#suggestions-discussion

1 messages · Page 898 of 1

zealous ridge
#

might change based on the dash

#

im sure statis is very similar to mng

#

im unsure on the asgards valor line

unkempt bolt
#

asgards is most likely derivative of solar dash(?)

#

im really not sure how it works lmao

zealous ridge
#

yeah, thats what id imagine is most likely

#

in any case

worn blaze
#

asgard's valor has a really small dash, so maybe they edited the distance of the dash somehow, so maybe a rebinding isn't far off

zealous ridge
#

changing dash length is possible in a lot of ways

#

i believe

#

its the binding that i wonder about

#

in all fairness, it shouldnt be that bad

plain mango
#

its probably calling the same dash that the vanilla items use, but they could probably call the mechanic while pressing a different key

#

again i have to look at the code, ill do that in a bit

zealous ridge
#

although, another personal thing has me wondering about if it fits in cal

#

dont get me wrong the option is nice, if just a tad confusing for select players

unkempt bolt
#

in the past, calamity hasn't been a fan of making qol changes that require a disproportionate amount of effort

zealous ridge
#

wondering if it would be better as a seperate mod with multiple compatbilities

unkempt bolt
#

especially when it isn't something in dire need

#

only fight where i've ever had the double-input dash be an issue is scal, and dashing is really not required for her

zealous ridge
#

krav i believe you mentioned something about that

worn blaze
#

We still don't know how much effort it actually requires, that might be up to the devs

zealous ridge
#

regarding having another mod for it

plain mango
#

yeah if you have actually looked into the code understandable

worn blaze
#

no I said as a sort-of joke that I would sacrifice myself to make a mod or something

plain mango
#

but if not you cant really assume if it is difficult or not

zealous ridge
#

oh

#

i probably wasnt around for that krav

#

lmao

#

but eh

#

tis the end of the modpack days

worn blaze
#

I am completely naive when it comes to coding and creating mods, so I reckon it would take much longer for me to do it

zealous ridge
#

ofc

radiant meadow
#

I prefer to fight prov in the underworld

#

¯_(ツ)_/¯

#

I feel being forced into the hallow is more of a nohit perspective.

#

rather than a general perspective

digital saddle
#

I don't think biome based enrages should be a thing at all

#

Also Providence is a completely fucking stupid boss unless you can run because of blobs

#

I would actually like if she forced an arena like yharon/scal but that would take a lot of effort and rebalancing

crude geode
#

That is an incredibly subjective opinion

void kelp
#

@patent panther please read the suggestion guidelines document

#

I’m deleting the suggestion because it is an immediate “no.”

#

[[Abandoned Slime Staff]] exists, as well

red stormBOT
dapper coral
#

what

#

what does that even mean

crude geode
#

@rancid snow What.

radiant meadow
#

@swift wadi

wooden wedge
#

wait wasn't dusty mentos muted??

swift wadi
#

I think he was just muted?

wooden wedge
#

no they were muted waaay before right now

#

I think

#

muted has access to sugg posting

hollow idol
#

YuHoh, broken perms

subtle oracle
#

Why are you pinging them then taxevasion ??

swift wadi
#

Oh what

wooden wedge
#

@sinful violet uh oh

radiant meadow
#

God

vocal grotto
plucky matrix
#

Apparently

wooden wedge
#

mute me so we can test iirc

radiant meadow
#

Lmao

hollow idol
#

use me as a tes- yeah do the cat block

wooden wedge
#

just don't make it 24 hours.,,

hollow idol
#

48 hours

wooden wedge
#

kill.

vocal grotto
#

Hold on, lemme edit the perms. There is no mention of muted in there HDfailure

radiant meadow
subtle oracle
#

Sand is kill

vocal grotto
#

There.

wooden wedge
#

I am

#

not dead

radiant meadow
#

God moment achieved

subtle oracle
#

Nvm

wooden wedge
#

wait so mods can edit roles?

swift wadi
#

Mute was extended for abusing that oversight HDfailure

radiant meadow
#

Just in posting

wooden wedge
#

brbrbr

radiant meadow
#

I think

subtle oracle
#

Extended eh

foggy plover
#

prolly cuz its newer yea

swift wadi
#

Even I can

subtle oracle
#

Is it 48 hours now??

swift wadi
#

mhm

subtle oracle
#

Or is that confidential info

#

Nvm

wooden wedge
#

I mean

#

they just said it

#

so it's not confidential

subtle oracle
#

🚶‍♂️

unkempt bolt
#

i wouldn’t really say my sugg was coming from a nohit perspective

wooden wedge
#

I mean

#

the nohit world exists

unkempt bolt
#

which is almost entirely hallow

wooden wedge
#

and in nohit you can cheat

#

so

unkempt bolt
#

you can

#

but i was just responding to what ben had said about being forced into the hallow being from a nohit perspective

subtle oracle
#

Cheet sheet and hero's mod intensity

ashen warren
#

@kind garnet just, yoyos in general or do you have something more detailed in mind

marsh gust
#

you'll need to detail the suggestion more

ashen warren
#

also kinda need better reasoning tbh

#

besides liking them (they are cool yes)

true lance
#

literally no reason

kind garnet
#

I’ve got a list of a bunch of YoYo ideas but I’m trying to learn how to code to make a mod

dry latch
#

that'd be sis territory, prolly won't work

subtle oracle
#

mmm, but if you're curious about making your own mod and coding the Said yoyos

#

You might find help at the Tmod discord server

kind garnet
#

I doubt anyone would wanna code a bunch of YoYos for free

#

It’s a really small mod idea that just straight up adds yoyos from vanilla recipes

#

I’ll check it out tho

zenith hazel
#

I'll just delete the sugg then if there's no reasoning

west gale
#

@unkempt bolt to be honest, its not too difficult to use the clentaminator to spread the hallow

unkempt bolt
#

sugg was focused on the vertical aspect

subtle oracle
#

yes, and that is the reason why you have to actuate Hallowed blocks midair. Because being in high altitudes counts as leaving the biome

#

i like this sugg....

unkempt bolt
#

an alternate version of the sugg could be "make the hallow taller", but i feel like that isn't as direct and probably is harder to do

subtle oracle
#

Maybe Provi's enrage can be altered to be similar to CV's?

west gale
#

ohhh

#

i never moved vertically very much when fighting providence, besides flying above her every now and again

#

i mean, you can fight her in the underworld, and theres barely ANY vertical mobility in the underworld so i think you're intended to be moving mostly horizontally during her fight

wooden wedge
#

Hell is surprisingly tall when you take away all the ash

subtle oracle
#

I think another mod gives you that ability Mason

#

the ability to switch between Rogue and Melee variants

#

its Imksushi iirc

dapper coral
#

fargo's actually

#

i believe

wooden wedge
#

Krast it's calamities issue so

#

You'd expect calamity to have a fix for it

unkempt bolt
#

i mean vertical mobility plays a pretty decent in the provi fight

#

considering she nerfs your wings and the main way to dodge her spears is vertically

subtle oracle
#

nvm Fargo's

#

and ye

#

Fargo's doesn't allow you to switch Cal weapon Variants

#

only Vanilla

#

i get that Sand

hollow idol
#

iirc the loot swap addon lets you switch rogue and melee variants

dapper coral
#

also not to mention that she puts that stupid dust stuff everywhere that damages you if you run on it

unkempt bolt
#

^

subtle oracle
#

ye, the Gob mines

unkempt bolt
#

scattering your platforms with death puddles is a pretty big indicator to me that going up would be a good idea

west gale
#

@hollow idol is that a separate mod or an addon for calamity?

