#suggestions-discussion
1 messages · Page 871 of 1
Add a gamma slime banner or gamma heart to the recipe, done
Tbh more tier 3 acid rain rewards when
i mean youve got like uh the OD drops

and there are some other items for t3
planned
the problem is that killing OD is muche more difficult that killing DoG at that point of the progression and DoG tier is much better than OD drops
Not sure what that has to do with Bloodworms but okay
If I were a dev, if you wanted to be able to summon Old Duke without completing the event, I would at least want you to get to Old Duke in the event, not necessarily beat him, but at least get to the point where he spawns. To make that work, maybe you could make Bloodworms rarely appear in the Sulphurous Sea outside of the Acid Rain event after Tier 3 has been 98% completed at least once.
I don't think a boss being optional warrants such an inconvenient spawn method
especially because there are many people with a completionist attitude
i think its fine if there are some more optional bosses
@digital saddle Yes, but it have to be a reward that makes viable trying to kill that boss, like what happens eith astrum deus
@hollow shell theoretically possible, but I wouldn’t know where to start so realistically it’s probably closer to the latter
dog in general should be looked at. The difficulty difference between him and yharon is kind of lol
yep, but OD is a boss who is between polterghast and DoG not between Dog and Yharon
@tidal crypt bro you don't discuss in the posting channel
does anyone else feel calamity should add some more ammos
pre hm has no calamity arrows
post ml never gets better bullets than holy fire
phm has excess arrows though
you have bows with special effects with wooden? use that
you have bows where all arrows are converted and only the base damage matters? use unholy
you need piercing? use jester
you need raw damage? use hellfire
there's no need to add anymore to it
there is room for some other options i think
skyline arrows or something
feather + aerialite bar + 250 wooden arrows. rains down feathers on hit like holy arrows
Feels unneeded
Plus hellfire is similar- the explosion is like falling projectiles but instant
Why would it be unneeded to have more ammo options
post ml has 1 bullet essentially
Because it's basically just another hellfire obtainable at basically the same point in progression

if i tried to make a suggestion more unecessary than this one i dont think id be able to 
a rippers hair dye / wing time hair dye is useful
good info to know
but like this dye would only be useful during the lunar events, and the info it would provide is utterly pointless because you can just open your eyes and see what pillar you're currently fighting
you'd have to open your eyes anyways to see the hair dye wouldn't you
exactly
assuming you arent wearing one of the 95% of the helmets in the game that cover your hair
isnt hair dye mostly a "for fun" thing anyways
Familiars set exists yuh
imo it sounds like more of a vanilla thing to add than a calamity thing to add 
well yes it's for fun but sometimes it can provide useful info
like flight time hair dye
makes a kinda hidden information more available

and yeah the only reasoning is "it would be a nice hair dye to have if you're bored of the other ones"
and "it would be cool" isn't a valid reasoning
ok '-'

•-•
Toggle to remove non-essential boss dialogue
This allows people who don't enjoy large amounts of boss dialogue to not see it. Things like cryogen or pbg phase transitions would still appear. This would also be good for people who play in multiplayer so things like DoG don't end up cluttering chat. Similar toggles already exist in other mods such as mod of redemption.
how does this sound
cryogen phase transitions
Havent those been gone for years now
having enemies not being able to open tall gates in death kinda breaks the point of them being able to do that
also reason @raven meadow
Whats the point of death mode door opening anyways if it can be stopped in one click 
for the funny
First of all tall gates look strong & epic, second they require more resources and space
It's not like I can give you a lot arguments why, to me it just makes sense for something not as easily creatable and "strong" looking to have a positive effect. I thought others could intuitively agree. Some changes are just like that.
because tall gates require more resources and because they're bigger
They also require a different crafting station
different crafting station compared to what
and what does a crafting station have ANYTHING to do with this
you could put a dirt block in front of the door and enemies can't come through
so it's not really about how hard it is to craft something
I don't follow. Putting a dirt block looks like crap, and is annoying. Besides you'd need to go to your house and put them to not get your Npcs killed. Working a bit more to the tall gate gives a small reward of being convenient in the end.
Anyways I didn't quite expect as strong of an opposition on the topic of openable doors, it's just a small suggestion which makes sense to me and could make sense to others
you could also elevate the door by one block or put the ground on the outside one block further down and they can't open the door
Gave you a couple
and Lead/Iron doors should be safe anyway
Maybe make them safe too
a door like that is not hard to make




