#suggestions-discussion
1 messages · Page 840 of 1
why is it that Goblin Army has more shadowflame content than Hell, the presumable source of shadowflame

like this just occurred to me
Because hell is too occupied with actual fire, You could say the hell was the scource of the shadowflame. But the goblin tribe mastered it and used it to their advantage
Me?
i was referring to ben/achilles/termi 
it is necessary to the relevance of this server
your own creation has led to this
no this is not how the game is supposed to be played
it has massive power
i dont either so i stole it
When a suggestion for an emote is more relevant than a gamechanging addition...
lole
do it now 
you don't know the importance of the interloper
There should be a downvote emote
correct
Alright then
Caustic tear is kinda useless when the rain keeps starting again and again in my rev pt 
its a debuff weapon
pre-boss ichor if you go out of your way enough tbh
isn't it like 1 second of ichor?
Nah, 2
warblade is pretty good for early crowd control tbh
the vanilla items aren't too bad either
2 seconds true
If it weren't for the summoner penalty, Plasma Rod would be really good for summoner
mp is irrelevant but it's especially good for mp because you can debuff bosses and other people do fat damage
suggestion:
Make it so that the debuff icons also appear on top of the boss healthbar. This is to make it easier to check them during hectic battles.
I don't quite see the correlation between their position and what size they are
okay, I should've worded that better
Is it because when it's above like currently, it's embedded into their sprite a bit and therefore harder to read?
(I haven't seen much footage of the new icons so I wouldn't know)
but the small problem is obvious, while position is to fix the fact that everything moves so fast and there's projectiles flying everywhere
so keeping them near the healthbar would make it easier to keep track of them (I mean you can't even see them if the boss is not on the screen)
Oh you mean the boss health bar
Got it
Thought you meant the default Terraria one
yep, I'm talking about the metal gear heathbar
Aight
I'd change the suggestion to make it so they also appear there
so there isn't inconsistency with enemies and bosses, and you can still use the convenience of having the icons on the thing you're aiming at
Dimensional interloper.
it's important
there, edited it. @hollow shell . is that okay?
Yes, that looks good
You could also say "new" debuff icons, or some other clarification, so nobody thinks you mean the player's
Nice, good
@odd stirrup Uh, what?
wrong channel @odd stirrup
use this channel to discuss suggestions ye
Where is this mans, he posted that and then vanished
Nah he's here
He's just
... inattentive
I have no idea what the suggestion posting flow is for people
How you can post a suggestion and then immediately turn off your phone and throw it in a sewer
Honestly I'd also like backwalls for gem caves, but that's for cosmetic reasons.
people nervous that their sug will be judged iirc
Sorry,had to deal with an argument in a different discord
Ah cool you returned in the first 5 minutes
Falling from a plane Shoot, my Calamity suggestion! Gets on phone, posts sugg, splat
Lonely,to be honest
Damn, it really do be like that
Mood
Anyway yeah you discuss suggestions in this channel
(delete the response in #suggestions-voting though)
I'd be more concerned with the 9% of people who cloned themselves
Accurate
god
Also thanks Earth
never underestimate dimensional interlopers
Ben's really nailing this in
more unsafe walls would be cool though
And the debuff icons on the hp bars. God that would help
No problem.
Ok so gray exclamation points mean that it shouldnt be put up there right?
no?

