#suggestions-discussion

1 messages · Page 829 of 1

soft grail
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i was thinking of a lightning attack

distant gyro
soft grail
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yeah that

hollow shell
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You'll know that

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also in 3 days

soft grail
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know what in 3 days

hollow shell
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Birb's fight is gettin changed

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and you shall see

soft grail
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interesting...

unkempt bolt
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it's gonna be "better" according to changelogs

soft grail
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can i quote you on that

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or do they already know

hollow shell
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It's a changelog

soft grail
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do i go to the wiki for the changelog

hollow shell
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(dunno how much was revealed outside of just that)

pulsar jay
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Dr.Moo

distant gyro
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nothing

soft grail
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hang on whats a cosmic viper engine

pulsar jay
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just download summoner's association

unkempt bolt
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i mean that would solve his problem

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but he's suggesting something for the calamity mod

hollow shell
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Does Summoner's Association do that

pulsar jay
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yes

hollow shell
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That's pretty neat

unkempt bolt
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it shows how many summons you have

distant gyro
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it has a minion slot card thing

pulsar jay
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also it has some box that can remember and auto summon your minion setup

soft grail
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what is a cosmic viper engine

distant gyro
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we got a stat meter but that's 5 plat

pulsar jay
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and a rod that can force your minions to go to an area

hollow shell
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Well, okay
does it have exactly what he's suggesting
or does it just have the slot display so what he's sugging wouldn't be as much of a problem

pulsar jay
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it's really great for summoners

soft grail
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71 - Added Cosmic Viper Engine. - Done

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whats this

distant gyro
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yes

hollow shell
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wased please

soft grail
#

cosmic viper engine

hollow shell
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we don't know

soft grail
#

ok

subtle oracle
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What are the Engine items??

hollow shell
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stop

distant gyro
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we do but we don't

subtle oracle
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I wondered the same thing

soft grail
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they don't know

sleek wadi
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Find out in 3 days

unkempt bolt
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they know

soft grail
#

well engine...

unkempt bolt
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but they can't say

soft grail
#

what is an engine?

hollow shell
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I personally don't know

soft grail
#

and cosmic viper...

pulsar jay
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BRUV

sleek wadi
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Speculation for calamity mod talk

soft grail
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something with DOG im gessing

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ok

hollow shell
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for this

soft grail
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lets get out of here

pulsar jay
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do you speak english as a 1st language?

unkempt bolt
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no need to be rude

distant gyro
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Yea anyway

pulsar jay
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how was-

distant gyro
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a sound cue would be neat to have

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if not tough to implement

hollow shell
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We might be able to do that in Calamity, yeah

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I think it might be easier to have a sound cue upon hitting max minions

sleek wadi
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Probably should, especially when going over cap can hurt you like with Entropy's Vigil

hollow shell
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well actually nah CalamityGlobalItem exists so exactly what he's sugging might be easy too

unkempt bolt
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i think summoner's association does this, but an indicator on the minion's buff that shows how many of that minion you currently have summoned out of your total would be nice

gusty geode
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Been lurking for the past half-hour and I just wanna add
Regarding a modifier for extra minions
Last time the idea came up I think everyone agreed 0.33 minions was a good buff

pulsar jay
sleek wadi
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But how do you reduce that for lower modifiers, if it would be reduced at all.

lyric eagle
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the question is: would getting 2 minions be worth 24% damage?

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six slots

distant gyro
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1.67 minions preboss is horrendously powerful btw

pulsar jay
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1 extra minion

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too strong

distant gyro
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eventually will get to a point where you'd rather equip a guide to plant fiber cottage if it has that modifier on it

sleek wadi
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1 extra minion for completely free, 3 extra herrings

pulsar jay
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you'd need insane luck to get that without tinkerer

lyric eagle
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tinkerer is still pre-boss tho

subtle oracle
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Equip Fiber cottage??

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Are you out of your mind?

distant gyro
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if it means 0.33 minion slots then hell yea

subtle oracle
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Wait, so are we thinking about a Prefix that adds minion slots??

pulsar jay
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make it percentage scaled

distant gyro
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and that's why minion slot modifiers stink

sleek wadi
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Also people are running fuckin' summoner helm with Victide and Wulfrum no matter their class because an extra minion is THAT strong.

distant gyro
pulsar jay
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10% max minions

subtle oracle
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10% is too much imo

pulsar jay
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it's not

unkempt bolt
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with 10 minions, that bumps you up to 17

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that's pretty huge

lyric eagle
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feel like there needs to be an additional summoner set between victide and airielite

lime cradle
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10% more minions on 7 minion slots

subtle oracle
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wydm its not CalWheeze

pulsar jay
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10% of 10 is 1

lime cradle
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bee armor 0ris

unkempt bolt
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yes but you have 7 acc slots

pulsar jay
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we're talking total right?

sleek wadi
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Remember everything needs to balanced around the idea that it can go to 7.

lyric eagle
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I always forget bee armor

pulsar jay
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i mean

lyric eagle
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sometimes I don't even kill queen bee until right before wof, because she's just that forgettable

sleek wadi
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And also, still completely free minions which now needs to be balanced around.

pulsar jay
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with a total of 5 accesory slots

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you can get to 10%

lime cradle
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what does more damage
12% more damage or 1 extra minion?

pulsar jay
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and it won't be completely free

subtle oracle
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12%

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dmg

pulsar jay
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since it's 10% increase to slots you need minions

tired haven
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Depends on amount of minions

lime cradle
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so people trying to say .34 minion slots for a reforge is too strong but 12% extra damage isn’t

pulsar jay
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nerf menacing

tired haven
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For 1 slot character +slot is undoubtebly better

lime cradle
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.34 vs 4% more dmg*

unkempt bolt
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assuming you mean 10% minions per accessory

pulsar jay
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no

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2% per accesory

distant gyro
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damage is barely anything early game

subtle oracle
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wydm nerf menacing??

pulsar jay
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aka 5 accesories can net you 10%

unkempt bolt
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then it isn't even worth using until you get 10

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excluding stuff like herrings

pulsar jay
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exactly

distant gyro
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10 damage slime staff with full menacing does a whopping 2 more damage

pulsar jay
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2 damage is a pretty hunky amount at sline staff tier

unkempt bolt
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im yharon 1 with summoner and i only have 14 summons with buffs

pulsar jay
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especially considering it's hitrate

distant gyro
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opposed to +1 minion you can obviously tell who's winning

pulsar jay
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what are you doing

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why do you only have 14

tired haven
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That's kind of incorrect comparison
It still does 20% more in global plan, be it a difference of 2 damage or 20000

pulsar jay
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at yharon i had over 20

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are you not stacking all the statis gear? and what armor were you using

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fearmonger is better than godslayer

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don't use that

unkempt bolt
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since i have all this information off the top of my head lol

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lemme open my game

distant gyro
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this is still talking about why +.33 minion slots is a bad idea early game, is it not

lime cradle
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what makes fearmonger so good

pulsar jay
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we can make it scale

tired haven
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that being said, 2 minion slots vs 1 is 100% difference so yeah

lime cradle
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That would be max reforge

distant gyro
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it's perfectly fine to even out the early game field to make an early game comparison

pulsar jay
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10% of an extra minion per accessory in prehm, 5%, in hm, and 2% post ml

lime cradle
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altix that requires 3 max reforge accessories all on its own

distant gyro
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exploit: beat bosses in a phm world and reap the benefits

pulsar jay
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🤦‍♀️

sleek wadi
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You could get away with that too, just have 2 worlds. One for after killing WoF and ML and one before which is your main

distant gyro
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it's not hard to cram 3 accessories with recipes for radars and aglets and another random filler stuff in mind

pulsar jay
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that's just ruining your own experience at that point

