#suggestions-discussion

1 messages · Page 892 of 1

hollow shell
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@fossil torrent There definitely doesnt need to be two line breaks (tho I think you were told that already)

onyx river
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Noxus and Xeroc

gusty delta
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Yeah those guys

tawny gyro
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i'm pretty sure demonshade (and all shadowspec stuff) is gonna get mk moved when Yharim and co. are out

hollow shell
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also sorry for late response my sleep schedule is destroyed

fossil torrent
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although there did have to

gusty delta
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It’s alright Rover, all of our sleep schedules is gone

hollow shell
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Is HailFall's recent sugg fine? We can use his to test

dry grotto
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i'd say, wait it out

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since atm there is the worm resist broken thingy

void kelp
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iirc brimseekers are nerfed next update too

hollow shell
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aight

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I can just do a quick direct test
... in a moment

fossil torrent
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that's very weird, because it def didn't work before

radiant meadow
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no, it's not alright

hollow shell
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Yep, one line break works totally fine. Must've been borked for a different reason.

radiant meadow
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because one, brimseekers are already nerfed

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two, AS gets a resist next update

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three

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resists on worms don't work in the latest update

void kelp
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dw I think it’s already gone

hollow shell
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@digital saddle see above

radiant meadow
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so the test is faulty and should be re-evaluated when the update comes out very soon™️

faint needle
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Not really sure about the totality breakers, I find them way cooler

void kelp
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the suggestion is basically “make them look cooler” but the title makes it sound like “change these weapons”

faint needle
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yeah

radiant meadow
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they already have an explosion effect added next update

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so the suggestion is kinda rendered invalid

wooden wedge
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@summer sentinel what's with the perhaps

summer sentinel
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the perhaps being like

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uncertainty if they'll do it

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like perhaps if they do consider a toggle on and off option

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sometimes i like to show off my c h a r and not wear the shield but still have dash

hollow shell
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This is a very common suggestion, and at some point we're planning on adding a fix (it may already be in for the next update? I'm not sure)

summer sentinel
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mostly apparent to the valor, the valor looks alright, then the aegis is goated, so mainly the toggle would be to mask the valor (no offense)

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o

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well fancy that, thanks for feedback

hollow shell
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np

summer sentinel
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it's just that the aegis looks too skin color like

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but i can see why you guys made it like that

wooden wedge
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I mean you need a line break

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and make it more a sugg and not a question

summer sentinel
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i mean

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yeah but the moments passed now

wooden wedge
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not really

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if you posted something in sugg posted you're gonna get feedback

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and what rover said wasn't all of it

tawny garden
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Invisible dye mod

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will help you

hollow shell
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An invisible dye mod does indeed exist

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which you can use for now until Calamity does its own fix

summer sentinel
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sandstone i got enough feedback from rover

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i think im content enough and u neednt impede further

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thanks

hollow shell
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coolio

wooden wedge
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what's the point of having a sugg in sugg posting if it has 0 chance to make it to sugg voting the way it is?

hollow shell
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bruh

wooden wedge
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oh it's gone,.,.

hollow shell
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You can stop now, lol

summer sentinel
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it says suggestion posting and not "suggestion formatting to look like a college paragraph" which iw as unaware of, if i want to write it out entirely, then i would have

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why dont you get off my back kid @wooden wedge

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thanks x2.

wooden wedge
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I didn't see that it was gone

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and I'm not a kid if I'm 15 ..,..

hollow shell
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well, depends on the age of the other party

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Suggestions should be pretty well backed up with reasoning yes
but in this case it was already a common sugg so it doesn't matter

tawny garden
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What's the point of having a Suggestions_discussion channel if everyone is so unkind?

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@wooden wedge

wooden wedge
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I wasn't being unkind but alright

hollow shell
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m well a lot of the time the discussion is about how to improve a suggestion
and the critique can sometimes come off with hostility

It is possible to get caught up in criticism and just actually be hostile, though

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(which sand, ngl, I'm seein in you recently)

gusty delta
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I’m a bit late but yea sand, you were a bit aggressive

digital saddle
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i want to suggest buffed life fruit spawn rates but i dont know how
apparently having them generate pre plantera caused lag??? which makes no sense to me whatsoever but maybe its just the Well Written Code coming through

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im not sure if just buffing the spawn rate would also cause lag

jovial spire
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They do generate pre plant though?

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Just at reduced rates

digital saddle
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oh

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i mean

gusty delta
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Yeah they do

faint needle
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Yeh

hollow shell
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It's post-Mech

digital saddle
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yeah i meant pre mechs

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they used to be post wof

tawny garden
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post-one mech*

digital saddle
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ech

faint needle
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And they spawn in enough amounts

hollow shell
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We do add a recipe for life fruits
though admittedly, the recipe is post-Plant and decently expensive

digital saddle
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The only thing to do between mechs and plant is fight cal and plunder the abyss.

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which doesnt take that long

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i find i end up just giving up and fighting plant pre life fruits

faint needle
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I don't see the problem

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Its not like its required to have 20 life fruits for plant

tawny garden
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It is if you have OCD

void kelp
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that’s not really how OCD would affect someone

digital saddle
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imo the gameplay of finding the fruits is better than farming plantera 3 times in a row

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but the fruits

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are so rare

tawny garden
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I have OCD and believe me, it does

dapper coral
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thing is, you need a lot of life fruits for extra life thingies anyways

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like 40 or something in total, right?

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so i would support extra spawn rates

digital saddle
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does calamity nerf the spawnrates or something

hollow shell
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Increasing the spawn rates would probably cause some headaches

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and no

digital saddle
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i could swear they werent this rare in vanilla

hollow shell
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(I assume you're already using a Spelunker)

digital saddle
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maybe im just going through the game faster

hollow shell
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You could suggest that the recipe be changed to be pre-Plant
so that it's not as expensive, for one, and also so you can use the recipe to prep for Plant and not need to rely on gen RNG to get your fruits

gusty delta
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I think you need 20 life fruits

faint needle
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Yeah you need 20

hollow shell
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You need 20 to max out your health bar normally
but you need 20 more to get all of Calamity's further upgrades

faint needle
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And moving them to pre plant would be cool

gusty delta
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Ah

digital saddle
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and 5 more for asgards valor

gusty delta
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So how about that old duke suggestion

digital saddle
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i mean

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yes

gusty delta
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I personally wouldn’t mind if he just enrages if he’s outside the sulphric sea

sage granite
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Oh I'm still in the biome

digital saddle
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he despawns even in the sulph sea

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he just

gusty delta
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Ah

digital saddle
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existn'ts

gusty delta
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Hm

sage granite
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Just decides it's nap time

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The lil shit was way above me while I was falling, It teleported above me and just despawned

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Trying to rev , Defiled this asshole and that happens....It's me that's enraged not him

gusty delta
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Hmmm, I’m not sure about the suggestion

