#suggestions-discussion

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subtle oracle
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Does this mark the end of Brainlet suggs SAD ?

ripe wing
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Yeah, that's the suggestion in a few words

hollow shell
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Prolly

terse sundial
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you vote on using the display channel then?

subtle oracle
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Rip the old Sugg system

ripe wing
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Yeah

terse sundial
#

and those we send to dev

hollow shell
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Ye

terse sundial
#

alright

hollow shell
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Hang on lemme make a flowchart

terse sundial
#

would be handy

gusty geode
#

Tbh I'm less concerned with brainlet suggs
And more concerned with how the kinda suggs
That are made by intelligent people
But those people are in a blind rage
Are gonna fit into this

subtle oracle
#

A flowchart? I guess that can help

gusty geode
#

You see those every once in a while
They're struggling with something and in their frustration they make sugg to make that thing easier

terse sundial
#

the only time I could see an issue is with a fragmented suggestion

ripe wing
#

You mean people that make really long suggestions for the sake of just doing it?

terse sundial
#

which is when we would have to step in and probably re-type the suggestion

hollow shell
#

Yeah fragmented suggestions won't work anymore
unless the bot is even smarter and can detect those too

ripe wing
#

What if the bot can detect multiple messages sent in a short amount of time by the same person

swift wadi
#

Is the suggestion rework being made, is that what's happening?

hollow shell
#

Yes

terse sundial
#

yeah

ripe wing
#

Yes

swift wadi
#

Cool

ripe wing
#

Think of it as a filter

swift wadi
#

Im guessing we're discussing the inner workings of the bot system

agile cloud
#

How much you wanna bet someone is gonna suggest a meme sugg channel

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:/

quick ice
#

they won't get put into display then

ripe wing
#

What?

quick ice
#

simple as that

agile cloud
#

oh wait

ripe wing
#

Well, yeah

agile cloud
#

right

terse sundial
#

normal rules will still apply

swift wadi
#

stilly

agile cloud
#

but now the donts are in 2 channels

#

twice the chance to read pins?

ripe wing
#

In a way, yes

gusty geode
#

EvilCorn : Meme

terse sundial
#

One channel people can't post things in

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the other one they can

agile cloud
#

oh

ripe wing
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One channel is where people post their suggestion, the other one is where they are displayed for votation

quick ice
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really glad that Suggestions will get cleaned up by this change, since now I'll feel like reading and critiquing the suggestions knowing it isn't filled with as many crap suggestions

agile cloud
#

i can read, i promise

terse sundial
#

still need to kill all weapon balance suggestions and turn it into a simple submit your balance concern here ballot

agile cloud
#

then why dont we make boss balance ballots

swift wadi
#

3 channels, a discussion, a display, and a proposal. Normal members can speak in the first 2, display being where they write their suggs, after discussion here, if the sugg is okay'd it'll be sent by the bot to the display channel, where other members can vote on if they want it in the game

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At least, thats how I understand it

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A sugg must be verified before being voted on

ripe wing
#

Proposal?

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Eh?

swift wadi
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Yeah like where you propose an idea, that works as a word for that right?

ripe wing
#

You mean when the suggestion is delivered to the devs, right?

quick ice
#

by proposal he means where people submit the suggestions for the Moderators/anyone else to check and verify so they can be put into Display

swift wadi
#

Yeah

ripe wing
#

Oh lord, I didn't read the "discussion" which is this one

swift wadi
#

Proposal: a plan or suggestion, especially a formal or written one, put forward for consideration or discussion by others.

ripe wing
#

My bad, I'm really sleepy

quick ice
#

if y'all don't understand, just scroll up in #suggestions-voting and find Rovers submission; It explains it pretty clearly

quick ice
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Thank

subtle oracle
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Rover gave his sugg a ๐Ÿ‘

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First time ive seen that

wooden wedge
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isn't that what's supposed to happen

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sugg gets 120 stars -> goes to devs -> gets delivered

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the thumbs up means it was approved

quick ice
#

he means that roved gave his own suggestion a ๐Ÿ‘

ripe wing
#

Shhh

wooden wedge
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yeah but I see no difference between his sugg getting a thumbs up and another sugg getting a thumbs up

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he's not cheating any system

smoky wagon
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i think the thumbs up implies multiple devs approved it

sand umbra
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the thumbs up implies that it was widely approved of amongst the devs after a period of voting

ripe wing
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Basically this

subtle oracle
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The devs loved it, unlike my suggs sad

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Its okay tho

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No real need to complain,

hollow shell
terse sundial
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note that meme suggestions will still be punishable

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don't add it to the flowchart, but I'm just saying in general

hollow shell
#

(that would constitute a "VERY brainlet" suggestion)

terse sundial
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yeah

swift wadi
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Looks good Rover

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How to get the wheels turning, though?

subtle oracle
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Posting is where it can be reviewed, when its confirmed to be a non-brainlet sugg then its sent to Sugg display

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i get this

north ocean
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Nerf Rev Skeletron Prime's final phase
The probes are the main problems with him. He summons a decent amount and within seconds he respawns even more before we get a chance to defeat all of them. If we do defeat all of them we won't have enough time to attack him before he summons even more. He needs a longer cooldown on that move.

terse sundial
#

should this flowchart be pinned for the time being?

subtle oracle
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Sugg display is where the star system goes to play

north ocean
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is this a brainlet suggestiong

molten dune
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You're a brainlet

terse sundial
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don't be rude

molten dune
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I'm glad I didn't go with rev my first playthrough and stuck with expert

hollow shell
#

I'll pin it once the system gets rolling
It'll be confusing to pin it now

north ocean
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yea ik my name says it

terse sundial
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alright

hollow shell
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That suggestion is not brainlet. That's pretty good.

terse sundial
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^

north ocean
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oh

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any thing i should edit?

terse sundial
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I personally despise skele prime, so anything to make that fight more streamlined would be nice

subtle oracle
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same Merk, i dont like how difficult the fight is

north ocean
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i agree with you on a whole new degree

swift wadi
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Same Merk

subtle oracle
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I have a hatred of his High DR

north ocean
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hm

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i dont notice the high DR

hollow shell
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(rip the bolding)

north ocean
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my main problem with the fight is probes and the fact that somehow a MACHINe is capable of using magical abilities

subtle oracle
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Draedon Built it

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After all

wooden wedge
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yeah if you copy paste on discord it doesn't copy the character effects

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so like ** doesn't get copied

north ocean
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idk man astrum aures or however you spell him doesnt really use magic

wooden wedge
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well was aureus made by draedon?

north ocean
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the twins spazmatizm uses a flame thrower that just uses a cursed flame

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yes

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he made it so it could go to the astral infection

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but it got infected by it

wooden wedge
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ah ok

subtle oracle
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Doesnt use lasers? Can you explain his Lasers and Aureus spawns then taxevasion

north ocean
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lasers arent magic in terraria

elder mist
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this flowchart actually makes the suggestions rework look pretty good

north ocean
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aureus spawns are just homing bombs

subtle oracle
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That's what its supposed to do Ein