@noble sentinel
That's true
?
Asphalt, you have to follow the format at the top. If you cant give a reason then it most likely wont be implemented...
it wont even go to voting if you have no reason

pretty sure a new difficulty mode is in the don't's
it is
idk how much easier than normal you can get anyways
i consider revengeance as normal mode since thats were you get the true calamity experience
and its easier tha n deaht
but you know what's easier? normal mode
ye
Shadowspec fishing rod > Nanoblack Reapers
Ah'
nanoblack reaper is a weapon
and you're suggesting a fishing rod
and a fishing rod that breaks several sugg rules
We all know Devourer of Cods is better than all dev items
Its just a fact at this point
it's not
...what the actual mother fuck did I miss in here?
someone SISing a shadowspec fishing rod
and saying that the devourer of cods is better than the dev items
No, not the fishing rod.
I meant the shitstorm that happened surrounding an actually sugg to craft Exoblade at the start of the game and...something about shrine items, not sure on specifics, I just woke up.

no u
wAIT WHAT
someone suggested exo blade be accessible at the start of the game????
I was there and at this point I don't even know any more
and something about shrine item accessibility for multiplayer
thats kinda dum
why would you have arguably the best melee weapon accessible at the start
Because "you can just ignore it"
I came in here to suggest something, I'm sure of it
but now I don't at all remember what or why
omg
I know that feeling
Hello, as someone who was there, I can say it was from someone who wanted to deconstruct the “just don’t use it” argument for vanilla crafting recipes because they very much so disliked it
I don't even know though because they seemed to actually want to be able to craft the shrine items
omg
they were also a massive shitposter who stole an idea and had their reputation flushed down the toilet immediately
Yeah
yea lets just craft luxors gift, and murusama
And Terminus while you're at it
not op or anything. While we are at it, lets make halibut cannon drop from acid rain
Have 3 Terminuses for literally no reason
lol
give the player cheatsheet, just don't use the items until you normally get them 
give the player vehemence infinite mana yharims crystal and freakin
with no drawbacks while your at it
...oh yeah
have any of the following been sugg'd in the past week or so?
- making Planetoids not supreme ore mines
- increasing price of some item crafting recipes, such as Anklet of the Wind
- making Planetoids very rarely contain any gems besides Amethyst/Topaz (and reducing the concentration of Life Crystals)
Me too honestly
I didn't ask if you disagreed, I asked if any of 'em had been suggested
do you evne comprehend harpies

idk
Probably
mmm thoughts on suggesting a lock for servers for difficulty, like death?
Harpies FORCE you to be op in prehardmode to explore
I do comprehend Harpies, actually
I also comprehend the pre-Hardmode limitation on Harpy spawns
Tbh harpies are only in the outer layers of space
ignore harpies
[[tgc:Harpy]]
and yeah they dont even spawn in the middle of the world during prehm
BRUH your making it sound like they arent a hassle to deal with
You just need like 900 ropes to actually get there
they really arent for me
there's very easily at least one ore/gem planetoid available within the center of the world where Harpies cannot spawn
and ^^
Though I mean is that really a problem
and rope is incredibly easy to come across, what with pots + Merchant
By the time you get there you have better loot
no, harpies are too op
read what thomas said
well, tenth, but
it's still a decently wide space even then
they dont even spawn in the center of the world during prehm
We already like all said that
that's about...1600 tiles horizontally-ish?
Ik what he said
pretty chonky
do you just explore teh middle and stop there
give or take 200, I don't know the exact dimensions of a large world
you can in fact just explore the middle and stop there
But like best case scenario you'll find diamonds and platinum which honestly aren't that great
you explore the middle, use the ores and gems you get to make good shit, and then feast on the free KFC if you decide you wanna go further
im not saying nerf harpies im just saying we probably shouldnt nerf the planetoids
diamonds and platinum which honestly aren't that great
bruh
high risk high reward
Okay maybe for that one thing lol

Magnum, Diamond robe, Diamond staff, Diamond hook, platinum armor, etc
Diamonds also grant you the Diamond Robe, yeah
But like I mean... Diamond hook and plat armour aren't that great which is what I was thinking of
Just get jewler
Small brain moments
so no weapon?
diamond robe + wizard hat + jungle leggings can carry you till plantera in vanilla
byeah
large world is like 3200x 1600 if im not mistaken
Diamond Staff is generally presumed to be your weapon if you have a Diamond Robe
if you have the Robe but not the Staff you did something wrong
the mid planetoid should have a alchemy table, and a mythril anvil, and a ancient manipulator, and a luxors gift...
No
the mid planetoid should have a alchemy table
Even as a joke that's just 
lol
bruh
Yep.
the big chungus planetoid in the center, in the earlier days of the planetoids' implementation, contained an Alchemy Table rather than a Heavy Work Bench

pre-boss Yharim's Stimulants and Cadance Potions 
how about this as a suggestion, the thicc planetoid should have a pot on it because its related to potions
like, a cooking pot?
yea i guess
I'd be down for that
Cauldrons being available outside of Halloween 
inb4 somebody makes a sugg to make it so that
Cauldron is to Cooking Pot as Alchemy Table is to Bottle

