#suggestions-discussion
1 messages · Page 913 of 1
there was a bunch of discussion about -- yeah that
Yeah
especially because it’s also... the players problem if they choose to leave the world if they’re going to die
because let’s be real, that just means they’re playing a softcore character with extra steps
^
Calamity itself doesn’t really balance around hardcore, so I don’t see the purpose.
someone not accepting the terms of the difficulty mode they set themselves to is not something the devs should concern themselves with
especially when it’s for a workaround for someone choosing something and like, not accepting the consequences of that choice
the whole point of hardcore is that when you die, you’re dead, so by choosing to leave the world before you do die, that’s a you problem
There’s not really a whole lot the devs can even do about, let alone the fact that they probably just...shouldn’t care.
Aight, cool
Giving the idea here, how would everyone feel about the SCal arena being an even number of blocks instead of an odd number? I feel like it makes building for it a lot easier, and I still don’t know if I’m building a proper one when I build them.
I haven't even considered building Arena's for Scal, Yharon or the Dragonfolly and I've finished the game in Death mode. I don't get it and the suggestion made earlier about PBG.
Campfire and heart lanterns are an odd number wide, so it can center on those
what do you even put in an scal arena
Though I guess it's a matter of if you use an odd or even number of those for the arena
You put a large thick border of blocks around the arena to block blasts and a platform in the dead center.
@dapper coral I used campfires, heart lanterns, and drunk princess candles
Wait, a thick border of blocks helps?
Yes
Hmm...
Blocks stop the blasts now.
so then, you guys have a dedicated spot where you use the eye of extinction?
Yeah
Well damn. I haven't so I feel like it's unneccesary- BUT, I can see what people wanna do with it now, hmmm...
i just kinda did it wherever lol
i mean by "arena" its really just 2 layers of platforms
I just have a general area I used it, as long as my buffs where active in the entire arena
1**
some people like to put blocks so they dont fly into the border tornadoes for yharon
but it isnt mandatory
and then you fill the whole thing w/ rails 
I just bring this up because like...it's not intuitive where the player (who is 2 blocks wide) is supposed to be for summoning in an odd number sized arena.
Nohit arena has a solution: a minecart rail that centers you.
Grappled to a platform?
Hmm, using a single platform to center myself would've been convenient now that I think about it
That still feels very weird to me, tbfh.
I mean, would you propose blocks to make a 2 wide pit to stand in or something?
Again, minecart rail.
you use a minecart on it
and then release.
it centers you perfectly.
Or a single rail that you grapple to, no need for minecart
Once again, that feels very weird and highly unintuitive.
How so Cursed Being?
Also, I doubt most people care for making their arena spawn at a precise location
And if they do, the fact that their arena depends on it means they would probably be able to create a solution
For every other boss you can just stand and summon them, and get the most out of an arena. However, for SCal you're meant to just attach yourself to a platform with a hook or get in a minecart? It's not possible for the player to really know that.
I know for me personally, my arena had 20 blocks of leeway or so in each direction for summoning scal
I mean, how many scal arenas require single block accuracy to be useful?
Not many, I guess this is just a personal problem then.
DTPandemonium's sugg look okay?
It's true that they're not much substantial reason in the sugg, but I'm not sure what kinda reasoning he could add
he could mention consistency in a more straightforward way
Prolly
@covert adder You can remove that sentence about lore from your suggestion, and prolly ^ mention consistency more directly
but it's mostly fine even if not perfect
yea i don't think there's an issue with the sugg itself
the mask sugg is good to go imo
its kinda useless since who uses masks but if people want masks in the game to use, they can get them
eh yeah it's fine, doesn't need to be perfect
I didnt know what else to write, it's not that big of a suggestion anyway
yeah s'all good
damn
went to search for similar suggs to see if this is a bluecheck
accidentally discovered that Mrrp has once suggested a specific item
yeah, I know, It was a loooong time ago
also I'd definitely assume my sugg is a blue check since not many people want to spend time killing an enemy
and it's a major problem for summoner
I think the best way to do it is to make cysts and ??? do contact dmg since any enemy that does contact dmg is targetable
Also, replace "cysts and ???" with "stationary enemies that don't attack"
it's too specific rn
alright changed it

maybe give an example of a stationary enemy (I'm the worst adviser)
to make it clearer
don't spoil ??? too early in the game, so probably just list a hive cyst or something
It could be if you target the stationary enemie, it's locks in, but without the danger of accidentally summon bosses
ora target dummy
is there a way to make it so that if you click on the hive cyst/??? it attacks them rather than it just auto attacking them
no
rn you only are able to use a classless weapon as a summoner to kill them
and the only one available at that point is marked magnum with a whopping 6 dmg
will Tundra Leash ever be considered for a buff? as far as i can tell, a Fuzzy Carrot is better and easier to obtain. im not sure if this has been discussed before, i'm new to the mod
im probably spoiled by the flamingo from 1.4 vanilla but having some form of pre-hardmode mount that actually has decent speed is really nice
well tundra leash is basically rng of where the shrine spawns
fuzzy carrot only requires 5 quests so its easier and more consistent
the items in the shrines arent really supposed to be that good they are just supposed to be items that can help abit
(apart from luxors gift+cosmic kunai)
the excavator is pretty good though, in comparison, but much harder to find
Fuzzy Carrot is 5 mph faster, but Tundra Leash also does 50 damage base.
i think faster speed would almost always be preferred but maybe thats my bias
Its decent the tundra leash
50 damage early game is very good.