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The rework is a good one

elder mist
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me when i finally can delete brainlet suggestions on-the-spot

toxic kettle
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When I fought Prime I had to ignore the probes and go for Prime, otherwise I wouldn't have been able to kill him before daytime

subtle oracle
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That emote is cured,

toxic kettle
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but they still acted as meatshields

north ocean
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when i ignore the probes i usually instantly get destroyer PTSD

bitter drift
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i think prime's main problem is that he is too tanky, not that he has too many probes

north ocean
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nope

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i destroy his health

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its the probes that are the problem

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at least thats for me

subtle oracle
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Agreed Adir

north ocean
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plus adrenaline destroys his health

toxic kettle
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Prime having rockets, lasers and probes, being fast af and doing the spinny thing around you every like 10 seconds is... a bit OP if you ask me

north ocean
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but i cant get adrenaline because of probes

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true

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prime has a specific problem for each class

subtle oracle
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Prime was actually easier to dodge than the other mechs

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for me atleast

toxic kettle
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I had to get closer to Prime to actually do damage

subtle oracle
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Easier than fucking twins

north ocean
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i literally always no hit the twins wDYM

toxic kettle
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Twins lel

bitter drift
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the main problem i have getting hit by prime are the head rockets

north ocean
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everyone and every class has a problem with prime

bitter drift
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ya

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he is really tanky

north ocean
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too many projectiles stupid probes stupid health stupid random usually unpredictable arm AI too much to focus on

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as a way to defeat skeletron prime i just use shellfish staff and megashark

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but then again i cant deal proper damage to him due to probes and the shellfish deal only a specific amount of damage

subtle oracle
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Now this is devolving into complaining

north ocean
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i guess

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just remove 9999 defense head

dry grotto
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wait

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why shellfish map

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u're better off using black hawk

north ocean
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nah shellfish works for me

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it destroys the laser and then they go to the saw and vice

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it does incredible damage and i love it

dry grotto
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my biggest issue is the probes tho

north ocean
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my biggest issue is that its skeletron prime and even in vanilla i hate em

quick ice
#

suggestion proposal incoming
Add in a Life Crystal equivalent to the Enchanted Starfish:
This would give the player an alternate method of obtaining Life Crystals besides exploration, just like the Enchanted Starfish provides an alternate method of increasing your mana.

hollow shell
#

Sounds fair

civic pond
#

I like this one a lot DankEyes

subtle oracle
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Ultimate Qol sugg

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Same doge

wooden wedge
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I mean

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The planetoids exist

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And those have a lot of life crystals

quick ice
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It's still exploration based though, and alternate ways of doing things can't hurt

ancient crow
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ah yes, i shall go to the planetoids pre boss

wooden wedge
#

The planetoids are basically balanced for pre boss though

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They contain a lot of the things you'd consider to be pre boss

ancient crow
#

tru

foggy plover
#

its harder to in death mode

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otherwise yeah pre boss

quick ice
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another QoL Sugg
Make the Arcturus Astroidean boost Fishing Power in the other Calamity biomes:
Now that the Brimstone Crags and Sunken Sea have fishing catches, they too should recieve the fishing power boosts granted by the Arcturus Astroidean since they are Calamity Biomes.

hollow shell
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mm it's kinda weird that it boosts the Sulphur Sea

quick ice
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I think it's nice that there's a bait which you can use to increase your fishing ability in all Calamity biomes

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or at least the idea of a bait that does that, since it only affects Sulphur Sea and Astral rn

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in that case, should I rework the suggestion into adding a new bait that fills that niche in case the Arcturus Astroidean is moved to only affect Astral Fishing?

hollow shell
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uhh

wooden wedge
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I think this sugg needs a better reason

toxic kettle
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is Arcturus Astroidean in the Astral Infection even better than Master Bait?

hollow shell
#

smh @bronze mauve that's one of the few things making Borealis Bomber still vaguely resemble a summon weapon

quick ice
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it's on par with the Master Bait

hollow shell
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If you could actually elaborate on reasons why it should have autofire

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that'd be appreciated

bronze mauve
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because it would be easier

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???????

hollow shell
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easier to...

bronze mauve
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also it resembles a summon weapon because they stick with you while not chasing an enemy

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not autofiring has nothing to do with that

hollow shell
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Basically Schmiggle I want you to add an actual reason to your suggestion

quick ice
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but why does it need to be easier? It doesn't take up any minion slots which means it's effectively a straight damage boost for Summoners

bronze mauve
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nobody likes clicking

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a bunch

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so why not click once and hold

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its not that hard to understand

wooden wedge
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Then why not just give all weapons autofire

bronze mauve
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i shouldn't need to put a reason there unless there's negabrains on this discord

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all weapons autofire

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confirmed

wooden wedge
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I don't see why this specific item needs it when there's others that don't

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Especially with this reasoning

bronze mauve
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also summoner is a brainless class and adding a somewhat brainful mechanic makes it less brainless therefore defeating the point of the class

wooden wedge
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What

frail mantle
quick ice
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why...would you want it to be more brainless...

digital saddle
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summoner is not brainless lol

bronze mauve
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negabrain class

digital saddle
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brainless is ranger

bronze mauve
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significantly more brainless than other classes

hollow shell
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Why would you want to make it more brainless yeah

frail mantle
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why

wooden wedge
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How does a class being subjectively brainless have to do with anything

bronze mauve
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why not though

hollow shell
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Because that makes it more brainless

bronze mauve
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final verdict: spamming click is not fun

foggy plover
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just download omniswing mod

bronze mauve
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doesnt work with omniswing i already tried that

frail mantle
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aside from the fact that you can focus more on dodging, how is it the most brainless class when Ranged exists

wooden wedge
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Then omniswing yeah

digital saddle
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if you want a change its on you to provide a reason why

hollow shell
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Can you add that to your suggestion please
Something along the lines of not having autoswing is annoying

radiant meadow
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not having autofire is intentional

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:)

wooden wedge
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I mean that could apply to literally any weapon

digital saddle
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free autofire seashell boomerang

quick ice
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Rather than suggesting to remove something that requires a bit of focus to use as a Summoner, why not just leave it as is so Summoner can have something to use actively besides the initial summoning of your minions

hollow shell
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uh ohhh @bronze mauve don't say that

frail mantle
hollow shell
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It's good to not insult people in your suggestion, in fact.

radiant meadow
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calling people negabrains is not good no

bronze mauve
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i don't really care

wooden wedge
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If you insult people your sugg won't get stars

quick ice
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yeah, this is very brainlet

hollow shell
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Should I just delete it

wooden wedge
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Yes

frail mantle
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yes

radiant meadow
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yes imo

quick ice
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yes

frail mantle
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cast it into the fire

bronze mauve
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feel free to delete it because it seems like everyone here is extremely sensitive

radiant meadow
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if you're not going to bother improving your suggestion without insulting others, we don't need it

digital saddle
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postn't

frail mantle
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more like you're being unnecessarily aggressive

wooden wedge
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Omniswing does exactly what you want

hollow shell
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No it's just that you refused to provide a good reason and you were argumentative instead of helpful

frail mantle
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^

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there's no need to insult us just because you disagree with us

wooden wedge
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and the whole concept of "give autofire to thing" is a pretty poor concept

bronze mauve
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i got pressured by 5 people at once into adding a reason of course i'm frustrated

hollow shell
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And then you called them negabrains

frail mantle
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because you're supposed to have a reason for every suggestion

hollow shell
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^

wooden wedge
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Read the don'ts doc

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And the pins

radiant meadow
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if you don't give a reason for the devs to do something, why would we do it

hollow shell
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yeah it's in the rules pin

bronze mauve
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there was a reason but i forgot because you deleted it

wooden wedge
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Reason was because it was annoying

bronze mauve
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ok
make borealis bomber autofire because spamming click is lame

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boom

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there you go

hollow shell
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that's not a great reason

quick ice
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the Reason should be more well thought out than "It's annoying"

wooden wedge
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Give [any weapon that doesn't have autofire] auto fire because it's annoying to have to click

bronze mauve
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According to all known laws of physics and extensive research by Schmiggle McSchmigglepants I have conclusive evidence to say that nobody likes spamming click.

