#suggestions-discussion
1 messages · Page 873 of 1
You could add to your suggestion "removing it opens opportunities for more unique content be added to the ice biome later" or something like that
mrrp ***b***lease I am trying to give you material here
But there is almost literally no need to. I think you've gotten a little bit too caught up on that stuff.
It is that unimportant
what else does ice biome even offer anyways
Tbh i don't think it will change how the sugg will get handeled anyways
byech
I'm adamant because this just seems like precedent for overly wordy or justified suggestions when they really don't need to be.
It's ice tomb. No one remembers or cares about it.
Ice biome has ice shrine from cal, nothing else pre hm.
The house loot stuff was buffed to at least have frostburn
cryophobia memes
I think you could argue that ice tomb doesn't meet the standard of "worthwhile content" and without a clear reason why the effort of reworking it is worthwhile, it could just be removed
I am the suggestion channel man, and I value reasons above anything else
as indicated by the bold text in the #suggestions-posting pin and at the top of the Sugg Don'ts doc and the fact that I made you add it to the rules
so when I see a sugg with bad reasoning I want people to expand on it
can't angry dogs spawn on surface
could bait them and never even set foot on the snow
well yes but you're making a bold assumption by stating that Angry Dogs can spawn
whats happened here
Discussion.
Nothing important really
they never spawn if you're actively trying to get Leather
ever
this is a fact of life
Mrrp is being stubborn about keeping his suggestion concise
And I am being stubborn in telling him to expand it
And again rover, there are enough reasons in the actual suggestion to justify it. Adding more, like I said, busies it and makes it overly wordy in justifying what it needs to.
It's bad precedent for suggestions being overly wordy and complicated as is.
North going zax and south going zax
ima go suggest something in the meantime
ice tomb?
Mrrp reasons are there to convince people
what is that
now if I may axe, what the fuck is a zax
what isi t
Is anyone not convinced by the current suggestions that ice tombs are unimportant and need to go?
Oh, that thing
"It's ice tomb. No one remembers or cares about it."
you can add this to your suggestion
Right?
Idk it's actually very useful
br
i like frozen things
ice tombs as of now are
That's basically already there rover
irrelevant
It isn't, actually.
anything you can get in an Ice Tomb can be gotten easier from somewhere else
You jsut say that it's big and has underwhelming loot.
Rover you're really getting too caught up on things. ""It's ice tomb. No one remembers or cares about it." is basically "Anything I say is redundant."
No, it's not, really
You actually didn't say that, you just said it is big, and has bad loot
just make it also have more stuff
What does "Anything I say is redundant" imply at all then 
it means that you think what you're saying has been said already
You say that because of the implication that nobody remembers it and is just mentioned flippantly
You don't actually say it
Now someone remind me why we should kil ice tomb instead of make it smaller and give it unique loot?
Rover, that's nitpicking at this point
I didn't even know that is what you were implying
You have 3 sentences that explain your reasoning, one of which is lowkey a very run on sentence. I shouldn't have to dissect a suggestion's implications, and most casual readers shouldn't either. The logic and reasoning should be easily digestible.
And it is
"Anything I say is redundant" is just an unhelpful retort to emphasize how valueless the ice tomb is
and does not describe the unmemorability of the structure in the eyes of the public
Anyone who reads it gets what the point is
Mrrp for the love of god
god
yay
I'm adamant on not changing it because it'll lead to unnecessary parts to suggestions? That's what I've always thought. Too many of them right now already have too much added on and don't get to the point?
uh
uh
more people getting involved
hm
Spider has taken the initiative
Rover you need to loosen up about some of these things. Getting into things not "implicating" clearly enough isn't helping anything at all. 
I wouldn't even be arguing if you added fuckin
one sentence to your suggestion
like anybody else would
well okay, here's what im picking up from this
mrrp, your suggestion's base is fine, but the reasonings are kind of just "this is the ice tomb no one cares theres pretty useless stuff in there" which kind of a blanket statement that doesnt consider the fact that ice tomb, as boring as it is, adds a little bit, even if just a tiny amount, of interesting extra exploration to the ice biome. I can say that much is true in my playthroughs. I believe it can get away with being this short, it just needs better wording, in my opinion. I would say, hrmm... try and open it up a little bit.
for instance: the Ice tomb isn't really that interesting and takes up too much space. The only loot worth getting from it is the arctic gear because it cuts down on crafting. Remove or replace it with something more elaborate.
Because I'm trying to communicate something rover
That I don't feel those make suggestions any better
We've had to make rules for that as well
in fact, you made that rule, actually
eh
Is the reasoning unclear?
i disagree, rover
That's what we're getting at
it's definitely less clear than it could be
If someone can't fully understand the reasoning, because they did not get the implication that requires people to see that others say it is forgettable and useless, they probably will miss the point
But does it not get it's point across?
tbh, a little sentence of reasoning is good for consistency
just to have each suggestion follow the same format
I'm utterly baffled at why this one suggestion is such a big deal, even without me not changing it.
The suggestion comes across like you really don't like ice tomb
and not the public does not remember ice tomb or think of it as being very significant
And the "public's" opinion comes in when people vote on it rover. Suggestions can be based off personal opinion, in fact, that's what most are. 
Well tbh i feel like mrrp's point is clear enough
Rover it's really unimportant
You could change the "what I say is redundant" part to something to say that it is bland and uninspired just to make that point clearer
^
The more objective you make it, the better. It gives people more reason to vote for it
Rover I think it'd be better for you to drop the subject. I truly don't really mind what happens to it either way but you're really getting caught up on this one thing.
I'm fine with removing it too
Spider did send a more detailed version
because you refused to edit yours
But nitpicking at that level just isn't necessary