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so uh

distant gyro
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fine

lime cradle
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tbf there are things like the halibut cannon that are left op

pulsar jay
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it's meant to do that

distant gyro
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there's nothing worthy out of this convo anyway

lime cradle
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you have to go out of your way to get one and at that point you’re doing it to yourself

distant gyro
subtle oracle
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^

pulsar jay
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no

distant gyro
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at this rate the suggestion will either never be made or most likely rejected

pulsar jay
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we need to speak

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don't leave and kill the chat we still have thinfs to talk about

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fuck

subtle oracle
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The opposite of that just occurred HDfailure

tired haven
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I was about to suggest yet another "make arcane increase mana usage reduction too" but then realised: this only improves high mana cost weapons that already were heavy hitters.
Rest in rip

lime cradle
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increase mana regen instead?

tired haven
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More interesting, but mana potions would be discouraged and the peak efficiency will just go somewhere else

sleek wadi
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Maybe modifiers as a concept were a mistake

lime cradle
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that makes it good early game when u have very little mana and spells only take a few mana anyway

tired haven
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Maybe they were
Imagine if goblin didn't exist and you just had to grind for better versions of gear or be with what game gave you

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If not for making grind a 100 hour tier, that would be actually fun way to get partially rid of accessory meta too

sleek wadi
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"Here, have 20% damage increase, no cost at all"

weary walrus
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more like all the coins in your piggy bank

sleek wadi
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No cost at all

tired haven
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Money is everything but nothing

weary walrus
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understandable

lime cradle
#

armaggedon
ds
ez platinum

subtle oracle
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This can help the player until they get a bottle item imo

terse sundial
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@gilded pike late to the party but I've been slowly working on a prototype page like that, although lack of motivation is killing me right now

tired haven
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Jump boost affects your regular jumps, bottles and wings, so it's universal

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The only mobility it won't affect is mounts but they smelly anyway

subtle oracle
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Nothing affects mounts

tired haven
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Indeed

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and i secretly wish something did

lime cradle
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wait dumb question but jump boost only affects upwards velocity right

subtle oracle
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Even your non-existent sugg

tired haven
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Upwards indeed

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downwards is something really fragile to play with, anyway. i hate aerospec solely because of that fall boost

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Like, it can be good, but it also is bad

lime cradle
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i was more thinking about how faster falling could help in fights like yharon
but jelly bean exists anyway so

tired haven
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And slimy saddle so yeah

ashen warren
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Normality Relocator does that too

teal ibex
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it'd be interesting if the better ones had wing time modifiers

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so like 2% max and you could, at full gear, have 14% wing flight time bonus

subtle oracle
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That might break the balance

teal ibex
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14% is pretty minor, and you're throwing away an effective 28% damage boost

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i can't possibly see that being a balance concern

tired haven
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I mean, faster ascension- less flight time required - profit

teal ibex
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ye wing speed could work too, it's just also a bit harder to curate

subtle oracle
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Anyways, is this Jump boost like a Sub-Mod type of thing?

teal ibex
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flight time is very intuitive and easier to manage

subtle oracle
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So you can have it along menacing or warding?

tired haven
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Sub-Mod type?

teal ibex
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crab is talking about modifying the existing speed modifiers

subtle oracle
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Oh, nvm.. Its only for Speed modifiers im dumb smh

tired haven
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o

subtle oracle
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I just realized that HDfailure

tired haven
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Also yeah flight time is clearer to a degree, but also kind of niche in comparison
(and adding third stat to a reforge is kind of meh)

teal ibex
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yeah i was mostly referring to it as an alternative

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not an additive

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three stats would be jank

subtle oracle
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So expanding upon speed modifiers? Well they are the most Useless effect for your acc's, maybe having this can make Speed modifiers more favorable, or Convenient?

tired haven
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Indeed hec, just mentioned both possibilities

subtle oracle
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I doubt it'll be approved by fab tho HDfailure

tired haven
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If it's not then it's not
As long as it sparks the other idea I'd be glad

subtle oracle
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ye

teal ibex
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dude c'mon, why do you gotta say that every time hecticDrat

subtle oracle
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Its the sad truth, not all suggestions will be acknowledged, suggs these days are Low-priority for this mod

radiant meadow
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But easier suggestions may be done

teal ibex
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that's what you perceive to be the truth

radiant meadow
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Speaking of which

teal ibex
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ben has done like, dozens of suggestions in the last month

radiant meadow
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I planned to do a suggestion that didn't get sent

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Because I liked it

tired haven
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The situation is certainly better than 1-2 years ago when it was 1:1000 ratio
Now it's about 4% implemented dare I assume

subtle oracle
sleek wadi
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Yeah suggestions have improved over the years, mostly due to the banning of SIS

teal ibex
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and honestly, regardless of whether or not the suggestions always get approved

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it's just rude to say "haha fab doesn't care anyway haha"

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so don't?

sleek wadi
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Speaking of suggestions, I'd love to put in a suggestion that'd switch out the Bars of Life in Dragon Egg for something like Exodium Clusters so that Ravager wasn't in low% for some weird reason but I doubt I'd be able to make reasoning that'd get the approval needed to be sent.

tired haven
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funny how the sample of SIS was so huge that a few actually got implemented after a ban

teal ibex
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i think you could get some valid reasoning behind that, personally

radiant meadow
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They were planned to be done before the ban was placed

teal ibex
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with calamity's push for non-linearity, having pre-hardmode bosses lock yharon is a little peculiar

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er

radiant meadow
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It just took a long time

teal ibex
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pre-ml

radiant meadow
subtle oracle
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Okie

tired haven
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It would be pretty hard to base on just the low% reasoning, but honestly there. may be enough other points if brainstormed a bit
also ic ben ic

teal ibex
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i mean, don't say low%

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say non-linearity

sleek wadi
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It wouldn't be only change necessary to minimize boss count in low% either to what Fab had initially planned. Of course that plan had to have changed what with Providence and DoG getting axed but Mothron would still need a non-mech boss way to summon.

tired haven
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Lifehax, but yeah

teal ibex
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non-linearity, afaik, has been valid reasoning for plenty of past suggestions

radiant meadow
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Non linearity is fine

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Low% is dumb

teal ibex
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mothron suggestions have made their way around a few times iirc

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i think there's redcode in the way though?

tired haven
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that being said, alternate way to trigger yharon p2 when Ech

radiant meadow
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No feelsgreat

tired haven
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u WeirdChamp

sleek wadi
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So maybe a general clean-up suggestion that points out some of the weird boss-locks might be in order. The ones I can thing of are:
Souls of Fright boss locking clone
Golem locking PBG
Bars of Life components locking Yharon 1
Mech trio locking Yharon 2

hollow shell
#

PBG doesn't hold a lot of content

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Clone kinda does now that she has the Abyss materials

tired haven
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Some could still exist for the purpose of small branches instead of flat field (like pbg), but it's case by case

sleek wadi
#

Still weird that PBG specifically has a lock

hollow shell
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Mech trio locking Yharon2 is probably the most problematic one

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And fixes for that have been suggested before

sleek wadi
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So maybe attaching plague jungle to an item instead of a Golem kill, with Golem dropping the item on first kill, might be a way around the PBG lock.

tired haven
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I wish it would have been ticking off the event clear and not the requirements to spawn one so we could have just forced it postml or something

sleek wadi
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That suggestion needs better, more in depth reasoning but otherwise neat.

subtle oracle
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Solid suggestion,

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^

mighty knot
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is it a bad idea to suggest major changes to stealth?

sleek wadi
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Considering major, widesweeping reworks/changes are don'ts, yea

tired haven
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Usually yes because no one knows exactly what to do with it and any big suggestion needs big work

subtle oracle
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You can try...

