#suggestions-discussion
1 messages · Page 834 of 1
starred because of the epic reasoning
you can go to the art server and ask there

i wont do it again
and tbh slime god is good
i never said they werent
nah it's okay, just remember to check the don'ts doc next time in case you're about to suggest something that isn't allowed
it could still do with a Resprite to fit the new look of the recently resprited bosses
Isn’t this a frequently suggested don’t
sorry if i wasnt on the profaned pack thing
it is, we established that
Dash
I don't see it under frequently suggested
oh
it has?
Huh, I swear I remember seeing that on the don’ts doc
I think i remember seeing it there too
But why would that even be removed
bruh you could just plant trees
theres a crimson next to it, it would be crimson trees..
wh
plant it on sulphurous sand
@magic verge I think that it's also a drop
i dont think its a drop, at least in tier 1
and it would be pointless to drop in further tiers
so, if i plant acorns on the sulphurous sand, it will be acidwood regardless of it being on the crimson?
It's in Abyss crates
and yes
Trees are dictated by what block its planted on, not the current biome
^
@quick relic Asgardian Aegis being a toggle is intended. It lets the player be able to use a separate accessory's dash while having Asgardian Aegis equipped
It was indeed a Frequently Suggested Don't but I removed it from that list when this one came around
https://discordapp.com/channels/225030931008847874/263382359397761025/695173762160787506
Because the most recent sugg of it was over a year ago
so A Bad Joke just needs to provide reasoning for his suggestion
a year ago
Do you mean delivered (excluding blue checks)? because I remember seeing them like at least once a week
Delivered yes
whoops, this one slipped through the cracks
https://discordapp.com/channels/225030931008847874/263382359397761025/683297266118688898
@quick relic you wanna try again with that sentence
aight cool that's better
I must say that wulfrum rod was half a meme idea
but the trade off concept isn't a bad idea either
is that what’s with the sprite
Not delivered
yes
my b, thought there was a rule against suggesting things that have recently been suggested
@still cliff You already made that suggestion and it got delivered
you're not allowed to resuggest something that got delivered
That's why i resugg
It's still within bluecheck range
Ok my bad sry
but it's your own sugg
Sorry sorry i got it
If it has been at least a week and a suggestion has not been not reached the star requirements to be delivered, then you may repost it.
it reached the star reqs before so you shouldn't need to repost it
(It's also a Don't but I don't know if the original suggestion was posted before or after the Don't was made)
(if there was another
slip
or whatever)
Make the Teratoma spawn Hive Mind further away from the player
Currently, the Teratoma spawns Hive Mind directly above the player, making it extremely hard to spawn him in and not take a hit without quick movement/knowledge that it does this, and if you're farming on Armageddon mode, this inconvenience becomes a death-trap. Make it spawn him out of the way of the player, or don't allow him to damage the player directly after being spawned, like Crabulon.
Sounds good
why have you done this
because I made ozza aware of this and he said "I'd make it a suggestion", so I thought he'd want to see that I did
Alright then
i too have no idea why you posted this when I actively read every message in #suggestions-voting
Nerf Spikecrag Staff
As much as I love messing around with this weapon, it's quite powerful, to a degree I don't believe to be appropriate. Using the following gear: Ruthless Spikecrag Staff, Valhalla Knight armor, Star-Tainted Generator, Leaf Wings, Angel Treads, Apprentice's Scarf, Statis Curse (Experiencing a bug where i cannot equip statis blessing, shadowflame doesn't make a noticeable difference) Summoner Emblem, I achieved the following times using no buffs, no rippers, on revengeance. (If no reforge was listed, none was applied)
Plaguebringer Goliath: 12 seconds
Fishron: 30 seconds
Cultist: 9 seconds
i can record these fights, if deemed necessary
That's why I suggested it the other day
Feel like that failed to get across mb but that was my main reason
yes
thanks for the tip I'm abusing that i hate her
rude
?
Spikecrag is a sentry and therefore does not utilize minion slots
yes
just spikechad
yes
I'm abusing this so hard before it's patched
(tbf Ravager is meant to be fought after PBG and Duke)
hm
both post-golem, didn't know there was a specific order
not to mention sentries being balanced around there only being one of them
multiple sentries breaks the balance for pre much all sentries tbh
i recall using it for ML, it's not as good due to how much his hands move
I've said it several times
but i can try to get some deus times for you
but managing 3 mods would be terrible
that's not what he meant
it's already enough to just manage main and music
oh
he meant for the calamity devs to handle having 3 mods
o
currently getting a cultist, time, shaping up to be less than a minute
cultist is wet paper I'm suprised he didn't become non-existent instantly
oh but he's small
not all the spikes hit him
and teleports
he always teleports in relation to you
so with proper positioning you can get him directly above the spikecrags at all times
would easily be sub 20 seconds
lmao this thing really is broken
15 seconds
lul
lol 9 second cultist kill
sorry bud
turns out astrum deus is hard with no buffs spikecrag only
because you need to stay relatively close to the crags, which does not bode well for deus
boss checklist is refusing to time this ML kill, but im estimating somewhere around the 30 second mark
so do i have the all-clear to make this an actual sugg?
Sure
Also you're playing Death Mode, right Tenshi?
This is a Death change
It's meant to be batshit
blood moon going bonkers is death
that's Death, alright, you can get that from the lightning strike tell
Death Mode Blood Moons are absolutely batshit insane and you are highly encouraged to spam spawn rate reduction items everywhere so that when you do need to buy something during a Blood Moon you don't literally implode
now, if you need to farm something during a Blood Moon, and you're properly prepared...

