#suggestions-discussion

1 messages · Page 879 of 1

inner dirge
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the dragon egg used to require cosmolight

sand umbra
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then it got changed

inner dirge
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cosmilite

dapper coral
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...but like, is it even remotely possible with only lunar gear?

sand umbra
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it can be done, almost certainly

inner dirge
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probably

sand umbra
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you're not going to have fun doing it because post-DoG is arguably the biggest power spike in the mod rivalled only by post-Yharon

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but it can be done

inner dirge
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you just have to be good at dodging. easier said than done tho

dapper coral
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that is very yikes imo

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but okay, that path is for the gods among us

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i, a mere mortal, will be sticking to the suggested path

inner dirge
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i kinda wanna try it now...

distant gyro
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it wasn't too tough until pre-prov got nerfed a bit

dapper coral
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"And Kirby8 was never heard from again..."

crude geode
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You can also fight lunatic cultist at the start of hardmode, siren pre-hm, and golem pre-hm? Hazard on hardmode only tho for golem.

dapper coral
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cant do golem pre-hm tho

inner dirge
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Lmao 🤣

distant gyro
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uh, well, the last time i tried it being initial release of cocktail which was insane though

dapper coral
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wof and plantera need to be dead for it to work

distant gyro
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Golem is Pre-Cryo at max with Old Power Cell

crude geode
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That’s right, old power cell

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So yeah beginning of hardmode for golem

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Non-linearity is fun HDfailure

distant gyro
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and yea also pre-boss AS

dapper coral
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that is what we call wack af

cinder spade
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siren and levi are also pre-boss

crude geode
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brought that up too

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You can technically fight ml before even fighting a single boss in hm

dapper coral
zealous ridge
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We already talked bout yharons teleports?

wooden wedge
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yeah

ancient crow
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you need to kill cultist before ml dont you?

wooden wedge
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yes

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cultist -> ML

ancient crow
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eidolon tablet slobbyjoy

wooden wedge
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so 1 boss

crude geode
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True.

frail mantle
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yea

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though you still have to fight the mechs at some point

nova crown
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My suggestion is reaching the Discord character limit pls help

frail mantle
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doc time iirc

wooden wedge
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use a doc

crude geode
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^

zealous ridge
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Well I’m reading back and it seems people are more interested in giving advice than talking about the advantage and disadvantage of having teleports

wooden wedge
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wait how does a goblin army rework reach 2000 words

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,.,.,.

zealous ridge
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Perhaps I didn’t read back far enough

nova crown
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...Overly long reasoning about why it should happen :P

crude geode
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It’s because of the fact that someone wanted “boss nerf Bc I can’t beat it”

wooden wedge
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probably shorten it then

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by like

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a lot

nova crown
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Also it's both Goblins and Pirates

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Yeah I'm shortening it

wooden wedge
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maybe don't have both in your sugg

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but save 1 for another sugg

crude geode
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^

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Probably should focus on Pirate Invasion since that gets less content

nova crown
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Both are heavily tied together + have pretty much the same reasoning behind them

wooden wedge
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@zealous ridge we told them that it was fair, they didn't really listen iirc and that a better sugg would be to have yharon telegraph more

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instead of killing a whole attack

zealous ridge
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Ye

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I agree with that

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Yharons teles are poorly telegraphed

wooden wedge
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like without outside knowledge the dashes and stuff are basically random

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when they have a pattern

zealous ridge
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They have a hard to read pattern

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And it’s frustrating

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Naturally

crude geode
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I think suggs about Yharon should hold off until Chozo’s jank rework comes through in a update
That’s the real problem with it. I feel like, most of the time, most post-providence bosses need to be looked at on the wiki to actually understand them and what they do.

zealous ridge
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Mhm

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Hive mind’s a good example of a well-telegraphed boss

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I’d say polterghast has some elements of a badly telegraphed one

crude geode
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Ehh I like polterghast but there’s also the problem of a lot of stuff going on at once. Providence is a example of a pretty well telegraphed boss post ml.

zealous ridge
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Provs at its worst when she’s using her basic attacks

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Cocoons are better, and the holy ray is great

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she’s okay overall

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What I’d like is better movement sync with attacks

crude geode
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I feel mostly the same way. I feel like cocoon is definitely fine, but that may just be me. Having providence trying to stay above you while you’re trying to dodge the homing flames, before she hits you with a large fireball almost immediately feels unfair in some ways.

zealous ridge
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mhm

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the only improvement id make to cocoon is telegraphing her going into it better

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because sometimes i just get sniped by holy inferno before i even realize she's in cocoon

crude geode
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That’s fair.

zealous ridge
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also, hmm

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chads furniture support

crude geode
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Mmm calamity and other mods

zealous ridge
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seems okay, but mod compat is ech last time ive heard

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its just a vanity thing, in any case

nova crown
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My wall of text is ready

atomic badger
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oh no

zealous ridge
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but still, might be hard to work out

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oh my

nova crown
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Mod compatibility doesn't seem like something that would get added, especially if purely cosmetic

true blade
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I would kill for a cryogen inaction figure

zealous ridge
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is that the chad of chad furniture

true blade
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Quite literally

crude geode
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It’s possible to add more reasoning to that sugg boomical.

zealous ridge
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"more vanity good", perhaps

crude geode
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Such as it allowing us a glimpse of the actual human characters, like Calamitas.

nova crown
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👀

zealous ridge
nova crown
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Maybe

crude geode
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I don’t think removing trophies would happen, but adding in more vanity is always nice.

nova crown
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^

zealous ridge
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is that what chad's does?

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remove trophies?

true blade
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I never said to remove trophies

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And no, it doesn’t

crude geode
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“Add” was the key word in there, apologies for not noticing

true blade
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I would love for calamity to add inaction figures even if it would be unlikely

nova crown
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They do look really cool tbh, I'm just not sure what would be the right approach for Calamity to implement them

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Like, would they be crafted? Boss drops, just like trophies?

crude geode
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leave that to the devs

true blade
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They’re drops

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Drop from the first time you defeat a boss

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You can also craft them using the trophy

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That’s how chad’s furniture mod did it

nova crown
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Sounds fair tbh

crude geode
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Ye

cinder spade
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why does the cultist have 6 foot long arms

true blade
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What

dapper violet
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tentacle

nova crown
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Who cares about proportions anyways smh

crude geode
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I wouldn’t specify that in the suggestion, as it narrows the range down for what the devs can do with it, but I would add in the picture as an example of what inaction figures look like

nova crown
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^ That

true blade
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Slow mode yay

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10 minutes gnarly

nova crown
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Ok that means I have time to post my wall of text and make everyone suffer muahahaha

crude geode
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You should be able to edit and add the picture Boomical. Unless I’m drunk as fuck and don’t know how it works.

true blade
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Nope can’t

nova crown
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It's up, have fun

true blade
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God damn bro

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Really

nova crown
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Yes LUL

dapper coral
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what the crap

true blade
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Let me just

crude geode
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Hm.

