#suggestions-discussion
1 messages · Page 886 of 1
OD has drops that are super beneficial
like toxicant twister and fetid emesis
and you can't even craft those
granted they're 1/3 drop rate each which is pretty generous
This is very disconnected from the original sugg at this point tbh.
which is "remove linearity from boomer duke and make it able to be start of hm"
OD was added recently so you can't really expect it to be balanced I guess
New Dragonfolly fight is balanced.
they've said that they have no plans to rebalance old duke further
I didn't see that
rly? Not doubting that just wondering about the source
uh i dont remember the exact message
it was ben saying something along the lines of "we're not rebalancing old duke"
i can find it to make sure im not taking something out of context
that wasn't my intended suggestion lol
I only wanted to make spawning him easier
oh welp; better retract that suggestion now
Ben... Wolt04/28/2020
We're not rebalancing old duke
End of story

yeah
but yeah idk
big 
the sugg is entirely valid
anyways
or was*
No idea why he said no though
I think a good way to make OD easier to summon would be like crafting the summon with ruinous souls, blood orbs and truffle worms or something like that
maybe because the team believes boomer's balanced?
still have it on my clipboard but I'm just not gonna continue it
I mean
i mean i consider old duke fairly balanced as a fight
just gonna wait until next update for manually summoning him
it's a bit weird that he's harder than DoG but i believe that's an issue on DoG's behalf
i mean old duke has polter and DoG on either side
neither are the pinnacle of difficulty
Has dog gotten anything new when od came out
I think the debuffs are kinda unfair from OD
confused is super cringe
But other than that it is pretty fair
and shouldn't be applied by anything if you ask me
...wait od inflicts debuffs
yes
frenzy bite
I’m not seeing it anywhere on the wiki
i believe it's called
feral bite
Feral Bite
feral yeah
OD doesn't bite you
Kind of a lazy debuff on vanilla’s part tbh
Why feral bite
Fishron also inflicts Feral Bite so consistency ig
forcing the player to adapt to an inverted movement pattern, just for it to be reset again
I think calamity added confusion to it though
it's basically a free hit for the boss unless you manage to plan for it
or get immunity to it
Nope
Confusion is part of the vanilla lineup
Calamity doesn’t add anything to it (and considering how poorly designed it is, I doubt they want to)
duke fishron can inflict feral bite for up to 10 seconds 
Feral Bite: The Lorde of Debuffs. Randomly adding nonsense on for no particular reason.
I mean calamity could mitigate against that by giving Elysian aegis immunity to some debuffs
I’m pretty sure Aegis makes you immune to like
I mean there's also asgard's valor
90% of the debuffs it inflicts
Asgards valor is obsolete at that point of the game though
ankh and its upgrades make you entirely immune to the debuffs of feral bite yeah
switch between them using autopause cheese
it does
So then what is the problem with feral bite? You’re already immune to most of the Debuffs it can give you, if not all
So whatever, right?
Well i mean it's fair for a boss to make you have to gear up in consequence
@lofty hinge don't discuss in posting
by not attacking
Why was my utensil poker suggestion deleted
Was is stupid?
what was it
To make it obtained from something other than moon lord, as I don't feel it fit his drop pool very well
How was it phrased?
thematic wise?
Like that
cause a cat sword doesn't really fit as a drop from Cthulhu's brother either
When did you post it?
Last evening
neither does what's essentially just a big firework gun
Maybe 8 hours ago
Make the Binoculars work from the inventory
It would really help those with lower resolution screens in fighting, say cryogen or DoG. This could be enabled by it just being in your inventory, by holding down rmb or by button toggle.
feedback?
posting it then
it's a vanilla item tho. docs said something about not wanting to change vanilla items that much
maybe make it a new item upgrade? similar to rod of discord
it's ok as long as you only suggest an upgrade, just not with specific names, stats, functions, sprites etc.
oh ok
I'm still leaving it to change the binoculars
I don't really see a reason for an upgrade other than "How are you gonna hold the binoculars while holding a big weapon" or something
I don't think the normality relocator is a good example as it is a donator item but yeah i think upgrade would make more sense
are you saying Eye and the Twins should go into phase 2 once they lose one hp
cause that'd basically be no change at all
also does it really matter if you can't see the phase one textures in Death Mode? i mean, most people won't do Death Mode as their first playthrough, so they would already know what their first phases look like
Yeah. The only thing is you'd actually be able to see the others and actually chill with the Eye and not the Mouth.
It just makes sense, in my humble opinion.
it'd mean you'd see the eye for about fifteen nanoseconds until you hit it once with a minion/any projectile in the game and they go into phase two
cries in summoner
Cries in Ranged (can't shoot it).
if you want textures look at boss checklist
But that's the summoning item and the map icon, not the boss itself.
people summon bosses to kill them, not admire their textures
boss checklist shows the textures tho?
waiting to damage the boss just so you can go "ah yes, this thing named an eye is indeed an eye" instead of actually progressing the fight so it goes quicker would just be weird
and like i said, people who play Death Mode have already most likely seen the Eye and Twins phase one sprites
With texture packs, maybe? Like, the Calamity Texture Pack.
@frail mantle It isn't a cheesing method to skip the EoC fight: D-Mode actually gives more health to the bosses, not less.
death mode doesn't increase boss hp though
^
?
not anymore, at least
i didn't say it was a cheese what
i said trying to stall the fight just to see that the boss named the Eye of Cthulhu is, indeed, an eye is wack
Saying "Add back Phase 1 of EoC cause it's missing in Death" is basically like saying "Add Phase 3 of Duke to Normal Mode cause it's missing"
No.
waiting to progress the fight by not attacking is stalling the fight
It isn't.
...Thanks?
don't know what purpose this would serve
config sugg 
it contributes basically nothing for the sake of haha name
ask the vanilla devs
they were the ones that decided hahaues eye become mouth in phase 2
No, I mean upon spawn.
cause that's what Death Mode does
Phase two is phase one in Death Mode!
Eye phase two is a mouth
death makes eye spawn in phase two
therefore eye spawns as mouth
...