^
I remember I got it and it annihalated any random slime in my way
this was on revengeance
Also, you get 10% dr when moving with Tundra Leash.
i feel like fungal clump makes up for both of these things with the damage and the health restore
also the head mounted summons ,whatever they are called
You can't get fungal clump at the start of the game though.
sort of, that boss has broken AI and can be killed with ropes and grenades
well crabulon is basically the start of the game like 4th boss
i got it with no damage
if u speedrun the early game you can do him within the first hour
I think the lessened speed makes a fair trade for 10% DR and 50 damage
that would be true if not for the rarity comparison
and this is perfect timing lmao since I'm grinding crab rn for money
oops
that must've been deleted on accident in one of the edits
I have a habit of whenever I encounter a problem in my playthrough to go and suggest a fix to it
@ashen warren Searching the entire tundra is annoying, but it can be done. With say, 5 in game days of searching in the caves. About the same time at minimum to get Fuzzy Carrot.
theres a lot more effort and supplies spent searching an entire tundra
well it depends on what quests angler gives you
sulphurous sea caught any quest fish for me, unless that was a bug
sky, forest, anything
so i just had to camp there
probably a bug
That's most certainly a bug.
well, it worked
That doesn't really make for the best argument tbh.
i dont think the dr and 50 dmg do either in my experience
excavator is really nice, tundra leash is meh
Excavator is infinitely more work.
You have to search all over the world for it. Tundra Leash is just snow biome.
i know this but its the only other option afaik
well, anyway, my opinion still stands that tundra is just lackluster. also, pseudo bug report i guess, sulph sea is busted for fishing
A lot of what you said is opinion.
yeah i know
its my opinion in the discussion channel
i dont know what else needs to be said
Opinion can lead to some good suggestions, but you generally need some logic for why your opinion is the way it is, and providing some options for changes is also helpful.
i did though
i provided logic for rarity and implied that it should just be as fast or a bit faster than bunny
probably as fast
i think your egging me a bit here
Yeah, and I apologize for that. Mood's been a bit off today since I've had stuff going on in my life. Anyways, I think a suggestion to have it be as fast as bunny should be fine.
its fine
i will say that tundra would be fine is terraria had an automove key
autorun, i mean. it would actually be better in that case, for skybridges
it does! it's double tapping left or right with a dash
does that work?
technically yes. I oversimplified it, but dashing and then equipping a mount allows you to run immediately.
i think what they meant is running without having to press a key
(Most of the time, when I say something and strike it through, I don't really mean it in actuality. I mean it as a joke.)
burden breaker is the only thing that actually lets you move from 1 key press I think 
because momentum builds while not holding a key
@mighty knot Your topic sentence is a bit confusing tbh.
it's chill
any other thoughts on my suggestion although its probably a blue check
just a sec
@violet dagger you could also maybe point to abyss enemies not being attacked by summons until being hit by a classless weapon as an example of a possible solution
I could only think of hypothermia going with the frost moon
that's a good idea
Ice barrage would need donor approval
Corvid and Endo Hydra could fit
arguably Penumbra
but, the formers' recipes are pretty important for their theming
it should be the player's decision if they attack an abyss enemy that summons aggro on it
penumbra is meant to be a counterpart to hypothermia
Yee, so if they attack a stationary enemy the summons target it
corvid and endo hydra are meant to be craftable upgrades
^
so.. ye
2 rogue weapons are the only candidates, seemingly
this would probably be a temporary solution because whips are getting added to calamity 1.4 which would definitely help with the stationary enemy issue
Maybe add "similarly to abyss enemies" at the end of that
should I delete the suggestion?
also, what should I change about the summoner suggestion? is it fundamentally flawed?
Honestly I wouldn’t mind if the moon events were actually changed post dog
Might break the content overhaul don't
It seems like it'd require reworking the AIs of every summon weapon
right...
