#suggestions-discussion
1 messages · Page 878 of 1
I feel like it should just lean into being a weapon accessory as opposed to doing everything.
Celestial shell upgrade? So like, daedalus emblem but with moon shell effects?
Also thanks.
tbf I don't like Daedalus Emblem on a fundamental level due to what it is but that's for a variety of reasons, some unrelated to this, and is a topic for another time
idea
why does daedalus emblem use the stone and not the shell
asgard's valor gives resistance to it or makes it tick down faster
kinda like margarita
but only aegis gives full immunity
that's fair
I can agree with this
probably
I still have no clue where Holy Flames resist even comes from but I mean okay
so like, elysian/asgardian aegis would give immunity but until then you have to use asgard's to have some small resistance?
I think it's just a 3 cores are used thingy
eleum - glacial state
chaos/abaddon - b flames
cinder/sunlight - holy flames
abaddon is a yes
okey doke, ill add that in
by resist, I just meant it'll lessen the dot from holy flames
ok ive added it
AYY MY FIRST SUGGESTION TO REACH THE 120 MARK
Nice!
Yee!


iban cries while making the next hiih miih resprite
is it just me, or are a lot of 120-star suggs not being sent?
patience™️
they’re manual
remember that sugg delivery isn't automatic
ah
tmods don’t have delivery abilities
it happens when someone in dev decides to send them
wasn't sure if that was a bot thing yet
wait testers can send suggestions too
I thought only devs could
nah
we can't put Clam tracks on Spotify
^
Dang
cause funnyy copyright laws iirc
It cant happen so it wont happen
That's great
It's just such a good soundtrack
theyre on his soundcloud, you can download it from there if you really want it
Kool
if you have access to the chat, you can send suggestions but testers aren't supposed to vote on them but you can give feedback/input @lofty blade
ye I do have access to the discussion channels there
so the only thing I can't do is vote on them then
aight
shell could use an upgrade
but its definitely not useless post ml
literally one shotting dog with deep sea dumbbell seems like
something way far out of the ordinary
and probably a bug
he provided a video of him, in fact, oneshotting doge phase two and Brav said he'll look into it
fair enough
not a valid balance point if you need all 7 planets to allign for it to happen
also
how does that even happen? I thought it couldnt benefit from its own flexes because it lacks a stealth strike?
i know that when it was first introduced whoever coded it forgot to make the thrown projectile not affected by the flex damage increase so you could meme on bosses by flexing and throwing right after
the flex basically is the stealth strike
I'm guessing both the x7.5 damage from the flexes and the x25 damage from holding it up somehow came together
plus Adrenaline
but does that make it do millions of damage?
is holding it up not the same as flexing?
i've never used it but from all the documentation i can find i thought they were the same thing
I mis-worded that
the flex isn't exactly the stealth strike
but the flex boost is the stealth strike so to speak
holding it up via right click is a flex
Any thoughts on my sugg?
im thinking of a basis for a sugg... Buff the duration of the Enraged armor ability of the Demoshade Set..
Has this been sugged before on voting? I couldn't find a record of such sugg
I mean.. you can do it more than once.
needs a why
if it hasnt been done in the past week then go for it
Time to brainstorm... ill do this in my own time
Why not Mouse 4 or 3?
not everyone is an epic gamer
Back and forward buttons.
gaming mice have bonus buttons too
And possibly mouse wheel.
Buttons on the side of some Mice models
mouse wheel tends to be m3
I had it binded to T before... And that sucked, the enrange felt sort of short because i had to reset it again by pressing on the T key, i can just spam it now with Mouse 4 lol
@warped pollen not happening. Please read the don'ts document
the document is in the pins
Sorry
Huh, surprising popular
¯_(ツ)_/¯
well, im pretty interested with this sugg... I wonder were it'll go
I mean it could use this sprite?
true auric tesla armor
Mutant boss (Mutant boss)
A new tier of endgame armor would be epic
Wing dings, that’s a different sprite from the true auric tesla armor
Yharim uses a modified version of it
@true lance you need to format your sugg by spacing the main part and the reason using shift + enter
the bot doesn't work if you don't do that iirc
yes
i feel like the Yharim Vanity Set feels like a shouldn't to me btw
bot died 
yeah Amber's gonna fix it eventually, for now you can just manually deliver suggestions or something like that
ah sounds good
wh
Guess she wasnt
@void kelp bot died how, explainification required
Now that we can actually see the bot in action
Would it be worth suggesting that it receive a fitting Calamity-themed nickname?
