#suggestions-discussion

1 messages · Page 835 of 1

radiant meadow
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which world gen is

cloud surge
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Nerf Death Mode Necromancers
I keep dying to these guys the second they spawn because they have massive damage and have so much accuracy that its impossible to dodge them, as the bolt they shoot just appears on top of you instantly. Tuning down the accuracy would make it fair, and tuning down the damage would be nice since they take down a quarter of my health in one hit.

radiant meadow
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second, involves new design and discussion among devs?
sulph world gen falls under that too

zealous ridge
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what doesn't fall under discussion among devs?

radiant meadow
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Nerf X because it kills Y in 30 seconds

zealous ridge
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okay

sand umbra
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I mean yeah
everything that isn't just the funny QoL fixes or "nerf XYZ because it takes .2 nanoseconds to mutilate LC" or "buff XYZ because it takes 5 years to scratch King Slime" is bound to induce discussion among devs

radiant meadow
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or this is a tiny qol change

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go do it

sand umbra
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that's part of ironing out new or revisited ideas and making sure they're good

zealous ridge
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i agree that the suggestion could be broadened out a bit

vocal wing
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in fact, finding several bugs on release kinda stressed Dom out a bit that he went on break for a few days
@radiant meadow
Has anyone ever suggested for a test version of Calamity where new content is added for the public to test for bugs?

sand umbra
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again, I think the biggest thing holding back these worldgen suggs we've seen a good few of involve the fact that writing worldgen is absolutely horrible

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and there aren't really many ways to make it easier

hollow shell
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That would be kinda hard to manage, I feel

zealous ridge
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absolutely thomas

cosmic void
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Okay so I guess breaking it down a whole lot to what I would like to see from the biome, I just kind of made it into a few 'building block' parts. Again, I understand it is NOT as simple as this, but hopefully it helps visualize things a bit

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You have the ocean generating over the edge of the map, filling the area with water. You have the block of land defined as the Sulphurous Sea replacing Dirt and Stone with Sulphurous Sand and Sulphurous Sandstone. And then you have the drop-off leading towards the Abyss with underwater shelves and cliff faces

hollow shell
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and also considering how much we care about spoilers and big update surprises, it wouldn't really work to have a public test version

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(also are you gonna repost your sugg, White?)

vocal wing
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Oh yeah sorry

zealous ridge
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dakota, that works a bit better i think

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the general shape is outlined, but the content could be made to be less specific

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like, for instance

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"over the passing updates, give some extra tweaks to sulphur sea generation"

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i don't think that's... necessecarily disagreeable?

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but, idk, feel free to counter lmao

cosmic void
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I'm hoping so. Because the left feels like a more specific version of the right

unkempt bolt
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Make Planty Mush only mineable by Pickaxe Axe+, and make it unable to be mined by bombs/dynamite:
Fathom Swarmer armor is very powerful when you are able to get it pre-mech, and the wiki claims that Planty Mush is indeed mineable by Pickaxe Axe, which leads me to believe it being able to be mined by mythril tier pickaxes is unintentional.

hollow shell
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Yeah you could include both like that, as a visualizer for the general theme your talking about

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You could include some of your points like the sand on top the sandstone and those underground sandstone spikes as more specific not-entirely-necessary changes
Maybe also the smoother terrain noise transitions
iunno

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Also the first point is already true, Quanta..
I think

radiant meadow
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planty mush is minable w/o a pickaxe axe?

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eee

gray nebula
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Fathom swarmer is getting tier shifted wegud

radiant meadow
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well

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I fixed fathom swarmer anyways

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it's post clone now

hollow shell
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Oh, I guess Planty Mush's mining req got removed

radiant meadow
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reminder to never use planty mush as a tier locking item

hollow shell
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Maybe cuz you can fish it up pre-Mech?

sand umbra
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you can fish up Planty Mush at any time

radiant meadow
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also, something else I wanted to mention earlier

sand umbra
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because it's the collective junk catch of the Sulf Sea

radiant meadow
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about the world gen

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a lot of the stuff is based on stuff hidden where 99.99% of player's won't see

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like complaining about the rectangular bottom of the abyss

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unless you use map reveal

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and then point out all the flaws

zealous ridge
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the suggestion isn't about that anyways though

sand umbra
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~~also Fathom Swarmer is like sorta the HM Abyss armor set now maybe which means I can harass someone into making a second HM Abyss set summon hahaue

/s...?~~

hollow shell
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But it does include smoothening out the bottom of the Sea's sandstone

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@cosmic void You should edit that into your previous suggestion instead of posting a new suggestion

radiant meadow
cosmic void
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I can try, wasn't sure how to edit a second image into my prior post though

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I'll try pasting the link and removing the second suggestion

hollow shell
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Yeah

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(I think that'll still work even if you delete the original message?)

radiant meadow
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the only reason people would go down there into the circled areas is because of the incidental sword shrine

gray nebula
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abyss set summon

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yes

sand umbra
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yes

zealous ridge
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okay but what if there was a reason to go down there

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i see your point either way, ben

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and, yeah, it could come off as nitpicky

cosmic void
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Got it all fixed up, thanks for bringing it to my attention

radiant meadow
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then you're asking for too much.

zealous ridge
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bruh

radiant meadow
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although it already is kinda asking for too much

hollow shell
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Aight
So your recent one can be deleted?

cosmic void
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Thought I had, whoops

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Fixed

hollow shell
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Aighty, cool

cosmic void
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Thanks!

hollow shell
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Thanks for listening to all the feedback

cosmic void
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Sure thing

zealous ridge
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sigh... i won't argue anymore, ben, i don't want to start something

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but i hold my stance, for now

radiant meadow
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I mean, I'm done arguing too.

zealous ridge
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excellent

radiant meadow
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but I still strongly disagree with the suggestion

zealous ridge
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so we have reached an agreement

radiant meadow
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and that isn't going to change

zealous ridge
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alrighty

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its fine, i understand

radiant meadow
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I can't stop it from getting sent

zealous ridge
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but hey, you can argue against it

radiant meadow
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of course

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I get really argumentative in this chat

zealous ridge
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you have more power than me in this discussion lmao

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uh oh here we go

civic pond
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:)

zealous ridge
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b o s s s uggestio n

hollow shell
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@keen reef Boss suggestions aren't allowed

radiant meadow
keen reef
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sory

hollow shell
keen reef
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ok

zealous ridge
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stygian weaver moment

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in any case, byeah ben, i agree to disagree

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if the sugg gets sent, i won't tell you to vote a certain way, just don't smite me

cosmic void
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Could the same sort of shape used to generate this be placed at the bottom of the Abyss, then? Something similar?

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I know it's not the most graceful either, but it looks smoother than a square

radiant meadow
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if I'll be honest, I have no idea how world gen works

sand umbra
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birb pet? :o

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birb pet.

civic pond
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soon™️ possibly maybe

radiant meadow
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make the dynamo stem cell proj a pet

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easy

brave quest
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bumblebirbpet

hollow shell
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Reasoning isn't great but it's hard to come up with a reason to add a pet anyhow

brave quest
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would be aweosme

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yeah

hollow shell
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s'fine

sand umbra
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tbf, that's true of most vanity things

radiant meadow
sand umbra
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but given you can't really make a combat reason for vanity things it ain't too important CompleteFailure

radiant meadow
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it's upside down because I'm not the most graceful with rotation code

hollow shell
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fliip

sand umbra
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because the underlying/implied reason amounts to the fact that Calamity lacks an appreciable amount of vanity content despite the immense expanse of its content as of late in particular

civic pond
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i cant even tell what that is :br:

radiant meadow
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at one point, I got it to consistently shoot upside down so I said fuck it and flipped it in photoshop

brave quest
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What is that?