I'd like a change to the events, think it would make things more interesting.
so too much code
Ik that terraria isn’t exactly built for post ml but we really could do better than stat boosts tbh
Maybe make it more general somehow
What happened to that revamped pumpking and ice queen idea 
there are plans to make them more unique but they're far in the future
probably past draedon
And, you could change your Post-DoG event sugg to be to add new direct drops instead of moving craftable ones there
(tho you could have Hypothermia and Penumbra as possible move candidates to, get it started I guess)
hm ok
For your summon suggestion, it's kind of already in the game. The star and snake head summon ai are kind of defensive, whereas other summon ai are kind of offensive, at least in comparison to each other
Though that's more due to how free they are to move around
Aight that seems better now Viral
wait nvm
read too fast
Still gotta change your mainline
yeah gotta take out craftable
Also, how long after the suggestions get 170 votes do they get sent to devs?
Whenever someone does it, pretty much.
it depends for my first suggestion about the static refiner it took like around 2 days, but I've seen others sent in like 5 hours
No set time
Aight, just curious
I think the main problem behind automated delivery would be like, organizing the suggestions
There would need to be a system to allow the delivery message to be edited
with tags like effort and what the suggestion entails, like we currently have
so that they're searchable
We were thinkin of havin a big encoded thing of reactions
a set of like 20-something emojis that you can react with to tell the bot to edit the message with the respective tag
hm, interesting
now my suggestion is forever lost
which one
I feel this is unnecessary, since there is already statigel armor, and it isn't actually molten or nothing: bee, necro, and jungle armor are very viable for their classes at the endgame of pre-hm.
this sugg is all over the place
molten is also very clearly a melee armor
summoner has options at early hm, that being spider
frost armor is also explicitly melee/ranged, with forbidden being the mage/summoner/rogue equivalent
Also I don't know why most would use molten over every other option
More defense < more bonuses
yeah there's just a lot happening in this sugg, most of it invalidated by knowing how the armors work
over half the sugg could be removed and still convey what they're saying in a more concise manner
@acoustic salmon above points
Weird to include Molten in the list of "as we know they have helms to use for all classes"
cuz
not only does it only have 1 helmet
but its set bonus is 100% melee
Also, just checked, the last statement seems to be an assumption
ok
...
Uhhh, no.
alright
Meme suggestion are a don't
You're the dev
develops
@ashen warren your suggestion is going to be deleted soon; to prevent this from happening please add stronger reasoning
I would think it’s post moon lord
clarify that tbh
Will do
having an enemy derived from daedalus' lore would also be a benefit because right now, daedalus' lore affects literally nothing ingame
I really like it too and think it’s kind of glazed over
if daedalus' lore entry didnt exist, nothing would change 
It only justifies the existence of cryonic ore, but does that really need justification
smh wheres justification of aerialite, scoria, and perennial then
Do any npcs mention daedalus
Not that I recall
hm
Well i checked permafrost's quotes and i couldn't find a mention and i feel if any npc mentions daedalus it should be permafrost so yeah, prolly not
Sad
This will prolly get reworked tho i feel
I really like lore where all you get are memories of what it once was
A great example is hollow knight
And I felt like Daedalus’ had the same feel to it
And what a badass move, nearly demolishing yharim’s entire army
I feel like it has so much potential
If i had to guess daedalus will get a bit more important once draedon comes out, but it's just a guess
Yeah true
(Some nuclear weapons, e.g. hydrogen bombs, don't leave radioactive dust, just FYI)
no

@ashen warren new difficulties are no
anything regarding master mode and anything from 1.4 is also no
what reasoning
"i suggested something and people told me it was a bad idea, so have more modes without any description"

what's reasoning
So, here I am for more.
fab is already making a chaos mode but it'll be a different mod than base clam iirc
almost every suggestion intends to add a bit more to calamity 

im so confused
also Fab has stated that Rev/Death+Master will just be normal Rev/Death but with stat bloat
what's reasoning
@swift wadi?
"making deathmode a mix of rev and master bad"
"okay but what if it wasn't called deathmode"
he won't try to make more with it than that
or anything 1.4
thats your- ah nvm
will calamity do anything to master mode?
@ashen warren no meme suggestions please, that's gonna be a warn
ksiolajidebt

I usually use extra banners for other locations
Hmmmm... I guess I just hate having too many things in my inventory and destroy them immediately... although I didn’t think about the 1.4 multiple town angle
don't banners already buff damage by 100% in expert
stacking i feel would be a bit op
I didn’t know that because I’m a wimp and play normal
normal is stronk as well
50% increase
damage
it would be somewhat balanced i think if like after the first banner it added on a smaller buff like 5% for each banner
I always thought it was like 15, I guess I was wrong. Welp I guess I will just wait for 1.4 multiple build sites for a use for all this banners
don't abyssal flames exist so that abbadon doesn't meme on calclone or something
or am i misunderstanding the suggestion
what
is it her brothers?
oh what the fuck
Abyssal doesn't really have a reason to exist because vuln hex exists
^ and this
damn i always thought clone did abyssal
Both Brimstone Elemental and SCal pair A-Flames with Hex
that's wild
Tbh I would rather just kill vuln hex and keep abyssal flames
This works also though
tbh dont kill vul hex because then add will tank scal
I prefer Hex over AFlames because you can clearly distinguish between Hex and BFlames
tbh kill it because I want to see that happen
AFlames just looks like reskinned BFlames 
No like, move vuln hex's DoT effects to abyssal flames and kill the rest
DoG doesnt have an enrage afaik
ok
he enrages if you leave the floor
you may be getting confused with storm weaver who enrages when you’re not in space
nah i just think i got hit by the head and didnt realize it or something
yes in death mode you get instakilled by the head
@foggy plover Let me have this.
no, die to scal./
Fuck,.,.