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Stealth as it stands now, is pretty useless imo

indigo fog
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Isn't this a bluecheck

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it's been delivered before

mighty knot
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even if it was useful, tho

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then you would just use it

subtle oracle
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That was the Blue Stealth Bar

mighty knot
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always bothered me from a game design perspective

sturdy geyser
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Calamity used stealth in a good way but stealth is just an inherently bad feature imo

tired haven
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It doesn't reward you for complexity in a game where the less complex the stuff is, the exponentially more popular it becomes

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So yeah, it's kind of wack feeling

sturdy geyser
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I dislike having to stand still for it

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Although I played rogue right before rogue updates so my knowledge on it isn't the best

tired haven
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Now you aren't required to stay still, as natural stealth regen was boosted

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However, you still are supposed to release attack, which is counterproductive

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(yet I still can't think of better alternatives)

hollow shell
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This is not a bluecheck, actually
A previous sugg wanted the Chaos State duration extension to be boss-exclusive

tired haven
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Oh, right. My bad

ashen warren
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A config option to disable it wouldn't be a bad idea either.

hollow shell
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Putting it on a config is most likely not going to happen

ashen warren
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Yeah probably

gusty geode
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Would it be a safe argument to say free short-range teleporting has the potential to be broken in exploration too?

tired haven
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Given how most people consider exploration dead, probably not

gusty geode
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Cuz
If you're running from an enemy that can't get you through walls
You could literally just teleport through them and escape for free

Got it

ashen warren
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I mean it could be like how it previously was before they changed it

teal ibex
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yeah i'd like exploration to be more demanding but it's just inherently pretty free after a certain point in early hardmode

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which is fairly true of vanilla as well, albeit slightly slower

subtle oracle
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Agreed, you dont actually need Ropes starting somewhere in early hardmode, or Horseshoe... You got wings to explore with, and the RoD spam wouldnt matter much

queen sail
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Because of wings, right

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No more “How do I traverse the caverns carefully without falling like a dumbass” I’m assuming

pulsar jay
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i stopped using ropes the moment i got a hook

sinful steeple
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Same

tired haven
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For me the traversing stops being a concern with a single horseshoe balloon and boots

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It's enough for caverns

subtle oracle
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Horseshoe uses up a acc slot, never use it pre h mode

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You can just use the double jump of bottle items

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Or horseshoe ballons for that matter

tired haven
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Wings are just a bit more convenient

Also uhhh, horseshoe balloon is a single item

sand umbra
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something something RoD has more value as an exploratory item than a bossing item and original RoD was balanced around that idea blah blah blah

tired haven
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Kind of not wrong if exploration in terraria actually had a value higher than 0.05 of bossing

tepid root
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rod is useful to just tp around in caves while mining but with the recent nerfs that affect it all the time, it kinda lost that

subtle oracle
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I used to be able to instant transmition through caves with it before the update, but hey... Lets just hope this sugg goes through or gets a chance lmao

sand umbra
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RoD to me has always been more useful as an exploration tool

sinful steeple
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Yeah same

sand umbra
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I always have a ton of trouble using it as a taxboss evasion tool

quick ice
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I never go through the effort of getting the RoD, since I don't find the idea of teleporting to anywhere with little restriction very enjoyable

sturdy pelican
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saves your skin, just saying

subtle oracle
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^

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Especially vs Provi

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Or any post ml boss

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Or projectile heavy bosses like brimmy

quick ice
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oh yeah, I know it's an incredibly useful item
I just feel like it detracts from the fight and removes some of the challenge, but that's just my outlook on it

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I'd never suggest changing the RoD and I don't agree with most suggestions that try to, since at this point it's a very widely used item for boss-fights

teal ibex
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i'm just quietly praying that after this new iteration we finally accept the state of rod of discord hecticNerves

hollow shell
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RoD will never be accepted

teal ibex
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i mean, as long as we can accept that

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then we're gucci

subtle oracle
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Which is unlikely HDfailure

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According to Rover

teal ibex
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oh no i'm saying that as long as we accept what rover said

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and thusly stop changing it

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then we're gucci

subtle oracle
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UWU

tired haven
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Death mode in its whole entirety is optional, so there is that

subtle oracle
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So, i see you've been having trouble with D mode Blood Moon huh??

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Well, you can always disable it

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^

small talon
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I did agree seeing mobs being able to open doors inward was quite the surprise in death mode

hollow shell
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@craggy obsidian Add a reason.
Also just a reminder that it's Death Mode, the hardest difficulty mode in the mod

small talon
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you cant lock doors one way anymore

craggy obsidian
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ah alright

small talon
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Also after u defeat skele the mechanic of anything opening doors becomes useless, just use pressure plates + actuated blocks for a automatic door that only players can use

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so its not really that much of a problem of them opening doors as it gets obsolete pretty quick, just makes early hardmode more difficult

craggy obsidian
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it just seems annoying rather than an interesting mechanic

hollow shell
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It's interesting that you need to put more thought into your house building
Death Mode isn't really intended for creative liberty

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tis for challenge

craggy obsidian
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I'm not trying to change the base death mode, I just want it to be optional.

hollow shell
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And that
is a Suggestion Don't

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(I almost forgot about that)

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You can find the google doc in pins

lost agate
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Doesnt a literal hole in front of the door do the job

tired haven
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It does

lost agate
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Welp

hollow shell
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(oh cool, it got repinned at some point
That's nice)

tired haven
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1 block deep one does, in fact
2 at most

craggy obsidian
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this one?

hollow shell
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Yes

craggy obsidian
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ah alright my bad then

subtle oracle
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Forbidden Sugg

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Yikes

tired haven
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Le shrug actually, on the actual idea of the sugg
Most changes of deathmode (or masomode even, in that matter) aren't interesting by that judgement
But they gotta challenge you somehow

craggy obsidian
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alright guess I'll just build a tree house or something

lost agate
#

Or just...

tired haven
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and that's why custom challenges done by yourself are the best
Yep, that's a decent approach

subtle oracle
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Or build your base on a sky island

lost agate
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Put a hole in front of the door

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Like literally thats it

craggy obsidian
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guess i'm a little to spergy about making stuff look nice

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sky island sounds cool though i'll go with that

tired haven
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Make sure to keep it in center though so no harpies/wyverns spawn

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(although just floating housing works as well)
Anyway, might want to move from there now that suggestion was resolved

subtle oracle
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Okie

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(responding to WarcRhymes)

queen delta
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@craggy obsidian actually you could just put furniture or torch right by the door which would block zombies and others from getting in

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No need for a hole

hollow shell
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(according to Bepis they can open doors inward)

queen delta
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Not if furniture or torches are blocking it

hollow shell
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As in

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to the outside

queen delta
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Huh, that’s never happened to me before

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They only try to open doors inward, which they couldnt because I put a chair right by it, and they’ve never tried to open it the other way

hollow idol
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the problem with this sug is that stuff like the Siren pet only make sense in providing light in the abyss, especially considering she doesn't work out of water without levilore

earnest raptor
#

It's good to have that many stars?

opal barn
#

nope its bad

gray nebula
#

the amount of stars doesnt matter because the decision is up to the devs in the end

ashen warren
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goddamit

#

somebody should have said that

#

then why does it exist?

frail mantle
#

the star count?

ashen warren
#

yea

frail mantle
#

it exists to make sure people agree with you

ashen warren
#

i see

frail mantle
#

if enough people agree with you, a suggestion is sent to the dev server, and there the devs decide if they want to implement it or not

ashen warren
#

ok i get it now

#

sooo

frail mantle
#

the star count doesn't affect dev response in any way other than making the suggestion reach the dev server

ashen warren
#

ok

#

well thanks for that iban

#

wait so are the mods devs?

