#suggestions-discussion
1 messages · Page 917 of 1
(Spirit of Purity exists, but that is indeed its own separate thing which can do whatever it wants)
what that
Big popular boss from another mod
When you reach certain phases, you're given items that let you skip the prior phases
?
huh
Isn't Spirit of Purity that green bullet hell boss?
i mean, sure, do what you want with your mod
yes it definitely is
@quick relic read the don'ts doc
They updated it?
it's updated pretty often yes
also in what way is rogue unbalanced

uhhhh what is this sugg


@quick relic your sugg shouldn't exist
The Calamity Boss Rush was a ton of fun and the perfect way to end off this series. This time around the earlier bosses have been buffed so that they're a lot more balanced in comparison to the later fights. Each attempt usually ended on Scal or Providence, but once I got pass...
My reasoning
is this
yeah
scarlet bee
oh my gododogod
ok it's not, good
2 weeks after it got posted probably got outdated
@quick relic hi give actual reason pls k thx
Scarlet Bee?
if you have killtimes on provi or something with rogue vs not-rogue weapons, that would be better reasoning
a video is not a reason on why you should nerf a whole class past a certain boss
at least
this video isn't
especially not such an old one
scarlet devil is
that thing is terrible
not that great anymore yea
scarlet meme got shot iirc
even with venerated locket
it's so bad
ok but uh
if the sugg is like this it should be yeeted iirc
so lol
do you have any further reasoning?
yeah i can y33t it

