#suggestions-discussion

1 messages · Page 859 of 1

ashen warren
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to you

hollow shell
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This is not suggestions

ashen warren
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yeah it's getting offtopic

hybrid fjord
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hoo whee this chat goes off topic often

ashen warren
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people who say that just dont have brains big enough to memorise his moveset ok ill stop here

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does anyone want to suggest the idea of clone being renamed after killing it

hybrid fjord
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I feel like that’s been suggested already

ashen warren
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calamitas > calamitas clone/doppelganger

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scal > calamitas

hot zephyr
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I already suggest that uwu

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Well

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Not in the main

ashen warren
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nobody seems to have suggested it

swift wadi
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I think it would be a fine sugg

ashen warren
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first blood goes to whoever does it first

hot zephyr
hollow shell
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Yeah you can suggest that
after laying out your reasoning of course

ashen warren
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you didn't post it

hot zephyr
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Yet.

ashen warren
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can i suggest like change moonlord lore to give immunity to death mode cave darkness

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suggesting in suggdisc nothing happens

hot zephyr
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I was looking for feedback

hollow shell
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You could suggest that Thunstic but that's a pretty weird suggestion

ashen warren
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i think it fits thematically

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I'd personally add a rename of scal to be her rightful name

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moonlord is a blacked out fight

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Is Draedon have size of human?

hollow shell
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ML's lore right now is very focused on gravity

ashen warren
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beating it means conquering fears of darkness

hot zephyr
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Couldn't you just combine LC and ML's lore?

ashen warren
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draedon is a really big cyborg thing

hollow shell
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smh combining lore sugg

hot zephyr
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That's not what I meant.

hollow shell
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(Draedon is very tall yeah, alien cyborg)

hot zephyr
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I mean, couldn't you use the ML lore to counteract LC's lore

ashen warren
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But how...

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?

hollow shell
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wdym Exfr0w?

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And uhh I don't think so Ian

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separate darknesses

ashen warren
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How LC's and ML's lore will be combined? What for?

hollow shell
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nah Ian meant that, because LC's lore darkens your vision, it would be weird if ML's lore brightened your vision
cuz it'd essentially make LC's lore have no downside, I guess

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(Not literally combined, just worn at the same time)

molten dune
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what if you could craft all the lore items together to use all their effects at once

hollow shell
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no

ashen warren
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is there a name for a calamity world

hollow shell
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wdym

ashen warren
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like hallownest is for hk

molten dune
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in lore it's just called terraria

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what

hollow shell
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Yeah iirc the planet is "Terraria"

ashen warren
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uh

queen sail
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Wait

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What’s cinder blossom

hollow shell
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new weapon

queen sail
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It’s

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Not on the wiki fsr?

hollow shell
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new-ish
came out with the summoner update

queen sail
hollow shell
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Calamity Mod Wiki

The Cinder Blossom Staff is a craftable Pre-Hardmode summon weapon. When used, it summons a fiery flower minion above the player’s head which shoots a volley of three flaming sparks above a nearby enemy. The sparks are able to linger on the ground for a short time.
Its best mo...

queen sail
hollow shell
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Do I need to make a redirect

ashen warren
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Ye you combined also lore of SCal and you will be instantly killed from every hit I THINK ITS NOT BADhenkhenk

hollow shell
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Don't answer that I'm doing it

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Done

ashen warren
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Draedon will be between Yharon and SCal?

hollow shell
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Yes

ashen warren
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ye yharon to scal is a huge gap

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post yharon weps do about twice dps on scal of pre yharon2 weps on yharon

lost agate
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What 75% DR does

dapper coral
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i asked this question this morning but i felt like i didnt get an affirmative response so here we go

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how do you guys feel about more lifestealing ranger weps

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or i guess, now that i think about it, more lifestealing non-melee weps

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currently for ranged there are 4: aeries, pearl god and claret cannon (+ arterial assault w bloodfire arrows) and one arrow type: bloodfire

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only aeries and pearl god (rare variant) have like actually good healing

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claret cannon does 1 per shot, while the other 2 do 10% dmg as healing

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same as claret cannon for assault and bloodfire arrows

ashen warren
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lifesteal is a broken and godlike mechanic

dapper coral
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i think its even less for mage

ashen warren
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it makes sense when applied to true melee since they are all about big damage both ways

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but when added to other classes it could easily either make a really op item or it'd be like bloodflare is now

dapper coral
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i agree w the bit about true melee

hollow shell
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Melee theoretically needs lifesteal the most so it makes some sense that they've got the most representation

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yeah

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I guess ranger could use some more of it

dapper coral
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but i think its rather disproportionate how much lifesteal each class gets in comparison

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and like was stated earlier today, this all feeds into the melee bloat

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which i dont really want to get into for this suggestion

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im looking at the list of lifestealing items on the wiki rn, and the vast majority are melee weps

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with more than there should be healing on projectiles

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at least is what i feel

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basically i guess my suggestion is: non-melee weps should get more lifesteal options

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whether that involves making new weapons or just adding the effect to existing ones, idk if it matters too much

hollow shell
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(I dunno about you but it looks to me like the vast majority of melee lifesteal is on direct hits)

dapper coral
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here i've got... bloodsoaked crasher, bloody rupture, earth, empyrean knives, essence flayer, exoblade, illustrious knives and leeching dagger

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which do healing on projectile hits

hollow shell
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Earth and Exoblade's healing projectiles are only spawned on direct hits

ashen warren
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essence flayer is on kill what

hollow shell
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Leeching Dagger's projectiles also only spawn on enemy kills

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Lemme double check Essence Flayer

ashen warren
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it's that cosmilite scythe

dapper coral
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i just got these from the wiki

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am i misinterpreting this

hollow shell
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Yeah ik
Green Meteors and Comet Bolts only spawn when you hit enemies directly

ashen warren
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yes

dapper coral
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ah i see

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ok nvm about those then

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you guys are right about essence flayer too

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it says on the lifesteal page that its on projectile hits, but on the flayer page it says its on kills

hollow shell
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I'll fix the Lifesteal page, just confirmed that in source

radiant meadow
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It's on kills

dapper coral
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same with dagger

ashen warren
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bloody rupture is a meme

dapper coral
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ok sry about that, it appears ive misread some of these

ashen warren
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it's a shortsword that's also on kill

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and it's pre-hm

dapper coral
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yes

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ok so this isnt as exaggerated as i thought it was

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thats good

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anyway this is just a diversion from the main point, which is more lifesteal for non-melee

ashen warren
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like I've said, it's a really, really good mechanic

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so good that when you could reliably heal by using exoblade and auric orb things, you could facetank scal

dapper coral
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true

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what im going to say is that aeries healing is very strong

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almost too strong i feel

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almost feel ilke its upgrades arent worth it bc they dont heal at all

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so maybe not like, that level of lifesteal

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but to even get like 2, 3 back per hit would be nice

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especially when melee has more options for that sort of thing

zealous ridge
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Well I mean

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There are other things to consider

dapper coral
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i mean, exoblade does 1% heal back on bolt hits, but considering the dmg of exoblade is 10k+, thats like 100 damage

ashen warren
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not those

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auric orbs spawn from wearing auric armour

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and also the uh, silva ones

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they work like a really big and slow vampire knives

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they used to be more frequent, is what I'm saying

zealous ridge
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For instance, set bonuses on a lot of mage armors give a lifesteal-Esque effect

dapper coral
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right

zealous ridge
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Would you consider that lifesteal for the mage?

dapper coral
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im aware its a thing on most endgame armors