check the pins sire
if that were the case suggs wouldn't exist
I did and idk why it just popped it up,unless if was asked a long time ago
again, pins
Here too
ok
that last bit didnt load properly
Uhh
wat
Good Lord
The suggestions channel is if you have a new idea for CONTENT.
This is probably more fit for #bugs-read-pins
Not for bug fixes.
Well new idea or changing of things already here.
@odd stirrup
Try doing it with only Calamity enabled, not Thorium or any other mods
and see if it still persists
If it does, report in the bugs channel
I tried that already and still had a bit of lag,since skeletron was still purple during the bossfight
It could just be your PC running something else in the background.
Also please remove your post in suggestions.
Or just bad PC in general
myeah s'not a suggestion
Unless you can pinpoint the cause of the lag...
in which case yeah I guess you could post a sugg about it?
Like if Skeletron is maybe spawning excessive dust or has some inefficient code looping somewhere or whatever
Since I run MacOS(yes you can mock me)I think it was because of the system couldnt taking the mod properly,even with all of the lag I was able to beat it eventually
Again,i use mac and we all know how terrible they are with coding and stuff
I see
Hopefully this doesnt continue as a problem with WoF and hardmode,ect.
Hopefully I convey a better point this time
The lil sentence about you being stupid before and wanting to try again
isn't necessary
BR betsy hm
aight its gone
Thank you
honestly yeah
Betsy needs some love
she's kicked to the curb of an event nobody likes doing without being summoner (and her leggie is a mage wep!)
(imo We could even do something like the Arena out of Kirby Super Star and have lil miniboss dedicated sections
Like a bit where you fight Everscream, Santank, and Ice Queen at the same time, and another with Mourning Wood with Pumpking of course
Not sure if any other event minibosses/bosses would fit though)
and while she's a fine and dandy fight on her own, she just gets out of hand when combo'd with the hectic nature of OOA T3
While we're at it, Betsy needs some way of summoning her outside of OOA
Something like "Dragon Summoning Ritual", non-consumable and drops upon first Betsy kill
@sand umbra at least she drops the Deus devourer 
We could do something like fighting multiple unrelated minibosses at the same time
Dutchman, Saucer, Mothron, and maybe Goblin Summoner and Sand Elemental, with some further separation
to jack em up to the difficulty of a main boss fight
I'm just kinda thinking aloud here tho
Great Sand Shark love?
Saucer should probably be on its own, or maybe it gets a small selection of specific lunar enemies to accompany it.
ah yeah GSS too
inb4 GSS gets a promotion to boss 
Giant Clam too
no
every Abyss miniboss at once
Cuz we were on the topic of Betsy
but they actually attack in sync and have unique things during BR
twas on my mind
True, fair enough
GSS could probably get promoted. All it needs is a new theme and something to unlock and it'd be gucci
naaaaah
yeeeeees
It's fine as it is
It is better as a miniboss imo
I mean
GSS has a surprisingly complex attack pattern for a miniboss, a unique material drop and a full set of items that can be made from that drop
it has a special summon method and a summoning item (this is especially important!)
It is probably fine as is, and I'd move it to like post-ML if it did get promoted as Plant-Golem is getting pretty cramped.
Giant Clam too tho
the only thing missing is something to unlock and a kickass theme from someone
also some direct weapon drops maybe
you exist at the Ocean and the Siren Lure says hi because you existed and oops now you're in a fight
there's a reason the Ocean lore gives Siren Lure "immune" now

Yo can we get something from GSS to stop GSS from spawning, fucker gets in the way of Sand Elemental farming all the time.
