#suggestions-discussion

1 messages · Page 923 of 1

dapper coral
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i mean, it makes you run fast innit

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that's probably why

hexed spade
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yeah

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thats why

crude geode
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“why would you put a necklace in the helmet?” Bc it incorporates it’s effects of not moving buffs your stats

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also, panic necklace is already in rampart of deities.

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Using it for two different late game items doesn’t make a lot of sense.

hexed spade
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if my suggestion dies you can write your own suggestion about it

crude geode
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ok then

polar grove
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yeah just about everyone uses the rampart of deities

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or asgardian aegis

hexed spade
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i dont always

polar grove
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whichever

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thats just you

hexed spade
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i dont always use rampart but i do always use asguardian aegis

unreal viper
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wut

heady storm
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Lmfao.

unkempt bolt
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rampart is less widely-used than aegis

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by a good bit

hexed spade
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does rampart give knockback immunity?

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oh wait it does

chrome cedar
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eh aegis gives dash

hexed spade
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bc of paladin shield

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you can use the ninja belt

chrome cedar
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for scal I use both shields usually

unkempt bolt
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well void sash at that stage

hexed spade
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i was talking about that one

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anyways this is getting offtopic

chrome cedar
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yeah

hexed spade
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@craggy urchin you did not include a space between no reason

craggy urchin
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thanks

hexed spade
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if your sugg gets approved it would kind of look bad

craggy urchin
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I mean they wouldn't approve it in the first place if it looked bad

void kelp
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speaking of approval, anyone got any comments or additional discussion for the oldest suggestions in posting?

dapper coral
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only thing i would say is @craggy urchin make your header a full sentence instead of just a fragment, it would help make the sugg a little better imo

hexed spade
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gage's is fine

craggy urchin
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alright

crude geode
craggy urchin
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it is hard to buff true melee otherwise every fight with it is just face tanking

crude geode
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also yes, true melee is good on some bosses, weaker on others.

hexed spade
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i know but currently there are not alot if any true melee weapons post dog

craggy urchin
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but like how do you make a true melee viable vs scal or yharon

crude geode
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uh what

hexed spade
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large swords

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or spears

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spears are still true melee right?

heady storm
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Yes.

craggy urchin
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well if they don't shoot anything obviously

whole sedge
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Really if it doesn't fire projectiles and does melee it's true melee.

hexed spade
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ok because i know they removed flails from true melee

craggy urchin
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sword that takes up half the screen

ashen warren
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true melee can evaporate yharon next update

craggy urchin
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oh boy

hollow shell
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@dapper coral You should mention its total pierce killing in your sugg, that's what makes it a true meat shield
Also, not sure why you mentioned Rev+

hexed spade
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true melee can evaporate yharon next update
@ashen warren what?

ashen warren
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a gif was posted here, if you look hard enough you should be able to find it

hexed spade
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could you show the gif

craggy urchin
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I wonder if true melee will still be very difficult

ashen warren
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i don't have it lol

crude geode
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True melee also isn't it's own class (it's getting there somewhat), it's a subclass. If you do a subclass run, you're going to struggle against certain bosses.

hexed spade
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i did say it was a subclass but its a more significant one because it is just swords which are the main melee weapon

hollow shell
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(and spears)

hexed spade
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and spears

crude geode
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it would be seen less as a difficult subclass that can barely beat bosses to a truly viable class.
this is the last line of your suggestion, and it confuses me. The phrasing of this suggestion in general confuses me.

hexed spade
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i guess if true melee shreds yharon in the next update i will remove the suggestion

crude geode
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(also true melee is buffed against SCal and Ret next update so most of your examples are kind of null)

dapper coral
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hi, i'm back

unkempt bolt
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isn’t “make x subclass more viable” a don’t

dapper coral
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i mentioned rev because i thought DR was rev+ only so it would only apply in those modes @hollow shell

unkempt bolt
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ik the sugg calls it a challenge class but i mean

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it’s a subclass

crude geode
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yeah it is

hollow shell
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I see, I thought the "if in Rev+" applied to all the stat changes you suggested

dapper coral
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oh, that's fair. lemme make that a little clearer

hexed spade
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should i delete the second suggestion?

hollow shell
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You could change it to something like
"a heavy increase in defense, health, and (if in rev+) DR would make"

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maybe

dapper coral
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there we go

hexed spade
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boop

hollow shell
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That's good

hexed spade
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?

heady storm
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@green spindle Pressed enter too fast? You need reasoning.

dapper coral
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probably hit enter instead

heady storm
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Oof.

hexed spade
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remove the collision of brimstone monsters

green spindle
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I accidently hit enter without shift

heady storm
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Ah.

dapper coral
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feels bad

heady storm
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Yeah just wait a few minutes.

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You can draft your suggestion in a .txt file though.

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While you wait.

green spindle
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oh, thats actually a good idea, thx

heady storm
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Np. wedragud

wooden wedge
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you can edit it though?

heady storm
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(He already deleted it.)

green spindle
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There we go, hopefully the devs agree with my points

hollow shell
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Seems like good points

heady storm
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Yeah when I was nohitting her I noticed that, I had to always be away from those at all costs because it was impossible to tell if there was something inside of them.

heady storm
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Yeah that exists.

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They do take a ton of space though.

green spindle
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way too much space

chrome cedar
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removing the monsters kind of takes away a lot of the challenge though

heady storm
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Not a full on removal.

ashen warren
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that's not what he's suggesting though

heady storm
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Yeah.

green spindle
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I dont want the removed, I want no collision boxes

heady storm
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Just stop them from bouncing off one another.

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^

green spindle
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Imagine they actually bounced off eachother like basketballs or something 😂

hollow shell
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oh god

heady storm
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Dear lord.

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That's nightmare fuel.

chrome cedar
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wait so then what does no collision boxes mean

heady storm
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Just stop them from bouncing off one another.

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._.

green spindle
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that means that they can all merge together

hollow shell
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I suppose the main line could be reworded or include a clarification
"Remove collision boxes for Brimstone monsters, so they no longer bounce off of each other"

green spindle
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yeah, that is a fair point tbh

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am I allowed to edit my suggestion?

waxen pine
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smh i didnt get an answer from bugs channel if the victide thing was a bug or not

hollow shell
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Hm?

waxen pine
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victide leggings don't provide the underwater mobility but the full set does

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despite the full set not actually listing that

hollow shell
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"Provides increased underwater mobility and slightly reduces breath loss in the abyss"
This is in the set bonus tooltip

waxen pine
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1.4.4.4

heady storm
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What the.

hollow shell
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Hang on, no, I think this is a problem

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... that thing I just quoted is only in the Rogue helmet's set bonus tooltip

heady storm
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._.

hollow shell
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All helm set bonuses let you ignore water physics
but it is only listed there

heady storm
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So an oversight?

hollow shell
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Seems like it

heady storm
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Goes to the team then Ig.

hollow shell
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(we don't really have a channel to submit oversights
I guess I could bring it up in the programming channel)

hexed spade
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is my suggestion good to go now or do i need to change anything

tawny garden
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It's too early

hexed spade
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oh

tawny garden
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someone might still suggest smth about your sugg

hexed spade
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ok thats why i said do i need to change anything

hollow shell
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I think your suggestion is alright. It's a good point about SCal lining up with you horizontally
though I am sure some people do enjoy having that movement option, they can simply not star the sugg

unkempt bolt
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i'll make 170 separate accounts just to star it

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(disclaimer: i am not admitting to committing suggestion fraud)

heady storm
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=P

tawny garden
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HyperFailure inb4 the cap rises to 340

heady storm
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Lmfao.