valhalla is kinda bruh
Just melting LC alive 
spikecrag alone is usually enough to = everything dies
valhalla is bruh ye
remember that 15 second Polterghast kill with Spikechad
oh yeah Oof's like 15-second Polter kill w/ Rage meme or smth
bruh 15 seconds on a mid post-ml boss with a weapon thats obtained before deus? tf
may have been a scummy strategy, but w h a t
oh yeah old death rage uh
ah
and uhhh valhalla knight is literally a bruh moment and a half
what does that mean ben
it means it exists to fuck with our sentry balance

multiple sentries sounds nice though 
Isn't it and most sentries balanced around there being only one? If so, then why not just hard-cap sentries to one?
and Ogre's sentry accessories would be useless
which are very creative in their effects I must say
spikecrag could be reworked to be a minion that works more like sirius
Sentries cancel out other sentries IIRC, so having multiple sentry slots might still be useful even if you have to pull from a couple of tiers down
the entirety of OOA exists to pull sentry balance into the void of brokenness
as in, you only get one that scales with minion slots
meme
wasn't able to get a kill on astrum deus, but from the rate it was going i'd estimate a minute to a minute and a half
better than grand guardians 10 seconds
Atlantis hours

S&L drop good on Deuces Wild hours
I just remember how surprised I was when deus just died to gg 
tbf there's always going to be broken shit
it's my job and duty to find broken weapons, use them to cheese my playthrough, then report them
is that how we're balancing broken weapons now
well then you get masochist mode
inb4 yharim has spikecrags throughout the arena
Deus just kinda dies to true melee in general, falling hitbox looking ass
my job and duty is to yell about how Destroyer being able to inflict Chilled and Glacial State is dumb

I might make a Desu sugg soon
guys lets let the head deal massive damage and also you can be immobilized during the fight
top meme
the fight's not nearly as horrible as it used to be but there are still things that just don't work in the context of the fight, the big one being frost lasers which are made needlessly promininent and which can freeze for multiple seconds + chill for nearly a minute...in a fight that in its current state demands constant movement
i think hallowed rune needs a nerf
never mind the fact that the frost lasers don't fit thematically and the fault largely falls on Desu's current design philosophy for somehow expecting the player to bring cold immunity to a fight that logically thinking should not require it
does anything provide immunity to glacial state?
warmth pot
Warmth Potions
anything else that can provide immunity...is after Desu to some extent
Yeah bringing Warmth potions to a giant ass mechanical snake is dumb
fuck it
yowzas
🦀 Siren is dead! 🦀
Siren just gets nuked
i think its unusually powerful with entopys vigil because it deals damage in small ticks extremely fast
and the stars might be flat dmg
not sure
time to try hallowed rune with spikechad against cultist
seems spikecrag doesn't hit anywhere near as fast as vigil
strange
Either replace the frost lasers in Rev+ Destroyer's fight with something else, or severely reduce the time they inflict Chilled and Glacial State for.
❔
It should not be necessary to bring a Warmth Potion --- a potion that is designed around cold resistance --- to a fight that has nothing to do with cold simply because an attack that is made obscenely prominent throughout the fight (particularly in Death Mode) chills and can freeze for multiple seconds at a time. The fight as it stands currently demands constant movement as Desu himself can deal immense damage, particularly with his head, and the frost lasers are really just there to make getting hit needlessly punishing. Given the fact that Destroyer isn't particularly enjoyable to fight in his current state, the replacement of these frost lasers or at least some major adjustments to them seem like the best course of action to push the fight in the right direction; in short, this particular attack is not only excessively brutal if it hits but isn't thematically fitting at all compared to the rest of the fight.
on today's episode of "Frozen 2 is still a meme-tier movie probably and movie sequels are usually unnecessary in general"
thoughts?
Wh00ps
i like this sugg
an argument could be made that once you know there's frost lasers, you could bring a warmth pot
huh
hes saying destroyer has nothjng to do with coldness
so warmth pot shouldnt be necessary
skeleprime is the one who's message says the air is getting colder
disclaimer: this is not me saying skeleprime should have frost lasers, PLEASE never do this
didn't I just say that it's intended
@steady lion You need a reason
like 20 seconds ago
needless to say I hate it, I always have hated it, and I still firmly believe it should be changed even though I've probably mentioned Desu's various memes multiple times in this channel 
Yeah. Hold on. Had to put my point down.
~~Can we change #suggestions-voting 's name to #suggestions_read_pins_and_provide_a_reason)
Also the chilled+warmth thing is something of a noob trap. "Didn't bring this relatively obscure/useless potion to a fight that never needed it in the past? Should have known better, eat a death"
close ur ~~
no
?
i support what rover said
why?
because people never read pins
this is sorta also why Ice Golems are stupid but I'll get into that later
GOD
bruh
GOD
lmaooo
and/or
anyway
lets just suggest queen slime
why should you not be able to break scal's arena with crystyl
you already beat scal
so like
queen slime?
not to mention there isn't a reason to break scals arena
astrageldon
going outside it is a death wish
the only correct way to do Queen Slime
is KS but nothing changes except it's Pinky
thank you for coming to my talk
like maybe if you're having trouble hitting the brothers because your weapon doesnt go through blocks?
Really tiny and jumps real high, gotcha
yes
I like the wording
"King Slime except it is exactly the same except it's just Pinky"