the point is, GSS has what no other miniboss in Calamity (as far as I can remember) has: a special, specific summon method and a specialized summon item
I'unno, maybe that's just something I'm too ambitious over
wouldn't be the first time

I suppose
He's pretty comfortable as he is
I just...wish a bit more was done with him, I guess? if that makes sense
I'm cool with him being a mini-boss though having a way to stop him from spawning would be great. You used to be able to corrupt your desert but now those sandsharks count towards him spawning so
although that really applies to a lot of things by now and on the subject of minibosses Mollusk Husks need more uses aaaaaaaaaaaaaaaaaa
GSS biome variants when
wew I didn't realize Mollusk Husks sucked that much
It's good that they have a focus tho
they are solely used for Mollusk armor yes 
everything else related to Giant Clams is a direct drop
Maybe some way to craft Giant Clam's other drops? Don't know how to properly lock that behind Giant Clam though
IIRC Mollusk Shells drop from all clams, not just big boy over here
(also I just realized: Giant Clams are the only other miniboss to possess a map icon, which alone puts Giant Clam in a comfortable #2 position for "miniboss most likely to receive a promotion")
Well that was so they could be listed as official minibosses on the Boss Checklist
still a cool thing
honestly if I had any ideas for them whatsoever and there were a way to make it not contrast heavily with the Sunken Sea's entire thematic
I could probably get behind the idea of Giant Clam becoming a boss
Hard to make a peaceful miniboss
yeah
Sorry to butt in here, but possibly a Dried Clam similar to Aquatic/Desert Scourge? Idk tho
Could be
Why is there no Sunken Sea boss 
ya got yer clam
because Sunken Sea is calm
Also cuz of the lack of space you would have to fight said boss unless you specifically have said space carved out
Starcore isn't a great comparison
because the other way to summon Astrum Deus is by killing enemies
which isn't the same for Ravager
And doesnt the Atlas method only work until first kill?
The big IQ play would be adding another recipe for Ancient Medallion which costs a small amount of Life Alloys and CoCs
Or just rebuilding the ravager from scratch 
Why is there no Sunken Sea boss
so like, the main thing with a Sunken Sea boss is that it would almost inevitably go against the Sunken Sea's entire thematic
the whole thing with the Sunken Sea is that it is a peaceful place where everything can get along and not instantly aggro on you like old Sea Serpents yeah I remember you you fuckin' worm bastards
if there were a way to make a boss that somehow doesn't go against the Sunken Sea's theming? I'd be down, but the way things are right now I just don't see it happening
sorry I'm late but I really wanted to follow up on this
Life infused Ancient Medallion
aquatic scourge fight in sunken sea
not everywhere needs a boss, believe it or not
I'd actually prefer if Sunken Sea, true to its thematic, was given more content unlocked in more peaceful manners
What if the boss was something evil that lurked in the Sunken Sea, an apex predator of sorts, and hunting it down would actually be a blessing to the Sunken Sea. It would need some lore but, it could work
fishing, catching critters, just interacting with the wildlife in ways that don't necessarily have anything to do with fighting
Well, I don't see much of a point of a boss in the sunken sea. The giant clam might be alright, but a full-blown boss sounds very
in a biome like that
Notably because of how it's generated
I'm just imagining going from the peaceful music to some intense boss theme. Yikes.
Tbh, there's already a decent amount of fishing stuff from the sunken sea, but imo the critters idea sounds intriguing
True, I'm not saying there should be, I'm just saying it would be cool if there was