ima make the suggestion
Well considering the uses of cooking pot you could get 133 cooked fish intead 100 wow
it's kinda surprising that the Cauldron possesses no functional improvements over the Cooking Pot
it does
looks neat
It’s vanilla what do you expect
considering it's post-QB and requires Halloween to be active
whereas Cooking Pot is not seasonlocked and just takes iron bar funnies
it has the functional improvement of making your friends feel bad about themselves
I mean I guess it'd be cool but like what would having a cooking pot in the planetoid lab actually contribute
it has the functional improvement of making your friends feel bad about themselves
well yes, but that requires having friends
not everyone has those. they're hard to come by, y'know

imagine having friends
What's a friend 
a friend is a friend
Sounds like a you problem Beast.
well you can also get handcuffs
^
though they'll probably suck a little more at killing yharon
flashback to pre boss alchemy table
Quick question: are you allowed to suggest something else if your previous suggestion was accepted into the game?
yes
k just wondering
unsure why you'd suddenly be banned from suggesting things after one of your suggs got in
that'd be supreme wack


is there a specific way that i need to embed a video with killtimes in the sugg chat or do i just include it however
YT is only really necessary if you're saying that you killed prime in 4 seconds on-tier
otherwise we just assume you're telling the truth
If it’s a reasonable ish time
Well, when talking in extremes that some balance problems there really isn’t a “reasonable”
@raven meadow You need a reason for your suggestion.
@deep tartan You can't suggest a new mode because of how much effort would be involved in balancing the entire game again.
You could suggest that Normal Mode be made easier, though, considering that's already the de facto Easy Mode.
guys i have a suggestion for a suggestion
Before you say that
Regenerator should only reduce a quarter of your health and not half
Your suggestion needs better formatting
You have a million spaces instead of a shift-enter
that'd be broken then
I thought you were gonna say "Regenator should be actually useful without Blood Pact"

