#suggestions-discussion

1 messages · Page 913 of 1

golden narwhal
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Agreed

dapper coral
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there was a bunch of discussion about -- yeah that

crude geode
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Yeah

void kelp
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especially because it’s also... the players problem if they choose to leave the world if they’re going to die

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because let’s be real, that just means they’re playing a softcore character with extra steps

crude geode
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^

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Calamity itself doesn’t really balance around hardcore, so I don’t see the purpose.

void kelp
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someone not accepting the terms of the difficulty mode they set themselves to is not something the devs should concern themselves with

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especially when it’s for a workaround for someone choosing something and like, not accepting the consequences of that choice

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the whole point of hardcore is that when you die, you’re dead, so by choosing to leave the world before you do die, that’s a you problem

crude geode
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There’s not really a whole lot the devs can even do about, let alone the fact that they probably just...shouldn’t care.

golden narwhal
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Aight, cool

crude geode
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Giving the idea here, how would everyone feel about the SCal arena being an even number of blocks instead of an odd number? I feel like it makes building for it a lot easier, and I still don’t know if I’m building a proper one when I build them.

fair cape
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I haven't even considered building Arena's for Scal, Yharon or the Dragonfolly and I've finished the game in Death mode. I don't get it and the suggestion made earlier about PBG.

proud parcel
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Campfire and heart lanterns are an odd number wide, so it can center on those

dapper coral
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what do you even put in an scal arena

proud parcel
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Though I guess it's a matter of if you use an odd or even number of those for the arena

crude geode
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You put a large thick border of blocks around the arena to block blasts and a platform in the dead center.

proud parcel
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@dapper coral I used campfires, heart lanterns, and drunk princess candles

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Wait, a thick border of blocks helps?

crude geode
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Yes

proud parcel
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Hmm...

crude geode
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Blocks stop the blasts now.

dapper coral
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so then, you guys have a dedicated spot where you use the eye of extinction?

heady storm
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Yeah

fair cape
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Well damn. I haven't so I feel like it's unneccesary- BUT, I can see what people wanna do with it now, hmmm...

heady storm
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They do

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Hence why the nohit arena has them

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=P

dapper coral
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i just kinda did it wherever lol

smoky wagon
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i mean by "arena" its really just 2 layers of platforms

proud parcel
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I just have a general area I used it, as long as my buffs where active in the entire arena

heady storm
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1**

smoky wagon
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some people like to put blocks so they dont fly into the border tornadoes for yharon

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but it isnt mandatory

heady storm
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and then you fill the whole thing w/ rails HyperFailure

crude geode
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I just bring this up because like...it's not intuitive where the player (who is 2 blocks wide) is supposed to be for summoning in an odd number sized arena.

heady storm
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Nohit arena has a solution: a minecart rail that centers you.

proud parcel
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Grappled to a platform?

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Hmm, using a single platform to center myself would've been convenient now that I think about it

crude geode
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That still feels very weird to me, tbfh.

proud parcel
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I mean, would you propose blocks to make a 2 wide pit to stand in or something?

heady storm
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Again, minecart rail.

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you use a minecart on it

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and then release.

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it centers you perfectly.

proud parcel
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Or a single rail that you grapple to, no need for minecart

heady storm
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That can work too.

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but regardless you can just minecart without a hook anyway.

crude geode
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Once again, that feels very weird and highly unintuitive.

proud parcel
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I suppose it makes little difference

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Not necessarily

heady storm
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How so Cursed Being?

proud parcel
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Also, I doubt most people care for making their arena spawn at a precise location

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And if they do, the fact that their arena depends on it means they would probably be able to create a solution

crude geode
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For every other boss you can just stand and summon them, and get the most out of an arena. However, for SCal you're meant to just attach yourself to a platform with a hook or get in a minecart? It's not possible for the player to really know that.

proud parcel
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I know for me personally, my arena had 20 blocks of leeway or so in each direction for summoning scal

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I mean, how many scal arenas require single block accuracy to be useful?

crude geode
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Not many, I guess this is just a personal problem then.

hollow shell
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DTPandemonium's sugg look okay?

frail mantle
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reasoning's kinda funky, i feel

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or at least it's worded a little funkily

unreal viper
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Yeah, the lore part isn't needed.

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I def agree with it though.

hollow shell
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It's true that they're not much substantial reason in the sugg, but I'm not sure what kinda reasoning he could add

radiant meadow
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he could mention consistency in a more straightforward way

hollow shell
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Prolly

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@covert adder You can remove that sentence about lore from your suggestion, and prolly ^ mention consistency more directly

radiant meadow
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but it's mostly fine even if not perfect

frail mantle
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yea i don't think there's an issue with the sugg itself

violet dagger
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the mask sugg is good to go imo

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its kinda useless since who uses masks but if people want masks in the game to use, they can get them

hollow shell
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eh yeah it's fine, doesn't need to be perfect

covert adder
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I didnt know what else to write, it's not that big of a suggestion anyway

hollow shell
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yeah s'all good

tawny garden
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damn
went to search for similar suggs to see if this is a bluecheck
accidentally discovered that Mrrp has once suggested a specific item

violet dagger
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when was it

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since they used to be allowed

tawny garden
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yeah, I know, It was a loooong time ago

violet dagger
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also I'd definitely assume my sugg is a blue check since not many people want to spend time killing an enemy

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and it's a major problem for summoner

tawny garden
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It's not somehow

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although I remember similar suggs

violet dagger
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I think the best way to do it is to make cysts and ??? do contact dmg since any enemy that does contact dmg is targetable

tawny garden
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Also, replace "cysts and ???" with "stationary enemies that don't attack"

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it's too specific rn

violet dagger
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alright changed it

tawny garden
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maybe give an example of a stationary enemy (I'm the worst adviser)

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to make it clearer

placid cloak
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don't spoil ??? too early in the game, so probably just list a hive cyst or something

stable kindle
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It could be if you target the stationary enemie, it's locks in, but without the danger of accidentally summon bosses

placid cloak
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ora target dummy

glacial tapir
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is there a way to make it so that if you click on the hive cyst/??? it attacks them rather than it just auto attacking them

violet dagger
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no

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rn you only are able to use a classless weapon as a summoner to kill them

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and the only one available at that point is marked magnum with a whopping 6 dmg

ashen warren
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will Tundra Leash ever be considered for a buff? as far as i can tell, a Fuzzy Carrot is better and easier to obtain. im not sure if this has been discussed before, i'm new to the mod

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im probably spoiled by the flamingo from 1.4 vanilla but having some form of pre-hardmode mount that actually has decent speed is really nice

violet dagger
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well tundra leash is basically rng of where the shrine spawns

ashen warren
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fuzzy carrot only requires 5 quests so its easier and more consistent

violet dagger
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the items in the shrines arent really supposed to be that good they are just supposed to be items that can help abit
(apart from luxors gift+cosmic kunai)

ashen warren
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the excavator is pretty good though, in comparison, but much harder to find

crude geode
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Fuzzy Carrot is 5 mph faster, but Tundra Leash also does 50 damage base.

ashen warren
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i think faster speed would almost always be preferred but maybe thats my bias

violet dagger
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Its decent the tundra leash

crude geode
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50 damage early game is very good.

