#suggestions-discussion

1 messages · Page 907 of 1

hollow shell
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Also damn I expected to need to bluecheck that Soma Prime sugg when it got approved, because it's been suggested 3 times in the past 6ish months (and one time in the more distant past)

but none of them reached the star req

tawny garden
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Does Omuk's sugg have a problem?

hollow shell
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I don't think it does

formal cobalt
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It might just be part of the rework for the item in question

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that was mentioned in the changelogs

tawny garden
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It will die in 7 hours, u gotta save the patient

hollow shell
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(7 hours, I think)

wooden wedge
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7

hollow shell
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and nah as far as I'm aware, Sniper Scope effect isn't planned on being added to it

onyx river
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I mean tbh idk if anyone would use it but it does make some sense

swift wadi
wooden wedge
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also oues their sugg is fine

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.,

swift wadi
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wait what's wrong with the soma prime one

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that weapon IS loud as FUCK

hollow shell
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I don't think anything is wrong with that either

onyx river
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Well does it fall into the can't chage it because it's a dev item category?

swift wadi
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Triactis is gone

onyx river
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or is it small enough of a chage

swift wadi
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Long gone afaik

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Not really, you can just turn down sound

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But that itself kinda sucks

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And yeah, things like sound, damage, that stuff they can change without needing permission

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It's not the dedicated user's choice to balance the weapon, if it's destroying ears they should be able to just do it

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minus earth because I feel like Earth was made to be loud as fuck

onyx river
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Maybe Triactis asked for earrape too

swift wadi
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@hollow shell do we have to and can we even contact Triactis about this change or has he long been Thanos snapped from the server

wooden wedge
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they exist

hollow shell
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Don't even bother, it's such a minor change

wooden wedge
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under a different name though iirc

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idk ask @hollow idol

swift wadi
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ok how about Demik

wooden wedge
onyx river
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Yeah people thought it was fine

swift wadi
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ok last one?

royal turtle
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idea: wings to go with the plague armor set

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a bunch of other sets have associated wings, like hadal, daedalus, and reaver

onyx river
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You would have to have a really strong reasonning for it not to be considered a SIS

royal turtle
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that could be expanded to just more set wings

formal cobalt
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the plague set was just added, we don't even know if it comes with wings

swift wadi
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you could make it not an SIS while still sugging wings for it

violet dagger
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thing is who does use any of those side sets

swift wadi
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just say you want it to have wings and why you want it to have wings

violet dagger
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I usually just go main armor progression

swift wadi
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don't go into details about the wings, just simply say you want them

royal turtle
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plague reaper is the suggested armor for moon lord

violet dagger
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guess I did stupid doing it with astral

swift wadi
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also has the coolest glass cannon ability of any armor set

violet dagger
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I usually overlook any armor without class specific helmets

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the only one i ever considered in a playthrough was omega blue

civic pond
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Vanilla configs huh

onyx river
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But they have no reason to be worse tho, if anything they are usually more unique

wooden wedge
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yeah there's gonna be a LOT more vanilla configs coming

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iirc

swift wadi
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it's valid, so I sent it

violet dagger
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ye its a good suggestion

formal cobalt
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I tried making Xeroc in my mage playthrough, but they apparently changed it to a rogue set since I last made it.

violet dagger
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I'd rather be able to teleport and take dmg than to not teleport at all

onyx river
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I mean this can get you killed way quicker in many situations

formal cobalt
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ngl, I personally will use the altered version, but I suggested it to give people options

onyx river
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but if you prefer that you do you i guess

hollow shell
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I do think it's weird that we disabled teleporting during Chaos State instead of, like, increasing the damage
losing something like 1/4 of your health from a Chaos State teleport is most likely going to be more detrimental than just taking the hit

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I guess not if you're doing Arma?
But even then we can like, make Chaos State teleports kill you instantly during Arma specifically

formal cobalt
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I like the suggestion, especially since I have no reason to stop using the MOAB until maybe post golem.

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I wonder if they're going to alter the MOAB in some way with the addition of the new Frog Leg upgrades

violet dagger
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spoilers

formal cobalt
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it's been two weeks

wooden wedge
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spoiler period is dead

hollow shell
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Spoiler period might be over?

violet dagger
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oh

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didn't notice

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tmodloader for 1.4 is probably coming out around august

formal cobalt
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I feel that, and I wish it was sooner

terse sundial
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it is over

formal cobalt
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but I understand

violet dagger
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whips are definitely going to be useful for calamity summoner

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I made a random throaway char to mess around with summons and with aquatic scourge it won't provoke you until something attacks it

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so I had to get a wooden sword and poke it for the summons to start attacking it

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whips will definitely fix that

onyx river
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Hmm aquatic scourges still has problems being targetted after being prob=voked(or at least it did last i fought him) but also at this point you should prolly have a lunic eye and also a golden gun on crimson worlds if you're doing summonner

violet dagger
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I didnt put much thought into it I just cheat sheeted in auric tesla and a bunch of endgame summons

crude geode
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Whips are going to be weird for summoner in Calamity.

sand umbra
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because Calamity summoner is actually a class

crude geode
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^

sand umbra
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whereas vanilla summoner is so understaffed it needs funny torture kink subclass to stand alone at all

violet dagger
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ye

potent veldt
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And even then it doesnt lol

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At least not in prehm, still

violet dagger
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and vanilla summoner early game still needs work

sand umbra
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daily reminder that the three (3) options you get pre-boss are all RNG-locked and you can't Sequence Break Shark your way to Imp Staff anymore

onyx river
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Well it definitely still has some issues but you can def make an entire playthrough without it being much more difficult than other classes

potent veldt
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Incorrect

crude geode
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Half of summoner’s weapons are RNG locked.

violet dagger
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ye

potent veldt
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prehm for Summoner is still a nightmare

onyx river
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I meant in calam

formal cobalt
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At least the finch staff is fairly common

potent veldt
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Ah, okay

crude geode
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(In vanilla for what I said)
Ye

swift wadi
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how is this sugg doing

onyx river
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Haven't gotten my way to a summonner 1.4 playtrough cuz i swapped to melee after not getting the finch staff in an entire large world

crude geode
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Seems fine, really.

formal cobalt
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I would've made a drunk world to get one

violet dagger
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I'm currently doing master mainly mage and then any summons I can get easily

sand umbra
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daily reminder that Red is the one who asked why people think all classes need to be playable throughout the game

violet dagger
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I might attempt enraged eol for terraprisma

formal cobalt
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really?

potent veldt
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"Why would you need to play the game"

onyx river
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Ye but i try to keep creating worlds to get loot to a minimum(ended up doing it for water walking boots cuz it's a nightmare from crates)

sand umbra
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yeah
why would you need to play the game

crude geode
sand umbra
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when you can pick Ranger

potent veldt
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Fair enough

sand umbra
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you know, the class that you pick when you don't want to play the game

formal cobalt
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At least WWB are easier to get than the Lava Charm from crates

onyx river
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Ye but chest with lava charms are easier to find, anyways, cool no suggs anymore

potent veldt
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The day the suggs died

formal cobalt
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not really. 2.5%, only chests near hell.

onyx river
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Ye but' ther's a lot more chests

formal cobalt
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I didn't get one in my world.

civic merlin
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hey look another plea for a config option for something that balanced the game lol

void kelp
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can you refrain from not contributing constructively to suggestions?

