#suggestions-discussion

1 messages · Page 861 of 1

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Calamity Mod Wiki

The Death Valley Duster is a craftable Hardmode spell tome. It casts a large blast of damaging dust particles, which extend a short distance past the player, and are about as tall as the player. The particles can travel through tiles and pierce enemies infinitely.
Its best modifier is Mythical.

hollow shell
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They're particles so that won't be super easy to program

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would need some invisible projectiles or something

pastel terrace
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If its too hard to program its fine

winged fiber
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Which would look less stupid, though; Desert Scourge vomiting water into the Clam, or vice cersa

hollow shell
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Oh

winged fiber
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I'll probably just start with the Scourge and work it in if I can make it not look ridiculously stupid, actually

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Kek

hollow shell
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aight gl

sinful steeple
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I had an idea where it would be an old school diver with water leaking out the face

hollow shell
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That could be Abyss

subtle oracle
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You should use aspirte dakerus

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It costs money tho

winged fiber
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Not doing it tonight though since it's 4AM and trying to do spritework at 4AM is not a good idea

hollow shell
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m

pastel terrace
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Astral Infection could be Deus flying upwards spitting the water

subtle oracle
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4 AM for me too, same timezone moment

winged fiber
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Actually, Macaroni, you've given me a great idea (or I'm misunderstanding you but my idea is what you're trying to say)

subtle oracle
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I think rover has the same timezone as well HDfailure

pastel terrace
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its 11 AM where I am

winged fiber
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Diving helmet with water leaking out of the seal/glass of the helmet

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So the hatch part

subtle oracle
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Astral infection should be a falling star design

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With a trail

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Shouldn't be so tough

pastel terrace
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What about the Sulphurous Sea?

winged fiber
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No idea on that one

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Maybe a Danny Devito pouring green water out of his mouth kek

subtle oracle
outer gust
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bruh the abyss music sparks so much creativity to my head. imagine instead of opening the chest to receive turminus it opens (after defeating supreme calamitas) (also insert amazing qoute here like "you are deemed worthy") and the player is warped to another dimension to where Yharim has total control and plans to destroy everything in the other dimension (terraria mainland) featuring new bosses, mobs, etc.

pastel terrace
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Is Yharim even still a tyrant though? He seems to express remorse on his past

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Like with what he did to the sulph sea

outer gust
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you are deemed worthy is a qoute from entities who require your assistance to stop him but you coudlnt before because you havent slained Supreme CAL yet idk

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with 1.4 coming out soon and a dimension mod that has been released and is still in the works anything could happen.

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just a thought before the loyal guards of LORE come at me

indigo fog
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i mean bandit has some pretty good items

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like cinquedea and gel darts

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from what I've heard celestial reaper and venerated locket are both good too but i haven't tried them myself yet so i'm not exactly sure

winged fiber
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I'd expect a Yharim boss simply because ||you killed nearly all of his comrades||, he's gonna be annoyed at the very least

real steppe
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Killing Yharon is enough

winged fiber
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^

pastel terrace
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True

winged fiber
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You know what'd be an ironic twist of fate

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Yharim becomes a town NPC with a shop

pastel terrace
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Lmao

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He sells pebbles

outer gust
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well yharim does plan to control the universe and such, why not create an alternate dimension to gain immense strength ||since you just slaughtered his squad ||

wise roost
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why tf aureus so tanky post ML when he doesnt drop fragments lmao

granite sphinx
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aureus does drop lunar fragments after moon lord

frail mantle
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indeed

granite sphinx
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he drops a ton of them, thats the reason for the buff

frail mantle
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wait

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actually, he doesn't

robust lava
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I think the fragments were removed

frail mantle
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they were

granite sphinx
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were they?

frail mantle
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yes

robust lava
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Astrum Deus still does though

frail mantle
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^

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the pillar enemies themselves drop fragments, so you can farm them indefinitely pre-ML and even pre-Deus

robust lava
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They removed the mech-alternatives dropping souls as well

granite sphinx
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why the hell did they do that?

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they were there specifically for options to the player

indigo fog
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why tf aureus so tanky post ML when he doesnt drop fragments lmao
It's only buffed post-ML in rev+ and I'm pretty sure it's because of the bean mount

granite sphinx
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listen man the bean is cool but it aint worth that

frail mantle
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Bean is really good though

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also fragments are still infinitely farmable

granite sphinx
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true enough

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but eh, me not like option being removed

void kelp
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++ mech alts are gonna be more distinguished from the mechs instead of just being alt bosses iirc

granite sphinx
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plus it was way more farmable and easier to do late in the game

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i thought they were fine as alt bosses, why the shift?

frail mantle
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they used to drop souls because they barely gave you anything upon defeat

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but now AS unlock AR tier 2 and brimmy unlocks Charred shit

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so every used-to-be-mech-alt now unlocks their own content

wary canyon
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to be fair, if I was playing Summoner and got halibut cannon I would just switch to ranger lmao

vague karma
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kinda right lmao

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but still

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for consistency

wary canyon
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yeah I guess

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especially since I kinda main Summoner

vague karma
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because the drops rn look like vanilla terraria, a.k.a. where's summoner?

wary canyon
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that’s so true and I hate it

vague karma
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basically any hardmode ore armor: Good question

wary canyon
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lol

nova crown
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I mean... Adult Eidolon wyrm is just supposed to be a buffed up Eidolon wyrm

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So it's just all of Eidolon Wyrm's drops at a 100% rate

vague karma
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I mean yes

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so both wyrms need

nova crown
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Rogue and Summoner weapons can be obtained from other minibosses in the Abyss tho (Reaper shark and the Calamari respectively)

gray nebula
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yeah and they are pretty good weapons too

vague karma
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hmmm, seems I forgot something

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again

nova crown
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I mean, an option could be to make Adult Eidolon drop ALL the weapons you can get in the Abyss at a 100% rate 👀

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That seems like pushing it a bit too much though

vague karma
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so the cheese on early hardmode would be better

nova crown
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It's not like you're meant to kill that thing with something other than cheese lol

vague karma
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exactly

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or y'know

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post Scal

nova crown
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And yeah, adding more weapons to it would make any kind of pre-hardmode/early hardmode potential cheese kill even crazier (As if Halibut wasn't crazy enough)

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I mean, you probably don't need anything other than Halibut if you just want to break the progression so yeah

vague karma
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If I want to break progression I just rush to ravager and get realm ravager

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it's super good

mental violet
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Or I suppose you could just buff the Bouncing Eyeball instead.

ashen warren
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what is bouncing eyeball

mental violet
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Exactly.

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It's a rouge weapon that drops from Dribblers.

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It's exactly what it sounds like.

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Throws a single bouncing eyeball that... bounces and deals damage.

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It has a base damage of 15, only one can exist, and it drops at a .33% chance.

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So it's quirky, weak, and CRAZY RARE.

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I'm on blood moon 7 testing it right now and just found my first one.

nova crown
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A suggestion I thought of making but I'm putting it here first because I'm not sure: Should Bloodfin work with the quick heal hotkey (Usually "h" if you haven't changed the key binding)? It does give an extra status effect (Despite also not being able to be used with the quick buff hotkey...), but it's essentially a heal potion disguised as a fish, and it also gives potion sickness. Honeyfin from vanilla terraria is also a healing fishing drop and works with the hotkey, why shouldn't this one?