violet dagger
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^

ashen warren
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maybe on normal

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im playing death

violet dagger
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I remember I got it and it annihalated any random slime in my way

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this was on revengeance

crude geode
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Also, you get 10% dr when moving with Tundra Leash.

ashen warren
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i feel like fungal clump makes up for both of these things with the damage and the health restore

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also the head mounted summons ,whatever they are called

crude geode
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You can't get fungal clump at the start of the game though.

ashen warren
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sort of, that boss has broken AI and can be killed with ropes and grenades

violet dagger
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well crabulon is basically the start of the game like 4th boss

ashen warren
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i got it with no damage

violet dagger
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if u speedrun the early game you can do him within the first hour

crude geode
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I think the lessened speed makes a fair trade for 10% DR and 50 damage

ashen warren
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that would be true if not for the rarity comparison

violet dagger
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and this is perfect timing lmao since I'm grinding crab rn for money

hollow shell
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(Your main line has a slight error)

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(Missing a word)

violet dagger
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oops

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that must've been deleted on accident in one of the edits

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I have a habit of whenever I encounter a problem in my playthrough to go and suggest a fix to it

crude geode
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@ashen warren Searching the entire tundra is annoying, but it can be done. With say, 5 in game days of searching in the caves. About the same time at minimum to get Fuzzy Carrot.

ashen warren
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theres a lot more effort and supplies spent searching an entire tundra

violet dagger
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well it depends on what quests angler gives you

crude geode
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^

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You can get awful quests like ocean when you're at the center of the world.

ashen warren
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sulphurous sea caught any quest fish for me, unless that was a bug

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sky, forest, anything

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so i just had to camp there

violet dagger
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probably a bug

crude geode
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That's most certainly a bug.

ashen warren
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well, it worked

crude geode
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That doesn't really make for the best argument tbh.

ashen warren
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i dont think the dr and 50 dmg do either in my experience

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excavator is really nice, tundra leash is meh

crude geode
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Excavator is infinitely more work.

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You have to search all over the world for it. Tundra Leash is just snow biome.

ashen warren
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i know this but its the only other option afaik

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well, anyway, my opinion still stands that tundra is just lackluster. also, pseudo bug report i guess, sulph sea is busted for fishing

crude geode
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A lot of what you said is opinion.

ashen warren
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yeah i know

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its my opinion in the discussion channel

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i dont know what else needs to be said

crude geode
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Opinion can lead to some good suggestions, but you generally need some logic for why your opinion is the way it is, and providing some options for changes is also helpful.

ashen warren
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i did though

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i provided logic for rarity and implied that it should just be as fast or a bit faster than bunny

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probably as fast

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i think your egging me a bit here

crude geode
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Yeah, and I apologize for that. Mood's been a bit off today since I've had stuff going on in my life. Anyways, I think a suggestion to have it be as fast as bunny should be fine.

ashen warren
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its fine

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i will say that tundra would be fine is terraria had an automove key

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autorun, i mean. it would actually be better in that case, for skybridges

crude geode
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it does! it's double tapping left or right with a dash

ashen warren
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does that work?

crude geode
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technically yes. I oversimplified it, but dashing and then equipping a mount allows you to run immediately.

ashen warren
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i think what they meant is running without having to press a key

crude geode
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I know.

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That's why I struck that through.

ashen warren
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it's not the same though

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but i get it lol

crude geode
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(Most of the time, when I say something and strike it through, I don't really mean it in actuality. I mean it as a joke.)

swift wadi
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burden breaker is the only thing that actually lets you move from 1 key press I think HDfailure

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because momentum builds while not holding a key

crude geode
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@mighty knot Your topic sentence is a bit confusing tbh.

mighty knot
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ok

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oh shoot

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I edited it earlier

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forgot to fix it sorry

crude geode
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it's chill

violet dagger
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any other thoughts on my suggestion although its probably a blue check

hollow shell
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What weapons, exactly?

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@mighty knot

mighty knot
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just a sec

proud parcel
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@violet dagger you could also maybe point to abyss enemies not being attacked by summons until being hit by a classless weapon as an example of a possible solution

terse sundial
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I could only think of hypothermia going with the frost moon

violet dagger
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that's a good idea

terse sundial
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Ice barrage would need donor approval

radiant meadow
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Ice barrage is a ptron weapon

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ye

hollow shell
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Corvid and Endo Hydra could fit
arguably Penumbra

but, the formers' recipes are pretty important for their theming

violet dagger
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it should be the player's decision if they attack an abyss enemy that summons aggro on it

radiant meadow
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penumbra is meant to be a counterpart to hypothermia

proud parcel
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Yee, so if they attack a stationary enemy the summons target it

radiant meadow
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corvid and endo hydra are meant to be craftable upgrades

terse sundial
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^

hollow shell
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so.. ye
2 rogue weapons are the only candidates, seemingly

violet dagger
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this would probably be a temporary solution because whips are getting added to calamity 1.4 which would definitely help with the stationary enemy issue

proud parcel
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Maybe add "similarly to abyss enemies" at the end of that

mighty knot
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should I delete the suggestion?

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also, what should I change about the summoner suggestion? is it fundamentally flawed?

queen sail
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Honestly I wouldn’t mind if the moon events were actually changed post dog

proud parcel
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Might break the content overhaul don't

hollow shell
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It seems like it'd require reworking the AIs of every summon weapon

mighty knot
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right...

unreal viper
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I'd like a change to the events, think it would make things more interesting.

mighty knot
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so too much code

queen sail
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Ik that terraria isn’t exactly built for post ml but we really could do better than stat boosts tbh

proud parcel
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Maybe make it more general somehow

queen sail
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What happened to that revamped pumpking and ice queen idea PensiveCore

radiant meadow
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there are plans to make them more unique but they're far in the future

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probably past draedon

hollow shell
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And, you could change your Post-DoG event sugg to be to add new direct drops instead of moving craftable ones there
(tho you could have Hypothermia and Penumbra as possible move candidates to, get it started I guess)

mighty knot
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hm ok

proud parcel
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For your summon suggestion, it's kind of already in the game. The star and snake head summon ai are kind of defensive, whereas other summon ai are kind of offensive, at least in comparison to each other

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Though that's more due to how free they are to move around

hollow shell
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Aight that seems better now Viral

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wait nvm

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read too fast

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Still gotta change your mainline

proud parcel
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Maybe remove craftable from title

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Wait, I type slow

hollow shell
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yeah gotta take out craftable

proud parcel
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Also, how long after the suggestions get 170 votes do they get sent to devs?

crude geode
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Whenever someone does it, pretty much.

violet dagger
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it depends for my first suggestion about the static refiner it took like around 2 days, but I've seen others sent in like 5 hours

hollow shell
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No set time

proud parcel
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Aight, just curious

hollow shell
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Might get automated in the future

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but, not soon, prolly

mighty knot
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didn't catch that

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thanks

void kelp
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I think the main problem behind automated delivery would be like, organizing the suggestions

hollow shell
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There would need to be a system to allow the delivery message to be edited
with tags like effort and what the suggestion entails, like we currently have

