#suggestions-discussion
1 messages · Page 872 of 1
Starlight river doesn’t care about calamity compatability
So idk if accommodations will be made
Or at least that’s what I’ve heard
I don’t actually know
i wrote up a suggestion about my opinion
i guess i can post it
quanta your suggestion is really interesting
i think itd be pretty effective if that was a thing
because my summon dealing less damage isnt an issue
but if me having a summon means my bows deal 25% less damage, i'm way less likely to make a summon
yeah
there's no reason to not just pop a summoning potion and bewitching table and get a couple summons offclass
free damage
I think that works better since having a summon is just free damage that occasionally takes iframes from enemies
also it helps summoners a little bit sorta
since the summons probably have big damage when you build around them, so 25% is substantially larger there
i keep expecting people to be like "bro what are you talking about sunken sea has so much stuff" in response to my suggestion
lmao i keep looking back here
It’s fine.
The problem with adding content to the Sunken Sea is that it’s kinda meant to be a peaceful area, but there’s ways to build around that.
so I think the suggestion is fine
ye someone made a suggestion earlier this week
i knew it sounded familiar, i was looking all around for that sugg but i couldnt see it lol
What is an Ice tomb???
[[Ice Tomb]]
I've seen one ice tomb
that's it
one
Same Teamfroggy, never found another Ice Tomb ever since
@granite grail i think re-adding old content is a dont? you could maybe suggest a config for it instead but straight adding it back by replacing the old is a no-go i think
which old gui
Sorry I meant for GUI’s to be customizable, but ya maybe it’s a don’t
Ouch
Yuh you know the rage bars
@lone lagoon wrong chat, put all discussion relating to suggs into this chat please
And how they’re changing
that's certainly a suggestion
Indeed.
Lyricless version of Scal theme doesnt exist nor will it since Dok left
^
Unless he gave a lyricless copy to the devs or something
instrumental for yharon 2 does exist, but not in the game
it's on dok's channel tho
@ashen warren Your suggestion is not only unlikely, seeing as DM Dokuro left the Calamity scene and those songs are left by him, but also unsavory to readers due to the intensely heated manner you put into this suggestion.
something tells me you aren't going to get a reasonable response back
~~That’s if I get a response
~~
that's...not even a suggestion
Yeah no that just looks like
Agreed.
Agree
:leaving_rick:
That was kinda rude though
comments like these are what made dokuro quit.
He hasn't replied here yet
I'm sure he's part of the calamity bad™ gang here to troll us
@queen delta commit cringe delete?
I mean. Realistically people are allowed to have an opinion.
he quit cus he cant take criticism ?
This isn't criticism
yeah but the way they expressed their opinion
Because of you
the anger was a joke but it is pretty bad
No he quit because of people like you
the bottom line is it doesnt actually suggest anytthing
That was a shitty joke
“joke”
You're not funny
calm down
“Joke”
Hm yes anger
sensitive much
oh the 'irony'
just states how much they hate it
If you think the music is so bad then do it yourself
yup this went exactly how i expected
Indeed, that does not look like a joke at all
what kind of person thinks saying shit in that matter is a joke.
just listen to your own music
hot take: you weren't joking and merely backpedaled for the express reason that you got a bad response.
^
^
Maybe dont include the word garbage and explain it as such
^
why r u all so angry
this isnt even sugg stuff could a mod like, come in ,, pls
its just a game
I'm not angry, I'm just statin' the facts.
i was expressing myself
you'd know if I was angry, because I've been angry and beyond in this exact channel multiple times.

you didn't even suggest anything
your expression was very rude to someone who worked extremely hard on the mod
So when you call people shit and garbage, it's expressing yourself
But when we criticize you for doing so, it's anger.
Ok retard
there is no suggestion
You just said the music was beautiful except for the singing
@quiet abyss Bad suggestion and troll.
this is not going to go anywhere
at the very least edit it to say what you want to happen
You are obviously trolling
the same guy who made the rest
Since it's apparently not a joke, you should probably rewrite it in a civil way and not shitting on it for no good reason
the whole mod is amazing and the music is beautiful
@ashen warren uhhhhh
mlp vs anime pfp