he was just telling you some ways to improve it? is that not how this discussion started?
why did this become a huge thing
indeed, it would just be best for everyone to move on
alright
please
i guess its done then
I didn't edit mine because it just isn't necessary yeah. Rover pinged me about it which is the only reason I replied about it.
mrrp please
Spider I think you can mark yours with a check(?)
just leave it
(ik merk, I can't leave things unclear though
)
I feel weird abt self checking my own sugmas I’ll have someone else do it since it feels like power abuse,,

I think it's fine
having a 2nd person look over it can't hurt though
It's clear that there's enough people here who agree with it that it's def fine yeah
sounds a ok then!
Should Mrrp's be removed, then
Bot'll do it, won't it?
(which would be relatively ironic/symbolic) 
No need
you can just wait for the natural clock
yeah
unless you want to ig
I mean if it's never gonna go through then might as well
The clock exists to kill ditchers
🔔
ding ding
no longer is The List necessary
m I don't even know where the list is
Got stuck in a big pile of post-it notes when we evacuated dorms
/wavedashes in
hey so quick question: how do people feel about mauling the Mech Boss summon recipes that use Enchanted Metal and giving the material some other purposes instead
sounds coolio
What other purpose do you have in mind
(you don't need to provide it in the sugg itself I guess, cept maybe as an example, I'm just wondering)
primarily weapon upgrades ala Wyvern's Call
nnnnah I would dislike that a lot
any particular reason why?
Very not unique
Yet another material for upgrading weapons with
In the dev server we were supposed to replace Enchanted Metal with Hallowed/Frigid bars very soon after Wyvern's Call got made
but we uhh forgot
but now it is happening in this update

Yeah we only remembered that we were supposed to kill enchanted metal from that recipe because I stumbled across it in a pt 
so then maul the Mech Boss summon recipes and...do thing???
Why do they need to be mauled?
You're right in that once you've killed the mech bosses it's basically useless, but they sit in a really weird place.
I counter your question with a question
If you want them to be used in weapons, they've got zero place
why does Calamity add a method of summoning a trio of bosses that can be encountered by 3 differing means already
(These should just be removed)
Mech Boss summons aren't particularly difficult to create
all 3 have a chance to drop from anything before their respective Mechs are downed
and smashing an altar gives a chance to encounter a random Mech at sundown each night
either remove one or the other since it’s redundant
Plus permafrost's metal exists
Krast please
?
That's what this convo is about
that’s what thomas us discussing
sorry, i just delve into these convos without scrolling up or looking for context
m
well start not doing that

Okie
anywho I guess my point here really just boils down to mauling those mech summon recipes
and either giving Enchanted Metal another use or obliterating it entirely
The problem with 2 of the 3 methods you listed, Thomas
is that they're RNG reliant, one of them very heavily
you can still craft all 3 Mech summons
You can
and all 3 of them are relatively cheap
You do so much farming early hm anyway, you're bound to get one at some point
I do recall occasions when I was not able to craft em for one reason or another
i forget the exact chance of getting a mech summoner to drop 
i think its a 3% chance
0.4%
but
if you can think of a decently unique purpose for the metals to have instead, I'll hear it out
but it's from any enemy from the moment you enter Hardmode
gl thinking of something balanced though
and if Souls of Light/Night are anything to go by this includes KS' slime spawns
which makes it a fantastic meme
souls suck to farm which is why enchanted metal exists tbh
thomas’s 200 page document probably has something 
what 200 page document
i mean... the only thing i can really think of for them to be useful would be to make daedalus keys if the daedalus lab thing got made, but since that's dependent on another suggestion that is way far away from even being considered to be implemented ima ignore it and say yeet em
Which doc spider
what year are you from 
Thomas only has a 600 page document
Weapons would have no place, what with cryo, daedalus, and perma's own shop. Anything useful would also have to be consumable, like the spawns, but also not too useful, since you can buy this shit.
It's expensive, yeah, but rev mode.
You get bonus coins with Rev enabled
To be entirely honest, I think it's not too big of a deal to keep it as is for right now.
Or remove the metals, and nerf some of the mech recipes, if they're that annoying.
That said, KS and fishing do exist.
And fishing rn is really just a bit broken.
byeah, it's even easier with Calamity's context because Fish of Light/Night exist
Just buy bait from merchant and craft the supreme tackle box and you'll have all the souls you need.
free souls for placing a bobber in evil/hallowed water
The soul grab bags net you alot of souls, its quite broken
Just protect yourself from no clip enemies 
a.k.a. why Summoner is chad
It should become a recipe for Kelvin
I spose you could suggest that they just be given
any sort of new unique purpose
and don't specify
leave it up to the devs
early-HM rogue armor?
part of the recipe
hmm
I'm just gonna write the sugg but stay vague on what kind of new purpose Enchanted Metal would be given
6 billion IQ old idea:
Remove one or two of Daedalus's helmets and make them the classes covered by new Enchanted Metal armor
They are a material, that you can purchase... Pretty unique tbh
playthrough variety ftw
pog
partially because it isn't really my place to be defining that
and partially because I don't have any ideas that wouldn't just be really weird

