#suggestions-discussion
1 messages · Page 876 of 1
^^^
since golden gun exists
it therefore may be good to transmogrify Cursed Capper into a classless alternative to the Golden Gun

that way summoners in a Corruption world have something to fire other than the Lunic Eye

Or you go do funny evil island memes
both. both is good
evil island memes are bruh though
Evil island memes, just find a corrupted island
they really are
why is Hive Mind not accessible on Crimson worlds without having to go through a giant meme
And vice versa
...would people be mad if I sugg'd Cursed Capper becoming classless rn
or should I like. wait

I like it. But something would need to replace it in the crafting line for the Phoenix Blaster and up.
Yeah that would be fine.
smth like rework cursed capper
So you're okay with Thomas writing this right Earth?
As it will likely be pushed through over yours
cursed capper being classless would be a nice counterpart to the golden gun
Yeah I think it's fine.
Yeah cursed capper is basically useless it it's current state so
I think I used it on 5 enemies then never used it again
I think I tried it before and was like “railgun time” instead
Speaking of the railgun.
thE sugg now exists
it really do be like that
{
Projectile.NewProjectile(position.X, position.Y, speedX, speedY, ProjectileID.CursedBullet, damage, knockBack, player.whoAmI, 0f, 0f);
return false;
}
Is there still no Adamantite version of the railgun?
If so that's my next suggestion.
nope
Anyone against Thomas' Suggestion?
I think it’s valid
I doubt it'll be too much more memorable like that
but it's fine
make it actually not shoot out of the gun but bullets fly from off screen toward the cursor
I astoundingly agree, i always saw Cursed Capper as a junk wep.. Having no use other than Aeris recipe junk
It does not do any good with combat
at all
There's my next suggestion to go with that one.
Alright, I'll push it through in like 3 minutes so it has at least a little bitta time
Maybe Thomas thinks of something he would like to add
I have one good one.
well, if it's not good with combat, that may just mean it needs a buff
I think for thematic reasons the Adamantite version should be a bow or repeater
vanilla already has the adamantite repeater
Ah dang your right.
isn't the Adamantite variant of the Titanium Railgun kinda but not really Ion Blaster
Here I can fix that.
if it jsut ended with a Cursed Capper buff
ion blaster is magic so no
Hey wait.
that still leaves the issue of summoners in a Corruption world only getting Lunic Eye for classless weps at that point in the game
makes things more challenging for a ranged class
You make it sound like ranged doesn't have 50 other options
Is there a Titanium version of the Ion Blaster?
GL getting boss kills with cursed capper
Titanium railgun was meant to be the titanium ion blaster when it came out
you make it sound like ranged doesn't have 50 other options
Well that's easy then.
you were just making it sound like Ranger needed Cursed Capper when it would arguably benefit more from being classless as a Corrupt counterpart to the Golden Gun
Why did the titanium rail gun get removed again?

Just make the railgun to magic damage.
or is that not Calamity?
Easy fix.
there's a reason i said IB is kinda but not really an adamantite Railgun variant
Ok let me put up my last big suggestion for the foreseeable future.
oh i see
If you really want an adamantite railgun it could shoot a lot faster but be innacurate
With reduced dust ofc
That way it stays like a railgun while being relatively different
imagine if yharon gives out a final dying roar when you defeat him
Theres a ring of fuck u when he dies if that works
that ring of fuck deals 9999 dmg 🙂
didnt the ring become a storm
Alright so, I was about to post this suggestion:
Add a reaction for #suggestions-posting to indicate that a suggestion has a problem and the suggester has been pinged about it
My candidate: ❗
This would allow mods to communicate easier with one another, even asynchronously, that the suggestion's problem is waiting on the suggester's end and is not a result of moderator laziness or miscommunication. It would ensure that problematic suggs get dealt with more efficiently, as any questionable suggestion without the reaction is prime material for pinging.
Additionally, it could serve as an indicator to the poster of the suggestion that they should check their pings if they see the reaction on their suggestion (because sometimes the ping itself does not seem like enough).
... but then I thought
hang on
isn't this exactly what the suggestion rework was designed to prevent in the first place?
yes
Mfw ❕ 2.0
this whole "ping-pong ditch" sorta shit was the whole reason this suggestion rework happened in the first place, if I remember rightly
Ok here's my last suggestion going up.
If a suggestion is in the channel at all it means that the suggestion has a problem and the user needs to be pinged about it
If the suggestion has no problem, then it won't be in #suggestions-posting
(not for long)
Yeah sounds nice to me
yeee
Looks fine
ah, so anything w/o problems is a go-ahead even if it’s not very strong reasoning or so?
Also @dry grotto your suggestion seems fine, I just think the main sentence is kind of a mess / hard to read
The Polterghast argument doesnt make much sense because Polter can be taken out of biome
spider zone 👀👀👀
Also yeah, more unsafe walls would be kinda nice, though maybe could be worded at bit better
approved when
(Where's that?)
it’s frequently suggested and I’m p sure it’s actually on the dev’s to-do list
oh cool
oh, lovely
rogues are stuck with sulphurous/statigel until they beat cryogen
at least summoners have spider
more food for me when I get around to devouring all the one-size-fits-all armors