it has no purpose, it wastes an accessory slot
it does have a purpose
you have things like deific amulet and freaking frostspark boots
it gives you 16hp/s
why would you half your health in a game where your health gets halved every hit
because tanking exists
most bosses inflict debuffs that cancel the regen
or they inflict debuffs where it increases the odds of getting hit again
Well most DoTs naturally get rid of all positive life regen
Also @tidal crypt Could you reformat your suggestion a little so it's more easily readable?
can I have a quick rundown on how DoTs work so I don't get confused?
Have you ever actually equipped the regenerator and used it on bosses in a legit playthrough
step 1: remove positive life regen
step 2: give negative life regen
thas why Crown Jewel is special
does it matter if it's a legit playthrough
ok?
lol
This is a weird argument, Gato
it is
It's good to assume that an item should be useful in legitimate play
(I've personally never used Regenator because I never got Regenator)
no i mean, have you ever found the need to use regenerator
I don't tank so not really
Those two would probably go well together, actually
...
idk
you will be a sitting duck begging to get hit and get a debuff when you revive
at what point do you get regenator
Cryo drop
Ornate Shield RIV, drops from Cryogen
Concoction actually boosts your life regen (higher depending on how low your health is)
didn't Concoction also get buffed to freeze you for less time
It's only 3 seconds, iirc it used to be higher
yeah it used to be 5 seconds
got buffed to 3 seconds
and while that's still a sizable length of time it's a fair bit less I guess
¯_(ツ)_/¯
it was 5 seconds and got buffed to 3?
ye
cuz it's a debuff
Buffed in relation to the player
(Nerfed from the POV of the debuff)
Also @tidal crypt Could you reformat your suggestion a little so it's more easily readable?
@hollow shell ok. In the post-moon lord mode all the bosses have a summoning item which is either not consumable or if is easy to craft, but the bloodworm is not possible to be crafted and is very difficult to obteina good amount of them. So my suggestion was if is possible to make a version of the bloodworm which is not consumable like what happens with the caustic tear or the profaned core of providence. This would be a way in which we would have to pass through the acid rain event tear 3 to catch the bloodworm but we wouldnt have to farm them every we fail to defeat OD.
That's a much more extensive reason, which is good.
You can edit that into your suggestion
but if you do
have a separate bold line at the top summarizing what you want (ex. "Add a non-consumable version of the Bloodworm")
ok thx
Nice 👍
No wait what you had before was fine
aight cool lol
@raven shell You still gotta edit the format on your planetoid sugg
there
Strong af regen
and Thank you
(The Cooking Pot and Cauldron actually aren't used to make any traditional potions but I assume you mean like
historically, or in fiction)
yes
aight
bruh potions dont even exist, well not the ones im thinking of
YO im gonna do a cadence potion give away in canada
stay tuned
sorry for all the changes
well I mean you don't make it clear in your sugg that you mean in other fiction
You do say it's related to potions yeah
but
in Terraria that isn't true
also it's fine Hansterman
thx
the difference seems negligable
I didn't know what to put in place of the regenator so I put charm of myths
it isn't
regenator has fucking beefy health regen
(thanks for the edit, Beast)
Anyone have a problem with Jimbo's sugg?
hm yeah I don't know how configs work in relation to servers
@foggy plover probably knows,.,.
ooh bloodworms in abyss also work since polychaetes,.,
Also @ashen warren I know you already edited your sugg so sorry for asking again
But you could expand upon your reason some more?
Like, talk about how you need both the Cross Necklace and Star Cloak in order to craft Deific Amulet, and that farm can be annoying when you're trying to get it in early Hardmode.
didnt yesterday you said that it was groovy not to? either way ill try
what sands?
configs on servers can be either private or public
I dont know if thats pre set by the host or if each config is set that way by whatever mod theyre from
like fargos souls configs are private, but stuff like the tax collector+ mod are public and available for every player on the server to edit
That's better MajorBolt, thank you 👍
like if this sugg made it through and it was private then all players would have to have their configs set like that
or if it was public it would just be annoying
Iirc Fargo souls isn't private, it's just client side
afaik there isnt a way to make a config for a server host only
m
that's what I'm guessing chill meant by private
(by private I mean client side ye)
@vestal comet This info might be useful to you
(perhaps for editing your suggestion)
there is things like boss health config, where it only matters if the host edits it
but thats a different case I think
Yeah there are also configs that are actually private, like only the host can access them
Actually I think on the mp pt I could get into the calam configuration and I saw the boss hp option, but for some reason it was set to no boost
I didn't touch it though so I'm not sure what it would do
yeah if you edited it it would make the hp not do the funny 300% thing for your healthbar
but it wouldnt change the health of the boss at all
oh
its wack
I should've done that then 
mp is.... interesting
Funny hp bar going offscreen kinda hard to read
i think most configs tend to only affect the host servers world no matter what the clients have it at
except for when its actually a client based thing (like the boss health bar)
MP is a bug initself
but afaik it is possible to make a config that can only take effect if its set on the host
also the config could be used in single player too if for whatever reason you want to lock your difficulty
mimics arent really rare enemies
awesome, ill delete the sugg now
wait what was the sugg?
ye, wasn't up-to-date with the rework
ah ok
This'll be a bluecheck but it's a good sugg
ye
[[Vanilla item recipes]] are funny moments
@marsh jungle Calamity lets you craft Truffle Worms at an Autohammer
hmmmmmmm truffle worm for 15 mushrooms and a worm hmmmmmmmm

it's like actually dummy cheap
especially since by that point you can just maul Crabulon over and over if you need them good 'shrooms
legit i spent half hour farmin for them then i found the recipe after i was done killing fishy boi
and i was like

but yes very cheap very easy
worms are everywhere as well
ez fun time
oh
thanks, I didn't even see it
people really don’t like prime huh 
is this for revengeance?
rev+ yeah
okay good cuz i was gonna say that imo skelly is easier than brimmy but i havent played rev yet
Rev, is a whole different story... You haven't even seen the full power of the bosses you've faced
Skelly's asshole on those modes
Ranger time 😎