imagine that lmao, Sunken Sea theme to Blood Coagulant in an instant
the objectively best Sunken Sea item is, in fact, obtained by catching a critter
fishing in the Sunken Sea in HM can give you a hook
No fade in or out, just :D to AHHHHHHHH
^^
Am i allowed to suggest Emotes?
This
Yes
I'll think of reason, and it'll be a good one

so about enemy sugg
Kinda funny you want to suggest an emote of that youtuber in particular
This server used to have emotes Connected to YouTubers other than the one im suggesting?
- Just because it used to have those doesn't mean we want to have them now
- This youtuber in particular seems to have gained some disdain for calamity, the server in particular
Yes, there was gungnir at least
All of the emotes went missing at one day for a quite possible reason
Yeah, they all vanished for some reason...
(indeed)

Expert DoG..
Tries to dodge you..?
Never heard of that one before
That does sound very odd
- Just because it used to have those doesn't mean we want to have them now
- This youtuber in particular seems to have gained some disdain for calamity, the server in particular
Number 2 i did not know about, he always mentions how Calamity is one of his favorites...
Well it does give him more views
Probably from the fact how bizarre dog ai is
I mean, in deathmode he misses leaps most of the time too
Also yeah, not gonna bite the hand diss something that is your lead content at the moment
His emote won't be returning any time soon...
What confused me was that it just disappeared off the face of the server one day, but i never knew the reason why...
Just read his lastest messages
smh its not that big yet
He left because he was unhappy about the facts moderators didn't want him to keep posting his barely calamity related vids in #youtube-videos
Just don't accidentaly hit ctl + C 
(it is pretty hard to find them as "from:" doesn't work on left members)
(unless you have id iirc)
(Are we talking about gameraiders?)
Ah
His videos were not always calamity related, he plays with multiple content related mods... Yeah that is a pretty Senseless reason to leave.
Yeah it wasn't much iirc it was just like "hey you should only post things where calamity is the main focus" and he was like "lol yeet"
I can't even look him up on the search bar... I guess he left so that's impossible
Well thanks for the insight guys.
Time to talk about suggs iirc
Boss death animations are under frequently suggested
not sure about spawning animations though
Honestly only one I think could really use a death animation is Yharon
The rest is just optional ig
Maybe Yharon can have a Death animation similar to that off the Ender Dragoon from MC?
I dunno just throwing around ideas
lol what
@vernal ledge That's a Don't. Frequently suggested thing.
i think the top candidates for a new enemy are:
- brimstone crag: no new content beyond post-plant, given its like,,, the calamity biome it should have more stuff relating to calamitas/the lore because not only is it a little bland from a gameplay perspective late game it also doesnt make sense that nothing changes from a lore perspective.
- astral infection: should have post-ml enemies, big alien guy dead so it would make sense that the astral infection might be impacted.
- corruption/crimson: these lack significant calamity enemies (aside from bosses) for like, the whole game, and i think having post-ml, post-providence, or even hardmode enemy additions to each of these would be interesting to motivate players to either explore them more for new things or clean them faster to prevent it from being harder.
- space: for a biome that stretches across a vast portion of the world and becomes more easily accessible further into the game, the lack of threats later in the game makes in really dull and somewhat of a safespace for players to flee to
ill rank all of them more later, or perhaps add ideas to it
but im gonna go to bed and got this down, if anyone has any ideas relating to it ping me
Gnight rasp
I do think it'd be a bit weird
because Betsy was designed with your main goal being protecting the Eternia Crystal
Betsy is a boss with a treasure bag yet comes from an event
There could be AI adjustments but the original intention was indeed
close to the ground, act primarily as support
But she should still be in the Boss Rush for completion's sake
I suppose not
I don't think Calamity's additions to the event really matter for Betsy's status as a boss
OOA is pretty filled with content
I mean yeah, but
Terminus sets all the bosses to their death ai
Don’t think Betsy’s got anything in that regard
i still won't mind some rogue drops from ooa ngl
Ogre Snot bombs
There doesn't even have to be accessory and 2 armors because monk/shinobi kinda resemble that and would be weird to have a duplicate
Pitiful damage for its tier but wide aoe that inflicts a slowness debuff
inb4 someone suggests transforming those armors to rogue and i screech
@rocky saffron low priority if i were to be honest
@hybrid osprey You should at least elaborate, what exactly needs fixing?
more or less if it's a bug then it shouldn't be put here in the first place
Not sure if it's broken in any way, but it should definitely get some ammo conservation. One successful Providence fight burned through 3.6k Holy Fire bullets even with Ammo Box and Ammo potion
you're using holy fire bullets
it's supposed to be strong but costly
note that it's exceptionally weak with a musket pouch
@rover ok, I never really used the channels specifically for anything I encountered in tell now so Ill do that next time
Aighty
When I use the summon it just down right despawns regardless if there are bullets in my inventory
Burning through nearly 4 stacks for one attempt is a little extreme for a cost, not sure how well Elemental Axes do in comparison but from what I could tell compared to say a mage playthrough Holy Fire doesn't seem to be particularly exceptional to justify the cost.
Do the bullets have to just be in the inventory/ammo slot or the hotbar?
They can be in inventory and ammo
At least I know im doing it right, but it seems to just downright despawns when attempting to use/attack with the selected bullets
While I've had issues with them not following me through teleports, despawning during combat is not an issue I ran into.
That's pretty unusual
I also ran into the despawning issue but I play multiplayer so that might be the issue

Had to make sure I had proof on whats occuring
Ye video proof is good
You also ought to send your client log too
(instructions in bug channel pins)
Can't seem to find the instructions
Go to Documents/My Games/Terraria/ModLoader/Logs/client.log
and plop that file into the bugs channel
(Or wherever you else you may have your Terraria files. Default is Documents/My Games)
The log should be inserted in, hopefully it should be ok in regards to finding the issue
Yeye. Thank you.
If something like this exists it should be a toggle
So you can still get something like Aether's Whisper as a ranger
I don't think that should ever be a thing even as a massive QoL
Makes playthrough way too straightforward
Also destroys mod compat even if there wasn't any in first place
and that would be very annoying to code 
just make all the items that arent that class unobtainable 
Why would that be in the starter bag?? Also it doesn't take alot of time in order to get your desired wep to drop
Maybe 1-5 kills
Flashbacks to when the only post DoG summoner weapon was mechworm which wasnt a guaranteed drop