(read: I really don't think further promoting the one-size-fits-all armor mentality is a good idea, especially when we just now started getting class-specific Calamity armors)
(I agree. It'd be nice if we got summoner and rogue specific armors in those same tiers instead)
also
spider is more of a glass cannon armor
like, compare spooky to reaver
ah, so anything w/o problems is a go-ahead even if it’s not very strong reasoning or so?
@void kelp
Yes, pretty much. Don't be aiming for perfection. If the reasoning is pretty trash then yeah hold it back till it gets improved, but if it's fine then go ahead
I dont see how its glass cannon
(the better solution here, if you want my honest opinion, is to get creative with rogue-specific class armor sets)
ah
If it cucked your hp or similar i could see why
(give me Astral Monolith rogue armor or smth)
anything not tanky=glass cannon iirc
glass cannon is low defense/survivability in exchange for lots of damage
How much dmg we talking 
good question
btw, is this suggestion https://discordapp.com/channels/225030931008847874/699359022364491868/703615314805391460
a redo of this suggestion? https://discordapp.com/channels/225030931008847874/699359022364491868/703413034265346139
I...believe so?
... and is either one valid?
Like, did Brimseeker get nerfed in .003?
looks like it
I had a discussion with the guy who made the original sugg about focusing on Dormant Brimseeker, I presume the more recent sugg is the result of that conversation
it got nerfed but its still strong iirc

Also is noyeflamme's summon suggestion fine? If not what's wrong with it?
Also @pastel terrace There is. If you get hit while Adren is maxed out, you take half damage.
I think it’s fine, gonna go approve it
Feeling like making a sugg about Deus getting melted by like 2000 weapons
i was actually thinking of making a deus jank doc
I feel like there are way too many things going against deus at least if you know how to fight him
He just fucking dies
dues is very unbalance
i feel the best solution is a rework
but it would probably be better just to compile what's wrong with the fight and ask it be remedied
anything that pierces hits like 30k+ on deus
okay so i was notified that there was a discussion about deus here
aight y'all have fun with that I'm gonna go write an essay
bye rover

problem with deus is that it's a bunch of worms that are easy to manipulate and tend to stack on each other
its literally bait for any weapon that pierces or explodes
Wasn't there a suggestion about having deus spawn in waves?
yeah
mhm
i remember
the riv dropped from the previous boss, thorn blossom, can kill deus within 30 seconds
i used grand guardian and jam
even atlantis, an S&L drop, does big work on deus
yea the main problem of deus, and the reason it requires 90% damage resistance against certain weapons, is the fault of most worms: the fact that it's a shitton of worms
and said previously, they stack
nothing wrong with the whole fight being in waves
atlantis is already nerfed on deus too
aegis blade can kill deus in 20 seconds, maybe faster
Im tempted to go and suggest it
i actually had a doc written up for this
and im assuming it would help reduce lag 
tbh it'd be better if the small worms also didn't just have the same ai
(also today after some testing, stynger is like the perfect ranged weap on deus, isn't too strong, isn't too weak)
oh good
if some of them moved and acted differently than the others you wouldn't be able to stack them all and meme on them with anything big chungus piercing/aoe
yeah since the small worms have the same AI it's very easy to make them do what you want them to do
haven't tested, but i imagine nebulash is also pretty good on him
Its alright
tl;dr if it pierces, it kills him
https://cdn.discordapp.com/attachments/612847330005090344/703412762654539776/2020-04-24_21-01-26.mp4 world-sized arena, but as you can see the small worms are easy to manipulate especially after going under them as they just go down
here's that doc
made a smol outline for how a new fight might work
its not suggestions material but i like writing these kinds of things
yeah this is already better because not all of the worms are there at the same time
maybe it's fine to be able to kill each worm fast, but if they're all there at the same time, they get killed too fast
really another problem is just that i dont feel the fight is fun at all
like... main deus worm just sits on top of you and the rest just have weird worm ai
and mine/laser spam
tbh changing the fight seems pretty good especially since like, the worms spawning all at once is a lag generator too
indeed, i get a heavy lagspike when the boss spawns using starcore
if it was a natural spawn it'd be worse because of extra enemies and possible increased spawnrate to get atlases to spawn
yeah i was thinking they be used more like minions than actual extensions of the boss
having them be attacks would be nice too
but there would have to be good attack tells
If i were to guess, the lag probably comes from the afterimages
...which are barely noticeable
Actually can someone verify if theyre still a thing
Thoughts?
Jelly-Charged Battery btw
Nah, Voltaic Jelly.
+1 max minions, minions inflict electrified.
Battery just adds the 7% damage buff
I mean yeah but it's probably still worth noting
ye; hence why I put in 'and its upgrades'
Jelly-Charged Battery is much closer in progression yet is still far superior in every way to First Shadowflame
ah, I see
think it should go in posting now?
it should go in posting first tbh
I mean generally you put a sugg in posting so that it can have the chance to be reviewed and such
ah, sorry
so you don't need to post it twice anymore
yeag
there it goes then
new system simplifies things a lot, which is nice
personally the first shadowflame has always been a crafting ingredient for me
never found any desire to go after it
exactly; isn't that kind of a shame?
tbf...yeah, First Shadowflame was never particularly impressive even before the summoner expansion
for the simple reason that better stuff starts being available at that tier
make it just deal like
@iban time to sprite
or have it give a minion slot
Or both
Proximity burn field or molotov like flames perhaps
Tbh, minions on accesory make me excited, so it would be hella neat if shadowflame could be that
Yeah
hrmm
Its better than just stats
ye
makes you form your own lil army
maybe it could add a shadowflame fireball attack to minions?
i'unno, 75% of the damage?
It would be kinda akward
Since some minions are melee so they would basically shit out fire as they attacked
rocket propulsion
interesting food for thought- have the first shadowflame summon a minion that tracks your movements like the shadow clone from smg, and the flame deals damage to nearby enemies
exploding periodically, perhaps
You know so you can probably sorround bosses in flames
you could still do that with the following flame ig
oooh, have it tie in to the targeting that minion staves have
Stationary flames would make it more of a game of making stuff run into them
melee inflicts shadowflame on hit + get bonus damage (same as now, maybe buff to shadowflame), ranged attacks leave behind a sort of mini-Helium Flash kinda thing?
Which actually isnt that hard to do now that i think about it
(duration proportional to fire rate)
All bosses at that tier try to tackle you
maybe you build up lil flames that trail behind you, and right clicking with a summoning staff stops all the flames where they are
maybe??
might be too complicated for an accessory
the staying still thing works too, still helps the strategy thing
statis curse could have multiple flames follow you
as you move, likely
and nucleo might have static sparks or like, energetic cells that explode when an enemy comes close
fun stuff
Aye
As long as its not smth absurdly complex it should be fine
Since as an accesory you dont want it to be the main focus on a fight
either way something needs to change
aye
Well, here you have some ideas if you wanna give it a try
I just looked to the extractinator for fish, and that would convert them to what, potions?
I'm just worried that whatever I do to first shadowflame
People will ask for statis' curse/nucleogenesis to inherit it
then you can keep it as smth simple
hot take: Statis' Curse and Nucleogenesis inherit whatever the new First Shadowflame effect is
but Statis stacking dies