nova crown
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Also @true blade you can copy the link of the figurines image and paste it onto the edited message, that should work

true blade
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Fr tho

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Can you delete it for like 5 seconds

nova crown
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No because slow mode would make it 8 minutes (+ Mods check all suggestions anyways, my wall of text doesn't mean yours won't be seen and approved lol)

crude geode
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Your suggestion is kind of odd, Albertalberto. Mainly with the second paragraph.

nova crown
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I didn't want to just make it "Make these invasions better pls you figure out how"

dapper coral
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okay question for yall: im glad they added upgrades for the harpoon to make an otherwise-useless weapon better, but does anyone actually use triploon?

zealous ridge
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i did

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it was actually pretty good

crude geode
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Read the last sentence of that paragraph, that’s kind of the problem.

zealous ridge
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dualpoon idk about

dapper coral
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oh really? i didn't like it that much bc it felt pretty low range + not piercing

crude geode
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Narrowing down what you want the dev team to do makes them less likely to do it, as they hate restrictive things.

true blade
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Big brain

zealous ridge
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triploon is nice for plant though

true blade
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Circumnavigated your wall of text

dapper coral
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unless im wrong about that

nova crown
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It was just ideas as to how they could do it, but I guess I can delete that last part if needed

dapper coral
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that's pretty interesting, i suppose its not useful past that tho?

zealous ridge
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eh

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its single target dps is great

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but plant is like the only single target enemy that it's good against

crude geode
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I’d let it sit and simmer amongst others first, and not just my opinion against specific suggestions.

zealous ridge
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levi is too dangerous up close, aureus is a longer range fight, golem has multiple parts which makes piercing better

dapper coral
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that's what i thought

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bc i was gonna suggest making a wep that combines the triploon and septic skewer considering theyre both harpoon-like weapons, and seeing as triploon is not a fantastic weapon to use for more than one boss

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but its not entirely necessary

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i just wanted to see what you guys think

zealous ridge
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septic is already fine imo

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doesnt really need an upgrade

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because around dog is when the range of foes to beat up becomes much more restricted

crude geode
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I wouldn’t post a sugg rn, seeing as a text-wall sugg was just posted
I think the third paragraph might need to be removed? The whole suggestion is just very long and can be squished if you tried.

dapper coral
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fair enough, thanks for letting me know

crude geode
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Or not nvm.

dapper coral
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is septic good against dog? i would assume the piercing is good but also piercing is nerfed or something so idk

dapper violet
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it will be very fun and cool to fight a bloated flying dutchman

dapper coral
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also i have a massive bias against harpoon weapons because harpoon bad

zealous ridge
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septic has good enough range, and extra homing projectiles make it pretty good for damage

dapper coral
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huh thats pretty epic

nova crown
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And the thing got deleted 🦀

crude geode
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Moved to voting*

nova crown
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Wait no it got moved already

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Ok I guess I can't edit anymore aaa

crude geode
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Yeaaaah

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Which is odd Bc I think like

nova crown
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That was fast

crude geode
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I was the only one who commented on it

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Barely had any focus

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But hey if Afzofa wanted it to be up, who am I to judge

nova crown
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Still thanks for the feedback though! I'll try to shorten any future suggestions I do a bit more

crude geode
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That’s fair. I think it’s always good to hazard on more support and reasoning for your suggestion, but there is a limit.

lost agate
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Aight might as well do the check out

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Is the spectre rifle sugg good to go?

granite grail
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Not speaking for everybody but for me yes

crude geode
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Eh I think we mentioned something about nerfing Clock Gatligun?

lost agate
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That sounds like a separate deal so idk

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But like does the spectre rifle one need any edits?

crude geode
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Don’t believe so. Seems well supported and valid.

lost agate
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Aight

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Dammit theres no instructions anywhere

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Iiiiiim just gonna guess its a check reaction

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yup

crude geode
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Sweet

cinder spade
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spectre rifle also has that godawful firing sound

lost agate
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Credits sugg

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Any issues?

crude geode
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Poorly supported, never responded to a ping to change the suggestion.

lost agate
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So lacks edits

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Next one then

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Karthus sugg next
Any problems with it?

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One i see myself is that i think its katharsis not karthus but eh

swift wadi
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What is Infernal Karthus Rebirth?

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Like what is the difference to these 2

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Lol

hollow idol
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catharsis

loud parcel
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i think he means infernal catharsis

hollow idol
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Rebirth is a remaster

lost agate
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Doesnt catharsis rebirth play once you can do p2

hollow idol
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no

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it got switched

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so that you could hear the full epic theme in p1 and blaze through the old one in p1 before p2

lost agate
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So

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Pre darksun p1 plays normal catharsis right?

hollow idol
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Rebirth is first

lost agate
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Oh so its just a swap

hollow idol
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The phase 1 pre-darksun fight is longer so the remaster was used for it
Phase 1 post-darksun is shorter because new stronk weapons, so the old one is used

swift wadi
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I can confirm after listening to the two that the original plays when Dark Sun is over

lost agate
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Gotcha

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Ok so the only problem with the sugg seems to be that it says karthus

frail mantle
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wait didn't we come to the conclusion that it was more Gatlignum and Aeries needing a nerf than Spectre Rifle needing a buff

swift wadi
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League of Legends lookin ass

cinder spade
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k a r t h u s

lost agate
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Oh well then

cinder spade
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how do you spell catharsis as karthus

radiant meadow
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oh ye

lost agate
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Dun ask me

radiant meadow
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I was going to make clock gatlignum post golem

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totally didn't forget taxevasion

lost agate
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So what do i do with the rifle sugg echthink

radiant meadow
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just leave it

frail mantle
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cause like
a 1:16 kill time vs plontoro is more reasonable than a 30 second kill iirc

cinder spade
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people talking about gatlignum while pearl god exists
granted it is a RiV

lost agate
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Anyway imma just uh

swift wadi
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I've forgotten, can I suggest boss reworks? I've seen them here before

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I really think Ravager needs a lot of work

frail mantle
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yea i suppose it can stay, though a Rifle buff probably won't be the result if it's accepted

crude geode
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Major scale no, which might be the problem.

lost agate
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@red stratus Mind editting your first suggestion so it says catharsis rather than karthus?