but it was mechworm
I too enjoyed refighting DoG with the same weapon as before him
Back then when summoner didn't matter 
the thing about mechworm is that atleast it kinda works
it can beat yharon and is able to damage scal
The thing about Mechworm is that is shouldn't be your only option
That's why we added birbs and dargos
and Gradius
i hate that you like,
can't suggest things about true melee
they gave it an entire mechanic and multiple accessories and an entire lore item to themselves
but
it's just a subclass..?
i'd consider it it's own thing at this point
Well you can
As long as the reason isn't to make true melee only runs more possible
what's with rage then
you'd think they'd care
giving them their own game mechanic
who is really building rage by legitimate means without heart of darkness
only true melee
This is what I would like to see, give all True Melee weps a weaker version of Gael's Rage regen mechanic
true melee is the only one who can afford taking hits
But that might be difficult to implement...
and only true melee can strike with true melee
multiple items are dedicated exclusively to thm
they have their own wiki page to themselves and everything
why'd they just drop the entire thing at DoG?
I am also a tad confused
Because the devs do support true melee considering all they add specifically for it
But the "post-DoG true melee" suggestion got rejected
I'm wondering if there was some kind of misunderstanding
It remains a mystery for now... A incomplete sub class
Like sentries?
broadswords are complete
anyway i was praising calamity for true melee support
And short swords are about complete as well
broadsword is not a subclass
With exo Gladius and all that
i thought they may have noticed that maybe, just maybe melee is poorly design and just a weird stockpile of other classes
its a weapon category
That's what a subclass kinda is
jl.j;lkj
and as a result, made the real melee viable
no they fuckin
dropped it off at DoG and then gave us a bunch of beamswords
Some melee weapons are literally magic weapons, like that one Signus drop
or terra blade
Mirror blade i think
or fuckin
CV drop
both exo swords
Oops
what is exo gladius

exo gladius is the exo shiv
made a magic weapon a shortsword
Alright I don't think we'll get very far with just ranting
even the melee weapons that aren't true melee reward you for getting close
take boomers for example
you throw them
they hit from afar,
Try and tie this into an actual suggestion
but the closer you are the faster they come back and deal more damage
i was originally going to make a suggestion about making CD not a legendary
Suggest it Habari, if you think there is something wrong
Then try to make a change
then looked at the uh, thingy and it said no
What's CD?
cosmic dick charge
It doesn't need to be for a true melee only run
Discharge
did his suggestion hit the amount of stars?
Oooh
i want to make Cd not a legendaryr because he has 2 rare guns you could do something with
How did the devs reply to it in the development server?
It was rejected
i don't think norfleet is an rv of anything
I see...
That's enough ranting for now
You should gather the productive thoughts into a suggestion or stop winding up the duststorm
in a bottle
(i wish)
All RIVs are based on other items
Doesn't yharon have like 3 rare varients
Norfleet is Starmada
oh
1 RIV and yermes, which is neither a leg or RIV
Norfleet is a Bl2 wep
DoG has 2: skullmasher and norfleet
Both can be their own Legendaries tbh
Yharim's Crystal
Yharim cry
Let's encourage scal grinding with a RIV or legendary 
Fuck I'm too slow
no
I mean each SCal weapon is individually around 5%
If you couldn't craft em each one would be rare, in a weird way
Man imagine farming scal for a specific drop of hers like Soma prime 
she drops like 20 things and you can only get 1
non craftable scal drops would make anyone want to die
the thing is that you don't have to play true melee to farm CD
you can just be a regular melee player and you can still go for CD because it's a great wep
._.
weird suggestion 
what happened?
CD isnt even dog themed, so we would need to redo its sprite eventhough its already fine
and i don't think we need a post dog true melee weapon, because the lore already acts as an upgrade 
- CD will no longer be considered true melee in the next update
m
the lore lowers your dr and makes you take 1.1x more damage
but it's an upgrade nonetheless
Mmm, it's not exactly correct tbh
Like, if RTN exists, should the rest of abyss content cease as it's adding too much?
The thing is a major upgrade by itself
nah I'm just saying that dog lore is already kinda an upgrade for true melee
no need to downgrade CD just to cater to true melee only playthroughs
Yeah, but it's not accompanied by anything else. Lore alone won't make a new tier
but it's a subclass 
true melee has it's own game mechanic though
rage is true melee's mechanic and the only reason other classes really bother with it is because of heart of darkness
and I've always seen the extra boosts to true melee as rewards for the riskier playstyle 
(i mean, it sure is subclass, and either true melee is left alone or transcends past subclass, tbh)
people already complaining about rogue being thrower 2,imagine if true melee becomes a separate class 
rogue...
Ranger 3 be like
rogue is thrower
thrower but not getting merged into ranger 
yeah that's about it
thrower but cool 
^
also if we had to add a new class, I'd prefer it being original
Agreed. Having true melee exist would be like having rogue exist alongside throwing.
unless we add some really unique stuff to true melee 
no

