#suggestions-discussion

1 messages · Page 841 of 1

swift bison
digital saddle
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ty

hollow oriole
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Add a goblin tinkerer Voodoo doll because fuck the goblin tinkerer

wooden wedge
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that's not a good reason

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and alchNPC adds a potion to summon him

digital saddle
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i think its a pretty good reason

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when he trolls me with prefixes for 5 minutes straight i think its only fair to take vengeance

indigo fog
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then use nasty chollas

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we don't need to make a voodoo doll

digital saddle
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😔

radiant meadow
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@ashen warren you know that Aetheticus is a donor weapon, right?

frail mantle
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the dedicatee said he was ok with it i think

ashen warren
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@radiant meadow yeah but the donor agreed

radiant meadow
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then you should make that more clear

ashen warren
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@radiant meadow how

digital saddle
wooden wedge
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by saying that they agreed

ashen warren
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k will do

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@radiant meadow @wooden wedge done

wooden wedge
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why are you pinging ben so much

radiant meadow
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I'm just that cool of a guy

wooden wedge
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@radiant meadow wow so cool

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sounds memey

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and there's already items that do that

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nasty cholla

crude geode
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also a specific item suggestion

tawny gyro
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quick question: why were shattered sun and phantasmal ruin replaced in the celestus recipe?

frail mantle
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cause they're not boomerangs

tawny gyro
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ah, i see

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my favourite boomerang

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alpha virus

radiant meadow
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are you really going to have a fit over this again? ech

tawny gyro
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no, this isn't a sugg

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it's a genuine question

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that never got answered

wooden wedge
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didn't you just get an answer

tawny gyro
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last time the answer i got was "huh, AV's not a boomerang? weird."

bitter drift
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@vocal wing also he can hit you from anywhere

tawny gyro
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consistency would work if av was a boomerang

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and it's not

radiant meadow
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if an alpha virus upgrade gets sprited, then I'll make it a boomerang

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but it is not sprited

cinder spade
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necromancer is the weakest of the mages because their attacks can't go through walls actually

bitter drift
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tell that to polter arenas xD

tawny gyro
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ah, an actual answer

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thank you

bitter drift
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i swear once in my arena, these pieces of shits can shoot me from the bottom of my arena (and it is REALLY large verticly)

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how do these idiots hit me? by making the beam start at around 1 mile away from where they actually are

carmine island
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Might be a dumb thing to ask here but was it ever considered splitting the calamity music mod into a few smaller mods to keep it all on the browser?

wooden wedge
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the calamity mod was already split

bitter drift
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calamity and calamity music mod used to be the same mod

wooden wedge
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into music and no music yeah

bitter drift
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^

wooden wedge
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they won't split it again because that'd make it more confusing

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unless there's something that requires them to be split

bitter drift
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ya and beside what would they split into?

wooden wedge
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music mod 1 and 2

bitter drift
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calamity and post moon lord calamity?

rapid pivot
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hm; remember that one suggestion that talked about buffing Brimflame Frenzy?

ashen warren
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calamity music mod desert scourge and so on

carmine island
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Suggestions relating to music became a no no once the music mod became too big for the browser

bitter drift
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if anything should be buffed in brimmy is the laser attack

wooden wedge
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the brimmy laser attack is fine IMO

rapid pivot
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nah, like, the armor set bonus

wooden wedge
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since you need to figure out how it works

bitter drift
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how can you say this?

rapid pivot
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i was thinking; what if, rather than just multiplying projectile damage by 1.1, it instead granted mana sickness immunity? While it was active?

wooden wedge
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she uses predictive AI (I think) and it's pretty easy to figure out that you just need to stop moving before she fires

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mana sickness immunity would be broken

cinder spade
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not for a few seconds

bitter drift
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ya but once you do this the attack is free time

wooden wedge
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then what would the point of it be?

rapid pivot
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it would be normally, but uh

cinder spade
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¯_(ツ)_/¯

rapid pivot
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brimflame frenzy has some pretty nasty side-effects

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aka no natural mana regen, and -21 life per second

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and a 30-second cooldown after 10 seconds

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actually- no, it's worse, it takes 42 life regen away

sleek wadi
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Due to the really small damage multiplier, Brimflame Frenzy does nothing except kill you

rapid pivot
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hence the suggestion to buff it

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i was thinking that maybe adding mana sickness immunity for the duration might be potent

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it is a frenzy, after all, right?

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rampant magic spam capability would make sense

cinder spade
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multiplying damage by 1.1x in exchange for vastly reduced life and mana regen is just useless

ashen warren
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@carmine island calamity music mod is on the browser, the latest ver of it

carmine island
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Well I guess my brain is small :)

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My bad

karmic stone
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Hydrothermic* @ashen warren

ashen warren
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oops my bad i just changed it

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by the way i need to go to bed so i will only be able to reply to questions tomorrow morning

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are suggesting rule amendments/changes banned

indigo fog
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i'm pretty sure it's fine to suggest

radiant meadow
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it's fine

ashen warren
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aight

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gonna have to structure my idea really well in order for it to get by doe 😳

terse lynx
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kamelowy make calamity polish traslacion

frail mantle
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Rework the Daedalus Crystal and Hydrothermic Vent to be more interesting
Example: The Daedalus Crystal could fire a non-damaging laser that slowly causes a snowflake to grow on the enemy and deal damage when the laser is held on an enemy. The Hydrothermic Vent could fire a gravity-affected projectile that causes a fountain of boiling water to erupt upon hitting a tile or enemy.
Reason for this suggestion: Currently, the aforementioned armor set minions feel quite bland. They're effectively reskins of the Leaf Crystal from vanilla, with the only real difference outside of the visual aspect being that they inflict some debuffs. Making them actually have unique effects would help make them stand out and would possibly help make them more than just an occasional 100 damage once in a while, and could even possibly make fights more interesting by making the player have to employ new strategies to effectively use their projectiles.

