#suggestions-discussion
1 messages · Page 865 of 1
any attack that pierces through walls can cause it to spawn
Music lags?
lol
Never happened to me before with my old shitty pc
It couldn't run providence boss fight but it would never lag with custom music
My PC is bad but I've never had lag from music before
yea toggles to disable certain music wont reduce any lag, only disabling the whole music mod would reduce some lag
I've had music lagging, but not lagging due to music
also if youre getting distracted just set music to 0 
Something else is likely causing the lag
compromise: make a seperate mod for every single track
I've had music mod lag from only 1 entity and that is scal byeah

Big brain
4gb ram god ngl
yuh explode

it works
64bit modloader to run calamity music mod 
Calamity Music DLC #50
Make calamity music mod access the 100 a month patron tier
NEW SUGGESTION
yes we can see
agree or no?
don't really see how resprites would affect BR
I do think the popularity poll would go different
i suppose
since boss rush boss order are depending on popularity of boss
but theres a new boss
:peepostare:
why would resprites affect the bosses
they are still the same, its just a new coat of paint
well just ask for the old duke to be added to the br
idk just put it after fishron 
reminder that aureus is low in boss rush because voting happened before he was added
and some other bosses have become harder or weaker with time
and theres new weapons too
I don't personally think it needs one
I can delete it
New suggestion system looks so cool 👀
So... Formatted suggestions are just posted in #suggestions-posting and we wait for someone to give it the pass?
ye
Alright!
usually people will discuss it here, so just remember to keep an eye out for feedback in here
I was planning on putting it here before #suggestions-posting anyways so
Not needed anymore, but I'm sure it's still okay to do?
oooh new suggestion system
cool
Add config to disable npcs selling calamity summons
Or just don't buy them
Or just don't buy them
@toxic kettle agree on that
they can clog up shops from other mods if that matters for anything
it only ruins it if you use them
they can clog up shops from other mods if that matters for anything
@hollow idol just use shop expander
the clogging thing is a point tho, I was thinking of that, though none of the NPCs that sell boss summons have particularly full shops iirc
the painter and the tavernkeep are the ones with full shops
the clogging thing is a point tho, I was thinking of that, though none of the NPCs that sell boss summons have particularly full shops iirc
@toxic kettle again, use shop expander
Make Bloodfin consumable through the quick heal hotkey.
For those who don't know, Bloodfin is a post-providence fishing catch from the Brimstone crag that heals 240 HP and increases your life regen for 10 seconds, along with giving you potion sickness. Unlike all other potions related to healing, Bloodfin can't be consumed through quick heal (Usually "h" if you didn't change it), holding it back against supreme healing potions that could also be obtained around that point in the game without needing natural consumption. I won't get into balance issues (Bloodfin seems way better than the supreme healing potion, but it's also obtained quite later into the game and right before having access to omega healing potions + requires commitment to fishing), but it just makes sense as a healing item to be able to be consumed like that.
(And before you say something along the lines of "it's a fish, not a potion", honeyfin from vanilla Terraria is a healing item that is also a fishing catch and can be consumed with the hotkey)
How's this?
@vale hare maybe mention its damage? last i checked it could deal easy four-digit values in a single hit with mollusc armour
if anything, make Bloodfin have priority over potions that heal less HP when using quick heal
even a water bottle has a higher priority than Bloodfins 
@toxic kettle Does it? I've been trying for a couple days having it as the only potion in my inventory 🤔
it worked for me
I used them against Yharon
you sure you bound quick heal to the right key?
it was a few updates ago when I found out the water bottle thing, so you might wanna test it out in 1.4.4.003 first
maybe they fixed it by now
sentries are balanced around only having one at a time
and minions can already deal enough damage anyways 
okay lets go though these
@vale hare Clam Crusher recently got nerfed, the weapon is still going to meme on things though with a true melee build.
@still cliff that seems more like an oversight then anything. All minions should follow the player regardless of progression.