but that means I'll have to make nucleogenesis also block the generator line
and that's a bad thing?
I don't want to put like 5 canequip bools or something 
actually, I guess they can all share one....
I kind of think that an npc would better serve that idea. A machine that could make different things out of fish and automatically know how and what it has seems a bit of a stretch. Wouldn't see anything wrong with an npc doing that task though. Not that I'm disagreeing, I threw in a vote for the thing.
While I just said all that, maybe that npc could be sort of a cook, and have a broader scope than just fish.
just make first shadowflame +1 minion slot so statis' curse does inherit it 👌
I don't think that'll make people use it though
maybe give Shadowflame the cursed flames and ichor defense penalties, except crappier? like, half?
cursed inferno and ichor reduce damage reduction by 25% iirc
i still cannot for the life of me see the face in slobjeldon
same
nor its relation to 
So, any thoughts?
make the face easier to see
God okay
Well hopefully i complete the deed in time, i don't want it to get deleted by the bot

I'll use Gimp to clear it up, since i can't afford anything else 
adding slobjeldon? h
what's with emote suggs lately
no offense to the guy who made this but what the hell is going on in that picture
Slobby joy on astrageldon
that is not-
It is
I think it was timer making a shit post
It always is
wasnt meant to be a normal emote I dont think
it doesn't look good at all imo
It was a shitpost made from boredom
Apparently Krast here thought it was worth posting here
I don't disagree with the notion, provided they can make it work as an emote
if the image has more effort put into work then I'll approve it
hes done it with like, all skrib shitpost emotes
But the base drawing I made in paint is not something for the server
otherwise it might as well just be a shitpost
glad he hasnt done my shitpost emote yet
what was yours?
what was yours even
We want more Emotes 
Or at least krast is
Untrue, i knew of the whole emote sugg thing for a while now