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you don’t have to shit on the suggestion, you can choose not to star it

void kelp
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night vision pots not enough? @fast cape

fast cape
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definitely not

hidden marsh
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you should explain more on whyyou want brighter torches, you cant just say for personal benefit

crude geode
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^

fast cape
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i remember I had just started my run and I was using some night vision helmet on the cavern and it didn’t barely helped and I still needed torches

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Well that line of text basically describes the entire purpose for the torch

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underground arenas

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I can’t really think of any other reason you would want to use it

hidden marsh
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you know a lot of weapons in calamity emit light while shooting

fast cape
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ok but some bosses's projectiles are harder to see with the potion of omniscience and I can't be relying on just potions to see every projectile launched at me

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and even though the weapons emit light how am I going to use a single line of light from my SDFMG to dodge all of Yharon's attacks

hidden marsh
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why are you fighting yharon underground anyway

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nobody i know has actually fought yharon underground

frail mantle
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it's more convenient to fight him above ground ye

glad grotto
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your not supposed to fight him below ground???

hidden marsh
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PLUS YHARON EMITS SO MUCH LIGHT ANYWAYS

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his whole gimmic is light

frail mantle
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just flatten the surface jungle and optionally build some walls to more easily deal with arenanadoes and ugud

fast cape
hidden marsh
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use a cleminator

glad grotto
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yharon is super difficult though lol. defo where the pace picks up imo

frail mantle
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also Yharhar doesn't enrage outside of the jungle

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only outside of his arena

fast cape
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well yeah but you guys do realize that the only reason i shouldn't do a base underground is because of the lack of light right

frail mantle
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you only need the jungle to spawn Yharon

cobalt rose
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there are more reasons

fast cape
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like

cobalt rose
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having more vertical space

fast cape
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also I know he doesn't enrage

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doesn't my arena have enough vertical space

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as is

frail mantle
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there's also the fact that using for example a plantera arena means you'll most likely have to make it way taller, which is more work than just flattening the surface

crude geode
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Smart cursor existing, with the fact that torches can so easily be bought from my merchant, means that this suggestion is kinda silly.

frail mantle
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yharon requires over 600 blocks of vertical space, 500 in rev and up

fast cape
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i beat plantera with an arena about 5-7 times smaller than the one i am using right now

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also yeah I think I have enough space

hidden marsh
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why did you spend so much tyime making an arena for yharon LOL

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you dont even need to flatten the jungle

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most of the time youre going to be in the air

fast cape
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because I made half of the arena for Dragonfolly

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I doubled the arena from Plant to Dragonfolly and I am doubling it up for Yharon

frail mantle
fast cape
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where is his arena

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which one of all of them

crude geode
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the red circled one.

frail mantle
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the red circle is in the rectangle that is his arena

crude geode
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^^

fast cape
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how did this go from torches to yharon tips

frail mantle
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flattening the surface jungle is more convenient and takes way less time than making your plant arena bigger

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no that's not enough

unkempt bolt
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way too short

gusty delta
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Because you started talking about yharon?

fast cape
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dab I am using the improved drill mount from lui and it only takes me about 40 seconds to make the arena taller

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absol I sent a pic of the arena because I wanted to show that I was using way too many torches

frail mantle
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it's still easier to just make the arena on the surface

fast cape
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ok so how is this arena too short

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too short horizontally or too short vertically

crude geode
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Hey aban, did you know making a arena on the surface means you don't have to place torches? That's why we're also suggesting it?

frail mantle
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it's less than 500 blocks tall

crude geode
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Also ^

fast cape
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i am aware

unkempt bolt
gusty delta
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Also vertically

crude geode
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agreed quanta.

gusty delta
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Yea lets move to over there™️

fast cape
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yeah istg why are we giving me Yharon tips when this was supposed to be a discussion about torches

frail mantle
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also iirc there is a mod named Brighter Torches that just makes all torches brighter and while i don't really like just saying "suggestion doesn't matter cause this other mod exists", i feel like it applies to this situation

gusty delta
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Because the main problem is you needed torches for the yharon fight

crude geode
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Bc you're trying to build an arena for yharon, the second biggest arena boss in the game, underground with torches.

violet dagger
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you mentioned you have luiafk so why not just get unlimited shine potion

cobalt rose
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ultrabright not being bright enough shouldn't be a problem, in that it shouldn't be "not bright enough"

fast cape
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because shine only shines around me instead of everything

gusty delta
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So make an arena in the surface so there’s no light problem then

crude geode
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^
I don't see the need for calamity to add a brighter torch. Smart cursor + torches from merchant is incredibly easy and is all you really need for reasonable building.

fast cape
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ok so

violet dagger
fast cape
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what happened to all that light down there woah look at how well night owl is working

violet dagger
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it's perfectly lit up

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just get a light pet

frail mantle
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you can also place torches down there

fast cape
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do you not see my pet

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with the wall of torches that I was complaining about

violet dagger
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I don't know why it's not as bright as mine

unkempt bolt
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my sugg was made on mobile, so if there’s any glaring grammatical errors lemme know

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proofreading on mobile is a bitch

frail mantle
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that's cause he's standing right next to ultrabright torches

wooden wedge
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it looks fine quanta

frail mantle
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also what i mean is that you can also light up the area down there by placing torches down there as well

violet dagger
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it's a good idea

fast cape
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i know but to do that I have to place walls and I have to place torches

violet dagger
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but there's also that part about early game bosses being easy

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wall rod from luiafk

fast cape
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the what

frail mantle
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you have enough walls there to place down torches

violet dagger
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luiafk has a wall rod

unkempt bolt
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it wasn’t that eye as a boss is too easy, it’s that rev eye is too easy compared to expert eye

fast cape
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!

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you know what

violet dagger
unkempt bolt
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and usually easier

fast cape
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i will admit I still think it is a good idea but for the sake of not having 20 people against my case I will delete it

frail mantle
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yea i can see where you're coming from, it's just that there are already existing solutions to your problem

crude geode
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^

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If there's alternate solutions existing (in calamity), then it's really not needed

fast cape
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i will now commence to make an aboveground arena

crude geode
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Quanta's suggestion seems fine

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I might change the phrasing on the title, and instead change it to the last phase? but that's a minor complaint rly

violet dagger
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ye it sounds good

unkempt bolt
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i had considered that, but it’s weird because EoC last phase starts pretty early, and the charges just get increasingly fast and often as the health is depleted

crude geode
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fair, it's fine as is, it's just gonna be a phrasing problem no matter what so wegud

violet dagger
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I hope so more post-scal ranged weapons get added

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currently the only one I enjoy is void dragon

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contagion is good

crude geode
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Devs would need to request them,.,

violet dagger
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ye

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except with elemental excalibur

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apparrently that isn't dedicated according to the wiki???

gusty delta
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No dev requested it

violet dagger
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I thought tho that's the way shadowspec tier worked

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a dev requested a weapon to be added

gusty delta
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fab made it cause avalon ref

violet dagger
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oh

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ranged just feels underpowered compared to magic

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with mage you have eternity and apotheosis and other crazy weapons

reef otter
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How common is the catchable radiator light pet? Because I just got like 4 from a single acid rain.

violet dagger
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it's 100% apparently

wooden wedge
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what does this have to do with suggs

reef otter
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It was leading into how the critter might need to be more rare

radiant meadow
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just stop swinging a bug net during the event?