A small thing but I think it'd be a cute touch
wiki GOD
Fair enough
draedon's technically the name of modnotifs though iirc tbh ngl
mc draedon
On that note
Idk if this is already in place
But now that the bot's already got the know-how to copy a message from one chat and paste it in the other
Could it be made to automatically send suggs that met the upvote qualifier to the dev server?
yes, that's on the todo list, though that kind of framework would take time due to how the suggestions are handled over there
Is it any harder to send it to another server?
Or is the formatting thats the problem?
no, i'm just thinking along the lines of the tags used to identify things 
Oh that
Yeah that might take a while to figure out
Or well, format it in a way that isnt just text after the sugg
Actually you know what ignore me
its a bluecheck ye
ye
alright bot should be working again so go ahead and deliver stuff ig
Some bars have got placeables already yes
Oh good
i think perennial is one?
scoria and cryonic iirc
tf is scoria
chaotic
Oh
there could be more iirc
Currently, the only bars that are placable are Cryonic, Perennial, Scoria and Astral Bars.
Have ya put it into sprite requests?
I see
Its simple sprites so art server should help
Suggestions can't speak so 

ive seen lots of people make placed bar sprites but not submit them because they arent in needed sprites 
considering how often its suggested I beg to differ
@sinful yarrow sprites
((take awhile to make an animate, which is why stuff like the yharon resprite is taking awhile))
do you wish for me to go dumpster diving and get the dozen of bar sprites ive seen
yuh are you the local calamity dumpster diver
they arent official/ingame therefore I dont save them
I totally agree with the calamitas eye thing
it's planned?
im pretty sure it is
So they're changing it, nice.
but clone stays the same iirc
Yeah
Ya really should post the bars sprite in needed sprite
Its like the perfect job for that chat
@void kelp yeah, I understand that. I would just think it would be a good idea to begin on it if they haven't already
we have other stuff to deal with rn, human calamitas can be on the back burner
anyway suggestions about future content aren't allowed so I'm gonna delete it
Ok, sorry
literally took a few seconds to find some
Looks cool enough
they were in sprite subs but before the checkmark system
huh
So assuming theres no palette problems, the sprites are avalaible already
Just have to get it sent
wait how can they exist if they dont have sprites
most of the bars on that list have been resprited since then so like
I think victide's the only one on that list that hasn't been resprited
Well thats unfortunate
oh when I mean sprites I meant the placed ones
pretty sure that's why there's not a lot of placeable bars
unless my info is outdated
Wait is yahron getting a resprite ??
So, I have an idea regarding the overpowered star cannon. the star cannon is obtainable pre-boss, so to combat this, can it be moved to post EoC or BoC?
Star cannon also requires you to grind for stars for a long time
The thing that makes it balanced is the time and effort required to use it effectively
How long do you really think it would take to get enough stars to last you a whole boss fight?
Then multiply that time for every boss it's viable for
-3 to a degree cuz you can just grind Stardust for mechs
Then multiply by 0 if you have certain mods
i've also been thinking recently that there's very little between DoG and yharon, but so much between provi and DoG
Post-Polter is not ideal, but it's have content to explore.
the buffed moons are just kinda boring, because they're just stat boosts
an idea could be moving tier 3 acid rain to post-DoG
and buffing the loot accordingly
Instead of Core, you are hunting ice kings and pumpking kings.
Queens.
was just an idea
post-ML is already very boss-rushy
and DoG to scal is literally a boss rush
unless grinding for auric takes you a while
I liked yahrons sprite now... why change it 
spreading the in-between stuff out across post-ML would help reduce that feeling
BTW can I just say that there should be some system for suggestions that can just be immediately disregarded. Like the guy asking for bars to be placeable.
They already are and he clearly didn't spend more than 10 seconds trying it or he'd realize that.
I've been seeing enough suggestions of that quality interspersed with the normal ones.
I know that people don't want a ❕ 2, but there should be something.
not all bars can be placed though 
I've tried almost all of them. I made a treasure room. Which aren't?
It would have to be some after moonlord at least.

Maybe mod crossover causing my bars to be placeable?
The sprites did look a little weird.