Heheh le funny sidetrack
am i not allowed to think the singing doesnt fit
whose autism will reign supreme
Of course you are
nobodies, we all lose
this is getting really out of hand, leavin
you just arent allowed to insult it.
Nobody said you can't dislike the music
not while spitting venom like this, you can't
does this guy not realise that the singing is a message to yharim
i mean i am
But what you stated was blatantly disrespectful
Music is subjective.
If you think it's bad, you do you, but the majority other disagrees.
Not to mention the suggestion is very crudely worded. I'm deleting it.
By the way you phrased the suggestion
it's more you barged into the channel and took a shit in it instead of making a properly worded shitpost
Thank you pinkie.
Imagine being the person who made the music and reading rhe sug tbh
ouch!
flip flop flip flop where it lands nobody knows
If you dont care enough to make the suggestion more proper then it will be deleted
“That”
you said their singing was garbage
That's enough of y'all, drop the topic.
a better way to suggest anything along the lines of what i think you wanted would be to ask for a config option or something to enable instrumental versions
Ok
im sorry i invaded ur safe space with my unfuny comment
my opinion is evil and mean....
Thank you, Pinkie.
Anyways, Mrrp’s suggestion feels...odd to me? Considering he’s a dev/mod/admin, shouldn’t it already be in the voting phase, or does it need to be approved by another dev?
i think thats mostly to gauge perception
I know I know
I’m just wondering why he hasn’t put it into voting.
I’m fine with it either way, seems very much so like a beta feature.
oh that, yeah probably wants another dev/mod to push it through, would be pretty weird if people could approve their own suggs for voting
People with access to the dev server may input their suggestions directly into the dev server, but some people prefer to get the public's oponion
I am aware of that fact.
I’ve seen it happen.
For example, Rover’s suggestion about suggestions being reworked.
I was just wondering why mrrp didn’t approve his sugg, and I think the answer of “having someone else approve your sugg even if you’re a mod” is the best answer.
Yeah, true.
What do you guys think about making the Mana Overloader somewhat harder to get?
Yesterday I killed Polterghast right after Moon Lord because I got constant healing by just keeping my mana low
It just feels way to op but somehow necessary at the same time
Death Mode, Effervescence (Bubble Gun), Seraph Tracers, The Absorber, Asgards Valor, Sigil of Calamitas, Ambrosial Ampule and the last one i don’t remember atm but all just right after moon lord accessories
was it like super ez first try idiot not even trying or was it hard as balls
it was actually surprisingly easy, just circle polterghast and shoot the effervescence because it drains mana quickly
max mana was around 700?
i used astral armor
For some reason I could have sworn that the maximum mana was capped at 500.
i cant quite remember right now, but i think it was over 500
Weird.
Well, either way you should really only be able to heal for like 50 tops when using the effervescence on a single hit because of lifesteal cool down.
It’s possible that it’s more an oversight than anything else.
I dont remember a cooldown, i constantly got 20-50 health from one spectre healing
It’s invisible
Polter hit hard (around 200 damage) but i got that back pretty quickly
I will try to do some more „testing“ i could say the next couple of days, maybe something went different
If you want more info, you can read about lifesteal on the wiki and try to figure out what exactly the root cause of it all is
i will do, thanks
My guess is that it’s something to do with mana overloader taking the damage of the projectile and giving you that back as lifesteal, rather than set 1s or so like other similar tools.
But like I said this is done by someone randomly checking the wiki at like 1 in the morning.
So no guarantees.
all good, i will test and check it out more, thanks again!
Disabling visibility on the sponge or absorber should disable shell speed boost
If you are in a fight which needs fine movements having too much speed can be bad. While you are wearing the sponge, if you get hit you get shell speed boost. This increases your speed by 90%. This could be a death sentence as you may not be able to control your movements.
What do you guys think
yes
Who uses the shell anyways?
the shell alone? basically nobody
The sponge has it in the recipe
Oh I forget
but yes, its useful as a crafting material and thats it
That's why I said absorber and sponge
Not the shell
As that is the main gimmick from the shell
i've used shell super early but yeah its not really amazing on its own

@tidal crypt needs a reason
bubble blocks
bubble blocks?
you can't place lanterns on bubbles
ye but it does, however, enable you to place fluids
you can use inactive stone blocks iirc
I think they fall down when actuated
which alleviates having to actuate blocks
the lamp breaks when you use them
Yeah anything that connects to blocks breaks when you actuate them
Give the Profaned Guardians More Loot
As it is, the Profaned Guardians' boss fight feels more like a speed bump than an actual boss fight. All they really do is drop the item to spawn Providence, and nothing else of worth. Compare this to the Sentinels of the Devourer who serve the same purpose for DoG, but have several weapon and material drops.
A solution for this fix would be to let the Guardians drop unholy essence for one. Maybe move some of Provi's drops to them? Or make them drop Divine Geodes (if this breaks balance, maybe this will only happen after Provi is defeated)
profaned guardians drop relics
wait what relics. I don't see it in the wiki
U can use platfoms hammered 3 times iirc tho
Relic of Resilience and Relic of Convergence
hammered platforms don't work
Main is supposed to have a relic but it didn't come out within the update deadline
so it's coming next update instead
those weren't there last time I played
okay my bad lol
but still tho, why don't they drop unholy essence?
idk
Make the Profaned Guardians Drop Unholy Essence
They're minions of Provi, so why don't they drop Unholy Essence?
how about that? lol
sounds great
could you acutate the heart lantern maybe?
I mean it'd make sense
or is that not possible
it's just that the other profaned enemies already drop a good amount
Essence*
(Got it?)
a good amount
on my main world i've never, ever, ever had a decent supply of unholy essence
Sence - essence
even after farming provi i was constantly short on it
Later on I had like 1,000+ at any given time 
@toxic kettle Uh you're right, it does work with banner tho, seems inconsistent to me
That profaned guardians suggestion should get a bluecheck if it gets in #suggestions-voting right
I’m not sure of the bluecheck cutoff date but possibly
Nov is the blue check date
Plus it's already in the doc
havent the devs talked about wanting to make more compatibility stuff between it and thorium anyway?
there exists a compatibility mod for them
@toxic kettle when somebody was asking before on this discord, the answers were "no, there is not"
convergence is kinda a dead/discontinued
its not so much compatibility as it is just removing/merging redundant recipes and streamlining the flying boots progression. so effectively no, no actual compatibility
oh
and it's not new content as much as merging them
so it doesn't continue the bard/healer/thrower class
yeah its a major shame cos the thorium classes are fun as heck
Do you think it's worth suggesting a config to disable exo weapons' secondary projectile visuals?
what
No
Celestus split projectiles for example
Every time i attack with celestus the game just dies out of low framerate
it's not worth it
celestus split projectiles go away when u disable that?
and uh i only know it helps to reduce a fuckton of lag for photoevisc
Anti lag mod exists
anti lag mod is bad
just use antilagmod
i use it for mp
what does antilag do
wh
star cannon is 100% not that OP
it can go through maybe a couple mech bosses at most
Yeah something is off about this
and how the FUCK do you kill LC with a star cannon
@strong drift can you send DPS tests
You see I had endgame armor and accessories..
i have to assume they used unlimited fallen stars
why dps tests when kill times
and that too
send both
and what gear you used
or I'd like them to send this stuff if they didn't ditch
Thanks to the wonderful new system
24 hour kil
Also is it just me or is suggestions posting becoming a little congested?
its like saying thrower needs to be nerfed because it can kill the moon lord
i mean you're technically correct but SHOULD you kill the moon lord with thrower