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there we go

hollow shell
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You should elaborate on why this weapon specifically should get autofire
Because, yes, you could make that argument about any weapon. Lack of autofire means the weapon is more annoying to use.

sleek wadi
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Why does Borealis Bomber not have auto-fire anyway, doesn't seem like it fires fast enough to cause the weapon to break anywya

wooden wedge
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Get omniswing if you don't want to have carpel tunnel

bronze mauve
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i did

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omniswing doesnt work with it

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for whatever reason

hollow shell
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iirc it's so that it's less of a magic weapon

wooden wedge
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Check the configs I guess?

hollow shell
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A damn shame

sleek wadi
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But auto-fire is on every other summon weapon, even the sentries

quick ice
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in that case, just don't use the weapon
It's not an essential part of your playthrough because it's just a weapon

wooden wedge
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Autofire isn't on every summon weapon actually

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Pretty sure vanilla summon weapons don't have autofire

sleek wadi
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Oh right, that was a thing added in the most recent patch wasn't it, think it missed a couple of vanilla summoner items

hollow shell
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@red tartan You ought to at least mention that it's because water is conductive

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What's why it makes sense

red tartan
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Too lazy

wooden wedge
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Also why specifically 5 seconds?

hollow shell
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Please do it anyway

red tartan
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Ok

hollow shell
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And yeah you don't need to specify the exact amount of time

wooden wedge
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If you're too lazy to edit it it can just be deleted

sleek wadi
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Still pretty weird as Borealis Bomber is a calamity summon and I think every calamity summon has autofire.

red tartan
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Im also typing in a hurry because im trying not to die by lightning

hollow shell
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Multiplayer?

subtle oracle
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Realism in terraria taxevasion

red tartan
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Yeah

hollow shell
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Aight

sleek wadi
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So there's a reason to have Borealis Bomber auto-fire I guess. Consistency with other Calamity summon items

wooden wedge
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Just dig yourself a small hole

hollow shell
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Yeah that could've been provided as a reason, Spark

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Still not great cuz Borealis is quite inherently different from other summons

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but it is a reason

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*summon weapons

gray nebula
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make borealis bomber summon passive aureus spawns that only attack when damaged

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just like the real ones

digital saddle
hollow shell
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btw thank you Lonemarshy

gray nebula
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that's not even a joke it would make it feel a lot more like an actual summoner weapon

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smh

quick ice
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wouldn't they be NPCs by that point?

digital saddle
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i think its good that summoner is being given more weapon variety

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aside from strictly minions

frail mantle
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yea more active summons is pog

digital saddle
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the summons with a summon effect are really good

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that brimmy drop

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and the post darksun ufos

gray nebula
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why would they be npcs

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damageable minions are just damageable minions also I'm gonna suggest to add damageable minions to the mod because they would be cool

quick ice
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wait damageable minions can exist?

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wot

gray nebula
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yes

digital saddle
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tfw your spider minions die to contact dmg

quick ice
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oh, mb
yeah go suggest it then that would be cool

gray nebula
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too lazy

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I need to find compelling arguments

quick ice
gray nebula
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I'm gonna post it tomorrow if I remember to do it

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because I have the cool dev color the suggestion should get a lot of stars anyways eaeeeaeae

quick ice
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yes, Priveleged-Colored-Name-Man

digital saddle
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For damagable summons I think you would need greater control over them

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Also like

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Imagine damagable summons vs scal

gray nebula
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damageable summons open up a lot of cool opportunities

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like martyr summons that you have to kill to activate , with sacrificial daggers n such, shield summons, summonsed that buff you but can get killed etc

digital saddle
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Banelings

gray nebula
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yeah there's a fuckton of cool stuff that could be made with damageable minions

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a nanomachine swarm that you can use to repair minions or boost their damage

digital saddle
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Ichor sticker summon

gray nebula
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and you could make them interact with rage just like true melee

sand umbra
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damageable minions are just damageable minions

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is this the part where I tell you that every projectile that can be harmed is internally an NPC

gray nebula
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possibly but they're damageable minions

void kelp
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vile spit health bars

gray nebula
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don't care about the technically :owned:

digital saddle
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dark energy healthbars not despawning when cv dies

sand umbra
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there is also no NPC field for minion slots

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so any NPC summoned by a summon weapon would have to be tied to a projectile

gray nebula
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I mean I already knew they are npcs because I asked dom how he made summons damageable

sand umbra
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e

gray nebula
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surprisingly easy eaeeeaeae

sand umbra
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I never said it was hard

gray nebula
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now I need to convince people to vote for my suggestion to convince the other devs that damageable summons would be cool

sand umbra
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if it was hard I wouldn't be able to tell you exactly how to do it hdflr

gray nebula
sand umbra
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damageable summons are only cool if you're willing to balance around them

subtle oracle
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Another cat emote?

gray nebula
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that's what testers are for

bitter drift
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extra difficulty in death mode?

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i like it

gray nebula
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what

bitter drift
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was talking about the recent suggestion

gray nebula
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oh the lightning sugg

sand umbra
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in unrelated news how many fucking cat emotes do you have

bitter drift
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yes

gray nebula
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probably more than I should

sand umbra
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I see

gray nebula
subtle oracle
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Iban probably has 100 forms of ech

bitter drift
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almost everyone: Iben how many cat emotes do you have?
Iben: yes

gray nebula
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ibenplay

quick ice
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Ibenplaying games bro

gray nebula
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no cri emote in this discord BTW

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inacceptable

subtle oracle
foggy plover
bitter drift
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new emote: cryo cry

ancient crow
gray nebula
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no just sadcat cri

bitter drift
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n o

ancient crow
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oh

foggy plover
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ohhhh

ancient crow
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sad boi hours

subtle oracle
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We are all sad

bitter drift
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stawp it, get some help

sand umbra
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there is an overabundance of cats in this channel

subtle oracle
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ech ๐Ÿฑ BearWatchingYou

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Sorry for emote spam

gray nebula
sand umbra
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that was not a cue for more cats e

bitter drift
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:b r u h:

gray nebula
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and so yes add my damageable summons because they would be cool and original

bitter drift
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xD

subtle oracle
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Damageable summons? What kind of shit

gray nebula
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time to make my dev item an accessory that makes every summon damageable

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widepeepohappy

subtle oracle
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WeirdChamp

carmine stream
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@gray nebula wrong

bitter drift
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the closest thing we got to it is the post eye summon of the acid rain

gray nebula
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damageable summons that you need to heal, damageable shield summons, damageable healer summons, damageable summons you have to kill to activate

