#suggestions-discussion
1 messages · Page 832 of 1
@ashen warren
I mean, I could have used the "Arid Artifact"
instead of the Cosmolight
it's just a comparison
because currently I've been sitting in game for 2 hours waiting for this acid rain event to spawn
You could've, yes
That'd be a bit more fitting
(Sandstorms can occur pre-Arid but you can't get anything valuable from em, so yeah)
Same way to spawn most events, there are ways to force it
Pirates: pirate map, goblins: the banner, etc
Solar Eclipse: Tablets
Could go on
None of those events need to be done first before you can summon it using an item
I'll edit the suggestion and bring up Arid Artifacts / other event summoning items in that case
Yeye
Sounds neat
something something ||post-AS Caustic Tear craft since drop chance supposedly halves post-AS||
updated suggestion
Thank you
||can't you get the caustic tear from abyssal crates?||
Doesn't seem like it.
It does feel strange that it only drops from enemies in the event
Also @proper otter ||a Blast Barrel upgrade has now happened: https://calamitymod.gamepedia.com/Acidic_Rain_Barrel||
Maybe it should drop rarely from enemies in sulphurous sea? Similar to how the pirate map drops rarely from enemies in the ocean
||Well Caustic Tear doesn't drop from enemies, it drops from acid raindrops||
Oh
if it wasn't internally boring, I'd have suggested for the droplets with higher drop chance but much higher rarity to happen outside of event
@severe maple Gonna need a reason and also elaborate more on what you mean
why do people still think it's acceptable to post suggestions without reasons
i think they mean a buff station similar to crystal ball and whatever else
because they may be new or feel like some ideas are obvious enough
@severe maple That's good elaboration
But you still need to provide a reason
(you can edit the post btw)
^
@hollow shell is it better now?
wdym "establish a place in the game"
ah, that's probably not the right way to say it
I need to express my point better then
Lead core as a craftable item using iron/lead and acid rain mats? In tier 3 it's very difficult to get the lead core(1 in 5 drop from an uncommon enemy that for me at least shows up only a few times per acid rain)
how many times has a placeable rogue buff been suggested at this point 
@limber sparrow Cryogen's lore item exists, it lets you dash with the only sacrifice being an inventory slot and 10 Defense (which is negligible at the point you have Asgardian Aegis), I find you're in a better spot overall if you use the Core of the Blood God (+10% HP is more than +40HP from the aegis) or Rampart of the Deities (if you still want the knockback negation) in combination with Cryogen Lore at that point in the game, as Auric Tesla armor already has you covered for Debuff Immunity.
@hollow idol has it been suggested before?
Statis Void Belt is a better dash anyway, an IMO the chance to dodge is more valuable than the health.
It has been. I was gonna do the bluecheck once you were done refining it
@dense nebula Didn't know about the cryogen lore thx.
Seperating visibility from the dash ability would be so much easier though.
I never quite understood why they were linked to begin with tbh
Alright whatever the reason's fine
s'a bluecheck so that doesn't matter a whole lot anyway
aight thanks, just gonna leave it at that for now
interactive 3 hour wait, still no acid rain
when I updated as soon as I walked to the Sulphur Sea the acid rain event started.
3 times on 3 different worlds and 3 different characters.
Maybe i'm just lucky lmao
I think that's supposed to happen
so I guess it's just best to join a new world and try to farm the item
It looks like a 1/3 chance at a specific time each day if you haven't done it yet
And actually yeah it does look like there's code to start Acid Rain immediately when you walk into the Sulphur Sea for the first time (after beating EoC)
Huh, that's a curious feature
Presumably an anti-annoyance feature
which Mori unfortunately got bugged out of, I guess
I was the one to suggest that auto acid rain start, so that people won't get confused by going to the sulf sea after defeating EoC and not finding anything new
Summoner GOD more like Rain GOD 