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So how long is the waiting period again?

tawny garden
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it varies depending on how inert are mods today

hollow shell
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12 hours is enough time for everyone in every time zone to have seen it.. most likely

heady storm
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Ah.

hollow shell
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It could be approved earlier, that's just my feeling
Like earlier today, if a bunch of people all say a suggestion looks good, I can approve it

hexed spade
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well if you need me to change anything i will be awake for 3 more hours

arctic notch
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I think there should be a channel specifically for tier lists.

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It could help with polls on how enjoyable people find bosses, if there are any in the future.

chrome cedar
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could prob fit in calamity mod talk

hexed spade
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yeah

arctic notch
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But the Tier List would be flooded with other messages.

heady storm
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It pretty much just fits there.

hexed spade
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i think there are alot of tier list things today because i started it

arctic notch
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I didn't see one from you.

hexed spade
weak field
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Cactus armor has to be in the meme section

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The ancient armors is gonna be in at least B or A if they're not super duper hard to get

unreal viper
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Do you have a link to the template?

sharp tide
hexed spade
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thats it

civic gust
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add a config for disabling the auric tesla carpet or remove it from the recipe

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@hexed spade i swear to god, if this happens i will kill

chrome cedar
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?

hexed spade
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oh no

civic gust
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carpet is what made defiled scal possible

hollow shell
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Shouldn't be a problem if it's a config, right?

hexed spade
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yeah

civic gust
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well yeah but how would that work for an armor set

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i mean you could

hollow shell
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Visibility toggles are getting replaced with config menu toggles next update

civic gust
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oh ok then yeah that works

ashen warren
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For some reason i agree with Mr.flappy's suggestion

ashen warren
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or you know, remove the brimstone monster orbs and replace them with something more dynamic

onyx river
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Ehhh, imo they are a pretty good addition to the fight, really making you having to control the space perfectly to survive

wooden wedge
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I don't understand this sugg

onyx river
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Changing vanilla armors HDfailure

dry latch
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they already did that to gladiator and obsidian

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it ain't really that different

wooden wedge
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It is though iirc?

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Weren't those throwing armors

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And throwing is very very dead at this point

dry latch
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those were neutral armor

frail mantle
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gladiator and obsidian were classless ye

wooden wedge
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Even more of a reason to make them rogue then

onyx river
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Shinobi and monk already have classes

wooden wedge
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Also can you give a good reason why rogue should care about OOA

dry latch
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yeah, melee. and melee already got the squire and knight

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exactly, it doesn't have a reason to care. thus we need to give it a reason to care

wooden wedge
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And why any class that's not summoner should

crude geode
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why should anyone care about OOA

dry latch
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the only class so far that's non summoner that gets anything out of ooa is melee for the armor and mage for vesuvius (maybe)

heady storm
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The sentries the tavernkeep sell are pretty neat.

dry latch
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exactly, it's bad as it it. and that's why it should be improved, but that's for another sugg

onyx river
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Why does it has to care tho, not every class has to have an interest into every aspect of the game

wooden wedge
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You say it has to care, but why

crude geode
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There's already a suggestion about rogue OOA weapons, and changing an armor set that already has a class...doesn't make sense.

wooden wedge
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I feel like that's a don't

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Is that a don't?

crude geode
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no, don't believe so

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since it really doesn't happen that often

onyx river
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It could be tbf but yeah

dry latch
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it's a matter of consistency

wooden wedge
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What consistency

crude geode
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Changing Shinobi to Rogue is like changing Molten to classless.

dry latch
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rogue doesn't have an armor set, and I don't think the devs want to add another armor set

frail mantle
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the only class so far that's non summoner that gets anything out of ooa is melee for the armor and mage for vesuvius (maybe)
consider: Aerial Bane

dry latch
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so the next best thing is to convert one

wooden wedge
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What

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Rogue doesn't have a

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Wha

dry latch
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ooa armor set

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obviously

crude geode
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but why.

wooden wedge
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Ok now why

dry latch
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cuz every other class does

crude geode
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nobody really even uses ooa sets.

onyx river
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^

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Except summonners

crude geode
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even then, spooky

wooden wedge
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Every other armor set has one but that doesn't say why rogue should have one

onyx river
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They're just an inbetween 2 classes in a game where you want most of the time to focus on one class

dry latch
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I'm a summoner main and I don't even use them aside for spikechad shenanigans

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but like I said, consistency. and yeah I know they're bad now, that's why we should suggest stuff to improve them

wooden wedge
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There isn't any consistency though

crude geode
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^

dry latch
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melee has 4 armor sets, ranger has 2, mage has 2

wooden wedge
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The only thing that's consistent for the event is that it's for summoners

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and that the event smells

crude geode
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there's a difference between them which is classified as "light" and "tank"

dry latch
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relogic fucked it up yea, and that's why it should be improved

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and why does melee need 2 pairs? especially when rogue has 0

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and I can't suggest to add another pair

wooden wedge
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Why does melee have 2 pairs? It's a vanilla event,..,

dry latch
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yeah and vanilla fucked it up

wooden wedge
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By not designing it for calamity??

dry latch
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so we redesign it for calamity

crude geode
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vanilla problems are vanilla problems, unless they're gaping design problems like enemies spawning during boss fights. Then calamity fixes it, like with boss zen.

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OOA is something anyone besides summoner really can skip without any hindrance to their run, and even then summoner doesn't need to do it.

dry latch
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exactly. it got so much untapped potential

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cuz no one cares about it

wooden wedge
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If you're gonna suggest that an event does something suggest something for the frost legion

crude geode
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~~what's that thing, don't think it exists OMEGALUL ~~

onyx river
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Yeah but fixing the event is a really long process with much less rewards in terms of mod developpement that for example draedon and should be focused on after the mod is finished

wooden wedge
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even then it would break a sugg don't because of needing a large content rework

dry latch
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won't ooa be more important tho? cuz it even has an npc for it. and it spans from mid pre-hm till late hm

wooden wedge
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I thought frost legion also had an NPC?

crude geode
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^

dry latch
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it did?

crude geode
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You know, Santa?

dry latch
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santa is general christmas. that's frost moon and frost legion

wooden wedge
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Also what do town NPCs have to do with event relevancy

dry latch
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and santa doesn't sell armor, weapons and another pig

crude geode
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"after the frost legion is defeated"