tepid root
#

if someone has the dev role, theyre a dev

bitter drift
#

adir03/22/2020
rename the astral ice blocks to gray ice blocks, and rename the astral solution to gray solution.
why?: for consistency, every ice block/solution in the vanilla game is named (color) ice block/solution and not (biomed) ice blocks/solution like calamity's astral ice and astral solution.
why gray? well the texture for the astral ice and solution is gray.
with 143 stars and 6 ✅
yet to gain any notification on if did it got in or not

tepid root
#

ok

quiet abyss
#

Moderators are simply people who moderate the server, devs are people who, well, are in involved in the development of the mod.
Though some moderators are also devs as well.

distant gyro
#

mods are mods and devs are devs

#

those who have dev server access are still in secrecy HDFailure

bitter drift
#

by now you would think i would get anything to notify me about their choice yet nothing

tepid root
#

learn patience

bitter drift
#

have you checked the date?

tepid root
#

yes, 8 days ago

distant gyro
#

would you like to be pinged? i could do that right now

bitter drift
#

yap and i will confess i almost forgot about it for a full week!

quiet abyss
#

8 days since it's been sent yes.
Said 8 days also consist of devs being too busy working on the latest update to really check suggestions and consider them.

ashen warren
#

It’s not like the release date for the update is a few days away and that’s been our main focus feelsgreat

bitter drift
tepid root
#

also 8 days isnt much at all BrimFace

bitter drift
#

from where did you get that?

#

maybe 8 days in quarantine is?

tepid root
#

also consider what pinkie said too

quiet abyss
#

Quarantine doesn't exist for just you, you know.

#

I get your frustrations, but if I'll be honest here, there's no real reason to be so passionate about a suggestion, that you spent your daily life wondering whether it'll get in or not and anxiously waiting for an answer.

#

It'd be best if you just make a suggestion and leave it be, after it's been finished being discussed in here that is, and just only occasionally check it from time to time.

bitter drift
#

didn't you read my comment that i almost forgot about the entire suggestions for a good week?

#

wait what is this (2/2)? i checkpins yet nothing on this

distant gyro
#

2 for/2 against

bitter drift
#

oh

#

so it's a tie

quiet abyss
#

Yes I did, and I'll admit I kinda skimmed over that detail, apologies.
But I'll still stand by the fact that there's no reason for you to point out about not getting a notification on your sugg in such a disrespectful way.
What do you think the other devs will feel after seeing "by now you would think i would get anything to notify me about their choice yet nothing"?

bitter drift
#

i didn't mean to be disrespectful, sorry

quiet abyss
#

Apology accepted, just control your frustration next time.

bitter drift
#

k

#

so what does this 2/2 means except for the fact that it's a tie? does it mean it won't be decided until another vote?

quiet abyss
#

Pretty much, ye.

bitter drift
#

ok thanx for letting me know

gray nebula
#

that suggestion is really weird

ashen warren
#

i thought of it a while ago

gray nebula
#

and very specific too

ashen warren
#

a storm because you know, storm weaver creating lightning strikes and a storm because if its around theres storms happening

#

the three bosses seemed pretty bland

#

especially after the first phase of doggo

gray nebula
#

just ask for a background for the sentinels

#

and even then birb and the guardians don't have a background either

ashen warren
#

yes they don't, but i feel like the sentinels need a background

gray nebula
#

a fully sprited bg just for the sentinels

#

eventhough dog doesn't even have anything more than a flat color bg

ashen warren
#

dog needs bg too, which i have actually suggested in the past

#

well i actually like this sprite of dog

#

but

#

i hate how you guys kept changing the old one to new to old

#

i think the current one is fine tbh

#

i haven't played terraria for some time so i have no idea what you're talking about calamitas

#

i only remember when dog got a sprite change, after that i haven't really played terraria

civic pond
#

this sounds..

#

laggy

ashen warren
#

in the old days

#

they used to change the dog sprite every single update ever

#

going back and forth from the old sprite to the new one

#

so i think the cureent one is ok

bitter drift
#

xD

#

remember when DoG was a purple destroyer?

hollow idol
#

I legitimately doubt anyone remembers that ingame

bitter drift
#

tbh i didn't see that in game as well

sand umbra
#

in the old days
they used to change the dog sprite every single update ever
going back and forth from the old sprite to the new one

#

you say it like it stopped happening
DoG still gets resprites every like 2 months iirc

ashen warren
#

so dog is gonna get resprited again? 😳

sand umbra
#

probably

ashen warren
#

oh no

gray nebula
#

@ enreden

hollow shell
#

@analog thicket They do

#

(... referring to your suggestion from 6 hours ago)

#

They check through the same list of items

radiant meadow
#

with a few exceptions

#

but it's basically the same list

hollow shell
#

I don't think there are any exceptions because it's literally the same list?

radiant meadow
#

campfires don't work in the Abyss

hollow shell
#

That is true, but he's suggesting the other way around

radiant meadow
#

several lighting additions -only work underwater
which I added because you're mainly underwater in the Abyss, but not in the Caverns
although you do get a boost if you go for a dive

#

but no, nothing exclusively works only in the Abyss

hollow shell
#

(I'll change that list on the Death Mode page into an ajax, and add it to the Abyss page
at some point today probably)

distant gyro
#

reiterating that light level should be its own page, signus also uses a similar mechanic

bitter drift
#

add more place able items that give stats like the corruption shrine item
it can be like a marble biome item that increase rogue's playability
or a jungle related power up for mage and minions at the cost of physical abilities like swing speed and firing speed for ranger or rogue's velocity

why: well i would really the ability to play with my stats around to one at the cost of another, these item are fun and allow to diverse with weapons not normally useable for these bosses it is in need to face allowing you to experience all of calamity's weapons

radiant meadow
#

signus shouldn't be negated with light level

#

but signus does amplify the blackout effect

#

much like dm caverns

distant gyro
#

i heard something about headcrab effect being less extreme with ++light level

radiant meadow
#

I haven't looked into the sauce for it yet though

bitter drift
#

any criticism?

radiant meadow
#

do you just mean stuff like campfires?
or stuff that has both positives and negatives?

bitter drift
#

more like the corruption shrine's item

distant gyro
#

i would assume either

bitter drift
#

something that doesn't give a buff sing (that take up a buff slot) yet play around with some stats

distant gyro
#

but latter seems preferred

bitter drift
#

aren't those are the same?

distant gyro
#

campfire = only positive buffs, no negative

bitter drift
#

or does the corruption shrine item does give a buff slot

distant gyro
#

corrupt effigy gives a positive on something and a negative on another

bitter drift
#

ya that's what i mean, yet i don't think those should take a buff slot

radiant meadow
#

effigies grant a buff, yes

bitter drift
#

oh

#

i didn't think this through did i? (i though it doesn't take a buff slot)

#

also mind me pointing out, that this will make multiplayer harder

#

buffing some classes for nerfing others

molten dune
#

wait, what happens when you use masochist mode and the death mode recovery thing at the same time

#

does it just double not let you recover

hollow shell
#

You're definitely not recovering but iunno who's Nurse message would take priority

severe maple
#

I think DoG's mouth should be closed by default, and opens more and more as it gets closer to the player, would that be possible?

hot zephyr
#

I've got a question if this suggestion would even be possible:

#

Ok, so in Borderlands 2 you have the option to create a level 30 character with all the quests defeated so you can focus on the DLCs, try out builds etc. Would it be possible to have an option to generate the world in Hardmode with all pre-hm bosses defeated and a "starter bag" that dropped statigel tier gear?