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I’ve never tried Death Mode so I can’t really say anything

frosty frost
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it's either you dash and he still charges you or you use discord and can't use it a second time to dodge him

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I've been at this for probably 2 days now with the same thing happening where he's just too fast for me to dodge or I can't use the normality tp again

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I'm not sure if I'm just bad or not but I assume it's a struggle with other people too

gusty delta
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Hm

proud tree
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I can confirm that its kinda ridiculous

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Assuming you're not using boss cursor, then yeah it basically requires you to have your map in the background

frosty frost
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no matter what mode I'm in the map is always the bg for the fight, but even so in revengance it's way easier to dodge the head charges

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like it's a spike in difficulty for the fight

proud tree
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Am I allowed to share mp4 files

frosty frost
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I've died almost 80 times due to this fight

proud tree
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(clip by gungir)

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this is what your talking about, right

frosty frost
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yea that part, basically right when he says,"A GOD DOES NOT FEAR DEATH!" he speeds up by like 20x

proud tree
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Yep

frosty frost
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either the speed should be reduced or the choas state change where you just can't tp should be reverted

unkempt bolt
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im pretty sure speeding up at 20% isn't a death specific thing

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it's just that he's faster throughout the entire fight

frosty frost
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he is faster throughout the fight but at 20% health he speeds up even more

unkempt bolt
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the last 20% forces you to up your mobility game

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using properly timed dashes, hook slinging, RoD

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all of which are more than available to you at that stage of the game

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unless you're true melee, there's no reason to be close enough to the head where his speed increase becomes unreactable

grave forge
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What does the checkered flag reaction mean in the voting channel?

civic pond
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it means the suggestion has been implemented

frail mantle
toxic pagoda
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^

grave forge
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oh yay

toxic pagoda
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Solar Eruption desperately needs a buff

frosty frost
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@unkempt bolt you're usually a good distance but the speed in which it charges to you is insanely quick

toxic pagoda
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@frosty frost normality relocatior/RoD, Bobbit Hook are good for avoiding the fast charges

frosty frost
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using both and still get stuck constantly

toxic pagoda
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What difficulty

frosty frost
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death

toxic pagoda
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Haven’t fought death DoG in awhile

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What class/weapons u using?

frosty frost
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mage, phantasmal fury

toxic pagoda
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Use Dark Spark in the first phase, and Venusian Trident is good against second phase

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But Phantasmal Fury is another good choice for second phase

frosty frost
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yea unless it does something funky, first phase and sentinels are usually a breeze

toxic pagoda
frosty frost
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I'm not asking for help or advice lol it just somehow turned into that

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idek how

toxic pagoda
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Best advice I can give is to look at a recent death nohit for dog

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(With magic)

frosty frost
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none up to date, and again, not really asking for advice no offense

rapid pivot
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What if there was a potion that inflicted Feral Bite?

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(Not crazy, Feral Bite actually gives an unlisted +15% damage buff, there'd be a reason to do it.)

toxic kettle
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imagine fighting a boss with it and being inflicted with Confused ech

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Confused has to be one of the worst debuffs humanity has come up with

rapid pivot
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Well, you can't just have a +15% damage buff without consequences.

toxic kettle
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it's so infuriating

rapid pivot
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On top of wrath pots.

gusty delta
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Imagine being inflicted with silence

rapid pivot
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Yeah, and that one mushroom thing gives +50% damage.

gusty delta
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Or Slow

indigo fog
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i mean if you have an ankh shield you could just become immune to all of the debuffs

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also it's a 20% damage boost

rapid pivot
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Ah.

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Either way, it does sound very similar to Alcohols, doesn't it?

gusty delta
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How about an upgrade to the Drill Containment Unit so it can mine ores like Auric

indigo fog
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a feral bite potion sounds kinda broken as soon as you get ankh shield

gusty delta
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Not a buff but a new item that you need to craft with the DCU

toxic kettle
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Combine DCU and Onyx Excavator

gusty delta
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could happen

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With some post moon lord ores

unkempt bolt
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except onyx excavator doesn't generate in every single world

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so some players just wouldnt be able to get it

gusty delta
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Yea, a recipe could be like the first 3 post moon lord ores?

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With the DCU

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I don’t understand what you’re trying to say @analog jewel

toxic kettle
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Make the acid rain start when a certain boss is defeated
EoC, Aquatic Scourge and Polter: "Are we a joke to you?"

analog jewel
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what

gusty delta
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I saw the first part and then it just kinda derailed from there

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Smth about being too dark in night and not enough strength?

analog jewel
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theres literally a acid rain and i dont have good stuff yet and im just trying to build something outside and its so dark

gusty delta
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Why are you in the sulphric sea?

analog jewel
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i was at the dungeon and it started

gusty delta
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why’s your house in the sulphric sea?

analog jewel
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its not

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right when i got to the dungeon it started

gusty delta
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So do you want the acid rain to end or to start?

analog jewel
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end

gusty delta
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But you said

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Forget it

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Uhh

toxic kettle
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do you want the event to start only if you defeat certain bosses?

gusty delta
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Idk, you could try to run away

analog jewel
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yes

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bruh

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im at world spawn and it wont stop raining

toxic kettle
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Making it happen randomly makes much more sense imo

gusty delta
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So your issue is just with the rain then

analog jewel
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bruh

toxic kettle
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also, pretty sure EoC, Aquatic Scourge and Polter already do that, at least upon their initial defeat

analog jewel
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so you are saying the rain lasts for 1 hr and 30 mins?

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i dont think so

sand umbra
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the rain lasts as long as it takes you to beat it

analog jewel
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but thats stupid

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i never even went to the sulphur sea

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and started

sand umbra
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(also an Acid Rain literally cannot start until EoC is dead so like)

analog jewel
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never killed EoC

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havent killed it in the world

sand umbra
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...??????????

gusty delta
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I’m confused man

sand umbra
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that's impossible

analog jewel
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my world is probably glitched

sand umbra
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unless you're like in Hardmode

analog jewel
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im not

sand umbra
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then your game is busted

analog jewel
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lol ok

sand umbra
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it is physically impossible for an Acid Rain to happen until post-EoC, as far as I'm aware

analog jewel
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maybe some glitch in my world

gusty delta
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Yea, idk what’s wrong with your world

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Tell them about the glitch

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And show them your stuff too

sand umbra
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the only thing I can think of would be that the random chance for an Acid Rain to happen somehow doesn't check for EoC's death

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but that doesn't sound right at all

gusty delta
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It could be other mods?

sand umbra
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that makes no sense

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there's no way another mod managed to proc the start of an Acid Rain

gusty delta
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Hmmm

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I agree with that

terse sundial
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The only issue is that Calamity is a massive project, and there are hundreds of little changes each update*

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ofc tiny patches excluded

gusty delta
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Like the Daedalus Emblem turning into Artemis Emblem?