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The sprite

hollow shell
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Dynamo Stem Cells

hexed lagoon
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Has anyone suggested that they should make the depth light level a configurable thing

hollow shell
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Accessory that shoots those when you shoot

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Suggesting configs for Death Mode features is a Don't

hexed lagoon
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Oh its dmode only?

hollow shell
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Yes

hexed lagoon
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Didnt know lol ok

radiant meadow
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if it gets enough stars, I could bribe Iban to add more frames and make an item/buff

vocal wing
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Suggesting configs for Death Mode features is a Don't
@hollow shell
Rip, the light level always makes my eyes want to go commit die

hollow shell
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There are plenty of ways to counter it

hexed lagoon
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Night owl and shine potion

chrome holly
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Okay, small question, has a changelog page for the wiki ever been suggested?

frail mantle
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yes

hollow shell
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That will unfortunately never happen due to Calamity's poorly documented early history

vocal wing
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Thanks Rover

hollow shell
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np

frail mantle
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@ YuH

radiant meadow
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I mean, I'm fine with it because it's one less thing to remember when wiki editing

frail mantle
hollow shell
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I would definitely like if we could have version history pages and sections
and I even contemplated doing it all myself a few times

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At this point though that may be way more effort than it's worth

frail mantle
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i know YuH started a changelog doc with all the versions he has but i have no clue how far he got

chrome holly
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I mean, better late than never, right?

hollow shell
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Not really

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Having something incomplete on the wiki is
not good

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just having the history stop at some point

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for really no reason

sand umbra
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an unfortunate truth of Calamity's earlier days

hollow shell
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cuz #changelogs began at some random update between Cal 1.2 and Cal 1.3

sand umbra
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it'd take a lot of work to actually iron out which changes happened before that point

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and on which updates specifically

hollow shell
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(Again, I'm personally in support of it and I think it'd be okay if we just generalized anything we didn't know the past history of to "Pre-1.2.5.7" or whatever
but the consensus was that's a bad idea.. I guess)

sand umbra
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(honestly that'd be fine if you ask me)

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('tis what I'd do in such a scenario)

vocal wing
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(honestly that'd be fine if you ask me)
Me too

chrome holly
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I'd be pro-"whatever let's just do a pre-1.2.5.7" too

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but I mean, if it's too much work then it's too much work

cosmic void
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A Changelog would be really nice, even if the entire history isn't there

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Heck, if a changelog started NOW I wouldn't mind it

hollow shell
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Part of the problem is that it'd just be an unbelievable undertaking (if we were to document from 1.2.5.7.fuck onwards)
and still a decently huge undertaking if we were to start now

Because it involves editing adding a new section to literally every page on the wiki

sand umbra
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(it'd also perhaps ease the strain of making 100% changelogs)

vocal wing
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Why if I get hit when adrenaline is fully charged it gets reset to zero?
When did it the old way get charged and why?

sand umbra
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(and would additionally simplify the process of distributing them because hey, here they are on the wiki!)

hollow shell
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It got changed when Adrenaline Burn-Out was removed

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When you got hit just then, while the bar was full, you took half damage from the attack
as compensation

sand umbra
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yeah Adrenaline got a lot of changes

civic pond
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i was wondering why my full adren died so much

upbeat scroll
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Didn't Rage go away while using if you got hit?

sand umbra
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it's very much the nohit bar now even when full, although you're given an alternate potential reward for nohitting that long in the form of reduced damage from your next hit

chrome holly
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I mean, it's a lot of work for sure

civic pond
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rage's whole mechanic is getting hit

chrome holly
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but the more we wait, the more work it is

civic pond
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unless

hollow shell
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That still happens Aqua and suggs have been made to get that removed

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cuz it doesn't make sense and it's annoying

upbeat scroll
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Oh it STILL happens?

sand umbra
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no

hollow shell
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Did they finally remove it

sand umbra
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that got removed along with the Adrenaline changes

upbeat scroll
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Oh thank god, I was about to say that I never noticed it-

hollow shell
sand umbra
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ye
Rage is actually worth a flying fuck now

civic pond
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oh its when you're using it

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heck

sleek wadi
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Rage still kinda sucks but it sucks less now that true melee, the class it seems to be built for, can actually use it.

sand umbra
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Rage buff is moreso a buff to True Melee than anything else

upbeat scroll
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Rage tbh should get a buff or something, as it is useless unless you have the Heart of Darkness

sand umbra
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(which makes me even more conflicted on the treatment of true melee, but that's a topic for another time and sugg)

upbeat scroll
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or using True Melee*

sleek wadi
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Kinda wish it was reworked to being the extended-combat counterpart to Adrenaline but whatever.

upbeat scroll
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Tbh, if Heart of Darkness was a permanent Consumable and was slightly nerfed (less Rage overtime and rage getting halved after the Absolute Rage buff goes away), then it would be a completely welcome change honestly

chrome holly
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Okay, so to finish what I was suggesting, do I put it in suggestion anyway although there's a good chance it will never be done or do I not even bother?

upbeat scroll
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Then Rage would have an actual purpose rather then True Melee or equipping Heart of Darkness until it's full then taking it off

civic pond
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i just forgot draedons heart existed as a whole
I rarely see it used at all

radiant meadow
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draedon's heart is a pretty good acc tbh

upbeat scroll
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I have only once actually used Rage in my entire Pre-hardmode portion of an actual run, and that was when I was farming a boss for money

sand umbra
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tbf, SuperHot take of the day:
Rage would be better if true melee wasn't treated as another funny subclass but rather what melee is supposed to be
because at a fundamental level "true melee" is what melee was supposed to be to begin with, before all these funny projectile memes

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thank you for coming to my talk

sleek wadi
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Can we get a buff to True Melee hits rage generation, its like 1 rage point per true melee hit atm which is kinda insulting. Is it supposed to be 1% of the true melee hit's damage or?

upbeat scroll
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ted talk

hearty yew
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rage would be better if true melee didn't have a random interaction with it and instead all of its interactions were all-class

sand umbra
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that too

upbeat scroll
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Yeah

sand umbra
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why does Rage only interact with true melee

civic pond
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I always thought rage and adren always contradicted eachother

radiant meadow
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if rage was gained by hitting an enemy with any projectile

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then I'd be concerned

civic pond
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ark
holds down v

sand umbra
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they do, doge
Adren is the consistently-useful one and the one that I hate balancing against

upbeat scroll
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Nohit DAD mode True Melee SCAL is where rage is completely useless LeviKek

civic pond
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i mean you can build rage prior to the fight right

hearty yew
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Getting hit for X% of your max health gives you X% rage.
When rage reaches 100%, you can press K to hulk out, getting a damage boost. The damage boost doesn't go away when you take damage, in fact taking damage still gives you rage like normal.

Continuously dealing damage while Rage is active fuels your fury, earning you Rage Points while you burn them. Being willing to facetank with balls to the wall aggression is rewarded with a longer DPS spike, where the pain of every hit turns into more wrath.

