#suggestions-discussion

1 messages · Page 920 of 1

hollow shell
#

cuz, I don't know why contact damage alone would be doing that

sudden garnet
#

I dunno either

#

only happened once

#

he like activated god mode or some shit

frail mantle
#

could be you getting hit by a charge and then some projectile right after

sudden garnet
#

yeah

#

most likely is

#

I did not see any projectiles at the time tho

frail mantle
#

both deal a bit over 400 damage, so it'd most likely be enough to kill you

sudden garnet
#

so idk

hollow shell
#

That seems unlikely, however

#

Because all of his projectiles and summons also use cooldownSlot = 1

#

They grant i-frames for each other

sudden garnet
#

I literally did not see any projectiles he literally just jumped on me and did 200 damage every 1/3 of a second

#

so idk

#

It was a weird encounter

#

but glad to know he is getting nerfed

#

as it feels really bad just skipping a boss

hollow shell
#

ooo, hold the phone
His teeth projectiles and those gas clouds have default i-frames, meaning you can get combo'd by them and any other projectile/himself

sudden garnet
#

epic

#

that is

#

interesting

hollow shell
#

(It's because the teeth and gas clouds are shared with Aquatic Scourge)

sudden garnet
#

ah

#

very cool

weak field
#

tbh I haven't fought old duke without god mode

#

Most of the time we just skip him

#

I agree that he needs some form of nerf

sudden garnet
#

I honestly think he is just too fast

#

its way too annoying of a fight

cinder spade
#

old duke already getting nerfed

heady storm
#

^

void kelp
#

ah shoot are there any valid suggestions to approve

wooden wedge
#

don't think so

#

seal's sugg was answered by ben I think

hollow shell
#

Nah I wouldn't say that makes it invalid

#

Ben tried and failed but that doesn't mean it's impossible

frail mantle
#

Gseal’s one has a little funky reasoning but with a couple tweaks could be valid, I’d say

hollow shell
#

Wanna ping him with adjustments?

wooden wedge
#

probably with getting rid of the luiafk part

#

among others

hollow shell
#

In the meantime, is SirPizza's fine?

#

Seems pretty straightforward

unreal viper
#

Looks good to me.

hollow shell
#

This accessory doesn't need to be buffed, it needs to be reworked entirely.
Its effects are an absolute mess

unreal viper
#

Yeah, the effects are really incoherent.

#

I'll change my sugg to that.

frail mantle
#

@violet dagger in your suggestion you could reword the luiafk part to not be a main reason, seeing as not everyone uses luiafk

faint needle
#

Yeah

frail mantle
#

you could also make the second point more of a main point and also mention how the bandit and merchant only counting the money in your inventory acts as an inconvenience that just makes you more likely to lose your money waiting for the bandit and/or merchant to spawn

unreal viper
#

How much damage does the toxic heart's aura do?

#

Wiki doesn't say.

dapper coral
#

toxic heart is 30dmg every so often

#

lemme just update that on the wiki real quick

hexed spade
#

30 damage!?

#

thats pretty bad considering its post golem and expert

dapper coral
#

well it's multiple times a second, so it's actually quite a bit

hexed spade
#

but usually its better to have an emblem instead

#

for dps

dapper coral
#

against bosses, yeah

#

plague hive feels a little bit more about crowd control to me

#

same with toxic heart

#

which is what i actually meant to say daryl

hexed spade
#

plague hive is good for bee weapons

dapper coral
#

true

#

@unreal viper did you want to make a sugg about toxic heart?

violet dagger
#

I saw that I was pinged

#

lemme fix up my sugg a bit

frail mantle
#

you were yes

violet dagger
#

alright reworded my sugg a bit

frail mantle
#

you can take the money out of the bank and manually place it into your inventory with the money collector

violet dagger
#

i was saying that there's no reason to take the money out once u get it

unreal viper
#

@dapper coral I did, yeah,

#

I thought that it might be bad because of the limited radius.

#

The wiki also seemed to imply that it didn't activate often.

dapper coral
#

yeah, there was a discussion about it in #wiki-basic last month

#

it's a bit unclear about when it actually activates

#

but it's multiple times a second for sure

unreal viper
#

A crowd control acc, makes sense.

dapper coral
#

also very good for inflicting plague at all times, for plague reaper set

#

although i might be biased bc plague is my favorite thing in clam

unreal viper
#

Eh, alchemical flask is probably better for always having plague.

hollow shell
#

Sounds good

#

I Hate Sand out here with the woke accessory adjustments

dapper coral
#

facts

#

also does anyone actually use gravistar sabaton?

wooden wedge
#

gravi-what

golden narwhal
#

Stomper

dapper coral
#

astrum aureus expert item

#

kinda wacky

crude geode
#

Headstompers from hit game Risk of Rain 2

wooden wedge
#

I know what it is, I just made a joke on the fact that nobody uses it

#

.

frail mantle
#

funnyy RoR2 reference

unreal viper
#

Increases fall speed w a cool down.

dapper coral
#

heh

wooden wedge
#

also headstompers was is RoR1

unreal viper
#

Thing is, slimy saddle exists.

hollow shell
#

It deals damage on impact, too

#

I don't think it's too bad of an accessory

unreal viper
#

Though I could see it being used to fall through things.

#

Cause saddle will always bounce.

#

Does sabaton work like that?

dapper coral
#

it's not bad, per se, but it's very different

golden narwhal
#

sand do be hunting down the accs

unreal viper
#

Yes.

dapper coral
#

wait does nebulous core not do it in the air? that is very peculiar

unreal viper
#

Yeah, it's really odd.

rose latch
#

Does spore sac do in air?

unreal viper
#

I think so.

dapper coral
#

eater of worlds lore does

#

so i assume spore sac does too

#

since that's what it's based on

hollow shell
#

I am going to assume Spore Sac and EoW lore do not

#

I know they can appear some distance above the ground, so that can maybe give the illusion that they spawn in air

#

If those two could, there's no reason why Nebulous Core wouldn't

dapper coral
#

huh, perhaps you right then

#

time to watch my nohits back to check EoW lore functionality

hollow shell
#

That's coming soon, IHS
Soon™️, and I'm very excited for it

unreal viper
#

Oh, cool.

gray nebula
unreal viper
#

Are there any other accs that are getting the same treatment?

#

I know amalgam is.

hollow shell
#

Hopefully a lot, including Ampoule and Sponge, and Siren's Heart (eventually) and even Frost Flare

#

Only those first two and Absorber are really confirmed tho

smoky wagon
#

alot of expert acessories always felt underwhelming

#

mainly bc they dont apply to a specific playstyle

hollow shell
#

Levi Ambergris may also be gettin reworked

#

I don't know how soon they'll all be happening

#

but, they're on the table

smoky wagon
#

sort of just general boosts which are less effective than an accessory with a dedicated utility

#

there are exceptions of course

hollow shell
#

Big agree

#

... most of these rework ideas come from my own Google Doc

#

Flat stat boosts are my mortal enemy and I give interesting replacement function ideas wherever I see those

unreal viper
#

Can I see it?

hollow shell
#

No HDMood

unreal viper
#

:(

dapper coral
#

very sad

crude geode
#

What prompted a Siren’s Heart rework to be suggested/put on the table? It’s already a decent acc, but it could get some improvements

wooden wedge
#

probably that

hollow shell
#

My qualm with it is that it has way too many tangentially related/stretched effects

#

It has
Defense, light emission, hunter/dangersense, life regen, discount effect, water movement, water breathing, on-hit freezing aura, and an ice shield.