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so that they're searchable

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We were thinkin of havin a big encoded thing of reactions
a set of like 20-something emojis that you can react with to tell the bot to edit the message with the respective tag

void kelp
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hm, interesting

raven moon
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now my suggestion is forever lost

hollow shell
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which one

golden narwhal
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I feel this is unnecessary, since there is already statigel armor, and it isn't actually molten or nothing: bee, necro, and jungle armor are very viable for their classes at the endgame of pre-hm.

unkempt bolt
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this sugg is all over the place

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molten is also very clearly a melee armor

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summoner has options at early hm, that being spider

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frost armor is also explicitly melee/ranged, with forbidden being the mage/summoner/rogue equivalent

golden narwhal
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Also I don't know why most would use molten over every other option

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More defense < more bonuses

unkempt bolt
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yeah there's just a lot happening in this sugg, most of it invalidated by knowing how the armors work

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over half the sugg could be removed and still convey what they're saying in a more concise manner

golden narwhal
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@acoustic salmon above points

hollow shell
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Weird to include Molten in the list of "as we know they have helms to use for all classes"

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cuz
not only does it only have 1 helmet
but its set bonus is 100% melee

golden narwhal
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Also, just checked, the last statement seems to be an assumption

fervent tiger
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ok

golden narwhal
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...

quiet abyss
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Uhhh, no.

fervent tiger
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alright

onyx river
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Meme suggestion are a don't

fervent tiger
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You're the dev

fervent tiger
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what does

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Pinkie do

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inside the Clamity team

unkempt bolt
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develops

void kelp
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@ashen warren your suggestion is going to be deleted soon; to prevent this from happening please add stronger reasoning

hollow idol
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Snow biome has a decent amount of enemies as is imo

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unless its post ml exclusive

fresh heart
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I would think it’s post moon lord

void kelp
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clarify that tbh

fresh heart
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Will do

hollow idol
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having an enemy derived from daedalus' lore would also be a benefit because right now, daedalus' lore affects literally nothing ingame

fresh heart
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I really like it too and think it’s kind of glazed over

hollow idol
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if daedalus' lore entry didnt exist, nothing would change ech

onyx river
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It only justifies the existence of cryonic ore, but does that really need justification

hollow idol
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smh wheres justification of aerialite, scoria, and perennial then

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Do any npcs mention daedalus

fresh heart
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Not that I recall

void kelp
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hm

onyx river
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Well i checked permafrost's quotes and i couldn't find a mention and i feel if any npc mentions daedalus it should be permafrost so yeah, prolly not

fresh heart
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Sad

onyx river
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This will prolly get reworked tho i feel

fresh heart
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I really like lore where all you get are memories of what it once was

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A great example is hollow knight

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And I felt like Daedalus’ had the same feel to it

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And what a badass move, nearly demolishing yharim’s entire army

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I feel like it has so much potential

onyx river
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If i had to guess daedalus will get a bit more important once draedon comes out, but it's just a guess

fresh heart
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Yeah true

tawny garden
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(Some nuclear weapons, e.g. hydrogen bombs, don't leave radioactive dust, just FYI)

fresh heart
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Oh okay

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I was wondering if there was anything like that

ashen warren
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@ashen warren ^^ this guy using ur pfp HDfailure

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i stole it from a meme too

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o

fervent tiger
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wait

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is draedon

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the same as daedalus?

frail mantle
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no

swift wadi
hollow idol
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@ashen warren new difficulties are no

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anything regarding master mode and anything from 1.4 is also no

gray nebula
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what

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wtf is that reasoning????

hollow idol
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what reasoning

gray nebula
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"i suggested something and people told me it was a bad idea, so have more modes without any description"

swift wadi
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what's reasoning

ashen warren
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So, here I am for more.
bruhjaja

hollow idol
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"These modes can add a bit more to Calamity"

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that

frail mantle
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fab is already making a chaos mode but it'll be a different mod than base clam iirc

hollow idol
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almost every suggestion intends to add a bit more to calamity ech

ashen warren
swift wadi
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im so confused

frail mantle
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also Fab has stated that Rev/Death+Master will just be normal Rev/Death but with stat bloat

ashen warren
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what's reasoning
@swift wadi?

swift wadi
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"making deathmode a mix of rev and master bad"
"okay but what if it wasn't called deathmode"

hollow idol
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and again

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stuff with master mode isnt allowed

frail mantle
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he won't try to make more with it than that

hollow idol
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or anything 1.4

ashen warren
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F*&% you Chaos sugg.

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...what

hollow idol
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thats your- ah nvm

fervent tiger
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will calamity do anything to master mode?

tawny garden
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(Short answer: NO)

zenith hazel
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@ashen warren no meme suggestions please, that's gonna be a warn

ashen warren
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ksiolajidebt

frail mantle
hollow idol
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I usually use extra banners for other locations

ashen warren
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Hmmmm... I guess I just hate having too many things in my inventory and destroy them immediately... although I didn’t think about the 1.4 multiple town angle

rose latch
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don't banners already buff damage by 100% in expert

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stacking i feel would be a bit op

ashen warren
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I didn’t know that because I’m a wimp and play normal

rose latch
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normal is stronk as well

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50% increase

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damage

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it would be somewhat balanced i think if like after the first banner it added on a smaller buff like 5% for each banner

ashen warren
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I always thought it was like 15, I guess I was wrong. Welp I guess I will just wait for 1.4 multiple build sites for a use for all this banners

void kelp
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Fargo’s Banner Boost has that sort of thing

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only works on vanilla mobs tho iirc

unkempt bolt
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don't abyssal flames exist so that abbadon doesn't meme on calclone or something

distant gyro
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Cal Clone doesn't inflict Abyssal

unkempt bolt
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or am i misunderstanding the suggestion

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what

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is it her brothers?

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oh what the fuck

distant gyro
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scal does

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clone inflicts brimstone

terse sundial
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Abyssal doesn't really have a reason to exist because vuln hex exists

distant gyro
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^ and this

unkempt bolt
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damn i always thought clone did abyssal

distant gyro
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Both Brimstone Elemental and SCal pair A-Flames with Hex

unkempt bolt
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that's wild

terse sundial
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Tbh I would rather just kill vuln hex and keep abyssal flames

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This works also though

foggy plover
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tbh dont kill vul hex because then add will tank scal

distant gyro
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I prefer Hex over AFlames because you can clearly distinguish between Hex and BFlames

void kelp
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tbh kill it because I want to see that happen

distant gyro
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AFlames just looks like reskinned BFlames CompleteFailure

terse sundial
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No like, move vuln hex's DoT effects to abyssal flames and kill the rest

ashen warren
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does DoG get enraged if hes out of space or am i just stupid

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no

foggy plover
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DoG doesnt have an enrage afaik

ashen warren
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ok

hexed spade
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he enrages if you leave the floor

void kelp
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you may be getting confused with storm weaver who enrages when you’re not in space

ashen warren
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nah i just think i got hit by the head and didnt realize it or something

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yes in death mode you get instakilled by the head

karmic stone
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@foggy plover Let me have this.

foggy plover
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no, die to scal./

karmic stone
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Fuck,.,.

tawny garden
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Is Unexampled's sugg too specific or is it good to go?