Is Unexampled's sugg too specific or is it good to go?
Also, gsealboi's and TheViralMelon's seem fine, but they're gonna die soon
iirc someone said something about the temple being hardcoded? i'm assuming that means that any changes regarding the temple generation are a no-go
@still estuary You gotta remove everything in your sugg after and including "Maybe Calamity could add a sort of wall-mural ...", because it's too specific, and it's a hard-coded feature cahnge
i don't think it's hardcoded
yeah, calamity changes temple worldgen
iirc Clam at least tries to unfuck the temple so you don't occasionally have to fight Lolem in a room smaller than the amount of useful drops he has that aren't Picksaw
ye
Then sometimes you get a room where the altar is buried under 15 feet of bricks
The temple is still fucked afterwards 
keyword: tries
and Lolem is also fucked, even after the calam buff
it's like patching a sinking ship: it still sinks
completely missing the existance of rogue https://discordapp.com/channels/225030931008847874/699359022364491868/720177587099533332
sad
What if the vampire knives had a rouge equivalent like their upgrade, the empyrean knives?
about the temple sugg, it could be kind of cool to have that but like everyone else said, temple is probably really hard to change
and with my sugg I wouldn't be surprised if its a blue check since that is a very noticeable difference
between classes
what was the temple sugg?
it had to do with adding a mural about ravager and changing temple gen or smth
They removed the sugg completely for some reason when I've told them to only remove a part of it
then mines in danger lol
Do we need to use a Moderator summoning item?
i believe so
@void kelp
2 perfectly fine suggs are gonna die
ty
still not sure whether mine is a blue check or not
but I'll wait for confirmation on that for now
It's not, I've checked that
that's surprising
it sure is
@ionic lark for your first sugg you should read the don'ts doc
check the pins
how come a post 5 days ago that got 170+ votes hasnt gotten ✅ /🚫 /👍 while posts ahead of it already did even though its been sitting at over 200 for like a day?
✅ means that it's been delivered to the dev server, which is done manually
so if a dev/mod or whoever hasn't done it yet, then they haven't done it yet
so then naturally it can't get the other two yet
what does the no sign mean
it was rejected by the devs
then what happens when one gets both
✅ just means that it was delivered bc it hit the star requirement
🚫 means that the devs saw it after it was delivered, and decided against it
If something was delivered a while ago and doesn't have a thumbs up or crossout, it just means the devs had no strong opinion one way or the other
thumbs up means they liked it, crossout means they didn't like it
it didnt get the ✅ tho
Someone just needs to get to delivering it
It'll happen eventually, it ain't automatic
just gotta be patient
no more homing weapons 
it's basically homing with extra steps anyway
just lock your cursor onto the target and stars can't miss unless your brain got lost in thought and the target manages to outpace you
which basically never happens to ml anyway
wh
but if the enemy is off the screen
The weapon literally spawns projectiles onto your mouse
How do you need more help hitting your targets
lol
Then don't use Starfall all the time
Have a secondary weapon
there's like 5 magic homing at that tier
razorblade typhoon, the two nebula's, the swarmer, arch amaryllis (semi)
rbt is somewhat viable for ml im counting it
not really but it works
it's probably better than arcanum anyway
Arcanum is too slow.
yeah
Really?
that was in front of me
I found it really good for expert ml.
about 30 blocks away
I don't think I've ever missed with the blaze before
i made it only with the swarmer and plague hive
for first
second without that accessory
about the magnomaly cannon thing umm I'm pretty sure if u right click with aethers whisper it does a ranged attack
strange
aethers whisper is ranged/magic yeah
it does do a ranged attack, but i do agree that magnomaly cannon should be made with rocket launchers as opposed to a gun anyways
yup
magnomaly does inherit an attack from the aether's whisper
Did you use the plague hive w the swarmer?
