#suggestions-discussion
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Can corruption be converted?
Yep
Thatโs really weird
Happens a lot actually
Hold on
Had my map flipped the wrong way but I still think my hallow spawned weird let me see
aight
oh wait, i always thought that the bottom of the v started wherever you killed wof
naaah
no wonder i always misread where the underground hallow is lmao
Oh you know what it did
whats up
Astral took priority
mmm I thought so
That's why it only hit the island in the V
it tries to convert every block it can convert, it's not like a meteor, it's a field
Ah
looks lovely in the map viewer, lol
yeah it's like the jungle
You can prob tell which island it hit lol
I assume that's something that can't be changed unless astral had spawn protection with hallow spawning
damn this a small world?
Ye
That explains why shit's overlapping, lol
I only play small worlds ๐ ๐
that's interesting
But
this sugg is still p valid
that explains why 9/10 times your evil is either in your desert or snow biome huh
that one is just Terraria being Terraria
I play exclusively large worlds and I have yet to receive a snow biome which I can traverse without ever hearing the Corruption theme
Would it be a valid suggestion to perhaps have Hallow spawns be protected from the astral meteor as well?
i would assume so
Making your own hallow right at the start of hard mode is no bueno
that means the astral meteor can only really hit one spot
since jungle is out because yeah
snow is unconvertable
Snow is convertable
don't want to hit the v
Mine hit snow
when did snow get an astral variant?
multiple updates ago
nevermind that's great
November, apparently

something i was reminded of when yall are talking bout astral
heh
does the astral underground actually exist or nah
I always got astral ice and that's it, big owie
some but not much
it exists
spiders only spawn there iirc
It does have exclusive spawns but it's not very extensive yet
it doesn't have a huge amount of content (at least for the moment)
but it certainly exists
Content in there would be epic
I do think I'd like programmer feedback on whether astral meteors can hit planetoids or other things before approving this sugg tho
cuz I don't know for sure
and I wanna say it can't
I can take that out if needed
Mainly meteors lol
I've had it happen 3 times now lol
Twice in planetoids, and once in a living tree
on a small world*
D:
so basically its not worth making a suggestion bout it yet?
๐
Yeah it's coming, tis already planned
awesome
so yeah just make your sugg say regular meteors
Done
I'm gud if you are
Aighty
np 
wholesome
seems already like things are getting more stars than when i joined like 2 days ago lmao
very good system 
I'll wait another day before I put my bloodworm suggestion back now that the channels changed lol

Heh, what a thing to join to
The whole suggestion system which has existed for years getting heavily reworked
but actually tho lol
O
was the Sugg bot created by the staff here? Or was it just integrated into the server from a pre-existing source...
Even tho the channels changed?
Okie dokie
and technically the suggestions from before aren't discounted
your old sugg still operates normally, it'll get delivered if it reaches 120
@pliant dome What about buffed Calamitas, Ravager, and Brimstone Elemental?
They drop Bloodstone as well, in greater quantities
yeah kill them a few times and it's good
Do they?
ye
Ye
You can always farm clone skyguy
Calamitas gives like 30
ravager personally
id say clone
I go Ravager cuz he's got a unique drop too
since you also farm other stuff at the same time
Calamitas is... fun
yep, plus if you just farm any of them before providence then open treasure bags after providence then you get all the bloodstone (+ ravager expert accessory)
ravager drops a new item, and lots of farming mats
Oh yeah, the ravager drops that one like
with big ez win, not hard post-prov stinky
Isn't it an expert drop though?
Life alloy and all of its components
are you doin expert or normal
I'm playing in normal because big noob
oh nvm for that then
But I can use armagedon
then he just drops farming materials
and I don't think brimmy mount is normal mode
It's rev
bc i think he drops the most bloodstone of all the three dudes
general assumption is playing on rev lole
per klil
I usually use armagedon to use get those items post-DoG

wait that actually makes no sense
why, if ravager is the latest boss of the three, does he not drpo the most bloodstone
i sense an incoming suggestion
it does
it do
WAIT NO HE DOES
on the flip side
I do think that enemy drop rates should be increased a bit
maybe just making it 100%
I think it's okay for just like
getting a few more once you already have most of it
and it's also the easiest way by far
(and you have access to all of the spawnrate boosters)
luiafk noises
ya got 3 lores :P
for real, never noticed the difference
how do i add a space in my suggestion
shift enter?
to do this you mean?
yeah shift-enter
thanks
speaking of bloodstone, blood orbs are not impacted by the alchemy table's 33% non-use rate right
btw @pliant dome your sugg's still in posting
Do you wanna delete it or do you still got something to say
bc if not, can i make a suggestion about buffing the drop rate for blood orbs?
what do you mean about that moab suggestion?