maybe make them drop from cryogen instead? then use them for kelvin or other daedalus items
idk
Frigid Bars
oh wait yea, nvm then they're pretty redundant
Frigid bars are post cryo
indeed they are
indeed
isnt the point of the arkhalis is to be absolutely shit in range but fantastic in damage?
yes
quadrupling the range would make it broken
you'd need to nerf the damage or speed a lot
Rebrand them so they don't imply they have to craft gears (because they're bars) or anything metal, and have them combine with other unique materials to craft event spawners.
So an arkhalis rework huh
It’s supposed to be short range
aight the question is
Is that suggestion valid, just disagreeable (can get sent, just won't get stars)?
Or is it so disagreeable to the point of being invalid?
if it gets stars, it wont matter
A change like that completely fucks the balance of the weapon and possibly early game melee as a whole
I see no need to change arkhalis.
I don't think this sugg is valid, that would break the whole arkhalis's Gimmick
it would make it outstandingly good and remove a lot of the risk the weapon needs to be balanced
stars only mean its gets sent, not that it gets approved
@viral ferry (prolly wanna read this n' respond)
at the end of the day, its up to devs to figure out what they want to do with it
/bounces intently
I completely forgot thats what enchanted metal was used for
this all seems fine
tbf it's not a particularly memorable material either but at this point anything else I could say would simply be drawing attention away from the main point
which is not something that should be done in a sugg
Sugg's how you want it? No more edits to be made?
cuz imma bout ready to check this guy
One of the uses for enchanted metal i feel is this, maybe it should be part of Kelvin catalyst's recipe, or possibly the frost armor??
well unless we ask
Right, i forget donor weps work like that
Lol

well then we can let the devs decide what to add it to, i guess, we dont need it in the actual sugg
Sugg's how you want it? No more edits to be made?
cuz imma bout ready to check this guy
yeah
if they decide to add anything at all
just had to fix a few grammar mistakes
cool
it's voting time 
But we do not know for sure yet 
We'll have to see what the devs think, of Thomas's sugg
wyvern's call was an anamoly and several devs didn't like that it used enchanted metal
speaking of which, I need to slightly buff it
also, do we think the PotatOS animation suggestion is aight?
We had a sugg about this a while ago but I forget how it was received, how about just removing the unconsumable Profaned Core recipe and making Guardians drop it instead
I dont see a reason for it to exist at all
I think it's fine Rover
mmmyeah the Profaned Core situation is a lil bit weird
Profaned Core moment
It would need spriting, but it seems fine
aight
I will write a sugg about the core in a moment
you have reason to refight the guardians now besides the fact that I suck at prov
:)
ignoring relic of resilience
Relic of Resilience intensifies
And what about Bearer's suggestion?
I was going to tell him that Fallen Stars are a decently rare resource.. but we added a recipe for them using a very easy to acquire material
Star Cannon starts falling off in Hardmode
Yes but he says its powerful for Hardmode bosses
star cannon isn't exactly stronger than megashark
aside from like Destroyer
well, that is unreliable anecdotal evidence it sounds like
Perhaps
Because it's a good ole balancing suggestion
there's a lack of statistical evidence here
@strong drift Provide kill times and gear setups
for Hardmode bosses using Star Cannon
also like, star cannon ex exists
Star Cannon EX is weird
indeed it do
I just know that star cannon ex sucks for moon lord
well yeah it's a post-Plant tier weapon
my idiot head thought it got buffed w/ deus move
so I tried to test it on moon lord
ah
This applies to some bosses right? Bosses like Scal have animations
although its not unique
had a why does this take 6 minutes moment then checked the recipe
why does Star Cannon EX have this weird half-inheritance-half-not of the Star Cannon's functionality
Well it adds to the function
It fires Star Cannon's stars and new stars
What's it lose, if anything?
the new stars don't infinitely pierce like standard Star Cannon stars and one of them still doesn't go through tiles
Bonus stars won't hurt, its more DPS at that 
sure, it can fire infinitely-piercing stars
(The one that doesn't go through tiles is Star Cannon's)
wait wut
m
since when do both of the new stars go through tiles
November
starfury buff lol
aight so
while we wait for those kill times
How about the Ichor / Cursed Flames sugg
This is kind of a major one in a way
That sort off exists? You can convert them using other mods
It doesn't really kill balancing
Other mods don't exist
that Ichor/CFlame sugg is gonna be a hard no from me
Like all of these corruption/crimson merge suggs, I don't like it.
but I don't like that idea personally
I don't like how much people try to get Corruption and Crimson to coexist
^^^^^
I'd rather not give an inch and then have people suggest to convert 50 other things
alternatively buff cursed flames to be usable
aight well even if it is disliked
Is it a valid suggestion