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esta bn?

unkempt bolt
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i like it

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the daedalus crystal idea you suggested could promote summoners staying closer to bosses instead of constantly running the opposite direction

frail mantle
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aight

unkempt bolt
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i've never been a fan of the crystal above head thing that chlorophyte has, so some variance in other armor sets would be pretty neat

digital saddle
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reaver summon is so bad

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the spore cloud thing

molten dune
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yes

neat citrus
wooden wedge
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that isn't normal

molten dune
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oh, you think?

wooden wedge
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I mean this was player caused

neat citrus
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yeah ik

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I said that

wooden wedge
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where

neat citrus
wooden wedge
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nevermind

neat citrus
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did you think this was bug report?

wooden wedge
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at first glance yes

neat citrus
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lol

wooden wedge
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but there's something you should know

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the abyss generates water

neat citrus
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ik but slowly

wooden wedge
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so just let the water flow

neat citrus
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that's why that top part of it is filled

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but then water all across the world stops flowing normally because of the lag

wooden wedge
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yeah welcome to terraria

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water is fuck

shell grotto
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@neat citrus can I add to yours by saying that it should be an upgrade? then do something similar with crystl crusher by having right click either be a toggle for a change between 1x1 and 5x5 or just left is 5x5 right is 1x1 etc

neat citrus
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that would be nice

small talon
wooden wedge
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@rose ermine bad reason and meme suggs are a no

small talon
strong jacinth
rose ermine
wooden wedge
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@terse sundial iirc

unkempt bolt
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no

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this sugg is bad

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lol

terse sundial
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@rose ermine no meme suggestions please

swift wadi
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Cryogen no longer has the "is derping out" message anyway

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Iirc

wooden wedge
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he doesn't? what was it changed to?

gray nebula
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no sicko mode PensiveCore

swift wadi
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Nothing, don't think anything pops in chat

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I could be wrong

wooden wedge
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wiki says it exists

swift wadi
unkempt bolt
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i dont think it changed

terse sundial
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cryo page hasn't been changed in a while

distant gyro
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change is approved but never executed

swift wadi
wooden wedge
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changelogs don't say anything either

distant gyro
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{ "CryogenBossText", "Cryogen is derping out!" }

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it's still in

swift wadi
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What on earth

wooden wedge
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what was your method of killing cryo epsilon

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you might not have given him a chance to go into that phase

swift wadi
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stabbing him slowly with Ark of the Elements, I made sure to slowly walk through phases

wooden wedge
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huh

digital saddle
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idk if people think stealth is fine or just dgaf about it, every time ive suggested improving it i get lukewarm reactions

pine cove
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im here

indigo fog
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You don't need to put your entire reason in bold

pine cove
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sorry its habits

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I always have this habit to go professional withn my writings

unkempt bolt
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devs have put a lot of work into each stage of the game

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i dont think they'd like to implement a way to just skip it

pine cove
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Then I have a question

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Why did they make an item that can be used to fight up to the Lunatic Cultist?

molten dune
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uhh

unkempt bolt
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to decrease linearity of progression

molten dune
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It's not skipping half of the progression, mr. gaming

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if that is your real name

unkempt bolt
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nah it is dw

pine cove
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it's not

molten dune
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an item immediately activating hardmode

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would skip

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what, 10 bosses?

unkempt bolt
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you still need to kill cultist

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which isn't that easy without regular progression

molten dune
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eidolon tablet is still i think post plantera

unkempt bolt
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no

molten dune
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when is it

unkempt bolt
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it's from the start of hardmode

molten dune
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oh

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well that's still having to kill a very difficult enemy multiple times

unkempt bolt
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it's meant to be a challenge that you're rewarded for

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adds multiple options to the game

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instead of it just always being mech->plantera->golem->cultist

molten dune
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"add an item that skips the entire game pls :)"

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"10 dirt and one stone to craft"

hallow kraken
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Speedrunning is a self-created challenge that developers shouldn’t cater towards

gusty geode
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Tbf so is no-hitting

sleek wadi
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Yeah any minimum progression changes should be more geared towards stomping out thinks like needing to kill the mechs in order to fight Yharon 2

pine cove
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So Twins, Skeletron Prime , Destroyer, Golem, and Plantera + modded bosses, and if talking completionists its Cryogen, Brimestone, A.Scourge, Calamitas, Siren, Austrum Auereus, Plaguebringer, Ravanger, and Astrum Deus. So thats like 14 or 15 bosses. Pre-HM has like 10 ( slime king, Desert Scourge, Crabulon, Hive Mind/Perforators, Slime god + Eye of Cthulu, Brain of cthulu/Eater of worlds, Queen Bee, Skeletron, and Wall Of Flesh )

I agree like if their was a way to implement it

molten dune
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What

pine cove
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As ik speed runners main target are SCal. It should be a challenge but think of it - Daedelus storm bow VS Profaned Gurdians is a challenge

unkempt bolt
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who are you referring to exactly

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calamity does not have a huge speedrunning scene

radiant meadow
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we wanted to keep the three main modes of the game separate still

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prehardmode, hardmode, and post moon lord

molten dune
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You need to kill skelters and wof to even get the eidolon tablet

hallow kraken
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That’s because weapons at a tier aren’t good at beating bosses that are at a significantly higher tier

dry grotto
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i also feel like making the game fully "non-linear" also kinda ruins part of the game

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so, making wof, cultis and moonlord atleast necessary

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keeps the game somewhat interesting

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since u know what you're working towards

pine cove
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Exactly and Lunatic Cultist is 1 gateway towards Moon Lord

Beating Moon Lord activates post moon lord activates post moon lord

molten dune
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what

dry grotto
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but at the same time u're not forced to take any specific route to said bosses

pine cove
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like if we are saying this then why did we make an item that we can use to literally skip like 20 or so bosses

molten dune
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the devs said themselves, they aren't allowing any path to skip wof or moon lord

unkempt bolt
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like ben said

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they want to keep the three stages of the game separate

pine cove
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Its like asking for 5 dollars but saying they have to pay it back but they cant user paper money

unkempt bolt
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????????

molten dune
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What

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you're unclear

unkempt bolt
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i doubt this is going anywhere, im just gonna step out lol

molten dune
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okay

dry grotto
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would be nice if there was an item to skip cultist tho

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¯_(ツ)_/¯

molten dune
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so 8 modded bosses, and 6 vanilla

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That's 14 bosses

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You want an item to skip

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Every single boss

dry grotto
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but that'd mean u couldn't get the crafting table

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so that'd be a trade-off

molten dune
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before and including moon lord

sage copper
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thats broken

molten dune
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There would be 9 bosses left..