true melee existing would be more like having melee exist alongside two mages
fungal symbiote
So far it looks like true melee is a dead concept, solely because of how terraria handles bosses and damage
what
Either it is too high risk/reward (claws) or just pointlessly flies around
make true melee weapons gigantic then 
Then it's no difference from mage close-ranged books
every sword is 150% bigger now
you don't need projectiles if your sword already covers the whole screen 
melee becomes a mage copy post plantera. Fuckin beamswords
Wasn't whatting to you
So far it looks like true melee is a dead concept, solely because of how terraria handles bosses and damage
i suppose
true melee has worked though
melee turning into beamsword party isnt calamity's fault sir ✋
🤚
Yeah 'dead concept' was strange to me considering all of the support we add for it
i mean they didn't have to continue the trend
they could've just used more flails
or on hit effects
its hard to make it work well with other bosses tho
I'm not talking about the calamity content in particular, just the class as whole
that'd require reworking bosses entirely to cater for true melee
that'd lead to imbalance between other classes outside of melee
good luck hitting that fiery flying fuck
Every boss deals pretty serious contact damage; a lot of them keep distance from swords
True melee ends up either overtuned to melt those to hell or is pointless
Trying to reasonably reach her to deal damage is the catch there
krastyan will say something that makes you facepalm every once in a while like all human beings
anyway
as far as reaching her
let her come to you
she doesn't run away she just floats back and fourth
Well she's always above
grand dad might be long enough for her
oh my god that sounds horrible out of context
wow
fleent stones
even as true melee, ml is always suddenly pathetic after the first kill
Why face palm? Provi is a run ending fight...
How the hell do you reach the boss with the Attacker chicken balls?
GRAND DAD
she doesn't deal contact damage
as far as chicken balls
you killed them before
you can do it again
they're nerfed in the provi fight
just gotta be skilled
Anyway this convo better wrap up somehow soon
Tbh, my approach for that would have been to make rage specific boosts for each class (or to move and re-purpose it solely for true melee), but it's so huge of rework in both cases that I can't see it being any feasible to implement
rage boosts granted by damageable minions

you killed my summons,, prepare to die
damageable minions 
imagine making damageable minions with redcode
Haha
@oblique turtle Please fuse your messages together so that there is only 1 of them.
incredible reasoning iirc 
what is iirc?
I dont know what advice I could give lol
: O
the sug got approved in the past for reference
the thing i'd like to see changing is the ratio u get rage for when using true melee
since atm i think u can only get like a max of 10 per true melee hit
as someone that's played a full true melee run, i can also safely say that there needs to be more viable options for true melee
since atm there's way too many bosses where true melee simply isn't viable, with doggo being the most notable evildoer
this can be fixed by buffing some of the true melee weapons tho
like, the devil's sunrise for example was the only weapon i could actually use vs doggo, and even then it was still insanely weak due to the short range and the way the projectile of the weapon works
@oblique turtle Chaining suggestions is a don't, you should either turn that into a suggestion that's standing on it's own or delete it
your suggestion should be able to stand on its own without any others
Yea, it's just that
Yesn't
So explain just that in your suggestion
rather than just suggesting "and Calamity logo", suggest "add a config that can switch the normal logo with the Calamity logo" or get Alucarian to mention the Clam logo as well in his suggestion
better
though you should also explain why you want this change in the suggestion (and not just with reasoning along the lines of simply "it'd be cool")
what

also the reason is quite simple
everything or nothing
if there is already music in the title and there is a proposition for alternate background, why not make a alternate logo?
and you know
its the climate
Suggestion:
Add a way to manually summon the Martian Invasion. Reason being consistency when compared to the other invasion events, plus to help people who are trying to farm the martian saucer. Maybe add a summoning item that can be made using the martian conduit plating and some other post golem item (like the life alloy)?
You'd want to include "and some other post golem item" since martian conduit plating is preboss iirc
martian conduit plating is preboss iirc
Martian Conduit Plating is dropped by Martian Invasion enemies yes
so do I remove the post golem part?
seems redundant now
plus can't really think of a material that matches
Yes, Shuttles now drop Plating post Golem
Yep
yeah, the drop from Shockstorm Shuttles got locked to post-Golem
due to the existence of Thorium's Conduit armor
lol
thanks thorium
I feel like this already got suggested recently 
P1 and P2 have different patterns already wdym
pretty sure it was
thinking back, although the old infernadoes were a real pain in the ass, I kinda miss them
it looks familiar
let's not make yharon p2 harder
thank you
he's already the hardest boss in the game