@ashen warren as mentioned above, adding more sentry slots will make things heavily unbalanced for summoner, but I personally like the idea of spamming sentries 
it's more a thing of you know making them playable post moon lord without using armor and accessories who fit in rev planterra
currently there is a big problem with sentry armor
Yeah, aside from OOA armor sets and accessories, Sentries are still one at a time
non of them exist in calamity and those who exist in vanilla are underpowered for thier stage
Some are powerful at a certain stage, but get weaker as you progress
at least the accessories are kinda good
Ok
or the one post cryo
Its post all Mechs now
you can buy it from the arch mage
Yeah, after all mechs
in my world i bought it pre mechs
Latest
i have the newst update
10 - Permafrost now sells his gear at different tiers, rather than selling all of it at the same tier. - Done ✅
From changelogs
Not the last update, but the one before
It would make summoner a little bit interesting, maybe take away 1 or 2 normal minnion slots in exchange
first, sentries become far better with being able to spawn multiple. It’s basically a damage multiplier
And I’ve heard Valhalla knight is actually broken against polterghast
Granted you use spikecrag, which is already amazing up to providence
Energy Staff exists
Energy staff doesn’t have nearly as much DPS
kill times are wildly different depending on the sentry used
At least for me they are
Guidelight is out of prov tier but okay
It’s still about the same effectiveness of energy in my experience
Giving sentry slots to summon armors would make us reconsider their balancing
Which
spikecrag was nerfed so i'm not sure if it's still able to meme Polter to death
Idk how viable that is but summoner just went through a big ass change in recent updates
oh spikecrag was nerfed?
yes
Great, now prov is going to be even worse
now hive pod reigns supreme
Unless you rebalanced some stuff round that tier too
Because the axes were bruh against providence and the engine, costing ammo, wasn’t my favorite choice
is TPE affected by bullet type in any way
yeah I think
did you not see what it does
try musket balls and then switch to holy fire bullets and compare the dps
clear winner
I personally used luminite and it worked
well if its projectiles depends on bullet type i can see why it was such a meme last update 
Holy fire is very bruh I didn’t try it out
Honestly I don’t like tpg but I can talk bout that another time
Golden gun + Ichor bullets did wonders, when they hit her
I guess that could be said with a lot of bosses, where summons have problems hitting
Yeah
Cryo's last phase, Slime God's core, Plaguebringer Goliath, last time I fought it
PBG is one hell of a fight as summoner
It's like: Hey, lets make this boss teleport as well, because other 10 bosses totaly don't do so as well
Without Hive Pod, I wasn't able to damage it much
I decided to skip it, and just used Stardust Dragon
are you using other mod accessories?
gear showcase is good, footage showcase is even better
@snow osprey can you edit in reasoning for why that rename should happen?
@terse sundial done.
Not necessarily what I was looking for, having "because I like it etc." isn't a very strong reasoning
Also changed it so it says it COULD be renamed, i made a typo.
How does this suggestion help improve the mod though
A rename doesn't seem necessary
I just got the idea of the name, thought it sounded better, so I posted it as a suggestion. That's it.
"old duke" rolls off the tongue more easily imo
If you can think of a stronger reasoning for the rename I'll approve, but for now it is lacking
is your only reasoning that "elder fishron" sounds better than "old duke"?
we just went over that Iban
they've got 5 mins ish before it's deleted
I thought you just wait 24 hours or whatever
bot auto deletes in 24 hours
we give people 10-15 mins with manual reviews
unless it's a large discussion here
I see
smh @terse sundial I intentionally didn't approve that Draconic Elixir sugg because his issue was caused by a mod conflict
Looks like my sugg went alright, who knows if its gonna reach 120 but 80 is already a good number
like what cadance does
Remember when the upgraded wrath and rage potions were made to not stack?
And you would just chug a thousand bottles a second lmao
ye but you can't drink the elixir while on cooldown already so all good 
May as well do the force-die
Better solution than whatever the heck he's suggesting
I thought the point of having it deleted after 24 hours was so that manual deletion wasn’t required for somewhat brain level suggs
indeed
alright
(It's more-so to kill ding dongers
This guy did respond but his sugg in general people don't like)
For sugg reposting would you have to wait until it turns a full week and not just the same day that it was posted?
Yes you need to wait a week (assuming your sugg gets approved)
If it doesn't get approved then you can post like
an edited suggestion later in the day so you can try to get it approved again
I'm talking about the gravity globe sugg
Hey Rover, what's the star requirement again?
120
epic
soon the star requirement will increase to 200
oh
im just guessing
its insane how after this suggestions rework random suggestions are getting >>120 in less than 24 hours
It might get tweaked because of the rework yeah
but I don't think it'll be +80
Lets give it some time first
hey, since there are so many devs here, i actually have a question. How do organized challenges work?
damn it there goes my oppurtunity
Where are organized challenges mentioned?