digital saddle
#

i imagine it would be possible

#

though i think that would be more of something you might ask from another mod

hot zephyr
#

Not really possible in another mod tbh

tepid root
#

why not

digital saddle
#

new char with 400 hp and wof treasure bag in inventory

#

the calamity devs have put a lot of work into pre hm so i doubt they would add an option that encourages skipping it entirely

hot zephyr
#

It's not encouraging anything, if anything it's a bad idea

ashen warren
#

i got used to not use Nurse during Boss Fights

gray island
#

I think instead of having it so nurse won't heal you, have it so that using the nurse while a boss is alive despawns the boss. That way you still can't cheese the boss, and you're discouraged not to do it because you just waste the boss summon, but it means that if you are very low on health and you dont want to die (e.g. you're on hardcore) you still have an option to survive, especially if it was a fight you weren't ready for

hollow shell
#

The thing about Rev is

#

There's already a change to make her heals WAY more expensive while a boss is alive

hot zephyr
#

People use Nurse in rev fights?

ashen warren
#

yes

hot zephyr
#

IMO Nurse shouldn't be able to be used during boss fights in ANY mode. Doesn't really make sense

hollow shell
#

@digital saddle You could probably acknowledge the expensive heals in Rev in your suggestion

hot zephyr
#

Adding a cash increase only makes it most annoying and doesn't actual discourage heals

ashen warren
#

Rover,
What is the most expensive price of the nurse?

hollow shell
#

If you heal during Supreme Calamitas, it costs half a platinum

ashen warren
#

with Calamity stuff

radiant meadow
#

it still depends on how much she has to heal

ashen warren
#

i doesn't heal with Scal

hot zephyr
#

Good luck healing in SCal :p One brimblast and the nurse is pink mist

radiant meadow
#

so healing 1 hp is still cheaper than healing 800 hp

ashen warren
#

because Scal kills the nurse before i go to heal

sturdy pelican
#

imagine trying to use nurse during SCal LUL

ashen warren
#

no one will use the Nurse during Scal

sturdy pelican
#

nurse is dead literally five seconds into the fight

ashen warren
#

Y’all was talking about recovering and I thought you were trying to grab ledge

#

is that or people able "NPC friendly don't die" mod

#

to make NPC inmortals

sleek wadi
#

NPCs already take increased damage and we had an anti-nurse mechanic in the mod before. The mechanic sucked ass and was removed, this is one of the hardest no's I will give a suggestion.

hollow shell
#

(I'm not sure why the argument transitioned into this after I answered your question of "what is the most expensive heal")

ashen warren
#

but that's a absolutely crap

hollow shell
#

@uncut hedge What?

#

It is

uncut hedge
#

It is?

#

Thought it was a accessory

hollow shell
#

wh

small talon
#

is your version outdated

#

like

#

really outdated?

hollow shell
#

It was never an accessory

uncut hedge
#

Oh

#

Oops

#

I’ll delete

tired haven
hollow shell
#

It says "Can be toggled on and off." in the tooltip

sleek wadi
#

I doesn't even have equipable in its tooltip slobbyjoy

ashen warren
#

Defiled Rune like an Accesory

hollow shell
#

how do you even make a mistake like that

uncut hedge
#

Wait frick

small talon
#

could you be talking about the determination breaker Rezan?

uncut hedge
#

I meant determination breaker

#

Yeah

hollow shell
#

Okay there you go

uncut hedge
#

I’m a idiot

sleek wadi
#

I'd be down for DT being a toggle

hollow shell
#

That is a thing you can suggest, although it will get bluechecked

small talon
#

You can repost the suggestion, just make sure to add a proper reason

bronze gale
#

91 stars, only alot more left

small talon
#

and yeah, its a blue checkamrk btw

bronze gale
#

lets go boys

wooden wedge
#

why do people advert their suggs here???

bronze gale
#

because they want it in

wooden wedge
#

that's not really the point of this chat

#

it's pretty annoying tbh

ashen warren
gray nebula
#

entirely rework it iirc ngl tbh, currently it's an incredibly niche challenge item that barely anyone uses

cyan lagoon
#

nobody uses it because it wastes an accessory slot

#

which is entirely meta in expert+

ashen warren
#

also it's very risky if u wanna go to mine Hellstone Ore

hollow shell
#

Actually, I was wrong
s'not a bluecheck

#

Last person to suggest this did it in May

ashen warren
#

what did it say in the suggestion?

sturdy pelican
#

Blue check?

void kelp
#

been suggested before

sturdy pelican
#

looks like a gray check but ok

tepid root
#

mobile discord is a meme

hollow shell
#

Yeah it's not consistent across platforms for some stupid reason

sturdy pelican
#

oof lol

radiant meadow
#

☑️ can be different sometimes

ashen warren
#

like what?

sturdy pelican
#

like a bluecheck

hollow shell
#

Sometimes it shows up as a red check on a white bg

#

depending on the device

gray nebula
#

bruh alert

small talon
#

@hollow shell

hallow kraken
#

Do people think this is funny

ashen warren
#

So fun

jaunty isle
#

man people be doing this sometime

ashen warren
#

why is this the one thing I see on here

strong minnow
#

can someone get a mod to delete the latest sugg?

ashen warren
#

Back to my eternal sleep

indigo fog
#

@vocal grotto

radiant meadow
#

@cursive hemlock please don't post copypastas, that's a warn

tepid root
#

bruh?

vocal grotto
#

Damn, sniped

radiant meadow
#

I am speed

ashen warren
#

:insertlightningmcqueenmeme:

hollow shell
#

Fuck I was getting sushi

ashen warren
#

yummy

cyan lagoon
#

no pinging a mod either?

#

smh

#

well lemme make a suggestion rq

hollow shell
#

dom's a mod

cyan lagoon
#

How would reworking Calamitas' Brew into a flask work

#

(i didn't see it)

hollow shell
#

It might be possible?

lost agate
#

Im pretty sure people dont use deter breaker cuz its armageddon with extra steps

radiant meadow
#

it would work

#

but I don't think it would be worthwhile

#

because then it would be exclusive with flask of ichor

#

at least, it should be possible

ashen warren
#

Perhaps it should be exclusive with flask of ichor

#

Perhaps it should be exclusive with flask of ichor

hollow saffron
#

Adrenaline idea: Instead of reducing the time for adrenaline to charge, increase the length of time it is active for

Note: This could be a toggleable option or accessory available ingame.
Reason: Adrenaline in its current state is pretty much always the same, but by allowing the player to change some of its mechanics in different ways, it could make adrenaline more interesting and provide players with more choice when it comes to how they use it.

hollow shell
#

You're referring to the upgrade items?

ashen warren
#

i use it with U

#

rage with Y

hollow shell
#

(this is very irrelevant)

#

(this is very irrelevant)

void kelp
#

ngl increasing the time for adren seems counterproductive since part of its current use is to burst down bosses

hollow saffron
#

not exactly the upgrade items rover

#

just like an accessory or smth that increases the time adrenaline is active for at the cost of it taking the full time to charge

ashen warren
#

Reminder that Adrenaline also reduces damage taken if you take damage with a full meter

hollow shell
#

The topic sentence is kinda confusing as-is

radiant meadow
#

that sounds like it could be a balancing issue

hollow saffron
#

hm

#

yeah idk what to make the title lol

hollow shell
#

"Add a way to make the Adrenaline buff last longer, at the cost of taking longer to charge", something like that?

hollow saffron
#

ah that works

#

Adrenaline idea: Add a way to make the Adrenaline buff last longer, at the cost of taking longer to charge

Reason: Adrenaline in its current state is pretty much always the same, but by allowing the player to change some of its mechanics in different ways, it could make adrenaline more interesting and provide players with more choice when it comes to how they use it.

ashen warren
#

45 seconds to 60 seconds?

sleek wadi
#

Adrenaline is already specifically a burst, potentially getting 10 seconds of 2.5x could introduce a ton of fuckery like bursting down 2 Yharon subphases

hollow saffron
#

then just reduce the damage adrenaline does?