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Also, gsealboi's and TheViralMelon's seem fine, but they're gonna die soon

dapper coral
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iirc someone said something about the temple being hardcoded? i'm assuming that means that any changes regarding the temple generation are a no-go

tawny garden
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@still estuary You gotta remove everything in your sugg after and including "Maybe Calamity could add a sort of wall-mural ...", because it's too specific, and it's a hard-coded feature cahnge

frail mantle
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i don't think it's hardcoded

still estuary
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k

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ty for notifying

tawny garden
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yeah, calamity changes temple worldgen

frail mantle
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iirc Clam at least tries to unfuck the temple so you don't occasionally have to fight Lolem in a room smaller than the amount of useful drops he has that aren't Picksaw

main blade
#

ye

wooden wedge
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Then sometimes you get a room where the altar is buried under 15 feet of bricks

tawny garden
#

The temple is still fucked afterwards HDfailure

frail mantle
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keyword: tries

tawny garden
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and Lolem is also fucked, even after the calam buff

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it's like patching a sinking ship: it still sinks

cinder spade
gaunt parrot
#

What if the vampire knives had a rouge equivalent like their upgrade, the empyrean knives?

terse sundial
#

Not needed

#

Plus it's lowkey against the suggestion rules

violet dagger
#

about the temple sugg, it could be kind of cool to have that but like everyone else said, temple is probably really hard to change

#

and with my sugg I wouldn't be surprised if its a blue check since that is a very noticeable difference

#

between classes

fresh heart
#

what was the temple sugg?

violet dagger
#

it had to do with adding a mural about ravager and changing temple gen or smth

fresh heart
#

yeah that would be hard to do

#

would be cool though

tawny garden
#

They removed the sugg completely for some reason when I've told them to only remove a part of it

violet dagger
#

when do they get auto deleted

#

since mine might still have a day

#

if its 2 days

tawny garden
#

24 hours after posting

#

again, gsealboi's and TheViralMelon's suggs are valid

violet dagger
#

then mines in danger lol

tawny garden
#

Do we need to use a Moderator summoning item?

violet dagger
#

i believe so

tawny garden
#

@void kelp

violet dagger
#

"spider(blm) has awoken"

#

now lets wait

tawny garden
#

2 perfectly fine suggs are gonna die

void kelp
#

nnya

#

ty

tawny garden
#

ty

violet dagger
#

still not sure whether mine is a blue check or not

#

but I'll wait for confirmation on that for now

tawny garden
#

It's not, I've checked that

violet dagger
#

that's surprising

tawny garden
#

it sure is

wooden wedge
#

@ionic lark for your first sugg you should read the don'ts doc

ionic lark
#

Oooh

#

Mind pointing me there?

wooden wedge
#

check the pins

ionic lark
#

Thanks

#

My Suggestion was a definite dont.

ionic falcon
#

how come a post 5 days ago that got 170+ votes hasnt gotten ✅ /🚫 /👍 while posts ahead of it already did even though its been sitting at over 200 for like a day?

dapper coral
#

✅ means that it's been delivered to the dev server, which is done manually

#

so if a dev/mod or whoever hasn't done it yet, then they haven't done it yet

#

so then naturally it can't get the other two yet

placid cloak
#

what does the no sign mean

dapper coral
#

it was rejected by the devs

placid cloak
#

then what happens when one gets both

dapper coral
#

✅ just means that it was delivered bc it hit the star requirement

#

🚫 means that the devs saw it after it was delivered, and decided against it

placid cloak
#

I see

#

sry im a noob here

hollow shell
#

If something was delivered a while ago and doesn't have a thumbs up or crossout, it just means the devs had no strong opinion one way or the other

#

thumbs up means they liked it, crossout means they didn't like it

ionic falcon
#

it didnt get the ✅ tho

hollow shell
#

Someone just needs to get to delivering it

#

It'll happen eventually, it ain't automatic

ionic falcon
#

oh ok

#

my bad

violet dagger
#

just gotta be patient

dapper coral
#

not a bad idea as far as i can tell

#

but do you mean and or or

distant gyro
#

no more homing weapons ech

#

it's basically homing with extra steps anyway

#

just lock your cursor onto the target and stars can't miss unless your brain got lost in thought and the target manages to outpace you

#

which basically never happens to ml anyway

hollow shell
#

wh

exotic ibex
#

but if the enemy is off the screen

hollow shell
#

The weapon literally spawns projectiles onto your mouse
How do you need more help hitting your targets

exotic ibex
#

lol

hollow shell
#

Then don't use Starfall all the time
Have a secondary weapon

distant gyro
#

there's like 5 magic homing at that tier

exotic ibex
#

um

#

name them

#

i know only the swarmer

distant gyro
#

razorblade typhoon, the two nebula's, the swarmer, arch amaryllis (semi)

exotic ibex
#

maybe eidolon staff

#

um

distant gyro
#

rbt is somewhat viable for ml im counting it

exotic ibex
#

razorblade typhoon on rev+ is really useful for beating ml?

#

lmao

unkempt bolt
#

not really but it works

distant gyro
#

it's probably better than arcanum anyway

unreal viper
#

Arcanum is too slow.

distant gyro
#

yeah

exotic ibex
#

nebula blaze is so inaccurate

#

2-3 shots of 10 homed into ml

#

in the arm

unreal viper
#

Really?

exotic ibex
#

that was in front of me

unreal viper
#

I found it really good for expert ml.

exotic ibex
#

about 30 blocks away

distant gyro
#

I don't think I've ever missed with the blaze before

exotic ibex
#

i made it only with the swarmer and plague hive

#

for first

#

second without that accessory

violet dagger
#

about the magnomaly cannon thing umm I'm pretty sure if u right click with aethers whisper it does a ranged attack

distant gyro
#

i marked nerfed with N

exotic ibex
#

strange

unkempt bolt
#

aethers whisper is ranged/magic yeah

dapper coral
#

it does do a ranged attack, but i do agree that magnomaly cannon should be made with rocket launchers as opposed to a gun anyways

violet dagger
#

yup

distant gyro
#

magnomaly does inherit an attack from the aether's whisper

unreal viper
#

Did you use the plague hive w the swarmer?

exotic ibex
#

just for the debuff

distant gyro
#

Rockets are surrounded by an invisible damaging aura and split into damaging beams on hit

violet dagger
#

then again magnomaly is apparently getting a rework

distant gyro
#

i did

dapper coral
#

oh is it?

