just like the Halibut Cannon
no sane person cranks the config to +900% life

when you set life to default 2% is not worth it for its range at all
Want to see me beat Astral Aureus with 900%+ on deathmode with out the Halibut Cannon/Coldheart Icicle strat?
and for bosses that you can actually true melee it doesn't even work
provi btw
uhhh
btw, 900% doesn't matter here
cuz it beats everything in 50 hits, no matter the HP
0% health boost
suggestion bot is back?
yes
im sure mantis claws will beat coldheart by storm
yeah i killed cultist in like 12 seconds with mantis claws
but im crazy enoght to beat every boss with 900%+
Mantis Claws have basically the same range as Icicle and are still infinitely more viable iirc
LC is 
yeah but that's you being you
if you can kill post-ravager, then you can kill every boss
do you see other people doing 10x health?
the only boss icicle is bad on is providence
no
you should do nohits, way better use of time
i hate no-hits
icicle is bad on scal
well i guess its also bad on pre hardmode bosses too

and scal yeah
with nohits you actually get something
- access to a hidden channel
If you can beat post-ravager bosses without HC or CI, you can beat every boss
wait shouldn't this discussion happen in calamity mod talk?
yes and no
this discussion was because i was testing a strat i made with CI and titanium armor against plantera, so i pre-sugg the nerf to CI strat
coldheart icicle is pretty bad on plantera for a true melee at least in death
aham
sub shocker is better for dps
"im circling around ya"
?
do you think i wouldnt regen life for the next strike?
do you think i wouldnt wait for Shadow Dodge to regen?
btw, If you've beaten +900% HP Plantera in 6 minutes, you're gonna beat +0% Plantera in 6 minutes with Coldheart Icicle
yeah
and 6 minutes is AWFULLY SLOW
"less than 6 minutes" i said.
plantera normally takes 2 minutes
Well if less than 6 min is 3 min then why didn't you say 3 min
boss checklist registered but i didnt remember what was the time
5 minutes is STILL AWFULLY SLOW btw
thats the strat
and this is a true melee friendly boss
what if you had to go against fast siren
literally distancing away from you cal clone
cal clone was mage using other strat
oh yeah, try to beat Providence with the Coldheart Icicle
multiple targets like astrum deus
and I'm gonna watch you while eating popcorn
oh, and what about Twins
with Retinazer literally charging at you and breathing Shadowflame
Thats the Tank's Strat.
how do you dodge that at low distance?
yea, kill the Twins with icicle only
challenge
more importantly how do you hit the boss without taking ages
and report the kill time here
no you're not using teleporters for this
i wasnt using teleporters for twins or even asphalt
if you don't die or it doesn't despawn due to the day starting that is
if you do then you admit it takes more effort to get icicle to work properly than to use a normal dps weapon
its 900%+ do you think i will waste my time with a great dps dealer?
nothing here is based/balanced around +900% HP
the only thing that can potentially destroy bosses with +900% hp its Halibut Cannon with no-piercing bullets
but takes time
are you fucking listening to what I'm saying?
10x is there for the memes and for the people who get fargo souls with dps getting god's dps
it is not what you balance on
I wasnt using fargo's souls, i challenged my self saying, "maybe 900%+ would be fun without fargos"

are you fucking listening to what I'm saying?

nothing here is based/balanced around +900% HP
when you make a weapon that drains a certain % of something's health
the higher the health, the stronger it is compared to everything else
that's what you're trying to swing favor towards
because otherwise coldheart icicle is regarded as a meme weapon in normal gameplay
that's the whole gimmick of coldheart that's almost impossible to use normally
the tanks playstile job you say.
you can facetank in 0% health and there are way better weapons for the job
mantis claws, submarine shocker, comet quasher, fetid baghnakhs, etc
even feralthorn claymore is better especially at events
Did it?
yeah
Oh.
its in voting
Really?
Nah that was specifically DoTs
He's askin for all debuffs now
I believe that one was on DoTs inflicted on the player.
welp sorry for mistaking the suggestion for another
That's not directly specified but it seems that way from your reason
Ye, I should have specified in that sugg.
Edited the delivered sugg to make that clearer
Is this the make all debuffs more powerful sugg
Thanks.
Okay, more interesting
I don’t see that it got to voting?