#

it doesn't need all of that

crude geode
#

Yeah, very weird.

unreal viper
#

Ye, overcomplicated.

crude geode
#

It’s a single acc, not HotE, so it should probably be more focused.

hollow shell
#

Focus is the big word

crude geode
#

In your opinion, what would you like it to be focused on?

hollow shell
#

The ice shield. That's its one unique aspect

#

It could improve water swimming and breathing (but probably shouldn't be so powerful so it doesn't totally negate Neptune's Shell)
but the shield is the big one

#

(Also the freezing aura should only occur upon the ice shield being broken, instead of any hit regardless of whether it is up, so that it doesn't totally negate Frost Barrier)

crude geode
#

Personally, more underwater exploration isn’t really necessary since there’s already a ton of accessories for it imo, but Ice shield being more of a focus would be really nice.

#

Doesn’t the ice shield break from you stubbing your toe on a 1 damage spike? I feel like it would just be inferior Frost Barrier then,,,

unreal viper
#

Nah, it's different.

hollow shell
#

The freezing aura could be larger or last longer

#

And the shield regen cooldown would prolly be shorter too, to compensate for all of the lost random effects

#

This is all dev talk tho

crude geode
#

Fair, so back on topic with I hate sand’s most recent sugg

#

It’s good

#

Most debuffs post ml are meaningless unless it’s Ichor or Cursed Inferno

hollow shell
#

Ye, agreed

unreal viper
#

Especially since everything is immune.

hollow shell
#

I think you've had enough suggesting for one day though, IHS

crude geode
#

even god slayer inferno is meh, seeing as the -10 defense is kinda nice but the 125 dps is lost among the tens of thousands of dps you’re doing by that point

hollow shell
#

@mental nacelle No

wooden wedge
#

it got shot

unreal viper
#

Haha.

mental nacelle
#

man ehat

#

whatt

unreal viper
#

You know that mods can see deleted stuff, right?

wooden wedge
#

mods can see deleted messages so have fun

hollow shell
#

I deleted it

mental nacelle
#

lol

violet dagger
#

Wut did I miss

mental nacelle
#

he deleted it

#

alot

#

tons

hollow shell
#

Posted a vid in posting

violet dagger
#

Oh

hollow shell
#

lasted for 0.6 seconds

crude geode
#

Wow.

mental nacelle
#

it could be a item

crude geode
#

SIS aren’t allowed, first of all.

violet dagger
#

Sugg deleting speedrun

mental nacelle
#

?

crude geode
#

Specific Item Suggestions.

mental nacelle
#

no

#

trudt me

#

this was a acceptepion

frail mantle
#

a what

hollow shell
#

I do not accept.

mental nacelle
#

ok

wooden wedge
#

yeah ok

violet dagger
#

???

hollow shell
#

Anyway

#

Did you edit your sugg with Providab's requests, gseal?

violet dagger
#

I do not know what the heck is happening rn

crude geode
#

(Just ignore it)

void kelp
#

please refrain from making meme suggestions or specific item suggestions @mental nacelle

mental nacelle
#

i would say it was pretty good but thats fine

void kelp
#

quality doesn't matter, you can always polish a turd but its never going to become gold.

hollow shell
#

(now is the time where you stop acknowledging him, spider)

void kelp
#

((ur right, i need to work on that))

violet dagger
#

Let's continue as normal now

#

Never seen 4 suggs in a row by the same person

crude geode
#

What even is bloodstone by the way? I mainly ask because I'm not exactly sure why Brimstone Crag enemies specifically drop it, and the way that enemies just get buffed with damage and health in exchange for dropping it is...underwhelming.
Sort of has the same problem of not providing anything interesting with advancement that the buffed Frost Moon and Pumpkin Moon have. The AIs don't get more challenging, it just...pumps up the damage and health so you can't instagib them.

hollow shell
#

Yknow what, I don't think I've ever seen a suggestion to add Bloodstone-themed enemies instead of having it dropped by existing enemies

#

I've seen that suggested for the Moons, but not Bloodstone

sand umbra
#

interesting stuff

dapper coral
#

i mean, it seems to drop from brimmy crag enemies and also ravager?

sand umbra
#

...

#

can I suggest that

hollow shell
#

You could

crude geode
#

no

sand umbra
hollow shell
#

oh it's a race now

dapper coral
#

this is a robbery

violet dagger
#

It makes sense for brimmy and calamitas but not so much ravager

crude geode
#

I just don't see the lore purpose of it.

sand umbra
#

...

crude geode
#

and bloodstone in general

sand umbra
#

fuck I need a reason

#

uhhhhh

hollow shell
#

uhh uniqueness, variety, less boring

sand umbra
#

yes good

#

that will work nicely

hollow shell
#

uhh

#

The new enemy AIs could be better tuned to fight a post-ML player too

sand umbra
#

ooo, yeah

hollow shell
#

rather than late-PreHM AIs that can get shredded even with buffed stats

violet dagger
#

Maybe also an AI change for the bosses since u still shred them

sand umbra
#

yeah, Crag enemies kinda just perish even with buffed stats

#

Bloodstone boss AI upgrades would be neat! although that'd definitely be a bit more to ask

violet dagger
#

Ye

hollow shell
#

yeah we can just stick with enemies for now

violet dagger
#

I don't expect it to be a thing for a while

sand umbra
#

mhm

#

one thing at a time

violet dagger
#

But adding strong projectiles to the enemies or making them better after provi def would be nice

crude geode
#

beat you to it Thomas

hollow shell
#

Holy shit

sand umbra
#

literally a 3 second difference

hollow shell
#

Oh, actually they're two separate suggs

crude geode
#

not really?

ashen warren
#

@sand umbra you know

#

brimston enemies

#

get buffed

#

once they start droping the slag

#

its way harder to kill them

sand umbra
#

statistically

#

and purely statistically

ashen warren
#

your asking them

#

to create a new enemy

crude geode
#

damage and health buffs aren't interesting.

sand umbra
#

yes

ashen warren
#

just for a item that's in a small phase of the game

frail mantle
#

he is

ashen warren
#

when its like

#

already being dropped

#

by other enemies

#

how would that be beneficial though

dapper coral
#

but that's the issue, is that the method by which it is obtained is bad right now bc pure stat buffs are boring