queen slime mimic ai
oh my god
rename channel to linguistic deconstruction
king slime is more focused on summoning things than actually being agressive
queen slime would be the opposite
more aggression less summons
@steady lion SCal is defeated when you have Crystyl Crusher
It's a post-SCal item
You already experienced the fight as the devs intended
(also going to the nurse during enraged SCal sounds like a bad idea)
Yes.
WHO in their right mind goes to the nurse during the SCal fight
I figured. Hmm. Not me
i think its better the way it is solely because you get to fuck around with it and then also get killed because of the enrage
you can just RoD out lol
Ok. Ok. I see your points. Nvm then.
If you put the nurse right next to the arena she dies in 0.0001 seconds
big strong men
@sinful violet Could you add something along the lines of "Your suggestion must always include a reason." to the Suggestion Rules
preferably like near the top
Having it at the top of the Don'ts doc doesn't seem to be enough
So iirc from earlier, crystyl crusher works the same as a solar pickaxe with right click?
Yeah it's just a normal pick on right-click
Cool. And how fast is its tick speed?
Apparently it's not as fast as Blossom, but this is a bug
It's supposed to be way faster
^
but it's a bit slower
Hmm.
it's actually pretty slow right now

how much faster than 1 block per tick can it get 
2 blocks per tick
Smart Cursor just dies then
well s'not 1 block per tick
It's supposed to be but it's just like moderately quick atm
Well I could see why. It mines so fast like with minecraft and command blocked diamond pickaxe buffed to oblivion. The game can't handle it well.
Thank you Mrrp 👍
Kind of like that right? Where to many blocks were taken before it could register?
Or it would take too many blocks?
Nah that's not it
Crystyl Crusher used to have a super fast speed, before it had the laser
and it worked fine
Something about having it be the alt function is messing with it
It also used to blow up a lot of houses 
indeed
Which is why the laser is now the way it is
Crystyl Crusher: "My main goal is to blow up and then act like I don't know nobody hanhanhanhanhan"
chain chomp looking headass
Hmm.

while funny, meme suggestions are a nono
unironically, not a meme sugg, but dont have reasoning besides the typical: its cool
need better reasoning
good
bumblebirb sounded weird and cute kinda like old bumble but the new one is too cool and edgy to have such a precious name
unless they kept it for irony, but i really doubt that
time to brainstorm birb names
im not sure you can come up with a good reason for a boss name change that isn't purely subjective
His new appearance is really serious for a silly name like "Bumblebirb"
But yeah, it's all subjective.
You could/should just make the suggestion be "Rename Bumblebirb"
with a lotta reasoning, and also maybe example names but that's optional
actually
bumblebirb has enough meaning that if it was renamed it should carry over
bumble meaning blunder or mistake etc and birb being, well birb
Flying Mistake
or just bumblebird
even the inclusion of the word "bumble" doesn't seem too fitting
really?
considering it's no longer vaguely insectoid or bee-like
as it was before
i feel like it fits somewhat
if we consider bumble as in "bumbling"
like sure its not insect-esque anymore
"Bumblebirb" is definitely a play on "Bumblebee"
yeah
erroraptor
but it doesn't need to be a bird on the end
bumblehawk, for example?
eh
in all fairness, i agree it doesn't have to be bumble
"Lightning Hawk-" wait
error - mistake
raptor - angery bird
egoraptor

