#suggestions-discussion
1 messages · Page 869 of 1
yeah but he also is a scam artist
true
@golden shoal fix the name to angel not angle iirc
because angle statues don't exist..,.,.
“I have way too many of these angel statues, care to buy some?”
@ashen warren do you have anything in mind for post duke content though?
specific item,.
some kind of baby fishrons
reminder that three fishron mounts already exist
we are here to help
Post duke sunken sea content
Is there anything that would even be lacking then
a
Hostile maybe considering everything is peaceful prior
Although whats the main reason behind this again?
when do suggs get sent to devs?
mine has 134 i think it needs to stay above 120 for a certain amount of time
yea idk y its not sending there must be some sort of time limit that it needs to say over 120
if it sent there would be a green check emote
at least according to the pins
it’s that or bot is bugging out
oh! also @ashen warren https://discordapp.com/channels/225030931008847874/263382359397761025/701601539541827594
mmm yea i wanted that to happen
you don’t need to suggest it, someone suggested it already c:
other than the slightly over power rogue weapon there is no reason to ever go back
new ores tend to not spawn in there ether so its even discouraging to go there
kinda sad because its my favorite new biome
it would make since for something to happen once aquatic scourge has died
its kinda like a happy version of the abyss
@raven shell testing on dummies is about the worst thing you could have done
Try this weapon on providence
they also tested with a lot of other flawed factors
4+ items aren't from calamity, 2 items are out of tier, has wingslot, tests on a target dummy, uses a crowd control weapon on a singular small entity
A lot of the gear and mods make this flawed
and tarragon armor
Also those buffs
lol eldritch tome with lxuors gift made my DPS skyrocket by 400 to 700
in prehardmode
with building accessories on
not op at all
sorry, can someone explain to me why its so flawed? I get the dummy vs. boss bit, but as long as he has the same accessories and settings and all that, why does it matter if the things aren't from calamity?
because it isn't a proper test
for a test on calamity thing you need only calamity things
It should be fine if the accessories from another mod don't affect the weapons in question in different ways
how do we know that those accessories don't give +50% damage?
but as long as it does it to each weapon the same, does it matter? obviously dps will be impacted but isnt the point just to show which one is faster at killing things?
But people like to compare numbers from tests to the usual numbers which are achieved without stuff from other mods
oh i see
class setup pages exist for a reason not all weapons are created equal
having outside-mod content makes it hard to recreate tests because a) you'd have to have other testers testing using the same mod setup instead of "just calamity" and b) calamity isn't balancing around other mods' content more or less
only around 4-5 weapons in each class are viable as a given point in the game
got it, thanks for clarifying
the test is supposed to prove that the disc is weaker than the utensil thing
different weapons also have different purposes
not all of them are boss killers
some are crowd control as an example
and also
you tested against a single target dummy
which isn't accurate whatsoever for these kinds of weapon tests
would that not have teh same result as fighting, say providence
no it wouldn't
no it woulnd't
providence moves
provi is fat
fucking just
fight her with both weapons and tell us which is better
second of all, defense and dr massively affect how much damage each hit will do
also killtimes should always be without using adren or rage
prov for example also has reduced damage/invuln phases so your test would be more based on average kill time rather than raw dps
I could test right now actually
and, trust me, kill times aren't the catch all answer to whether or not a weapon is good
but it's a good baseline
and high use-time weapons (like utensil poker) handicap you too by not letting you switch your item for a loong time
and the important part is that it gets devs considering a deeper examination
eledisk works real well vs provi last I checked since it splits and hits her hitbox many times
I'm gonna test now
no gear no modifiers no nothing
just raw kill
I died with godmode on br
ok so it took around a minute for 5%
ok this won't work with no gear jaja
Given that the gear quadruples/quintuples dps at that tier, seems legit
(even more so for armored targets)
isn't disk designed around using scythe trains to be effective?
should be
judging from the video, that's not really a good way to judge ele disk tbh, considering the guy's testing it on a dummy
testing it on something like provi would yield more significant results since she is a fat target
gets 100x damage mod
also this is the rest of the things
all best modifiers
so unreal for the weps and menacing
wait, expert or normal
expert
can i have the demon heart slot for wings
oh I fucking
forgot the demon heart and onion
oh well
also why'd you need wings
just use a brimrose and sit still
and just use the 5 acc slots
idk brimrose is post prov
Sitting still is not a valid thing either during bossfight tbh
brimrose doesn't matter
also killtime testing shouldn't matter if you sit still since god mode
byeah other people do kill time tests for this because this was also flawed
utensil's time was 3:40
ok, im not doing elemental disks full time because its 2:36 minutes and only 51%
ill just test teh dps of both weapons while fighting teh bosses
that should be a accurate measure
Utensil poker is consistently getting 4.5k dps and above while providence is flying normally and when i charge a stealth strike the dps skyrockets to upwards of 25k dps
elemental disk consistently gets 3k dps. Its dps doesnt really change on stealth strikes. When I try training a bunch of them behind me it deals ~4k dps
They are close but utensil poker is better. It has more range, more accurate, less laggy, and has a op stealth strike
If you ask me, elemental disks extra disks should home in on bosses and disappear after hitting 3 times.