Ah wait that’s because the bots back on
Does this mean that they can be re-posted?
Hm?
I may be confused
Here it is
#suggestions-voting message
Hold on I’m on mobile this might be fuckin with things
https://discordapp.com/channels/458428222061936650/482998084138172446/729858424770396250
do you have 12 channels there?
Hm?
what,
or maybe that's just a standard discord thing for when you don't have access
oh no wait we're talking about different suggs, rover
you dont have access there so it probably just copies over the layout of another discord or smth
links to places you dont have access to normally redirect you to your dms iirc
i was referring to sand's suggestion about debuffs on enemies
ok
ah there we go its posted now
Do we think Dabeest's sugg is fine?
Seems kinda like a S.I.S to me.
i swear this one about music boxes and wires came up a while ago and someone pointed out that it's already a thing, but i can't find it in changelogs or voting
It got brought up in the dev server, even
We've been tryin
The one about them spawning on platforms?
yes
but now its more researched and went more depper
yeah
now its seems they spawn if you are steping between 6-12 tiles (no platforms or any variant of these) very high, kinda they spawn if youre near of a tile.
It has indeed been over a week and your suggestion didn't reach 170, so you can repost with those added details yeah
I’m not sure if that works better as a bug report or suggestion
And if you are between these tiles but not in the middle of 6-12, 1 large slime will spawn below the high platform, and the other will spawn at the same height that you are standing
also i found a bug about mana polarizer
Bugs aren't for suggs
yeah, but i found one but didnt suggest
what was it
and it was valid iirc
what was it about though?
nice
Got it
Add Thrones
Add thrones made of Auric Bars and various other materials: Statigel, Bloodflare, Cosmolite, Silva, etc. While it may just be another piece of furniture, it's something to do with excess materials and if the player is building them throughout their playthrough it could add a sense of progression, especially if they built a castle. It's something to show your superiority in the world besides a boring basic golden throne. They could even be worked in with the lore as corresponding with people in lore that aren't shown in game like Statis, Silva, Daedalus, and especially Yharim.
@stray phoenix You can repost this (accidentally got yeeted)
mobile saves the day again?
indeed
Speaking of which, are both of IHS's "recent" suggs fine?
yeah
ah, damn, forgot about that
ait
IHS's two suggs and dabeests seem fine to me
what happened to my sugg earlier?
Bot auto-deletes suggestions after 24 hours
sometimes uhh, suggs slip by without getting approved even if they're valid
accidentally got deleted i think
thankfully rover the sugg god can bring suggs back from the dead in such cases
Indeed
i've got it in a text document, so no worries if you couldnt
aight cool
time to change the nickname, rover
Rover | Resident Sugg God



Rover has ascended.
librarians are gods to begin with tbf
he's just making his title a bit more concise now
rover has ascended beyond our control... or was that all our intention?

he has managed to approve whatever we made, but we're failing to comprehend
Anyway
How is the DoG suggestion?
https://discordapp.com/channels/225030931008847874/699359022364491868/730204466518949888
DoG takes a while to unfurl, you can easily walk over and see it
I mean, if it's not performance heavy I would say yes
same with me, it would make sense for a tear to appear when summoning
i think it's a good suggestion
actually, I believe rn he fades in when spawning
this might be not too much of a stretch
i like it
i feel like it should be the same with the laser phase too
Or even delay the summoning for a little animation of the tear?
or is that too complicated
Say, you actually summon the tear and the tear summon dog
afaik no, he still starts out bunched up and straightens out
maybe the boss summoning effects could be toggled by config
if they're too performance heavy
and you kill him with Eidolon Wail at that moment
Calamity 1.4.4.5: the ten thousand config update
I don't see why it would be performance heavy to have like
1 or 2 more sprites on the screen and giving DoG's segments fading opacity
do you think it could be the same with the laser phase?
where the DoG goes in a tear
and goes back out after
It could be I guess
Probably to a less dramatic extent
like there is already one effect there with the DoG after the lasers are gone
I swear if they resprite doggo one more time
like an explosion of particles
This is unrelated
ok
that's def gonna happen, seal
Don't start
k
and yes DoG enters with a burst of particles when he returns after the laser phase
But I'm pretty sure he's still all curled up
cuz that's hard to avoid when you've got a worm appearing all at once
the segments fade in don't they?