bumbletalon
alright ill stop with the names, point is i wouldn't be opposed personally
Tbh I kinda like the destroyer
yeah that's a good name for Bumblebirb
Walking Failed Abor- wait
living failure 
Anyways, the Destroyer isn't too bad, it's just the fact that you have to bring certain potions, and also, that helps as the Warmth Potion provides Damage Reduction to Cold Sources, meaning if you do bring Warmth, you will take less damage to the lasers than if they were normal lasers.
anyway yeah rasp if you're still listening
prolly would be best to just suggest it get renamed and not provide any example names
uh oh
Change bumblebirb's name
With the recent resprite of bumblebirb, I feel that the name "bumblebirb" is not edgy/serious enough to fit it and since bumblebirb no longer resembles a bee in any way. Some suggestions for particular names include: Abirbtion, Erroraptor, Misflyer, Dracrow, Bluzzard
i put so much effort into these puns :(
anyways might as well
I'm trying to think of a name that still has some identity and identifiability
I like the second one byeah its probably better to avoid anything specific
i.e. a name
You Defeated a Yharon Clone-
A portmanteau/pun doesn't really seem like the best option
aight
ngl a singular name seems a lot harder to think of
It's also possible to reference its lightning ability or rabbit-like reproduction in the name
also since there's multiple(?) of them
something something "Thunderbird" is fitting but yknow Thorium
the bumble bee part also represented the quick pace that the bumblebirb procreated in the lore at least
birds and da bees
I'm bad with names
hehe
added
i probably couldnt come up with a name if i tried
just make it bumblrbird iirc
blunderbirb
"The Hypersex Electric Dracowing"
ohmsprey
failcon
hypersex
ooh thats good.
shawk
Jungle dragon yharon
shawk
this is the be all end all of electric bird puns
its not every day we have electric bird puns.
I like Shawk but I acknowledge it's terrible for multiple reasons
spark birdrill

Thank you Wikimedia Commons
dear god
ok time to go onto thesaurus .com and brainstorm
in the end its the devs decision though
h
Boss Zen toggle in Mod Config
Boss Zen primarily exist so that Armaggeddon farming isn't suddenly interrupted by enemies that aren't part of a boss fight, besides that, most outside enemies that try to get in the way shift your focus for one second then mysteriously dissappear, so it isn't that big of a deal. There are only few occasions where it's actually really neat to have outside of Arma like in places where there are deadly enemies that can actually hinder you considerably mid-fight, and for that, you can have the toggle on.
Outside of that, there are some downsides, like the fact it uses one of your buff slots to work which can be really annoying sometimes, or in MP cases where person X wants to farm bosses but person Y wants to farm normal enemies and Boss Zen from X's farming won't let Y farm, Boss Zen is not even necessary at all for some fights like SCal where all other enemies are deleted from existence or just straight up don't make a difference, and for this, you can have the toggle off.
Thing
Well enemies could also fuck up an Adrenaline
I mean he’s saying it would be toggleable
boss zen made our MP quite wacky indeed
yeah I'm just sayin
Arma isn't the only reason
This is fair enough I spose
Fits in with the other configs
Yea im not gonna dismiss that, gimme a sec
...There are occasions where it's actually really neat to have outside of Arma like in places where there are dangerous enemies that can actually harm you directly considerably, or interrupt your adrenaline and make it overall hard to maintain, and for that, you can have the toggle on.
ues
@patent mural provide a reason please
yung there are potions that make projectiles light up like dangersense or hunter
I don't like the idea of having an omniscience potion at night be a necessity to see its projectiles clearly though. There's no reason for it to be like that
you could always use the Eye of Cthulhu Lore Item at day for that
having its projectiles be really dark by default is just bad game design
also omniscience potion just makes the projectiles red
they're still super hard to see, just maybe a smidge less so
Make Cryogen's particles brighter. His projectiles blend in to the environment too much and can make dodging them difficult if you're hardly able to see them in the first place.
red is still better
wat
Enigma has timestop
fargo's has timestop, gensokyo mod has timestop, antiaris i think has timestop
Where is it in Fargo's?
huh
stardust enchantment
oh haha
Yeah but the problem is that time stop can be extremely glitchy or even not work at all in mp
Temporary invincibility sounds better as long as necessary counter-balances are put in place like disabling Coldheart Icicle
Stardust enchantment? Sounds... Stardust Crusaders wah
Why so much JoJo's Reference
It's popular
the Stardust familiar is literally a stand
(according to the devs it is purely coincidence and is not a JoJo reference)
It's not byeah
Coincidence? Hard to believe byeah
the description of the stardust enchantment literally talks about "the power of the stand"
its not an accident lmao
it may be coincidence in vanilla but it sure isnt in fargos
^
exactly
the time stop literally has the jojo time stop sound lmao
anyway this is #suggestions-discussion we should move or stop lol
i want to do a stardust enchantment playthrough now because of that, i only use the guardian to fight bosses (as well as other minions)
maybe there could be another time stop thing in calamity though, that would be cool
Gotta love how 300iq weps get 300iq suggestions
tbh new vivid doesnt even require that much iq to use
i would say old vivid requires 140+iq new one 120+ is enough to use it properly
if we go that deep in serious department, iq has barely nothing to do with being able to use either vivid efficiently
exactly lole
only the first person to figure out who to use it efficiently has to be >100iq
then he can spread the worlddd
difficulty is subjective byeah
suggestion all the way in the last sentence
i mean they already have a set bonus
mining speed
which is extra mining speed yeah
I don't think it's necessary for them to have a combat focused set bonus, mining speed is good enough