terse sundial
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that was included in changelogs I thought

toxic kettle
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23 - Renamed Daedalus Emblem and removed the minion KB boost. - Done ✅

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it just doesn't mention what it was renamed to

terse sundial
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Changelogs are insanely difficult to keep updated while developing

unkempt bolt
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the sugg's intention wasn't necessarily to include every single detail about changes, but more make the changes listed more specific so we aren't left guessing

terse sundial
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especially with all of the balance changes that occur also

void kelp
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probably because the full changelog is like a big txt file and not something to constantly want to update

unkempt bolt
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maybe when the update is finally released, a channel somewhere could have the specifics of the final cut?

terse sundial
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honestly a whole overhaul of changelogs could be done

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so far we've had Altix making full changelogs for us wiki people

void kelp
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I’m p sure that’s the purpose of #wiki-basic having it ig

unkempt bolt
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it might be better if the specifics were separate from the changelogs, so that people who just want a summary wouldn't have to search through textwalls

terse sundial
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those don't go public due to spoiler rules etc.

void kelp
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I know that YuH has been manually compiling old changelogs but full changelogs I don’t see anywhere

terse sundial
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If I had the time and motivation I would be down for writing up complete and descriptive changelogs

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I dunno if your current suggestion quanta is going anywhere, but having #changelogs be a bit more descriptive is up to fab's choice

gusty delta
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Still trying to figure out what the true melee changes are

unkempt bolt
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im pretty sure it changes how buffs to true melee are applied

terse sundial
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something like that

gusty delta
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Ah

unkempt bolt
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like +true melee damage is applied onhit, but not to the weapon itself or something

terse sundial
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okay I need to go back to being dead, be good

unkempt bolt
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sure thing boss

gusty delta
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Got it boss

ancient crow
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how did the relic of resilience get changed

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i know it used to be completely broken

unkempt bolt
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wiki hasn't been updated with it yet

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im stalking it

ancient crow
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a very small number of things have already been updated

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specifically name changes

dapper coral
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wait where are the full changelogs? or are they only for editors+?

cobalt abyss
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it exists but isnt public for spoiler reasons

dapper coral
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but spider said that they exist on #wiki-basic which anyone can get access to

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or did i read that wrong

cobalt abyss
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those don't go public due to spoiler rules etc.
GWaobloChildPepeShrug

dapper coral
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i am small brain

wooden wedge
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doesn't the acid rain start after EoC though

void kelp
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yyep

wooden wedge
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has potato been pinged 5 times over this

unkempt bolt
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im pretty sure acid rain starts after each tier is unlocked

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maybe not t3

wooden wedge
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so like

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kill the sugg because the acid rain already does this?

void kelp
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ye lemme yeet it

ancient crow
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ok so is it mean to be "Tundra flame blossoms staff" or just "Tundra flame blossom staff"

real steppe
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DoG is already too easy..

proud tree
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That's a very decisive opinion

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DoG is one of the most varried bosses on difficulty

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In expert its a cakewalk, death mode is borderline insane

real steppe
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hmm, perhaps you are right..

proud tree
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Ur not wrong though

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For expert and maybe revengeance

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and normal mode but no one talks about normal mode

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Actually now that I think about it revengeance mode DoG is fine

void kelp
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I’m pretty sure fab said himself that he doesn’t intend on changing DoG in its current condition; he’s pretty content w it

proud tree
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Same

void kelp
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  • asking about nerfing death difficulty is sort of a dont
proud tree
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I'm personally fine with it

hallow kraken
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god

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mods?

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thank

void kelp
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On it.

hollow idol
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@spi-

lilac ruin
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quick question about an idea I had for a suggestion\

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I want to ask in here before I post

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I didn't see anything in the guidelines against this, but I still want to check with people about seeing if it's a good idea

dapper coral
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yeah that's fine, go ahead @lilac ruin

lilac ruin
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cool

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it was for a role idea

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specifically, a lore developer role

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or something of that vein

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I just think that Fabsol could use some help, not just on the gameplay development side (he's got a cool crew of devs), but on the lore development side

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and based on how many people (including myself) are absolutely obsessed with the lore of this world, I think it would be cool if there was a role that let some of those people more directly impact the creation of lore

dapper coral
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its not a bad idea in theory

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i have a few questions

lilac ruin
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shoot

swift wadi
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I mean the lore server exists

lilac ruin
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true, but it's unofficial

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my idea was an official role as Lore Developer

swift wadi
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That's a decision for the Dev team to make tbf

dapper coral
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  1. no offense, but saying that Fab could use help with lore is a bit of a big thing to say without proper reason IMO, what is your reasoning for saying that?
swift wadi
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Mrrp and Fab would have to both think that they need more writers

dapper coral
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  1. i don't really see how one would decide who gets the role, seeing as probably not a lot of people would get the role to keep things under control
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  1. how much of an impact could these people really have? i mean, there are loads of devs who can also provide feedback on lore stuff, idk if a specific role is necessary
gusty delta
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Maybe by like, trusted people like wiki editors? Idk

lilac ruin
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to answer starlight's point, correct me if I'm wrong but in order for any suggestion to be added it's a decision by the dev team

gusty delta
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And with the lore side the gameplay side doesn’t have to focus on the lore, so updates could come out faster maybe possibly once again idk

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It’s an interesting idea

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But it seems like the lore rn

dapper coral
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it's definitely interesting, i just dont know how practical it is

gusty delta
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Is pretty stable

dapper coral
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lore is getting reworked afaik

swift wadi
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Yeah they do but at the same time I feel like it's a decision on the dev teams side in general

gusty delta
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oh

swift wadi
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They're the ones to decide if they need people for the lore rework

lilac ruin
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as for demik, 1. it's not a claim of incompetence or lack of skill (trust me, I am a huge fan of Fabsol and Mrrp's lore writing work). It's more of an observation that, despite the fact that Mrrp said they were going to rework the lore in January, we haven't seen much of a rework yet. I know that Mrrp said they have been having writer's block and I respect that, and with Journey's End just around the corner, a massive collection of things that are planned (I know I'm not the only one who can't wait for a Yharim fight), and the general maintenance of a mod this size, the devs already have an enormous amount on their plates. The only reason I'm pitching this idea is so that they don't have as much on their plates. Fabsol and Mrrp are doing and have done an incredible job as of yet, and I just think that having more hands on deck would help

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thank you for coming to my Ted Talk, I will keep the next points brief

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  1. It would probably be entirely Fabsol's choice, or there would be some sort of process similar to becoming a mod on the server
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  1. a specific role would let the devs focus on gameplay while the lore writers do lore. the devs still could definitely intervene, and Fabsol and Mrrp's intervention still trumps anything the lore writers would do, but the rest of it would be up to the writers. There is so much in the world of calamity that having a team specifically designated to help organize it would just be really helpful imo.
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also, starlight, if/when I do post the suggestion, they can either approve or veto it, deciding whether or not they need people. the suggestion isn't a thing I think needs changing, but instead an idea to help lessen the workload the devs have.