#

idk

#

plus it would take longer to charge so you'd have to nohit for longer too

terse sundial
#

didn't we already nerf adren like 5 times now

hollow saffron
#

yeah there's no point in nerfing it again lmao

sleek wadi
#

We should probably just leave adrenaline as is, it stayed in this state (at least for rev) for a pretty long time now without introducing balance concerns. Rage would be a better target for rework.

ashen warren
#

He doesn’t seem to be asking for a full rework

sleek wadi
#

Rage probably should get a rework thinking about it, there is one fight in the entire game where you can consistently get rage, being Yharon.

#

Hell true melee doesn't get consistent rage either until DoG, and that is because DoG's fight is THAT LONG

hollow saffron
#

imean the whole point of the suggestion is to add some more interesting mechanics to adrenaline
nohit for longer to do more damage for longer, or nohit for the same amount of time to do normal damage, take your pick

#

and i have ideas for a rage rework but i dont feel like suggesting it now because i dont have the idea fully fleshed out

#

and no it's not a full rework either

ashen warren
#

At the same time, if your only response to a concern is “just nerf adren then idk”, you should probably sit on it a little longer

#

Hope that didn’t sound rude

hollow saffron
#

you'd already have to nohit for a longer period of time anyways

ashen warren
#

You could also stop damaging the boss for that period of time so that you don’t advance the fight

#

It’s a common clone strat for a reason

hollow saffron
#

i dont understand what you mean by that

hot zephyr
#

Rage is useless lol

#

Xultroni, some bosses like Perforators have phases where they're significantly weaker

#

Using your suggested item, you could wait inbetween worm phases and burst down Perforators entirely

digital saddle
#

Rage is useful for heart attack

#

And sometimes closing out a boss fight

wooden wedge
#

it's not called heart attack anymore

#

are you on an older version?

#

rn the buff gives you like +5% extra hp

digital saddle
#

Yes idr what it's called I just always think of it as heart attack

split narwhal
#

It's called absolute rage

hollow shell
#

(terrible name)

#

(ngl)

tired haven
#

(Heart attack was kinda worse because of the lack of sense behind it)

#

(but yeah, this one aint that perfect either)

radiant meadow
#

do you have a better name to suggest?
that doesn't involve reworking effects of the buff

tired haven
#

I currently don't tbh

hollow shell
#

My question is
does it even need to exist at all

tired haven
#

that being said I mostly look at ways to turn rage into true melee exclusive thing, not names

#

(even if that takes away from regular classes and I realise it would be huge change because of that)

gusty geode
#

I honestly think it'd be neat if every class drew primarily from a different bar
Melee could use rage, ranger could use adrenaline
Idk about mage tbh
Summoner could get a "morale" system for minions
Then rogue has stealth

hollow shell
#

Mage draws from mana dummy SandJudge

radiant meadow
#

morale system sounds kinda eh

#

I guess it depends on what you mean and the execution

digital saddle
#

i wish rogue flasks were themed like poisons

#

every class having their own resource could be interesting

lost agate
#

That sounds like yet another boost to pile up with all the other ones that already exist

digital saddle
#

well the above post sounds like it was suggesting replacing rage/adrenaline

lost agate
#

Potions, proficiency, wings, armor, accesories, reforge, and even fucken inventory items

digital saddle
#

i think it would be cool if rogue's resource was a double ended bar with frenzy at one end and stealth at the other
frenzy builds by constantly attacking, and grants bonuses to attack speed at the expense of accuracy
not attacking causes frenzy to decay into stealth, which is consumed by attacking and grants huge bonuses to damage on your next attack

#

but thats probably way too complicated to implement

hollow shell
#

Yeah how bout no

lost agate
digital saddle
hollow saffron
#

ah yes class specific upgrades to rage and adrenaline

#

wait

#

maybe that could tie into proficiency somehow

#

@hot zephyr that depends on where in progression its placed

hot zephyr
#

It doesn't. It's a bad idea no matter where it's placed. It'd require a rewrite of a lot of the game.

gusty geode
#

So
This idea only has a few seconds of thought put into it
But I imagine a morale system could work by
Every time an enemy dies, morale would go up
Increased morale could increase the damage each minion does
Taking damage or not killing anything for a long time would cause morale to go down

#

This makes summoner a lot more powerful in events as if it wasn't already
And it still works in boss fights cuz I can think of like
One or two bosses that don't have minions that could be used to farm morale

ashen warren
#

sounds like rage + adrenaline

hollow shell
#

Dunno if this is even worth considering

gusty geode
#

This would be a passive buff rather than something you activate btw

hollow shell
#

cuz of the
fact that it's a new game mechanic and would require extensive balances

hollow saffron
#

@hot zephyr how is this "a lot of the game" tf

tired haven
#

This makes summoner a lot more powerful in events as if it wasn't already
and that's exactly why I'd disagree with adding that

hollow shell
#

Because your suggesting a change to Adrenaline

#

which is a thing throughout the entire game

hollow saffron
#

that depends on where in progression its placed

hollow shell
#

Unless you put it like post-DoG then yeah it's gonna affect a lot

hollow saffron
#

tbh

pulsar jay
#

rage is built with true melee damage which is class specific

#

what if rage could be built by all damage, and gave a class specific boost based on the damage dealt most when activated

gray nebula
#

people complain about summoner being passive and then there's this suggestion for a passive summoner buff feelscoffeeblanket

hollow shell
#

I think true melee was specifically given that Rage boost because true melee is so risky to do

#

No other class/subclass gets as close to the enemy

marble mirage
#

hopefully it isn't rude to post an idea for a suggestion of mine quickly after someone posted theirs, but here you go
Move Alluvion into being a Darksun-tier item
Reason: As it is right now, the Alluvion and Monsoon are really close together progression wise, as you only need to kill DoG in order to get the Alluvion from Monsoon, while there's usually a bigger gap in upgrades for other weapons. That and the fact that, outside of Yharon's drops, there's only one Ranger weapon to make gives Rangers a little less variety in their weapons. Moving the weapon up a tier and into pre-Phase 2 Yharon would give the player more choice in what weapon they want for Yharon, but also moves it and the Monsoon further away in progression.

distant gyro
#

Moving Alluvion to Darksun makes it closer to gale

hollow shell
#

They are indeed quite close

marble mirage
#

ah fuck

#

there's no balance huh

distant gyro
#

that's why we didn't make alluvion darksun when we had the chance to

frail mantle
#

also Monsoon and Alluvion are quite far apart dps-wise

distant gyro
#

it's basically an unneeded additional step

frail mantle
#

at least so i've heard, i never really use it

marble mirage
#

to be fair, there's also event horizon and SSV

tired haven
#

The heards are more likely to be lies than not

hollow shell
#

The problem is Tsunami is an immediately pre-ML item
and you're tryin to fit two bows in between that and post-Yharon2

I think the only way it could be decently spread out is if Monsoon was crafted with Divine Geodes, but that wouldn't make much sense

marble mirage
#

maybe with uelibloom?

distant gyro
#

I really wanted Monsoon to be post-sentinels

hollow shell
#

Maybe. Still not great

distant gyro
#

but nothing makes sense

queen sail
#

Honestly

#

Do smth about Alluvion when Bruhdon drops?

marble mirage
#

i mean, aquatic dissolution is crafter with uelibloom

queen sail
#

He’ll probably set up an extra tier

marble mirage
#

and that's a water-based weapon

distant gyro
#

Nettlevine Greatbow is already somewhat functionally similar to Tsunami

tired haven
#

That would take a fair while to happen tbf

queen sail
#

Time to change it

#

:echcease:

marble mirage
#

man, no matter what we do, it just ends up badly, huh

distant gyro
tired haven
#

If not for storm weaver opening like 3 ranged weapons I'd have said monsoon to there