@flint wasp Suggestions for specific items are a Don't
Specific item sugg? This time and day 
they are asking to add 2 specific items in one suggestion, and by the way it sounds the material they are suggesting is souly used for this one item
I’m new, why can’t I post it in the suggestions channel?
you can, just read the pins
Read the pins, the rules are there
specific item suggestions are unfortunately not allowed in this server
Are they allowed anywhere
not really
not in this server, but probably in others for other mods
Well then I’ve got no purpose to be here, goodbye
oof
lmao
Lol what

I guess Azurez really wants "magic cards" to become an existing item in-game 
bro specific item suggestions arent allowed
o
🤦♂️
so you can't bloat the suggestions channel with useless things that will never get in
so you don't have any reason to be here?
what?
Garuntee the first 5 abyss shadow chests
contain one of the 5 class abyss weapons each
I was trying to get the herring staff only to find a bunch of balls of fugu and some diving gear materials. I ended up in layer 2 (a place you shouldn't even be in prehm because the enemies one shot you), and none of them contain what i needed either. I can't mine voidstone and as a result literally cannot get any more chests. No herring staff. I have zero idea how I'm possibly going to have a chance at beating slime god without it.
he knows
xD welp here are your reasons
im guessing that will greatly fuck up the code
lol
because everyone forgets "layer 1" is a layer
and I think having the weapons be obtainable through abyss crates may be an easier solution to this issue
Just a small suggestion, Alchemist Mod has a legendary weapon that’s just a bottle that shoots out random magic attacks on contact- (forgot its name), but it’s considered a throwing weapon- I figured it would fit the fact that it’s basically a rogue weapon and wanted to ask if it could be changed.
throwing weapons won't be changed into rogue weapons
Throwing weapons to me are just like knives and stuff that can be used up all the way and not be thrown forever
Check out Don't document in pins for that
👌
also I did this is the wrong channel anyways, so it didn’t matter lol
this is discussion
nah it's okay, you're encouraged to post your suggestions here first for feedback
^ it's always worth to post it there beforehand
yea
Is it just me or is the new Sulphurous Sea worldgen lacking in water
It always was like that; you may just be paying more attention due to new worldgen, hence going to the sea earlier
Well it seems more noticeable here. I always knew the sea was slightly lower than it should be, but now it seems as if the water doesn’t even come above the hole.
Meh
Check much older bug reports, you'd find empty seas too
isn't mouthwash sea and the abyss empty when the world is first generated
(hell, one of my videos from year ago features the same empty sea)
Not if world gen previewer is anything to go by
So is that just a constant issue that’ll just happen from time to time?
Yes, and there even is water generation from sand solely to prevent it being continuous issue
Calamity and water really don’t get along
Terraria Calamity Mod
poggers
Hidden, Concealed, Invisible
Accessory prefixes that add to rogue Stealth +1, +2, and +3 respectively, and reduce spawn rates by 2%, 4%, and 6% respectively
reduce spawn rates
30/36/42% less spawn rates with full invisible sounds cringe
Also I dunno how to feel about presenting them with names
I'd prefer prefixes that make it regen faster
people complain about crystyl crusher being too destructive so it gets a charge time and controllable laser and then people complain about it not being destructive enough
epic
The current iteration is much better in general than the last one

The people seem to dislike in any direction almost equally
Reminds me of all those "give scal hitcap back"
I thought the ore sets already had set bonuses
The ore set bonuses are for mining
they give mining bonuses
Platinum is the only combat one
Because the gold variant has a stronger mining bonus
And 35% is fucking powerful
how much mining would you need to do if you can afford the monstrous amount of bars required for the ore armors
copper, iron, silver, and gold have stronger mining bonuses than their counterparts
Go to the planetoids
planetoids harbor a ton of ore, ye
And spelunker pots exist too
fair enough, but it’s still 40-something bars for a set
I mean a full planetiod has around enough for a full set
4 so 360
the summoning item for provi doesn't change name tho
The tooltip is what changes
The whole "not consumable" part
And that's a don't
Iirc
Profaned Core and Profaned Core exist and there's been no problems with those yea
@naive cape
YE
You mean master mode
Read what I said
yes ;-;
why would we add yet another harder mode
I meant like after a while (if yall want to)
and master mode is just buffed stats
revengeance it buffed stars and new epic attacks
...yea true...
Wait bruh
2 Suggs in one @ashen warren
hopefully that's the right bat
Or, fuck I misread
But the crystal crusher is basically the same as the old one though
The left and right click were swapped and the laser got controllable
The right click is bugged though iirc
pretty sure new modes is a don’t @naive cape
The sugg is already dead
the description is kinda what avoids confusion
@pulsar jay you gotta provide a reason more than just "I can't defeat slime god without it" it has to apply to everyone, that's prolly why your suggestion still has the exclamation mark on it
Ngl, I'm fine with all of these Destroyer suggestions
He feels like there wasn't much thought put into him
Which I don't blame the devs for, personally; you can only come up with so many ideas for worm bosses, after all
he was the easiest boss, and then he goes to the hardest pre-plantera boss fight 
makes sense
you can only come up with so many ideas for worm bosses, after all
and almost all of those ideas really only ever get taken at surface value
you can e.g. have the Eater of Worlds intentionally split and do a group rush attack like that, and then have it do its best to form back together into one worm afterwards
or have Destroyer go on a "bombing run" which puts him above the player and makes him fire a bunch of lasers downward in groups, with holes to allow dodging
or do AS' circle attack which could really be expanded upon more in higher difficulties but I digress
That brings up a question though: how much seizures you'll get in process of coding that for a worm?