frail mantle
#

separate mod

west gale
#

then idk. i would prefer calamity addressing that issue itself

wooden wedge
#

I mean it makes sense

subtle oracle
#

Not an addon

rose latch
#

It used to be like that iirc

unkempt bolt
#

it's only really an issue when it comes to rouge/melee variant drops

west gale
#

@unkempt bolt you're right about the death puddles. i guess what i did was put a few layers of platforms so that you can go to a different, non death platform without having to fly all the way up to the sky

subtle oracle
#

but i feel like it would become one alongside the Chaos mode Addon

#

it should

rose latch
#

The problem was reforges

west gale
#

but i see you rpoint quanta. even if you can work around it, maybe it should still be changed

wooden wedge
#

What Mason is proposing is that you can use the corpus averter in a recipe to make the variant

rose latch
#

Maybe the goblin tinkerer could switch the DMG type for the sell price

wooden wedge
#

Gtx

unkempt bolt
#

you can def work around it yeah, it's just either tedious arena-wise, or an unnecessary extra degree of challenge fight-wise

west gale
#

gtx if it were a crafting recipe then the reforge/modifier would get re randomized

#

and putting bloodstone in the recipe prevents you from crafting back and forth between variants to rerandomize until you get what reforge you want for free

rose latch
#

Yes

fossil torrent
#

making it swap by right clicking it removes the modifier issue

west gale
#

i was thinking about that, but does it?

rose latch
#

I think it does

west gale
#

i thought that was a problem with the "swap by right clicking" method, is that the reforge stays

#

if it does work like that then even better

rose latch
#

No rerolls I think from the right click

west gale
#

wait, but if that re-randomizes the reforge, then again you can just keep doing it for free until you get the reforge you want

#

and if it doesnt then you could have an unreal melee weapon

#

or a legendary rogue weapon

unkempt bolt
#

i dont think a weapon like avertus could get legendary to begin with but

#

that wasnt the point

#

in the other mod that has the right click between melee and rogue variants, it just resets the modifier i believe

west gale
#

and that has the problem of free swaps until you randomize to the best modifier, without having to spend money at the goblin tinkerer

#

which isnt THAT big of a problem but its worth mentioning

unkempt bolt
#

not randomize

#

reset

#

to no modifier

west gale
#

ohhhh

#

thats a great workaround

fossil torrent
#

right clicking it gives it no modifier, yes

west gale
#

i edited my message

#

from "add a crafting recipe" to "let us right click it to change"

unkempt bolt
#

might be better to generalize it to something like "allow us to change between" in case right clicking wouldn't work for whatever reason

#

the less specific you are with solutions the better, within reason

west gale
#

thats a good point, though what other method would there be? every other mod uses right click, might as well keep it consistent with the "standard" way to do it

subtle oracle
#

ye, you do not always have to be Specific in your suggs

unkempt bolt
#

even if it is the only logical solution, best to leave as much to the dev's interpretation as you can

west gale
#

thats true, thanks

onyx river
#

Calamity doesn't have to do like other mods, besides i tought that the melee rogue variants were gonna be yeeted anyways

unkempt bolt
#

it's been discussed

west gale
#

what do you mean by yeeted

subtle oracle
#

Like taken out, or removed

west gale
#

and no calamity doesnt have to be like other mods, but the reason why other mods do it is because its convenient. its not about being like other mods, its about doing the thing that makes the mod better

#

the weapon removed entirely? or just one of its variants?

frail mantle
#

one of its variants

unkempt bolt
#

the melee ones mostly

#

throwable melees would be kept to rogue

crude geode
#

Rogue/Melee Variant yeeting has, in fact. been approved.

subtle oracle
#

But did it get delivered?

#

Or 🏁

crude geode
#

...approved by the devs.

onyx river
#

It"ll take time

crude geode
#

Ye

subtle oracle
#

Guess so

fossil torrent
#

yes most thrown melee weapons have been converted to be solely rogue

#

example i can remember is icebreaker (rip :( )

west gale
#

thats a good change

#

the chad melee has already had its time in the limelight. its time for the rogue gamers to rise up

onyx river
#

Well even without theese melee is still good

#

the only problem i can think of is daybreak

#

a rogue wep made with solar frags would be weird

west gale
#

yeah daybreak should stay melee. making it rogue would be going too far into "changing vanilla" imo

fossil torrent
#

they don't convert vanilla weps

unkempt bolt
#

rogue has meld for lunar weaps

#

though i think the only one it actually gets from meld is pitchforks xd

subtle oracle
#

lol

#

and consumable rogue weps are not particularly the best

west gale
#

that being said, why arent there any rogue weapons that are crafted from solely meld blobs or even from meld bars. every other class has two weapons you can make solely from fragments before you fight moon lord. i guess there are pitchforks, so maybe one other one that is non consumable?

fossil torrent
#

there's a couple more

onyx river
#

Again, meld blobs are lunar frags but arn't at the same time

fossil torrent
#

luminous striker, exactly

subtle oracle
#

Sounds good Mason, now you need Valid reasoning and you're golden

west gale
#

i guess so. but i really like all the lunar weapons, and the luminous striker really isnt one. the xeroc pitchforks are, but thats only one and its nonconsumable

#

you mean another meld bar weapon sounds good?

fossil torrent
#

why would it not be one

#

it's on the exact same tier, its exactly what you said you wanted

west gale
#

because its not made solely from the meld blobs/bars

fossil torrent
#

because that would be a really boring recipe

#

why do you want that

west gale
#

thats exactly how the other lunar weapons work

#

daybreak and solar eruption are just solar fragments, stardust dragon staff and stardust cell staff are just stardust fragments

onyx river
#

I think the devs don't wanna make it into a full on lunar frag without a pillar and making a pillar is kinda ech

west gale
#

that makes sense i guess

unkempt bolt
#

people kinda hate pillars already

west gale
#

yeah lol

unkempt bolt
#

they're in no rush to add a fifth

west gale
#

but i dont think another pillar is necessary, just one more rogue weapon to be made with meld blobs

#

nonconsumable, meld blob weapon that can be like a daybreak or a stardust dragon staff but for rogues. something to get right before moon lord

#

because those weapons were always some of my favorites, for every class

onyx river
#

I don't really hate them they are a cool concept, but the balance between them is poorly done(1.4 will fix that maybe)

frail mantle
#

iban has said in the past that Meld isn't really the Rogue lunar fragment, but that's kinda confusing cause i think i remember another dev saying they are

onyx river
#

They are but they are not at the same time

west gale
#

really? that is very confusing

onyx river
#

it's the problem with them

#

Schrödinger's blob

crude geode
#

To fragment or not to fragment

west gale
#

has a suggestion been made before to go all the way and turn them into a 5th lunar fragment completely?

crude geode
#

Making a suggestion about it is very divisive.

onyx river
#

I don't remember about one but the devs prolly already thought of that many times

west gale
#

i wonder if it would be worth suggesting it

#

cause you're right im sure the devs have thought about it before but idk

#

maybe its worth it to get player feedback and to get them to think about it again. but at the same time that might just be an annoyance