I think so
It's kind of buggy
you see his segments bunched up, but not always
or sometimes you don't see them when he spawns and start to see them a bit later
it happens with all worm bosses doesn't it?
it happens with all worms
all worm enemys
even diggers afaik
but those have the advantage of being small and spawning far enough away
Honestly I don't know if there are any differences in her behavior when she enters her ""second phase""
i think its entirely gigablasts in the second phase
in progression
but that's all the info you get
Honestly I don't know if there are any differences in her behavior when she enters her ""second phase""
DR changes iIrc but that's about it.
Not sure if there's anything else.
Upon reaching 40% health, she transitions into her second phase, her body now featuring molten streaks. From now on, she will perform half as many charge attacks in a row. Additional Brimstone Gigablasts are fired from this point forward.
Heres an example of what the tear in reality could possibly look like when summoning DoG
also i think her pattern resets when she goes into phase 2? not sure
Looks pretty cool!
and make the portal a custom portal
byeah that looks about right
instead of ooa one
like it would be purple haze like the lore says
That'd be cool
though i could have made a custom portal, but it would take too long
That kinda sounds doable?
this is only an example
Since each segment is separated a set time invisibility on each segment would be the easiest solution I'm thinking of
do i need to repost my sugg that was yeeted?
which one was it?
post-DoG fishing content
rover said the bot ate it but he saved it
so im just wondering if he wanted me to repost it
Yeah you can repost
alright
Cool
Do we think that's a valid sugg?
yes
this is probably too specific but there could be rare fish grab bags for nightmare fuel and endothermic energy once u beat the buffed version of that moon
i think the suggestion is good
when did rover become god
like a few minutes ago
fear
so you became a dev nearly half an hour ago?
is there anything wrong with my sugg...?
Scal is getting a lot of work done. Sprite change, attack change, and Quote change. Pretty close to a full Fight makeover, so Any suggestions doing with her are likely going to be outdated
Didn't they say that Scal was getting a new sprite?
Not soon
Oh yeah, Definitely not soon. But I'm pretty sure Its planned
It is, yeah
Scal's got a bit of a story and Gameplay Disconnect. In the lore She's pretty much Explicitly stated to be Humanoid. In the game, Not so much. I'm pretty sure the update is supposed to address that (And Hopefully not turn her into yet another Missile Launcher boss. The Modded Community has enough of those)
what's a missile launcher boss
also i think her pattern resets when she goes into phase 2? not sure
It does yeah.
You know, Those omnipresent bosses that either hover on the same Elevation as the player, or move slowly towards them, all the while doing nothing but Firing Projectiles. Basically a missile launcher as a boss. A ton of Mods have them and they get boring fast.
isn't that what she currently is then?
Nah, Her dashes, minions, and bullet hell phases make her more Interesting
More could be done, But she's fine
Hey Discord Monitor, thanks for making that simple visual for the DoG portal. It's almost exactly what I was envisioning.
I noticed after I posted my original suggestion that somebody else had said something similar, but saying that DoG should leave through a portal when you defeat it in Phase 1, but I felt like that takes away from the first-time surprise of seeing him come back as a beefy boi
Scal's got a bit of a story and Gameplay Disconnect. In the lore She's pretty much Explicitly stated to be Humanoid. In the game, Not so much. I'm pretty sure the update is supposed to address that (
And Hopefully not turn her into yet another Missile Launcher boss. The Modded Community has enough of those)
her current sprite is a placeholder due to the game being made before the lore
eventually™️ she'll have a humanoid sprite
The Emphatic Untamed Calamity mod gives her a sprite similar to her current one, but puts a humanoid figure on top of it. I think this is because the mod also adds her as an NPC once you beat her (I may be incorrect about that part, but it would make sense).
It's also only a config option in the mod, but it's still cool nonetheless.
Iirc calamitas will become an npc in the base mod but that will not be for many many long time
I'd say she won't have humanoid sprite or npc until yharim or draedon
probably yharim
spoilers tab... where...?
Absolutely not.