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etc

carmine stream
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dev items are ALWAYS overpowered without exception

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fool ech

ancient crow
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timotaEpic ayy i have this one too

quick ice
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an issue that I see with Damageable summons you have to kill is how you would be able to kill them in a summoner only playthrough, since Minions probably wouldn't target it

ancient crow
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presumably the enemy would kill it

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like aureus spawn but reversed

gray nebula
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yes

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you've gotta lure the bosses into your summons

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or you could have possessed sacrificial knives to kill summons

quick ice
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very cool idea then; Hell, if those types of new Summon Weapons were implemented Summoner would feel like a new class with all the new categories of weapons that could be implemented

ancient crow
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endgame summon weapon crafted using astral bars that just spams mines everywhere like deus

frail mantle
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isn't CD pretty good vs Yharon as long as you can land hits on him

karmic stone
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for that point of progression (post DoG), pretty weak against anything but the pumpkin moon and frost moon
e

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Yea it is

ashen warren
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I mean it might also be me who sucks at dodging but I pretty much always died against yharon as soon as I try to hit him with it

karmic stone
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There are alot of windows you can consistently use it in iirc

sand umbra
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Cosmic Discharge

#

pretty weak

frail mantle
sand umbra
#

doesn't CD eat Yharon alive like the KFC he is

#

along with being arguably one of the best "True Meleeโ„ข๏ธ" options for SCal

hollow shell
#

well it won't be true melee for much longer iirc

zealous ridge
#

well, yeah

#

wait really?

#

dang

indigo fog
#

Does that mean DoG's lore item will serve no purpose or will that be changed

zealous ridge
#

dog's lore item is kind of silly already

sand umbra
#

implying DoG's lore item served a purpose in the first place

hollow shell
#

Apparently DoG's lore item's purpose is to make true melee viable in the post-DoG tier by buffing pre-DoG true melee items so much they become viable
iirc

sand umbra
#

it gives you a boost to true melee at precisely the point such a boost is no longer practical

karmic stone
#

old rippers moment but i think the point still stands
ye

#

20% is already gone before Adren reaches 3/4

#

๐Ÿ˜ณ

zealous ridge
#

well i mean

#

why not just add more true melee weapons

#

or rework pre-existing ones into true melee

#

and like, yeah

hollow shell
#

I'd be for reworking

sand umbra
#

yeah like
that's a horribly backwards way of making the fundamental concept of melee viable

hollow shell
#

but "why not add new ones" isn't a great argument

#

because that is the most effort execution

zealous ridge
#

its the most effort, yeah

sand umbra
#

really?

zealous ridge
#

something i personally would like the devs to do, but i understand that's unrealistic

#

reworking sounds... better, yeah

sand umbra
#

I thought the most effort came with instead completely ignoring the lore item and continuing to make projectile weapons that forget what "melee" means

hollow shell
#

It's not that hard but the devs just don't wanna do it, apparently

zealous ridge
#

melee bloat is already a big problem

#

so i would prefer reworks either way

sand umbra
#

if you absolutely cannot add new weapons

zealous ridge
#

like, let's take the uhh... yharon drops

sand umbra
#

the next best solution would be making melee melee again and reworking existing weapons to follow that format

zealous ridge
#

either dragon rage or burning sky could be true melee

hollow shell
#

Make The Enforcer true melee
s'already got a direct hit effect

zealous ridge
#

nadir could be reworked to be a true-melee oriented weapon, rather than slapping a projectile on it like current

hollow shell
#

Dragon Rage would be better to rework cuz Burning Sky is pretty iconic at this point

sand umbra
#

Nadir is a patron wep

#

e

hollow shell
#

(and Dragon Rage is just... Flying Dragon but better)

zealous ridge
#

i know its a patron

#

but like, its not unprecedented

#

idk how blackhand would feel about it intrinsically

sand umbra
#

any changes to it would have to be run by Blackhand

zealous ridge
#

yeah ik

sand umbra
#

there are. very specific policies in place regarding patron weps preech

zealous ridge
#

thomas i know how patron work SAD

sand umbra
#

well I'm reminding you how patron work

zealous ridge
sand umbra
#

you can thank me later

#

that said I just looked at Enforcer and uh

#

yeah this could be a reasonable contender for a rework into a proper melee wep

zealous ridge
#

enforcer shooting a godslayer fireball is pretty boring already

hollow shell
#

Stream Gouge could also be made True Melee

#

It's like any other projectile spear

sand umbra
#

it's decently big, it's got an on-hit effect, it's literally right after DoG

zealous ridge
#

and as for stream gouge

sand umbra
#

Stream Gouge could get retooled too

zealous ridge
#

yeah, i could see it

sand umbra
#

I would say Essence Flayer but despite my...complicated feelings on the treatment of melee
I have a soft spot for Death Sickle-type weps

hollow shell
#

Yeah and if we rework the other two there's not much need

ashen warren
#

I re-tested the CD and yes while it does kinda do a lot of damage to yharon it still a) is really risky as you are in the charge range and b) feels really wonky to use bcs half of the time it attacks weirdly

zealous ridge
#

the godslayer stuff could be true melee, while the cosmilite upgrades could be the projectile archetype

#

true melee or, like, close range

#

essence flayer is a more close-range weapon, i would argue

sand umbra
#

Death Sickle is the objectively best projectile melee wep design-wise don't @ me

hollow shell
#

Melee does get both DD and Galaxia, which are projectile-heavy

sand umbra
#

byeah

#

Cosmilite upgrades already grant plenty of funny projectile melee options

#

it's only fair that those looking for more traditional melee weps get a couple of options going into Yharon

hollow shell
#

(well, 2. Galaxy Smasher is relatively close-range cuz it's a Paladin-style boomerang)

sand umbra
#

especially at precisely the point that "true melee" gets an enormous boost in the form of DoG's lore item

zealous ridge
#

and for post-darksun

#

i guess, dragon rage and nadir if blackhand is okay with it

#

maybe even like...

sand umbra
#

something about Greatsword of plantbruh

zealous ridge
#

ah greatsword of bruh

#

maybe?

#

greatsword of judgement could get a change too, honestly

hollow shell
#

ah yes I forgot about Bruh

zealous ridge
#

their effects are more summoner-like than anything

#

having them be true meme options could be noice

sand umbra
#

look at this big chungus blade

dapper violet
#

true melee: on hit, the weapon becomes larger up to a max of doubled length

hollow shell
#

Blah has a really heavy projectile focus so I dunno about reworking it

zealous ridge
#

blah and judgement are both iffy imo

#

their effects, again, are more like sentry summons

sand umbra
#

both of them feel weird to me

sleek wadi
#

Considering Blah seems to be the main component to Earth you'd think it'd be true melee but apparently not.

zealous ridge
#

er

#

i dont think thats true?

hollow shell
#

Elemental Excalibur

zealous ridge
#

blah upgrades to elemental excalibur

sleek wadi
#

Did I confuse it with Grand Guardian?

zealous ridge
#

ye

sleek wadi
#

Fuck

hollow shell
#

Earth's got GG and Galactus

#

Galactus is not true melee but it still works, because Earth does a very Galactus-like effect on true melee hits