#

a new enemy with new AI would make it more interesting

crude geode
#

Bc it makes bloodstone more unique, and not something that's randomly related to previous bosses/enemies that are already highly present.

sand umbra
#

I explained that it'd add more actual enemy variety at a stage of the game that currently sorely lacks it and give the resulting enemies a chance to be more equipped to fight a post-Provi player, making the experience much more interesting on both sides

hollow shell
#

Because the current way of doing it is frickin boring

ashen warren
#

ok fair enough

#

thats actually true

#

new enemies would make it more interesting

violet dagger
#

Ye

ashen warren
#

then if they just became stronger

#

i feel like the areas that need new enemies though are the events from yharon and DoG

violet dagger
#

And make it less like "these weak enemies now also drop a material u can't use for a while"

#

Not sure abt that since events are hardcoded

crude geode
sand umbra
#

(Solar Eclipse spawn tables are absolutely not hardcoded)

hollow shell
#

Yeah we can add more enemies to those events

#

And we are planning to

#

but later

sand umbra
#

(seasonal moons might be a bit more of a fuck but you can absolutely add new enemies to the Eclipse or replace existing ones)

violet dagger
#

(ok I don't know anything about this coding leave me ok)

crude geode
#

seasonal moon buffs are ech

violet dagger
ashen warren
#

i see

#

@crude geode

#

xd

crude geode
#

Yes

#

anyways

ashen warren
#

out of the events the things i hate the most are the santas or the pumpkings#

violet dagger
#

That's why u get fargos

#

Just summon the bosses

sand umbra
#

santanks are objectively bad enemies

#

thank you for coming to my TED talk

ashen warren
#

^

sand umbra
hollow shell
#

Also, Dethmo
"with a added catastrophe even though your using a devasation to craft it"
What do you mean by this? Devastation is the sword that also fires beams from the sky, Catastrophe only shoots from the sword

crude geode
#

Devil's Devastation is pretty damn good last I checked

ashen warren
#

well

#

its still weak

#

you get my point

#

its so bad for the stage of the game its in

hollow shell
#

No I mean
That specific sentence I quoted, I don't know what you're talkin about

ashen warren
#

i thought catastrophe was the same as devastation

hollow shell
#

I can get behind makin DD more of a functional buff than a direct translation of its ingredients

and nah, it isn't

ashen warren
#

cuz i'm stupid and don't remember the weapons

#

i'm surprise you know that so well when you're always here being busy

hollow shell
#

lol

ashen warren
#

you got damn good memory

hollow shell
#

I've been here for like 3 years

ashen warren
#

bro i went on youtube and saw a comparison of the bosses from 2017 and before

#

compared to the ones from 2018

#

DoG has had probably the biggest look change

violet dagger
#

Doesn't he always

#

DoG is probably nearing 30 updates

ashen warren
#

bro i lovehow people at boss rush panic at DoG but not at Scal or yharon

#

like dude

#

isa worm

#

bro

hollow shell
#

well cuz he got that insta-kill head in all modes during BR

crude geode
#

^

violet dagger
#

Normal mode br ech

crude geode
#

So, this is...a conundrum me and Thomas have created, by the way.

hollow shell
#

Well

crude geode
#

We're both suggesting new enemies for bloodstone, but our suggestions have different reasonings for doing so.

hollow shell
#

Your main line kinda contradicts what you're suggesting

crude geode
#

yeah, true. it's just my baseline for what I went with. (normally, I refine my suggestion from a google doc until perfection, but I didn't realize Thomas would sneak a suggestion from under me so you know.)

smoky wagon
#

ngl i think meld blobs need unique enemies more than bloodstone

#

if i had to pick one first

#

meld blobs feel so out of place

crude geode
#

oh god not meld blobs

hollow shell
#

Do you think you two could integrate your suggs together
Pick one to focus on and inject missing elements into it

violet dagger
#

That sugg got denied a while ago

#

The meld one

hollow shell
#

We'll deal with Meld after it gets reworked

crude geode
#

^

smoky wagon
#

yeah im pretty sure they are getting resprited anyway

#

meld items are old

#

after that would be better time to look at a change in how you get it

crude geode
#

I'll work on injecting some of Thomas' stuff into my suggestion. Mainly how stat buffs aren't interesting and such.

dapper coral
#

there have been many suggs about meld iirc, they're getting their own revamp soon

violet dagger
#

So many items need resprites since they've had sprites from like 2017 that look outdated

sand umbra
#

Meld stuff is getting reworked soon

hollow shell
#

damn, I was thinkin Thomas could add one or two lore/theming-based sentences and we'd go with his

sand umbra
#

okay but like what lore is there to Bloodstone to begin with

hollow shell
#

Exactly
The theming is all over the place
and having unique enemies would help focus it a bit better

crude geode
#

^

#

That's exactly what I brought up

sand umbra
#

did a do

#

is it good now

hollow shell
#

You could elaborate a lil bit on why it makes no sense

#

(and also, line breaks)

crude geode
#

There's my attempt.

sand umbra
#

did it again

hollow shell
#

e.

sand umbra
#

e.

crude geode
#

e.

hollow shell
#

So uhh

#

Cool

dapper coral
#

e?

hollow shell
#

Now both of the suggestions are perfectly equal

sand umbra
crude geode
#

yep YharonPat

dapper coral
#

sneaky

hollow shell
#

(actually Thomas you say that it's only dropped by Crag enemies, but it ain't)

crude geode
#

^

#

Rav, Clonelamitas, Brimmy

violet dagger
sand umbra
#

(Brimbo and Clonamitas are both sufficiently related to brimstone

violet dagger
#

Rav tho isnt

sand umbra
#

oh okay I'm

#

stupid

#

it was at the start

violet dagger
#

He's basically golem but blood related

sand umbra
#

okay it's fixed for real now probably wedragud

smoky wagon
#

i think having bloodstone be centralized around the brimstone crags is a good idea

#

gives the biome more identity

hollow shell
#

Having that little parenthesis thing doesn't make sense now

#

k cool

crude geode
#

This really doesn't solve the problem of the two suggs being the same tbh.

hollow shell
#

and, yeah, that ^

sand umbra
#

oh okay cool

#

so now mine is just dead in the water

#

why the fuck did you have me fix it up and shit if they're both the same

hollow shell
#

hah, saw the phrase "dead in the water" from two separate people in the span of 1 minute

#

and yeah iunno
Who do we wanna go with

crude geode
#

Passion and dedication to the craft Thomas

smoky wagon
#

delete both HDfailure

hollow shell
#

(I personally prefer Tommy's because he puts the gameplay reasoning first and elaborates on it better)

crude geode
#

(Tbfh, I did bring this up and post my sugg first (by a few seconds ech), so I feel like I have claim...)