oh god
I feel like there's something missing here
Either we talk about them and get them approved or someone deletes the stagnant ones
five of the suggestions in #suggestions-posting should've had their knees stolen by now
@wooden wedge well, here's my loudout(trinket's are menacing). However I still think that Star Cannon combined with Luxor's Gift allows your to deal quick the damage.
Wait the bot is supposed to auto delete?
oh you had enchants
That explains it.
that's probably one of the reasons why
wh
can you do the same tests with only calamity gear
if your reason starts with "my reason isn't really good but" its probably not a good suggestion
the bot's online wdym 
@wooden wedge can try.
huh.
bot should've killed the five earliest suggs in #suggestions-posting by now
ah yes, a good suggestion
thorium crossover content
it's not like we've constantly been told to not suggest this
uh
jaja
nvm
yes 
ok
use the cirrus emotes then leave
because that's not what this chat's for?
ok
this is sugg disc not emote spam
no then it's 4 emotes
THEY MAKE 1 EMOTE
you're supposed to post actual suggestions in #suggestions-posting, not emotes for no reason
even if it's just four/one big emote
I'm referring to this
stars are pretty damn hard to come by pre-hm tbh
then their argument is invalid
yeah there's a reason star cannon is so stupidly overpowered for pre-hardmode, you can't use it effectively without insane amounts of time devoted to using it
power move: nerf star cannons but reduce ammo consumption rate
You're not supposed to use gear from other mod and telling calamity to nerf it
I’m not approving that unless they give valid reasoning
the council will decide your fate
also it seems like he was using a lot of other shit besides just star cannon
ignoring the accessories
he has an alchemistnpc legendary weapon, optic staff, and what i'm assuming to be a summon but it might be a pet
That ball thingy looks suspious
it's from alchnpc
@wooden wedge I dont remember that?
and I assume it does something unbalanced
That pixey is from luiafk
even if you don't remember emote spamming you still did it
@strong drift please give a stronger argument because you’re using other modded content and yet you’re saying this specific item is op. I’d strongly advise using only calamity stuff and making your judgements around that
It conjures a merchant on use
it makes your next attack always crit with no bosses killed
and yeah don’t spam meaningless emotes either, they don’t contribute to the convo whatsoever
isn’t the star cannon pretty much outclassed the second you get into hard mode
this increases with any bosses killed, including modded
it is
and you can use it for 100 mana
And star cannon with a stupid base damage in pre-hm is supposed to be op with enough stars
According to a youtuber who used hoik star farm, you can get at most around 40 stars per night
you get rewarded for your effort, I don’t see what’s the problem with this
@zenith hazel working on purely calamity mod kill
they had unlimited stars and other gear blah blah,.
Like ya I’ve used the star cannon before to mow down pre hard mode in vanilla, but it struggles once you get into hard mode since you’re outclassed. Maybe this is applicable in normal mode, but expert and up you’d need some sort of better weapon unless you’re really good at kiting
i've only ever used star cannon with unlimited stars in masochist mode, where it was nerfed severely and would not be viable at all if i didn't use unlimited stars
it’s a rewarding weapon if you go through the effort of farming ammo for it, especially in pre-hm where you don’t have access to cosmolight to quickly change to night
only the weak use unlimited ammo
if you do choose to make a giant ass bridge solely to collect stars, you still have to run through the entire world to get said stars
And even if you try your best, 40 star per night is not a great amount if you use it in hm boss fight
And hoik star farm is doable
so it’s perfectly reasonable you get a good wep from all that grinding, even though it’s stupidly tedious
@mystic sandal only the weak use ammo, the real men use a plat shourtsword
ya it’s tedious enough to make a sky bridge in pre hm, esp around the time you get meteors to make it
I love getting knocked around by harpies what about you guys
Ha the real men use a copper shortsword. Anyway so his suggestion will not be added?
only the weak use weapons, the real men use lava buckets and fireworks
Legends use slime gun
paintball gun 
if he gives a good reasoning then I’ll look into star cannon
dirt rod
otherwise no we’re not nerfing star cannon
Wand of sparkling
Vamp about that, speed blaster wants to introduce himself