gusty delta
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Hmmm, it def could take a load off of them

void kelp
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mrrp has actually finished reworking lore

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its not public, at all

gusty delta
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oh

void kelp
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like, not even celest and I have access to it

gusty delta
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Ain’t that a thing

void kelp
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the lore rework is done, just refinement is in progress, last mrrp updated us on it

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so, it'd ultimately be an unecessary role

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note that lore writers do have dev in their roles too

dapper coral
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thanks for the answers @lilac ruin , it seems that mrrp's already finished with lore tho

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as spider mod says

gusty delta
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Thank you spider for giving us the fire of knowledge we desire

void kelp
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i pester him about it on occassion lol

lilac ruin
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oh I had no idea

void kelp
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ye

lilac ruin
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well, thank you very very much spider mod

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not sarcastic, like seriously thank you

void kelp
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❤️

lilac ruin
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big love from here too

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❤️

gusty delta
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❤️

lilac ruin
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you too, absol

dapper coral
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❤️

lilac ruin
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and you

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demik

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❤️

dapper coral
lilac ruin
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any timeframe as to when the lore could be released?

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i can't wait : )

gusty delta
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When it releases

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2020

void kelp
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if i knew i'd tell you

lilac ruin
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cool

gusty delta
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Would you guys say an upgrade for the Drill Containment Unit is necessary?

rose latch
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yes

gusty delta
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Or would be good for it

proud tree
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Most drills need to be upgraded

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Actually I'm hesitant to say most

swift wadi
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As long as it isn't a SIS, you could for sure sugg an upgrade to it

proud tree
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But that one, yes

gusty delta
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A SIS?

rose latch
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specific item sugg

gusty delta
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Ah

lilac ruin
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I think the crystyl crusher fills the role for “destroy everything”

rose latch
#

yea

lilac ruin
#

But that’s just me

gusty delta
#

Rn all I have for a basic idea for it is break uelibloom and auric and break blocks it usually can’t

rose latch
#

but it is a dev weapon and is only available at the end of the game

gusty delta
#

Is that linear enough?

lilac ruin
#

There was a sugg a while back about letting the DCU break uelibloom because it already uses luminite

rose latch
#

ye

#

it wasn't that long ago

lilac ruin
#

Fair

#

I’ve lost all sense of time

gusty delta
#

Any other problems?

rose latch
#

no

charred perch
#

no

#

Murumasa

#

is op because its a weapon to use on SCal

hollow idol
crude geode
#

@neat geyser Just mine a pit ten blocks deep where the cultists usually spawn.

hollow idol
#

video length : )

#

the only viable use mura can have on scal is the hearts

crude geode
#

Also yes agreed.

charred perch
#

and also murusama is at a disadvantage against calamity bosses, because they punish you for getting close

neat geyser
#

hm, will do, but you gotta agree that it would make sense, blocking spawn alltogether would make fighting cultist even less frequent

charred perch
#

are you putting your own suggestion on a pedastel?

#

I respec it but still

#

respect

#

god im illeterate

crude geode
#

Nyan, it literally prevents cultist spawns.

#

Adding the prevention to the lore is really purposeless when you can just dig out the entrance to the dungeon and negate their spawns.

neat geyser
#

well yeah, that indeed kinda defeats the purpose of my suggestion. i'll remove it.

crude geode
#

Ty

onyx river
#

Digging holes in the dungeon entrance is ugly doe

crude geode
#

I see the purpose of it for consistency but unlike Siren/Levi, Voodoo Demon, and Perf Hive spawns it can actually be controlled manually via pre-digging their own graves

#

Just rebuild it. Pretty sure it still prevents the spawn.

neat geyser
#

well but the idea was to prevent the Lunar Event, which is the pillars, not the cultists themselves. the idea was to make cultist still fightable, but preventing the aftermath that is the pillars.

crude geode
#

Hm. Must have read suggestion wrong then.

onyx river
#

But wouldn't that mean that you coudn't spawn cultist again, ever

crude geode
#

Eidolon Tablet

onyx river
#

yes but having to get an eidolon tablet is kinda ech

neat geyser
#

and rebuilding it does let cultist respawn, IIRC

#

in fact, lemme test that right now

crude geode
#

Gotcha

#

But noye just sneeze on a Eidolist in the dungeon

onyx river
#

Yes otherwise the building videos where they d cool things around the cultists would be painful

#

still more anoying than just going to the entrance of the dungeon

crude geode
#

this is getting weird
What are we arguing about even? Idk anymore and I missed the main point of the sugg

#

So

#

Let’s get back on track and discuss pillars being really really annoying whenever you wanna kill lunatic cultist

#

I feel like blood moon cultist lore preventing pillars spawning is a totally valid suggestion if not possibly a coding nightmare

onyx river
#

Plus it actually does make some sense in the calamity lore™️

crude geode
#

The current calamity lore™️ that will be replace with the reworked lore Coming Soon™️
Byeah. If you wanna suggest that nyan, that would be fine by me and make it so I don’t have to remove my cultists outside my dungeon

neat geyser
#

guys sorry i can't discuss further i have live classes

#

but i'll re-suggest later and change the wording to make i more clear

crude geode
#

Valid, cya around

neat geyser
#

cya

gray nebula
#

pbg doesnt drop wings, yharon doesnt drop its own wings,

hollow idol
#

PBG, CV, Yharon

gray nebula
#

OD too

#

only calamity boss that does drop its wings is provi

exotic ibex
#

yharon drops in rev, fishron, betsy

hollow idol
#

Drew's wings dont look like yharwings ech

#

again, can we resprite drew's wings since the item is literally a recolor

exotic ibex
#

true

#

but this does not eradicate the fact that he drops wings

hollow idol
#

300 iq: make drew's wings a RIV

civic gust
#

RIV of what tho thonk

hollow idol
#

the yharwings ech

#

but anyways

gray nebula
#

yeah but still, fishron and betsy are vanilla

#

in calamity only provi drops her own wings

exotic ibex
#

eh

#

but why not?