@olive token you need a better reason, all you say is "why not brimstone's?" but it should be your job to tell us why there should be one around hers
I can guess why, but I shouldn't have to guess
Yeah that works
@swift wadi is that better
The last part about what it's made of isn't needed, but at the same time I suppose there would be no way to make this sugg more than like 2 lines of text
yea i cant drag this out longer than it needs to be
It's short but, it works for such a minor change imo
its one of thos suggs that's just simple quality of life changes
Its literally "provi has a box so her stuff doesnt fall in lava, you fight brimmy in hell too, she should have a box"
like the logic can be said in 1 sentence lol
And I agree tbh like all hell-based bosses should have a box
Just because Provi's stuff is probably "more important" doesnt mean much
give signus a box asap
b o x
Box Gang
reasonable sug
hmmm
let's add more yoyos guys
awesome
uhhh
but srsly tho more reasoning actually please?
I look in here and I see "add more Hardmode yo-yos"
ok
regarding the martian invasion suggestion i'd like to just say charged blaster cannon has an insanely low killtime on deus while its lined up and it's probably the strongest possible weapon against it
@true lance can you uh. add a reason to that there sugg please
regarding the thing regarding the martian invasion suggestion I'd like to point out to you, Fields, that CBC is CBT to use in any sort of effective manner
you can't rotate CBC once it starts firing
time to give a fat resist then
wait what the fuck

ok nvm time for big chungus CBC resist
deus has like 10 separate resists at this point
bruhjaja
i mean what could you do though

highly considering adding 10 more if the fight doesn't get changed
the boss is literally pierce/explosion bait
deus is just a fat meme
that not been suggested again
give it insane DR and leave it at that
you gotta either pile up those resistances (buffing the boss doesn't work because it makes the majority of the normal weapons unusable so you'll have to balance them anyways) or change the boss as a whole
reworking deus was a topic we brought up a while ago but we're not gonna do it right now

we're gonna wait until we can expand astral more
Yeah I guess its not a priority, but I'd vote for the full rework
yeah, the more weapons and content being added, the larger the list grows
@true lance are you gonna edit your suggestion to add a valid reason or nah?
and if you just make the boss harder to kill it reduces the list of effective weapons meaning you need to either rebalance weapons to make them more effective which means you've got even more power creep to deal with or you don't and you restrict player choice heavily
oh well
literally rework seems like the easy option tbh
well, comparatively less of a nightmare
the initial effort would be worth it
changing numbers is easier short term but leads to power creep/memeing on players, reworking is harder short term but can lead to a more healthy state of things
yes that's the plan
but yeah, wait on an astral update ig
seems a fitting time to rework the biomes final boss
for now, a temporary solution would be more resists, which is absurd but that's the most straightforward one
worms and resists go together like subclass suggestions and #suggestions-posting
except for like DoG and EoW

what sugg are you talking about
a theoretical one involving charged blaster cannon meming on deus
it led into a discussion about deuces getting another resist because fields found a weapon that kills him in 10 seconds
I feel like astrum deus could be more of a summoning type boss
it is largest vessel of the astral infection after all
wait why was that passed through
hm?
Brav specifically said he didnt want it passed unless the emote was made more clear
the slobjeldon sug?

oh
wait fucj
you can just uhh
I didn’t read history I didn’t see any problems w it
delete the sug 

deyeet it 
Lmaooo brav

thats what im working on right now 😉
@hearty trail there's already a way to do this
you can gen a new world
you aren;t stuck to a single world for a playthrough
and adding world gen post world creation isn't a good idea iirc
The solution to an issue shouldn't be 'just make another world'.
it's the only solution that can realistically work
Qwerty's mod was able to do it just fine.
They added a command to regenerate a certain structure, and it worked absolutely fine.
I mean
structures and a whole 1/10th of a map are different
and I don't see why we need this when you can just gen a new world and move your things there if you want the new stuff
also cheat sheet paint tool exists
^
The solution to an issue shouldn't be 'just make another world'.
also I don't really get what you mean by this
From what I'm getting youre trying to find a solution to a non existent problem
Also I’m pretty sure calamity had an item that generated the crags upon use and it was
A meme to say the least
New gen is miles quicker
Honestly I’m more concerned with how sulf sea is generated
Like the entire biome itself looks fine but a straight cutoff between it and the biome it’s next to is
Immersion breaking ig
I guess the main point to take from this is that it's unnecessary effort for something that can be fixed in a couple seconds
Why hasn’t this sugg gotten its check mark yet? It’s got over 120 votes
Gotta wait for mods, bot doesn't auto check it
Oh okay
@pastel terrace i feel ya, i suggested a suggestion about renaming some items and there is no decision after at least 2 months
(not trying to push it)
Its not my suggestion but yeah I feel it
we'd greatly appreciate if you'd be patient about this sort of deal, we have other stuff to do too
@neat citrus ok but why the fuck would you use snow ruffian set when you have normal wings
fargo's mod
and maybe just cause it looks cool, or roleplay or something
I would ask Fargo's mod to make a toggle for it, but the wings still shouldn't show over normal wings
Are there really wings pre-boss in fargos, plus does the wings show up when you use it in vanity slot?
no I have the tyrant soul, which gives the armor set of snow ruffian
and the wings override vanity slot too
oh ok i see
no but i mean you mentionned using it in roleplay, i meant does the wing show up when the armor is in vanity?
uhh
idk
no
It's never going to get enough stars though, if it even gets to #suggestions-voting
Not important enough. So it will stay as a peeve forever
Would a Cursed Flames version of Golden Gun ever see use though
Yes, in corruption worlds, esspecially for summoners, since you don't have much to do
now that I think of it, is the only weapon that you could use for the providence challenge so its something necesary
draedon's remote is craftable, and genning something as large as the sulph sea outside of world gen is kinda mhhhh
The provi item has a 1/20 chance to drop from providence post-scal regardless of challenge, and a 1/200 chance pre scal regardless of challenge, not to mention being craftable for an alternative method of obtainment
craftable?
oh the recipe was removed, nvm then why are there so many obscure changes that aren't listed anywhere aaaaaa
oh nvm
tbh I was thinking like, sulphur sea solution or whatever since that is a thing
w astral
a solution to spread the sulph sea biome would be kinda odd and probably also a pain to determine how it swaps and what it swaps to tbh
I mean
Sand <-> Sulphurous Sand
Sandstone <-> Sulphurous Sandstone
Hardened Sand <-> Hardened Sulphurous Sandstone
Hardened Sulphurous Sand doesn't exist tho
What would hardened sandstone even be
Sandstone is a rock
How do you harden a rock
a harder rock 
now your rock with extra rock in it
By what process does a rock become harder other than being squashed into more rock
Which you can't really do with such a brittle rock like sandstone
Would just shatter
melting it then cooling it in some specific way i guess
by the magic that is the Clentaminator
Wiki says when you place it it turns into sulph sand
Maybe the name is just a typo