sand umbra
#

literally why the fuck did I make the sugg then

hollow shell
#

We didn't really think this through

#

aight I have an idea

#

it's great

#

Thomas, copy-paste your sugg somewhere for now, and Cursed's will go through
Then, in like 2 or 3 weeks, you repost it so it can get bluechecked

sand umbra
#

whatever

hollow shell
#

fuck couldn't grab it in time for backup

sand umbra
#

I have it, don't worry

hollow shell
#

cool

sand umbra
#

I don't know why the fuck I grabbed it because I can guarantee you it's never gonna happen for another multiple months

#

because I don't like posting bluecheck suggs unless it's something that absolutely needs to happen and by the time I do manage to post it it'll either have already happened or have been shot down

hollow shell
#

I see

#

tho I think it's unlikely to have already happened cuz it'd involve designing and spriting and programming at least 2 (maybe 3) enemies

sand umbra
#

wouldn't you know it, I continue my trend of getting heated for literally fucking everything in this channel
anywho I'm out, have fun with this sugg thing

hollow shell
#

aight

#

see you later

crude geode
#

see ya around

#

~~Realistically, we should have let you suggest it, Rover HDfailure ~~

sand umbra
#

actually you know what

#

no

#

I'm not done here yet

#

time for a sugg that nobody'll like because that's just how it fucking is

violet dagger
#

Are moderators allowed to post suggs

unkempt bolt
#

yeah

crude geode
#

yes, it's often times done to gauge public opinion.

void kelp
#

yeah

crude geode
#

or if they're not devs

unkempt bolt
#

it's safe to assume mods know proper sugg practice

violet dagger
#

Devs be like: screw suggestions I'ma just add this HDfailure

heady storm
#

They can but I'd imagine shit would go down if they approved their own suggestion. CompleteFailure

unkempt bolt
#

eh

#

only reason a sugg isn't approved is if it's invalid

heady storm
#

(Talking about Moderators.)

unkempt bolt
#

i know

#

mods most likely know how to make a proper suggestion

heady storm
#

(Imagine approving your own suggestion after posting it.)

unkempt bolt
#

valid suggs get approved

heady storm
#

Yeah, but imagine.

unkempt bolt
#

it's happened before

#

like cursed said, sometimes it'll be done to see what people think of a change before implementing it into the game

waxen pine
#

his drops are very good especially for DoG himself

unkempt bolt
#

was this recorded when pierce resist didnt exist

#

and yeah toxicant twister is also a fantastic weapon

#

if not a bit boring

waxen pine
#

this was recorded yesterday

unkempt bolt
#

damn

waxen pine
#

also OD’s getting nerfed a bit next update anyway so i disagree with the sugg more

#

and imo the reason why OD is hard is because polter and DoG are easy

violet dagger
#

Doggo needs another buff

#

He too easy

waxen pine
#

he’s effectively duke but he tracks better

#

delay your dashes a bit to compensate and the fight is much easier

violet dagger
#

I remember the last 3 bosses used to be crazy challenges but now doggo is a complete joke

sand umbra
#

how much experience do you have with DoG, and how much experience do you have with other bosses around his tier?

violet dagger
#

The same for all bosses

#

More or less

#

Or maybe it's just that Sirius is broken

unkempt bolt
#

sirius vs dog is strong

violet dagger
#

I used Sirius in my summoner playthrough and that shit is broken

waxen pine
#

i’ve nohit DoG and everything before him and i’m working on nohitting yharon rn

unkempt bolt
#

i have a good deal of experience with all bosses, obviously a bit less with OD but

#

it's definitely safe to say OD is harder than both polter and DoG

#

inb4 difficulty is subjective

sand umbra
#

for sure OD is tougher

#

the Old Duke is much more recent and has pretty complex AI compared to the bosses around him progression-wise

waxen pine
#

polter is getting reworked so ill refrain from speaking about his difficulty rn but idk DoG took me noticeably less time/energy than OD to fight

unkempt bolt
#

a lot of people find OD hard due to having less experience with him, but DoG is quite easy compared to him regardless of experience

waxen pine
#

also DoG does like 3 things the whole of p2

#

crawltipede AI, charging you, laser walls

unkempt bolt
#

i've gotta make a sugg about the plantation staff at some point

formal cobalt
#

@waxen pine also teleportation

sand umbra
#

you have Lightning Worm, Ceaseless, assassin who if you've fought Brimbo you already sort of understand, Polter (who I won't speak on since AI rework next update), and Worm Boss Supreme

#

all of these entities --- or at least, their current incarnations --- are fairly simple opponents

waxen pine
#

i’ve been debating suggesting lower hp for storm weaver

sand umbra
#

if you're gonna lower SW's HP at least give them like

#

more actual attacks

waxen pine
#

the fight doesnt get any harder after p2 it just lasts forever

unkempt bolt
#

that's true

waxen pine
#

yeah obv i would love to see storm weaver be more than just circle practice

#

i.e. current AS

unkempt bolt
#

it's hard to measure plantation staff's worth since it's a support weapon

sand umbra
#

I actually was gonna mention something to maybe mess with funny Brimrose

unkempt bolt
#

might just get killtimes and dps with other summon + it and with just summons to measure how much of a difference it makes

sand umbra
#

"what do you mean, circle is the best way to make SW die"

unkempt bolt
#

cus last i remember, it's megabad

sand umbra
#

[[Brimrose]] is a mount that literally makes most of SW's fight irrelevant

red stormBOT
unkempt bolt
#

not worth the slot it takes up

formal cobalt
#

just use asphalt

#

for SW

waxen pine
#

place 10 platforms in the sky and fly in a circle

sand umbra
#

Asphalt speed is nerfed in Rev

formal cobalt
#

well, don't usually play on Rev, but good to know

sand umbra
#

this thing is basically Cosmic Car Key EX

waxen pine
#

a better idea ig would be to give SW more advanced AI

#

or even just smth simple like how AS circles

sand umbra
#

all of the Sentinels need. a bit more

#

except Signus, who really just needs some polishing up of what he already has

waxen pine
#

i spend like 10s in p1

sand umbra
#

oh yeah petition to make phase 1 a part of the fight iirc

unkempt bolt
#

mm pristine fury

#

you love to see it

hollow shell
#

It'd be nice to have P1 not get instantly melted

#

and have P2 be less fuckin tweaked out

unkempt bolt
#

i mean like you can see in the vid

#

p2 is literally just circling for 2 minutes

#

even current polter requires a bit more than circling

waxen pine
#

as for the other sentinels i think they’re mostly fine

sand umbra
waxen pine
#

ceaseless gets kinda annihilated by anything that pierces through his dark energies

sand umbra
#

CV just needs more than one behavior type for its Dark Energies to make the fight interesting