@ashen warren
you need reasoning
If people read the don'ts, we'd never have suggestions that make us question if people read the don'ts. And I ask that question daily.
the link to the don'ts is literally onscreen in posting lmao
I know; I mean, I managed to find it before posting my first sugg a week ago. But I feel like a solid 40% of people somehow don't see it.
should I ping rover(spider isn't online)
Elaborate, gare
they're dnd
I'm only guessing what they mean is already met by the existence of #changelogs
@ashen warren You're gonna need to elaborate on your suggestion and repost it once you've got an explanation and a reason
it's hard to tell what they mean by this "sugg"
was that the title?
seems more like it was the entire content of the sugg lmao
title and reasoning in 3 words
suggestion speedrun
They probably wanted people to avoid talking about spoilers in general chat, but uh... that's probably never going to happen.
how likely are suggestions to be considered usually?
any suggestion that reaches 170 stars is sent to the devs
Well, the way it works is that after a period of review (usually 24 hours, IIRC) the sugg goes to voting. Then, if it gets at least 170 stars, it goes to devs.
so suggs that are sent to the devs have a 100% chance of being considered
Of course, the wat my luck is, mine get 160 and then stop
not guaranteed to be implemented by any means, but its a way of letting the devs know what the people want
if you don't want spoilers get the people to spoiler tag their things
they could very well see it and instantly strike it down
||like this||
Still crossing my fingers that my sugg to allow bases to be built in the Abyss gets in. I just finished a Sunken Sea base, and I'm p proud of it.
I mean
@golden narwhal already happened for next update
We have both #changelogs and #mod-announcements where spoilers get placed
O, nice
I think theyre getting 2-3x bigger?
pbg has stingers?
somethin like that
The latter shows Brimmy's new sprite, a new Yharon attack, Provvy's spawn anim, etc
i never knew
More like mini-missiles, byea
Yeah, we have spoilers in those channels
we do have an archived spoiler discussion channel that’ll be opened up for big updates
@ashen warren don’t #mod-announcements and #changelogs do that job?
mod announcements dont really seem like spoilers for me, but changelogs do
#mod-announcements was literally called #updates_and_spoilers for awhile
(apart from the three thingies I just mentioned)
it seems more like a teaser channel tbh
thats what
is that not what gare is asking for
idk what they want since like
We have #calamity-update-talk it’s just archived for now
it literally says spoilers get announced here
and we have #mod-announcements and #changelogs
It would be like parts or sprites
What you guys talking about?
The most recent suggestion . _.
sprite
im guessing the spoon is a joke
astute observation
Guess is that it's a base for some staff thing
the spoon is probably just a foundation for a staff or something
Also I've got a better idea.
If you're discontent with the amount of teasers that get posted in #mod-announcements, gare, make your suggestion that Fab posts more teasers in that channel instead of asking for a whole new channel that fulfills some of #mod-announcements existing purpose
@ashen warren
but what would the elemental actually be holding?
my guess? a staff topped by a rose
trident or something
will the sprite be this update or a future one
I'm guessing future
since it still has to be animated
If things go well it'll be this update
It could be the brimlance
or something
Well it could possibly be the Brimlance
It could be anything.
Except a spoon
a brimstone spoon
ok back on topic please
s p
n
Tilted Text
Do we think Quanta's sugg is fine
https://discordapp.com/channels/225030931008847874/699359022364491868/730258043333378079
ik there were some counterarguments but I think it's fine in terms of suggestion validity
Looks good to me.
it's technically valid
I can almost guarantee you it won't happen, but it is technically valid
Yeah it’s valid but unlikely to get off the ground
I like the idea, but realistically, you'll just skip straight to a silver or gold bow.
remember: Pearlwood is a Hardmode material
the other wood bows are literally at the start of the game
Brimlance?
spoon replaces brimlance
funny
Brimspoon. It makes the Well Fed buff last 5 extra minutes.
was pearlwood armor buffed?
if the Comedically Large Spoon isn't a Brimlance RIV I'm gone
also, no
Pearlwood armor isn't buffed
it should be
I smell a sugg.