#

still, there is no real issues about suggestion

gray nebula
#

well yes there is a big obvious issue : the sole reasoning of this suggestion is : "winged bosses all drop wings except the dragonfolly" eventhought thats not true

digital saddle
#

the idea of using murasama for yharon sounds just as bad as using it for scal

#

tbh

#

a true melee weapon that doesnt work with true melee bonuses

frail mantle
#

pretty sure it does work with true memee bonuses

#

it's listed as true melee on the wiki and on the true melee page

digital saddle
#

it doesnt

#

i tried it with symbiote

#

no mushrooms

frail mantle
toxic kettle
#

Defiled + No rippers doesn't exactly sound like something you should balance around

#

that's a self-imposed challenge only a very small percentage of players would be able to beat

#

that doesn't sound like it would be viable in regular play

digital saddle
#

pre scal weapon takes 6 minutes to kill yharon

#

christ lol

#

oh

#

yea it does count as true melee

#

it just spawns the shrooms directly at your location

#

instead of at the blade

#

thats weird

frail mantle
#

funky

hallow kraken
#

But you can only use RoD once every 10 seconds

indigo fog
#

uh i don't think RoD trivializes laser walls entirely

onyx river
#

it doesn't, it's already trivial

proud tree
#

The suggestion was posted mainly as a joke

#

But also kinda for real at the same time

#

check calamity mod talk

sage granite
#

Mostly for real

#

Yes the RoD does that but you can still avoid at least 1 wall

#

Tbh why is it 3 slow moving walls

#

More but faster

unkempt bolt
#

i know i dodge walls mostly normally

#

but when i get a shitty pattern i'll just RoD past

sage granite
#

My point

unkempt bolt
#

disabling RoD during laser walls would def make you actually dodge the walls

#

instead of just running past the easy ones and RoDing past the hard ones

proud tree
#

The laser walls seem way cooler if they force you to jump full force through them

#

So I agree with the suggestion

sage granite
#

Maybe another suggestion is make the walls harder

proud tree
#

Eh

#

Im not sure

sage granite
#

For example: The walls are solid but 1 part in all 4 walls, You are forced to locate where the only gap will be for you to avoid them safely, This stop you running with a small hop

hallow kraken
#

There’s also the added difficulty of not being able to RoD if you use it during the phase

proud tree
#

If the walls were made harder, would you also want to ban rodding in that section

#

or leave i9t as is

sage granite
#

Yes

#

Cos I'm a maniac

#

DoG is to easy and a huge disappointment

proud tree
#

I would say walls should be harder in rev+, and death mode can disable RoD

sage granite
#

Yes I like that

proud tree
#

The problem is that the walls are WAY longer in death

#

Go on longer i mean

sage granite
#

Rev allowed but harder walls and Death the RoD is disabled with faster walls

#

You can still run and jump

#

In death....I did it

#

DoG is hyped up kinda but you it just dies

proud tree
#

The thing is.. I don't think the devs have any intention to change DoG

sage granite
#

Pity

frail mantle
#

they probably will if they see a reason to do so

proud tree
#

On the topic of bosses, yharon is almost certainly getting reworked

#

In the old days of suggestions people screamed at the devs to change him lol

sage granite
#

Beat DoG with pre-HM gear as a no-hit

#

Actually that sounds fun

proud tree
#

Hive mind?

sage granite
#

Hardmode

proud tree
#

Oh lol

#

It sounds like it could be cool

sage granite
#

Yeah I can see the confusion

#

I'll try it at some point

proud tree
#

Has someone done a challenge of beating DoG without any movement accessories/wings

frail mantle
#

iirc Levi did Doge with no sprinting but i don't think he did no wings as well

foggy plover
#

theres add face tanking

proud tree
#

Someone needs to suggest a polterghast change

#

I may or may not

sage granite
#

^

#

Ghost Plantera....

proud tree
#

Literally

sage granite
#

Don't get me started

proud tree
#

literally 2 planteras

#

in 1 fight

#

at this current point

sage granite
#

A simple slow circle kills it

hallow kraken
#

I disagree

proud tree
#

How so

sage granite
#

I think it should have a prediction charge

proud tree
#

I want to here allpovs

sinful steeple
#

Add underworld chest items to brimstone crates post-Skeletron
Sometimes, you can run out of underworld shadow chests and not get what you're looking for. Some of the items are needed for later game items, so having them only have a chance of being in your world is not good. With these items obtainable in brimstone crates, they can be obtained if you run out of shadow chests without creating a new world.

indigo fog
#

someone suggested to buff polterghast to be harder a week ago

hallow kraken
#

A simple circle will get you hit by the orbs spawned by the spinning things around you

#

The orbs make for a neat challenge

sage granite
#

I have defiled video proof xD

sinful steeple
#

Which is why you move in a simple square

sage granite
#

All I did was circle it

hallow kraken
#

Also plantera doesn’t have those orbs or clone herself so

frail mantle
#

Polter doesn't just require a circle, he requires an advanced circle

proud tree
#

You can kill polterghast right out of post-ML as true melee w/ relative ease

#

so idk

sinful steeple
#

You can as summoner too

indigo fog
#

I think that suggestion to add underworld chest weapons to brimstone crates is good

sinful steeple
#

They're easier than Provi

unkempt bolt
#

polter is depressingly easy

proud tree
#

Exactly

sage granite
#

Advanced circle

unkempt bolt
#

considering the next boss is old duke and the boss before him excluding sentinels was providence

sage granite
#

Old Duke is a nightmare

#

It's all fair

sage granite
#

It's down to the player to make it work

unkempt bolt
#

it might honestly be easier for a lot of people to skip provi and fight polter then kick provi's ass with post-polter gear than to fight provi on tier

sage granite
#

Unless you restrict yourself to follow the boss checklist

proud tree
#

doubt its getting implemented without more though

unkempt bolt
#

but muh nonlinearity

proud tree
#

I have a more specific suggestion about polter in mind than the one posted a weekago

#

So I still might do it

radiant meadow
#

aren't like all 5 guaranteed from the crags?

#

minus the few updates the Dark Lance was a Silver Coin lulw

indigo fog
#

oh they're all guaranteed?

sinful steeple
#

They are?

#

Oh they are

#

Brainlet.mp4

proud tree
#

Oh yeah I forgot to mention that you can cheese polterghast by leading it into solid walls so it won't be able to fire at you

ancient crow
#

Does anyone know what the Relic of Resilience rework did

frail mantle
#

why ask in here

proud tree
#

I suggest going to help and advice... or look it up on the wiki

proud tree
#

What's worse, the fact that polterghast doesn't punish you for circling it or that its too easy for melee

#

(I want to know what people think so I can change my suggestion as such)

ancient crow
#

i though circling was how you are supposed to fight polter

proud tree
#

Right, but its one of the easiest bosses for that reason

#

Its why some people fight Polterghast right at the start of post-ML

#

There needs to be a change so where you can't cheese it

#

revengeance polterghast is easier than expert

fossil torrent
#

me when i

#

when i 120

proud tree
#

What post got you to 120 (congrats btw)

#

Oh

#

Cool

void kelp
#

@mighty knot that’d be something to bring up to nohit folks

mighty knot
#

:l

void kelp
#

as in, the people who manage nohit

#

wait where did it go I was gonna like, ping pinkie and ask for his thoughts

civic pond
#

You could dm ben or pinky

#

h

gusty delta
#

The invisible man has arrived

void kelp
#

@dull igloo can you provide coherent, logical reasoning?