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That is incredibly dumb

wooden wedge
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I mean

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there are a lot of ways to skip bosses

molten dune
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I made a minimum boss chart, i think i still have it

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it's in no way possible

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like, i mean

wooden wedge
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like you can fight WoF then LC as soon as you get to HM

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that's all of hardmode in like 3 bosses

molten dune
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murder adult eidolon wyrm

wooden wedge
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including ML

wooden wedge
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that just killed my discord

versed mica
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same

sage copper
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akiodjawiudas

molten dune
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This is the theoretical minimum boss run

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wait what

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how did it

versed mica
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there isn't anything

pine cove
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This mod is against speed runs yes yes

The WOF is required but speedrunners wish to target Scal I also saw some mentions of this person who made a Eidolon Tablet fix suggestion and they were told it was for speed running

But now calamity mod is a mod with no speedrunning

So the 5 dolalrs is adding a speed run item but the paying back for it is somebody pointing it out that speedrunning isnt a thing is they cant pay it back with paper money

So I admit that was a bad example, the point I am getting is you are literally skipping about 20+ BOSSES with 1 item and your cool as its speed running but their is this panic over an item that helps speed running although their is one. So its like your trying to pay back but you cant pay back

wooden wedge
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we need to be in the same server

versed mica
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you didn't link an image

wooden wedge
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send a normal screenshot

molten dune
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there

ashen warren
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bruh

molten dune
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This mod isn't cateringn for speedrun

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Also it's 14, not nearly 20+

dry grotto
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if u wanna speedrun to scal u need to beat skeletron, just saying

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and every post-ml boss

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ohh and rav

molten dune
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It's a shortcut that's difficult to take

pine cove
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this is including all vanilla HM bosses 😐

molten dune
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14 is including vanilla

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There is 8 modded, 6 vanilla

ashen warren
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imo, calamity is actually really good at catering to speedrunners

radiant meadow
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Calamity isn't against speedrunning?

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what?

molten dune
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Did you even see my chart

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like, cmon

versed mica
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your chart didn't load

wooden wedge
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sequence breaks are calamity

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bruh

versed mica
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so no

molten dune
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you still need to kill the mechs for mothron

dry grotto
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no

molten dune
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to get the darksun frag

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what

pine cove
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Like I saw some comments saying that

dry grotto
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afaik mothron can just spawn post-ml

versed mica
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oops loads now

ashen warren
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yeah

pine cove
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Calamity mod isnt really a speed running mod

molten dune
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Oh

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:)

pine cove
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Like why implement a item that is speedrunning

radiant meadow
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but we don't actively try to inhibit it

wooden wedge
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it's not, but it supports it

radiant meadow
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people do speedrun Calamity

dry grotto
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no mod is technically a speedrunning mod but calamity just gives speedrunners some extra way to play

versed mica
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Theres a nice video of it

dry grotto
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like, keeps the speedrunning section of calamity interesting atleast

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u have min % and full completion if i'm correct

versed mica
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I watched that speedrun video way too much

molten dune
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Does mothron really spawn post ml

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?

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where?

versed mica
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no

pine cove
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When they speed run, they know what to expect. Once they fight all bosses and do all classses, it becomes pretty stale

versed mica
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spawns in solar eclipse

dry grotto
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and then some min without skipping mech/plant/golem

molten dune
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Do they spawn without killing mechs?

ashen warren
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i really dont think that any more needs to be put towards making it more speed runnable, because in calam speedruns you really just fight the only bosses you need to, and it really aint that much

radiant meadow
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is that not the same for most playthroughs?

dry grotto
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well that could be the same for every other game in existance tho?

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people have been speedrunning the same Goldeneye level for more than 15 years

molten dune
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I have an idea for a suggestion for vanilla terraria

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dear devs, add items that skip to moon lord pls

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that'd be epic

versed mica
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yeah speedrunning is legit just practicing the techniques until you have it down

dry grotto
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u telling me a mod that exists for less than 3 years is already stale in terms of speedrunning? 🤔

ashen warren
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also zard's suggestion rn is a huge yes

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tbh

dry grotto
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calamity mod isn't nearly as optimised, and until it is, it'll keep staying interesting

pine cove
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If their was a way to like get to SCal with a challenge and maybe go backwards then forwards might add a bit of spices. That is, but their are tons of play styles. So like why not start with a ranger in a modded world but they played to much moddedrangers t hey know what to expect. So maybe a twist can be to change where they begin

dry grotto
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ohh i agree with zard

molten dune
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my god

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Like, you want to be able to start in hardmode

dry grotto
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didn't even know it was a 25% dmg decrease

molten dune
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is that what you want?

dry grotto
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but definitely didn't know u got increased damage when holding a summon weap

ashen warren
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prolly could just slap information about it on summon level meter or stat meter

pine cove
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Any progress really as long as I have to earn it

ashen warren
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well

molten dune
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That's stupid

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like, terrible

dry grotto
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make it show in rev

radiant meadow
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Calamity is already very flexible with progression bar wall of flesh, cultist, and moon lord tbh

ashen warren
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the information is there just not, explicit

dry grotto
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cause afaik it's a rev only thing

pine cove
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FINE I QUIT

versed mica
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dang gone

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wow

ashen warren
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damn

radiant meadow
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I see?

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that's one way to make an exit ig

ashen warren
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byeah calam is more flexible than vanilla too so like, wuh

unkempt bolt
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a bit dramatic

versed mica
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so moving on what do you think about displaying the summon changes

radiant meadow
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as for the summoner suggestion, how should that be done?

versed mica
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Stat meter?

dry grotto
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vanilla is super flexible pre-hm

versed mica
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or just a tooltip

dry grotto
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then u reach hm and it's like "what flexibility?"

radiant meadow
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because I'd rather it not be too blatant

versed mica
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understandable

molten dune
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Vanilla requires 1 boss to kill to get past prehm

dry grotto
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Ben, would it be possible to just add that to the guide?

versed mica
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I think we moved on since they left]

dry grotto
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like, he actually says something about it

radiant meadow
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possibly??

molten dune
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And then 6 to get past ml

radiant meadow
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not sure if you can add quotes to the help part of the guide

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you can add normal quotes easily though

dry grotto
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well, if it's possible i think that'd be a good way of putting it in

versed mica
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inb4 guide help is hardcoded

dry grotto
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not too blatant but also atleast somewhat helpful

radiant meadow
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so basically guide tries to be useful for once in his life

dry grotto
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also, if it's possible does that mean u can add in other "help" quotes for calamity mod?

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yes

radiant meadow
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if it's possible then yes

dry grotto
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like, it would be nice of the guide said something about how to fight certain bosses

radiant meadow
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but Amidias already covers a lot

dry grotto
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the bosses amidias doesn't cover maybe

radiant meadow
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Amidias is basically our stand in guide now that I think about it

dry grotto
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lol

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well that makes the guide absolutely worthless

radiant meadow
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as he should be

dry grotto
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that's why i feel like he needs to be added to :/

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if only he didn't waste a house slot

sand umbra
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mfw Amidias is Guide but superior

molten dune
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He is required to be sacrificed to w0f

sleek wadi
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Him dying is more useful than like, 75% of NPCs what is this

deep yarrow
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@shrewd cosmos could you please explain your reasoning? Wouldn’t +1/2 health a second be negligible on most Revengence bosses?

woven otter
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@radiant meadow Hey for the new update video on YouTube, would you happen to know the song that was used? I can't quite remember where it's from

deep yarrow
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Also wouldn’t it clash with phase shifts (which activate when boss hits X% afaik)

wooden wedge
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@woven otter this is the wrong chat for that

woven otter
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Oh my bad I just joined