@ashen warren why?
there's a creeper outfit? 
Giving a function to one of lots vanities from goodie bags, for the sole reason of reference
Lol scaling item sug
Yeah no, that's gotta be removed
yeah I’m just gonna shoot it down
calamity goodie bag vanities when
wh
can't count how many times i've seen a "make yharon p2 harder" sugg tbh
lmao that was me
@oblique turtle Add reasons for both of your suggestions, please.
And @violet sierra Add a reason to your suggestion
first time hearing anyone say p2 is any similar to p1
h k
Aestheticus doesn't scale does it
it doesnt scale because scaling weapons arent allowed
lol
oh i didn't even realize that
Aestheticus doesn't scale afaik?
it used to i guess
I don't think it ever scaled
Oh
I assume lew.is just read the tooltip very quickly
"This weapon scales with all your damage stats at once"
br
That means it's boosted by melee, ranged, magic, etc all at once
Well, that's indeed technically scaling over time, but not actual scaling
halibut cannon is an easter egg weapon
You forgot "suggestions"
Well Halibut wasn't suggested or donated
it's not serious
i'm just saying ¯_(ツ)_/¯
oh i cant believe i didn't even realize that
ok
@tired haven good job on the most recent stream
And as per usual:
@cedar jacinth Are you okay with this suggestion, cuz it pertains to your donor item?
Hell yes
Devious Aestheticus would be a cool name tbh
@oblique turtle Add reasons for both of your suggestions, please.
@hollow shell its for those people.
no but seriously, jokes step aside,
many other items have their look, and it's shown on vanity, so why this single item can't have it?
I guess.
Minion summoning accessories don't usually have social slot vanity versions of the minions
In fact the only one you could argue has a vanity version is Profaned Soul Crystal, but (afaik) that's not a visibility or vanity slot thing, that's a condition
PSC is the only Clam one
in vanilla you also have the werewolf and merfolk accessories
(You're not great at making jokes)
For instance
Fungal Clump does not have a vanity minion when you have it in a social slot
nor Mutated Truffle or Profaned Soul Artifact
so add to all of them :))))
why
psc doesn't have vanity minions in social slots either, only pre-scal in a functional slot
It looks weird, sorry but it has to be like that, i can't just normally press enter to type something in a new tab : /
Shift + Enter?
ouch
uwu
Needs a reason
You need it in your suggestion
is it me or does the orthocera shell not drop?
wrong chat?
(i need discord nitro for the ech cat from t. overhaul now ahhhh)
ohh ye
We've got an ech cat: 
correct
@ashen warren you need a reason
Also what do you mean they don't move around?
(Also Pant what does "climate" mean in this context?)
(Also Pant what does "climate" mean in this context?)
@hollow shell sorry, i don't know how to translate that
Probably "atmosphere"
no
as in, the general mood that a scene gives you
its nothing about th atmosphere
atmosphere is probably the better word
yes this
so atmosphere
also what's with weird suggestions without any reasoning recently
iban have you been here for that long
@maiden sand what
yes, what
I mean like just today there has been quite a lot of these suggs
The Pack makes this sound when you shoot it
whut
back in the sis days there was more reasoning than nowadays 
sounds like a flaregun lmao
which yes, I suppose is not very fitting for a big rocket launcher
oh it's just wierdly worded
But
The suggestion could definitely be a lot more descriptive
^
what if you gave it the sound Thunderstorm makes
ok but what about the current sound is fake?
i.e.
Giving context on what The Pack sounds like, for everybody who hasn't used it recently
and also saying why it isn't fitting
I'm guessing giving it a unique sound?
but isn't the pack a gun or something?
oh it's a rocket launcher
It's a rocket launcher yeah
If only @maiden sand provided such context and explanation in his suggestion
which he can still provide
and an mp3 file too
via editing
Nah mp3 isn't needed
He just needs to say that it makes a normal bullet sound
Also @ashen warren that's kinda the point of the weapon
They shoot from your position
hitscan lasers
and the body is a stand 
Hadopelagic Echo making the sunskater death sound won't be unique anymore then 
(in contrast to the Endo Hydra heads, you have Mechworm and Corvid Harbinger which are not attached to you and do seek out enemies/bosses)
They were designed with that variety in mind
@hollow shell.... Ops sorry
astrageldon still exists in the form of the abandoned slime staff
I meant the boss fight
Re-adding removed features is a Don't
also re-adding removed content and boss suggs aren't allowed
Yes and also boss suggestions aren't allowed
It isn’t a new boss
it kinda is tho
it's a suggestion about adding a boss, even if said boss existed before
(because it was a bad boss)
Yeah
and now we have a cool mecha spider 
Aureus is cooler
And also the Don'ts doc explicitly uses Astrageldon Slime as an example for what not to suggest, in relation to re-adding something that was removed
Fine but if the people agree you have to see that suggestion on the dev server