just for the debuff
Rockets are surrounded by an invisible damaging aura and split into damaging beams on hit
then again magnomaly is apparently getting a rework
i did
mineral mortar gets the right idea though
^
It should include all rocket launchers since it's the final one
those sound like filler
chicken cannon could work
theres a lot of filler in exos anyway tbh
not saying that's a good thing
but i think having consistency with all ingredients being in the same subclass is good
I feel like the weapon with the best choices in crafting is AotC
ye
and that crafting tree
of bows that shoot multiple arrows
I also think the main problem is that archer doesn't have an elemental bow
planetary is one
there's like only 8 launchers in calamity
it's definitely a sub class that could be expanded
4 if we removed all the materials and magnomaly itself
and none of them are even that viable
they are decent
but most get outclassed by other weapons of their tier
honestly I agree with Seraph's sugg
same
aether could be used for an exo gun if that ever happens
I think that tier is fine rn since aces high is basically an exo gun
give Aether's Whisper an upgrade of just itself tbf
ye
it would probably need to be around silva tier since ranger needs more options there
okay but upgraded Whisper summons lasers which themselves split on tile collisions into more lasers
the initial laser also pierces infinitely if it does not strike a tile
maybe
actually I wanna do that now that's a good idea
is that not SIS though?
i like the idea of having an upgrade to whisper by itself though
(Thomas is his own coder and developer iirc, and he has direct contact with devs)
(Well..)
(The former yes and the latter technically yes but putting it like that makes it sound like he'll get the item implemented in Calamity through is skills and connections
when in actually he'll prolly just.. do it himself and put it in his own mod)
(yeah, phrased it a bit wrong. He's not directly involved with developing Calamity, he just makes his own stuff.)
(ty for the correction Rover
)
I don't really want to change magnomaly's effects
I think aether is fitting as it stands
I cannot speak for older exo weapons but most of the ones that I have made use most of their components. Magnomaly being one of them.
Well you know what you gotta do
You gotta add a shrapnel rocket launcher with a similar splitting starburst projectile effect to Aether's
and replace it with that in the Magnomaly recipy
Make whisper a launcher.
the most silent type of weapon
ehh, but magnomaly beams are taken straight from aether
just colored green instead
ehh, but magnomaly beams are taken straight from aether
Doesnt mean it has to be made with it
besides i like that idea too
but I would like to keep it that way
We should talk about sandvich's sugg.
i can send image proof of that bs happening
Sure.
k just a sec
Yeah, that's pretty stupid.
true eyes are being changed next update to no longer attack after he's dead
so removing damage from him completely during the death animation doesnt seem out of the question
its the hand itself
oh
first time i fought it i died from that too
i was SOOOOOOO pissed
its not as bad as dying to the final brimstone gigablast in the scal fight when the 1% phase starts
that happened to me once
uh wasn;t this in changelogs
was what @wooden wedge
your sugg
4heed
cause your trying to dodge?
what is there to dodge after ML is dead though
if dying during the death animation also prevented the loot from dropping in a similar manner to how yharon doesn’t drop soul frags if you die before he dies that’d be reason enough
yeah
if dying during the death animation also prevented the loot from dropping in a similar manner to how yharon doesn’t drop soul frags if you die before he dies that’d be reason enough
THATS WHY
I always thought the yharon death animation was kinda stupid the fact that it could kill you
i read that then remembered
might post a sugg to try to make signus harder
he is so ez
aren't all the sentinels
storm weaver you just basically have to keep moving and cv is basically just an endurance fight
storm is only crazy fast when u enrage him
when hes not enraged hes actaully pretty managable
I do agree signus needs to be more difficult
currently imo cv is the hardest
ceaseless void is really hard for ranger cause of the energies
but storm can be an all class hard depending on your speed
for storm u basically just need a long runway in space
maybe I'm a bit biased saying he's easy since I got legendary weapon from provi first try and that shreds him
Make summons able to target stationary enemies such as cysts
please no 
at least when it comes to accidentally hitting things with classless weapons, I'd rather not have a minion summon a boss because I accidentally hit it once
this is why whips are gonna be so useful
I think if summons could right-click target them that'd be better
that could work
that's what I meant
right click targetting
I just worded it wrong
welp its already in voting, nothing we can do
just get mandible claws. Dont have to spec into melee to use it
if dying during the death animation also prevented the loot from dropping in a similar manner to how yharon doesn’t drop soul frags if you die before he dies that’d be reason enough
yeah, uh. prior to 1.4, if you die before ML properly dies, you don't get shit
Calamity isn't updated to 1.4 yet and will not be for a number of months
therefore, the reasoning behind this sugg is entirely valid
Since the sugg's gonna be yeeted, did dolman ever respond here?
Nope, that suggestion is his only message in the server
He did get pinged earlier
It is a Don't, what he's suggesting
of the Frequently Suggested variety
so
no I don't think it can be fixed
Ah, ok
What about the nuclear winter one
The reasoning kinda sounds like a stretch but it does make sense
Nuclear winter is definitely what the lore is tryna imply
The lore is in a constant state of being reworked
"The blast was of such power, that it incinerated Daedalus with his laboratories deep underground, embedding shrapnel far into the earth, and transforming the area into a frigid wasteland."