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and use weapons?

crude geode
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I don't see why it needs to be rare, really.

foggy dock
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not "officially" posting it because i'm not 'being readily available' to read replies (i'll come back if pinged though)
I also don't know if this is already said or rejected, i didn't see it in the frequent list though
anyway,

what if bosses which can only be summoned via an item, have something in said item's tooltip about the boss not spawning naturally.

crude geode
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That feels entirely unnecessary

hollow shell
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Very few bosses spawn naturally
Technically in Calamity, none of them do, but a few have spawner enemy middle-men

onyx river
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But aquatic scourge doe

hollow shell
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Right, excluding AS
Forgot about that

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And excluding Old Duke technically?

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not really

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he just has about 200 spawner enemy middle-men

foggy dock
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But thats just it - you can see things like AS or hive cysts spawning naturally and think "oh, these other bosses must have some condition to spawn which i havent discovered yet", which is why I made it past the mechanical bosses without having seen a desert scourge and had to look it up on the wiki

hollow shell
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I see
But if you had that disclaimer in the item tooltip, as in the item that says "Summons the Desert Scourge", it'd be a bit odd for someone to see that and assume that the Desert Scourge can spawn naturally and will wait for that instead of using the item they know will do it

prime creek
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Any additions I should make to the rogue suggestion?

sullen wing
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You're basically asking for a complete rework of the whole class
I feel like that's almost definitely a don't

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Fundamentally, I agree with you, but that kind of overhaul is likely just not feasible

void kelp
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it’s super super big

prime creek
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Yeah I kinda thought so. Still, I do hope rogue can be changed at some point. Would it be feasible to simply increase the stealth gain by a large amount when moving and let attacks give you stealth?

sullen wing
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What I think you may not be thinking about is that any major rebalance of rogue - however theoretically simple to implement - also basically demands a rebalance of every single rogue item to go with it

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There's a mod that basically does what you want, and it makes rogue completely broken

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Because it doesn't also nerf everything to account for stealth being crazy strong

prime creek
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Still, I feel just removing the 'standing still' aspect could be a decent change without being straight up broken

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But then again idk

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I just think standing still is kinda cringe

void kelp
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but yeah, the primary issue with this suggestion is the large scale reworks it’s asking for

tawny gyro
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honestly i think the best "simple" way to deal with stealth would be just removing the need to stay still, and have "standing stealth" and "moving stealth" be the same thing

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given how some accessories increase your stealth gain when standing, and some when moving

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this would make rogue into a class of timing, where the main point would be getting into a rhytm of attacking

ashen warren
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I feel like the decoy suggestion could have major potential, and it also somewhat stays within the definition of ‘stealth’ (if that makes sense) as oppose to something like every x amount of shots does a ‘stealth strike’, because at that point you wouldn’t really call it stealth. and i feel like gaining stealth even when you’re moving and/or attacking isn’t exactly ‘stealthy’ either. it also really wouldn’t make the rogue class anything special imo

sullen wing
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tbf, standing there mid-combat isn't exactly stealthy either

void kelp
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the issue is the high level of specificity

tawny gyro
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the mechanic being called "stealth" is honestly causing a lot of problems

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mainly because the way you use it has almost nothing to do with stealth

ashen warren
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that’s why i like the decoy suggestion

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needs work though

tawny gyro
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the idea of a mechanic that makes it so you need to time your attacks properly sounds good honestly, just the name "stealth" doesn't fit

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maybe rename it to "focus"?

prime creek
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Yeah I just called it stealth because that's what it was already lol

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I think it'd be a decent thing since you actively have to track which shot you're on and adjust for the stealth strikes that have different speeds to the normal attacks. I really want to seperate rogue from ranger as well, since ranger is basically just spray and pray for the most part

gloomy musk
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make stealth like a mini adrenaline

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don’t get hit for blank seconds for a stealth strike

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also however many months down the line, for the 1.4 update make keyboard lighting support for astral biome, sunken sea, abyss layers and sulphuric sea

onyx river
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Uhh that would make it even less stealth related

gloomy musk
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ye but standing still as a rogue doesnt make u magically lose aggro does it so its not really stealth based in the first place

sullen wing
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lol that sugg started out strong and then turned into an inconsistent incoherent mess

ashen warren
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Yea, I know xd

sullen wing
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Don't repeat yourself, don't ask for specific numbers, don't write pointless filler sentences

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Be concise and leave the actual number balancing to the devs

worn blaze
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Less specification means more freedom to balance it without completely fuqing everything up

karmic stone
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Not every single on tier weapon is supposed to be used specifically for bossing

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Yea its damage is overshadowed because youre not supposed to be using it for damage, its balanced out by the healing

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And its not healing you enough because youre not supposed to use it for singletarget

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Specially for a boss

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Im 70% the healing doesnt work on most bosses as well so like lol

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So besides that its really good for not exploding in the post ml dungeon for example

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Also specific numbers are ech

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I think its fine as it is

distant gyro
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it's enough for me to delete signus with it

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if it heals 5 health then it has potential to heal 300 hp/s btw and that's enough to outheal most attacks up til boomer

wooden wedge
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@ashen warren there's been a sugg about this recently, which was that if visibility was off the projectiles wouldn't spawn

ashen warren
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if projectiles don't spawn, how will they do damage?

wooden wedge
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they wouldn't

ashen warren
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so, again, as I said, "losing out on damage for auditory reasons is, in my opinion, a bad idea."

sand umbra
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okay so I'm just gonna come out and say it
visibility toggle is mad overdone already

ashen warren
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just remove the sound, that's the annoying part, the damage is useful

sand umbra
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if fucks you over if you want to actually display the wings but not have the projectiles or vice versa

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this is why vis toggle on so many accessories sucks ass as it is

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have you SEEN the bullshit you have to go through for Asgardian Aegis to not ruin your look? it's stupid

sullen wing
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just wear another shield in vanity

ashen warren
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yea, lose out on dash to not have that gigantic shield covering half of your sprite??

sand umbra
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except the whole reason you vis toggle off an accessory is for it to not show up

ashen warren
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what if I want a dash but don't want to have any shield covering my sprite

sand umbra
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I don't want to have a shield on my sprite in the first place

ashen warren
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I just wanna look good for christ's sake............

fiery rapids
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yeah let me just wear this big ass shield that looks cool but ruins the look i had with my character

sand umbra
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I still have yet to hear one good reason that this can't be done the way Fargo's does it with a config option for these sorts of things

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it'd prevent the inevitable problems with using visibility toggles for everything

ashen warren
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bigger = more powerful, so have this bigass piece of metal cover most of your body for no reason, and if you try hiding it you won't be able to dash. great

radiant meadow
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doesn't fargo have like

fiery rapids
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because you got to know if shield is on

radiant meadow
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a super big clunky config?

wooden wedge
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fargos config is fat but like

sand umbra
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super big? yes

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clunky? absolutely not

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everything is very conveniently organized by major trees

wooden wedge
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it has toggles for everything

sand umbra
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and yeah, Fargo's has a config for like

ashen warren
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honestly we definitely shouldn't be mixing up the way our character looks and how they function, I'm hiding and putting stuff on my character to look better, not to dash or not dash

sand umbra
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literally every effect in the game

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Calamity has vis toggles for an extremely small number of items

wooden wedge
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also isn't calamity gonna have configs for all vanilla changes? iirc?

ashen warren
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small or not, its there, and I do NOT like it

wooden wedge
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I'd be up for configs of everything

sand umbra
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since the config menu's being changed to look cooler now anyway, I figure it's as good a time as any to make these things actual configs rather than forcing someone to ruin their look just to have an appreciable dash

ashen warren
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give me the phattest menu but let me not get my ears bombarded with shard breaking

sand umbra
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stuff that Cal currently has vis toggles for (all of which could stand to be made configs):