Or maybe I'm doing something wrong and you can actually used it with the hotkey in some way but I'm just dumb

placid moth
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hadal stew too

buoyant dock
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hadal stew works with the buff hotkey iirc.

bitter drift
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@solemn flame wouldn't it be named droplet and not drop then?

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also it tells which one is consumable and which is not

ashen warren
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jesus christ

bitter drift
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what?

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O H

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*** O H H H H H H***

ashen warren
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@quiet abyss dedicated sugg

solemn flame
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Actually droplet is amazing

bitter drift
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ya that's a don't

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it's also disallowed as DM dokoro need to ask for an item and then it will get in

gray nebula
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:br:

quiet abyss
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@ashen warren We don't add dedicated item for devs until they ask for it, and so far Dokuro hasn't asked for any.
He hasn't taken us on our offer, yet.

bitter drift
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hey i checkpins

ashen warren
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ahh fairs

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should i delet the comment

tepid root
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yes

tired haven
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You should ye

ashen warren
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donezo

tired haven
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also, why the name like that? just wondering

ashen warren
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referencing Hellsing Abridged

tired haven
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(well, not just)

bitter drift
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2 in 1

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:/

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@queen jungle i think it's just you

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maybe it is maybe it's not

tawny gyro
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pog reasoning

wary canyon
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pog reasoning

ashen warren
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is anyone else of the opinion that the initial projectile that providence fires in her "flame phase", the ones that stop for a bit and then burst into more, should not deal damage for 1 second or 1/2 a second of initial spawn? she sometimes gets some really cheap hits into me when she just flies up to me and essentially just places one on top of me

tawny gyro
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you mean the one that flies towards you and then explodes into 8 or the one that hovers in the air and shoots small flames up that slowly fall towards you?

radiant meadow
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@ashen warren please read the don'ts document
I believe adding music tracks like that is in there

ashen warren
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the ones that explode into 8

tawny gyro
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huh

ashen warren
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Will do

bitter drift
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in which way exactly?

tawny gyro
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ben why the fuck have you been playing terraria for 13 hours now

radiant meadow
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@queen jungle gamma slimes had a much lower drop rate than irradiated slimes, fixed it for next update so hopefully it'll be less painful soon™️

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I keep Terraria open and afk a lot while I'm programming

sand umbra
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but how

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Terraria memes on itself whenever you tab out in SP

tepid root
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never happens to me

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unless youre on fullscreen or smth

sand umbra
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like, everything stops, I mean

tepid root
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then thats normal

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oh

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e

sand umbra
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things don't happen while you're tabbed out in SP

tepid root
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whats wrong with that tho

tawny gyro
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discount autopause

ashen warren
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if you click on the terraria icon on the taskbar it minimises and keeps going

tawny gyro
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also i think i have a more, natural? idea on how the rogue part of lunar events would work

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there's two parts: gameplay-wise and explanation

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"gameplay" is just basically how it would work, and "explanation" is what we tell the player is happening

sand umbra
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if you click on the terraria icon on the taskbar it minimises and keeps going

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what

tawny gyro
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explanation: the rogue pillar actually exists. it's just weaker than the other 4 pillars, and it didn't make it to earth with them. however, it has made it close enough for it's minions to reach the terrarian space.

sand umbra
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where was
this information

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over the past like year when I really could've used it

molten dune
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we already have the rogue-equivalent from the astral infection

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meld armor, or whatever

tawny gyro
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gameplay: during the lunar events, new enemies spawn in space that drop meld fragments

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yeah, but it's dropped from nebula enemies

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because h

molten dune
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ok

tawny gyro
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as i said, this'd feel more natural

molten dune
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oh, you want meld to drop from specific enemies that spawn in all the pillars' areas

tawny gyro
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n-no

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i just said that they spawn in space

molten dune
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what

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during the events??

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also that makes it a pain

tawny gyro
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and the in-game explanation is "there's a 5th pillar, but far off into space"

ashen warren
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I can see where he is coming

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from

molten dune
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why would it spawn everywhere in space?

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is it just gargantuan?

ashen warren
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probably in the center of the world

sand umbra
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what would feel more natural:

  1. meld blobs at all
    OR
    b) a new fragment type which drops from any pillar enemy or any pillar but only while it is nighttime or a solar eclipse is happening
tawny gyro
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if you scroll like 10 messages up

sand umbra
molten dune
tawny gyro
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what does nighttime or solar eclipse have to do with anything

molten dune
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no

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Just have them drop from all the celestial event enemies

ashen warren
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or bought from bandit while the events are active as she loots enemies n shit peepoShrug

molten dune
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or have new enemies that drop them that spawn everywhere during the event

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or that

sand umbra
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you're looking for a more natural integration into the Lunar Events for rogue, right

tawny gyro
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yeah

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the thing is

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5th pillar is dumb

sand umbra
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which is why I didn't say a new pillar

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purely a new fragment type

molten dune
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imagine if every mod that added classes added a celestial pillar

tawny gyro
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lol

sand umbra
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which drops from pillar enemies while it is nighttime or a solar eclipse

molten dune
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there'd be like 7-8

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if you combine 2 or 3

sand umbra
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a.k.a. the best times to be stealthy --- rogue's main thing

tawny gyro
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also is there any reason meld is crafted into a bar?

sand umbra
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who knows

molten dune
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cause you gotta fit the format

tawny gyro
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making bars is throwing the format out of the window, not fitting into it, but ok

radiant meadow
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well, meld blobs aren't a fragment

wary canyon
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they should make it like "cosmic fragment"

tawny gyro
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afaik they're supposed to be "basically a rogue fragment"

wary canyon
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or smth

tawny gyro
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also, tell me this:

molten dune
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meld fragment

radiant meadow
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they're not basically a rogue fragment though

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they drop differently and craft their own set of gear

tawny gyro
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why does the """""""rogue fragment""""""" get crafted into a ranged weapon

wary canyon
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who knows

molten dune
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romgue

tawny gyro
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and that ranged weapon gets crafted into a rogue weapon?

wary canyon
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they need to rework meld stuff

tawny gyro
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(empyrian knives)?

wary canyon
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and just rogue ML stuff in general

radiant meadow
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empyrean knives can also be melee

wary canyon
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in fact

tawny gyro
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well yeah, but that's just cuz melee/rogue exists

wary canyon
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im finna draft a sugg that should fix several people's problems with the pre-post ML areas

tawny gyro
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(which is not good)

unkempt bolt
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you can't suggest removed content be added back

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@ashen warren

nova crown
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I smell "Add something that was removed" suggestion

molten dune
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also

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no adding music track suggestions

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also you need a good reason

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It's just so awesome lol

tawny gyro
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sugg:
add Underhaul's Dungeon Guardian Theme
because it'd be so cool and funny haha

ashen warren
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@mighty mica

molten dune
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- Reasoning that only consists of "QoL.", or "It'd be cool.", or similar unsubstantial statements.
Reason:  All suggestions need reasons included with them, but these kinds of overly simple reasons are unhelpful and undescriptive. Really try to think about why you want your suggestion to be implemented and why it would benefit the mod, and describe that reasoning as well as you can. If you can't think of any reason beyond "It'd be cool", then you should not post the suggestion.
mighty mica
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@ashen warren can't suggest removed stuff back, make sure next time to also provide better reasoning rather than it'd be awesome when suggesting something. Gonna remove that suggestion.

ashen warren
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yeah I read to thingy

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Ben already yelled at me for itt ❤️

wary canyon
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Rework the Moon Lord part of the progression
there are many problems that have been brought up with this area of progression, and this is sort of a mega-sugg to present a fix for all these problems.