Please makes entropy's vigil useful again... its now even weaker than the optic staff.
I believe you can use other weapons in conjunction; I think it outshone the other options before
I was using vigil and it's been pretty good for me
Given the nature of minion slots and iframes, vigil still is superior option, even though it may seem lackluster in theory
another person saying X is weaker than Y without any solid reasoning and proof
tsk tsk tsk
Even with it taking 2 minion slots now vigil carried me from Clone to Golem
yea when you claim x is too weak or too strong you should always provide boss kill times and gear
I tested the dps of the Entropy’s vigil and the brimseeker, and brimseekers had consistently higher dps
brimseekers are too strong, not the other way around
Yes, but until they’re nerfed, they’re the better option
I dont like the brimseekers, they always keep attacking one enemy and when you start moving they end Up despawning
time to add buffing entropy's vigil to sugg don'ts iirc
Or just buff it by minimal amount to trigger placebo ig
last time something got minimally buffed during testing, we ended up with pre-nerf vile feeder
so like no
35 to 37 dmg smh
@neat citrus
Mod Configuration > Fargo's Soul Config > Scroll to Force of Exaltation > turn off Snow Ruffian Glide Wings > Save Config
iiiiiiiiirc
just say it's buffed
pretend the i frames got buffed
but don't actually buff it
how do afterimages make something appear more mobile
obviously BoC moves with or without afterimages
idgi
ghostping 
how do afterimages make something appear more mobile
@toxic kettle By making the Brain of Cthulhu seem like it's not just floating around when it's doing its Revengeance/Death attacks.
Also, the "ghost ping" was me forgetting how to add a new line to a message.
Imagine rainbow afterimages on odd mushroom
Yes (Reference to Cenx).
The numbers of suggestions about piercing weps against deus
deus suffers from intense worm syndrome
seems like lazhar resist broke, god
god of the stars,,,,, more like god of the resists
😳
@distant gyro ready to retest deus again?
fuck
just max its pierce resistance and dr already
i mean it already only takes 1/5 damage from infinite piercing
if penetrate > 1 then damage *= 0.000001
Wen you're a bigger joke than destroyer 
obviously
when you're as much of a joke as destroyer but ten times at once
I hate deus
so like when are we allowing my megazord deus idea to happen
After we take over the world
Well if there is still a world to take over
destroyer isnt a joke and hasnt been for a long time
if you dont fight him with one of the few weapons that totally fucking obliterate him
rogue vs deus is cbt
i meant more like vanilla destroyer
I can give you at least 10 rogue weps that can kill deus in 1 minute
and those 10 weren’t given a resist yet
doesnt deus have like 70% aerial bane resist
Mfw i struggled against deus when i last fought him
aerial bane is stupid
^
no exceptions
aerial bane is fine vs pbg and duke
I can tell you exactly why it kills Deuces Wild that fast too, it's because its arrows blow up
inherently explosive arrows + bonus ducks against flying enemies + having 100+ hitboxes available to hit at once
do the math

ooa balance is seriously terrible
i remember trying it with the robin hood set and it was soooo bad
then i melted it with valhalla + hive pods
OOA is inherently geared towards summoner
if summon penalty isnt lifted during ooa it def should be imo
I would imagine the wealth of summoner rewards for clearing the summoner-oriented event which has special summons as its whole gimmick would make that obvious
betsy has a lot of good drops
the irony in that statement
can ooa have at least one minion reward pls
(I say this but the only sentry that matters in OOA is Lightning Trap and the only one that matters outside of OOA is none of them because Spikechad exists)
it has, you can get a lot of pet summons
isnt valhalla knight supposed to be a melee set
ballista spam