  • Sigil of Calamitas (spelunker effect)
  • Ethereal Talisman (Mana Flower effect, spelunker effect)
  • Asgard's Valor, Asgardian Aegis, Elysian Aegis, Statis' Ninja Belt, Statis' Void Sash (dashes galore)
  • Heart of the Elements (literally the entire gimmick)
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this is not a particularly large list at all

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and an absolute speck of dust compared to the Fargo's config list

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remember that Fargo's Soul config is literally the entire SoE, modded components included

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the list above would cover about half of the visible space on the config screen

wooden wedge
#

sugg that the config menu should be used instead of vis toggles iirc

sand umbra
#

I'm pretty sure I or someone else did at some point

#

...ah, fuck it, I'll do it myself

#

if it happened before, oh well

sand umbra
#

nnnot quite

#

that's about vanilla change memes

#

the theoretical sugg here is about Calamity toggles that are currently handled with visibility

#

e

wooden wedge
#

can we just have both

sand umbra
#

ideally

#

and given the Deuces Wild rework everyone's been asking for is coming on this very well may be an ideal scenario

onyx river
#

I mean how it's formulated is a bit too close to future content sugg imo

wooden wedge
#

I

#

don't get how it'd be a future content sugg,,.

onyx river
#

The way it's mentionning the future changes to the config menu

#

the content of the sugg itself is fine

#

it's just the way it's presented

robust lava
#

It depends on if Thomas is talking about the improvements that have lead to the current config menu, or if he's referring to the future changes in #changelogs

wooden wedge
#

he's referencing that the config menu just got a visual overhaul

robust lava
wooden wedge
#

yeah but that has nothing to do with the actual sugg, he's just saying that if it's getting a visual overhaul it'd be perfect to also move the vis toggle configs over to configs

onyx river
#

Ye but it's really unnecessary and just feel like he's asking for future content to be done in a specific way where he really isn"t

wooden wedge
#

@sand umbra explain what you meant iirc I have to play osu,.,.

sand umbra
#

the only "future" thing I mentioned is something that's literally confirmed to be happening in the next update (see change 51)

#

you gotta be joking

#

that's not how "future content" works

#

and the config menu is hardly "content" in the first place

wooden wedge
#

(future content in this context would be if the changelogs said that the config menu is getting more options, which it's not saying)

onyx river
#

Imo it's still irrelevant to the sugg, and also the don'ts specifically mentions suggs about things in changelogs, but yeah tbf it's not really content

sand umbra
#

IRRELE-
okay

#

alright

#

this is how suggs fucking work now

#

cool

tawny gyro
#

removing "turn off visibility to disable blah blah" would be a godsend

onyx river
#

Yeah i agree

tawny gyro
#

i'd like to have asgardian aegis while having my character be able to see forward

wooden wedge
#

I

#

I don't get what you really mean noye

sand umbra
#

I don't either

tawny gyro
#

asgardian aegis does't just cover your body

wooden wedge
#

imo the sugg was better with the first part

tawny gyro
#

it's basically as tall as you

wooden wedge
#

didn't break any don'ts afaik

tawny gyro
#

so your face's covered, so your fov is restricted

#

(i mean not really, but it looks like it)

wooden wedge
#

and it helped strengthen the points,,,.

onyx river
#

I don't see why the fact that the config menu is getting visually reworked changes the fact that there shoullld or shouldn't be a config for this

wooden wedge
#

because it means that they're actually touching the configs

tawny gyro
#

it doesn't change it, it just makes it more convinient i think

onyx river
#

Iirc the're just visual changes tho

sand umbra
#

I don't see why the fact that I put that information there was a problem to begin with but apparently I forgot something about how suggs work in the like however many days since my last sugg

wooden wedge
#

like, if they're touching the visuals then why couldn't they actually make the configs useful

tawny gyro
#

cuz this turns it from "i guess we'll make this a config" to "since we're touching configs anyway, might as well"

wooden wedge
#

suggs haven't changed much

#

only like

#

a single don'ts been added

#

about 1.4 ig

worn blaze
#

sigh ig the reason I made my bloodworm sugg is completely null now since the devs are nerfing the f outta OD

hexed spade
#

still a good suggestion

tawny gyro
#

still, having a non-consumable bloodworm would be good
not even because of OD's difficulty, but the absolute hell you must go through to acquire a decent number of bloodworms

onyx river
#

It's still usefull for if you wanna farm for the right gear

hollow shell
#

yeah @sand umbra using the config menu's upcoming visual improvements as an argument for moving visibility toggles there is kinda weak
The menu looking better has no bearing on what does or doesn't belong there

sand umbra
#

okay

#

it's gone

#

again

#

I figured "since the config menu is being touched in the first place, it seems an appropriate time" made sense as an argument

#

but whatever, let's either talk about whatever else needs addressing or move on, doesn't matter now ¯_(ツ)_/¯

hollow shell
#

I don't think it explicitly broke the Don't but I do think it skirts it and is quite unnecessary
(You coulda made that argument about literally any config sugg)

#

alright

void kelp
#

Tbh the suggestion seemed fine the reasoning wasn’t particularly good

#

Although the issue would then be multiplayer since configs are global

sand umbra
#

...so then how the motherfuck does Fargo's Soul config work

hollow shell
#

That's a custom menu, aint it?
Or did that change since last time I played

#

tho I assume that some traditional configs are clientside and some are global, which is defined.. somehow

Otherwise configs like meter positionings wouldn't really make sense

sand umbra
#

it's all stored in ModConfig now

#

e

hollow shell
#

aight

#

anyway is Quanta's sugg fine?

void kelp
#

I think so

onyx river
#

Yeah

hollow shell
#

Cool, I think so as well

hollow shell
#

Guwahavel's sugg seem fine as well?

quick ice
#

seems fine to me

crude geode
#

Ye

civic pond
#

looks good

hollow shell
#

neat

civic pond
#

that gilded proboscis suggestion looks pretty wack to me

hollow shell
#

@ashen warren Your suggestion is mostly fine, but you shouldn't use exact values (190, 210, 5 HP) for what you think it should get buffed to, because then your suggestion becomes concerned with how balanced your exact values would be rather than concerned with buffing it at all

quick ice
#

Drunk Experiters seems fine but the reasoning could be cleaned up a bit

ashen warren
#

Ah fair enough

hollow shell
#

I think the reason is fine on Experiter's

ashen warren
#

First time I made a suggestion post,

hollow shell
#

That's your cue to edit the suggestion to remove the exact numbers @ashen warren

ashen warren
#

Done.

hollow shell
#

Thanks

ashen warren
#

No problem.

#

How does the Suggestion bot even work?

frail mantle
#

a mod or Rover approves the suggestion and it gets sent to sugg voting where people star it if they like it

void kelp
#

once it hits the threshold (now 170 stars) it will be manually sent to the devs

ashen warren
#

Oh.

void kelp
#

yeah it’s not an automated process

violet dagger
#

the 1% scal sugg is 1 star off

hollow shell
#

needn't be mentioned

violet dagger
#

I had to feel some of that pain grinding scal and she died in a wall which was annoying

hollow shell
#

but you're right

gray nebula
#

use cheat sheet to instakill bosses

north adder
#

It can do that?

#

I've never used or had a need ot use it...

#

The 64-bit crashes are just so weird.

gray nebula
#

Well now you have a need

hollow shell
north adder
#

same laptop, updated drivers. In the past I played 64 bit without issue XD

#

I made a suggestion regarding a config option, hence the reply here/.