Other people might not care, but I admire the textures of enemies and bosses (and that's the way I die most of the time).
Bad habit? Maybe.
but then it'd be a suggestion to please a very small group in the community, like suggesting that armageddon disables dodges purely to make the lives of nohitters easier even though it'd mess up people who use Armageddon purely for farming who might need those dodges to clear the boss without taking damage
Okay. Bad sugg.?
basically yea
Okay. It's gone. We good?
i can see where you're coming from but it'd be doing something that doesn't really matter in the end cause most players usually just attack the boss the moment it spawns
It's gone. We don't have to worry 'bout it anymore.
i dont like how mods are deleting unpopular suggestions
if it follows the rules theres no reason it shouldnt be allowed
unpopular in what way
No, I deleted it myself.
@void kelp why did you delete the utensil poker sugg? just wondering
weak reasoning; not really adequate + the whole thematic argument had no substance
ye thanks for clarifying
i was never pinged beforehard
Is that a thing with these channels?
and its an opinion based argument
of course its not something objective
if people dont consider the reasoning convincing enough they wont vote for it
wait I thought we pinged you
ghhhh brain broken if that is the case bc to me I thought we had pinged you to be like “hey your suggestion has very weak reasoning— your only reason does not stand on its own”
like you can have weak reasons, but they have to be a reason instead of a conflicting statement given the loot table you were referencing
while the suggestion was weak, least you could've done was given them a chance to edit their suggestion to have proper reasoning
this didn't need to escalate to this level 
yeye I forgot about that 
this is why I’m a trial mod, folks,, we still learning
been deleting suggestions that broke rules or had v weak reasoning overall that felt like it legit wouldn’t really? make sense as approved bc of how reasoning boiled down to stuff like “because I said it was”
been going for the approach of letting suggestions simmer for a bit + asking suggestors if they want to make any final changes, but I’ll also ping people when their suggestion is on the verge of being deleted
isnt the bot autodelete meant to give people a chance to adjust their suggestion before deletion
a way to get rid of suggestions that weren’t going to be approved, yeah
a way to get rid of suggestions where the poster isnt responding to pings to improve it
I try to scroll back to see if the person was pinged to address any issues, but if I dont see any of those changes it tells me the suggestion is no longer being worked on
they have a 24 hour period for a reason
so if the person is busy they have a chance
if you want your deleted suggestion back we can paste it here for you, especially if you have adequate changes to make
i dont really think manual deletion is necessary unless its something blatantly trolling
it is necessary to prevent suggestions that have undeniably weak reasoning
as in you can't make it better because the whole concept of it is flawed in the first place
Well i've seen times where suggestors said they were ok to let their sugg go but didn't delete them
we'd rather delete it immediately to prevent clogging
w/e. im gonna do something else for now.
- sometimes I delete them because people will be pinged over and over throughout the day about the same issue
suggestions aren’t deleted because there’s like, bias against them or the suggestor; we try to be neutral when approving even to the point where often we approve suggestions we wouldn’t necessarily agree with
let me know if you think anything we did was unfair or biased or the like and we’ll look into it
Can we stop deleting suggs unless they're so far downhill they'll never come back please 
Wait youre deleting the suggs?
Wasnt the point of autodelete to let the suggs there to have a "fixing grace period" or smth like that?
And also i dont see how this is gonna be clogging when the entire chat is designed to just be like a to-check list