were any discussed to be good already sans?
first doesn't have great reasoning, and it's basing itself off a dev item so, idk about that
i'm pretty sure Aether's Whisper is made to be that way to be unique
oues.
major stonks indeed
also why ask them.,,.
they have no idea how it got into the game, they're not a dev.,/../.,./
It was a rhetorical question, Sand
But seriously, I'm baffled how this got into the game.
https://discordapp.com/channels/225030931008847874/263382359397761025/722504069662375996 wait what's this sugg? wouldn't it be guarenteed to get in already when 1.4 calamity exists?
since the meteors share the same code
Not literally the same
Astral Meteor generates quite differently from the normal meteor
yknow
considering it creates a whole biome
and iirc the meteor itself is smaller for Astral
I meant the spawning code
or at least, it shares the exact same spawning conditions
maybe not the same code
I don't think it's guaranteed to get in
I am pretty sure we will need to change our code
I don't know that for sure, but.. I am pretty sure
I mean, wouldn't it be as simple as just copying and pasting it?
Yes, probably
but it ain't guaranteed
we might not have even known that the meteor code changed or we could forget to change it in ours
... and the suggester is asking that it get implemented now instead of when Calamity 1.4 rolls around
Because yes we could do that
@ashen warren your sugg is still too specific
most of it is SIS/SES
and the reasoning is weak
Not another repost
iirc Jevin made the same suggestion earlier today
God knows why it got deleted or something
... huh?
Jevin's suggestion is from 14 hours ago
And yeah jotaro's suggestion is better than it was before, but this line in particular:
"has its attacks like the explosive spheres that follow enemies, tornadoes of fire (I know there is an element that allows you to make tornadoes of fire, but it takes a long time to use it) or meteorites"
does still seem overly specific.
It's kinda misleading and hard to understand too
the new sugg sounds like an 80s commercial
i like it
@tawny garden I'll fix it again only this is new to me sorry for that
@tawny garden I'll fix it again only this is new to me sorry for that
ohhh boy
@viscid laurel That's a Specific Item Suggestion
@tawny garden @Philo I'll fix it again only this is new to me sorry for that
You could remake your suggestion to be valid, PunnyBoy, but as it is it's way too specific
(Also I'll blame jotaro's internet for that)
Also there's a don't about filler content like that iirc
It makes it look like a tv ad
yeah, unnecessary preface
That suggestion before it got edited sounds like a creative idea on paper
In execution, I don't know how difficult it is going to be to implement such a thing.
great sugg 👏
what is this suggestion even asking for.
Que
undo... what..?
even if it's a don't, it was actually cool
I mean, I am kind of okay with an "undo button", but it's the player's fault if they craft an item.
That they didn't want.
@gray nebula the sugg asked for something that would make crafting eaier
i know i saw it
((I'll assume that's a joke))
Also, life is pain now that my suggestion is far up and is edging somewhat close to 170 stars. 
have some patience Sand
sand, assume good faith
They say patience is a virtue, ye?
Personally, I’m against the idea of adding safety nets for crafting or anything really, as it’s mostly player fault for not paying attention.
The guide and wiki exists for a reason.
or not using recipe browser
Also, this suggestion sounds like hell to code.
that's ok?
Ah, you cut down quite a bit jotaro
You did indeed get rid of the specific stuff, so that's good
Good :)
m, tbh, PSC is a special case as it's a dev item.
wdym by "configurable inputs and outputs" on your sugg, PunnyBoy?
like craftingtweaker for minecraft
Also, you could support your suggestion with some examples, like melee/rogue weapons or somesuch
you can edit a config and make inputs and outputs
Also Profaned Soul Crystal far away from it's original accessory of Profaned Soul Artifact, compared to Godly Soul Artifact, which is from the boss right before Supreme Calamitas.
It wouldnt be that in depth with every item. that's ridiculous
also, I believe that's too meta for calamity to do
Never used CraftingTweaker
maybe a separate mod
Don't make a sugg with MC in mind iirc
that's an interesting rule, Sand
its not based off minecraft, its based off the config format
I'm just wondering why there's gotta be a config
Like, "craft undo" seems like a pretty direct thing with only one real outcome
say you crafted too many lunar tablets. Undoing it then would get you back the fragments
Yep
but what if another mod added a different recipe for cheaper
which one would be undone to?
that would be a problem for, say, the absorber
it has two recipes
Yes
Anything with alt recipes, you get a choice for which one it'll be
tbh, the only reason I can see for this thing existing (with only calamity in mind) is to undo crafting the wrong helmet being crafted (which most people don't do bc they look at the damage types), or crafting wrong Rogue/Melee variant.
i feel like you could use it to get the best modifier on a weapon
If implemented, it would probably be made so you could only get the normal weapon with no modifiers.
That could be fixed by giving some cost to the undo
either literal money cost or something else
yeah like 25% of the price of the item
33.(3)% of the base value is I believe the reforging toll
or 75% materials gotten back
dynamite sounds like a usable toll then
you get stuff back, at cost of 20 silver and some of the raw
or perhaps that could be an earlygame version
with endgame weapons 20 silver is much cheaper than reforging
an endgame version could just cost money. a lot of money. but with a 100% refund rate
*material refund
i feel like this is more of a mod idea not a calamity sugg though
calamity is the only mod with a reasonable lategame
this type of item is only useful for big fuckups
like spending all ectoplasm on chaos cores
i regret that very much
ectoplasm is pretty easy to farm
Yeah
Really if you don't budget your resources then it's kinda your fault