You talkin bout the challenges listed as item dedication reasons on the wiki, or the challenges laid out and completed on the YouTube channel?
They aren't the same?
Nah, not necessarily
cuz all of the wiki ones were done before the YouTube channel
and afaik doing the YouTube challenges will not reward you with an item, they're just fun displays of people doing the challenges
I suppose you could consider all of the No-Hit roles as organized challenges
If you no-hit all the bosses in Rev, Death, Defiled, or Boss Rush, you'll get special roles in this server
rn there's no way for you to get a dedicated item without donating to the mod.. or becoming a dev
okay, thanks for answering
np
i just realised how poor my argument was in my recent post
Shadowspec bars are dev weapons only iirc
I suppose you could consider all of the No-Hit roles as organized challenges
If you no-hit all the bosses in Rev, Death, Defiled, or Boss Rush, you'll get special roles in this server
wow ok
- Subclass suggestion
- Post scal weapon suggestion
they are tho, thun 
mmmmm well he doesn't technically say Shadowspec.. even though there are no post-SCal options that don't use Shadowspec bars
I'm more concerned with its interaction with this Don't
oh oop
do you guys use 32 bit modloader or 64 bit loader
idk, probably 64
nah 64 is a special version
You need to specifically install that from Dradon
Will a post scal weapon suggestion ever be added tho 
(there's no "idk, probably")
if a dev makes the sugg then maybe
add psc 
do you guys know how to make yourself not lag in game with modloader
64 bit tMod is good if you're playing with a lot of mods (tho that's not recommended due to conflicts)
or if you wanna play on XL worlds
Just turn down your visual settings
Trippy lighting instead of Color, no background, Low quality, etc
or open task manager to set Terraria's priority to high, helps a ton
right, add gsc instead :galaxybrain:
just right click on it, right?
Make the debuff indicator appear over all enemies
Sometimes it's not clear whether enemies are inflicted by a debuff or not, and having an indicator really helps with telling what debuffs they have.
The debuff indicator only appears over bosses and minibosses rn
I don't think that's true
@nocturne plaza I'm bad at explaining, lemme search a video
if u could thanks
(this is an early spoiler image so I guess it could have changed from then till now?
But I don't know why we would've done that)
Oh
it was removed from normal enemies
@nocturne plaza https://youtu.be/XmenlX3sEv8 https://youtu.be/iio17sJJepU
Why
Okay
(You could provide the context that it only appears over bosses and minibosses)
(and if the motivation was to reduce clutter, say that it's a config for a reason)
... imo
aight cool
Anybody have objections for this sugg?
which one?
Sounds good to me
the debuff sounds perfectly fine
debuff indicator sugg
yea that one would be neat
would you like me to add a second config for normal enemies?
i thought it was only while a boss was a live that it appeared
well, it'd be a slider or int or something to make it one config preferably
That would work too
I guess, if there's demand for it only showing up on bosses & minibosses and not normal enemies
(Alternatively, you could do that other guy's sugg of having the icons show up on the Boss Health Bar too)
(Would still have screen clutter but the boss's icons wouldnt get lost)
okay but moving them messes with draw code
ok
these are all the affected npcs
(npc.boss || BossHealthBarManager.MinibossHPBarList.Contains(npc.type) || BossHealthBarManager.OneToMany.ContainsKey(npc.type))
oic
So can this sugg be approved as-is or should he add a second (or extended) config as an option
I mean if it gets sent
Second config would be better imo as long as it’s doable
I'm just going to make it another option
yeah you can just, yeah
I'm not going to just enable it for all enemies
You may as well add a second config as an alternate option, so people who want how it specifically works now can still be happy @sinful steeple
Okay
Rad.
im fairly certain the "Duke" in both dukes is a title, not a name
fixed colours @hollow shell
Nice
Should I re-apply that bluecheck or will it update automatically
imma do it anyway
okay nvm
mm, it's using the unicode 
fixed, the emoji was just claustrophobic for whatever reason and required spacing
the colour updates anytime a reaction is added or removed from a sugg btw @hollow shell
aight nice
@radiant meadow wouldnt it be better to edit the current config as a toggleable aka toggle between "none - boss types only - all"
or is that too hard
that's a slider yes
me when not reading the full convo
Have a good sleep Pixl

👋
I assume this would also apply to approved and denied suggs?
correct
any reaction whatsoever added or removed from a suggestion triggers a check to make sure the colour is up to date
i read the full convo i just misinterpreted it as "im not doing a slider"
@severe maple the new task manager looks different
does anyone know how to set terraria to high priority in the new task manager?