to answer the inevitable sugg: no, it should not become rogue
have Calamity options given to the Calamity class
just let Gol-- ER, Pearlwood be like
i am not going to make one because i am gonna go to bed in like an hour or two
an early Hardmode allclass option or smth
maybe just a big defense armor
The sugg I was thinking of was in regards to the Comedically Large Spoon RIV, but hey, pearlwood works too.
that would be a specific item suggestion which is a no
Ah shit, you right.
will anything be done with the spoon or is it just a joke that will never be added into the game
I was under the impression it was just a placeholder.
i was under the impression it was just a spoon
wouldn't be surprised if it makes it's way in somehow
I've heard the spoon might be on her sprite during april fools
but unless it's a placeholder for smth else to be made it probably won't
i mean
the monoliths not being a type of wood makes sense in a roundabout sort of way
but it really should be considered wood just for consistency
I asked and was told no, it's not wood so don't add it to the recipe group
This was awhile back
Hey Discord Monitor, thanks for making that simple visual for the DoG portal. It's almost exactly what I was envisioning.
I noticed after I posted my original suggestion that somebody else had said something similar, but saying that DoG should leave through a portal when you defeat it in Phase 1, but I felt like that takes away from the first-time surprise of seeing him come back as a beefy boi
@loud kayak No problem.
How's the Acid Rain sugg? Valid?
https://discordapp.com/channels/225030931008847874/699359022364491868/730310653960781974
very
the AI of some of the enemies, combined with their tankiness makes them so annoying to kill
absolutely
I like the DoG suggestion

Very good suggestion ngl Leon.
thank
What was your suggestion?
The most recent one in voting
Tru
@fervent citrus Your sugg is fine imo just remove that crossed out bit
and beyond being "a nice little detail" it's a matter of consistency and functionality. You could mention it bein used in builds or w/e
i'd say so yea
Seems alright
yeah seems reasonable
It'd be good if the reason was elaborated on a bit more, gettin something objective in there rather than being purely personal
Just so a player doesn't have to scour the world looking for the missing item they need to create the ninja gear.
I don’t think a recipe is really needed, just to add shoe spikes to wooden crates so both them and climbing claws can be gotten from fishing.
thats an SIS right?
looks like it
U can’t ask for specific items to be added in
this is indeed an item suggestion of the specific variety yes
it's no longer an SIS but the reasoning is a bit weak
It's still SIS I think
kinda but not really
he only specifies that it's a Phantasmal Dragon summon, not anything else like function, method of obtaining, name etc.
unfortunately, “coolness” is not a very good reason
yeah
whats a "SIS"?
specific item suggestion
ok then
now time to re-search the known bugs of calamity mod
e v e n m o r e d e e p e r
since i figured how SG spawn bug works
I mean, phantasm dragon is already kind of in the game
Stardust dragon looks very similar to it
Plus the reasoning is very weak
Nothing beside "it'd be very cool"
direct downgrade of stardust dragon?
nah
and also stardust dragon kills weapons that have piercing attacks, since no-piercing attacks have a different tipe of attack.
dont ask why this happens or else i will explain how this happens
Is this all about this suggestion that @pale glacier made?
Yep
Ye, it's very good
hahaues
I think they should nerf the water leeches
Its because of the fact that as soon they stick on you, you're dead.
I have survived it ONCE, I immediatley died after killing it because another hecking one attakced me
was it bee gun?
Its like thats the only way to not die from them
@mortal inlet add a reason
In this chat or another?
Edit your message there
in sug posting
First explain us, why you think "x item/thing" needs to be "x change/addition".
Second, make a "x reason" why do you want to "x change/addition" the "x item/thing"
thats a change.
also in your scenario why x needs to be changed would be why they'd want x to change
Anyway the idea is that you just need a reasoning
There was a sugg about this before iirc
Is that a little better?
you'll need better reasoning than "it'd be cool"
Besides "its cool, make it c o o l e r"
"it would be cool" its not a reason.
That is true the main reason I want an upgrade is for more weapons that don't use ammo
He goes a bit into detail on why it'd be useful
Then use luiafk
Still not a valid reason.