Something like that
its in the process of being fixed by us wiki people
I know
Fixed?
It was intentionally added
It has Yoraizor's Spell's effect
Also Chiko's suggestion seems fine. Any feedback?
I am fine with a "bosses shut the fuck up" config option
very much yes
No like, the weird red circle, it doesn't look like yorizaor's in-game
seeing as dog still shits out a line for every frame you touch his head instead of every time you take damage (unless that was fixed really recently)
Well that's cuz Yoraizor's Spell is defined by how it looks when you move
Ok ignore me then, i guess im spouting nonesense 
ngl im very bad at noticing that chat progression
so yes that would probably be useful
cool
one thing about this one
@digital saddle Prolly should say "Skeletron Prime" in the header line or at least anywhere in the suggestion
to prevent future search confusion or people potentially getting confused
Thanks
@ashen warren I can't seem to approve this suggestion specifically: https://discordapp.com/channels/225030931008847874/699359022364491868/702834443395530804
@hollow shell haven’t checked console or anythin but that suggestion doesn’t seem to be formatted correctly
wdym?
(The suggestion used to use excessive spaces instead of shift-enter to do the header, but he fixed that)
And I'm fairly sure the header line does not need to be bold
I’m referring to at least being a new line to separate header from the rest of the suggestion
Might just be phone formatting being sucky though
que?
You're looking at the bloodworm sugg, right?
This one?
It's all good on my end
I guess discord must be parsing that message incorrectly then for it to display completely differently on different clients 
He could have some weird non-standard newline character that the bot (and your mobile Discord) doesn't know how to process
@tidal crypt Your suggestion is technically troublesome.
("technically" as in "from a technical aspect" and not as in "well if you really think about it")
What os the trouble with it?
The line breaks that you use are apparently weird
and Discord is having a hard time with them
I will check it un a moment
aight
are they working like actual line breaks or is it just a bunch of spaces?
They're breaks
Ready. Sorry for that, I was in the movile and whenever I try to put a line break it send the message instead so I put a bunch of space
Is it fixed now?
It should be
Thank to you for warning me
Is it just me or are all the pings in #suggestions-voting broken pings?
They show numbers now
It's just inconsistent
You can copy those numbers into the search bar with a "From:" to see who they actually belong to
sometimes they show names, sometimes they're just numbers for me
might be something with how the bot responds to it
Also minor thing @pastel terrace that's not really a "tiny suggestion" considering the pet and its item need to be sprited and programmed
It ain't a stat change, its a whole new pet item
That’s a discord thing, also as a note, the perforators pet item is a patron item, so the argument for consistency there is a bit mhh
That’s why I not so subtly mentioned it ye
just wondering what do stars mean (voting emoji)
is suggesting wiki changes a don't? (not like a typo or anything, like a new addition to the wiki)
i read through the doc and it didn't say anything about it but just wanted to make sure
Don’t believe it is a don’t.
There’s a suggestion currently in consideration about the wiki adding boss pages for vanilla bosses, so you should be fine to go for most reasonable things. @loud parcel
alright
Considering that pre-boss is a section in class setups, I think the suggestion is reasonable.
oh actually that's a good point i'ma add that real quick if that's ok
are wiki suggestions allowed?]
i thought there was a separate server or something for that
¯_(ツ)_/¯
i actually wanted to discuss some stuff about the wiki but idk where to go to do so
i don't really know
i mean if someone tells me to take it down i'll take it down
but as of now there isn't anything saying that it's a don't
pre-Eye of Cthulhu doesn't exist either
EoC usually being the first serious boss
King Slime and Desert Scourge are basically the tutorial
wiki stuff is generally in a separate channel, namely #wiki-basic
you need to ask a moderator for the Wiki Contributor role if you want access to the chat
can i get access to #calamitywikibasic? I also have something to potentially add to the wiki
There
but actually tho lol
@worn bay but why
Because the pyramid and ice tomb are cool and there should be more things like it
I like setpieces in general but Terraria doesn't have enough
@lofty hinge why
||because epic coronavirus reference xdddd||
why specifically calamity, though @worn bay
Remove Ice Tomb
Ice tomb exists?
eh i guess that's fair enough y'all
I guess that proves that point
@worn bay it's not a terrible baseline for a potential suggestion but at the moment its just "i want a mini biome because it would be cool kthx"
Yeah that's fair
I guess my main reason is just that I feel like the plague should have a more substantial presence
It feels odd to me that it just sort of shows up
ok thats not a good reason for a suggestion
but why should it be in calamity and not in your own mod
did you read the pinned document about suggestions
Nope
well do that
damn who'da thunk it
And terraria modding is hard
preferably before making another poorly reasoned suggestion
For me
Like, I’d love to have even more spider themed items but it’s not relevant, at all, to calamity
I was thinking more along the lines of “rebalancing weapons”, “item reworks”, “boss changes”
@worn bay if i could make a suggestion to your suggest, maybe include something about a mini-biome would increase the presence of the plague in the jungle, which is currently non-existent outside of enemy spawning, as well as give the player a reasonable place to farm plague enemies for their drops
Good call
also make sure to put the bold text in the suggestion header that i don't actually know how to make
sugg to remove Ice Tomb
@hollow shell can you edit the #suggestions-posting pin to include how to write bold text on discord
you don't need bold text though?
"its main idea should be listed at the top on a separate line (usually in bold) as the header of the message"
idk if that implies it has to be or that it's recommended but not necessarry
usually in bold
Ice tomb's almost as old as abyss lmao
but it doesn't have to be
isn't it older than abyss?
oh i wish i could read
Yes
damn
I really wish I could've gotten away with
"Remove Ice Tomb
Remove Ice Tomb"
It's a old fart
But no double standards
i thought it was way older .>.
I have to give reasons
I knew it was a relic but I didn't know it was that ancient