#

(how did that even happen)

queen sail
#

Just change one of SW’s drops to summon /s

distant gyro
#

excess ranger weapons from moon lord to sentinels be like

tired haven
#

Ah yes, summon arrows from the sky

marble mirage
#

time to cut storm dragoon PensiveCore

#

||does anyone remember storm dragoon even exists||

sturdy geyser
#

time to cut half the useless weapons PensiveCore

marble mirage
#

time to cut PensiveCore

tired haven
#

Or rather throw a few weps around to enemies or events tbh

#

There is about 0 need to actually delete content

marble mirage
#

yeah that's also true

tired haven
#

even for melee

marble mirage
#

maybe something like storm dragoon from post-prov wyverns?

tired haven
#

I'd have imagined post-DoG wyverns tbh, if not for 2 other guns crafted a tiny bit later

marble mirage
#

a big lotta gun

ashen warren
#

Storm Dragoon is cool and all but you get Seadragon at the same time and that’s just better

terse sundial
#

Should dragoon be buffed then

gusty geode
#

Those names are hilariously similar to me

tired haven
#

It won't be buffed because it's a mundane drop vs crafting tree, I could imagine that reasoning at least

#

Unless the difference is too drastical and it probably isn't

radiant meadow
#

dragoon doesn't need to be buffed afaik

#

it's stronger than claret cannon

hollow shell
#

well claret has healing (kinda) so that makes sense too

radiant meadow
#

dragoon is also better than spyker

digital saddle
#

am i the only one who finds it strange that some flails count as true melee

frail mantle
#

depends on which flails you mean

civic pond
#

I hate not being able to blow my dungeon off the face of the earth

ashen warren
#

Same

#

Make the dungeon existn’t iirc

pulsar jay
#

can we do something with the empty ass rectagle at the top of the abyss

#

there's gotta be something that could be put there

subtle oracle
#

Maybe a sunken ship??

#

No that's too much for a sugg

molten dune
#

i think the point is that it's empty

ashen warren
#

yeah like isnt most of that area just the underground too

molten dune
#

"you're falling into the abyss, dumbass"

#

"nice going"

ashen warren
#

like you go in there and the underground music plays

molten dune
#

"think about what you've done"

#

and then you hit the bottom, where you most likely drown

ashen warren
#

more like get crushed

subtle oracle
#

Too much pressure

pulsar jay
#

seems like a bit of an excuse

tired haven
#

because it kind of is but yknow

dense nebula
#

I always guessed it was supposed to be a gear check.

pulsar jay
#

A. you can still put something there

#

B. it's not the abyss

tired haven
#

Meh. Main gear check is shadow key

pulsar jay
#

you can grab air

#

in that spot

dense nebula
#

If you go down there without any sort of way to extend breathe then you're going to run out by the time ou get to where any of the loot is.

#

Meh yeah true.

tired haven
#

tbh if abyss could have used custom key that would have been a lot cooler. But alas, coding custom locked chests is pure death

ashen warren
#

where would you get it

tired haven
#

If not moving progression around, from skeletron

#

Or just a craft upon shadow key

pulsar jay
#

also

#

custom chests result in breakage if you accidentally load without the mod

tired haven
#

Indeed

#

(no need to go far for example; astral chest exists)

ashen warren
#

like directly as a boss drop?

pulsar jay
#

astral chest is a drop disributor that doesn't have much purpose to exist

ashen warren
#

yeah it could easily be implemented into Aureus' drop pool

dense nebula
#

You know, when you put it that way, I kind of agree.

I think it exists to fit along with the theme of a biome chest, you know, add a biome gotta add a biome chest, when really you can't access the chest until Astrum Aerus so why not just make it drop from him?

ashen warren
#

exactly

dense nebula
#

Or maybe since adding a custom key is apparently a nightmare why not make it unlock when you beat Plantera instead?

tired haven
#

Because then it's the most accessible chest of 6. You need to grind other biomes most of the time beforehand opening

#

(even with 20% drops from respective bosses keys remain pretty rare)

dense nebula
#

I find I usually get the other biome chest keys without even thinking about it.

ashen warren
#

idk it would fit in better though with the other biomes

tired haven
#

Well, then suggest it. Altho expanding on reasoning beforehand will help

pulsar jay
#

thorium was able to do it why can't we

#

we have more people and possibly more experience

ashen warren
#

i heard its still really difficult

tired haven
#

The answer is painfully simple: too much effort for too little outcome
At least that's my take

ashen warren
#

probably

dense nebula
#

Would definitely help with consistency with the vanilla game though you have to admit.

tired haven
#

Not denying that for sure

#

It's just about how much that consistency is actually demanded vs how much will be spent to make 1 chest for 1 weapon working in exact way (even if that may open up design for other custom chests)

dense nebula
#

Understandable.

tired haven
#

Then again, doing a suggestion on that part certainly should be fine

#

If devs would be able to do something about that they will take a note at least

#

something something every shot not fired is a miss

dense nebula
#

I'd be shocked if the idea hasn't been tossed around at least a bit in the dev teams discussion.

#

Wrong breaker

#

You're thinking of Burden Breaker

hallow hatch
#

ohh

#

nvm im clowniing

radiant meadow
#

astrum aureus is planned to get a different rogue drop

#

separate from hfsd

hallow hatch
#

I like the dynamite suggestions

#

to me its about consistency, having walls break and not bricks is fishy. Either make it have no effect on either or break both, or have it be locked somewhere

#

balanced idea imo

dense nebula
#

Thank you. Exactly my thought.

void kelp
#

consistency is a great reason imo

gusty geode
#

Don't walls break if you blow up one at the edge of a cluster of them?

toxic kettle
#

yes

lyric eagle
#

While warping around with the celestial jewel, I found the Flower Boots. They're hilariously useless. Anyone think they should have a buff to do something interesting, or just forget about them?

radiant meadow
#

ideas?

unkempt bolt
#

they're great for bait farming

#

at least in vanilla

lyric eagle
#

you can buy bait from merchant, so that purpose is gone.

unkempt bolt
#

which granted, is not the most useful thing

lyric eagle
#

Some sort of summon buff, like a fungal-clump type minion? Unless the next patch adds some useful early-game summon accessories with its pile of summon weapons, there's still a dearth of those. An alternative could be a set-bonus thing with the Jungle Armor

#

like how certain wings get buffs with sets of armor. Just kind of spitballing ideas at the moment tho

unkempt bolt
#

maybe when standing on a planter box, it could grow that box's respective potion ingredient

#

would make potion farming easier

#

an alternative to blood moon farming i guess

pulsar jay
#

flower boots could have an upgrade that allows it to grow battle flowers to attack enemie

#

that'd be neat

hollow shell
#

That Planter Box idea is neat

pulsar jay
#

or that

hollow shell
#

imo

lyric eagle
#

Yeah, short-term mini-turrets might be fun, although I doubt they'd want to code it

pulsar jay
#

fair

lyric eagle
#

the thing with the planter box tho, it feels like it discourages gameplay to just sit on plant boxes to get items. Then again, fishing is pretty much the same thing but it's still fun, so idk

radiant meadow
#

planter box idea also sounds the most annoying to code

#

I'd much rather make short-term mini-turrets

#

if they were sprited

lyric eagle
#

That's a thing. I can barely draw stick figures with a pencil, so I won't suggest anything that requires someone else to sprite. It's not fair to just ask for something like that.

radiant meadow
#

time to bribe a spriter

hollow shell
#

Don't even worry about that because including sprites with your suggestions is discouraged anyway

unkempt bolt
#

lul that pbg sugg

hollow shell
#

(also yeah we've got like 50 billion spriters on our team anyway)

radiant meadow
#

I mean, the other day, I requested a projectile for a new acc I coded. an acc that wasn't even planned. so it's not terrible

#

it just means, it's less likely that the suggestion will be done

#

spriteless suggestions are far easier than ones requiring sprites

ashen warren
#

is the deep sea dumbbell supposed to demolish dog?

lyric eagle
#

Well, you're a mod. You do something for the community. I'm just a nobody, and I understand artists get nagged with a thousand "gimme-that-for-free" different things all the time

radiant meadow
#

(I'm also a dev/programmer for the mod)

#

meaning if I really wanted to implement your suggestion, I could ask for a sprite

lyric eagle
#

Well, thanks for the explanations. I'll get to work on writing out the suggestion.

tired haven
#

Imho the planter box enhance from Flower Boots should rather be HotE/Bloom Stone effect

#

Since it's extremely powerful for pre-boss accessory. Flower boots could use less gamechanging effect

pulsar jay
#

you have my support 100%

dense nebula
#

Same. It's a great suggestion.