btw about the buff station for rouge, why don't just make the sharpening station buff affects rouge armor pen too since lots of melee flasks can be used with rouge weapon
it makes sense to sharpen your throwing spears or shurikens to make to weapons more effective right?
Sounds like an easy opt out for rogue buff station, ye
Although need to re-check if the station itself is actually reliable to be found
what would the station be tho? 
Sharpening Station doe
probably a crate full of knives 
also tipsy debuff should buff melee stat but reduce ranged, magic and rouge stats
that would be neato
imagine throwing stuffs when you're drunk
station that increases stealth gain tbh
poor npcs 
Being faster after eating a full pumpkin pie doesn't really seem realistic either so
Maybe the bandit can do that provi??
Being faster after eating a full pumpkin pie doesn't really seem realistic either so
make senses
The bandit would be able to increase stealth gain by interacting with her
I feel like lead core should be craftable, I've done 5 acid rains, killed over 50 radiators and haven't gotten the lead core. The lead core is required to craft the Silva chestplate and by extension the auric tesla chest. Either I'm incredibly unlucky or the lead core is unobtainable after beating Polterghast
Thoughts?
should i moan when i can't get a frost staff for its upgrade?
Dude. This is a serious flaw
Because if the lead core is unobtainable after Polt, which it seems to be the case, it should be craftable
just zerg and farm
I should have 10 by now. I have none.
If it's THAT unreasonably difficult to obtain, or unobtainable after Polt, it should be craftable
Lead core is a 20% drop from radiators and a 10% drop from irradiated slimes. At least according to the wiki. After killing radiators for about 2 hours, I'm starting to have my doubts
if its drop rate is so high, there's no reason to make a recipe for it
But the thing is, I have killed enough radiators to have 10. I have none.
most of the qol stuffs exist because its drop rate is incredibly low
then you're unlucky, that's all
Dude
10% chance doesn't mean kill X amount of them to get the item
You were right to doubt
Radiators can't fucking drop Lead Core, lol
Knew it
which can?
Irradiated Slimes and Gamma Slimes
They can't? Did the update change that?? I could've sworn they could drop lC before the update...
It was probably changed in this update
Oh wow thank you for clarifying that Animal Crossing Char
Well I've changed it now
||wow, squirrel squire recipe is real cheap||
Wondering if I should suggest making it slightly more expensive 
squirrel squire didnt come last update why are you spoilering it 
it also comes in starter bag so byeah
Its also supposed to be the summoner equivalent of a wood sword i think
yeah
talking about super early summons, I disagree with hadari's suggestion of ||buffing the belladonna spirit staff, because there's already a lot of pre boss jungle items in vanilla : amazon, jungle armor etc...||
I dunno how weak it is but those items are a bit strong even if they can be obtained pre boss
Boomstick just blasts afaik
So unless its like a lot weaker than those then a buff shouldnt be needed
idk from what I've seen it's pretty good against DS
Which is the second boss that even a grenade melts so eh
But is it on tier with the other jungle stuff is the question
jungle requires some careful navigation but isn’t that bad for early game when you have armor
helps that as summoner, you don’t need to directly engage with hornets for stingers
yeah this suggestion kinda blows the difficulty of pre boss jungle out of proportion
and we can't move it somewhere else cuz of secret stuff
man eaters(?) are different but also incredibly easy to avoid outside of very tight areas
so i wouldn’t say the jungle is anywhere near as difficult for a summoner as he makes it out to be
Depends on whether it pierces ig
(and ironically, the better option is likely if it doesn't)
Also keep in mind that 5(!) damage is incredibly small amount and turns in 1s early on. 10 may be a lot more competitive
Well that may be a problem then because wulfrum stuff is like 10 times easier to get by comparison
5 damage, jesus
If slime minion with 8 manages to be worthless, only can imagine how 5 will do
I mean slime minion isnt that bad
It has a very consistent hit rate in a lot of stuff
It's basically only useful for DS right
meah, it isn't bad for starting out, but any boss but ds makes it cry
Certainly not cnids unless trapped tbh
(or unless like +30% dmg found somewhere early on)
But the slime hits them a fuck ton
6 times/s x 3 is, le shrug
Are we talking about the same slime here
Like the slime that got moved out of the bag because it was too strong early on
If its suddenly not strong fsr then e
Mhm
You see
Slime is strong enough to make you not worry about any filler enemy as offclass, but not strong enough to make summoner experience completely fine
(including farming cnids, to some degree)
To me slime staff was god for cnidrions but w/e
The reason it was moved from bag was because it was used by every class
Well if that was the reason then it sounds like nonsense because slimes gave a fuck ton of i frames, and basically every summon can be used with other classes
It may be both, for who knows
So if that was the reason then it clearly wasnt fixed
But w/e, the topic wasnt slime staff
time for conditional summon slots comeback: force wulfrum/victide helms only give you slots if you hold summon wep 
(worst idea I had in ages but yknow)
been thinking of how it'd be convenient if Endogenesis had a small description in the buff tooltip or any other kind of UI indicator to tell you which mode the current summon is in
I just figure it'd be better than having to use a dummy or find an enemy to test it on every time you summon it
Should be possible to do it in tooltip
Since i coded it to keep the attack mode on a variable
Giving the nurse a cooldown surely won't make Rev "much more challenging", since only very few people use her to heal during a bossfight anyway
If you have to constantly rely on the nurse to heal you, you shouldn't play Rev tbh
pretty sure you can find it in chests in the brimstone crags
^
Across the crag there are several house-like structures, each containing a locked Shadow Chest with various Underworld items inside. Buried underneath the crags are three of these structures, which are unique in that they contain loot that is normally only obtainable from enemy drops, including the Philosopher's Stone.
yea
@fossil torrent actually, we absolutely can rebalance hooks, and I'd rather reduce the speed of bat hook because that's much easier than removing it from the goodie bag drop list
wait, you can? i've been told you can't
well do that then :D
you should also make it craftable imo, though
Why do you feel like astrum aureus needs a nerf? You need to explain why in your suggestion.
@fossil sentinel please add a reason
It'd probably be wise to elaborate more on your suggestion...
that's not really a good reason since you can practically say that with a lot of post-ML bosses
And if you can't avoid his hits.... Git gud 
squirrel squire but they have tophats
Squirrel knights?


@fossil sentinel are you gonna edit your suggestion with a good reason or...