(prolly should move this to #help-advice-read-pins )
I'm thinking of a sugg, its a mini sugg for now. add the Omega Blue armor into the Auric tesla set's crafting tree idk if this breaks any rules, or if this is Far-fetched in any way...
Or if it has been suggested in the past
You could suggest that but I don't think many people would agree
It's nice to have optional content post-ML
or in general
Isn't omega the only optional armor post ml... or am I forgetting a set, I am probably forgetting another armor set correct?
Omega blue is also a multi class armour
Very unique, and also a glass cannon armour
Fearmonger is another armor set
Mollusk, plague reaper, brimflame... these are all optional
also Demonshade but yknow
Demonshade is dev tier
also Xeroc armor
but it is in fact postML
wasnt Xeroc made rogue only? Or am I dumb
I don't think Omega Blue would be a good fit for Auric Tesla because of how unique it is
and yeah you're right
Well scrap that sugg, I just thought of it because I never used Omega in any of my playthroughs that religiously
Time to go back to the drawing board
An interesting suggestion
Shouldn't it get separated? Its all smudged into one paragraph
Its difficult to find certain parts of it
well three paragraphs technically
but yeah I guess he could use double line breaks instead of single ones
I have an idea for the server sugg, make a bot remove new suggs from #suggestions-posting and repost it in a mod-only channel where it will await approval
the reason is, Rover's message might be at times hidden by suggestions. That wouldn't be so bad if everybody read the pins, but that's not the case. However, if suggestions are deleted from there, it'll be seen by everybody
What do you think?
eh
the new suggs have been out for a day
and rover's message hasn't been drowned out
iirc
what we have right now works fine, plus having it be "mod only" isn't wise
it hasnt been too bad so far imo
the public needs to react to suggestions also
much better than the old system (at least from the 2 days i saw of it)
plus, we can easily remind people to check the pins
@formal juniper channeled functions don't work with alt-fire, what your asking cannot be done
We need to see the public's opinion, and ye I agree Demik (I am starting to see a substantial increase in stars count)
why do people want the house vorer back
@terse sundial what does that mean?
Lasers are cool
Maybe improve the alt fire? Or has that already been done....
pick speed with the right click was fixed I thought
Oh timing
also something I noticed was the picks range was increased by 50 for every right click swing of it until you used the left click again
m
The normal right-click is supposed to be as fast as the left-click used to be
but due to a bug, it's slower
We're still unsure of the issue and how to fix it
ah
(If it was fixed recently, I didn't know about it)
I think it was fixed in 1.4.4.2
That explains why crushers laser is slow
Quick question is the 👍 still in use?
the issue is known
but we can't fix it
it's due to Terraria's right click functions being hardcoded to have a 1 frame delay or some crap
right click functions are wack
@civic pond the reactions (with the exception of the ❕reaction) didnt change.
alright
a right click to alternate modes would be pretty cool actually
the colour of your suggestion'll change if you get a 👍
ooh fancy
sounds neat 
yellow for green checkmark actually
oop. yeah
(yellow because star)
(and also green is used for thumbs-up cuz it's a more satisfactory color)
Oh the bar on the side
i woke up like one or two hours ago so im not really focused
thats really cool
s'fine
as for the buff indicator
i like that idea. and it is important that they mentioned it being toggleable, as especially in deathmode stuff like the blood moon could cause significant lag
Real quick,
does anybody have issues with HailFail's HotE suggestion?
nope but I have an idea: they should make the tooltip for the elemental gauntlet 'to snap or not to snap'
no
you again.
ye we hang out here
i think the sug is fine, i do agree its kind of strange to have such great boosts by turning off the elementals considering the benefits
a suggestion i have for it
And I suppose I kinda doubt HailFail's claim of the stat boosts being that significant
Looking on the wiki it's only like a 1/5 increase from the stats you're normally given
god, cant have one meme, because this guy follows all rules
Haxor please don't try to get yourself muted again
I mean I kinda like having boosts for turning the elementals off
i kinda doubt it aswell
Since turning them off would otherwise nerf you
you could make an incentive for summoners to keep them on
but it should be an even choice, whereas this guy is asying that its more common to turn them off for the advantages of a) boost and b) not having them obstructing the screen
such as the accessory gives much larger stats boosts if visable and used along a summoner set
I do support the idea of making it so HotE is focused on the Elementals
being able to turn them off for stat boosts seems strange
and it just kinda turns the accessory into something without much identity
@pearl haven I have no authority to shut down your meme suggs, I just reccomend that you follow the rules because you were already muted because of this
@wooden wedge due to your lack of taste of the meme '7 Grand Dad'
did you have something else to say or
Well actually, okay
@wooden wedge nah. sand is better then sandstone
Adding a Thanos reference to Elemental Gauntlet's tooltip is not wholly invalid
cuz that's more of just a general pop culture reference
your old suggestion was invalid on several fronts because it was a Specific Item Suggestion
ah.