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Ok so next one is deus dropping meld

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Yay or nay

dapper violet
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yay

crude geode
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Reasoning seems a bit short but tbh it doesn’t need to be long to establish the point. I’d go for it.

dapper violet
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really just any alternate source of meld

swift wadi
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I agree

cinder spade
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^^

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yay

lost agate
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Aight so no edits needed

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Ik about the convo with the yharon tp one

crude geode
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And the Yharon subphase 4 bad.

swift wadi
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Why would those be removed

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They aren't even random, he goes behind you and either above or below

crude geode
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This one was requested to be changed to “give the teleport phase more of a telegraph” but was never changed.

lost agate
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The reasoning isnt quite good so yeah imma skip that one

cinder spade
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fishron exists

lost agate
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Yeah and that too

cinder spade
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a lot of yharon's attacks are based on fishron's

radiant meadow
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meld blobs aren't fragments

lost agate
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Now final one

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Inaction figures sugg

earnest harness
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feels like something that could be made as a chad's addon instead of something integrated into the main mod

lost agate
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Dont see any issues with the reasoning and such

swift wadi
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"We should have ones for calamity bosses too."
That "too" makes it sound like "as well", but it wouldn't really be an "as well" unless this was a sugg for the mod that adds the originals

lost agate
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Voting will decide if its wanted or not

swift wadi
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I'd prefer if it was worded more like it was using those as an example tbh

lost agate
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That sounds a lil too nitpicky

swift wadi
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Could be yea, I just thought it was kinda funk

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I do like the sugg tho

lost agate
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So that one goes to voting too

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Uuuuh

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Now that i think about it, maybe we need a reaction for "pending changes" so someone else doesnt do the revision with them again

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Or actually that may be inconvenient

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Yeah nvm that

crude geode
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I mean the ping should work, and if it’s a ding dong ditcher then...they won’t change the suggestion anyways.

lost agate
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Yeah but i mean like for other mods and such

crude geode
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Yeah that is kinda odd.

mighty knot
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I thought you couldn't do suggestions based on other mods

frail mantle
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iirc someone mentioned that we could get the ❕ react again but there'd be no point, cause if a mod has reviewed a sugg in #suggestions-posting and it's buenos dias it'd just be slapped into #suggestions-voting

lost agate
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The other mod is only used as an example of what he wants, at least thats what i see

swift wadi
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Rover was going to suggest that once

lost agate
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Oh yeah

swift wadi
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But he decided against it as he found it went against the core concept of the suggestions rework

lost agate
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Yeah tru

radiant meadow
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Rover did like the idea of a ❗ reaction to note that this suggestor has been pinged about possible issues to make it easier who got pinged about fixes already

lost agate
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Yeah but my problem with that is, unless the reaction goes away once its edited, it aint really gonna do much

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So cant really do much about it

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Just hope someone doesnt check the same sugg twice

distant gyro
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but the ding dong ditchers HDfailure

lost agate
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They can keep ding donging

frail mantle
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ding dong ditchers are thanos'd by the auto deletion after 24 hours when it works

distant gyro
lost agate
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Yeah im aware of autodeletion

crude geode
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Could the suggestor then ping an online mod whenever they edit their suggestion, so they can have it checked over?

radiant meadow
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that wouldn't be a good idea

crude geode
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Yeah true.

radiant meadow
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not when a good amount of mods don't check suggestions

crude geode
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So I guess the plan is to keep going with the current layout?

lost agate
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Pretty much

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Unless people just like post a message there saying "Suggs reviewed at this time"

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But that also wouldnt work cuz edits are uninformative af

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SO yeah cant du nuthing

crude geode
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Rip

lost agate
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Anyways, thanks for your cooperation fellas

crude geode
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No problem. Thanks for reviewing.

sand umbra
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Rover did like the idea of a ❗ reaction to note that this suggestor has been pinged about possible issues to make it easier who got pinged about fixes already

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he was going to post a sugg on this

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and then pointed out that this is the exact issue the suggestions rework was designed to fix in the first place

distant gyro
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yea like

sand umbra
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in essence, the whole point of #suggestions-posting being present is so that people realize "hey, wait a minute, my sugg hasn't been buenos dias'd into the voting phase yet, do I need to fix a thing"
which then prompts those folks to look here and see if their presence was requested to tidy up their sugg

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along with DESTROYING ping-pong ditchers with FACTS and LOGIC

distant gyro
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if you ding dong ditch then it just gets yeeted off the universe

wooden wedge
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how do you destroy them with facts and logic if they don't read it

frail mantle
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the facts and logic is so factual and logical that it destroys them without them needing to read it

sand umbra
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"this sign isn't going to stop me because I can't read!"

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moment

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but yes. they are destroyed by the facts and logic without needing to read them

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without even needing to see them

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they are inevitable

dapper coral
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essentially, become literate or become dead to the world

wooden wedge
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if you're illiterate you shouldn't even be here

dapper coral
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this is true

sand umbra
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if you're illiterate how did you get here to begin with

wooden wedge
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press random buttons

sand umbra
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you literally have to go out of your way to get here in like 99.993% of situations

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e

lost agate
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I was more so saying it for the cases of mod not asking twice about the same sugg

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then realize all options i could think of kind of die after first stage

ashen warren
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ding dong ditchers are thanos'd by the auto deletion after 24 hours when it works
@frail mantle which it does now that the straggling issues with it have been resolved probably

frail mantle
sand umbra
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inb4 a new problem arises within the next like week

ashen warren
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Probably, but it’ll be fixed fairly quick provided i get notified about it CompleteFailure

sand umbra
warped pollen
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Ding dong ditchers? More like Ding dong dead

rapid pivot
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@bitter drift The summon's viable, just not in that specific situation.

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I'd argue that it is required as a summoner for fishron.

bitter drift
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that's a post brim and post mech summon

rapid pivot
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It is.

bitter drift
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why do you use it for fishron then?

rapid pivot
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Because when Fishron hits his 3rd phase, minions refuse to target him.

bitter drift
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oh

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ya i see

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but really this summon is good everywhere

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just it's too bad you can't see it underground

rapid pivot
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By the time you get to golem, though, you have sand sharknados.

bitter drift
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no?

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you get those guys post plant

rapid pivot
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And before plant, entropy's vigil.

bitter drift
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what's that? i forgot

rapid pivot
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The calamitas summon.

bitter drift
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oh

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ok so should this be in

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the only thing it adds is light

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also am i the only one who REALLY like the blades

digital saddle
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i really hope my stealth suggestion gets starred enough for delivery, though most stealth suggestions i or others have posted didnt get super enthusiastic responses

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its just so disappointing to have all this gear to support it and even fully decked out its barely usable

ashen warren
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i would think that most devs dont agree

digital saddle
ashen warren
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uh ok

swift wadi
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Looks good to me, any objections?

sand umbra
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no objections here

sinful yarrow
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I dunno, the Za Warudo thing with the stellar knife is pretty awesome

small talon
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mages are already really damn powerful, the mana sickness helps level them out with other classes actually

sinful yarrow
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I dunno

digital saddle
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yharims crystal

sinful yarrow
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Summoner gets really strong

swift wadi
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@digital saddle add a space between the header and body of your sugg so I can send it

digital saddle
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is balanced around mana sickness

sinful yarrow
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But yeah, honestly I would like an easier way to gain stealth

subtle oracle
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Remove mana sickness?? But that's what Balances out the damage of Mage weps

swift wadi
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Wait what that wasnt the issue?

zenith hazel
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no wait lemme check something

sinful yarrow
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Maybe instead of removing mana sickness make it a little less severe

zenith hazel
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ok bot isn't working it seems like, hold on a sec

cobalt rose
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no

swift wadi
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I can ping amber

sinful yarrow
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cause mage is a pretty powerful class

zenith hazel
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I already dm'd her

swift wadi
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Alright

small talon
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I never has a problem with mages being underpowered, mages are imo the most powerful outside summoner