This is still on the forums and is canon for all intents and purposes
Yea, reason seems to be just for lore
.... the reason for that sugg is indeed worded very poorly
a whole lotta "cool" and "idk"-esque comments
Now that i think abt it, it really looks like poxemon X and Y's story, but i'm not sure it really means nuclear for me, it's more a new type of explosive with no correllation to anything known before
I don't think mentioning Noxus is necessary
Place is already dangerous enough as it is on a surface-level
Aight, will do
im going to assume this means "If the moon lord teleports to you, he automatically starts preparing a phantasmal deathray"
@vestal mica add a reason why
thats almost every boss
show proof tbh You can't speak for everyone
i think it need to be more difficult
some people have trouble with him
oh
But isnt a big buff
in the fight
Only if u use that "exploit"
I think, is a good change for moonlord ^^
well your sug needs reasoning in the sug itself
Or if moonlord teleports to you 3 time in a short time, it can do that.
That's the reason. Moonlord is very easy if u use that explit and i think it need to be change.
you need to edit your suggestion message with reasoning.
i can't do that. I am so badd with english D:
What difficulty are you on first?
Do u unerstand me in that discussion? Can you do that with more reasoning for devs pls?
Im from span
spain
click the pen on the message in #suggestions-voting
or if youre on mobile hold the message
then add to it
I see...
Srry dude 😛
But is interesting to know that point from moonlord
that exploit is too bad
i can kill moonlord with 0 def
moonlord is a weird boss ur either just good or bad at him
most people struggle with ml tho
but using that exploit
Are u sure?
i think outrunning is better because moonlord teleports to you and u can dodge every attack
no
I always do that
u can easily dodge every attack by pacing moonlord
when he teleports any random projectiles can just appear in front of ur face
pacing moonlord is easier
not outrunning
bc after he teleports he will close up
beam and true eyes more easily hit
So. Im going to do your metod and you my metod. Better? xD
i dont need to because i know it dossnt work
i nohitted moonlord on dd in 8 attempts i know that pacing ml is the best way
Why u dont trust me D:
if hes gonna teleport u rely on rng to dodge
Uh, 8 attempts. How many hours do u have in terraria? 😮
Cmon dude, trust me
Im going to close that discussion, i think is better. I need to o somethings in my adventure map from terraria.
Guessing stackable banners was shut down
How would the 1.4 shortsword rework affect all of the stronger shortswords in the mod, now that they can be aimed anywhere?
not sure
why are you asking in suggestions
future content is a don't just so you know
corgi I can ask in patreon chat if you want
anyone could probably ask fab the next time he exists in gentalk
but I imagine they'll just be made able to be aimed
So an npc that sells armor/armor ingredients after you craft them
Unless I misread horribly
seems kinda unnecessary for items like lead core and psycho amulet
since both are farmed easily
Yea specially considering the point you're at
You can easily do Defiled spawn boosted blood moon/acid rain without being close to death
So like h
@unborn pier thing
Also why specifically a town npc
Why not just make the item themselves easier to get if they take too much time
(which they dont iiiiiirc)
I don't understand this sugg
also, this seems to be impossible
a town npc can only sell at most 40 items
also, they ding dong ditched 
a town npc can only sell at most 40 items
I mean can just use alchemist npc's way of working around this
multiple shops per npc you can access from a drop-down menu
or just a button for cycling shops ala fargo's
so it's completely possible to do
just pointless
Modding on mobile is really 
there's pretty much no chance of calamity ever coming to mobile
and even if it did your phone would most likeky blow up
calamity na telefonie
asking for calam ports 
Calamity na telefonie 
calamity na telefonie 
@shadow shadow
Scal on mobile be like
Calamity mobile on donts doc tbh
Any calamity boss on mobile be like
I feel like you'd need spf to measure that
what?
Like how many seconds does it take for one frame to pass
-1 fps is like reverted playthrough
from the end to the start
sounds like an idea for some mod

Mr Asian Man's suggestion has solid reasoning, thought this change could be inconvient.
Calamidad's suggestion doesn't have any reasoning.
Raid's suggestion is a little odd since if you've already crafted the armor, there's no point in getting again. Maybe in case you lose it somehow?
does anyone ever even build astral npc houses?
Not that I know of, it would be a pretty quick way to kill your npcs
iirc you used to need to put the Steampunker in there to get Astral Solution
but now she just sells it all the time so you can use that to start an Astral biome if your gen got eaten somehow
so, now there's no reason
Oh I didn't even notice this
@vestal mica You need to edit a reason into your suggestion
(Also isn't Rev+ ML still fast as fuck?)
Don´t worry, people hate my suggestion
yea rev ml is fast
ah
People would hate it less if you added a reason
If you want I can just delete it though
I cant give a reason because my english level is so bad.
iirc unless his speed was changed since then when i did my nohit i could just barely outrun him when hovering with hadarian wings
calamidad you're spanish right?