space is the one and only key, and it's assigned to flying, gliding, and jumps, so of course things are a bit wonky
Seems a bit awkward to call the flight part of the "jump sequence"
At first I thought you were suggesting.. exactly what it is currently, that is jumping then extra jumps and then flight
and aight ๐
i would summon 2 in a row w/ zerg equivalent (technically its the ult battler from luiafk but the affects are pretty much the same) and still only get 200ish orbs, so eh
Since when do you need to kill polterghast for bloodflare armor
Is my memory that bad
please make a suggestion for buffing blood orb drop rates, the fact that you can only make half a dozen vanilla potions even with a zerg potion pre-polterghast without bloodflare armor is dumb as hell
you dont, you just have to get phantoplasm
That was a long ago change lol
then again I guess it's unintuitive so you coulda misremembered
No, for the armor you need ruminous soul;s
yea I was thinking the moab should fly then have the 3 jumps at the end
m, you could reword your sugg to make that clearer
that might not be possible
because whats the point of 3 "mid air" jumps if they are from the ground
as i recall if you have balloons and wings it acts that way from vanilla behaviour
I thought Moab was like really good for mobility
I don't know if it would be
i guess? it used to be supremely meta
cuz you don't always use up 100% of your flight time every time you take off
now it's just really good
yea
but if you accidently use all your flight time you are not useless in the air
you can still jump fall or glide
I don't really see the point honestly but /shrug
and when you do, people usually expect to glide afterward
(which they will do automatically if they keep holding space after flight)
so trying to restart your glide and accidentally jumping could be quite bad
you need to hold space
yes but sometimes you hammer glide for a faster but also slower fall
for special moments of precision
then use all your jumps
m
@dapper coral You need a reason for your sugg
why was it that you were active in here all the way up until you posted a sugg, smh
Either way, EC, you should reword your mainline
it took him 5 min for that
don't call flying part of the "jump sequence"
Adjust the MOAB flight pattern so the 3 jumps are at the end of flight.
say something like "jumps are after you're done flying rather than before you fly"
or that yeah
.. aight well just "at the end" isnt very descriptive
there is a description for a reason
yeah but like you just need to add two words
sorry lmfao, i managed to do cmd+enter instead of shift-enter to add another line and accidentally put it out
What's a good Melee weapon for DoG
but for 20 minutes?? and when it comes down to it, that's not great for some of the higher end potions
#help-advice-read-pins SkyGuy
yharims stims is 50 minumum
Well like
or check out this page: https://calamitymod.gamepedia.com/Guide:Class_setups
titan skin is 40, etc
You also werenโt using blood flare armor
...but you need the blood orbs in the first place to get the armor
which is what my suggestion is getting at
how you gonna get the armor if you cant get the blood orbs first
xerocodile
Considering their drop rate and crafting amounts I always assumed Blood Orbs to be the emergency back-up for potion crafting
200 is more than enough for the armor but okay
fishing is actually great
when you need a potion but don't have the herbs for it
^
does anyone really gather all the components for yharim's stims tho?
also the way i think it would work is that the 3 jumps only happen if you can fly anymore so you can still hammer if you don't use all your juice @ashen warren
ye
bc those are all potions combined into one
Yes. I do.
interesting, thank you for letting me know that
if you run out of flight time while hammering you would jump tho
some of these other potions require fish which imo not a lot of people go for
again i may be wrong
titan scale, bounding etc
use alluring bait smh
^
but they're pretty much useless for that purpose @hollow shell , you really aren't going to get enough blood orbs to craft potions without zergs, and that's in hardmode, and you aren't going to get enough orbs to craft more than 1 or 2 decent potions in hardmode without bloodflare armor
there are multi lure rods and many items, fish ya gub
this is kinda what im getting at
you really aren't going to get enough blood orbs to craft potions without zergs
look i get 2 blood moons and i can only get at most 40 blood orbs
with or without zerg?
without
Battle potions work too
oh if you're in Death you don't even need candles or potions
it does that for you
D mode boosts rates substantially
Death Mode be like "have some free money with round JXLKHKGLJSHFKGJHSKJFHG"
but assuming you're not in d, which most people are not
still zerg should not be required just to get the smallest amount of potions
it takes quite a while to get a decent amount of orbs for good potions
in my experience
even with zerg equivalent
even with zerg+battle+water+chaos, without bloodflare you get a pitiful amount of blood orbs for the amount of potions you're going to be needing at that tier
personal assertion: Blood Orbs were a mistake
probably true
actually let me ask, since zerg was nerfed how many enemies pop up on screen at a time now
w radar on
Holy shit
I totally forgot about https://calamitymod.gamepedia.com/Xerocodile
xerocodile moment
oh what the crap
Well there you go
oh yeah fishing during a Blood Moon is busted now
that is very nice
like sure orbs are very powerful but so is alc npc never do i need to use blood orbs if i have this very popular mod
6.67% chance
xd
free Blood Orbs: the movie
Basically infinite orbs
@pulsar crypt girls
non-binary people
As long as you fish continually and keep mobs away
(use this channel)
fish up 0.5 to 1.5 vanilla potions or a third of a calamity potion at a 6.67% chance during a blood moon
okay well then my final argument is that blood orbs dont get the alchemy table buff which is slightly strange imo
...I feel like I came here to suggest something
but I don't remember what it was or why

Oof.