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uhhhhhh good question

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id say yes, because you're getting health back from a player item, if that makes sense

zealous ridge
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godslayer, blood flare, and omega blue all have lifestealing aspects that are not melee speific

dapper coral
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weapon or accessory or armor

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correct

zealous ridge
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There’s mana overloader

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And then there are edge cases

dapper coral
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mushroom boi

zealous ridge
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Hallowed rune’s hallowed regen buff?

dapper coral
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and its upgrade, the amalgam

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yep that too i think

zealous ridge
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mushroom bois and amalgam

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The blood flare set has lifesteal weapons for every class

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Profaned soul artifact

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I can go on

dapper coral
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yep

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but a lot of those are then class-neutral

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there are mage armors, like you said that prvide lifesteal

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also some rogue accessories do that too

ashen warren
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class neutral does still count

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else, say goodbye to boots and wings

dapper coral
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well yea, but i mean im looking specifically for more class-specific lifesteal

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which i guess mage doesnt really need that much of, considering it now

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and its not that big a deal for endgame bc a lot of armors have it

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but for not those things, its missing from non-melee

proud isle
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@neat citrus the void vortex is far less powerful than yharim’s crystal.

ashen warren
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do fight times or something

dapper coral
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so my suggestion is: more lifesteal abilities should be added to non-melee weapons. The vast majority of lifestealing weapons are melee, so more lifesteal abilities should be added to non-melee to give more options to those who are not warriors.

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what do yall think of that then

hollow shell
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Yeah sounds good
I disagree that it limits options so to speak but you get the point across

dapper coral
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ok, should i change it to like, "to allow for more balance between classes"? or something like that?

ashen warren
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balance..? I don't think that's a great argument tbh

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lifesteal is contentious af

dapper coral
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true, what should i say instead then

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thats not limiting options or balance

neat citrus
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@proud isle It's not though. it absolutely shreds bosses, swarms of enemies, etc

digital saddle
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Most melee lifesteal is on true melee hits

neat citrus
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you don't have to aim either

ashen warren
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well give proof then

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shreds isn't exactly empirical

digital saddle
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And true melee lifesteal is so the playstyle has some semblance of viability

dapper coral
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yes, but even including this the discrepancy is a little much, considering there are like 4 ranger, 2 mage weps that have lifesteal at all, and ~20 melee weps

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imo

zealous ridge
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where are those... uh... numbers coming from? Just asking

digital saddle
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Vamp knives and upgrades are the only ones I can think of that provide melee lifesteal without landing true melee hits

dapper coral
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scroll up chief, i listed quite a few

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some are wrong bc i read htem wrong but most are still true

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also here's where i got the numbers https://calamitymod.gamepedia.com/Lifesteal

Calamity Mod Wiki

Lifesteal is a mechanic utilized by some weapons and other items which causes the player to be healed upon damaging an enemy. This can be via direct healing when the attack hits, the spawning of a healing projectile which heals the player on touch, or the spawning of Hearts.

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might not be exactly 20 melee, but thats the idea of the kind of scale we talkin in terms of discrepancy

distant gyro
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@frank monolith Irrelevant mech-to-golem tier weapons will most likely be buffed next update, thanks for reminding of its existence though HDFailure

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was touching hellkite, feralthorn, floe sword, etc a while ago

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not officially a flag yet but it will happen

zealous ridge
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Yeah, it’s really hard to justify life steal if the other classes don’t need it

digital saddle
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I really don't see much issue with lifesteal here
There are definitely undertuned lifesteal effects though

fleet igloo
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Uh

digital saddle
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(1 HP heal on stealth strikes with nanotech)

fleet igloo
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I'll just wait until the resprite is out to post the suggestion then

zealous ridge
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True melee benefits pretty heavily from the healing, But you aren’t always going to benefit from it

distant gyro
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lifesteal melee is funny

zealous ridge
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1 hp doesn’t matter because of calameme damage numbers

distant gyro
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like

zealous ridge
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But you know we don’t talk about that

distant gyro
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the sole existence of bloody edge line is basicaly healing on true meme

dapper coral
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exactly

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my point is that there isnt even the option for ranger lifesteal

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mage is ok-ish bc theres many armors that lifesteal for htem

distant gyro
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ranger lifesteal existn't until bloodstone yes

dapper coral
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rogue is iffy, but they have a couple accessories that do it

zealous ridge
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But you see, there is

digital saddle
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Probably because ranger is stupid powerful

dapper coral
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we dont talk about summoner

ashen warren
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aeries

distant gyro
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probably because ranger broken class and needs to be touched somehow

zealous ridge
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Ranger does not need lifesteal

dapper coral
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thats the one i referenced earlier, which is super op

ashen warren
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the spectre pistol thingo

dapper coral
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aeries and pearl god are too strong

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i agree about that

digital saddle
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Rogue lifesteal accessories are completely fucking terrible other than vampiric talisman

dapper coral
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thats also what i assumed

zealous ridge
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vampiric is good

dapper coral
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im not saying the # of lifesteal weps has to be the same with each class

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i would just like a few more

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so that we have the option

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like

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2-3 heal per shot for ranged

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is pretty decent

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aeries is way too strnog with like 8-9

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or 6-7 whatever

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with ranger armor it gets pretty damn good, and thats too strong

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but to even have the option for small lifesteal would be great

zealous ridge
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I would like it more if lifesteal wasn’t already difficult to balance

dapper coral
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thats true

zealous ridge
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Like, you can very easily fuck something up

dapper coral
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iirc hectique was saying something this mornign about how lifesteal just needs a revamp in gneeral

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dunno how to put that in a sug tho

zealous ridge
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I think a good example is comparing electricians glove to vampiric

dapper coral
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or if its already something devs are look at

zealous ridge
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Don’t worry he’s already posted a sugg about that

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What I’d be okay with is a lifesteal boolet

dapper coral
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oh ok awesome

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yes i also agree with that

zealous ridge
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And like a few weps maybe

dapper coral
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i guess what im really getting at is more lifesteal capacity

zealous ridge
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But I would focus on a lifesteal boolet if you were to make a sugg

dapper coral
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yea

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afaik theres the bloodfire arrow but that also only does like 1 healing

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so bullets would be great

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for gun duders

ashen warren
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1 healing adds up

dapper coral
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true, but it depends on the wep

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at that point there arent as many bows that just shoot the arrows in the ammo slot

zealous ridge
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Like, “Add a bloodstone tier bullet” or whatever tier you want (I’d keep it bloodstone tbh)

dapper coral
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planetary annihilation, astreal defeat, heavenly gale, etc. have their own arrow type

zealous ridge
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Ye

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Blood fire has other advantages though

ashen warren
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as I recall, ml bows got mildly redone

zealous ridge
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Notably, it has a very high base damage

dapper coral
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true

ashen warren
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so instead of converting all arrows, it just converts wooden

dapper coral
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oh ok, well then thats much better

ashen warren
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I'm not sure how many bows got this change

dapper coral
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ok, so the suggestion will be as follows: Bloodfire bullets of some type should be added to the game, with the same lifesteal capacity as the arrows. This allows for more variety and playability for different rangers

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anything else?

zealous ridge
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May have to consider some things

covert siren
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Yeah it is

ashen warren
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it's a debuff weapon that's actually good

zealous ridge
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Namely, guns have higher overall firerates, demik

neat citrus
zealous ridge
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And yeah, plasma rod is fine

proven tide
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says the vid is processing

ashen warren
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on what mode? can't see if you have rage and adren cause processing

proven tide
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also yeah buff yermes hellyes

dapper coral
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thats true, but most bows at that point shoot multiple arrows, so i believe it balances out

neat citrus
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it was expert mode, so kinda trash, but I think it still stands

ashen warren
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the storm weaver bow

dapper coral
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although i guess then the dmg could be lowered for hte bullet

ashen warren
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should shoot loads of arrows

covert siren
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It doesnt matter. The point is, the goblin army doesnt have as much as it should have

ashen warren
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why should it have more?