While not in combat for more than 4 seconds, Rage decays to zero. Heart of Darkness stops this effect, and instead makes Rage naturally build over time.

sand umbra
civic pond
sand umbra
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shut the fuck up and take my money

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again

upbeat scroll
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That makes it genuinely useful

hearty yew
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Rage currently is not a meaningful factor in balance

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It hasn't been for years

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That's how irrelevant it is

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Adrenaline has been a meaningful factor in balance for years

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Because it's illegal in internal DPS tests, they are all done ripperless

sand umbra
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testing ripperless is really just testing Adrenaline-less

radiant meadow
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if you want to rework rage like that

hearty yew
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ye

radiant meadow
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feel free ig

hearty yew
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and yes, ben, I do

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That's my current working design

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I haven't made any changes in that direction

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But I want to hear feedback

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If anyone's got any

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I want rage to feel useful

hollow shell
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This does sound very cool and useful, and distinct from Adren

sand umbra
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I very much appreciate this concept

hearty yew
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Adrenaline is about not getting hit. Rage is about getting hit.

hollow shell
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I'm wondering how HoD would work with this system?

hearty yew
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Did you read what I said?

hollow shell
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You kinda seem to imply that you'd be hulked out forever

hearty yew
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"Rage dissipates while not in combat, unless you have HoD equipped"

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then it grows slowly like HoD currently does

sand umbra
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...also, idle thought:

hearty yew
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Rage boosters would do what they currently do, which is boost the maximum damage boost of rage

sleek wadi
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Fits thematically, still retains the original spirit of current rage, still favors true melee like it should, is actually relevant, and gives a boost to tanky builds. I like it.

hollow shell
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Oh, you just meant Rage in general
I thought you meant Rage fading after you have it activated

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nvm

hearty yew
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also yes, it's supposed to give a boost to tanky builds

civic pond
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@ add

hearty yew
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adrenaline is for dodging

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rage is for not giving a fuck

sand umbra
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would anyone kill me if I were to sugg for giving Stress Pills some sort of special interaction with Adrenaline

upbeat scroll
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May I make a suggestion to your suggestion about a suggestion? Heart of Darkness should be a consumable perma upgrade, like how the Revengeance Rage/Adrenaline buffs are, considering how rare it is and by the time you get it you will likely be done with Wall of Flesh, entering Hardmode.

sand umbra
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(and potentially nerfing Adrenaline again in the process)

hollow shell
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Stress Pills needs fucking something

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Very boring item

radiant meadow
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I'd say no

hearty yew
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stress pills is the phm stat stick

radiant meadow
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but draedon's heart would inherit this function

hearty yew
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laudanum is a slightly shorter stat stick

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that's their function

radiant meadow
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laud has horror immunity though

hearty yew
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HoD is the "sit on this until DH" item

sand umbra
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Laudanum gives Horror immune tho

radiant meadow
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so it's not bad

sand umbra
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Stress Pills are just literally funny stat stick

radiant meadow
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stress pills giving something adren related would be interesting

upbeat scroll
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or you could also make HoD an Hardmode exclusive

sand umbra
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(would also be a nice parallel to HoD giving a special Rage interaction)

hollow shell
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my ideas

radiant meadow
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maybe shave off the timer to charge

hearty yew
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getting hit loses only 50% of current adrenaline instead of all of it

radiant meadow
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laud can be changed to no longer give immunity

hearty yew
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winky face

sand umbra
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ooo, that works

radiant meadow
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but horror gives buffs

hearty yew
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that's stress pills' unique effect

radiant meadow
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instead of negative effects

hollow shell
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Yeah that'd be sick

hearty yew
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lots of things inflict horror in rev+ so that actually has quite a bit of use

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lots of bosses especially

hollow shell
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And make it so Laud doesn't jsut give a bunch of passive stat boosts
because that's.. boring

radiant meadow
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I wouldn't mind doing these changes to laud and stress pills, right now

hearty yew
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i wouldn't either

hollow shell
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I'd be very happy if that happened

upbeat scroll
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It's just a joke item till it can be upgraded post-moonlord

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So yeah, this is def neat

sand umbra
radiant meadow
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rage rework is a little too much for me to handle

hearty yew
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also to reinforce that rage is for tank builds

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the "X% health --> X% rage" would be "X% health incoming damage before mitigation"

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this also means that being overkilled and revived by god slayer / perma concoction / etc. gives you rage for the full hit, not just whatever it took to finish you off

heavy cedar
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Just a random lurker chiming in: that rage rework idea of yours seems awesome

radiant meadow
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mm, tldr
stress pills makes a hit make you lose 50% of your adren rather than 100%
laud stat boosts are moved to the horror debuff for some cool you're actually not immune interaction

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ya?

hearty yew
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and heart of darkness gets a bit of changes with rage rework

upbeat scroll
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Or "(X Health x 0.5Max HP) = X Rage"

hearty yew
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yeah that sounds good

hollow shell
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Oh yeah that Stress Pills change is way more significant than what I was thinkin

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and cool too

radiant meadow
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obviously, the stat boosts would be shafted or lessened on stress pills

upbeat scroll
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So the more HP you got the more Rage you get, for t a n k s

hearty yew
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i would shaft them down to like

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2 defense + 5% movement speed

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and that's it

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no damage at all

radiant meadow
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ye

hearty yew
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laudanum could give health regen ig?

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it's some sort of healing salve

upbeat scroll
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The Movement Speed isn't even noticable when you get the Hermes boots

hollow shell
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Yeah Laudanum historically is a healing potion, basically

sand umbra
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an unfortunate truth of how Terraria's movement speed variables work

hearty yew
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ok so it should have some interaction with horror and life regen

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thomas: you laugh but

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i also have planned changes for MS reforges

upbeat scroll
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It should just increase Movement speed drastically, so there is faster acceleration instead of no boost at all

hollow shell
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Current effects are "Boosts your damage by 6%, defense by 6, and max movement speed and acceleration by 5%"
Could replace one of those with life regen

hearty yew
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increasing max move speed cap, including boots, wings, fall speed, everything

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cut the damage and defense, replace with +1 life regen at all times, tripled to +3 life regen during horror

upbeat scroll
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Making stun locks easier to get out of i guess

hearty yew
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and the movement speed boost is also massively increased during horror

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basically like panic necklace

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but it stacks w/ panic necklace if you also have that

hollow shell
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Hm

upbeat scroll
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Giant Shell

sand umbra
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i also have planned changes for MS reforges
increasing max move speed cap, including boots, wings, fall speed, everything

hollow shell
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Wondering if too similar to Panic Necklace but that should be good anyway

hearty yew
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I want them to be viable alternatives to warding for the defensive minded person

hollow shell
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cuz it also indirectly provides Horror immunity, which is good

hearty yew
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"I want to dodge better instead of tank better"

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that should be an option, imo.

upbeat scroll
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This would contrast Rage and Adrenaline even more

sand umbra
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I love so many things about this

heavy cedar
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^

upbeat scroll
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"dodge better" and "tank better" are just the ideals for adrenaline and rage

zealous ridge
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oh my gosh this all sounds amazing

upbeat scroll
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Can we get a TLDR for so far?

hollow shell
zealous ridge
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alrighty

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sounds good

upbeat scroll
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neat

zealous ridge
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anyways...

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can i suggest something for a recently added summoner weapon?

hollow shell
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You can

zealous ridge
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alright, let me write it up

upbeat scroll
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Wouldn't this also mean that DH gets changed too?

zealous ridge
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perhaps

upbeat scroll
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To be the All Around for the 3 accessories

hearty yew
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Yeah

upbeat scroll
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But dang why is it so expensive to craft you can get the accessories pre-EoC but upgrade them what, post-DoG?

hearty yew
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@upbeat scroll TL;DR

  1. stress pills become an adrenaline focused acc
  2. laudanum becomes a horror focused acc
  3. rage gets fully reworked so it's about turning pain into revenge (putting the "revenge" in revengeance). it rewards tanky builds and being willing to take hits as an opposite to how adrenaline rewards dodging perfectly
  4. heart of darkness works a little bit differently
  5. DH still combines all 3 into the ultra ripper accessory
upbeat scroll
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Neat

heavy cedar
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sounds pretty neat

gusty geode
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If we do get a birb pet
Can we get an RIV of it that's modeled after the previous sprite

hollow shell
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pet RIV?

radiant meadow
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riv pet?

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that's

hollow shell
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That sounds pretty epic ngl

sand umbra
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pet RIV

upbeat scroll
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riv pet?

sand umbra
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I think this is the best day I've had in sugma disc in a long while

hollow shell
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pff

upbeat scroll
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lol

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Yeah a RIV PET of the old Bumblebirb sprite would be neat

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Because I'm gonna miss that cute thing :<

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insert eggman quote from sa2 fandub here

civic pond
#

yeeeeees.

pulsar jay
#

riv?

frail mantle
#

rare item variant

pulsar jay
#

ah

zealous ridge
#

Change how the sun spirit staff works, move it to a later point in progression, or change the Frost Blossom staff to be more distinct from Sun spirit.

All three of these points are solution to the same problem: Frost blossom and Sun spirit are very, very similar. They have a very similar beam attack, both float over your head, and have exactly the same damage value, however frost blossom can be considered better due to it's explosion effect. This makes both these weapons somewhat boring, and causes the sun spirit staff to be obsolete.

Any of the above solutions could make both these weapons fill their own niche, rather than stepping on each other's toes due to their similarities.

#

how dis look

hollow shell
#

That seems fine

upbeat scroll
#

I mean, Frostburn > Fire

zealous ridge
#

they both don't inflict debuffs

upbeat scroll
#

So it only makes sense for the Fire variant to be weaker

#

They are based off of the element overall

zealous ridge
#

but like theyre basically the same weapon

pulsar jay
#

we need to eventually combine that

radiant meadow
#

they won't be combined

hollow shell
#

That's coming, Hadari

#

well

pulsar jay
#

the 2nd exo weapon could've been an elemental spirit

hollow shell
#

not Sun Spirit

radiant meadow
#

not those two

lost agate
#

RIV pet
What the hell is the og one

hollow shell
#

Cinder Blossom

lost agate
#

ah

hollow shell
#

oh lol I wasn't answering you Shucks

lost agate
#

ah.

#

lmao

hollow shell
#

the RIV would also be a birb pet but it'd be classic bumblebirb

lost agate
#

ah well thats like one step too soon lmao

upbeat scroll
#

And also this is proven many ways in vanilla:
Frost Armor > Molten Armor
Frostburn Debuff > On Fire Debuff
Flower of Frost > Flower of Fire (I think that's the exact name)
Frostburn Arrows > Fire Arrows

So it would only make sense for the Frost Blossom to be better in some way.

zealous ridge
#

okay

hollow shell
#

The issue, Aqua

#

is that Sun Spirit and Frost Blossom are obtained at the same time

zealous ridge
#

like, as in

#

they take about the same amount of effort to obtain

hollow shell
#

Two of the four examples you mentioned are later in the game

#

Frostburn is also mostly HM-exclusive

#

with the exception of the arrow

radiant meadow
#

frostburn arrows are just lol

hollow shell
#

(in vanilla)

upbeat scroll
#

Oh yeah

radiant meadow
#

any suggestions to spice up sun spirit then?

upbeat scroll
#

The only real examples of them being better at the same point in progression would be the Arrows.

radiant meadow
#

mr. sun spirit would probably need a custom projectile

upbeat scroll
#

Isn't it through walls?

sand umbra
#

...mfw only 4 things in vanilla induce Frostburn

radiant meadow
zealous ridge
#

sun spirit could shoot beams from higher up and inflict a quick burn debuff

#

heck, it could shoot beams from the sky on to enemies

radiant meadow
#

so like they strike from the sky?

zealous ridge
#

yeah, its a sun spirit anyways

sand umbra
#

but is it an angry sun spirit

zealous ridge
#

sun god could be changed too, i guess

radiant meadow
#

sun god should reflect these changes too

upbeat scroll
#

Maybe the Sun Spirit could be weaker but shoot through walls, and the Frost Blossom could be stronger yet not shoot through walls.

hollow shell
#

Or the other way around

zealous ridge
#

sirius and saros possession could also be played around with a bit to reflect that

hollow shell
#

Sun Spirit could have noticably better damage but its sky-beams don't go through tiles, making it only useful above-ground :P

zealous ridge
#

an easier solution would be changing frost blossom to be more interesting

upbeat scroll
#

^

radiant meadow
#

sirius and saros were more annoying to balance

upbeat scroll
#

And make them have a chance to inflict their respective debuffs too-

zealous ridge
#

then they can stay as they are

radiant meadow
#

okay but Saros I blame on Dom

sand umbra
#

Sirius and Saros exist at tiers that are inherently more annoying to balance

radiant meadow
#

for flat damage GWliliumGlareDiana

sand umbra
#

a

zealous ridge
upbeat scroll
#

Also there could be upgrades to the Frost Blossom Staff too, just because "oh hey it's a different variant but useless endgame- OH, just after a boss pretty much"

radiant meadow
#

there are already plans for upgrades

upbeat scroll
#

Oh then neat

radiant meadow
#

I'm just too lazy to code

lost agate
#

Everything gets upgrades: the mod

zealous ridge
#

welcome to calamity bruh

#

cala meme haah yey

upbeat scroll
#

also where's the sulphurous upgrade to the aquashard shotgun hUH

sand umbra
#

Calamity is already everything gets upgrades: the mod

#

freakin' Boomstick and Diamond Staff never needed upgrades but here we are

upbeat scroll
#

^

radiant meadow
#

I always forget those are reqs for those two weapons

upbeat scroll
#

Literally I feel like the Miasma is THE ANTIDESTROYER WEAPON

radiant meadow
#

do they really need those in their recipe?

sand umbra
#

Aquamarine Staff is a good meme

upbeat scroll
#

^

sand umbra
#

it's the Sunken Sea mage wep but lol you need this already obscenely powerful staff to make it

radiant meadow
#

it just makes them needlessly harder to obtain in the set

sand umbra
#

and it is as such even more obscenely powerful than the staff used to make it

upbeat scroll
#

It's just so good for it's stage in the game

sand umbra
#

for reference, Diamond Staff can kill EoC in about a minute from when I tested it

lost agate
#

Does a staff need another staff of a rare gem when the only separation is a grenade-alergic worm?
No. Probably not.

upbeat scroll
#

But let's do it anyways

sand umbra
#

similar reasoning for Boomstick into Aquashard

#

those two could probably be nixed from their respective recipes

radiant meadow
#

boomstick is like bruh to obtain

#

sometimes

upbeat scroll
#

Same with Diamond Staff

#

it's like the rare variant sort of

radiant meadow
#

diamond less so since its crafted

#

but also

pulsar jay
#

aquamarine staff is weird

radiant meadow
#

does it need it?

sleek wadi
#

Make Aquamarine require Amephyst Staff to craft, fixed slobbyjoy

sand umbra
#

Diamond Staff is like dummy thicc due to taking 15 diamonds and Aquamarine is thus even more dummy thicc
Boomstack is horrible to get because FUCK the Jungle pre-boss

lost agate
#

Imagine findind enough diamonds

pulsar jay
#

pre boss jungle

radiant meadow
#

mmm

upbeat scroll
#

Literally I only found enough diamonds bECAUSE OF PLANETOIDS PLEASe ADD MORE-

pulsar jay
#

why would they think of making summoner go to the jungle pre boss

#

for a staff meant to fight..

#

ds

upbeat scroll
#

summoner?

sand umbra
#

also people keep yelling at me about a Belladonna Spirit Staff buff but I literally haven't tested the weapon yet myself so I can't confirm or deny it being due for a buff

#

although that may change today

#

maybe.

lost agate
#

thats a different thing :echhh:

radiant meadow
#

I mean

pulsar jay
#

i mean

radiant meadow
#

I heard that belladonna were aggressive ai bitches

pulsar jay
#

it should be on tier with other jungle weapons

radiant meadow
#

so

upbeat scroll
#

Also I've used the Aquashard and it's great

sand umbra
#

anywho that's a subject for another time and sugg

pulsar jay
#

it costs more materials than most jungle weapons actually

sand umbra
#

point here is that Aquashard and Aquamarine are needlessly tedious to obtain

radiant meadow
#

ye

lost agate
#

doesnt the flarestorm cannon or smth like that also need a boomboom

sand umbra
#

should I make a sugg for it or can I just yell at you or Dom to do it

#

Firestorm also takes Boomstick for reasons I cannot comprehend

lost agate
#

dont put materials of further tiers on early weapons cuz linearity is wack dammit

sand umbra
#

linearity stinks

upbeat scroll
#

Firestorm is utterly useless lmao

sand umbra
#

Jungle is like
best explored after defeating a few bosses

upbeat scroll
#

^ Post EoC/Crabulon

sand umbra
#

since early on you do not have the gear necessary to live for more than 5 seconds

upbeat scroll
#

I did but that's because I've played this game for oh god counting every version that's like 40k hours

lost agate
#

i only feel comfortable going there with demonite/crimtane

sand umbra
#

I'd actually argue somewhere around post-EoW/BoC because that's about the point where you're recommended to fight QB usually, yeah

#

exploration of Jungle usually comes coupled with a desire to wipe Queen Bee off the face of the planet

upbeat scroll
#

or for mages to make jungle armor^

sand umbra
#

that too

#

but even then, mage does not get sufficient gear for not eating the fat die until a good few bosses in

upbeat scroll
#

exploration of Jungle usually comes coupled with a desire to wipe Queen Bee off the face of the planet
Well you have the planetoids which is what is most usually preferred as you can have an actual open arena instead of an enclosed area that you have to manually mine out without dying from bees

#

and with the risk of killing the larvae while making the arena, with planetoids you can just go in, break it, hop out, and on to your arena

#

Death Mode queen bee is usually around when I fight Skeletron

#

In regards to bosses late in pre-hardmode, Slime God really needs to be buffed, it's wayyy too easy and can be killed with pre-Crabulon gear.

#

(2-4 minutes)

pulsar jay
#

qb really shouldn't enrage on the surface

#

why did you make planetoids in the sky to summon her

#

then punish the player for using them to summon her

wooden wedge
#

even if she is enraged it's not too difficult of a fight

#

it's much easier than underground because you have the freedom of the whole world compared to a super small hive

pulsar jay
#

the jungle has open space

wooden wedge
#

not a lot of it

upbeat scroll
#

^

Well you have the planetoids which is what is most usually preferred as you can have an actual open arena

wooden wedge
#

and by open space sure it has some

upbeat scroll
#

Enraged doesn't even make a difference really

#

It should be the same no matter what

wooden wedge
#

but not a whole lot

upbeat scroll
#

I prefer raged as it practices me for dealing with Destroyer's bullet hell in hardmode

#

and brimstone elemental

pulsar jay
#

so i assume it enrages to balance out having an open arena and not have it too easy, rather than to punish the player for surface fighting

upbeat scroll
#

I mean look at this, there is a larvae above my pre-existing arena used for slime god like wth, there def should be some balance here

#

I feel like enraged Queen Bee should either be removed or buffed, as it doesn't really make a difference, i practically no hit her in an open arena and fighting her underground i can't no hit

wooden wedge
#

to be fair no-hitting QB is just jumping some times and running in a direction

#

because she is a pre hm boss

upbeat scroll
#

EoC is a phm boss yet at that point of the game it's almost impossible to nohit

#

you will always get hit at least once because of the inconsistency of the dashes directions

#

but if you get better gear it's possible

wooden wedge
#

EoC is another pre hm walking sim

upbeat scroll
#

no?

wooden wedge
#

what dashes are you talking about

upbeat scroll
#

It's really not

wooden wedge
#

rev or expert?

upbeat scroll
#

bruh

#

Do you not play on Revengeance or Death?

#

or even Expert?

wooden wedge
#

I do

upbeat scroll
#

This is majorly talking about those 3 modes

wooden wedge
#

and I've fought the eye countless times

#

but I was asking about which dashes

upbeat scroll
#

the Expert ones

wooden wedge
#

because there;s the vanilla expert ones and the rev dashes

#

yeah that's the walking sim part

sleek wadi
#

Expert dashes are hard-countered by Hermes boots, rev dashes are countered by just having good jumps

upbeat scroll
#

the Revengeance ones are easy to dodge, just jump, but the expert one is inconsistent and even with hermes or the angry dog mount you can be hit

sleek wadi
#

btw Frostspark is technically pre-EoC, so if Hermes isn't enough than Frostspark is certainly enough

upbeat scroll
#

Beating it's easy, no hitting it with gear usually fighting it normally with is almost impossible (hermes, double jump, other accessories)

lyric eagle
#

Has anyone suggested preventing the fire geysers in deathmode hell from spawning on top of blocks right above lava?

upbeat scroll
#

I think that's intentionally

wooden wedge
#

don't think so?

upbeat scroll
#

there to make hell more difficult

lyric eagle
#

lava geysers coming out of lava is acceptable

#

lava geysers coming out of ice blocks is upsetting

wooden wedge
#

probably send a screenshot to explain better

sleek wadi
#

Fire geysers out of lava is intentional, I'm not sure them going through blocks is. Might be a bug

lyric eagle
#

they're literally starting on blocks right above lava

sleek wadi
#

Right above lava, as no space in between the block and lava?

lyric eagle
#

So it might be better if I take this to bugs, idk

sleek wadi
#

Thats probably just due to how lava geysers spawn, not sure if that should be happening but for now put your bridge up much higher than where it is now so that it spawns where it should.

lyric eagle
#

ech. It's already been at this height since I started at the spawn point. I'll just deal with the geyser for now since they can't spawn when wof is alive I think

#

I wasn't planning on changing anything, but I was hoping future playthroughs wouldn't feature the bizarrity of fire geysers coming out of my ice blocks

sleek wadi
#

The geyser probably chooses where to spawn by picking some lava then choosing the nearest full block, however in your screen shot the nearest full block is blocked by ice so it just goes up one more.

lyric eagle
#

well I guess it's up to the devs if this one's a bug or a feature. I just wish there was an accessory that set the damage to less, since there's no way to predict them.

#

at least with lightning there are warnings

#

and sharknadoes are only by the ocean

lost agate
#

@upbeat scroll i nohit eoc, its definitely possible

#

in fact my rev nohit has me with a permanent chilled debuff and basically no arena

upbeat scroll
#

Huh, weird

hearty yew
#

maybe sun spirit staff should be a minion flamethrower!

upbeat scroll
#

Oh no

#

Not the first variant, maybe the 2nd, but not the first

#

that would be too good lol

sinful steeple
#

Sun spirit staff further in progression? It's already bad, it'd be even worse later game

#

Maybe frost blossom staff could require victory shards to make it harder to obtain?

civic pond
#

:pensiverick:

#

vanity mod exists

wooden wedge
#

@tawny wasp reason?

hexed ore
#

Very blunt

tawny wasp
#

Would be cool with an eidolon wyrm summon or pet

wooden wedge
#

that's not a reason

toxic kettle
#

doesn't Calamity vanities add that

tawny wasp
#

Idk

wooden wedge
#

that too

pulsar jay
#

what if we took the mummy set or lamia set or both and turned them into early hardmode rogue sets

sinful steeple
#

No

wooden wedge
#

ok, how'd they fit in though?

#

and what would the reason be?

sinful steeple
#

They're vanity sets, and very specific at that

#

Anyway early hardmode rogue sets aren't really necessary due to Cryogen being a total joke

small talon
#

I dont really see how that relates to frozen lasers being fucking annoying as hell

indigo fog
#

Calamity's Vanities does add an Eidolon Wyrm pet

toxic kettle
#

Removing Destroyer's frost lasers was suggested recently and it's almost at 120 stars

#

because they don't fit at all, thematically

#

"The air is getting colder around you" is Prime's quote

sinful steeple
#

Yeah

hollow shell
#

@tawny wasp That's a Don't actually.
Go download the Calamity Vanities mod, it has an Eidolon Wyrm pet.

toxic kettle
#

Can't wait for Prime to shoot frozen stuff at me taxevasion

upbeat scroll
#

If anything make PRIME have Frost Lasers

snow slate
#

I just suggest that each destroyer eye has a different color and depend of the colour the type of laser

small talon
#

I dont think they should be removed, but heavily nerfed. If you get hit by a frozen laser its usually guaranteed death on higher difficulties due to getting stunlocked unless you use a RoD so I'm all for a frozen laser nerf

sinful steeple
#

But Destroyer fires lasers based on health

small talon
#

Ice golems have the same problem

snow slate
#

But, the destroyer shoot a exaggerated of lasers

small talon
#

shittiest miniboss in the game

toxic kettle
#

Warmth potions exist

upbeat scroll
#

If you want to spice up the Destroyer, maybe make it so when you are touching the ground the Destroyer will speed at you, like how the Solar Pillar enemies hate when you fly,

hollow shell
#

You could include more reason for why your solution would be a good one, Avocado

#

edited into your sugg

upbeat scroll
#

Because it is a worm boss

snow slate
#

And if he freeze you and hit you with the head

toxic kettle
#

the thing is, Warmth potions remove any kind of threat the frost lasers pose

tawny wasp
#

@hollow shell do you need calamity for it? Cuz calamity wont load for me

snow slate
#

You are instantly death

toxic kettle
#

either you get absolutely destroyed by the frost lasers, or they barely hurt you

snow slate
#

@toxic kettle but in the first run you don't expect that

sinful steeple
#

Wdym it shoots "a exaggerated of lasers"

hollow shell
#

You technically don't, I think?
But I don't think you'll get much use out of it without using Cheat Sheet

snow slate
#

And it's going to be a unfair death

tawny wasp
#

Ok

toxic kettle
#

I took like 9 damage from a frost laser once, that's nothing in comparison to the 280 I took from Destroyer's head

sinful steeple
#

If frost lasers stay they should like inflict chilled, not glacial state

tawny wasp
#

Imagine a boss that has a chance to insta kill you if you got hit

sinful steeple
#

Stun mechanics do not belong in boss fights

toxic kettle
#

DoG head

tawny wasp
#

Like 10%chance

cinder spade
#

in death mode dog head is instakill

hollow shell
#

RNG insta-kills would be pure cancer and everybody would hate it

tawny wasp
#

Dogs head does in death mode but its an 100% chance

#

Ik but still

hollow shell
#

still what

tawny wasp
#

Nvm

hollow shell
#

aight

tawny wasp
#

I remember when you could only be hit 10 times by death mode scal

#

The hit cap or what its called

hollow shell
#

@elfin shadow Your message should only include one distinct suggestion in it
You can remove the bit about redesigning Yharon because suggesting resprites based on quality is a Don't
and Yharon does have a resprite in the works already

small talon
#

So... a resprite i think he is asking for

#

Yharon to be specific

hollow shell
#

Making your sugg just be focused on changing the main menu's background is fine, if you provide some more reason behind it

tawny wasp
#

The yharon phase 2 theme is so good

elfin shadow
#

ready

hollow shell
#

Thanks
If you could add more reason for why Calamity menu background would be a good idea, that'd be nice

small talon
#

well, the butterflies shoot homing projectiles, they calamitaminis dont

digital saddle
#

entropys vigil is just extremely OP right now because of hallowed rune

#

summoner can reach around 20k dps on an appropriately sized target immediately after beating calamitas

alpine bay
#

the ranged projectiles don't home i believe, which is why they need an increase in my opinion

small talon
#

they do home unless they lost the ability to in the most recent update which I dont see why they would remove it

alpine bay
#

but maybe that its just that entropy'ss vigil is just really good

ashen warren
#

@digital saddle already fixed for the next update

hollow shell
#

^

radiant meadow
#

I swear to god

#

entropy's vigil and resurrection butterfly shouldn't exist

#

or maybe take up more minion slots

alpine bay
#

entropy's vigil def feels stronger than it should, i killed Astrum Aureus in about 10 seconds so I didn't really even need to dodge

civic pond
#

Entropy's vigil, more like bootleg time stop

hallow kraken
#

Vigil is better than butterflies?

#

I didn’t think that

radiant meadow
#

if you're using hallowed rune, that's why

#

hallowed rune is bugged atm

#

and vigil exploits that bug

alpine bay
#

wait what's the bug

ashen warren
#

in multiplayer, make lore items drop in treasure bag; right now, only one drops

#

y/n

radiant meadow
#

it causes way more stars to drop than it should

unkempt bolt
#

entropy's vigil is very good against cultist even without hallowed rune

hollow shell
#

Lore items should be clientside currently, right?

unkempt bolt
#

was messing around with it earlier

radiant meadow
#

I believe so

#

they use UpdateInventory

#

cultist resists butterflies

ashen warren
#

right now only one lore item drops

radiant meadow
#

so that may be why

#

oh you meant the drops

ashen warren
#

no matter how many players fought

radiant meadow
#

drops should be clientside iirc

ashen warren
#

what do you mean by clientside?

#

each person gets their own?

alpine bay
#

i thought it spawned a bunch of starts because of the flamethrower attack

hollow shell
#

It appears as one on each player's screen but can each player pick up their own one?

ashen warren
#

no

hollow shell
#

Like Treasure Bags drop one per each player, and each player can only see theirs

ashen warren
#

only one person gets it

hollow shell
#

Hmmm

ashen warren
#

so is that a good idea?

#

make everyone get lore items

hollow shell
#

I suppose so yeah

#

I thought it was already a thing

cinder spade
#

sometimes one drops for each player, sometimes only one drops, and sometimes none drop at all

wooden wedge
#

Lore drops for each individual's though?

hollow shell
#

wait what the hell
Lore items totally have clientside drops
I'm reading it in the source right now

ashen warren
#

hmmm

#

it's just really buggy

hollow shell
#

Can you name any lore items that you know for sure do not drop per each player?

ashen warren
#

king slime

#

we just started today and none dropped

hollow shell
#

Lemme check his
I was looking at Cryogen

ashen warren
#

it's just really buggy

#

sometimes none drop

#

sometimes all drop

#

sometimes 1 drops

hollow shell
#

Well after the first kill they don't drop ever again
but I'm sure you knew that

ashen warren
#

yea

wooden wedge
#

What version are you even on

hollow shell
#

Yeah King Slime is also configured to drop for each player

ashen warren
#

the latest

hollow shell
#

"latest" doesn't help

ashen warren
#

hmmm

hearty yew
#

Numbers please

wooden wedge
#

That isn't a version

ashen warren
#

the one that just came out

#

2 days ago

hollow shell
#

Okay

hearty yew
#

Source code tells me all lore items drop per player.

wooden wedge
#

Ok but

#

Numbers

hollow shell
#

Nah it's fine

hearty yew
#

I can definitely make lore come from bags on expert+.

hollow shell
#

I assume he downloaded the new version and just started a playthrough

hearty yew
#

Or we add SCal trophy and then make all lore items trophy + 10 victory shards

hollow shell
#

(yes please)

ashen warren
#

insta die

hollow shell
#

(no joke I like that idea)

hearty yew
#

Then make an scal trophy suggestion

hollow shell
#

Request in #sprites_needed

hearty yew
#

Along with any other boss missing a trophy

#

Oh right, I can do that.

#

You're the suggestions boy

#

Give me a full list of bosses without trophies

#

That's the sort of thing I'd expect a wiki admin to know offhand

hollow shell
#

Profaned Guardians
Supreme Calamitas

#

That's it

hearty yew
#

Epic. Thanks.

hollow shell
#

(arguably SCal's brothers but they don't count really)

#

(You could also argue that Siren and Levi should have separate trophies like Ret and Spaz)

radiant meadow
#

they don't need to drop trophies

#

siren and levi could get separate trophies

#

just need to bug the sprooters for anahita rework and shit

hearty yew
#

cal bros have trophies for the same reason santank has trophy

hearty yew
#

e.g. for completeness, scal bros, gss, giant clam, nuclear terror etc. would probably have trophies

hollow shell
#

(Yes, they're the same as Weapon Rack)

hearty yew
#

but that's not important for right now

#

that's for completeness and polish

#

done, rover

hollow shell
#

(item version too)

toxic kettle
#

"200 damage on projectiles is absurd"

#

not exactly new to post-ML

indigo fog
#

those projectiles are slow as shit though

quiet flume
hollow shell
#

Polterghast also has ~200+ damage on all projectiles, outside Normal Mode
Providence does as well for the majority of her attacks

#

@silent linden

silent linden
#

Well idk maybe it's just cause i haven't gotten used to his attacks yet, but his shots also seem to have a LOT more homing than polterghast and providence

hollow shell
#

There is indeed a lot of homing with Old Duke

indigo fog
#

Yes they home but they won't catch up to you if you run away

silent linden
#

But I also have to account for old duke being smart

sinful steeple
#

I mean it's a post-ML boss, dealing a lot of damage is to be expected

ashen warren
#

^^

sinful steeple
#

And it's supposed to punish you for not being smart

ashen warren
#

also considering your defense and higher health

silent linden
#

I feel like you'd have to have a brain the size of a house to be smart enough to deal with all that

hollow shell
#

(He is meant to be fought immediately before DoG, putting him in the final 4 bosses of the mod)

silent linden
#

I am at that stage in the game

#

i have all the proper gear

hollow shell
#

I think you should just learn the fight a bit
Considering it is brand new, it's expected that everybody's gonna be flailing around a bit going into it

sinful steeple
#

I beat him, it felt like a very fair boss fight but it took a few tries because you really have to think while fighting him

hollow shell
#

No guide pages for him yet

silent linden
#

It just seems like you have to account for way too many things at once

hollow shell
#

It's to prepare you for Yharon HDfailure

silent linden
#

i've killed yharon in past runs though XD

hollow shell
#

How long ago

silent linden
#

uhhhh

#

half a year...?

hollow shell
#

Okay yeah the fight prolly hasn't changed much then

silent linden
#

I'm just not used to a boss charging at where you're going to be rather than where you are, you spend so much time getting used to bosses charging at your current location that it just seems mean

unkempt bolt
#

you can still bait old duke dodges, just requires a different approach

silent linden
#

how different

unkempt bolt
#

pretty different?

silent linden
#

like it seems like you'd have to stop moving right as he charges

#

which leaves you open to projectiles

unkempt bolt
#

could also change directions via a dash right as he charges

silent linden
#

tried that

unkempt bolt
#

interesting

#

im gonna test that out real quick

silent linden
#

unless you mean something different from what i'm understanding

#

i'll have to try it again, but I don't have a freaking bloodworm!

unkempt bolt
#

you're moving one way, he charges, you dash another way

silent linden
#

i like to fly vertically though

#

and you can't dash up or down

unkempt bolt
#

that could be your issue

hollow shell
#

You can kinda "dash down" if you use the Jellybean mount

#

which I know a lot of people use for Yharon

silent linden
#

i guess i could try that :/

#

i'll also buy some candles and what have you

hollow shell
#

yeye

silent linden
#

i'll kill this boomer one way or another

hollow shell
#

There are already Boss Rush-exclusive changes
particularly to make bosses more agile

#

so they can keep up with a post-Yharon player

solemn flame
#

That's just speed though...

#

They could have more attacks

hollow shell
#

There are some unique boss AI changes too
like Providence being able to do the Crystal attack and Laser attack regardless of biome

solemn flame
#

A

subtle oracle
#

Plus impleminting new features even further beyond the ones we have will cause problems, and it will not be intuitive

hollow shell
#

(also any player who wasn't playing Death Mode will have to deal with all the Death AI changes)

#

(and any player who was playing Expert will have to deal with all the Revengeance AND Death AI changes)

silent linden
#

is it just me or does old duke make you unable to fly completely while at lower health

wooden wedge
#

wrong chat?

indigo fog
#

you can still fly

hollow shell
#

Are you talking in a Defiled Rune/Ravager P2/Icarus' Folly kind of way? Wing disabling?
Or like an area denial kind of way?

silent linden
#

I died because I was completely unable to jump or fly.

hollow shell
#

I don't recall any features like that

#

I think your space key might just be funky

tired haven
#

It may or may not be due to the vortex

silent linden
#

well just before that happened my wing flight time ended abruptly

#

There was no vortex nearby

tired haven
#

Hmm, then nothing else could do so

#

There isn't any specific mechanic to kill flight time iirc

silent linden
#

I'm beginning to think my terraria is cursed... my friend says he sees random destroyer tails, deviantt kills herself randomly

civic pond
#

multiplayer

silent linden
#

yes i know multiplayer is janky

hollow shell
#

Yeah that's just how multiplayer be lol

wooden wedge
#

of course

#

multiplayer

hollow shell
#

Worm segments all over the place

silent linden
#

so it's just multiplayer

wooden wedge
#

the bane of functioning game design

silent linden
#

i'll have to let him know that

tired haven
#

Most likely
Could be as trivial as your friend being near vortex and the movement restriction coming to both because funny syncs

silent linden
#

i'll move to another chat now

hollow shell
#

aight

sinful steeple
#

Are you sure you don't have DR on? Sometimes I forget to turn it off

sinful steeple
#

Adrenaline nukes bosses, but rage needs a rework

radiant meadow
#

rage rework was talked about earlier

#

but the stress pills and laud reworks are done

toxic kettle
#

Have you heard of punctuation

silk scarab
#

@toxic kettle NO

toxic kettle
#

I can see

karmic stone
#

rage is rarely used unless you have the heart of darkness
h

pulsar jay
#

h

subtle oracle
#

Darkness pots from alch npc exist

karmic stone
#

Alch is alch

#

Clam is clam

#

Also is it ok for this last sugg to exist when

#

Or what happens

toxic kettle
#

How is your Discord that dark

hollow shell
#

Technically we don't have any rules or standards for posting similar suggestions to other recent suggestions

subtle oracle
#

Super dark mode

swift wadi
#

How did you get that screen mode?

ashen warren
#

High contrast Actually

#

its not available on ios unfortunately CompleteFailure

wooden wedge
#

he's on mobile

ashen warren
#

I think u click dark theme like 10 times or smth

wooden wedge
#

it's called amoled

#

and yeah

#

it's stupid to unlock

ashen warren
#

just use light theme

#

strengthens ur eyes

uncut hedge
#

no

hollow shell
#

wow you weren't kidding

#

That's silly

#

... but I am going to use this from now on

ashen warren
#

Add that feature to ios god

hollow shell
#

now they gotta add a super light theme

ashen warren
#

Yes

#

Light theme not bright enough for me

hollow shell
ashen warren
hollow shell
#

heh

#

blends right in

#

Aight anyway
suggestions

#

I'm questioning Jevin Kames's sugg

#

because
Adrenaline is already pretty frickin significant

#

(and Rage may or may not be getting reworked already, starting today)

ancient crow
#

yeah was gonna say that

ashen warren
#

adrenaline does a lot actually

ancient crow
#

the bit he says about rage is exactly what ozzatron was talking about earlier

pulsar jay
#

if you click light theme 10 times like you do with dark, instead of creating super dark mode it turns on your flashlight

toxic kettle
#

And your screen turns completely white

tired haven
#

That is actually real, I enjoy
Aaanyway, mildly offtop now

civic pond
#

on mobile or pc
Also isn't sunken sea supposed to be just early game content or

tired haven
#

It has 3 relevant stages
Post eoc, post AS, post polter

#

o wait

sinful steeple
#

Post Polter?

civic pond
#

thank you
post polter?

#

oh

tired haven
#

I listed sulphurous lol

civic pond
#

you were thinking sulphur

#

h

sinful steeple
tired haven
#

Sunken sea is postDS and postWoF

civic pond
#

I mean i admit sunken could have more content..? but i really dont see a need for it

sinful steeple
#

There should be post-ML content there

tired haven
#

Agreed. But not sure about dev plans on that tbh

sinful steeple
#

At least I feel there should be

sleek wadi
#

If any biome are in need of content, I'd much rather we focus on Astral, Snow, and World Evils

civic pond
#

Astral definitely i agree with

#

but im assuming that'll come in time

sinful steeple
#

I mean snow, astral and evil all have bosses

radiant meadow
#

sunken sea doesn't have any real planned content afaik

#

acid rain was our focus for the time being

civic pond
#

Sunken sea is the chill mostly early game biome

radiant meadow
#

sunken sea definitely needs more imo

sinful steeple
#

Evils and astral have two bosses each

#

Sunken has none

civic pond
#

it has clams.

sinful steeple
#

Clams are a miniboss

deep mist
#

A sunken sea actual boss would be a cool addition

sleek wadi
#

They all have bosses, but thats it. World Evil vanishes after pre-HM and snow literally only has Cryogen. Astral is visited like, 3 times at varying points in HM.

toxic kettle
#

Sunken Sea was chill but then the Sea Serpents attacked

pulsar jay
#

world evil is literally the main focus of pre mech hm

civic pond
#

i think that was changed

sinful steeple
#

Snow has an important crafting material only obtained there

civic pond
#

eleum?

sinful steeple
#

World evil literally eats the world in hardmode

subtle oracle
#

sea serpents have way to much hp for a pre h mode enemy

pulsar jay
#

you need souls for literally everything

tired haven
#

it still amuses me how 3 out of 5 custom biomes in calamity are water related
Sunken (and astral) having postML content will make that stage of the game less of a bossrush, which could be really cool

sinful steeple
#

Sea serpents are hardmode

civic pond
#

sunken to post ML seems like a fat gap

#

as of now mollusk armor is the only hardmode thing it has i can think of

#

er

#

clam crusher

pulsar jay
#

speaking of which

sinful steeple
#

Also the entire sunken buff?

tired haven
#

Shellfish staff smh

pulsar jay
#

did they nerf that armor yet?

sleek wadi
#

Alright, then the world evils vanish right after start of HM. I honestly never stayed there for more than like, 10 minutes after gimping Perfs and King Slime 10 times.

sinful steeple
#

And the fishing items?

civic pond
#

i've only played melee for all my existance jajaja

#

Fishing.

pulsar jay
#

use ks to farm souls right?

sleek wadi
#

Yeah

pulsar jay
#

thanks

sinful steeple
#

Yeah you need to fish in the sunken sea for the revivify potion

subtle oracle
#

ks is also good for gel farming, for your flamethrowers

sleek wadi
#

Revivify potion OMEGALUL

sinful steeple
#

Also Angler quests and other potion fish are caught there

#

So there is actual stuff that happens there if you fish

digital saddle
#

Abyss boss > sunken sea boss

#

Abyss feels super anticlimactic at lower levels

sinful steeple
#

Abyss boss has been confirmed to not happen

upbeat scroll
#

Sunken Sea needs more than just a mini-boss smh

sinful steeple
#

Would be too confined

sleek wadi
#

Abyss would be the perfect place to have a vertical WoF kind of fight, but abyss boss apparently isn't going to happen because devs either couldn't settle on a concept or whatever they did settle on just didn't work out.

digital saddle
#

Sunken sea boss would be worse

upbeat scroll
#

you have the eidolyn wrym

#

you have

#

the eidolyn wyrm

sinful steeple
#

What

upbeat scroll
#

as your boss

#

lol

digital saddle
#

In terms of "confined and awkward"

sinful steeple
#

Sunken sea is more open than the dungeon which has two bosses

upbeat scroll
#

oh yeah

sinful steeple
#

And I mean confined as in like there's loads of islands in your way

upbeat scroll
#

ceaseless void AND poltergheist

#

we need some sunken sea love man

#

great biome

#

great potential

#

but it just lacks the treatment

digital saddle
#

Also eidolon wyrm isn't even meant to be fought it's just the abyss version of dungeon guardian

upbeat scroll
#

CrabBar? that name sound- HOly heck it's that youtuber i watch

#

anyways

indigo fog
#

@mental violet Boss suggestions aren't allowed so you can remove that part

hollow shell
#

^

#

(I missed that)

#

Miniboss is fine, Earth

#

just not boss

#

ye there we go

mental violet
#

Gotcha.

radiant meadow
#

Wulfrum changes maybe

#

In the future

mental violet
#

I just like the color scheme and aesthetic and wish there was more of it.

#

I mean the drones would make nice pets.

tired haven
#

Tbh miniboss is a bit of a stretch for first hour gear tier

#

But yeah, maybe it could use more appearance