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equal to range i think

swift wadi
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Mana Sickness does not nerf mage, it balances it

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Removing it wont happen, Mage is balanced around it

sinful yarrow
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I can agree

zenith hazel
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alright it's working again

swift wadi
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Changing the balance of the entire class and every weapon because of removing a vanilla mechanic that some might call "annoying" is NOT what devs want to spend time doing

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That would be worthless

slender plank
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I mean if you call mana sickness balancing out mage classes, shouldnt other classes have something like that as well. I'm pretty sure while you wait and or while you take you're 50% dmg penality other classes can consistently put out more than you

sinful yarrow
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Well, other classes have their own drawbacks

slender plank
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What other drawback is = to or more than mana sickness

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while they do, I can't think of one so strong in nerfing dps

swift wadi
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It's not hard to understand, Mage is EXTREMELY overpowered with some weapons, the reason it doesn't show? Because they're only that strong for a few seconds after being used constantly

sinful yarrow
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rangers need to supply ammo
Summoner has to deal with crappy AI
And melee needs close range a lot of the time

swift wadi
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See: Yharim's Crystal

slender plank
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Well yes I do agree with items like Yharim Crystal and Last Prism needing some kinda drawback, those items supply too much damage

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but what about the other items

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They shouldn't be affect so hard by some items able to dish out broken dps which should net a nerf on the item itself

sinful yarrow
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At least those weapons are locked behind major bosses though

swift wadi
#

Normally other weapons use little enough mana that it's only a minor drawback if you have decent mana pots

slender plank
#

Ammo and Ai aren't really nerfs, imo those are very minor considering ammo increases dps or give you homing and Ai can be managed by you

#

melee is, well melee hence why I didn't compare mage to melee

sand umbra
#

AI aren't really nerfs

cobalt rose
#

AI can be managed by you
no it cannot

slender plank
#

they follow you

sand umbra
#

you can tell when someone hasn't played summoner

sinful yarrow
#

Yeah but they get stuck

#

at least some pre-harmode ones

sand umbra
#

when you're playing summoner, you yourself are not the focus

swift wadi
#

Shoutout to the fact that when SCal dashes, summons do not do any damage to her

slender plank
#

Most can clip through walls

swift wadi
#

Because she goes too fast

sand umbra
#

you are entirely at the mercy of your summons and you better pray they're competent enough to deal with enemies

#

also, summons that ignore tiles for targeting do not become common until around the post-ML segment of the game

sinful yarrow
#

I saw someone talking about minions not being to target DF because he is such a fast boi

zenith hazel
#

that's because AI is wack most of the time

slender plank
#

Yea, I am also talking Mid game on for Mage as well so I thought I'd compare em to those summons

zenith hazel
#

summons at that point do not have enough capability to multitask between dealing with sharkrons and duke teleports

sinful yarrow
#

Target sometimes helps

#

but I think it gets removed when he goes invisible again

zenith hazel
#

spoiler alert: it doesn't

sand umbra
#

anywho, you're missing the point of Mana Sickness
it's

  • a vanilla feature which would be ass to counterplay without some funnymemes
  • the main balancing point of Mana Flower which is stupid strong otherwise
  • something which the devs are not going to add a config for
slender plank
#

As for the items that require little mana, it makes sense that someone can manage those. However fights aren't always so short you wouldn't need a potion

sinful yarrow
#

There is absolutely no point in removing mana sickness

slender plank
#

There are points

#

There are points to not remove it as well

plucky matrix
#

I hate mana sickness but removing it is just... A horrible idea.

sinful yarrow
#

that's like saying they should have unlimited mana

sand umbra
#

please, humor me
express to me what benefit comes from removing mana sickness

cobalt rose
#

there are more points as to why it shouldnt be removed rather than should

slender plank
#

What items come to mind when thinking it's a horrible idea

plucky matrix
#

Well, all weapons

sand umbra
#

[[tgc:Mana Flower]]

red stormBOT
sand umbra
slender plank
#

imo it's a horrible way to carry out a nerf

#

While it is a vanilla feature I know

plucky matrix
#

If you remove it you'd need to balance all weapons around that too, because otherwise it'd be way too good

sinful yarrow
#

Because as long as they have money they can just fill their inventory with potions

zenith hazel
#

so is flat out removing mana sickness because a fuckton of weps will be affected

sand umbra
#

suddenly either every magic weapon in the game needs to be rebalanced

#

or Mana Flower has to die

slender plank
#

tbh i'd be fine with mana flower dying

swift wadi
zenith hazel
#

that'd require us to rebalance at least 90% of the mage weps because people can spam shit without consequences

slender plank
#

but that's probably not an option

sand umbra
#

never mind the fact it procs when drinking potions manually too

zenith hazel
#

that's not mage

swift wadi
#

Last Prism weapons would need full reworks

cobalt rose
#

thats melee

zenith hazel
#

that's magen't

slender plank
#

Pretty sure mana sickness was meant to nerf items like Last Prism

cobalt rose
#

yes

#

because its a magic weapomn

plucky matrix
#

I'm against it just for the fact that it makes mage unique, because you actually need to manage your mana effectively, if you remove it it'd be like any class except summoner, brainless point and click

slender plank
#

but with the plentiful items Calamity adds mana sickness just hurts them out of spite of it's existence

sand umbra
#

Mana Sickness was introduced a good while before Last Prism

#

lol

zealous ridge
#

no it doesn't?

#

i don't see why the other magic weapons cal adds are negatively balanced by this

ancient crow
#

calamity weapons are balanced around mana sickness the same way vanilla ones are

sinful yarrow
#

But overloader gets useless because you can never activate spectre healing at low mana

zenith hazel
#

we balance stuff around how mage is usually played you know

sinful yarrow
#

because you never have low mana

zenith hazel
#

so playing clam mage is practically the same as vanilla mage in terms of mana management

ancient crow
#

~~clam mage 🐚 ~~

sinful yarrow
#

exactly

small talon
#

Mana regen potion + overloader is another reason mage is fucking op as hell

dapper coral
#

mana sickness reduces magic damage by 25% for 5 seconds, with each second decreasing by 5%. this basically means you're not losing that much damage since 3-4 seconds is negligible. The point of mage is that you are more fragile but you get more powerful weapons, which mana sickness accomplishes pretty damn well imo

queen sail
#

calamity adds mana sickness

#

Are you sure

small talon
#

you may not be able to fire fast but you heal and do full damage

sand umbra
#

kirby please

#

read

cobalt rose
#

you read it wrong

queen sail
#

Shit

sinful yarrow
#

oof

queen sail
#

:whenlifegetsatyou:

slender plank
#

I think my biggest downfall with it is that other classes can supply constant dps (maybe not so much melee), but mages have to wait

zealous ridge
#

changing the fundamentals of mage in that way would require much more than simple number changes, we'd have to rethink how the entire class works. Mage is no longer balanced around being strong, but easily punishable via mana overusage, we have to basically start anew. It doesn't seem like it's worth the time.