God brav 
idk maybe there could be a early hardmode squirrel squire type thing with wood from every type of tree and an acorn
biome squirrel..?
@ocean agate its already been supported in the newest version, update your mod
iirc ozz says it exists in update
Oh, sorry
"I think it would be cool and that other people would also think it would be cool"
squirrel squires?
whats really the point of upgrading it though
some weapons dont need an upgrade tree tbh
Update and enhance Primordial Ancient's (and Primordial Earth's) particle effects.
As of now, the projectiles fired by Death Valley Duster, Primordial Earth and Primordial Ancient all look the same: Yellow-brown dust particles, just fired in different spreads and with different ranges. As you progress through the game and upgrade from Death Valley Duster up to Primordial Ancient, the weapons get stronger, but their projectiles' appearance doesn't change at all.
Primordial Ancient's sprite features purple smoke coming out of the spell tome, and I think its projectiles should reflect that with some kind of purple smoke/dust effect accompanying the regular dust particles. The reason that I'm mentioning Primordial Earth too is that if you use Death Valley Duster for a while and then finally upgrade to Primordial Earth, you get a new weapon but when you use it, it looks the same as the previous one, which in my opinion takes away a bit of the fun of using the new weapon and is the same issue you face when upgrading from Primordial Earth to Primordial Ancient.
The projectiles should change, at least slightly, with every weapon upgrade, so that the feeling of wielding a much more powerful weapon is not only conveyed through its DPS.
how's that
If nobody has an issue with it, I'm posting it
Yeah it looks good

bruh?
It's hard to really dissect what makes "Purgatory biome post yharon" such a bruh
but mostly: it says purgatory biome like that means anything, it's a biome, it's post yharon, it's incredibly simple, it doesn't explain why that idea has merit, and it's against the don't doc
actually I'll just
@mighty mica suggestions thing

what in the fuck
I'm reading through the don'ts doc and I'm actually not really sure if my resprite sug should be posted here 🤔 It says "Suggestions which do not ask for full quality-motivated resprites may be okay, such as (...) minor changes that aren't based solely on the sprite quality.". Or does that only apply to e.g. the weapons themselves and not the projectiles they fire?
add him to the list
Resprite sugs are okay if you ask something along the lines of
consistency is epic
"yeah add a biome pleas post yharon idc how just do it"
"Make x fit more to the theme of y"
basically, suggesting to resprot x because the sprite blows, not cool
The real don't of resprite sug is just "resprite x because current one bad" 
"purgatory biome" bruh what
so would it be fine to post what I wrote earlier?
purgatory biome 🗿
yes
x statue needs a resprite tbh tbh
aight
that is a perfectly valid reason honestly, even something as small as that
@ashen warren that'll happen if someone happens to sheet it
suggesting it really won't speed up the process
same for Acidwood furniture for that matter
ok
the meld set is rogue because the armor is exclusively rogue
meld rework already happening
I'm pretty sure you already got told that the first time you suggested that
(Well the funny thing is the rework isn't touching any of the existing class content afaik)
(New Meld isn't any more rogue-dedicated than current Meld)
(New meld isnt a lunar set tho)
why would we scrap some perfectly good weapons though?
the only reason xeroc is a rogue set is because people wouldn't stop suggesting it iirc
no
meld includes several items: tome of fates, xeroc greatsword, the empyrean, xeroc pitchfork, xeroc wings, and xeroc armor
i mean for armor
summoner not coming soon™️
the armor is just rogue
because people wouldn't stop suggesting it
well i feel like there should be another way to get meld besides killing nebula mobs
or just, something not-nebula related
ye, that I can agree with
perhaps something will change when the set gets a redesign
they can additionally be obtained from astral crates post-astrum deus
or more at least, I'll force a change onto the mod :wrath:
because everyone loves fishing
All Lunar enemy mobs?
Also another way to go would be making Xeroc classless again and adding an entirely new Rogue Lunar set
Black Hole or something
Oh yeah
Astral exists
and classless armors are almost exclusively used by summoners because class specific armors are usually better
but they get stardust armor, so no reason for a classless post-ML armor
So
Yeah, ig scrapping the non-Rogue Xeroc weapons would be the easiest way to clear out that inconsistency
Unless the devs wanna add weapons for all classes to the other Lunar Event sets
Brain Suckler Staff
If I make a new suggestion that mentions the Acid Rain Event and that it has drops, do I have to spoiler tag it?
I wouldn't mention any of the specific items of the event
we don't want to remove the non rogue meld weapons tho
alright
airing on the side of caution can't hurt
Add in a Sulphurous Sea or ||Acid Rain|| Crate:
Considering every other Biome in Calamity has a crate, I think that the Sulphurous Sea should get one as well to provide an alternative way of acquiring the new content from the ||Acid Rain Event and new Generation for the Biome.|| Also, the Biome finally has enough materials to warrant a unique Crate.
**But What about Abyss Crates?:**Abyss Crates could still exist alongside the Sulphurous Crate and be obtainable as a Sulphurous Sea fishing catch since there's no other suitable place for them in the game.
2 crates from the same place?
I know it's not ideal, but they're for completely different biomes and their drops wouldn't overlap beyond the normal crate drops
Well, you can already catch 3 crates anywhere, so why not 2 biome ones
mm, abyss crates basically exist as a double for the two biomes
since you can get ||sulphuric scales, acidwood, and corroded fossils|| from them
oh, you can?
I feel like sulphurous crates are unneeded, the sulphurous sea and the abyss are both very closely related and are always connected so it'd make sense for them to share a crate(especially since fishing is basically death in the abyss)
unfortunately, that's just how it is
although it would be preferable to switch them, Terraria is like no
lol yeah
It's a real shame
@worthy lintel Merge into one message please
Also, more reason could be added as to why this would be a good idea
Seeing as how a FPS reduction on low-end hardware is an actual tip on the Calamity Wiki page for fighting DoG, why not implementing an item that once toggled, can slow down time to give the player a much higher reaction time?
slow down time
ehh