or have Astrum Deus take advantage of its lore status as the successor to the god of the stars and use some more astral shit
or have Storm Weaver utilize the lightning it's known for to perform many new attacks perhaps more reminiscent of area denial than specific targeting
or have DoG literally teleport using the fact he can basically jump between dimensions at will
(dog literally teleports)
(I am aware of this fact)
(why mention it then)
(because it's quite literally just that. he only teleports, there isn't a cool chain ram attack or anything done with it past that)
🤔
(you could also go the other way and have his Cosmic Guardians do similar shit, maybe make them return in phase 2 so they aren't just big memes that soak up damage for like a fraction of a second)
(granted, Cosmic Guardians need literally anything to make them not just damage sponges but that's not quite the argument here)
the point is, you can absolutely do a lot more for worm bosses than some folk would like to believe
it's just a matter of whether or not you're willing to commit to it
(now that I think of it this really applies to any boss, but I feel like this needs to be stressed for worm bosses especially because a lot of people from what I've observed seem to think that the idea of what a worm boss does is just rigid in concept entirely and is absolute horror to change)
People complain a lot about the Destroyer, so you could just either balance him or do a rework entirely on him.
easiest option would be just to balance him, but yeah.
I doubt a rework is necessary
I agree with the ideas for the destroyer, make him do like a bombing run, or circle the player, but just a balance change is needed.
it's been suggested a lot before
not gonna happen
Isn't Yoyo bag like
don't remember if it's a don't
Absolutely busted on it's own
oh no.
yes, it is
thomas screams from far away
Iirc it would be balancing hell
Thomas the Pencil is typing...
@ thomas do the roar
Do the yoyo tricks
byeah Yoyo Bag is a meme and class accessories don't need to be adjusted to suit the needs of every subclass
how do I even ping this person to say "probably not going to happen"
@turbid kiln Yoyo bag is absolutely busted on it's own, this has been talked about before and it'd be better if it didn't happen
isn't adding Yoyo bag to Elemental Gauntlet kind of a don't
Mfw one can replace a damage accessory with yoyo bag and get significant boost regardless
also iirc Yoyo Bag into EG is a don't
Also not a definite one iirc but certainly not welcome suggestion either
Commonly suggested =/= must not be suggested, after all
ah yeah it's not a don't but it's a frequently sugg'd
Put something on there saying it will never be accepted tbh 
Im not a state guy like all of you but thanks
@ashen warren Sorry I'm late, but could you elaborate on why the current Crystyl Crusher is useless?
(frequently suggested can still become "also a "shouldn't"")
Ha
Also late but @void gyro , we do add set bonuses for those armors already
I don't really get how the crystyl crusher is useless, all that happened is that the left/right clicks got swapped and that the laser is controllable
I'm not counting in the bug though
(let's see if this works)
[[Vanilla changes#Armors]]
(can't tell)
but yeah they're listed on this page
Mining speed boosts
ah wait it's [[Vanilla changes#Armor]]
That's better.
isn't that the same?
plural
Thomas kills all
/infernal screaming
when the train goes along the tracks, sounding its almighty horn 
cursed thomas theme intensifies
Give Twisting Nether and Armored Shell a respective potion for their tiers to give some more post-moon lord potion variety!
Although not completely necessary, I think this would help give players more options in the potion department at a tier with really only a utility-based potion to use. The potion effects can be determined by the devs, but generally I feel that twisting nether and armored shell potions should be offensive and defensive-leaning potions respectively, to compliment the utility of the dark plasma potion.
Hi hello how does this sound aa aaa
is it broad enough?
Yeah that is broad enough
are there any plans that might be conflicting?
yes or no question btw don't spoil anything 
i think an issue that could arise is that if they were useful in combat scenarios, which occur far more often than you needing a magnet, you'd be tempted to farm them for these materials which only drop 2 or 3 at a time, which would be annoying at their tier, and a bit boring afterwards
though i suppose that varies per person based on how many potions they actually use
well, to be fair
i do like the suggestion though
ceaseless hunger gives you 4 per material
ah good point
byeah, i see the point
Doesn't seem like we have potion plans for those materials