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on the vanilla wiki

subtle oracle
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Frost legion in fact does have an npc, Santa claus

crude geode
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This is far and away from converting a vanilla class armor to another, modded type

dry latch
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old baldy being a more permanent npc makes the event more relevant cuz the players are more likely to interact with him

wooden wedge
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Brain is imploding so I must leave, bye

crude geode
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go ahead Sand

dry latch
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like I said, I'm only suggesting to convert it cuz I can't suggest to add another set

crude geode
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oh wait a second

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This suggestion breaks a don't.

dry latch
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which?

crude geode
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  • Any suggestions about making vanilla weapons or equipment deal/boost Rogue damage instead.
    Example: Making Vampire Knives deal rogue damage.
    Reason: See above. Also, the armor sets we current edit to boost rogue stats didn't even have set bonuses in vanilla, they were purely defense (or even vanity). Overwriting the stats & damage types of vanilla weapons/equipments is a more major change and pushes too far into the vanilla-editing territory than we are willing to trespass.
dry latch
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huh must've missed it

crude geode
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mhm.

dry latch
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was just looking for general ooa changes

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hmm...

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I guess that's that

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too bad

crude geode
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It makes sense really.

dry latch
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yeah, next best thing after that would be to add a new helmet (like what they did with the forbidden set), but that seems unlikely

crude geode
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that was a dedicated item, so very unlikely yeah

heady storm
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I agree with this, pain in the ass when nohitting and all of a sudden it travels to you at mach 10.

golden narwhal
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Ya gotta hate the rubberbanding

rocky hatch
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@heady storm thats exactly what im trying to do at the moment, its super unfun

golden narwhal
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minimap helps alot

rocky hatch
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i mean you can try to react

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but like have you seen how fast that thing goes

heady storm
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Yeah it's pretty annoying.

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Also hope to greet you both in the nohit server. wedragud

golden narwhal
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~~thx, Chetto wedragud ~~

rocky hatch
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I hope to be greeted in the nohit server 🙂

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what was the hardest one for you chetto?

heady storm
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In terms of just total hell it was SPrime.

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You shake after you beat him.

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SCal is different, she's actually fun, even if it took me 1.2k attempts.

rocky hatch
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was sprime difficult due to the big health pool and the DPS race?

heady storm
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No, it's because of the long amount of time both phases take.

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Dying in phase 2 is the worst feeling ever.

rocky hatch
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ahhh I do remember it being a long fight

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plus having to kill the arms twice

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yeah sounds pretty painful

heady storm
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There's other reasons that stand out too.

rocky hatch
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Also: is it okay if I have cheatsheet/ Hero's mod UI indicators at the bottom of the screen during nohits?

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like the little arrows to expand the UI

ashen warren
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yes but this is the wrong channel

heady storm
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  • A quarter of your deaths will be spawnkills.
  • Projectiles EVERYWHERE.
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Yeah it's alright.

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And indeed. ^

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Just prove you're not in godmode and stuff.

rocky hatch
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ooo true mb

golden narwhal
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@rough pecan specify on what you mean by 'doesn't make much sense seeing what the sword is'

rough pecan
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Well I mean the sword is supposed to belong to yharim yet it's quite weak for the stage in the game that you get it. And even after that it gets less and less useful

golden narwhal
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Ye

rough pecan
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The buff it gives is good but against stronger bosses it's a risky venture to try and go for a true melee hit especially as a solo player

golden narwhal
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Prolly put that in the sugg

rough pecan
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Yeah I'll edit it now

golden narwhal
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Also, dunno if it's just me, but I feel like 'viable' isn't the right word for an upgrade

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Maybe 'significant' or 'important'?

rough pecan
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Yeah that's true

golden narwhal
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Aight, cool

rough pecan
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Thanks for the help

golden narwhal
hexed spade
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Is my suggestion good to go now?

tawny garden
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Yeah, I reckon it's fine

hexed spade
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i think i need a few more people to say its good to get approved

unkempt bolt
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might wanna explain why you can't see the attacks

weak field
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Say, if the fat brimstone monster (no offense) obstruct the attack, suggest stuff about them instead

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If it's the red-ish light hack effect, someone suggested it already

unkempt bolt
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i mean if you wanna disable the red hue, just go to retro graphics

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the lighthack effect sugg was more concerning every single block onscreen being illuminated, causing lag

ashen warren
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might wanna explain why you can't see the attacks
lack of the sound is the reason i barely see the attacks

unkempt bolt
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okay but what's stopping you from just

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seeing them normally

ashen warren
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other bullets

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adding the sounds could also just increase the quality of the bosses

unkempt bolt
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the title also isn't very consistent

ashen warren
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forgot to change it

unkempt bolt
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since scal is just mentioned

ashen warren
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scal triggered the thought and i started writing about it in the beggining and realised a lot of bosses have the same issue

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lmao

unkempt bolt
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unless there's something actually obscuring the projectiles, like scal's brimstone monsters, you should be able to see any number of projectiles

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i can't think of a reason for anyone else on your list

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yharon's projectiles are also being reworked next update

ashen warren
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good to know

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do you have the source to check if i overlooked it?

unkempt bolt
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hm?

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source for what

ashen warren
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nvm

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chcecked through changelog to see if it isn't worked on

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before writing the suggestion and didn't see point 104

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it is done nvm

unkempt bolt
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yeah

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in the next update

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idk i think more explanation is needed for each of the bosses

hexed spade
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do i need to change anything about my suggestion bc it did not get approved

unkempt bolt
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but doing so would cause the sugg to get bloated so i'd recommend just focusing on one

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nah looks good to me ee

ashen warren
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cool suggestion fam

unkempt bolt
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it's hard to just say a certain boss's projectiles are hard to see without explaining what projectiles and why

ashen warren
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yikes

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i had to rewrite the suggestion

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adding it rn

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done

unkempt bolt
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mkay

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it still doesn't explain why they're hard to see

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astrum aureus's lasers also have a very distinctive sound

ashen warren
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shit didn't notice

unkempt bolt
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you're also incentivized to stay close to brimmy since her projectiles accelerate

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so you should be able to see them fine

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the rest of those seem fair though

ashen warren
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bullet hell part 2 and checking if it's fired during sepulchers

unkempt bolt
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they are during the first sepulcher

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though visibility is only an issue in bh4 onwards due to the brimstone monsters

hexed spade
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should i ping a mod to approve my suggestion or just wait?

karmic stone
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wait

ashen warren
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for me the problem is in the fact that they blend in with skulls

karmic stone
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ping if its valid and about to die

unkempt bolt
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there's still 8 hours

ashen warren
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untill what?

unkempt bolt
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assuming the kill time is 24 hours, not 12

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until ee's sugg is autodeleted

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but it's still here so i think the killtime is 24

hexed spade
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its not 12 or else it would already be deleted

unkempt bolt
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i'd give it an hour or two then ping rover or something

hexed spade
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rover is offline right now

tawny garden
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Yeah, he's asleep

hexed spade
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sleeping is banned

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but it does not matter because my suggestion got approved

void kelp
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oh is

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is suggestions in need of checking

karmic stone
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there are some valid ones yea

unreal viper
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I like obsoleek's suggestion. He explains the problem concisely.