Step 1: Change Meld stuff to "Astral Fragments" and modify the loot to be more Astral themed.
It's been said that Xeroc armor needs a name change anyway, so why not use this opportunity to do this? Astral Biome needs more love, and it would fit with the next step of the sugg.
Step 2: Add an "Astral Pillar" that spawns above the Astral Meteor. this will spawn Astral enemies and drop the aforementioned "Astral Fragments".
It makes, frankly, no sense for the mage-themed Pillar to drop rogue fragments. This would also be cool as very few mods add new Pillars (iirc Tremor is the only other one that does). In addition to being neat, this would help new players to the mod get to know the Astral Biome, as many just glance over the place without ever knowing about the two bosses that reside there.
Step 3: Change Astrum Deus into either a Miniboss or buff it and its drops to Post-ML.
Imo, Astrum Deus is a big speedbump in the progression leading up to the Moon Lord fight. There are two effective ways of fixing this: make it a miniboss while at the Astral Pillar, or buff it to make it Post-ML. I like the boss, but I feel it should be moved in progression. This step is probably the most optional out of the three.

I know this sugg is long, and i have no clue how difficult it would be to code, but I feel like this would polish up this currently very messy area of progression

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thoughts?

quick ice
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Astral already has a gearset for the Post-ML tier, so I don't see why you would change Meld stuff into another Astral Material

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Astral Pillar is basically a SiS, and besides that another Pillar is a lot more work than is necessary; If you disagree with Meld Stuff being dropped by Nebula Enemies, suggest that it's crafted from materials from all 4 pillars

tired haven
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Pillars overlaps momentumbruh
All 4 pillars into meld aint be a thing because of singularities and consistency

wary canyon
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i still feel like it should be its own pillar, because the whole idea is that there's one pillar per class

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wait is pillars overlapping a coding thing

tawny gyro
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there's no way in hell you could pull off 5 pillars and not make it awkward

ashen warren
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just chuck it above the center planetoid

zealous ridge
tawny gyro
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they'd have to be spaced evenly if you want it to work even somewhat okay, and if you do space them evenly, one'll cover the middle of the world

crude geode
quick ice
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There's not enough space above the Center Planetoid

tawny gyro
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bruh

radiant meadow
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we're not adding a 5th pillar

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end of story

wary canyon
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oof

radiant meadow
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that's my official dev statement on a 5th pillar

tawny gyro
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the only way i'd see a 5th pillar being added is with something along the lines of my idea

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which is "don't add a 5th pillar"

ashen warren
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@queen jungle you can just craft tears and summon the event :|

wary canyon
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new idea

misty crypt
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5th pillar but only in “theory”

tawny gyro
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yes

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like the existence of Yharim in the current build

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i mean, he's there, but not really

wary canyon
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what if you had the meld fragments drop in lower rates, but from all pillar enemies

ashen warren
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Craft the non consumable tear from consumable ones sold by amidias

tawny gyro
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^^ that. that's the easiest fix to this problem i think.

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i'm talking about meld, not the acid rain

wary canyon
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aight

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although i still think Xeroc armor needs a change of style to go with the change of name

tawny gyro
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yeah, it does

radiant meadow
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meld set is getting a redesign when its finished sheeting

tawny gyro
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not sure why it was named after Xeroc

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you know

radiant meadow
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but I don't think it should be a rogue themed fragment

tawny gyro
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the absolute god of gods

radiant meadow
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said redesign will come wit ha rename

wary canyon
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oh ok

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so that's already in progress?

tawny gyro
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why not the rogue themed fragment?

wary canyon
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yeah i have to say rogue themed fragment just makes so much more sense

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even if theres no pillar

unkempt bolt
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gotta love suggs with no reasoning

zealous ridge
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i have a different approach to the whole meld bar thing

i thought it would work much better as an astral material, and have it work like a fragment in that the meld blobs are dropped sometimes by astral enemies during the lunar event, and having it drop from a certain entity en masse...

but, it would be functionally different from a pillar, and it would tie into Deus some way. Maybe a Deus nest below the meteor deep underground that allows you to summon the boss with meld blobs, idk

tawny gyro
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as far as i'm aware the main point of meld is so that rogue doesn't get cucked durning ml and pre-providence

quick ice
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Rogue Themed fragment doesn't make sense because Rogue is a Calamity Class while Fragments are a vanilla thing

tawny gyro
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...and?

wary canyon
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uh

tawny gyro
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that'd still make sense

wary canyon
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wouldn't vanilla tying together with calamity better be

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you know

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a good thing?

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anyway imma redraft that sugg

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much shorter

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and without the pillar

quick ice
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just a reminder, but you've already been told that the devs have a plan to rework the Meld Stuff; I'd say to hold off until that is released so you can see if what they've done solves the problems your pointing out

tawny gyro
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does "rework" apply to items, way of obtaining, both or more?

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because if it applies to everything then I do agree we should hold off with suggs about it

quick ice
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It applies to one of those, otherwise Ben wouldn't have mentioned that Meld is getting a rework/redesign

tawny gyro
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i think "redesign" was directed at the armor

quick ice
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so just hold the suggestion in a document or somewhere where you can keep it until this Meld Redesign it implemented, and if you think that the Redesign doesn't solve the issues you have with it then post the sugg

wary canyon
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Make Meld Fragments drop from all Pillar Enemies, but lower the drop rates to compensate

❔: Meld blobs currently drop from the Mage themed pillar, which makes zero sense. changing the way of obtaining Meld Blobs from just Nebula Pillar enemies to all Pillar enemies would make it less strange and probably be less confusing to new players who are trying out rogue.

glossy falcon
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Meld was originally a magic themed armor, IT was in the mod long before Rogue existed

wary canyon
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i think its a bit drawn out, but theres the sugg

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...uh

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i guess its good to post then?

glossy falcon
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Meld blobs dropping from the mage pillar made more sense when Xeroc was magic themed. But as of now, it certainly doesn;t make sanse anymore

quick ice
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you spend too much space talking about stuff that isn't super relevant to the main suggestion; Making the fragments drop from all celestial enemies

Stating where it currently drops from when most people already know it and saying that a 5th Pillar isn't allowed isn't necessary because the developers already know that

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Just go off of Make Meld Fragments drop from all Pillar Enemies

wary canyon
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ok i edited it

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better?

quick ice
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yup, a lot better

wary canyon
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aight

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imma post it then

dapper violet
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or they could drop from aureus and deus

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literally, why the hell do they not drop from them?

