#suggestions-discussion

1 messages · Page 914 of 1

warm nova
#

huge deleted

hollow shell
#

(misitindic posted one earlier but it has not been edited in yet)

ashen warren
#

uhh i don't know, i only translated it

dry latch
#

rest of what bosses?

#

also wasn't that a don't?

frail mantle
#

remember that KS is a tutorial boss

hollow shell
#

King Slime is the first boss

frail mantle
#

and yes, buffing KS or DS is a don't

velvet lynx
#

yeah, but it would be for higher difficulties

hollow shell
#

And it already has a Rev+ change, that being the jewel, to prevent you from cheesing

dapper coral
#

he's not supposed to be hard

frail mantle
#

tbh a mimic stomp attack would probably be pretty annoying to deal with at a stage of the game where you likely don't have a dash yet

velvet lynx
#

not hard, but making it more memorable with a new attack

#

but yeah, makes sense

foggy plover
#

ks is fine tbh, you'd be suprised by the amount of ppl that actually die to him on rev+

dry latch
#

hmmm... for boss rush maybe?

fresh heart
#

ks is fine tbh, you'd be suprised by the amount of ppl that actually die to him on rev+
;^;

wooden wedge
#

KS is the first boss

#

Why does he need to be that memorable

fresh heart
#

i find ks to be pretty memorable

wooden wedge
#

And this sugg is pretty specific about HP reqs and the whole attack

fresh heart
#

i remember ks randomly more than golem, or any of the mini bosses

ashen warren
#

Well golem acts like he’s on Valium, he’s so chill. He barely even moves

smoky wagon
#

king slime honestly fucks you up if you dont have any double jumps

#

since he can spawn early on naturally

dapper coral
#

what happened to that one suggestion about sparkling empress nerf?

hollow shell
#

Might have accidentally gotten the yeet

smoky wagon
#

it was bad

#

because it was saying it was too good vs desert scourge

dapper coral
#

yeah i don't see it in voting, so i think it got the yeet

hollow shell
#

Ah right, I remember that now

dapper coral
#

the DS argument was bad bc that's sequence breaking, but it is very strong

#

it consumes EoW

hollow shell
#

Cuz it involved sequence breaking to use it against DS
so of course it'd be strong

dapper coral
#

exactly

void kelp
#

I think the reasoning there was weak yeah

smoky wagon
#

much better sugg would have been to lock it behind killing DS

#

they could do the same with dragoon drizzlefish

dapper coral
#

which i think it is supposed to be, but fishing in sunken sea is borked or something

smoky wagon
#

since alot of the fishing weapons can be gotten early for le funny cheese

#

if you really wanted to

hollow shell
#

lemme see if any code tries to prevent that

#

nnnope just looks like you gotta be in the Sunken Sea

void kelp
#

could probably use the same check that’s used for giant clam

smoky wagon
#

sand sharknadoes being stupid is probably because they use vanilla ai

#

but its still an issue

hollow shell
#

well yeah Giant Clam just uses "downedDesertScourge" which a bunch of other stuff uses

smoky wagon
#

they have faster projectiles atleast

hollow shell
#

It would be nice if Sharknado got buffed
preferably in a way that gave it better AI or a new function entirely

because afaik it's just Tempest

smoky wagon
#

sand sharks shoot way faster so they dont miss

#

but the ai is poopoo still

#

is messing with the ai of vanilla summons possible

#

because tempest staff being viable would be cool

hollow shell
#

Possible? Probably

#

Easy and/or worth it? Probably not

smoky wagon
#

well atleast give the sandnadoes more agression

hollow shell
#

yeah that's doable

smoky wagon
#

also the grand sand shark drops have crusty sprites but thats not worth a suggestion

hollow shell
#

They are pretty old.

ionic falcon
#

wait what language is calamity coded in?

hollow shell
#

Terraria and Calamity are coded in C# and XNA

ionic falcon
#

ah ok

hollow shell
#

(as in, they both use C# & XNA
not that Terraria is C# and Calamity is XNA)

ionic falcon
#

i havent gotten to try xna yet seems pretty good though

hollow shell
#

It's defunct now iirc

radiant meadow
#

C# is the important one to know if you wanna give modding a hand

hollow shell
#

ye

#

C# ain't too bad as far as languages go
Similar to Java cept imo a little easier
(might just be cuz I have more experience with it tho)

ionic falcon
#

oh yeah i remember years ago seeing xna so i just kinda assumed they kept supporting it

dapper coral
#

thorns is pretty stinky as of right now, yeah

#

i would be okay with a buff

hollow shell
#

Even with Turtle's 100%, that's still pretty lame
Plantera has 42000 health. If you get hit by her for 100 contact damage and reflect it, that's less than 0.01% of her whole health bar

dapper coral
#

basically, only demonshade thorns are good

radiant meadow
#

a) making it pierce less

#

you can't do that without rewriting the whole projectile

#

and bribing someone like Dominic to do it

dapper coral
#

oh really? well then that's a no

#

lemme just remove that real quick

#

are there any other possible solutions?

#

also would it be prudent to add killtimes with sparkling empress versus other things? i have the empress times bc i recently did no-hits with it but i'm gonna have to test some other weapons to do that

unkempt bolt
#

though i suppose it doesn't matter for that early in the game due to limited options, killtimes should generally be done in regular gear instead of nohit gear

dapper coral
#

that's true

#

but like you said, there aren't too many options

#

i think i was using wizard hat/diamond robe plus either victide or jungle pants

#

which is like, one of two options

unkempt bolt
#

yeah that's just regular stuff

#

most no-hitty you can get in phm is early BoB

dapper coral
#

BoB?

unkempt bolt
#

bundle of balloons

dapper coral
#

ah

#

yeah i only had yellow horseshoe balloon so not really

#

i guess i might as well add those killtimes in

#

actually, are these kill times that fast? i have no idea

unkempt bolt
#

the eow one isnt that fast

dapper coral
#

the BoC time feels fast, idk about EoW

#

yeah

unkempt bolt
#

it isnt slow but

swift wadi
#

i'll go check the recommended kill times

dapper coral
#

thank you

swift wadi
#

11 seconds too fast on EoW and 8 seconds too fast on creepers

#

kind of a lot considering the times are low to start with

dapper coral
#

is that no-hit guidelines or regular guidelines (if those exist)?

swift wadi
#

it's the regular kill times

dapper coral
#

sweating i thought i was too fast on no-hit guidelines for a sec, thank lord

#

byeah so it is fast then

#

thank you good sir

swift wadi
#

i'll send it but I also might as well just ask beta testers to test it because my game is slow to test things widepeeposadcat

dapper coral
#

might as well, they probably have more experience than I do with these things

hollow shell
#

Anything to mention about the suggs currently in posting, before I approve some of em?
(except for Calamidad and raid, awaiting responses on those)

dapper coral
#

they all seem fine to me

#

except what was the issue with super dummies?