im not joking they took all my fucking stars
Did you tell them
i said take 27 to craft, not craft 27
you could have said make 9 crystals
Yeah
its hard to think mid queen bee fight, especially in master mode
This isn't a calamity issue though
oh yeah we're off topic
I'm pretty sure there is some other mod that lets you uncraft
is it called cheat sheet?
How does it work
i dont know
is it called cheat sheet?
You could use cheat sheet tbh
thats what i used to do
i will see how it works
I hope to god they're not all manually configured
i cant find that mod
Not uncraft all items
huh. its super hidden
i think how it works is it can uncraft any item made out of one material so its not 100% effective
why is ther e a standal one mod for this shm head my. just install twilight forest in terradactyl and use that
you cannot uncraft items like variants
.. odd
also i just noticed that fallen paladins hammer does less damage then its downgrades
Prolly hits more often
(base damage is not everything)
although there is a mod called calamity loot swap that will swap melee and rogue variants
it does not swap helm variants though
You'd think someone with some tMod know-how like Jopo woulda made a craft undo mod already
i know base damage is not everything but the upgrade should be able to deal with tankier enemies
laser rifle has a pretty low dps compared to dao of pow, one of the highest base damage weps at that point in vanilla
if "the wand" was judged by stats it would be useless
cuz, base damage is not a direct indicator of DPS
the wand stinky 1 base damage./
same
thats a special case
The Arid Artifact actually can do that, Punny
However, this isn't mentioned in the tooltip, so you could change your sugg to suggest that a line about it be added instead
ye
lets suggest awesome things from minecraft mods like malicious code that activates by the devs command
no.
cough cough tconplus
Somebody already added that to a Terraria mod, funnily enough...
Controversy a few months back
guys lets make an epic and smart cool gamer suggestion for blood because im twelve
smh Overhaul does that
the fuckin' uhhhhh
Vampire Knives Expanded mod
basically goes full tConstruct
for one weapon type
i think this is getting offtopic
yes
or wait is that not the topic here
One last thing
Gotta add a reason why to your sugg
It's obvious but still necessary
Well, you could apply that to players more generally
but, ye
i think it should be sometimes be dropped from enemies in the desert in pre hm and get a non consumable variant in hm with its current recipe + the artifact itself
similar to the caustic tear
Isn't this already a thing?
i dont think the chance thing is
One of my teachers a long time ago had a rule about "princess questions." they are called that because they only really benefit one person (the princess) and waste time answering them. I feel like this could be applied to suggestions where people fail to look at how things are not worth the time implementing (like the item uncrafter) should be called "princess suggestions" because nobody else really wants it
... ah
they just increase in speed as the health gets lower
maybe just a big bold statement at the beginning of the rules that think about how much other people would appreciate the suggestion
with p90 i can guarantee they will do nothing
I mean, we say that all suggestions need to have reasons behind them
And if the reason sucks, seeming totally subjective, the suggester will get pinged and told to make it better
Usually though, people's reasons are objective enough or apply to a wider range of players
i could see adding a don't for things that are super niche
I wish i had known that before making my "genius" uncrafter, which nobody else wanted even though it was practical
i don't think its very niche
from what i saw it was mostly a cushion for little babies that i wanted because im bad
oh wait was he talking about the uncrafter sugg?
yeah
i think
if we were talk about the golem fist thing i agree. no more stopping hands
hands are too weak
that is a good idea
fist go bonk, gun go bang
or give them ravager nukes
ravager is just better golem
I mean, I don't think your uncrafter suggestion was a bad idea because it was niche
still pretty easy
Probably the opposite actually
It'd fit better as its own separate mod
i had said that
because it's a big idea
i forgot integration was a thing
@radiant tinsel delete the first and last line
ok
Yeah your main topic should be at the very top
alright
also it should have a better reason
ok lemme eidt
since you're making it look pretty SISy
yeah it looks like a specific item sugg
personally I think Ele Blaster is best as a deadend
not everything needs to be a material
yeah there is not much else for it to go
probs not the best reason, just giving a suggestion 😅
there are not many weps like it to be an exo weapon
Ehh the reason is kinda
repetitious
"It's amazing, it's great, it's so cool!" over and over
I feel like the consistency argument is stronger
i added one last thing
Almost all other Elemental weapons go into Exo weapons (or have some kind of upgrade), cept Blaster
yeah
bluecheck iirc?
although eilodic wail has an upgrade
whats bluecheck?
check the pins
ok
sorry, im new to this. whats sis?
no, it's not specific
ok
specific item suggestion
and the pins in all three channels
this sugg has come up alot
Summoner's entire point is making an army of little ones, just like a Dragonfolly.
uhh
that note is unnecessary
👍
i feel like birb tier weapons are kind of weird
they are
because they only added weapons for 3 out of the 5 classes
6 if you count throwing which will die in 1.4
rouge has so many good weapons so it dont need no folly
its a strong, independent, maybe overpowered class
which is kinda funny considering the name of the mage drop
idk, i feel like if there were a summon weapon for birb it wouldnt take you that far. would kinda be pointless
i think birb is the only boss that does not drop any summon
exept the perfect one in normal
siren and leviathan don't have one
Meme Suggestion
Flashfreeze, the apprentice mage. He replaces permafrost, and he only sells cold water. Cold water gives you cold vulnerability in death mode
no
yes
no
oh yeah, let's make stupid shit
I suppose the title is accurate
here we go
what have we become
bolded my sugg is it any better?
God of Devourers
The ceo of mcdonald
stop
@void kelp
ohey, free modfood
:c