all of them are meant to be summoner hybrids with another class, realistically
summoner-mage is Apprentice/Dark Artist, summoner-ranger is Huntress/Red Riding, summoner-lightmelee is Monk/Shinobi Infiltrator, and summoner-tankmelee is Squire/Valhalla Knight
tank melee and light melee is kind of a
distinction seeing as no other point in the game pushes that
beetle scale tho
you say this but Beetle armor exists
beetle armor is "how often do you get hit"
which deadass has two different breastplates depending on what kind of melee you wanna be
let’s ignore the fact they gave summoner like 5 separate summoner sets dedicated to full summoner
and summoner pillar that throwing didn't
and classless type weapon that they didn't use
then why did they choose to go with making 5 pure summoner sets 
Honestly i get beetle armor whenever i do a melee run
actually ignore Stardust armor though
I ain’t judging but that’s pretty unepic
honestly that might as well be the case
the Stardust Guardian does a fat load of nothing
forbidden armor is also very forgotten
i feel like the biggest point tho is them not getting a proper wep post ML
forbidden armor is actually the summoner hybrid armor but nobody remembers it
we could just secretly buff guardian and no one would bat an eye
20
oof
hornets could be pre boss
honestly
i was actually thinking about suggesting that
but it might conflict with belladonna
how about I give you a fat no on that
Hornets are like hella good
anyone who says otherwise is sleeping on the hornet swarm strats
ther's alreadyenough summoner pre boss in calamity
(also Calamity adds like 7-ish pre-boss summon weapons already)
Did someone just insult influx waver
ye lol
i have ptsd from trying to do pure summoner wof in vanilla with hornets
influx waver is so bad that it’s getting nerfed
never used it prolly(tbh i also thought it was trash at first)
sad fate, I know
Influx waver was great vs the post golem bosses when i did my melee playthrough
Especially ravager
does anyone else feel that vile feeders are really weak compared to scab rippers btw
they're kind of inconsistent at dealing damage especialyl in small areas
Calamity pre-boss summon weps include:
(starter bag)- Wulfrum Controller (wulfrum)
- Belladonna Spirit Staff (jungle)
- Frost Blossom Staff (snow, this one in particular is pretty
) - Sun Spirit Staff (desert A)
- Stormjaw Staff (desert B)
Oh right yeah I wanted to uh
Is there any difference between Frost Blossom and Sun Spirit?
belladonna has this annoying tendancy to wander away from you like black hawk remotes
frost blossom has like twice the dps and deals area damage
thing is it’s great when you’re exploring underground because it kills everything around you
I love straight upgrades
Ohh aight
meanwhile Hornets are post-QB and they're pretty nice for secondary evil bosses and Skeletron
I'm doing pure summoner rn, Belladonna is nice but yeah it wanders off a bit too much
i think sun spirit has SLIGHTLY more range
not so great for SG because they can't hit shit but then again nothing can hit SG so it's painful
You forgot imps lol
The extra spikes it shoots upwards is enough already
reaver shark is broken
Also yes Imps and Cinderblossom are also pre-boss, technically...
Reaver shark isnt factored into progression or balancing
if I was accounting for our good friend Sequence Break Shark I would've included Cinder Blossom Staff
Imps don't exist. their fire rate is pitiful and Hornet Staff hornets can generally do the same stuff but better
Imp fireballs dissipate in water btw
umm i mean if you ressumon one it's pretty good
how good at the skeleton summons
i got the idea they used pirate/pigmy AI but iddnt use it in my last playthrough
Does calamity buff the hornet staff
no
Oh yeah Imp does fire damage
Then i dont see how it could be better based off their stats
the Hornet Staff is good, y'all are just sleeping on it
And imps have fire
Yeah that's dumb aaa
based off their stats
Do hornets shoot over twice the speed or something
cinderblossom feels like a downgrade from frost blossom staff cuz its so much less consistent and has less pretty graphics
Answer my question dip