But were the right color.
the problem isn't that spectre rifle is too weak, the problem is that the other 2 are too strong
I have no idea what would cause that interaction as Calamity is my only content mod though.
i agree with this statement, its too goddamn strong for where it is
maybe add some lunar frags to its recipe or something
yeah we can arrange that
okay sugg rearranging time
Clock Gatlingum definitely should be moved.
And an enemy to drop lead wizard
It's also an example of immediate upgrade.
Mhm
maybe change the hallowed bars to a golem drop instead? since hallowed bars are basically irrelevant at this point in the game
although that being said golem only drops stynger as ranged wep afaik
Maybe to life alloy
which doesnt really fit
oh yeah that's fair, life alloy is post golem huh
i forgot about that
Lead wizard maybe moved to ravager??? Idk
does ravager already have a RIV
i mean, ravager has a lot of stuff going on with him anyways what with bloodstone farming and also just general farm boss
golem could also work
Then after this, a few more immediate upgrades to purge
I.. have no clue what that sugg is saying.
which one
Pige's.
diving helmet and other stuff should cancel ice water's frozen lungs thing
i mean, from a logic standpoint, sure?
but like, maybe it should just reduce, then arctic diving gear provides immunity, or something like that
what if we resprite Yharon the dragon?
Yharon resprite is already in the works
This how the sprite looks so far
As you can see, certain parts of this sprite are incomplete
Damn he do look kinda strong doe
looks noice better then anything i could do
i would really like to see how the finished thing looks like
Fr
yes, that is indeed how life is, if you add credits, there will be credits, if you dont, there wont be credits
anyways you need a stronger reason
or like, any reason at all
@torpid sky
Iron out your reason Milk Coffee...
what is this minecraft?
i mean credits in a survival game?
ending
I think you'd have more of an argument if Calamity didn't literally design itself to be an RPG mod
tfw
I wonder how a credit sequence would play out within calamity
will it be some kind of splash screen?
complete with obscene endgame progression that far outpaces vanilla and even most other mods, weapon upgrades that go through 5 different iterations just to stay relevant Arks, and multiple powerful endgame bosses two of which can each be considered the final boss depending on whether or not you count SCal as a superboss at the moment
Calamity is perhaps the mod most deserving of a credits after its final boss because chances are you're not fighting anything post-SCal
(Mutant is the exception, not the example)
Cal was intended to be sort of an expansion to vanilla. So the Post ml endgame content is pretty fresh
@safe sail All forms of the diving gear? It makes sense that the arctic diving gear would, but is it just that, or every diving gear?
i imagine the jellyfish, normal, and helmet just negates the cold effect so you breathe like normal water but arctic actually gives the breathing buff
wait suggestions that are for things in frequently suggested can still get in voting?
just saw the Spectre Rifle sugg
...how do I tell someone that they're wrong without offending them

Is it possible to ask the devs to make biome monoliths?
I herby must inform you that what you said is, according to laws of balancing, not true
or at least request it
Megalodon, Terra Blade, Terra Edge, Terra Lance, True Ark, Railbow, Cosmic Bolter, Aeries, Pearl God, Magna Striker, Terra Flameburster, Star Cannon EX, Terra Ray, Primordial Earth, Tears of Heaven, and Winter's Fury are subject to nerf + Barracuda Gun, Clock Gatlignum, and Lead Wizard are subject to getting moved next update
thank you and goodbye

wtf
Testers be like 
i fucking die when i tested candy corn rifle
doesn't CC Rifle actually suck
or are we all just sleeping on its true potential
for the simple reason that Venus Magnum with autofire is better
we've been so used to calamity balancing™️ that we got vectored
The Calamity Balancing Experience™️
...I should try Candy Corn Rifle at some point 
maybe.......
Do you people think that all Biome Lore items must have some sort of effect? Only The Ocean Lore item has one (preventing the siren lure from spawning)
Idk, maybe something like that The Brimstone Crags Lore item decreases the effects of Lava debuffs and Hell's DoT effects?
Correct me if I am wrong..
crimson, corruption, and underworld also have their respective effects
post-golem melee is also dying byeah
we don't talk about that, yet 
Oof
It always befuddled me how some of them have no effects... idk why, its like the devs just left them be because of unknown reason
The biome lore only has effects because their effects are to stop boss spawners from spawning. Last I checked the brimstone crag didn't have a boss spawner enemy 
Make the crag lore prevent the spawn of ennemies that drop essences of chaos so you don't accidentally craft a charred idol and use it in the biome
when will you even need that lmao
but seriously tho, maybe make it so that the lore increases spawn rate? or maybe drop rate. might be useful
every item doesn't need a practical use tho, nobody's gonna complain about a piece of furniture not being useful so why would the lore items do, they're still named lore items after all
Here's another one, maybe a bit stupid. Prevent RoD from teleporting outside SCal's arena during the fight, to prevent accidental out-of-arena teleports..