@viscid laurel please don't meme here.
Gotcha
you shouldn't have needed a mod to tell you that
i take it that im not serious enough
there's not dedicated meme channel
and even if there were meming here is still a no
no meme channel please
,.
general talk i guess
that always ends bad
I have moderated some small discords and their meme channels went to shit.
i assumed that only meant the posting channel
So I've got this cool idea maybe make an item called "tome of meme" and it would have 1000000000000 base damage, it would drop from the lorde, could be combined with the rock and shadowspec bars to create something even stronger which i haven't thought about yet. It would be dedicated to dm dokuro and will only be available in 1.4. It's damage type could convert from rouge to throwing as well. I just want to say that this is an awesome mod

thats it. thats the worst thing ive ever seen.
bruh I thought
stop chain

@void kelp
i think this should be stopped
I have removed my meme
🛑
delete the ping
ghostpinging a mod? no.
deleting the ping doesn't "unping"
oh
If there's one thing i'm good at, its telling when someones fucked up
new sugg deleting a ping should unping
you kinda did
id like to speak to the ceo of the internet
new sugg deleting a ping should unping
that should go to discord's support thing
but it won't be implemented
it would say you have been unpinged lel
because whoever was pinged would still hear the "BOOP"
I feel like we should stop talking in this channel
y'all.
#offtopic
yeah
ok i will stop
we should talk about the actual suggs now
instead of getting offtopic every 2 seconds
"may i make a suggestion?"
"run"
aka were being discord degenerates and now i kinda feel bad that i sparked this thing a bit
https://discordapp.com/channels/225030931008847874/699359022364491868/722723848721662002 alright, does this suggestion look valid
yes
has there been a discussion about it earlier
it seems odd that there is no bullet counterpart to the arrows
calamity has napalm arrows which are basically the counterpart to crystal bullets
I have a suggestion but personally I don't think it could be useful, because it could be a bug.
There's this armor called snow ruffian, it has a set bonus that negates fall damage. The problem is the bonus doesn't work. And it could be interesting if gets removed or reworked.
the problem is that ending your flight after a long fall will not reset the fall damage
ok that is good
Nice
i would rather not wear the armor then take absurd damage when i think im fine
also are the wings affected by rocket boots?
Not really on-topic, but yeah, wings do get flight time from it.
it is being fixed
again, it is currently broken 😔
Whats the best loadout available for summoner for eye of cathulu
wrong channel
please don't ask in several differnet places. it will not get you help faster.
i think he forgot to delete it
it will, however, have me verbally warn you for being disruptive.
is my suggestion valid?
what do you mean by lower difficulties?
expert and normal
unless rev does not remove golem fist knockback immunity
i guess it doesent
death doesn't even remove it how did not remember this
fixed
so is it good now?
bruh what are those graphics
1.4?
oh the reason golem looks odd is bc i was testing if golems fists had deflecting immunity
and i spawned him in with cheat sheet

Fun fact, TMod changes textures to 1.4, if I'm correct. I know it at least changes the desert water to oasis water.
for some reason it did not change the sprite of the fox suits body
yes tmodloader does use some 1.4 textures already
it's on the sunplate furniture set and molten gear
1.4
I remember seeing the improved gobbo army
ok i think this is going to get off topic so we should stop now
dont want another incident like what happened earlier
good night
gn
this is def a blue check
thing is why do u need a dragon folly summon if elemental axe exists and will probably outclass it in every form
i mean you could say the same about gilded proboscis and elemental lance
also, rogue doesn't have a folly drop either
Axes kinda meh.
folly might get one in the future
and the wording is funk
But there is reasoning behind it other than reference
clentaminator exists
Also hallow gen and corruption gen not random
Oh and you don't make another suggestion as a followup, you ping the OP telling them this instead.
hallow gen isn’t random?
also if the purifier would be added, it would be very late-game (like, post-moonlord) and at that point nobody cares about evil biomes
wait, is that a sugg-chain
that's 3 dont's now
?
There are 2 diagonal strips of corruption and hallow coming from where you kill wall of flesh