#

also something to prevent the vulnerable stages of the fight from being completely invalidated by fast-firing weaponry (read: give it special i-frames)

violet dagger
#

cv def needs some work

sand umbra
#

the [[P90]] --- a post-Plantera gun that has no business being anything close to viable post-ML --- is an appreciable option for Ceaseless because of the fact that it spams projectiles like the news spits bullshit but even faster

red stormBOT
sand umbra
#

literally deletes the vulnerable phases from the fight

violet dagger
#

all the sentinels could use work

unkempt bolt
#

and on the flipside, makes slower weapons unusable in those phases

violet dagger
#

signus doesn't do anything

#

sw is just circling around for 2 minutes

#

cv is basically fast weapons=win

sand umbra
#

mhm

#

Ceaseless basically necessitates spammy weapons in its current state because of its asinine DR

hollow shell
#

I'm impressed with your ability to churn out a suggestion in like, minutes

sand umbra
#

I know too much

waxen pine
#

spammy weapons or weapons that negate enemy iframes to some extent e.g. [[Telluric Glare]]

red stormBOT
sand umbra
hollow shell
#

anyway uhh before the channel gets too clogged

#

gseal's sugg look good?

sand umbra
#

yeah

waxen pine
#

yes

unkempt bolt
#

mhm

violet dagger
#

yes

hollow shell
#

ok cool

#

What about Albino's?
I know it was controversial but is it valid

violet dagger
#

k ima stop voting for my own i pretty much just do it as a meme

unkempt bolt
#

doesnt break any donts

unreal viper
#

I agree with it.

#

There's no point to the grinding.

violet dagger
#

wasnt there a similar sugg that got denied

#

lemme find it real quick

unkempt bolt
#

yeah

sand umbra
#

it's valid. I personally see it as just more elimination of anything that isn't bossfighting which I don't agree with, but it's valid

unkempt bolt
#

from (no spoilers) guy

waxen pine
#

i think as things currently are, are fine

#

but

waxen pine
#

it’s definitely a valid sugg

unkempt bolt
#

yeah that

hollow shell
#

So, would this be a bluecheck?

sand umbra
#

I mean

hollow shell
#

(It's a fun situation to have a dev-denied suggestion get Many Have Suggested)

sand umbra
#

if there's another sugg in the same vein that got denied

unkempt bolt
#

the OD one below it is ech since OD is getting nerfed anyways

sand umbra
#

then to be blunt there's no point trying that sugg again

hollow shell
#

oh pff it was literally rejected by 1 dev and nobody else voted

sand umbra
#

literally most boss summons in vanilla aren't crafted

#

or at least, not until after you've already killed the boss

violet dagger
#

i think that sugg may have been a bit too cheat-y but this one is a bit better

hollow shell
#

This sugg isn't for if you've already killed the boss

unkempt bolt
#

the argument was that grinding mats for each attempt is annoying and unnecessarily tedious

hollow shell
#

it's for attempting them

violet dagger
#

I haven't done death yet so I won't make too many comments on it

sand umbra
#

I misspoke

#

fuck

#

me

unkempt bolt
#

sugg isn't death exclusive tbh

sand umbra
#

byeah, most vanilla summons either cannot be crafted period

violet dagger
#

by the looks of it tho death bosses aren't that much crazier than rev

unkempt bolt
#

i know it says death in the sugg, but it applies to calamity as a whole

sand umbra
#

or have a recipe that might as well be more annoying to make than just doing the normal summon

violet dagger
#

its basically "oh this boss is now a tiny bit faster and shoots more stuff"

sand umbra
#

they're really not that crazy

violet dagger
#

the thing is the enviromental effects

unkempt bolt
#

cryo's summon is the only annoying one that comes to mind

sand umbra
#

Death's difficulty comes from everything else being more aggressive + environmental effects

#

Cryo summon just needs literally anything else being able to drop Eleum specifically

violet dagger
#

return to slime loops seamlessly?

#

never knew it didn't

sand umbra
#

Eleum is garbage to get and we all know it

violet dagger
#

^

#

I've heard its better to fish for the fish

#

that contain eleum

sand umbra
#

but like all the other boss summons I can think of don't have particularly grindy summon recipes when they do have recipes at all

unkempt bolt
#

^

#

the summons aren't bad to make, or they're nonconsumable

sand umbra
#

and some vanilla boss summons aren't even crafted to begin with; it's Calamity that makes them craftable

unkempt bolt
#

zard's sugg was also directly concerning cryogen

hollow shell
#

There's a reason why he's makin the sugg in the first place

violet dagger
#

i might think of suggesting the removal of the consumable profaned core since let's be real who tf doesn't upgrade it instantly

sand umbra
#

(both Voodoo Dolls, Plantera's Bulbs, Lihzahrd Power Cells, and the Cultists at the Dungeon (they aren't an item but shut up) all come to mind)

unkempt bolt
#

it's just a noobtrap for people who can't read Material

sand umbra
#

consumable Profaned Core is quite literally pointless

formal cobalt
#

There was a small period of time where the nonconsumable version had to be crafted post-prov, but I think that was removed quickly

violet dagger
#

I'd say just buff the amount of unholy essence in profaned shard recipe and give profaned guardians a dragonfolly style rework and then consumable profaned core can go

#

ye there used to be that

#

it was 5 divine geodes iirc

rose latch
#

i think it was better when the non consumable version needed 5 consumable summons

sand umbra
#

that was back when Provi's triple dozen donut delivery service was a thing

unkempt bolt
#

all of I Hate Sand's suggs are valid im pretty sure

#

and good suggs

sand umbra
#

which was horrible and unfun for all parties involved

#

also yes I agree with those suggs

formal cobalt
#

the hell was that

unkempt bolt
#

dethmo's could use some evidence

sand umbra
#

there was a time when Provi summoned three sets of Guardians

#

not just one

unkempt bolt
#

like, three sets of three?

sand umbra
#

yes

formal cobalt
#

ah

unkempt bolt
#

kekw

violet dagger
#

that sounds painful

sand umbra
#

at 70%, 40%, and 10%

#

one set per threshold

formal cobalt
#

I don't think it was horrible and unfun for providence

unkempt bolt
#

epic funny

violet dagger
#

now don't give someone the idea to add that to scal or clonelamitas

sand umbra
#

Providence burned her status as an involved party to ash

#

so she is not counted

formal cobalt
#

(nice sun god pun)

sand umbra
#

although, if she were to be counted, it would be horrible and unfun for her on account of the fact that the player exists and is messing with her things

#

byeah, all of sand hatred's suggs are good

violet dagger
#

sand's are good to go

#

also let me make my sugg on obliterating the useless consumable core

sand umbra
#

yes please do that so there's spacing between my SW sugg and my inevitable CV sugg

violet dagger
#

my sugg is made

unkempt bolt
#

only thing i'd change is "basically a trap for people who read tooltips and people who don't. "

#

because it isn't a trap if you read the tooltip

violet dagger
#

ye that was more just memeing around

#

i'll remove it for a more serious sugg

zenith hazel
#

don't guardians already drop relics?