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thanks

radiant meadow
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I haven't watched it yet but I can probably find out

sleek wadi
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Also why do Campfires and Heart Lanterns need a drawback? You already need to design your arena round them and you need a lot for an arena

unreal viper
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I feel like arena buffs are fine. You get a reward for extra preparation.

dry grotto
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Also, life regen for bosses is ass

unreal viper
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Yeah.

pulsar jay
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a little late, but with all methods of cheese pretty much patched out is speedrunning even alive?

wooden wedge
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the cheese might be patched but the summons aren't

radiant meadow
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Speedrunning is still a thing

dry grotto
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Speedrunners will just use old builds

hallow kraken
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that is a don’t

wooden wedge
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@south idol that's a don't iirc

hallow kraken
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Yeah it’s a new mode which is a large scale change

indigo fog
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You shouldn't suggest for things that would take up an immense amount of time to fully implement

small talon
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Sounds like death mode

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just even harder

wooden wedge
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so

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a don't

indigo fog
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Yeah new difficulty mode suggestions are definitely in the don'ts

pulsar jay
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i can go for this

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true melee ftw

dry grotto
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Mhm

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Would also give it a unique mechanic

wooden wedge
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should we just ping a mod to kill the sugg since they didn't respond here

dry grotto
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Ben

radiant meadow
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I'm not a mod

wooden wedge
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this is true

dry grotto
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Sad

wooden wedge
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but @vocal grotto is

dry grotto
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Dom ping

wooden wedge
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dom ping.

radiant meadow
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Also pretty sure people would complain about no sulph sea

vocal grotto
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The new mode thing, right?

pulsar jay
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dominatrix

wooden wedge
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yep

radiant meadow
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But I have an idea to prevent meteor from eating sulph sea

indigo fog
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Can the meteor even spawn in the sulphurous sea? I've never seen that before

dry grotto
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Afaik no

radiant meadow
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Since astral meteors try to avoid water and clouds iirc

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And sunplate blocks

dry grotto
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Imagine the astral meteor being mid-air

wooden wedge
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meteors avoid the ocean biomes

calm temple
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They really don't. Many times in casual playthroughs I've been unable to find a meteorite, only to find it much later in the ocean.

wooden wedge
#

also the reasoning is a but meh

#

because astral solution

#

they avoid the actual ocean, but can spawn next to them

calm temple
#

It would simply act as a conductor of sorts to carry the infection over before killing a mech boss

radiant meadow
#

Do the meteors ever spawn in the water?

#

Or just on the beach

wooden wedge
#

hold on imma find a video on this

dry grotto
#

They spawn in the air and fall down onto the beach if i'm correct

wooden wedge
#

timestamped at where meteors can spawn

radiant meadow
#

Meteor is figurative
They don't spawn in the air

small talon
#

look in suggestions again

wooden wedge
#

which includes astral since they share the same code

karmic stone
#

@vocal grotto meme sugg

zenith hazel
#

already taken care of

karmic stone
#

Actually i dont even know what is is

#

h

#

Cool beans

foggy plover
#

the guy advertised in general like 1 minute ago

zenith hazel
#

moving on

pulsar jay
#

why is the astral biome so low to the ground

wooden wedge
#

if they advertised and got told off by ein wouldn't that be a warn

pulsar jay
#

you're considered out of the biome after just

#

about maybe 15 tiles in height

wooden wedge
#

hadari what do you mean

pulsar jay
#

is that something i need to suggest they increase or is that a world issue

wooden wedge
#

the astral goes deep enough to reach the underground layer

pulsar jay
#

you only have to fly up a very small bit of tiles for the astral biome to consider you not in it

wooden wedge
#

oh that

radiant meadow
#

Astral biome detects nearby blocks

wooden wedge
#

isn't it like 200 tiles to be considered a biome

radiant meadow
#

Like most biomes

wooden wedge
#

it's the same as like the hallow or desert

radiant meadow
#

Not really something that can be fixed

wooden wedge
#

it's not a bug or anything

pulsar jay
#

I'm talking about height you're considered not in the astral with just 15 tiles of height

wooden wedge
#

like ben said

#

it's like most biomes

radiant meadow
#

But I can try to get astral meteors to avoid the sulph sea

wooden wedge
#

and it's not like being out of the astral is a bad thing

#

bosses don't enrage out of it

pulsar jay
#

oh

#

fr?

radiant meadow
#

no bosses enrage outside of astral specifically

#

aureus and deus must be summoned in astral but limiting you to the biome would be dumb and restricting

sand umbra
#

it'd make Deus like borderline impossible

wooden wedge
#

@mental violet you need a reason

#

an actual one

mental violet
#

Discord being messy.

#

Let me make a new one.

#

That better?

radiant meadow
#

didn't I buff wulfrum staff?

#

which is also faster casting and autofire compared to amethyst

#

squirrel squires have garbage dps and having more of them doesn't stack dps as well compared to wulfrum drones

#

although making wulfrum drones smarter is a possibility

small talon
#

shouldn't collab suggests be nopes by now?

civic pond
#

wishful thinking. sure.

#

byech

toxic kettle
radiant meadow
#

@flint quest definitely falls under too big in scope

#

so ye, you're not really allowed to suggest that

#

and there are plenty of reasons why the mods don't need to merge ech

flint quest
#

I mean... It could happen tho right?

zealous ridge
#

eh

flint quest
#

Especially with the popularity they have

zealous ridge
#

probably not?

#

sure theyre popular

#

but that doesnt mean they should be automatically merged

mental violet
#

Well the pickaxe and axe need a buff for sure.

flint quest
#

It honestly seems like they all fit in eachother

mental violet
#

They are on par with the starter tools.

flint quest
#

Wait

radiant meadow
#

no please no

zealous ridge
#

like, if you want all their content. just play all the mods together

flint quest
#

That came out wrong

mental violet
#

The starter tools.

radiant meadow
#

all 3 mods are drastically different in their own ways

mystic sandal
#

isnt it technically a dont to suggest thorium crossover content

radiant meadow
#

not to mention the file size of the 3 mods, potential conflicts, and more

#

yes

zealous ridge
#

thorium is balanced with a completely different design philosophy

mystic sandal
#

yeah

radiant meadow
#

thorium crossover content isn't allowed to be suggested either

mental violet
#

Honestly if I had any say.

mystic sandal
#

thorium adds on to terraria, calamity is its own thing

strong jacinth
zealous ridge
#

elements awoken is like... bootleg calamity at this point, but thorium is... no. it would be such a bloated experience

mental violet
#

I'd say make the wulfrum pick and axe be at the same tier as gold, but that might be a bit much.