it just means Crimson becomes even more meta and Corruption becomes even more useless
indeed, it is still valid
If you want them to coexist, then use Fargo's two world evil mod or something
valid, maybe

it's valid, yes
gonna happen, no
but like
Aight cool
Just won't get stars then, or even if it does it'll get dev voted down
rather than making Crimson available in all worlds
how about we make Corruption content actually usable

^^^^^^^^^^
Way to shoot that sugg down 😔
Bloody Worm Scarf and AmalgaBrain both annoy me for this reason but that's a topic for another time...and probably another place
epsilon’s sugg is a check right
yes
It was just posted smh
okay cool I didn't even get to read it 

LOL
kelvin catalysts crafting recipe is kind of ridiculous imo
its barely more powerful than a regular cryogen drop now
This is truly a gamer moment
I mean I get why it is, Ben, but like
this is what I wanted power for
not changing kelvin catalyst recipe
approving suggestions,,,
it's still a near-necessary combination of opposite evil biome items
also not rebalancing it because hell no
(you need BWS for CotBG, and you need AB for Amalgam)
(and while the latter isn't impressive at all the former is basically a must-have going into Yharon and SCal if you wanna not pop your revives instantly)
right, Amalgam needs to like not suck
oh yeah make Amalgam not suck
thanks
give the buffs outside of water tbh
haha Ben you know what to do
amalgam get actually useful lifesteal?????
+30% dmg boost
time to bug the spriters
wait too far
ez win
make it the ultimate offensive accessory
cotbg is defensive with a weird offensive perk
as something of a counterpart to CotBG which can be regarded as the ultimate defensive/close-quarters accessory
so should we make amalgam offensive with a weird defensive perk?
more or less, probably
though this really boils down to most of its components not being particularly useful
make it unique sprite when in amalgam tbh,,
fungal clump should be just as fast if not faster than psa
Leviathan Ambergris is......something
Farming for the relics from the guardians and instead your inventory fills with unconsumable and unstackable profaned cores 
i mean, maybe buff fungal clump range on the amalgam? no one is gonna stand that close to any boss ever
autotrash icon be like 
he should get a range buff and a speed buff probably ye
thankfully, the vanilla AI it uses is nice and short and easy to copy
Fungal clump should be same speed as non-psc babs ye
unlike aiStyle 26
On second thought my sugg should have been to make the guardians drop the unconsumable core after you beat them for the first time and consumable ones from that moment forward
But too late for that
26 is a horrible thing
it has like over half the pets and a sizable chunk of minions
if only the sugg wasn't approved immediately 
including spiders, slimes, like literally all the grounded pets, and for some reason baby skeletron head
and pygmies
Ye Spider it’s good to let the suggestions sit for a bit so input can be given, ya never know what might come up
yee
I guess that I can agree that quadrupling the range on arkhalis is way too crazy. Doubling it, not as bad. I kind of don't like it with knockback at all. Crissergrim doesn't have knockback iirc, it simply just fires off and things take damage from it. Maybe that'd be a better, and more accurate homage.
Well I mean it doesn't need to act exactly like its source material
Its gotta be adapted for Terraria
and I think it having knockback helps to make it quite powerful against enemies
I got too pogged up to approve suggestions but yeah, gotta let em simmer a bit
Spider posts a suggestion and then immediately checks it off himself: "I AM the senate"
that’s me excited to have power
power hungry people require demote
I kind of liked the idea of being able to fuse two arkhalis together in the tinkerer's workshop for one moment before remembering it's a special rare drop, and though you could equip two crissergrim in SOTN, that's just not a option here, save for the dual wield mods.
“Who needs to wait for rover to be on when you can approve suggestions ourselves???”
It is
heck yeah!
Im thinking of a sugg, here is a rough intro...
there’s a reason we wait but ye, it’s good it’s not just all on like one or two peeps
Implement recipes that convert Rouge variants of certain weapons into their Melee Variants, and Vice Verca
Does this sound good?
isn't that a don't?
Yes
merk
Oh shit
yeah it’s a don’t
Rover went on break and some people were concerned that something was wrong.
why is that a don't
wait is it?
out of curiousity
it's a ☑️
I think asking to convert is a dont
Even Rover didn't know it was a don't 
I thought it was a dont
Yeah that's not a Don't, not as far as I can tell
Apearnatly it is
vanilla items are a don't
isn't that a don't?
isnt that a dont
this is how you can tell merk is a wiki editor and im not, he's got that punctuation™️
it sounds like a don't tbh
im not sure why the ability to freely convert the calamity dual class weapons isnt allowed
but like I said, it's a ☑️
unless there is no way to force no prefixes
(those are synonymous)
tbh I liked the “remove the doubled weapon types” suggestion
didnt the devs want to remove the dual class weapons at one point
Yeah, making rouge more separate from melee
Somehow I thought remove = convert
Nah iirc it was just suggested Guwa
but like remove the rogue variants, not the melee variants 
actually nah it got approved
O
removing seems like a great balance change since they’re redundant weapons and all,
and here is the relevant one:
it just hasn't happened yet
i mean you just nerf melee by doing that
I refuse to remove the melee ones.
Not really.
Relevant one, Mine is irrelevant you say
?
yes
they existed before since rogue didn’t have many options but now that rogue has options it feels weird to have them
yes
No I mean the Chibii one was not relevant to your suggestion
but the Nick one is relevant to your suggestion
I didn't see that, apologies
Hi
hey
What is up
.003
not the place to ask iirc
hi there 
Wrong chat moment 
welcome to suggestion discussion, where we talk about suggestions in #suggestions-posting so that they can be good and then be sent to #suggestions-voting
lol
@haughty lotus you can go to #general-talk if you wanna have a convo with some peeps and #calamity-mod-talk if you have questions about the mod