then you got involved in this lmao
hell if you use fargo's mod you can get some absolutely crazy rates of xerocodiles
@hollow shell what were you saying about my sugg
faster than bloodflare armour
im sure you can
even with just normal fishing it's great
if we're going purely calamity tho its still decent
Hm?
Oh, make your mainline say "end of flight" instead of just "end"
or even "end of flight instead of before it"
seriously fishing master
6.67 is not bad considering what kind of rods you have at that point
okay so ima revise my statement
ignore all the stuff about getting cores and potions and that stuff
so how about
"why do they not get the buff from the alchemy table"
this is prob better
aight fair enough, ima edit it rn then
after the flight instead of end
Awesome
Which one?
Yours, seems good
noice
so approval Rover?
Man i can't tell you how long ive been holding off to post that
I just had the feeling that it would get denied
I'll wait a bit for people to see it
if anybody has any opinions on what can be adjusted
๐
I spose the word "Notes" could be replaced with "TL;DR"?
What do you think bout mine rover?
Could have a bit more reason to it
What does TL:DR stand for? Too long do not read??
ye that's what it means
Yep
too long; didn't read
basically to indicate that it's a summary
I'm wondering if you should cite Blood Orb's expensive recipes here, Demik
or if that would
fly in the face of what we were saying earlier, lol
and ye nice, will approve
xerocodile
Ah thanks
nah I'm approving Krast lol
Am on mobile now so gimme a minute lmao
demik mis-spelt a thing, just giving correction
emotes default to the top, interesting
Already? no one had any opinions or requested adjustments huh
I spose I took executive action there :P
I think it's totally valid
Okay there we go, I added a lil bit about the cost
Ben and Merk are offline so not many of the devs/mods who can comment on it
Aight, this looks good now Demik
plus yea, it's Valid
Noice
I would say the language repeats considering and that just doesn't scan well
Thanks chief
but that's my inner english professor
yea Demiks sugg is good
well I'd word it sorta like
Currently the blood orbs do not get the alchemy table reduced usage by 33%. This is very strange in my opinion, since they are potion ingredients like everything else.
Seeing as they are a bit more difficult to come by until Hardmode with the blood relic or multi-lure rods for fishing xerocodiles (blood orb fish), and also considering how expensive they are to be used in potions anyways (other stuff) they should be conserved the same way as any other potion ingredient.
(I would say "until Hardmode with the blood relic...")
okay so
you're right rover, mistake while retyping
aighty
i think we can all agree that the first take on sulphurous sea gen over ocean gen was uh
real weird
and the latest update intends to fix that
well it did get changed again, didn't it?
yeah
yeah
buuuuuut
you gotta admit, that really weird and jank generation was hilarious
Upcoming features?
a nightmare to play around but just looking at it was amazing
Oh buggy thing,
You can just download 1.4.4.001 and gen your world with it
by default its off
then update
^
That would be like, the worst config option ever
There's still very very little need for it
We don't want config option bulk, if all of the suggs that requested config options made it through in game... It would all be unwanted Clutter
cuz the gen rework also added new items
Rusty Chests
But it wouldnโt add anything meaningful
Ima head to sleep now, Iโll be back in approximately 9 hours so if anyone has additional sugs for it just ping me and Iโll edit it tmrw

aight
I think your sugg may be good to go as-is
(further adjustments may just be nitpicks)
๐๐ป gโnight Dem
yessir
hmm how does this work there is prolly a pinned message somewhere
you are correct
voting was 6 hours ago, and posting started 9 hours ago
ah yes i see it now
(approximately)
ight thx
I never understood how the sugg reposting works, does the sugg retain its stars or not?
Hm?
Was Storm Weaver buffed
damn its great to know now only good suggs will pop up in #suggestions-voting 
You mean the thing that's got one week min time?
Sugg doesn't retain its stars no
It's just so you can try again in case you happened to post at a bad time or whatever
^
I feel like there are some strides that could be taken to make Calamity feel less like a boss rush. What I mean by that is things like being able to buy boss summons after killing the boss, I don't like that mechanic much
Why? Well, there's a lot to do in Terraria and Calamity, lots to build, lots to explore, lots of monsters to kill. But doing boss summons in this way traps them in their own bubble
Kill boss, get money, use money to get summons, kill boss, get money..