zealous ridge
#

nah

#

probably iron tier, earth

#

at most, sliver

radiant meadow
#

definitely too much

sudden elk
#

probably make wulfrum enemies rarer if gold tier

zealous ridge
#

because wulfrum is literally tungsten

#

although a scrapped, unrefined version of it, likely

#

but anyways

mystic sandal
#

would it be a good idea to suggest a buff to the wulfrum fishing rod?

zealous ridge
#

eh. that's been suggested before i believe

sudden elk
#

so theres wulfrum shards, why not add wulfrum bars? maybe say, add some more wulfrum things?

zealous ridge
#

idk if it was sent

mystic sandal
#

because you can just get the reinforced fishing pole within half the time of a wulfrum fishing rod, and it has more fishing power

zealous ridge
#

devs have said wulfrum is staying a "trash material"

sudden elk
#

ah

zealous ridge
#

they want its only use to be the early stuff

ancient crow
#

maybe just make wulf gear easier to get by increasing drone/slime spawnrates pre boss?

sudden elk
#

they are already pretty easy to find

ancient crow
#

or increasing how much gets dropped

mystic sandal
#

yeah the wulfrum shit is just for pre-boss

zealous ridge
#

wulfrum fishing pole could be changed

#

not buffed per se

mystic sandal
#

also there was a suggestion to change wulfrum fishing pole to have no snapping

zealous ridge
#

like, it could still work with 5% fishing power

#

but have it portray a unique effect, yeah

#

like, for example

#

line doesnt break is one way to do it

#

maybe, faster catch speed

#

to make earlygame fishing less slow

#

stuff like that

radiant meadow
#

idk how to modify catch speed

hot zephyr
#

Oof that's a pretty cringe suggestion

zealous ridge
#

heck, it could be made into a "tutorial pole" that lets players catch fish within a larger time frame so its easier to catch stuff

#

idk how easy those variables are to change

#

but eh. ideas nonetheless

hot zephyr
#

"Just combine all three mods lol"

ancient crow
#

maybe have wulf rod be able to hook unique loot

#

like surface chest stuff

zealous ridge
#

ehh

sudden elk
#

how about make it able to fish on seperate bait

#

that can catch 'unique' earlygame trash items

ancient crow
#

or maybe have it not need bait at all

zealous ridge
#

oooh, doesnt require bait but is literally the weakest fishing-wise?

#

hmm

smoky wagon
#

i dont think combining 3 of the largest terraria mods is as easy or would work as well as you think it would

#

the mods have vastly different design philosiphies

ancient crow
#

doesnt need bait because ooo green metal shiny

sudden elk
#

wulfrum shards as bait

#

because hell, why not

ancient crow
radiant meadow
#

I could make it so any attempts to catch trash with a wulfrum rod fish up a bass

sudden elk
#

hm

#

sounds neat

radiant meadow
#

maybe

sudden elk
#

make it have a chance of catching it

#

possibly

unkempt bolt
#

are suggestions related to other mods even allowed lol

sudden elk
#

yeah, make it have a chance because bass sells for 5 silver

#

and thats a bit early game

radiant meadow
#

not really allowed, no

sand umbra
#

crossmod content isn't really allowed for suggs

#

and likely won't be until Calamity itself is in a more complete state

radiant meadow
#

I also don't think they have plans to change their suggestion

unkempt bolt
#

though i dont think i see it in the don't's list

radiant meadow
#

it is too large in scope

#

this falls under that

sand umbra
#

but hey, that's why I exist
to do crossmod shit myself so they don't have to blurEvasion

#

maybe

#

but like realtalk

there's no way 3 of the biggest mods in the scene are gonna do a fusion dance

sudden elk
#

in the grand scheme of things, i see elements awoken as quite small

#

sure, it adds content across the game but just

#

no

sand umbra
#

wait

ancient crow
#

also thorium and calam have hugely different artstyles

sand umbra
#

I thought they said Cal, Thor, and SoA

#

I'm blind

#

anywho disregarding that, uh

#

Calamity and Thorium

#

they have wildly differing design philosophies

ancient crow
#

that too

sand umbra
#

both of them make you nigh-unkillable at endgame yes

#

but their ways of doing so are polar opposites

hot zephyr
#

Cross modding is a meme and nobody should waste their time on it :p

ancient crow
#

thorium's just like: we only added 4 bosses but heres so many weapons you'll never need to use

sand umbra
#

Calamity makes you nigh-unkillable by ensuring the enemy doesn't have enough time to kill you before you kill it

hot zephyr
#

Thorium just literally makes you unkillable

sand umbra
#

Thorium makes it so that you say no when you die

#

even though your DPS is absolute shit by comparison

hot zephyr
#

Well no kidding

#

Calamity has like four tiers of bloat after Thorium ends lol

ancient crow
#

yeah but calam tiers are consistent across all classes

radiant meadow
#

Reality Breakers be like

sand umbra
#

Tide Turner armor

ancient crow
#

basically all of thorium has entirely different tier systems with different materials for each class

sand umbra
#

you literally press a button to dien't

hot zephyr
#

It's why I prefer Thorium's design philosophy because you can actually stick with a weapon you want for a decent amount of time, where in Clam near post ML you basically have to shelf all last-tier items LeviKek

sand umbra
#

if you're smart with Calamity progression, you can (believe it or not) stick to a weapon for multiple tiers

hot zephyr
#

You'll be at a huge disadvantage

radiant meadow
#

Thorium only has like 1 or 2 tiers post moon lord

sand umbra
#

Calamity has like

#

10

radiant meadow
#

so it's not really a fair comparison

ancient crow
#

yeah but calam has like 8 post ml bosses

sand umbra
#

to the point of having literally half a dozen rarity tiers exclusive to post-ML

hot zephyr
#

Thorium in my eyes is an extension of Vanilla while Calamity is it's own beast

ancient crow
#

^

hot zephyr
#

It's why cross modding doesn't work.

radiant meadow
#

it won't work no

#

it would be an absolute disaster

#

that's not to say we can't have cross mod content

sand umbra
#

it's a total shitfest to balance

hot zephyr
#

If EO, Calamity and Thorium were meant to be together they'd be either rewritten from square one or lobotomized

radiant meadow
#

but merging the mods is hell no

sand umbra
#

I should know, I often try to

#

it is

#

not fun.

radiant meadow
#

it already was annoying trying to get the thorium rev buff config in a decent state

#

ragnarok literally tanked half of the post moon lord weapons except like ele axe and last prism

hot zephyr
#

Me, a ranger, at my Clam+thor playthrough post ragnarok
Calamity items: I am inevitable

sand umbra
#

Calamity in general with other mods be like I am...inevitable.

hot zephyr
#

Even in a playable state, they'd need the same amount of content length to actually be viable