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Therion's sugg is basically a S.I.S.

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Furry could improve his grammar and reasoning a bit, but I def agree with his sugg.

sage granite
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Remove collision boxes of moons
.......pls no 😅

karmic stone
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@elder kestrel

elder kestrel
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hm?

gray nebula
elder kestrel
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o

hexed spade
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normal sugg i dont see anything wrong

karmic stone
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he

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died

distant gyro
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that's one

elder kestrel
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@ashen warren yo please don't use suggestions posting except for posting suggestions

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I assume it was a mistake

hexed spade
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or typed a bunch of letters on his keyboard

hexed spade
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sis

violet dagger
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SIS

heady storm
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S.I.S.

radiant meadow
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you know

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you could ping someone instead of just spamming sis

alpine dawn
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whats he mean by sis?

violet dagger
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specific item suggestion

hexed spade
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specific item suggestion

faint needle
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Specific item sugg

radiant meadow
#

@onyx jacinth please read the pinned document on what to (and not to) suggest
Specific item suggestions aren't allowed here due to various reasons.

heady storm
#

I was expecting the dude to wait around here.

#

=P

faint needle
#

Tho lowkey the mechanic seems interesting for the normal keybrand

alpine dawn
#

oh ok

violet dagger
#

but its a bit too specific rn

faint needle
#

Yeah

hexed spade
#

biome keys are kinda annoying

violet dagger
#

they could just say "A way to upgrade keybrand to open any chest" and make valid reasoning and it'd be good to go

hexed spade
#

also saying item reference has more use in game is not valid reasoning

faint needle
#

Personally I didn't even know its a reference to kh

hexed spade
#

personally i dont even know why it was added

#

in 1.2

#

its stats were just a worse Excalibur

onyx jacinth
#

Sorry @radiant meadow

frail mantle
#

no worries, just remember to read the don'ts next time wedragud

radiant meadow
#

I'm just going to delete the suggestion then.

onyx jacinth
#

That was literally the first example in the google docs XD. So where do I suggest items like this?

hollow shell
#

Well uh, nowhere

#

They're just not allowed

onyx jacinth
#

Is that kinda self defeating?

hollow shell
#

wdym?

onyx jacinth
#

"If the suggestion isn't game changing, don't suggest it." Sand fills a jug better than rocks do in my humble opinion.

hollow shell
#

Nah, that's not the reason for the rule

frail mantle
#

These types of suggestions used to be allowed for most of suggestion history. However, their rate of being implemented by the devs was very low, and they can potentially be very extensive and drown out other suggestions in the channel. As such, they are no longer allowed.

hollow shell
#

You can look in #suggestions-voting for all sorts of suggestions, some decently major (new Bloodstone and Profaned enemies, expanding later game Evil Biome and Marnite content)
but they're not specific, they're all worded with a lot of freedom for execution, which is the important part

#

(I didn't see your suggestion but given that many people said "SIS" at the same time, I can assume what it looked like)

onyx jacinth
#

Can we have a separate channel for single changes? Lol, I could go into aseprite and make the job much easier if needed XD

hollow shell
#

n- nah, dude
The problem isn't that it was a single change

#

There are also suggestions for minor fixes in sugg_voting, too

#

The problem was that it was overly-specific

#

(apparently)

frail mantle
#

the problem was that most SISes lowkey including mine were mainly just add my epic uwu-senpai-sama-chan OC weapon of Auric Shadow Ore Soul Fragment tier with a left-click, a right-click, a middle-click, a right face button, a C-Sharp note, and a function involving rubbing your index finger on the trackpad of your laptop in the shape of a dodecahedron.

dapper coral
#

it's fine to suggest changes for something, no matter how minor. the issue is if you give too detailed an explanation on exactly how to fix it. you are allowed to add possible solutions, but you can't be like "here's the problem, and it needs to be/should be fixed this way" if that makes any sense

frail mantle
#

also remember that i think, like, seven SISes from the history of suggestions have ever been implemented

hollow shell
#

Seven? That's more than I thought

frail mantle
#

actually i think it's six

violet dagger
#

lmao

left crest
#

plantation staff originated as an SIS iirc

violet dagger
#

when they said very low rate in the donts doc

hollow shell
#

and keep in mind the suggestions channel has existed for over 3 years, and thousands of suggestions have been delivered to the devs

violet dagger
#

I was expecting maybe around 50 in all of sugg history

frail mantle
#

blossom trio, plantation staff (plantation staff), black hawk and spark spreader i think

violet dagger
#

blossom trio?

frail mantle
#

frost blossom, cinder blossom and tundra flame blossom

hexed spade
#

all are summons

violet dagger
#

oh those

frail mantle
#

spark spreader isn't

hollow shell
#

Funnily enough, all are summons except Spark Spreader yeah

hexed spade
#

oh yeah

karmic stone
#

When the player is using a true melee weapon and is trying to hit the wall of flesh, the high velocity lasers will almost always hit the player
i mean

frail mantle
#

byeah i think that's all that were implemented from the SIS age

karmic stone
#

you will almost always be hit with true melee

#

and changing a boss's behavior when holding a specific weapon for the sake of x weapon's subclass is

#

h

wooden wedge
#

if you're doing true melee WoF it dies in like 5 seconds

unkempt bolt
#

i mean it's already been done

wooden wedge
#

so would lasers even matter

hexed spade
#

not anymore

karmic stone
#

also yea up your gear

#

.,.,.,,

wooden wedge
#

also not anymore to what

hollow shell
#

I can't help but question this suggestion's validity
You mention why it's very difficult to hit WoF with a true melee weapon, but you don't explain why that's important. There exist melee weapons with longer range at that tier

wooden wedge
#

and in revengeance and death mode deal about 100 damage without armor.

#

also this point is kinda

#

que

karmic stone
#

without armor

#

alrightttttttttt

unkempt bolt
#

yeah idk why "without armor" is a thing

wooden wedge
#

since you're gonna have a fuckton of def with true melee

karmic stone
#

it's just

#

saying the enemies's damage value

hexed spade
#

ok i removed the without armor part

unkempt bolt
#

which might be fine if the sugg wasn't about the tankiest class in the game

wooden wedge
#

the only boss that can't be tanked is Scal so like jaja

karmic stone
#

like "this slime has 10 damage, if you get hit by it without armor or accesories it'll deal 10 damage"

#

i'm mostly pointing out the way its worded

#

because ec

unkempt bolt
#

making certain aspects of a boss more reasonable when using true melee is something that's been implemented before

hexed spade
#

92 - Retinazer, Calamitas Clone and Supreme Calamitas accelerate slower if their target is holding a true melee weapon. - Done ✅

radiant meadow
#

sirius and alpha ray were also suggestions

frail mantle
#

oh

#

that makes eight then

karmic stone
#

not anymore
also not anymore to what
also this

wooden wedge
#

if it was to what I said

#

then que?