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goblin tinkerer scales infinitely because tinkerer's workshop is
well yeah

dapper coral
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yea so i think if we make bullets do less dmg, then i think the healing balances out

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so ill specify that

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suggestion time

ashen warren
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send sugg here first

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channel description and such

covert siren
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It should have more because it just feels kind of dull,

ashen warren
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it's an event, I don't hear anybody saying that ooa and pirates are the peak of game design

covert siren
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Not much unique calamity content that we have gotten from alot of the main stages of the game

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ooa?

ashen warren
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old ones army

dapper coral
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Bloodstone bullets of some type should be added to the game, with the same lifesteal capacity as the arrows. This allows for more variety and playability for different rangers, as opposed to only bow-users. Damage should be lower on these than on the arrows due to guns' general faster firing rates, but because the bows at this stage fire multiple arrows, the lifesteal should balance out so no subclass has an advantage.

distant gyro
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Bloodstone Bullets are already in the game but it's exclusive to one (one) weapon

dapper coral
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correct, only claret cannon

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i think they should be an actual bullet type

ashen warren
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damage should be lower doesn't need to be there, devs balance it, same as the lifesteal amount

dapper coral
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ok fair enough

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Bloodstone bullets of some type should be added to the game, with the same lifesteal capacity as the arrows. This allows for more variety and playability for different rangers, as opposed to only bow-users.

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so like this? ^

ashen warren
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that's a pretty strong and concise suggestion

dapper coral
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thats good right?

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lol

ashen warren
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rover will likely say hi once you post it

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incase something is bad or not elaborated on and such

dapper coral
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okay well thats alright

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we'll see what he says

ashen warren
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it's what he does, you're good

dapper coral
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aight then

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thanks for the help chief

wise roost
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Why is the blood orb recipe soo expensive when the other materials are just three herbs?

olive token
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yea i was thinking the same thing

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maybe if the other one didn't have the soul fragment it would be fine

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i might as well buy the other 3 ingredients from the alc npc lite for 50 silver

wooden wedge
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maybe if the other one didn't have the soul fragment it would be fine
Then the balance would be thrown off

olive token
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they made the adrenaline and rage meters a little smaller this patch and i think they should add scaling to it because its super small in 4k

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with my current scaling set up the stealth meter is half the length of an item slot

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other than that i really like the new adrenaline and rage bar shaking when its activated

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would have liked if it could shake like 10 times more violent

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If there is a way to make it bigger that idk let me know, if not hope they see my suggestion.

hollow idol
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@viscid dagger read the suggestion donts docs in pins

ashen warren
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50,000 iq reasoning

austere lion
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Make bloodworm spawns after polterghast and tier 3 acid rain has been defeated
Reason: Bloodworm right now is extremely difficult to get because the enemies or you will kill it and its truffleworm AI. Doing acid rain for each attempt is painful
If you fail on the first try then you can catch bloodworm to summon him

ripe wing
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Give autoswing to all the vanilla summoner weapons that don't already have it
If modded summon weapons have autoswing, then why not also let vanilla summon weapons have it?

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What do you guys think about this?

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Has this been suggested before though?

ashen warren
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bad reasoning

lost agate
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Shit like ballistas would be buffed by that

placid moth
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butterflies take 2 slots now?

raw mulch
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yes

static grail
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yeah

ashen warren
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legit one update ago

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vigil was broken

placid moth
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i remember it being shittier than sandnados

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why did butterflies get the nerf hammer again

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@ashen lark suggestus deletus rn

raw mulch
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its either that the seekers are incredibly strong

ashen lark
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???

raw mulch
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or both the entropy and butterfly are completeley useless

ashen lark
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@placid moth Why?

lost agate
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Since when is vigil so strong

placid moth
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any suggs regarding master mode is frowned upon and not allowed apparently

static grail
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vigil used to carry me to astrum deus

lost agate
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Quirks of being piercing i assume

static grail
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yeah

raw mulch
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vigil used to be brokenly good and i understand why they patched it

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but this nerf hit it way too hard

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like im in the middle of a summoner playthrough and all ive used are the seekers sinc ebrimmy

tepid root
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wasnt it because vigil ignored i frames or smth

lost agate
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If it doesnt feel right until at least golem then yes theres a problem

tepid root
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because of a bug

raw mulch
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hold on let me try vigil on golem

lost agate
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Oh did they fucken fix i frames again and not nerf it ech

raw mulch
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no they increased the cost

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to 2 minion slots instead of one

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they also increased the cost

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they did fix i frames

lost agate
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No i meant like when it started being so broken or smth

gray nebula
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mmmyes specific suggestion

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about master mode

robust lava
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It's also a suggestion about something that isn't out yet

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Plus since it will take some time for tMod and then Calamity to update, this could be many months down the line anyway

swift wadi
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@ashen lark suggestions about future content like Master Mode changes are not allowed

ashen lark
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Guess I will have to post in 28 days

raw mulch
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ok so golem with entropy takes 1 minute and 44 seconds

ashen lark
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Or whenever it releases

raw mulch
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with seekers it takes 34 seconds

tepid root
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it sounds like seekers are the ones busted

ashen lark
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I don't think they will remove it even if possible

tepid root
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remove what

ashen lark
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Master mode

zealous ridge
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yes, i agree the seekers are overclocked

ashen lark
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I think that got discussed before it was announced master mode would have exclusive items

robust lava
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I don't think Calamity's planning to remove Master Mode, just kinda ignore it probably

ashen lark
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I hope they at least do something

raw mulch
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no hold on brimstone took 50 seconds this time

ashen lark
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It'd be pretty cool to fight a moonlord which could flip gravity in master mode ngl

zealous ridge
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anything you did different, temp?

raw mulch
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nope same exact arena, armor and accessory

ashen lark
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He broke the staff

zealous ridge
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no i mean did you do something different in the fight

raw mulch
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oh yes

zealous ridge
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like, where did you throw your last seeker

raw mulch
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i mean

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the 30 second is record

tepid root
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maybe something to do with the empowering aura thing

zealous ridge
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yeah

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the aura can massively affect dps

raw mulch
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no the record was more when i used the plantation staff, brimmy and the cryo staff

tepid root
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e

raw mulch
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this try i used only brimmy

zealous ridge
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something i didnt notice initially is that the aura itself spawns damaging projectiles

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and uh

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yeah cryo is like post 3mechs now

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so im not suprised

raw mulch
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so yeah

tepid root
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eh

raw mulch
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i should't have mentioned my record

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but yeah

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pure seekers is 50 seconds and pure vigil is 1 minute and 44 seconds

tepid root
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all of the mechs and biome bois dont really have a set progression

raw mulch
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let me try the resurrection

zealous ridge
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res was kind of weak even before this slot nerf imo

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maybe i was just using it in the wrong situations

tepid root
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res is only good against fish

zealous ridge
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ye, i didnt fight duke that might be why

tepid root
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because it has increased damage against fish

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and decreased damage against cultist

zealous ridge
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literally double damage for sm reason

raw mulch
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ok so the resurrection butterfly is also 50 seconds

zealous ridge
#

its post golem

tepid root
#

well isnt resurrection post golem?