But here is not the place to do it
Though I liked putting my idea forward, I don't like the idea that it would take time away from other things. It still stands that I think it doesn't live up to it's original. It's a game breaking item practically... as in, get it and you basically won the game already. The Arkhalis in vanilla doesn't come anywhere near that. I can't really imagine that doubling it's range would be a huge unbalancing of things, just that it would become more comfortable to use. It would be quickly outclassed by all the superior items available. I don't really think it needs damage upgrade, just maybe a range and possible toggle for knockback... for the sake of accuracy. I think it would be more comforting to watch an enemy fall apart as it walks through the attack, rather than having it bounce back and have to wait to finish it off.
Well yeah it's just Arkhalis
not Halibut Cannon
it shouldn't be a game breaker
I got some good use out of Arkhalis when I got it, personally
maybe make arkhalis a bit easier to get
Craftable via H mode btw
it eats Desert Scourge's face off
Well
Pop a Defiled and go underground
balancing items around being rare isnt good practice
iirc
it drops from Cosmic Elementals
and those
so it's already loads easier than vanilla
whats the drop chance
Cosmic Elementals never needed to drop those rare swords though
they literally exist to drop them
they don't but they do
Tbh I never even spent time using Arkhalis, as my first thought was, I don't like it as it is.
I gave it some mild testing to be sure.
Rename Cosmic Elemental to "Blade Elemental" and resprite/rework them because the word "cosmic" is overused
ah
honestly
if you're gonna make their sole purpose dropping swords
then at least make 'em resemble the swords they drop

Cosmic, seems like a word that should be used Post ml or something
Hunger mechanic
not pre H mode