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it takes a minimum of 2 full pillar clears to get enough meld blobs for armor and weapons

wary canyon
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well generally you don't get enough fragments for full armor in vanilla either

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with just one pillar

dapper violet
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right
but you can kill aureus for quick fragments

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or deus

frail mantle
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Aureus doesn't drop fragments anymore

wary canyon
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wait really

frail mantle
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indeed

wary canyon
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why not tho

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it was so helpful

frail mantle
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to quote Ozz:

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The reasoning was that we made the pillar enemies themselves drop fragments, so you can farm them indefinitely pre-ML and even pre-Deus.

wary canyon
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ah

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ok

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makes sense

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and i guess you can just not hurt the pillar and keep farming pillar enemies

frail mantle
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yea

tepid root
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sad summoner hours

frail mantle
dapper violet
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elemental bosses don’t drop souls anymore

aureus doesn’t drop fragments anymore

what the fuck is the point

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is he still buffed after moon lord then?

frail mantle
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the elemental trio no longer drops souls because each one actually unlock new content now

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also he is indeed

dapper violet
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but.... why?

the point of the buff after ml was to make him drop fragments

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does he exist just for the jelly bean now?

tepid root
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its now for the bean, i guess

zealous ridge
frail mantle
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yea it's kinda weird that he gets such a huge buff and only gets one new drop

dapper violet
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imagine if ravager didn’t drop bloodstone after providence

tepid root
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ech

dapper violet
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genuinely makes no god damn sense

zealous ridge
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it would just be for bloodstone core bruh

gusty geode
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Mech alts not dropping souls anymore I can get behind
But why'd Areus stop dropping Fragments?

frail mantle
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i said the devs' reasoning above

dapper violet
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and i disagree with their reasoning

zealous ridge
#

it isn't required, is what they mean

#

i can get behind it, i see why they did it at least

#

i mean, logically

#

deus already drops all fragments and the pillar's fragment yields have already been increased on average due to the enemies dropping frags

#

so like... why would aureus even need to drop them if deus is already the bulk all fragment dropper and grinding the events is already a way to do it indefinitely?

dapper violet
#

because the events are tedious

because aureus gets an enormous buff post-ML that now is only for a single drop in death mode

bitter drift
#

so the only way to farm fragments is deus? or is it gone as well?

zealous ridge
#

no you can farm deus

bitter drift
#

good

zealous ridge
#

the events really aren't bad...?

#

at least in cal i havent found them tedious

#

plus how many fragments are we even talking about needing?

bitter drift
#

you have to kill 150 enemies 4 times every event for about 30 fragments (from each pillar)

zealous ridge
#

and. okay, the buff post ml is weird

#

adir what

#

??

#

you dont get just 30 fragments

#

i literally get 80 on average

bitter drift
#

about 30

wary canyon
#

just keep killing the enemies as well

#

dont kill the pillar until you get the fragments you want

#

fr

bitter drift
#

on lucky days i get 59-61 :/

dapper violet
#

say i’m making auric tesla bars and whoops i am out of galactic shards and whoops I can’t make any more because i’m out of solar fragments

i could either melt deus, aureus, or do the entire pillar event just for a handful of fragments

sleek wadi
#

Unless bean was changed to drop from Aureus directly, there is now no point to fighting him post-ML as you can literally just save the bag and not deal with buffed stats.

bitter drift
#

deus still drops

zealous ridge
#

yeah, melt deus or grind the pillar event

#

the pillar grind is not nearly as bad as it was

bitter drift
#

it's still pure trash

zealous ridge
#

like, literally it can take up to 10 mins

dapper violet
#

Why can you get bloodstone from 3 different bosses but now you can only get fragments from one?

bitter drift
#

but as long as i have another way to get those (aka deus) i'm fine

zealous ridge
#

you have a whole event, thats not a fair comparison

dapper violet
#

and the event sucks!

sleek wadi
#

Bloodstone also drops from a whole biome, so it's actually kinda fair.

zealous ridge
#

eh

bitter drift
#

any way how did we get from meld blobs to fragments?

zealous ridge
#

we're talking about a recent change now

#

i dont think this is about meld blobs

dapper violet
#

because i said meld blobs should drop from aureus and deus

#

and found out aureus drops nothing useful now

radiant meadow
#

the buff was always because of bean

bitter drift
#

oh

radiant meadow
#

that's why aureus wasn't buffed in normal/expert

dapper violet
#

very well

bitter drift
#

we say it as aureus needs a buff

#

it's a pure trash boss to start with

zealous ridge
#

eh

#

i think its pretty difficult post-plant

#

its just not fun a lot of the time

#

at least, the spawns and homing crystals are the least fun part of the fight imo

frail mantle
#

i never found Aureus to be that bad

bitter drift
#

pretty difficult
that's the biggest understatements i have heard

ashen warren
#

Aureus isn’t that bad

frail mantle
#

then again i have a bunch of experience with the boss so i know what i'm doing when i fight

ashen warren
#

It’s a decent challenge

tepid root
#

i think the only thing i dont like about him is the spawns, which i just ignore since i used blocks in my arena for him ech

bitter drift
#

if DoG didn't have the instant kill mechanic in death mode i would rate AA as the world calamity boss ever

zealous ridge
#

okay

#

i would rate bumblebirb as the worst boss ever

#

but is everyone going to agree with me on that?

dapper violet
#

worse than ravager?

zealous ridge
#

no

bitter drift
#

actually to fix my statement, if DoG didn't rely on insta kills it would be like that

#

because a boss like Yharon does have insta kills but it doesn't relies on them at all

molten dune
#

i mean

#

i never got hit head-on

bitter drift
#

you probably got hit with the head more then once and never realized it

molten dune
#

i only got hit on the side, cause i'm a dummy head and forgot to ration out my chaos state

bitter drift
#

because DoG is either soo weak or so overpowered depending on the mod

#

the sides of the head is still the head

#

wait are we in the right chat for this as of now?

molten dune
#

idk what the convo started ffrom

#

soo

bitter drift
#

i think we got off the path

frail mantle
#

i don't see how the head being an instakill in Death is such a problem tbh
it's called Death mode for a reason, and consistently throughout the game worm heads tend to deal enough damage to unscrew your knee caps, so you're expected to know to dodge his head
and i find that flying up and dashing over his head in his charging phase lets me dodge the head basically all the time

molten dune
#

:byeah:

#

:(

frail mantle
#

that might just be me but that's my view on DoG's head giving

lilac ruin
#

i think this has been said a billion times before, but Draedon, Yharim, Noxus, and Xeroc should get boss fights (eventually. no need to rush)

frail mantle
#

they will

dapper violet
#

if you’re not tracking and predicting the head long before it reaches you, you aren’t going to beat dog

molten dune
#

@lilac ruin they all are//

bitter drift
#

like i get where they are coming from this, but DoG is sooo reliant on this instant kill mechanic it's ridiculers

molten dune
#

they've all been announced as all becoming bosses already

lilac ruin
#

perfect

#

I heard rumors that Draedon wasn't, but it makes me happy to know otherwise

molten dune
#

you literally picked all four bosses that we know are gonna be bosses as like "we should make these as bosses"

lilac ruin
#

yeah

molten dune
#

like, i cant think of another one we know of atm

lilac ruin
#

hmm

#

balls of cthulhu

#

no wait

#

MOON LEGS

dapper violet
bitter drift
#

i hit BoC eight in there

dapper violet
#

the plan

molten dune
#

mmmh

#

we get to kill an eg

#

and then God

lilac ruin
#

bro moon lord legs

#

please

molten dune
#

no

lilac ruin
#

summons balls of cthulhu

gray nebula
dapper violet
#

moon lord legs

boy that was funny exactly one time a year ago

bitter drift
#

so wait Scal will be removed from a super boss status soon?