#

s'pretty neat actually

zealous ridge
#

now, making blah more like traditional elemental excalibur from tconfig avalon would be hot tbh

#

like, not the free stun

#

but i mean, like, having it deal good damage, have dot debuffs, and maybe an on-hit effect

sand umbra
#

okay but can we talk about the entire Biome Blade line

zealous ridge
#

like, perhaps it could have the judgement's sort of laser fountain thing, but as a true melee effect, spraying homing sparks downwards to curve up back on the enemy

hollow shell
#

Anyway can we get a sugg out of this

sand umbra
#

okay

hollow shell
#

Reworking Enforcer and/or Stream Gouge to be true melee

sand umbra
#

time to commit

#

write

hollow shell
#

or some other one

zealous ridge
#

also, sr rove, may i ask a question?

hollow shell
#

sure

sleek wadi
#

Enforcer certainly has the base damage of a true melee weapon, but I'm not sure how Melee does for not-homing projectiles at post-DoG. I think Devil's Devastation doesn't home?

zealous ridge
#

im uh, compiling a google doc for a suggestion im making to rebalance yharon, and i was wondering what you would think of this

#

so

hollow shell
#

uh ohhh

#

(DD doesn't home afaik)

zealous ridge
#

i was just wondering if the sugg could have a doc in it, but have the actual "suggestion content" be on the post itself

#

like, the doc is optional, and sort of a supplement to detail why yharon should be reworked

#

for the devs, mostly

hollow shell
#

You could yeah
I'm worried about the fact that you need a doc for it

That either tells me it's really specific or really grand scale

#

Oh is it just a massive reason?

zealous ridge
#

its a big reason, ye

#

detailing everything with yharon'

#

is like... difficult to do in a single post

hollow shell
#

aight

zealous ridge
#

im not telling the devs how to rework it, just giving a lot of reasons why i think he should be reworked

#

sort of a
list of grievances

dapper violet
#

oh boy

zealous ridge
#

for those who want to read it

hollow shell
#

you can post it here

zealous ridge
#

would it be better just to post in here and keep it out of the main sugg?

sleek wadi
#

Devil's Devastation and Galaxy Smasher both don't home in anyway, alright sick lets get that Enforcer/Stream Gouger turned into a true melee weapon.

hollow shell
#

just post it here for now and we'll see

zealous ridge
#

alright, im not done with it just yet

#

but ive been compiling it

#

ill post in a sec

gray nebula
#

Google doc suggs are usually ech because not a lot of people bother actually opening the doc

sand umbra
#

Rework The Enforcer and Stream Gouge into true melee weapons.

โ”
True melee has always been treated very strangely in the Calamity world, despite being the intended focus of melee (well, until shit like Vamp Knives and Daybreak happened), and has always been on a rollercoaster ride between excessively viable and not viable at all. Perhaps the biggest anomaly for its viability comes right after the Devourer of Gods, where the player receives an enormous boost to true melee weapons with a mighty +50% true melee damage...

...at precisely the point where you stop getting true melee weapons that function. Giving these two some true melee focus would not only perhaps help them stand out a bit more as weapons amongst the oversaturation of projectile melee post-DoG, but would also help to give DoG's lore item renewed purpose in the grand scheme of things, even if only for a short time.

#

I did the a write

zealous ridge
#

yeah, ik iban

#

also good sugg thomas

#

that's why im not making the entire thing just a doc

hollow shell
#

Yes that seems good

sand umbra
#

any objections, speak now, blah blah blah, you know how it goes CompleteFailure

zealous ridge
#

ill be making a normal sugg and maybe add a doc for further reading

#

rather than having it all just be something that not everyone will click on anyways

sand umbra
gray nebula
#

have a colored role

ashen warren
#

nu stream gouge

gray nebula
#

get stars

sand umbra
#

ye stream gouge

zealous ridge
gray nebula
#

stream gouge kinda very forgettable iirc

ashen warren
#

ya exactly having a coloured name automatically increases ur number of stars by 50%

sand umbra
#

Stream Gouge boutta eat the fat die

gray nebula
#

so forgettable in fact I don't even remember what it does applecat

sleek wadi
#

Au contraire, stream gouge boutta get revived HyperFailure

sand umbra
#

precisely

#

all part of my master plan to help older Calamity weapons become appreciated and iconic

ashen warren
#

It's not allowed to suggest a biome, but is it allowed to suggest something along the line of a mini biome like the meteorite biome ?

sleek wadi
#

The spear itself already ignores I-frames btw, literally just speed it up, give a bit of a range increase, and axe the projectile. Boom true melee Stream Gouge

gray nebula
#

suggesting a minibiome isn't disallowed but uh

#

I mean it could fit in the "too big" category

#

are you gonna suggest a plague hive maybe

subtle oracle
#

Enforcer into a True Melee wep, what type of crap???

ashen warren
#

yeah kinda that

gray nebula
#

daring today aren't we

ashen warren
#

bcs I always found it weird that theres no noticeale "plague" in the jgl

#

other than enemies

subtle oracle
#

I guess Thomas couldn't beat his True melee PT

gray nebula
#

if you read the don'ts doc fully you would have realised a plague minibiome is part of the frequently suggested stuff

ashen warren
#

wait what

#

oh fuck

#

im blind

gray nebula
#

bruh momentum confirmed

sleek wadi
#

There being a sudden void of true melee weapons at literally the end of the game, when every other stage has at least one option and ESPECIALLY right after DoG gives you something that should be a massive boost, is whack as fuck. I do like the direction Thomas' suggestion goes in mostly because it solves that issue while also dodging the melee bloat problem.

sand umbra
#

I guess Thomas couldn't beat his True melee PT

#

what true melee playthrough

gray nebula
#

I mean maybe the dog lore exists to compensate for the lack of true melee weapons jaja

sand umbra
#

sorry, I don't play as subclasses of an overrated class

sleek wadi
#

I was about to make a comment about switching Dragon Pow to true melee but flails are about to me true meleen't soon

gray nebula
#

mr yooyo

#

crineฤ„ฤ„

subtle oracle
#

You want a projectile firing Melee weapon like the enforcer, to be reworked into a True melee wep

sand umbra
#

yes

hollow shell
#

yes

sand umbra
#

Stream Gouge too

subtle oracle
#

So remove the Projectiles?

hollow shell
#

This would be done by removing the projectile.