yeah
@proud isle It's planned and it's coming
oh cool
inb4 people suggest the other obvious summoner upgrade that is planned and coming
(I can see one strong candidate for that)
no
wait what's planned and what's coming
I feel like Hive Pack compatibility with wasp gun would be nice
haha
it shoot wasps
fusion of frost and cinder blossom
I see :O
is the new summoner weapons on the class setup guide on wiki yet?
there's another obvious upgrade tthat I'm waiting for people to suggest
something something frostflame set
technically 2 obvious upgrades
oh no im talking about summoner weapons
oh
we arent making a ffrostflame set
welp, free real estate
it's just a funny reference to another upgrade line (after that, it changes entirely anyways)
I see
exo cosmic viper 
@worthy lintel In case you didn't see my ping from earlier for some reason
Merge your suggestion into one message please, and add more reason for why it would be a good idea
(it's a little bit frustrating when the ding-dong-ditchers remain online)
into the list they go
ping pong ditch moments

pain
too many people to keep track of
to the conceptual list they go
that crystal crusher speed thing is a bug @manic locust
Just wanna make sure (because it's hard to tell from the wording)
You know it is a normal pickaxe on right-click, right?
I know that yes
Okay, that could be clearer
Sorry
oh i think he means just swap the controls
when you talk about how Blossom has perfect mining, implying Crystyl doesn't
I have no idea why crusher is slower than blossom
and far too many people complained about the old right click
what even is "perfect mining"?
I meant precision
The left click of the crystyl crusher is far to inaccurate for me
That's why the right-click exists.
(The giant laser cannot be on right-click because of programming issues)
ohhh ok
Oh ok thank you!
an emote was suggested recently iirc
You can suggest emojis but like all other suggestions you need a reason behind it
:mushrave: exists
Indeed, though that is Nitro only
time to buy nitro
@leaden raft reason?
Because I preferred the old right and left click of the pickaxe as it was still usable as a pick instead of a last prism that mines
ok 
Although you could argue that there are other picks like the blossom pick
it's useable as a pick now though
crystyl aiint changing tho
Yeah but if you want to mine one singular block and you only have crystyl crusher it is very impractical
it's still useable as a normal pick though
I tried but nothing happened
update your mod
I have but tbh I’m still in prehardmode
But on my previous character I tried it before the update last time so I can’t say whether it is fixed now
I don't think the crystal crusher is locked behind scal
I’ll se if I get the chance to play with previous character
besides when you're able to actually get it
that's what I meant
just use cheat sheet to get it in and use it
you'll see that you can use it as a normal pick
although it's bugged
Nah no need I have a cabana that has complete maxed gear from calamity so I’ll test it with it
Are you on the latest update?
A hotkey to clear all summons
but you just need to right click on the buff icon
you rarely have two different summons active at once
The whole point of Summoner is to mix a match summons or at least, it should be
It's what makes Summoner unique
Personally, I like to have different summons at a time.
i thought what made summoner unique is the indirect damage and more focus on dodging
Also, Quanta, there's more than just one type of summon class. Sentries, accessory summons, staves, etc
im aware
Seeing as Calamity is branching out and expanding summoner to have more unique weapons and abilities, a hotkey would help clear out your setup.
usually only one or two summons at any given stage that are worth using over all the others though
Have you played Summoner since the update?
half an hour ago yeah
also, if you don't like the idea just don't bind the hotkey lol
It's not like it's a sweeping change, just a QoL feature
im not trying to argue that it would be a bad feature, just don't know if it would make a drastic enough change to be worth implementing
It's not a huge thing, though. The game already does it under some circumstances anyways
@worthy lintel Being able to slow down time in bullet hells is extremely powerful. It's why the Super Hot Watch is S-tier in Enter The Gungeon, it's a near instant-win item that makes 99% of the game easier.
i mixed summons until evil bosses because now I'm just using spiders
but i mixed all 3 blossoms
it was crazy
shut the fuck up about crystyl crusher
there's no need to be so aggressive
D:
a one time per boss item that slows enemies and projectiles could be kinda cool
wait what if adrenaline did that 
maybe disable death mode while arena building
... Just dont walk near them
for the antlion problem
yeah that doesn't sound gamebreaking
they wont spit that way
shoot em from a range
or place torches along the floor, they will break and not place if there is a background object in the way
using that method is a great way to afk sand farm too
actually they can still shoot from a huge range
and also what if they're melee
like, they have to be in the corner of my 1080p monitor to stop shooting
they don't have any good range pre ds
they cant shoot you at a 90 degree angle though
so just stay on the ground and shoot em from there
it's not the fact that they're hitting them it's the fact that they're shooting in the first place
it's the sand everywhere
then turn off dmode while constructing arena
Idk but i never had a problem with their new shotgun blast style of attacking, yeah its a bit annoying but he phrases it like it makes the desert hell to be in
that too
you aren't eliminating any challenge, just frustration
@ashen warren Craft peace candles
And when I try to farm in hardmode? Do I have to clear out the desert each time? Its just plain dumb if I'm honest.
I think they should buff the stardust guardian, like it only does something like 40 damage within a small area
Having to place peace candles just to stay in the desert is so dumb like what? I get the other death mode changes which add realism but a creature cant spit out hundreds of blocks a minute.
Might as well make you stand in water to be able to stay in the desert. 
@leaden raft Is that your own suggestion or are you responding to Paprika's?
Wdym?
The thing you posted in #suggestions-voting
If you're just supporting Paprika's suggestion, then you should just delete it cuz that's what this channel is for
If it's your own suggestion, you need to elaborate a lot more and provide more reasoning
(also just so y'all know, Crystyl was changed because of community suggestions)
the crystyl crusher is so epic
reverting it back will make it lame, plus you have the old functionality by pressing right click
^
You can still use it like a normal pick with right-click
okay so hot take:
they already stack up
It says that they should surround the player instead
basically they want the spirits to surround the player
Antlions shooting actually sand blocks is dumb
which i can certainly get behind
for the same reason that Lava Slimes imploding into lava when they die in Expert is dumb
Death makes the Antlion issue a billion times worse because they always shoot a shotgun blast of sand with a small chance to barf out a huge amount
if you want lava slimes to do something after death make them explode into fake lava droplets you need to dodge or something
^
I'm fine with some terrain editing mobs
Makes for a unique obstacle that you gotta think about dealing with (like perforating your hellbridge)
I don't think there's really any counter to Antlions though