#

hmm

violet dagger
#

I'm not sure

#

I heard it somewhere on here

distant gyro
#

mineral mortar gets the right idea though

violet dagger
#

^

distant gyro
#

it's a rocket launcher and it splits

#

I disagree with the other choices though

violet dagger
#

It should include all rocket launchers since it's the final one

distant gyro
#

those sound like filler

violet dagger
#

chicken cannon could work

swift bison
#

theres a lot of filler in exos anyway tbh

#

not saying that's a good thing

#

but i think having consistency with all ingredients being in the same subclass is good

violet dagger
#

I feel like the weapon with the best choices in crafting is AotC

swift bison
#

ye

#

but like

#

heavenly gale for example only seems to inherit attacks from alluvion

violet dagger
#

ye

#

and that crafting tree

#

of bows that shoot multiple arrows

#

I also think the main problem is that archer doesn't have an elemental bow

distant gyro
#

planetary is one

violet dagger
#

oof

#

forgot about that

#

but magnomaly doesn't

distant gyro
#

there's like only 8 launchers in calamity

violet dagger
#

it's definitely a sub class that could be expanded

distant gyro
#

4 if we removed all the materials and magnomaly itself

violet dagger
#

and none of them are even that viable

#

they are decent

#

but most get outclassed by other weapons of their tier

sand umbra
#

honestly I agree with Seraph's sugg

violet dagger
#

same

#

aether could be used for an exo gun if that ever happens

#

I think that tier is fine rn since aces high is basically an exo gun

sand umbra
#

give Aether's Whisper an upgrade of just itself tbf

violet dagger
#

ye

#

it would probably need to be around silva tier since ranger needs more options there

sand umbra
#

okay but upgraded Whisper summons lasers which themselves split on tile collisions into more lasers
the initial laser also pierces infinitely if it does not strike a tile

#

maybe

#

actually I wanna do that now that's a good idea

dapper coral
#

is that not SIS though?

#

i like the idea of having an upgrade to whisper by itself though

crude geode
#

(Thomas is his own coder and developer iirc, and he has direct contact with devs)

hollow shell
#

(Well..)

#

(The former yes and the latter technically yes but putting it like that makes it sound like he'll get the item implemented in Calamity through is skills and connections
when in actually he'll prolly just.. do it himself and put it in his own mod)

crude geode
#

(yeah, phrased it a bit wrong. He's not directly involved with developing Calamity, he just makes his own stuff.)

#

(ty for the correction Rover wegud )

radiant meadow
#

I don't really want to change magnomaly's effects

#

I think aether is fitting as it stands

#

I cannot speak for older exo weapons but most of the ones that I have made use most of their components. Magnomaly being one of them.

hollow shell
#

Well you know what you gotta do

#

You gotta add a shrapnel rocket launcher with a similar splitting starburst projectile effect to Aether's
and replace it with that in the Magnomaly recipy

unreal viper
#

Make whisper a launcher.

unkempt bolt
#

the most silent type of weapon

radiant meadow
#

ehh, but magnomaly beams are taken straight from aether

#

just colored green instead

raven moon
#

ehh, but magnomaly beams are taken straight from aether
Doesnt mean it has to be made with it

#

besides i like that idea too

radiant meadow
#

but I would like to keep it that way

unreal viper
#

We should talk about sandvich's sugg.

raven moon
#

i can send image proof of that bs happening

unreal viper
#

Sure.

raven moon
#

k just a sec

unreal viper
#

I'd believe you w/o it.

#

But it makes the sugg stronger.

raven moon
#

see that damage

#

when he is ded

#

from the hands only too

#

not the head

unreal viper
#

Yeah, that's pretty stupid.

unkempt bolt
#

true eyes are being changed next update to no longer attack after he's dead

#

so removing damage from him completely during the death animation doesnt seem out of the question

raven moon
#

its the hand itself

#

oh

#

first time i fought it i died from that too

#

i was SOOOOOOO pissed

violet dagger
#

its not as bad as dying to the final brimstone gigablast in the scal fight when the 1% phase starts

#

that happened to me once

wooden wedge
#

uh wasn;t this in changelogs

raven moon
#

was what @wooden wedge

wooden wedge
#

your sugg

wooden wedge
#

referring to this

#

which isn't in a released update

raven moon
#

those are true eyes

#

not the hands themselves

#

the hands do contact damage

ashen warren
#

why tf would u get hit after ml is dead

#

literally just walk around him

vital marlin
#

4heed

raven moon
#

cause your trying to dodge?

wooden wedge
#

what is there to dodge after ML is dead though

void kelp
#

if dying during the death animation also prevented the loot from dropping in a similar manner to how yharon doesn’t drop soul frags if you die before he dies that’d be reason enough

raven moon
#

yeah

#

if dying during the death animation also prevented the loot from dropping in a similar manner to how yharon doesn’t drop soul frags if you die before he dies that’d be reason enough
THATS WHY

violet dagger
#

I always thought the yharon death animation was kinda stupid the fact that it could kill you

raven moon
#

i read that then remembered

#

might post a sugg to try to make signus harder

#

he is so ez

violet dagger
#

aren't all the sentinels

#

storm weaver you just basically have to keep moving and cv is basically just an endurance fight

raven moon
#

storm is fast tho

#

signus is just stay 100 feet away

violet dagger
#

storm is only crazy fast when u enrage him

#

when hes not enraged hes actaully pretty managable

#

I do agree signus needs to be more difficult

#

currently imo cv is the hardest

raven moon
#

ceaseless void is really hard for ranger cause of the energies

#

but storm can be an all class hard depending on your speed

violet dagger
#

for storm u basically just need a long runway in space

#

maybe I'm a bit biased saying he's easy since I got legendary weapon from provi first try and that shreds him

raven moon
#

yeah

#

its pretty hard

arctic wren
#

Make summons able to target stationary enemies such as cysts
please no slobbyjoy

at least when it comes to accidentally hitting things with classless weapons, I'd rather not have a minion summon a boss because I accidentally hit it once

ancient crow
#

this is why whips are gonna be so useful

arctic wren
#

I think if summons could right-click target them that'd be better

ancient crow
#

that could work

violet dagger
#

that's what I meant

#

right click targetting

#

I just worded it wrong

#

welp its already in voting, nothing we can do

ionic falcon
#

pigs are also annoying to kill pre hardmode

#

as summoner

radiant meadow
#

then catch it and sell it

#

or cook it

slate tendon
#

just get mandible claws. Dont have to spec into melee to use it

sand umbra
#

if dying during the death animation also prevented the loot from dropping in a similar manner to how yharon doesn’t drop soul frags if you die before he dies that’d be reason enough

yeah, uh. prior to 1.4, if you die before ML properly dies, you don't get shit

#

Calamity isn't updated to 1.4 yet and will not be for a number of months

#

therefore, the reasoning behind this sugg is entirely valid

golden narwhal
#

Since the sugg's gonna be yeeted, did dolman ever respond here?

hollow shell
#

Nope, that suggestion is his only message in the server

golden narwhal
#

Should I ping him if he wants to fix it?