#

maybe a mod reading chat right now could give their insight as to whether a sugg of that is a good or bad idea

hollow shell
#

@lime sorrel You need actual reasoning for your Community suggeston

lime sorrel
#

i know, i'm sorry, i'm not really good with words

#

best i stay away from suggestions posting

hollow shell
#

m
You can still edit it

#

Mention the Boss Rush maybe

onyx river
#

Could you provide boss kill times against early hardmode bosses and compare them with another wep the same tier, with the same gear, it really helps with balancing suggs

hollow shell
#

@ashen warren ^ Providing gear setup + kill times helps

subtle oracle
#

We can't really judge your sugg without kill times

#

.,.,.,.,.

ashen warren
#

@hollow shell ok

hollow shell
#

@void marsh ^^^ Providing gear setup + kill times helps

void marsh
#

k

zenith hazel
#

pretty sure terra ray was just nerfed last update so make sure you're updated and all

hollow shell
#

Relic sugg's structured a bit weird now

#

'Introducing' RoR in the third paragraph

#

after already talkin about it

ashen warren
#

oh ok

sinful steeple
#

Strongly nerf or replace Skeletron Prime's probe attack
Skeletron Prime's probe spawning attack is problematic. It's unfun to fight against, much too powerful and makes SP less unique. Probes are Destroyer's thing. Because of how powerful the attack is, it makes SP much harder than any other boss on tier, which is a problem for progression.
While Destroyer can summon only a limited number of probes and summons them at the start, Skeletron Prime can instead summon an infinite number of probes and summons them past halfway through. Due to how often the probe attack is done, a large amount of phase 2 is spent fighting probes while having to focus your attention on SP to dodge.
An attack utilising bombs makes more sense for SP and would be more fun to fight against than as it is now.

#

Thoughts?

ashen warren
#

better? im bad at english lol

sinful steeple
#

You didn't edit it

hollow shell
#

He did

sinful steeple
#

Oh wait

#

Discord being slow

hollow shell
#

I think the sentence about Leviathan & Golem isn't really needed
cuz that applies to any weapon

#

just about.

#

Other than that, I think it's fine

ashen warren
#

ok

#

thanks

void marsh
#

has anyone suggested nerfing old duke?

frail mantle
#

Depends on what type of nerf or which part of the fight should be nerfed

void marsh
#

well, i'd say that the whole fight should be nerfed, because it is extremely difficult with pre devourer gear

tired haven
#

Don't @ me on that but there are just as many wishes to buff it

#

Good old polarizing boss design

#

Too hard and too easy at the same time

void marsh
#

i think normal, expert and rev devourer needs a buff as the fight can be a bit too easy

#

death mode can stay as it is because the insta kill adds an actual challenge to the fight

exotic ibex
#

why it needs a buff?

#

death mode is a next step in difficulty

#

you want to make it like death mode?

void marsh
#

i know, but normal, expert and rev need a slight buff

exotic ibex
#

normal and expert truly need a buff

#

rev is okay

void marsh
#

and no. i simply want the worm to be slightly faster and deal a bit more damage

exotic ibex
#

but then what sense in difficulties?

#

he is pretty balanced on all difficulties as should be

lament cobalt
#

a weapon that is obtainablr right after plantera should not be able to solo so much of the game

#

@void marsh Chlorophyte Shotbow on vanilla

#

it is pretty much able to kill every boss after mechs

#

with proper arrows

#

even ML can be killed

#

so why post plantera weapon should be nerfed

exotic ibex
#

it's like nerf vampire knives

#

or star cannon

tepid root
#

what

exotic ibex
#

what?

lament cobalt
#

it's like nerf vampire knives
@exotic ibex yeah

#

star cannon, weapon available pre-boss, is able to carry you through WHOLE pre-hardmode

#

vampire knives are really good post-plantera weapon

#

able to carry you till ML

#

they won't work on ML tho

exotic ibex
#

true

onyx river
#

star cannon, weapon available pre-boss, is able to carry you through WHOLE pre-hardmode
A lot of weapons are able to do that, you can beat WoF with the diamond robe/wizard hat with several pre boss magic weps

versed stratus
#

A lot of weapons are able to do that, you can beat WoF with the diamond robe/wizard hat with several pre boss magic weps
@onyx river diamond robe and wizard hat take grinding though, so you generally get them later in pre hardmode.

onyx river
#

Not really with the planetoids if you are lucky

#

I got a dimond filled one and a plat filled one, i ended up making the robe and staff pretty easily, as for the hat, keep in mind wearing a robe does boost the tim spawn rates so you'll more likely encounter one while making your hellevator

#

(ended up getting 2 at the same time lole)

sinful steeple
#

You do realise that brimlings have a cap of two right? It's impossible for them to build up

gray nebula
#

specific suggestion

#

kinda

versed stratus
#

oh ok thanks

distant gyro
#

brimling situation can be reversed tbh

#

brimlings cocoon themselves up at low health, so if brimstone ele's at low health and low health brimlings absorb the hits then that'd be HDMood

worn blaze
#

So, is there anything else that can be said about my sugg?

onyx river
#

Tbh i don't really dash accidentaly

#

Well mainly when i build but i don't really need a dash acc then

#

Sugg seems fine tho

worn blaze
#

I found it to be most troublesome during boss fights, when trying to navigate through bullet hells. A lot of times it will just dash unexpectedly straight into projectiles. I know a decent amount of people who have the same problem as me.

onyx river
#

maybe say that the fact you can disable the dash isn't good enough as you would have to switch constantly in the middle of boss fights

worn blaze
#

That's an idea

#

I've updated my post, thanks for the feedback

#

Whoops, I accidentally quoted myself instead of editing it, lol

faint needle
#

You need a header @leaden raft

onyx river
#

And also the whole i woke up with this idea part is useless

faint needle
#

Yeah

#

Don't get me wrong, I'd love something like this

#

But that makes the sugg lose credibility

sinful steeple
#

But why

#

What would it actually do

#

Dummies serve a functional purpose

mental violet
#

Hey you can't nerf my healing!

#

I need that!

ashen warren
#

Phfft

frail mantle
worn blaze
#

Are there any issues with my sugg that have not been stated before?

#

(Just making extra sure that there aren't any)

radiant meadow
#

@versed stratus what do you mean build up?
only 2 brimlings can be active at a time?

worn blaze
#

@radiant meadow I'm sure he might've ment: build up to 2. The point still might be valid to an extent, even though I personally don't have this issue with the biome blade.

radiant meadow
#

don't they like

#

immediately spawn with 2?

#

and after you kill one, another shortly respawns

toxic kettle
#

for one there's a limited amount and then that ^

worn blaze
#

Not sure.. never noticed

#

Yeah, I never really worried about the brimlings too much until the BE gets to her eye laser phase.

#

Though I never had the same issue as the poster, you just have to aim in the brimling's direction.

molten dune
#

suggestion: make earth pre boss

worn blaze
#

Wym?

molten dune
#
Calamity Mod Wiki

Earth is a craftable post-Moon Lord developer broadsword that can also be dropped by Supreme Calamitas while in Expert Mode. When the sword strikes an enemy, it has a 50% chance to lower the hit enemy's defense by 50. Additionally upon striking an enemy, the player is healed b...

worn blaze
#

Pre scal?

molten dune
#

pre boss

worn blaze
#

Which boss?

molten dune
#

all bosses

toxic kettle
#

this is not a place for joke suggs

worn blaze
#

Yeah, personally dmode slimes are way too hard, def needs to happen

molten dune
#

joke suggs are the best kind of sugg

frail mantle
radiant meadow
#

just don't

worn blaze
#

@void marsh fix the typo and you should be good in terms of formatting.

void marsh
#

is that better?

worn blaze
#

Yes, def. Now a mod just needs to approve it if it is free of issues.

frail mantle
#

i mean it'd be better if you actually provided proof that it's too strong, rather than just stating it needs a nerf

#

some ripperless kill times in Rev vs Aureus or Levi would suffice

worn blaze
#

He needs to provide info on his setup and ttk on enemies and bosses.