#

what allows them to die

golden narwhal
#

Is there reasoning in Clam tas's sugg, can't seem to see one

frail mantle
#

depends on dot debuffs iirc

dapper coral
#

but then isn't it like, if it reaches 0 health while under the effect of a DoT then it goes back to max? or something

hollow shell
#

@untold cargo Your reason is worded very poorly, complete run-on sentence

#

And yeah they are apparently able to die probably due to the "if die and life regen is negative, revive with full health" function not working properly

unborn pier
#

Oh sorry if I didn't respond as early

#

I went to sleep

#

Hmmm

#

Well it does follow the idea of what tinkerer has for alc npc

#

certain materials needed aren't sold by him

hollow shell
#

Okay but why

unborn pier
#

aren't drop rates usually what takes a bit to obtain the items

hollow shell
#

Yes but why would you want to get those items again

unborn pier
#

Well you could change a bit of the suggestion cause I don't know how balanced it would be if you didn't unlock the material

#

or obtain it at one time

hollow shell
#

Balance isn't really a concern here, I'm asking for a reason

wooden wedge
#

calamity is not balanced around sounds, it's balanced around basically everything else

#

.,.,,.

hollow shell
#

mmmm @oak orchid you may wanna remove that last sentence cuz it's just an unhelpful sarcastic quip

oak orchid
#

k

hollow shell
#

Rest of it seems fine

unborn pier
#

hm

smoky wagon
#

making town npcs not able to live in the astral infection does nothing but cause inconvenience

#

astral infection doesnt spread for the reason of gameplay enjoyability being a priority over making sense in the lore

radiant meadow
#

ye, I don't like it

#

it's already annoying to me that they can't live in the corruption

unborn pier
#

Well possessed armors don't spawn frequently in most of my playthroughs (unless I'm forgetting solar eclipse does make them spawn more) so the Psychotic Amulet has quite a slim chance

radiant meadow
#

like I would totally vibe there with a house if npcs didn't care

violet dagger
#

just get luiafk and use ultimate battler

smoky wagon
#

yeah a corruption and crimson base would be sick

#

but vanilla says nope

#

astral infection base sounds cool

unborn pier
#

Hmmm

smoky wagon
#

no reason to remove that possibility

violet dagger
#

tons of possesed armors should spawn

hollow shell
#

raid I'm asking you why you want to obtain another Psychotic Amulet after you already crafted it into Auric Tesla armor

#

specifically another

smoky wagon
#

possessed armors spawn very often on the surface forest at night

#

they arent rare

#

also in the ocean

radiant meadow
#

they also spawn at any time in the Underground (not caverns) layer

violet dagger
#

and lead cores aren't a problem anymore since the acid rain update

unborn pier
#

Doesn't rogue need another or

smoky wagon
#

no

distant gyro
#

turn on defiled and the first 20 or so kills guarantees poss amulet basically

violet dagger
#

no

unborn pier
#

oh

#

I c

radiant meadow
#

if anything, you'd just want it for multiplayer convenience

smoky wagon
#

honestly stuff like fungal carapace or sea shell is more annoying to farm

radiant meadow
#

kinda like fargo's rick squirrel

distant gyro
#

rogue doesn't need another; by the time you make auric armor it's already out of the meta by far

violet dagger
#

I doubt u would be using that in scal fight

unborn pier
#

Well I don't know how ok would it be to have the items sold rather than to grind for it

hollow shell
#

Multiplayer convenience is the reason I've been tryin to extract this whole time

unborn pier
#

aaaa

hollow shell
#

Or at least a reason

radiant meadow
#

I thought that's what the suggestion was for at first

unborn pier
smoky wagon
#

getting multiple of stuff in multiplayer sucks yeah

#

like getting 1 sea shell is already bad

#

now you need 3

#

have fun

distant gyro
#

there can only be one thing a dude can sell at once

#

unless you want like

#

a catalogue of 100-page inventory duplication shops HDfailure

unborn pier
#

hm

distant gyro
#

like, rick's shop dies after somewhere in mid-hardmode

unborn pier
#

How so

#

Is it after you're able to obtain all forces and such

distant gyro
#

in multiplayer where multiple people are grinding different things at once as force materials

#

and yeah it's around that point

unborn pier
#

Oh

#

ic

unreal viper
#

I agree with adds sugg, it's well worded.

unreal viper
#

I would add more reasoning to your sugg Kristaps.

#

Mention that the only auric tier summon is the cosmic immat.

#

You could also talked about how there aren't very many sentries in vanilla and calamity.

crude geode
#

Sentries are just weird in general to be honest.

ashen warren
#

"why not" suggestions

#

ah yes

tawny garden
#

Exo-tier is a dont

crude geode
#

The only don't I remember about exo-tier is no exo gun.

unreal viper
#

SIS are a don't.

ashen warren
#

aces high is an exo gun i think

unreal viper
#

^

#

Basically.

dapper coral
#

no it only takes yharon souls

#

no auric bars here

crude geode
#

Yeah the only don't about exo weapons is no exo-tier gun.

unreal viper
#

This suggestion isn't SIS.

dapper coral
#

it's basically the same though, let's be real

tawny garden
#

huh, it was changed
I remember them being a don't

unreal viper
#

I'm really not sure about the spike sugg.

#

Calamity doesn't encourage the trapper and setup angle for bosses.

crude geode
#

^

unreal viper
#

But spikes for farming would be nice I guess.

tawny garden
#

It even discourages that

eternal locust
#

The issue is that spikes don't really do much, even once you get to Post-ML

unreal viper
#

Though there are things that fufill the same purpose.

dapper coral
#

placing things to do damage seems very funky indeed

#

regardless of how they are obtained

eternal locust
#

It is pretty funky, and while I know Calamity is against the trapper class,

#

I think Calamity shouldn't really restrict it to like 4 classes.

#

After all, isn't this game meant to be a sandbox game where you can play however you want?

crude geode
#

5*

#

Trapper class isn't a thing. It doesn't even have it's own damage type.

eternal locust
#

Like, I'd love to see more kinds of traps.

#

Instead of just: Haha, stinky boulder/dart trap/explosive

#

That one video where the guy uses nothing but dart traps looks like a niche but fun thing to set up.

#

Even if it's discouraged/frowned upon in Calamity.

#

If it is, why not make certain bosses resistant to traps?

dapper coral
#

that's the thing though, is it's very niche

#

it's not something that many people are going to look at and say, 'yeah i don't mind spending a bunch of time to play this very different class type'

crude geode
#

^

dapper coral
#

not tryna rail against it, but that's what it is

#

plus trapper damage would imply the existence of a trapper class, and then that would be a lot of work for devs to even think about

crude geode
#

^^

eternal locust
#

I understand, I just made the suggestion, because I saw that spikes don't do jack against anything else but the player, and once they get the hardmode armors and all, they don't serve a purpose anymore.

dapper coral
#

i agree with the idea of having more trap-ish things to deal damage to enemies, for AFK farms and such

eternal locust
#

Especially once they're mined up.

dapper coral
#

i just don't think it warrants its own class or playstyle, per se

eternal locust
#

Yeah, dw, I know what you mean.

crude geode
#

Same as Demik, it would be a lot of work to add in a sixth class, especially when Rogue is a bit messy still.

eternal locust
#

They have also said they don't want to add in a sixth class in that Q&A video.

#

You know how in TF2 where you have 9 classes, and also "sub-classes"?

#

Which is what I think the Trapper "sub-class" could be.