I dislike hunger
the only purpose of a hunger mechanic would be fucking over players in the early game
also like
so how about we dont
food early game is annoying
He says Hardmode, Guwa
unless you happen to live in the snow biome and buy marshmallows
debuffs for not being a fatass? I highly disapprove
There's even a note at the bottom
Just buy like, 999 Pho from merchat
ok
if you like fishing, you're like set for life lmao
why randomly add mechanics to death mode when hardmode starts
If it does become implemented, it should be toggleable in configs
Death Mode does not need more new mechanics
Also why does calamity specifically need to add hunger?
it needs expansion upon, and ironing out of, the existing mechanics it possesses
more != better
better == better
Death mode is already tough enough, i remember a time when it was really unstable... Like enemies literally one shot you if you had D mode on, im glad that got removed... Am i spouting BS?
lol
Oh ye
but that was a long time ago
i was right then 😎
then it became "bosses are vaguely more difficult and have more stats"
That kind of put me away from it... I was like fuck this
then it became "bosses go into their toughest phase instantly which makes some bosses easier and also now there are environmental effects"
Now i can actually play it, its become playable
last time i played death mode cnidrions moved at light speed
i wasnt having fun with that
I think it was called something like, Prepare to Cry mode 
but it was fixed
I do feel that, rather than focusing on bosses or new mechanics
attention should be drawn to expanding upon the existing mechanics in Death Mode that are environmental effects
making those better and more interactive
So, my opinion on a arkhalis adjustment is triple the range, and 100% remove knockback.
making more things involved with heat/cold mechanics
I'll go ahead and remove the sugg then.
If a sugg breaks a strict dont, do I delete it or let it decay?
Idea seems pretty unpopular
delete after 24 hours unless it's very brainlet
making more things involved with the environmental effects, perhaps make them able to be staved off with later-game items
there's a lot of things you can do with the current environmental effects but somehow people focus on just adding more
well the "Make a mod that is a bonus Thorium compatibility" is just not allowed in general
so
I already pinged them
ah
I wait for them to respond before deleting them outright
ding dong ditcher
(or if they don't respond, they'll decay)
the fact that Death Mode fundamentally changes how you play the game is already something of a complaint that I've seen from multiple people
Half-life Decay
so why not work to make the new mechanics fold less jankily into the existing ones rather than add more mechanics
^^^
I can't figure out a way to ask for a more accurate Crissagrim that exists in the ruleset.
I never said it was!
Well you can just remove the "or quadruple" from your sugg if you agree that's ridiculous
but it has this very blunt "you either really like it or you really don't like it" feeling about it
which may turn off even the veteran players that it's balanced around from playing with it
I mean... without knockback the quadruple thing seems reasonable
I think a large portion of that comes from the fact that Death's environmental mechanics don't quite blend well into existing Terraria mechanics and progression at all
It'd be comparably accurate.
especially given what Calamity makes necessary and what it makes useless for its main claim to fame: boss fighting
Quadruple?! Arkhalis will become a literal Blade beam 
Okay, triple then.
To any dev out there, is the demon trophy designed to make the game harder or make grinding easier?
both
Its only a 0.25x multiplier iirc
I know, just trying to figure out if the Demon Trophy is a Difficulty Item, a QoL item or both
In SOTN, if the Crissagrim wasn't good enough to instakill anything, you'd have to turn around and run. I figure without knockback you'd simulate that effect in Terraria.
Why does it need to be 1:1 with sotn exactly?
Why shouldn't it be? It's referencing a fan favorite weapon. Doing it inaccurately feels like a disservice. It might be unintentional, but it could be really easily fixed.
It can be a homage and not a straight copy
Second question, why does Calamity need to do this?
It really doesn't.
As far as we know, another mod can do this
Is there one?
no but another mod could
The appeal of Calamity is in all the content it adds. I like the suggested change to Arkhalis, but it maybe ought to be asked of elsewhere.
The content it adds, not the vanilla content it changes
It's okay to suggest this for Calamity
Okay
I agree that it doesn't need to be 1:1 with SotN though
However, I think
this sugg is valid enough
One last change I'd suggest is changing "Triple" to something like "Greatly increase"
just to be a bit more general, more wiggle room
Yeah, this should be fine
might not get a lotta stars tho :P
Done
i Starred it 🙂
Thank you.
Actually I have a question
How would we feel about a special reaction for #suggestions-posting for when the suggester has been pinged with a request for edit/feedback, but they haven't responded yet?
Doesn't need actual functionality, just an indicator that a mod has put out the warning and is currently waiting (so no further conversation/pinging is needed till they return)
should we bring back ❕
Heh
Probably would be ❗ now
yeah, the red one works also
I was thinkin ⏰ initially but that could be a lil more confusing
I'm fine with that
The question mark makes sense imo
as in "waiting for response"
they're not being questioned, they're being told to edit the sugg
true
also yeah, Sub-Class stuff is a don't
@brave brook That suggestion is this Don't embodied
it's not me trying to make specific subclasses viable at every point in progression it's me trying to make it possible to get through the entire game at all (regardless of if it's the best option or even a good option)
Same thing
it feels bad to try to do a challenge only to realize it's completely impossible
Subclass only runs are not real runs
They're challenges
imposed on yourself
Class runs are real runs
^^^
I like this earth ele sugg, although I feel like buffing things like this without adding things to them so there's an equilibrium is really weird
You should try checking if your challenge is doable before starting
wouldn't that count as trying to make subclass playthroughs viable at the very start of the game
i just wish earth eles didnt spawn so much
It's fully possible to beat the game with each of the 5 main classes
If you can't do it with only yoyos or only spell tomes, that's fine
because melee and magic have other options that you can use
A yoyo challenge huh? I think there is a huge roadblock somewhere in the run
if Earth Elemental is nerfed then it's not really a miniboss, is it?
that's what i've been trying to do and finding that saying for example repeaters literally don't exist until hardmode
maybe make it less frequent?
sure, that's better
The thing with this sugg is almost nothing, to my knowledge, gets meaninglessly buffed in calamity
Bosses post Provi gain drops, Clam gains drops
Aureus post ML gains drops
Just being like "earth elemental is now harder because lol he stays relevant as an enemy now" is pretty weak
sure, but you don't go into the caves Post-Mech
Earth elemental is a literall Trash mob later on the game
he exists to ruin Pre H mode boss cave exploration
^
many mobs are like that 
sure, but you don't go into the caves Post-Mech
Not a great argument because this makes a reason to go into the caves, he doesn't have to be some side thing you fight while doing something else
Glad you're back with the dev team amber
Why not "I should go into the cavern and fight an earth ele so I can get x drop"
mod team*
Whatever,
lol
I'd say suggesting Earth Elemental have drops Post-Plant is better than Post-Mech, since there's already a reason to go back Post-Plant and expanding upon that is better than making another point in progression where caves get stuff
i mean, he drops arid artifact rn but you gonna use that thing like, twice max, and his other weapons are kinda meh imo
post plant is already incredibly bloated with content so idk about that one chief
and not to say its drops aren't already two melee weapons with questionable amounts of usage but
last thing we need are more post plant melee weapons
Earth Elemental now spawns only in the jungle temple 