Yh
Your English seems okay enough to understand
manda tu razón y yo la puedo traducir si quieres
mándala, la copio y la borras, tengo los dm desactivados así que
i'll delete this shortly don't worry
okay you can delete now
te la mando por privado?
ya la copié
ok
so uhh
i'm on it
aight
So I guess the suggestion to remove PBG's surface enrage isn't happening.
I dont really get the gripe with fighting PBG underground
You have to make an arena for plantera
You can just expand that
I had to use a different arena for PBG than I did for plant
I made big donut for plant, but my pbg arena was more of a standard arena
You can still fight pbg on the surface, it's just a bit harder
Eh if you make a cheese plant arena and have to do more work later thats on you
Plantera isn’t really so difficult that cheese is worth it
(iirc PBG's surface enrage isn't hard to deal with, it's mostly just to compensate for your increased amount of space)
Also I beat rev pbg under ground in a tiny arena that was like 10-20 blocks long and three platforms tall
It's changing in the update
Indeed
Yeah the surface enrage isnt as much of punishment as it is making the fight balanced
Otherwise there would be no reason to fight it underground
All you need is enough space to avoid the charges
My reason is that the Moon Lord has a little problem, and that is if you have a certain equipment, such as the fastest vertically accelerating wings, a dash and a pair of boots, he will start teleporting a lot of times in very little time. This means that you will be able to dodge all (if not most) of his attacks, making it a very "unfair" bossfight. For example, if you run and fly a bit before he does his Phantasmal Deathray attack, he'll teleport and change his Y position, which means that it'll never be able to hit you; the eyes will be left behind and the only thing that could be able to hit you are the lasers that they shoot.
It wasn't impossible, but it wasn't easy
The eyes teleport with the ML
At least the true eyes
Seems like a good reason (tho ^ that could be confirmed/denied)
The main line of the suggestion (the one in posting) ought to be changed a lil to be more general
like "Make Moon Lord perform an attack..." instead of "Spawning a beam in the moonlord's eye..."
very weirdly worded as-is
I've never really seen that tactic used. I've only ever seen the use of RoD to avoid the Phantasmal Deathray
Or, you know, flying a bit higher
@untold cargo What are you using
Earth
Would help to specify in your reason that they don't fare well against end-game items, then
instead of just "I keep killing them"
so can oracle
Can it?
I wouldn't think you could get 50 hits in before it could regen
I thought they were meant to be unkillerable
They have 10 million health and really high life regen
1000000 hp a sec
Indeed
But they seem to only regen after they stopped getting hit
The problem is I think that life regen can be cancelled out by debuffs?
Oh
Like, any DoT debuff disables all life regen so the DoT can occur.
My weapons inflict debuffs
Also they are meant to go back to full health when their health reaches 0
It only does that while they're currently inflicted by a DoT
Or at least that's what's supposed to happen
Aight question for @unborn pier
Why would you want to reduce the grind for those items after already crafting their upgrades?
perhaps for multiplayer
Probably for multiplayer
but, I want them to add the reason why they want that to their suggestion
that seems like the only reason it would make sense
You have to make an arena for plantera
you really don't
Plantera is a pushover even in Rev+. she dies to all the same stuff no matter what class you are
most people do anyways though
but it isn't necessary at all. Plantera dies to circling very much, as is standard fare for most bosses
an arena is very much necessary to properly fight PBG at all
and it's gotta be a pretty big one, too
(you wanna try circling a boss without clearing out an area first?)
(the Jungle has some pretty open spaces)
not always
it do but I'd rather not fight Plantera in one of em
sounds like I'd get caught on a lot of things
even then, Plantera's arena requirements are nothing like PBG's
PBG is legitimately a case of "if your arena is not at least a 1080p screen wide you're not doing it right"
tell me again who wants to die a bunch of times to Plague enemies and other things while making such a large arena after having already done a bunch of other stuff
by the time you're fighting PBG?
you've already done the Martian Invasion, you've already done OOA T3 if summoner, you've already done seasonal moons, you've already gone Abyss diving for Scoria
I usually made an arena big enough that the middle doesn't count as jungle anymore, so I would have to use actuated temple bricks.