How would you do that though
What do you mean? How could you duck up the RoD, or how could that restriction be applied in the mod?
Well you already can't teleport inside temple pre plant so this could prolly be done
you could just... build walls outside your arena
there are instances where outside is better tho. I dunno about you guys, but I find it easier to fight scal's brothers outside the arena
And like I imagine making the teleport not work would be coding hell
yeah if you tele outside of the arena the you should prolly change the way you see the fight
.. Should I still suggest that in #suggestions-posting?
Nah
Aren't the three ore bars already placeable
they werent the last time i tried it which was like 2 months back
Some are
perennial, scoria and cryonic are placable
astral is too
Yeah but that's all the ore bars
Which were specified in the post
victide, frigid, meld, aerialite, uelibloom, cosmilite, at and ss bars cant be placed
just checked
Aerialite and uelibloom are the only ones out of those ones that are ore bars
auric too
Oh right auric ore exists
oops forgot about the bars thing

yea i said "at and ss" bars
Shadowspec ore 
i don't think i see any reasoning at all
lol
Also looking at those killtimes i don't think spectre rifle is weak, but the other 2 seem too strong
I don't think Clock Gatlignum should be killing golem in 30 seconds with normal gear
I don't doubt it for a second

and yeah it would make the game easier???
That would literally just softlock people
I said it might make the game easier, but I added more things so yeah
and no, I'm not good at creating suggestions
Why would they add an item that softlocks people into alt+f4ing
It will make the game eazsier because the bosses wont despawn
And that ruins the whole point of bossfights
also "might be good for speedrunners" isn't a good reasoning cause reasoning shouldn't apply to just a small part of the community
so it would force the bosses to despawn when the player dies I guess
so 2 secs of respawn time wouldnt change anything
besides, the "might" part makes it seem like you don't know if it would even be useful for speedrunners
catering to speedruners moment
sepedrunnwrs probably wont die if theyre speedrunnfing




WHAT THE FUCK IBAN
@safe sail u ok?
the true form of supersadcat
GOD LOL
big lad
this is suggestions-discussion however,,,;,
well hectique died multiple times while speedrunning
Important timestamps in description and comments for mobile users.
You can watch my attempts live at https://www.twitch.tv/hectiquex
You can join my Discord to discuss future runs at https://discord.gg/0s4bogKEFkF8hO0M
Thank you for joining me. A month's work has come togethe...
wasn't this a long ass time ago
What starlight said,and Hectique =/= every single speedrunner
I could just ping him but now the sugg is gone anyway 
feb 2019
more than a year old thne
im still pissed at my bullshit death to a blizzard and hope to get some justice for it
The community for them kinda died
If I had skill I would try
speedruns are basically more intense low% runs iirc
but I don't 
I can beat calamity but in 40h
sepedrunnwrs probably wont die if theyre speedrunnfing
@safe sail r/ihadastroke?
lul
figngrr go cnnsfnksjfjjfkjsjd
same
hah
Cant dab on bosses with percentage hp weapons anymore so its just "a normal and efficient calamity run with duping" now
What do people think about making queen bee lore prevent spawns from larvae breaking
Can anyone tell me how to type "bold" text?
**text**
Thanks
tf
the formating is on point i see
@winter tangle can you explain your suggestion tho cause rn i think i'm not the only one that understands it
like you know how you can buy dungeon walls that dont trigger the dungeon biome?
like that but with the sulphuric sand
ill post it more detailed later
the dungeon walls you buy do trigger the dungeon biome
I thought DM blood moons only had the water candle effect
is it just that strong or do you have Emode on?