#

Yes it's in Bugs already regarding 64 bit issues.

wooden wedge
#

uh what

violet dagger
#

What attacks usually crash the game

wooden wedge
#

TML 64 bit doesn't even exist atm, also that's a bug

#

bug suggs are bad iirc

#

how'd you even make this a config for 64 bit

violet dagger
#

I don't really see a reason for 64 bit unless your doing an fmt type series with like 50 mods

north adder
#

@violet dagger I don't know Yharon or any of Prov's other attacks, but her opening salvo does it.

wooden wedge
#

also how do you find out what attack is breaking it if it crashes

north adder
#

Trial and error?

wooden wedge
#

how'd you do that then?

north adder
#

Her opening salvo which has projectiles shoot at you, then fly across the screen is the first one she uses, and thus currently the only one I know of that causes a crash.

#

Well, given these suggestions are for DEVS to look at, they'd actually have access to the code.

wooden wedge
#

anyways bug suggs are a don't as well

#

iirc

north adder
#

And thus can disable attacks as they find them crashing.

wooden wedge
#

Well, given these suggestions are for DEVS to look at, they'd actually have access to the code.
they know that this happens though, and they have the code

#

they can't fix it though atm

#

@hearty yew you can explain this better than me,.

north adder
#

To put it simply.

#

Becasue they have the code, they have access to edit it.

#

They can then find which attacks cause crashes, and in my suggestion of a config option, when enabled flips the 'off' switch on said attacks.

#

While they may not know 'why' these attacks cause a crash, fi they can find which patterns DO cause a crash, then disabling them is a possibility.

violet dagger
#

the thing is this is a problem with tml 64 bit

#

not with calamity

hollow shell
#

Hmm

north adder
#

It's a problem with Calamity ot an extent, given (to my knowledge) no other mod has this specific issue.

#

It's not originated in Calamity, but it's also not blameless

wooden wedge
#

anyways

#

again, it's a don't

north adder
#

In that example, that's jsut a request to 'fix it'....

#

Not a suggestion of HOW

hollow shell
#

Hmmmm

north adder
#

I believe there's a difference between posting a bug in suggestions, and posting a suggestion -related- to a bug in the hopes of assisting devs.

tawny garden
#

I don't believe that devs require assistance

wooden wedge
#

then just post this solution to the bugs channel

hollow shell
#

This suggestion does have the intention of working around a bug

#

You're proposing a solution
to the crash

Not in getting rid of the crash but in making sure it doesn't occur
but regardless that's what it is

wooden wedge
#

a solution to a crash oues

#

but

#

that doesn't belong in suggs iirc.,,.,../,/.,../,.,

hollow shell
#

I do think it's awkward to have in the suggestions channel

violet dagger
#

it also kinda would ruin the provi fight

hollow shell
#

Well that's neither here nor there

north adder
#

Meh, forget it then.

violet dagger
#

I suggest using cheat sheet to butcher provi

#

from my understanding provi doesn't have an anti butcher

hollow shell
#

That's a good solution for now, yes

wooden wedge
#

I suggest reading the bugs doc

tawny garden
#

Or use 32-bit

north adder
#

Yharon's not that easy to do.

worn blaze
#

Isn't 64-bit notorious for crashing?

north adder
#

As he DOES have anti-butcher.

tawny garden
#

Isn't 64-bit notorious for crashing?
@worn blaze it is

#

it's kinda broken

north adder
#

It's also the only way to play more than a handful of sizeable mods

worn blaze
#

Then it's prolly more of a software/maybe a hardware issue

north adder
#

I wish 1.4 update involved the Terraria devs makign their own game 64 bit...

hollow shell
#

I mean, I played Calamity, Thorium, SacredTools, Spirit, and Crystillium simultaneously in the past, among a slew of QoL mods
on 32-bit
That was a while ago so I suppose they could have all inflated in size enough to no longer be possible

violet dagger
#

ye especially calamity and shadows of abbadon

north adder
#

I've currently got Calamity Throium Redemption and Qwerty's working, + QoL

#

but Elements awoken has some rather pleasant additions.

#

Or was it Spirit...

violet dagger
#

After I finish master mode and calamity summoner I plan to do thorium redemption shadows of abbadon elements awoken and probably some other mods

#

I'll check out if that works on 32 bit

hollow shell
#

(I personally don't recommend super loaded mod playthroughs as it detracts from each one's individual experience, but that's a matter of preference and one's time availability I spose)

north adder
#

^ The issue with this is also dependant on one's method of play

civic pond
#

this looks a bit specific

#

and melee already has enough options imo

north adder
#

As I've a friend who, when he starts, just... doesn't want to start over. Ever. xD

hollow shell
#

It's a tad specific but he doesn't describe what it'd do- oh wait yes he does

violet dagger
#

ye might be too specific

wooden wedge
#

isn't the reason for this "because there isn't one"?

hollow shell
#

@long ivy You don't need your last 3 sentences (starting with "But, a 'Crystal Powder Flask'...")

#

Leave it up to the devs to decide what the function would be and what it could be called

long ivy
#

@hollow shell I agree that I'm no dev, I just figured it would be appropriate to explain what I thought the item might actually do.

wooden wedge
#

yes but

#

that's for the devs to decide

#

describing it is a don't

hollow shell
#

Unfortunately we here in the sugg chats have a thing against specificity

It's definitely best to just describe what you want in concept and the reason behind it, and to not get into what you want it to do

long ivy
#

Okay, I understand. Should I edit my submission to remove those last three sentences?

hollow shell
#

Yeah

long ivy
#

Okay, thanks for being patient with me

hollow shell
#

np

#

... Also, some counterpoints:
Catastrophe Claymore, Crystal Blade, Fulguration Halberd, and arguably Axe of Purity

All of Calamity's direct weapon crafts with Crystal Shards are melee

#

(Also, Phasesabers. But nobody cares about Phasesabers)

#

((Nobody cares about Chik either))

north adder
#

but...

#

but...

violet dagger
#

I just saw chik in a 1.4 mm playthrough and I'm like "what's that is that a new yoyo they added?" because its a really irrelevant weapon

long ivy
#

Oh, I guess I didn't think about those weapons. I see how that could change the validity of my suggestion, but a flask would still allow for wider usage of the "crystal" effect.

north adder
#

pew pew swords ;-;

unkempt bolt
#

i mean the flasks have a specific debuff, crystal is just damage

hollow shell
#

Well we could make a crystal-based debuff for the flask

#

And even if it's just crystal bullet effect it wouldn't be super out of the ordinary cuz that's kinda what Party Flasks do aesthetically

north adder
#

Hmm... Minisuggestion, so not worth a full listing

#

But making the Shadow Dragon's flight time longer/ infinite? Vanilla has infinite flight mounts after all, and the Gaze of Crysanthmyr is an endgame mount for Calamity.

hollow shell
#

Well iirc the balance is that Shadow Dragon's really fast

#

same with Fabsol

#

And there's the Brimrose mount for infinite flight

gusty delta
#

I just use the celestial tracers, they’re also fast but eh

north adder
#

I dunno, I like the idea of a flying dragon over a flying chair...

hollow shell
#

Indeed
That was also a balance factor HDfailure

north adder
#

Also makes the dragon's "unique' effect of hovering a bit moot

#

as you can't do so for long xD

unreal viper
#

Change the ichor effect of the Terra Edge

The terra edge is an alternative to the terra blade, with lifesteal on true melee hits and the ability to inflict ichor. However, the ability to inflict ichor is incredibily boring, with tons of weapons using it or similar defense-reducing effects. Not only is the effect boring, but you can also just use an ichor flask to do the exact same thing. Giving the terra edge a unique ability would not only make it more interesting, but would give you a more valid reason to use it over the blade.