so honestly what do people think of my suggestion
I don't really like it from a gameplay perspective
It'll make everything you do in there a pain
it sounds kinda annoying
And god forbid you have an astral infection near your base
wait does astral infection spread like the evil biomes?
no
ah
I think maybe a debuff that just weakened your stats could work
Yeah but that's be equally as annoying
although there is already the astral infection debuff as it stands
brimrose
early hm
do balance suggestions need to be put in #suggestions-posting ?
i thought u can just tell devs directly
with stats
@weak field brimrose is gotten post provi
^
When you can't check the wiki
if you managed to get Brimrose in Hardmode, that's a bug
What the heckity heckering heck heck heckitery heck heck gave you the idea it was early hm
did he mean brimrose staff
ok
Mfw Aureus only gets a post ml buff for the sake of bean mount
Well Aureus is a bit weird i feel
At first it's a pretty hard fight but once you understand you can run very far and fly over all the projectiles it almost becomes trivial
Did anyone tell the stealth buff sugg person that they can gain stealth while moving
but at a reduced rate
whos that
Well stealth chargin speed when moving can use a bit of work
And who told him that you can't stand still and not get hit
:/ I do know that stand still throughout a boss fight and not get hit means the boss AI is dead
You get the idea
And have he not heard of penumbra potion
200 def sounds normal for endgame though
@ashen warren
yes?
read the message that they sent before the ping
Killing Yharon's second phase 1st try doesn't prove mage is overpowered
ok i just want to know
Can we see your setup, at least
i dont know i just started to do calamity and join in this server and i found that 200 def for me is a lot for a vanilla player like me.
wrong chat level
whoops
for questions go on #help-advice-read-pins
That makes another person misunderstanding the context of #suggestions-discussion 
@ashen warren uh, calamity isn't vanilla so??
what's the point in comparing vanilla mage to calamity mage
i mean i played a lot of vanilla and i feal weard with 200 def with mage, i was good when i have only 80
so nerf the mage in calamity because in vanilla it isn't a tank endgame?
that makes no sense
ok sorry i just wanted to know, i know it is a stupid idea
bruh
nebula armor with boosters is actually one of the best tank builds in the game
regen makes you nearly unkillable when stacked with other regen boosts
in vanilla, at least
Ironically enough
late game mage in vanilla makes you a survivability powerhouse
youve got spectre hood for epic healing and nebula boosters for extreme regen
(it also pretends to act like healer in mp) 
yup
@teal ridge I thought the biome inflicted the astral infection debuff, unless that’s only on the meteor?
only the meteor iirc
huh, good to know
add DoT atmosphere debuff to vanilla meteor for consistency
mage is the dps, tank, and healer in vanilla
@wooden wedge i'm kind of late, but i have the last version ofd the mod and yes i know about the whole moving but gaining stealth but still i don't like this mechanic the way it is now
you could've mentioned that in your sugg
because from your sugg it just looks like you're outdated
because I've seen that kind of reasoning before, stuff like it not being viable since you have to stand still
but we can't do anything about that now because it was sent to voting
heh i guess
But anyway the thing that find absolutely stupid to make a mechanic centered about not attacking for a class that has a high attack speed
@smoky jewel fix the poor grammar in your suggestion
he can't change it now, it's already been approved
unless a mod deletes the sugg in sugg voting just so he can repost it with better grammar, it'll stay that way
also yea the grammar isn't really that bad
it's not perfect but it's certainly readable if your IQ is higher than -2 
^
any thoughts for my sugg
Pretty good
Yeah seems fair
also while i'm here, might as well add another one lol
tbh the extra dmg from missing health was only found out because I was searching up random shit in source and saw it wasn't on the wiki