@sinful yarrow Keep the whole suggestion in one message please (use shift+enter)
(and also make sure the topmost first line of your suggestion is the main idea of your suggestion, for bot formatting purposes
the first line of your sugg gets made into the big bold text you see in #suggestions-voting )
wait, this conversation has given me an idea
Post plant is when Hard mode really progresses, Mechs were the beginning... The sauce on the side
I fixed it
ye thanks
Doesnt count as a SIS right?
Why specifically the gem crawlers tho?
It could be excused if Skeletera gives reason for using crawlers
(also the main line should probably say "summon staves" or "summoner staves" so people don't get confused)
Its pretty vague, if it was less vague THEN it would become an SIS
It's not that vague
Like, literally suggesting a name, features
changing it to something like "Make a gem-themed summon weapon" would be better imo, with reasoning of easier to get started and gives Gem Crawlers a use for the summoner class
(well, Diamonds do get them the Spirit Glyph)
Spirit glyph turns into the hallowed rune, etc
It does indeed give them more of a use for summoners tho
yelling about subclasses doesn't make them any more enticing to work with
what makes subclasses enticing to work with is allowing the devs to decide for themselves what subclasses they do and don't want to expand upon
that way, they can set up that stuff on their own terms with their own concepts
yes I'm late to this conversation but goddamnit I'm legally obligated to give my two cents
https://discordapp.com/channels/225030931008847874/465195069406707722/644633060146544670
this is a bit of an oldie from yours truly but I feel like it bears repeating at this point
because the situation does still apply, albeit perhaps less than it used to
people still overexcite themselves about subclass viability while forgetting the whole point of a subclass is to provide more diversity amongst a primary class
the primary class' resulting changes in content amount and variety should still be the focus of any given sugg, even if it's lowkey about making a certain subclass viable
(e.g. maybe suggest a rogue bomb or rogue javelin be added directly post-ML --- early post-ML has historically lacked rogue content in particular and could use a bit more variety. adding one of these would both improve the viability of either subclass and furthermore grant rogue some additional viable options prior to taking down angery fire goddess. kill two birds with one stone!)
I agree, there's not much to do with just "Elemental Disk"
hey that’s a good reason
well there's also Lunar Kunai and Stellar Contempt and Celestial Reaper and Luminous Striker
Or utensil poker
and that, yes
I'm going off of class setups here and there's still arguably less content than other areas of the game and other classes at that tier
(I'm going off of raw weapons)
if going off of all weapons, we have...
- Ele Disk rogue
- Stellar Contempt rogue
- Celestial Reaper (but like imagine remembering NPC purchases exist)
- Luminous Striker, if it happens to be viable for Provi
- Hell's Sun
- Lunar Kunai (does anyone use these?)
- Funny 70k DPS Stealth Strike Silverware (Utensil Poker)
(Lunar Kunai are p cool
I didn't use em much cuz I'm personally averse to using consumables tho I support them in concept)
yeah they're cool
also haha we have NPC shop indicators now
i found Kunais to be nice vs Birb cause it was easier to get hits in
We did recently make ML drop more Luminite