o
read the dont's document
So it's your fault if hallow or corruption override your house
not from where you kill WoF, it's from world center
my hallow spawn on my corruption and then the astral metor deleted both of them
It is
I've had my base in the center of the world overrun by crimson though
On xbox
How does that work
First thought is it spread
Either way, it's defo center
It can't be from the center
Center upwards in a V
Wait lemme check this
it's not always in the center
iirc it's usually somewhere in the middle third of the world
That explains a few occurences
astral metor is random?
Meteor outer third
Unless I've been lied to
Seems right
mine landed about halfway
i'm fairly certain it's always on dungeon side, although i could be wrong
all of my worlds have it on dungeon side anyways
wiki just says on the dungeon side
@radiant rock while there is a jungle solution (dark green) it doesn't matter when the corruption turns every bit of mud to dirt (which jungle solution doesn't work on)
well that sucks
ya
If you don't want to deal with pesky worldgen, you can use a mod called "Terraria Seed Project". The mod generates worlds one after another and checks them for all sorts of factors, like world evil positions, number of living trees, positions of trees, number of pyramids, ore types, etc., but it might take quite a long time before it finds any seed that matches your settings.
It's not really user-friendly to use, but there's a help button that explains a bunch of stuff
and if you're completely lost, the creator of the mod will happily help you find stuff if you join the discord server
Also, what El Derp o Derp is talking about here is easily fixable with a clentaminator
and you can force the astral meteor to land in a specific place by covering the rest of your world with chests every 35 blocks/by placing platforms across your world, as the meteor doesn't fall near chests, and it doesn't fall on/through platforms
No, you can't easily fix it with a clentaminator, 99% of the time you'll miss a few blocks and the biome will start spreading again, you need to dig ugly tunnels if you really wan't to clear everything, which imo you really shouldn't have to, and as for the astral meteor, i don't think there is much of a problem but again placing chest or platforms across your entire world is not a solution, It's way too tedious and just super ugly
maybe I was luckier with worldgen then I initially thought
I had no problem removing the whole strip of crimson, didn't have to dig much
maybe it's because I had a hellevator through it
luckily, the steampunker spawns when hardmode begins
that makes it so much easier
Yeah, but you still get rekt by 85% of the monsters that spawn there
Dark Green Solution
Is this a different mod?
The only way to get jungle w clentaminator is by changing mushy biome using green solution
everyone knows that the best way to save your jungle is to turn the whole thing into shroom biome until postml
\👍



🤔
I would recommend placing the "They should not be able to be deflected if golem is enraged" bit to the header
and also explaining your reasoning further might help
made it slightly better
Do yall think relic of ruin is balanced or is in need of a nerf? Atleast a 10-20% total damage nerf will do don't you think? Or limiting the amount of projectiles it can fire?
It is OP, ngl
its going to get nerfed check changelogs