#

Compared to the other main classes in Terraria and Calamity.

crude geode
#

Subclasses already exist though.

ashen warren
#

why r u compaeing tf2 to terraria calamity

crude geode
#

also ^

eternal locust
#

Because you have main classes in both games, along with sub-classes.

crude geode
#

Subclasses exist in the form of true melee, guns or bows for ranged, sentries for summoner.

#

Calling Trapper a "subclass" underestimates how much work it would take to make it work.

ashen warren
#

i dont think true melee is a sub class at all

eternal locust
#

I mean, downvote my suggestion all you want, I guess.

#

But Spikes really need to have some more viability or hazard to them in the dungeon, because once they start doing as much damage as a nerf gun,

#

what's the point of having them?

dapper coral
#

@indigo fog you don't have to say it's a resugg, cuz that would be akin to referring to another sugg iirc

eternal locust
#

You know? Like they don't really have a purpose or anything.

indigo fog
#

ok done

crude geode
#

I mean, if you think that way Epsilon-2, I would say provide some numbers with gear realistically obtained around that time.

#

and focus more on the part of make traps be more of a threat

eternal locust
#

I feel as though that would be downvoted, since that would make spikes more unfun than actually fun to play around with.

crude geode
#

You can't get downvoted.

eternal locust
#

No, as in, people wouldn't like that suggestion.

#

I'm used to saying "downvoted" instead of dislike or disliked.

tawny garden
#

You can't get downvoted.
@crude geode is this a challenge?

crude geode
#

No, Philo. AmidiasEvasion
That...implies a vote of something, like reddit or something. But besides the point. I would probably remove the whole bit about trapper, as it's...not really a supported thing in Calamity at all, and it likely won't be.

terse sundial
#

We aren't adding a downvote option

#

if you don't like it, don't star it

void marsh
#

the only way i see it working with the calamity class system if if they deal true damage and aren't affected by damage boosts

#

and even then, they would be quite gimmicky

#

only because there are only 3 bosses that can't move through blocks

eternal locust
#

Gimmicky is honestly better than not doing much.

#

And they already are kind of gimmicky as is, especially once the player gets The Grand Design and can see literally every trap on their screen.

#

It makes them worthless.

unkempt bolt
#

except there would be very little reason to use them against enemies since like he said, most bosses go through blocks

eternal locust
#

Yes, but what about regular enemies?

unkempt bolt
#

why would you use spikes over lava

eternal locust
#

Why not?

tawny garden
unreal viper
#

Some things are immune to lava.

unkempt bolt
#

because you can get lava faster

void marsh
#

also, spikes do have 1 use

#

you craft a bunch of them with a bunch of spikey balls

#

to craft a rogue weapon

eternal locust
#

Oh right, forgot about that.

#

Also, yes, some things are immune to lava, but not everything. You could argue that you can make the pool of lava as small as it can be, as it is pretty efficient as a trap.

#

But personally, spikes could have more love to them, imo.

ionic falcon
#

theres already an endgame sentry which drops from old duke so if they are gonna add anything it should be sentry accessories

crude geode
#

Personally, I don't see why this needs to be in Calamity. Calamity, as a mod, doesn't really support what this suggestion wants, and I don't see why Calamity needs to implement it. It's not a huge vanilla problem like enemies spawning during boss battles or farming for certain things, so it really...doesn't need to be in Calamity.

void marsh
#

well, the sentry is supposed to be pre DoG, whilst there are no sentries pre SCal

tawny garden
#

that's a sugg for making a subclass more viable at a certain point

#

which is prohibited

crude geode
#

Uh

#

Every other class also gets 2-3 weapons (unless you're melee which gets 6), so I think fleshing out the weapons summoner gets from Exo gear isn't a bad idea.

tawny garden
#

then the sugg should be reworded

void marsh
#

also, rogue only gets 2 auric bar weapons

tawny garden
#

"add more Exo-tier summoner weapons"

void marsh
#

but i am mainly focussing on summoner as they only have 1 auric bar weapon

#

but i will rephrase it

crude geode
#

The only problem is that stuff like Midnight Sun Beacon, Saros' Possession, and Mechworm are still viable depending on how you use it, but finishing Yharon off feels...anti-climatic for summoner really.

smoky wagon
#

wait for 1.4 and for them to add an exo whip

#

tbh

white bear
#

whats up with the projectiles of all the tentacle weapons

void kelp
#

what?

hollow shell
#

Any problems with Guwahavel's or Dragon Maniac's suggs?

violet dagger
#

they seem a bit louder than all other ice weapons

radiant meadow
#

turning down the volume is easy

#

I'd rather just do that then try and find a more suitable sound

wide flicker
#

Yeah they are a bit loud, and have a high pitch to go with it

civic pond
#

Turning down the volume would be nice

#

especially for item 30

hollow shell
#

@karmic stone You may wanna reword your mainline to say "thorns-like effects" or even "damage reflection effects"
as having "Thorns effect" (with the capital) makes it sound like you're talking only about the Thorns potion

ashen warren
karmic stone
#

Is that neat

hollow shell
#

Yeah that works

karmic stone
#

Cool, thanks

hollow shell
#

Any feedback before I approve?

smoky wagon
#

seems fine

#

thorns buff would be cool

hollow shell
#

well then

void kelp
dapper coral
#

iirc there was some confusion as to why this was neccessary, and then they didn't add the actual reasoning, which was for multiplayer

ancient crow
#

ah, so its for multiplayer

dapper coral
#

i think

ancient crow
#

i was wondering what the point was

#

because you generally only need one of each armor set

dapper coral
#

exactly, its only function would be to ease multiplayer farming, but even so it would be complicated to sell every set of armor in the game

#

or something like that

hollow shell
#

Yeah @unborn pier still has yet to expand upon their reasoning

unborn pier
#

o

#

i still need to expand

#

ok

crude geode
#

@exotic ibex You could always not build your arena near the dungeon.

exotic ibex
#

um

#

i said not only this

#

i said about world size arena

vast dagger
#

you can create artificial biomes

exotic ibex
#

i know

#

but this does not change the fact that killing a boss there may appear a lunatic

hollow shell
#

It would be a nice change to have em at least be undamageable while a boss is alive

#

because there's no reason for you to be killing them during a boss fight

exotic ibex
#

it may just be by accident

hollow shell
#

They're only there to cause trouble

exotic ibex
#

but, yea, it's would be nice too

#

well, do i need to edit it?