tooltip good idea
bruh?
what's osrs

@ashen warren but why is opening discord so inconvenient
asking to vote on suggestions within the game
its not just lets you get a easy view in game without clicking elsewhere
but why do you need to open it in game
its kinda a multi platform thing
no
ok but why
What votes
sugg votes from what I'm getting
#suggestions-voting I assume
yes
but why
Why would we do that
so having a voting system on both would allow ease of use
why though?
wouldn’t it be easier to just alt tab
yes
Do you have a phone
easier for everyone
what is osrs
just a quick idea

Why not just do the two at different times
Sounds way too complex for smth you can do in 5 minutes
please answer the osrs question though
that too! you don’t need to have #suggestions-voting open 24-7
5 minutes is way too long, alt tabbing only takes like less than a second to do
or opening up discord on your phone..
that shouldn't take 5 minutes though,.,.
I assume Kirby means within 5 mins
so pretty much the idea was
in game press esc scroll over to voting
and start voting
oh
yes, except it's called alt tabbing yes
Doing literally anything short of completely closing your game, starting discord, doing whatever you need to, and then closing discord and starting the game is easier than the work it would take to implement it in game.
didnt know
we told you like
ty for info
15 times
it’s a feature that exists in all computers which enables you to go between application windows
I’m just going to delete this.
makes sence ty for info
ohh
quick ideas =/= good ideas
What the bruh, Terraria isn't even an online game, I don't think doing that would even be possible,,.,.,.

it's only online if you believe in friendship
Woa my suggestion is actually getting votes. that was unexpected 
How so?
Suggs that go to voting get stars
That's kinda the whole point
It's very expected
I mean still didn’t expect to almost get to 120
I was expecting around 60 or so
Votes on my suggestion
it’s a good suggestion
DoG Quote Ideas to replace the old ones because they sound cheesy
"You are no god... but I shall feast upon your essence regardless!" (summoned)
This one is fine
"Nothing personal, kid." (Hit by head)
"You bore me, mortal."
"Delicious..." (Hit by head)
This one is fine
"Did that hurt?" (Hit by head)
"That is but a taste of my power."
"A fatal mistake!" (Hit by head)
This one is fine
"Good luck recovering from that!" (Hit by head)
"I can feel your power coursing through my viens."
"Are you honestly that bad at dodging?" (Hit by tail)
"Shameful, and you're the warrior who has slain Providence."
"Of all my segments to get hit by..." (When the player gets hit by its tail)
"Are you even worthy of my time?"
"Don't get cocky, kid!" (When The Devourer of Gods drops to 25% life)
"You are a challenge, but you're an ant compared to me."
"It's not over yet, kid!" (When The Devourer of Gods is resummoned in Phase 2)
"Did you honestly think that was my true power?"
"A GOD DOES NOT FEAR DEATH!" (When The Devourer of Gods drops to 25% life in its Final Phase)
"A god does not fear death!" (The same but with no caps)
I know they're not that good but better than "Don't get cocky, kid!"
I hope this isn't against the rules, just helping out on a suggestion
That's not what it's implying
He's referring to size
or how he's still more powerful
K fine I can change it
leave the lines up to the devs
I just want to share my thoughts
I don't think the devs will seriously put this in, just a thought
"You are strong, mortal, but i am beyond strength!"

smelly line iirc
I don't need to make a better line to criticize someone elses line
K sure, but it's still better than the old lines
that's subjective
Are you against changing the lines? I'm just supporting one of the suggestions that I agree with
I don't really care about what happens to the lines
ok but what does that have to do with me not caring all that much?
sorry but i like the puns of DOG
People who like summoners, please look my idea 😄
I think it breaks a few of the rules
because it looks pretty specific
Yeah
I don't think I even understand it beyond "it breaks rules"
And adding whole type of weapon is eh
Also grammar my guy
@prime wraith deleted your suggestion for breaking multiple suggestion rules
sorry i'm not so good in english
yeah summoner? what if it no longer summons stuff 
ok
melee isn't melee most of the time anyways doe
including but not limited to:
- specific item suggestion
- scaling items
- something that will undoubtedly be hours upon hours of additional work
Plus 1.4.4 added a bunch of summon weapons already
i didn't even notice the scaling
please read the pinned “suggestion guidelines” document because if you did you would’ve known that your idea broke several of those rules
and also uhhh post scal content
He typed scalling so i didn’t know if he meant scaling or something else
ah yes post-scal content too
it’s weird. I feel like I’m back in English class with helping people out in writing their essays by just asking them exactly what the question is asking but in a slightly different way
when it comes to poor English it sometimes aids to read it as if it’s spoken aloud, because many times people do just write exactly how they speak
legendary
@ashen warren why?
@ashen warren 1) why, and 2) what
- read the don'ts doc
I’m just going to be deleting it.
fair
suggestion to add a structure into a biome, made in mobile terraria.
That’s a bruh moment
no reasoning, just a random request with no actual substance
I’m just curious but what’s the dumbest suggestion a mod has ever seen
too many to count
Lol
there was a time when the suggestions were all slime rain themed for a full week
and <><><><> is a meme for a reason
I was thinking that It would be something like “rename the mod”
there’s also bug reports every now and then
those are literally along the lines of “fix your fucking mod”
bug reports aren't dumb but uh
wrong place
how do you see this chat but not the chat right below this
,..,,.,.,.,..,
Either people can’t read or their trying to suggest that the devs fix the mod
Probably can’t read tho
Rename the mod to Thorium 2
Reason: Thorium was the 1sted terraria mod so any mod after is a copy so it should be renamed
bc people are entitled to think they should suggest that devs do something the devs likely already know