Still waiting for that update so I can deal with yharon properly
is mp yharon fixed yet
yeah, why you asking
just wanted to know
I think the warmth potion makes sense giving you a resistance to the frostburn debuff but not really to the initial projectile, you're still getting impaled by an icicle after all
it is kind of odd that warmth does not give resistance to frostburn
I'm wondering if this is squeezing two suggestions into one, and should be separated?
and should specify death mode
at least i think that's the main content it's referring to
i dont think there is a way to not include cryo projectiles
i can't even tell for sure
Well i mean since i agree with one part and not the other, and i'm prolly not the only one separating it would be nice yeah
Warmth should reduce effects of the frost in frostburn but increase the effects of the burn
Yes! My suggestion got enough stars
which one is it?
The loop of Universal Collapse
that is good
this one #suggestions-voting message
ik
indeed
You should also mention that its drop rate is less than 5%
which is a very important factor
I just updated it
aight thanks
I noticed it didn't really mention anything objective, so I was looking stuff up
Very odd that the Compass is not affected
I have to assume it was simply forgotten about
I'll mention the 5% thing as well though
@winter latch What would it do while you have the visibility off?
tbf this could be pretty cheaty
you could be at low health, turn it on for a second, then turn it off
Sorry, not visibility
Toggled off
(I'm used to all toggled accessory effects being visibility-tied)
camper is dedicated content so you'd have to ask the dedicatee
I don't know if they're around
they're still in art
Ah, nah, they're here
it doesnt directly change the item itself (in my opinion) just makes it less situational but ill message them if i can find them
@pale lintel
I do think that this would fundamentally change the purpose of the item
also Camper seems like it'd be good for Summon already
i mean, Summoner is the afk class
Camper is really neat as it is now yea
I mean during boss fights- it would be more viable
It's kinda the point of the Camper to uhh
camp
be encouraged to stand still
If you could hit the button whenever you want to be able to move then that'd defeat the point
oh hello, I was pinged I just noticed
Are you okay with the most recent suggestion that's in #suggestions-posting
I was actually thinking to suggest changes to the item myself eventually, which would turn such a change into more of a bandaid fix
and even then, swapping the accessoire out technically does that? unless im misunderstanding something
opening up the inverntory menu when you have the more projectile based bosses can lead to a lot of damage, more than its worth
my thought when thinking of the current iteration of the item was to promote some sort of "hit and run" style (which, spoiler, doesnt work at all and is used for cheese if ever, lmao) so yeah, a toggle would kind of defeat that purpose
but you know, all this just leads back to the item being very subpar
tbf, at the end of the day, any accessory that forces you to stand still tends to suck
it gave you like 3-4x the regen you would usually have while standing
Gotcha
that's just a side effect of Calamity's entire design philosophy
you say that
do you know how I won the item contest?
to get the item in the game I mean
facetanking was broken + DoG AI didnt like stationary targets
was since adressed to not work anymore with pre DoG stuff, but im sure once you have cosmillite you can do it
you either get a move on or you get moved onto the next life
I thought tanking was still viable if you did it right
if you do it right, yes
but it requires a very specific kinda setup which almost certainly makes things take forever
tanking yes, but not tanking without swinging a weapon
which is what the challenge was about
interesting
wait, defeating DoG without moving or attacking?
yes
Facetanking is def viable until skeletron.
expert+, that was the challenge
You do have to use your weapon.
im not even sure what i used
yeah, i was using that but tbh i think all of the DR i got from it was probably overcap
because I didnt know the DR cap existed
and the setup was very flawed, i was using tarragon in honey instead of bloodflare inside lava
Regarding my post, i looked at the camper's effects and from the accessory itsself it gives +40 life regen per second (going off shiny stone) and uses buffs (campfire and life lantern) to get 1.2 times life regen and +2 life regen per second (this math is very rough so forgive me) so just about +50 life regen per second. It seems to have a similar effect to the shiny stone where it gradualy builds regen
so the main draws are not so significant when used for less than one second given you have to lost all momentum
lose
^