Craftable unlimited versions of the items or even some more creative ways of summoning bosses potentially after their death (or even not, i've never been a fan of using items to summon every boss, alters and blueprints to follow have been an idea in my head for a while) would be better imo
there's a great deal in calamity that disincentivises time-investment gameplay
most especially the exorbitant amount of "quality of life" changes/items
at the same time, that's basically the calamity brand at this point, if you play calamity that's what you get now
calamity moves terraria from a low and slow burn to a fast paced romp, except for arena building
(and if you get Luiafk, even that becomes quick and easy)
True, and I feel that's because of the bar people have set, people know that Calamity's most interesting and fun content comes from bosses, so they want to fight bosses. I remember when people actually considered farming for the Ankh Shield, getting each component slowly to build up for a massive item, fun, now if Calamity took out the recipes for the items to make it people would call it a "bad change" because "farming for the Ankh Shield is tedious"
I swear a lot of people dont even really like terraria, because any content that isn't a boss or an event is a "tedious grindfest"
m
it's more like the precedent set by modding in general
and if you can remove grinding, most people will
I guess it makes sense considering Calamity adds a good chunk of post-ML content
So it needs to speed up the mid-game to keep an acceptable/comparable playthrough length
thing is, grinding is part of how terraria is
This is a repost of a sugg i posted back in November of last year, i would like to know if its valid... There's a snippet
Calamity unique NPCs' sprites should be adjusted for the "Party" Visual event...
amidias floating party hat
I dont see why Terraria summons have so often been just items you use
A few exceptions sure, but still
Considering 3AM just rolled around I'm gonna go to bed
so
I'll approve whatever you post between now and morning, in about 7 hours
(assuming other mods don't beat me to it)
Why isn't there more Golem alter type spawners? Why isn't there a Golem like alter the player has to actually build
GN? What do you think of my semi-sugg Rover?
Idea: mana jelly should be able to be obtained in a way that isn't from mirage jellies or blue jellyfish, because mirage jellies are post-ML and blue jellies are exclusively pre-hm
well your sugg got delivered Krast so you cannot repost
anyway gnight ๐
ebonian blight slime could drop it but that's corruption only
Goodnight
Yeah, Bandit actually doesn't wear a hat and says she stole it
Idk about the other 3 though
I dunno if itโs already been mentioned before, but with this new system, theres likely to be less bias towards colored names since all suggestions look similar now and the username isnt the first thing you see
True yeah
Oh yeah, i did realize that the public gave colored names a bias, agreed Yatagarasu
yes i mentioned that earlier
i love how the new channel is showing everyone's schedules and timezones
Is an Abyss boss ( not miniboss ) is planned ?
No
not that we know of
dont suggest it either
the planned ones are pinned in #calamity-mod-talk iirc
Pretty sure the devs don't want an abyss boss
Why ? ๐ฆ
Which makes sense honestly
abyss boss would just suck
It could be cool ๐ฆ
What would the abyss boss even be
And you're not meant to be in the abyss for extended periods of time
Yes that's what make the abyss the abyss , it would be very difficult without vision or a good arena
if you want a hard fight, remove all your armour or something and attack a wyrm with a pre-ml weapon
But vision and a good arena are two things that aren't in the abyss
Yes that's the point
you can't make the abyss bigger is the issue
Yeah
so it'd be yharon but worse
If the point of a boss is to be a nuisance, it shouldn't be a boss
But a real boss like a giant shark , a kraken or cthulu would be so coll in the abyss โค๏ธ
And again, what canonically would it even be
@pastel terrace wiki suggestions aren't for the server's suggestions chat
Then where can I suggest that?
#help-advice-read-pins, maybe
There's basically nothing in the abyss, except sea creatures and Silva
and terminus
Theres useful weapons though
That's why adding a boss would be cool no ? ๐ฆ
And that
In the upper abyss layers
But there's no living or dead thing that would attack us that is strong enough to be a boss
But having a boss down in the abyss would be problematic. How would you fight underwater? It forces you to use a Neptunes shell and abyssal diving gear
And how do you fight a boss when you can barely see
It's nearly pitch black down there
That would be the main issue of the boss , being underwater with breath
The abyss is just not built for a boss
And how does an abyss boss help the mod
A kind of boss we've never seen
A boss that doesn't attack?
Getting hit once by the boss means goodbye abyssal breathing
We've seen basically every type of boss except maybe a summoner boss
But summoner bosses are often not fun
clone
pbg
Don't know if you have played Final Fantasy 7
I mean something like that one rock face from Antibirth
And the breath in the abyss could work the same way ?