I mean, it is valid to want more weapons with infinite ammo
Not really
Its really just nullyifing the point of ammo
If you want unlimited ammo use luiafk
What is it
A mod
It's adding more diversity and options to ranger imo
If you have 3996 of any ammo you'll have unlimited of it
if you explained why more weapons with infinite ammo would be a good thing for the mod, it would be valid
"then use luiafk" is the same thing as making all your weapons a elemental blaster.
but if you just want more infinite ammo weapons because you like them, that isn't valid
Yeah but still
luminite bullets aren't real
Okay thanks for letting me know about that I don't need an upgrade now
It gives more options for players who don't want to manage their ammo
Yeah, thats the point.
tbf if people don't like ammo management, maybe the class focused around ammo isn't for them
That's true
Yeah
Yeah
then again, endless pouches exists for them
I just am not a mage fan and that is kind of the next best thing
else
yeah in its current state, the suggestion isn't valid
I might try rouge sometime but it is a class playthrough and I don't really want to switch
If I feel the sugestion is no longer valid can I take it down
Ye
How
right click on the message, click delete
Not really. You can change the suggestion, and also you can read the pins on #suggestions-posting
Hold your finger on the message
Okay thanks I'm kinda new to this
heisenberg's sugg also has poor reasoning

the climbing claws suggestion is bordering on valid but i'd like to see more reasoning
Its a direct downgrade of Stardust Dragon.
heisenberg's sugg also has poor reasoning
@unkempt bolt
yeah it'd be available right after cultist, same as stardust
no reason for a worse stardust dragon of the same tier
Yeah
He's, uh, been pinged about it already?
Idk
a valid argument could be made for the MNG materials to be made craftable
Also, please, before suggesting: remember about this combination of keys: shift + enter.
since calamity makes almost every other phm material accessory craftable
Nope he hasn't tbeen pinged
@pale glacier there really is no point of having a directly worse stardust dragon at the same tier of it
and if it isn't at the same tier, there should be a good reason for it existing at its tier thematically
since a phantasm dragon could only reasonably fit post-cultist since that's the only appearance of the phantasm dragon
post-plantera maybe?
since phantasm dragon looks like its made out of ectoplasm
maybe post-polter cus of the phantasmal things?
Yeah
either way that's up to the suggestor to mention
rover said yesterday i could re-send the SG Larger slime bug-fix suggestion, if i could not copy-paste and have even more new explanations of why this bugs happens and how could be fixed.
maybe i will re-search more about SG
So its time to do the full explanation.
Add a reason
Also you can't sugg endgame items
Suggs are supposed to help the mod in some way and I don't see how this really helps
Content actually helps
Well I mean yeah but there's a lot of already existing post Polt summons
hey guys prepare for one of my biggest suggestions in my entire life.
It's not how it would help, but how it would be beneficial
Change the Large Slimes spawn position in the Slime God fight
Actually, Large Slimes in the Slime God fight spawn in the Left and Right sides from the player, but there's a catch, do have a fixed spawn position. The reason why this happens is because they spawn of the sides of the player, the problem is when there's a tile that isn’t a platform/variants of platforms, SG Larger Slimes will not spawn, but if there’s a gap between 6-12 tiles (theory), they will spawn.
"but if there’s a gap between 6-12 tiles (theory), they will spawn."
There are 2 variants of these, the first one is they will spawn both in the sides, like in the normal fight. The second it’s a bit complicated, they will spawn, but one will spawn depending on what side the player is from the platform: for example, player is on the extreme left side of the tiles, only the right SG Larger Slime will spawn correctly, and the other will spawn below the platform and spawning in the "ground". (ground: means the tiles that are below the platform, for instance, this bug happens because the player is too high from the ground or there isn’t a tile for SG Larger Slimes spawn.)
Reason why this needs to be fixed: this needs to be fixed because players can cheese by using Slime God’s spawn on space or in a high platform.
Solution for this bug: The solution can be this: make both Larger Slimes spawn with the core so the core can spawn with the 2 Larger to prevent players to “cheese” Slime God’s Core.
i wish you could comprend about this sugg
sorry if its too large
this is a bug report
@sleek turret "Fix Slime Gods Bug" is not a good way to start
cause #bugs-read-pins
that's better 
i suggested the same thing but without info the day 01/07 and it got on #suggestions-voting .
and also its an expansion of the suggestion that i made
A way more depper expansion, with a lot of testing.
I dunno how it even got there, it had no reasoning
it's still more of a bug report than a suggestion

Anyone ever notice that when a Suggestion hits like 150 Upvotes it just slows down. Like, My most recent one got 150 pretty quickly, and then it took like 4 days to get that last 20.

I haven't
¯_(ツ)_/¯
I dunno
Could it be to do with people online?