#

At that teir

frail mantle
#

yea

void kelp
#

yeah, I’d appreciate if you provided more evidence @void marsh particularly with killtimes with this weapon versus other weapons that would be considered appropriate for the bosses you’re mentioning

west gale
#

gonna ask again since more people are actually active now: could any mods or devs give me insight as to whether a suggestion to make meld into a true 5th lunar fragment would be a good idea? or has it already been talked about and decided against by the devs/already suggested and failed?

terse sundial
#

we don't want to make the pillars event longer

faint needle
#

Tremor exists to show you a fifth pillar shouldn't exist

terse sundial
#

also coding pillar events is lol

void kelp
#
  • adding a fifth pillar is a fuck
terse sundial
#
  • needs lots of spritework and new enemies
#

it's just not worth it

faint needle
#

Yes

west gale
#

hmm, i see. but theres one part of the pillars that i like which is that you can make two weapons for each class using just the fragments

#

like daybreak and solar eruption, stardust dragon and stardust cell staff, etc

#

what about a suggestion to add that same thing for meld?

#

for the rogue class? right now you only get the pitchforks

terse sundial
#

killing/moving the other meld items isn't gonna happen

#

if you want another meld rogue weapon, that is a fine suggestion

west gale
#

well no the other meld stuff can stay, i mostly just want a non-consumable rogue weapon crafted solely out of meld bars

void kelp
#

there’s those pitchforks

west gale
#

to go with the pitchforks

#

cause like i said, all the other ones get two different ones to choose from. but if you're a rogue then you only get one: the pitchforks. and those are consumable

#

which sux

terse sundial
#

again, I said that is a fine suggestion

digital saddle
#

i think star of destruction is weird

#

its not meld themed at all

worn blaze
#

I would also like to know if there any remaining issues with my sugg so that I can edit it accordingly

void kelp
#

I don’t think there’s any issues w it, lemme give it the check

worn blaze
#

Thank you for examining it, I appreciate it! wedragud

west gale
#

okay im tired right now so i hope my suggestion isnt worded poorly

#

it might be a bit bloated

gray nebula
#

star of destruction uses meld stuff

#

and it's at the same tier

#

and meld ISNT the rogue lunar fragment

#

very hard notion to grasp FeelsMeowMan

civic pond
#

it isn't?

void kelp
#

it’s in a weird limbo

west gale
#

ive seen conflicting sources

gray nebula
#

it's not

#

the multiple weapons it has for other classes should be a big indicator

west gale
#

i thought that was just a relic of the past, back before it was a rogue themed fragment

#

i definitely may be wrong

#

but, after all, the armor is rogue armor

gray nebula
#

indeed but it's still not the rogue fragment

#

just a rogue armor thats at the same tier so rogue players can have a post ml armor

#

it has similarities but also its not an exact clone

unkempt bolt
#

i believe there was an earlier message from you saying it isn't the rogue fragment, but another message from a dev saying it was, so there was just some confusion there

west gale
#

yeah that is confusing

wooden wedge
#

If you read the second one you'll understand that ozz is saying that it isn't exactly a lunar fragment

west gale
#

huh

unkempt bolt
#

he was referring to making it more consistent as a 5th lunar fragment, which i believe was a suggestion for the sugg

void kelp
#

both are saying that meld blogs are the closest thing to lunar fragments for rogue but aren’t

unkempt bolt
#

but no point in trying to interpret messages from the past when we've got our answer here

west gale
#

so 5th pillar sucking is the main/only reason why rogue doesnt get its own full-fledged fragment?

void kelp
#

pretty much yeah

west gale
#

huh. well, i know the devs dont plan on deleting all the other xeroc weapons and turning it into a rogue fragment for real, but i dont mind the meld blobs themselves being connected to the nebula pillar rather than getting their own pillar

#

but oh well, i guess there are plenty of options for rogue weapons to fight moon lord with anyway

unkempt bolt
#

im pretty sure xeroc armor will be renamed to something else to get rid of the connection to xeroc, but if it isn't, making meld drop from post-cultist blood moon or something could be neat due to the link between xeroc and the blood moon

#

not to mention there already being a link between cultist and blood moon, due to the blood moon lore dropping from him during a blood moon

void kelp
#

Ye it’ll be renamed eventually

west gale
#

wow, that would actually be quite cool. lunatic cultist is my favorite vanilla boss. though it would probably need to be redesigned since the current theme of the meld stuff doesnt really fit with the blood moon. and you wouldnt want it to be too close to bloodfare armor either

toxic kettle
#

I've never had a problem with Sepulcher blocking my attacks

#

it's not even that big

unkempt bolt
#

sep's entire point is to block attacks

void kelp
#

I think sepulcher deletes(?) projectiles to reduce lag?

faint needle
#

He's pretty big tho

unkempt bolt
#

that's why projectiles are deleted

civic pond
#

i only dislike sepulcher because he barfs projectiles too

faint needle
#

I think he could almost make a shell around a set of brimstone hearts

#

Yeah

west gale
#

without sepulcher i think the fight would lose some of the strategizing it has right now, having to attack around him when attacking the hearts

faint needle
#

Removed either or just nerfing the amount of projectiles he spits would be pretty cool

#

I'm not saying to completely negate his existence

west gale
#

him having his own projectiles doesnt really make sense

unkempt bolt
#

your sugg doesn't really mention his projectiles at all

#

it just focuses on him blocking the hearts

west gale
#

i think him being solely an obstacle and not a threat would be pretty cool

unkempt bolt
#

and imo the projectiles aren't an issue, just an incentive to kill the hearts faster beyond damaging scal

#

them moving incredibly slowly and predictable helps as well

faint needle
#

Imo rn the sep phase is the hardest because if you don't kill hearts before scal enters dash phase you just get fucked from all parts

#

Atleast on rev

unkempt bolt
#

im almost 100% certain that sep doesn't have contact damage, so i see very few scenarios where he actually blocks the hearts without being directly on top of one

faint needle
#

Also scal also shoots not so slow and many projectiles

unkempt bolt
#

scal shoots slower while sep is alive

faint needle
#

Nah that happens pretty often

#

Wait reallt?

#

Doesn't feel like she does

unkempt bolt
#

pretty sure yeah

agile cloud
#

tbh most projectiles pierce at that point. so it blocking stuff doesnt matter much

unkempt bolt
#

sep blocks piercing

faint needle
#

Sep deletes projectiles

unkempt bolt
#

he just deletes attacks

agile cloud
#

o

#

did he always?