isnt requesting a removed feature to be brought back?
but it's also unnecessary and I don't feel it is needed
^
Which sugg are you talkin about cosmic
referencing mainly @formal juniper 's suggestion regarding reveting the crystyl crusher
ah
the elemental gauntlet shares no simularities to the thanos thing except for the fact that they're both guantlets
and
rainbow
I tried. I failed my mission
okay
ok
god gato, you REALLY must not know the internet well
I do think it'd be a bad idea to change the right-click back to what it was before
bruh
We had several community suggestions about makin that right-click be non-instant
so now it's a thing
thank fuck
I also saw scal get a minor design upgrade
or is it just me
looked less pixel-ly
uhh her Brimstone Monster Orbs got an adjustment recently
ah, nah
no graphical updates
god gato, you REALLY must not know the internet well
I've been on here for years and years
(unless you haven't played in a long time)
I know a LOT about the internet
ive played like 1 hr ago
just because I don't like current meme culture doesn't mean I'm internet illiterate
then
nah
I don't think she got a graphic update in 1.4.4.003 🤷♀️
m
Yeah if you have your lighting on Color or White then her afterimage shader will show up
which makes her look better (arguably)
is it true that I have to go on a download site named mega to get the rest of the missing music?
like scal has ml's theme
is there any missing music?
I think that the music mod was uploaded to the Mod Browser
it was
i only have the tmodloader music mo0d
ah yeah you don't have the Calamity music mod installed and enabled then
mod*
idkj
Boomer much
nah
if you couldn't tell
we actually take this server and its organization somewhat seriously
Boomer much
I am 15
I assume cosmic isn't 50+ years old
that
(I'd doubt anybody in this server is 50+ years old)
they'd break the record of ham being the oldest
@Gato you do not known if they are a him, her, attack helicopter, or pepsi bottle.
just because i want to keep the server ordered to help the mods.
anyway yes you gotta go to #help-advice-read-pins if you want installation help for the music mod
I'd suggest reading the rules as well
since attack helicopter jokes are against the rules and are just unfunny
mm
@hollow shell just cuz I meme, does not mean im retarded. I just needed to know where the file/mod(s) could be downloaded
the afterimages are a config option iirc, i don't know if they still show up on only colour/white etc
ok
I didn't say you were retarded lmao
that's what #help-advice-read-pins is for chief
nobody said you're retarded.
@ashen warren may be a good idea to keep an eye on things here iirc
oh great
and if youre going to meme, this is exactly the wrong chat to do it in

haxor v mods round 2
hi terry.
(btw Amber my checkmark ain't workin)
make suggestion or move to #help-advice-read-pins
uh lemme check that for ya rover
tfw restarted the bot and that fixed it
nice


i look at mod notifs and i see "hote is one of the best accs in the game all around, even post scal" and i just gotta come here and say that's false
hote? hote trash.
finally! an excuse to use affliction
though i wouldn't mind the og suggestion's idea of removing the bonuses when elementals are turned off which would allow me to say it's even more garbo
:]
That latest sugg is pretty ballsy but I support it
why are so many of the suggestions posters just digits
Discord bad at loading
I think the main thing that contributes to the "visual pollution" is the fact that three of the elementals from the HotE are 1:1 translations of the bitches that drop their respective pieces
yes
easily changed
yes lol
tbh i like it
kinda a big le funny
lmao
...I suddenly feel very intimidated
to have it not log messages in sugg posting that have a ✅
@mighty knot Why specifically the Crystal guardian and not just the boss as a whole?
it's called the only way to get Ein to check suggestions
now you check sugma
god
because the boss doesn't have a treasure bag, and you get the unholy core from the crystal guardian...?
I was afraid people might think I meant 'from all of them,' which might cause pain when trying to find and pick them all up.