#

I changed the suggestion itself a little

crude geode
#

Seems fine.

hollow shell
#

It looks good to me

#

(some grammar weirdness here and there but it's still understandable)

exotic ibex
#

so sorry, english is not my native language

hollow shell
#

ye it's fine, dw

exotic ibex
#

thanks

tawny garden
#

Yes
I need this
I once was fighting dog and accidentaly spawned LC and accidentaly killed him because of the op weapons and the lunar invasion started sweating

golden narwhal
#

P sure it was also a thing in vanilla

#

But yea, agree with this

opal sandal
#

hello

ashen warren
#

Oh god yes please I hate those things

#

Make them stop spawning one after another

tawny garden
#

They're also the only thing that actually drops loot

#

So if less of them spawn, there would be less loot

#

And people will start complaining

#

(Yes, I know about the wingman,but nobody cares about that useless thing)

onyx river
#

There is also the scutlix mount, so rare even in the base game that everybody forgets it

green idol
#

but wingman is for the alpha ray and it's so good 🙂

tawny garden
#

@green idol it's not, compared to the Event Horizon or the Helium Flash

green idol
#

it is tho ngl

tawny garden
radiant meadow
#

yes, I already did that

#

it should be in the latest music mod already

tawny garden
#

Grammar, where are you?

gray nebula
#

peeposadcat one subclass isnt viable with a rare accessory

#

death

tawny garden
#

also, yea @vagrant meteor
that's a don't

violet dagger
#

Yup since subclasses are a choice

frail mantle
#

it's not useless for melee weapons without autoswing because spam clicking the weapon is always an option

#

and even if it was, it'd be useless for any class weapon without autoswing, not just melee

tawny garden
#

I don't even know why autoswing is a problem

#

you can just go mage HyperFailure

sand umbra
#

if you're not spam-throwing the yo-yo to use Luxor's Gift you're doing it wrong

tawny garden
#

Clam tas' sugg seems fine

#

it should be approved, or it'll die

sand umbra
#

ye

#

uhhhhhh @void kelp beep

#

a sugg is in need of approval

void kelp
#

Nya!

sand umbra
#

yes

void kelp
#

Clam tas?

sand umbra
#

hello there mr. BADerator
clam tas' sugg about super dumdums is in need of approvals

#

thank you PartyBirb

exotic ibex
#

which of

#

for example, on my computer this link almost didn’t did anythingwegud

frail mantle
#

that's cause the link is to a message that was deleted by the sugg bot and posted in sugg voting

exotic ibex
#

bruh

sand umbra
#

ye, spider approved it and it is now in sugg voting

radiant meadow
#

"night" and "blood" themed weapons don't really need to follow that theming to a T

sand umbra
#

"Night's Edge"-type weapons echhyperventilate

exotic ibex
#

um

#

what about the rest

#

lol

sand umbra
#

I didn't ask about the rest

distant gyro
#

desert is a great substitute

#

iirc

smoky wagon
#

ok but why does the plantation staff use entropy's vigil

distant gyro
#

idk ask providab

unreal viper
#

You could suggest a change to that.

smoky wagon
#

i probably will because you get the vigil, kill plant with it then craft it away immeadiatley

#

only to realize plantation sucks but by then it is too late

radiant meadow
#

uh huh

void kelp
#

hey is plantation staff the like

#

only other sis other than clam crusher that made it in

distant gyro
#

no

radiant meadow
#

black hawks

#

spark spreader

#

sirius

void kelp
#

ah

smoky wagon
#

brimseekers SAD

#

wait plantation was a suggestion

distant gyro
#

genisis line, crimsaber, black hawks, spark spreader, sirius, blood boiler, mrrp's epic books, some spiky balls

#

i think

radiant meadow
#

great sand shark's existence

void kelp
#

clam crusher too don’t forget

unreal viper
#

Regarding the crafting trees for night/blood themed weapons, I’d prefer if they used 4 good weapons so that people don’t go out of their way too much to get them.

radiant meadow
#

Mrrp's suggestions don't count

distant gyro
void kelp
#

haha pp man doesn’t count

radiant meadow
#

they're not suggestions

#

that went by the system

frail mantle
#

plant staff uses Vigil cause when i made the sugg i went haha terra recipe go brrr and at the time there were basically no summon weapons throughout the game

#

if the suggestion had been made nowadays and i wouldn't be eviscerated for making an SIS in this day and age the recipe would most likely look pretty different

distant gyro
#

still no night's summon weapon :walking_rick:

smoky wagon
#

replace vigil with belladonas

#

thats what im suggesting

#

both are jungle haha yes

exotic ibex
#

my sugg was kinda approved in 10:33 in gmt+2, but is still not in voting SAD

hollow shell
#

@void kelp I didn't approve that Dummy suggestion because the reason was worded terribly and I pinged Clam to fix it
All the information is there I spose, it's just a mess

void kelp
#

ahh

smoky wagon
#

about that carnage ray suggestion

#

wouldnt mana rose work as a "jungle staff"

#

making two of them is easy so it would be fine

worthy fiber
#

Mana Rose is already in its own line though

smoky wagon
#

yeah which is why i mentioned making two of them

#

and how it is very easy

void kelp
#

feels redundant, no?

smoky wagon
#

well magic missile is used in 3 weapon lines

unreal viper
#

I don’t think flame lash is used much in calamity.

distant gyro
#

yes, only hell burst, a dead-end line

smoky wagon
#

flamelash is used for hell burst

distant gyro
#

but also hellwing staff fits better for hell item imo

#

part of the hellstone set, casts a beam

#

kinda fits a beam weapon

radiant meadow
#

you mean since I booted it out of vivid's recipe?

void kelp
radiant meadow
#

you're trying to give it entry way back into exo?

#

heresy

distant gyro
unreal viper
#

I’d prefer if instead of just having items crafted with items from the same biomes as night’s edge, we just took useful biome-themed weapons and combined then.

distant gyro
#

real heresy

radiant meadow
#

I prefer if nobody complained about the recipes

smoky wagon
#

no i will complain

#

electrosphere launcher is overused

#

haha

radiant tinsel
#

its overused for a reason. its a really good choice of weapon at that point

smoky wagon
#

overused in recipes HDhurdur

radiant tinsel
#

oh oof

distant gyro
#

and yes you need 4 magic missiles to make shifting sands, night's ray, sky fracture (for dance of light), and sky fracture (continuing the infernal rift line)

radiant tinsel
#

yeah thats agreeable

smoky wagon
#

they made magic missile purchasable atleast

radiant meadow
#

there was plan to remove electrosphere from starfleet recipe

#

with 1.4 compat since super star shooter will be a thing

smoky wagon
#

good plan

violet dagger
#

there will need to be a way to get super star shooter tho since it's really rare for the travelling merchant to sell it

radiant tinsel
#

honestly buff WoF hes too easy

violet dagger
#

master mode wall of flesh was stupid for me probably because I kept changing the height of the runway so I wasn't able to hit him effectively

#

never make a runway where you go up like 10 blocks and then keep going up for a bit then down

#

it never works

radiant tinsel
#

i just make a straight shot

vast dagger
#

@tawny garden sick, thanks. didnt see it since it was 3 months ago haha

tawny garden
ashen warren
#

are you serious

violet dagger
#

any reasoning

#

anything

hollow shell
#

he seem to be typin

violet dagger
#

maybe someone who accidentally pressed enter

hollow shell
#

... well he was typin

#

@chrome cedar You going to add a reason?

#

Okay well I'd appreciate something a bit more substantial than "it's too hard"

#

What aspects about it could be toned down?

#

What're the issues with it

#

oh boy that's a run-on sentence
Get some punctuation and at least one line break (shift+enter) in there

exotic ibex
#

I apologize for the interruption and arrogance, but when will my sugg would be in voting?