if it was multiple per material, that could actually be cool
sounds good to post then?
Sure
i'd say so
i think an issue that could arise is that if they were useful in combat scenarios, which occur far more often than you needing a magnet, you'd be tempted to farm them for these materials which only drop 2 or 3 at a time, which would be annoying at their tier, and a bit boring afterwards
and people wonder why it's important that the Sentinels get their own Treasure Bags

am I the only one that feels like sunken sea could have a late hardmode use
you end up farming CV anyways and with a ton of dark plasma if you want arcanum of the void
which you probably do because astral arcanum is pretty good
Astral Arcanum isn't too impressive
lemme remind you that Astral Bulwark GSI immune died with the introduction of the Astral Infection debuff
and that was where Astral Arcanum got GSI immune from
am I the only one that feels like sunken sea could have a late hardmode use
It just should get more use in general ig
There are only 2 niches so far
problem is it really has no connection to anything in particular past early hardmode
kind of
i mean, maybe something related to amidas' home
because we don't really see any actual... houses down there
anyone want to mention serpentine 
"early hm weapon" deals 1 damage to almost everything because defense
imagine seeing that everyone wants serpentine to be better but then they add ||an item that is literally better than it in like the tier above||(spoiler)

@opal mantle Add a reason
use shift + space to go down a line in one message
shift + enter*
k
oh yeah enter sry
another example is brimstone, where i am using the preexisting Grim Dye for the wings and accessories, and i have to use bloodflare armor to fit the aesthetic, when it would be nice to have a dye for any vanity
(or demonshade)
Why was the star removed?
idk
bruh
oh wait
@vocal wing that doesn't belong in suggestions
Ehh
I'm not sure
I guess excessive lag due to spawning a fuckload of projectiles could be considered a bug
it seems more like a bug thing than a suggestion
maybe not a bug, but an oversight
whatever it is
imagine seeing that everyone wants serpentine to be better but then they add ||an item that is literally better than it in like the tier above||
||Slithering Eels is a huge meme because it's obtained from T2 Acid Rain and is just straight better than Serpentine in like every facet||
not for suggs
thomas the spoiler period ended
time to use spoilers anyways
(technically it ends in 10 minutes)
it came out on the browser earlier remember
I was using spoilers because the other guy was
yeah but nobody knew about that
but if spoiler period is over...

is the pin in cala mod talk gone then?
then yeah uh
Slithering Eels moment
yes

anywho yeah
could Slithering Eels be adjusted or moved so it isn't literally just Serpentine but better in every fashion and on very nearly the same tier
like is that a sugg I could make
without everyone yelling at me about the funny pre-Hardmode can't have cool shit are you crazy
But neither of them are pre-HM
well yes
but I was going to follow up with the notion of moving Slithering Eels to T1 Acid Rain
that way it's decently separated from Serpentine and gives Acid Eels a reason to exist during T1
(as currently they only exist to drop coins until T2)
oh yeah Sulphuric Scales exist
enemy drops were meant to be t2
because that is the design choice we chose 