zealous ridge
#

yeah

raw mulch
#

exactly

#

and brimmy is during mech

tepid root
#

so brimseekers are the same tier as post golem stuff

zealous ridge
#

seekers are doing as well as brimstone

tepid root
#

:Echprime:

zealous ridge
#

mixing weapons can bring the number down to the record

#

which

#

50 seconds is already a very short fight, maybe not on golems terms

#

but like 30 seconds

raw mulch
#

i mean brimstone does 134 damage

#

with fathom swarmer

#

no it does 133

zealous ridge
#

its in the 130 range

raw mulch
#

and resurrection is 165

#

but i have all menacing

#

so

lost agate
#

For a pre plant summon that sounds like a lotta dmg

zealous ridge
#

le seekers, i say, need a fat nerf

tepid root
#

is abandoned slime staff any good against golem btw

#

it felt pretty bad when i tried it

raw mulch
#

dunno let me try

#

i mean

#

it doesn't go through platforms

#

so it gets stuck in the arena

#

thats one thing

tepid root
#

big meme

zealous ridge
raw mulch
#

yep its completeley useless unless you don't use an arena

#

no actually it started to teleport now

#

it took 2 minutes and 4 seconds

#

with godmode on standing still under the boss

tepid root
#

echhh

raw mulch
#

otherwise it could have taken the whole day cuz its not fast enough

tepid root
#

apparently this summon is supposed to be the best for ground bosses such as golem, but this is uh, not really good

raw mulch
#

the damaging aura of the brimstone seekers is amazing

static grail
#

true dat

tepid root
#

e e

#

i think you should change the suggestion to nerf brimseekers instead

raw mulch
#

nah ill leave someone else to do that

static grail
#

dont worry, i got it

gray nebula
#

incredible

#

amazing applecat

zenith hazel
#

me when entropy was busted 1 update ago and now people are asking to buff it again

toxic kettle
#

A+ for effort on that one

zenith hazel
#

(the answer is no by the way, we’re not buffing those again)

raw mulch
#

sad

static grail
#

they will live on in our memory

#

F

gray nebula
raw mulch
#

im gonna cry now

gray nebula
#

when do we buff SFC

raw mulch
#

SFC?

gray nebula
#

Spent Fuel Container

#

Cool nuclear bomb weapon that was broken

zenith hazel
#

iban I will choke you to death

gray nebula
#

smh its a nuclear explosion it should be effective applecat

tired haven
#

Murphy's Law #1, suggestions edition:
If the change happens, there already is a suggestion to revert it

static grail
#

something like that

gray nebula
#

very accurate

raw mulch
#

im sorry ok i just want the weapon to be gooder

zenith hazel
#

it’s already good

#

I’d rather not get near those 2 weps specifically for the next 3 months or so

raw mulch
#

my question is why increase the number of minion slots needed

tired haven
#

So there are less minions to clutter the screen thinkies

raw mulch
#

but summoner is meant to have 17387198014 summons on the screen

#

if you are playing summoner and your screen is not filled then are you really playing summoner?

tired haven
#

There are still like, 15 things flying around tho?

lost agate
#

Have more summons than proj cap

#

Ez game

zenith hazel
#

summoner in the beginning has like 2 minions so like idk what numbers have to do with anything

raw mulch
#

i was making a joke don't worry

tired haven
zealous ridge
#

bruh

#

alright, so vigil and res arent really getting touched in the near future

#

i mean

#

at least theyre not super op

#

although res i was a bit confused about because i found it to often underpreform

#

but i have to agree with brimseeker nerf, even though the sugg needs... well, i wont sugarcoat it, its bad

#

quarts, i suggest you add a reason to your suggestion

#

and like... idk throw an idea out for why its so broken as an example

#

like maybe killtimes

#

which have been talked about already, but still i would list them

lost agate
#

@static grail heya, would be appreciated if you could expand your sugg a lil bit by adding a reason to why it needs it at the very least

zealous ridge
#

i mean, 50 second killtime on golem is fairly self explanatory

static grail
#

ngl....it was kind just a joke

zealous ridge
#

alright, delet then

#

for now at least

lost agate
#

Aight

zealous ridge
#

if you want to revise it later then you can do so

static grail
#

gone

zealous ridge
#

humor banned

raw mulch
#

i edited my suggestion so its a nerf to the brimmys

zealous ridge
#

hmm

#

idk, the sugg has amassed some stars from its previous sugg

raw mulch
#

welp

zealous ridge
#

but it hasnt been posted for too long i guess

#

personally i would delete and repost, but either way its probably fine

raw mulch
#

I can copypaste it if you want

#

5 stars is not much

#

One of them is from me and one from the bot

static grail
#

you got my suport

#

support

#

us summoners got to stick together

raw mulch
#

Summoner mains rise

#

so that one day summoners may become more op than rangers

tepid root
#

summoner gang

zenith hazel
#

then why are you suggesting a nerf? ech

static grail
#

because we want to earn it

raw mulch
#

exactly

zenith hazel
#

alright we'll just kill summoner meta entirely then

nova crown
#

Summoner is so broken even their own mains feel pity about it

static grail
#

😨

#

we weren't meaning no offence Brav

wary canyon
#

looks at this chat

#

slowly backs away

ashen warren
#

Rework Fabstaff

There are currently 2 problems I find with this weapon, with the former being more significant:

  1. The weapon induces way too much lag. This weapon is so laggy to the extent that it is unsable: 1 frame per 5 seconds even just from the leftover projectiles when a worm or multiple enemies appear at the same time; it basically makes your game freeze when used properly. I had a consistent 60 fps using pretty much all other weapons, only this weapon had the problem, even if all quality settings are either off or low. Since changing direct stats of the weapon will not help reduce its lag, I think reworking it is the only way to fix that.

  2. This weapon is way too overpowered. This weapon works on pretty much any type of boss you can name: Fat, Agile, or Worm. An example of a comparison between fabstaff and normal dev tier weapons in action: Normal dev tier weapons take 15s on average to kill queen bee, the first boss (in boss rush), while fabstaff takes only 4 seconds; no other weapon is anywhere near its tier. And of course, it melts every single boss in boss rush way faster than any other weapon if there was no lag.

A rework which both reduce/remove its lag and makes it much less powerful will help make it more usable and less busted at the same time

#

hows this

raw mulch
#

wrong chat m8

ashen warren
#

no

#

correct chat

wary canyon
#

right chat

ashen warren
#

im asking for suggestions

swift wadi
#

read channel description please

wary canyon
#

he’s looking for whether he should post it proper

raw mulch
#

suggestions is where suggestiong go right

ashen warren
#

im just asking people here for opinions

raw mulch
#

whoops nvm

#

sorry

ashen warren
#

so if any i can improve on

wary canyon
#

looks pretty good

#

although first paragraph is a tad long imo

ashen warren
#

i need to provide details

#

its not just normal lag

#

like reduced fps

wary canyon
#

maybe pitch that “I could not figure out why” sentence

ashen warren
#

its literally no fps

wary canyon
#

yeah

ashen warren
#

ig ill just put it in then

wary canyon
#

aight

pastel terrace
#

belching saxophone plays Giorno's theme

void kelp
#

why is that here, exactly

pastel terrace
#

Just a joke suggestion I know I cant make

ashen warren
#

draconic elixir is busted as fuck

#

it should be that expensive

pastel terrace
#

Hey why does the magna cannon, a magic weapon, become the magna striker, a ranger weapon

bitter drift
#

make ice elementals drop essences of Eleum
because why a bunch of sentient literal ice chunks who fire bolts of snow shouldn't drop the essences of cold?
is it balancing? the fact that you can farm them in the sure face? just because there are already many many enemies who drop this essence?