I mean yeah but still
you need Luminite for a shitload of things
class armor + new weaponry + multiple gear upgrades
Luminite is essential for Post ml content
consumables aren't exactly something most people think to spend their hard-earned Luminite on
Lunar kunai
Why
new biome suggestion
which automatically puts Lunar Kunai at something of a disadvantage, although I do support their idea
I feel like consumable Throwing weps should be reworked or smth
worldgen
@glossy palm biome suggestions are a “don’t”, sorry
also "the void" already exists
oof, alright sorry
That sounds like a new biome suggestion
Also modifying world height is a big bad thing, we used to do it and it caused a lot of problems
too much effort
All good nym
either way, rogue could certainly use at least 1 or 2 more options, considering it doesn't have ML's drop pool or Bumblebirb/Dragonfolly to supplement its choices
ty, sorry- I just thought of it while fighting the damn thing
(yes I know Utensil Poker is an ML drop but it's the only rogue drop he has while every other class gets at least 2, shhhhh)
anywho, at the end of the day, the point I was tryin' to make is that it's better to make a suggestion where the primary class is the main focus, with subclass viability being more of an underlying tone rather than the boldface at the top
because that's more likely to happen strictly on a level of "are the devs going to approve of this concept"
Meanwhile, melee has like 2 weps from ML 
it has one weapon
Terraria devs really moved Thrower to the side huh
Star Wrath is aight, innit
Star Wrath is pretty chad
grand dad?
Virgin Meowmere vs CHAD STAR WRATH
GRAND DAD
please no
But it's useless
then you make it not useless
can we just get rid of gravity globe
not make it a weapon
What? Gravity glove actually having a use? idk go for it 😄
Star wrath is the thing you see in screenshots from that small community of people who PVP in Vanilla Terraria and saying everyone who they beat is just a "modded noob"
Starfury is the real shit
I remember suggesting to megabuff Grav Globe and move it back to Expert+ a while back
because yes Gravity Globe drops in Normal now and it leaves ML without an actual Expert drop
The best pvp in terraria is copper shortsword
I recall sands making a sugg to allow it to negate low grav effects
no memeing please,:,
to assess the inevitable follow-up: Suspicious Looking Tentacle isn't a true Expert drop, it's ML's pet drop but masked as an Expert drop to hide the fact that Gravity Globe sucks

...actually, I don't think that Grav Globe sugg ever made it to dev server
I might sugg it again
I recall sands making a sugg to allow it to negate low grav effects
So Gravity Normalizer Potion but worse
Yep
one week resugg limit, if its outside of that then go ahead
I feel like whatever you do with Gravity Globe, it just stays awful
resugg time
EE?
grav globe
Repost it
I would actually donate 50$ to see gravity globe weapon that uses gravitation but i'm broke 
Maybe it will gain traction?

if equipping Gravity Globe doesn't give you double damage while in reverse gravity, why even bother
What is that emote Thomas? What emotion is it supposed to imply?
bounce
bounce
gonna let it simmer iirc

So it bounces
EE Grav Globe grants Distorted immunity and fall damage immunity, can actually flip in mid-air with no cooldown, and grants increased jump and fall speed while flipped
thinking about it I could probably give it something along the lines of Grav Normalizer Potion effect as well since space
those are pog effects that make it not useless
Just make it summon a true eye of cthulhu minion while flipped
yeet
there's a lot of different ways you can go about it, really --- the way I did it's just an example
(btw I've gotta bounce so I'll leave it up to funny new trial mods to do approvals 👍 gl)
PogH new grav globe
I have an idea for globe
Cya Rover
See ya later Rover!
👋
pog!!
bye Rover 


Make all gravity affected weap projectiles not affected by it
Oh I forget this emote EXISTS now

PogU

You've done a good job provi, 
is finally a thing I see
hahaues
Unlike me, I was unable to get THE FAILURE into cal main
he gained ascension
lack of gravity on projectiles could be interesting (although it'd require a lot of AI adjustments for existing projectiles)
He questions its existence
WAIT A MINUTE LEON HAS CD
we can
Emote?
you need a good reason tho
i do indeed
congrats my guy

and yeah he got ASCENSION
thank
Leon's sugg and beautiful emote were actually SO GOOD he got CD for them
Leon has cd, how did you not realize that already Thomas
? Did you mistake Leon for the Serous man??
I don't even have the wegud png so I can't suggest it myself

someone else pls suggest it tyty
aight i got you
***Add
***
Reason for this suggestion: is good emote 
I'd rather suggest useful things like Grav Globe buff
clyde go eat fuck

why not both,
also, Thomas, you got any more edits to make to your suggestion?
You know what I want, I want that one emote with the nick young face with the question marks
gonna give it the check if you’re good w it

I...don't think so? unless there's like grammar mistakes I missed
...okay yeah lookin' over it it's good to go
not using an em dash ig??? but that’s being pedantic and unnecessary 
time for it to sputter out and die 10 stars from threshold again


thanks for suggesting wegud very cool very nice
Its a cat emote?!
it’s one of Iban’s many cattos
yes
I didnt expect that from an emote called "wegud"
MODS approve of this sugg already 
hey epsi wanna approve it
self approval
YES

THE SELF APPROVAL
btw, you didn't need to create a suggestion for it
Its already in??
why not
you could've just posted it in mod corner
bruh
the memes were important
I mean I'm the one who wanted to suggest it in the first place
epsi just sent it for me 
just because im a mod, do i truly have the power to skip the sugg system?
yes
do we truly have the power to skip rover’s brainchild???
your choice
wegud will get 120 stars in no time anyways because its a godly emote
indeed
wegud

aren't all emote suggs lowkey memey 
weok lmao'
yhadios emote moment
where's "we"?
no we but I have a weg
I swear, if wegud makes it. But not THE FAILURE. I'll riot
weg?