Add a Don't about suggesting a weapon buff/nerf with only DPS tests on a dummy as proof
Reason: It's much more reliable to show killtimes and DPS on bosses when proving a weapon needs a buff or nerf. Testing weapons for the purpose of balancing is usually done with standard on-tier equipment without Rage or Adrenaline, looking at killtimes mainly. Along with this, some weapons like Submarine Shocker will do massive DPS on dummies because it's made for stationary targets, or risk and reward close range weapons like Stellar Striker will do more DPS than other weapons at its tier. Weapons that are more reliable to hit like homing weapons are expected to do less DPS than close range weapons. Dummies don't operate under realistic circumstances and testers don't balance around them because testing weapons on bosses is much more reliable when it comes to balancing things.
is this fine for me to suggest
the dps gap was much smaller when i fought the actual boss
isn't that already a don't
I didn't see it in the Don'ts, let me check it again
i swear i remember seeing something like that
the only boss you can fight with it is providence
after that it gets replaced almost instantly
It's not in the Don'ts, I just checked
but note when you get it, as well
alpha virus replaces elemental disc effectively
Also doesn't Elemental Disk destroy Ceaseless Void
So is my suggestion fine to post?
wiat nvm i read that sentence wrong
I'll look into both of these myself
IK i cant make specific suggestions to weapons on the posting
but, elemental disks extra disks should be modified, its shoot speed should be increased and/or its damage should be ramped up
You can also fight sw and birb with the disk
Although well, to be exactly fair I wasn't impressed with that wep back then either
birb...? you DARE defy
i call it birb till the name is set in adamantite, so many want to change it again
if its set in adamantite just get a mythril pickaxe
Is the enchanted boomerang craftable
no
yea. you need it for elemental disk and when you sell it for one gold then your **screwed
it probably could use a recipe if it’s used in calamity weapons
bruh
izzy really be out here suggesting a totalitarian regeime
or fuckin
however you spell it lmao
personally not a fan
Honestly I like it since we already ask for it,, it’s just been implied + an additional request
like whenever people do give suggestions on weapon balancing, the first thing we ask for is some form of test
I’d say a don’t could just be “asking for item reworks without valid evidence”
mm yeah
at the end of the day, I'd rather test stuff by myself because usually, people don't know how to test weps
my problem with it is that they don't just say "valid evidence"
ye the suggestion puts it into the dev’s view so they can check it themselves
it would at least mildly raise the bar for people wanting to get suggestions put in in the first place, provided they actually check the document they wouldn't bother with a target dummy test in the first place and give us something a bit more substantial to work on
you don’t need to spoiler the crafting tree, beast
i felt like it wasnt necessary but it was at the same time
its like
i feel it isnt productive, really, to just say you can't supply dummy tests as proof
if people are aware of stuff being broken then that's excellent, but usually this isn't the case
because that was already the case
like the guy who made the triploon nerf sugg
we don't need it written down
I’d probably simplify the suggestion since it doesn’t really get to the reason very quickly so it comes off as very roundabout
in the don'ts doc
i mean target dummy proofs aren't productive in the first place either
I mean, if it skips the step of people testing on dummies then being told it’s not accurate
really, i dont know if it would do that
it would if they checked the document
and shows who doesn’t read
and pushing more people to check the document before spewing their very good ideas into the suggestions channel is always good
^^^^
all it does is push the "problem" to a "check pins" thing
people are going to make suggestions regardless of the doc
ofc, but for the few that do look at it, it’ll help
"check pins" is a bit more efficient than an 15+ minute long conversation about why target dummy tests are bad for the umpteenth time
there will be a problem regardless due to people being people
mhm
no system is perfect, but there's still a temporary solution
which is to put even heavier restrictions on an already restrictive suggestion guideline document
the suggestions would already be restricted anyway because of this exact conversation
it just takes longer to get to the point
which is "target dummy tests are bad don't do them"
target dummies should have a damage reduction and a defense modifier item
By your logic, Chozo, the entire don’ts doc shouldn’t exist Bc people will make suggestions regardless of the fact that there’s a doc telling them not to suggest said things.
well, yes
that is what i think
but lord knows i wont get that anytime soon
i just see it as a non-nessecity
and, furthermore, i don't think the suggestions system is terrible either
i don't like it personally, but it gets the job done for a server as big as this
having people come in here spewing their awful suggestions and then going "wtf why get deleted???" or having repetitive conversations about why their suggestion is awful
vs
having people come in here, some of which reading the document and not spewing their awful suggestions, and the rest spewing their awful suggestions and getting told to check the pins and go away instead of getting into lengthy arguments
okay
and yeah, when the server is this big, and the mod is this popular, you need to have a system that filters out a bunch of the initial dumbassery, otherwise it's going to need levels of moderation that aren't feasible
i don't see it being effective
that's my stance, at least
to constrict the guidelines in such a manner
and, tbh
it's likely just how i prefer it
lmao
that's honestly what it comes down to
i just dont like the idea of more rules to follow
and that's just me
That’s fine to have that opinion.
