#suggestions-discussion

1 messages · Page 894 of 1

gusty delta
#

Fine, I’ll try it

blissful heart
#

i cant kill wof anyways because my friend isnt on

gusty delta
#

In the name of game balance

#

What’s your armor?

blissful heart
#

molten

gusty delta
#

Kk

blissful heart
#

i dont have any damage accessories besides maybe the counter scarf

gusty delta
#

20% more damage for true melee

blissful heart
#

yeah

#

that

#

its also menacing if that matters

gusty delta
#

Mode?

#

Like normal, expert

blissful heart
#

rev

sleek wadi
#

Carnage probably doesn't deserve the nerf regardless considering its relative rarity and status as true melee, which usually gets to be a lot stronger due to non-existent range.

blissful heart
#

i got 2 in the span of 3 minutes

gusty delta
#

That’s rng

crude geode
#

Good luck

blissful heart
#

lol

sleek wadi
#

It's a blood moon exclusive thing yes? Whether or not you even GET a blood moon in between killing skele and WoF is entirely up to luck without other mods.

blissful heart
#

true

#

however

#

my friend and i killed skele before hive mind

#

because we wanted wings

gusty delta
#

Potions?

blissful heart
#

i used wrath and rage

#

thorns

#

and uhh the 3 big ones

#

regen

#

ironskin

#

speed

#

i also used that soup if that matters

gusty delta
#

Yea slime god didn’t go so well

rose latch
#

you can't get wings pre hive mind though even if you kill skeletron

gusty delta
#

I’ll go try skelly

rose latch
#

???

blissful heart
#

really?

#

oh yeah

#

aerialite

#

forgot

rose latch
#

aerialite

blissful heart
#

we did hive mind a few days (ingame) after skele

#

and i had carnage for hive

sleek wadi
#

A post-Skele weapon running over EoW sounds completely in line. Even then, a true melee weapon is going to deal something in the ball park of 1.5x-2x the DPS of anything on tier to compensate for the fact that you have to hug the boss to hurt it.

#

Also Carnage is a RIV, which is given a higher power budget by design

blissful heart
#

for slime god i used the sparkly weapon i forget the name of

#

and

#

uh

#

ball of fugu

#

i think

gusty delta
#

Yea this thing doesn’t need a nerf

blissful heart
#

okie dokie

gusty delta
#

What’s a weapon on it’s tier?

blissful heart
#

no idea

#

maybe night

#

night's edge

#

bloody edge

#

stabber

gusty delta
#

Def doesn’t need a nerf

sleek wadi
#

Ball o Fugu is the big one on that tier

blissful heart
#

i personally dont like the ball of fugu

#

it feels weak

gusty delta
#

I couldn’t even beat skeletron with carnage

blissful heart
#

i didnt use it for any of the bosses solo though,

#

so keep that in mind

sleek wadi
#

True Melee Skeletron is Fungal Symbiote abuse more than anything.

blissful heart
#

i dont have that

#

couldnt find it

hollow shell
#

@paper torrent You need a reason.

lilac ivy
#

yeah

#

and it's not formatted correctly, no bold header

crude geode
#

(Bold isn’t necessary iirc)

paper torrent
#

Fixed.

cinder spade
#

yeah bold not required, just needs to be seperate from the suggestion itself

lilac ivy
#

well

#

no header then

#

but it's fixed who cares

crude geode
#

Isn’t the point of Terra Ray to be an upgrade of the Carnage/Night Ray like how Terra Blade/Edge/Whatever is an upgrade of the Night’s edge?

paper torrent
#

Doesn't it include Excalibur?

crude geode
#

Just realized that as I was typing that

#

Yes

#

That point helps your suggestion, I would prolly add it tbh

paper torrent
#

Lmao. And the Terra Lance has Gungnir in it.

crude geode
#

Ye

#

I would prolly try to include the specific weapons that relate to it

#

Such as Excalibur, Gungnir, Optic (if you squint hard enough)

paper torrent
#

Oh right.

crude geode
#

Yeet

#

Really, the outliers are Cosmic Bolter and Terra Disk

gusty delta
#

The terra ray is the easiest to make I’d say

paper torrent
#

Yeah. And the upgrade from Carnage/Night's Ray to Terra Ray is literally the easiest Terra-tier upgrade.

gusty delta
#

same brain

paper torrent
#

Yep. So why not add a bit more of a grind? Like the other Terra-tiers.

#

I think I made my final edit.

hollow shell
#

Ye this seems reasonable to me

#

Thematically fitting

paper torrent
#

Yeah. I feel like they should be close to equally grindy.

sand umbra
#

personally I feel like the Terra trees should be a bit more mechanically distinct even if they're all bootlegging off of one item

#

disregarding, mind you, the fact that I forgot this weapon was added until seeing this sugg

#

that said since people probably wouldn't agree with me on that
I can get behind Valkyrie Ray in Terra Ray for the purposes of at least bringing the tree in line with the others

hollow shell
#

(and perhaps giving the vague hope of weapons in the Ray line having some distinct upgraded functions, instead of being the same as the predecessors but better)

sand umbra
#

(this is the part where I point out that Night's Ray and Carnage Ray are both completely separate weapons from all of the weapons they inherit)

#

(and the Ray line is ancient in mod time; if it was going to receive defining new features for each step prior to VClarity, I feel like it probably would've happened by now)

hollow shell
#

(well I feel like the chances of them getting changes only increases as time goes on, due to the fact they're so old and have been changed so little since their inception)

sand umbra
#

(alas, we can only hope)

hollow shell
#

(m)

golden narwhal
#

Currently conflicting on two ideas which essentially have the same reason, so gonna leave it here for opinions

  1. Add an upgrade to the Tinkerer's Workshop, and change most of the accessories which are crafted at a hardmode anvil to be crafted here
  2. Change most of the accessories which are crafted at a hardmode anvil to be crafted at the Tinkerer's Workshop, and adjust some accessories' recipe if needed
hollow shell
#

Some recipes do use the Hardmode Anvil for balance and would need ingredient changing
i.e. Amalgamated Brain

crude geode
#

Yeah

swift wadi
#

do I need to run down the sugg list or have they been covered

golden narwhal
#

That's why I first came up with the upgrade, since some recipes would need to be changed; then I thought that might be more work and ended up in a conundrum

swift wadi
#

time to add draedon's workshop

crude geode
#

Absol’s and Gato’s are fine, Yuri admitted that their suggestion was ech Bc reasoning was bad, and I can’t remember the conclusion of armyidiot’s sugg

hollow shell
#

armyidiot's look good to me

swift wadi
#

done, thank you

#

a new one is coming in too

crude geode
#

Np wegud

hollow shell
#

@honest pasture You can't suggest stuff regarding future content

fossil torrent
#

i could see amalgamated brain being crafted with souls of night, same with bloody worm scarf