^
what no
it won't be sent to the dev server
astrageldon was literally replaced
and even if we see it on the dev server, it would get rejected immediatly
that sugg is not allowed
like Iban said, there's a reason Astrageldon got the hammer
yeah, suggestions that dont follow guidelines are deleted

so it won't be sent regardless, itll just get deleted
if you want to encounters astrageldon get an old version of the mod that has it off #mod-downloads
iunno if those Mega links work anymore
good point
there are people with older versions, though
ohh ye
if you want to see Astrageldon again just [[Abandoned Slime Staff]]
I joined in like mid 2019 so i dont know these things ye
but ye, abandoned slime staff
@steel knoll Wanna make sure you see the things we said
ye, Abandoned Slime Staff exists
i mean, astrageldon i don't care if he comes back
but i do agree that i wish his theme could be a music box still
or something
and while it isn't a boss, it might at least give some closure for those who did like the big blob
maybe make it something cirrus sells
Astrageldon was just KS except lasers and instakill post-ML
chunky purple man
that said:
Aureus' new theme is better don't @ me
i mean, current astrum aureus is golem but with minions
Also @maiden sand That's not the thing we wanted you to edit about your suggestion.
We know what The Pack is (tho the clarification is okay to have).
The thing you need to include is a reason why the current sound doesn't fit the weapon.
(You could also explain that the current sound is the normal bullet sound, and that that's not fitting for a big rocket launcher weapon)
oh sorry again, i haven't understand that
Astrogeldon Slime is gone, in the same vein as the Lorde. It's not coming back
ok gimme some minute, as you see my eng is not one of the best, ill need some minute
Alright
no
I mean
the lorde and astrageldon should not be compared
lorde was a mistake in and of itself
You can always soul of eternity + abandonded slime staff
I'm sure you'd get somewhere with that
again, i'd like if cirrus or any other calamity npc could sell the music box for astral disgust
pretty sure trying to bring back Astrageldon Slime is a don't
ok ok done rover, i hope is good this time
also the theme exists on YT and YuH probably has a download
Alright that's better nxsuper
One last thing: The entire thing doesn't need to be bolded. Just the first sentence.
since YuH is the old calamity person
no
that causes lag
also, i feel like that's a bad excuse for why there's no box for it sand
ok, thanks again rover, ill do better next time , Thanks for the patience
"it's on youtube so a music box for a song made for a boss that was specifically in this mod before shouldn't be added in"
there's no music box for it cause Astrageldon and its theme was vibe checked
What's the ❕ for
and i don't like it leon

that's why i want a music box atleast
That reaction means the suggestion is not considered valid yet
(it's automatically added to all suggestions, then removed once the sugg is deemed valid)
I was uhh
expecting nxsuper to remove the excessive bolding
kk
but I guess it's fine as it is
ohh yeh, would be better if he just bolded the important parts of the sentence 
i was not sure if it was good in the end, so i haven't remove it, i was pretty unsure
Just the bolding
bolding as in this
You only need it on the first sentence
Having it on the entire thing is too much
i hope my suggestion is added cause i would like to see more people use the aestheticus cause it's really underated
or at least it seems to be underated
lew i have use it until moon lord,i really love it
There we go, much better 👍
Thank you
but the damage was to low at that point, and yeye !!
astrageldon slime is a nono
Indeed it is
yeah its damage is pretty low at that point
any suggs relating to readding removed content aren't allowed
Considering PErson just decided to up and leave, I'll delete it
crazy how many people do that lol
He did respond initially
but he didn't understand that the suggestion was inherently invalid and needed to be removed
I guess he thought people jsut didn't like it?
not leave the server, just ceased being active
ah
wouldn't it also kinda count as re-adding removed content
Just a music file & box with no purpose other than sentimental value
You already have Abandoned Slime Staff for remembering Astrageldon by
And you can still listen to the theme on YouTube
(btw I'm gonna be inactive for a few days so if any weird stuff occurs in suggestions other mods are gonna need to handle it)
(sorry bout that, good luck)
cya, stay safe
stay safe!
buh bye!