zenith hazel
#

but it balances out by having big boy dps

slender plank
#

However I do see the points you all are bringing out

sinful yarrow
#

That's why you have to manage mana properly

sand umbra
#

(and being able to use Quick Mana and Mana Flower at the cost of reduced DPS)

zenith hazel
#

lots of mage stuff is powerful, but people tend to overlook 'em due to the inconsistency

sinful yarrow
#

so you don't screw yourself over

zealous ridge
#

you're not playing mage right if you have to wait so long

#

you manage it well, it's hardly a problem

zenith hazel
#

hence why people shit on mage easily but that's not the point

zealous ridge
#

its hard to manage, but it can be made to work

sinful yarrow
#

Hey at least mage is actually viable in pvp

#

summons just do nothing

cobalt rose
#

pvp
ech_implosion

queen sail
#

Mage has some solid options and some non-solid options

#

Typical class stuff

sinful yarrow
#

Precisley

small talon
#

summon can be powerful in pvp, at least in vanilla they can

slender plank
#

Well, I see that perhaps removing Mana Sickness isn't the answer that I'm looking for

small talon
#

really powerful actually

sinful yarrow
#

Really? whenever I play summoner the summons dissapate when they hit someone

zealous ridge
#

they still do damage

#

but anyways

#

that's besides the point

sinful yarrow
#

And at least in vanilla you can use other weapons on top of that

swift wadi
#

Do we have anything to say about Adir's suggestion?

sand umbra
#

wut

#

oyeah it's good

plucky matrix
#

Looks good probably, sure I guess

sinful yarrow
#

Give the ingeus exaltation stuff a glow

#

sure, though I didn't use it so I have no idea what you guys are talking about

zenith hazel
#

who uses exaltation for golem is my question

sinful yarrow
#

Don't you use the plantation staff or something?

zenith hazel
#

at least use something on-tier or cold divinity byeah

sinful yarrow
#

Whats a good weapon for plantera while it's on my mind. for summoner

#

Currently I have brimseekrs

zenith hazel
#

not exactly the right channel but entropy's vigil

sinful yarrow
#

ok cool

ashen warren
#

boop balancing sugg, any feedback

subtle oracle
#

What? Balancing sugg... Oh god

swift wadi
#

EASTER OF WORLDS

ashen warren
#

what

#

shit

#

fixed

swift wadi
#

You could use cursed flame vs ichor as an argument too

#

Tbh

ashen warren
#

ill add that

#
  • cursed flame argument and possible solution
subtle oracle
#

EASTER

swift wadi
#

I think that's a great sugg, does anyone have anything against it?

subtle oracle
#

Turkor the ungrateful slobbyjoy

ashen warren
#

holdon, double checking one thing

civic pond
#

I agree with it

ashen warren
#

yep, we all good GWkyooHappyDay

dapper coral
#

fair enough, crimson is a pain

swift wadi
#

I'm gonna ya yeet it in tbh

ashen warren
#

aight

sand umbra
#

honestly that is a great sugg which sums up every evil biome sugg that ever was, currently is, and ever will be at once

swift wadi
#

Yea

#

It's amazing

sand umbra
#

what gear are you using again

swift wadi
#

Are they all from Calamity

#

Or another mod

sand umbra
#

note how I didn't ask what your max mana was

#

I asked what gear you're using

#

okay so Permafrost's Concoction and Butterfly Wings w/ Daedalus armor
good on you for finding a Moth, seems legit so far

#

what else are you using

#

okay maybe I should rephrase

#

are you using anything that grants infinite mana

cinder spade
#

removing mana sickness would make the mana flower completely busted

sand umbra
#

I ask because Ion Blaster's damage is based on how much mana you have in reserve

#

yeah, the more mana you have remaining, the more damage it does

#

...I just realized Ion Blaster is like

#

dummy fucking cheap

#

6 mana cost before any mana efficiency modifiers MonkaS

#

brimmy doesn't drop souls of fright anymore

#

although close to 3k DPS after Skeletron Prime is

#

uh

#

yeah

#

ah

#

you should test DPS against enemies and bosses and the like, not on a dummy

#

dummies don't really provide an accurate measure of DPS due to enemy behavior, defense calculations, DR in Rev+, etc.

void kelp
#

bloodworm on lifeform analyzer is a bluecheck btw

indigo fog
#

How are Yharon's teleport dashes random?

#

also if we remove mana sickness mana potions would be completely busted

zenith hazel
#

it's a bluecheck?

#

wait fuck it was already completed

#

@civic merlin it'll be a thing next update

civic merlin
#

oh thank god

#

thank devs*

#

:^)

dapper violet
#

what mod is it that adds the improved target dummy? uses a random boss's sprite, dr, resistances for more accurate DPS?

foggy plover
#

luiafk

digital saddle
#

cursed flame is nearly as good as ichor

#

no?

#

you get the damage reduction

dapper violet
#

nearly
but ichor's still better

civic pond
#

cursed flames DoT hardly makes up

dapper violet
#

cursed flames is a flame debuff but it does shit damage to anything important, if they're not immune to it

#

meanwhile the only thing immune to ichor is.... destroyer?

foggy plover
#

tbf I think the only problem with cursed flames isnt the debuff itself, its with applying it

#

with ichor you get golden gun and golden shower straight out

toxic kettle
#

Yharon's teleports do follow a set pattern, the only thing that's random is whether he appears above or below you iirc

#

yes

#

alt-mechs are dead

dapper violet
#

The "alt bosses" are no longer alt bosses. They only drop biome essence

sand umbra
#

who dares disturb me REEEEE

#

..o
yeah, the "mech alts" are no longer mech alts

#

all of them have unique unlocks to compensate. Cryogen grants Permafrost + Frigid Bars + Verstaltite, AS unlocks the second tier of the Acid Rain and lets some new Sulf Sea enemies spawn, and Brimbo grants the ability to mine Charred Ore, allowing the player to create Unholy Cores

toxic kettle
#

Verstaltite HahaYes

indigo fog
#

Yes the only random aspect is where Yharon teleports, and you do have time to react and dodge them

sand umbra
#

I will call it Verstaltite as much as I please

#

e

toxic kettle
#

you may

#

yes

sand umbra
#

yeah, there have been a couple updates since the Acid Rain update

#

latest version is 1.4.4.003

true blade
#

Cryogen is the most important one tbh

#

And the hardest one

radiant meadow
#

togglable mana sickness???