@digital saddle
I was about to say, sand is talking nonsense lol
I just remembered reading somewhere that default DM blood moons only had the water candle effect
gonna approve these few suggestions; don’t see anything wrong with them in terms of their validity as a suggestion
iirc calamity also buffs water candles
people will probably say "but its death mode >:/"
but i feel like theres a difference between a challenge and something impossible
mhmm
in like
post ml it would probably be fine because you can easily set time to day
and your weapons are much stronger
but pre hm its just stupid
after cryogen is when you get the cosmolight
@digital saddle this is a bug
is it?
it is
i consider it just an awkward functionality
check the pins in the bugs channel
it's as much as a bug as hardened sulphurous sandstone placing sulphurous sand
it's actually a bug covered up to try to make it sound like it's not a bug so people stop pointing it out every 0.23423 seconds 
rip format
Isn’t that already how it works
it used to be like that
Infernal Catharsis Rebirth was put on Pre-Darksun because the song is longer for the longer fight
Craft the music box
^ alternate solution 
you can't chain suggs
@prime wraith please talk in here
Music box lol
Oh, ok...
Why not a new class: fisherman, and you can use the fishs for the power (like when you have a fish for trowning, now you have a fish for fishing) and has some random itens like a "all type shit" class?
read the suggestion guidelines please
class sugs banned
New classes are a don't
where is the suggestion guidelines?
In the pins
new class is a no no ;=;
also for fisherman just install the fishing class mod which i forgot the name of
Well to be fair about the suggestion about infernal catharsis, if the music mod is too big, why not yeet the old one out of existence
mfw suggesting a new class while one of the vanilla classes and Calamity's own throwing class still need more fine-tuning and expansion to compete with the others
rogue is really good tho
I never said it wasn't good
hmm what about that deep sea dumbell sugg
it could use a few more options across the board though to really let it complete with the main 3 classes content-wise
So nobody pinged the guy that made the infernal catharsis sugg?
oh shoot did nobody?
i don't belive so
@red stratus ur sugg needs fore formatting(especially those 3000 spaces in the middle)
there done
i.. think that's already how the fight works
nah
I can't figure out how to make the space between lines xD
shift+enter
shift + enter
to be fair why is the old song still in the mod?
Ah, thanks
They should really just pick a theme and stay with it. (For the first form anyway)
It's spelled Catharsis
Catharsis actually
yes
Oh
But the reasoning behind that it that rebirth was specifically made to replace the original one because Dokuro didn't really feel it was that great anymore
plus it'll make the music mod take a bit less space
Speaking of Yharon, does anyone know how to beat him? He seems impossible
[[Jungle Dragon, Yharon]] there are a lot of strats in there
yeah he used to be pretty easy compared to DoG
and [[Guide:Jungle_Dragon,_Yharon_strategies]]
Ah i remember the good ol times where you had to fight muliple at the same time
But now with his new teleport attacks in the second form he seems very unfair
haven't played in post moonlord a lot
this is not really a #suggestions-discussion tho
@red stratus your sugg still shows up the same to me btw
k
I can barely even seem to get past the teleport phase in the first form. It's so unpredictable and punishing that you just have to get lucky
^
the og one plays during Yharon 1st phase post darksun(which is dumb imo, this song shouldn't be in the game anymore)
oh damn
well tbh i mostly struggle with it cuz i'm lazy and don't wanna make a proper arena

@red stratus use the overlay minimap on the 4th subphase (when he teleports)
that helps immensely
How good are the plague cinders from the plague reaper set bonus?
I need to know to determine whether plague reaper is better than shroomite or not.
Does his map icon appear before you can actually see him?
pls stop asking more qustions about strats(or anything similar) they belong in #help-advice-read-pins
@quasi terrace can you clarify what you mean?
You mean clarify what I mean by "Make only the striking point of lightning do the damage"?
Well to be fair you could just use the torrential tear but okay
am I going crazy? I could've sworn I just posted a suggestion about the mod pointing you at the sunken sea arc and Amidias, but it's gone
I mean, the torrential tear could end up in the 3rd layer of the abyss
it was approved immediatly for some reason
oh, gotcha
didn’t see anything wrong w it including errors
I've never had a suggestion approved that fast xD
well i think you should prolly still let some time pass for anybody that might see a problem to point it out
mhm!