Switch to vanity
if you didnt see go up in the conversation- i addressed some of those points up above
Could you uhh
put it in your hotbar next to your main weapon
Can't remember if that works for equipping/unequipping, using from the hotbar
A shame.
So there is a sugg with 330 stars... holy moly
that's about double the star req
holy fuck
it's rare to see suggs blow up like this
What is it
The lore only has an effect if favorited one
Woah
Not that one
Nice suggs
The real one I'm sad about not getting approved is https://discordapp.com/channels/225030931008847874/263382359397761025/719611746557362188
Definitely no bias at all though
thats a good one also
lemme see how my old sugg is doing
it got implemented
but i want to see the star count
Ooh, nice
its too small for changelog
That's a nice one
ee's sugg should get the green light check
Although it would be difficult to implement that, as kb doesn't work that way
What is that
I'm a bit iffy on the sugg's wording and its specification of an exact solution
But, could be nitpicky of me.
Do we think it's valid?
wording is a bit weird
should i change the wording of the difficulty part?
I'm concerned about the specificity in general
but yes that last sentence is particularly oof
Maybe word it so that it's clear that this would make it go from fists are always deflected, to fists are only sometimes deflected
Hmm, it seems more weirdly worded now, maybe ignore me
Maybe something like: "Change golem's fists to be deflected only some of the time, instead of all the time"
ok i will do that
Deathmode golem fists travel extremely quickly
If they didn’t retract from any damage i have a feeling bullshit would quickly ensue
but they can easily be deflected by p90
And then in description, add the idea that the chance for it to be deflected scales with health remaining, and weapon damage
you are suggesting that they require multiple hits to stop
That would be the end result of his suggestion
Where it's a percent chance for the fists to be deflected
And who cares if a rapid fire weapon counters the fists when the fight has other difficult aspects anyway
All that would do is just punish slow attacking weapons
With it being more likely to be deflected with golem at high health, less likely with low health, and not at all when enraged
Which is why he had the other idea to make it scale with weapon damage
and usetime
So heavier and slower weapons are more likely per hit to knock it back than faster firing weapons
or are guaranteed
But like is it that important to where a special system needs to be implemented for the fists
yeah they do nothing as stated in the suggestion
When i fought golem as deathmode summoner they were pretty dangerous
Even if they lasted a very short time
Yeah, summoner is literally the worst class for his fists
It's doable as summoner still though
Im doing a summon playthrough im not going to switch classes randomly
yeah
And i already beat it
so you are fine
This would probably barely affect summoner golem fights
Well, it depends on minion I guess
It would probably just make fighting golem in the temple even worse of an idea
Due to the limited space
as stated in the don'ts thing, death is togglable and you do not have to play it
People fight him out of temple?
Hmm, this might've made things easier
ee I’m not sure what point you are trying to make
death is supposed to be hard
I have beaten death mode multiple times
Your suggestion doesn't mention death though...
I think what golem could use is that mechanic that ceaseless void apparently gets next update
Where its agression scales with arena size
you could suggest that
Also, I recommend changing "should" to "could" in your suggestion @hexed spade
Thats more important than fists being too easy considering the fists last 20 seconds anyway
Im going to wait for the update to come out
Suggestions about future content arent allowed
Wait, is this something that was changed in 1.4?
Nvm, I'm stupid
I thought you were talking about ee's suggestion being future content
i said he could suggest golem scaling in aggression based on arena size
Yeah, I see that now
i think it could also happen with polter and plantera
especially with the polter rework
It happened with polter, think it's already a thing for plant
polt rework is next update
Changelogs iirc
oh
Suggestions about things in changelogs aren’t allowed supposedly
Even if it's just based off them?
Since alot of it is just theorizing about future content
This isn't about a changelog change
I’m fine with waiting anyway
Suggestions about things in changelogs aren’t allowed supposedly
makes sense
If it's gonna be implemented, no point in suggesting
Tru
But golem having scaling aggression is a good change for the future
Atleast in rev+
Because getting a shitty temple room just destroys you
Hmm, a mod might be needed to clarify if it's considered related enough to changelog to not be suggested
when golem is in a tiny arena it is sometimes easier to fight ravager
i think calam makes it so the golem chamber must be large
It tries to, it's not always successful
Well the one I got was terrible
hardcoded features ig
So it didnt work then
tis not about the suggestion itself, should be fine?
I never understood why it isn't just a vanilla feature to have huge golem chambers
Ooh, whoever had the idea suggest it then
temple gen is one of the most f*cked up things in the game
temple gen is attempted to be worked on a bit by calamity but
Everytime i play calamity the underworld turns into a hot tub
its worldgen
i wish it was more square and less odd in size
suggestions about upcoming changelogs aren't allowed because often times, it's not completely revealed in full yet
and you're suggesting something based on assumptions and predictions
I was going to wait for those reasons 
The suggestion that would be questioned was: making golem having a scaling enrage based off of arena size, similar to how ceaseless void is planned to have a scaling enrage
Yeah im going to wait for the update
Since im not even sure how CV’s new mechanic will work
something like that is probably alright to suggest?
although waiting is probably better ye
The question is, will it be remembered then?
the next update is just boss inflicts a debuff update
next update true melee is 1 billion times easier 
how