let me finish
Hornet staff is good but it makes sense that it's better than Imp staff because it can only be obtained later because Reaver shark
Right? Riiight?
No lol
imps are very ech
vanilla minions with piercing 
Hornets have a consistent firing speed (Imp firing speed is random and hella slow most of the time), they work incredibly well in groups which is how you're supposed to play Summoner, and they inflict a debuff which many early-game bosses aren't immune to for extra damage
I'm going pure summoner right now and still need to get Hornet staff, I've just never really liked fighting Queen bee aaa
their attacks also don't die in water and neither do they
But Hornet staff + Bee armor seem p much necessary so
bee armor is not necessary
They have random firing speed?
yep
aero is bettter
Why
have u played pokemon kirby?
welcome to Terraria
because the aero summon is REALLY good
Is it?
Takes notes
its like a herring pre skeletron
Yes but this is a game with flying eyeballs
personally I ended up just using Bee armor anyway because I already had it when I bothered to get Aerialite
so like lel
Okay I guess I'm just going Hive mind then okay yes I created random world that got Corruption instead of Crimson for pure Summoner no Golden gun for me aaaaAAAAA
two set summons that should be improved imo
are reaver and victide
both really suck
anywho yeah
Hornet Staff is a lot better than people led me to believe
it's a solid pick for secondary evil bosses and Skeletron and I definitely recommend it
silva crystal is gud
you can farm for piss creating an artificial crimson using the evil island
I'll try it out when I get there
@vale hare that's being done but not in time for the last update lole
@vale hare patron wep btw
For now I'm just gonna stick with my pitiful Imp staff
oh wait what
its kinda absurd vs cryo
probably to 80 damage from prediction
yeah
Damn, that's a big nerf
I already nerfed rox
33.33...% nerf moments
poor javyz
it means it'll be nerfed next patch
the nerf to 120 is done this patch
but 120 isn't enough nerfs yet
yea it's already done 
alongside inferna cutter buff #agjfdgdjfigd
clam crusher is already nerfed and detached from getting symbiote boosts
weapon balancing is not in #changelogs due to the number of them in each update
We could just cap the piercing damage on deus like with destroyer
Referring to latest sugg
pretty sure deus already has pierce resist
Does it?
it does
does anyone see any problems w it?
funny thing; I was gonna mention a similar thing for Stormjaw Staff
the fact that it doesn't deal contact damage, but rather solely releases sparks, can make it a bit awkward to use
@karmic stone force of exaltation isn't even in the config yet. Everything from the prvious force of apocalypse is listed ubder force of desolation. Snow ruffian wings aren't there
do you mean their lore items?
???
that's not easier that's more confusing

Those items are named on the wiki, and reffered by practically everyone as "lore items"
Each their own
^
It's very confusing becuase usually auras refer to an AoE / Zone around an ennemy
Which isn't what the lore items are
Well regardless...
well regardless you could edit your suggestion 
I didn’t realize what you were even talking about until the main content of your suggestion
It's weird to get Crimson Lore items from a Corruption boss
yeah agreed
Very true
The "twin evils" mod I was using was belonging to Fargos mods
actually idk if that couldnt be considered a bug
Sure, I tore up both basic and calamity evil bosses (both crimson and corruption), and the only thing I didn't get out of that clusterfuck was 3 out of the 4 slain idiots
I would consider a mod interaction like this not to really make up a valid suggestion
...******
@raven meadow do you have any proof for it’s strength?
Asphalt, Put two asterisks between the top part
Should I send a screenshot or something?
holding it isn’t mandatory, skyline
Gotta get some time to kill videos
do you have kill times against relevant bosses?
dummy dps isn’t an accurate measurement
How do I measure kill time reliably if they're moving
I would consider a mod interaction like this not to really make up a valid suggestion
well you can still kill the evil bosses in the same world with calam alone due to the evil islands
by fighting them in the exact same way (in theory)
What are those "relevant bosses"
For the lore interaction with both evil, you could choose to make an artificial biome and fight all the bosses on the same world so technically not a mod interaction problem @void kelp
ah shoot ur right potato— @blazing dawn if you could make your suggestion broader and not reference other mods so it can stand alone as specifically calamity that’ll be good
nebulash + solar eruption is like, post-deus tier, right?
Nebulash is Astrum Aureus, Solar Euption is solar pillar
if nebulash is stronger than solar eruption, which is quite some tiers further down the line than nebulash, there's a big problem

Maybe test against ML?
nebulash like gets massively cucked by defense on deus
solar eruption is decent for deus
Ok gonna do that on the super dummy first
I kinda wanna suggest an option to disable accessories in your vanity slots (for accessories), but I dunno..
what
Wdym
Guess I'll repost my suggestion after astrum deus
We don’t enable antisocial
You know how you have vanity slots to the left of your accessory slots? I wish there was a way to disable items that were in those slots from appearing on your person
...
Please refer to the definition of vanity
They’re called vanity slots for a reason

If you don’t want them there you could just
Not have them there
Nebulash becoming post-Deus

Cbt torture
wasn't Nebulash kept as an Aureus drop for the express purpose of making it and Solar Eruption stay a good distance apart