You don't get the Unholy Core from Crystal Guardian afaik
It drops from the main one, which is the fire spike one
unholy core
you get the core from the attack guradian
Profaned Core drops from main
You don't dib out of the fight midway
aight there we go
This sugg seems fine
tho I'm not sure what you mean by "Many will merely beat Providence on a fluke"
I mean, I know what that means, but I dunno how it's relevant
how does one beat provi on accident though
that's not what he means
Even if they floundered their way through Providence, won't they then have stronger gear to take her on again?
but ye
And wouldn't it be good to get the actual non-floundering fight experience, too?
stronger gear makes her way easier
like tarragon throwing darts eat her face off for rogue
and you don't need to refight prov for those
Refighting the same boss can indeed be annoying though, I'll give you that
I support the idea of the sugg
bug fixes aren't for suggs @tawny pond
hmm is that a bug?
yes
or is it balancing
You're right. I totally forgot I was wearing pants.
this conversation is much more ominous than it should be
it's a bug
aight
the intention is that it prevents fall dmg when you hold your wings out
So yeah Thaumaturge head on over to #bugs-read-pins
it isn't
it's been reported before
s'not in the changelog google doc
I'll take a look
oh i thought it was intentional haha, mb
you can shoot your sugg now
snow ruffian should be fixed next update @tawny pond
tyty
May i suggest a fix i guess you could call it to the resurrection butterfly's their agro range seems to be ridiculously long but they won't actually go that far and attack the thing only attempt to
i feel destroyer is still a very "melt or be melted" fight
but i have no idea how to fix it
wait when did the alt bosses stop being alts for mechs
oh damn, didnt realize that
Good change
But is there a complete list of them that I can view rn?
no because nobody’s compiled them
where is everyone?
This has the same energy as dead chat.
that sounds like an immense workload to compile
@ yuh 
easy with a bot but pointless
^
Way too much work when the people can just use the search button and search a key-word in their sugg
alternatively @ all future tmods
We could just start from now if it’s too much of a load
still seems pointless though
people can use the search button
and that is just as effective as having a 500+ Line Document
If a person has an idea for a suggestion, typically they would search to see if something similar has been suggested and the outcome of said suggestion
Alrighty
☑️ moment
I guess I should delete that sugg. Or do I keep it up?
I mean what you want already exists
do as you wish, but if it won't go to voting then I'd say delete it to reduce clutter
Why does Yharon drop Terminus if it’s supposed to be in the abyss?
in case the Abyss Shrine fails
failsafe
How would it fail?
it's terraria
True
If it doesn't generate you wouldnt get Terminus otherwise
i feel like we had this conversation very recently in here but i dont remember if it got turned into a sug or not
there was a sugg to make it a different item iirc. something about making it an artificial terminus that draedon made for yharim
didnt mean to post that sorry
@dapper coral it was when i suggested to change the terminus that yharon drops
i see you need ban.
oh yea you right
which has almost 120 votes
oh nice
i think its good to still keep it as a failsafe
you can suggest it
tbh, the only issue I see with your suggestion @mighty knot is that if you can beat provi, you can beat her again
especially when you get armor and weapons from uelibloom bars
fluke?
i mean, it should make it easier to not fluke it the second time right?
if you got the post-provi stuff
especially if you’ve gotten stronger equipment, even once
if the guardians should drop divine geode, that would then make an out cry for the sentinals to drop cosmilite
which will be unbalanced imo
yes, because the point is that you can only get the epic drops from the epic boss
no one would ever fight dog again
bc who wants to do that
same goes for provi
you would only fight her twice because you need the tracers and the agies
then fix it
better?
yes
👍
also what exactly is your suggestion?
it's a sugg to buff Destroyer
whats wrong with the red lazers?
- People have been suggesting the blue lasers to be removed because they don't fit thematically
- Using warmth potions makes tanking the blue lasers a breeze
- Having red lasers only for an HP interval of 5% would be pretty pointless as 5% are easily chipped down
And having him fire more green lasers is probably not gonna happen as the amount of green lasers was decreased by a lot recently
green lasers were the main reason the fight was beyond asinine when the Rev+ reworks first started
because they never fucked off
it's a lot better now, but Destroyer is still arguably the most overtuned mech by a decent margin
why do we want destroyer to be buffed
we don't
im fine with the fight now aaaa
like... does it desperately need changes???
the green laser to me was a good
but ya we dont want it buffed
but you just asked for it to be buffed???