#

Yes

subtle oracle
#

A projectile firing True Melee wep

hollow shell
#

And probably buffing the direct effect

zealous ridge
#

stream gouge and enforcer are pretty boring lmao

sand umbra
#

(and give them new on-hit effects, if desired)

#

I don't think you realize like

hollow shell
#

Enforcer already has a true melee effect

gray nebula
#

you've already got mg excelsus and that one dog boomerang

subtle oracle
#

Enforcer already has alot of Base dmg

#

its broken for PVP

hollow shell
#

lol pvp

gray nebula
#

who actually pvps

sand umbra
#

projectile melee already gets an obscene amount of options in the form of Cosmilite upgrades to past weapons

subtle oracle
#

I did in my mp

#

i got killed

sleek wadi
#

I do not consider DoG lore to be adequate compensation, it'd be like removing Calamitas' summoner unlocks because "just use lore my guy"

sand umbra
#

it's only fair that the traditional melee fans of the universe get at least a couple more options

sleek wadi
#

If DoG lore gets nerfed because of it, then so be it.

sand umbra
#

because rn DoG's lore is a boost that is given at precisely the point where it is no longer applicable

gray nebula
#

not an adequate compensation but still a compensation

zealous ridge
sand umbra
gray nebula
#

it's like a power upgrade for true melee that isn't directly a new weapon wegu

zealous ridge
#

the most calamity solution to a problem

gray nebula
#

summoner hardly getting new weapons between bosses be like

#

ignore the newest calamity summoner updates

sleek wadi
#

It SHOULD be a power upgrade, but it shouldn't be literally the only one especially when it can't do its job. The clone lore thing was a kinda roundabout way to make my argument.

gray nebula
#

Well it's a subclass applecat

#

idk why calamity likes true melee so much because terraria bosses aren't really designed around true melee viability

sand umbra
#

Terraria, strangely enough, has most of its melee weapons be "true melee"

#

projectile melee is a surprising minority in vanilla until post-Plantera, being comprised primarily of boomerangs

#

which is weird, because most bosses forget that they lack context-sensitive contact damage and are not particularly balanced around traditional melee at all

sleek wadi
#

It's probably because the bosses aren't designed to be fightable without projectiles is WHY true melee gets so much of its charm. Not like we couldn't bend the game to have tons and tons of attacks that kill people at range harder than people up close, but the overhaul would be so massive we might as well just make a new game instead.

zealous ridge
#

terraria bosses are just not designed well, like at all

sand umbra
#

I mean yeah

ashen warren
#

bosses are ok

zealous ridge
#

i disagree, although some bosses are nice tbh

#

expert skeletron is a decent fight

sand umbra
#

LC still best boss don't @ me

zealous ridge
#

but everything in hardmode is pretty ech

#

cultist and ml are close

#

but they are still lacking in some departments

#

anyways

sand umbra
#

ML has a lot of interesting ideas but they all tend to trip over each other

sleek wadi
#

Designing an attack to be more dangerous at range is not impossible, what with acceleration, curved projectiles, attacks that straight up can't spawn within' a certain distance of the boss, cones, etc.

zealous ridge
#

its because he does it all at the same damn time

#

all these great attacks, ruined by the fact that they're just stacked on top of each other

sand umbra
#

Cultist is arguably the best from a design standpoint but he dies in 2 nanoseconds because by the time you fight him you have shit from OOA, Golem, the Martians, and Duke

#

byeah

#

ML has a lot of really good ideas

#

but they're all hampered in execution by the fact that they all trip over each other's feet trying to get their shot at the spotlight

#

so you ultimately just get this really awkward fight that could be improved if the devs spent more time on it, but it's left in this awkward, half-finished/half-balanced state

#

...which, amusingly enough, makes ML arguably the most fitting climax for this game we all know and love

sleek wadi
#

Terraria is wack in many aspects. Tone is wack, balance is wack, some concepts are wack, sprite quality is wack, holiday stuff is WACK

hearty yew
#

tom

sand umbra
#

it's all left in this half-finished/half-balanced state

hearty yew
#

i'm gonna have to ask you to stfu

sand umbra
#

oh

#

okay

hearty yew
#

Not regarding this discussion, but regarding changing Stream Gouge and The Enforcer into true melee weapons.

#

I'm mostly memeing

sand umbra
#

ah

hearty yew
#

You're looking at the issue backwards

#

You are trying to make true melee viable when it shouldn't be

#

You are trying to justify a lore item by butchering mainline weapons, instead of butchering the lore item

#

The lore item should be the item that gets butchered to suit the game

#

if that makes sense

#

Or it can just be useless

sleek wadi
#

If y'all don't want it to be a thing, kill off the damn subclass

subtle oracle
#

Imagine playing True melee

hearty yew
#

i'm actually going in that direction spark

#

i'm removing rage bonuses for true melee when i rework rage

subtle oracle
#

Wait what, is Ozz pulling a terraria 1.4? True melee is getting merged into melee like how throwing is getting merged into ranged???

hearty yew
#

anyway, sorry to sudddenly butt in and be a douchebag, but I think the whole "justify DoG lore!!!!" thing is the new "yoyo viability pls!!1!" and it feels fruitless

#

uh

#

true melee is melee damage.

#

the hell are you on about?

subtle oracle
#

Its a sub-class

#

According to the wiki

hollow shell
#

Throwing is not a subclass

hearty yew
#

throwing isn't a subclass, it's a separate damage type

hollow shell
#

Throwing is a class

hearty yew
#

thanks rover

subtle oracle
#

Im talkin about True melee here taxevasion

hollow shell
#

Yoyos are a subclass of melee
They deal melee damage
Spears also deal melee damage

sleek wadi
#

Not like, mechanic fuckery just straight up, all true melee boosts are gone and shift all on-hit effects to on swing. A big part of the push here is that true melee is literally almost finished, only needing 1 more weapon to there name on 1 tier.

subtle oracle
#

I just made a comparison with Thrower

hollow shell
#

True melee weapons deal melee damage

hearty yew
#

oh it's the insane subclass people at it again

#

we have a joke on dev server about this

#

"medusa head upgrade when"

subtle oracle
#

Medusa head Buff PogU

sleek wadi
#

If y'all didn't want this to pop up, it shouldn't have been pushed in the first place

sand umbra
#

smh denying the chad power of the Medusa Head-only playthrough

hearty yew
#

that's an old calamity design decision I wasn't around for

#

we can make amends over time

#

i would really like to change a ton of featureless true melee swords to be spears and/or make them shoot short-range "shockwaves" like flying dragon that apply the effect

#

so they aren't all just Beam Sword #135 or Terra Blade #12, but instead have a unique effect

#

however, ik at least fabsol is heavily against that

#

it's not something we all agree on

subtle oracle
#

Oh that sounds interesting

queen sail
#

You mean like

#

90% of our weapon roster

hearty yew
#

you may be right that the easiest way out is to just add a true melee viable weapon for that one last tier and call it a day

#

and then revisit this later

subtle oracle
#

Melee is becoming unique?

hearty yew
#

which tier is it anyway?

hollow shell
#

You can't make a true melee weapon fire a short-range projectile or else it stops being true melee

hearty yew
#

say that to ultimus cleaver

subtle oracle
#

Animus blade

hollow shell
#

Ultimus Cleaver should not be true melee

hearty yew
#

Melee is one of the more unique and varied classes overall

sand umbra
#

Ultimus Cleaver echbegone

hollow shell
#

It shouldn't be

#

At all

hearty yew
#

Summoner was just made massively cooler in the most recent update

sand umbra
#

Summoner is like god now

hearty yew
#

melee and mage are the original variety classes imo

#

ranged and rogue are very same-y

subtle oracle
#

Melee is just a combination of other classes, some melee weps are mage weps and some are throwing

zealous ridge
#

massively overpowered, more like it

hearty yew
#

but that's just opinion

sleek wadi
#

Post-DoG, now that flails are no longer gonna be true melee, no longer has a weapon. I guess there is also Dark Sun tier but gear from DoG tends to stay relevant till Scal so it isn't as pressing.