#

what?

civic merlin
#

that aint it

toxic kettle
#

Recently people have wanted to toggle like everything

#

"Toggle taking damage from bosses huehuehue"

void kelp
#

i dont think the reasoning is particularly strong

#

because its sorta. "because we can"

civic merlin
#

on the flipside, the counter argument is insanely strong

#

"get good"

void kelp
#

anyways, im gonna go toss in a suggestion inspired by someone who posted it but didnt fix it but i do want it to go through

unkempt bolt
#

last-prism type weapons would be busted without mana sickness

#

and relying solely on mana regen pots is not that difficult

zenith hazel
#

the config option shouldn't be a get out of jail free card for an unreasonable suggestion

void kelp
#
  • theres no proof that mana sickness makes mage significantly weaker
zenith hazel
#

just because it's optional doesn't mean it's a good option

foggy plover
#

I mean its not like you are going to be able to shoot a boss 100% of the time, there is always some point where you can regen mana

zenith hazel
#

we may as well throw that onto suggs don'ts due to how people tend to use it as a scapegoat

toxic kettle
#

Doesn't seem like a consistency issue to me but it makes sense

void kelp
#

to me it seems inconsistent if the EoW drops BoC lore HyperFailure

toxic kettle
#

That's probably an oversight if anything

void kelp
#

its possible, because you dont expect people to go out of their way to fight a different evil boss

foggy plover
#

theres also fargos both evils mod

void kelp
#

ye

#

actually, is it in the docs or implied that suggestions should refer to calamity only, not calamity + other mods

#

bc i know crossmod content is a don't

#

but i dont believe suggestions about intermod relationships are?

lost agate
#

Well you dont need to look that far

#

Theres the evil island

void kelp
#

yeee

foggy plover
#

yeah, it make sense anyways

#

BoC dropping corruption lore is just wack

unkempt bolt
#

strange that it would work like to start with

#

i don’t claim to know how it works, but idk why the drop would be based on the evil instead of the boss

lost agate
#

If i were to guess, the downed bools for evil bosses probably are weird

sand umbra
#

the evil bosses share a downed bool

lost agate
#

Dont get me started on whatever ooa does for downed SaguPop

void kelp
#

does bosschecklist differentiate?

sand umbra
#

OOA is fuck

lost agate
#

Checklist doesnt

void kelp
#

ooa is literally "any tier = yeah internally betsy is dead i guess"

lost agate
#

Theyre both in the same tick box

void kelp
#

oof ono is it hardcoded

sand umbra
#

lore drops are never hardcoded as they are added by Calamity

#

and all it takes is 2 new bools in Calamity's ModWorld class to account for the different evil bosses

void kelp
#

ah

#

so basically rn its using the vanilla ones

sand umbra
#

ye

#

determines which lore pair to drop using what the chosen evil was at worldgen, not which evil boss you're fighting

#

although as I mentioned, that is easily changed

lost agate
#

Iirc world bools are a tad harder to manage but yes its doable

tribal oyster
#

@slender plank the mana sickness debuff is a core part of the magic class and should defo not be changed, its balanced by the fact that magic should do more damage than every other class

#

if you take out manasickness there is no point to being magic based, it completely ruins the theme of magic by giving infinite mana

ashen warren
#

magic shouldnt do more damage than every other class

#

and also uh mana sickness is kinda negligble postml lol

tribal oyster
#

because it is based on playing around a resource it very much should

#

also mana sickness is percantage based so i doubt that but i never use potions anyways cause mana regen potion is op af

ashen warren
#

mana regen requires you to pause a few secs tho

tribal oyster
#

looking up, someone stated this earlier, but its not like you are always going to be damaging a boss

#

and alot of weapons have low enough mana cost that it doesn't matter

#

taking a breather every few moments is essentially required with or without mana

#

so pausing for mana happens anyways

#

either way, if people want infinite mana go add a mod that adds intentionally broken shit to give you infinite mana

#

calamity is about the challenge not being completely broken

earnest harness
#

^ calamity changes enough vanilla stuff as is, screwing with vanilla balance even further is generally going to be a terrible idea, and there are almost always going to be mods that can carry out these terrible ideas for you

neat citrus
#

If you don't want mana sickness for a few second, get conservative magic weapons and don't use mana potions. It's pretty much equal DPS to using mana potions with celestial cuffs. Just get hit by a weak projectile. The mana is what balances magic class dude.

#

Alternatively: melee

real steppe
#

I have a suggestion. Make Draedon's Heart craftable in a Draedon's Forge and not in the Ancient Manipulator...

#

Just a very minor thing

earnest harness
#

preferably with the purpose and reasoning behind such a suggestion

real steppe
#

Ok

indigo fog
#

Asgardian Aegis and Elysian Tracers both use Ancient Manipulator instead of Draedon's Forge

radiant meadow
#

That is intentional so you can use those accs vs the buffed moons

indigo fog
#

that makes sense

ashen warren
#

yea so since its intentional should that sugg be approved

hallow kraken
#

frequently suggested

hallow hatch
#

Aren’t calam achievements on the don’t suggest list

hallow kraken
#

yes

indigo fog
#

yes they are

hallow kraken
#

in frequent

void kelp
#

@hallow fjord

wooden wedge
#

on the don'ts? then just kill it

void kelp
#

ah shoot right

#

frequently suggested I thought?

hallow fjord
#

i want to see the dont suggest list

earnest harness
#

check the pins

indigo fog
#

pins

dapper coral
#

wait, but you can't craft asgardian aegis/elysian tracers until you get cosmilite anyways, which are required for draedons forge

#

so whats the point

indigo fog
#

Draedon's Forge still requires frost moon and pumpkin moon

dapper coral
#

oh wait yeah im dumb

hallow hatch
#

The microwave suggestion is really neat

#

Great idea

real steppe
#

Hmm, ok... I deleted my suggestion regarding Draedon's heart

#

I agree with the microwave one

#

But I absolutely don't agree about removing Yharon's tp ability.

#

Git gud man

wooden wedge
#

nobody agrees with that one

#

and they didn't edit their sugg

#

to be better

#

since adding telegraphs would help solve this issue

#

at least more that removing a whole attack for basically no reason

#

that'd make p2 more p1

real steppe
#

Even if the suggestion was edited to "make it slower" or something, people still would not agree..

cinder spade
#

aren't custom achievements not even possible?

wooden wedge
#

they're a don't so

tepid root
#

theyre possible, achievmentlib exists, not sure if that still doesnt work in mp or what

hallow fjord
#

is it mean the frequently suggestion will not be added?

wooden wedge
#

yes

indigo fog
#

It can be added, but you just can't suggest it

#

Bobbit Hook was added while post-ML hooks were under frequently suggested

wooden wedge
#

you can kill your sugg now ,.,.

hallow fjord
#

ooh

#

done

placid moth
#

This also holds true for the actually-healing green flames, which are difficult to differentiate between the orange ones in the heat of battle

dapper coral
#

if you guys have any suggestions for my sugg, just ping me and i'll get to them tomorrow

placid moth
#

what this means

dapper coral
#

what i mean is, the orange and green flames look pretty similar in the fight

#

imo

#

when theyre coming at you it can be difficult to tell what they are, which is made so difficult by the fact that everything is tinted orange

placid moth
#

would it be better if you tried other colour settings

#

like light/retro

dapper coral
#

i addressed this in the sugg, yes it would be better but i truly want to fight the fight like it was meant to be fought, which is with the tint. i just think that it makes these flames much harder to see, which maybe is supposed to be the difficult part but idk, if you can change the difficulty of a fight by changing lighting then i think that needs to change

onyx river
#

Well to be fair i can tell them apart pretty quickly i think(don't take my word for it tho i mostly play DM nowadays so no healing flames) but don't the damage flames make an explosion sound when they ht you?

rapid pivot
#

They do.