Asking to remove vanity from the vanity slots is kinda wacky
Nebulash omega stronger bc ignore immuniframes

pls make dyes not dye my character thx
You're missing that point, but it doesn't matter anyway.
Vanity slots are meant to be just for looks
what is it
vanity slots, as their name indicates, are for vanity— but I am indeed curious to know what you’re on about
everyone using them to switch accessories is just a secondary use
If you’re using it to switch accessories then i’m pretty sure the vanity part wouldn’t matter to you
swapping accessories is a useful secondary purpose for vanity slots
but above all, their function is for appearance
that is why they exist
it's so that you can have an appreciable-looking shield on with the Asgardian Aegis and still have a big chungus dash
it's so that you can wear Yorai's dev set over your normal armor and flex on everyone else with your epic light blue dye
Leave it, doesn't matter.
solar armor set intensifies
it's so that you can generally just have an appearance that doesn't make you look like someone going through a midlife crisis and expressing it through what they perceive as "fashion"
thats understandable! but yeah, vanity slots are called vanity slots because they’re designed for visual use
Is Yas’ suggestion about Funny Crystyl Crusher gonna get deleted, since it’s been 24 hours?
ye the bot deletes after 24 hours but not 24 exactly
Makes sense
but yes— @blazing dawn before I approve your suggestion, I’d like you to remove the first “when using mods with” thing in favor of just “let evil bosses drop their respective lore items” or so because technically, evil islands exist and you can technically fight them before your selected evil biome
It‘s done and over, just drop the convo.

@red stratus I’d like to see better reasoning please
That phase is already incredibly unfair and unpredictable, and the tornados make it even worse
what difficulty are you playing on?
Revengeance
hrm
Even when I do survive that phase I'm left with almost no health for the second phase
Consider using potions of omniscience to highlight all of cough Yharon projectiles. It's MUCH easier to dodge them when they're highlighted in red
was the nebulash sug tested on a dummy I wonder
again
You should provide balance suggestions with kill time for bosses, not dummies, no target is gonna stay put
Isn't like everything highlighted in red while Yharon's alive
this fight that uses a predominantly warm color will be much easier to tackle when all of the projectiles are highlighted with a similarly warm color

(everything is orange while Yharon is alive; the red of the Omniscience Potion blends well with that and it makes for a horrible time)
use odd musroom so that everything's rainbow
Well, I have used omniscience for Yharon and it does help me. I find warm colors much easier to see, even if the environment is warm too. Maybe that's just my eyes then
Orange is the new red
the issue is that putting two warm colors together doesn't make things much easier to cope with
if Yharon's predominant color was a cool color such as green or blue I'd see more of a point
but the color of highlight for Omniscience and the color of shader for Yharon are rather similar and are both warm colors
couple that with all of Yharon's projectiles being inherently orange and you have a really fun fight on your hands
(and by fun I mean painful)
I belive some light settings remove the orange shader which migh help for that doe
can you add that reasoning you mentioned to me to your suggestion? @red stratus
Wait aren’t the tornados supposed to add difficulty?
And remember ever with a good reason the likelihood of the getting removed
Yes, I am assuming they act as borders
huh, on the topic of omninescence potion
what if it'd light up projectiles, but with a contrasting color instead?
Oh, we talking about the view of them
It couldn't
i still think them instantly killing you is bad enough
as in, when fighting yharon, his tornadoes become blue
nevermind the fact yharon deals well over a third of your hp with every blow
blue?
that's why i said contrast
color of highlighted projectiles differ depending on which boss you fight
Yeah but a potion can't have different effects depending on boss probably
Yeah, adding a contrast would help the player
it prolly can but would be a pain to do
But depending on which mode it would be like the game is walking them though
I feel like it is part of the difficulty of the fight, and if that means you have to focus harder then thats the spirit
Yes, definitely it adds a greater award at the end
nerfing Yharon, how original
wat
24 hour deletion machine broke
"bot is kill" doesn't tell me anything other than the bot's offline, that's more descriptive 
(Last suggestion) Turns out I was wrong. The solar eruption is on average 20 seconds faster at killing astrum deus. Nebulash's damage is much higher on lower defense targets though.
I still don't think they're different enough regarding their damage, but at least it's not as ridiculous as it seemed.
hey, that’s what testing is for!
actually, amber, what’s the time between suggestion posting + suggestion deletion by bot?
should be 24 hours
Well i'm not sure Deus is a good test considering all the suggs to make him resist certain weps but i mean it's still way better than nothing
both weaps are pretty usable against him in theory
@digital saddle I didn't make the eater deal contact dmg but I made the spawned eaters work better in cramped spaces
Which is weird, why is a weapon from aureus nearly as strong as a weapon from the solar pillar?
Make Nebulash only craftable with Astral bars
Probs not the best solution
I agree
Because then Solar Eruption's lifespan is 1 (one)(uno)) bosses
I think nerfing nebulash is a solution though
It's more powerful than other meele weapons at that level
here's an idea
have it work like astrum aureus's laser spread attack, at the apex of the lash's range it shoots out some bolts
but, it loses its astral explosion thing
so overall the dps would be lower, but the weapon would get a bit more range to compensate
@ashen vigil Add a reason, please
ah yes another suggestion with like no reasoning
yeah sorry accidentally pressed enter
👍
Wait Shell is good tho?
shell is not bad, yeah
its more an abyss tool than anything
but its good for that purpose
great way to retain some base stats while still increasing your breath limit
@ashen vigil @worthy lintel can you guys add a line break between your title and suggestion? hold shift + enter
It's got good all around stats and it's what, post golem?
yes I will try I tried pressing enter for that initially
Bull has to, Spider doesn't