Lol
I didn’t know that thing existed until yesterday when I crafted the elemental blaster cannon
which btw no ammo on that thing is broken
About that suggestion where profaned nuggets drop unholy essence
Will it break progression
nah
u can get it before nuggets
wasn’t there a suggestion before this for the exact thing and the devs rejected it
a few days ago
it was for divine geodes but for post-prov
i've never seen profaned guardians and holy shit they really are just massive nuggets
Ohhhh
really really hot flying nuggets
@zenith hazel Here. Purely Calam stuff (Buffs as I would fight him in the Arena with campfires, etc, same thing with stars - farming)
did it really take 2 minutes or did you butcher him halfway through?
maybe use an actual timer and not boss log
It took 2 minutes
So is anything gonna happen to those old sugs in posting
Well 3, as in last attempt
last attempt yeah
Alright, I'll record the fight
Not sure expert mode LC is a good test anyways
it's a fair test
And im utter idiot :)) forgot about revengence mode
iirc we balance around rev ripperless
gonna delete the old suggs myself
thank you Brav
also I dunno why the music box sugg is still sitting there
hm?
they didn't delete the sugg themselves iirc
like why is a recipe needed
it isn't
oh
oh brav deleted them
were they told about this?
otherwise I can just go ahead and delete it
a recipe for the first one is needed because when you go post DS you can't get the pre DS box
And obs got another update ;-;
@noble sentinel why does post-darksun yharon’s music box need a recipe when you can just record it like normal?
pretty sure this was all discussed when they made the sugg
OMG i completely forgot you could do that

yourdidit, deleted the sugg then
also I don’t get the reasoning on the spirit flame sugg. the guy mentioned it’s needed for astreal defeat but at the same time mentions how clentaminator is expensive in early-hardmode. seems pretty contradictory tbh
aren't stars annoying to farm en masse?
You can craft stars with like 5 stardust
Which like I find about as much as gel but maybe that's my fault for living in the AI
also Aureus drops em iirc
Yeah it does but Aureus is absolutely not as fast or easy as boosting spawnrate using battle/water candle/zerg/chaos candle or a combination of any of them in the AI
yea that's true
mfw some people don't realize Star Cannon's entire balancing point is that its ammo is a total fuck to farm

@tidal crypt can't you already do that with vanilla bubble blocks?
@tidal crypt can't you already do that with vanilla bubble blocks?
@ancient crow nop, you cant place lanterns in them
oh, ok
it's an awful balancing point in modded because so many people are desperate for instant gratification and make it entirely too easy to obtain stars
but in vanilla it works because there is exactly one (1) way to obtain Fallen Stars
vanilla's balance works in a mod-contextual vacuum a bit more than you might believe 
The whole star farming gimmick is the only reason I forgave vanilla devs star cannon existence

https://www.youtube.com/watch?v=40JbMWftsCo well, here's LC with Calamity Gear. Gear is visible whenever i pause to check which LC is real one.
Better Quality Hopefully soon
So, 750 dps with luxor, and then you made it even worse with optic staff
🤷♀️
I mean, yeah, for prehm weapon it's pretty yikes tier
(although I could bet there may be prehm weapons that will yield higher dmg against cultist)
And not everyone has infinite stars
Guys
Yeah but that probably woulda made it worse tbh
This was a demonstration
mfw expert cultist
that you can kill LC BEFORE Plantera and Golem with Starcannon.
I'm pretty sure majority of players knows how powerful star cannon is
optic staff socks
Megashark will actually be better than star cannon anyway
Ehh I mean Rev isn't required to show the star cannon is absolutely insane
abusing autopause vs cultist
Observe: coin gun