#

(seriously, those things are probably the most dangerous part of the fight)

onyx river
#

nah not really, they're one of the easiest to avoid

#

plus they don't even deal holy flames

rapid pivot
#

They are easy to avoid, but if you get hit by a few in a row..

onyx river
#

well the same could be said about every attack, true they don't have i frames but they also don't take away adrenaline for example, imo the holy blasts(i hope this is the right name) are the hardest part of the fight

earnest harness
#

The green ones are pretty hard to see with the custom hazy background shit that happens on some color settings

#

The explosions they make are also kinda hard to hear i feel

onyx river
#

Well maybe, i'll go see that when i can, it really isn't that bad from what i remember though

#

I can very clearly hear the explosions though

earnest harness
#

Maybe i had my sound config weird, this was also like a month since i fought prov at this point so

onyx river
#

and to be fair about the flames i don't see why it's a problem that you can't tell them apart easily, the fact is you still can, if it means you have to focus more then i don't see the problem

dapper coral
#

Wait fr they make noise? I legit do not hear anything, that’s wild. Got my game sounds turned up as well so idk

#

Maybe I’ll just ask that the noise is more prominent considering the epic soundtrack in the background

#

They are not awful to avoid, the problem is if you’re close to her and then she does it you’re screwed

#

Not to mention they move faster when you are farther away from her, I think

onyx river
#

They are slower at first so you have time to move away

dapper coral
#

True, but it’s easy to get unlucky when getting away and get hit by one and instantly losing 150hp

#

And then, at least from personal experience, it’s much harder to notice when you get hit by those than if you get hit by a real attack

indigo fog
#

@vast zinc boss suggestions aren't allowed

vast zinc
#

oh

swift wadi
#

Especially without any reason at all

vast zinc
#

k i deleted it

indigo fog
#

Make sure you read the Don'ts document in the pins before suggesting things

neat citrus
#

New suggestion: add ender dragon boss

bitter drift
#

lol

junior cliff
#

Can you add a cheat item that generates the abyss. Mine didn’t spawn

ashen warren
#

item that generates the abyss madelmao

junior cliff
#

I mean they did have an item that spawned new content for when there was a big update

#

Like the brimstone area

#

So why not

onyx river
#

It was pretty ech

#

Plus you can recreate a world

junior cliff
#

Well tbh I don’t wanna make a new world just for the abyss since I have a beautiful base and using that world just for farming is gonna suck since I have to kill some bosses again

#

And I have several mods that make my terraria experience a pain

#

Like merciless mod and such so

#

Yeah... tldr can’t make new world cuz I made my game super duper hard

onyx river
#

Well if you don't mind using cheats y not just butcher the bosses you need to get back to the same level of progression

junior cliff
#

Didn’t calamity have butcher protection

onyx river
#

Well ony for bosses post DoG i belive(maybe some others but not that much)

junior cliff
#

Oh ok

#

Will do thanks

#

But the generator could be useful form next time lol

onyx river
#

plus for some reason the greater tome of manipulation(from luiafk i belive but not sure) can bypass that

junior cliff
#

Oh yeah that thing

onyx river
#

Next time make sure you generate the world without any other content mods

junior cliff
#

Btw what’s an op weapon that has insanely high dps I’m playing with +900% hp and I can’t defeat Mech bosses before it turns day

#

Ok will do

onyx river
#

it is prolly why you don't have abyss

junior cliff
#

It’s been working fine? Maybe a bug or just unlucky

#

Wait I should probably ask elsewhere

#

Not here

onyx river
#

at least for the wep part

rapid pivot
#

on that last sugg in posting

#

but y tho

#

consider the implications that would have on weapons like the Prism

indigo fog
#

I really don't want to see automatic piggy targeting. What if summons attack the piggy while there are actual enemies around?
unless you're talking about when you hit the piggy

safe sail
#

i mean if the summons could at least hit the damn thing that would be way better than what we have now

rapid pivot
#

Mandible claws.

#

You wanna kill the piggy? That's all you need.

#

(or just like, net it)

onyx river
#

Tbh summonners have other targeting problems that are way more troublesome(for example summons don't target AS half the time, and they don't even target trashers before you hit them for some reason)

rapid pivot
#

More than aware, as a DM summoner.

#

You ever try fighting Fishron on DM as one?

granite grail
#

Ya going summoner in calamity is weird

onyx river
#

Well i am going to in the near future since i'm doing a DM summoner playtrough and currently at mech bosses

granite grail
#

Like seabound staff does like 11dmg

rapid pivot
#

Yeah, here's a tip; you're gonna need the igneous exaltation for that fight.

#

As insane as it sounds.

#

Ideally with Tesla pots and the brimmy lore, and inferno.

granite grail
#

While the magical conuh (whatever) does 21

rapid pivot
#

erm

granite grail
#

To me the doesn’t make sense

onyx river
#

the thing is i really don't like the idea of an active summon wep, i don't mind using it's left click though

ashen warren
#

base damage i see

rapid pivot
#

the conch can only be on the ground

#

Yeah, it's the left-click you'd be using, noye.

granite grail
#

Still though

onyx river
#

Well i mean i could skip it also

rapid pivot
#

Because here's a fun fact for ya; when fishy boi hits his 'invisible teleporting dashes' phase, minions will not attack him!

onyx river
#

i wonder about DoG tho, since AS has pretty shitty targetting

rapid pivot
#

Dog's fine.

#

By that point you get way more aggressive minions.

onyx river
#

nice

granite grail
#

How can a boss item which has like 1.5 or something like that health drop something that can replace it in under a minute

#

The sunken sea should be post-EoC

rapid pivot
#

Because the conch minions can't fly.

onyx river
#

Nah trust me seabond staff is way better against most bosses

granite grail
#

So that doesn’t change dps

onyx river
#

yes because they can't reach the boss

#

so they can't do damage

frail mantle
#

conch is good against Crabbo and maybe Perfs and that's it

rapid pivot
#

Exactly.

ashen warren
#

perfs lol

onyx river
#

EoW too if you can manipulate it well enough

granite grail
#

So what good does it have a EoC

#

Ya but

rapid pivot
#

... wat

frail mantle
#

consistently dealing decent damage>dealing a fuckton of damage one tick every minute

granite grail
#

Yes I agree

rapid pivot
#

very very consistent theme among the summoner class

#

the best minions are the ones that can actually reliably hit stuff

granite grail
#

So why have the conch post desert scourge

onyx river
#

Hence why shellfish staff is a good summon for some bosses

frail mantle
#

cause it's themed around amidias' inventory, which is post-DS

onyx river
#

because you don't have to deal with ass AI

granite grail
#

Ok ya, I’m not going to post a suggestion about a whole rework, but just to me why have dps>dmg on a boss that is constantly moving

rapid pivot
#

... wat

granite grail
#

And it can’t even keep up have the time

frail mantle
#

i don't think Conch needs a rework tbh

granite grail
#

Agree

#

It’s just unnecessary to have

frail mantle
#

it can absolutely meme on Crab sometimes and does aight against Perf worms and occasionally EoW, so at least it's not like it has no use (even if its only use isn't against EoC)

rapid pivot
#

......