#

Oops.

#

Bruh.

sand umbra
#

so is there anything else I need to change about my sugg or

void kelp
#

I think it’s fine; rover, your thoughts?

hollow shell
#

Yeah it's fine

dapper coral
#

regarding Fyifig's sugg, doesn't stealth not require not moving anymore?

hollow shell
#

iirc there is natural stealth gen while moving but it's not nearly as great as while you're still

void kelp
#

the suggestion is far too specific and grand-scheme ngl

unreal viper
#

I added meat to the bones of my terra edge change suggestion.

#

What do you think about it?

hollow shell
#

That is not the reasoning I expected.

neat citrus
#

uhh, crystal shards don't have a debuff. That's not how flasks work

dapper coral
#

not yet they don't

#

rover said if that sugg were to be implemented a debuff might be created for it iirc

neat citrus
#

but that would require a rework of all the crystal-themed items, which isn't really worth it to make one flask
or it would just be a flask specific debuff, and wouldn't make sense

earnest harness
#

flask of party exists

hollow shell
#

Why would it require a rework

#

of all crystal items

neat citrus
#

because it wouldn't make sense for a crystal flask to have its own debuff that isn't related to crystal

hollow shell
#

We can give it a crystal-themed debuff that only it inflicts

#

This is a thing we can do

neat citrus
#

It wouldn't make any sense for just the flask to have it

earnest harness
#

it doesn't even need to be a debuff, it could just be something like crystal bullets for melee or something

long ivy
#

@earnest harness that was my initial idea when I made the suggestion

neat citrus
#

that's not how flasks work though

long ivy
#

But obviously it's not my decision to make at the end of the day

hollow shell
#

(except Party)

earnest harness
#

yeah again flask of party exists and does almost exactly that except with confetti

neat citrus
#

hmm

#

I guess you're right

hollow shell
#

Anyway while we're here are Heck's and Drunk Experiter's suggs valid?

void kelp
#

aye seems good

long ivy
#

I agree with Drunk Experiter. I was also reluctant to use the Soul of Cryogen because of the noise

edgy bone
#

purification powder + evil block = evil powder.

#

gucci idea

hollow shell
#

Reason?

edgy bone
#

for when NONE of your corruption or crimson is in a forest.

crude geode
#

You can already just...make vile powders

hollow shell
#

EoC drops evil seeds

crude geode
#

^

edgy bone
#

WAIT

#

hol up am i that dummy

hidden marsh
#

speaking of powder is there a jungle purify powder

earnest harness
#

dryad also sells them during a blood moon

#

no because red hates the jungle

hidden marsh
#

no in the mod

hollow shell
#

There is indeed no dirt-to-mud converter in vanilla or calamity iirc
aside from crafting

hidden marsh
#

is there powder

edgy bone
#

i guess that shows of bad my knowledge is of terraria

hollow shell
#

It's fine

edgy bone
#

This was a learning experience.

long ivy
#

Well it's good that you could learn something bro

unreal viper
#

Does my sugg on the terra edge look good?

long ivy
#

Don't you have to post it the the suggestions_posting server?

#

I would think so

dapper coral
#

it's not a bad idea to put it here first either, just in case

#

nbd where you put it first

void kelp
#

ye

long ivy
#

Ah alright alright

#

Well, in any case, I think the suggestion makes sense

dapper coral
#

i think it's fine as well

#

although i am rather curious as to what rover meant by saying that the reasoning was not what he was expecting

long ivy
#

Demik here has a point

dapper coral
#

tf why is this a thing lmao

fiery rapids
#

for the earlier topic on saving your jungle there is a mod called the solutions mods that adds more solutions for the clentaminator that turn dirt to mud

proud parcel
#

Who knows? I noticed it when looking at what drops gel

dapper coral
#

is that on clam wiki or vanilla?

proud parcel
#

Calamity

#

Slime god doesn't exist in vanilla

dapper coral
#

oh wait im brainlet

#

i thought it said king slime

proud parcel
#

Funnily enough, king slime doesn't drop gel in vanilla

#

That's calamity only where it drops gel

dapper coral
#

that is also strange

proud parcel
earnest harness
#

i mean the 50 slimes ks craps out is probably enough gel by itself

ashen warren
#

good suggestion

hearty yew
#

im 2 hours late but

ashen warren
#

drops about 1.5 times the normal amount so

hearty yew
#

@wooden wedge @tacit maple @north adder
you're not insane to suggest a workaround for the providence and yharon crashes, I think that's a valid suggestion. But I'm not a moderator so what I say doesn't go.

ashen warren
#

270-375 gel

radiant meadow
#

the way they go about it is weird though

proud parcel
#

Yeah, I didn't put a suggested number though since I've heard that's frowned upon

radiant meadow
#

they're suggesting to just disable certain attaks

#

which sounds kinda weird ngl

ashen warren
#

id just clarify to make it the same scale factor that ks does

#

idk

civic pond
#

wait what

proud parcel
#

I'll quickly edit it then I guess

ashen warren
#

rather that just "more", it could be equal to the increase that ks expert+ gets

proud parcel
#

Reworded

wooden wedge
#

(ozz wrong rover,.,.)

proud parcel
#

Hmm, my wording feels weird, but I guess the point is clear enough

earnest harness
#

the specificity should probably be removed, makes your suggestion inflexible

#

i guess you just changed it to have that from the last bit of feedback but still

dapper coral
#

it's not that specific, it is a proposal after all

#

which is said in the sugg

earnest harness
#

i suppose

hollow shell
#

I assume there's a reason why it's smaller

#

just like the drop rates for the Calamitas Brother items

#

(there's more of them, so the drop rate's lower so you're not flooded, but the average rate of you receiving the items is still higher)

#

Does King Slime summon more slimes in Expert+?

proud parcel
hollow shell
#

Yeah those exist

proud parcel
#

Yes

radiant meadow
#

calamitas brother weapons drop rates no longer drop in expert mode

#

pretty sure anyways

proud parcel
#

Calamitas brother drops are higher in expert though

hollow shell
#

Right yeah
that was old news

proud parcel
hollow shell
#

cuz, she no longer spawns a shitload of Brothers in Expert+ (Rev+?) like she did in the past

radiant meadow
#

normal mode drop rates used to be 25%

#

expert and rev had 6 bros

#

death had 10

#

I think normal just had 2

hollow shell
#

But
the comparison is still apt

proud parcel
#

Slime god spawns do not appear to drop gel

dapper coral
#

they do not

proud parcel
#

Just vitamins and nazaars

hollow shell
#

You know what
I did not realize you were talking about Slime God

Thought this was about King Slime

#

cuz Calamity adds a gel drop to King Slime

#

my bad

proud parcel
#

Yee, and the drop rate of gel is higher in expert for king slime, but not slime god

hollow shell
#

aight yeah not sure why that is the way that that is

proud parcel
radiant meadow
#

might be an old relic of the past

hollow shell
#

I may have found the solution

#

to the issue

#

Gimme one sec

#

Yep. Wiki is outdated.
It's 180-250 directly dropped from the killed Slime God component in all modes
+30-60 extra from the Expert Treasure Bag
so, 210-310 in Expert, technically

radiant meadow
#

br

violet dagger
#

Alright made my suggestion time to wait for the feedback to roll in so I can edit

proud parcel
#

Ahh

hollow shell
#

I'll fix the pages

proud parcel
#

I shall remove my suggestion then since it's just wiki stuff

radiant meadow
#

statis' refiner page sounds pretty cool

#

suggestion

#

not page

violet dagger
#

ye

#

I doesn't break any don'ts

radiant meadow
#

although I don't see the need to combine them

violet dagger
#

I was just suggesting that as an extra but I can remove that since it isn't needed

dapper coral
#

yeah i don't think they need to be combined

#

the sugg is good in concept though

void kelp
#

Ye I don’t think there’s any issues w it

violet dagger
#

is there anything else concerning the suggestion or is it good to go

gusty delta
#

Is this too specific?