it'd still be nice to know tbh
Rework it into a frozen over daedalus lab...
.... well now.
Perhaps
Actually you're right, ice tomb is a bit older
you can lookup markdown text formatting online
:D
it doesn't need to be in a suggestions pin
Ice tomb was in mid january of 2018 while abyss was in mid march later that year
either way...byeah
it doesn't really have any interesting design, there isn't really any loot within it, and it takes up a shitload of space that would be better attributed to, as mentioned, the blasted remains of Daedalus' Lab or another more lore-related structure
rework ice tomb to be lore relevant 
Rework it to be actually interesting more like
🤷♂️ up to rover i guess
Could care less about lore revelancy if it's not interesting or fun to explore
Those aren't mutually exclusive
imagine lore :\
it could probably be shrunk
Honestly, making it sort of like a mini-jungle temple would be cool
Just a few traps, and not boss-locked
but yes, it probably shouldn't just be a triangle of ice
spiral hexagon
making it a destroyed ruined lab would be sick and give it something more unique than “weirdass pyramid”
Just kill it, and if we really want an ice biome structure, add something completely different than pyramid but underground and made out of the same blocks so it doesn't even matter what the shape is.
with st*pid indestructible walls so you have to go around the longest interior way possible
Daedalus lab could potentially be good
but yeah, removing it, replacing it, reworking it sounds like a great thing
petition to call it daedalab
ice tomb does stick out
(but then it's gonna clash with current permafrost lore even more but good thing it's getting reworked)
Timelines are clashing
permafrost/daedalus was really annoying to work with iirc

permafrost/daedalus reads as a ship tag
remove it and worry about lore another time
worry more about lore another time
how do you include daedalus-relevant loot in the temple
Old crag eye was graydee so it doesn't count
worry about lore ||never lmao||
my first thought for Daedalus relevant stuff would just be a bunch of debris
Verstaltite.,..,,..,.,,,,....
old crag eye really do be letting you walk on the void at the bottom of the world 😳
hot take: frigid pickaxe
daedalab walls made of verstaltite ore (99% ice though, but a 1-thick layer of ore to a) provide a decent amount and b) prevent early-game players from tunneling all the way through)
frigid pickaxe can mine
actually Frigid Bar equipment???
or delete daedalus, yeah
daedelete him and see what happens 
lore rework: slim it down drastically and delete so many of these extraneous characters to make a narrative focusing more on Yharim
^
Not to make the obvious reference but that's like saying to delete all the side-characters from Dark Souls so you can focus on Gwyn
That's completely missing the point
It would make the whole mod and its world more boring and dry
Statis, Braelor, Silva, Daedalus, even if they aren't immediately relevant they add to the world and the experience
and it also gives you like
so there could be like
busted storage compartments throughout what remains of the lab
there may be some Verstaltite-based equipment laying about that can be either utilized or smelted down at a Hardmode Forge for raw Verstaltite
you can find some busted machinery as well (potential Rusted Beacon Prototype Mk. II moments, idfk)
etc.
a feeling of rising through the ranks of legend
I’d honestly be fine with simplifying lore drastically before adding more to it because we need consistency first and foremost ,,
you follow in the footsteps of, then literally fill the boots of, then finally surpass the legends of yore
^
I’d love that
This was going to be in the mod, from my knowledge
I believe a plague biome was scrapped
what's funny is that if you take the extraneous characters out of the story
I’m just thinking about how there’s so much of lore rn that’s messy and needs cleaning ;A;
I was joking about deleting daedalus.
Ohhh
suddenly that's about 5 armor sets and half an accessory tree at the least that either need to be reworked from a story standpoint or killed off entirely

What we need isn't less characters for less of a mess, it's less connections with yharim.
small brain: delete extraneous characters
big brain: add more extraneous characters
Only reason permafrost/daedalus lore really clashes badly is the time constraint.
ahhh true
party👏girl👏lore👏when👏
Because they're supposed to happen in the same time period as yharim and draedon.
more connection to the world as a whole versus just yharim?
Cut yharim's connection to daedalus and by extension draedons?
All the time in the world for daedalus' explosion/nuclear fucking winter to take place and perma to skedaddle on over.
Still a kind of over the top plot point, but it works.
except then the question becomes "why does the explosion happen"
Doesn't have to be Draedon attacking the city
fair
you know how it be
wake up really sore one day
spill your coffee on the nuclear explosion button
not goelms
Daedalus was vibin'
really just do be like that
and then the fire nation attacked
daedalus woke up "hmmm today i will start a nuclear winter"
so he just did
the absolute madlad
Daedalus retaliated by blowing everything up to make it cold
what if he did it because he was like “nobody deserves this tech not even myself”
^ that's a good trope
and then hired Permafrost to be the guardian of the land he just made cold
He created a weapon of mass destruction but realized it was too dangerous
Having removed the impurities from the scrap found beneath the frozen tundra, the alloy once used by the great inventor Daedalus holds many of its original qualities, though noticeably dulled by centuries spent encased in ice.
[...]
The blast was of such power, that it incinerated Daedalus with his laboratories deep underground, embedding shrapnel far into the earth, and transforming the area into a frigid wasteland.
not even war just him being an emo inventor
#lore-discussion please
and then the world might've been a snowball
off we go
so if the daedalab is happening it needs to like
be really janky and broken down
hey look at me turning it back around to sugg idea talk
you really do be doin' that

mayhappeth™ the central lab/forge room could actually be a huge blasted wreck
I could go into much more detail but that'd be something I'd have to write in a doc
and then spend 5 Fargo years procrastinating on finishing said doc
Giant forge but scraps !!
i feel attacked.