suprisingly you cannot fix a mod with just a suggestion for people to fix the mod
Also half of the time the bugs are just compatibility issues tho which is just eh
and the other half is in the pins
my least fav suggestions are people who are incredibly entitled about it bc they give a bad taste to my mouth
I mean if you don’t know why the issue is happening why report it to the devs
so they can help fix it??
That’s not what I meant how do I word this.
Okay there are three main types of issues: Compatibility, Mod Loader Issues, and actual calamity issues. They should at least figure out where it falls before reporting it because sometimes the devs don’t have the power to fix it
Can I make a suggestion to make BoC teleport at least a little further away from you in P2 
who are you asking permission from
Im just asking to get the idea out 
Fr tho BoC just telefrags you
P3 is easier than P2 because in B2 she'll just hop on you and stick onto you
I mean you basically already made the full sugg
You can make any suggestion you want I don’t think you need to ask someone and if there is a contradicting opinion someone will inform you about it

The pin says ask about it in discussions before wasting your time writing a suggestion
So that people can add their opinions before it is posted
Yes and epsilon basically made the sugg already
"nerf boc p2 teleport because it smells"
Where I'm blind
Read what he said
this chat is chaos
How long ago was it
what happened here
No idea
Like less than 10 minutes ago
out of the 5 messages that epsilon's sent it's pretty easy to find the sugg and its reasoning
wait is BoC a girl?
I think so?
you'd assume Cthulhu's brain would be a guy since
Cthulhu
actually I don't think Cthulhu even has a gender,,.,,.,.,
since it's just an evil space god
Okay I don't see anything calling it a she actually so it was either old lore or I'm forgetting something
I'll make it ungendered
the waifu mod
✅
I hvae a suggestion thats really minor so ill put it here
Whenever you kill providence, the amount of uelibloom should increase because i have explored the whole jungle biome and can only make 2 elder berries and a full mage set.
and im too lazy to farm the slimes
you can fish for jungle crates
fishing is boring
it really doesn't take long at all
there are post-ML fishing rods that should make it much faster
no, i want to have more reason to assert my dominance to the jungle by mining it
Give Death Mode a reason to be played
Currently, Death mode provides no benefits, while causing massive hinderances to the player elsewhere. Meanwhile, Defiled Rune has two separate benefits, with the increased rare drop rate and the increased money drop. It seems unrewarding to want to play Death at all. To fix this, one of Defiled's benefits should be moved to Death to give Death an incentive to be played.
does this look good?
fixed
Defiled can be played with Rev too
just with rev?
death mode gives you insane bragging rights
death mode a reason to be played
im pretty sure death mode is meant to not have any upgrades
bragging rights + challenge is it
Thats what makes it harder
..i think
I just think it's odd that compared to something like defiled, which also increases the difficulty, death doesn't have any tangible reward
defiled rune isnt really a mode
@patent nimbus what mod version are you on?
well i'd consider it a mini-mode
increased money could be moved to death
idk, the point of death is to be challenging so it makes sense that there arent any rewards for death mode
only two pets are death mode exclusive and one requires a hardcore char
also deaths whole incentive to play is the difficulty
not the rewards
since there are none
revengeance is supposed to be fun and defiled rune is a risk/reward
death is just the challenege
but then why does revengence give rewards if it also increases difficulty?
it's different
how so?
It's more like an actual mode
It's not really a challenge mode like death
It's Expert^2
rev is the actual mode worked hardest on and death is just an optional difficulty
death mode exclusive items isn't exactly a bad thing I don't think
like if there was like a lightning rod item
Revengeance is supposed to be fun imo
not really challenging but fun to play
spicing up gameplay
pretty sure the whole point of the game is to be fun
nobody really wants to play any of it if it's made to be un-fun
well yea, but deathmodes point isnt to be fun, its to be challeneging
revengeance makes the game more fun
people find fun in the challenge
bruh you know what i mean
increased money wouldn't hurt
i dunno farming money is pretty easy tbh
post desert scrouge you never have money problems again
assuming you get the sea king
I think its like 70 gold to 1 plat per kill in armageddon, more if you activate defiled when opening the treasure bags
and by the time you need more than that you can easily kill harder bosses like the aquatic scourge
and scourge is like 6 plat per armageddon kill
i think that if they wanted to make the bosses completely invulnerable during these periods
they would
and have, in some cases
Is this sugg good to go?
true invulnerability is only used in the later bosses tho, right?