#

seems reasonable

honest pasture
#

@hollow shell oh ok

swift wadi
#

im deleting that because it breaks the don'ts doc too much to be valid

honest pasture
#

Ill remove it then

swift wadi
#

i got it

honest pasture
#

K ty

hollow shell
#

(also for future reference, linking to a Discord convo in your sugg is not a good idea for a few reasons)

honest pasture
#

Okie

#

I shall do differently next time

hollow shell
#

One reason being that sugg messages are sent to the devs as an image, and (even if it's linked in the delivery) it'd be weird to have to go into another server to see the whole sugg
and another being that it's very much not concise. You should summarize your point to get your main ideas across and not leave people hunting for info

crude geode
#

(Unless you’re going into detail in a google doc, with some general info outside of said google doc and in the suggestion)

hollow shell
#

Google Docs are fine, yeah

#

because that's still like
written for the suggestion

fossil torrent
#

if anything, you can post a screenshot of the convo as an attached image instead

#

that is if it's short enough

hollow shell
#

eh even so
Better to summarize

fossil torrent
#

would still advise against it tho

#

ye

honest pasture
#

I had screenshots but didn’t want the wall of images

swift wadi
#

Yeah he sent like 12 images into lore disc

honest pasture
#

It was like ~ ten screenshots on mobile and I don’t think people want to scroll through that

#

i sent it but then removed it because obvious reasons XD

#

My brain is not functioning much

fossil torrent
#

oh my

ashen warren
#

Elysian wings don't protect you from fall dmg

#

Mind if I make a suggestion about that?

hollow shell
#

Are you sure about that

tepid root
#

if thats true, that sounds like a bug

hollow shell
#

Wow yknow what
I really didn't expect you to be right, thought it was some Suspicious Jellybean nonsense,
but you're right.
Elysian Wings is missing a line in its code that prevents fall damage.

#

I'm unsure on whether or not it should be reported in bugs or sugg'd here

tepid root
crude geode
#

By the time it gets to voting, it’ll probably get fixed.

fossil torrent
#

that's def considered a bug ye

#

it's already gotten a devs attention tho

#

so ye

gray nebula
#

specific bruh suggestion

lament cobalt
#

ya mean?

#

the crafting was only an example

dry latch
#

remove all the recipes

lament cobalt
#

:p

dry latch
#

just state reasoning

lament cobalt
#

why

ashen warren
#

Yeah, even if you suggest recipes, it is counted as a specific suggestion

#

Just say they should be craftable, which tier they should be craftable and that's it

dry latch
#

^

ashen warren
#

Along with a proper reasoning

lament cobalt
#

oh ok

onyx river
#

The tier is not even necessary tbh

dry latch
#

true, I mean what's stopping people from creating other worlds to farm ammo

lament cobalt
#

removed recipes

dry latch
#

remove the dmg part too

lament cobalt
#

true, I mean what's stopping people from creating other worlds to farm ammo
@dry latch I dunno, being lazy?

dry latch
#

basically specific numbers are bad

#

exactly

#

they should be craftable. I mean that's the reason why so much vanilla stuff are now craftable

lament cobalt
#

I'm extremely happy that RoD is craftable

#

Did I remove all excessive elements of the suggestion?

#

Is it good now lol?

#

@dry latch

dry latch
#

I guess so

lament cobalt
#

at least something

dry latch
#

need approval from a mod tho

lament cobalt
#

I know

lament pier
#

Any thoughts on the recent posting, let me know!

lament cobalt
#

would be useful

onyx river
#

I think it would mostly be an annoyance, i don't really want to have texxt around when i mine

lament cobalt
#

though there might be problems with making it stable

hollow idol
#

I think at the moment, all the ores are distinguishable enough

lament pier
#

togglable

lament cobalt
#

I think it would mostly be an annoyance, i don't really want to have texxt around when i mine
@onyx river toggleable in config

lament pier
#

in calamity's texture pack tho?

#

a lot of them look the same

#

or other texture packs that change it

hollow idol
#

its not like back in 2017 when adamantine was hard to differ from perennial

#

and then perennial and gold ech

onyx river
#

Yeah but making configs for everything is kinda ech plus i dan't really think the ores are that simillar(definitely not in vanilla and maybe a little for the texture pack but not that much either)

lament pier
#

have you seen the texture pack?

dry latch
#

bruh wrong channel

onyx river
#

Yes i have it installed

hollow idol
#

its not coming back shoosh

dry latch
#

dude is spamming it everywhere @swift wadi

swift wadi
#

@analog jewel that's a warn, don't just go spamming the same link in every chat

lament pier
#

if not text, what about altering the appearance of the glow so as to better lighten the ore without changing the color/appearance of it with the yellow tint?

swift wadi
#

wait he is warned?

#

Muted then i suppose

hollow idol
#

guess they really want otherworld back ech

onyx river
#

Hmm i suppose i could get with that @lament pier

lament pier
#

cause like you can usually tell the difference but I think the yellow tint covering it is really the reason it can be hard to distinguish unless you play a LOT lmao

#

1,700 hours and sometimes mythril and cobalt still get me w spelnk smh

onyx river
#

Tbh i at later stages i don't really care what ore it is, i just get it

lament pier
#

i was mostly thinking about implementation for 1.4's official texture pack support. because when people do them, if there's more than 1 good one, people will never know what ore looks like what lmao

onyx river
#

Hmm to be fair, i don't get theese 2 very often

lament pier
#

and it owuld be active just during spelunk w a toggle in config

onyx river
#

I mean is the calamity texture pack really affiliated with the mod tho?

hollow idol
#

the server is partnered but thats it

lament pier
#

well no but im speaking generally, because something like this change to the spelunker would span across every texture pack and vanilla

hollow idol
#

the mod shouldn't have to rely on the pack

lament pier
#

one modification and everyone has some ease when using texture packs

onyx river
#

I mean for what i know, there aren't many big texture packs available rn

lament pier
#

//which is a shame lmao

onyx river
#

inb4 99% of texture packs in 1.4 are meme ones

lament pier
#

i mean i hope it at least gets some sort of life to it. its always been supported but maybe seeing it on the game screen will bring more people in? idk

hollow idol
#

well a good portion of mods on the browser are meme ones ech so I wouldn't expect less

onyx river
#

But the problem would still be true if you played rogue yourself so why specifically other players projectiles?

lament cobalt
#

you shouldn't say what class exactly

#

just a nice config option

#

also, your eyes might explode not only while playing rogue, but ranger too

outer frost
#

Yeah, had to edit a few times. It isn't just a rogue thing.