#

i dont remember that ever happening

faint needle
#

Idk really

unkempt bolt
#

i'll go test scal shooting slower while sep is alive, but im pretty sure he does

faint needle
#

she

unkempt bolt
#

im playing the game, not the lore ech

#

when the eye has tits, i'll automatically call it she

west gale
#

brimstone elemental is the only believable "she" of any of the bosses

unkempt bolt
#

and siren

west gale
#

her too

unkempt bolt
#

and skeletron prime

west gale
#

you lost me on that one

unkempt bolt
#

he's a bitch kekw

west gale
unkempt bolt
#

yeah scal most definitely shoots slower when sep is alive

#

at least in sep1

#

meaning you just need to fly up at a snails pace to avoid her until she dashes, which she has a very distinct telegraph for

faint needle
#

Hmm, thanks then

#

I'll try doing that

unkempt bolt
#

while i don't disagree with your edit, it just seems very disconnected to the rest of your sugg

#

focusing on him being an obstacle instead of a threat like mason said would help solidify your sugg

#

just seems like the top part is "dont make him an obstacle" but then the last bit is "don't make him a threat"

faint needle
#

Hmmm

#

also making taking a direct hit from bh bullets not only eat up the eclipse mirror dash but also damage you, but that's a bug so you know

subtle turret
#

I was thinking of suggesting a stronger version of king slime where he now has a ballon tied to him like some 1.4 slimes and floats around above you shooting slime spike.

wooden wedge
#

no

#

that's super specific

#

and like, why

hollow shell
#

We do not, however, have a dedicated OST/music discussion channel.
I figured the sugg was disageeable but valid

#

I personally would just say yeah go to gen_media

wooden wedge
#

we don't have a dedicated music channel but that's because genmedia covers that role

#

like, it's even in the pins there

#

and this sugg is asking for a channel that's just for a single OST in which a whole channel dedicated to that seems pretty redundant

radiant meadow
#

making a new channel is very redundant

#

there are several other better places to go talk about it than increase moderator workload with another channel

hollow shell
#

Perhaps yeah
So, you disagree with it

If anyone feels like OST talk is too frequently drowned out by other discussions in gen_media then they can star it I guess

radiant meadow
#

and unlike lore, music is way less common of a topic

wooden wedge
#

I mean

#

gen media is dead like, all of the time

#

except for once a week where 2 people talk about pokemon for an hour

hollow shell
#

🤷‍♀️ Not a great sugg

#

But earlier he did seem to disagree with these points somewhat rigidly

so, s'not just a matter of bein unawares
He feels like it's needed

wooden wedge
#

I think it was just a matter of being unaware because they never mentioned gen media in the sugg

void kelp
#

or refused to acknowledge it

wooden wedge
#

@ashen lark there's a couple things about this sugg, 1) 1.4 isn't out, 2) tml needs to update before calamity starts updating to 1.4, 3) formatting

#

and also like

#

why

gray nebula
#

thats a good vid idea

#

might be boring tho

wooden wedge
#

it being cool is not a valid reason

ashen lark
#

It's not about 1.4, it's about the decisions the staff make, yes I guess we have to wait for that, what did I miss on formatting

wooden wedge
#

header and reason

potent veldt
#

It's a cool idea, but it's a little early

faint needle
#

Yeah

crude geode
#

hold onto the idea, and just be patient

void kelp
#

yeah, this is suggestions for future plans

#

kind of a suggestion don’t

radiant meadow
#

I thought about trying to make a vid once on what it's like to program a weapon.

#

but like at least 30% of the time is spent just waiting for the mod to compile

digital saddle
#

Then edit out the compile time

radiant meadow
#

I also jump back and forth to Discord a lot and don't want that on film

hollow shell
#

@leaden raft You do need to have a main separate line for the main idea of your suggestion (separate as in Shift+Enter, look at the suggs above and below yours for reference)
for bot formatting purposes. You'll also need to remove that "I woke up with this idea" bit, which wasn't needed anyway,
and expand upon your reasoning elsewhere in the sugg.

Also, the bit about having different classes do different sounds is quite specific and most likely not needed.

potent veldt
#

Is there any discussion needed for my suggestion?

unkempt bolt
#

seems fine to me

#

seems a little lengthy considering it's not that complex an issue

unkempt bolt
#

the relic of ruin sugg is kinda eh imo

void kelp
#

it is, but it is valid

unkempt bolt
#

wasn't trying to contest that

#

relic really isn't very good against calamitas, and only one boss killtime was sort of provided

foggy plover
#

relic is very strong wdym?

unkempt bolt
#

not sure why they didn't mention it against cryo or brimmy, which it is actually very strong against

foggy plover
#

it didnt really get nerfed much when they added homing to it

unkempt bolt
#

im not trying to say it isn't strong

#

i just don't think it's in need of a nerf, and the examples they provided aren't the strongest, and certainly not the strongest available

foggy plover
#

fair enough

unkempt bolt
#

but evidently the sugg can't be changed now

void kelp
#

ye

unkempt bolt
#

and the bit about the terra ray is just incorrect

crude geode
#

@open stag Future Content is a don't.

open stag
#

ah

digital saddle
#

relic is meh

unkempt bolt
#

relic shreds any boss you can be in close proximity to

digital saddle
#

i guess you can make it work

unkempt bolt
#

so brimmy, cryo, spinning prime

digital saddle
#

if youre like inside their hitbox

#

i guess

unkempt bolt
#

the homing is strong enough and they boss is generally moving towards you

digital saddle
#

since when does it have homing??

unkempt bolt
#

dunno

#

it does

sand umbra
#

homing was given to Relic of Ruin a fairly long time ago

digital saddle
#

last time i used it it was really bad

#

because it had no homing

#

so most of the shots just did nothing

void kelp
#

ah shoot thanks for reminding me to delete the future content (1.4) suggestion

#

and as for dark seberian’s suggestion— all seems fine with it aside from it basically asking for a vanilla change but calamity already does that

digital saddle
#

what? the "make a video showing the transition to 1.4" thing?

#

that doesnt seem like future content to me

#

i think the intent of that rule is more so people dont do stuff like suggest how draedons boss fight should work

void kelp
#

it would be a future content thing

digital saddle
#

for example

void kelp
#

plus according to ben, the whole coding thing is literally 20-50% waiting for things to compile

digital saddle
#

the magic of editing software

sand umbra
#

well according to the local madman a.k.a. EE dev a.k.a. me

#

the whole coding thing is about 90% fixing stupid bugs that come up and which have nothing to do with what you're doing and/or critically break it

dapper coral
#

isn't this just coding in general

sand umbra
#

precisely

#

...a sugg...to buff Provi

#

that's a new one

toxic kettle
#

ikr

#

Those changes will make Providence an even bigger difficulty spike

sand umbra
#

so like

  1. cocoon flames are being adjusted to be pattern-based next update
  2. spears have this tendency to be either absolutely shit to deal with or completely harmless and there isn't really a middle ground or way to make them consistently one way or the other
  3. permanent Icarus' Folly is a riot from the community waiting to happen, as interesting and fitting as it would be
  4. Molten Globs already stick to literally everything and it's horrible
  5. people already yell about funny Holy Inferno so let's don't
radiant meadow
#

please don't buff the guardians

sand umbra
#

oh yeah I missed donuts

#

yeah uh. no guardian buffs

radiant meadow
#

I do not need flashbacks to triple guardian wave with accelerating spears that are nigh undodgable

toxic kettle
#
  1. People would not want to fight a buffed version of the Guardians they just defeated (They are indeed a boss) plus everything Providence throws at you
sand umbra
#

funny donut delivery service

#

2

radiant meadow
#

I decline the order

toxic kettle
#

Imagine Provi's cocoon flames + Crystal in hell + Guardian spears and dusts

#

That's a yikes from me

sand umbra
radiant meadow
#

(it was pain)

sand umbra
#

byeah, Provi is

#

already this huge difficulty spike

toxic kettle
#

Buffed Providence, I have to laugh

sand umbra
#

possessing over double the HP of the vanilla final boss

#

and a shitload of attacks which can all eat your ass (and the rest of you) for breakfast if you're not paying very close attention