I still don't like the blue laser from a thematic and design standpoint given the nature of Destroyer, but like
the fight is greatly improved from when it was first reworked
then why did you suggest for it to be buffed?
make all lasers in the fight more aggressive and faster
yeah howzabout no
if you disagree with your own suggestion
why did you suggest it in the first place?
that was what i was going for @void kelp
that’s. literally what you said. if you disagree with your suggestion you would probably delete it or change it
douglas
you do realize that buffing the lasers buffs the destroyer right
suggesting to make the lazers harder means "buff that boss"
bc that’s a part of the boss...
the lasers are literally most of the fight
Destroyer already shoots like 100 lasers in the span of 5 seconds and you want them to be faster and stronger?
If you wanna make smth more interesting, only making it faster is not the option 90% of the time
making it faster sounds like a surefire way to make it more frustrating
even though Destroyer is certainly a part of the fight now, the lasers are still the primary thing to run away like a bitch from
You dont wanna have a lightshow of unavoidable death as a boss
i guess
like.. your suggestion makes no sense
I should dig up my old Destroyer nohit
you’re saying “I don’t want to buff the boss” while also saying “buff this part of the bossfight which is most of the boss”
wherein I eventually said fuck it and just ran away like a bitch on a unicorn while firing cursed darts up the mechanical fucker's ass to kill him in like under a minute
umm
smh
do darts still work that well? i would think the pierce changes would have killed that
yall need unicorn and i eviscerated with only platforms and paleo
yes that is a thing that happened and no I'm not proud of it
but then again, bullshit problems demand bullshit solutions

also "make that thing harder" isnt always the answer to making a thing more intresting
It's kinda hard balancing the mechs since opinions on their difficulty are vastly different from person to person
yeah, they’re super subjective
and how dependant they are on proper arena
actually it's pretty funny how your areas evolve over the course of the game and your mobility improves
I needed 18 attempts to kill Rev Twins whereas other people are like "Twins ez lmao"
Twins are arguably the easiest from a perspective of "this fight isn't actually ass to go through"
the most annoying part of the fight is when either Twin is at low HP or one is dead so you just can't fucking hit them

ok maybe replacing the red lasers with the blue lasers earlier in the fight with the same velocity just more damage?
if you ask people to rank the mechs by difficulty you're gonna get every order possible
also regarding death mode
emode twins can devour you on the other hand 

destoryed immidately uses blue lazers in death mode
yeah, Maso/
Twins are another story entirely
bruh
okay so like, real talk
the worst part of Prime is right at the start
because everything is relevant at once
Yeah but
it gets mildly better as you progress
th
Destroyer, meanwhile, does not get easier as you progress
Doesnt saw just follow you around?
it just gets worse
and worse
and so much fucking worse
no I don't still have nohit PTSD from all those green lasers, shut up
Destroyer shoots less lasers and summons less probes as you progress

isn't that the point
but green lasers are still 
I agree
I like the most recent sug 
my time nohitting old Destroyer has left a very sour taste in my mouth
I have an inherent grudge against this boss at this point
also not to mention diffrent classes have their strengths and weaknesses against certain mechs
ie: unreal kelvin makes destroyer basically trivial
mainly true melee
true melee isn't a class
true melee is a subclass.
it's a subclass
sub-class ik
then
its not a class of its own.
its a sub category of melee which is a self-imposed challange.
i disagree with all class have their strengths and weaknesses
how so?
I don't disagree with that
all classes do have their ups and downs now
even if that just boils down to endgame DPS
again: kelvin, which is a rogue weapon, decimates destoryer
yup
Afaik rogue is constantly over the top
not so much anymore
I still feel weird about how stealth works
their is really not any class that is bad
Ik rogue has at least 4 weapons good for destro at the very least
And several other good ones in pre hm
rogue be like
fuck it infinite pierce boomerangs
no
why?
bosses
Its not even that useful for some bosses
its not helpful for most bosses.
here's an idea; y'know how we have those fish you can make into essences?
what if we had fish like that, except for the lunar fragments?
ngl fragments are already fairly easy to farm..
..although this provides more use for fishing and an alternative
where would you fish them?