hollow shell
#

Ozza can you find a way (when you have time) to declassify Ultimus as true melee
because Ben doesn't want to do it iirc

hearty yew
#

trivially, yes

#

i'll just make it shoot NobodyKnows

hollow shell
#

Thank you

hearty yew
#

which is calamity's "null projectile"

sand umbra
hearty yew
#

done.

hollow shell
#

Thank you very much

sand umbra
#

Ultimus Cleaver is dead

subtle oracle
#

Ranged is not Samey? There are multiple types of ranged weps... There are ones that shoot pumpkins, magic ranged weapons... Launchers, Bows, Guns... Now Rouge being Samey i agree upon

#

Opinions

hearty yew
#

i mean. rogue has daggers, javelins, boomerangs, bombs, etc.

subtle oracle
sand umbra
#

real talk: Mage is the OG variety king

subtle oracle
#

Mage has alot of variety i agree, i just don't like the Mana System

sand umbra
#

the large majority of mage weps in vanilla (and in Cal even) have wildly varying effects

hearty yew
#

what ultimus cleaver does now is

sand umbra
#

every item you get feels new in some way

hearty yew
#

it fires a projectile that has no hitbox and exists for 1 frame then instantly deletes itself

#

so it's "not true melee"

#

because it has item.shoot != 0

hollow shell
#

(Inferna Cutter also fires projectiles on every swing but is considered true melee iirc)

hearty yew
sleek wadi
#

Inferna is not true melee IIRC, but if it is who the fuck got away with that

sand umbra
#

well yes but also Inferna Cutter's sparks don't really do anything

#

also can we have Inferna Cutter get the Axe of Purity treatment someday

hearty yew
#

it's already on my todo list

subtle oracle
#

there is more to True melee than just non-projectile firing weps, there are flails and Yo-Yos too

hollow shell
#

Getting sparks was its Axe of Purity treatment, funnily enough

sand umbra
#

gamer

sleek wadi
#

The sparks from Inferna Cutter reach the end of the screen, how is that even kinda close to true melee.

hearty yew
#

yoyos haven't been true melee in forever

hollow shell
#

(and the crit explosions)

hearty yew
#

flails are being removed from true melee next update

#

i'm telling you

#

we are going in that direction

digital saddle
#

I just hope stealth gets buffed

subtle oracle
#

Eliminating true melee huh?

sand umbra
#

I will stand by the assertion that yo-yos should not have been classed as melee until the end of time

#

e

subtle oracle
#

Or maybe reworking some of the weps

hearty yew
#

@digital saddle Stealth is overnerfed, we know

subtle oracle
#

as you said

hearty yew
#

Like

#

We agree it's overnerfed

hollow shell
#

Nah not eliminating it

hearty yew
#

We intentionally overnerfed it

#

because it was so fucking broken

#

We can put some power back into it, but it'll need testing to be safe.

subtle oracle
#

Stellar striker VS polter anyone?

sand umbra
#

Utensil Poker moment intensifies

hearty yew
#

utensil poker 58k dps vs prov

subtle oracle
#

Or whatever that wep was called

sand umbra
#

ye

subtle oracle
#

Cursed emote

digital saddle
#

stealth is kinda useful with like

hearty yew
#

inferna cutter killed

digital saddle
#

eclipse fall

hollow shell
#

awesomerad

digital saddle
#

otherwise i havent been able to make it work

hearty yew
#

anyway

#

sorry to be a bummer

#

i personally will deliver you exo gun to make up for it

#

i promise

hollow shell
#

No hang on I have two remaining entries on my "True melee!??!" list
but I don't know for sure about these two
Dragon Pow and The Oracle

hearty yew
#

dragon pow hasn't counted in forever

hollow shell
#

I have vague recollections of hearing that these are true melee

hearty yew
#

because it has the fuckin sparks

hollow shell
#

aight so that was fixed, cool

subtle oracle
#

Pow is True melee correct?

hearty yew
#

no

#

The Oracle I also fixed a while back

subtle oracle
#

And as Ozz said, "yo-yos are not true melee CalWheeze

digital saddle
#

its weird that sunken sea flail counts as true melee

#

imo

hollow shell
#

Great, thank you Ozza

hearty yew
#

hail: being fixed next update

#

originally oracle was allowed to benefit from true melee boosts because it didn't shoot anything itself

#

this was horrifically broken

#

that's when oracle was getting like 2:30 on scal

#

and doing 480k dps

sand umbra
hearty yew
#

we then buffed the aura power to compensate removing true melee boosts

subtle oracle
#

Alot is being fixed next update, you guys must have put alot work into it...

hearty yew
#

it was still too strong

sleek wadi
#

Well no flails are going to be counted, kinda of understandable when Sunfury with Fungal Symbiote was legit better than Ball of Fugo and it wasn't even a contest.

subtle oracle
#

Hopefully Birb MP bug is gone

hearty yew
#

yeah that one's gone

subtle oracle
#

Pog moment

digital saddle
#

spent fuel container prolly getting annihilated next update LOL

sand umbra
#

I misread that as Starfury for a moment because I keep forgetting Sunfury exists

subtle oracle
#

Its the best pre h mode pre boss wep in vanilla

#

Why would you ever forget about such a legendary wep taxevasion ?

digital saddle
#

molten fury is pre boss

sand umbra
#

Sunfury is post-Skeletron

#

e

digital saddle
hollow shell
sand umbra
#

Starfury is the pre-boss one
Floating Island sword, makes stars appear when you swing it every so often

#

I just imagined that thing with Symbiote and my brain expanded from realizing how absurd that would be

hollow shell
#

Molten Fury is the Hellstone bow
Technically pre-boss but intended to be around Skeletron

Sunfury is the Underworld Shadow Chest flail, definitely post-Skeletron

digital saddle
#

the most awkward thing about vanilla swords is projectiles having longer cooldown than use time

sand umbra
#

I'd actually argue that's the best thing about earlier vanilla swords

#

but alas. topic for another time, most likely

hollow shell
#

That is a cool feature that isn't really represented in Calamity at all afaik

sand umbra
#

it's really neat

digital saddle
#

true melee is excruciatingly hard to balance

ashen warren
#

I mean isnt it supposed to be more of a challenge ? so why need to balance it ? just keep it weaker

sand umbra
#

traditional melee is really tricky to balance for and against

subtle oracle
#

I wouldn't be surprised if it got eliminated completely tbh

hollow shell
#

The challenge comes from the fact that you're 5ft away from the boss

digital saddle
#

true melee works fine for regular enemies, but it just doesnt fit in with boss weapons

hearty yew
#

Can confirm

#

Spent fuel container is being fucking wrecked

hollow shell
#

It should be stronger than projectile options in order to compensate for the fact they're you're putting yourself much more in harms way

sand umbra
#

it mainly falls apart on bosses because of what Rover said and the fact that context-sensitive contact damage is very much not a thing that exists in Terraria

#

e

digital saddle
#

i killed cal in like 30 seconds with it

hearty yew
#

Most of what's getting wrecked about it is actually that its stealth strike mysteriously ignored iframes

#

That was unintentional

#

Once that was fixed it was way more balanced lol

sand umbra
#

lel

subtle oracle
#

True melee weps need to be large in order to hit the boss, weps like Grand
and GRAND DAD work well

sleek wadi
#

Except they don't, in the true melee run the most prevalent weapons are actually claws.