toxic kettle
#

sure face

bitter drift
#

oops

#

let me fix it

#

but other the the grammar is there any issue with the suggestion it self?

toxic kettle
#

I mean it makes sense to me

bitter drift
#

also in summoner class, summons almost never hit cryogen (only in his last phase)

#

that's probably a problem we should talk about

tired haven
#

Question reasonings
That's something new

#

(make it a proper one anyway tho)

calm temple
#

He does have a point, but then again essence of cinder is a thing, with basically nothing properly farmable dropping it.

bitter drift
#

ya that's a separate issue tho

#

@calm temple how about you suggest something to solve it? maybe you will do good maybe not who know? (god)

toxic kettle
#

someone recently suggested Harpies to drop Essence of Sunlight

ashen warren
#

you mean essence of chaos or is there an essence I've never seen before

toxic kettle
#

Cinder is Sunlight iirc

ashen warren
#

oh i was like tf is essence of cinder

toxic kettle
#

old name

bitter drift
#

i would suggest a new space mob that will heavily compete with harpies for spawn rates and will drop essences of sunlight

#

also it would be best if it was locked behind hard mode

toxic kettle
#

aren't enemy suggs a don't

bitter drift
#

bosses suggestions are a don't but i'm not sure about an enemy suggestion

#

i mean it's not even a mini boss sooo

toxic kettle
#

You might be able to suggest an enemy but not a specific one

bitter drift
#

ya

#

i just look in the don't

pastel terrace
#

Hey I got an idea

bitter drift
#

and nothing about an enemy

#

but specifics are a don't

pastel terrace
#

If mages are supposed to be fragile DPS beams, are there any accessories that reward fragility?

buoyant dock
#

i think they should change the recepie for pwnagehammer, the rogue weapon made from the pwan hammer, hollowed bars, and boss souls.

tired haven
#

Practically everything that gives damage, and core of the blood god and RTN

bitter drift
#

so i can suggest:
a new space enemy that will heavily compete with the harpy's spawn rates and will drop essences of sunlight

quick ice
#

you could suggest that sunskaters get a higher spawn rate

bitter drift
#

putting a reason of corse

buoyant dock
#

now that alt mechs dont drop souls, pwnagehammer is useful for two bosses before being replaced by fallen paladin hammer, which makes the weapon almost obsolete

tired haven
#

Then feather farming will become a pain

pastel terrace
#

What’s RTN

tired haven
#

reaper tooth necklace

pastel terrace
#

Thanks

bitter drift
#

i would probably allow it to spawn only in hard mode

buoyant dock
#

anyone agrees with me?

pastel terrace
#

Hardmode still needs feathers

bitter drift
#

so feather farming won't be as a pain as essences of sunlight are now xD

#

so why does it need feathers?

quick ice
#

Don't the UFO guys and Wyverns already drop Essence of Sunlight just like the Sunskater? Adding in a fourth enemy to drop the same item seems a bit redundant when you already have options

bitter drift
#

ya

#

but the spawn rates are so jumbled that it's pointless

#

also why do i have to farm a mini boss to get essences

quick ice
#

what I'd suggest is increase the spawn rates of Sunskaters and the drop chances for Sunskaters, Shockstorm Shuttles, Sunbats and Angri Nimbus to 50% so it's less tedious to grind Essence of Sunlight since that seems to be the issue you're trying to solve

bitter drift
#

ok

quick ice
#

the 50% could probably be cut, for just "Increase the drop percentages"

bitter drift
#

just not the shuttle

#

P L E A S E N O T T H E S H U T T L E

#

i hate electrified

quick ice
#

why would you not want an enemy to have a higher Percentage to drop Essence of Sunlight?

bitter drift
#

just not the shuttle

#

which is one of out the 4 enemies you suggested

buoyant dock
#

posting suggestion for review:

**Change the recepie for the melee variant Pwnagehammer **


now that cryogen, brimstone elemental and aquatic scourge dont drop boss souls, the suggested progression makes so the pwnagehammer is only craftable right before the progression intends you to fight plantera, which after beating plantera, the player can immediately achieve the paladin hammer, which compared to the pwngehammer can pass trough blocks, making the pwnagehammer less used, as events such as the blood moon, and fighting in underground environments makes the paladin hammer much more useful due to passing trough blocks.

ashen warren
#

paladins hammer wasn't superior last I checked

bitter drift
#

ya

ashen warren
#

even then it's not an instant upgrade so /shrug

buoyant dock
#

paladins hammer does more damage than pwnage hammer.

bitter drift
#

little range and even smaller dps

ashen warren
#

damage means next to nothing

#

p90 exists

buoyant dock
#

also passes trough blocks. iirc pwangehammer doesn't.

bitter drift
#

ya that's the main thing

buoyant dock
#

that makes the paladin hammer much more versetile imo

#

which is why i think the pwnagehammer could have a little recepie change, to make it more used early on.

ashen warren
#

against the many bosses that summon physical blocks...?

bitter drift
#

ya but when your next bosses are golem plant leviathan and AA

#

all are in the surface or in an well made arena :D

ashen warren
#

pwnagehammer is both different in function and usually superior in damage and such compared to paladin's hammer

buoyant dock
#

fair enough

ashen warren
#

the only similarity is they're high velocity boomerang types

#

let alone the fact that rogue uses pwnagehammer and can't use paladin's hammer

buoyant dock
#

thats why i said the melee variation

#

its diffrent because the paladin hammer is specifically melee damage only

ashen warren
#

you never mentioned melee variant..?

buoyant dock
#

weird.i thought i did

#

lemme go edit it

#

edited it sligly

#

is it stronger for bosses? yeah. you have a point there

#

but then again weapons are used for more then just the bosses you fight

ashen warren
#

hi nice pfps you two

pastel terrace
#

Is Yharon getting a respite? Cus it not I wanna suggest that

buoyant dock
#

either way it could only be me that thinks the recepie could be altered, thats why i posted it for review here

#

@pastel terrace i think theres a rumor of it being repsrited

tepid root
#
  1. yes he'll be getting a resprite
  2. suggesting resprites is on the donts doc anyways
toxic kettle
#

*suggesting resprites that are based on quality

#

like "resprite x because its current sprite is trash" kinda suggs

queen sail
#

Resprite suggs are no-gos anyways

#

If it looks like it came from a 1.2 mod the devs probably already have a resprite planned

tepid root
#

i know that floryan i was just too lazy to word it properly

toxic kettle
#

resprite suggs for the sake of consistency or correcting stuff that doesn't really make sense should still be allowed

#

Yharon's current sprite is one of the oldest in the mod

#

not sure but it might as well be from the 1.2 days

carmine island
#

It looks fluffy :3

toxic kettle
#

that'll make Provi even more of a pain

hollow saffron
#

(just an example)

#

The implementation is up to the devs smh

unkempt bolt
#

(repost) Make Wall of Flesh despawn when you die
Right now, even when you die, WoF has to go across the entire underworld before despawning. This makes repeated attempts tedious, and though this is partially resolved by leaving and rejoining your world, it is still additional unnecessary tedium.

quick ice
#

To fight the WoF again you still need a new guide

#

So I don’t think this would help too much

frail mantle
#

i usually find that the Guide respawns pretty quickly once you summon the Waffle

dapper coral
#

plus there are mods like alchemistnpc lite that let u specifically summon then in

wooden wedge
#

I thought that was fargos

dapper coral
#

that too

#

fargos has an item that lets npcs spawn extremely quickly in an area iirc

#

but i believe the actual npc summoning potions are from alchemistnpc

unkempt bolt
#

they do, but im suggesting that be in calamity

pine inlet
#

A reference to Xenoblade Chronicles could be added as a monado weaon that you can upgrade throuout the game ending up as the true monado.