#

The bosses themselves already tend to cause visual mayhem, and it would be great if your allies wouldn't contribute to it I think.

lament cobalt
#

my eyes broke while friend was using dark spark

#

had to change some color settings in system settings

outer frost
#

shredder

lament cobalt
#

Infinity

dry latch
#

the wand

outer frost
#

🤮

dry latch
#

bamboozles me

outer frost
#

Don't know if it was just me but:

#

RELIC OF RUIN

lament cobalt
#

more like

#

event horizon

outer frost
#

Basically: if you are using the projectiles you get used to where they are and can plan accordingly, though as "discussed" some weapons are just too much of a clutterfiesta. Realistically you would never use shredder or infinity cuz they are just memes pretty much. If a slider could be added to reduce visibility of projectiles it would be great, because then some weapons that aren't worth using due to their screen cluttering capabilities, could be used, this would, i think, be a very welcome change. Another thing that would make group play nutworthy would be either, an ally projectile visibility toggle or a overall opacity slider.

wintry cedar
#

I agree with the latest suggestion

#

Ive been playing Calamity with 3 people the last few days, and wow the amount of projectiles with elemental weapons is uh. a lot

#

nobody is rogue either, we’re ranger, melee and magic

radiant meadow
#

about tinkerer's workshop

#

I don't like adding other materials to the workshop recipes

#

because workshop is meant to just combine items usually

#

avenger emblem being the exception

#

which leads to instant upgrades, which leads to further problems

tawny gyro
#

when are annual vibe checks 120+ star suggestion marks?

#

cuz they seem to be building up already

frail mantle
#

when a tester or dev feels like doing them™️

tawny gyro
#

ah, cool

karmic stone
#

Hm Ore Summoner/Rogue sets are plannedish iirc

tawny gyro
#

i honestly don't get all this "statigel is too weak for rogue" stuff

#

i did 2 rogue playthroughs, one revengance and one death, and i had no problems whatsoever

#

...though i guess i did do that before cryogen got buffed

#

...or before deathmode enviromental effects got added

#

...

jovial spire
#

Even afetr he's buffed statigel works jsut fine imo

tawny gyro
#

okay, i guess it is harder now

jovial spire
#

And the enviromental effects dont play any sort of fact since you'd want to use a warmth pot for cryo anyways

tawny gyro
#

but i'm pretty certain statigel's enough

sand umbra
#

Statigel is fine for rogue and I'm not sure why the Cryo buff a while ago made everyone think it isn't

#

if you want a pre-HM-boss rogue set added maybe mention the fact that every other class gets at least one

tawny gyro
#

every other class gets atleast two actually

#

frost and forbidden exist

#

(even though they're mixes)

#

actually, would it be possible to modify frost armor to also buff rogue?

#

cuz it seems like frost armor is the physical armor and forbidden armor is the magical armor

terse sundial
#

alternatively we turn mollusk into something useful again and make it a rogue armor

#

Statigel is fine, but Rogue is lacking in armors for that stage

radiant meadow
#

screech at Iban to finish sheeting?

tawny gyro
#

sheeting what?

terse sundial
#

or that ^^

#

@ iban you sock iirc

radiant meadow
#

sheeting armor of course

tawny gyro
#

i think changing frost armor to also buff rogue would be the logical move, however

terse sundial
#

frost armor is post-cryogen in calamity

tawny gyro
#

afaik there's something in the docs about "please don't ask to change vanilla armors, thank"

#

not really

#

you can make it with frigid bars, but you can also just farm ice golems

#

that's what i did in my ranger playthrough

radiant meadow
#

can't you like make frost armor normally?

#

with adamantite/titanium and frost cores

terse sundial
#

I thought that was removed

#

apparently not

tawny gyro
#

does this also mean "asking for frost armor to buff rogue" is a don't?

sand umbra
#

yes

tawny gyro
#

h

sand umbra
#

also why would the normal recipes for Frost armor be removed

#

post-Cryo gives you funny Daedalus armor anyway

#

pretty sure the Frost armor recipe with Frigid Bars just acts as an alternate recipe

gilded pike
#

was the old suggestions channel deleted?

void kelp
#

nope, renamed

gilded pike
#

oh

#

ok good, i was worried

void kelp
gilded pike
#

Oh.

terse sundial
#

suggestions is now _voting

sand umbra
void kelp
#

fuck

gilded pike
#

ooooohhhhh

terse sundial
#

wow nice snipe

void kelp
#

me big dumb

sand umbra
#

wow sniping me..,.,.,,.,,,....

gilded pike
#

i was under the thought that all the old suggestions were just deleted

#

i am very glad i was wrong

karmic stone
#

Removing Frost Armor's vanilla recipe would lock it behind Cryo
And Adamantite Ranger has the same stats iirc with only 2% more damage, so you're only losing out on frostburn with an armor that can be obtained earlier DoT's are sucky anyway
Adamantite + Flame Wings is straight out better than Frost + Frozen Wings for melee so same thing above

#

So just mentioning that Frost Armor post Cryo only would be h

tepid root
#

also about the latest suggestion just use the mod that does exactly that CompleteFailure

#

called BetterMusicBoxes

karmic stone
#

@unkempt bolt h

tepid root
#

h]

unkempt bolt
#

h indeed

#

im suggesting that calamity does it tho

#

it doesnt make sense to need an external mod to properly use music boxes

#

but thanks i didnt know about that mod

karmic stone
#

Why does it not make any sense to not integrate such small QoL specifically to Calamity when there are already some mods that are made to do that and only that

zealous ridge
#

I dont think calamity needs to have literally all the qol features because it's really not the most elegant solution

unkempt bolt
#

suggestions are supposed to relate solely to calamity

zealous ridge
#

at least, i think it's not the most elegant

#

i feel it would be better to have a qol mod that had compatibility with many other mods, not just cal

#

and, if im not mistaken, that's what bettermusicboxes already does

karmic stone
#

Yea I also think saying "But X mod already does that" is kinda cringe in suggs

#

But

#

When its something so tiny there are mods made to do that exact thing and only that exact same thing

#

Then h

zealous ridge
#

this isnt about "another mod already does that", id say it's more of a "this is a solution that works better anyways so it's not needed in this mod"

onyx river
#

Imo suggestion about QoL aspects that really help the main aspect of gameplay are fine but if is one that doesn't play a major role and that is literraly the sole puprose of another mod then yeah it doesn't really need to be in calamity

zealous ridge
#

but then, the problem with that idea is that... where do we draw the line?

#

regardless of where you draw the line, others will likely disagree

onyx river
#

Yes and whatever you say, there will always be people who disagree

zealous ridge
#

of course, i just mean that... its harder to agree on what's what with those kinds of things

#

like, now there's a discussion of what's a main aspect of gameplay and what isnt

#

regardless, i see your point

onyx river
#

Well at least it helps as some things are clearly main aspects of gameplay and some others clearly not but true that some are in the middle and cannot be put inside of one of the categories

zealous ridge
#

yeah, it's gud

#

its mostly something the devs decide anyways

#

i just dont want shit to go in circles for an hour like they sometimes can in this chat

onyx river
#

Yeah

zealous ridge
#

alright... hmm

#

now im wondering which jank doc i should make next

#

i was thinking deus but ive heard a rework is already in order for them anyways

#

itll just take some time

onyx river
#

Wdym jank doc?

wooden wedge
#

jank boss doc ig

zealous ridge
#

yes

#

just a document for keeping track of the janky parts of a particular bossfight

onyx river
#

oh i see

#

cause i would have suggested you doing one on minions AI cause it's pretty jank but if its on bosses idk

gusty delta
#

Idk man

sinful steeple
#

No

#

There are bosses that are easy to nohit

#

Like Cryogen

#

If you just got the legendary every time you nohit then it'd be too easy to get the legendary