#

as interesting as I think some of these changes would be, most of them would in the long run not be particularly healthy for the fight

#

(permanent Icarus' Folly if not in water is the exception, but that would cause a ton of issues in its own right which are more related to the general expectation for late-game Calamity)

#

@dawn bobcat memeping

#

read the above bullshit poi

toxic kettle
#

Besides, you'd think if they were fighting alongside the thing they are supposed to protect, they'd fight harder.
Sounds good, doesn't work

dawn bobcat
#

I guess argument against buffing guardians makes sense, as does being in water with icarus' folly on

#

I just felt that the guardians should either play a bigger role or just not be there at all. they have such little health and just sorta, idk? break up pacing?

sand umbra
#

personally I don't think the Guardians add a large amount to the fight

civic pond
#

other than healing i don't notice them very much

sand umbra
#

particularly because they are a weaker variant of the boss you literally just fought

toxic kettle
#

The possibility to have Provi + Crystal + Guardians at the same time is already kinda ech

dawn bobcat
#

my original suggestion was just my first point, buff everything else slgihtly but nerf cocoon flames, but i decided to flesh it would with more ideas

sand umbra
#

they don't really have a reason to be there past vague thematics and ultimately don't really add a whole lot

#

I feel a similar way about the Sentinel phase in DoG's fight

dawn bobcat
#

@sand umbra then it just sorta sounds like they shouldn't be there

#

i think the sentinels serve a better purpose because they don't allow you to take a break, the guardians come out while providence is still alive

vivid frigate
#

so since 1.4 is changing stardust armor, what if calamity summoner set bonuses had a summoner guardian thing that punched really fast?

sand umbra
#

no

dawn bobcat
#

in the end it's fine if not all my suggestions go through- i don't want them to. i guess the main thing i really wanted to suggest was on the topic of her blobs, and cocoon flames.

sand umbra
#

no more jojokes

dawn bobcat
#

^

sand umbra
#

Stardust Guardian is already a huge jojoke

#

we don't need more stands

dawn bobcat
#

it's literally being changed to be one isn't it

vivid frigate
#

you did this too yourself
i didn't say anything about jojo

sand umbra
#

Stardust Guardian is basically one big JoJo's Bizarre Adventure reference

dawn bobcat
#

(which is fine)

vivid frigate
#

I just said since terraria did it, and frankly, it's a good idea not because it may or may not be a jojo reference, some armor sets should have this too

sand umbra
#

punches extremely fast, association with Stardust armor, stays behind you when inactive similar to a stand

#

and honestly it's better that it stay unique in that regard

#

Calamity summoner set bonuses should give unique minions, not copies of vanilla minions

dawn bobcat
#

^^^

vivid frigate
#

You seem pretty fixated on not wanting it because it can be interpreted as jojo

dawn bobcat
#

The real reason is because I don't think calamity wants to copy vanilla

sand umbra
#

......no?

vivid frigate
#

Then why did you mention jojo in the first place, when I didn't say anything about jojo?

sand umbra
#

Calamity summoner set bonuses should give unique minions, not copies of vanilla minions

void kelp
#

Thomas wants unique minions which is a fair request

sand umbra
#

'twas a jojoke in and of itself

the point is that vanilla minions should stay unique to vanilla

#

lowkey I was entirely expecting the reason to be for more funnymeme JoJo references
even though we already get Stellar Knife

vivid frigate
#

Maybe, but too have a direct upgrade to stardust's guardian isn't so bad
everything doesn't need to be 100% unique

sand umbra
#

there is no armor set in Calamity which gives a straight upgrade to an existing set summon

vivid frigate
#

Perfect, this can be a first

sand umbra
#

and while there's precedent for upgrading vanilla items, I personally think it's just wasted potential

dawn bobcat
#

But that isn't good design

#

It's lazy design.

sand umbra
#

quality over quantity, as they say

#

it is better to have a high-quality unique summon for an armor set than a bunch of copied vanilla summons for armor sets

void kelp
#

which is why the “why” is incredibly important

#

because the current reasoning you have is literally “well, why not?”

sand umbra
#

yes I'm saying to change Dae crystal, Hydro vent thing, and Silva crystal

vivid frigate
#

just one armor set can have a stardust-like guardian, if that's the case

#

anyways set minions in calamity function differently then the guardian
they work automatically, stardust is operated manually

dawn bobcat
#

I mea to be fair there's already an entire accessory for that, heart of the elements

#

If you want guardians

sand umbra
#

Guardian is being changed to operate on its own

vivid frigate
#

ignore what I said then

dawn bobcat
#

(Let alone it's a really good accessory)

vivid frigate
#

They don't punch incredibly fast but I guess that's just too similar to jojo if they did

dawn bobcat
#

Isn't the summon being changed to punch fast with being automatic

ancient crow
#

yeah

#

they're giving it even more S T A N D O P O W A

gusty delta
#

Just make the stardust stand an accessory as well as set bonus (jk jk)

ancient crow
#

laughs in fargo's mod

dawn bobcat
#

just delete it

#

summoner no longer has the right to its class

ancient crow
#

???

civic pond
#

I wonder if stardust guardian still has shit dps in 1.4 will calamity buff it at all?

dawn bobcat
#

reason: funny jojo meme doesn't deserve to exist

ancient crow
#

stellar knife would like a word with you

dawn bobcat
#

delete that too

unkempt bolt
#

provi does have more health than polter

#

but don't forget that polter has pretty significant DR

dawn bobcat
#

also does more damage.

unkempt bolt
#

getting up to 50% in p3

ancient crow
#

provi is also massive but she has no contact damage

#

whereas polter chases you pretty aggressively

unkempt bolt
#

providence's cocoon attacks are currently being reworked in pretty significant ways

ancient crow
#

touhou provi

dawn bobcat
#

well you should've pinged me before i wrote that

#

/s

dawn bobcat
#

icarus folly

unkempt bolt
#

not the final versions, obviously

#

but that's whats in progress

dawn bobcat
#

feels better, then

ancient crow
#

the first one is pretty lel

dawn bobcat
#

makes me excited

unkempt bolt
#

besides those, sugg seems sound to me

dawn bobcat
#

idk man. i thogut the fight was easy

#

but corpus avertor is also sorta nuts

unkempt bolt
#

many people consider providence among the hardest bosses in the mod

dawn bobcat
#

interesting.

gusty delta
#

They look like they want to make me commit supreme sudoku

dawn bobcat
#

idk if i deleted it in my final draft but cocoon flames is the only thing that has killed me

#

that and her despawning

unkempt bolt
#

it's still in there

gusty delta
#

Imagine getting killed by her despawning LUL

gusty birch
#

plaguebringer was always one of the hardest for me, along with DOG

dawn bobcat
#

I FORGOT SHE ONLY SPAWNS DURING DAY

#

STARTED IT AT NOON OK

gusty birch
#

but then again ive only done 1 defiled rune revengeance run

gusty delta
#

F for cyclick

dawn bobcat
#

imo dog is the hardest boss in the mod and i love it. plaguebringer is pretty meh but his charges hurt

unkempt bolt
#

from what im seeing, the sugg is valid

dawn bobcat
#

@gusty delta the real f is me going into bugs and thinking it was a bug

unkempt bolt
#

nothing wrong with it from a suggestion standpoint

gusty delta
#

F mega

unkempt bolt
#

im fine with the guardians as they are now

void kelp
#

hey at least you realized what happened

unkempt bolt
#

they provide you with a choice of either clearing them out to get rid of distractions, or just focusing provi down

dawn bobcat
#

i got shot down on the guardians and that's fine, i just don't like them.