#

that's kinda weird

#

and yea

#

yharon phase 2 not harder than phase 1, if you can normally dodge

formal cobalt
#

perhaps your problem is the arena. Is it a big open area?

chrome cedar
#

i think you are forgetting the fact that yharon makes it own arena

formal cobalt
#

Yharon makes the sides of his own arena

frail mantle
#

you should still prepare an area before the fight

formal cobalt
#

the floor should be flat and there should be nothing above it.

chrome cedar
#

maybe i just suck at yharon

formal cobalt
#

What mode is it?

hollow shell
#

Yharon is hard as balls especially in Rev+ but it's doable

chrome cedar
#

revengance

hollow shell
#

... I couldn't do it, but it's doable

ashen warren
#

yharon is getting changed soon too

formal cobalt
#

I got no advice for Rev yet

#

I'll be starting a Rev playthrough when the new update drops

chrome cedar
#

eh I did it already

exotic ibex
#

just make a very big surface arena with rails instead of platforms

#

platforms + yharon = instant death

formal cobalt
#

I didn't use any types of surfaces

#

I just flew

exotic ibex
#

only floor is needed to be kinda solid

#

and smooth

formal cobalt
#

but yeah, I did have a flat floor

exotic ibex
#

all other does not matter

#

(there are still guys, that use honey on this progression lmao)

chrome cedar
#

i had a flat floor with blocks to keep me from going to high

#

it worked for me

ashen warren
#

jellybean is an awesome item for yharon

violet dagger
#

^

chrome cedar
#

also the slime mount

ashen warren
#

same as the portal gun

exotic ibex
#

maybe, i didn't use it

violet dagger
#

I used it

#

you fall like an anvil

exotic ibex
#

portal gun is so risky

#

because of flarenadoes

violet dagger
#

and its also better than slime because you don't bounce

#

you just go down

exotic ibex
#

um

#

slime does exactly same

ashen warren
#

bean is faster

exotic ibex
#

jellybean just with higher speed

#

yea

chrome cedar
#

the blocks doubles as a recharge for flight since i put platforms below it too

#

really

#

jelly bean is faster

exotic ibex
#

remove the platforms

#

only for the floor

#

if there any holes

#

just place rails instead of platforms

chrome cedar
#

hey I said I beat yharon already

exotic ibex
#

um

#

ok

#

saw it

violet dagger
#

this turned from a sugg discussion to yharon tips discussion really fast, but anyways the optimal arena is smth like this

chrome cedar
#

now I regret making that post that I made

tawny garden
#

bruh am I the only person to find ML harder that P2 Yharon?
On my second ever try of P2 Yharon I got him down to about 0.8% HP
I didn't even build an arena at all

formal cobalt
#

you can always delete it

exotic ibex
#

bruh am I the only person to find ML harder that P2 Yharon?
On my second ever try of P2 Yharon I got him down to about 0.8% HP
I didn't even build an arena at all
you're not

violet dagger
#

The most I ever do is block off the insta kill nadoes

exotic ibex
tawny garden
#

final subphase of P1 Yharon is the hardest part due to unpredictability

exotic ibex
#

The most I ever do is block off the insta kill nadoes
my vision doesn't need it for some reason

tawny garden
#

yeah, never died to them

exotic ibex
#

subphase is not just easy

formal cobalt
#

I didn't block off the killnadoes

foggy plover
#

yharon is getting a rework anyways

#

if you didnt know

exotic ibex
#

i use them for lifestealing

chrome cedar
#

the final subphase of 2 is hard for me because of the fireballs

exotic ibex
#

already know

#

so interested about the changes

#

the final subphase of 2 is hard for me because of the fireballs
flying around with ultimate speed solve this lol

#

from the surface to the skies

chrome cedar
#

as if flight time and borders don't exist

exotic ibex
#

um

#

hook

#

and rails

#

solves this

chrome cedar
#

wow I'm immobile while yharon charges smart

ashen warren
#

for sub8 you wait until yharon teleports then yeet/fall using jellybean, he'll never catch you this way

frail mantle
#

hook and instantly unhook so you're launched away

exotic ibex
#

his charges easier than old duke's charges and duke fishron in rev+ by the way

dapper coral
#

this is a bit offtopic for this channel ngl

ashen warren
#

yeah

exotic ibex
#

wow

chrome cedar
#

yeah

faint needle
#

Tho I agree with the last part kinda

#

After you beat p1 like 15 times he should just go straight to p2 imo

golden narwhal
#

Yharon seems to be getting reworked next update, so maybe save this until then (if it still applies)

faint needle
#

Yeah

hollow shell
#

(The changelog does say 'mostly phase 1', but that still kinda applies due to the refight to get into phase 2)

violet dagger
#

I agree with derpimus max that smth like the mutant should happen

golden narwhal
#

Are the first three suggs alright?

exotic ibex
#

they are just vibin'

hollow shell
#

Kristaps is eh but the other two seem good to me.

violet dagger
#

exo tier summoner is fine imo since you already have like a billion summons that boost your stats from accessories and staves

#

yharon's kindle staff is basically an exo tier summon in terms of usefulness

ancient crow
#

finally

violet dagger
#

wdym

hollow shell
#

Visibility shield toggles are no more.

violet dagger
#

pog

hollow shell
#

One of the most suggested suggestions to never get implemented

violet dagger
#

and I guess small suggs like my first one don't get put on the changelog

hollow shell
#

Sometimes things just don't end up in the changelog, yeah
cuz Ben just does it

distant gyro
#

It still causes massive cbt lag in multiplayer I think

#

just

#

Pretend MP doesn't exist thanks

ancient crow
#

cbt lag

#

uhhhh

distant gyro
violet dagger
#

also the plantation staff idea is good

#

for me calamitas is that boss you beat on your first try then can't beat again

radiant meadow
#

the config isn't guarantee

subtle oracle
#

Is ..?

radiant meadow
#

it might not happen

subtle oracle
#

Is that sugg getting revised or anything?

radiant meadow
#

so don't get your hopes too high

ancient crow
#

i mean, it's in the official changelog

#

i suppose it could get removed in another patch tho

radiant meadow
#

i mean, I did it, and there were some unfixed issues

#

so yes, I know what I'm talking about

golden narwhal
#

Are the two suggs getting the approval pass?

sand umbra
#

103 - Added item toggles to the Calamity Config. - Done

radiant meadow
#

but it's not a guarantee

violet dagger
#

I wish I had nitro so I could paste poggo seal

sand umbra
#

but it's in changelogs

#

and done

violet dagger
radiant meadow
#

do I really need to like scream at someone and quote Ozz rn?