#

Also couldn't you just open the bag in Arma to cheese it

wooden wedge
#

@ashen warren you need a reason

ashen warren
#

i know

#

it lagged

#

now i have done suggestion

unkempt bolt
#

the arma legendary could drop directly from the boss while arma is active tbf

#

but yeah some bosses are really easy to nohit, and the point of legendaries is rarity, not challenge

void kelp
#

ye, if it didn’t drop directly from the boss you could just cheese it by turning on arma + death + defiled when opening the bags

civic pond
#

well

#

I see no problems with this

#

e

void kelp
#

I think that’s a bug @placid girder

placid girder
#

oh ok

#

ill kill the sugg then ig

faint needle
#

Yeah but most bosses that have legendaries aren't that easy to nohit

#

Unless you're going with way better gear, but then the legendary won't be viablr

#

Viable*

unkempt bolt
#

with the exception of community

#

what bosses are/aren't easy to nohit is pretty subjective

faint needle
#

Eh, well enoughx

unkempt bolt
#

but i see your point

ancient crow
#

iron heart change seems like a great idea (imo thats how it always should have worked) but i don't know how easy that would be to actually implement

flat pasture
#

yeah it might be some problems,

#

or it could add a variable into the character itself

#

idk im not good with coding

void kelp
#

we can ping someone who knows to see if it’s possible i suppose

flat pasture
#

maybe, not sure, try not to ping someone that is very busy at the time

sand umbra
#

the fact that it exists in the first place implies it is possible

#

it is literally bootleg Hardcore but for the whole world

#

Hardcore is handled on a per-character basis, not on a per-world basis

flat pasture
#

yeah, very annoying for my friends

sand umbra
#

it is thus entirely possible to change the effect to be per-character just like Hardcore itself

flat pasture
sand umbra
#

nothing would be lost, nothing would come up as a new problem, it would really just be a way to make things not stupid if someone decides to just do the funny Iron Heart toggle

#

and to allow the player to still actually play on the world after they die

void kelp
#

thank u thomas my only worry was that it wouldn’t be possible

sand umbra
#

personally I am, and have been for a while, of the opinion that Iron Heart is unnecessary as everything it does is done better and with less long-term issues by Hardcore characters
but removing content goes against the Calamity Way™️ so can't suggest that it be begoned

flat pasture
#

yeah playin with a dead charcter on a world you died in should put you in ghost state

#

in vannilla hardcore

sand umbra
#

the whole point of a Hardcore character is that once you die, that's it. you're dead for good

void kelp
#

@lament cobalt can you add more reasoning to your suggestion than just “there’s a finite amount”? As in, why do you think we should have more classless ammo available?

sand umbra
#

at that point there really isn't much to do with the funny ghost character because you can probably do it better with a character that actually does things and is alive

flat pasture
#

your role has been updated to spectator mode

void kelp
#

@ashen warren I’m pretty sure the stat sheet is not a calamity item, but a fargo item— please rework your suggestion to reflect only calamity content

sand umbra
#

[[Stat Meter]] btw

red stormBOT
sand umbra
#

not their fault that they are basically the same thing

#

¯_(ツ)_/¯

void kelp
#

ah

#

yeah, would be good to use the right name since my first thought was “clam is no fargo”

wooden wedge
#

it's not "or"

#

it's just the level meter

#

that's the only thing calamity adds for that

sand umbra
#

you mean the [[Summon Level Meter]] a.k.a. a completely different item

red stormBOT
wooden wedge
#

the sheet is fargos

sand umbra
#

yeah that doesn't tell you your summon stats that just tells you proficiency

wooden wedge
#

and the level meter is for levels only

sand umbra
#

and the Stat Meter, the thing I literally just mentioned, is probably what they're referring to

#

the Calamity item that I just mentioned, at that

wooden wedge
#

@ashen warren

#

read the chat iirc

void kelp
#

ye the only thing is just to change the words nothing more

sand umbra
#

you first, sanstone wedragud

#

anywho I do agree with Stat Meter gaining the ability to tell you how many minion slots you currently have used up

void kelp
#

yeee

#

seems useful

sand umbra
#

would certainly be useful to have the ability to see that without needing othermod memes e.g. Summoner's Association

#

(although I've heard nothing but good things about SA and you should probably get it anyway)

patent mural
#

there's so many suggestions that are just "put the game on easy mode, even on the highest difficulty" or "remove things that aren't an issue"

wooden wedge
#

those are like 1/50 sugs

patent mural
#

1/1

wooden wedge
#

that's a huge exaggeration for suggs that are quite rare

crude geode
#

^

#

Also the music box in vanity sugg is a frequently suggested, but it hasn’t hit the 120 stars needed yet

void kelp
#

mostly since there exists other mods yeah

crude geode
#

Yeah

#

Not like it’s invalid because of that though.

void kelp
#

aye it’s not, lemme push some more suggestions through

gusty geode
#

I'm still not a fan of Iron Heart as a concept tbh
It's literally hardcore but it only takes effect when you actively decide to risk dying

crude geode
#

Does Kristaps realize that Forbidden armor can be a rogue set now?

tawny gyro
#

wdym?

hollow shell
#

@lament pier Reword your suggestion's main line to be a suggestion rather than a statement. The way it's currently worded makes it seem like it's already true.

crude geode
#

Forbidden Circlet was added, and it allows the Forbidden Armor to be Rogue/Summoner instead of Mage/Summoner

#

@void marsh

tawny gyro
#

(why forbidden though, and not frost)

#

forbidden is the magic armor and frost is the physical

hollow shell
#

Ask Crab iirc

tawny gyro
#

yeeting stuff isn't exactly magic

crude geode
#

It’s a dedicated item, ask the dedicatee if you’re that concerned

tawny gyro
#

oh, it's dedicated?

#

i had no idea

crude geode
#

Yes, Crabbar

hollow shell
#

According to Trivia
it was in reference to the time Crab did a DAD playthrough and used a summoner/rogue hybrid setup

crude geode
#

Oh neato

#

Byeah that suggestion is kind of useless now.

hollow shell
#

@magic verge Needs a reason.

magic verge
#

i was editing , accidentally lifted the finger out of the shift button

toxic kettle
#

doesn't the super dummy regenerate 1,000,000 HP per second

magic verge
#

no, thats lui's afk one afaik

toxic kettle
#

Creates a super dummy
Regenerates 1 million life per second

#

from the tooltip

civic pond
#

h

magic verge
#

uhhhh, then why i am killing mine, what the heck

hollow shell
#

It is possible to kill it with some weapons at like, the very end of the game

toxic kettle
#

Is anything capable of doing more than 1,000,000 DPS to a single target, consistently

hollow shell
#

If your DPS exceeds 1 million, of course

#

or deals all the dummy's HP in one hit

magic verge
#

i can definitely kill mine

#

maybe some debuff preventing regeneration?