Of course it has to do with people online
Like timezones
Every interaction on discord is because of people online
There is something i want to say but its off topic
Like something to do with a calamity mage playthrough im doing
The next boss is plantera but...
Its going to take a while to find plantera bulbs, i know there is a recipe for the bulb but i don't remember it.
recipe browser
im pretty sure its called portabulb
I think that is the name for it
Ye but don't they require living shards
So that suggestion about the tear of reality, it managed to reach to 170 reactions
Also That's the Fargo name for it
This is the recipe for it
how many star things do you need for a uggestion to be implemented?
It needs to be approved by a mod or dev
that makes it more likely
to be implemented
Yeah
if it got to voting doesnt that mean it was approved?
it was approved by the suggestion moderators
which means it was allowed to be voted upon
if it reaches 170 stars, it will be sent to the devs
at which point it will be considered by them
makes sense
Btw if a sugg is so good it can literally get implemented before even being delivered to the devs
Very rare occasion tho
so what suggestions were those?
I can't really remember tbh
most of the time those kinds of suggestions are to fix small oversights
or they were ideas that were already being considered and devs were just like "oh so we weren't the only ones who wanted this okay into tHE GAME IT GOES"
ah makes sense
i believe thats what happened with my sulphurskin potion sugg
Or another one about cryogen visibility projectiles I think
Or with tooltips
i like the astral monolith one but lore wise it doesn't make sense as the wood is infected by a parasite
isn't the phantasam dragon suggestion a sis?
It became even more of a SIS over a few hours
I'd say it's bordering/is
@pale glacier please modify your suggestion to be less specific, as well as provide reasoning
right now you have no valid reasoning and an awfully specific item
Giving lunatic cultist actual drops is a good idea for a sugg, you could mention how he lacks drops, unlike other bosses.
Eh I'd say it's a good idea
Cross mod compatibilities normally shouldn't be a problem
But there's always shit like Eternity+Revengeance moonlord
Drop override bug is fixed next update
Fair enough
The drop thing was annoying as hell
My main problem was mech bosses, plant, golem, and fishron
destroyer was just incredibly tanky and dealt like a billion damage
Because Calamity overrides Moon Lord's AI in rev+, it wouldn't drop any of the items from other mods. Idk why it was only for the Moon Lord though
Cuz Moon Lord's got a death animation, so his dropping mechanic works differently from other bosses
So its set that if the animation ends, drop loot a bit off centre of the sprite?
@void kelp will do
wasn't this in the changelogs
Ah yeah
@sage granite https://discordapp.com/channels/225030931008847874/369115362186231809/716331496327086090
👍
The Zen effect after a boss is something I'd never fought of before but reading it I gotta agree
You mean Boss Zen?
yes, where spawn rate for enemies is reduced to 0% (or almost 0% I'm not sure)
having a mod for boss zen would be cool
it's so good I miss it when doing other playthroughs
I mean tbf it should prolly be part of vanilla but oh well (like what other games throw random mobs at you while fighting a boss)
I dunno if this is technically "QoL" but it'd be a nice change
aaand a suggestion died, I totally forgot what it was
24 hours passed, unapproved
sugg bot ate it
So a suggestion needs to be approved within 24 hours of being posted
Remember from yesterday about the suggestion for the DoG?
Yup I remember that
iirc it was fine, wish I coulda saved it
sadly I'm using mobile at the moment so I can't do asynchronous message copying
I feel like it will be implemented
🙂
It does make sense with the lore
There already is something close to a tear
Which is the thing that happens after the laser phase
(why are we talking about this)
not much point in talking about a sugg in voting tbh, at least not here
@void kelp You can access deleted messages right? There's a channel for it?
What was the sugg that just RIP'd
Ah shoot the bot doesn’t track messages it deletes itself
it tracks literally every other deletion but if the bot deletes the message itself it doesn’t keep track
Well they're two different bots
and, damn.
I'll look around
Right, the SCal sugg
@mighty knot Repost that SCal suggestion when you can
Died on accident
See about the acid rain suggestion you made?