yes
i don't want to come off as standoffish, is really the point, though
if ya wanna vote for it and have another rule in place to stop dumb suggestions, then i will not shoot you down
i mean its something that comes from the top, devs won't do certain suggestions so there's no point in having them suggested, and the suggestion moderators know the devs won't do certain suggestions so there's no point in spending more time to moderate them, so they make a document they update occasionally so that at least some people will realize there's no point in suggesting certain things and those things tend to not get suggested
the document is better than nothing
that's just something that comes with having a suggestions chat at all
and sure it's better than nothing i guess
but there are more hands off approaches that get the job done too, i feel
its just that calamity is so damn big that these guidelines come about
its like having rules in a school, there will be bad apples that refuse to follow them and some that are clueless of them. If there are no rules then there are no bad apples or clueless people, the system is the one to point the blame
This convo is going nowhere fast.
honestly its a little unfortunate that the posting channel eventually deletes all suggestions that don't get approved, would be a nice way to physically see examples of suggestions that don't get approved
Ehhhhh
It would also detract from Rover’s main message that you see if you scroll up for half a second.
i think its alright as long as you're not an asshole and don't change your suggestion when people ask you to
bc 24 hours should be quite a lot of time to fix a sug
boys how do y'all feel about prohibiting asking what the best class is
wat
it happens minimum once a day in calam talk and it never goes anywhere
Ehhh?
Why
never goes anywhere
m
cal talk is a talking chat
Except for when it does
but there isn't a best class
no need for guidelines there
the best class is thrower
Yea
and certain people will ask the same question for multiple weeks
not rogue, thrower
lol do you think that people who barge into the general chats and ask people to think for them would read pins that say to not ask about that kind of stuff anyway
if that stopped them i wouldnt be asking lul
it's just annoying when the chat is derailed by everyone saying their favorite class is the best
favorite class is one of those opinions that goes nowhere at all
This idea is so restrictive and poorly timed Quanta. Calamity talk is to talk about calamity. If people are talking about which class is the best, then...that’s still talking.
🤷♂️ consequence of having a massive public server, people will talk about shit that you may find dreadfully stupid
I think it should be ok as long as there isnt any heated arguments
the point isn't to restrict anyone
but often people will just repeat the same things over and over
well that's what id think it would do
If theres heated arguments then you should get a mod
^
^
really the only solution to that kind of thing leads to runaway server/channel bloat
If everything that could result in a heated argument was just restricted at the start via rules it would be
lol.
without mentioning anyone, there's people that will ask for actual weeks what class is best
instead of just playing the game
Sometimes convos get heated here for no reason so..

Then let them know its getting annoying
thats their problem honestly, if they cant figure themselves out then... whatever
who knows, maybe more people agree with you than you think and calling them a dumby and to stop asking people to think for them is the right direction
Calling people stupid isnt gonna help much
maybe my idea came off in a different way than i intended
prohibiting certain questions is a silly idea
but like
It would feel unfair
some way to minimize the amount of repetitive convos that lead nowhere
i mean you can word it however you want as long as the idea of "there's no point in asking this please stop" gets across
Like imagine
New guy gets into the server, wants to talk
"Sorry your topic was prohibited :/"
which is why i don't think it would be worth it
was just asking for opinions, not trying to say i think it's a great idea
Best solution is just telling whichever person that keeps asking that to cut it
indeed
better to be direct and sincere instead of lashing out
now with that out of the way, this convo should resume to be about suggestions
Aight
aight, so i remember a sugg being made about buffing spectre rifle but it got denied bc there were no timed kills or actual evidence or anything like that
@raven shell Mb fix the formatting of your suggestion? The topic line isn't by itself.
if i do the times and stuff can I put it? or is there some sort of cooldown on when someone can resugg something that someone else did
i believe the cooldown on your own sugg is 1 week but idk about resugging someone elses
it was 5 days ago and the suggestion itself was pretty barebones but idk
I think the week cooldown still applies, based on the wording in the rules posed in the voting pins
even if it's someone else's suggestion
ok fair enough
Yeah.
well i guess ill just get the data ready then resugg it over the weekend or something
fixed
so ill prob test it on plaguebringer, then i should do spectre rifle (oviously) but what other weapons should i use to compare it with
i was thinking aeries since thats what i used to beat plaguebringer
but the weapon types may be too different
Look at the class setups page, prolly
"scorn eaters" I thought they were called Omega Metroids
fair enough
Also, I would actually test it against golem. Considering it's pre-golem.
And it gives you a better measure of weaponry to test it against.