#

they mess with pacing, so either make them importantor not exist yknow

#

the only importance is healing and just target healer and provi gets what, like, 1%?

#

this is coming from a death mode standpoint, btw

unkempt bolt
#

0.5% health every 0.5 seconds in death

#

every 1.5 seconds in rev

dawn bobcat
#

i know they die so fast

unkempt bolt
#

some people really think that the guardian heals too much lol

#

i never notice it really

dawn bobcat
#

but they snap like twigs

gusty delta
#

If the healer is left to survive for 20 seconds in death mode that’s 10% health they just healed for prov LUL

dawn bobcat
#

I don't think it's a big deal when you can just go another few percent granted you fight well

#

to be fair 20 seconds is a lot

#

and 10% isn't

gusty delta
#

You rite

#

The true gamer waits 200 secs to get provi back to full just to beat them again

dawn bobcat
#

AGANE

#

yeah if you take 20 seconds to let the guardians survive, to like, idk, go make a sandwich and then come back and kill them, thhen provi has 880k health

#

so that isn't a huge deal.

gusty delta
#

Let provi beat you for 20 seconds

dawn bobcat
#

id let provi beat me for however long she likes

#

I WANT PROVI TO DEEM ME UNHOLY

#

I HAVE SINNED

#

god what am i saying

void kelp
gusty delta
#

Slow your roll bro

#

Insert that providence pog emote

dawn bobcat
#

there aren't enough simping for provi

#

this is an injustice

gusty delta
#

There’s a reason

void kelp
#

and let’s stay on topic to suggestion discussion please

dawn bobcat
#

how long would i be banned for if i suggested provi to just have a reskinned brimstone ele sprite

#

genuine question

void kelp
#

you’d just have the suggestion instantly deleted unless you were to spam it

civic pond
#

there's no point

dawn bobcat
#

:c

#

well anyways, it is nice to have my suggestions be put in their place

#

this is like, my second gameplay oriented one

void kelp
#

C:

dawn bobcat
#

the first one i dont think ever caught traction

civic pond
#

wtf is my pogfish emote sug dead

#

time to wait a week

dawn bobcat
#

bomble

gusty delta
#

Laughs in my 200 star DCU suggestion

dawn bobcat
#

DCU?

gusty delta
#

Drill Containment Unit

dawn bobcat
#

i think i vaguely remember it?

#

what was it?

gusty delta
#

Give it an upgrade so it can break more blocks

dawn bobcat
#

hard to disagree with that

#

only other brick laser is the Crystyl Crusher

civic pond
#

upgrade

#

just buff it

dapper coral
#

ngl idk how i feel about the molten glob thing, in addition to icarus' folly it would be extremely difficult to regain mobility

#

because any time i touch down on the ground im going to get hammered for damage

dawn bobcat
#

you don't need to put em in together, and i see much more fault with the icarus' folly suggestion

#

but i definitely think they should serve a bigger purpose than little blobs of peanut butter on the floor

dapper coral
#

i just mean icarus' folly as is, sorry for confusion

#

you're right, they could be more

#

but i feel like explosions would be too much more

spare nova
#

Been trying to play through boss rush with a buddy of mine and most of the time we play either half of the bosses are invisible or skele prime has regenerating health. Also the moon lord fight tps us separately. Anyone found a solution?

dapper coral
#

what surfaces do they not stick to right now?

dawn bobcat
#

they could just be small, i think them fading out is meh.

civic pond
#

multiplayer

dapper coral
dawn bobcat
#

@dapper coral sides of stuff, ceilings. I think, don't quote me but i haven't seen it happen.

void kelp
dawn bobcat
#

^^^

#

i tried it in the previous update with a friend. didn't go well

#

50 queen bees.

spare nova
#

Sweet didn’t see the channel

dawn bobcat
#

silly goose

dapper coral
#

that's true, i guess you don't really make a box arena for provi tho

dawn bobcat
#

well they'd serve a slightly better purpose in the underworld and maybe ground.

dapper coral
#

i mean, you could suggest that they do that, but idk if would really be utilized

#

yeah that's true

#

in the underworld it makes a little more sense

dawn bobcat
#

or another thing could be if there was a bigger consequence for stepping on them

#

like, slowing you/inflciting holy inferno

#

rn i just notice they get lumped up in one spot and even then, just don't step on them it isn't difficult, they're really small

dapper coral
#

that could be interesting if they inflicted debuffs

#

i would be okay with that

dawn bobcat
#

rn you step on them and take a bit more damage

#

but you can easily heal it back

#

also I think holy inferno is underutilized

dapper coral
#

the problem is, holy inferno is negated by asgard's valor atm for some reason

dawn bobcat
#

hm?

dapper coral
#

so i would assume people use that so they don't get affected

dawn bobcat
#

no it isn't I just fought Provi a few hours ago

#

i mean ill go test it again but im pretty sure it works

dapper coral
#

wait shoot

#

nvm i am dumb i was thinking of holy flames

dawn bobcat
#

oh yeah, that would make sense actually

#

don't think i've ever had that put on me

dapper coral
#

it's another source of damage that doesn't apply during the fight anymore

#

i made a sugg about it a few weeks ago but it didn't reach the threshold

dawn bobcat
#

odd.

#

i mean, no, it's fair

#

you can get accessories to protect against brimstone flames

#

which heavily impacts Calamitas and Brim ele

dapper coral
#

the problem is that asgard's valor is post-plantera, and it negates holy flames well before provi even is in the realm of possibility for the player

#

and there's no accessory for it to combine into, it just does it

unkempt bolt
#

asgard's negating holy flames is really weird

#

considering the effect useless until one boss, after which many players will instantly replace it with elysian aegis

dapper coral
#

exactly, which is why i made the sugg about it

#

technically i could repost it now, but whatever

#

back to this sugg

#

i def agree that the flames need to be nerfed

#

they are pretty much the only thing that kills me in that fight

unkempt bolt
#

suggesting a change to the flames rn isn't the best idea

#

like i said, cocoon phases are being reworked in a pretty big way

#

unless im misinterpreting what you meant

dapper coral
#

oh really? i missed that somehow

dapper coral
#

yea those ones

#

wait

#

that looks a bit different

dapper coral
#

that is fear

unkempt bolt
#

both are wip, but fab wants the cocoons to be more pattern based

dapper coral
#

id be okay with that, yeah

#

okay, well then maybe the cocoon-related things in the sugg should go until new provi comes out @dawn bobcat

dawn bobcat
#

yeah i know

hollow shell
#

(Numbering's a lil fucked)

subtle oracle
#

Wait

#

Are these from the Donor Server??

#

or does this exist in game ,.,.,.

hollow shell
#

No and no.