and its all modes
mm, the DR formula is changed in the next patch so
ok that might fix it anyway then
I would hold off on this suggestion for now because things will have changed
Ye
do we know what its getting changed to?
mhm
bosses gain increased DR if you kill them too quickly, forcing you to go through more of their fight stages instead of bursting them all down
it scales with time; the more time taken the less additional DR the boss will have when it takes a certain proportion of damage
okay
it's 1 week until you're allowed to resugg something, right?
assuming it didn't hit 120
What do you guys think of this:
Make boss zen a buff that can be cancelled by right clicking it
I’ve seen people complain in the past about the nature of boss zen in the context of multiplayer games. By making it a cancellable buff similar to one that appears with a pet, players can choose to not use it if they want to farm enemies while their friend is farming a boss across the world.
my thought would be that how would the computer know not to reapply it
Yeah i always found mycelial claws to be kind of ech
If they tied it to the actual spawning of aggregating of the boss, rather than whether the boss is alive, and made it a limitless buff that is manually removed by the code after the boss is no longer in the world, that would work.
@radiant meadow ^^^^ idk whether I ping you or dom whenever coding related to calamity comes up so today I’ve decided to ping you
**Remove the obsidian from the abombination recipe. ** The inclusion of obsidian makes no sense, as obsidian is not linked at all to the high-tech and bee theme of the plaguebringer golaith. The inclusion of obsidian in the recipe also makes the summon more inconvenient to get for no reason.
Formatting got messed up, I'll fix it.
what’s its current recipe, again?
Plague canisters, iron bars, stingers, and obsidian.
It’s wiki time bois
Not sure about the numbers.
one of its core colors is black
is there a black metal to replace it
i think it makes sense
I mean technically iron is supposed to be black
Media just doesn’t support that fact
The plague canisters are partly black.
steel oxidizes as black iirc
Honestly, they should be the only things required in my opinion.
It isn’t that hard to get obsidian
steel isnt in the game though
So it doesn’t make much of a difference
Yeah, but it's annoying and unessesary.
steel would make sense
Plus you can buy it easily but ye it is kind of annoying
Isn’t worth changing in my opinion it’s fine how it is
I understand the reasoning, and i think it fits with the theme
anywya I can very well see the abombination item being made out of obsidian functionally as just an exterior to (its supposed to be a remote right)?
should be fine to go into voting ye,,, but bot down 
mods need to put it in voting right
thats what it sayss
in the posting
so its not the bot being down
uh, we approve the suggestions and the bot automatically does it
just look who sent the messages
I’m on mobile so I’d loathe to manually send it 
how about a suggestion for water evaporating and instantly disappearing upon entering the underworld in death mode?
@torpid sky already being done
also resprite suggestion for the sake of quality is no
deleted because it’s not really going anywhere because it’s already done too
also suggestion doesn't really say why, it just says "It's been a while"
bc they’re not allowed to say what they’re thinking: “the sprite is bad”
hm, I like the DS one
Same here
Dunno why they have the same names
well i mean technically they're the same things but smaller byech
it can be confusing
Bot still down?
It makes sense for water to evaporate in hell
@neat citrus isn’t that already a vanilla thing? the only limitation is the way the game updates water
Water floods hell for me sometimes if I break my hellevator
It will be gone after reloading the world
yeah, when you let water pour down into hell it should evaporate
The evaporation just takes a little while

when it doesn’t that’s just bc terraria doesn’t always update all fluids
it doesn;'t though
You can drain the entire Abyss and Sulfur Sea that way
100% vanilla thing
Water does evaporate, its just not instant
note: do not do that. this biome’s blocks will constantly spawn water.
give it a couple minutes and it will be gone
if it doesn't evaporate that's because vanilla water is shit
I think instant evaporation is more of an engine limitation
OOOof
the game needs to update the water,,,
but yes will be deleting it bc it’s already a thing
it doesn't happen when I enter the world either though
coolio
your water might be acting up
yeah I put infinite sponge things in there (probably from joost? Idk though) and those get rid of them, but the water is still in the places they can't get to
blyat
Super absorbant sponge is vanilla btw
do you have a line from the sunken sea or abyss to your underworld then?
🇳🅾️
@void kelp
no the infinite water pumps
the what now
oh wait a second @torpid sky bruh, stop spamming
Wait I was reading higher messages, Leviathan is getting a resprite? sweet!
Another one?
How long did this current one take to be implemented?
And it's already being replaced? 