steel gyro
#

maybe haha

#

i just thought of invis potion being used for rogue class

hollow shell
#

Invisibility potions already have Rogue effects @steel gyro

void kelp
#

I thought it affected stealth already

steel gyro
#

ah ok then

hollow shell
steel gyro
#

neat

violet dagger
#

It's nice that they also got a use in vanilla

#

Now they reduce enemy aggro

sand umbra
#

...hey so what if instead of dropping from SG

#

Statigel Refiner was straight-up made with Solidifier + Purified Gel

violet dagger
#

That sounds good

steel gyro
#

i mean

sand umbra
#

(which also would help to justify it acting as a Solidifier)

steel gyro
#

maybe

violet dagger
#

The sugg is already good rn but I'll give that a thought

radiant meadow
#

Also a good idea

violet dagger
#

I added it to the sugg

#

Not sure what more could he added

hollow sentinel
#

astrum deus should change background

wooden wedge
#

Can you elaborate

hollow sentinel
#

like how providence makes background orange

wooden wedge
#

Ok but why

hollow sentinel
#

idk looks cool

#

its supposed to be a god right

wooden wedge
#

Read the don'ts doc then

#

Wait since when was deus a god

#

I haven't been keeping up with the lore

hollow sentinel
#

idk i forgot

#

i mean its a rlly hype fight its like the build-up to moonlord

opal bear
#

What if

#

Lunatic Cultist

#

Had a second phase

#

Where it turns into a young eidolon

#

Or not even a young eidolon

#

An adult eidolon, except it has really low health and is on pretty much a death timer

wooden wedge
#

Reason?

opal bear
#

Because isn't that his goal

#

To turn into a wyrm

#

Isn't that like what they're working for

#

In Calamity

#

I thought the Lunatic Cutlist was trying to turn into a Wyrm

#

And I was thinking

#

What if Lunatic Cultist when you beat it

#

In like Revengeance/Death Mode or whatevs

#

Turned into an Eidolon Wyrm

#

But the effort of it means it's literally on a death timer

#

So you only have to avoid it for like 35 seconds before it dies on its own

#

Because it took so much effort and it was a last ditch attempt

rose latch
#

Not a good idea

onyx river
#

I mean ngl it sounds cool, but way too specific to be a sugg

north adder
#

Yukari... Have you actually fought an adult eidolon?

opal bear
#

Yeah

#

It's tricky

#

But 35 seconds is a reasonable amount of time for a chase sequence

rose latch
#

35 seconds is no mean feat

#

It's really not reasonable

opal bear
#

Okay fine then what is a reasonable amount of time for a chase sequence

hollow shell
#

I'm wondering about this suggestion because it's primarily motivated by content in a different mod

opal bear
#

?

hollow shell
#

Akira's

rose latch
#

The one about the config?

opal bear
#

Never heard of it actually, what's it about?

hollow shell
opal bear
#

Ohh

rose latch
#

Maybe a config to disable boss Zen in general

#

Since that's not just for another mod

hollow shell
#

A more salient argument that other people have used in the past for suggs like this
is multiplayer

opal bear
#

But yeah as I was saying what's a reasonable amount of time for an Eidolon Wyrm chase sequence

onyx river
#

Well it sounds like what they're asking

hollow shell
#

Fighting enemies while someone else does a boss, ain't possible

opal bear
#

Because I feel like anything under 10 seconds is too short for a last ditch attempt

#

It's anticlimatic

#

20 seconds seems reasonable to where you get around the 13 second mark and you're like "Can I keep this up? I've gotta be able to keep this up for a tiny bit longer"

#

And then you win

#

Again, too specific to be a suggestion

#

But that's why I didn't post it as a suggestion

#

Kinda just food for thought since I like the idea but not enough to want it suggested to be implemented

hollow shell
#

Fair enough

#

Not much use in discussing it here if it ain't possible to be suggested
but, not much harm done

opal bear
#

Yeah I guess

#

I just thought that since he really wanted to be an Eidolon

#

It would be neat to see him achieve his dreams, only to die trying 20 or so seconds later

north adder
#

As for my suggestion, it's a case of using another mod to make an example of the reason for a toggle. IIRC, boss zen is specifically blacklisted for the Martian Saucer for the exact same reason

#

If it wasn't specified to not trigger it, the event would grind to a halt until it was killed.

wooden wedge
#

Yes, but as rover said multiplayer is a much better example

earnest harness
#

config options for added mechanics like this are always good precisely for these kinds of scenarios, allowing users to customize how the mod functions lets them solve compatibility weirdness that normally wouldn't get fixed by the mod itself

north adder
#

And on a side-note

#

The recoded Tml 64 bit............. still crashes on Prov. Moment of silence. v.v

hallow hatch
#

What’s the dif between 64 and regular

earnest harness
#

64 bit removes the 4gb ram cap that the 32bit version has but is kind of unstable and doesn't take too kindly to some things

void kelp
#

iirc there’s some weird graphics errors that cause provi and yharon to crash the game when they perform certain attacks

opal bear
#

I thought you said Yharim for a second and I was about to kidnap you and torture you for information about which attacks

hollow idol
#

@gentle tide Suggestions regarding 1.4 are no, Suggestions regarding master mode are no

gentle tide
#

Oh sorry,thank you

hollow idol
#

np

#

read the suggestions donts doc in the pins next time

#

Sug timeline pin says Now in May ech

tawny gyro
#

master mode overall is a big no

gray nebula
#

@zealous ridge funnily enough this is already in our list of weapons to rework wegud

zealous ridge
#

im not suprised

#

theyre both a bit boring and have been for a really long time

#

lmao

#

id still like them to be more similar to laser machinegun than, like

#

how genesis deals with it

#

(not really being similar at all)

#

been a long time coming indeed

radiant meadow
#

time to

#

not rework anything

zealous ridge
#

😔

#

well yall got a yharon AND deus rework to worry about

#

im sure two weapons that are fine balance-wise arent the highest priority

north adder
#

Blegh

#

I kinda wish a texture scaler was a thing, lower res for huge mods to reduce crashes

onyx river
#

I don't really think that would reduce crashes much tho

#

or you have a bad computer

sand umbra
#

this is a good sugg

onyx river
#

Needs to be formated tho

sand umbra
#

ye

karmic stone
#

Don't souls already do doe

#

Besides that neat

sand umbra
#

@ashen warren hello PoiHi
your sugg is good but it needs a header and a line break between it and the rest (use Shift-Enter) so that the bot works when it is pushed to voting

ashen warren
#

oh

#

so do I just give it a title thing

sand umbra
#

ye

ashen warren
#

hold on

sand umbra
#

holding on complete!