#

Fab didn't send these images in specific to the donor server

#

I don't know where these images are from tho

subtle oracle
#

oh i see, thanks for the Clarification Rover. Sorry for misunderstanding

unkempt bolt
#

i found the spear one in general_talk

#

fire one was from the nohit server so i wasn't sure if it was supposed to be kept under wraps, but i figured if the spear one was propagating here, it's fine

#

if i've stumbled upon something i shouldn't have i can delete them

wooden wedge
#

@silk scarab you can do that though

hollow shell
#

Why do so few people know about this
Do they really not bother checking out the configuration menu before suggesting?

silk scarab
#

Where in the menu? I looked there, but I guess not hard enough

wooden wedge
#

no they're just playing on a version 2 years old

hollow shell
#

"Meter Position Lock"

#

And yeah make sure you've got the most recent mod download

#

Released earlier this week

wooden wedge
#

the config's been there for months

silk scarab
#

I guess I just missed it

molten dune
#

@invalid-user really is popular

wooden wedge
#

who

molten dune
#

._.

#

do you not get the

#

ok

wooden wedge
#

if it's a joke then why

#

why here??

molten dune
#

In voting

#

There's a guy

#

Idk what happened, but its from @invalid-user

wooden wedge
#

yes invalid user is what happens when discord exists

molten dune
#

That's why I made the joke

wooden wedge
#

ok but still why

hollow shell
#

wew

ancient crow
#

ah yes because we are not allowed humor

dapper coral
#

correct, at least not in this channel

wooden wedge
#

Yes if you're not discussing a sugg you can just get out get out

swift wadi
#

Okay hear me out here, weird idea

#

Make Sniper Scope work with bows

#

So that doesn't make a ton on sense, but, there are some weapons where this would help out low resolution players a ton

#

Like Clockwork Bow and Planetary Annihilation, on low reso there are a ton of moments where you just can't hit things with these

wooden wedge
#

You can put a scope on a bow

#

So

#

Makes sense to me iirc

onyx river
#

aim with the binoculars

#

And also you can't put scopes on all bows

#

provided you can't put scopes on all guns to be fair

wooden wedge
#

Not all but like

#

Yeah,.

gusty geode
#

That newest sugg about making EoW/BoC summons easier to get
Is really just a scenario of getting stupidly unlucky
And people who haven't gotten that unlucky are gonna inevitably upvote it because if it gets through it's still an easier time for them

#

Imo

onyx river
#

Wdym getting stupidely unlucky

#

It is exagerated a lobut imo the summon is way too tedious to get compared to the others at the same tier

#

especially considering theese are bosses you might want to defeat a few times if you want to craft the armor and other things

gusty geode
#

Keep in mind tho
You can also buy the summon after you beat the boss once

#

And there's more than enough orbs/hearts available for multiple fights
And that comes with the added bonus of more loot

onyx river
#

You don't necessarily have the money to buy the summon after the fight and you might fail the fight also, as for the orbs you have enough orbs for one or two fights in one biome, and you usually will want to stay in only one as you will build your arena within

#

Also it doesn't change the fact that it is way more expensive than all the summons the same tier

rapid pivot
#

tbh if any boss should get easier-to-acquire summons, it's fishron

#

just because of the worms

swift wadi
#

you can make truffle worms though

wintry cedar
#

truffle worms are easy as hek to make

#

going to cry in 1.4 tomorrow when they’re not craftable

unique tapir
#

Is it possible to further enhance the abyss and sunken sea experience by making them clash against each other from left(abyss) and right(sunken sea) like a bowl at the lowest point above underworld map? So the map will look like an island more or less and if you want to go to underworld without flooding it at any given point and not get crushed by the dmg of abyss one would have to traverse sunken sea or built hellavator without flooding it, would love to see sunken see expansion for post moonlord or pre moonlord

swift wadi
#

How would that work if they generate on different sides of the map

subtle oracle
#

Bows have Magic quiver

#

,.,.,

#

byeah

#

i guess i can see this being necessary

unique tapir
#

Well I meant a generation that goes like from both part at the oceans towards the middle while descending until underworld

#

And where sunken sea is actually beneath the right side of the ocean rather than under desert biome

faint needle
#

Ssea and abyss don't have any lore related to that, I really don't see the point

#

Also it would be a pain to do

sand umbra
#

I personally don't entirely agree with this sugg

wooden wedge
#

Wouldn't that conflict with other mods ocean gens

#

Mainly thorium

sand umbra
#

man I love the Aquatic Depths from Thorium

#

which no longer exist

wooden wedge
#

Wait does it not exist anymore now?

sand umbra
#

sarcasm

#

'tis a wonderful thing

wooden wedge
#

Colapso.

subtle oracle
#

Its colapso'd

sand umbra
#

but like this would make Aquatic Depths Collapse! (2009) and that's no good

subtle oracle
#

That Dungeon is Dangerously close to the Abyss

wooden wedge
#

Yes vanilla does funny things krast

subtle oracle
#

ik

#

and the dungeon can't even get changed

#

because of some compatibility issue iirc

wooden wedge
#

If changing the dungeon is anything like changing the temple it's pain to do iirc

runic kite
#

just spaghetti code it and just delete the dungeon and spawn a new structure on top of it 😎

onyx river
#

Yeah screw other mods that use the dungeon

runic kite
#

yknow you just made me realise that mods add stuff to the dungeon which makes my comment even funnier

#

calamelitist

dry grotto
#

Hmmm... I've just had a fun weaponidea

onyx river
#

Oh fuck SIS incoming

dry grotto
#

SIS?

onyx river
#

Specific item suggestion

subtle oracle
#

Share it anyway

#

we're all ears Pancake

dry grotto
#

so how 'bout some kind of singularity bomb for rogue (i won't give it a name since i'm bad with names).
Basically how it works is: If you throw the bomb it will explode on enemy contact or on hitting the ground, from which then it will spawn a vortex that vacuums normal enemies to the center. Bosses are instead slowed by a certain amount of their speed for as long as they stay within that vortex.
The bomb has a bit of a charge before it can be thrown again.

frail mantle
#

sounds like a SIS to me

dry grotto
#

it should be fine tho

frail mantle
dry grotto
#

lemme just remove the 10-15% and just say it's a certain slow

onyx river
#

Ah i see you're a men of culture as well

dry grotto
#

GWcmeisterPeepoEZ fix

onyx river
#

Still a pretty specific function

dry grotto
#

sure

#

cause we need some kind of cc weapons in terraria

onyx river
#

Plus if it's a serious sugg it needs to have a purpose

#

Not really tho

dry grotto
#

yes really tho

#

atm there's litteraly only 1 kind of skill a terraria player needs which is how to use their movement

onyx river
#

Bruh you still need to aim

dry grotto
#

there is no type of thinking on how to use weaponry ech

onyx river
#

Yes there is

dry grotto
#

as if aim is an issue for people

#

bosses are litteraly the size of buildings

onyx river
#

lunatic cultist

dry grotto
#

by the time u fight lunatic u have homing weapons

onyx river
#

And also bosses go mach3 half the time

#

Yes and homing wep usually have lower dps

dry grotto
#

doesn't make my suggestion any less relevant

onyx river
#

yes it does

dry grotto
#

no?

frail mantle
#

it's still specific

onyx river
#

and btw how tf is a wep that just allows you to not have to aim supposed to solve the problem

dry grotto
#

it's cc

#

u know

#

crowd control

#

something i'm amazed doesn't exist in the calamity mod

frail mantle
#

it does

onyx river
#

Glacial state

#

maily

#

temporal sadness too

frail mantle
#

they're called bombs, piercing weapons and basically the entire Summoner class

dry grotto
#

????

onyx river
#

And also

#

yes