Sorry, I totally forgot the reason :P
just so you guys know, my sugg pertains to pbg before she got her new sprite, which was i think 1.4.4.002? so if her enrage has changed since then, please lmk and ill delete my sugg. although I checked on the wiki and it doesnt seem like much has changed in terms of her enrage
I think the sugg makes sense personally. I didn’t even realize she enraged, even after multiple fights with her above ground, so I think having her enrage be a legitimate threat would definitely make it easier to understand.
exactly, i literally didnt even know she had an enrage until i looked it up
I also don’t believe much was changed with the actual fight with the new sprite, just the sprite itself.
okay, thanks for clarifying. that's pretty much what i assumed since i didnt see any major changes with the actual fight on the wiki but im also blind so
tooltip of abombination now reflects that she enrages
do people still find enraged qb/golem/pbg easier than normal? hell yea, most of the time
okay, well thats a good change
I think they’re changing the tooltips of most summons to reflect that, after a sugg about it made it through
Honestly I didn't even know queen bee enraged on the surface in rev+, I just thought her dashes were really fast because rev+
no kidding
@jovial spire
it's coming
@lament pike please read the pins
have patience™️
whats PBG

Plaguebringer Goliath
plague bringer golaith
that
yes
EXACTLY
yeah but only in rev+ I think
Yes, please read the rules before posting suggestions. @lament pike
or is it different?
nope, she enrages all the time
i always played in rev
yeah
I think a good suggestion would be to make it more obvious when any boss is enraging because it left its biome
like a status message or something
or a cry or something
with a lot of bosses its usually obvious bc they become invincible/take like 1 dmg
I think it’s fine, since enraged tooltips are getting added to summons now
but not with golem/plantera/queen bee/PBG
true, that's fair
those dang jungle bosses
maybe for those bosses specifically
does queen bee also gets enraged
in rev+ above ground
oh
i havent played it yet bc im weak so idk
weak

It doesn’t make much of a difference tbh
that's what demik's sugg was about
Queen bee is supposed to summon bees in rev+ right?
no
isn't that a vanilla thing
at least not last time i fought her
she does that anyways tho innit
also @dapper coral ulgrim sucks
Wait PlagueBringer Goliath enrages above ground?
Cause when I fought her above the ground, her pattern was very predictable
yes
e x a c t l y
All queen bee did was shoot stingers extremely quickly and rammed into you
wait @crude geode what were you saying about enraged tooltips?
@atomic badger do we need to take this outside
Although I think there should be something telling you to go underground. Like the summoning item telling you to summon it underground
Tooltips are getting added to boss summoning items, like Abomination, so you know how a boss enrages.
try it nerd
Yeah, it was a suggestion that made it through so I think they’re slowly adding them in
cool
Noice
mebbe they'll buff some enrages then if they're paying attention to it
I think the fact that planetoids have bee hives makes people think that queen bee doesn't have an enraged mode
Its pretty easy to aggro her somewhere else though
true
Cause queen bee is one of those bosses that doesn't despawn unless you're seriously far away from her
i dont think it does
Yeah
sticky bomb?
under the larva then magic mirror to spawn
oh
I feel like the larva should have the same condition as a plantera bulb, it can't be broken unless you break it yourself with a pickaxe
it's a vanilla cheese strat
yeah cuz it's annoying when you have a weapon go through blocks and accidentally summon her
or when a summon does the same
ik there are mods that make it so you cant break the larva except w a pick, cuz thats what i have on rn
dunno which one it is but its probably like, fargo's mutant or luiafk or something like that
Okay so, reading the wiki, she is supposed to bee spawning bees during her fight, but when she's enraged, she doesn't summon any
My suggestions aren't appearing in the voting thread even though I formatted them right
also uh "remove x from bossfight or else i wont be able to beat it" isnt really great reasoning
just gotta learn how to dodge them
cliche response ik byeah
i don't know which one this refers to but i think fab said it's mostly not random
it runs on a pattern doesnt it?
it does
Is it just me, or are the star displays for voting broken? Like, there’s a lot of votes via them, but it doesn’t actually show anything beyond 1 or 2 votes.
wdym?
it looks fine to me
Must be me then
it's not random
Yes it is
it's not
There is no pattern or reasoning to it
the dashes are not random
this is gonna be a funny but yharon runs under this string
they have a pattern
watch yharon, if he charges and stops for like a second in the air at the end of it hes gonna teleport behind you
what may look like a random dash really isn't
also iirc he always teleports behind you
and yea he always teleport behind you
And you expect me to memorize that?
Yharon is all about memorization and quick reaction
Teleports behind you
Of yourse you need to memorize that
you're a human aren't you?