#

If it can be fixed, that is

hollow shell
#

He did get pinged earlier

#

It is a Don't, what he's suggesting
of the Frequently Suggested variety

#

so
no I don't think it can be fixed

golden narwhal
#

Ah, ok

hollow shell
#

What about the nuclear winter one

#

The reasoning kinda sounds like a stretch but it does make sense
Nuclear winter is definitely what the lore is tryna imply

dry latch
#

is the lore even still the same

#

wasn't it getting reworked

hollow shell
#

The lore is in a constant state of being reworked

#

"The blast was of such power, that it incinerated Daedalus with his laboratories deep underground, embedding shrapnel far into the earth, and transforming the area into a frigid wasteland."
This is still on the forums and is canon for all intents and purposes

golden narwhal
#

Yea, reason seems to be just for lore

hollow shell
#

.... the reason for that sugg is indeed worded very poorly

#

a whole lotta "cool" and "idk"-esque comments

onyx river
#

Now that i think abt it, it really looks like poxemon X and Y's story, but i'm not sure it really means nuclear for me, it's more a new type of explosive with no correllation to anything known before

hollow shell
#

I don't think mentioning Noxus is necessary
Place is already dangerous enough as it is on a surface-level

golden narwhal
#

Aight, will do

hollow idol
#

im going to assume this means "If the moon lord teleports to you, he automatically starts preparing a phantasmal deathray"

#

@vestal mica add a reason why

vestal mica
#

I can dogde every attack from moonlord

#

only flying and running

hollow idol
#

thats almost every boss

vestal mica
#

But is too op

#

i can kill moonlord with 0 def

hollow idol
#

show proof tbh You can't speak for everyone

vestal mica
#

i think it need to be more difficult

hollow idol
#

some people have trouble with him

vestal mica
#

oh

#

But isnt a big buff

#

in the fight

#

Only if u use that "exploit"

#

I think, is a good change for moonlord ^^

hollow idol
#

well your sug needs reasoning in the sug itself

vestal mica
#

Or if moonlord teleports to you 3 time in a short time, it can do that.

#

That's the reason. Moonlord is very easy if u use that explit and i think it need to be change.

hollow idol
#

you need to edit your suggestion message with reasoning.

vestal mica
#

i can't do that. I am so badd with english D:

onyx river
#

What difficulty are you on first?

vestal mica
#

Do u unerstand me in that discussion? Can you do that with more reasoning for devs pls?

#

Im from span

#

spain

hollow idol
#

or if youre on mobile hold the message

#

then add to it

vestal mica
#

I see...

#

Srry dude 😛

#

But is interesting to know that point from moonlord

#

that exploit is too bad

ashen warren
#

i can kill moonlord with 0 def
moonlord is a weird boss ur either just good or bad at him

#

most people struggle with ml tho

vestal mica
#

but using that exploit

ashen warren
#

it's not an exploit

#

not outrunning moonlord is easier than outrunning moonlord

vestal mica
#

Are u sure?

ashen warren
#

cuz u cant see the projectiles that are coming

#

yes

vestal mica
#

i think outrunning is better because moonlord teleports to you and u can dodge every attack

ashen warren
#

no

vestal mica
#

I always do that

ashen warren
#

u can easily dodge every attack by pacing moonlord

#

when he teleports any random projectiles can just appear in front of ur face

vestal mica
#

yes, and u can dodge his beam

#

and true eyes

#

because true eyes are so slower

ashen warren
#

pacing moonlord is easier

#

not outrunning

#

bc after he teleports he will close up

#

beam and true eyes more easily hit

vestal mica
#

So. Im going to do your metod and you my metod. Better? xD

ashen warren
#

i dont need to because i know it dossnt work

#

i nohitted moonlord on dd in 8 attempts i know that pacing ml is the best way

vestal mica
#

Why u dont trust me D:

ashen warren
#

if hes gonna teleport u rely on rng to dodge

vestal mica
#

Uh, 8 attempts. How many hours do u have in terraria? 😮

ashen warren
#

that doesnt matter

#

keyword is nohit

vestal mica
#

Cmon dude, trust me

#

Im going to close that discussion, i think is better. I need to o somethings in my adventure map from terraria.

golden narwhal
#

Guessing stackable banners was shut down

reef otter
#

How would the 1.4 shortsword rework affect all of the stronger shortswords in the mod, now that they can be aimed anywhere?

rose latch
#

not sure

#

why are you asking in suggestions

#

future content is a don't just so you know

arctic wren
#

corgi I can ask in patreon chat if you want

frail mantle
#

anyone could probably ask fab the next time he exists in gentalk

arctic wren
#

but I imagine they'll just be made able to be aimed

karmic stone
#

So an npc that sells armor/armor ingredients after you craft them

#

Unless I misread horribly

rose latch
#

seems kinda unnecessary for items like lead core and psycho amulet

#

since both are farmed easily

karmic stone
#

Yea specially considering the point you're at

#

You can easily do Defiled spawn boosted blood moon/acid rain without being close to death

#

So like h

#

@unborn pier thing

#

Also why specifically a town npc

#

Why not just make the item themselves easier to get if they take too much time

#

(which they dont iiiiiirc)

violet dagger
#

Also lead core is easy to get now

#

I get like 10 of them per acid rain

tawny garden
#

I don't understand this sugg

#

also, this seems to be impossible

#

a town npc can only sell at most 40 items

#

also, they ding dong ditched pain

arctic wren
#

a town npc can only sell at most 40 items
I mean can just use alchemist npc's way of working around this

#

multiple shops per npc you can access from a drop-down menu

#

or just a button for cycling shops ala fargo's
so it's completely possible to do

#

just pointless

onyx river
#

Modding on mobile is really ech

#

there's pretty much no chance of calamity ever coming to mobile

#

and even if it did your phone would most likeky blow up

tepid root
#

calamity na telefonie

tawny gyro
#

asking for calam ports ech

gray nebula
#

Calamity na telefonie letsfuckinggo

tawny gyro
#

calamity na telefonie ProPain

gray nebula
shadow shadow
#

,-,

#

Ok

violet dagger
#

Scal on mobile be likeHDfailure

hollow idol
#

Calamity mobile on donts doc tbh

modern idol
#

Any calamity boss on mobile be likeHDfailure

exotic ibex
#

...before one schoolboy does it

#

-1 fps glhf

onyx river
#

I feel like you'd need spf to measure that

exotic ibex
#

what?

onyx river
#

Like how many seconds does it take for one frame to pass

exotic ibex
#

-1 fps is like reverted playthrough

#

from the end to the start

#

sounds like an idea for some mod

unreal viper
#

Mr Asian Man's suggestion has solid reasoning, thought this change could be inconvient.

#

Calamidad's suggestion doesn't have any reasoning.

#

Raid's suggestion is a little odd since if you've already crafted the armor, there's no point in getting again. Maybe in case you lose it somehow?

dry latch
#

multiplayer

#

b'yeah, it ain't really that big of an issue

agile cloud
#

does anyone ever even build astral npc houses?

versed mica
#

Not that I know of, it would be a pretty quick way to kill your npcs

hollow shell
#

iirc you used to need to put the Steampunker in there to get Astral Solution
but now she just sells it all the time so you can use that to start an Astral biome if your gen got eaten somehow

#

so, now there's no reason

hollow shell
#

Oh I didn't even notice this
@vestal mica You need to edit a reason into your suggestion

#

(Also isn't Rev+ ML still fast as fuck?)

vestal mica
#

Don´t worry, people hate my suggestion

frail mantle
#

yea rev ml is fast

hollow shell
#

ah
People would hate it less if you added a reason
If you want I can just delete it though

vestal mica
#

I cant give a reason because my english level is so bad.

frail mantle
#

iirc unless his speed was changed since then when i did my nohit i could just barely outrun him when hovering with hadarian wings

ashen warren
#

calamidad you're spanish right?