unkempt bolt
#

"as a reference" suggs aren't allowed

pine inlet
#

ah ok

unkempt bolt
#

i also don't know if npcs can move in while a boss is alive, so if they can't that's an additional reason

frail mantle
#

they can iirc

#

though i'm not too sure

pine inlet
#

with that item ive seen the same npc die 20 times in a row during an endgame boss fight

frail mantle
#

overhaul support won't happen

#

cause Fab hates Mirsario and vice versa

gray nebula
#

epic

#

just don't play with both mods 5head

pine inlet
#

wow that is just wow

#

why do they hate each other

wooden wedge
#

because the overhaul guy smells iirc

frail mantle
#

iirc Fab thinks Mirsario is an asshole and Mirsario thinks Fab is an asshole

agile cloud
#

Can we add overhaul + calamity support suggs to the dont's?

frail mantle
#

even if they make up and add compatibility i doubt it'll happen anytime soon

agile cloud
#

not many of them anymore, but its still pointless

frail mantle
#

iirc it already is in the Don'ts

agile cloud
#

i'm gonna check that rq

#

if not, i'm just gonna suggest it now

ashen warren
#

Suggestion for review:

Make Scal Balanced For Small Monitor Users

After trying for 50 times I decided to watch few videos as guide winning,
everyone I see can see entire arena in their fov. In my case I can't see her
and Brothers when they spawn, bullet hell phase I don't have enough time to
register and dodge it. It wasn't big problem with other bosses but here
game punishes you too much for it.

pine inlet
#

assumtions make an as out of you and me

agile cloud
#

uh

#

its actually not there

#

i mean maybe i somehow missed it cause i'm just blind but i didnt see it

pine inlet
#

why does one assume the other is an asshole

frail mantle
#

they've talked in the past and that's where the assumptions come from, i think

agile cloud
#

i just assume its that they each think their mod is the best

#

its funny that way

pine inlet
#

calamity is the best mode content wise, overhaul is the best mod in terms of reworking the game, both are great

frail mantle
#

well when you've had bad experiences with people in the past it can be hard to convince yourself that those people have improved

pine inlet
#

thats why if you make a bad impression on a person you should seek to show that you have improved

agile cloud
#

someone ping me if i missed that already being in the donts and i'll remove it

pine inlet
#

Is there a mod that allows you to zoom out more?

teal ibex
#

as far as i understand, even ignoring whatever social problems there are, overhaul is just very not crossmod oriented as a whole

agile cloud
#

^

teal ibex
#

it's so different to the point that other mods can only really operate with it if they're specifically, directly trying to make that happen

#

which is a lot of time to invest into something that impacts a small fraction of players

agile cloud
#

or if you disable all the modules that make overhaul unique

#

which then makes there be no point of playing it

gusty geode
#

Wouldn't most of the work be on Overhaul's end or what

teal ibex
#

i'd expect it'd be pretty equal effort for both

pastel terrace
#

How do you know if a sugg goes through

pastel terrace
#

Thanks

gusty geode
#

From what little I know about tmod coding I think it's either most of the work here or most of the work there
Either Calamity applies Overhaul's weapon code to each of its weapons
Or Overhaul makes that code apply to Calamity weapons
With the other side only providing the source code to make this happen

#

Could be wrong tho

dapper coral
#

i mean it seems like either way its way too much work for the end result

north ocean
#

Do something about Calamitas' weird player tracking
The tracking constantly allows Calamitas to get some cheap hits on the player by constantly being on top of them making them usually unable to fly and sometimes she turns right in front of the direction we are running in causing a cheap laser shot hit. I have no idea if I am properly explaining this but here is a medal clip to showcase it.

#

if this is normal ping pong me

#

in the first clip it happens after the dodges near the end

dapper coral
#

correct me if im wrong, but i mean you have the map open so cant you just move away from it

#

then u at least have a chance to dodge it, instead of letting her get on top of you

#

or am i misunderstanding

teal ibex
#

this is intended behavior, yes

#

she always rotates 90 degrees off to the side further from you, so consistently dashing/timing your dashes is the general counter to this behavior. granted, i do think she hovers a bit overly close, but clone is pretty much built to be a mid/close range boss fight. instead of calling them cheap, you should call them frustrating/unintuitive

#

@north ocean

#

i think instead of "do something about it" you should suggest to raise the distance she hovers away from the player personally, but that's up to you

#

also @agile cloud some have definitely gone through before, the best example being gem crawlers for thorium's onyx and pearl gems, so that might be worth editing to "almost none"?

agile cloud
#

Oh really? i didnt know those exsisted

zealous ridge
#

ye, the top hovering transitioning into the horizontal hovering really cuts you off and forces you to play on the boss's terms, depending on where she chooses to rotate

agile cloud
#

i'll edit that

teal ibex
#

oh, if you meant them being implemented then i have no idea

#

but suggestions have gone through to dev server for compatibility before

agile cloud
#

i meant sent to dev server

teal ibex
#

ye, then in that case it's happened a few times

#

but it's rare

agile cloud
#

but i'll add that none have been implemented

pine inlet
#

is there an official calamity mod wallpaper that is 4K

dapper coral
#

with items that have yharim's name in them, like the insignia and stimulants, how does the player know who yharim is

#

i guess this is in sort of the same vein as the whole 'calamitas clone rename' thing from yesterday

#

bc like, yharim doesnt really get mentioned by anyone except for yharon and scal right?

#

unless the player just knows that yharim is writing the lore items or something

#

from the beginning of the game

earnest harness
#

Its got his name on them

dapper coral
#

but what i mean is like, the player is crafting these items right? so how does the in-game character know what they're called if they have someone's name in them

#

sorry if this is a silly question

north ocean
#

kk ty hectique

robust lava
#

Surely the lore items don't exist in canon, right? Maybe they're scribblings of notes in Yharim's journals or something, but it can't be canon that the player receives each of them after defeating a boss?

north ocean
#

actually not everything needs a lore

#

it could just be a game feature for convenience

#

they could also be yharim sending messages to the player with magic

teal ibex
#

i mean

#

third person perspective

robust lava
#

Yeah I'd imagine lore items are just a game feature

teal ibex
#

terraria is not a first person game

#

you are viewing items from a third person omniscient perspective

north ocean
#

also yharim is mentioned by the archmage too

robust lava
#

So we know the item's true names / owners, but the physical player character doesn't? I kinda like that

winged fiber
#

I was not expecting for my suggestion to actually get approved

#

But I'm glad it was

#

Fingers crossed for a cool light pet

robust lava
#

Just an idea that's come to me because of this conversation, but I like the idea of having to somehow unlock the recipe for items/weapons where we're technically recreating other people's stuff, ie. Exoblade, Auric Tesla, True Tyrant's Ultisword, etc.

dapper coral
#

thats what i was wondering, yeah

#

because for it to be called Yharim's insignia that would imply it was his to begin with right

robust lava
#

I guess that you could say that by getting Draedon's Forge that is what grants us the ability to make them, since Draedon would have made all of those (I think? Not sure about Ultisword)

hollow shell
#

That could be neat

#

iirc it's entirely possible to restrict recipes behind certain conditions (beyond just station and ingredients)

robust lava
#

I was wondering if that would be possible or not

dapper coral
#

i think it would be very interesting to have that sort of like, first person -esque feel like that, yea

#

like, the character has to know before you can make those things

tawny gyro
#

quick question regarding suggestions overall - are 120 star suggs reviewed top to bottom?