unkempt bolt
#

they do

violet dagger
#

yes but lets be honest does anyone use those

#

I definitely feel relics could get a buff

zenith hazel
#

deliverance is good for movement, convergence is nice for invulnerable phases and resilience can be good for scal

violet dagger
#

but that's for another sugg and probably another person

unkempt bolt
#

relic of deliverance is weird, to my knowledge it's a long dash that takes a long time of not attacking

zenith hazel
#

not effective but can be good

unkempt bolt
#

unless you're summoner obv

violet dagger
#

crap why am i so dumb

#

I got deliverance on my summoner playthrough

#

and never used it

hollow shell
#

You've uhh
That's a lot of stuff for one suggestion

#

You could just leave it at "Remove the consumable profaned core"

void kelp
#

aye it’s best to keep things in separate suggestions, even if it means you send multiple suggestions

hollow shell
#

Seems like we have very different methods of deciding when to approve a sugg

void kelp
#

ah, when do you do it

violet dagger
#

I'll change it in a bit

hollow shell
#

Like at least 12 hours later so everybody has a chance to see it and provide feedback

void kelp
#

I try to do it anywhere between 2-12 hours after the suggestion was posted and primary discussion was had; i forget otherwise and then worry if a suggestion gets nuked

violet dagger
#

I'm going to leave reworking guardians since that's sort of a core part of the sugg

hollow shell
#

That's kind of a big thing to throw into the reason of a very easy-to-execute suggestion

#

Reworking a boss

violet dagger
#

ye

#

ig i'll remove it

#

keeping it concise

hollow shell
#

aight that's better

#

but "will do the trick"
It'll do what?

violet dagger
#

of balancing it out

#

since that means 50 less essence needed

hollow shell
#

You could say that, s'not really stated

violet dagger
#

there

hollow shell
#

Better 👍

ashen warren
#

anybody know the pain of static noises and boomerangs in vanilla?

#

or is it just me

violet dagger
#

that sounds more like a bug not sure tho

unkempt bolt
#

i've never heard of that

dapper coral
#

wdym by static noises?

unreal viper
#

Good sugg influx.

heady storm
#

Thing about it is then that we dunno if the elements of the fight have light effects themselves.

hollow shell
#

I'm wondering if it's necessarily accurate
It doesn't need to be setting them all to light source blocks, it can just set the blocks' lighting to something directly or establish a lower cap

ashen warren
#

when i throw a boomerang all i hear is the same noise and a bunch of clicking noises in between it

hollow shell
#

Sounds like a bug probably, you should record it

#

hrm, can't read the code very well
It looks like it could be doing the thing I said, just setting a light level, but I don't know for sure

pseudo arrow
#

any possibility the normality relocator will be patched to work as the rod of discord does in terms of debuff duration?

heady storm
#

It already does?

unreal viper
#

RoD was nerfed, right?

heady storm
#

Cal changes it so chaos state lasts 10 seconds in general.

#

Kinda.

unreal viper
#

Cool.

pseudo arrow
#

its supposed to be 6

heady storm
#

Nah.

#

As I said, Cal changes that.

pseudo arrow
#

rod of discord is 6

heady storm
#

No.

#

Rover confirm this.

pseudo arrow
#

i literally just used it

heady storm
#

You're not in modded then.

pseudo arrow
#

omg

heady storm
#

Either that or your mod is outdated.

unreal viper
#

Make sure calamity is enabled.

heady storm
#

^

pseudo arrow
#

ugh wow

#

really guys, im post yharim

unreal viper
#

stop

heady storm
#

Now.

pseudo arrow
#

?

#

oh i see the problem

#

i have weaponout on and im using the discordant charm which makes it a 6 second debuff

#

my bad

hollow shell
#

ah

quiet elm
#

Are the reactions not popping p for suggestions?

#

Up*

#

Could be my discord is glitching

frail mantle
quiet elm
frail mantle
#

hmm

hollow shell
#

Just your Discord, yeah

quiet elm
#

My discord has been glitching all day smh

ashen warren
#

hi I want to ask if there is an item ingame that shows our total DR (calculated after softcap) and health regen per sec

frail mantle
#

there is

#

[[Stat Meter]]

red stormBOT
ashen warren
#

wait isnt that the thing with a lot of texts to the point I couldnt even read since most of the words are off screen? or did they fix it since I last checked?

hollow shell
#

There's a few massive tooltips in the mod
The bottom of the Stat Meter is mostly Abyss stats tho

ashen warren
#

I want to know if the stat meter works like the cell phone where I can toggle on and off certain stats

wooden wedge
#

abyss stats show while in the abyss

#

so

hollow shell
#

Nah, Stat Meter is just a tooltip

ashen warren
#

aw

wooden wedge
#

anyway like

#

nothing shows

#

unless you hold or do certain things

#

so.,/.,./

hollow shell
#

Oh those stats were made to only show when you're in the Abyss?

wooden wedge
#

I think so at least

#

pretty sure it was like taht when I did my PT

#

which was like 2 days ago

dapper coral
#

yeah it is

#

i just checked

wooden wedge
hollow shell
#

That's nice

wooden wedge
#

dunno why light level isn't included in that

hollow shell
#

Was it, in-game?

wooden wedge
#

ingame light level shows while outside the abyss

dapper coral
#

indeed very strange

hollow shell
#

Odd

#

.. you can make a sugg about that

wooden wedge
#

Add the Abyss light level to the list of things that show while only in the Abyss to the Stat Meter

#

any way to make this simpler

hollow shell
#

"Make the Stat Meter's 'Abyss light level' stats only show while in the Abyss"
eh, not much shorter

distant gyro
#

light strength is also used in dm underground

wooden wedge
#

oh then

distant gyro
#

imo, rename "Abyss Light Strength"

hollow shell
#

Yeah

wooden wedge
#

yeah

distant gyro
#

signus also uses it

wooden wedge
#

wha

hollow shell
#

(but signut is more niche)

distant gyro
#

his darkness headcrab effect yeah

wooden wedge
#

I

#

I'm not gonna question that anymore

#

no idea that sig did that,./

hollow shell
#

It's a relatively recent change iirc

wooden wedge
#

ok so
Rename "Abyss light level" to something that includes everything that uses it

#

would that be ok

#

and as for reason

hollow shell
#

Is that phrase used anywhere except Stat Meter?

wooden wedge
#

I can't think of anything good at 12:45 AM

hollow shell
#

Oh, right, yeah

#

all those tooltips

#

for the lighting items themselves

wooden wedge
#

oh ok

#

I can try that yeah

#

'"Recent changes make use of the mechanic, such as Death Modes underground lighting. I think this should be changed because it just doesn't make sense that some tooltips say "Abyss light level" while it's not Abyss exclusive anymore."'

hollow shell
#

Yep, sounds good

wooden wedge
#

if theres any changes that need to be made just ping

hollow shell
#

uhh you could prolly specify where "Abyss light level" is located @wooden wedge

#

like, where it says that in the mod

wooden wedge
#

is that ok?

hollow shell
#

nnno? What'd you change

wooden wedge
#

it just doesn't make sense that some tooltips say "Abyss light level" (on the stat meter)

hollow shell
#

Aight, I see
But, there's also all the lighting item tooltips that say "Grants increased light level in the Abyss"

wooden wedge
#

it just doesn't make sense that some tooltips say things like "Abyss light level" (from the stat meter)

#

is that better?

hollow shell
#

I'm saying that you could mention the lighting items

wooden wedge
#

m

#

what items could I use as an example

#

only thing I can think of is strange orb which just doesn't mention the abyss

hollow shell
#

Uhh
Deific Amulet, Siren's Heart, Giant Pearl
almost all light pets, vanilla included

#

Shine Potion, too

waxen pine
#

lumenous amulet provides light too iirc

hollow shell
#

It does, but it'd be good to get examples of non Abyss related things

#

Mining Helmet is a good one

#

cuz that seems primarily underground-focused, i.e. Death Mode

sour ruin
#

since this is suggestions

#

would it be a good idea to combine daedalus, hydrothermic and reaver armor together to make a pre-moonlord super armor?