vestal mica
#

Yh

hollow shell
#

Your English seems okay enough to understand

ashen warren
#

manda tu razón y yo la puedo traducir si quieres

vestal mica
#

Oh, muchas gracias ^^

#

La mando por aquí?

ashen warren
#

mándala, la copio y la borras, tengo los dm desactivados así que
i'll delete this shortly don't worry

#

okay you can delete now

vestal mica
#

te la mando por privado?

ashen warren
#

ya la copié

vestal mica
#

Perfecto 😉

#

Muchas gracias! ¿Te puedo decir algo por privado?

ashen warren
#

ok

hollow shell
#

so uhh

ashen warren
#

i'm on it

hollow shell
#

aight

formal cobalt
#

So I guess the suggestion to remove PBG's surface enrage isn't happening.

smoky wagon
#

I dont really get the gripe with fighting PBG underground

#

You have to make an arena for plantera

#

You can just expand that

formal cobalt
#

I had to use a different arena for PBG than I did for plant

#

I made big donut for plant, but my pbg arena was more of a standard arena

copper onyx
#

You can still fight pbg on the surface, it's just a bit harder

formal cobalt
#

Oh, sure

#

you can

smoky wagon
#

Eh if you make a cheese plant arena and have to do more work later thats on you

#

Plantera isn’t really so difficult that cheese is worth it

hollow shell
#

(iirc PBG's surface enrage isn't hard to deal with, it's mostly just to compensate for your increased amount of space)

copper onyx
#

Also I beat rev pbg under ground in a tiny arena that was like 10-20 blocks long and three platforms tall

formal cobalt
#

It's changing in the update

hollow shell
#

Indeed

smoky wagon
#

Yeah the surface enrage isnt as much of punishment as it is making the fight balanced

#

Otherwise there would be no reason to fight it underground

formal cobalt
#

And I fought queen bee above ground in 1.4

#

it wasn't easy

copper onyx
#

All you need is enough space to avoid the charges

ashen warren
#

My reason is that the Moon Lord has a little problem, and that is if you have a certain equipment, such as the fastest vertically accelerating wings, a dash and a pair of boots, he will start teleporting a lot of times in very little time. This means that you will be able to dodge all (if not most) of his attacks, making it a very "unfair" bossfight. For example, if you run and fly a bit before he does his Phantasmal Deathray attack, he'll teleport and change his Y position, which means that it'll never be able to hit you; the eyes will be left behind and the only thing that could be able to hit you are the lasers that they shoot.

formal cobalt
#

It wasn't impossible, but it wasn't easy

#

The eyes teleport with the ML

#

At least the true eyes

hollow shell
#

Seems like a good reason (tho ^ that could be confirmed/denied)

#

The main line of the suggestion (the one in posting) ought to be changed a lil to be more general
like "Make Moon Lord perform an attack..." instead of "Spawning a beam in the moonlord's eye..."

#

very weirdly worded as-is

formal cobalt
#

I've never really seen that tactic used. I've only ever seen the use of RoD to avoid the Phantasmal Deathray

#

Or, you know, flying a bit higher

hollow shell
#

@untold cargo What are you using

untold cargo
#

Earth

hollow shell
#

Would help to specify in your reason that they don't fare well against end-game items, then

#

instead of just "I keep killing them"

untold cargo
#

Tru

#

Also cold heart icicle can kill them

indigo fog
#

so can oracle

hollow shell
#

Can it?
I wouldn't think you could get 50 hits in before it could regen

untold cargo
#

I thought they were meant to be unkillerable

hollow shell
#

They have 10 million health and really high life regen

untold cargo
#

1000000 hp a sec

hollow shell
#

Indeed

untold cargo
#

But they seem to only regen after they stopped getting hit

hollow shell
#

The problem is I think that life regen can be cancelled out by debuffs?

untold cargo
#

Oh

hollow shell
#

Like, any DoT debuff disables all life regen so the DoT can occur.

untold cargo
#

My weapons inflict debuffs

#

Also they are meant to go back to full health when their health reaches 0

hollow shell
#

It only does that while they're currently inflicted by a DoT
Or at least that's what's supposed to happen

#

Aight question for @unborn pier
Why would you want to reduce the grind for those items after already crafting their upgrades?

formal cobalt
#

perhaps for multiplayer

hollow shell
#

Probably for multiplayer
but, I want them to add the reason why they want that to their suggestion

formal cobalt
#

that seems like the only reason it would make sense

sand umbra
#

You have to make an arena for plantera

#

you really don't

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Plantera is a pushover even in Rev+. she dies to all the same stuff no matter what class you are

dapper coral
#

most people do anyways though

sand umbra
#

but it isn't necessary at all. Plantera dies to circling very much, as is standard fare for most bosses

#

an arena is very much necessary to properly fight PBG at all

#

and it's gotta be a pretty big one, too

hollow shell
#

(you wanna try circling a boss without clearing out an area first?)

sand umbra
#

(the Jungle has some pretty open spaces)

tawny garden
#

not always

hollow shell
#

it do but I'd rather not fight Plantera in one of em

#

sounds like I'd get caught on a lot of things

sand umbra
#

even then, Plantera's arena requirements are nothing like PBG's

#

PBG is legitimately a case of "if your arena is not at least a 1080p screen wide you're not doing it right"

#

tell me again who wants to die a bunch of times to Plague enemies and other things while making such a large arena after having already done a bunch of other stuff

#

by the time you're fighting PBG?
you've already done the Martian Invasion, you've already done OOA T3 if summoner, you've already done seasonal moons, you've already gone Abyss diving for Scoria

formal cobalt
#

I usually made an arena big enough that the middle doesn't count as jungle anymore, so I would have to use actuated temple bricks.

sand umbra
#

like, there's a lot of stuff you do after fighting Golem

hollow shell
#

(seasonal moons are pre-Golem)

sand umbra
#

(I'm aware. I'm also aware that pre-Golem Frost Moon is a load of bullshit)

formal cobalt
#

I can agree with that

sand umbra
#

(hell, post-Golem Frost Moon is a load of bullshit)

formal cobalt
#

I can also agree with that

#

It's the reason I'm glad that Christmas Tree Sword isn't required for the Zenith

sand umbra
#

(Frost Moon in general just sucks. everything is way too goddamn tanky and the more powerful enemies hit like a runaway freight train)

formal cobalt
#

not to mention the E L F C O P T E R S

sand umbra
#

copters papfury

#

fucking copters, man

#

who decided that copters are good enemies

#

they're not

formal cobalt
#

Random bullets from a hard-to-see enemy

sand umbra
#

they're tanky, they're unaffected by knockback as far as firing patterns go, and they hurt like hell

formal cobalt
#

as you're fighting more prominent enemies

sand umbra
#

small note, btw: Copters only start showing up after the actual minibosses start showing up

formal cobalt
#

With Post-DoG frost moon, I'd spawn Ice Queen and start flying, since the enemies only spawn on solid ground

sand umbra
#

so you're almost guaranteed to have a few on your ass as you try to fight an Everscream or Santank (or god forbid an Ice Queen)

formal cobalt
#

In clam, I never fought Frost Moon or Pumpkin Moon until at least post-ml

smoky wagon
#

Bro are you seriously complaining about enemies

formal cobalt
#

Only the bad ones

smoky wagon
#

The plague enemies are a joke, none of them have ranged attacks

#

And you can use a tranquility candle

formal cobalt
#

We're complaining about Frost Moon enemies rn

sand umbra
#

none of them have ranged attacks

#

turtles do not need ranged attacks to be terrifying

#

Plagueshells are no exception

smoky wagon
#

Yes the turtles are a threat and nothing else

sand umbra
#

and you still have all the normal enemies of the Jungle on top of Plague enemies

formal cobalt
#

When the turtles take away half of your health, that's a problem

smoky wagon
#

If you are using a tranquility candle making an arena really shouldnt be that hard

formal cobalt
#

Trying to make an arena in vanilla jungle is hard enough

#

With the phuquing moss hornets

hollow shell
#

(technically the slimes do have a ranged attack)