lilac ruin
#

probably

gray nebula
#

yes

molten dune
#

yes

bitter drift
#

ok

molten dune
#

only noxus and xeroc will be super

lilac ruin
#

probably either after yharim gets added or after noxus gets added

dapper violet
#

like, she’ll be toned down to normal boss level or the subsequent ones will be even harder?

lilac ruin
#

probably harder

bitter drift
#

if i am right i feel like Yharim will be a cultist rip off

lilac ruin
#

i hope not

molten dune
#

he won't have too many spells

#

cause he's a true melee chad

bitter drift
#

resembling how bumblebirb is a mothron ripoff

gray nebula
#

what applecat

lilac ruin
#

scal is a superboss right now, so my logic is that either yharim will replace her as the only superboss until noxus gets added, or they'll both be superbosses until noxus is added

dapper violet
#

what an absurd sentence

gray nebula
#

because yharim is a humanoid boss = cultist clone

frail mantle
#

ah yes

bitter drift
#

feels too conected

molten dune
#

scal's gonna be humanoid as well

frail mantle
#

Mutant is a humanoid boss so he's a Cultist clone

molten dune
#

bro what the hell do you count as not a cultist clonen

lilac ruin
#

the only "ripoff" boss I can kind of think of maybe is plaguebringer = queen bee but plague

bitter drift
#

good point

#

xD

dapper violet
#

terraria man vs yharim will be like link vs dark link

molten dune
#

i want to be able to dash like eoc

#

not like how we dash normally

bitter drift
#

or pit VS dark pit

molten dune
#

i want x dashes

#

/\/\/\/\/
** ** me

lilac ruin
#

up and down dashes

#

diagonal dashes

bitter drift
#

vertical dashs

zealous ridge
#

why are we talking about calamity having ripoff bosses

bitter drift
#

because we passed over this already your late

lilac ruin
#

idk some fool said bumblebirb dragonfolly was a ripoff of mothron

zealous ridge
#

stop derailing the discussion, then

#

we're not talking about a suggestion anymore

bitter drift
#

s u re

lilac ruin
#

vertical dashes would be an amazing item

dapper violet
#

rogues have directional dashes

gray nebula
#

directional dashes

#

pog

molten dune
#

mmh

lilac ruin
#

or dashes that act like teleports

molten dune
#

you get 10 of them so you can eoc dash

lilac ruin
#

without chaos state

bitter drift
#

i guess the down side of having a #suggestions-discussion channel is that it will occasionally become a normal chat channel

gray nebula
#

teleport dashes without cooldown

molten dune
#

dash through walls????

gray nebula
#

balance moment

void kelp
#

directional dashes like the betsy’s heart dash like in emode?

molten dune
#

we're discussing possible suggestions @bitter drift

lilac ruin
#

now I see the error of my ways

#

i have failed everyone

#

i apologize

gray nebula
#

you can already craft the lore items

bitter drift
#

^

lilac ruin
#

idk how tho

young pebble
#

ah fuck

molten dune
#

what

young pebble
#

how?

molten dune
#

h o w

gray nebula
#

with their trophies and victory shards

bitter drift
#

ok there is the cat emote

gray nebula
#

just look at the wiki

lilac ruin
#

oooooh

molten dune
#

trophy

#

disgusting

bitter drift
#

wait so now trophies are gonna be useful

void kelp
#

mhm

gray nebula
#

yes

#
Calamity Mod Wiki

Trophies are rare drops (10%) from most bosses and are essentially the boss version of banners. Unlike banners, trophies do not provide any special effects. They are purely decorative background objects that can be placed on background walls. In total, there are 27 trophies.

#

increidble

bitter drift
#

and people rejected my trophy Armageddon suggestion

gray nebula
frail mantle
bitter drift
#

i suggested that in Armageddon bosses would have a 100% drop chance of the trophy

gray nebula
#

why tho

#

they're still relatively useless because you already get the lore item after killing the boss

void kelp
#

you’re effectively given p good chances if it’s a 10% drop and you get 5

bitter drift
#

at the time it was for getting the trophies, but now trophies have an actual use lol

dapper violet
#

and the use is only if you need the lore item

bitter drift
#

i lost some lore Items

void kelp
#

the chance of you not getting a trophy in any bag is like, 60%

gray nebula
#

trophies are still kinda useless as i said

#

and like why

bitter drift
#

you don't get trophies in bags LOL

void kelp
#

I’m p sure you do?

bitter drift
#

no it's dropped from the boss it self

gray nebula
bitter drift
#

like lore items

tepid root
#

can confirm that

bitter drift
#

what a coincidence!

tepid root
#

except trophies dont float

#

so this doesnt matter

bitter drift
#

ya

lilac ruin
#

what about the major lore rework?

molten dune
#

like

bitter drift
#

i think so

lilac ruin
#

yeah, but isn't it in collaboration with the devs?

gray nebula
#

what

lilac ruin
#

or maybe I just have 0 iq

#

idk

#

maybe both

gray nebula
#

and so yeah still kinda pointless suggestion since trophies are still not that useful

void kelp
#

lore is written by the devs?

zealous ridge
#

okay but just because a boss's trophy is useful now doesnt mean it should be a free drop in arma

lilac ruin
#

i think?

zealous ridge
#

like literally you get the trophy once and you dont need them anymore

#

twice if you want the decorative trophy

#

assuming you don't get the initial lore item

#

which is unlikely, but ive had it happen

lilac ruin
#

yeah I can't find my king slime lore item anywhere

digital saddle
#

didnt meld blobs drop from cultist before

hollow shell
#

yes

#

Also @cursive arch does Torrential Tear not work?

wooden wedge
#

I mean

#

aerialite spawns underground

#

so why would the slimes be in space when the actual stuff they drop is in the earth

digital saddle
#

i mean
i think aerialite might have generated in planetoids/floating islands if there was more "room" for it

hollow shell
#

I think there'd be a decent gameplay advantage of having Aero Slimes spawn in space

#

because the underground is packed with enemies

lost agate
#

Aerialite is an underground ore spawned by killing evil bosses EX (it was dry worm before so not really any better[which still drops the stone iirc]) so aerialte is kind of in a weird spot

quick ice
#

Seperating the Ore Slimes would be nice, ye
but the Cryo Slime was never made Ice-Exclusive so I can't see it happening

hollow shell
#

(also I just want confirmation, is tim123 correct?)

quick ice
#

I'll check it out

digital saddle
#

wouldnt be surprised
I know old duke sentry doesnt sit on platforms
nor does spikecrag

wooden wedge
#

I'm pretty sure all calamity sentries fall through platforms

frail mantle
#

^

indigo fog
#

Caustic Croaker Staff's sentry doesn't sit on platforms

digital saddle
#

i think it would be cool if all the ore slimes spawned in specific places so you could go looking for them specifically
Chaotic puffers in abyss and charred slime in crags is already a thing
Maybe perennial slimes could spawn on jungle surface (they have the bright flowers), bloom slimes could spawn in underground jungle ("fossilized tree bark"), aero slimes could spawn around floating islands, and cryo slimes could spawn in underground snow biome