Also elemental disk is a very good weapon
It's just not good for single target
But even just 2 targets is enough to deal absurd dps
awesome, then ill do that. i think i used titanium up until plaguebringer so i dont actually remember shroomite's requirements lol
I think skyline is post-Skeletron since it's essentially an upgraded lucky horseshoe
You can get horseshoe effect via a potion or aerospec armor
I think bones should stay since wings can make skeletron irrelevant
A boss rush with normal bosses would just be melting every boss in under a minute except for scal
that doesn't sound fun and doesn't seem worth the time to implement
yea
You can easily summon them manually
you cant really buff bosses without config files or coding tho
you can just summon bosses manually
like organizing your inventory for something like a pseudo boss rush
jk
I guess yeah, just spitballing
maybe don't just spitball your suggs but actually think them through
Why would Blood Worms be in the Abyss Floor?
it's good practice to post suggs here before officially posting, to get feedback on them
its kinda enticing for rogues to go to the abyss for teh valediction but other than that I kinda agree. At that point, you usually have weapons that shoot things everywhere which makes it easy to kill critters
Bloodworms fallen from the corpses of the Dukes Victims tumble down into the great abyss
They spawn in the Sulphurous Sea during an acid rain and are very much not aquatic critters, so wouldn’t it be more fitting for them to spawn in the Sulphurous Sea
Also Abyss already has minibosses post Polter, giving Blood Worms to Abyss is unnecessary since it has those
Yes, but the only miniboss in Abyss currently worth fighting is Reaper Sharks
Bloodworms add a much needed additional element, to a very interesting, but currently empty biome
if the issue is that tier 3 acid rain is too dangerous to collect bloodworms, i dont see how putting them in the most dangerous area in the game is a solution
there's 2 minibosses in abyss layer 4 alongside other enemies, yes definitely more peaceful
by peaceful i mean there are less things to spawn
doesn't make it any less chaotic
There arent 400 things swarming you causing you to fire everywhere and be blind to the worms
All enemies on the Abyss floor need to be attacked to provoke aggression
or you go closer
The Abyss floor is a really cool biome, and nearly all players go down there as soon as they are able, because it's a really cool biome
There's little progression that actually takes place, it simply serves as a distraction to the player
im not sure about most people, but it's very rare that i go to the fourth layer of the abyss
So let's fix that
well no im saying that there's a reason i don't lol
because the fourth layer of the abyss hurts
nothing like catching some worms while a colossal squid latches onto your head
The siren heart should make the abyss enemies neutral until you deal 1000 damage to them post polter ghasyt
any reason as to why any of this
What about the post-Polt weapons that are really good
I mean I agree that bloodworms shouldn't be found only in acid rain- it's too chaotic there
But there's definitely reasons to go to the abyss
i believe he was referring specifically to layer 4 of the abyss
the minibosses can be fought in layer 3
but granted it is quite a bit easier to fight them in layer 4 because l3 is very cramped
i never use luck horse shoe in ez mode. i just use a calcium potion every boss fight for the extra slot
With a proper arena you won't have to worry about any of that
I dont get why we need crafting recipes for every item that comes out of a chest naturally
Are people just that lazy?
enchanted boomerang is one of the most common gold chest drops
Its like if you dont come across the item while exploring ONCE, it needs a crafting recipe because im too lazy to spend some time actually getting the item the way its meant to be obtained
and thats part of the game
infact, almost every powerful item is obtained that way
in calamity
I didn't get an enchanted boomerang until after an hour of searching and that was post-Provi
Being unlucky is part of the game?
Bruh
I wonder how much pain everyone will be in when they have to go back to regular terraria to play 1.4,being FORCED to use CHESTS FOR STORAGE and get all items the intended way
Why so salty dude
Anyway many people still use chests
Sure most people use magic storage but it's not like they can't live without it
You'd be surprised
tbh if you want to craft stuff that's hard to get just install imskushi's or one of the squintillion mods that give recipes for that, kinda weird that so many people think calamity should be a be-all-end-all supermod that lets you do everything that every other mod can do at once
Maybe they just don't want to use imksushi's?
fargo's mutant mod also adds recipes for everything
then get another one of the squintillion mods for it
What if they just want to use Calamity
that's too bad
then they are shit out of luck
Other mods exist to fill in holes the normal game is missing in their opinion
what's the difference between downloading calamity with the functionality of imskusi's and downloading both calamity and imskushi
Just because calamity is one of the most popular mods doesnt mean it needs every feature and mod into one
Well what if there's content in imksushi that the person doesn't want
Yes that's my point
or, for the third time, download a different mod that does it
imskushi's is not the only and may not even be the best solution for that
Just because you can ignore a certain feature doesnt mean that it 100% needs to be added into the game
And a lot of items are relevant for Calamity but are annoying to get
Maybe I'm weird but I don't like having to install other mods to fill the gaps
That's just cheating bruh
thats your opinion
... It's literally got cheat in the name
its only the name of the mod
that's literally the point of mods though? calamity isn't a modpack, it shouldn't aim to both add all of the content it adds AND fill in all of the gaps that vanilla has between it
I mean fill the gaps of Calamity itself
crafting vanilla accessories isn't a gap in calamity though?