#

Calamity's tiers aren't even in a state of balance yet, much less the other mods

radiant meadow
#

it isn't terrible at least

ancient crow
#

where does boss checklist put ragnarok if you have both thorium and calamity

mystic sandal
#

i think pre-providence

sudden elk
#

post bumblebirb i think

radiant meadow
#

I think right before prov

sand umbra
#

also idle assertion: some Thorium weapons are anomalously powerful and have not been nerfed for reasons nobody can comprehend

subtle oracle
#

We dob't talk about those...

radiant meadow
#

pre nerf sound sage lament PensiveCore

sand umbra
#

oh my example wasn't gonna be a post-Rag wep

#

my example was Ancient Flame which gets like 10k+ DPS up close

hot zephyr
#

Y'know the alphabet, where it goes straightforward up to LMNOP?
It's hardmode in a nutshell post Golem :p Cryogen, AS, Brimmy, Clam, Plant Golem, Leviaureusgoliathravagercultistdeus

ancient crow
#

my main issue with thorium is that it has wayy too much item bloat

#

theres like three tiers of stuff between each boss

sand umbra
#

why do Magma Bars exist

#

that is all

hot zephyr
#

Because it's replicating vanillas wonky ass tier system

radiant meadow
#

levi and aureus are intended to be fought pre golem

#

but golem is a terrible tier gate because of the boss' nature

ancient crow
#

thorium was just like what if we did hellstone again but in hardmode

hot zephyr
#

I always do golem right after Plant and then sweep everything

ancient crow
#

and now theres magma

sand umbra
#

Magma isn't HM though

#

literally pre-boss

radiant meadow
#

anyways, Thorium's problems aren't really a thing for here btw

ancient crow
#

...

#

wuyt

hot zephyr
#

There's a key problem in the mod that you can jump over everything post golem :p

radiant meadow
#

I mean it's kinda intended

#

Calamity supports non linearity in a lot of ways

hot zephyr
#

It's not a healthy form of it

ancient crow
#

wait magma bars are literally pre hellstone lel

#

the fuck

radiant meadow
#

Exactly what do you think would be healthy?

hot zephyr
#

If LC was more of a threat

digital saddle
#

its convenient to skip levi, duke, ravager, and pbg a lot of the time

hot zephyr
#

Lunar gear is basically handed to the player

radiant meadow
#

okay well, I'm not diving into cultist's issues

#

because that is not something I am willing to change

sand umbra
radiant meadow
#

not because I don't agree but largely more of, coding npcs makes me die

digital saddle
#

i do think hardmode progression could be improved

hot zephyr
#

Here's my argument summed up: Healthy linearity is a bunch of different but equal choices. IE, the six hardmode bosses is healthy linearity
In Cultist's case, why wouldn't you just grab a Phantasm they're handing em out like it's Free Balloon day

radiant meadow
#

I mean, at that point

#

why are you even killing those bosses?

hot zephyr
#

Exactly

radiant meadow
#

but not everyone jumps immediately straight to cultist

hot zephyr
#

Touch cultists and poof a huge portion of the mod just becomes... irrelevant?

radiant meadow
#

you shouldn't make blanket assumptions like that

hot zephyr
#

I guess

ancient crow
#

how many crafting materials (ie stuff used to make a cohesive set of gear) would you say calamity adds

radiant meadow
#

[[Crafting Materials]]

radiant meadow
#

This is a page, right?

hot zephyr
#

Nope

radiant meadow
#

I enjoy capitalization

#

this is it

digital saddle
#

i think deus is in a very bad spot as far as progression goes

#

having a boss between cultist and moon lord is extremely awkward

radiant meadow
#

it was worse before

ancient crow
#

where was deus before

sand umbra
#

callbacks to when Deus was literally right after Aureus

radiant meadow
#

right after aureus

#

before golem

ancient crow
#

bruh

hot zephyr
#

Call me a Thorium armor bloat fanatic but I like Plague Reaper because it's a sidegrade

#

I think Deus' spot is super weird

digital saddle
#

i think moving him to post moon lord could be good

sand umbra
#

personally I really like all the class-specific armors that have been added to Cal lately

digital saddle
#

pre providence maybe

radiant meadow
#

I'd rather not rebalance deus

hot zephyr
#

I think that every pre-cultist, post-golem bosses should have sidegrade tier armor to encourage people to fight em

sand umbra
#

imagine giving Duke unlocks

#

this meme was made by new boss gang

hot zephyr
#

It'd be cool

zenith hazel
#

they already drop good weps though

radiant meadow
#

make duke unlock a new tier of the sunken sea

zenith hazel
#

that's already a good incentive to fight them

hot zephyr
#

^^^

#

Good idea Ben

sand umbra
#

I would actually be okay with that

hot zephyr
#

Kill two birds with one stone, give the sunken sea a reason to visit in late hardmode and give Duke a reason to be fought

radiant meadow
#

time to scream at spriters then 😳

sand umbra
#

ye

digital saddle
#

you know what tier is way too crowded with weapons
pre dog
you have polter drops, abyss stuff, boomer drops, acid rain tier 3 drops

ancient crow
#

ok remind me again why frigid bars exist

hot zephyr
#

"The marine life has fled to the sunken sea!"

ancient crow
#

ive always though they should be merged with cryonic

zealous ridge
#

have pigrons spawn in the sunken sea with a unique, dark green coloring??????

hot zephyr
#

Easy way to craft Frost armor? idek

#

They totally could be combined with Cryonic

sand umbra
#

Frigid Bars previously were able to craft Cryo's drops

#

then that

#

died

radiant meadow
#

acid rain tier 3 doesn't have any drops yet @digital saddle

hot zephyr
#

And they removed that gimmick, making it irrelevant

digital saddle
#

ah

hot zephyr
#

Acid Rain is f u n k y

digital saddle
#

well, its a new event

hot zephyr
#

Cool idea but irradiated slimes makes me wanna die

digital saddle
#

im sure it will be fleshed out more with time

radiant meadow
#

irradiated slimes are changed next patch

hot zephyr
#

Enemies going through walls in events is a big ech

#

Especially when I built my home in the sulph sea

digital saddle
#

also, it seems strange to me how most classes dont really upgrade their accessories much from moon lord till dog

#

then immediately upon unlocking draedons forge you get all the insane endgame accessories

hot zephyr
#

All class acc gang

sand umbra
#

DoG unlocks an obscene amount of content but it's almost all just crafting things

hot zephyr
#

But it's cool stuff

zealous ridge
#

also the fact that theres the elemental accessories in the dog tier is mega ech

#

to me at least

hot zephyr
#

It's weird to say the least

radiant meadow
#

vote for them to be resprited and renamed?