#

To quote exactly

#

i just realized that the way you wrote up the mod configs will cause horrific MP desyncs with all the relevant accessories, or one player changing it will change it for all players, and there's nothing in between
think about it this way. one player disables HotE, but that config doesn't get sent to the server, so does the server know he has HotE disabled?
i don't actually think this is doable with config
config either auto syncs or never syncs, there is nothing in between. If we auto-sync, then if one player turns off his shield dash, it's off for everyone. If it never syncs, then aforementioned horrific desyncs happen.
I'm gonna close the PR for now but not delete the branch. If we can figure out a way around it that's good, but I think it's an insurmountable problem unless we do a lot of custom work.
I'll think about it more later.

smoky wagon
radiant meadow
#

and I asked for multiplayer testing, which hasn't happened yet because apparently Steam was taking a shit

violet dagger
#

single player is fine tho

smoky wagon
#

Steam loves taking shits

radiant meadow
#

so end of story, it is not 100% gonna be in the next (or any) update due to some multiplayer issues

#

I don't give a fuck what changelogs say. I coded it, I know what happened exactly on git, so stop arguing with me about it.

violet dagger
#

if it does get implemented

golden narwhal
#

A few suggs are getting yeeted into the void soon

tawny garden
#

Yeah, Kristaps' has got 7 minutes

violet dagger
#

I think the exo summon wep one isn't that great since yharon kindle staff exists and... no need to explain that one

golden narwhal
#

The next one seems alright

violet dagger
#

the belladonna instead of entropies vigil is good

#

yes it just got into voting

#

that sugg is going to help a ton

golden narwhal
#

Aight, cool

#

Agreed, this confused me on my first summoner pt

agile cloud
#

herring staff does iirc

golden narwhal
#

They take up half a slot iirc

agile cloud
#

they do

#

but it says that in the desc iirc

cinder spade
#

resurrection butterfly is just 1 minion slot for 2, isn't it

violet dagger
#

no

#

2 minion slots for 2

cinder spade
#

really?

#

huh

golden narwhal
#

Ah, didn't realise that

violet dagger
#

quoting the wiki here "Upon use with two or more minion slots, the Resurrection Butterfly summons a purple and pink butterfly. The purple butterfly will ram into enemies, while the pink butterfly will fire three petals towards enemies that only deal 50% of the summon's base damage. If the player has one minion slot remaining, only the pink butterfly will be summoned."

agile cloud
#

so its 1 for 1

violet dagger
#

basically

#

I think the right statement would be, well yes, but actually no

agile cloud
#

yeah i can agree with that

terse sundial
#

both minions do require a slot each

agile cloud
#

but it spawns them faster pretty much

#

instead of 1 at a time

#

its 2

gray nebula
#

actual channel clutter

hollow idol
#

four suggestion channels

gray nebula
#

if the suggestions got implemented you'll see em appear in #changelogs anyways

#

as long as its big enough

#

it would hardly serve any purpose other than a way to flex how many accepted suggestions you've got

tawny garden
#

search by reaction is something that discord should've had long ago

gray nebula
#

and that reasoning doesn't even really hold up like

#

searching for implemented suggestions isn't something everyone does

still cliff
#

Well idk

#

It seems useful to me

gray nebula
#

adding yet another suggestions channel that would only be make something that can already be seen just more accessible is kinda pointless

#

keyword : to you

#

no one else cares this much pogu

still cliff
#

It's just an opinion c':

gray nebula
#

like if you really wanna see implemented suggestions just wait for em to go in changelogs

hollow shell
#

(We did just mention earlier how some implemented suggs don't end up in changelogs)

still cliff
#

Alright

gray nebula
#

and if you can't wait just scroll it's not that hard, doesn't need an extra channel just for that

still cliff
#

^

hollow idol
#

does this channel still do mass pings every once in awhile for sugs returned with reactions from devs

gray nebula
#

if it doesn't make it to changelogs it probably wasn't interesting anyways idk

still cliff
#

(rover)

hollow shell
#

But I will agree that seeing suggs that get implemented isn't really necessary as much as it is a satiation of curiosity

#

and nah we don't really do that anymore, kinda fell out of it

#

We could make such messages return via automation

#

but, I don't wanna bug Amber

gray nebula
#

like wow amazing, the suggestion to make the crafting recipe for x thing cheaper got accepted, really deserves a whole channel

hollow shell
#

iban plz

gray nebula
#

peeposadcat sorry

tawny garden
#

maybe we should outright disallow suggestions bout suggestions
they don't ever get anywhere except that one time

hollow shell
#

nnnnah that's a bad idea

sand umbra
#

suggs about suggs are why suggs about specific item suggs can no longer be sugged

gray nebula
#

are you suggesting a suggestion about suggestions about suggestions

sand umbra
#

and also why suggs about suggs are now suggs as a part of the supreme sugg system for suggs

#

makes sense, right?

#

good, because I'm not repeating myself

hollow shell
#

I'd rather not make it so people have no direct input on the suggestion process

tawny garden
#

you've already said that it's better discussed here

hollow shell
#

That's for things like Don'ts or stuff in pins
Quick things that're like "yeah sure I can change that"

#

for big ole things like the SIS ban and the sugg rework as a whole, it's good to have em posted as official suggestions and get public feedback

smoky wagon
#

I still dont get why search by reaction isnt a feature

hollow shell
#

It's pretty annoying yeah

smoky wagon
#

Discord is truly a defunct platform

gray nebula
#

same, that would be sooo useful

#

would let people make fake pins n stuff

smoky wagon
#

I have wanted to look at accepted suggs for awhile but i never could

#

Not sure if i would support a channel for it

hollow shell
#

I'm guessing it's just cuz... reactions aren't meant to be used as important indicators or markers

smoky wagon
#

Depends on how many other people would like to see it

hollow shell
#

Making a suggbot was initially impossible because Discord had so little reaction-based functionality that the bot could work with

#

It later got some though

smoky wagon
#

I mean at this point a huge amount of discord servers use reaction-based voting systems

#

Its not some small trend

gray nebula
#

put it in their feedback website and it might end up getting added in 2 years

smoky wagon
radiant meadow
#

finally got some mp tests and the item toggles probably aren't going to happen for awhile

ancient crow
#

🇫

sand umbra
radiant meadow
#

There were desync issues

sand umbra
#

always does come back to desync, doesn't it

violet dagger
hollow shell
#

Many new people?

#

I mean, yeah I spose it could get renamed to something more useful/accurate
like "Title Theme" or "Intro Theme" or even "Tale of a Cruel World" (its real title)

wooden wedge
#

actually

#

why aren't the music boxes named by their song name

#

what;'s up with the whole naming scheme for music boxes

#

the whole thing isn't consistent

hollow shell
#

Well we already had "Higher Abyss" and "Lower Abyss"

wooden wedge
#

then there's also "astral biome"

#

I think that the music box naming scheme should just be the name of the song, since it's the most consistent and recognizable

hollow shell
#

Yeah seems fine
I'm just iffy about "I don't remember it being this crazy in Vanilla" because, afaik it's always been like that.

radiant meadow
#

Cal barely touches martian madness

#

Just a few drops and some dm ai changes

indigo fog
#

yes i agree with this suggestion

smoky wagon
#

didnt 1.4 already lower their spawn rates

golden narwhal
#

Pressed 'enter' too soon?

hollow shell
#

(i'll give it a second for him to maybe edit in a reason)

novel belfry
#

there

hollow shell
#

Wiki?

wooden wedge
#

where you can talk about all the wiki stuff

hollow shell
#

Doesn't this only apply to like 2 weapons in the whole mod?

wooden wedge
#

most likely

#

maybe 3

novel belfry
#

yeah, I still want an "Other" category, ya know

#

they don't really fit with the other weapons

dapper coral
#

wait what weapons are these

hollow shell
#

Borealis is one

#

.. that's the only one I can name for sure, I don't know the new summons that well

#

Igneous is another

dapper coral
#

being a wiki god, what do you think rover?

golden narwhal
#

Would igneous classify tho?

indigo fog
#

I thought igneous used slots

dapper coral
#

since this is basically a wiki change

hollow shell
#

Borealis is the only one that doesn't use up slots, I think

novel belfry
#

hold on

golden narwhal
#

So, is there just one?