Like , you have to kill the boss before your breath is empty
It will add some stress
And I think it would fit the abyss boss idea
( Sorry if i make some mistakes , im french ๐ฎ )
if you want abyss stress fight AEW
But the abyss doesn't have anything in it that'd make sense to be a boss
We have Eidolon Wyrm already
The snow and the desert are biomes that have powerful creatures in it
So does the Abyss
The abyss has wild animals but those wild animals don't really have lore behind them- they're just wild animals
... If you don't want to craft the accessories, then don't
Read the whole thing
A config isn't needed for that
Are
Rather than making it a config, you could ignore their recipes
Are you sure?
read the whole suggestion
Why would you want to force other people to play in a way they don't want to
did any of you read the suggestion
Creating a lore behind the abyss shouldn't be too hard imo
The latest one?
That's just kinda uncool
Not yet?
if you can't agree with the people you're playing with, creating a config to force them would be a mistake
I still donโt see why they canโt just not use the recipes
It's literally a vanilla mechanic, it's not the end of the world if they can't use them
then tell them not to use it
And you can't make a config apply to all people in a server
I mean it's vanilla to get them the normal way
Yeah but your forcing others to play your way
That's just not how they work
@sinful steeple you can...
And that might not be fun for them
Literally did that with fargos
configs shouldn't be forced on someone
What's Fargos
you decide these things in advance
exactly
These configs can also be abused
@pastel terrace calamity adds these recipes, if they can't live without it like vanilla plays out then they are baby
Ok wow
bruh
._.
Dude
I've had friends that would refuse to play with us because we didn't use magic storage
It their choice
Not wanting to grind for ages isn't being a baby
*It's
Itโs their choice, you canโt make them play the way you want

What IS being a baby is forcing them to play YOUR way because your too stuck up to let them do what they want
Okay, then don't play with them then
Thereโs no need to be throwing names around Potat; bโyeah, I donโt see a legitimate reason for the suggestion
The thing is most of everyone that plays calamity rushes through everything like there's no tommorow, and all longevity and fun vanilla aspects are removed by this
Yeah I agree
that is calamity though
Then just don't use the recipes ._.
you can't separate one from the other
calamity is a bossrush and always will be without sweeping changes
Something that's fun for you may not be fun for everyone
You all seem to forget that it's a config, which means you can completely ignore it and never have a problem with it
Same goes for the recipes
just like the recipes
You don't need to use recipes
You didn't read the whole suggestion
As most of us have already told you, just tell your friends not to use the recipe
This isnโt worth making a config over because the recipes have no noticeable impact on the game as they can be completely ignored and forgotten
.
Yes, we did
configs are still not added without great cause
You are contradicting yourself, you say that configs can just be ignored even though this config is designed to not be ignored
We read it and we still dislike the idea
I'm saying that the recipes being there in the first place can create problems, even if you don't use them
Ignoring something doesn't make it simply not exist
Because your friends use them when you don't want them to?
Like a config...
the problem isn't the recipes, the problem is that you can't agree with your friends
That's more a you problem, not a problem with recipes
Yeah, this isnโt a problem with the mod at this point
My friends don't use them though, I'm talking about other people in not such a scenario as I am
Why can't you just accept that your friends don't want to grind with you
If itโs not your friends who are using them, then leave it be
I think we should put a stopper on this discussion before it gets too long-winded
So no one thinks that an Abyss boss could be cool ? ๐ฆ
Other people are just as capable of ignoring the recipes if they want to
Bโyeah, letโs stop discussing this sugg before we go on too long
Abyss boss doesnโt work with how the biome is designed
Too problematic
An abyss boss wouldn't work, lore wise or game wise
Not every biome needs a specific boss
Besides, if you want a boss from the Abyss try out the Adult Eidolon Wyrm
weren't new bosses in the don'ts doc?
Itโs designed to strain you from being in the abyss for too long, meaning youโd have a timer on the boss fight and horrible conditions to fight in
Case in point; it wouldnโt work
Especially when it wouldn't work
Lemme check the donts
Yeah they were
New bosses are in the donts
Any suggestions which will take an extreme amount of time and effort to execute (such as: a new boss, new difficulty mode, new biome, new event, new class, or grand-scale reworks / reconsiderations).