No
But there are annoying items to get that are relevant in Calamity but aren't craftable despite similar items being craftable
There is a difference between an item in calamity having an error/issue and vanilla having a feature you dont like
Like how the enchanted sword is craftable yet the enchanted boomerang isn't which is just an example
they only look the same
completely different ways to obtain them
and different weapons
And have nearly the same name, similar behaviours and are gotten the same way
dude what
Plus your world isnt guarenteed to have an enchanted sword shrine
enchanted boomerangs exist in every world
you just need to find it
and trust me, if EVERY GOLD CHEST in your world doesnt contain the 1/8 chance (1/9 for caverns) chance of it having an enchanted boomerang, go buy a lottery ticket because that is nearly impossible
also don't you need like 3 enchanted swords to craft all the calamity stuff vs the 1 boomerang for a flamarang for the other stuff
Yeah and maybe I'm just cursed but when I have to spend an hour every time I want the enchanted boomerang it gets a little irritating
also enchanted sword only makes one item lol
then thats YOUR PROBLEM
not the mod's problem that you play too much and get bored of simple tasks
🤷♂️ install one of the 10 mods that adds a crafting recipe for it if it's that horrible, adding even more qol recipe bloat isn't the solution
It's my fault I play rogue?
you play too much and get bored of simple tasks
nothing about whatever class you use 
doesn't arkhalis make one or 2 items? and you can craft those from enchanted swords?
oh yeah I didnt see the arkhalis recipe
I'm sorry that I don't want to waste my time blindly stumbling around hoping to run into a gold chest with an enchanted boomerang in it
well technically you need 5 enchanted swords lol
two arkhalises
for ark of ancients and devil's sunrise
wait no its both lol
either/or for ark of ancients whatever recipe browser tricked me
The boomerang is in no way obtained the same way and behaves way differently
You get it by running into it
Theyre only both enchanted
"You get it by running into it"
And they're both decent projectile shooters of the melee class

Same tier
thats how you get literally every item in the game
How do you compare a random chest to a one shrine out of like 3 with chance of giving jackshit
Including wood? Gel? The damn Guide
Wha

He may not be an item but he's about as useful as fishing trash
Uh
what?
Wasnt this about a boomerang
shh if you confuse everyone then you win the "arguement"
Lol what
I was saying you don't get every item by just running into it at random chance
And called the Guide an item because he's basically one
As a joke
Huh
Okay, but anyways.
Do you even need the enchanted boomerang for any item
a singular rogue weapon
The reason I think that enchanted boomerang recipe is valid is because it helps to fit with consistency in the mod. Other similar weapons needed to craft end-tier weapons that have a chance of not being found can be crafted, so it makes sense for the enchanted boomerang to be craftable.
does anyone wanna do a revengeance mode playthrough?
The only items with recipes should be rare items like lava charm and water walking boots
Wrong chat
wrong channel pinaqple
Wew
oh sorry
yeah that's the issue i was thinking, the precedent for crafting vanilla items like that is already there, which means people are going to want more of it
All good
which of course leads to the problem of bloating/doing too much as a singular mod
If the boomerang is actually used on smth important then the reason is there
I mean Calamity is a major mod
Other major mods fix problems
Like for example Antibirth from TBOIR patched up sprites and fixed bugs
I mean, its more of a problem they brought upon themselves
By making most things at endgame a weapon dump
i don't recall very many other content mods specifically trying to tie up vanilla recipes but i could be wrong, and other games aren't exactly relevant because antibirth was designed to be a major content/overhaul mod
lets be honest, whats the best secondary mod to have
fargos soul mod 🙂
...
Try to look at channel descriptions before sending messages in them, so you don't bring convos off topic.
Yeah
Major content mod doesnt mean it should be every mod into one
^
Didn't say it should
calamity is a content mod, it should seek to change only what needs to be changed in order for the gameplay loop to work
I just said that major content mods do fix stuff as well as add content
Which tbh is kinda hard to do with Terraria but Calamity tries
just because other mods do things doesn't mean all mods need to follow suit
that is something I have noticed, shucks
And i dont mean QoL
oh boy !
another QoL change discussion !
hello friends 
yup
EEman has arrived
I am here to impart my knowledge of QoL funnies upon thee
and express that Calamity perhaps has too much of it
I do not like this feature of vanilla terraria so please change it now please
E
Yeah doing that'll get you nowhere just saying

just because you're not willing to budge doesn't mean this won't be interesting for the rest of us
"shut up because your opinion means nothing anyway"
I feel like this goes back to the conversation I had with a few other people in here about soul fish and the overarching perhaps overprevalance of QoL in Calamity recently and I don't know how to feel about that


I was saying that mocking the sugg won't get you anywhere
I mean, you kinda went haywire about fishes so eh
Also the sugg that sparked this discussion was specifically about ench boomerang which is kinda a problem Calamity made because the weapon is completely irrelevant in vanilla
I mean yeah
it makes the flamarang so that's something 🤷♂️
I get heated
about things
I should not get so heated about suggestions for a mod that ain't even mine but w/e
flamarang is a garbage item
@sinful steeple its just not relevant to you in vanilla, plenty of people use flamarang
so, let me make this abundantly clear
It's only really a problem because endgame weapons cost an arm, a leg, the Guide's severed head and your first born child
Getting heated over ideas on a chats seems unnecesary to me
^
Ehh I mean it's hard to not get heated sometimes
a large number of Calamity "QoL" recipes exist for the express purpose of making something late-game craftable
getting heated is inevitable in a chat like this
Eh
this entire channel section is like "little politics"
Its not really inevitable
I'm kinda easily irritable so I see why people get heated because I am one of those people
We have avoided it in a lot of suggs
i wasn't implying it would be an every suggestion thing
Sure people can disagree but theres no reason to go "your ideas personally offend me and you should be ashamed"
^^^^^
offending someone is as easy as refuting a point they made
I'd argue you're being unrealistic in how humans function
Maybe it's just for me but I get bent outta shape over kinda unrelated things from the original thing
once people start taking criticism of their idea as criticism of them, things get heated
taking a refuted point as an actual physical attack is a thing
And feel too overly passionate about shit- to the point of fighting with a greatsword for what I believe
Getting heated is what sparked the fourth pin
Which is admittedly stupid
Yeah fifth
basically, suggestions bear similarity to voting ideas into political consideration, and we know how contentious politics gets
it being about a mere mod for a videogame is besides the point
people care, so they do things
being cold, objective, and logical, hasn't worked before
why should it work now?