obsidian platforms are a lot harder to get than regular wood ones
Lava Slimes can at least be countered (although the permanent addition of lava to your world is still ass nonetheless)
there's nothing for Antlions though since this isn't Minecrat and Sand doesn't implode instantly on torches
There's enough items, even pre-boss that can counter the spawn rates of the antions, tbh.
ian
this has nothing to do with spawn rates
Peace candles and NPCs can make your arena basically completely safe from antlions
this has to do with Antlions, the shooty ones, from a design perspective
they still appear underground
well you won't fight DS underground
I mean, you have a pickaxe
and when you're farming evil/Hallowed deserts for Light and Dark Shards
And boss Zen
and when you're trying to farm out Sand Elementals during a Sandstorm
Place a line of non-sand blocks, they can't spawn on those IIRC
and when you're trying to summon GSS for your Grand Scale wep
Antlions can spawn on sandstone brick, try again
I farm desert scourge for fishing accessories with the Armageddon
Non-sand blocks, IE
@ashen warren That's the point
Blocks that aren't sand
They're the pre-boss material
what
add wulfrum shards to life alloy, add everything to life alloy
wulfrum shards
why not add hardmode aerialite stuff then
Not everything needs usages outside of their intended tiers
And if they do that impedes their focus
(you say that, but Angel Treads)
Angel Treads taking Aerialite and Harpy Ring be like
angel treads fit thematically well at least
so it's all good
these are special boots
they require many bars
maybe angel treads can use hallowed bars instead
I think Wulfrum Shards are only for what they are right now, like copper etc.
but like 20 of said bar
that's like 3-4 Aero Slimes or 2 minutes underground
there is a potion that makes you release sparks when hit right? maybe adding the shards in its crafting recipe will fit well thematically as well not make em as useless and trashy
If we're talking about bad design, a lot of Death changes are "bad", being more annoyances than actual factors
How would that fit thematically
Wulfrum never utilizes sparks afaik
that's an accessory and it's dropped by Cnidrions
that's tesla potion you are thinking of
Tesla Potion makes an aura around you
tesla potion isn't sparks on hit
sparks on hit is Amidias' Spark
which isn't crafted
which does not release sparks
yea but they seem to be mechanic in some way? also yea the tesla potions i got it wrong
the aura electrifies enemies, and slows non-boss enemies as well
tesla potion recipe is fine
personally I think, before forcing Wulfrum to be used in more shit beyond bosses
it already has sea prisms
Make Wulfrum an alternative to tungsten because they're the same thing 
no
we should first add a couple more items to the actual Wulfrum set
I personally think it being a bare bones set is fine
A weaker spectre boots made out of wulfrum would be nice tbh
I'm not sure how I feel on it, tbf
1 weapon for each class, a poorly made set of armor
hermes boots*
and a dinky fishing rod
calfpie wulfrum is like a pre hardmode ore, if you say it needs more use then copper etc. also needs more use.
i think wulfrum is good rn where it is
I mean it serves its purpose
dinky fishing rod is like half a meme item but besides that
but its dumb to have the enemies post their use and have em spam inventory without any use
I just don't like how barebones it actually is, although perhaps that's just a personal gripe
I don't understand why you'd wanna expand Wulfrumite when the mobs disappear in hardmode
god knows I got plenty of those 
they don't disappear in Hardmode though
also wtf is Wulfrumite
copper makes bricks tho
its useful for building
it has at least some use post its progression point
Wulfrum/Wulfrumite, all names for good ol' atomic number 74
I think a wulfrum expansion would be cool, but less because of wulfrum shards being useless but more because the wulfrum constructs are criminally under-utilised. It's never explained what they are and there's only 2 wulfrum enemies
I'd just add Wulfrum bricks and that's about it
Wulfrum bricks would be cool too
stop them from spawning post desert scourge or add them in a building recipe or potion
but it indeed used to be a thing
so uhhh you don't get fucked if you want to make celestus but didn't make crystalline
yea they take up spawn slots when farming which is even more annoying
Not sure why that- oh
ye that was the reason
since crystalline recipe was changed to use an actual rogue weapon instead of throwing weapons
that was a good change yea
whoever suggested the wulfrum shards being used in bricks please post it in suggestions
i donn wanna spam the channel
actually a green brick would be really cool
We already have throwing bricks
No as in a block
Wulfrum furniture and blocks
i mean a building block
Oh, then perhaps
it would be mechanically themed and smooth probably resembling copper tin/ bricks
Wouldn't that be a SIS?
What's a SIS?
If I just said "Wulfrum bricks and furniture set"
Just say something like “Add a wulfrum-themed building block” and it should be fine
describe how it would look maybe?
imagine it tho like a mashup of meteorite set and copper/ tin bricks
pale greenish metalic color
it would be sick
mfw wulfrum furniture was suggested before acidwood furniture
the prophecy was a lie
Wulfrum sugg could have a bit more reason to it, like giving a use for the material after the weapons become irrelevant
(maybe also consistency but that's less solid)
Indeed
unless you just meant the brick in general
also, there's no victide bricks or whatever
Iban, become furniture god
The big argument would be to give Wulfrum universal use instead of tier-specific
considering now it's acquired throughout the whole game
victide could logically fall under that too
A lil bit, but it does come back later for Floodtide and ||Fathom Swarmer||
@hot zephyr (see feedback above I guess)
Acidwood furniture is kinda... inevitable?
bruh alert
rename moment
you say that
but how long did astral monolith furniture take?
and people often like to suggest the inevitable
(Also Ian I was referring more to editing your reason to include giving Wulfrum more usage beyond their tier)
.... like boss checklist support before it came out to the public update
that has traumatized me
I'm saying, I know a billion people will eventually suggest Acidwood Furniture, why not suggest something that's been here for a long while and not requested AFAIK
I'm just gonna say it
@shy python Suggesting the re-addition of removed sprites and features is a Don't
And even if you can work around the Don't with an Ancient thing, Discordian Wings were hardly significant enough to receive an Ancient variant, unlike God Slayer Armor which was a fan/dev favorite
and also what are you on about Discordian Wings being the coolest? They frickin sucked bro their item & equipped sprites were inconsistent and the palette made the fire look dull
I mean, I wouldn’t wanna live in a house made of say, “chaotic brick”
Why not just use uh
Good inventory management
^ @vocal wing
Also lore items cramping up your inventory is intentional
It's a part of their balance
And also the times you should have enough potions in your inventory that it's a problem is during boss fights, where you aren't really getting any new items (until the end)
After asking the lore items to not consume inventory slots, time to ask for the reverse solution
also i'm guessing something something redcode
isn't there already like an extendable inventory mod?
i believe so
there is indeed
The age old suggestion...
oof didnt see it