if you beat aureus, at that point, craft star cannon ex
2k base dps with platinum coins
No one uses it either 
@tired haven AND THATS THE POINT. If you check in #suggestions-posting - i was trying to demonstrate how it is powerfull
star cannon ex isn't that good for moon lord btw, I tried
Also, isn't this #suggestions-discussion? rather than shame other's for someone trying to prove theire point?
not as terrible as vanilla star cannon but extremely mediocre
Woah man
Ha coin gun with platinum coin have same base dmg as sniper rifle
But every ranger have sniper rifle in hotbar and use it occationally while coin gun with plat coin...meh
It is indeed discussion
Out of shaming I only noticed autopause mention which was irrelevant anyway
in the time it takes to farm enough stars for star cannon pre aureus you could just kill the bosses with actual weapons available at that point in progression
Thing is: if you add infinite ammo mod to the equation, it's already different balancing field
I genuinely doubt devs would balance star cannon around that if they didn't do that already
And by the time you get decent fallen star source (stardust crafting) you can obtain same or better weapons
Not everything that yields big numbers is outright op
star cannon's basically a hardmode weapon in pre-hm
but its balanced around vanilla mechanics
you can always craft the stars like crab said, but it isn't ideal to use it
anyway
Jimbo's suggestion is about to get the RIP because it would we be impossible or ineffective to tie that to a config
but should it go through just so the idea can get out there, and maybe other possible solutions can be proposed?
I have a solution
talk things through with the people you're doing a PT with
words are kinda important in communication
^
instead of forcing them to conform to what you want, discuss it with them so you can come to a conclusion that might actually satisfy more than one person
so where does my suggestion fall
i know that suggesting specific items isn't allowed
but what about new forms to pets like the emoter
yeah
probably a good idea to ask Ben about it
unless you already have and i'm just an idiot
ye its his dedicated item
it's okay, just remember to ask the dedicatee when making suggestions relating dedicated content
@strong drift I’m curious— is this with only calamity? or are other mods at play
@void kelp as i recorded in the video, it is possible with calamity only gear
i 100% agree to anything rotom related
Could anyone possibly help me with my game.
#help-advice-read-pins @half nova
#bugs-read-pins if it’s a bug
true
ok
Either way, sent it into your PMs Spider
hm
tbh the only limitation regularly would be the fact that falling stars aren’t infinite normally
Well
Few hours in biome where you drop stardust makes it possible
Even efficient when you use Battle/Zerg pot and blue candle
at that point other weapons are also good, I’d assume
That's correct. But I was trying to point out that even that late game, it can still be really OP
Since you can get it within 30 minutes of playing (if you are lucky)
Can you get the tome that summons LC before Mech Bosses?
you can get it the moment hardmode starts
Then you can beat LC right after you beat WoF (skipping mechs and plantera, golem)
With Star Cannon
ima approve a suggestion,, rover don’t kill me
react with ✅
@hard heart Diving Helmet has 2% drop Chance from Sharks, So no point adding recipe for that.
For flippers, I don't think it's a good way to add recipe either. It would break the concept of exploration in my opinion. But if you want those items craftable, i'd suggest with Imksushi
I knew that's how it worked, I thought I saw it happen for a split second before
wait flippers have already been suggested to have a crafting recipe recently
:0 yeah it’d be blue check
kill the flippers part
Yep, I do remember a suggestion about slippers not long ago
@hard heart ^^
Flippers also drop commonly from moray eels
good point, good point
i dont know why i thought diving helmet was an ocean chest item 
easily carries you through out Pre-hardmode
under the assumption that you have enough Fallen Stars to use as ammo
Star Cannon being that powerful is balanced by how hard the ammo is to acquire
inb4 someone mentions that infinite fallen stars thing from luiafk or whatever
Well, you can create the hoik for fallen stars that was discovered few days ago. You get 40-60 / night (depends on luck) so in about 4 nights you have enough ammo to beat WoF. Then You farm in Star Biome for stadust.
@dull narwhal I mean, you can always go to the evil island and fight Hive Mind for cursed flames, same with Perfs and Ichor. Though I admit it's a bit of a pain to do, it's still doable.
Hive cysts can still spawn on the evil island, and yeah, fishing works too now that i think about it
Omlll how did I not think about that
tysm
Lol you can scrap my suggestion for all i care rn
Hive Cysts can't spawn in space
Oh...
bring the corruption down then
You can always create an artificial biome
Usually gens in space so you gotta move it
mine up the island
Or fish for the crates
Oh must have not been quiet in space for those times I've seen one there then
Corruption spreads just like Crimson, so letting one block spread is an option
My bad then
yeah, I was trying to create an artifical biome, but the demonite ore and ebonsandstone wasn't spreading
Where would I fish to get the teratoma's though?
Think they meat fishing for cursed flames
You can probally just remove the demonite then fill the island with water and fish there
Demonite doesn't spread and evil only spreads in hardmode
Yeah, I'm in hardmode, but I couldn't get any of the other stuff to spread either
the island isn't made out of demonite
I'll try fishing
Evil spreads in pre-hardmode but more slowly iirc
it has demonite
Also it definitely works, I made this using ebonsandstone
yeah I took a bunch of other blocks from the island, but none of it's spreading
but it isn't 100% demonite
Evil can't spread until hardmode
It's very slow
Yeah it is pretty slow
I'll let my ebonsandstone spread for a bit while I try the fishing option and see if it'll work
Like 30 minutes won't be long enough 
Especially if you defeated Plantera
Would be better to place more than a single Sandstone block for it to spread faster
the evils do spread in pre-Hardmode, but luckily only onto grassless dirt
it won't even convert regular grass
Yeah but that's less evil spreading and more how grass works 
I suppose it would make more sense to not swing the lamp like a sword 
I feel like the logic applies to like 99% of summon staffs but yeah this one especially
Yeah
Ty for feedback
Are there any objections to it being voted on?
Nope. Go for it Heartbeat.
Make Hive Mind spread the Corruption in Death Mode
A cool idea that was brought up in #lore-discussion. Certainly not a top priority thing for devs to work on, but it would make more sense with the lore and make Death Mode just a little bit more hellish.
a thing
thoughts?
no
That would probably come off as annoying more than "extra challenge"
that sounds really annoying
Also you can just post things right into #suggestions-posting, you dont gotta post here first anymore
i mean it is in death mode
death != annoying
Deathmode is meant to be fairly challenging, not simply annoying
have you heard of lava geysers
lava geysers won't cause trouble down the line like corruption can
and as long as you stay within the corruption while fighting you'll be fine tho
Yeah, lava gysers are annoying but alot of people make hive mind arenas go to the edge of the corruption
meaning hive mind would go out occasionaly and spread it
Having hive mind spread the corruption would also mean accidentally summoning him while going to do other things would cause him to corrupt your world like crazy.
A bit weird to use vanilla bosses as examples, and their vanilla phase changes at that
considering those are the ones which would be most difficult for us to change
Well those two were the best examples I could think of
If you want a Calamity example, Hive Mind could actually release its roots from the ground and jump into the air
That's better
I’ll put that in the sugg then
ok i think imma just post the sugg and if it doesn't get votes thats that
That would be cool, would it be too much to sprite or anything maybe?
Giving the bosses more life isnt bad thing
That’s my only concern
it'd include more frames for each boss
That sounds like a hell to sprite depending on how much quality you want to give to animations
Also congrats on becoming a trial mod!
reminds me of emode evil biome bosses spreading stuff
for stuff like Yharon or Leviathan, yeah it'd probably be hell to sprite
Leviathan doesn’t have any phase changes tho
Eternity Mode
And the Yharon phase change is fine as of now
Idk how it’ll look after the resprite tho
Yeah, the only problem I see with the sugg is the amount of effort for sprinting. It’s a neat idea though, and would help with certain bosses such as Siren popping into battle mode.
*spriting
Mhm
Rover's a dev so he has more insight on if this would be trouble to sprite or not, I'll leave the choice to push the sugg to him
Yeah that’s probably a good idea
rover is a dev but not a spriter 