#

he surely regenerates after hp after some time

wooden wedge
#

1.4.4.1

#

sir are you outdated

magic verge
#

no lmao that my character name

#

im at last version

wooden wedge
#

what's the last version number then?

magic verge
#

1.4.4.4

wooden wedge
#

good

#

also this seems kinda SIS

hollow shell
#

I don't think Super Dummies have been changed in a long while

wooden wedge
#

doesn't matter, it's just better to be up to date

hollow shell
#

also not particularly SIS
I mean, a little bit, but not much

toxic kettle
#

hm DoTs cancel life regen and Dragon Pow inflicts three of those

#

or does that only apply to players

hollow shell
#

No enemies normally regen life so I doubt it affects them

wooden wedge
#

doesn't expert mode give enemies life regen?

magic verge
#

OH WAIT

#

calamitas brew

hollow shell
#

... not that I'm aware

wooden wedge
#

or like some variation of it

magic verge
#

calamitas brew negates regen of enemies

hollow shell
#

Why that specifically?

void kelp
#

huh, interesting interaction

magic verge
#

uhhh... also elemental mix...

#

i think

void kelp
#

dunno what to make of the suggestion, though, seems super specific and kind of unnecessary

toxic kettle
#

Dragon Pow inflicts Daybroken, Brimstone Flames and Holy Flames

#

those should all cancel regen

hollow shell
#

Ah actually

magic verge
#

its a pet how useful do you want it to be

hollow shell
#

it do cancel regen, yes

#

s'right here in the code

#

Lotta debuffs do

toxic kettle
#

Is Super Dummy not regenerating when under the effect of a DoT intended?

#

or any debuff that cancels life regen, for that matter

hollow shell
#

Super Dummy just has a really high lifeRegen stat
We could reprogram it to directly interact with its HP but, we didn't do that

olive prism
#

Super dummies cannot die when under a life regeneration debuff though?

#

It says in the tooltip

hollow shell
#

You're right
that's also a thing I'm seeing in the code

toxic kettle
#

Super Dummies don't die to DoTs

#

is what I'm getting from it

olive prism
#

Most life regeneration debuffs are dots

hollow shell
#

if its life regen is negative, it won't die and its HP will reset

olive prism
#

Makes sense

hollow shell
#

(negative life regen is how DoTs do the DoT)

#

so, a lil odd

olive prism
#

Wait

#

Is it that simple

void kelp
#

eeyup

olive prism
#

Nice

#

Even though im practically nothing in coding i might actually make something neat

toxic kettle
#

if the Super Dummy can't die when it's affected by a DoT, how is it possible to kill one with Dragon Pow

olive prism
#

I think they cant die from any weapon

#

Because dps wise nothing deals that much

#

Without dots

hollow shell
#

DoTs hardly contribute to it

#

The reason why they'd potentially have an effect is that they cancel life regen

sand umbra
#

literally the only way to kill a Super Dummy with usable gear is to Scarlet DQ the fucker to death

#

or at least, the only one I found

indigo fog
#

i used oracle with yoyo bag

sand umbra
#

it's hard to find a late-game wep that doesn't inflict a debuff

#

if Oracle doesn't inflict a DoT then that works too

patent mural
#

void dragon?

#

it kinda sux though

civic pond
#

contagion(?)

#

oh wait nvm

dapper coral
#

Make the mechs summoned by Draedon's Remote drop something unique.

Right now there's no reason for this item to be in the game, since it just summons all mechs at once with more stats. This is such a rare item, seeing as Armored Digger barely spawns and it's a 1/3 drop rate, but at the moment it literally just lets you fight all of them at once a bit stronger, instead of using three summons to get an easier fight, which is why most people don't really care about it or would try to actively farm for one. I feel like something unique added when you defeat the mechs would be a good way for people to actually want to actively search for this item.

civic pond
#

triactis hammer too

dapper coral
#

i feel like this would be a common sugg but idk, what do you think

civic pond
#

Oh this suggestion looks familiar

dapper coral
#

yeah that's what i thought lol

civic pond
#

I mean i agree with it

#

i've just seen it a lot before

#

h

molten dune
#

it could drop like

#

the entirety of the mechanical cart

#

instead of the three pieces

#

😳

civic pond
#

.

#

why do mech expert drops suck fuck anyways

dapper coral
#

i just checked in voting and there isnt anything there, which means that they got yeeted in posting

#

maybe it could drop an actually good expert item from the mechs

#

hell, maybe even a rev+ item

civic pond
#

oh

#

thomas suggested they drop burden breaker as the reward

molten dune
#

..hm

#

thats a terrible reward

civic pond
#

kinda but not

dapper coral
#

eh

molten dune
#

i want like a weapon or something

dapper coral
#

its not an awful idea, but its not great either

civic pond
#

we have plenty of weapons already HDFailure

dapper coral
#

dungeon guardian isn't that hard to kill if you can summon him with fargo's or something, it just takes a goddamn long time

civic pond
#

i mean i think their should be an award for using draedons remote

#

i would leave that up to the devs ig

molten dune
#

Draedon's Gun
999 damage
Use Time: 1 (Extremely fast)
dude why is this is in the ga-

dapper coral
#

god no

#

well i'll stick it in posting and we'll see what the mods have to say about it

#

actually lemme check the don'ts doc first, maybe that's why its not here

void kelp
#

no specific item suggestions + so long as it has a decent reason

dapper coral
#

okey doke, i didn't see it in the don'ts doc so here goes

#

also apparently armored digger used to spawn all the time, does it still do that?

civic pond
#

i dont think its as common

dapper coral
#

because in the many hours i've played, i've seen 1

#

across multiple playthroughs

molten dune
#

why does it even drop from the armored digger?

dapper coral
#

why does the digger exist?

#

to drop the remote

#

idk

molten dune
#

make it drop from, like

#

Draedon

#

once it gets implemented

civic pond
dapper coral
#

i mean at that point it's useless af

molten dune
#

buff the bosses a ton

#

to match the level

dapper coral
#

and then there would have to be a hella good drop

#

besides i don't really want to kill the mechs at endgame you know

molten dune
#

it's a dedicated item to me

toxic kettle
#

funi stat bloat

#

20x HP lmao

#

let's go

dapper coral
#

i mean that's what it is rn, sooooooooo

#

its literally health bloat

#

plus 20% extra damage haha yay

molten dune
#

inb4 bossrush mention

zealous ridge
#

yeah i wish draedons remote existed for any actual reason

sand umbra
#

I mentioned Burden Breaker dropping from Remote

#

multiple months ago

#

I think that's one of the few suggs I've made to ever get over double the star threshold

#

for context, the delivery star req at the time I posted the sugg was 90

#

the sugg got about 180, maybe more hdflr

#

it makes sense, it gives Draedon's Remote a reason to exist, and it makes the Dungeon Guardian meganerf even more unnecessary than it already was so hey Dungeon Guardians can be actually strong again

dapper coral
#

wait dg was nerfed? no wonder he so easy

sand umbra
#

yes

#

HP cut to 1/10 of what it was

#

as if mauling a Dungeon Guardian with Calamity gear wasn't easy enough

dapper coral
#

whaaaaaa how did i not notice that? you mean he has 1k health or something?

sand umbra
#

yeppers peppers

#

2k in Expert

dapper coral
#

ah yes, makes all the difference doesn't it HDfailure

#

well that explains a lot then

#

did that sugg get approved, by chance?

sand umbra
#

never got any word back on it

#

and I'm nowhere near delusional enough to try to repost it because there's no way it's fitting in one message

dapper coral
#

lmfao

#

i mean, there really is no point in defeating dg otherwise tho, right?