ive always wondered why isn't there a trophy for scal
nobody has bothered spriting one yet, i'm assuming
really
that too
yeah thats what i thought, the design is what holds it back
what would it be so it wouldn't look too similar
maybe a brim heart or something
yeah but aren't they supposed to be a piece of the boss or something along those lines
||pretty sure he is doe||
@molten dune You updated to the most recent Boss Checklist too?
Someone else was having problems cuz they didn't
Mods don't auto update
You can update pretty easily by goin into the Browser and hitting the "update all" button
but it ain't automatic
That only works if there is actually lag though
Just do what I did and open 11 Cookie Clicker windows to chug the computer
Or just... not have a need to slow down time to beat DoG

I don't think that tip should be a part of the wiki at all btw if it's not removed yet
Definitely out of place
calamitas is technically a human so maybe in future updates the trophy could be that little gem in her robe or smth
no
scal is a fuckin human
she's 1% demon at most
horns does not automatically mean demon
it is likely a result of dark magic
or the curse even
but she is not a demon she's a human
thanks for coming to my ted talk
i mean, pretty sure the lore says so, but whatever
word bro thanks
@ashen warren You need a reason
Yah I sent it before I was ready on accident, I'm editing it now.
@lunar scaffold add a reason
they tried to make the menu have a new look
you know what else indicates that you have the mod installed
and new music
the mod list
it was too goddamn buggy though
really?
yeah it's in the mod currently
Steampunker selling both solutions has been suggested before but I'm guessing that suggestion won't be a bluecheck because that suggestion also suggests for the Dryad to sell both seeds as an alternative.
It wouldn't get a bluecheck anyway, that didn't get delivered.
oh wait you're right
¯_(ツ)_/¯
repost?
Nah, prolly should wait for that other guy's suggestion to get its due course first
it's due course?
Yeah it was posted fuckin 1 minute ago
oop