You can see your true melee damage instead of needing to guess it
they're making bosses move slower if ur holding true melee or something
oh
that is only eyes though
That is the first obstacle in a true melee run
They can sometimes already be cancerous to hit with weapons that have range
It supposedly updated the acceleration every tick
And it changes acceleration, not max speed
Im glad that projectile shooting swords can get their true melee dmg seperately boosted
yeah
Since alot of them have unique effects on true melee that you couldnt use that well
This is probably off topic for this channel at this point though
yeah
i think so
yeah
✅
Time to wait for the inevitable rogue drop follow up suggestion
no the other one
i feel like the birb summon sugg has come up alot
I mean both are good
Oh, I see my scroll wheel has failed me by stopping at the wrong one
that's a ☑️
But i imagine devs are working on birb drops already
Nothing directly planned no
smth for sure has to be done tho about summons not being fast enough to hit bosses and a certain phase taking like a whole in game night
i would assume that someone will have a birb summon as a donor weapon
PunnyBoy's second one actually is not a bluecheck
Wait, really?
I think it's been suggested but not delivered?
At least not in the past few months
bullshit, no way
Oh, not delivered, I could see that
it would probably be smth like abandoned slime staff
yes
a dragon folly summon
Abandoned birb staff
then why is this a bluecheck?https://discordapp.com/channels/225030931008847874/263382359397761025/704276274499158108
or a platinum birb staff because dragonfolly items are centered around gold
Just use the old bumblebirb sprite as the summon, and call the summon bumblebirb
yes
and this https://discordapp.com/channels/225030931008847874/263382359397761025/710607351849418833 is also a bluecheck

Hmm, blue checks exposed
give me a reason to not use a frickin axe to kill a goddess
gimme a sec

is there anything i need to change about my suggestion?
I think it's better now
ok
the problem with your sugg: KB doesn't work probabilistically
so that would be hard to code
It's not knockback afaik
I mean, it might be?
But I'm pretty sure it's just, if it gets hit, then stop the launch prematurely and retract
[[Golem]]
fists have 0% KB resist, 10% in expert
"Golem's fists can travel through blocks, but have limited range, and will also retract immediately upon being hit with any weapon. "
That's not really related to the suggestion though
ye
does that go into bugs?
that is probably a bug
or just unintended behavior
^
So a feature in this case, since it makes the fight harder
DoIPingBen?
aight so ee's sugg is fine?
yeah
@radiant meadow https://discordapp.com/channels/225030931008847874/465195069406707722/723298541191036968 that might be unintended
i hope that cv will not go an infinite speed in the overworld
Nah, the world is finite, he'll just go really fast
Hmm, I wonder if something moves fast enough, if there's a point where things can't hit you
I'm not sure how hitboxes work going from one frame to the next though
please dont let my suggestion get auto deleted
yea @hollow shell
this new one is a blue check
yes, Thomas has sugged that iirc
I only got one "yeah" but sure ok
ah, no, that was al
Influx did
Wait, TIL you can mine abyss gravel with a nightmare pickaxe
@radiant tinsel Your suggestion's reasoning is still quite repetitive and unsubstantial, mostly consisting of your personal opinion and, for some reason, the weapon's viability?
I mentioned this already but the consistency argument is strong here, nearly all Elemental weapons having upgrades except for Blaster. You only have one sentence about it, and it only mentions Eruption for some reason.
that sugg is also sweeping close to being an SIS
i don’t know what SIS stands for
specific item suggestion
Specific item suggestion
Specific Item Suggestion
ok
I was saying it was kinda close
since he mentioned a name for it
but otherwise it's fine apart from reasoning
The only indication is when he says "supernova minigun"
there's definitely some unnecessary specificity
Which, yes, is entirely unecessary
i don’t know what SIS stands for
@radiant tinsel that's a sign of you not reading the doc
i did and didn’t see

its the first example
of sugg posting
byeah i like what the sugg is asking for, but it's pretty messy and unconcise
i’m gonna add
most of the sugg is bloat about you liking the weapon
i’m sorry i would’ve added earlier but i thought that since so many people disagreed it got voided
just sticking to the consistency argument would be better imo
since it's probably the only objective thing in the sugg atm
yeah, it's the next boss 
i mean there's birb and guardians in between but
dragonfolly and guardians are in tears
Those are fodder
you're supposed to be using elemental weapons against provi
so it's not like it's stronger than the rest
they are filler bosses for summons rn
and i’m kinda new to calamity so i don’t know about many elemental weapons
Yeah there's a whole ton of em
Elemental weapons exist post moonlord
its probably on the weaker end of elemental weapons tbh, definitely doesn't compare to effervescence
Do all of the elemental weapons have upgrades though?
Most do
no
most
not all tho
Is nadir upgrade of Lance
yes