gray nebula
civic pond
#

meme suggestion

#

,

gusty delta
#

Oh yea, spider, is there anything wrong with the DCU upgrade suggestion?

civic pond
#

DCU upgrade sounds familiar

void kelp
#

lemme look at it and if there’s nothing wrong it’ll be approved hold on

civic pond
#

I feel like its been sugged before but bluecheck was cut off anyways

gusty delta
#

It was similar

#

Make the DCU be able to mine uelibloom ore

gray nebula
#

yeah just do that no need for an upgrade

void kelp
#

Ye slightly diff

gray nebula
#

use the DCU to get the onyx escavator

void kelp
#

big brain

gusty delta
#

But sometimes that doesn’t exist

gray nebula
#

this suggestion just sounds bad

#

artificially extending grinding, our favorite activity

void kelp
#

I’m waiting for the inevitable meme reply before I delete it

gray nebula
atomic badger
#

exactly,some stuff are already rare as they are

gray nebula
#

minecraft "hardcore" modpacks after making a log only craft 2 planks

#

dificulty

void kelp
#

@dull igloo so uh, why specifically the burden breaker and why specifically DADI mode?

cobalt rose
#

more work == more difficult jaja

gusty delta
#

Hoo boy

dull igloo
#

Because the Burden Breaker usually makes the player fast enough to out run everything, making bosses near impossible to die to, necessitating its ban from being used in boss fights. DADI mode is the most difficult mode possible, and only those who are truly insane patient can beat it. I was wondering if these two extremes would balance out.

gusty delta
#

I’m not sure if a serious response is an even bigger meme than a meme response

void kelp
#

so, you have no evidence supporting this outside of “what if we combined two broken things together”?

dapper coral
#

oops gimme a sec

dull igloo
#

Yes.

gray nebula
#

WE CANT

#

god how many times do we have to repeat this

#

litterally impossible

void kelp
#

I legitimately see no merit in this burden breaker suggestion.

gray nebula
#

just delete your suggestion already

void kelp
#

@dapper coral it appears to be not posssible due to alt fire nonsense

dapper coral
#

oof i didnt know that

gray nebula
#

@hollow shell idk if its already there but please make the crystyl fire right click thing a don't

dapper coral
#

big sad

gray nebula
dapper coral
#

nvm then

gusty delta
#

Iban you seem very sad

void kelp
#

I need someone else to judge the burden breaker suggestion

#

oh no, he has like 100+ sadcats

dapper coral
#

burn it

gusty delta
#

Yea that one makes absolutely no sense

dapper coral
#

there is literally no reason that burden breaker should exist in boss fights

void kelp
#

I’m pretty sure the developer server’s emote slots have become sadcat

#

it counts as ultra brain?

gray nebula
karmic stone
#

peepodie

gray nebula
#

very ultra brain

gusty delta
#

Large brain

gray nebula
#

galaxyHead

dull igloo
#

Brain of cthulhu

gusty delta
#

Head full full of thoughts

#

Universe Brain

dull igloo
#

Hive Mind

void kelp
#

@exotic ibex is there a precedent set by other winged bosses?

#

also, no meme chaining please <33

gray nebula
#

((((no)))))

gusty delta
#

Not one for yharon

gray nebula
#

betsy fishron and provi set a precedent

dull igloo
#

I don't think so, there's only duke fishron, betsy, and providence

gray nebula
#

the others dont

dapper coral
#

and mothron but that's a miniboss so no one cares about it

dull igloo
#

Yharon doesn't really count

gusty delta
#

why?

dull igloo
#

Because Yharon's wing drop isn't his own wings

dapper coral
#

drew's wings don't count because they're not yharon's wings

gusty delta
#

ah

#

I was trying to say that yharon doesn’t drop his wings

#

I kinda forgot about the drew wings ngl

proud tree
#

I think my suggestion is too specific

void kelp
#

which was it?

proud tree
#

I haven't posted it yet

gusty delta
#

Post it here and we can try to fix it

proud tree
#

Make Polterghast punish the player for camping for adrenaline in rev+

Because of a few small issues in Polterghast’s design, revengeance mode can arguably make the fight easier than in expert mode. This is especially notable in melee, where the player is able to camp by circling around the boss and swiftly kill it with adrenaline. A good addition to the fight would be to add bullets that occasionally shoot out from the boss that home in on the player, which would make them take much more care in strategizing then mindlessly circling it. The shots fired could deal substantially more damage than normal shots to prevent players from tanking hits when playing melee.

#

Proofread away

gusty delta
#

Yea that’s pretty specific

proud tree
#

I thought so

gusty delta
#

At least imo

void kelp
#

I’d honestly remove the part about disincentivizing camping because, well, dodging— even if it’s trivial dodging— isn’t camping

proud tree
#

Alright i'll fix it

gusty delta
#

Who knows, maybe polter will get a buff one of these days

dull igloo
#

Yo guys, what if polterghast gets old duke projectiles

void kelp
#

ye id make it more broad

dull igloo
#

Big buff

void kelp
#

please don’t meme around or make poorly thought ideas

dull igloo
#

Ok

proud tree
#

Make Polterghast punish the player for tanking hits in rev+

Because of a few small issues in Polterghast’s design, revengeance mode can arguably make the fight easier than in expert mode. This is especially notable in melee, where the player is able to camp by circling around the boss and swiftly kill it with adrenaline. A good addition to the fight would be to add bullets that occasionally shoot out from the boss that home in on the player, and could deal substantially more damage than normal shots to prevent players from tanking hits when playing melee.

gusty delta
#

Maybe a simple health buff could do it some good

proud tree
#

I'm not so sure actually

#

Because if your not melee the fight would take way longer

#

The main problem is tanking hits as melee

dull igloo
#

I do actually have a fully serious suggestion

#

About the demonshade armour

proud tree
#

Btw hows my suggestion now

dull igloo
#

But at the same time I'm not so sure about it

#

@proud tree it seems good

gusty delta
#

What’s the general idea of it?