Wha
People are like ants with cordyceps- one moment they're doing nothing and the next fungus is bursting outta their chest cavity
we might be getting a little too close to philosophy and a little too far from boomerangs
So being agressive worked wonders so far?
Yeah actually
Also yeah perhaps
no of course not
aggressive nature in suggestions doesn't get you considered favourably either
Maybe we should talk about Australian zoom sticks and not the channel
????????
what are we talking about
i was referring more to the suggestion about boomerangs
qol changes stinky
@rapid pivot thaumcraft pfp?
yes
auram gang
Pog
boomerangs are australian
this man never needed motus smh
doors
Thaumcraft? Wasn't that the mod that stole sprites from Calamity
so much herba tho
my argument is simply that it's pointless to go on about how "people shouldn't get so offended all the time" when it has happened and will happen
@sinful steeple no
as for boomer sticks
Yes ik people get offended
thaumcraft is a minecraft mod
Yeah I know
🛫
I seem to have returned at a bad time
Yes you have Rover.
hi Rover 
Maybe
adding a recipe for an item to be crafted is perfectly valid in my opinion, but considering how the main method of acquiring the item is meant to be random, it should cost more than average
welcome to
whatever this is
But its not fun to read here when theres people throwing shit at each other until one or both just leave out of pure rancidness
Yeah
We've got aggression, philosophy, all because of boomer sticks.
But yeah beyond the point now
rover can we remove all the recipes for vanilla items

vanilla items no longer have recipes
Pog
even the recipes already in the game are removed
Recipes were removed
The suggestions by @paper torrent and @noble sentinel shouldn't exist anymore
but they're lucky now that they have extra time to edit their suggs before they get autoyeeted
Crafting table is useless now
all items are added to fishing crates with varying chances and progression tiers
(also imo calam should really make a lot more things configurable)
Farming Simulator 2020
I was going to give this my own two cents with a bit more detail and examples but
the issue with culling vanilla item recipes is how much rng is involved in their existence usually
I am currently led to believe this is a bad time to do so
yeah thomas i was hoping for an essay on qol changes
as such I'm going to go do that Obsidian Rose rework I told myself I'd do half a week ago and be right back
while i think that adding a recipe for enchanted boomerang is good because being endgame and having to go search underground chests for an item is annoying
I mean, afaik the boomerang isnt that rare
kinda raises the question of when to stop adding thing to remove annoyance
that's what i was getting at, at what point do you stop being a content mod and start being a full overhaul?
the terraria wiki says it "is found rarely"
didnt pick up a boomerang early game
annoyed because you dont have a boomerang when you need it
calamity is an overhaul
pre hardmode should be removed
terraria overhaul is an overhaul
too much of a grind
the gameplay loop of calamity is completely different to vanilla
It may not be Terraria Overhaul but it's still an overhaul
hhhhhhow exactly?
it's more just that it's such a useless item that you dont need it until pretty late
Because of the sheer amount of content it adds
in vanilla it's a very low and slow thing
If a player can go through early pre hm without more than 10 minutes of exploration (without counting time used to get ores), you added too many recipes
Thats my take
But ores are things you explore for 
yeah and thats how it is right now
you get a drip feed of items and then once you're confident enough you beat up a boss
in calamity you get all the items you want ASAP and the blitz through like 5 bosses and then repeat
it's sprinting gameplay with pauses compared to a marathon
Maybe it's my hoarder instincts but I feel I'm not good enough unless I have 700 ore
after skeletron, not much exploration is that needed really
Unless youre mining demonite for whatever reason
At the least
everything is streamlined and smoothed to make the game go fast
every jungle chest item except the useless ones are craftable, you can just kill a few hornets and watch a few spores grow and be done with the jungle until golem
people don't fight plantera
But Plantera
as such it radically changes how the game works, that is an overhaul
yeah plantera is skippable easy
plantera in vanilla isn't skippable, in calamity go ahead
you still lose access to the HM dungeon, which many classes like drops from
you won't have ecto so probably kill her later, but you can skip for the moment if you're feeling impatient
you don't have to make an arena for 2+ hours
instead you skip her, get golem+ gear, then shred surface plantera
i'd hope planterarenas dont take over 2 hours
^
I spent like a minute or three on mine
a minute
I have never spent more than an hour on a plant arena.
are you using luiafk?