i also suggested a thing about the keys though
can you link me to my old post
i can't fucking find it
What's that thing you're talking about with ichor in your recent suggestion?
I can't really see it the point of it in relation to wood
tbh if not for meta slavery I'd have genuinely supported the evil wood one
meta slavery?
The point was evils being unbalanced, ig
^
Suggesting buffing the crimson one would be better than suggesting a way to get the corruption one since crimsonsucc
Meta slavery being in picking the best option instead of playing with what world gave you
Not necessarily the case for every player but it's rather common
merk told me the evil summons were purposely unbalanced because of how op ichor is or whatever and so this suggestion happened
You're talking about how you can just bring down the Evil Island to get ichor
but fsr that doesn't apply to the woods?
Crimson doesn't spread "sand to grass" in prehm
for the opposite evil wood issue you could just make a small world and get the wood, I feel like it would be an unnecessary change for how little it affects the thing as a whole
The only spread is grass to grass in prehm, that being said
This is true
JFL, i never considered that but i also never considered that
I'll jjst
well i kinda felt like i was cheating when i did that
Generally we don't want players to ever have to generate a separate world
oh
XD fair, but to be fair, its a game where you have full control over this option
Time to remember why the opposite evil island appeared in first place-- nvm there it is
the key
i need to dig and find a thing
The Fargo's both world evil's mod exists...
Don't forget that calamity usually never relies on qol like that instead of adding one
(which may or may not be for good, but le shrug)
its just a strong stand-alone mod
i wish there was some kind of reward for mixing different summons because most of the time you just use an army of the same exact one because they're better
my suggestion is that having more than one different type of active summon, grants a small buff to damage or something.
this buff intensifies the more variety of minions you have
lategame variety happens from hard limits so that's whatever
Well part of the reason people don't use different ones at once is just from lack of options
well now we have so many
I think for earlier variety encouragement you could have it that like
Yeah so I think we might actually see what you wanna see now
but one is always slightly better and why would you not just cap on the better option
wulfrum drone gives +3 def, squirrel gives movement speed for early game, etc
especially since you technically get a buff anyway
that's not good
Cuz usually they have widely varying behaviors
if one buff is better you just use that one minion and stack that buff
You cover more ground by having more different minions
the same thing will happen
The buff isn't gonna stack tho
you can't get more than one buff what
oh yeah
You only have one icon in first place
alright should i suggest it
You could
You could propose it either as an overall game mechanic or tied to something specific like an accessory
I think the latter would go over better, personally
Maybe, but I'd rather see if more weapons added will change that state
but should i
Perhaps
I'm more on board with a diverse set of minor bonuses, maybe even stuff like mining speed and so on
damage feels lazy
It's not forbidden, so the decision is on you
well if the Accessory isn't good enough you'll eventually replace it unless it scales over time
and as a result you'll eventually go back to more of the same
I don't think all the new stuff will make variety builds a thing, but who knows
they might
I have a feeling it will just be stacking biggest dps minions like before
or minions that don't deal as much damage but can actually hit the boss in question if that's needed
this stemmed from me thinking ||mixing baby eaters and baby blood crawlers would be cute and then realizing it was just an overall disadvantage to not have all of them be baby eaters||
hard caps on amount summoned are the only reason you mix late game, if that wasn't a thing everyone would just crash on exo summons
Le shrug
If I managed to combine spiders with pygmies, then with bigger choice there is pretty likely chance that 1-2 of each is better as they cover different areas and big stacks tend to interrupt each other with iframes
that's if immat finally has had iframes fixed
I remember doing a rogue summoner build for scal and celestus just sometimes wouldn't hit
I'm gonna suggest it
That staff cleans the jungle 100% tho
time to do it
You can bash it all you want but don't take away the ultimate safety moment
We'll see if this Sugg is just another dream or reality...
swarm minions are great for farming and roaming
that's a lot of words for such a simple concept
yeah they do
Cryonic Ore doesn't come from a crate because there is no ice crate because Re-Logic is dum 
There are uelibloom, aerialite and perennial that already drop like that
Just farm Slimes??
and astral bars too
Plus a few other materials like unholy essence
you can even fish essences and souls, fishing got pretty good a few updates back
The only one missing seems to be said cryonic
ice crate
ice crate
fargo's 
Yeah the only bar missing is cryonic
unless you're asking for us to be able to fish for cosmillite and auric tesla or sonething
what's odd is that the most annoying one to mine (imo) also happens to be the only one you can't fish
Le shrug
Cryonic was simpler for me to mine than perennial
Because it's all over the snow
Cryonic is literally everywhere in the underground ice biome, plus you can see it without spelunker
I find navigating caverns less annoying compared to snow, and usually snow spawns far from spawn.
Victide also has no ore
victide is also really easy to get
yeah i was gonna say that
shred literally the easiest boss, done
i think eoc is easier than ds
also why have a personal army when you can just have a singular really nice friend
kill a seahorse if you're too weak for ds
Just kill a few Cinidrons and there's your victide bars, no ores tho as Thomas said
not because he is but because i simply just dont really understand worms that well
||a nice friend who has an entire attack pattern, at that||