#

quiver and gauntlet

digital saddle
#

you know what disappoints me
Polter doesnt have his own armor set really, despite how AMAZING his weapons look

radiant meadow
#

wdym?

digital saddle
#

bloodstone is locked behind polter

#

but its not really a polter themed armor

radiant meadow
#

there's no providence themed armor either?

#

or a yharon themed armor

digital saddle
#

yeah

#

well i mean like
dungeon

#

idk

zenith hazel
#

do we really need a third armor set at that tier?

ancient crow
#

polter's armor set is the bloodstone one

zealous ridge
#

I would love to see a new armor at any post-ml tier

#

but you know we cant have everything we want

hot zephyr
#

Armor is fun when done right

zealous ridge
#

and also, it would likely be unrealistic

zenith hazel
#

if anything, fitting another set pre-polter would be better to avoid overload

zealous ridge
#

more class-specific armors please

civic pond
#

i mean godslayer correlates to devourer somewhat, but bloodflare doesn't do the same for polt, albeit thats not very important.

digital saddle
#

polter needs to be less free

#

i think

hot zephyr
#

I like the class specific non ore armors

#

They add f l a v o r

zealous ridge
#

like, fucking, all i need to say is sentinel armors and its over

#

instant nut

ancient crow
#

s e n t i n e l a r m o r ?

hot zephyr
#

signus rogue armor

zenith hazel
#

yeah sentinels armor made from all 3 parts could sound feasible

ancient crow
hot zephyr
#

I like it

zealous ridge
#

nah nah brav

#

i was thinking sentinel armors for each seperate material

sand umbra
#

oh boy, all-3-part Sentinel armor

zealous ridge
#

but yeah, an all in one armor is fine too

#

id be okay with anything lmao

zenith hazel
#

hmm, 3 sets for multiple classes then

sand umbra
#

time for another classless armor because that's just what we need between Provi and the guy who unlocks the king glass cannon armor

hot zephyr
#

Only three classes get the armor :p, Fuck ranger and mage players they don't deserve armor

ancient crow
#

if you're using all three parts, why not have the armor be made out of Cosmic Worms

digital saddle
#

i just think a polter themed armor set, like black with blue flame accents could be seriously fucking cool looking

zenith hazel
#

SW for ranger, CV for mage and melee (?), signus for rogue & summoner

zealous ridge
#

was thinking storm be melee

#

because armored shells

hot zephyr
#

SW sounds more melee

#

Literally rams you

radiant meadow
#

Brav was basing it off weapon drops

zenith hazel
#

just trying to correlate to drops yea

zealous ridge
#

fair enough

sand umbra
#

correlating to drops is best

radiant meadow
#

since weaver is ranger central

zenith hazel
#

mirror blade is practically melee + mage anyway

sand umbra
hot zephyr
#

It's not like you won't be fighting all three bosses anyways

radiant meadow
#

the mana consumption was removed

#

but yes

sand umbra
#

it's still a good meme to think back on

zenith hazel
#

yeah but it's the closest thing to mage

radiant meadow
#

you have to fight all 3 sentinels to fight doggo?

#

what?

ancient crow
#

...

hot zephyr
#

Mana swords sounds fun

ancient crow
#

yes you do lol

hot zephyr
#

Cosmic worm is literally made of all three sentinel parts

radiant meadow
#

exactly

zealous ridge
#

i literally have a doc filled with ideas for this

ancient crow
#

???

zealous ridge
#

am i allowed to post, but not suggest?

radiant meadow
#

It's not like you won't be fighting all three bosses anyways
what does this mean then?

#

fuck

#

it says won't

ancient crow
#

lol

radiant meadow
#

I can read

#

I swear

sand umbra
radiant meadow
ancient crow
radiant meadow
#

I'll just

#

watch a calc vid

hot zephyr
#

Ben, I'm very sorry

#

But I'm taking your position at this discord

digital saddle
#

i wish silva had an alternate choice

hot zephyr
#

You need a nap

digital saddle
#

actually

#

that would be neat

radiant meadow
zenith hazel
#

I mean go ahead and suggest 3 sets that center around sentinels, but I won't guarantee the devs will be on board with it

sand umbra
#

so anyway as I was saying about Ceaseless granting a mage or mage-summoner hybrid armor

zealous ridge
#

when ur question gets flooded by ben being dumbslobbyjoy

sand umbra
#

I have so many ideas for this but they're super specific and would never happen 1:1 nor do I have the patience to figure out a vague enough way to suggest them

hot zephyr
#

Your dev rank, hand it over.

digital saddle
#

i mean we have fearmonger, i feel like investing in more summoner hybrid armor around that tier would be overkill

hot zephyr
#

Just redact your message like an SCP article, Thomas

zealous ridge
#

fuck it im posting this

#

not suggesting

#

but take a look if you want

ancient crow
#

ok, so basically, ||████||

hot zephyr
#

I don't understand the point of only having a handful of combo armors for only a single combination of classes. Where's my ranger mage armor or my summoner rogue armor?

#

Where's my melee summoner armor >:(

zealous ridge
#

thorium already made that mistake

#

dont do it again

sand umbra
#

okay don't yell at me I'm sorry in advance for not 100% using all the classes but like here are my takes on this

SW = Ranger
CV = Mage, Mage/Summoner, or Summoner, all can be thematically fitting
Sig = Rogue or Melee/Rogue, Rogue should definitely be a focus

zealous ridge
#

okay

#

fair enough

#

read mine thomas please thanks

sand umbra
#

sure

zealous ridge
#

haha yes

#

i took a different approach

#

thinking how the materials could be themed around a pre-existing armor

sand umbra
#

just know that by releasing this idea to me I take no responsibility for any bootlegs that occur by my hands

zealous ridge
#

put my name in the special credits

sand umbra
#

hmm

#

okay so what you're saying is, in terms of upgrades

SW = Beetle
CV = Spectre
Sig = Umbraphile

zealous ridge
#

yeah

#

it doesnt cover all bases

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but it gives some specific classes some noice armors

sand umbra
#

honestly my idea doesn't either

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~~the ideas I stated are based on my own plans for EE

I keep debating over whether I want Void Enchanter/Enchantress armor or a summoner armor with funny Dark Energy moments~~

hot zephyr
#

I'd say my biggest complaint towards post-ml (which is getting better) is the reuse of content and the fact that most armors are ore based

digital saddle
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there are only 2 ores, though?