I'm lazy okay
dynamite goes wheee
No
on the subject of the skyline wings sugg
Veinminer even though it's not very helpful in the jungle
i do think skyline wings need some sort of change
veinminer is a meme
to make them worth using whatsoever
the only real advantage they have over BoB is being easier to craft
wings are the staple of hardmode since 1.1 was released, and skyline should stay at the very end of prehm like it is right now
manually caving out a plantera arena that is of sufficient size takes a lot of time
Anyway, imo at this point the convo of the boomerang is kind of on a gray point (that and its approved so no edits) so probably its the best to just let it be, see what happens to it
but BoB is available pre-boss
skeletron isn't made easy by shit wings
and as i said, is much better
I feel like skyline wings should be post Skele because it's upgraded lucky horseshoe
It's shit but still
skyline is garbage until you get statigel
it
jumps > wings in pre-hm
it's weird to have an item that's basically the poor man's BoB
my movement is better with wings than double jumps so I like them better
you lose speed and maneuverability for fall damage immunity
or you could, y'know, drink a calcium potion
Anyway you have spectre boots/upgrades for that
wings aren't that important for slime god, and statigel or BoB is more than enough for WoF
as I recall it's just ancient bone dust
skyline wings are just kinda pointless
Why is calcium potion
Calcium memes
it's the fall damage pot
Actually it's not the fall damage pot
Yeah but like why is it a thing
@unkempt bolt in your opinion of course, wings are amazing IMO
A fall damage pot sounds painful
that's a good point but /shrug
Calcium prevents constant use of horseshoe/skyline for newbs
Okay but like BoB is just better
i mean it isn't really my opinion to say that BoB provides more speed and airtime
Better vertical and horizontal movement
only advantage wings have is that the movement is smoother i guess
you said skyline wings are pointless, but thats your opinion since everyone likes to use different accessories
skyline wings specifically
Yeah tbh
not stuff like frost
But it just causes the syndrome of "why do i need x accesory when a potion does the effect i want"
Just use spectre+ to invalidate fall damage
like
You're using it anyway so why waste a buff slot
okay but im explaining with facts why skyline wings are not worth using over BoB from an objective sense
literally just go underground and kill like 10 Skeletons
Just dont fall 
then get some bottled water
if you just like skyline wings, not much anyone can say about that
kablammo, you've just invalidated a Floating Island item that gets no augments to justify getting it over something else

Skyline wings are wings made to go as high as a horseshoe balloon
skyline should have no bones 100%
it's not good enough to warrant being post skeletron
Skyline should also actually try to fit Aerialite set palette but w/e
nice @sinful steeple
We're talking about the current sugg.
Should be because it's post Skele
Which is moving skyline wings back.
And just worse than bundle
Not about skyline wings Mac.
skyline realistically should be better than a pre-boss acc
even if they're pre-skele, they're still worse
If you ask me, the problem with skyline is that both of the advantages just kinda dont work
Same Shuccccks.
a fr buff would be making skyline wings have real good horizontal speed
I'm saying rather than being moved back it should be buffed, makes more sense
- sure you can control flight better, but who needs that when no boss has any real tight patterns
- Calcium
so you can go fast side to side in a way bundle can't
except for sandstorm jump but w/e
WoF doesn't have a pattern to begin with
wof has a pattern if there's no blocks in the way
no, having a cooldown on lasers that just gets faster as the fight progresses and occasionally spawning funny meat shield enemies is not a pattern
Tbh sandstorm jump is only at the start
damn
big brain time
But what i mean is that all the attacks dont really need slow kitting
No
Just blasting upwards works
personally, I dont like spamming space bar to move around so I prefer wings
WoF's attacks don't really have a rhythm at all because the whole thing changes every 10% HP for no reason at all
That's fair tbh
the attacks aren't coordinated enough to quality as a pattern either
they just sorta happen whenever
Theres a timer
Yeah no tells either
well yes, but that's really as far as it goes
Thats the closest to a pattern you get

Just blasts you with lasers whenever and spits hungries and leeches
Not really a pattern
Anyway, i think imma put up smth and go sleep
this really just boils down to WoF not being a great boss on a fundamental level and Underworld gen being objectively shit for bossing
e
Are you talking about WoF or DoG Thomas
Yes
meanwhile slime god explicitly likes good vertical burst movement because mines
I'm talking about WoF
I have a wealth of similarly annoying, but completely separate, issues with DoG
and that's a topic for a time and place where mentioning it won't get me killed
lining all mesages

are you saying something or not saying it
anywho
it's like a budget spoiler tag but we have a spoiler tag already
Skyline Wings:
make them just post-Hive Mind/Perfs
or murder them from Aerialite template on wikiiiiiiiiiiiiii
they already are? require aerilite right?