better than me, whos not a dev and not a spriter 
Rover's a music/sound guy, I know that
welcome Iban
any insight on whether Animations for different Boss Phases is something that Calams spriters would be willing to do?
I'd be up for this sugg if it was for the murasama
uhhhh Isn't Arkhalis a Developer item from Vanilla?
It is.
That's not a problem
only calamity dev items can't be touched by suggs
among other things
read the don'ts
.,.,
I've read the don'ts lol
murasama isn't viable for like
Devil's covers the range thing a lot more
anything iirc
You know what’d be hell? Giving The Destroyer an SHCP-Type attack in Death Mode
But it’d make sense since it drops the SHCP
Hm
But then so would every other legendary from a boss.
There isn’t too much of a precedent for that ye
how does arkhalis compare to like, mandible and mycelial claws?
Arkhalis is better range than claws
Isn’t the point of Arkhalis to be like.
True melee but with more range than true melee early game?
true melee is weird for balance
ig
True
arkhalis to me is what melee could have been
there's a lot of opportunity for unique mechanic expansion there
but w/e
It's actually a refrence to a dev, and the dev's name is a Symphony of the Night refrence 
Yeah, i feel like it could use some more range
Definitly not quadrupled imo, but maybe doubled would be nice
it just be a weird sugg to me
i just don't see the need for it?
arkhalis is rare as hell, but it's a great close range dps weapon
more versatile than claws, but less dps
i think
Eh ive done a true melee playthrough and it's a good weapon dont get me wrong
i personally don’t feel like it has a need for change, yeah
just some more range would be nice since for some things there's only a very little bit of wiggle room between hitting it and getting with when it comes to arkhalis
Maybe not doubled, but a little more range maybe
can you still suggest weapons in Calamity or iss it forbidden now 👀 ?
you cannot suggest specific items be added
Forbidden
sniped
You can suggest that some weapon be added at a specified place for a specified reason
You just can't describe exactly what that weapon is
^
you can, however ask for — oh rover explained it yay
yeah, you can suggest that a weapon for XYZ class (no, yo-yos are not a class, they're a subclass, so if that's your followup shut up right now) is added at ABC point in progression for YES reason
"this boss should have a ranged weapon drop because it has drops for the other classes (if that even exists in the mod" not "this boss should drop this exact ranged weapon that does insert behavior"
like "Add a summon weapon that drops from Golem because..." is fine
but "The Golem's Head - A summon weapon that drops from Golem that has 80 base damage, and floats above the player and fires lasers and fireballs and circles around enemies..." is not fine
that reminds me
^ better way of saying what I said
EE dev channels
shit, u rite
dynamo stem cells confuses me 