oh yeah ||waifu pbg||
ds is defeated by a platform, so lole
echprime
||the cool thing about a large but also humanoid summon takes all of your slots at once is that i can pretend it is my stand||
||waifu bad. friend good||
Just build a plat above the desert biome for ds and he's dead, how is he more difficult that eoc? also why with the spoiler tags
new update, 3 day period for stuff in the update
aha, astrageldon slime is my stand
but yeah ||Infected Remote is the objectively best summon and you all should use it for everything||
no bias?
eoc is just running away for a few seconds
no bias whatsoever
Worms are just piercing weps and you win
when's the last time you fought Rev+ Eoc
and he's just a weord behaving worm because he turns in directions he shouldn't be turning
is rev when EoC gets the big dash
I mean it sorta is just running away for a few seconds
if the tests I did with e.g. Diamond and Aquamarine Staves are anything to go by

Yeah Rev is when EoC gets the horizontal dash
horizontal dashes were easy enough to avoid because you just have to use a thick fall or rise
The horizontal dash that i have a hatred off
i always craft a SIAB before fighting bosses
a what
mmm that was my issue
My falls and rises weren't thicc
yes but that's more effort than piercing + platform = dead
sandstorm in a bottle
oh
Grenades are Ds's weakness
yeah you gotta have them thicc falls and rises or EoC's gonna getcha
then once you have them you can flex on EoC and literally nohit it because, by comparison, nothing else is a threat if you're properly prepared

ach this suggestion really makes me want to suggest something else but i hate immediately repurposing other suggestions LOL
ye yours
you're better at thinking than me, just do it lmao
i've gone on many a rant about how obvious the solution to summoner variety is
you have?
well, the problem with mine is that it might fall into the scope thing
not here, but elsewhere
the solution to summoner variety is to make summoner weapons do literally ANYTHING ELSE besides dealing damage
that is the only thing they do
yet they should theoretically be able to do literally anything
heal the player, buff the player, debuff enemies, you could literally have an 8 slot summon that revives you at a cost
there's SO MUCH SPACE for summoner design
but instead
pew pew, damage
haha
summon wep but the summon can be toggled between dealing damage and protecting the player
that's a hunk of chunk
it would be very nice
PSA and rare waifu exist
those are accessiories
Hmm... I'm going to take note of this idea.
both of these are accessories
and the latter just sucks

I mean yeah, but codewise they are pretty much summons

We need summons that Heal the player or Debuff the enemy with debilitating effects
at least assuming hadari does not despise me for doing it
alright epic, i will write words. one moment please
Well, if it reaches dev and we want to do this codework shouldn't be a giant issue.
Tedious, but not an issue
Wait, is a suggestion about to become a reality??
This is pretty rare
I was here Pog
surprising
it's okay krastyan does this constantly
Significant changes are the rarest. It's usually just misc things that are changed that get accepted
it will remain untrue, but there's no point arguing about it anymore

bro toilet pet summon
ye, we'l just have to wait and see...
Well, if Hec's sugg gets to dev it has my vote ¯_(ツ)_/¯
has my vote
same
Me four
Hec's the master of ideas.. He should be a dev himself
nah he should be a youtuber
F ing tuber dude
name sounds pretty catchy too


Shh
Make some new summoner weapons that do more than damage.
We just got hit with a huge bunch of new summon stuff and it's actually sick, but we're sleeping on so many opportunities right now.
Nearly every summon weapon in the game does one thing: damage. And that's a good thing to do! But there's also other things summons could do. Like: heal the player, apply buffs to the player, apply debuffs to enemies, create auras, give you more money, destroy tiles, revive the player, make me a tasty pre-packaged lunch, and any and all of these combined together. Summoners are so unique in that they can fill nearly any of these roles and do it effectively, and you would finally chip away at the biggest flaw in current summoner's design: there's no point in variety when all your options do the same thing.
I want an army of little healing angels with an ichor blaster and a few spaceships that teleport my enemies away until my other summons kill them. This is something nobody is doing, and I would love to see that change.
(P.S. -- this is kind of big in scope but i'd frankly be cool with just some small gradual additions to summoner over time. even a few debuff options would make a very positive and lasting impact on the class, instead of golden gun being a staple)
read my words
heed my words
or yell at me if i'm wrong
one or the other, i suppose
what about summons that give debuffs?
epic
even if it's not on the list the implication is that you can do anything and it would be good
just not damage
we already have that one covered
👌
Something whose source of damage is DoT, but it isn't early pre-HM sounds interesting
I was hooked until i saw Cure cancer, does cancer exist in terraria?
Or is this a joke sugg
new cancer update
I swear if D mode adds cancer debuff
uhhh bloody cysts and teratomas. actually the corruption and crimson in general fit the mold
especially the crimson
The crimson itself is a cancer
It's a joke, but probably could be put more lightly
also yes make me dev so i can finally stop feeling bad about not testing
Not the most suitable word after all
yeah i'll nerf that joke it's a bit not amazing
Actually yeah the player does have cancer in Death Mode
If you have the game open for 12 years you die and then respawn
That's called boomer flu smh

i have successfully repurposed my joke
I see what you're doing hec, but i'd imagine it be difficult to implement all of that without difficulty or multiple bugs