sand umbra
#

iirc it's entirely possible to restrict recipes behind certain conditions (beyond just station and ingredients)

tawny gyro
#

i have a 120+ star sugg that has the "ah yea mate we'll send this to the devs" and it hasn't been reviewed yet

sand umbra
#

it is! it's not terribly difficult either, just takes a bit of know-how on how to check the conditions in question

tawny gyro
#

while the 120 star suggs below and above have

sand umbra
#

(which really applies to anything else conditional so /shrug)

dapper coral
#

okay awesome

robust lava
#

Demik do you mind if I write up my ideas? It kinda stemmed from what you were saying so idk if you want to write it or not

dapper coral
#

go ahead chief

hollow shell
#

After being delivered, suggs take 2 days to review
Delivery is indicated by a ✅ , review is indicated by either 👍 or 🚫

If you've been delivered for more than two days and don't have a thumbs up or crossout it just means the devs had no strong opinion on it

#

(if you have 120 stars and no checkmark, link me to the sugg so I can deliver it)

tawny gyro
#

it's been over 2 weeks I recon

#

uhh, how do I link messages? (on mobile?)

hollow shell
#

oof, I'll just find it
Mobile is a bitch

tawny gyro
#

it's the infinite gel and rocket suggestion

hollow shell
#

Yeah, no strong opinion

#

Some devs liked it and some didn't

tawny gyro
#

hmm

hollow shell
#

I suppose we could add a neutral response reaction
after we get rid of ❕ we'll have an extra spot open on the legend BanditHueh

winged fiber
#

Oh, so a full thumbs up means they actively like the idea and not just "it can be done"

hollow shell
#

Yeah

winged fiber
hollow shell
#

tis approval

winged fiber
#

h y d r a t e t h e w o r m

ashen warren
#

epic neutral reaction iirc

hollow shell
#

smh Nitro privilege

ashen warren
#

not if it gets added here smugdance

teal ibex
#

😐 inbound

winged fiber
#

Hold up, I just realized since the nicknames on the server aren't showing up

digital saddle
winged fiber
#

@hollow shell Wanna say real quick that you're off to an amazing start with the Calamity music between the deep abyss and acid rain themes

hollow shell
#

Ah thank you

digital saddle
#

are you going to be doing more music now dokuro isn't working on calamity any more?
or is calamity going to be looking for a new composer
you seem to have your hands pretty full with this channel as it is

hollow shell
#

I pretty much did the Abyss theme out of necessity and the Acid Rain theme for fun
I am proud of how they both turned out tho

I could do more themes in the future but I'm not sure how they'd end up

distant notch
#

I like acid rain

#

the funkiness feels slightly weird but it makes the evnet more enjoyable imo

#

doesa nyone else feel like the wording of the lore items is sometimes slightly awkward

hollow shell
#

elaborate

distant notch
#

beginning the sentence with however and no comma is incoreect grammar for one

#

oh wait im blind they do have commas

hollow shell
distant notch
#

the bigger thing for me tho

#

is the lots of periods

#

I feel like it would be smoother to read if there were compound sentences

robust lava
#

Is this in the actual lore bit, or the bit describing the item's effect?

distant notch
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the items effect mostly

#

but sometimes the lore could use compound sentences as well

hollow shell
#

eh, seems like kind of a minor thing
I prefer the concise statements, makes em feel like they have a bit more impact

#

You can suggest that tho if you want

distant notch
#

i figured Id check here first

#

I think its a personal thing

hollow shell
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"Well done, you killed a plant."

distant notch
#

yeah the conciseness there is fine

hollow shell
#

lol

distant notch
#

I just dont like the stuff thats like "Place in your inventory... . However," and feel like that should be one sentence

hollow shell
#

That I am also fine with, separating the upside from the downside

distant notch
#

also, for king slime, the lore currently is "Only a fool could be caught by this pitiful excuse for a hunter. Unfortunately, our world has no shortage of those," while I think "Only a fool could be caught by this pitiful excuse for a hunter - unfortunately, our world has no shortage of those,"

#

would be slightly better

dapper coral
#

i gtg for a bit, ill come up with a sug for the item restrictions in the evening

#

@robust lava feel free to put something as well if you got it

#

ill take a look later

robust lava
#

Add requirements to be able to craft certain lore-based items
Some lore-relevant items in Calamity are recreated by the Player. Examples of this are the Auric Tesla Armour (Made for Yharim by Draedon), the Exoblade (Made by Draedon for Draedon), and Statis' Void Sash (Gifted to Statis, it is apparently blessed).

It seems strange how the Player was suddenly granted knowledge of how to craft these items, especially when it originally took a master engineer like Draedon to design some of them in the first place, and we're able to practically slam four armour sets together and make an exact replica of his work, albeit you do have to be at Draedon's Forge.

I think a cool change of pace from being able to craft right away, would be to have to go and learn the recipes somehow. Maybe you would have to find Draedon's notes and translate them, or maybe channel some of Calamitas' power? It apparently is possible to lock recipes behind more than just location and materials, so this should be possible code-wise.

#

I was just about done with it anyway

#

I think this is my first sugg, so please be critical with it

ashen warren
#

it's 100% possible yes, the problem lies in it being obscure/out of the way to craft so people don't really have as much incentive to do so peepoShrug

robust lava
#

Hmmmm yeah, I guess it would obscure how to obtain the items

hollow shell
#

I do approve of this idea, cuz that's been a curiosity for me too

#

That you are crafting ancient items belonging to someone else

robust lava
#

Is the bit about finding Draedon's notes or channelling Calamitas' power too specific, or would you say it's vague/not forced enough to be fine?

zealous ridge
#

I think it works...?

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I feel like it’s okay to include because it isn’t the actual request the suggestion is going for, more so afterthoughts

#

But eh

hollow shell
#

I think it's fine to provide them as examples

zealous ridge
#

Ye

#

Seems fine to post, I don’t see any immediate problems

#

There are other examples to draw from, in any case

robust lava
#

I am thinking about Amber's point about making it less obvious on how to get these items. Do you think I should add something about perhaps there being a hint to go looking for ways to gain the knowledge, for example, a chat message after defeating Yharon?

zealous ridge
#

Maybe being at a statis shrine allows you to create the ninja belt and blessing line of items

#

And also, nah

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Idk that might be too long

robust lava
#

Yeah I agree, I think I'll pop it into suggestions now then

zealous ridge
#

Alrighty

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anyways

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Rover I think I told you about the yharon doc I was making

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I believe I asked if it was okay to post or like, if adding a doc to a sugg would be fine as like an extended reasoning

hollow shell
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Did you ever post it here

gray nebula
#

adding lore to game mechanics

zealous ridge
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i added a section for the tornadoes, id like to know if it was alright to get an opinion from some people about my reasoning.

gray nebula
zealous ridge
#

i posted it once

hollow shell
#

adding lore to game mechanics is sick, smh iban

zealous ridge
#

should i just link back to the original

#

?

gray nebula
#

not like that cri

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ppl would just ask "was the exoblade remvoed???"

hollow shell
#

aight I found it

bitter drift
#

maybe actually sick

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in the bad way

hollow shell
#

I think it could work and be cool if it was indicated in-game well enough

gray nebula
#

yeah but that would be hard to do

bitter drift
#

like i get where it's coming from

gray nebula
#

terraria isn't really the most suited game for this kind of stuff

#

especially if its only like some items

bitter drift
#

but this is a terrible idea

gray nebula
#

havign some cool lore mechanics would be cool n good dont get me wrong but making them feel actually intuitive is kinda impossible in terraria

robust lava
#

I was wondering about how it could notify the player that they needed to learn it

bitter drift
#

like the whole idea of banning items for me is an ech on steroids

robust lava
#

I didn't want to go pushing my own ideas cause that might be too specific

hollow shell
#

imagine describing this suggestion as "banning" items

robust lava
#

It wouldn't be banning items, it's just a different way of making items obtainable, other than the usual of "You need to get the materials to craft it" or "You need to fight the mob that drops it"

bitter drift
#

so what you will kill statigel now?