#

Seems good

dull igloo
#

Either A. Add class helmets for demonshade armour, or B. Buff the demonshade armour's defense and damage

gusty delta
#

I suggested A yesterday

#

Didn’t get approved

void kelp
#

because demonshade has an enrage

proud tree
#

A is a very popular suggestion and B I don't believe would help it be better as a set

gusty delta
#

Also I don’t think demonshade needs more defense or offense

dull igloo
#

True

void kelp
#

demonshade’s enrage function literally does what you want w the increased offense

unkempt bolt
#

im not entirely sure why people keep insisting demonshade should be more accessible

void kelp
#

demonshade is designed to be the glass cannon armor— you’re paper thin but you literally can destroy everything

unkempt bolt
#

it's pretty clearly a very glass cannon set, that performs incredibly well when you use it as such

void kelp
#

increasing its defense is antithetical to its design

dull igloo
#

now that you mention the glass cannon design, it makes perfect sense

#

Doesn't need any changes

void kelp
paper hinge
#

demonshade is used for all but one fight of boss rush too

#

unless you're confident at scal

#

in which case, demonshade is used for all of boss rush

#

that's what it's for

proud tree
#

It cdan also be used in boss rush if auric tesla revive is used up

paper hinge
#

auric tesla is only really useful for scal refights, or boss rush scal

#

i see no other use for it apart from for progression purposes

proud tree
#

Then which armor do you think is best in endgame thats not demonshade

paper hinge
#

that's just it

proud tree
#

Ah

paper hinge
#

demonshade is objectively the best endgame set, if you've spent the time learning to dodge

#

+125% to all damage is huge

#

considering the amount of dps endgame weapons already output

void kelp
#

isn’t that without enrage too?

paper hinge
#

that's actually true, i never factored the armours passive buffs, just enrage

#

+45% increased damage
+100% increased minion damage

#

overall

#

and then the 125% on the enrage just

#

makes auric tesla look bad, honestly

void kelp
#

however you’re very squishy

#

it’s a trade off

paper hinge
#

if you're going sheer defence (which i wouldn't recommend, unless practising dodging) then auric tesla

proud tree
#

Demonshade isn't good post-yharim BrimFace

void kelp
#

anyways, this is getting off topic

paper hinge
#

true, sorry

proud tree
#

Yeah

void kelp
#

C: thank u

hollow shell
#

@sage granite You gotta phrase your main line like a suggestion, not a statement as if it's already true

#

Also yeah sure I'll add something about Crystyl Crusher to the Don'ts

#

(in a sec)

toxic pagoda
#

Can someone please tell me that I’m not the only one who’s noticed that nebulash is better than solar eruption

crude geode
#

Haven’t tried melee in a while so couldn’t really say.

toxic pagoda
#

Well I’ll say this: I’ve compared the two, and nebulash is straight up better

crude geode
#

Against actual bosses?

void kelp
#

iirc one of them does better vs enemies w/o armor

toxic pagoda
#

Yes

#

And solar eruption is horribly weak against Moonlords core

#

Did calamity nerf it?

#

lol

#

I think Terra Ray does more damage to moonlords core than solar eruption

civic pond
#

I thought SE was really good

toxic pagoda
#

Nope

void kelp
#

if you want to make a strong case for solar eruption vs. nebulash we'll need dps tests and times

civic pond
#

uh

#

he said terra ray doe

#

also

toxic pagoda
#

But it’s more relevant to compare it to nebulash

civic pond
#

iirc Nebulash does better on dummies because they dont have defense or something

#

se works better on bosses(?)

toxic pagoda
#

Either way terratomere is better than solar eruption

civic pond
#

thats not surprising

crude geode
#

Isn’t solar eruption mainly good for groups of enemies?

civic pond
#

That goes for all whips

crude geode
#

Yeah

civic pond
#

and yeah it is

toxic pagoda
#

Nebulash works against the pillars

civic pond
#

Also if SE is still weaker than nebulash somehow i gotta

#

either suggest a buff or a nerf

toxic pagoda
#

That’s why I brought it up

civic pond
#

doesn't make sense hgadbfaheff

#

I thought this problem was sorted out before

#

Have you tested them both on a boss?

#

like uh

#

ravager for example

toxic pagoda
#

My brother is testing rn and he said nebulash was better against providence than solar eruption

civic pond
#

uh

radiant meadow
#

nebulash gets fucked by defense a lot more than solar eruption

#

but nebulash ignores more i frames or something

civic pond
#

ye

#

I think i'll test this myself later today

radiant meadow
#

solar eruption is far better than nebulash on astrum deus for that

toxic pagoda
#

I’m gonna go test all of this rn

civic pond
#

I have a feeling providence isn't the best for testing this

crude geode
#

^

toxic pagoda
#

I’ll use Nebulash on post golem bosses (compared to other post golem melee weapons) to see if Nebulash itself is too OP

radiant meadow
#

you'll be much better off using solstice claymore or something for providence BanditHueh

crude geode
#

Ravager and Astrum Deus seem like the best tests rly

radiant meadow
#

nebulash is bad vs deus because it gets defense fucked badly

civic pond
#

Ravager sits still

#

but question is

#

does nebulash need a nerf
does SE need a buff
or neither

toxic pagoda
#

Logically, a buff

radiant meadow
#

I think nebulash got touched balance wise in the recent update already

indigo fog
#

yeah i think it did

radiant meadow
#

so make sure you're not basing stuff on outdated versions

toxic kettle
#

buffing Solar Eruption? I thought that was already stupid strong

civic pond
#

actually while were at it im gonna resuggest a daybreak buff

#

byech

toxic pagoda
#

SE probably needs a buff because if a sword that shoots homing projectiles (terratomere) does more damage than a whip then the whip is weak

civic pond
#

I think it should deal more damage too considering you have to be closer to do more damage

toxic pagoda
#

Exactly

radiant meadow
#

terratomere is also a lot more work to obtain

toxic pagoda
#

Not really

civic pond
#

oh wait

#

my daybreak buff sug already got greenchecked?

#

h

radiant meadow
#

terratomere also requires you to kill astrum deus

#

although

#

terratomere may need a nerf

#

I don't know

civic pond
#

aren't terra and se basically the same tier

crude geode
#

Basically ye

radiant meadow
#

they're pretty close

civic pond
#

byeah it could use a nerf(?)

crude geode
#

Terra is a bit beyond SE

radiant meadow
#

but terratomere requires you kill worm fest

#

SE does not

crude geode
#

Yes

civic pond
#

I see

radiant meadow
#

terratomere also requires galactic singularities

toxic pagoda
#

As long as you can craft it right before ML

crude geode
#

SE just requires you to kill the Lava Pillar with Funny Flying Worm

indigo fog
#

terratomere also requires galactic singularities
is that a new change?

toxic pagoda
#

Then I don’t see why Solar Eruption should be worse than it

unkempt bolt
#

isn’t SE worse than nebulash or something

toxic pagoda
#

Scroll up

crude geode
#

That’s the whole argument here.

civic pond
#

yeah

unkempt bolt
#

mm

civic pond
#

actually fuck it im gonna test it on ravager right now

toxic pagoda
#

I’ll go run some tests

civic pond
#

no gear

#

just godmode

toxic pagoda
#

Well can’t you actually godmode for certain bosses

#

It’s not like magic where you have infinite mana

crude geode
#

No because you still sometimes need to act like you’re in a boss fight for some weapons, because dodging and doing things other than holding down left click decreases the effectiveness of some weapons

civic pond
#

im just comparing straight up damage

crude geode
#

Yeah

#

That is fine

toxic pagoda
#

Ik that, but godmode just for the sake of not dying by random projectiles

civic pond
#

im going to sit inside ravager HahaYes

toxic pagoda
#

Lmao

#

That won’t ruin the experiment that much

#

ok just got the new update, so my testing should be 100% valid

civic pond
#

ok so

#

i was in the middle of testing and

#

se gets a fuckton more dps on ravager than nebulash

#

hitting multiple segments with Nebulash gets around 90-120 DPS
SE can hit about 800-1500

dapper coral
#

so is the entire discussion invalidated, or...?