I forget that I don't need this channel for most item-related suggs because I can make them myself
lel
perfect
but also I'm tempted to sugg that a summon drop and rogue drop each be added to everyone's favorite self-fucking folly
feels bad :C
Idk why but sometimes I forget that Thomas isn’t a dev of Calamity.
wanted to suggest another Borderlands weapon .c
I don't think people realize entirely that I am, in fact, not a Calamity dev
I think a birb mount and summon have been suggested a lot in the past
i didn't know people thought you were
I've been mistaken for a Cal dev a few times in the past, I'm certain of it
It's because of the vaguely orange name, I'm sure of it
^
Fancy text color means fancy important person 
Yeah I think I remember some times you got mistaken for a dev
salmon is, in fact, not orange
I've been mistaken for a lorewriter a decent amount too
no this is salmon iirc
raw and cooked 
yeeup.
isnt the color of salmon called... salmon
This whole convo is very off topic but kinda? It’s salmon flesh.
But anyways, can we like. Talk about the amount of Suggs that can be boiled down to corruption and crimson being different bad
I haven't seen many
It’s been semi-frequent
is this a recent change to the suggestion system
Converting the fish from each evil ponds to the other, and the most recent one void made about cursed flames being converted to ichor and vice versa.
recent-ish yeah
nice
sugg has been written
seems pretty good
now to be the funny ping-pong ditch man because I'm cool like that
i dont have any complaints lol
/wavedashes away
"(or whatever you wanna call it, not judging)." dont think this is needed, i mean its name is Dragonfolly
lol
approve it
lowkey I still call it Birb
pls.,.,
I mean like.
doesn't everyone
not because I don't like the new name but simply because I'm so used to it being Birb
e
yeah I still refer to it as birb out of habit
A summon weapon would indeed make alotta sense
I completely skipped over Birb in favor of just doing providence in my most recent summoner because it doesn’t do anything really for me.
Everyone here agrees, I'll just push it i think
also tmods approve yhadios iirc
If I see 3+ people agree with no-one against, im just gonna send it
oh yeah that
I'm honestly surprised Birb doesn't have a summon weapon especially
the opportunity is literally right there, it's almost too easy
I already have voted for Yhardios
good
add it 4head.
draconic swarmer minion yes
@lament cobalt That is a Don't
dracostaff
@sinful violet You still haven't touched your suggestion 
@granite grail That reasoning is indeed bad. You should probably try to come up with something more objective
Add the ability for Summon weapon targeting to affect invincible and friendly mobs.
❓ For bosses like, say, the hive mind, it's entirely possible to accidentally step out of the biome you can only fight them in. When this happens, if you're a summoner, you lose the summon target and have to redo it. This is really, really annoying.
Thoughts?
i feel that that's much more annoying 90% of the time
like if you just chillin and then your dudes targeting invincible mobs
for no reason then that's a pain to deal with
Nah, like
Fire wheels/spike balls in dungeon.
does it count as suggestion chaining to be like “Rework ice tomb” ?
you know how you can right-click a mob, and target it specifically with the purple circle thing?
man, if only you had to go out of your way to apply minion targeting rather than it being automagically applied
what a world that'd be. wouldn't that be wacky? I think that'd be wacky