an item's progression stage shouldnt be changed because a different item is better in your opinion
they require bones
they also require bones
which are from the dungeon
this is inconsistent with everything else in the Aerialite set
in your opinion
it isn't better in our opinion though
it's objectively a worse choice than BoB outside of preference
it's objectively faster in both directions compared to wings
it has more adaptability due to burst movement
the advantages provided by the item are invalidated by shit you obtain earlier on and the bosses at the point you obtain it directly favor the Bundle of Balloons' burst movement funnies
they are two completely different types of item movement, with one typically being seen as late items (wings)
boots or calcium purges fall damage
the only benefit to wings over BoB is smoother movement, which doesn't help as none of the phm bosses require that type of movement
slime god does IMO
skyline wings only work if you have statigel armour to get that jump
i barely use BoB when fighting SG
slime god you can try and dodge it, or you can use bundle and just fly over everything
If you use BoB instead of skyline wings, why are you complaining about the recipe?
because I'd like wings to be relevant
Calcium potion shouldn't be removed, but nerfed
well have you tried hardmode?
33% fall damage resist maybe?
the point wasn't that BoB is better, it's that skyline wings need a buff
so if you have an item that just plain sucks
Fall dmg resist maybe yes
Just Out right, Remove it.. Idk if removing am item is against the rules...
Remove all magic weapons because I think the class sucks
if skyline wings were, as an example, really fast
that could be interesting
a short burst of fast mobility
but that's what BoB is
add skyline wings to BoB recipe 
implement wing slot mod into calamity so that skyline wings are better because you dont need an accessory slot

wing slot is absolutely broken in every way
then i'd have to de-implement it cause it breaks with fargo's souls
?
soul of eternity and i think dimensions crashes with wing slot
It's an extra accessory slot any time after hm.
If removing items is disallowed then the mod has some serious stuff piling problems
try taking it out
nothing happened
you put it back in your inventory?
Removing is neccesary at times
yeah I right clicked it
afaik removing items isn't straight up not allowed
mm i love my fargo's testing channel
i have been explicitly told that content pruning is a bad mindset and that fabsol doesn't believe in bloat
Just look at the l man and astrageldon
it's just that calamity very rarely removes content
that's a very bold opinion for fabsol to have
Bloat is a pretty real thing
nothing in the dont's about suggs for removing content
And i fell calam has it in a lot of scenarios
"in relation to swords"
The question is how the hell do you rework a thing that is flawed by concept
it was a conversation talking about melee bloat
the , does work in his phrase
But like see
If a problem is "literally more than half the melee weapons are broadswords" then reworking the swords wont do jackshit
Because the problem is in their mere existance not what they do
wouldn't reworking them into things that aren't broadswords fix that problem
if it was a problem that is
The questionable part is that this mindset is based on the ratio of weapons, rather than the amount
I mean
If you remove 20 broadswords, you just removed 20 melee options and did very little to improve other melee content
Lemme get wiki on this
that's been brought up, certain swords working like a mage weapon but sord
of course them not being broadswords doesn't neccesarrily mean that they automatically become interesting choices
it's a kind of compression
by removing 20 sword you no longer need to dedicate 20 swords worth of dev time to those items
This is kind of off topic and far away from the original topic.
then you can focus that time on other stuff
I don't know.
i think its just exampling in reference to general bloat
no clue but it's giving me the opportunity to maybe write something up
although idk how well you could apply it
"remove calcium potion"
"calamity does not like removing things"
"melee bloat"
^ that's how
so like, here's a question
doesn't* byeah
yeah sorry
why is Calamity so against removing things
Hmrmf, wiki doesnt say the amount
fab doesn't believe in bloat
amount of wut
Melee weapons
...where is that table
I thought that was stated somewhere
progression shouldnt be linear in calamity. For how long a normal playthrough is, you should be able to come up with a new weapon progression every time
...actually, wait, the melee wep table Alt made is probably funny outdated at this point
Theres a table and its pretty damn big
I wanna say, out of the like
im too tired to count
oh that seems up to date
holy fuckuckuck
Calamity has officially breached 200 melee items
Oh thanks potato
big
Told ya
ty Rover
daily reminder that Calamity adds more content to a pre-established class than to the new class it introduces
So yeah, if you want ratios, 115 still sounds like a lot
jeez theres almost as much swords as there is magic weapons
rogue is 2 over ranged which has the bias in vanilla
And as far as it concerns me, theres not 115 tiers, so dont think removing some would leave gaps
pensive
tbf i can kinda see why, hard to make spears and flails and boomerangs that are interesting when you can just make swords that do interesting things instead
mage swords
are you, like, challenging me
Its, not that hard
terraria melee is kind of a meme at its baseline
why not just make all rogue items javelins then and give them the explody or whatever effects
e
Again, Fab believes (and I agree) that removing things is a worse option to improving them
If you have 115 broadswords but they're all cool and unique, then there is not a problem
that's probably what the future holds tbqhwyf