hollow shell
#

It's to WoF getting shredded with true melee, I assume

wooden wedge
#

since I did a tank PT recently and

violet dagger
#

that proves how bad SISs are considering how broken sirius is against doggo

wooden wedge
#

WoF is died

hollow shell
#

lol

unkempt bolt
#

true melee used to be really good for WoF since you could just drag sunfury

hollow shell
#

I don't think we executed the Sirius sugg to a T

unkempt bolt
#

not sure how true melee does now

karmic stone
#

sand your tank pt was like

#

3 days ago right

#

.

wooden wedge
#

it was recent enough for literally nothing in the modding community to change

radiant meadow
#

it was still heavily inspired by the suggestion

#

regardless of how many there were though, there are a select few that got implemented.
but the vast majority were not

karmic stone
#

then yea

hexed spade
#

i mean its not impossible to kill wall of flesh with true melee, but its also not impossible to beat scal with true melee

wooden wedge
#

what

karmic stone
#

sand how long did

#

wof last

wooden wedge
#

it didn't last long at all

#

its health was half gone when it spawned brbr

karmic stone
#

yea this makes me think that you tested true melee with non optimal gear for like

#

2 minutes

wooden wedge
#

try WoF with carnage and not a platinum sword pls k thx

crude geode
#

also, ee, making suggestions about true melee when true melee is getting buffed quite a bit next update is...not really the best idea.

karmic stone
#

also yea that

wooden wedge
#

it's getting even more strong? br

karmic stone
#

its getting changed

unkempt bolt
#

i also don't understand how true melee works with the whole "no suggs about making x subclass more viable" don't

karmic stone
#

thats the important part

hexed spade
#

ok then i will save the suggestion for later

unkempt bolt
#

because true melee is subclass yet true melee keeps getting made more viable

wooden wedge
#

true melee is a subclass

#

iirc

crude geode
#

Ye

karmic stone
#

i mean

#

yea thats what theyre doing

#

suggs like "add more yoyos because theres not many troughout the game" being a dont doesnt stop the devs from

#

making more yoyos if they want

crude geode
#

Yeah it’s true

#

It’s just that...true melee keeps getting buffed with more and more things. Such as it granting rage now on hit, molten armor giving a 20% buff to it, and all weapons technically having true melee hits.

unkempt bolt
#

+the changes to the eye bosses making true melee more viable against them

crude geode
#

It’s not like you see yo-yos or sentries getting that type of care and attention.
but it’s probably Bc vanilla doesn’t make it a pain to balance

hollow shell
#

anyway
@ashen warren What Old Duke attack are you talkin about? There's a squish sound when the sharkrons are summoned and Old Duke always vomits shortly after doing it (which has its own sound)

hexed spade
#

yes

chrome cedar
#

so the gist is that you want DOT effects to be more than just DOT

wooden wedge
#

yes because DoT is annoying and just trash

#

as-is

leaden kraken
#

aside from Ichor/Cursed Inferno, DOT is pretty much useless

#

Regular enemies die too quickly for DOT to matter, and bosses are either not affected or have too much HP for DOT to make a difference

alpine dawn
#

yeah

fiery rapids
#

boiling blood is good but nothing inflicts it

wooden wedge
#

ichor isn't DoT tho,.,

leaden kraken
#

you get the point

chrome cedar
#

kind of fits the spectrum

#

wait this is meant to be DOT effects on the player

alpine dawn
#

in general

leaden kraken
#

God slayer does 125 hp per second and reduces defense by 10 (on enemies), but Yharon is immune to it so...

chrome cedar
#

on the player I can't think of many ways DOT could be more interesting

unreal viper
#

Stupid immunities are also a problem.

leaden kraken
#

a good way to fix DoT is making bosses not immune to them, and buff the damage

unreal viper
#

I was genereally talking about DoTs on the players, not bosses.

leaden kraken
#

on the player, maybe inflict extra effects, such as less defense, less speed, less vision or less damage

#

and make them ignore health regen, sometimes i had so much life regen at some point that DoT's didn't do aynthing

unreal viper
#

I agree with you tho.

unkempt bolt
#

its hard to find a balance between DoTs being effective and not annoying

chrome cedar
#

yeah

leaden kraken
#

god slayer is quite powerful, it made me lose not an small amount of DoG's fights

chrome cedar
#

I think the best effects are small stat decreases

leaden kraken
#

maybe buff early game DoT's, but leave late game DoT such as holy flames or god slayer as they are

unreal viper
#

Nah.

#

God slayer is pathetic.

#

Holy flames even more so.

#

Holy flames does 25 dps.

unkempt bolt
#

part of the issue with DoT is being remedied next update, so that's nice

#

that being that you're immune to most of them

leaden kraken
#

Holy flames are a joke, since a pre Providence accesory just makes you immune to it, luckily that's being fixed

#

it made no sense to be immune to it before fighting the boss who inflicts it

unreal viper
#

Oh wait, DoT's on the players.

#

I'm a dumbass.

#

Yeah, both holy flames and god slayer inferno are pretty strong.

chrome cedar
#

I think the alch flask will only make you half immune to plague in the next update

leaden kraken
#

Also, the monolith is a good idea, the effect could be good for some builds, without being forced to make them in the astral infection

void kelp
#

agh, did any valid suggs get past us?

tawny garden
#

I don't think so

#

If by "get past us" you mean "deleted by the bot"

hollow shell
#

Ye I think we're good

#

Speaking of which, is Obsoleek's sugg okay?

unkempt bolt
#

looks good to me

#

obv it's an issue you can avoid but superspeed slingshot boss spawns shouldnt happen in the first place

tawny garden
#

yeah, seems fine

hollow shell
#

alright then

#

wait

#

@rocky hatch If you could edit your top line to say what "it" is, that'd be appreciated

hollow shell
#

In the meantime, does Therion's sugg look good?

void kelp
#

seems fine

unkempt bolt
#

would a suggestion concerning armor diversity post-ML fall under the lotsa work don't?

unreal viper
#

Probably considering every pml armor is needlessly complicated.

unkempt bolt
#

i'll give it a shot without just saying "give every class a unique armor at every stage"

unreal viper
#

Yes.