"Itโs designed to strain you from being in the abyss for too long, meaning youโd have a timer on the boss fight and horrible conditions to fight in
Case in point; it wouldnโt work"
Yes , fighting the boss with a timer is a cool idea no ? It may add some stress to the boss fight
Nope
night time fights are on a timer
WoF is a boss with a timer that works
No other bosses have such a limited timer as the abyss would
The timer in the abyss is far too short to make an engaging boss with
Just because a boss has a timer doesn't mean it's good
No one said that @sinful steeple
A boss that will kill you if you get hit too much is problematic
Yeah but just because a boss has a timer doesn't mean it isn't good neither
There's a reason SCal lost her hit cap
But with the pressure debuff, taking damage will destroy the time you have left
Plus, youโd have to deal with piss-awful lighting, limited horizontal mobility and reduced movement speed because youโll only be surviving in Layer 4 with the Dive Suit
Also your accessory use for fighting bosses will be extremely limited
The lighting could be a specificity of the boss
Case and point it's against the dos and don'ts and wouldn't work in any scenario except it making a custom arena for that boss specifically
That would eliminate the restrictions
Having awkward bosses to fight is just not a good idea
Of course summoning the boss could make the abyss not kill you over time
For exemple , you can barely see , except the boss having some attacks that emit light or something ?
are you even listening? lol
Giving the boss special mechanics just to make it work is a sign that the boss shouldn't be a thing
no?
Well I don't think it's true
Every boss has special mechanics
No I mean like special mechanics just so you can fight it reasonably
adding a new abyss boss would require a lot of work. you'll have to change the lore (to add a boss), change the biome again (so you'd have space for a boss), spriting, boss ai, loot, balancing, progression change
An abyss boss fight would just be odd
So that it's not a pain
Lore shouldn't be a problem at all in a new addition lmao
also the devs already have a plan for what bosses they're planning to add
Yes adding a boss is a lot of rework , but that's an idea :p
If it's that complicated then there should be no lore
Lore is just a thing in Calamity, bosses of course have to fit in with the lore
then it'd be the only boss not in the lore? what's the bloody point then?
Which lighting setting would it be balanced around? How much breath time does the player have?
That's why adding a boss in the abyss would be damn cool imo , it would be a need type of fight
It wouldnโt be
Calamity is a developing mod and if the lore is that tightly knit that it doesn't leave room for new features then it isn't very well thought out
The lore isn't tightly knit
Exactly
The lore would need to be changed, which is work
Not necessarily
Lores still getting reworked iirc, but thatโs a discussion for another time and another channel
You can't make a story in five seconds flat or you'll end up with my year 2 writing assessment
What is the Abyss lore anyway?
There is none
It's a pit
Abyss just is
Silvagunner
but that's the point. it's supposed to be mysterious and unknown
It's a trench that is basically Silva's tomb and is filled with powerful monsters and transformed cultists
That's why adding a lore would be a good idea ๐ฆ
But it needs a mysterious aura
but that good idea goes against what the devs want
Yes but still ๐ฆ
Ive got a sugg
if the devs have an abyss boss planned they will add one eventually, but if they don't, they won't
rover pls come back
Ive seen a lot of Suggs similar to mine so ima make it super vage
Vague
Make less-used materials useful.
A lot of users have made suggestions relating to the amount of recipes an item is used in. So lets put them all to rest and quickly sweep through the items, picking out the nearly useless ones and giving them use.
No
Title isnโt a suggestion, itโs a statement
The whole suggestion could really be reworked into โMake the less-utilized materials more usefulโ
Every material only needs one recipe that you will need to make over and over again (like potions) to prevent stockpiling
Sure
Doesn't need forced new items/recipes to make that material hit a requirement
suggesting to remove items is usually not approved, but adding more uses do
Plus adding new materials to a recipe for the sake of making it useful just makes it more annoying to make them
Blighted lens makes 3 items. Archery potion, magic quiver and eye of desolation.
Then
No one will ever use it unless they need archery potions
Normally more items are added to a recipe to enforce progression (like abyss items) or to nerf an item in a way (terrablade)
Archery potion recipe is vanilla
Making the under-utilized materials is good imo
For instance, there are 4 Jungle Materials in Calam and most of them are used in conjunction with 1-2 of the other jungle materials to make the same items
Some material recipe's sole purpose is to make x
RE on echanted metals before wyvern's call
These 4 materials donโt need to exist atm, so increasing the amount of items they can be used to craft would help make them actually relevant materials
Also hi Altix
I only have a problem with mob drops that you get often from that mob that can't be used after you make the recipes (like desert feathers)
Okay we REALLY need more uses for enchanted metals
Could probably be changed as an alternative to feather falling potions, but no one crafts those so it wouldn't help the problem
Its only realistically used for Wyverns call. Ive never used it for the mech boss items
altix didnt die omy
altix that's different from what we are talking about
Stuff like the Mech cart pieces is fine, but then you have Blighted Lenses and the Jungle Materials which all shouldnโt exist
ok fine
Also I hope that in 1.4,the mechs get new expert drops because the cart pieces are boring and useless in 9/10 worlds
Also itโs relevant because there are materials similar to the example he provided that have 1 use and exist for that 1 use
butterfly dust, giant harpy feather, broken bat wings, ice feathers, fire feathers
Those are all relatively rare drops
Those are literally just wing materials then nothing else
beetle husk, frost core, forbidden fragments are relatively unused in vanilla
We talking about common drops like blighted lens and desert feathers
To be fair forbidden fragments make a few HM spells
And items from bosses shouldn't count
Like the DVD and primordial earth
Potats suggestion was to give all materials new uses; Altix is pointing out why not every material needs new uses
Blighted Lenses serve as an alternative to lenses and the only new thing you can craft is the Eye of Desolation
Yes.