dunno how exactly to describe it; I'm talking about that.
I know what you mean but like the logic of that would probably not work
(minion targeting is the thing that happens when you right-click on an enemy with a summon wep in hand, which makes all your summons prioritize that enemy in particular)
@void kelp Suggestion chaining is more, bringing up a different suggestion in yours
ah shoot true
Or adding onto a suggestion with your own
like, when providence goes in her cocoon stages
she gains a lot of DR but can still be damaged, but minions don't target her
(the targeting is instantaneously lost if the enemy goes invincible (npc.dontTakeDamage is set to true) for any reason)
Like if Siren or Cryogen puts up their shield
Which is annoying but not really a problem honestly
i'unno, nvm then
@floral cloud You ought to make your suggestion reason not be centered around that one "Starlight River" mod, and generalize it more
Also, it is possible to have Calamity while not having its worldgen, by generating the world without the mod enabled and then enabling it after
For summon targetting i think the more annoying thing is w
fuck
fatfingered enter
well i was gonna say that it doesn't target projectiles with health
or at least i don't think so
Rover, I think it's moreso
many items necessary for later-game things cannot be accessed without Calamity worldgen in place
so even if the world is genned without Cal enabled...that's still a decent setback
e.g. you cannot create Nuclear Fury, and by extension Event Horizon or Subsuming Vortex, without the Sunken Sea
He could suggest that there be some way to craft necessary stuff only obtainable in Calamity biomes or whatever
or some way to obtain Calamity biome materials and construct them on your own (maybe special Clent solution) ((excluding the Abyss, because that's special to its worldgen location))
Those should be the focus of Christluther's suggestion, not the consequence afterthought with the focus being a worldgen config
Yeah but iirc you can create an artificial sunken sea
they can also
worldgen previewer
and make a world with only calamity on
these are things I told them that they can do
That, however, does not allow you to get Calamity worldgen-exclusive stuff
also cheat sheet exists too
which is what we're talking about
this is the part where I'd point out Tenebris being unobtainable without a physical Abyss, but Tenebris is in Abyssal Crates now
although...is Sulf Sea biome definition based on position still?
which is why you gen a world with only calamity on
location and blocks iirc
or expect cross mod compat like how SoA has their biome spawn to the side when calamity is enabled
also it would be great to not have Cheat Sheet be the be-all for unobtainable items
because that is the final plan Z solution
I thought it was just location
seems to become not-Sulf Sea if I go too high from the Sulf Sea while e.g. fighting AS
as in there's always a mouthwash sea somewhere in your world when Calamty exists, but you can also make an artificial mouthwash sea
Forcing people to rely on a different mod in situations is not good design
(and if this is the case then whoops! everything in the Abyss and the Sulf Sea is now unobtainable without physical instances of those biomes)
this issue is brought up because of other mods
so I'm assuming you can use other mods to fix it
that's not how crossmod compatibility works and treating it like that will get you nowhere
well nothing prevents you from creating another world with only calam and snagging the loot
the modder might have to come up with an alternative spawning for the biome if they expect people to use it w a popular mod
The matter of using worldgen previewer to disable Calamity worldgen to make room for other mods worldgen is fine
The problem comes with, say, people who gen their world without Calamity and are now fucked
and that
is annoying
it takes like a minute
Well it's not really a calamity problem
and I can argue that fishing for crates is a lot more annoying
We pretty much always operate under the assumption that you shouldn't need to generate a second world for anything
Rover there’s no need to touch the post. Like I said whatever I add is redundant.
It’s fine
I disagree
Overwording or trying to justify every aspect is annoying to read.
The only problems you bring up are that it takes up a lot of space (even though Ice Biomes are huge) and they're beta biome shrines (even though the biome shrines still exist and were reworked to contain unique items instead of being removed)
Your point being? No one remembers/cares about them. Ergo, redundant to have to justify it further.
They can be reworked to be cool and unique instead of being removed
What is your reason for yeeting them instead of doing anything with them
That’s not my suggestion though 
My suggestion is to remove them, not add anything. We don’t have to be replacing it. And no one cares or remembers them, they’re unimportant and uninspired. That’s it. It’s redundant.
Rover wants a reason why you don't think there's a need to replace it.
or like touch it up or make it something new
Because Rover doesn't agree with the idea of removing something that he believes can be reworked into something better
I think it should really be up to the devs to decide if they want to remove it entirely or replace it
The idea is to remove it first off. Like I said yesterday. "rework" is suggesting we keep some of the concept and work off of that.
true
why not replace then?
If people want to add something afterwards it's a separate suggestion which is fine.
You wanna add something along the lines of that to your suggestion?
Because I'm not interested in adding anything else to the biome 
If other people want to, that's fine, fair game.
"The idea is not very creative so it wouldn't be worth it to add to the structure or rework it, it's better to just remove it entirely"
something like that?
All I'm saying is remove it
Again I don't think or am interested at all in adding anything to underground snow 

ffs
Hail, if you have nothing to contribute to this, don’t say anything at all. It’s not appropriate to post popcorn emotes during a discussion like this
please don’t do that too
^
ok pls no hurt
You want to add a reason as to why ice tomb should be removed correct? Beyond what's already there?
I don't see why that's necessary at all. Three reasons are already given.
Again, biome shrines were kept and improved from their previous state
Because the base concept is garbage???
Please add that to your suggestion
Explain why the base concept is garbage
Because you don't
Again you're going into the territory that I want to improve or replace it with something else??
And I definitely do? It's not worthwhile, it takes up space with just huge chunks of ice, and it's a older version of something we don't need anymore?
I'm at a complete loss as to why this is so crucial to the suggestion to remove what's basically old/forgotten content?
Then don't star it if you don't feel the need to. I've given reasons, the suggestion is fine. 
We can make it better
instead
and I want you to explain in your suggestion why you feel like making it better is not a possibility
also
good job @frail mantle
Why just not say rework or remove in the suggestion?
What else is there to say 
Because Mrrp doesn't want it to be reworked

Mrrp considering you've been so adamant about this
you must have a reason beyond it being similar to old shrines with their bad vanilla loot, and being too big
or else you could suggest that they be shrunken and given unique loot
It's a lazy design, adds nothing, has poor loot, and that idea would just be the ice shrine, which would be, again, pointless.
And I've already said most of that.
Rover not every suggestion has to cover all the bases and give articulate reasoning. I said it's redundant to say anything else because the suggestion speaks for itself.
Good, that's something
"It wouldn't be worth shrinking it and giving it unique loot because that would make it similar to the Ice Shrine, better to just remove it"
br
i would prefer if you covered more bases than you do currently because your current suggestion is not very well supported
And that's pointless to add the the suggestion

Not me or anyone else is suggesting we make it smaller or add something new 
But that is a clear alternative to removing it
i do believe we had a discussion about making the ice tomb into a daedalus lab, and even if the concept of daedalus doesn't work for your vison of the lore, its a concept that could be used as a jumping-off point for viable and unique additions to the game
You really really don't want it to be reworked
and I want you to tell people why
frickin, elaborate
just add more reasoning than the ones you got ig
clearly not or else I wouldn't be telling you to add more right now
No one's even mentioned reworking it, but replacing it, yes.
Replacing is fine, just not what I'm thinking of at all, so it's entirely separate.
Ice Tomb is really huge, but only a very small part of it is actually useful, and yet, not that useful either