hollow shell
#

because of melee speed being broken

subtle oracle
#

Mycelial claws taxevasion ?

sand umbra
#

melee speed is funny

sleek wadi
#

Legit, all of HM progression is literally 2 weapons for true melee.

digital saddle
#

mantis claws skill

subtle oracle
#

Jeez

sleek wadi
#

Fetid Baghnakhs until Mantis Claws, run with that until Stellar Striker

#

Not like other options don't exist, it's just that claws are literally just better

unkempt bolt
#

stellar striker until last mourning

#

until cosmic discharge

#

then you're done

#

but i thought subclass specific suggs weren't allowed

#

or something along the lines of that

sleek wadi
#

Options for true melee exist on each tier, claws just muscle out the rest of them.

hollow shell
#

They are indeed not allowed

#

but Thomas's sugg in there is motivated by DoG's lore item

ashen warren
#

Wait can't you kill plantera with fetid baghnakhs before she kills you by just standing in rev ? or is that only possible in vanilla difficulties

hollow shell
#

not necessarily the purpose of doing a subclass-only run

unkempt bolt
#

it's possible in expert

subtle oracle
#

Dog's lore item is True melee exclusive

void kelp
#

Iโ€™d assume itโ€™s moreso possible when damage isnโ€™t too high yeah

unkempt bolt
#

but you can't do it in rev because she's immortal while tendrils are alive

sleek wadi
#

Like, on post-Plant tier you do have Feralthron Claymore

unkempt bolt
#

if it weren't for that, it'd be possible yeah

ashen warren
#

oh yeah those things

void kelp
#

DoGโ€™s lore needs to be made more relevant since post-DoG you do indeed get literally no new true melee options

sleek wadi
#

Or just rework these already existing, completely overshadowed weapons instead of dodging the problem.

#

Also lore items represent their respective bosses really well, and DoG's lore item as is is straight up DoG as a boss.

#

You can not design another lore item that would be better at reflecting DoG than the current one.

ashen warren
#

you can perhaps

#

give it damage reduction while in true melee

#

perhaps something like that ?

sleek wadi
#

It'd take a lot more thought than just removing a projectile and speeding up a weapon.

hollow shell
#

What if you took 95% less damage if a projectile hit your midsection instead of your head or feet HDfailure

sleek wadi
#

Also still true melee focused, which is what a DoG lore rework would probably remove.

#

Also rover, taking that idea seriously it fits Eidolon Wyrm better than DoG considering Eidolon Wyrm's segments are literally invincible IIRC.

#

Thus, adult eidolon wyrm lore item HyperFailure

hollow shell
#

well they're not really invincible as much as they
don't exist

#

entirely aesthetic

gusty geode
#

More lore items would be cool ngl

sand umbra
#

more ways to discover the lore in-game would be neat

hollow shell
#

wait nvm I'm mistaken

sand umbra
#

rather than having to go elsewhere for it all

hollow shell
#

Body deals damage to you, you can't damage body

sand umbra
#

okay but like

void kelp
#

more lore hellyes

sand umbra
#

The body segments of Eidolon Wyrms are intangible, dealing no damage to the player and having complete immunity to attacks. Only their heads are capable of dealing or receiving damage.

#

wiki moment

hollow shell
#

Time to fix I think??

#

I'm not sure actually

sand umbra
#

I'm pretty sure someone would've fixed it by now if that's how it works

hollow shell
#

Can anybody anecdotally confirm whether they do or don't

#

I'm seeing a damage value in the source but I'm fairly sure they don't deal damage (but I have nothing solid to back that up)

#

oh okay nvm it's just really silly
AI() sets its damage to 0 immediately

#

Probably for some reason.

subtle oracle
#

I think that's untrue, ive been killed by the Wyrm's body before

sand umbra
#

Eidolon Wyrms can, in fact, only deal damage or be damaged at the head

hollow shell
#

Okay cool

#

Got that cleared up

#

We are planning more in-game lore stuff, btw

sand umbra
queen sail
#

Does the anarchy blade meme still work on AEW btw

sleek wadi
#

That was patched out the moment we found out about it.

queen sail
hollow shell
#

@plush forge You needn't provide example ingredients

wooden wedge
#

they have their crafting recipe because they have more uses than just furniture @plush forge

hollow shell
#

(Gato referring to Sky Mill and Ice Machine)

plush forge
#

ight

hollow shell
#

I think it's okay for someone to want furniture

#

s'not necessary but it doesn't make the sugg invalid

#

Ah good catch Lucipo

wooden wedge
#

still needs a reason.,.,.,.,

hollow shell
#

Nah it has a reason

#

s'even got the word "because" in it

wooden wedge
#

my brain is kill

ashen warren
#

Hmm. Should i post a suggestion consisting of a series of possible changes to Rev+ Skeletron Prime in order to make it a fairer bossfight? Let's face it, the fight has plenty of unfair moments, which could be relatively easily fixed.

subtle oracle
#

People want that

#

so yes

hollow shell
#

You could list the possible changes as examples but the focus of the sugg should be just making Rev Prime fair

#

Don't get too specific with your solutions

#

but do explain the problems

ashen warren
#

I see

#

I'll explain the problems -and- suggest a solution for each of them then?

#

I'll make a draft and post the suggestion tomorrow

hollow shell
#

Yeah. The important part is that the issues get fixed at all. Whatever specific solution you come up with isn't as important as solving the problem itself.
Unless you have a solution which is like, killing two birds with one stone or has other good reasons

You can include solutions tho.

ashen warren
#

Let's make an example then...

hollow shell
#

@upbeat tapir their*

upbeat tapir
#

OH SORRY

hollow shell
#

Boss Rush variants

#

lol

upbeat tapir
#

YOU HAPPY

hollow shell
#

ye

upbeat tapir
#

i feel like by how long you is typing that im about to get an earful

hollow shell
#

nah he's doin his own thing

#

scroll up a bit

upbeat tapir
#

oh me dumb :P

ashen warren
#

One of the issues is that its arms suffer from heavy ''rubberbanding'' issues. If you happen to move too far (and mind you, ''far'' is being generous here) one or more of Prime's limbs will lag behind, and then rejoin the group at extremely high speeds, thus being impossible to consciously dodge. A solution for this would be to force the limbs to be at a minimum distance from each other.

#

How's this?

hollow shell
#

Yeah that works

upbeat tapir
#

makes sense to me

hollow shell
#

tho "minimum distance from each other"?

#

Shouldn't it just be focused on Prime's head

ashen warren
#

Wouldn't that cause them to ''break formation''?

#

As in, the laser would stay to the right when normally it's the upper left limb

#

But i get your point anyways

upbeat tapir
#

nerf health HDhurdur

hollow shell
#

Well I don't think the limb's movements are based on the other limbs anyway, I'm pretty sure they're always tryin to keep up with the head. Right?

If one of them is doing some action and causes the "catch up to the head" to get delayed, and therefore cause it to move fast,
ought to just make it more strict about moving towards the head, either cancelling whatever dumb shit it was doing or allowing it to catch up simultaneously with the dumb shit

ashen warren
#

Sounds fair enough

#

One of the most glaring issues is the excessive amount of chaos it generates, especially in Death mode.

#

Let me be more specific: