#suggestions-discussion

1 messages Β· Page 836 of 1

swift wadi
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why cant wulfrum slimes come from king slime

radiant meadow
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The miniboss would probably only spawn in the outer thirds

tired haven
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cuz they aren't real slimes

radiant meadow
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They're not jelly enough

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Idk

mental violet
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I like the idea of a flying drone.

subtle oracle
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I think there was a request to have a destroyed wulfrum drone background debris or something before, idk what happened to that tho

hollow shell
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That never got posted for whatever reason

earnest raptor
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@strong jacinth Astrum Deus is intended to be fightable while Lunar Event is happening.

hollow shell
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they didn't like their idea ig

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Also yeah Trashbox that's his point

strong jacinth
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that's the issue

hollow shell
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Dracos doesn't want the Lunar Events to have anything interrupting it

earnest raptor
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Ah.

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So that's a issue.

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Yea

radiant meadow
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Astral injection procced by mana flower sounds like a balance disaster

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On another note

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Hotkeys are hardcoded I think

earnest raptor
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Astrym Deus is really tough even for that point of progression except you are possessing the power of cheesenadesHDfailure

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Hotkeys are hardcoded I think
There should be manaPotion field, like with health potions.
@radiant meadow

radiant meadow
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That won't make it any less broken though

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Also

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Not really feeling another complete rebalance of deus

earnest raptor
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Lower his speed, lelech

radiant meadow
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Weapons need balancing too

earnest raptor
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He feels like only Lunar Wings can outrun.

tired haven
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injection is self-harm, not allowed to be hotkey'ed
Bam nice reasoning

distant gyro
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Bringing Astrum Deus to pre-LC makes Duke Fishron and Cultist have a 2-boss gap, and Golem-Cultist having a 4-boss gap

fervent zealot
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deus already has a good new home during the lunar events

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it's thematically fitting and the amount of effort needed to take it to postml fight wise is too damn high

distant gyro
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Hardmode progression is normally Calamity-Vanilla-Calamity-Vanilla- ...

earnest raptor
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CheesenadesHDfailure

distant gyro
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The only exception to this is Golem because the gap is too short

earnest raptor
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@tired haven well, yharim stimulants are also self-harm but can be hotkey'ed.

tired haven
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They aren't tho?

earnest raptor
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Self-harm is really smol.

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But still.

distant gyro
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injection takes away your hp on use

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pretty sure stims have zero negative buffs applied to the player

earnest raptor
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Because the needle is hecking cosmic titan.

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While stimulants's needle is more soft.

distant gyro
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also what determines when to use injection

tired haven
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You drink yharim stims still anyway Ech

distant gyro
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do you just keep injecting yourself if you happen to have a mana flower?

sleek wadi
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Make Yharim Stims deal 1 self damage because needle hurtmn

shell grotto
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How do yharims stims hurt you?

earnest raptor
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@distant gyro yes?

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Industrial injection, self-harm is insignificant.

distant gyro
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that could backfire on the player HDFailure

sleek wadi
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Use Last Prism to instantly die

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I like it, PASS IT THROUGH

distant gyro
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also yharim's stims are orally consumed according to use style

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so thank fuck logic is in a video game

ancient crow
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just eat the fucking syringe

distant gyro
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consume the syringe

tepid root
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where does the syringe go

ancient crow
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c r u n c h y

sleek wadi
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Aight then, make all potions deal 1 self damage each upon use because oof ouchy cronchy shell

tired haven
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It's a replica out of blackberry jam

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So you eat it

sleek wadi
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Also comes with glass break sound

ancient crow
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now that i think about it, potions in terraria dont give the bottle back

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sooo

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cronch

earnest raptor
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@tepid root since syringe is plastic, maybe Terrarian digests it into protein.

distant gyro
tepid root
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wh

ancient crow
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when minecraft first added honey bottles they were like that

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you would just c o n s u m e the whole thing

radiant meadow
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Btw

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You know you can quick buff injection, right?

earnest raptor
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But it will activate other potions.

upbeat scroll
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oh god

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Yharim's Crystal with an AUTO INJECT-

tired haven
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Add money conservation mechanic to Coin Gun

Coin Gun is one of the most unique concepts in the game, allowing you to shoot literal money at the enemies and being able to decide how much damage you want to deal. However, one thing that seems rather strange is that all the coins just cease to exist after being shot.

A proposal here is to let coins get stuck or fall out of the enemy if you successfully hit them. Accuracy is heavily rewarded with being able to keep firing for a lot longer... but so is greediness improved.

Meme suggestion but whatcha think?

shell grotto
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More like add another coin layer, past platinum

swift wadi
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I like that

shell grotto
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Then use the coin gun

mental violet
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You don't eat the syringes. You squirt them on your tongue like a Juicy Drop Pop.

tired haven
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Don't think anyone legit uses coin gun past gold coins anyway

swift wadi
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"but so is greediness improved." sorry but what does this mean

tired haven
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It means you would want to shoot coins of higher tier since you save more money now

mental violet
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If you never miss you never lose money.

shell grotto
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Probably true, but it would be funny to see that thing clock out a higher dps than soma prime

tired haven
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But you'd eventually miss and so the money is gone

swift wadi
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I dont think the "improved" at the end is needed and it's tripping me up, or I'm being stupid and reading it wrong

mental violet
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There's a challenge run waiting to happen.

upbeat scroll
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CrabBar, just grind King Slimes LeviKek

mental violet
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"Can I beat boss rush with 100 platinum coins?"

upbeat scroll
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NEVER ENDING MONEY

swift wadi
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I do like the idea a lot though, it would be a great gimmick to add to a gun that's entire existence is being a gimmick

tired haven
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improved word does stick out a fair bit ye, would rephrase maybe

upbeat scroll
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Or make it so that it rewards accuracy with more money than what you shot

tired haven
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Nah, that's plain disaster for farming

upbeat scroll
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KING SLIME

shell grotto
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Lucky coin + slime staff + lizhard farming

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Ez money

upbeat scroll
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Isn't there an accessory that makes more money drop from enemies?

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Wouldn't that break the suggestion?

shell grotto
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Lucky coin

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Lucky coin

hollow shell
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"Belladonna Spirit Staff"

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is the name of that jungle one

tired haven
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It won't because it affects inner drops from enemy and not what got stuck in the enemy

shell grotto
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Thanks

hollow shell
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np

upbeat scroll
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still i think there might be a bug or two with it as it still counts as a coin-

hollow shell
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Also it's understandable that Belladonna would be somewhat powerful considering early Jungle is a hellscape

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and you need 8 vines to craft it

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fucking 8

swift wadi
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same with yatevo's bloom or whatever

ancient crow
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meme idea: coin gun can shoot defender medals hellyes

swift wadi
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strong because jungle memes

shell grotto
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Fair but its still easy to get

upbeat scroll
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LOL

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YES

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meme idea: coin gun can shoot defender medals hellyes

shell grotto
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πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚

quiet abyss
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Don't spam emotes like that, please

shell grotto
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Apologies, it was just funny (not the spam, the suggestion, its my way of expressing laughter)

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Plus it only is 1 line thick, not too bad

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It just suddenly got super quiet

hollow shell
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ok

sinful steeple
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A rage boss roar would be useful

shell grotto
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I feel like the stupid speed is enough of an indicator to most, no?

subtle oracle
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Couldn't you tell he's enranged when he starts to speed up becoming way faster than the player??

sinful steeple
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Like the deep boss roar Skeletron does when it respawns the arms

sleek wadi
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He still outspeeds the player plenty even in space, so the enrage is a bit hard to notice considering you get blitz'd either way

hollow shell
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Well the problem is when you spend most of the fight outside of space, it's hard to know that there's a "normal" speed that isn't stupid

sleek wadi
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Doing close circles around a worm boss is cursed btw

shell grotto
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Understandable, just figured people know that generally, you dont exit the biome you spawn a boss in.

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Its a good idea though

hollow shell
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(people would be quite motivated to fight him out of space due to the floaty gravity making quick movement and avoiding the Weaver very difficult)

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Can be combatted with the potion, though

shell grotto
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Its what I did

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Or use asphalt.

sleek wadi
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A lot of bosses in Calamity are also easier outside of their intended fight space, such as Brimstone Elemental and debatably PBG

shell grotto
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PBG doesnt get enraged?

sleek wadi
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PBG gets enraged on surface, you're supposed to fight it underground

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You never noticed because the enrage isn't that severe

glossy falcon
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I never knew that

hollow shell
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Exactly HDfailure

glossy falcon
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I always fought her in the surface

shell grotto
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Oh lmao, been fighting it enraged this whole time lmfao

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And beating it easy all the same lmfao

upbeat scroll
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Just make the enraged bosses the norm

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it fits the theme of the boss anyways

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especially in rev/death

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it's supposed to be harder and that really helps that

sand umbra
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except actually don't do that

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nyoom weaver is not a normal fight

upbeat scroll
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eh, it's good practice anyways for dodging high speed bosses

sand umbra
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have you ever fought enraged Storm Weaver?

upbeat scroll
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yes

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and

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it's fun

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the chaotic fun

sand umbra
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it's fun to die in two seconds to a worm that is entirely too fast?

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that's a new one

upbeat scroll
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it's just a faster eidolyn LeviKek

sand umbra
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...in any event
enraged bosses becoming the norm for Rev+ is a horrible idea

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(many bosses' "enrage" consists solely of them going invincible or near-invincible and some others still such as Storm Weaver are just horrible to put up with for the average person)

upbeat scroll
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queen bee-

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queen bee is like the only "enraged" that's somewhat fun in the good way to kill

sand umbra
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and if her enraged form was made a constant the only choice you'd have would be to fight her enraged because you don't have the space otherwise

upbeat scroll
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true

sand umbra
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many boss enrages that do edit boss behavior usually do so to balance against an increase in options --- player mobility, fighting space, etc.

upbeat scroll
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Now, let's talk about Destroyer-

sand umbra
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Destroyer is just

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Destroyer.

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he has no enrage, he just is

upbeat scroll
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The "SCal" of Pre-Calamitas Hardmode-

sand umbra
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wait what

upbeat scroll
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what?

sand umbra
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Destroyer is not the "SCal of pre-Clonamitas Hardmode"

upbeat scroll
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SCal in quotations

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it's incredibly hard for it's level in the game

sand umbra
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SCal doesn't muddle her own thematics and have attacks that directly clash with the rest of the fight

upbeat scroll
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*Difficulty wise

sand umbra
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Destroyer is just ass, and I've already explained why in the sugg I made on him earlier today CompleteFailure

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it's all about those frost lasers

gusty geode
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I actually kinda like how Destroyer was a joke in vanilla but is infamously difficult in Calamity

upbeat scroll
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I mean for the bullet hell side of calamity sure it's fun but ONCE YOU GET HIT-

sand umbra
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byeah

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you get hit

you ded

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d-e-d ded

upbeat scroll
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It's noms you like the DoG noms gods

sand umbra
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it clashes really heavily with the thematics and necessary strategy for the fight, too

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there's no reason for Destroyer to be able to fire frost lasers whatsoever, he just does

upbeat scroll
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"Oh I see an unlucky fellow playing death is having fun-" HyperYharimJudge

sand umbra
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and they honestly feel really out of place in a fight that...honestly? demands constant movement

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it's funny

gusty geode
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Imo it has as much reason to do it as it does to fire homing lasers
Plus it fits well with Twins having fire and Prime having
Explosives ig

sand umbra
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Destroyer in vanilla has historically been the easiest mech due to none of his few attacks really doing anything to an even remotely prepared player

upbeat scroll
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Oh god it feels like DoG but even more cancer earlier in the game... oh wait... *DoG was a resprite of Destroyer... IT ALL MAKES SENSE NOW

gusty geode
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Electricity attack for Prime when

sand umbra
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Calamity's Rev+ Destroyer has historically been the worst mech to fight even after the series of nerfs that have been applied to him and the others

upbeat scroll
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DESTROYER STOLE SOME OF THAT DOG ENERGY AND BECAME ULTIMATE DOG SUPREME-

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You could even make the Virgin and Chad meme about him- but anyways, going on topic, obv nerf needed lmao

sand umbra
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byeah

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in short, there is a very blunt necessity for a nerf to Destroyer, and I really feel the solution lies within replacing the frost lasers with something else

tawny gyro
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how would you guys feel about rocket and endless gel, similar to endless bullets and endless arrows?

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for obvious reasons, only Rocket I can be made infinite

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and you can't use infini-gel in crafting

tired haven
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Common suggestions that don't get much recognition

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(and probably exist in Infinity mod)

sinful steeple
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How would you even use enough rockets/gel to make a need for that

tired haven
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Gel is spent rather quickly

tawny gyro
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i don't see the problem with gel

tired haven
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Rockets aren't but eh

sand umbra
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Infinity is discontinued and hasn't been updated in over a year

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so like lole

sinful steeple
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Like with bullets and arrows it's more understandable since like 80% of the ranger class is guns/bows

tawny gyro
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you can farm KS for like ~150 gel/kill

sand umbra
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but what if it takes ~150 gel/kill to farm him

sinful steeple
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But gel is already so plentiful you'll have many stacks without trying and rockets you are never going to need

tawny gyro
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so you can get 4 stacks of gel rather fast

sand umbra
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rockets you are absolutely going to need because Snowman Cannon exists

tawny gyro
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given you'll be in hm by the time you'll craft this

sinful steeple
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No I mean you're never going to need 3996 rockets

tawny gyro
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but also, endless arrows and bullets are vanilla

sinful steeple
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That's just an excessive amount

tawny gyro
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and, if you'd take a closer look

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bows and guns are like 95% of vanilla

earnest raptor
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@sinful steeple well, I have used snowball in masothorium and have used around 2 rocket after hour.

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So infinity rocket would be good.

tawny gyro
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the fun thing in calamity is that it expands on flamethrowers and rocket launchers

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so far as to add a new shroomite helmet for flamethrowers

sand umbra
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endless gel makes more sense given that yeah, Calamity adds a ton more flamethrowers

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and a rocket crate or three sounds nice since shit as far in as Magnomaly exists

upbeat scroll
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You know

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this would've worked more if Astral slime was still in (rip astral boi) as he could've dropped an infinite gel thing

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Slime god could also drop it as a riv drop LeviKek

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riv of regular gel

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lmao

tawny gyro
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actually, now I'm wondering

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what if you could use pink gel, blighted gel and purified gel in flamethrowers?

upbeat scroll
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that's

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not a bad idea

earnest raptor
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There was suggestion like that.

sinful steeple
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Murky sludge too because it was already so plentiful

opal barn
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@void gyro suggestions that ask for resprites are not allowed

gray nebula
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oh someone suggested a resprite time to do it then

opal barn
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nah

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yharon should always stay like this actually

gray nebula
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did you knw

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it takes time to make a resprite???

opal barn
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oh my god is that yharim???

gray nebula
void gyro
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@opal barn sorry idk it

tired haven
sinful steeple
vocal wing
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Actual suggestion
Make a reminder for the people that didn't read the pinned messages to read them

sinful steeple
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How are people gonna see the reminder?

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Eventually it'll get swallowed by messages

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Then it goes to pinned

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Where like 40% of people don't read it

teal ibex
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you can't force people to read, it's just how it be

hollow idol
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To be fair that resprite suggestion did offer the reason of "Its not consistent with birb"

sinful steeple
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And also kinda took a dump on Yern which is a don't

vocal wing
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@ashen warren wtf

teal ibex
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power

gray nebula
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I am a dev

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I approve

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starred and sent to the dev server

hollow idol
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get on the spriting Iban

sinful steeple
ashen warren
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LUL

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XDDD

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i didnt expect people to react positively

zenith hazel
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yeah no meme suggestions please, that's gonna be a warn

ashen warren
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i meant it as a joke but its actually getting a tiny bit of attention

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hey dev approves

teal ibex
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this combo of messages, a tragedy in two parts

ashen warren
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NOO

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ZA SANSO

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frick

zenith hazel
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I'm also a dev and I don't approve because iban kinda stinky

cosmic musk
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S-Sans?!

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NANI?

ashen warren
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yes i suggested it

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but he removed it

cosmic musk
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haha funny skeleton man haha

ashen warren
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skeleton man = funny

gray nebula
ashen warren
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maybe rename the True Shadow Scale instead of Darkness Scale or Dark Scale to "Scale of Darkness"

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@tawny garden

tawny garden
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Maybe

ashen warren
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but i like your idea

sinful steeple
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Or maybe dead scale since the Hive Mind is a mass of dead flesh?

tawny garden
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updated.

pulsar jay
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Rotten Scale

gray nebula
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I do not understand this suggestion Peepostare

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and PSC is a dev weapon

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and like 0 reasoning

tepid root
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transform into slime

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blob blob

hollow idol
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β€œweapon”
thonk

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Every boss would be too much even if this sugg were likely to get accepted. Just the important ones at most

ashen warren
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oof in Hive Mind im already bad but its not a long fight. buffing its damage and nerfing his hp would make him too fast to kill

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(my opinion)

gray nebula
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Hive mind's fight should last roughly 3 minutes

ashen warren
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yeah, and perfarators is almost the same battle duration.

ashen warren
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are you using a wooden bow and regular arrows or something, hive mind shouldn't take anywhere near DoG lengths

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its not my suggestion

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you also didn't mention DoG :P

ashen warren
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oh im dumb

sand umbra
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Aureus Spawns are honestly my only real issue with the Aureus fight right now because they so heavily contradict like everything else about the fight

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they yell at you to not hit them but then after like 5-6 seconds of not being hit they teleport near you all like "i-it's not like i WANTED you to hit me or anything................baka"

hexed ore
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That's a pretty accurate explanation

lost agate
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sike

strong minnow
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@feral flume rephrase your sugg please

wooden wedge
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he does have a different AI

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it's not the same as phase 1

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@meager orbit

meager orbit
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yeah, but its really similar. there are only more fireballs and faster charges

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maybe he should breathe out fire or something

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since hes a dragon do some dragon things

toxic kettle
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Like one or two months ago people kept complaining about Yharon being too hard

meager orbit
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eh, i guess it's just me then.

toxic kettle
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then his tornadoes were nerfed by a lot

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but he shoots way more homing dusts

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Yharon's tornadoes used to cover the majority of one's screen

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I don't think people would want that back

meager orbit
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well i mean you could balance it out, and change the acutal dragon to make it playable

toxic kettle
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not sure if the Devs would really be that interested in changing Yharon's fight once again

meager orbit
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probably not lol

sand umbra
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you say that, Flo, but remember that the boss right before him gets a rework every 2-3 months

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and honestly, given people are once again saying that DoG is easy now, I smell another one coming on soon

toxic kettle
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That's kind of DoG's shtick

sand umbra
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it's still worth noting

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almost every rework comes with a new sprite too

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and he just gets bigger with every resprite

meager orbit
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lmao

sand umbra
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you think I'm kidding but the latest resprite didn't really do anything major except make him a bigger chungus than the sprite before it

ashen warren
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Should Philo still repost his sugg even tho it got approved?

radiant meadow
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No

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It got sent already

hollow shell
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Oh, yeah
@tawny garden You don't need to repost if it already got 120 stars

upbeat scroll
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@ashen warren isn't Obsidian Armor you know, pre-hardmode before statigel?

wooden wedge
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obsidian armor is pre-boss

upbeat scroll
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If you actually paid attention to the suggesiton...

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"Add in a new exclusive Rogue armor available Pre-Boss in Hardmode"

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Pre-Boss in Hardmode

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Not Pre-hardmode

lost agate
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Pre mechs is a more often used term

upbeat scroll
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Calamity also adds non-mechbosses before them, such as cryogen, but that's a sort of joke boss-

lost agate
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Wasnt he buffed not so long ago

meager orbit
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i love rogue lol its so fun late game

viscid light
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eh i am sorry i am new in this server where is the art server of the calamity?

zealous ridge
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its in the info channel

viscid light
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thank you 0^0

zealous ridge
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hmm

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very simple fix

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but it feels more like an oversight, don't you think?

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i mean, sure, they caught most of the mistakes, but im honestly not surprised they forgot one thing

indigo fog
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You don't really have to make a suggestion to fix one oversight

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devs can just fix it

radiant meadow
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I already fixed it ahhh

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I just forgot it before public release

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@worn kraken

gusty geode
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Chaotic Ore got renamed?

radiant meadow
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ye

gusty geode
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Huh
What prompted that?

wooden wedge
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a lot of things got renamed

radiant meadow
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redesign/resprite, differentiate it from essence of chaos

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those were the main two reasons

hallow kraken
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May I ask things like mode and gear?

frail mantle
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you may

zealous ridge
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@ashen warren real quick, could we ask what mode you were on and what gear you used?

ashen warren
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@zealous ridge revengence mode i used the sand elemental air elemental nothing else that i can remember or actually had effects that weren't small stat boosts i used titanium armor and for weapons i used the lunic eye and the aestheticus plus i had no buffs

zealous ridge
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i... uh

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uh. really? just sand and cloud elementals?

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alongside classless weapons, i guess

hallow kraken
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nothing else they can remember

pulsar jay
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I thought the hallowed rune exploit was what made it strong

zealous ridge
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oh ye, do you remember having hallowed rune on?

pulsar jay
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entrophy's vigil is just that strong though

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like i took it iff

zealous ridge
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or wait..,., that's post 3mechs

pulsar jay
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and still killed levi in like

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40 seconds

zealous ridge
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and they just beat cryo

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so the hallowed rune couldn't have been used

ashen warren
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i did it before the new update by the way

zealous ridge
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bruh

radiant meadow
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I have no idea why vigil is so strong all of a sudden

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when I nerfed it like 5 times

zealous ridge
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i think something fucked up flamethrower iframes

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but in any case

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sand and cloud elementals being able to kill levi is... sus

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do you have kill times, lewis?

ashen warren
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no but it took about three minutes

zealous ridge
hallow kraken
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now this is a meme

zealous ridge
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well, that might need to be checked out

wooden wedge
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3 minutes kill time is normal though?

ashen warren
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yep

radiant meadow
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normal for on tier

zealous ridge
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but this is only post-cryo

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not post-plant

wooden wedge
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huh.

zealous ridge
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i feel like it should be harder if youre using post-cryo stuff

ashen warren
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yeah me too

zealous ridge
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like not literally harder, but like the fight should be made harder for earlier tier players

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killing levi at that tier should be a challenge so that the reward is warranted

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perhaps part of it is how the sand and cloud elementals work

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levi is probably torn apart by those tornadoes

#

and siren can be managed with early hm gear on her own

ashen warren
#

i had that accessory that the archmage sells that gives you a extra life too

zealous ridge
#

permafrost concotion?

#

interesting...

ashen warren
#

yep

zealous ridge
#

if there were any other weapons you remember, tell us, just incase its a busted weapon that is causing problems

ashen warren
#

na i remember clearly my hotbar i didn't use any other weapons

zealous ridge
#

wow

#

i might have to test that

#

try testing and getting some actual stats in the most recent update to make your suggestion stronger

pulsar jay
#

something fucked up flamethrower iframes?

ashen warren
#

yeah you should

pulsar jay
#

probably

#

vigil has no iframes despite all of catacysm's effort

#

or was ot catastrophe

#

which one dashes like eoc?

zealous ridge
#

i believe calamini does? i may be misremebering

#

either its calamini or catastromini

frail mantle
#

Calamitamini lasers

ashen warren
#

saddly i can't because i mixed up that world and i accidentally deleted it plus i haven't even beaten a boss yet on my new world

zealous ridge
#

hmm okay

#

when you get to post-cryogen try it out again and tell us how it went

#

ill keep an eye on it on my own playthrough too

pulsar jay
#

I'm gonna go back and kill levi legit. Vigil made me feel bad. Not plantera though. She'd be piss easy regsrdless

ashen warren
#

okay will do but do you visit this channel often cause the next time i will be able to play terraia will be next weekend

zealous ridge
#

yeah i visit here often

#

you can ping me when you have the details

ashen warren
#

good

sand umbra
#

oh hey, a sugg that could make Rev+ Cultist actually interesting

toxic kettle
#

Rev+ Cultist is "have great DPS or die"

#

Can't find the right Cultist out of the 7 in like 3 seconds? Have a dragon. Can't kill the dragon in time? Have an Ancient Vision. Oh and have I told you about the 100 projectiles on screen?

#

at least the projectile rain was removed

distant gyro
#

that's a normal cultist thing

#

if you don't find the right cultist in time you get a dragon

#

what differentiates rev+ cultist from normal is that you don't get punished for having poor accuracy

toxic kettle
#

Yea but most of the time I'm so occupied with killing the dragon, as soon as I kill it the Cultist has another one ready for me

indigo fog
#

You'll like always kill the dragon in time because some weapons just melt it

distant gyro
#

so the real part is**

#

If you have any projectile spam, you win

#

it's not about the DPS that determines whether or not you can beat the dragon if you can projectile spam your way to make dragon not spawn in the first place

toxic kettle
#

you still gotta be accurate with your projectiles

#

if you hit the wrong cultist, have a dragon

#

so "spamming" projectiles I don't think really works there

distant gyro
#

that actually doesn't apply to rev+ cultist

#

if you hit the wrong cultist nothing disappears and you receive no consequences

toxic kettle
distant gyro
toxic kettle
#

my life is a lie

hollow shell
#

aww why'd we go and do that

#

You gotta let go of left click for a second

toxic kettle
#

removing that is kinda weird

#

getting punished for hitting the wrong cultist is like, the most memorable thing about it

#

if you actually want people to actively try and find the right cultist out of the 7, you should bring that back

#

it's Rev after all

ashen warren
#

........

toxic kettle
#

Cultist is about being accurate and if you fail, it turns into a DPS race

#

as it should

ashen warren
#

you know...i never thought something like that existed

#

god dammit why does it have to be the cultist

#

thats even worse than SCal

distant gyro
#

well no

ashen warren
#

punishment wise

distant gyro
#

everything is easier if you have more dps

ashen warren
#

i mean hitting thw wrong thing means you have to wait a full day before trying again iirc

distant gyro
#

(eidolon tablets exist)

ashen warren
#

oh ye

toxic kettle
#

it's not like the battle ends if you hit the wrong cultist

ashen warren
#

?

toxic kettle
#

you just get shit on by a Phantasm Dragon

ashen warren
#

oh

#

like an immortal one?

toxic kettle
#

no

#

but it's annoying nevertheless

ashen warren
#

i see

#

now that i read the chat

#

that is pretty damn annoying

calm temple
#

Really not sure where to have a serious discussion about this. I noticed that the small little change in worldgen in 1.4.4 actually changed a lot of other, seemingly unrelated things about the worldgen. On identical seeds and conditions, the new patch caused different loot in chests, world evil chasms being moved around, living trees changing place, and the dungeon generating differently. I posted an example in #bugs-read-pins and never got a response, and #calamity-mod-talk just ignored me when I brought it up. As far as I'm aware, the worldgen changing this much never happened in previous updates, as the modded biomes were just sort of placed on top of the vanilla world gen. To anyone who's worked with Terraria on a more technical level, how easy would it be to fix something like this?

ashen warren
#

the devs know about it

#

so no need to worry

calm temple
#

oh okay

ashen warren
calm temple
#

Yeah I saw that, I assumed it was just talking about things like this

karmic stone
#

I posted an example in #bugs-read-pins and never got a response
You were told to check pins and Ozza pinged you later, also bugs don't go in suggmas

calm temple
#

This was earlier this week

sand umbra
#

what differentiates rev+ cultist from normal is that you don't get punished for having poor accuracy

#

yeah

#

I'd actually argue this is the biggest issue with Rev+ Cultist, honestly

#

the fact that he removes any and all punishment for not just spamming your bullets at the nearest Cultist and going in order when a ritual occurs

unkempt bolt
#

wait is that how rev cultist works lol?

#

i figured i was always getting it wrong haha

sand umbra
#

you can't hit clones, which don't disappear even when the real Cultist is hit

#

it sounds awesome on paper but there are a multitude of factors that prevent it from working well in execution unless you overhaul the fight entirely

#

and rebalance it around that idea

unkempt bolt
#

cultist has always been pretty sketchy

sand umbra
#

...Rev+ Cultist doesn't do that
he removes nearly all skill-based elements from the rituals and the rest of the fight is virtually unchanged despite it needing multiple changes to account for the removal of those skill-based elements

#

it turns into a big fat DPS race

#

I've always disliked Rev+ Cultist with a passion because in trying to make LC "stronger" or "harder" it completely misses the point of the one thing it drastically changes

vivid salmon
#

Yeah I saw that, I assumed it was just talking about things like this
@calm temple That actually looks really cool.

hollow shell
#

Here's a fun idea:
In Revengeance, hitting any of the duplicate cultists at any point will cause them to retaliate
so the more bullets you spam at them, the more you get fucked

toxic kettle
#

I bet the idea to keep the duplicates was implemented with the idea in mind to make the rituals harder, but that is completely thrown out of the window by not being able to hit the duplicates whatsoever

sand umbra
#

see that's just it

unkempt bolt
#

that sounds

#

interesting

sand umbra
#

the two ideas contradict each other entirely

toxic kettle
#

Apparently I've been fighting Rev Cultist wrong the entire time

sand umbra
#

(also Rover that is a chad idea and I may return to it at some point when I properly finish EE Cultkist)

unkempt bolt
#

hitting a duplicate causes it to duplicate HDfailure

toxic kettle
#

projectile spam could've easily won me the fight

pulsar jay
#

entrophy's vigil just gets stronger and stronger every time they try to nerf it

#

i have an idea

#

to assure that is stays down

#

put a cap on it

toxic kettle
#

Imo having to check the sprites of 7 cultists within a few seconds is a good idea, but only if you get punished for getting it wrong HDfailure

pulsar jay
#

limit it to one set

sand umbra
#

yeah, like

pulsar jay
#

or make it cost 3 slots each

sand umbra
#

you don't get punished for just firing willy-nilly with Rev+ Cultist

#

...which completely misses the original point of the rituals

#

the whole point of LC's summoning rituals in the base fight is to get you to slow the fuck down and pay attention for a moment

unkempt bolt
#

making vigil cost 3 slots each is a bit extreme

#

you have like 9 slots at that stage in the game

pulsar jay
#

exactly

#

you get 9 minis

sand umbra
#

you are actively punished for spraying bullets like an idiot, and approaching it with patience and observation is rewarded with no funny meme dragon and no funny meme clones

unkempt bolt
#

what if you had 8 though HDfailure

pulsar jay
#

considering how powerful they are that's a reasonable amount tbh

#

and there are other summons to be using

#

which is the point

#

vigil outclasses all of them and discouraged variety as a result

unkempt bolt
#

all of the best summons discourage variety though

pulsar jay
#

i personally think they should just limit it to 1 set of minis

unkempt bolt
#

unless you intentionally sacrifice damage, you're gonna use an army of only one minion

pulsar jay
#

at also doesn't really make much sense to have a swarm of them anyway

#

considering what they are

#

but that's just me

sand umbra
#

Rev+ Cultist throws all of this right out the window
you can't hit the clones, so you no longer have to care how many bullets you're spraying
you have less and less time to hit the right clone as the fight progresses, so you have to spam bullets to really do anything given the above
the clones stick around after a ritual no matter if you pass or fail, so much of the reward for not being stupid is gone

#

in short: Rev+ Cultist's rituals completely miss the point and should honestly be changed but I'd be ripped apart for making a sugg about it because muh difficulty

hollow shell
#

(I'm tellin ya man
Retaliation

Expand the careful shooting to the whole fight)

unkempt bolt
#

the main issue with vigil in terms of being OP imo is how often they hit

sand umbra
#

(honestly though that's a hella cool idea)

pulsar jay
#

if you give it i frames it becomes as terrible as the twins

unkempt bolt
#

if they hit less often, it would fix the issue of them being pretty powerful, and fix hallowed rune

pulsar jay
#

let's not have a copy of them

hollow shell
#

I could suggest it myself if you don't want to for whatever reason

unkempt bolt
#

im not saying iframes

pulsar jay
#

you'd have to rework cataclysm for that

#

it's a flamethrower

sand umbra
#

I mean I guess I could write up a sugg for it

unkempt bolt
#

maybe it's possible for only the flamethrower to give iframes, that only apply to the flamethrower?

sand umbra
#

but like as far as I remember every time I've tried to bring this up in the past either nobody cares or the people present that do have the entirely opposite viewpoint

unkempt bolt
#

that just sounds like hell though, and doesnt even sound like it'd work

pulsar jay
#

i don't think that's a thing

sand umbra
#

ID-static i-frames

hollow shell
#

That is in fact already a thing

unkempt bolt
#

and it would have to apply separately to each cataclysm lul

pulsar jay
#

I've been limiting myself to having one set of the minis

#

it's working wonders

#

not too weak

#

not too strong

#

perfectly balanced as all things should be

sand umbra
#

anywho

#

lemme see if I can write up something for Cultist

#

I wholeheartedly expect it to never actually go through
but it'll be a good sugg construction exercise and I can just snag the idea myself if it doesn't make it

toxic kettle
#

how is that retaliation supposed to look like

hollow shell
#

Like just shooting one projectile at you

unkempt bolt
#

one projectile per bullet

#

p90 taxevasion

toxic kettle
#

so you take damage if you hit the wrong Cultist on top of the dragon coming after you

hollow shell
#

Well the dragon doesn't exist in Rev+ I guess?

unkempt bolt
#

i think he also means throughout the whole fight

toxic kettle
#

it does

unkempt bolt
#

i've seen the dragon in rev

hollow shell
#

Yes I mean through the whole fight
Because rituals do nothing

#

or rather they always guarantee clone spawns

toxic kettle
#

the dragon can still spawn if you don't hit the right Cultist

#

in time, that is

hollow shell
#

aight

sand umbra
#

except it almost never happens until the part where you're ripping LC apart with Adrenaline anyway

toxic kettle
#

the more you mess up, the more stuff gets thrown at you

#

I like that

pulsar jay
#

and how would this work with summoner?

sand umbra
#

(granted, it doesn't help that the rest of the fight is almost unchanged, but I'm focusing on the rituals since these are arguably the biggest thing Rev+ actually changes)

toxic kettle
#

probably works the same as Summoner vs. Normal/Expert cultist

#

just with more decoys

#

instead of specifically targeting one out of 3, you have to target one out of 7

pulsar jay
#

summoners don't aim

#

how do you punish them for bad aim

#

when they don't do any of it

toxic kettle
#

can't you make summons target specific enemies

hollow shell
#

You frogget

calm temple
#

You can use the right click circle thingy to target

hollow shell
#

Golden Gun

pulsar jay
#

eh

sand umbra
#

Rework Rev+ Cultist's rituals to allow hitting the wrong cultist and not guarantee clone spawns. Additionally, make those clones retaliate in some fashion when struck throughout the fight once they exist.
(Bonus points: clones that already existed before a ritual still don't dissipate.)

❔
As it is currently, the rituals are the one aspect of this fight which is actually majorly adjusted...except the issue is that they completely miss the point of LC's rituals in the base fight. In the vanilla battle with the main main sealing the Moon Lord away, his summoning rituals are present to force the player to slow down for a second and think about where they're firing rather than spraying bullets everywhere. Calamity prevents you from hitting any Cultist except the real one and shortens the time you have to pick out the right Cultist, meaning you basically have to spray those bullets everywhere if you don't want a Phantasmal Dragon up your ass. Furthermore, that is the only punishment for doing it wrong, because clones always stick around even if you get it right, removing a large portion of the compensation for not being an idiot. CompleteFailure

The proposed idea is that when a cultist clone is shot, it "retaliates" in some fashion --- copying current LC attack, using a new attack, jamming the player's weapons...there are a lot of different ways to go about it, but the point is that they retaliate when hit...and that it carries on throughout the fight. This would actually give LC's clones a reason to exist past shadowflame fireballs and increased Ancient Doom spawns, and combined with the rest of the changes mentioned would expand the original point of the rituals to the entire fight, making the battle a test of intelligence and observance rather than a mere test of firepower.

#

holy fuck that almost hit the char limit

#

ssssssssomething like this, mayhaps....?

eternal wind
#

woah remember when we discussed why scal doesn't have a trophy?

#

someone went and made one

unkempt bolt
#

i like the sugg, thomas

radiant meadow
#

it was requested in art

#

so yes

#

someone made one

eternal wind
#

oh well i wasn't aware of that

#

either way this is cool

hollow shell
#

This seems like a good sugg Thomas

#

I'd prolly break the topic sentence into two sentences but that's about it

sand umbra
#

time to post, then

gusty geode
#

Was this always there PBUrSelf
Never seen this before tbh

ancient crow
#

squishy green bee

sand umbra
#

I had to sell the typical objection period because of budget cuts associated with how much space this sugg took up hdflr

crude geode
#

Is there something in the works already/a suggestion not a week old to nerf Cataclymini, seeing as how it's the major reason why Entropy's Vigil discourages variety?

unkempt bolt
#

there was a sugg recently concerning entropy's vigil and hallowed rune

#

but i believe that focused more on the rune

crude geode
#

Makes sense really

#

Personally I feel as though the I-D Static I-Frames idea that Thomas brought up could work as a solution, or possibly lowering the range of targeting that Cataclymini has, forcing you to get closer for it to deal maximum damage.

zealous ridge
#

oh dear

#

another resprite sugg

toxic kettle
#

Hive Mind needing a resprite does not mean that Perfs needed a resprite

queen delta
#

Asking for resprites is a suggestion dont

hollow idol
#

the perf resprite got delayed for half a year because no one resprited Hive Mind ech

hallow kraken
#

change to x does not mean x’s counterpart should also be changed in the same way

hollow shell
#

That could potentially be due to the fact that you have access to the insta-kill accessories at that point

#

Enemy health isn't super relevant
s'more just how many times you hit em

toxic kettle
#

You also have those for the twohit moons

mental violet
#

I know, but even the buffed Mothrons are dying near instantly.

toxic kettle
#

But the moons have way more minibosses to watch out for

mental violet
#

The buffed pumpkings and frost queens at least come out fast enough to be a challenge.

hollow shell
#

You don't, Flo, at least not through most of them (the first time you do them post-DoG)
They require EE and NF

sinful steeple
#

Maybe I'm just weird but I find buffed solar eclipses to be super difficult

#

All the enemies are complete tanks so I just hope for nanomachines to dome them

mental violet
#

Also someone said that summoners don't have a way to attack on their own, what if the Midnight Sun UFO laser barrage didn't replace your minions with a UFO if you have the max summoned?

sinful steeple
#

And they hit for a lot of damage

mental violet
#

Then the laser barrage could be a means of attack.

sinful steeple
#

Ehh

hollow shell
#

The vertical lasers they make when they spawn, you mean?

mental violet
#

Yes.

sinful steeple
#

I think a weapon counting as summoner that is a direct attack obtainable at the start of the game would be better

toxic kettle
#

Ah shoot they need the energies

hollow shell
#

That's meant to be mostly aesthetic
It doesn't do a lot of damage

#

(Also the whole point of summoner is not attacking on your own)

sinful steeple
#

Because like ghost bells and abyss enemies aren't considered aggressive which isn't great for summoner

mental violet
#

Would be a far sight better than the Aesthetcius.

sinful steeple
#

Not like actually doing much damage

#

More of a tool to aggro

sand umbra
#

(Also the whole point of summoner is not attacking on your own)

#

(having to manually mine to and aggro every Ghost Bell in the Sunken Sea is incredibly annoying and you know it)

sinful steeple
#

I usually used the victide shell to hit them

#

Or I just faceplanted into them and hit them with Amidias' spark

#

Which is not a great solution but it works

hollow shell
#

Add a new classless weapon which does nothing but deal 1 damage to the enemy beneath the cursor.

#

"The Poker"

mental violet
#

Honestly though. Some sort of end game classes weapon would be neat.

#

A combined version of the Aesthetcius, Eye of Magnus, and Golden Gun.

#

Come to think of it, why is there no corruption version of the golden gun?

sinful steeple
#

That is a good question

sturdy pelican
#

where would i suggest something for calamity extra music mod

sinful steeple
#

The Extra Music server

hollow shell
#

Not here

#

@calm temple Granite Elementals too?

unkempt bolt
#

oh please give granite elementals a light source lol

calm temple
#

Probably, yeah. I specifically mentioned Cosmic Elementals because Granite Elementals spawn in identical conditions to Granite Golems, which make a very easy to recognize sound.

unkempt bolt
#

or just remove them

calm temple
#

If you can hear the golems, you can know that you're not safe.

unkempt bolt
#

enemies spawning and floating their way into my safe space is not something i enjoy

sinful steeple
#

Terrariums for Calamity critters

#

Thoughts?

wooden wedge
#

pretty sure that's a no because nobody wants to sprite for them

sinful steeple
#

Oh

#

Oof

pulsar jay
#

there could just be a summon weapon that isn't realy a weapon

#

it places a target at the cursor and deals like 1 damage

#

it makes minions attack whatever but isn't much of an active weapon

wooden wedge
#

what

pulsar jay
#

reaponding to an earlier conversation

wooden wedge
#

mmmk

hollow shell
#

ye that's exactly what I said HDfailure

molten dune
#

maybe more like [Name] failed the challenge at hand, due to [thing that murdered you].

gusty geode
#

"[Name] hit a {thing that murdered you}. Test failed."

ashen warren
#

previously your legs just appeared on your head

wooden wedge
#

this was suggested a couple days ago iirc

#

@gilded pike

#

by rasp

sinful steeple
#

From the wiki page for Bumblebirb: "Its name may be a combination of "bumblebee" and "bird", which, given the lore's mentioning of their incredibly high reproductive rates, may be a reference to the phrase 'The Birds and the Bees'."

#

Also Bumblebirb is an avian dragon so bird makes sense

radiant meadow
#

A name change is in order

gilded pike
#

ah

#

while you are completely correct "birb" does not fit a scary bird dragon

#

perhaps simply bumblebird would work

civic pond
#

i dont really see any part of it that looks bumble to me

hollow idol
#

the electric sparks can be like stings smh

#

yever been shocked before

hollow shell
#

iirc it was suggested in this channel (and also separately by Metarex) to rename it to "Blunderbird"
which I think is a pretty okay name

#

Sounds like Thunderbird (which it kinda is)
Sounds like Bumblebirb (so the identity won't be too different)
and the bird itself is a blunder, a mistake, in its existence

civic pond
#

I like it BirbThonk

hollow idol
#

same

radiant meadow
#

The Grand Thunderbird

grim dust
#

What a brilliant and original idea

ionic lark
#

Noom Lord

#

He noms

#

Or even better

#

Just a fat load of worm bosses.

#

sorry Destroyer

pulsar jay
#

le grande duntherflirb

ashen warren
#

in what universe are chargers slow

hollow idol
#

^

sand umbra
#

honestly though

#

in what fucking universe are Antlion Chargers anything resembling slow

#

especially in Death Mode where they're already well on their way to yessing across the map on spawn

indigo fog
pulsar jay
#

in what universe are slimes faster

#

and

#

..

distant gyro
pulsar jay
#

is that trippy lighting...?

indigo fog
#

was this changed or something

sand umbra
#

couple Death's increased aggressiveness on everything with Antlion Chargers' lack of a proper speed cap

calm temple
#

Okay...? Maybe I should change it to being less prone to stunlocking. There was literally one that I easily stunlocked. With an early game bow.

sand umbra
#

because you caught it basically as it was spawning

#

you can't give Antlion Chargers any room to move or you will die

ashen warren
#

count yourself lucky, and don't make suggestions from just one encounter

#

if you notice something it's better to test that something

calm temple
#

Fair enough.

pulsar jay
#

antlion chargers don't have any real counterplay

#

ug desert is too enclosed in certain areas

wooden wedge
#

lifeform analizer arrow isn't calamity @regal root

tepid root
#

yea

#

its alchnpc iirc

wooden wedge
#

the point is that it just ain't clamity

tepid root
#

well yeah im just saying

sinful steeple
#

If it's based on an addition separate from Calamity then it shouldn't be in Calamity

ashen warren
#

I agree it should be a thing but Calamity ain’t gonna do it, the mod that did the lifeform thing will

mental violet
#

I like the idea of a claptrap pet, but it's a little on the nose.

ashen warren
#

they have an infinity pistol and a norfleet

mental violet
#

Not how I mean.

ashen warren
#

and the conference call- o

mental violet
#

I means it's a little too direct of a reference.

ashen warren
#

hmm

mental violet
#

Maybe something like a baby Eridian.

ashen warren
#

steve pet

#

it goes ayo

mental violet
#

That would also be neat.

#

Could use a model of a pirate summon.

#

But retooled to be steve.

ashen warren
#

kek

gray nebula
#

don't suggest stuff just becuase its a reference

sinful steeple
#

Titanium railgun craftable with adamantite

#

Thoughts?

crude geode
#

Most of the time references to other games are either Donator Weapons or otherwise just happen to fit and the Dev team wants to

mental violet
#

I agree Macaroni, there should be a version of each in each world.

crude geode
#

Seems kind of like

sinful steeple
#

Not like a different version, the same item

#

Because it's near unobtainable in adamantite worlds

mental violet
#

Well...

#

Crates.

sinful steeple
#

Yeah

crude geode
#

^

sinful steeple
#

But chancing for titanium in crates shouldn't be the only way to get it in those worlds

mental violet
#

But for real. Getting items from the other evil to a world is hard as heck!

crude geode
#

That’s kind of the point tho

mental violet
#

Needing to establish artificial underground evils is a total pain.

crude geode
#

Is that each world is meant to be unique, and that’s why crimson and corruption exist

sinful steeple
#

And like the cobalt shield and ion blaster can be crafted with the other ore

crude geode
#

Balance wise crimson island spawns so melee and rogue can have their weapons

#

From their chests

sinful steeple
#

Yes but not having items of the other biome really stinks

mental violet
#

You know that reminds me.

sinful steeple
#

Like ebonkoi and hemopiranhas are really good

#

Though tbh the fish are basically the only easily obtainable other biome resource

mental violet
#

Well also the ore.

#

But that only matters for so long.

sinful steeple
#

Because filling the cavern left by mining out the evil ore with water creates a suitable fishing area for the thing

#

Well yeah the ore too but the ore sucks lol

mental violet
#

Actually wait.

#

I forgot.

#

Calamity adds Ichor and Cursed Flames to evil crates.

#

Nevermind my complaint.

crude geode
sinful steeple
#

No pretty sure those were already in vanilla

#

But getting them is a pain

mental violet
#

Eyh.

sinful steeple
#

Not too common and in little amounts

mental violet
#

Crates aren't so bad, and it's not like you need a ton if you want to make one or two exact items.

crude geode
#

^

sinful steeple
#

Biome crates are uncommon and those are an uncommon drop from them

mental violet
#

Also. Aquatic Scourge makes fishing a breeze.

crude geode
#

Have you tried using supreme tackle box Mac?

#

Bc like

sinful steeple
#

Yes

#

I always use the tackle box

mental violet
#

Have you tried any multi-line rod?

sinful steeple
#

Doesn't stop rare items from being rare

#

Multi-line rods don't make rare items statistically more common

#

Multi-line rods means you'll get more items in general

mental violet
#

Did... did you read those two sentences you just typed?

sinful steeple
#

Yes

mental violet
#

More chances at a rare thing = more of the rare thing.

sinful steeple
#

More items means you will get more rare items but they are still rare

mental violet
#

...

sinful steeple
#

No amount of fishing lines and crate potions change that

mental violet
#

So you get more of them, but that doesn't make them more common?

sinful steeple
#

You also get more of everything else

crude geode
#

bruh

sinful steeple
#

They're still as rare

#

Just slightly less of a pain to get

mental violet
#

Dude.

#

Something being easier to get.

#

Is the exact definition of it being less rare.

#

I don

#

't mean to be pedantic but jeez.

sinful steeple
#

Being able to fish faster doesn't change it from being like a 5% drop

crude geode
#

β€œStill as rare”
β€œLess of a pain”
You’re literally contradicting yourself.

mental violet
#

The drop rates of items in the crates are effectively increased if you are looking at the total items you end up with and increase the number of crates you have at the start.

#

More crates = more chances = more items = effectively less rare.

sinful steeple
#

No the drop rate of the crates

#

Not the item

crude geode
#

If you have a crate potion on you have a 20% chance of getting a crate. 1/5. Base terraria.

mental violet
#

Well that's even more stupid!

sinful steeple
#

I was talking about biome crates being rare bruh

mental violet
#

Of course the box and potions and multi line hooks help!

sinful steeple
#

Yes. A crate. Not a biome crate

mental violet
#

Are you actually this thick?

#

More crates = more biome crates.

sinful steeple
#

More crates also means more crates that are not biome crates

mental violet
#

...

crude geode
#

This is getting off topic anyways.

sinful steeple
#

Biome crates aren't suddenly falling from the sky with a crate potion

crude geode
#

Unless you’re making this a suggestion, Macaroni, give it up.

mental violet
#

Anyway. Vote Yes on Prop Cursed Flaregun.

sinful steeple
#

Unvoted to vote again

mental violet
#

Also new name for Bumblebirb: Yarhim's Roc.

#

I mean it already is a Roc, a mythical bird of thunder.

sinful steeple
#

Even though Yharim threw it out lol

mental violet
#

But he did create it.

sinful steeple
#

So it would be nobody's Roc

mental violet
#

Ok how about Mistvalley Thunderbird?

#

meme

sinful steeple
#

I thought Bumblebirbs created more Bumblebirbs thonk

#

I think Blunderbird is the best name for it honestly

mental violet
#

In the lore, it was supposed to be a clone of the dragon, but was a failure.

sinful steeple
#

I know I know

#

It was a joke about them making babies

mental violet
#

For real though. Thunderbird or Roc or something to allude to it being related to lightning.

sinful steeple
#

Yeah

#

Blunderbird

#

Thunderbird + blunder

mental violet
#

That doesn't exactly sound any less silly.

#

Also before I mentioned a Wulfrum mini-boss and I had an idea for it.

#

A Wulfrum Dill Platform.

#

It could spawn in the other 2/3rds of the world and summon drones and slimes on mass to defend itself.

#

When it's destroyed it could drop some ore and bars.

tired haven
#

@ashen warren read suggestion Don't document in pins, specifically page 3
I just want to be sure you will spot the reason why the recent suggestion isn't valid

mental violet
#

Also can I make a suggestion for the Rock to do something if it's pointless and silly? Like burst a buff of confetti when activated?

tired haven
#

Not to be too harsh, but if it's pointless and silly, then why spend development on it?
Usually that only works if it's extremely beneficial to the humor of the item

sinful steeple
#

A wulfrum dill platform? A big wulfrum pickle?

mental violet
#

Yeah that's fair.

sinful steeple
#

I think a wulfrum golem that is like a wulfrum knight with a football helmet and a three barrelled minigun embedded in its chest would be cool but that is more specific than my scoliosis diagnosis and I have the foresight to know that's a don't

tired haven
mental violet
#

I just thought it would be a good way to not need to program new AI and give players in the early game a good chunk of resources.

gray nebula
#

what

mental violet
#

My drill platform idea.

#

Not whatever Macaroni suggested.

gray nebula
#

oh

#

a mining platform as a miniboss would feel weird

mental violet
#

Oh? There are immobile minibosses in the game right now, like that slime one added for the Acid Rain.

gray nebula
#

yeah but it's active

mental violet
#

Well the drill could be as well, sending out an alarm to summon vast numbers of drones to it's aid.

#

Or perhaps firing lasers from where it's sitting.

hybrid fjord
#

Are we talking about a wulfrum miniboss?

#

Maybe something a bit more cartoonish

#

Like a slime piloting a wulfrum battle mech

gray nebula
#

wulfrum slimes feelscoffeeblanket

hybrid fjord
#

Okay but like the slime is in a mech

#

Like those mech suits from Mega Man X

#

The punchy ones

south flint
#

About the "rename Bumblebirb" suggestion: my pick for the new name would be Bramblebirb. It sounds similar enough to the original, and is also related to the jungle ("brambles").

sinful steeple
#

I mean yeah but what do brambles have to do with a four eyed lightning dragon bird

south flint
#

I don't know, it just sounded jungle-y and fearsome enough to work

sinful steeple
#

Bramblebirb just sounds like what I'd call my theoretical pet bird if it collided with a cactus

south flint
#

hmm

#

still think it should have "birb" at the end as a homage to the original

#

and so it's not too different

gray nebula
#

nah

#

birb sounds dumb

digital saddle
#

i like bumblebirb

civic pond
#

the bumbling birb is no more

#

also shawk

toxic kettle
#

just renaming it to "Bumblebird" already does the trick imo

#

as now it looks like an actual bird and keeping the "birb" meme just doesn't fit the sprite

civic pond
#

tbh what part of it looks "bumble" though

sinful steeple
#

I think it's bumble because bees

#

Bees. They make babies. A lot

civic pond
sinful steeple
#

And also "the birds and the bees"

civic pond
#

i guess that still holds true

hollow shell
#

@tawny garden Why only magic?

quiet abyss
#

First off, why specifically just magic weapons?

hollow shell
#

Melee, Ranged, and Rogue can all home too

frail mantle
#

Also super dummies exist

tawny garden
#

Which melee weapons can home?

hollow shell
#

This doesn't really have to do with Super Dummies

radiant meadow
#

omega biome blade

hollow shell
#

also like a lot of them

radiant meadow
#

and its upgrades

#

for an example

hollow shell
#

Soul Edge is one, off the top of my head

radiant meadow
#

but yes, there are a ton

hollow shell
#

Terratomere

quiet abyss
#

Ranger with homing missiles and homing bullets.

hollow shell
#

Briny Baron

radiant meadow
#

also, I am uninteresting in rewriting homing weapons

woeful ginkgo
#

Make ranger do the same thing as well because chloro/verium exists yeah

vocal grotto
#

Well, the problem I see with specific targeting is programmer pain

quiet abyss
#

^

vocal grotto
#

You'd have to rework a lot of things from the ground up

radiant meadow
#

vanilla IL editing bruh

woeful ginkgo
#

Are hyperius bonus projectiles homing?

radiant meadow
#

no

#

terra bullet shards home though

#

and terra split arrows

woeful ginkgo
#

that looks annoying to code

#

because I'm pretty sure phantasm's phantom arrows are also homing

#

terra split arrows combined with phantasm looks actually terrible to code

vocal grotto
#

Yes, IL Editing is fear

woeful ginkgo
#

Even worst with elemental quiver and vanq arrows

radiant meadow
#

changing calamity stuff wouldn't be too terrible

#

but changing vanilla stuff plainly isn't going to happen

woeful ginkgo
#

Is it even possible to make vortex beater's vortex projectiles being able to lock onto something

vocal grotto
#

You could in theory altar the AI of the vortex beater projectiles

radiant meadow
#

but nah

woeful ginkgo
#

Redcode moment?

vocal grotto
#

Well, if you want to altar the AIs

#

You have to completely override it with the original + whatever changes you want

lost agate
#

targeted homing sounds... quite strong

hollow shell
#

@ashen warren Crab gave you the funny indirect order but I'm just gonna say it
Suggesting something just for the sake of being a reference, and nothing else, is a Don't

woeful ginkgo
#

Not really, I can only see targeted homing being useful for events

lost agate
#

thats still removing a downside notheless

tired haven
#

i just wanted to avoid spoonfeeding, sad

hollow shell
#

Yeah I approve of actually encouraging people to read the doc on their own

#

but they were already offline when you pinged em and they stayed offline for several hours
and I didn't want the sugg up anymore

ashen warren
#

Changing homing targeting manually just sounds like summoner right click in a nutshell tbh

tawny garden
#

Oh yeah, it sounds like it. Most likely it's completely different

hollow shell
#

That Bloom Slimes change could arguably be separated from the rest of the sugg

#

but I'm not sure

zealous ridge
#

yeah, they feel like... seperate things

#

but either way, i agree with both... kind of

#

idk actually about the first part of it

civic pond
#

If uelibloom spreads in return bloom slimes spawn only in the jungle(?) because thats how i see it

ashen warren
#

Not really

hollow shell
#

I do think it should be separated, yeah

ashen warren
#

Actually, lemmie delete that

hollow shell
#

People can agree with one and not the other

tired haven
#

make slimes not drop ore but spread it with low chance on mud

hollow shell
#

ono

tired haven
#

But yeah you should separate those unless they are required for each other (which they kinda aren't rn)

civic pond
#

just dont touch slimes at all tbh pls iirc

zealous ridge
#

imo there should be more challenge to finding the ore slimes

#

but ech

karmic stone
#

just how Chlorophyte Ore does
You see, Chloro has alot of time to grow, there's alot of stuff to do at that stage of the game so you can leave Chloro alone so that by the time you decide to go spelunk the jungle there are decently sized veins of it instead of going instantly and finding veins of 4-5 ores every minute
Uelibloom gens right after Provi dies, there's not much else to do after that besides prepping for the next bossfights (unless you killed all sentinels and Polly first but lol) and Uelibloom is an important part of gearing up by replacing Lunar Armor and getting other neat stuff, so usually it's the first thing people go do I think

#

So making genned veins smaller and making them grow sounds h to me

hollow shell
#

m, yeah I was thinking that as well

civic pond
#

Thats a good point too but isn't it also an ingredient in a lot of different things

hollow shell
#

Maybe if Uelibloom spawned when like
Golem or Plantera died

or maybe even Moon Lord if you wanna make it grow a lil faster

karmic stone
#

m

hollow shell
#

but pickaxe power becomes an issue

#

cuz there's no non-Uelibloom post-Prov pickaxe

karmic stone
#

And became mineable post Provi

sinful steeple
#

Though maybe it'd require a pickaxe that Provi drops?

hollow shell
#

yeah I guess we could just flat restrict it

sinful steeple
#

Like picksaw

#

Or that

frail mantle
#

Then I feel like it’d be too similar to Chlorophyte

civic pond
#

whats wrong with that though

karmic stone
#

I mean

hollow shell
#

I guess it's better to be similar to something unique than to be bogstandard?