yea, 1st tier is craftable, 2nd is dropped, 3rd is from duke
tier 2 also has some crafts
such as Bonebreaker
because for awhile, like roughly 10 days before the update was released
which I will personally bitchslap the creator of
tier 2 had nothing
close enough
bruh, you can't bitchslap me
shiiiiiiiiiiiiiit
if it makes you feel better, when I first compiled it. it accidentally did this :)
https://gyazo.com/fc1d4120da750775f02c0a535ba2d691
amazing
The method could be more convenient (MUCH more convenient. Current way is trash)
but you definitely should acknowledge the Evil Island in your suggestion
do cysts spawn on the evil island?
... kinda, I think
yeah
And if the island is in Space then the chance goes way down and may even be zero
but you can also take the blocks from the island and place them on the surface to spread it further
you can take the corrupted / crimson sand blocks down to the surface layer and they can spawn on that ground there
the cysts cannont naturally spawn in space no
actually, cysts don't spawn on the sand blocks, I found that one out the hard way
they do spawn on demonite or crimtane ore though
what's the point of the evil island being sandstone and hardened sandstone blocks?
ok i reworked the suggestion
I think because the blocks themselves count as evil biome, unlike grass which is only the surface of the blocks (doesn't work well in groups)
and the evil stones have high mining reqs for pre-HM
oh also
so sand was a good middle ground I guess
sand doesn't spread crim/corrup in prehm
"Since there are a lot of workarounds to my previous suggestion,"
Don't do that
and there is lots of ore, so should be ok
Suggs should be able to stand on their own and anybody who sees the sugg for the first time after this point will have no idea what you're talking about
ok
you can just edit your original suggestion
ok, i will keep that in mind if i ever make a new suggestion
Thank you 👍
alright, it uh... looks like the spoiler period is over?
what does that mean
also ye im confused by the most recent sugg
you mean the four fragment colors?
You could make that clearer
Sorry English isn't my first language
a better way to say it would be "...should split along the 4 arms of the disc rather than its current function"
how does that sound?
i think it clarifies better what you're describing
Yeah it sound better
why tho
The reason could also be expanded, considering the primary purpose of your sugg is to reduce the immense lag caused by current
reduce lag, yeah
just ask to make ele disk explode into less disks then
okay but does it really matter how its phrased
i mean, the same message is portrayed
and it isn't even that long of a suggestion
although i agree reasoning could be expanded
making more logical sense is a weak argument
but i think the amount of projectiles could be toned down and or worked into something a little more interesting
like, instead of just splitting maybe it could split into discs that represent each element it's made of
anyways
white, i suggest you edit or rewrite the suggestion based on feedback
^ please do, White
otherwise it may be deleted to remove unnecessary bloat from the channel
the suggestion at it's core is fine, it just needs a rewrite i feel
what?
@vocal wing
i think it's better
You could establish a lil more that the weapon is currently very laggy
s'kinda worded like the reader already knows about the lag
Like just have a new first reason sentence that's like "Elemental Disc's current function is incredibly laggy due to all of the projectiles it spawns, creating 8 discs at a time which it can do more than once per throw."
Elemental Disc's current function is incredibly laggy due to all of the projectiles it spawns, creating 8 discs at a time which it can do more than once per throw. If spammed for a couple of seconds it will form a cloud of disks that covers a quarter of the screen and make your fps plummet.
When the elemental disk is near an enemy it should split along the 4 arms of the disc rather than its current function. Reason: that's an intuitive way to reduce the lag caused by this weapon.
What do you think about it?
*will make your fps plummet
That is much better
Thank you <3
whoops, sorry
Didn't realize the post was a mistake, White
I'm a slight bit disappointed the Abyss changes weren't put in place, but as the Sulphurous Sea stands it looks a little messy
because worldgen is an absolute pain
the sulph seas are broke in the new update iirc
It's okay, it's still in this channel up there
not as simple as "just put the thing here" 
I don't imagine it is
The biggest take aways I think should be the Sandstone being as far-reaching as the Sand, the sloped shoreline and the Sandstone cliff faces
lotta people make fun of calamity for it's "rectangle" biome, so abyss worldgen changes i would not be sad about at all
Some of the curves are just what I think would be ideal, but I think the shape overall needs a change
also there should be more above water areas
Caves beneath the Sulphurous Sand made of Sulphur Sandstone sounds cool
actually, im reminded of a bug i got in my sp playthrough
if worldgen was easy damf I would really like to see cool cave formations and an island in the middle of the ocean part connected via walls and cool epic stuff
living trees can spawn in the sulphur sea desert section
what if they were converted to acidwood and like... sulphur leaves?
These suggestions are cool and you did put a lot of effort into it but also it is very specific
At least you provide reasoning for each of your points, for the most part
eh
i think its fine, because not all the suggestions like... need to be taken
like, the entire content of the suggestion isnt change these exact things
its more, these things could look nice, but change it how you like
at least that's what im getting from it
For the most part, yeah. I'll try to simplify
(I don't wanna come off as favoritist gettin on everybody else's case about being specific, but not this one cuz it's got nice images
I do think this one has very specific ideas)
the abyss generation didn't happen for a good reason
changing world gen is a massive amount of work and time consuming
and current abyss is already quite good
current abyss is good? ehhh, its passable
I'm not a fan of the incredibly square bottom of the Abyss, but that's not what I want to get into at the moment
honestly, if writing worldgen wasn't probably a massive pain in the ass
I'd be all for these worldgen revamps
well, unique world gen is incredibly difficult to pull off
of course
so keeping that in mind
not trying to nullify that
yes, it's good
its good by... those standards, i suppose
i don't mean to sound combative
but yes, its a shit ton of work
i agree on that front
specially since its basically a whole biome that traverses the whole underground
I will not try to say it's easy work, because I don't believe that in the slightest. But with what's there now I don't feel it's interesting or clean enough to leave alone
Talking exclusively about the Sea area, not even talking about the Abyss
although i feel these changes are a step in the right direction
For sure
sulphurous sea was already a massive amount of work
im sure of that
in fact, finding several bugs on release kinda stressed Dom out a bit that he went on break for a few days
okay
asking it to be changed further is asking a lot
and I could argue
that it fits under the don't of changes being massive in scope
i mean, those restrictions i don't agree with either
but we're not here to argue that
we first have to define what massive even means, and if this would even fall under it
I think this would be much more likely to happen if there were like
for one, massive usually means very time consuming
ways to write worldgen without wanting to eat the fat die