isn't a plague minibiome in the don'ts or something?
that'd be awk
sort of but also it logically makes sense and this is the best damn sugg I've seen on it like ever
probably a little too specific with the examples but im no expert
idea: having chaos state in the temple, daedalab, or plague lab teleports you home immediately
also Infected Remote being made into a reward at the end is something I could absolutely get behind if this were to happen
no sequence breaking warps for you
you can't teleport into the temple pre plant tho
can't you craft the temple key anyway
yes
you can do the funny Temple Key craft, yes
can't you warp in?
post plant you can RoD into the temple
i've clearly missed something
what's stopping you from warping in pre-plant again .>.
pretty sure teleporters are disabled too pre plant
vanilla
although
you can always hoik
so lol
Is there a reason that an exo-tier gun is a don't?
That seems like a weird thing to make a don't
oh wow you literally can't rod onto lihzahrd walls
specific item suggestion
that's a big meme
and also
people suggested exo gun like way too often
it would be resuggested bi-weekly
often multiple times a week by different people with different sprites
I mean, that seems fair tho. It's sort of a big oversight. Are they making one and just want us to shut up, or have they explained why they don't want to?

yes
also any form of a supreme entropy's vigil
46 and that's without searching for other potential permutations like exo-tier gun and exogun and whatnot
so just uh
make unique daedalab walls to prevent rodding, and uh
verstaltite lining to prevent sequence-breaking tunneling
if sequence breaking is an issue, I'm sure there will be enough ways to counteract it
well, the idea is that it has, like
verstaltite-tier loot
so sequence-breaking would be baaaad™
is making blocks actuator-proof a thing? bc if not, we gonna have problems with sequence breaking like that
its okay with the temple bc there isnt that much in there, but if we're talking loot then that is bad
i think the best way to go about nullifying unintended access early is designing it around that
for instance, like how aureus unlocks the astral chest, cryogen could unlock chests in the versaltite lab
going in there pre-cryo would be possible, just not very useful
this is probably a better way to do it, yes
why does it have to be connected to Cryogen though
snow biome boss or not, there really isn't any connection between these two concepts past the fact they both involve the cold
because APPARENTLY all the ice items need to be the same tier
frigid, verstaltite, and perma sets
Permafrost just got split up
o yay
'sides, we need the even calamity ore content distribution
early hm, verstaltite; mid, reaver; late, hydro
It doesn't need to be post cryo
@worn bay That's a Don't, listed in the Don'ts doc
I just realizsed that yeah
Should I just delete that comment?
yeah
Ight
Also, I have an idea but I'm not sure if it's plausible
What if we reworked the main planetoid lab into being draedon's lab?
Don't forget your previous one
Thank you
@lofty hinge You're gonna need to provide reason for that bat suggestion
Also @sinful violet do you have any more solid arguments against Ice Tomb?
The only real downside to having them, that you list, is that they "take up a lot of space"
(in which case you could suggest that they take up less space instead)
it's not really interesting at all as a structure
it's literally just a Pyramid but frozen
and with a Hardmode item in it instead of what would normally be unique loot
"normally"?
in vanilla, you can't get Pyramid items anywhere else
cept crafting
I think it's pretty cool, it's always pretty neat to run into imo
That could also be a suggestion though
did I stutter at "in vanilla"
And also, why do we need the space?
To make the Ice Tomb contain unique loot
instead of being a rehashed item
like we did with shrines
does changing the description of an item that was nerfed warrant a whole suggestion
what
didnt someone say earlier that the ice tomb was essentially a shrine before shrines
also make it not a big chungus so it hogs up less room that could be used for other more interesting structures
Yeah Mrrp says that in his suggestion
The ice biome is pretty big, and there's normally enough chests and stuff in the underground for its unique items, what's wrong with it being pretty big?
Possibly with more interesting Gen 
oh i see
draconic elixir still says full hp
There are better suggestions than removing it entirely
and yeah you can suggest that, that's kind of an issue
Could just tell ben about it couldnt you?
Could I guess
make them unique pog
its not really a suggestion, it's "this is straight up wrong"
Didn’t Ben already fix that
For the next update?
Not much point fixing it twice, ye
so why is there this push against removing things again
m, if he did I didn't know
s'not fixed in this one
removing things removes options
Rework > remove
is along the lines of what fab said
Why remove something when you can turn it into something cool and unique
you can make the same argument for Pyramids
The net of the former is less content
The net of the latter is interesting content
and, at least the way I see it, anything you can do with the Ice Tomb can arguably be done better and with more payoff with a Pyramid, logically speaking