#

Armor diversity is so nice.

hexed spade
#

yea

unreal viper
#

It would also be nice if mixed sets were more viable, but that's a different sugg I guess.

hexed spade
#

especially with godslayer and possibly auric tesla dying in the next update

unkempt bolt
#

i wanted to add a bit about potential for an armor post-DoG or yharon p1 that sacrifices the revives in exchange for more damage, but omega blue already does that lul

unreal viper
#

Omega blue is epic.

hexed spade
#

still a good suggestion because the only post ml sets that are unique are omega blue and fearmonger

unreal viper
#

But I don't think it works well for summoner, so maybe a glass cannon summoner set?

hexed spade
#

if more tank/glass cannon sets were added it would make playstyle more varied

unreal viper
#

But asking for another summoner set is a bit much.

unkempt bolt
#

i think omega blue is still better than bloodflare for summoner, but worse than god slayer/silva

#

i dont recall exactly

unreal viper
#

Maybe?

hexed spade
#

like instead of going auric tesla you can use an ultra glass cannon set or ultra tank set

unkempt bolt
#

tbf demonshade functions as a glass-cannon auric alternative, and auric already does very high damage to scal

hexed spade
#

yeah but its post scal

#

and can be just defense

#

if you do not use the ability

unkempt bolt
#

i mean why would you equip demonshade if you're not gonna use the ability

unreal viper
#

I'd like mixed sets to be more viable too. I just feel like it's interesting to have the option to innovate for better stats.

hexed spade
#

also is it +125% damage taken or +25% damage taken for the enrage thing

unreal viper
#

+25%.

hexed spade
#

ok

unkempt bolt
#

byeah the sugg is mostly referring to moon lord to scal, since boss rush isn't really a part of the main game and already has diversity

hexed spade
#

I'd like mixed sets to be more viable too. I just feel like it's interesting to have the option to innovate for better stats.
@unreal viper yeah godslayer mage is not that much different from godslayer summon in terms of actual special ability's

unkempt bolt
#

it'd be nice to have some choice beyond do i want the funny revive armor or do i want the hentai armor

unreal viper
#

Ja.

#

I love the armor options in hardmode

#

It's my favorite part of the game, partially for that reason.

#

You've got tank sets and more damage focused sets, and you can use mixed sets to maximize stats.

hexed spade
#

does melee have a unique set from calamity or no?

unreal viper
#

Uh.

unkempt bolt
#

i dont think so?

unreal viper
#

No?

hexed spade
#

sad

unreal viper
#

Only class that doesn't have one.

#

Give melee a pml true melee set.

hexed spade
#

yes

unkempt bolt
#

i mean tbf

#

melee has two post-plant armors

#

post-mech*

#

those being turtle and beetle

#

whereas other classes just use hallowed until spectre/shroomite or whatever

hexed spade
#

mage has three pre hardmode armor sets

unreal viper
#

Tiki.

#

:)

#

That's a funny joke.

unkempt bolt
#

summoner isn't real shhh

unreal viper
#

Tiki isn't real.

hexed spade
#

meteor, jungle, and wizard

unreal viper
#

I like how tiki and spooky had an interesting thing going.

#

And then 1.4 buffs spooky.

unkempt bolt
hexed spade
#

tiki is kind of outclassed by spooky

unkempt bolt
#

spooky is just chad

hexed spade
#

in both versions

unreal viper
#

In vanilla there's a reason to use tiki.

hexed spade
#

no

unreal viper
#

Well, in vanilla 1.3

hexed spade
#

5 defense is nothing

#

oh

unreal viper
#

Vanilla 1.4

hexed spade
#

that existnt

unreal viper
#

No reason at all.

unkempt bolt
#

things like brimflame vs spectre are great in calamity

hexed spade
#

o wait i forgot about console

unreal viper
#

Brimflame is epic.

unkempt bolt
#

because you have an actual choice based on your playstyle

unreal viper
#

I also like plague reaper.

unkempt bolt
#

plague reaper is also cool

unreal viper
#

Armors that suit a unique playstyle.

hexed spade
#

plaguebringer armor next update

unreal viper
#

Some calamity armors feel kinda pointless, like reaver.

hexed spade
#

yeah

#

i mostly use Daedalus over it

unkempt bolt
#

reaver is definitely pointless

unreal viper
#

Reaver is just kinda outclassed.

unkempt bolt
#

i could maybe see rangers using it

#

in between frost and the thing after

unreal viper
#

Shroomite is a bit better.

#

Melee users might use it.

unkempt bolt
#

oh that's right shroomite is post-plant not post-golem

unreal viper
#

But it is massively outclassed by OOA mixed sets.

#

And mixed sets in general.

hexed spade
#

ataxia is the best out of the three (i know its hydrothermic)

unreal viper
#

Cause only melee has a post-golem armor

hexed spade
#

in terms of viability at its stage

unreal viper
#

Although the melee variant is kinda disappointing.

#

I feel like it doesn't fill a role that beetle couldn't already fill.

hexed spade
#

although daedalus is pretty much required for rogue

unkempt bolt
#

yeah

#

though point being, in almost every other stage of the game, classes have options unique to each other and your playstyles

hexed spade
#

what is the rogue ability for reaver?

unkempt bolt
#

die instantly

hexed spade
#

kekw

unkempt bolt
#

not even the devs know what it is

#

because literally everyone uses umbraphile over it lol

hexed spade
#

wow

#

[[Reaver Armor]]

unreal viper
#

Wanna hear a joke?

hexed spade
#

?

unreal viper
#

Hydrothermic summoner variant.

hexed spade
#

i have used that

unreal viper
#

Really?

hexed spade
#

yeah

#

not really familiar with summon

#

dont use it often

unreal viper
#

You can't use correct capitalization for wiki bot.

#

[[Reaver armor]]

red stormBOT
hexed spade
#

ah

#

why is wiki bot so confused with caps?

unreal viper
#

You need the right caps.

#

The article capitalized it that way.

hexed spade
#

Headgear: +5% increased rogue damage
You emit a cloud of spores when you are hit
who knew this

unreal viper
#

And effect on hit.

hexed spade
#

answer: no one

unreal viper
hexed spade
#

maybe i should have put reaver in meme

#

bc no one uses it

#

anyways getting back on topic more post moon lord armors would be a great addition

unkempt bolt
#

yeah

#

im just hoping it doesn't toe the line too hard of being a big effort sugg

hexed spade
#

because right now everyone uses the auric materials

#

and then makes auric for scal

unkempt bolt
#

and then joins caltalk to complain about shadowspec

hexed spade
#

with a few making omega blue

#

and a few summoners making fearmonger

foggy plover
#

more ppl should use fearmonger

#

its strong as fuck

unreal viper
#

Fearmonger is strong as fuck, ja.

hexed spade
#

144 - Disabled life regen from fearmonger and gave summons a small chance to lifesteal. - Done

#

imagine if that happened

#

145 - Disabled life regen from silva, auric tesla, and demonshade. - Done

#

146 - Removed life regen. - Done

void kelp
#

tbh, the big tradeoff ive observed rly is like

#

specialized armors => really cool, follows vanilla precedent

#

however it comes at the cost of inflexbility and also sprites

hexed spade
#

sprites?

unreal viper
#

The armors have to be sprited.

hexed spade
#

ah

foggy plover
#

theres also the thing where if you add it for one class

#

you gotta add one for the rest

unreal viper
#

Making mixed sets more viable would make it more flexible.

hexed spade
#

great idea

violet dagger
#

press f to pay respects to heart rapier next update

foggy plover
#

wdym by mixed sets

unreal viper
#

Mixing armor pieces.