hollow shell
#

Looks like Midnight Sun is half-and-half?

dapper coral
#

i mean, i'm sure it wouldn't be a suuuper difficult change, but is it really necessary? is the real question

#

i'm gonna leave that up to wiki gods such as rover

golden narwhal
#

Prolly needs to be discussed, yea

cinder spade
#

borealis is the only (actual) weapon that does summon damage, so there's no point in a category for it

golden narwhal
#

They're minions which don't take up slots, which is still a minion

#

P sure you can only summon two at a time as well

novel belfry
#

Exactly, it doesn't take up slots, something that literally almost no other summon weapons really do

indigo fog
#

you can summon more than 2 at a time with borealis bomber

violet dagger
#

Borealis could become classless

hollow shell
#

If there were several summon weapons that took up no minion slots and were used in succession, like Borealis, resembling a magic weapon
then, I could see the need for a category, it'd be valid

#

but because Borealis is the only weapon that applies to, it's not needed

indigo fog
#

i don't think there's a limit to how many you can summon

hollow shell
#

And also arguably Igneous

novel belfry
#

I wonder what these non-minion-slot summon weapons would be named tbh

dapper coral
#

other categories exist because there are many weapons that don't fit the given categories, as with the other four classes. with summoner it's really a minion or a sentry, and these one-off weapons that don't do that don't deserve their own category as of right now

#

is my take

hollow shell
#

It'd probably be a subcategory of Minions and just be "Zero-Slot" or "No Slot" or something

golden narwhal
#

They're generally just unique minions rn

novel belfry
#

That's why I stated other

#

in other weapon classes, "other" weapons don't usually have a unifying feature (Except for rogue)

golden narwhal
#

Yea, but is 'no minion slots minion' unique enough to warrant its own subclass

novel belfry
#

also the rusty beacon prototype

golden narwhal
#

There are guns which don't use bullets which are classified as guns

novel belfry
#

yeah but there's a reason why (Shroomite)

dapper coral
#

not right now, it's not

#

there's like 2, where even melee, the Other category with the least, has 5 or something

golden narwhal
#

Still, I find 'no minion slots minions' to still be minions, since they behave similarly
Reason why 'two minion slots minions' are minions

hollow shell
#

Well the thing about the zero-slot minions (i.e... Borealis) is that they kill themselves

golden narwhal
#

Hmm, tru

hollow shell
#

Borealis and Igneous are, afaik, the only minions that delete themselves and can be re-summoned continuously

#

Still not sure about Igneous, dunno how it functions 100%

golden narwhal
#

I'd say igneous is a regular minion, since it spins around you until you decide to fire them at enemies

hollow shell
#

yeah but you fire them

golden narwhal
#

Yea, but would it be considered a secondary function, since you right-click to fire them?

novel belfry
#

According to the wiki, it does damage enemies that come into contact while its orbiting

hollow shell
#

I guess Igneous would be a half-and-half like Midnight Sun
and, now that I think about it, Dormant Brimseeker

novel belfry
#

however it seems that most of the dps will come from the alt-click

hollow shell
#

You can summon a permanent minion and do a temporary attack

golden narwhal
#

Guess it's a matter of telling what's a unique attack and what's an additional function

wooden wedge
hollow shell
#

I don't think it's a matter of which one's more major or not

wooden wedge
#

how could this be confused to do anything else

novel belfry
#

One could assume that (Calamity) is a theme on its own

hollow shell
#

I assume it's like
People could think that wearing that music box is what allows you to hear all Calamity music during respective situations, like.. switching your music to Otherworld at the Party Girl in Journey's End

dapper coral
#

i disagree that it could be confused with anything else. however, i do think that there needs to be some sort of general organization with music boxes with regards to using their actual names or biomes or whatever

unkempt bolt
#

it could be annoying searching for a music box by song name, instead of what it belongs to

#

exceptions to this are scal’s

hollow shell
#

even SCal's should probably be "Supreme Calamitas (Lament)" and so on

#

instead of just their subcategory

#

Yharon's all start with "Yharon, " and then their specific theme

dapper coral
#

i wouldn't mind if it was like, "[Boss/Event] - [Name]" but that would be pretty lengthy

#

probably

unkempt bolt
#

song names are something that’s really only accessible through youtube, which isn’t really something you can be expect to know just ingame

hollow shell
#

We could have the exact situation as the name, and the first line of the tooltip as the OST name for it

#

so it's still searchable if you're using tooltip search like in Recipe Browser (item tab)

unkempt bolt
#

that could be cool, with credits to the creator such as dok, yourself and turq

hollow shell
#

ye we could have the artist name too

dapper coral
#

that would be pretty awesome, yeah

#

personally i really like the OST names and i think they might even add a little insight into the bosses, for example Crabulon's Infestation, plus i think it's a cool touch

unkempt bolt
#

searching for 1nf3$+@+10n in cheat sheet HDFailure

dapper coral
#

lmao that's true, that one might be a pain

unkempt bolt
#

though it’s probably be the only one

#

and you could just search “1” and it’d likely be the only result

hollow shell
#

Hm
Not a bad idea

#

Late in the game you get Ceaseless Hunger but that's about it

wintry field
#

oh i didnt even know that existed

dapper coral
#

if you're going clam only, i can see why this is useful

#

luiafk adds in loot magnet which basically does this

#

but for the people who don't like that mod then an earlier alternative is very bueno

onyx river
#

I do like the idea of doing it with a summon, idk how hard it would e to implement tho

hollow shell
#

.... hold up

#
Calamity Mod Wiki

The Enchanted Butterfly is a craftable Hardmode light pet summoning item. It summons a tiny dragonfly pet to follow the player and provide a small amount of light. It will actively fly towards butterflies to consume them. It additionally will fly towards nearby items, which wi...

#

Who here has used this in-game

onyx river
#

Uh not me lol

#

didn't even know it existed

wintry field
#

same

hollow shell
#

Because that sounds like what you're lookin for

#

I just wanna know how effective it is

onyx river
#

to be fair even if i knew i still wouldn't use it, that crafting recipe is ech

dapper coral
#

wait a minute

#

since when has this been a thing

wintry field
#

wow lol theres alot about this mod i dont even know

dapper coral
#

looks like someone had the same thought as you when donating for this item lol

wintry field
#

well now i guess i gotta get this item

dapper coral
#

although it is hm-locked

wintry field
#

should i delete the suggestion

dapper coral
#

you don't have to, automod can take care of it

hollow shell
#

You should hold onto it

onyx river
#

I would try the item first

hollow shell
#

Like, copy-paste it somewhere then delete it from here

#

If the item sucks, you can repost it with info about it added in

wintry field
#

maybe like an upgrade to the item

#

but is that too spesific

hollow shell
#

You could word it in a way that's not specific

wintry field
#

idk it actually depends on how good the item is

hollow shell
#

We'd need to ask Jenonen about it tho, cuz he donated for this item

golden narwhal
#

Does the item use a tree nymph butterfly?