#

you move a drop from dg to armored digger or vice versa, one of them loses all functionality

sand umbra
#

also

#

[[tgc:Bone Key]] btw

red stormBOT
dapper coral
#

yeah but like, eh

sand umbra
#

I don't care if it's "eh"

dapper coral
#

i aint gonna fight dg for a pet

sand umbra
#

something that people don't realize is that there's shit in the game you aren't supposed to fight

#

Dungeon Guardians are on that list normally

#

Calamity just says fuck you to them while also inducing a double standard with an obscene "Dungeon Guardian" of its own

#

https://calamitymod.gamepedia.com/Eidolon_Wyrm
if you're gonna nerf Dungeon Guardians, tell me again why the adult variants of these bastards are allowed to be as retardedly beefy as they are

Calamity Mod Wiki

Eidolon Wyrms are mini bosses that spawn in the 3rd and 4th layers of the Abyss. They are initially passive and will not attempt to hurt the player. However, if the player deals damage to them, they will become hostile and attack the player with contact damage or magic project...

#

it legitimately takes longer to kill a mature Eidolon Wyrm than it would take to just play the goddamn game up to post-Polter starting from Hardmode

dapper coral
#

these bastards shouldn't exist like that either

#

they only do because haha funny ocean game reference

sand umbra
#

it's the biggest double-standard Calamity has, by a humongous margin

dapper coral
#

adults shouldn't even exist in this game

#

you are very correct about this

dull igloo
#

adult eidolon had 30 million health at one point

#

Wtf

sand umbra
#

YEP

dull igloo
#

With huge defense too

dapper coral
#

how tf does this guy do 1500 damage on contact IN NORMAL MODE

dull igloo
#

99.99% damage reduction

#

WHY

#

you have to hit it 2 million times

wooden wedge
#

to be fair it only has 1 attack and that's just moving

#

unless it got changed

dapper coral
#

but it doesnt tho

dull igloo
#

And that 1 attack is a F U attack

dapper coral
#

it's got like 3

#

aight i

dull igloo
#

That does like a gajillion danage

dapper coral
#

im sugging this as well

#

jesus christ this dude should not exist

sand umbra
#

adult Eidolon Wyrms have all the abilities of juveniles cranked up to 11

dull igloo
#

Or at least adult should get meganerf treatment

#

Even more than it already has because just dropping its health by 28 million isn't enough

sand umbra
#

I really think that Dungeon Guardians should be un-nerfed

dull igloo
#

The fact that that is a sentence that now exists is proof of how utterly broken eidolon wyrms are

sand umbra
#

or, if anything at all, buffed a bit to compete with Calamity's gear progression past ML

dull igloo
#

Yea dg should be unnerfed

sand umbra
#

to hammer the point home that you are not supposed to fight one

dull igloo
#

Exactly

#

It's meant to be the "hey don't go here yet or you have big gae" enemy

sand umbra
#

yeah

#

the original "hey don't go here yet or you die" enemy, at that

dull igloo
#

Yeah

#

Holy hecc you're right

sand umbra
#

I know I am

dull igloo
#

I can't think of a single enemy from a game before terraria that is purely meant to act like that

sand umbra
#

it sounds hard to believe, but Terraria did in fact come before Calamity

dull igloo
#

Or did it

brittle nexus
#

Calamity: Terraria Mod

dull igloo
#

Terraria mod underpowered, pls buff wooden hammer

dapper coral
#

my longest sugg ever

#

probably a lot of unnecessary nonsense in there so please lmk what to delete

unreal viper
#

He's there so you can't use rod.

#

Maybe add an idea for an alternate way of preventing people from using it.

#

And the 3rd paragraph isn't needed.

#

It doesn't add much to your argument, you've already mentioned how tough he is.

dapper coral
#

thats true, that's just me ranting

gray nebula
#

AEW is supposed to be unkillable tho....

sand umbra
#

so is DG

#

but some people just can't accept there are things you're not supposed to fight so DGs got nerfed

gray nebula
#

AEW is more unkillable tho

unkempt bolt
#

^

#

aew is "you were definitely not supposed to do that, so here's halibut cannon, good job"

gray nebula
#

and yeah wtf???? it has super high stats??? maybe because its the point, just don't summon it

#

don't RoD, don't have to worry about those insane stats

sand umbra
#

any argument you can make for an AEW can also be made for a Dungeon Guardian

unreal viper
#

He mentions that he thinks it's unessesary.

dapper coral
#

but then do dg the same way

gray nebula
#

no because DG is not a epic

dapper coral
#

i get making it unkillable, but then just make it unkillable

gray nebula
#

pwnd

unkempt bolt
#

tbf DG is easier to kill in vanilla than AEW is in calamity

#

ignoring icicle+respawn strats

gray nebula
#

yeah dg is super easily cheesable

dapper coral
#

and aew doesn't even act like a proper dg since the abyss is alerady fully reopened when he spawns

#

he's just there to stop RoD

sand umbra
#

everything is super easily cheesable in Terraria

gray nebula
#

??

#

yes??.

#

he's just here to stop rod yes?????

sand umbra
#

it's a sandbox game with more glitches and exploits than basically every game on the GameCube combined

unkempt bolt
#

that's why he isn't adult eidolon guardian

gray nebula
#

what's the problem

unkempt bolt
#

he doesn't have to guard anything

dapper coral
#

wiki says he can be compared to be calamity's dg

unreal viper
#

I would add a change to that mechanic on your suggestion.

gray nebula
#

AEW isn't just abyss dungeon guardian tho

sand umbra
#

...I'm going to go before I rip apart someone

#

🛫

gray nebula
#

ok

unreal viper
#

Suggest that ROD just get disabled in the abyss or something.

gray nebula
#

anyways yes no you're not supposed to kill it and its not a total replica of the dungeon guardian

dapper coral
#

this is true, clearly this creates too many issues so ima just delete it

gray nebula
#

the main problem was that it completely missed the point of the AEW

dapper coral
#

i see that now, which is why i thought that it doesn't really make sense for there to be a sugg about it

zealous ridge
#

i dont like aew either really

#

but... eh

dapper coral
#

i mean, i guess no one likes him

#

i guess he serves a purpose that could be served in other ways

zealous ridge
#

i mean, yes

dapper coral
#

which im not sure if its the best way or not

#

but whatever i guess

zealous ridge
#

yeah, if you were to make a sugg you would probably have to focus on that

civic pond
#

i think AEW is fine personally

#

it does its job

gray nebula
#

you were suggesting to make AEW just another abyss enemy

zealous ridge
#

yeah

#

that was the problem with the sugg

#

but its dead now so

gray nebula
#

eventhough it's not that, it's a more original way to make a rod prevention in the abyss