hollow shell
#

hrm, I was waiting on pings for both of those

void kelp
#

ah, i noticed nothing wrong w them

hollow shell
#

The top line of the Perforator sugg doesn't specify what does the first dash

#

looks like it's talking about Bloody Worm Food

unkempt bolt
#

also weird punctuation

hollow shell
#

And the sound effect sugg says "-old duke (sharkron attack)"
even though it seems like that attack does have a sound cue in-game

#

I agree with them both but they coulda been edited

unkempt bolt
#

yeah sharks have a sound cue

#

both for being summoned and detonated

void kelp
#

ah shoot, I must’ve added words when I was reading sweating

dapper coral
#

well for the perfs one, it is a bit implied that the perfs are doing the dash, and i'm sure one could figure it out. but clarity is always bueno

unkempt bolt
#

it wouldn't really get you more than once

ashen warren
#

can the omega blue armor allow us to regenerate health when out of boss fights? I get that the tentacles can suck enemy lifes but the prerequisite for that is you getting close to the enemy which makes you very likely to get hit

hollow shell
#

That's the point

distant gyro
#

OBA is the funny glass cannon armor and therefore you must use tentacles for the epic suck

#

or otherwise remove the chestplate

golden narwhal
#

Uh

indigo fog
#

@zenith hazel

frail mantle
#

omega healing potion already exists

zenith hazel
#

@frozen night ^, also not exactly a good suggestion when you're linking a reddit post

frozen night
#

i know

#

i dont want to be fully serious

#

i am sure someone alreadu suggested a better healing potion

tawny garden
#

i dont want to be fully serious
please be.

frozen night
#

i am sure someone alreadu suggested a better healing potion
this is the reason why, if i have a better suggestion, i will 100% be fully serious

#

sorry for not being so btw.

void kelp
#

Isn’t polarizer still pretty powerful?

latent pilot
#

no beacuese you can't hold mana on 50%

golden narwhal
#

What's the real problem tho? The only bonus involving 50% mana is the negative health regen

latent pilot
#

spectre healing of polarizer doesn't work when mana is above 50% (this is not written in description btw)

void kelp
#

it sounds... pretty polarizing, just like the intent

#

the item is supposed to reward you for being on low mana

faint needle
#

4 defense is nothing but a buff would help

distant gyro
#

it stacks up later on but not the most noticeable out there

#

increases drew's wings flight from 368 tiles to 376

void kelp
#

wait

#

ok so. my brain literally broke because of those numbers

#

it’s like, a 20% boost?

distant gyro
#

10%

weak field
#

368 to 376 is a 8 tile increase

pulsar lagoon
#

that's a uh 2% boost

hollow shell
#

@latent pilot Are you sure you're playing the latest version?
Mana Polarizer's spectre healing is supposed to work at any life percentage

latent pilot
storm hull
#

E

frail mantle
#

doesn't lifesteal not work on dummies

karmic stone
#

it doesnt yea

wooden wedge
#

Pretty sure that's a no

#

It shouldn't

karmic stone
#

goooooood

storm hull
#

How op would that be

wooden wedge
#

Try on a real enemy

latent pilot
#

but why spectre armor healing works?

wooden wedge
#

Also that reasoning is kinda br

#

It's not the mana polarizer

karmic stone
#

With this change polarizer finally be useful.
Grammer
Also isn't it good now

wooden wedge
#

So the vanilla devs probably didn't make it not heal against dummies

#

Or

#

That's probably wrong

#

Maybe an oversight to do with super dummies then

latent pilot
#

ok this is works

#

my bad

hollow shell
#

ah

#

Alrighty then

#

@unreal viper You could also mention Electrified in your suggestion, a pretty unique DoT
drastically increases in severity while you're moving, quite tame while still

#

(I'm not sure if Plague's vision reduction has much of an effect on how you play but it is indeed something beyond just straight damage)

unreal viper
#

I’ll add it.

hollow shell
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👍

hollow shell
#

Do we think that sugg is good now?

unkempt bolt
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i think it looks good

hexed spade
#

looks good

tawny garden
#

I hate sand's? yeah

tawny garden
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Provide actual values, please

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Kill time, equipement

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@ashen warren

ashen warren
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just a sec

indigo fog
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(use on-tier gear and don't use rippers while testing)

ashen warren
#

ik

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i will use class setup for ml with weapons from it for comparison too

chrome cedar
#

you mean true forbidden oathblade right

ashen warren
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did i make a mistake somewhere?

unkempt bolt
#

your third solution is kinda irrelevant since you said it did incredible damage up close

ashen warren
#

now when i think about it solution c coul only be usable together with another one

unkempt bolt
#

seems like it would just make it worse at range while staying the same at close ranges

unkempt bolt
#

just checking, these times mean 3 minutes 49 seconds, etc.?

ashen warren
#

yes, i'll add setup after i finish measurments

unkempt bolt
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sounds good

ashen warren
#

time measurments for oathblade suggestion

average time per 3 kills on duke fisron in expert mode

fallen palladin's hammer 3 minutes 49 seconds (main cause could be short range of the hammer)
pandemic - 1 minute 20 seconds (switched bloody worm scarf with yoyo bag)
influx waver - 2 minutes 11 seconds
corpus avertor - 0 minutes 41 seconds (additionally it has awsome range and lifesteal)
true forbidden oathblade - 0 minutes 33 seconds

loadout
beetle armor with scalemail
angel treads
beetle wings
fiery gauntlet
celestial shell
bloody worm scarf/yoyo bag for pandemic
asgard's valor

potions:
flask of ichor
titan scale potion
endurance potion
cadance potion
calamitas brew
fabsol's vodka

all weapons were not reforged

another thing to add would be moment you gain weapons i used for measurment are all obtained before fishron except corpus avertor which referring to wiki page should be obtained post-fishron (boss progerssion), influx waver is supposed be obtained before or after fishron, all weapons except true forbidden oathblade are post golem while oatblade is crafted right after the player's first plantera if he wishes to do so

frail mantle
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try it in rev without rippers

indigo fog
#

we do balance around rev mode yes

unkempt bolt
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ravager and fishron are on the same tier of progression

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interchangeable

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im doing some testing right now and im very confused as to how your TFO kill is that fast

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with higher damage gear, reforges and an adrenaline, my fastest kill is only a minute 30

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which granted is still kinda strong for a post-plant weapon

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most are clocking in around 1:45

ashen warren
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i am playing in expert mode without revengence

tawny garden
#

turn rev on

faint needle
#

we balance around revengance

tawny garden
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on difficulties easier then rev, weapons are known to be op

ashen warren
#

i know, i am making a test in rev rn

tawny garden
#

the mod is to be played on rev

ashen warren
unkempt bolt
#

still, expert shouldn't be making the fight an entire minute shorter

faint needle
#

Can't just use obs smh

frail mantle
#

have you beaten ml in that world

ashen warren
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i did

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can make a new character if that's necesary

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didn't use 7th slot

frail mantle
#

new character isn't needed, just a new world

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cause Before defeating the Moon Lord, Oathblade projectiles give enemies 10 immunity frames. Afterward, they only give 2 immunity frames.