#

kinda like auric but pre-moonlord

wooden wedge
#

ok but why

hollow shell
#

You could suggest something like that but you'd need some good reasoning for it

sour ruin
#

well thats why I asked if it was a good idea

wooden wedge
#

you'd need a really good reason since it'd just kill balance

#

and choice

sour ruin
#

well, it could be only accessible in the modes that the mod has

wooden wedge
#

that's

#

no

hollow shell
#

That would probably make the problem worse, yeah

sour ruin
#

I'm not tryna make it a thing, it was just a thought jeez

dapper coral
#

first think about, is there a reason to add any new armor set, and then go from there, would be my suggestion

#

but then again, not really a reason to do that idea for an armor specifically.

hollow shell
#

I do think there's always a reason to add more armor sets, personally

#

Calamity's lacking a tad

sour ruin
#

I already know if theres gonna be a new armor set, it's probably gonna be when yharim releases

wooden wedge
#

Another example would be the Deific Amulets tooltip where it mentions "provides a small amount of light in the abyss".

hollow shell
#

Well yeah of course, we'll be getting more armors as we get more tiers

sour ruin
#

yea

hollow shell
#

And, yeah Sand that works
(I'm wonderin whether or not that makes it sound like it's just Deific Amulet that has it. Probably not, probably is fine)

#

(.. probably)

wooden wedge
#

I do mention that it's an example

#

which implies that it's not just this item

sour ruin
#

I just mentioned another super armor, because there are a lot of super weapons that are quite useless but are in the game forcontent

hollow shell
#

hrm, well they're not supposed to be useless

sour ruin
#

Supernova, for example

hollow shell
#

(If you think any need to be buffed, you can suggest that)

sour ruin
#

another exo rogue weapon

#

oh

#

right

hollow shell
#

Supernova will be getting a change in the future

sour ruin
#

ok thats what I was wondering

hollow shell
#

aka
Its getting an explosion

#

instead of just dust

sour ruin
#

because its not very good for an exo weapon

#

oh nice

#

like sure you can kill supreme with it, but celestus is just better overall

#

thats my opinion tho

hollow shell
#

m.

hollow shell
#

Word your main line like a suggestion/command rather than a statement.

#

(as it is now, it looks like you're saying that's already the case)

#

yeah I'm saying that
your top line should be "Fishron Sharknado projectiles should have a few seconds where they deal no contact damage"

#

Or add "Make" to the beginning

#

either or

#

Nope. Your top line is still the same.

#

The one in bold.

#

It's alright

#

(look over your wording a lil bit)
(you've got "Give" and "have")

sour ruin
#

I'm not gonna make this a real suggestion, but another exo (edit>) summon weapon of your choice that can summon more than 1 unit at a time

#

and sorry that was kinda outta nowhere lol

#

keep going

hollow shell
#

There's something to that suggestion, I feel.
All of the end-game summon weapons (Exo & dev) can only have one summoned at a time (plus Saros Possession), and Yharon Kindle Staff takes up many slots
The only "swarm" summon you have at that point is the Midnight Sun Beacon from one/two tiers down

So, you could suggest that summoner gets another exo weapon that takes up 1 slot per minion, or less, with the reason being what I said above and so summoner gets more exo options like the other classes

sour ruin
#

yeah that's what I meant

rose latch
#

isn't saros good too

#

i think that if exo single unit summons were added then the immaterializer would have to be nerfed

hollow shell
#

Perhaps yeah

ashen warren
#

Who suggested making scal spawn at 50% HP

#

She's a superboss, just don't fight her if you don't want to

zinc saffron
#

Is anyone else bugged by how eidolists become aggressive after taking even the smallest amount of damage?
I was raiding the dungeon in early hardmode in the hopes of getting a shadow key and accidentally aggroed one with the sulpherous armor set jump-bubble bonus. Is it just me or have other people had to teleport back home because of similar unfortunate circumstances?
If I'm not alone here, I'd suggest making them post-calamitas spawns because they only drop items post Calamitas (unless you count the tablet drop, but I doubt many people are going to try and face the moonlord before Calamitas). Either that, or make the player have to deal a few hundred damage to them before they aggro.

heady storm
#

Seems like a neat idea.

zinc saffron
#

I don't think it's a huge issue, but at the same time, I think it's too unforgiving as it is now.

tawny garden
#

having the player deal a few hundred damage to them before they aggro seems like a better idea to me

golden narwhal
#

Ye, better to keep the non-linearity imo

zinc saffron
#

Sounds like a done deal

tawny garden
vestal mica
#

I need enemies statues. That probably make me super happy.

tawny garden
#

it deserves a place in calamity mod
That's not a substantial reason

rose latch
#

its also a don't

#

adding dok's other calamity songs to the mod

violet dagger
#

This music sugg is a dont

#

Some suggestions need to be approved the section is the most full rn then I've ever seen

weak field
#

Sadly that is denied

#

I also want the kazoo

#

But fabsol don't sad

knotty aurora
#

oof

violet dagger
#

kazoo in calam would be fun

#

but thats a dont

gray nebula
knotty aurora
#

oh didnt read it thorughly imma delete it

#

srry lol

gray nebula
#

let's double the size of the music mod to add kazoos

void kelp
#

did some approval wegud

sand umbra
#

game ing

#

time for both of mine to sputter out at like 160 or something hecticCool

#

Ceaseless Void sugg coming maybe

#

actually, hrm

#

the ideas I have could really be split into two suggs

#

not sure if they belong together

unkempt bolt
#

are suggs invalidated if they're already being added in an upcoming update?