#

yeah you could just disable it but that's not as funny as getting instakilled by a god worm

unkempt bolt
#

^

dapper coral
#

true

unkempt bolt
#

in my experience, people aren't mad when they get killed by AEW

zealous ridge
#

the funny is... uh... subjective

unkempt bolt
#

it's not that much of a frustration imo

zealous ridge
#

i found it annoying

gray nebula
#

funniest shit I've ever seen jaja

dapper coral
#

he just vibin, killin people who deserve to be killed

zealous ridge
#

mildly at least

civic pond
#

First time surprise
second time you're probably doing it on purpose

gray nebula
#

^

unkempt bolt
#

it's not something that's gonna get you more than once

zealous ridge
#

x to doubt

civic pond
#

unless you're dumb

#

,

zealous ridge
#

ye

gray nebula
#

if you're using rod in the abyss you're the problem, not the AEW

unkempt bolt
#

yeah i've never accidentally used RoD in abyss more than once

#

ha

#

haha

gray nebula
zealous ridge
#

but im not using rod in the abyss

civic pond
#

I mean uhh

zealous ridge
#

im using it outside the abyss and then going in with chaos state still on lmao

#

its besides the point, though

civic pond
#

why is rod bad to use in the abyss again

#

i forgot

gray nebula
#

that's different then

civic pond
#

is this to prevent some kind of cheese

gray nebula
#

bad because it skips the exploration part ig

civic pond
#

i c

gray nebula
#

if the going in with chaos state is the problem then make it so that chaos state gets removed when going from the sulf sea to the abyss? that might be a solution

void kelp
#

i think it goes against the design of the abyss to be somewhere youre supposed to be stealthy and explore a bit

gray nebula
#

could be exploited probably

zealous ridge
#

nah, its not really something that needs to be fixed iban

#

i think you missed the point of me mentioning that

gray nebula
#

ha

zealous ridge
#

i meant it more so as a "yeah this works, but there are problem"

civic pond
#

stealth in the abyss is kind of

#

not.. very good right now

#

im not sure how to describe it

gray nebula
#

but ignoring the fact that it's kinda eooeoeoeeeo when you go into the abyss with shadow state and get killed by the AEW, it's not really annoying or bad

zealous ridge
#

yeas okay

gray nebula
#

and yeah stealth in a game where everything else is "monkey brain goes pewpewpewpew", not really easy to make people understand

civic pond
#

Not just that but

#

I don't think it works sometimes?

#

I've never really noticed anechoic coating making a large difference

gray nebula
#

dynamic abyss stealth tutorial when you first go there, and then make getting spotted more punishing

civic pond
gray nebula
#

the toxic minnow is gud because its annoying when you kill it so it empathises the fact that you shouldn't kill it

#

people still kill it because they're dumb

civic pond
#

Amidias's blessing I like

#

it encourages the player to be stealthy so you dont run out of breath br

gray nebula
#

ye

#

abyss overhaul when..,.,!!??!!

void kelp
#

@ dom 👀

gray nebula
#

never :goodbye:

void kelp
#

hell, the sunken sea could be an even earlier tutorial

civic pond
#

@ dom

#

😳

#

Ok honestly yes

#

For a sunken sea it feels really rocky

void kelp
#

since many of the enemies there aggro on you on hit, and they hit pretty hard for that stage of the game

dapper coral
#

but the eutrophic sand!!!

#

do people really use RoD in the abyss tho? why would you want to bypass progression if the abyss just kills you with effects for it

civic pond
#

they dont rod because it kills you

#

a

void kelp
#

some folks dont make a connection between their actions and the result

dapper coral
#

but like, why even would you

civic pond
#

scorn eaters are like

#

really easy to deal with iirc

#

they literally cant deal with hills

supple flint
#

yeah but they are still too unpredictable

civic pond
#

ehhh

supple flint
#

idk, I just find them extremely annoying

gusty delta
#

I kill the toxic minnows to establish that I am superior in every way over them

dapper coral
#

scorn eaters are just tanky

#

just fly above them and crush them

#

no ranged attack other than them lunges

#

are you thinking of suggesting a change?

civic pond
#

i think he did suggest one earlier

dapper coral
#

oh, did it get deleted?

civic pond
#

I think so

#

I swear i just saw it in there

dapper coral
#

bruh moment

unkempt bolt
#

how longs the resugg timer?

wooden wedge
#

1 week exactly

void kelp
#

alright, so

#

w the pre-cryo rogue armor sugg, what’s wrong w it

wooden wedge
#

I don't think there's anything wrong, but it's probably a bluecheck

golden narwhal
#

Apparently, there's already one technically

void kelp
#

I guess a better question is also— is this resolved already in some other fashion?

#

forbidden amulet or smth right?

golden narwhal
#

Forbidden armor- yea, forbidden circlet, I think

void kelp
#

yeee so the sugg is invalidated by that ok good to note

#

formatting ech

civic pond
#

oh no

#

bot did again

#

.,

void kelp
#

nah just that it somehow hates certain formats

dapper coral
#

basically crabbar saved the early hardmode rogues with forbidden circlet

queen sail
#

The way that lunarian bow/cosmic bolter arrows work are

void kelp
#

reference to a pretty cool run

queen sail
#

Weird tbh

void kelp
#

and not really well described w the tooltip ngl

dapper coral
#

honestly that's why i dislike cosmic bolter/lunarian, it's just so weird

#

actually why do they slide? can you utilize that mechanic that much?

radiant meadow
#

they're good weapons though

crude geode
#

My main problem is that it's just not described well in it's tooltip

#

Bouncing =/= Sliding along walls

radiant meadow
#

ye

rose latch
swift wadi
#

Would the fact that the Belladonna staff minions space themselves too far away from enemies for them to hit them count as a bug or something that needs a sugg

#

because holy fuck this weapon literally does not hit like 99% of enemies

void kelp
#

depends on how you phrase it

wintry cedar
#

If I were to suggest some sort of item to prevent great sand shark from spawning, would it be a bad suggestion thonk

swift wadi
#

he could drop sandstorm lore

wintry cedar
#

I shall suggest it

#

Lmk if there’s anything wrong w it ^^

sand umbra
#

why would GSS drop a lore item

#

he's not a boss

#

and only bosses drop lore items

#

=)

#

just more excuses for GSS to be promoted to boss as far as I'm concerned

wooden wedge
#

Gss has like only 1 attack doesn't it

frail mantle
#

well iirc there's

  1. jump
    b. jump except a bit higher
    iii. summon sand sharks
wooden wedge
#

Ah so it has 2 attacks then

#

,.

tawny gyro
#

also it has "decide you don't want to fall and jump again mid-air"

subtle oracle
#

Formatting?

dry latch
#

it's not even about formatting anymore lol

subtle oracle
#

Sugging a boss nerf out of the blue, and expecting it to become approved straight away..