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uelibloom and auric

hot zephyr
#

How do I explain it in a way that makes sense...?

zealous ridge
#

tenebris

hot zephyr
#

Most post-ML armors are acquired in the exact same way

digital saddle
#

post ml is kind of a boss rush yeah

sand umbra
#

and here we come to the general issue that came all the way back when all these one-size-fits-all armors were introduced

#

there's very little variety in what you do after the Moon Lord is defeated

hot zephyr
#

Look at how Spectre, Beetle, Spooky and Shroomite are obtained and then compare it to 90% of post-ml armors

sand umbra
#

that's something vanilla does right, if you ask me

hot zephyr
#

They're all from the same tier but each class goes about it a different way

sand umbra
#

every class has a unique new unlock or event where they get the most bang for their buck

hot zephyr
#

Especially comparing Mage to Ranger, endgame those classes are almost identical

sand umbra
#

something else that's neat is that vanilla gives a large amount of options to use

#

unless you're summoner

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but not large enough to where it feels overwhelming

hot zephyr
#

Calamity does Summoner and Rogue very well

sand umbra
#

Rogue in particular has gotten a lot of specific armor love these past few updates

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and I very much appreciate that fact

hot zephyr
#

I feel like the weapon variety isn't really an issue, it's mostly caused by people playing the meta

#

If there wasn't class setups or the help page, it'd look a lot different

#

Another problem with post-ml is that while most of the exo accs are cool, a lot of variety is lost when everything just gets mashed together

sand umbra
#

yes

zealous ridge
#

absolutely

#

everything is just exo weapon

sand umbra
#

there's a sore lack of accessory variety in late-game because everything gets thrown together

hot zephyr
#

There's not much thought to choosing your accessories when everything is just mashed together into one blob accessory

sand umbra
#

exo-weapons share this problem but spike it up to 11 because they're effectively your only options

hot zephyr
#

SCAL tier is kinda yikes because each class has a like... two weapons

zealous ridge
#

the unobtainable weapons able to be cheated in via cheat sheet sound like a step in the right direction, somewhat

#

their mechanics are burh

#

but i like the idea of more weapons in that tier that aren't just an exo something

hot zephyr
#

What're the unobtainable weapons?

zealous ridge
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stuff like plasma casters, draedons laser rifle

hot zephyr
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Oh, draedon stuff

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Leak time

zealous ridge
#

gatling lasor cannons

hot zephyr
#

Isn't Draedon pre yharon?

zealous ridge
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theyre technicially viewable via cheatsheet, which anyone can get, so i dont consider it spoilers

#

i believe its post yharon, pre yharim

sand umbra
#

Draedon's slated between Yharon and SCal

hot zephyr
#

Ah, that's neat

#

Acid Rain, the Rogue update, etc have been amazing.

#

In a few months from now our arguments are gonna be irrelevant because the devs have rolled over everything :p

zealous ridge
#

i definitely think that your observations are valid, though

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accessories have no variety lategame

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armors are just obtained the same ways

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and are just mostly the same armor with different headpieces

pulsar jay
#

yeah

sand umbra
#

mhm

pulsar jay
#

nobody has their own sets anymore

zealous ridge
#

and the weapons all get combined into each other

#

fearmonger was okay

pulsar jay
#

summoner kinda does because fearmongerr

zealous ridge
#

but its not my favorite

pulsar jay
#

but like

hot zephyr
#

usually the secondary options aren't very good

zealous ridge
#

omega blue is also nice, probably better than fearmonger

#

but it's lackluster in survivability, making it harder to use for the layperson

#

not to say its impossible, but its... difficult to justify it when you get so much more bang for your buck with the meta armors

sand umbra
#

I honestly prefer the more recent class-specific armors

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primarily those granted to Rogue

zealous ridge
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i agree

sand umbra
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Umbraphile, Snow Ruffian, Sulfurous...

zealous ridge
#

rogue has gotten some nice attention

sand umbra
#

Rogue has really gotten the attention it's desperately needed in that department

hot zephyr
#

Understandable, it's only a matter of time before Throwing commits non existant

zealous ridge
#

and stuff like fathom swarmer and brimflame are nice additions too

hot zephyr
#

Stealth is still rough but everything else

zealous ridge
#

although i believe theyre poorly implemented

hot zephyr
#

Fathom Swarmer is busted

zealous ridge
#

ye

hot zephyr
#

Brimflame is cool

zealous ridge
#

brimflame is actually kind of weak setbonus-wise

hot zephyr
#

Fathom either needs to be post-one mech, post-three-mechs or post-plant

zealous ridge
#

its changed to be post-clone next update

hot zephyr
#

Understandable

zealous ridge
#

as it was intended to be in that tier

#

its broken because it literally is out of the tier it was supposed to be

#

also i think its dumb that we get another armor with random liquid traversal attributes

hot zephyr
#

Acid Rain 2: Summoner Fucking Dies

zealous ridge
#

like.. there are so many

hot zephyr
#

People actually use the liquid gimmicks? Nice

zealous ridge
#

no i just think its dumb

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because i see it as just bloat

#

like, there are accessories for it already anyways

hot zephyr
#

Don't have any new ideas for this set? Just add another liquid traversal ability

covert siren
#

Acid rain was rushed to get old duke out. Change my mind.

zealous ridge
#

hmm

#

perhaps

hot zephyr
#

The balance is wonky with Acid Rain but it's a good event

zealous ridge
#

but old duke isn't even that... amazing either

#

its kind of wonky right now

#

and acid rain itself was poorly tested, in my eyes

hot zephyr
#

I just want the community to encourage the devs to keep focus on improving current content instead of incessantly begging for new bosses

zealous ridge
#

ive only experienced the first ant 3rd tier and both of them were super annoying

hot zephyr
#

Tier 2 is actually terrible

zealous ridge
#

like literally remove water leeches and i would be okay with it

hot zephyr
#

Irradiated slimes nuke ya

zealous ridge
#

water leeches are the fucking worst

#

irradiated slimes are just nonsense

hot zephyr
#

Caustic Tears should be craftable before the event, not after.

zealous ridge
#

gamma slimes just make the screen a minefield

#

old duke isn't even balanced for post-polter the way i see it

#

its too difficult imo

hot zephyr
#

Phil Swift level contact damage

zealous ridge
#

and dashes that are hard to juke

#

because they predict for your movement

radiant meadow
#

irradiated slimes are changing, I think I said that

zealous ridge
#

yeah

radiant meadow
#

caustic tears are being obtained differently

sand umbra
#

aw, I like the way they are now

zealous ridge
#

i will say, i don't want to neglect the changes that are coming next patch

#

the devs are listening

hot zephyr
#

Epic, I like that a lot

#

Thanks, Ben

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(And the rest of the Calamity team ya'll are epic)

radiant meadow
#

no, we're changing the event for the better
every enemy gets sulphurous skater AI

zealous ridge
ancient crow
sand umbra
hot zephyr
#

Here's a really random question

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Can ya'll make Thrashers be targeted by summons?

zealous ridge
#

P L E A S E