#

i think it would be cool personally

wary canyon
#

honestly i would star that sugg

hollow shell
#

aight thanks

wary canyon
#

you've got reasoning, and afaik its not anything under the Don'ts

#

seems like a good suggestion to me

quick ice
#

Perennial should be anywhere underground because that's where the Ore is found

digital saddle
#

you know

quick ice
#

the rest I agree with

digital saddle
#

i dont think there are auric slimes

#

maybe because of the sheer volume of auric ore generated when yharon dies

wary canyon
#

auric ore chunks are massive already gosh

#

dang beat me to it

dapper violet
#

but the ore generates underground?

hollow shell
#

huh
I totally thought Perennial was a jungle ore

wary canyon
#

perennial isnt a jungle one??

digital saddle
#

uelibloom is jungle

#

perennial is underground in general

wary canyon
#

huh

toxic kettle
#

Perennial also spawns in snow BanditHueh

#

because yes

dapper violet
#

perennial is everywhere and so is uelibloom

however, uelibloom only generates in mud so it’s more common in jungle

hollow shell
#

Perennial does not in fact spawn in snow

toxic kettle
#

Not? I could've sworn I saw some in the snow biome but I can't be bothered to check

#

Perennial Slimes should spawn there tho

hollow shell
#

If you had some dirt or stone in the snow biome, then yes

toxic kettle
#

ah

dapper coral
#

i thought that perennial doesnt spawn in mud?

#

or at least i havent seen it in my jungle at all

hollow shell
#

yeah it doesn't spawn in mud

dapper coral
#

so basically... perennial = underground in general, uelibloom = jungle/mushrooms, and cryonic = snow

#

and aerialite is also underground in general?

#

did i get htat right

void kelp
#

mhm

dapper coral
#

so then perennial slimes shouldnt spawn in the jungle at t all right?

#

same w cryonic in the underground

void kelp
#

I thought all the ore slimes spawned underground in general

dapper coral
#

right, but what im saying is that they shouldnt

#

bc their corresponding ores dont spawn underground in general

#

it would make more sense for them to spawn where their ore spawns, right?

hollow shell
#

@mint steppe Add a reason to your suggestion please

wooden wedge
#

gonna need a real good reason to add a yharon fuck you to every single boss

cursive arch
#

Also @cursive arch does Torrential Tear not work?
didnt try

tired haven
#

Too good reason to be true

cursive arch
#

@hollow shell

hollow shell
#

You should try

cursive arch
#

waiting for a thorium mod update cuz i cant generate a world, will try as soon as i can

wooden wedge
#

thorium has no conflicts with calamity world gen

#

that's AA and wildlife iirc

cursive arch
#

its stuck on something i dont remember what

wooden wedge
cursive arch
#

i dont use wildfire, AA is fully updated

dapper coral
#

did a suggestion ever get made about the ore slimes and get deleted or something, cuz if it wasnt then i think i will

wooden wedge
#

the AA and calamaity conflict still happens

hollow shell
#

The Aero Slime one is still there

wooden wedge
#

so disable AA and restart your game

mint steppe
#

A boss fight at the end of a boring death is just a pop and end, need something at the end and other mods have like that.

cursive arch
#

for me its stuck on Thorium: .... (dont remember exactly what it says)

dapper coral
#

you right

hollow shell
dapper coral
#

ok so barring that one ima make a suggestion bout the hardmode ore slimes

wooden wedge
#

A boss fight at the end of a boring death is just a pop and end, need something at the end and other mods have like that.
ok but why does calamity need this

hollow shell
#

Checks out

wooden wedge
#

ok rover

#

the fix doesn't work

#

and it still happens

tawny gyro
#

"boring death" is no excuse for a final "fuck you" for each boss fight

wooden wedge
#

so pretty sure we need a new calamity update for the fix to finally work

gray nebula
#

not a final fuck you but a cool last stand attack would be nice for important bosses

tawny gyro
#

an instant-death attack as a boss last resort attack has never worked out well

gray nebula
#

calamity stealing from mutant

hollow shell
#

Just add your reason to your suggestion @mint steppe and it'll be fine

tawny garden
#

yharon already has one I think

tawny gyro
#

not even talking about Terraria

wooden wedge
#

ask ozz about the fix iirc

gray nebula
#

also yeah an instakill last attack is stupid

mint steppe
#

This is an opportunity to be an even greater challenge in any boss fight.

gray nebula
#

I'm just saying a cool last stand attack

void kelp
#

wouldn’t it come off more as a cheap shot?

wooden wedge
#

nothing more fair than an instakill attack right?

tawny gyro
#

not even one game had an instakill attack as a boss last stand and it was fun or balanced

void kelp
#

bc your description rn sounds like a frustrating end to a tough fight versus like, a last stand attack

gray nebula
#

like brimmy firing multiple lasers before dying

#

not instakill

tawny gyro
#

a last stand attack would be nice i guess, but don't make it instakill

void kelp
#

a last stand would be neat, an instakill would be infuriating

wooden wedge
#

and again

#

reason

#

where is it

#

why would a last stand be neat and for this mod

gray nebula
#

why : would help make boss fights more climactic instead of just "poof you're dead" wegud

#

keeps people on their toes until the very end

tawny gyro
#

i dunno, i guess it'd give the feeling that the boss is really desperate to kill you as its last resort?

dapper coral
#

Suggestion: hardmode ore slimes should spawn in the biomes that their ores spawn in. It is a little bit strange to have perennial slimes spawning in the jungle, where it is extremely unlikely for there to be any ore generated, or bloom slimes spawning in the caverns away from actual uelibloom ore. It would be a little bit more continuous if you still had to go to the correct biome to get the ore you are looking for, regardless if it was from the slime or the ore itself.

void kelp
#

I like that reasoning more

wooden wedge
#

@mint steppe take notes

gray nebula
#

I'm more concerned about the wording in their suggestion instead of the lack of reasoning

wooden wedge
#

I'm concerned about both

teal ibex
#

i love this

wooden wedge
#

no reason and "how do I read this"

gray nebula
#

", only the boss HP ned reduce zero and use his end attack, and all player die on end attack you lose and the boss despawn. " ????

mint steppe
#

yes

void kelp
#

it would sound like suggestion chaining to suggest a last stand attack until that sugma would be changed SAD

gray nebula
#

not yes, this isnt proper english

void kelp
#

the phrasing is hard to understand

tawny garden
#

basically: If everyone dies, boss despawns

gray nebula
#

yeah I can understand what they're trying to say but still

wooden wedge
#

instead of just "yes" can you actually explain what this means

#

because I have no idea what it means

frail mantle
#

one problem i can see with your sugg, Demik, is that if the slimes would only spawn in the biomes the ores generate i feel you'd either have people not bothering to mine because you can just fight the slimes or people would just ignore the slimes cause mining is faster

tawny garden
#

@wooden wedge basically: If everyone dies, boss despawns

tawny gyro
#

translation: "if a bosses' HP reaches 0, it uses this "end attack". if the player (or all players in multi) die, the boss despawns even though their HP was 0."

void kelp
#

that isn’t it

#

it’s literally saying

wooden wedge
#

you can tell ager to add that to their sugg then

void kelp
#

“When a boss is about to die/is dead, it performs a final attack which instantly kills all players.”

gray nebula
#

please no instakill

#

and not every boss needs a last stand

void kelp
#

“And despawns the boss.”

tawny gyro
#

instakill sucks

tawny garden
#

Not everyone here is a native

wooden wedge
#

that example as well

#

I don't get it

tawny gyro
#

yeah, a SCal final attack would be dumb

void kelp
#

it’s a terrible concept because of how instakill + despawning is more of a “fuck you” to the player than an actual challenge

gray nebula
#

crabulon (the perfect one) having a last stand isnt necessary

pastel terrace
#

The latest suggestion is a doozy

tawny gyro
#

currently SCal's final attack is nothing

void kelp
#

dw we’ve been deconstructing it

pastel terrace
#

Aside from it being hard to read, I just hate that idea

tawny gyro
#

which is actually weirdly climatic?

mint steppe
#

A other: The Plaguebringer Goliath - Self-destruction.

tawny garden
#

an SCal final attack won't work as she gives up

wooden wedge
#

that explains nothing

#

ager

void kelp
#

are you reading what we’re saying, agergo?

dapper coral
#

@frail mantle i mean, from personal experience thats kinda what i do anyways, but id rather i dont get perennial ore when farming in the jungle, at least make it the right biome anyways, you know what i mean

gray nebula
toxic kettle
#

Now I've fantasized about an instakill last resort attack from a Terraria boss but it doesn't sound like a good idea in practice

dapper coral
#

that issue will always exist with ore slimes imo

void kelp
#

you’re making spriting god cry

frail mantle
#

i suppose that's true

pastel terrace
#

Instakill would ruin so many bosses

tawny gyro
#

yeah, SCals final attack should be nothing

gray nebula
#

yeah

wooden wedge
#

it'd ruin all of them, since they're sugging to add instakill final attacks to all bosses

pastel terrace
#

SCal resigning to her fate is a powerful statement

granite grail
#

In the day tho

tawny gyro
#

actually hold on. is SCal's final attack copied from Sans's final attack?

wooden wedge
#

no?

gray nebula
#

what??

pastel terrace
#

shit he figured it out

tawny gyro
#

i mean,

frail mantle
#

doesn't Yharon already have a kind of last stand attack with that flare dust ring when he dies

granite grail
#

After it passes while you are fighting it

wooden wedge
#

yeah

pastel terrace
#

Sans’ last attack is literally nothing

tawny gyro
#

sans's final attack is "okay basically we do nothing for eternity"

void kelp
#

SCal’s final “attack” is just her accepting her fate

gray nebula
#

its not a last stand attack its a after death effect

pastel terrace
#

And that’s powerful

granite grail
#

Her?

frail mantle
#

her.

void kelp
#

sans’ final attack is “I’m going to do nothing for eternity which forces you to quit”

wooden wedge
#

scal is a her

tawny gyro
#

her

pastel terrace
#

Yeah her

void kelp
#

calamitas is female.

pastel terrace
#

She’s a witch

granite grail
#

Bruh

tawny gyro
#

SCal's a gal

gray nebula
#

scal's final attack would be copied from sans if she just stayed incnvible

granite grail
#

Explosion

wooden wedge
#

in the sans fight to kill him you need to break the game

#

which for scal you don't

pastel terrace
#

Anyway in conclusion holy shit no final attack that OHKOs

void kelp
#

scal’s actions are more just her accepting fate and all

#

yeah

#

c-can we get that sugma deleted

granite grail
#

T.K.O

wooden wedge
#

they haven't changed it at all

gray nebula
#

@vocal grotto pls kill

wooden wedge
#

and have been pretty dead here as well

granite grail
#

Oh

tawny gyro
#

honestly i feel like for doing absolutely nothing, SCal's ending is extremely climatic

void kelp
#

ye

#

it’s fitting

pastel terrace
#

Should we ping the suggestion maker?

tawny gyro
#

just vibin with her as she monologues about Yharim being strong

vocal grotto
#

Yes, I awake?

granite grail
#

I guess

wooden wedge
#

we did

#

multiple times

#

they didn't talk much about the sugg

#

except for giving an example about PBG?

toxic kettle
#

the hardest boss surrendering to you is a great end

vocal grotto
#

The one with the "end attack"??

wooden wedge
#

yes

frail mantle
#

yes

pastel terrace
#

We all hate it

indigo fog
#

they never added a reason

void kelp
#

we’ve discussed it w them and they have not changed it or given a proper reason

#

only examples

pastel terrace
#

And it’s a horrible mechanic anyway

vocal grotto
#

So basically, they refuse to add a reason??

wooden wedge
#

yes

hollow shell
#

I don't really care if people disagree with it as long as he adds a reason
And he has not added a reason
@mint steppe Please.

quick ice
#

Yes

#

He’s offline Rove, I doubt he’ll be coming back

wooden wedge
#

they're online again

hollow shell
#

He isn't offline

wooden wedge
#

discord just likes showing people as offline sometimes

pastel terrace
#

@mint steppe can you respond to our feedback?

frail mantle
#

he's been pinged four times and still has yet to add a reason i think

wooden wedge
#

5

#

..,.,.,.

frail mantle
#

shut

quick ice
#

ech Mobile discord memes

void kelp
#

or at least clarified their language

pastel terrace
vocal grotto
#

I'll just KILL
It has no additional stars and if he wants to try again with a reason, he's more than welcome to

void kelp
#

hey here’s a decent sugma inspired by that but tell me if it violates the sugma rules:

pastel terrace
#

It’s basically
Boss: reaches 0
Also Boss: MAXIMUM OVERDRIVE, BITCH

granite grail
#

Anyways, do you guys think adding stackable wooden pocket knifes to the bandit is a good suggestion

void kelp
#

Give some bosses a “last stand attack” in harder difficulties.
Similar to how after awhile in combat, the player character gets a surge in power, bosses could have a final attacking phase at low% to make fights more climactic and challenging at the end.

granite grail
#

Like slime king spawning on you

pastel terrace
#

Stop forcing developers to constantly revamp the bosses
:)

granite grail
#

Ye

unkempt bolt
#

is it forcing if it's a suggestion though

#

it's not called #demands

pastel terrace
#

If it goes through then maybe

void kelp
#

I mean. iban mentioned it earlier HDfailure

granite grail
#

oof

toxic kettle
#

Now personally I found find an extremely powerful last stand attack exciting, but I doubt the devs would want to make one for every single boss and the community probably isn't a fan of it either since it's frustrating dying so close to victory

void kelp
#

yeah

granite grail
#

Ye also new player would be mad

tawny garden
#

it is

void kelp
#

tbh I was thinking more like final phases like w cryo and dog

granite grail
#

*players

dapper coral
#

frustrating enough to have to kill yharon twice already lmao

pastel terrace
#

Make an accessory that rewards fragility
By that I don’t mean one that lowers defense with a buff, I mean something that gives you a buff BECAUSE you have low defense. Encourages risky and different paying

granite grail
#

Umm

unkempt bolt
#

core of the blood god

pastel terrace
#

Huh

dapper coral
#

so...more geared towards non-melee/ranged?

granite grail
#

A lot of qol mods do that

dapper coral
#

bc they get high def anyways

hollow shell
#

Bloodflare Core does that
(and therefore CotBG)

pastel terrace
#

!wiki Core of the Blood God

red stormBOT
#
Calamity Mod Wiki

The Core of the Blood God is a craftable post-Moon Lord, Expert Mode-exclusive accessory. It boosts the wearer's maximum health by 10%, provides a 7% increase to all damage, and grants 5% damage reduction. If the wearer has less than 100 defense, it provides another 15% increase to damage for an overall bonus of 22%. The accessory will also halve incoming contact damage from enemies; this effect has a 20 second cooldown.

unkempt bolt
#

"when below 100 defense you gain 15% increased damage"

pastel terrace
#

Wow I’m a fuckin idiot

buoyant dock
#

@toxic kettle regarding that suggestion imagin scal doing a last stand attack at 1% where she till now she just let you kill her

pastel terrace
#

Ignore me :)

unkempt bolt
#

it happens lol

buoyant dock
#

that would piss so many people off.

pastel terrace
#

Yknow what’d be useful?

unkempt bolt
#

bosses already have more difficult phases as they get lower

#

kinda like suggesting that every boss has an additional phase lol

pastel terrace
#

Making mana overloader easier to use?

toxic kettle
#

"phew I made it, SCal is at 1%"
SCal: sike

pastel terrace
#

I find that I keep regenerating past the 10% threshold

tawny garden
#

I remember dying at yharon when he had 0.4% HP, that was frustrating, so I can't imagine SCal

pastel terrace
#

Plus at 10% max mana you can barely do anything

unkempt bolt
#

that's the balance kinda

pastel terrace
#

Like fire one beam from the terra ray every, what, half second?

tawny garden
#

@pastel terrace are you making a suggestion for the sake of making a suggestion?

unkempt bolt
#

calamity already hates giving you healing options outside of healing potions lol

#

that's why lifesteal is nerfed to hell

pastel terrace
#

Oh

#

That’s why my specter hood is so slow

unkempt bolt
#

i hear some people say that mana overloader is already pretty strong when used correctly

pastel terrace
#

Yeah it was p good early hm

buoyant dock
#

and even then its quick to be replaced.

pastel terrace
#

With like a mana flower

buoyant dock
#

or defic amulet. or ankh shield. or grand gelatin

unkempt bolt
#

mana flower is kinda cringe until you get the heavy mana consumption-type weapons

#

or weapons that charge up like last prism

#

unless you're using those, mana regen potions are more than good

pastel terrace
#

Yharims crystal gang slobbyjoy

#

Wait people actually still use ankh shield?

buoyant dock
#

idk if it been suggested before

tawny garden
#

I did

buoyant dock
#

but farming for stuff like the ink bomb is insanely irritating

indigo fog
#

Mana Flower is actually better than regenning even with some low mana cost weapons like Razorblade Typhoon

#

i have killtimes to prove it

buoyant dock
#

its a slightly on the rare side enemy (cuttlefish) that only drops it at a low %

unkempt bolt
#

interesting

indigo fog
unkempt bolt
#

i'd think that one second of not attacking would be better than -25% damage for however long mana sickness lasts

indigo fog
#

The percentage of damage reduction from Mana Sickness is reduced by 5% every second, so it's not actually as bad as people say it is

unkempt bolt
#

ah okay, i didn't know that

carmine island
#

5% a second spread out by 1% per .2 seconds I think

buoyant dock
#

another question. was a suggestion for craftable climbing gloves was made?

tawny garden
#

I don't remember

#

provide a reason tho

pastel terrace
#

@indigo fog what size mana potion did you use

buoyant dock
#

a reason? it only spawns in surface chests you have no gurantee on getting it from

indigo fog
#

I think Super Mana Potion?

buoyant dock
#

and without it a rogue is missing a part of a vital part of late game gear

tawny garden
#

then you're good to go

buoyant dock
#

but before i suggest it i want to know if its been suggested before

tawny garden
#

no

pastel terrace
#

Should I be using grand gelatin or the ambrosial ampoules

dapper coral
#

ampoule probably

#

better for general exploration

#

imo

indigo fog
#

why are you asking here

tawny garden
#

this is for help_and_advice

pastel terrace
#

Oh wrong chat

tawny garden
#

@buoyant dock I think the suggestion about Climbing Claws was made, but it didn't reach the 120 stars threshold

indigo fog
buoyant dock
#

so no point in suggesting it again

indigo fog
buoyant dock
#

the blue checkmark even means it suggested already

tawny garden
#

that was a long time ago though

buoyant dock
#

its after the dropoff

#

which means its still counted.

tawny garden
#

none of the blue checks are delivered

buoyant dock
#

thats not what the blue checks mean

tawny garden
#

the dropoff might've already happened

buoyant dock
#

"☑️ - The suggestion has already been delivered in the past. If a suggestion with this reaction reaches 120 stars, the past suggestion gets marked as being highly suggested.
(Current past suggestion cut-off date: June 1st, 2019)"

tawny garden
#

Rover said that blue checks arent delivered

indigo fog
tawny garden
#

That was more than a year ago

buoyant dock
#

point is its now marked as highly suggested.

#

no point in suggesting it again.

indigo fog
#

You shouldn't chain suggestions

#

read the don'ts

buoyant dock
#

@granite grail chain suggestions is a dont

granite grail
#

Ok dad I’m sorry

hollow shell
#

wait no

#

... yeah that's a chain suggestion

indigo fog
#

Also would this count as an SIS

hollow shell
#

Yeah it should just be "add more consumable rogue weapons to the Bandit in Hardmode"
doesn't need to specify knives

ashen warren
#

wooden pocket knives in hardmode? Thonk

hollow shell
#

Bandit sells both Bouncing Betties and Latcher Mines

#

which are consumable

ashen warren
#

aren't those locked behind mech(s)

hollow shell
#

yes

indigo fog
#

gel darts are also consumable

hollow shell
#

I also fail to see how adding more consumable weapons would be "game changing" considering there's already a decent amount of consumable weapons

#

@granite grail

granite grail
#

Ye

toxic kettle
#

did you mean to post that there

hollow shell
#

@undone mulch Not the right place to ask

buoyant dock
#

@undone mulch wtrong chat

undone mulch
#

What do we do if we get hacked

#

And I got hacjed

tawny garden
#

still wrong chat

hollow shell
#

elaborate

undone mulch
#

Hacked

buoyant dock
#

thats not the right chat either

hollow shell
#

well yeah I doubt this is actually a mod or server suggestion

buoyant dock
#

also wdym hacked?

#

dm me.

undone mulch
#

I got hacked

hollow shell
#

DM a moderator, probably

undone mulch
#

I was iceloveninjaheat

tawny garden
#

that's discord problems

hollow shell
#

Sounds more like a Discord issue, prolly wanna contact their support team

granite grail
#

I mean most of the rogue weapons are stackable @hollow shell I guess you could say the I exaggerated too much

undone mulch
#

Lvl 802

granite grail
#

aren’t

buoyant dock
#

what-

hollow shell
#

Yeah a bit, Douglas

buoyant dock
#

you mean you got your steam hacked?

hollow shell
#

also kingofdragon I think you're in the wrong server entirely

tawny garden
granite grail
#

Not all though

undone mulch
#

Account

buoyant dock
#

not only wrong server. it shouldnt even be on discord at all.

undone mulch
#

And then we're to go

granite grail
#

Also they did the same thing with permafrost

hollow shell
#

... random words?

granite grail
#

Icy stars

buoyant dock
#

@undone mulch mate. nobody here can help you with a hacked steam account.

#

contact steam support.

undone mulch
#

Ok

buoyant dock
#

discord is not the place for steam problem.

hollow shell
#

(I don't even think he's talking about steam
802 is way too high of a level)