#

I guess we'll have to wait for the mods approval

fossil torrent
#

great sand shark will not become a boss

faint needle
#

Provi is pretty easy in rev tbh

rose latch
#

Maybe something like the filter thing that prevents the acid rain

faint needle
#

Atleast as rogue

#

You can always see the bullets

#

Since that's exactly why the screen is changed

#

If you have an arena you have time to dodge

distant gyro
#

what

gray nebula
#

are you asking for uhh the ... trailer music ... that's already in game?

distant gyro
#

you mean the acid rain theme? that's in the event and you can record it with a music box and/or craft the box

#

@ashen warren

ashen warren
#

That isn't the Acid Rain theme. I know the Acid Rain theme off by heart and it does not go like that. The Acid Rain theme is called "corrosion!" and was composed by RoverdriveZ. The trailer music is DM Dokuro material.

frail mantle
#

the interludes aren't getting added into the mod itself

distant gyro
#

which

frail mantle
#

Catastrophes before the Calamity iirc

ashen warren
#

???

distant gyro
#

oh there's an interlude theme in the trailer thingy?

#

didn't know that, sure

ashen warren
#

Me no get it.

distant gyro
#

yea no interlude themes are only staying in dm's playlist

hollow shell
#

Can you link the video real quick

frail mantle
#

one moment

hollow shell
#

Yeah that's Catastrophes before the Calamity

#

That's an Interlude theme

#

It's on Dokuro's channel

gray nebula
#

bruh

#

it's not because you like a track that it should get added to calamity

frail mantle
#

remember to always read the Don'ts, including the Frequently Suggested parts

ashen warren
#

No, no, no. It may sound similar, but they are two completely different things.

frail mantle
#

what

gray nebula
#

if it's not made by dokuro we dont evne have the permission to use it????

hollow shell
#

It is Dokuro

gray nebula
#

and yes ik

ashen warren
#

Is it only a section of Catastrophes before the Calamity?

hollow shell
#

I have CbtC saved and I listen to it all the time
That's the song

#

ha cbt

gray nebula
#

you cant just ask for any song to get added to the mod, imagine if it wasnt made by dok

frail mantle
#

the part used in the trailer is the middle part

hollow shell
#

Skip to about 1:30

crude geode
#

Quick Question: Do dyes based on the Abyss and Brimstone Crags sound good for a suggestion?

onyx river
#

I mean that'd be cool but it needs a real reasoning

crude geode
#

I ask mainly because dyes based on the Astral Infection have been added, so it would make sense to also have the other two major calamity biomes have their own.

onyx river
#

Hmm sounds good yeah

subtle oracle
#

Thats probably getting implemented anyways in the short term, but a sugg would be good I suppose

faint needle
#

Yeah

crude geode
#

I mean we don’t really know. It’s better to have a redundant suggestion than to have a idea passed over.

#

(Until a dev comes in and corrects me)

onyx river
#

Well i think unless a dev comes and says that this is 100% gonna be implemented then a sugg is usefull yeah

gray nebula
#

bruh™️

distant gyro
#

™️

hollow idol
#

brim flame dye has a decent chance of happening

#

abyss is a mystery

gray nebula
#

here

crude geode
#

Sick, ty Iban.

gray nebula
#

a fuckton of dyes have been sprited

hollow idol
#

gneurshk

#

question is: will they all be added

gray nebula
#

possibly

#

more wiki gifs

hollow idol
crude geode
#

Sugg banished, ty once again for info Iban

gray nebula
onyx river
#

Well that one didn't take long

lament cobalt
#

@lament cobalt can you add more reasoning to your suggestion than just “there’s a finite amount”? As in, why do you think we should have more classless ammo available?
@void kelp I was doing a DAD run (didn't go too well I hate provi) and I RAN OUT of all of the classless ammo. (maybe except magnum rounds, I had like 3), and if I remember correctly you need a new character and world to get more of these things. come on. after finishing a rev play I noticed that Post-SCal I had only 44 rounds, 30 grenade shells and 15 explosive shotgun shells. some boss fights need quite a few tries (skele prime needs like a 50 tries on DAD Change my mind) and those weapons are really helpful.

gray nebula
#

yeah well the point is that you're supposed to use them sparingly

faint needle
#

Yeah

crude geode
#

^

gray nebula
#

I never used them personally

crude geode
#

Same

faint needle
#

Me neither

gray nebula
#

you should be able to beat the mod without the help of the RE weapons

faint needle
#

I rsther stick to my class

frail mantle
#

RE weapons are like crutch phase skippers

#

you have to use them strategically, preferably so you can make harder parts of the fight last shorter

crude geode
#

^

faint needle
#

yeah

#

Also is it just me or should homing weps not target CV if dark energies are still alive

subtle oracle
#

Resident evil weps all have Limited ammunition, idk if that could work

crude geode
#

I mean as long as you’re paying decent attention to CV and Dark Energies you should be able to aim in their general vicinity and not CV

lament cobalt
#

you should be able to beat the mod without the help of the RE weapons
@gray nebula DAD summoner

#

bruh

gray nebula
#

????

crude geode
#

bruh that’s kinda cringe.

gray nebula
#

yes you should still be able to beat hte mod without the help of the RE weapons??????

lament cobalt
#

man summoner sucks

gray nebula
#

it doesnt????

crude geode
#

^

gray nebula
#

and yeah wtf DAD is hard who would have guessed

lament cobalt
#

barely 3k DPS with elemental axes

frail mantle
#

tactical plague engine

gray nebula
#

recently it was omega busted with nucleogenesis

lament cobalt
#

tactical plague engine
@frail mantle too slow

crude geode
#

Who would have guessed, hardest difficulty with clipped wings, and no-hit is difficult

lament cobalt
#

you think I didn't try lol?

gray nebula
#

tactical plague engine is very strong last time i checked

#

if you're trying to get a nohit role, im not sure if you're allowed to use em anyways

lament cobalt
#

Who would have guessed, hardest difficulty with clipped wings, and no-hit is difficult
@crude geode I only mean DPS

frail mantle
zenith hazel
#

inb4 plague engine with frickin musket balls

distant gyro
#

i dont think something can home onto an invincible target

#

if it does then it's a bug

#

btw

fossil torrent
#

a pre prov weapon

frail mantle
#

(remember that Prov is supposed to take 2-3 minutes iirc)

lament cobalt
#

then what bullets?

frail mantle
#

holy fire

lament cobalt
#

how tf do you craft them

crude geode
#

Dude.

lament cobalt
#

and still, plague engine is tooo SLOW

crude geode
#

Unholy essence

lament cobalt
#

it just has no way to hit

distant gyro
#

prov's supposed to take 4 minutes

frail mantle
#

yea

gray nebula
#

no way to hit
hits in the video

distant gyro
#

also holy fire bullets move at the speed of die

lament cobalt
#

he said that it was pre-nerf

frail mantle
#

yes

lament cobalt
#

so engine was nerfed