civic pond
#

That was for ravager

#

I just tested them both on a pillar and they both seem to get a consistent 1.1k dps

#

se is still slightly better

dapper coral
#

wack

#

considering how much earlier you can get nebulash, something's a little funky

hollow shell
#

btw Cata's Old Duke sugg is about to get yeeted
I'm not sure what was wrong with it? Extending despawn distance is a thing we can do and seems valid to suggest, s'not a bug.
Is it the phrasing?

proud tree
#

Woah why is that

#

It might be the heavy use of adjectives to describe stuff

dapper coral
#

i mean, it sounds like cata's taking this guy back to spawn or something

void kelp
#

phrasing made it hard to understand, ye

proud tree
#

I see

dapper coral
#

or at least very far away

hollow shell
#

@sage granite You ought to show up within the next 20 minutes and edit your Old Duke sugg to be more direct and with less hyperbole

void kelp
#

idk if that disqualifies it, just made it hard to understand

dapper coral
#

i mean, is duke's despawn solely based on distance from the player or does he also have to be in the sulphurous sea biome?

indigo fog
#

i'm pretty sure when you leave the sea he just enrages

dapper coral
#

that's kinda yikes, considering that the biome is kinda small

sage granite
#

ok ok ok jesus peeps have work

hollow shell
#

It's alright
It's the fault of everybody here for not notifying you sooner :P

proud tree
#

um

sage granite
#

Ok all done

#

Better ?

#

Cos I don't know

hollow shell
#

nnnnope it seems to have not been changed at all

sage granite
#

Oh old duke

hollow shell
#

I'm talking about lines like "basically sniffing him the entire fight" and "he just decides it's been a long day and leaves the battle to take a nap"

sage granite
#

....I just editted my DoG.....

#

Hang on

hollow shell
#

(I did ping you earlier about your DoG suggestion but that was a different reason)

sage granite
#

How's that

hollow shell
#

That's pretty minimal
but I guess it gets the point across

#

Any feedback on it? Seems fine enough to me

proud tree
#

I think its fine that its straightforward since its fact-based and not opinion-based

#

So its good

sage granite
#

tbh it's from my trying to no-hit this swine then in runs away cos it was offscreen for a few seconds

#

It's errr....annoying to say the least

civic pond
#

I find it weird that an attack would just

#

disable rod

#

it feels really oddly specific

hollow shell
#

oh ffs

#

Sugg's fucked

proud tree
#

Chances are anything DoG related, even if its good for the boss, isn't going to be implemented

civic pond
#

hm?

hollow shell
#

Cata your line breaks are stupid apparently

#

Bot can't read the suggestion

civic pond
#

not again emote

proud tree
#

@sage granite

civic pond
#

I noticed there's an empty space right after "Discord" in the first line

#

i wonder if that breaks it

hollow shell
#

No not that one

#

The Old Duke one

civic pond
#

oh

sage granite
#

Joy, What do I change ?

civic pond
#

still weird

hollow shell
#

I guess just erase the line breaks you have and try doing it again

#

@ashen warren Fix when 😠

#

nnnnope it still ain't accepting it

sage granite
#

Go figure

hollow shell
#

ech

ashen warren
#

what

sage granite
hollow shell
#

lemme just

ashen warren
#

is the bot down or smth

hollow shell
#

Stop Old Duke despawning when you get just a little to far away
Let the player get further away from Old Duke without the boss despawning mid fight

#

Here it is, in case we can't fix in time

#

His sugg (first one in the channel) ain't goin through

proud tree
#

There

hollow shell
#

Coolio

proud tree
#

Hopefully that will get 120

sage granite
#

Ta

ashen warren
#

bot stalled again, the likely reason for that is due to the large amount of reaction events it receives and how they're processed, will look into in a bit probably

hollow shell
#

hm

#

alright

void kelp
#

maybe it has to do w diff devices doing line breaks different?

hollow shell
#

Something like that

#

Didn't seem to be the case in this instance, it was some unrelated bot error?

wooden wedge
#

wasn't there a sugg about boss sounds already

hollow shell
#

Spawn sounds iirc

#

not hit sounds

wooden wedge
#

ah ok

toxic pagoda
#

ok ive finished doing tests for solar eruption and nebulash

#

against moonlords core, with proper equipment, Nebulash did like 1500-1600 DPS and Solar did like 1900

radiant meadow
#

so solar eruption is better?

toxic pagoda
#

not by much

#

not to the point where its pre ML and nebulash is post aureus

frail mantle
#

what gear did you use? just for reference

toxic pagoda
#

hydrothermic armor (didnt glass cannon with beetle), celestial shell, fire gauntlet, void of extinction, gelatin, treads, hadal mantle

frail mantle
#

i c

civic pond
#

yeah i tested it earlier

crude geode
#

any gear in hm is pre-ml if you think about it
I don’t think that buffing Solar Eruption is needed, and Nebulash only does like 90-120 dps on Ravager (a pretty heavy defense target) while SE does 900-1200 dps so I think it getting screwed by defense makes it overall worse than SE.

civic pond
#

with literally no gear

toxic pagoda
#

smh

#

its LESS ACCURATE to have no gear

civic pond
#

against ravager, nebulash was completely pitiful
against dummies and pillars, SE did slightly more dps

#

how so

shut tide
#

Who tf just doesn’t get any gear in a playthrough🤦‍♂️😂

toxic pagoda
#

@civic pond I did like 5-6000 DPS against 1st phase ravager with nebulash

civic pond
#

uh

#

ok

toxic pagoda
#

and even when solar eruption was significantly better than nebulash (Astrum Deus), Flairon was even better

#

and against ML, Terratomere was entirely better than solar eruption

civic pond
#

I thought this was between nebulash and se

toxic pagoda
#

ik

#

but why not incorporate another neighbor flail into this

civic pond
#

ok but you also brought terratomere into this

toxic pagoda
#

its not post ML so

#

as of flails only solar eruption was the best against moonlord

#

overshadowed nebulash by a slight drastic difference of 400 DPS

void kelp
#

doesnt SE also have a DoT?

crude geode
#

^

civic pond
#

yes it does

crude geode
#

It does.

civic pond
#

but its kind of uh

#

miniscule damage

faint needle
#

Is it just me who thinks post ml aureus should drop something that isn't lunar fragments? Deus already fullfils that purpose well and the fact that post ml aureus has like 4x the health of deus(atleast in rev) really discourages you to fight aureus

void kelp
#

it drops the jellybean