granite grail
#

Yes I have first hand to the but the timing for the weapon is wrong

rapid pivot
#

i just realized

#

you beat a crab with crabs

#

i hope that was intentional

granite grail
#

Hehe lol

lost agate
#

If you get thorium you can also do it mounted on a crab CirnoSip

shell lynx
#

Is there any way to differentiate Provi’s healing flames from the harming ones aside from colour?

frail mantle
#

aside from one of them healing and the other negatively healing? no

shell lynx
#

Ouch. Yeah one of my friends is colourblind in the way that green and yellow look basically the same

#

I don’t think it would be reasonable to suggest that the harming flames be slightly bigger and the healing ones be slightly smaller, would it?

indigo fog
#

healing ones are already slightly smaller iirc

wooden wedge
#

@paper torrent what does this even mean? You say add a summon weapon then bring up 2 other weapons that aren't related

paper torrent
#

No. I mean an item to summon Betsy.

wooden wedge
#

And the dd2 event is for sentries

#

Oh

#

I thought you meant weapon

zenith hazel
#

@steel peak no.

indigo fog
#

@steel peak A meme server won't happen

steel peak
#

on the discord

indigo fog
#

a meme channel existed before, and it turned to shit so it got deleted

zenith hazel
#

yea

indigo fog
#

we're not adding it back again

zenith hazel
#

please read the suggestion don'ts doc in the pins before you suggest anything next time

gray nebula
#

it's not because you only used 3 summons that you can ignore all the others

indigo fog
#

why is the entire suggestion bold

gray nebula
#

apart from eye and KS, you get at least one summon after every boss

#

crab drops the fungal symbiote so it counts smh

#

@pastel terrace

zenith hazel
#

time to nerf vile feeders again if they're carrying you to skeletron tbh

#

at this point, I'd rather nerf feeders just so people can stop gushing about them

gray nebula
#

actually theres a post eye summon

#

two even

#

caustic croaker and rusty beacon

#

all of those are pre HM

#

:///

golden shoal
#

i think pre hm has enough summoner content

#

also suggestions that just say "add more content!!!" don't really help

gray nebula
#

reducing it to only 3 weapons is kinda wack

wooden wedge
#

I don't get the herrings part

golden shoal
#

i'm sure more pre hm summon weapons will be added

#

later

wooden wedge
#

It's viable for 2 bossrs

golden shoal
#

naturally

#

yeah ikr

gray nebula
#

yes more are planned

#

but theres already quite a lot

golden shoal
#

maybe cryogen

#

if you push it

#

but other than that yeah it's sg and wof

#

then you put it down for claspers

digital saddle
#

conch is strong but requires specific arena building

sand umbra
#

conch requires specific arena building and a lot of patience

#

because if you want to use it, you are entirely at the mercy of its AI

pastel terrace
#

Yeah but you only REALLY need those 3

sand umbra
#

and hermit crab AI is

#

bad

#

to put it nicely

golden shoal
#

yeah

pastel terrace
#

Why would I bother with any other summons when those 3 serve me great until cryo?

golden shoal
#

i mean that's your choice

sand umbra
#

because the other summons work just as well in their own right...?

golden shoal
#

but adding more prob won't change that

#

yeah

sand umbra
#

amusingly, I personally never get any of these aside from Herring Staff

#

which I only went for because post-Skeletron content is a meme

golden shoal
#

i used a ton of pre hm summon items in my summoner run

#

tho granted i was trying to check out as many as possilbe

#

pssible

#

possible

#

how did i do that?

#

XD

sand umbra
#

you say that but you mention pre-HM needing more summon items and choose to mention a grand total of three (3) of the nineteen (19) summon weps in pre-Hardmode

golden shoal
#

who me?

sand umbra
#

wait

toxic aurora
#

is there a reason why calamity sentries cant be summoned on platforms

sand umbra
#

not you

#

fuck

golden shoal
#

yeah XD

sand umbra
#

I'm tired, didn't sleep too well preech

golden shoal
#

i was like ummm i'm on your side?

#

the platform question

#

same question for me

sand umbra
#

platform collision is a fuck

golden shoal
#

spikecrag took a bit to farm

toxic aurora
#

if so there there is really no reason to use valhalla for ml

golden shoal
#

and i was disapointed ngl

toxic aurora
#

in any way

sand umbra
#

if you're disappointed by Spikecrag you're using it wrong

toxic aurora
#

i didnt got spikecrag

#

never get it

golden shoal
#

idk i mean it just didn't seem much better than dreadmine

#

i used it for martians

#

dps was decent

sand umbra
#

multiple spikecrags at once

#

lure a boss over them

golden shoal
#

oh i only had one

#

is multiple sentry slots worth?

digital saddle
#

valhalla knight armor is strong

toxic aurora
#

for spikecrag

golden shoal
#

huh

sand umbra
#

your first mistake was choosing to not abuse the hell out of OOA gear, yes

golden shoal
#

but ooa gear is take time fer farm ;-;

#

idk ooa isn't my fav

#

also then you don't have minion slots

toxic aurora
#

if hive pod can be summoned on a platform i would have used valhalla

sand umbra
#

you don't need minion slots

golden shoal
#

i had 14 xenos and they just melted literally everything

sand umbra
#

step 1: many spikecrags

golden shoal
#

but xenos go zab

sand umbra
#

step 2: lure boss

#

step 3: watch boss perish

#

step 7: profit

toxic aurora
#

math

golden shoal
#

for deus how do you spikecrag it withought dyeing?

#

your hair

#

and also your lifeforce

sand umbra
#

uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

golden shoal
#

Xd

sand umbra
#

you make Stardust Dumbfuck your stand and hope it does something

golden shoal
#

i just used xenos

#

even tho no peirce

#

they still went sab

#

zab

#

and deus went OH GOOOOOOD WHYYYYY

#

and then blew up

#

:]

#

it was a good day

toxic aurora
#

stardust dragon for deus is extremely good

golden shoal
#

tru

#

but then you have to do a pillllerrrrr

#

and xenos still have great dps

#

i like having a ton of minion slots tbh

#

i don't really like the sentry thing

#

i prefer just having minions i guess

#

BECAUSE THEY MELLLLTTTTTT

#

tho old ones with dreamine sounds cool ngl

#

dreamines are like the best event sentry

#

for the teir

#

realizes everyone left

#

welp

toxic aurora
#

how do you use Caustic Croaker Staff properly when you cant put it on a platform