I'm thinking maybe planetoids/sky lakes post-ML.
as long as a pillar is alive on the map, that pillar's respective fragment fish can show up in fishing loot tables
fuck it Viral's sugg is fine
maybe it becomes way easier to catch them during events, but otherwise, there's a rare chance
cool
I'm not saying it's a thing, I'm saying it would be a neat thing to have
If they're rare then i'd probably be better off farming the pillars themselves
'rare' as in 'iron crate' rare
Any ideas on how much a fish would yield?
mmmm
well yes
Still comparing it to the pillars that seems kind of small
well, yes, exactly
3-4 is alright
but also the other essence fish contain crucial materials needed for most of the game after being unlocked
Also these would be fishable after doing lunar events once or triggering them?
Add 'Grab-Bag' fishes for each Lunar Fragment.
❔ Lunar Fragments are a material that you'll need a surprising amount of throughout the game, however, the only way to get them is via farming events/bosses. This is odd, given that similar materials (souls of light, night, essences, etc) can be caught through fishing. So, it would be consistent and helpful to add fish that give you lunar fragments. They could be caught in the sky after triggering the Lunar Events at least once at similar rates to the Fish of Light/Night, and provide similar amounts of their respective fragment.
Think that'd work?
eh
not really
since you can grind pillar enemies
I don't see why we'd need this
I think its good tbh
Yeah, and you can also grind in the Brimstone Crag, and the Underground Hallow/Corruption.
also its an alternative to pillar enemies
you can get Souls of Light and Souls of Night from Hallowed and Evil Crates respectively btw
..I don't actually understand the first half
so like given that's the case and that grinding is easily done in the Underground Hallow/Corruption
there's even less of a reason for Fish of Light/Night to exist
yet they do anyway 
crates are caught when fishing

I did word it a bit weirdly
either way I'll throw this up here
Although looking back at the Amalgam, it is made out of a bunch of nonsensical materials
aka materials that you'd normally expect to not be paired together
I guess that's why the fungal clump doesn't look different from the og
I read fishing sugma and I say “yes!!”
tell you what
kill Fish of Night, Fish of Light, and Fish of Flight
and I will wholeheartedly support this


Frankly im ok with fish of night and light getting the boot
alternative farming methods 👀
Souls of Light/Night are easily farmed and, bonus points, can be obtained from Hallowed/Evil fishing crates
also yeah, that could be booted since it’s redundant
at that point,, some of those fishing expansions should honestly be in their own fishing expansion mod
Souls of Flight drop from Wyverns, one of the two (2) vanilla enemies that exist in the Space layer, the only two Calamity enemies being Martian Saucer and Cloud Tiddies
(oh, and harpies)
And sunskaters and feather machineguns
(so many harpies)
sunskaters
sunskaters don't exist
fishes of flight are a thing
You dont exist
Touche
anywho [[Fish of Flight]] moment
bruh
this entity grants free Souls of Flight without having to fight a Wyvern
can be caught at any time once Hardmode starts
Here am I, who merely came here for discussion over a suggestion he had, and then sees this squabbling about fishes with souls and s t a r s inside them
same thing
and in even just sets of 4-5 give enough to get you whatever wing set you need
by the time you need another wing set, you have better shit to obliterate a Wyvern with
if you absolutely want to grant an additional method to Souls of Flight?
i kinda like the idea tbh, gives the ability to stack up fragments for later shit while farming for potion fish
wait am I allowed to suggest axing fishes of flight night and light and putting flight in crates?
Or does that count as a chain sug
I'd hardly call it a chain sugg if it can stand on its own
imo its not that chain-y
if you'd like I can do it 
I see
shit
also aren't fragments being removed from the astrum bosses loot pools?
removed from aureus, not deus' loot pool
ah ok
nooo
aureus is super useful
for farming
just buff him post ml like in rev or something
already done for jelly bean tho
Deus kinda just dies so idk what the struggle is
so basically
Remove Fish of Night, Light, and Flight. And allow souls of flight to be found in sky crates
Souls of night and light can already be found in crates making the existence of these 2 fish redundant. Also sky crates should be able to drop souls of flight for consistency with the other 2 crates. Overall I see no reason for their existence due to already having a fishing method to obtain souls.
que
👍
dont the biome crates only have a mediocre chance of dropping 2 or 3 souls tho
iirc it isnt a lot
i could throw it in there to increase the amount crates drop
there's no necessity to make it easier though???
I mean
king slime underground farm moment
there's no necessity to make it harder (read more tedious) either
Why fish to get a crate rarely to then get souls rarely when you can just kill
@novel belfry Put your sugg main idea and your reason on separate lines (shift-enter)
Just a formatting thing for the bot