ashen warren
#

done

sand umbra
#

alrighty, looks good wedragud

ashen warren
#

thanks 😊

sand umbra
#

time to harasspolitely poke a mod about pushing it to voting

#

despite the fact that nobody's suggested it you'd be stunned how common of a problem this is

unreal viper
#

It's a good suggestion. Things dropping in the sky and outside treasure bags is a massive annoyance.

radiant meadow
#

ban Thomas for harrassment

#

although

#

you can't really have the lore drop from the bag

#

since it only drops on first kill

sand umbra
#

set a flag when opening a bag for the first time

#

drop lore before setting that flag and only if that flag is not yet set

ashen warren
#

I wonder why event bosses(excluding Betsy) doesn't have treasure bags as well, nightmare fuel, endothermic energy and darksun fragments just floats and despawns most of the time since there are so many drops during an event

sand umbra
#

blammo

#

bag lore (bag lore)

hollow idol
#

multiplayer epic

radiant meadow
#

add player bools for every treasure bag

sand umbra
#

yes

#

the alternative is continuing to watch people just not realize half the lore items exist because haha funny floating item go wobble

ashen warren
#

someone in the vanilla terraria reddit suggested for banners to be collected through the bestiary, maybe lore items could eventually end up the same way

distant gyro
#

normal mode players:

sand umbra
#

"this sign isn't going to stop me because I can't read"

wooden wedge
#

How would this work for yharon

#

He drops the treasure bags in p1

sand umbra
#

Yharon has like five different downed-related flags last I checked

#

his real downed flag doesn't get set until p2 death

distant gyro
#

buffed eclipse, buffed mothron, yharon

sand umbra
#

ye

hollow idol
#

Lore can already be crafted

opal bear
#

I didn't finish my suggestion

#

dip

hollow idol
#

condensing lore items for the sake of inventory space is no

crude geode
#

^

opal bear
#

Cheers

#

I guess thats good enough

hollow idol
#

But at the same time a “boss spawner npc” repel would be nice

opal bear
#

im gonna see if anyone else has an opinion but yeah even I didn't really believe in it

#

i just thought it would be neat

void kelp
#

I deleted it bc it’s a don’t to ask to combine lore items

opal bear
#

didn't even see that when I went through the donts

#

im gonna go through it again

crude geode
#

It’s in there

opal bear
#

yeah i found it

#

sorry about that cap'n

crude geode
#

However, as YuH pointed out, adding a temporary form of “boss spawner npc repel” would honestly be nice, especially for when you don’t have the lore repel and are trying to build an arena.

#

So you could suggest that instead, if you wanted @opal bear , just be sure to not be too specific about sprite, duration, etc.

dapper coral
#

congrats on the modship btw spider

unreal viper
#

👍

wooden wedge
#

@void kelp

void kelp
#

@ashen warren no meme suggestions please

#

Have fun trying to explain that

wooden wedge
#

"endgame terra toilet summon"

#

yeah not a meme at all

onyx river
#

Well even if you find a way to justify it not being a meme it's a future content sugg and it's not allowed as well

wooden wedge
#

it's a future content sugg
??

opal bear
#

So are cysts and sirens considered passive mobs?

wooden wedge
#

there's no endgame terra toilet summon

onyx river
#

Terra toilet is 1.4

wooden wedge
#

yes terra toilet is 1.4, but there's not an endgame terra toilet summon in 1.4

void kelp
#

I think it’s also close to a specific item suggestion

onyx river
#

Ye but making a terra toilet summon using terra toilet would be future content

wooden wedge
#

it's an SIS

#

future content is content that's going to be added in a later version

void kelp
#

future content would be “make toilet themed weaponry” if anything

#

it’s more SIS than future content but it’s still somewhat future content

wooden wedge
#

I don't think the terra toilet would break that rule, but it does break like

onyx river
#

The don't also apply to 1.4 content

wooden wedge
#

every other rule

#

1.4 content is another rule iirc

void kelp
#

regardless this is a pointless argument

frail mantle
#

1.4 content is future content in the don'ts

opal bear
#

As I was saying

#

Are perforator Cysts and Siren Lures

#

Considered passive mobs

onyx river
#

I do belive so yes

frail mantle
#

yes

crude geode
#

yes

onyx river
#

Why is it important?

opal bear
#

Okay so then how about a potion to block the spawn of all passive mobs, as well as voodoo demons

void kelp
#

remove potion

#

And just make it broader

onyx river
#

That would negate their lore items doe

opal bear
#

Yeah sure it would but idc

wooden wedge
#

but

#

lore items tho,.,

opal bear
#

Screw em, who needs em anyways

#

I know I don't

frail mantle
#

bruh

onyx river
#

You already have a way to prevent those, the devs are not gann give you another bc you don't want the tradeoff

opal bear
#

Anti-critter potion would be cool tho

frail mantle
#

why

onyx river
#

Anti critter and anti passive mobs are very different things

opal bear
#

Because I hate accidentally SoC charging into them

onyx river
#

Then take their lore items

crude geode
#

That’ll be solved with guide to critter companionship

opal bear
#

No I mean bunnies

onyx river
#

Ah

#

then yes the guide will solve that

opal bear
#

Guide to critter companionship literally takes an equipment slot

frail mantle
#

it does indeed

onyx river
#

No it works in the inventory

opal bear
#

I don't remember that

onyx river
#

what are y'all smoking

wooden wedge
#

wait for 1.4 calamity iirc

#

since guide to critter companionship

#

,.,,..,

frail mantle
#

oh i thought it was an accessory

#

my bad

opal bear
#

Well god damn that's another inventory slot then

violet dagger
#

can't wait for calamity 1.4 and having the lore in the bestiary

opal bear
#

Well I mean

violet dagger
#

we got a while to go tho

onyx river
#

Thare not gonna give it for free

opal bear
#

You're still gonna have to put the lore items in your inventory to get bonuses

violet dagger
#

no the wiki lore

#

the really long ones

opal bear
#

However it will be nice to get the long ones yeah

violet dagger
#

I like how much of a wall of text the servants of the scourge are

#

if you put them all together its like an essay about the servants of the scourge and how they were formed

#

I meant sentinels

#

not the music track lol

crude geode
#

As much as I personally wish OOA’s army would jump off a cliff, Dogee’s sugg seems fine to me at least

opal bear
#

Yeah

#

It is not SIS or future contnet

#

And I don't know any other rules

#

Unless there is a rule against touching OOA content because like

#

That is all stuff from another game, and as someone who played Dungeon Defenders well

#

There isn't really like

#

Anything you throw

onyx river
#

I mean you could prolly find a thing that is DD2 themed and could be rogue

opal bear
#

Yeah, themed

#

Idk tho

pastel lichen
#

thats a good point idk anything about dungeon defenders itself

opal bear
#

I mean there are a lot of like, traps and stuff

#

Maybe you can take a non-weapon form of attack and make it a weapon

crude geode
#

it’s still a valid point that there’s no purpose to the event for rogue, so you can just skip it if ya want

onyx river
#

I'm not sure about how the bot works but the sugg might need an empty line between the header and the actual sugg tho

opal bear
#

But aside from taking a trap and making it not a trap

#

All I can think of is a Kobold Grenade

pastel lichen
#

one thing to note is the stuff in vanilla is associated with dungeon defenders 2 classes

onyx river
#

I mean that'd definitely rogue themed

pastel lichen
opal bear
#

Where it's just a kobold plushy holding a tiny magical dynamite

#

And you throw the Kobold Plushy

onyx river
#

I mean they could try and make monk armor rogue