I don't like adding an item to auto trash the second I make an item with it
What makes this different from what I listed earlier
They are rarer than normal lenses, they should have better uses
Seems like a waste of an item and clutters things
what black or the calamity lenses?
Calamity
After I make The Eye of Desolation, I auto-trash blighted lens
And yet blighted lens persists to drop for the rest of the game for a reusable boss summon
agreed they should have good uses, at least black lenses have a useful use
-_-
Also spoke on vanilla terms on that DVD/Primordial Earth stuff
Oops
Black lenses don't drop nearly enough times to be in the same state as blighted
Didn't notice vanilla
Ancient Cloth is a rare drop and all it makes is vanity
the problem is that you compare cloth to lenses
cloth is used to make vanity and furniture only
while lenses do a lot of other things
The main problem I had with thorium is all the useless item drops that clutter things that are only used once, like the metal pieces from knights or suspicious looking present and I don't want that in calamity
It just needs uses that aren't forced
Planetoids are an easy source of Life Crystals
mushrooms seeds as well
Planetoids are accessible the second you make a new world, they can't really have anything exclusive or hard or stuff like that
Also the fact that they are limited as hell
Anything exclusive would be very scarce
That's why everything on them are already in the world in abundance
planetoids are awesome
Except the main planetoids lava core
^
My only pet peeve is that my large world's always have 5-6 queen bee planetoids
It's annoying and too much
ya
There are already enough in the jungle
i wouldn't know who would fight carbulon without these
they give you lots of gems for either magic weapon, hook or a better start to magic storage and let you craft the prismaline (or what its called)
you would search a mushroom biome underground and try killing him there?
Yes
They also give you the exon thingies post ML
It's entire attack mechanism is supposed to be for enclosed spaces
but i agree with the queen bee, thats kinda annoying...
It's a free fight on surface
Also why the fuck are the queen bees making hives in space
i think the queen bee summons are for those like me who loving fighting death mode enraged queen bees
Crabulons obly purpose is to tell you that arenas are necessary lol
Am I just bad because I died to Queen Bee on the surface T-T
what mode?
Rev
so yes
All my summons destroyed all the bee larvae but one
xD
I don't see how bee planetoids are too common
it's cheesy but fun!
Maybe that's just because I'm stupid and accidentally destroyed them all
i would vote for this if you change it to 3-4
That's still too many
sticky bomb, tp home, yeet
2-3
I mean not really
enrage qb isn't that bad
I definitely agree tbh
mfw 6 random QB spawns in pre-hm because fuck you as if life wasn't hard enough already
Squeak, i suggested a buff for her :/
I like the amount of bee planetoids
good for you
didn't go anywhere
Enraged QB was easier in rev for me because I know how to dodge the stringer spam but that's just because I fight everything too often
queen bee is annoying it def does not need a buff
There's never too little queen bee spawns 
There's no rare drop to really need 15 queen bee larvae in your world
in the surface she doesn't spawn anything
There's usually 4 or 5 in my worlds but I usually accidentally destroy them and get eaten alive by a rabid bee
the problem isn't the difficulty, the problem is how annoying it can be
Atleast I think there is no queen bee rare drop
I mean what if someone just doesn't want to spend so much time in the underground jungle looking for a hive
They can be difficult to find
But the thing is that you are looking for it
Everyone finds the bee planets when they aren't looking for it/not prepared
^
And that's a problem how?
same with minecraft diamonds
lol
@sinful steeple you just argue with absolutely every suggestion for the sake of arguing, just try and look at the positives and don't be so pessimistic
I mean it's pretty difficult to accidentally destroy it which is why I always do it
I'm not

I just dislike the suggs that are being posted rn
You still need to look at the positives
Is there anything wrong with that?
It's not providing discussion and it's just negativity
maybe make queen bees lore change it so you dont spawn a quuen bee when destroying a larvae
well in any way a week HAS past since i suggested the buff so i'm gonna do it again
Channel name isn't suggestions_fight
lol
I'm not trying to provide negativity
contending suggestions has always been a thing
If I was trying to do that I'd be insulting everyone here
^
Which I'm not
you're allowed to point out the negatives in a suggestion
pointing out negatives is literally what the new system is for
Whatever I'm not arguing over something that isn't calamity related
so that your sugg is polished and ready for submittal
If everyone shit talks your suggestion without any positive outlook, it won't move into voting based on the new system
Hey man I'm not trying to shit talk
I don't follow? stuff not getting in is part of it.