ashen warren
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yikes

unkempt bolt
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ah that would do it lol

ashen warren
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lmao

unkempt bolt
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though on my test world, ML is also dead

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TFO is peaking at 2k dps without rippers for me

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which with fishron's 110k hp in rev, physically cannot kill him at 43 seconds assuming peak dps at all times

faint needle
#

The earlier test was in expert

unkempt bolt
#

eh it'd still be tight

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but possible

ashen warren
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made tests in rev and i have similar results

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it's still more viable than fallen palladin's hammer lmaoo

unkempt bolt
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i mean yeah

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fallen paladin's isn't great against single targets

radiant meadow
#

if you have auto jump of any kind (frog leg, moab, statis belt, etc), the king slime lore jump boost doesn't work @potent veldt

potent veldt
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I have none of them.

radiant meadow
#

otherwise, it's a 10% jump boost

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which I guess is pretty minimal

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given that aero stone is +100%

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lore generally isn't supposed to be super impactful

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it's more of an issue if it's too strong

wooden wedge
#

que

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what is this sugg

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it's halfway of a bug fix and halfway of a sugg to change the AI of the conch??

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@near knot what mod version number are you on and can you send an example

violet dagger
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also that sounds like something that belongs in bug reports than here

wooden wedge
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the issue with this sugg is that you literally cannot tell if it's a bug sugg or another sugg

near knot
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@near knot what mod version number are you on and can you send an example
@wooden wedge ok im on most recent update shown in #mod-downloads

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idk what happened but ive had it happen on a past version too

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anyone else?

wooden wedge
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that's not a version number though

near knot
#

?

wooden wedge
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saying "the latest" is not a version number

near knot
#

V1.4.4.004

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thats the one

wooden wedge
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also read the don'ts doc

hexed spade
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im not sure who programmed it but it was probably intentional to have bad ai and be annoying to use because of its high base damage and dps if it works

formal cobalt
#

You know what, I'm all for nerfing the True Forbidden Oath blade

hexed spade
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its dps is pretty normal on PBG

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quanta's armor suggestion is going to die in about 3 hours.

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i think its good

hollow shell
#

Oh fuck
Do IHS and Gage's suggs seem fine?

hexed spade
#

sand is good

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gage seems fine

hollow shell
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cool

unkempt bolt
#

balancing high damage with bad AI doesn’t sound intentional

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and if it is, it doesn’t sound like a good strategy at all

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i’d much rather lower damage with consistent AI than my damage being entirely reliant on bad AI luck

hexed spade
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well alot of other summons with good ai exist at this point like the forest spirit one

unkempt bolt
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the problem the person is having seems to be stemming from something better suited for #bugs-read-pins

hexed spade
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yeah

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also it is not really a proper suggestion

unkempt bolt
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pretty poorly formatted yeah

wooden wedge
#

I did tell them to read the don'ts doc

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,.

hexed spade
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well anyways the true forbidden oathblade killed ravager pretty quickly but i did use 3 adrenalines (i did not take any hits in the fight, i dont even think its possible to survive or even take 175 hits in this time)

wooden wedge
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don't trust the boss log for testing

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it doesn't work properly iirc

hexed spade
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i think the time is the only thing accurate

unkempt bolt
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boss log is kinda dogshit at anything that isn’t kills/deaths (when it counts anything )

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it has a hard time telling when a boss dies

hexed spade
#

oh

unkempt bolt
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though if that was your first attempt it should be accurate

wooden wedge
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just record a video

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or use a stopwatch

unkempt bolt
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the thesis of the sugg seems fine

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though their times definitely seem inaccurate

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and currently nonexistent

hexed spade
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i just clicked stop recording, how do i get the footage or did i just delete it

wooden wedge
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it outputs to wherever it was set to output

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look in your settings under file

hexed spade
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ok

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there is the fight

unkempt bolt
#

in the future set your obs settings to mp4 not mkv

hexed spade
#

ok

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i would say that true forbidden oathblade does a lot more damage then other options

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even post golem options

karmic stone
#

@coral halo read the pins

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What

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Is that tag

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What the shit

hollow shell
#

@coral halo Boss suggestions aren't allowed

unkempt bolt
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an interesting status

coral halo
#

ok sorry

unkempt bolt
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also no suggestions related to future content i.e. yharim and draedon

coral halo
#

yeah i just wanted to maybe give the devs a little spark about future content

karmic stone
#

You should delete the sugg from posting btw

unkempt bolt
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the devs already have the future bosses planned

hollow shell
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also how did this go as is for so long
@near knot Your main idea should be on a separate line (shift+enter) at the top of your message

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You could also probably be more descriptive in general

unkempt bolt
hollow shell
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Not really

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Sounds like he's complaining about shitty minion AI

tawny garden
#

Is this a bug or is it intended?

hexed spade
#

zapinator

tawny garden
hollow shell
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It's hard to tell what he's talking about to discern whether it's intended or not

tawny garden
#

did you start generating random words, ee?

unkempt bolt
#

i can't imagine "the crabs just run away, spin back, and run away again, or they just stand completely still."

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to be intentional

hexed spade
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zapinator is buggy in vanilla

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but its intended

hollow shell
#

what

tawny garden
#

it's not

unkempt bolt
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zapinator is the funny random effect laser gun in 1.4

hexed spade
#

^

tawny garden
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hoiks might fall under your definition

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these are a bug which became a feature

hollow shell
#

Anyway, sounds like bad targeting or, again, finicky AI
I don't think it's a bug, where it's programmed to be perfect except for some conflict or wrong number that's throwing it all out of whack
It's more likely that it needs to be reprogrammed

radiant meadow
#

pretty sure zapinator is not buggy, that is the intention of the weapon

As for hermit crabs, well, I'd like to see a video of the issue

hollow shell
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^ That would help

radiant meadow
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it's hard to understand via text

hexed spade
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i will try to find the behavior

unkempt bolt
#

as for the OOA armor sugg, i think it's fine except i could see it being abused to just use full-power summons with equally strong weapons from another class

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idk if it's possible to only buff sentry damage

hexed spade
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maybe the sentries could be at 100% effectiveness during ooa and 75% during normal gameplay

unkempt bolt
#

maybe yeah

hexed spade
hollow shell
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Seems like they're keeping up, as well as they can for a grounded summon

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That's a pretty good kill time actually, better than I woulda thought

hexed spade
#

i did have post aureus adrenaline btw but they did little there

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i think a better test is on BoC because they had a bit of trouble on it

hollow shell
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Still seems decent
Again, grounded summon vs flying boss, gonna have a hard-ish time

I don't see the issues that suggester is talking about, they can indeed jump and they seem like they can drop through platforms

void kelp
#

did anyone ping furryexecutor ?

wooden wedge
#

yes

hollow shell
#

Do it anyway

void kelp
#

maybe they're on the wrong version of calamity

wooden wedge
#

iirc

raven moon
#

i want to die lul

hexed spade
#

why

hollow shell
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Something tells me they'll need more than one ping