#

I never really gave the Flower Boots a second thought, tossed it in the same bin as the Guide to Plant Fiber

lyric eagle
#

Thanks. Now I've got my eyes on the Celestial Emblem and the four Sentry accessories for later. They're not awful accessories, but there is some redundancy going on with the main line of magic accessory upgrades for the former and the fact that the OOA accessories are identical, non-stacking versions of the same item with different names and sprites for the latter.

#

Also, was the Pocket Mirror (prevents petrification) removed? I've killed a bunch of medusae, but I never found one. I feel like it could be folded into the Ankh Shield/Asgard's Valor crafting tree.

radiant meadow
#

it was not removed

#

it could be added to the tree, pretty easily

#

easiest thing would probably be to stuff it into asgard's valor

#

maybe combine abaddon and pocket mirror for some weird side accessory

pulsar jay
#

upgrade to pocket mirror that allows you to petrify enemies?

lyric eagle
#

Maybe two different lines: one folds into the Asgard's Valor and descendants, and the other combines with the Medusa Head, some wands, and eventually gets into the Vivid Clarity (as it seems to be the status-effect weapon).

hot zephyr
#

Isn't that a SIS

pulsar jay
#

nah it's a BRO

hot zephyr
#

Flower Boots are already top tier for what they're used for, I don't think they need a "rework". Their new function could totally be a new accessory that combines with Flower Boots though

hollow shell
#

Nahh the sugg's main purpose is giving them a purpose in general
There's a specific idea in there but that idea isn't necessarily what he is suggesting, not the main thing

#

He gives other ideas too

hot zephyr
#

I see

#

But Flower Boots already have a huge purpose

tired haven
#

they sure do sell well for 8 gold in vanilla but that's devalued in rev+ baddyhueh

#

Kidding but yknow

hot zephyr
#

It's like saying they should turn fishing rods into melee weapons.

hollow shell
#

I don't think I've used Flower Boots ever

hot zephyr
#

They're literally an infinite bait tool

#

Top tier for early game

tired haven
#

I used them twice for ^

dense nebula
#

Flower boots purpose is to get bait, but the best pre astral bait can be bought at the merchant

pulsar jay
#

you don't need to get bait for calamity by those means you can just buy it

tired haven
#

(and that use is devalued by calamity's merchant selling bait)

hollow shell
#

This does look familiar

#

I may have done this like a thousand hours ago

hot zephyr
#

Use Flares/Flower Boots

#

And do it in the jungle for Grubbies

#

Perhaps instead just remove Bait from the merchant to give the boots a purpose?

tired haven
#

Mostly for buggies because 40% but yeh

pulsar jay
#

let's not

tired haven
#

I have suggested moving bait in tiers, not sure if it was considered

pulsar jay
#

the boots are rng mind you unless someone sells it

hot zephyr
#

I mean, don't the devs want to decentivise living in their base 24/7 and having to actually do something outside

tired haven
#

it was approved but that's it

#

Also maybe but there is vocal minority of "let us fish properly" ig

dense nebula
#

Well, could make the Witch Doctor sell the boots and remove bait from the merchant.

hollow shell
#

Moving the Merchant's baits' tiers or removing them outright I think would be a good idea
The Twinkler and Arcturus Astroidean are completely useless considering you can buy 50% power bait before you even get access to those

hot zephyr
#

That's like saying Mimics are RNG and need to be sold from the merchant :p

sleek wadi
#

Making the boots the fast way of getting bait doesn't not fix the base living problem.

hot zephyr
#

It's Terraria. The game is mostly RNG lol

ashen warren
#

I suppose you could revert merchant bait solely to make Flower Boots useful, but giving Flower Boots a different purpose shouldn’t be out of the question

pulsar jay
#

i mean

#

they literally might not exist in your world]

#

it's possible

hot zephyr
#

Possible. Yes. Likely? No.

pulsar jay
#

imagine needing them for consistent bait tho

hot zephyr
#

Make a recipe for Flower Boots at that point lol

#

Hermes Boots + Jungle materials or something idek

wide flicker
#

Also if everything is made to be bought, what is the point of working for it

tired haven
#

If one wants consistent bait, they break pebbles, craft enchanted worms and get in positive bait dynamics by crates

lyric eagle
#

If this suggestion costs the merchant having bait, then I'll delete it right now

tired haven
#

Or visit jungle surface

dense nebula
#

lol

lyric eagle
#

because I am not, not, not going back to breaking rocks for freaking worms

hot zephyr
#

You already lit the fire, 0ris lol

tired haven
#

Too late, might as well push it forward for less pain

hot zephyr
#

F l o w e r B o o t s The same item you asked for a use for

dense nebula
#

Honestly i'm firmly in the "Keep bait easy make Flower Boots have a different use" camp.

hollow shell
#

Merchant selling bait kinda removes the entire point of bait

pulsar jay
#

same

#

fishing is pretty important in calamity so i can see why they removed the grind

tired haven
#

make angler sell it, makes it 10 times better amirite

ashen warren
#

You’re asking to progress backward to give Flower Boots a use where Oris wanted to progress forward

pulsar jay
#

angler shop

hot zephyr
#

I'm in the "Have Calamity stop making portions of the game irrelevant"

tired haven
#

That's quite vague tbh

lyric eagle
#

Painful portions. Nobody likes grinding unfun stuff, I would hope

hollow shell
#

s'more like a category

hot zephyr
#

Subjective, 0ris.

pulsar jay
#

you

#

like grinding?

hot zephyr
#

Yeah

lyric eagle
#

like, every time I Arma'd DoG to grind, it was fun, I got a rush. It's hard to believe that anyone could get a rush from flower-bootsing buggies

tired haven
#

"Fishing should be easier than in vanilla but not as easy as it is right now"

#

my take, that is

hot zephyr
#

Good take

pulsar jay
#

removing the angler bag from ds was a mistake

#

fishing quests arre disgusting

hot zephyr
#

I mean, you can literally AFK farm bait with vanilla gear if it hurts you that bad

hollow shell
#

You know he still drops all the ingredients right

pulsar jay
#

oh

tired haven
#

bruh

pulsar jay
#

i thought the bag was it's own thing

#

i'm dum

tired haven
#

It was just a ready combo yeah

pulsar jay
#

but why was slime god crafting removed

hollow shell
#

Weird and inconsistent with all other bosses

pulsar jay
#

atleast have the summons craftable still

#

summoner slime god is the mega ech experience

hot zephyr
#

That just makes it weirder

#

Have it all or nothing

pulsar jay
#

it'd help if slime god's core doesn't possess his slimes and go immune the moment reasonable damage is dealt to it

#

enraged core is just pretty gross as a summoner

hot zephyr
#

Summoner Slime God isn't even that hard but ok