#

i.e. old duke nerf?

sand umbra
#

Old Duke is being nerfed a bit next update yes

#

although I think the better solution would be to maybe also bring the difficulty of everyone else around Old Duke up a bit hueh

unkempt bolt
#

a lot of the sugg is just flat out wrong as well

#

OD drops very powerful gear, and doesn't ignore iframes on contact

#

the issue with OD's difficulty is still DoG

#

with good mobility and 5 brain cells, DoG is not hard to learn at all imo

sand umbra
#

that's unfortunately more than my three (3) brain cells can handle

unkempt bolt
#

just cut them in half

#

i know DoG has a lot of mechanics, but the fight devolves to running away from the worm and dodging laser walls

#

neither of which are that hard unless you get midair memed at 20%

sand umbra
#

I often just get memed by the sudden switch to bluesky for like .2 nanoseconds

#

and then back to purple

#

funny head attack go brrrr

#

anywho hello yes this is Ceaseless Void idea #1

#

#2 coming soonish

violet dagger
#

also the cool thing about cv is that you aren't supposed to fight him in a massive arena

#

according to the changelogs and calamity trailers

#

ur supposed to fight him in an unmodified dungeon room

ancient crow
#

that's... not gonna happen

#

especially considering you'll need a big cleared-out dungeon room anyway for polter

violet dagger
#

ye

#

this was probably supposed to happen before polter

#

was added

ashen warren
#

big cleared out dungeons are a nono for new polter

violet dagger
#

i need an explanation

#

I don't like the sound of this

#

guess I'll wait and hope polter doesn't go enraged weaver mode

placid girder
#

thomas you know what im gonna say about that

dapper coral
#

does dangersense sense enemy projectiles? i'm fairly certain it doesn't but i'm not sure since i don't use it all that much

sand umbra
#

chiko shut

#

Ceaseless needs a little love, okay echmega

#

speaking of which

hollow shell
#

It doesn't, Demik, only Omniscience

sand umbra
#

and now both of the funny haha void suggs are up

hollow shell
#

Both seem good

sand umbra
#

yay

placid girder
#

is this scavenger hours from thomas

dapper coral
#

fair enough, dark energies basically exist to swarm you

#

more behaviors would be bueno

#

also in that case, would it be prudent to sugg making dangersense show enemy projectiles as well? after all, it is a source of danger, and projectiles are fairly prominent in bossfights pre-skelly

hollow shell
#

That function was added to Omni to give it something unique beyond just combining its three ingredients

dapper coral
#

that's fair

#

nvm then

hollow shell
#

aight

sand umbra
#

yeah Omniscience has that ability to actually make it a functional upgrade

#

since it's post-Skeletron (or pre- if you're really good at Dungeon raiding but shut up) while all three of its ingredients are pre-boss

hollow shell
#

@ashen warren You still didn't edit the reason of your Devil's Devastation suggestion. Again, Devastation is the sword that shoots the beams from the sky. It would also be good to give boss kill times for Devil's Devastation, if you're suggesting that its stats be buffed.

@unborn mango Adding Dok's extra music themes is a Don't. Filesize is a concern and we don't want to add music that isn't necessary.

@ashen warren Your bold line says "Give Fishron Sharknado projectiles have a few seconds...". Either change "give" to "make", or remove the "have".

#

Also
@radiant tinsel Wouldn't that border always be off-screen if it shows up while you're holding the Eye of Extinction, and follows you?

wooden wedge
#

Yeah

#

It would

unkempt bolt
#

4k res lul

dapper coral
#

4 monitor gang maybe it could show up on the map instead?

violet dagger
#

what abt my profaned core sugg

#

is that good to go

hollow shell
#

I don't know how possible that would be, and it likely wouldn't be very precise

unkempt bolt
#

maybe it could be possible to lock a preview in place?

wooden wedge
#

How'd you make precise measurements from terrarias map

hollow shell
#

Yeah

#

Seems fine, gseal

#

Anybody got any feedback before I approve it?

dapper coral
#

seems good to me

unkempt bolt
#

gseals looks good

hollow shell
#

alright

violet dagger
#

never noticed it was a blue check

#

when was the last sugg for that

dense ferry
#

Yeah, the grammar is kinda broken, probably

#

I'm talking about my sugg, btw

hollow shell
#

Your suggestion's main topic line needs to be at the top
Currently you have it in the middle

dense ferry
#

Oh, fine

#

Wait, I did a mistake

#

Alright, done

hollow shell
#

Thank you

dense ferry
#

Np

trim raptor
#

I've seen similar young siren suggestions not get enough stars before, but I'm 100% on board with it. Before they changed her to only work in water it was by far one of the best pets in the game aesthetic wise.

dense ferry
#

Yeah, I like Young Siren a lot, so I really would like a item that did it float normally and didn't gave players any penalty

trim raptor
#

One older suggested I liked was to split siren and Leviathan's lore in two. Siren lore gives the cosmetic effect and Leviathan lore gives it the spelunker effect and drawbacks

violet dagger
#

that seems like a valid idea

#

splitting the lore in half

trim raptor
#

They already drop the ocean lore as well, so that would mean they drop 3 lore items. But for a boss with two enemies it seems like a valid solution

violet dagger
#

maybe ocean lore could be moved to like AS or smth as it already doesnt make sense with perfs/hivemind since the lore drops from BoC/EoW

dapper coral
#

the only issue with splitting the lore would be that maybe it would warrant splitting the sentinels lore into a drop for each boss, but i think that's not really a big deal

hollow shell
#

AS already has Sulph lore

#

and Ocean lore prevents ??? from spawning

violet dagger
#

oh

#

me dumb

#

anyways tho

#

the lore that prevents the cysts from spawning is also pre-those bosses

trim raptor
#

The senteniels lore has no effect so I don't think anything should have to change there

#

Though the issue of treasure bags for them is another one entirely

hollow shell
#

hm

#

I suppose this would be fine

dapper coral
#

ik people prefer some wings over the tracer wings, but i wonder how common it is actually

hollow shell
#

There is some form of balance in place with having all the non-Tracer wings at their tiers be better, at the cost of not being able to run
but taking up two whole accessory slots for having running and better wings seems like it'd be fine

dapper coral
#

probably, yea

hexed spade
#

i think it would be fine bc you are using 2 slots

#

and you are kind of slow when using angel treads post ml

violet dagger
#

sugg looks fine to me

terse rain
#

The non consumable boss summons shouldn’t apply to all game modes but it would make the game more fun to play

tawny garden
#

FFFFFFFFFFFFUUUUUUUUUUUU

wooden wedge
#

@wintry wharf no SISs, read the donts doc

#

@void kelp m

frail mantle
#

in the pins

tawny garden
#

In the pins of this chnnel

frail mantle
#

specific item suggestion

wooden wedge
#

it's what your sugg is

violet dagger
#

nice sprite work tho

#

u can share it on art discord if u want

void kelp
agile cloud
#

scals hitcap made the fight easier im

wooden wedge
#

@sage granite read the donts doc iirc

agile cloud
#

and yeah isnt that in the donts?

wooden wedge
#

difficulty modes are a don't I'm pretty sure yeah

frail mantle
#

they are yes

wooden wedge
#

@terse sundial

void kelp
#

deleted.

terse sundial
#

alright

wooden wedge
#

thanks merk

#

,

#

no meme suggs

void kelp
#

@patent stone please refrain from meme, specific item suggestions and unnecessary pings

wooden wedge
#

no