because they are fundamentally the same structure and concept
just with different thematics
aight yeah @rose latch it's fixed for the next update don't worry
That’s why we said rework
i don't really see the point in dedicating tons of dev time to reworking something insanely ancient and mostly pointless when it could just be removed and re-added when there's available dev-time to turn it into something interesting
ok
it's not like removing something makes it so it can never come back
heh, sorry for not checking the Github first
Because it’s messier and more restrictive to say “rework” ice tombs 
That implies keeping some qualities of the current ice tombs
There’s really nothing to them though
in the underground snow
Your point being?
There's room for improvement while keeping the same general concept
That’s a separate suggestion.
You don't need to yeet it because it's boring
That's your cue to make it more interesting
... if you are insistent on removing it, that is a valid thing to suggest
You should provide more reasoning for it though (i.e. being uncreative.. or something)
the way I see it, if it were to be reworked into Daedalus lab wreckage, the changes would need to be so extensive to make sense contextually, especially given the implications on the placement of Verstaltite, that you'd ultimately possess a whole different entity than what you started with
this effectively amounts to the same thing as removing it: you're replacing it with a much better and more easily-utilized piece of content
Just saying to remove it does not come with the implication that it would be replaced
And that’s fine
Hell, Mrrp could say "Replace Ice Tombs with..."
We don’t need to replace content all the time or improve everything.
Some things are just old artifacts which need to go.
the question of what to do in the absence of Ice Tombs isn't really one for a suggestion to be answering, though
or at least, that's what I've figured from how many restrictions are put in place on suggs regarding "future content"
If we want something new, start fresh.
yeah that's what
replacing would entail
Don’t restrict things to being “improved ice tomb.”
And in that case, I really don’t have to suggest we replace it.
Alright
.. in which case, you should edit your suggestion to add in some of the points you made during this conversation
more reason (please)
@patent panther That's not a suggestion
sir that is a question
That's uhh
that's the channel where you post suggestions
and the answer is "maybe?"
sorry i confused the channel
also sprite suggs are a don't
I don't think they will
also it would be fine in this case
because it's not a quality matter
I think they'll stay looking more bee-ish so that they have a distinct design compared to PBG
which was a problem before PBG got resprited, they looked too similar
oh now i get it
@noble sentinel
what if you just didn't though?
@noble sentinel You need to add a reason
The reason why pre-Darksun has a recipe is because it's unobtainable post-Darksun
so, consistency wouldn't really be a great argument
but how about subsitutes
That exists too
No
Yes.
do you mean to disable generation
Yes
World gen previewer disables gen if you use it for that
And cheat sheet for the substitutes
I play with boss checklist, and if I dont kill 1 boss that is easy, then it will look bad
Gen a world with only calamity on and use that for the bosses and world gen
Nd have that other world as your main
also depends on the mod since like
mods like shadows of abaddon also generate a biome underneath the underground desert, but it generates it to the side if calamity is enabled
i'd like to see mod configuration to just turn on and off biomes or something
that reminds me of your suggestion
I don't see why calamity would need to add this when a mod already does this
what is starlight river
an upcoming Content mod with a lot of World-Gen stuff iirc
also, making config options to make playing with other mods easier doesn't seem necessary for any terraria mod; Most content mods don't work well together anyways, so why suggest Calamity make toggleable world-generation and item recipes for exclusive drops for the sake of a totally unrelated mod
i looked it at
it adds hallowed/corrupt/crimson jungle
with plantera variants
(among other stuff)
i just thought that was a cool concept
sulphurous sea/abyss generates on the other side of the world as thorium's aquatic depths
sunken sea moves if shadows of abaddon is installed so it doesn't interfere with the empress' den
so if you have both where does it end up?
starlight river's biome spawns "below the underground desert" so, if compat was added, either further to the side or below them?
i don't want to write up the suggestion but i'd love to see the Sunken Sea have more purpose, i dont know if thats a valid suggestion or whatever because i dont usually make suggestions
but the sunken sea exists for... a miniboss and amidias
and you can craft a few things
it just feels way less impactful compared to the other biomes that calamity adds
suggs revolving around other mods are weird
@cinder spade other way around, empress’ den moves to accommodate for sunken sea
oh does it?