I mean, its pretty similar to Duke fishrons 3rd phase
Yes
Another reason to remove it
I mean, it's the second last boss of the game, you expect it to be easy?
wh
It's too similar to Duke Fishron
m
(We're talking about Yharon right)
we are
I expect it to be incredibly hard like DoG, but not unfair
Removing content because it’s similar to other content is not good reasoning. In Fab’s eyes, there’s no such thing as content bloat.
Also ^
if you assume that it's random then you assume it's unfair
the teleports are an important part of the fight
I've fought him 100+ times with no hope of improving
just removing them would be bruh_face
It's like saying Polterghast should be removed because it's Plantera bootleg
Or PBG because it's a Queen bee bootleg
That's a sign that I am not going to get used to it
Or Boomer fish because Boomer fish
people generally take a long time to kill yharon
he is the second to last boss y'know
Those bosses are intended to be like their vanilla counter parts
Maybe you've got to improve your gear a bit?
there's a reason he's the last boss in the game
The deal with the yharon tps unlike duke is that the position where they start is basically random
Focus more on mobility than anything else
He's not the last boss in the game
I mean, he's the last normal boss
^
To the point the best thing to do before he tps is not moving
because you dont know where he is gonna come from
I could do that if he wasn't constantly spawning Flarenados
Minimap time
Maybe the problem is that its not that well telegraphed 
Yeah that's why
Minimap time
Minimap is a bad excuse
I think the best way to avoid Yharons dashes is to have an accessory that lets you dash into him yourself
pretty sure fab said something about tp being always behind
I know but
***Minimap tim- ***
the only random being whether he appears above or below
maybe behind
yea
which is true to the matter of reaction
Yeah
So yeah youre just like, hoping hes not in the vertical direction youre going
So a well-timed dash to a side should dodge it, right?
which is kind of a fuck
That as much is evident
Yharon's beatable, but you really have to know how, exactly, you're supposed to fight him.
(aka 'turns out he's a LOT easier to dodge when you're falling')
If you ask me, the biggest problem with yharon is that it doesnt really make it clear what the player is supposed to do
Or how to react him
Tbh I really liked the fight myself in expert non-revengeance because I'm still a nub
Is it just me or did the ⭐ counter reset to 0?
Youre just thrown into a fight with a dragon that can kinda do personnel style
byeah, the big thing of it is that Yharon lacks an appreciable number of telegraphs
What's the generally accepted arena setup for Yharon again? Oh, right, a giant, tall series of platforms that almost go up into space.
Discord wtf
Just terraform the jungle into a massive vertical arena
'nadoes, dashes, fireballs, the whole conglomerate
hello?
Unlike just about every other arena in the game.
Oh hey more people are experiencing that glitch. Neat.
oh
reactions are broken on discord rn
ok
What
ignore it
Also yeah I've seen that just now, wtf
Lol
its happening in other servers as well
mfw not happening for me 
either way; @red stratus do you want some help?
So byeah, imo the teleport may not need to go, but they sure need a better telegraph
Chozo’s excellent analysis of Yharon’s jank got approved by the devs, so hopefully Yharon will be better soon?
imo, what Yharon's fight needs as a whole, more than anything, is more communication to the player of what to do
^^^
because as we've established, Yharon currently does a fantastically lousy job of telling the player, in any fashion, what they're supposed to do for given attacks
I mean there's a resprite for it in the works right?
Maybe that comes with some changes on how the fight works as well
pbg cough cough
Fun
anywho, yeah
I think the Yharon fight as it is relies too much on the player learning everything about the fight beforehand
Byeah, you also can’t see Yharon when he’s charging up his ranged attacks, because you need to not be next to the big, angry, dashing dragon.
which, let's be honest, is not something that most of Calamity's fanbase probably does
@rapid pivot If you mean help as in advice then no. That wouldn't help
Y'sure? I've killed him on Death a few times.
Well maybe I don't have lightning quick reflexes
The trick isn't necessarily quick reflexes, imo.
I mean, quick reflexes are still a part of it
If you wanna dodge that last phase, the trick is to fall. That's why the arenas are so tall; to maximize falling distance.
I tried that a hundred times
(Ideally diagonally.)
I also tried that
How does your arena for Yharon look like?
A'ight, fair enough then.
I might also recommend getting an item that lets you dash through enemies
When I hit the ground he's already upon me before I get the chance to jump
Just a bunch of platform rows from left to right?