wintry field
#

it says nearby

hollow shell
#

Yes it does

#

Gold too

golden narwhal
#

Yea, seems like it would be a rare item to get

wintry field
#

i was thinking of something reaching even offscreen

#

like summon agro distance

#

idk may be that my screen is small

unkempt bolt
#

ceaseless hunger potion exists

hollow shell
#

Late-game

unkempt bolt
#

that's fair

#

im unsure how much the wof/plant/polter lores extend pickup range

#

but that could help with the space issue if they're long enough

sand umbra
#

it ain't much iirc

dapper coral
#

it's not a lot at all

sand umbra
#

Treasure Magnet is also going to make some of those irrelevant so like lole

dapper coral
#

what's that

unkempt bolt
#

1.4 item

#

does what you'd imagine

dapper coral
#

how good is it?

unkempt bolt
#

9.5 block

#

according to wiki

hollow shell
#

an accessory, rather than a held item like some mods do

dapper coral
#

not awful, but also not entirely useful

#

imo

crude geode
#

9.5 blocks is decent enough to where I kept it on my character for a decent portion of my 1.4 playthrough.

dapper coral
#

that is surprising to me, good to know it is actually useful for some people

#

byeah i guess the idea is that lore items < treasure magnet < butterfly thingy < ceaseless hunger < loot magnet from luiafk

hollow shell
#

Seems about right

#

And somewhere between Butterfly Thingy and Ceaseless Hunger is the loot magnet from Thorium (from pirates, forgot the name)

#

Greedy Magnet, that's it

crude geode
#

To be fair though, lore items are going to need a buff when treasure magnet rolls around, and maybe even Butterfly Thingy. As it’s obtainable pre-hm and outclasses all the lore items immensely.

ashen warren
#

there's also the ceaseless hunger potion?

dapper coral
#

albeit very very late in progression

#

yes

hollow shell
#

Yeah, also there's the Ceaseless Hunger potion.

#

There's the Ceaseless Hunger potion as well, so we can't forget about that.

dapper coral
#

Butterfly Thingy is a patreon item so that's a little more complicated to rework, but it seems to collect all items on the screen which is not bad for a start

unkempt bolt
#

the pickup lores are honestly useless

#

i dont see why their range is so small

#

it's not some crazy strong ability that needs to be finely tuned

dapper coral
#

lores are pretty stinky atm yeah

bitter drift
#

@wintry field maybe make the polter lore do that as well as increace range pickup

hollow shell
#

Nah, a lore item summoning a unique minion would be very out of place

bitter drift
#

wot?

#

i did not say that

hollow shell
#

In their reason, they say it could be done in the form of a minion

bitter drift
#

i though of the polter lore allowing to get items past blocks in the range

hollow shell
#

well, wdym by that?

#

Default nearby item pickup (and the extended ones too) can already grab through blocks

bitter drift
#

they can?
i did not know

#

maybe because they are not noticable

hollow shell
#

Usually you aren't trying to pick up items behind tiles but it's possible yeah

bitter drift
#

k

hollow shell
#

Gonna approve wrpen, Guwahavel, and Zesty Toad 's suggestions
Any last thoughts or remaining concerns?

exotic ibex
#

idk, seems pretty fine

hollow shell
#

(Personally archived Llama's sugg. Unsure if it's fit for approval but if it gets auto-killed and people think it was fine, I still got it stored)

frail mantle
#

reasoning on Llama's breaks Don't about subclass suggestions+Luxor works for yoyos if you spam click

crude geode
#

Yeah, the reasoning is a bit weak overall.

unkempt bolt
#

@timid vigil you need a reason in your suggestion

timid vigil
#

er

#

it is gun

unkempt bolt
#

i think the reason is pretty clear, but you still need to put it in your suggestion

timid vigil
#

ok

#

i did

#

its scuffed

#

but i did it xD

indigo fog
#

i mean technically it's not listed as a gun on the wiki and it doesn't use bullets

tawny garden
#

the reason should be in a separate line

#

shift+enter

unkempt bolt
#

i mean it's made from three guns

timid vigil
#

ye

#

and it shoots bullets

#

like the sprite is bullet

indigo fog
#

i mean speed blaster and spectralstorm cannon aren't guns though

unkempt bolt
#

they aren't?

indigo fog
#

nope

#

they're listed as "other" on the wiki and don't use bullets

#

so lol

unkempt bolt
#

i mean okay it isnt a gun but like

#

it's a paintball gun

#

clock gatlignum is definitely a gun though

#

so not really sure what elemental blaster's deal is

void kelp
#

@wintry field that already exists tho

tawny garden
#

the ceasless hunger potion? it's late-game

violet dagger
#

already exists

void kelp
#

also like

#

wof, plant, polt lore iirc

violet dagger
#

did the proposed buff to those make it

wintry field
#

wof kinda sucky

hollow shell
#

@wintry field
You should probably mention Ceaseless Hunger, Sparks, and the lore items in your suggestion and why they don't fit the purpose you're looking for

#

So.. people will stop bringing it up, and it'll make your sugg stronger in general

wintry field
#

true

wintry field
#

@hollow shell im honestly not sure what to say for sparks other than saying its grab range should be alot better than it

#

ive tested out all the lore drops and theyre all super miniscule

#

and i dont even know if they stack

#

but if they did its still pretty bad for inventory slot to be taken

hollow shell
#

The lore items do stack

#

And yeah you can say that Sparks is the closest Calamity gets to what you're thinking, but it's not very useful at all cuz of its short range

wintry field
#

i tried them all together and the range was still pretty miniscule anyway

#

s

#

i guess ill say that

#

ok edited

hollow shell
#

Looks good 👍

wintry field
#

nice

dapper coral
#

what's the repost time on suggs that have been delivered to devs, but aren't bluechecks?

#

iirc bluechecks have a set deadline or something, which is usually a few months, so it is the same with these other suggs?

hollow shell
#

wdym

frail mantle
#

if they've been delivered you shouldn't repost them iirc

hollow shell
#

If your own suggestion got delivered, you cannot repost it

#

iirc the de facto time for when you become able to repost it is when the original moves past the bluecheck cut-off date

#

because, then they're independent of each other and a lotta time has passed

dapper coral
#

👍

exotic ibex
#

um

#

wall of flesh lore item?

ashen warren
#

increases item pickup range

exotic ibex
#

by whole 50% percents

#

it's not a little

#

but well ok

hollow shell
#

Supergreen wants to be able to get items buried in the wall without having to dig over to them

exotic ibex
#

i know

hollow shell
#

1.5x the range around the player isn't gonna help much with that

wintry field
#

youd be suprized how small 50% is

void kelp
#

50% of a small range isn’t much, yeah

sand umbra
#

yeah the pickup range on the player isn't particularly impressive to begin with

#

you have to stand like right next to something to pick it up

#

God help you if you're above or below it

dapper coral
#

terraria pickup range is akin to real life, in that you have to be within arm's reach to even think about getting something

sand umbra
#

mhm

hexed spade
#

do the extended grab range lore items stack?

dapper coral
#

they do

#

but the overall effect is still not that much

void kelp
#

wait someone send a message link to the sugg that asked to buff them?

frail mantle
#

the older one?

#

it never left posting iirc

void kelp
#

Damn

#

Someone write it well HDfailure

hollow shell
#

Thorn Chakram is only melee @coarse trout

coarse trout
#

it's fixed