like, there's a lot of stuff you do after fighting Golem
(seasonal moons are pre-Golem)
(I'm aware. I'm also aware that pre-Golem Frost Moon is a load of bullshit)
I can agree with that
(hell, post-Golem Frost Moon is a load of bullshit)
I can also agree with that
It's the reason I'm glad that Christmas Tree Sword isn't required for the Zenith
(Frost Moon in general just sucks. everything is way too goddamn tanky and the more powerful enemies hit like a runaway freight train)
not to mention the E L F C O P T E R S
copters 
fucking copters, man
who decided that copters are good enemies
they're not
Random bullets from a hard-to-see enemy
they're tanky, they're unaffected by knockback as far as firing patterns go, and they hurt like hell
as you're fighting more prominent enemies
small note, btw: Copters only start showing up after the actual minibosses start showing up
With Post-DoG frost moon, I'd spawn Ice Queen and start flying, since the enemies only spawn on solid ground
so you're almost guaranteed to have a few on your ass as you try to fight an Everscream or Santank (or god forbid an Ice Queen)
In clam, I never fought Frost Moon or Pumpkin Moon until at least post-ml
Bro are you seriously complaining about enemies
Only the bad ones
The plague enemies are a joke, none of them have ranged attacks
And you can use a tranquility candle
We're complaining about Frost Moon enemies rn
none of them have ranged attacks
turtles do not need ranged attacks to be terrifying
Plagueshells are no exception

Yes the turtles are a threat and nothing else
and you still have all the normal enemies of the Jungle on top of Plague enemies
When the turtles take away half of your health, that's a problem
If you are using a tranquility candle making an arena really shouldnt be that hard
Trying to make an arena in vanilla jungle is hard enough
With the phuquing moss hornets
(technically the slimes do have a ranged attack)
(they shoot little missiles at you if you fly above them)
Oh yeah those things
(the slimes kinda just die instantly though)
I won't argue with that
so arena making is a pain in de ass
(and iirc they are affected by Royal Gel, unless I'm retarded and they weren't included in the change that made most Cal slimes actually affected by Royal Gel)
It is the most hectic place in both vanilla and clam
they are
lemme check
gamma slimes aren't though cuz they're new
gameing
plague slimes.
Weirdly enough, specifically singled out in their file
I guess because no other Calamity slimes shoot projectiles so its gotta disable that directly
tbh, Cryo Slime have spikes coming out of them, they look like they should shoot stuff
ore slimes 
but they don't, and for some reason I'm always surprised by that
Ore slimes sure could do something
it's singled out in their file cuz they shoot stuff
vanilla does this too for ice and jungle spiked slimes
Makes sense
make them more threatening so you have to earn your free ore iirc
I see
And while they shoot, they don't ever move
so it's fair that they're singled out
and told not to shoot
calamity needs more enemy variety in general for when you revisit biomes
like they just stick ores in the underground but nothing else changes
we Hectic now
more enemy variety? 
Who cares about matching the game? Difficulty is where it's at
You could make a suggestion about givin ore slimes unique functions
I'm absolutely down for that
May or may not be a bluecheck, I assume if it is then it's past the cut-off
nah, I'm not brave enough for suggesting. Despite the fact that I've done it before.
i want to see the crystal miners from hollow knight in the underground snow post-croygen
anywhere
the ones that shoot lasers from their arms
time to fix that 
those as enemies
Most of my suggestions have been things I'm passionate about.
I'm not really passionate about this.
I sugg for things I'm not particularly passionate about sometimes
generally speaking, if I think something can genuinely improve the quality of the mod, I gun for a sugg about it
For instance, my first ever suggestion was to move the Terra Blade to post plant, because both Calamitas and Plant were jokes with it.
although I suppose I misjudged something about PBG. maybe there's some appeal to spending time building an arena when you've already done like everything there is to do at that tier, but I just don't see it
it's past cutoff
sugg time
last one is made by dom 9 months ago 
arena building is kinda bad in the jungle, imo
Thomas mention how pathetic the ore slime's stats are
them doing new things wont matter when they die instantly
building arena is good in the jungle if you have it built from qb
but that's long term, no one has the brain span to do that
arena building in jungle becomes not that bad after you place 200 super dummies


TBH, in expert I used the same arena for PBG that I did for QB and Plant. It was a bad arena and wouldn't have flied in rev+, but it worked.
byeah honestly ore slimes are memes. i don't think i've ever had to go mining for perennial/cryo/uelibloom ore because i just sit in the underground/ice/jungle and turn on ultimate battler
it would be better if i actually had a chance of dying from the slimes
Yeah seems like a good suggestion
mention their bad stats please
cryo slimes have 240 hp
has a hardmode enemy
them shooting crystals or whatever wont mean anything if they die instantly
@velvet lynx bruh
literally the blight slimes have more hp and those are early pre hardmode enemies
yeah but i was suggesting more of being a quicker attack, isntead of firing it less often
references for the sake of references are no bueno
That doesn't make it harder persay.
@warm nova suggesting things for the sake of a reference is not allowed
ah i didnt read it, ill change it
She's gonna fire her lazer more quickly next update.
And yeah Aeterna that kind of suggestion isn't allowed
yeah just realized, i still think it would be cool if the laser would slowly home in on the player
;-; ok
Read the don'ts doc next time
Probably would be a good idea to hold onto your suggestion, Rue
until after the update is released
i see
Considering it's going to get changed to be more difficult so you can see if your sugg is necessary after it's implemented
yeah makes sense, we dont know how hard its going to be with change 96
Big deleted
Also @vestal mica @ashen warren
What's the news on giving that suggestion a reason