If you dash at the same time he does, you can dodge the 2nd dash he's gonna do
Yes ik that's why I was asking
Dash is basically essential for the fight as far as I've seen
I've done that sometimes but it won't save me every time, and one hit is an instant game over
hm
What.
What armor/class are you going for?
^
I know that's usually up to personal preference, but it can make a huge difference depending on what you have
this is lowkey turning into #help-advice-read-pins
- Also gives more info to people who will be able to help you more than me by giving you extra accessory/weapon suggestions kek
Yep it is
Yeah, I don't Yharon is supposed to be doing OHKOs
sorry to interupt but this is def the wrong place to put this help
a'ight fair enough
Yeah, I don't Yharon is supposed to be doing OHKOs
this is an old multiplayer bug
unless you enrage him
He doesn't one shot me, but he almost does, leaving me with no health for the next phase
Instant game over
.... actually; yeah are you on MP?
No
Look, the only way this boss could possibly be fair is if the teleport attacks were removed
And until that happens I'm never going to be able to defeat it legitimately
we told you like several times that it's not random
,.,.,.,.,.
it's fair but the telegraphs are ass
^
so the player needs outside information to deal with yharon effectively
which should really change
also it shouldnt be game ending if you have the right gear
how about this @red stratus, rework your sugg into adding more telegraphs to yharon
Byeah, the feeling is there but the approach may not be the best
👀
since removing an attack isn't the way to solving this
^
Also quick question, would suggesting extra additions to the Pirate/Goblin invasion events at some point post-ML be too bad? I've seen it suggested a couple times before but none seem to have gotten approved + I want to elaborate a bit more than just "Add new stuff to them pls" (Without going into the "Add something specific" thing)
doesn't seem likely that it'd get approved since it'd have to balance other things and require quite a bit of effort
but that's probably just me
I'll try something
I feel like adding extra additions to those two is kind of
, at least personally, since we already have some additions to pre-hm goblin invasion and some additions to pirate /goblin invasions to add more weapons
Thoughts?
But-
Don’t they already do?
Don't Post-ML bosses already drop those?
Ceaseless Void, Providence, Profaned guardians don't.
Providence drops super
I feel like it would be better to talk specifically about those as a problem with consistency, then
Also ceaseless does
fair enough
Profaned Guardians are the only ones that don’t drop super, only greater.
wait what was your sugg @rapid pivot
It was about getting every post-ML boss to drop super/supreme healing pots.
oh
i was having thoughts about this yesterday actually
mainly because you can make a higher tier of hp potion pretty much straight into post-ml
skip the lunar fragment one
and go straight to the unholy essences one
you can also skip to omega if you just farm blood moons with chaos/Zerg/water candle/battle
^
Oh huh wild
it used to be like that
oh nvm then
but having 2 upgrades at the side of each other is a bad idea
especially when you just crafted super literally 2 bosses ago
yes, you should not be able to get supreme before providence and then she drops super
and then bloodfins appear one boss later
Bloodfins should probably be locked behind polter at least tbh.
bloodfin should still be post-prov since they are pure bloodstone in essence
isnt polter pre-prov or no
but effects should really be toned down
It’s basically a sidegrade to omega healing pots, but available after providence, which is much earlier.
So yeah it could do that Altix.
it's supposed to be a sidegrade to supreme
Huh.
wait but polter is only post-ml, not post-provi right?
yes
You can fight polter post-ml
well, he's meant to be post-Prov but you can fight him whenever you want after ml
But most people, and the wiki, say that polterghast is after providence in boss order.
in boss order, yes, but the wiki just says that he's post-ml and doesnt say anythign abuot provi
on polter's wiki page, you mean?
ye
Byeah it’s weird.
cause boss pages don't state when a boss is meant to be fought at the start of the page, only in what main category
you can do a lot of things early
right, but you would think that in the tips section or something that it would say 'recommended to fight after provi' or something like that
you can fight Yharon before provi. Do you want to? No
wait what
from post-ml alone you can start from either
- the profaned duo
- the dragonfolly and then yharon
- sentinels and then dog
- polter and then boomer
oh wait you can, that is super messed up
4 paths you could've gone yes
Yep
i get that its not supposed to be linear but thats still crazy
The boss order is there for a reason
intended progression is just that but jumbled up
(except polter and boomer are still adjacent)
Anyways, you mind if I use your reasoning for a sugg to nerf bloodfins Altix?

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