What
what about it
I think the water leech health for tier 1 and 2 should be like this
65 / 106 (Tier 1)
290 / 453 (Tier 2)
¯_(ツ)_/¯
i'm horrible at balancing so i didn't specify what the new health should be
You can't edit a suggestion when it gets approved
i know
Im just guessing what the health could possibly be for the water leech
if it will be nerfed
Well they're two different bots
yeah, every well-made bot will ignore messages from other bots
- health kinda weird for balancing; probs good to leave to the devs
Probably is the best.
There is something I found out about
See the super dummies
When you place lots of them no mobs will spawn
(Well its quite obvious why.)
npc limittm
(Because of how it counts as an npc)
It would help if you were trying to build something in hardmode because of the high spawn rates.
i like the most recent sigh
sugg*
it seems valid and doesn’t seem to hard to implement
It would make sense for that to be added
that good?
When you place lots of them no mobs will spawn
200 NPCs is the limit, you can't have more in a world at the same time
the Super Dummy is an NPC
Because if you are trying to get the loot you wouldn't have to be bombarded with mobs everywhere
?
The most recent suggestion in posting.
i think so yea
Making it less dramatic
Like the same transition over and over with a bullet hell with new projectiles?
What
sieht gut aus
?
where?
"At 40% health, SCal with transform"
Still understandable
I sure missed it the few times I read it
A lore item, of all things?
That's odd
because very few lore items are class-specific
Ye.
what lore item ?
I'd rather just have more sentry accs.
Monitor please, if something gets brought up in this channel spontaneously it's because something got posted in #suggestions-posting
well, literally anything that had to do with sentries and armor sets has been denied
although an accessory might be a better thing to shoot for
I suppose lore items could be a last resort for suggesters
I don't know if there's been a generic sentry accessory suggestion in this vein yet though
I don't think so
@sage granite As far as I can tell, only 2 3 of the 40ish lore items are class-specific
most sentry related suggestions touch on the armors
Clonelamitas's and DoG's
what does doggo lore do
Clone boosts minion slots
and twins
DoG's boosts True melee damage
oh
Ah yes, Twins boosts rogue damage
yeah Twins lore at night gives invis effect
which is buffed to give various rogue bonuses
along with a couple of straight rogue buffs from the item itself
Regardless, an accessory would be a much more fitting & likely object to add a sentry boost to rather than a lore item
Suppose an accessory would work but I was saying lore items to maybe add to a lore item without a buff or change an existing one but you have a point in an Accessory as iirc calamity adds no Sentry increases
I think instead of adding something it'd be better to change most of the OOA +1 sentry accs because they're like all the same
ok
(btw I am going to let gare's suggestion get deleted, because it's somewhat weak and confusing and the purpose is already served by our existing channels)
yea, probably unnecessary
Pardon?
Mushroom trees and those rock trees that probably don't count
The notable difference being that those do not grow from the Acorn item
It can still be a suggestion
Also I mean aren't the monoliths made of like organic rock or smth
If the devs disagree with it, it'll get rejected when it reaches the dev server
(though something tells me it'll either be approved or be a split vote)
Then ye, seems alright
Doesn't break anything just I wouldn't vote for it
(Same)
The suggestion gabe made will be deleted in 1 hour and 30 minutes
because its weak
indeed
doesn't give that much information about it
and channels already serve the purpose
theres the #changelogs and the #mod-announcements channels
mhm
I'll delete it
ok
How's Joshua's suggestion?
seems simple enough
(the earliest one, that is)
i see you deleted the suggestion gabe made
Feels unecessary, shoe spikes and climbing claws are super common
sometimes it can be hard
Seems alright, tho I'd add because other vanilla chest items are craftable because crates
Rngesus can just say no sometimes
i mean tbf you can get mods like imksushi or fargo's to provide alternative recipes but i suppose it wouldn't be a bad idea here
Climbing Claws can be found in crates.
Shoes Spikes cannot be found in crates.
O
like using the token things to make the shoe things?
Thank you vanilla
or you can get old imksushi recipe enabler to just make them straight out
none of that token garbo
byeah funny vanilla crate loot
@bold light You could mention crates in your Climbing Claws/Shoe Spikes suggestion
Notably, see above.
Climbing Claws are renewable via crates, Shoe Spikes are not
we did plan to do something regarding those when 1.4 tmod happens.
although I guess there's no reason it can't be done now
@steep crown That sounds like a Specific Item Suggestion
combining lores is no


could have included it in the original sugg