I'm just trying to give my opinion, sorry if I give off a negative vibe
pointing out flaws=/=shittalking
shittalking would be if he just went "hey that newest suggestion sucks real stinky wet farts >:((((((((((((" instead of actually saying anything
Danger
also
There aren't enough larvae to warrant needing a lore for it
my summoner pt says otherwise
isn't the "disable vanilla boss summons from shops" because Fargo's and shop bloat
other people don't really have too much say in the mods approving a suggestion btw
I can't count the amount of times I had to fight QB cuz my minions broke a larvae I didn't even know was there
Why can't you just not buy boss summons? Also sorry that I'm against another new suggestion, I just feel like it's unneeded
if it gets to voting, it gets to voting
@dry latch lol earlier I made a suggestion and everyone told me that my friends were shitty and that I was shitty for trying to restrict them, which is literally attacking me
No we weren't
We were saying that that's an issue you need to sort out with your friends
Not that you and your friends are bad
Exactly that's not about the suggestion at all, that's about me personally
It was about the suggestion
We were saying that what you were trying to fix wasn't a mod problem
OK 
dont get offended by what people say to you online
don't get offended
now this is wrong
I wasn't? I was saying that it was against the rules in this channel
and absolutely terrible advice
Did it get a little too heated? Yes but we tried to steer it away from that
It's not against the rules if it's relevant to a suggestion
Which it was
well i was just saying, everybody has different opinions on suggestions
Another problem with the queen bee lore thing is that you will never want to carry the lore on you at all times incase you accidently trigger one
You'd only want to carry it with you when you don't want to accidentally trigger QB
Queen bee random triggering doesn't happen enough to need a lore
Which is why you'd want to carry it with you
It happens a lot sometimes
it depends on your class
i had it happen 3 times last time i played
I was fighting Dragonfolly and got ambushed by 3 QBs throughout the fight
summons tend to go all over the place, and casually damage everything
at some point tho its easy to kill her i admit that so maybe the lore thing is kinda to specific?
I see, I've never had that happen while fighting the birb
heck, I had to make another entrance for the dungeon cuz they kept killing the cultist
i would say that the frequency really depends on what weapons and such, so let the stars decide if it's frequent enough
The random queen bee triggering only happens with certain weapons and not all, thus its too specific to need a lore addition
we got crimson/corruption/ocean
qb has less hp than your dps at dragonfolly
Yeah but what if I was nohitting
it's not too specific, heck it's making things consistent
should be just hearts
QB is just helpful as it is free healing lol
I wasn't, but what if I was
there's also the hell lore for wof
And it was distracting me
nohits are a thing, but you should really get the nohit mod
Or just wear calamitous lore
I actually ended up dying at the third one because I was focusing on the Bee
arma is debatable enough to not be something I have an opinion on
And then Dragonfolly got me
nohit mod is a qol thing for nohitters
@sinful steeple you weren't using the right weapons against the boss if you had to focus on the bee specifically
allows you to disable dodges, show amounts of attempts iirc, that stuff
I ser
But what suggestion does that corrolcate with @ashen warren
i was talking with macaroni about qb
Bee lore is too specific, rare, and random to need a lore
we have crimson, corruption, ocean and underworld. why is this too specific?
I mean the effect of the lore
I don't remember what I was using and maybe it was my fault, but my point was that QB can just appear sometimes
Not the lore existing itself
bee lore is weird, queen bee can get the effect potentially
normal enemies have no lore items so far
the effect of the lore is literally the same as those I mentioned above, to stop certain bosses from spawning
by queen bee lore i meant the existing one if that clears up some confusion lol
But those naturally spawn and get in the way very often
Queen bee doesn't
Those spawns are out in the open typically, queen bee isn't
Queen Bee has larvae that can be caught in the crossfire
again, frequency is really dependant on who, vote of majority makes sense for it instead of trying to make a concrete argument
Then she attacks you and can be a distraction
The only times your weapon can really randomly trigger a QB spawn is with late hardmode weapons,which is when QB is a two Shot or something
planetoids? I've had to fight bee several times cuz my stars went past those and it spawned
@vague laurel but i was prehardmode fighting hive mind underground, and one spawned
early hardmode has ice claspers too
The problem comes up enough
And that's the rare scenario
and another 2 times it happened that playthrough day
just disable the music mod
do you even play summoner? or heck, maybe mage or melee
that wouldn't reduce lag
they want to disable certain music
it would still have the whole thing loaded
bruh