#

or dreadon? only to get the rogue lunar armor?

hollow shell
#

We could do something cool with Statigel

bitter drift
#

are we gonna kill yharim as well to get auric tesla gear

robust lava
#

I was more thinking of the endgame stuff that seems super complex (Auric Tesla concept art comes to mind), but for earlier items like Statigel it could be not necessary, or a lot simpler

bitter drift
#

because iirc that's a don't as of now

hollow shell
#

Why are you assuming it'd be done by killing bosses

bitter drift
#

because this is the only we can see it

zealous ridge
#

there be other ways tho

robust lava
#

I literally suggest two ways that don't involve killing bosses

bitter drift
#

silva armor is bough from a dryad? i guess that's the 2nd way

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maybe silva 100% tarragon

zealous ridge
bitter drift
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to match the lore we would have to get it from their owners

#

wouldn't we?

hollow shell
#

Yharim doesn't use the Auric Tesla that we get
He has his own

robust lava
#

I don't really like to compare to other mods, but Thorium has its food recipes, and a system like that could be applied

bitter drift
#

how does this even connect?

robust lava
#

For those, you bring someone specific items, and then they unlock the item permanently. Maybe instead of them then selling the item it would just unlock the recipe for you instead?

hollow shell
#

That is something that could work

robust lava
#

I don't think it would even need an NPC to interact with

bitter drift
#

and would you get said recipe?

zealous ridge
#

yes?

bitter drift
#

finding it in a chest?

zealous ridge
#

we dont have to decide that

bitter drift
#

how exactly

zealous ridge
#

the devs decide that

#

yes, it could be in a chest

robust lava
#

Other people who have more coding knowledge than me have said that it is possible to have crafting recipes unlock under certain conditions

bitter drift
#

so you can get the blueprint PHM 0/10

zealous ridge
#

what

hollow shell
#

Yeah you could find em in chests

bitter drift
#

even dumber solution to a dumb suggestion

zealous ridge
#

adir what are you going on about

hollow shell
#

adir please stop being an asshole

zealous ridge
#

yeah, please?

tired haven
#

🙄

bitter drift
#

i don't want to be, but what in the world is even going on?

hollow shell
#

You can give feedback on the suggestion without being really aggressive, you know

gusty geode
#

Aren't none of those items (besides maybe Exoblade) the real deal

zealous ridge
#

dunno

tired haven
#

To be frank, the so-said conditions most of the time will just end up being additional crafting material with flavor

robust lava
#

Even if they aren't the real deal, recreating Auric Tesla doesn't seem easy

bitter drift
#

we are talking about just making calamity stranger is the only thing i can get now

zealous ridge
#

okay

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but we don't have to dismiss it as dumb

tired haven
#

But still, there is no need to blindly slash the air in rage like you do, adir

zealous ridge
#

and yeah, crab

bitter drift
#

carb you had a grate point!

robust lava
#

To be honest, I'd actually be fine if that's where my sugg went Crab

bitter drift
#

so just make the recipes even harder?!

hollow shell
#

Even if it doesn't have much of a practical effect, I feel like just having it there for lore explanation purposes would be nice to have
Needing to learn how to craft the super powerful legendary weapons makes the weapons feel more important
rather than you just being able to do it for some reason

bitter drift
#

also you know what i can suggest based on this @robust lava i can suggest to have the astral meteor from the start at the game

zealous ridge
#

that's not comparable at all

tired haven
#

Le shrug
Terraria has always been about that weird "can craft weapon of gods using pixie dust" feel

robust lava
#

I'm afraid I don't see that conclusion

bitter drift
#

because apparently the astral meteor fell WAAAYYYY before we started our adventure so to get the lore to fit i can suggest the meteor will always be here

zealous ridge
#

i mean you could do that theoretically

#

but that doesn't mean it's good

hollow shell
#

iirc the lore explanation for Astral Meteor (the reason why Astrum Aureus, who was created years ago, is infected even tho the meteor lands during your playthrough) is because the world is larger than just the in-game area that we see
Different meteors have fallen in different areas of the planet

tired haven
#

Just because an item has a name behind it doesn't really make it that much more special
Calamitas' Sigil is surely less powerful than no-name random exo weapon

#

(even if there is an argument that all exo stuff is draedon thingamagiks)

lost agate
tired haven
#

Ironically true, actually

bitter drift
#

rover actually i asked in #lore-discussion about this, someone said there that the meteor simply fell a long time ago

hollow shell
#

Who someone

bitter drift
#

i don't remember but it's in that chat

#

let me find it

robust lava
#

I guess the Guide actually does transcend the lore vs gameplay barrier to be fair

zealous ridge
#

if its just someone then i dont think their opinion is the end all be all

gusty geode
#

It's a strange feeling when someone's making a scene in here and it's not me

zealous ridge
#

bos i feel like you like talking about when something isn't you

hollow shell
#

I feel like incorporating the Guide to some extent could be a good idea
He could give you hints to the locations of the recipe knowledges

#

(prolly in a separate dialogue option because nobody wants to click through his normal guide text)

zealous ridge
#

"here you talked to me 1000 times, now you can craft exoblade" CompleteFailure

ashen warren
#

fishing quests: guide edition pogyai

hollow shell
#

And he could have the ❗ above his head when you can acquire a new recipe location hint from him, i.e. after you beat Yharon
like we now do for new shop entries

bitter drift
#

@hollow shell adir
is the lore going as we progress in the game?
Leon'tn't
most of what the lore describes has happened before the player exists iirc
adir
the reason i'm asking is the boss of trash aurums (and the astral infection in general)
apparently permafrost was seal before the dryad was born yet the astal infection shows up on earth only after you kill the WoF
meaning either dreadon is a really fast builder or that the time line is fully busted
Leon'tn't
i think that might be just a gameplay element
the meteor probably hits way before the Terrarian exists in the lore, but only exists after Waffle in-game because just having this meteor chill in your world from the start of the game would be weir

#

found it

hollow shell
#

You could link to it but okay

ashen warren
#

they're not a dev weirdsip

hollow shell
#

Leon'tn't isn't a dev

tired haven
#

Don't forget that guide already has 2 option windows which is a limit
That means there has to be a workaround for interaction to start in first place

bitter drift
#

i didn't say i dev told be this

hollow shell
#

But they're not a real end-all decider of lore

frail mantle
#

i am indeed not a dev

hollow shell
#

dev server leaks
(Mrrp doesn't really consider it to be an important detail)

ashen warren
#

wtf rover leaking,,.., Criy

bitter drift
#

so where are they? [the other meteors]
because it doesn't say anything of a larger world then what we are playing in

zealous ridge
#

thats uh

frail mantle
#

gameplay element™️

zealous ridge
#

that really isnt relevant to the suggestion anyways though

#

so like

#

can we don't?

bitter drift
#

but it branches of the same place

robust lava
#

The oceans aren't just endless on either side

hollow shell
#

Travelling Merchant comes from far off distant lands

lost agate
#

He has to get all those fancy dinasty woods from somewhere ya know

zealous ridge
#

just go to lore discussion tho like