I'm not sure what the last part means, but boss zen could be changed to check within a certain distance of a boss npc maybe. @void kelp
is the checkmark thing new? what's goin on with that
bot ded
new suggestion: make me a mod dev


There was a reason for that one
Scoria bars were added so people couldn't completely disregard the mechanical gauntlet
@cobalt abyss The reason fire gauntlet has scoria bars in the recipe was because calamity buffed its stats to be better than mechanical gauntlet, in vanilla it was worse than it which was weird because the fire gauntlet was suppose to be a better, upgraded version.
And having a better version of it available in the same progression as the mechanical gauntlet will just be weird (since it only requires magma stone to upgrade it in vanilla), so scoria bars were added to make the acc post-golem. Plus the recipe make sense as well, since scoria bars are related to heat.
also i literally spent 4 hours yesterday expanding the crafting tree for fire gauntlet altered recipe in EleGauntlet, don't do this to me it's supposed to put a limiter on it so that progression works good like Pinkie said
Also, "after defeating WoF you won't be able to get a melee focused accessory until you defeat Providence" is incorrect.
You have titan gloves, power gloves, and the mechanical gauntlet I mentioned from vanilla which are all available in hardmode, as well as stuff like bloody worm scarf from calamity.
after defeating WoF you won't be able to get a melee focused accessory until you defeat Providence
as a fan of the Mechanical Glove both as a melee acc and as vanity I feel attacked
e
Okay yeah i forgot mech glove
ill admit that
oh and i thought bloody worm scarf was made with tinker's
nevermind about my post then your points are all valid lol
After WoF all the way until providence? Providence? You sure that isn't supposed to be some other boss?
Calamity doesn't put like anything in Tinkerer's Workshop lmao

Aight. Do ya wanna delete your sugg ya self or let me do it?
got it
👍
should the silva invincibility be reworked to have a 3 minute recharge like the permafrost concoction?
assuming if your health didnt drop to 400 the first time it activated
Hmm i mean imo it wouldn't change much(exept maybe for hardcore runs)
rn godslayer>silva
Silva has better stats tho
And tbh i don't really use god slayer more than once per fight
Whereas when i take one instance of damage i often find myself getting hit multiple times in a row
god slayer protects you from multiple small slipups
im comparing the effects, not the armors though
you can only get hit so many times with silva invincibility because you immediately die upon dropping to 400 health and it never recharges unless you die
which isnt very ideal as well because you cant regen to your original max health
Yes but you can only get hit once with god slayer
you have additional iframes paired with godslayer if you use something like elemntal gauntlet and celestial tracers
Yes but it doesn't necessarily protect you from getting damaged again, it's really more of a mental thing than anything else
ok imagine this, silva invincibility lasts for 10 secs so its 1p secs of immunity frames but you "technically" still get damaged during that buff as your max health lowers by 100 each time you get hit
silva is like a one time slip up thing whereas godslayer allows for multiple slip ups during a fight because godslayer effect recharges
yes but silva allows for a bigger slip up than godslayer
because you can get hit multiple times, yes i know it's not infinite but it's still better
I generally dont like silva because even if you say get hit multiole times during invincibilty, the chance of you surviving lowers because your max health lowers too
and silva keeps you at one health during invincibility so 10 secs isnt a lot of time for you to regen
Depends on your consistency with the fight
if you're more consistent then silva is a much better armor
might be
guess its just preference
so ur saying silva revive isnt good enough?
although I used fearmonger 