#

(they shoot little missiles at you if you fly above them)

smoky wagon
#

Oh yeah those things

sand umbra
#

(the slimes kinda just die instantly though)

dapper coral
#

jungle is just a bad place to be at all times

#

vanilla or otherwise

formal cobalt
#

I won't argue with that

dapper coral
#

so arena making is a pain in de ass

sand umbra
#

(and iirc they are affected by Royal Gel, unless I'm retarded and they weren't included in the change that made most Cal slimes actually affected by Royal Gel)

formal cobalt
#

It is the most hectic place in both vanilla and clam

radiant meadow
#

they are

hollow shell
#

lemme check

radiant meadow
#

gamma slimes aren't though cuz they're new

sand umbra
#

gameing

hollow shell
#

Oh yep they are

#

plague slimes, that is

sand umbra
#

plague slimes.

hollow shell
#

Weirdly enough, specifically singled out in their file
I guess because no other Calamity slimes shoot projectiles so its gotta disable that directly

formal cobalt
#

tbh, Cryo Slime have spikes coming out of them, they look like they should shoot stuff

sand umbra
#

ore slimes echhyperventilate

formal cobalt
#

but they don't, and for some reason I'm always surprised by that

hollow shell
#

Ore slimes sure could do something

radiant meadow
#

it's singled out in their file cuz they shoot stuff

sand umbra
#

yeah they
could really do. something

#

but they don't

radiant meadow
#

vanilla does this too for ice and jungle spiked slimes

hollow shell
#

Makes sense

sand umbra
#

make them more threatening so you have to earn your free ore iirc

radiant meadow
#

otherwise it won't do contact damage

#

but it'll still try to shoot you

sand umbra
#

I see

formal cobalt
#

And while they shoot, they don't ever move

#

so it's fair that they're singled out

#

and told not to shoot

smoky wagon
#

calamity needs more enemy variety in general for when you revisit biomes

#

like they just stick ores in the underground but nothing else changes

formal cobalt
#

No, every calamity enemy should have the AI of Duke Fishron

#

every. single. enemy.

hollow shell
#

we Hectic now

sand umbra
#

more enemy variety? pogooo

formal cobalt
#

Who cares about matching the game? Difficulty is where it's at

hollow shell
#

You could make a suggestion about givin ore slimes unique functions

sand umbra
#

I'm absolutely down for that

hollow shell
#

May or may not be a bluecheck, I assume if it is then it's past the cut-off

formal cobalt
#

nah, I'm not brave enough for suggesting. Despite the fact that I've done it before.

sand umbra
#

...actually, funnily enough

#

there's nothing about it in suggs voting

smoky wagon
#

i want to see the crystal miners from hollow knight in the underground snow post-croygen

sand umbra
#

anywhere

smoky wagon
#

the ones that shoot lasers from their arms

sand umbra
#

time to fix that hyperEvasion

smoky wagon
#

those as enemies

formal cobalt
#

Most of my suggestions have been things I'm passionate about.

#

I'm not really passionate about this.

sand umbra
#

I sugg for things I'm not particularly passionate about sometimes

#

generally speaking, if I think something can genuinely improve the quality of the mod, I gun for a sugg about it

formal cobalt
#

For instance, my first ever suggestion was to move the Terra Blade to post plant, because both Calamitas and Plant were jokes with it.

sand umbra
#

although I suppose I misjudged something about PBG. maybe there's some appeal to spending time building an arena when you've already done like everything there is to do at that tier, but I just don't see it

distant gyro
#

it's past cutoff

sand umbra
#

sugg time

distant gyro
#

last one is made by dom 9 months ago HDfailure

dapper coral
#

arena building is kinda bad in the jungle, imo

smoky wagon
#

Thomas mention how pathetic the ore slime's stats are

#

them doing new things wont matter when they die instantly

distant gyro
#

building arena is good in the jungle if you have it built from qb

#

but that's long term, no one has the brain span to do that

tawny garden
#

arena building in jungle becomes not that bad after you place 200 super dummies

distant gyro
dapper coral
formal cobalt
#

TBH, in expert I used the same arena for PBG that I did for QB and Plant. It was a bad arena and wouldn't have flied in rev+, but it worked.

dapper coral
#

byeah honestly ore slimes are memes. i don't think i've ever had to go mining for perennial/cryo/uelibloom ore because i just sit in the underground/ice/jungle and turn on ultimate battler

#

it would be better if i actually had a chance of dying from the slimes

hollow shell
#

Yeah seems like a good suggestion

void kelp
#

unique ore slimes would be sick

#

literally only the aero slimes act different

smoky wagon
#

mention their bad stats please

#

cryo slimes have 240 hp

#

has a hardmode enemy

#

them shooting crystals or whatever wont mean anything if they die instantly

hollow shell
smoky wagon
#

literally the blight slimes have more hp and those are early pre hardmode enemies

hollow shell
velvet lynx
#

yeah but i was suggesting more of being a quicker attack, isntead of firing it less often

dapper coral
#

references for the sake of references are no bueno

unreal viper
#

That doesn't make it harder persay.

hollow shell
#

it

#

that's literally what change 96 is

terse sundial
#

@warm nova suggesting things for the sake of a reference is not allowed

unreal viper
#

Is there something on the changelogs on making it harder?

#

Ima check.

velvet lynx
#

ah i didnt read it, ill change it

unreal viper
#

She's gonna fire her lazer more quickly next update.

hollow shell
#

And yeah Aeterna that kind of suggestion isn't allowed

velvet lynx
#

yeah just realized, i still think it would be cool if the laser would slowly home in on the player

unreal viper
#

Sorry rover, I missed your message.

#

Yeah, that's change 96.

warm nova
#

;-; ok

wooden wedge
#

Read the don'ts doc next time

hollow shell
#

Probably would be a good idea to hold onto your suggestion, Rue
until after the update is released

velvet lynx
#

i see

hollow shell
#

Considering it's going to get changed to be more difficult so you can see if your sugg is necessary after it's implemented

velvet lynx
#

yeah makes sense, we dont know how hard its going to be with change 96

void kelp
#

Big deleted

hollow shell
#

Also @vestal mica @ashen warren
What's the news on giving that suggestion a reason