maybe silva could immediately regen the player back up to max health instead of being at 1 hp
what the fuck
dude
god
its only one time though
That’s like.
Better draconic elixir.
And draconic elixir was stupid enough on it’s own.
one time draconic elixir with your max health depleting by 100 per hit 🤔
One time draconic elixir *pre Yharon P2 with your max health depleting by 100 per killing blow until 400
well silva is meant to be better than pre yharon godslayer right?
yet still not as good as post yharon auric tesla so i had say balanced
It would pretty much trivialize Yharon P1
I would in no way say a free instant 700 or so health is balanced.
silva is very good
so draconic elixir aint balanced
Draconic elixir
A) is post Yharon
B) is half health
C) has a thirty second cooldown, and in my experience never triggers on silva
wait did they nerf draconic elixir to restore to half health?
yes.
ah I see
draconic elixir has 1 minute now
that came with the nerf
it seems very balanced now
take what I said about the silva invincibility buff and tweak it with a bit of a nerf
from my experience godslayer is currently better than silva
i think silva should regenerate once a boss is killed
that would make it have the same effect on fights
but will let you do another fight if you already used the revive
That sounds more reasonable GTX. Personally, I’ve found Silva to always be more beneficial due to the better set bonuses for each close and armor bonus, and the revive being better for consistency.
tbh let the Dryad enable the Silva revive effect once a day in exchange for some endgame material like a couple Yharhar Soul Fragments
No
thats actually a good idea
not Yharon soul frag
that fits with the lore
Yharhar Soul Fragments why
not the soul frags though
Yes but it's post yharonP2
maybe just a platinum coin or something
soul fragments or some other material so it's not free
1 plat seems reasonable
Effulgent feathers maybe
Maybe just make it 50 of Darksun, Endo, Nightmare
that sounds pretty extra. You could just make it recharge on its own
50 of any energy?
50 seems a bit too much
you give her some of the materials you need to craft Silva Armor, maybe
tenebris
lead core 😂
we could also let the devs decide
just suggestions though
like, a bunch of tenebris, some effulgent feathers, some darksun fragments
or we could do that yea
tenebris isn't renewable easily though
Anyways
crates
maybe just 15 darksun frags
I personally feel like Silva armor is fine as is. If you’re swapping off of Fearmonger for it, it’s sometimes different, but it’s still superior to godslayer imo
Omegablue gang
affliction would be meme cause it'd make AT armor expert only
Shit I forgot about that lmao
And old die is still a bit more rogue than other classes
True
It could be adapted, since like I said, my main issue is with the fact that it rewards standing still when that isn't fun, Terraria isn't about that, and the only fights left (SCal and Rush) are heavily movement-oriented
The class part is more minor
affliction would be meme cause it'd make AT armor expert only
Who even plays in normal?
I think lumenous amulet would be nice but there's not much reasoning behind that
or too hard
not many people play normal but they should still be accounted for
And you shouldn't shame them for playing the game on Normal, we're all different after all. The idea of someone playing on normal shouldn't be that surprising aswell , we all play the game at our own pace...
@ashen warren don't chain suggestions like that
ew, suggchaining
Why "Ew..."?
suggestion chaining isn't allowed
...
just remove the first part of your suggestion and i think it'll be fine
😄
Oh shit, since the new recipe of the zen potion by blood orbs was add and you need to have a eleum core to craft it I started summoning the wall of flesh in the early hardmode for avoid enemies spawning while I do the holes to contain the spread of hallow and corruption/crimson
is horrible having to do as fast as posible a gigantic hole in the desert in the early hardmode while you only have the pre-harmode sets and weapons
@signal echo did you read the doc?
What doc

????
boss suggestions aren't allowed
Oopsie doopsie wouldn't know if I don't like this server
read the suggestions don't document in the pins
pogU
Cya, I guess..

calamity to many worm bosses? I only can count 5 and 1 of them which is the perforator is because the second boss of each evil in calamity keeps some characteristics of the first boss of the other evil

Oh yeah and 5 is few?
there are 38 bosses in total
And 5 of them are worms
that's including vanilla
There are like a dozen others already planned, check #calamity-mod-talk pins
Nope it actually isn't
6 wurm bosses
DoG, Perforators, Desert Scourge, Aquatic Scourge and Astrum Deus
and weaver
Plus the other 2 vanilla ones
Damn storm weaver forgotten again
Boss suggs aren't allowed cuz most bosses are already planned or because most of the great boss ideas™️ don't fit the style of the mod
yes, I mean their battles are very different for each worm boss so they dont get repetitive, at least for me there is more repetitive the battles vs both fishroms and yharon
nah
Like DoG is just half worm AI half crawltipede AI
Its not like how it used to be, Deus used to be a weaker Dog back then
until his rework
*laught in SCAL
Calamity boss AI usually is just vanilla AI but slightly modified
@signal echo
are you calling hiih miim slightly modified vanilla ai
its fight concept is similar but the ai is alot more different
I did say usually tho
Dog has his own unique AI, phase 2 atleast
Don't know where that laugh came from
Phase 2 is still just more agressive worm/crawltipede AI
the only similarity DoG has with Crawltipedes is that they both go hahaues no flight for you and they both have weak spots in their tails
Scal is totally diferen from other bosses (except from calamitas dopleganger for obvius reasons)
No DoG is just crawltipede
no he's not
um laser barrages
he's talking about the ai, not the actual fight itself. I guess
walks to the left and short hops
^
crawltipedes don't teleport
This too



