#suggestions-discussion

1 messages Ā· Page 827 of 1

hollow shell
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Makes sense, it's a useful utility

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Luiafk's got an Improved Dummy too

sinful steeple
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I feel like the wooden boomerang and enchanted boomerang(or maybe just enchanted boomerang if it isn't crafted using the wooden boomerang) should be craftable, so that you don't have to rely on finding it in a chest

hollow shell
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Are either used in any recipes

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wait, yeah Enchanted to Flamarang to Equanimity

sinful steeple
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Yeah

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And then equanimity is needed for later rogue weapons

hollow shell
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I assume that a recipe does exist already but is not documented on the wiki. Happened with Ice Boomerang earlier.
Hold onto that idea, I'll check in the morning

sinful steeple
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Okay

zenith hazel
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there was no need to remind us to deliver your suggestion, we can just scroll through the channel and look at stuff ourselves

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reminding us to do it just makes you look impatient

ashen warren
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add reminders about sending suggs to the don'ts or smt iirc smugdance

pulsar jay
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can we get some kind of pause period on enraged core where it sits still for a second? there isn't a Single Available summon for SG that can keep up with it or track it enough to land a ranged shot

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and since summons have no concept of targetting, every time core posseses a slime, they go after the slime and kill it

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what results is core maybe getting to half hp and then both slimes dying

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core no longer takes damage from said summons ever again

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and you just cannot hurt it anymore

sinful steeple
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Pretty sure Core is invincible while it possesses a Slime

fervent citrus
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oh so it was possessing them :l

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i thought it was hiding behind them or smth

pulsar jay
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summoner never really gets taken into account for

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sure this update will add a bunch of summons but are they actually going to fix the issues?

tired haven
ashen warren
tired haven
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I mean, in case of summoner any content aside from maybe postplant fixes issues
(aside from class-defining critical flaws like being god at CC and sucking at bosses)

fervent citrus
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may i suggest fixing 3 probs about AS? cuz its driving me nuts HDfailure

pulsar jay
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are the new summons going to be able to keep up with yharon sub8 or enraged core?

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those are everyone's big issues

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it Can't hit anything because of ai limitations

tired haven
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No idea tbh
(for core you could always use ballista spam iirc)

pulsar jay
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does it have strong enough aim?

tired haven
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If you spawn it right on core, indeed

sinful steeple
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There's also herring staff which is pretty fast right

tired haven
pulsar jay
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if rng treats you wrong herring staff just straight up might not exist in your world

sinful steeple
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There's like 19 houses in my abyss

pulsar jay
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i found like 12

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none of them had a herring

sinful steeple
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Assuming abysses have similar numbers of houses you'd have to be pretty unlucky to not get the herring staff

pulsar jay
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a bunch of lionfish and frogs and diving gear that I didn't really need at the time

ashen warren
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pretty sure the first 9 chests are guaranteed to be one of each item

digital saddle
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slime god isnt that hard

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a decent arena and understanding his patterns should be enough to dodge him

sinful steeple
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Hold up not even in Death does Slime God have close to half of 60k health

frail mantle
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yea he has 24k health in death

flat crane
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I'm about to embark on a Calamity journey for the first time. I decided to add the following mods aswell: Magic Storage, Veinminer, Recipe Browser and Boss Checklist.

Is there any other mods that you guys think would go well with Calamity?

sinful steeple
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I don't think this is the channel for that...

tepid root
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yeah this is suggestions for the mod itself, not suggesting what you should use

flat crane
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you might be right. I'll head elsewhere. Thank you. The channels did sort of overlap šŸ™‚

ashen warren
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Y’all had me confused thinking you were gonna use Herring Staff for Yharon

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I was like, what sort of banter is this?

digital saddle
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my sugg about wulfrum is so close

radiant meadow
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@hollow shell there's no enchanted boomerang recipe
I didn't add one because gold chests are like 50 times more common than ice chests, meaning the chance of not finding an Enchanted Boomerang is pretty absurd.

unkempt bolt
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they most likely went on the wiki, saw it had 24k health, assumed that was per slime, and tripled it

tired haven
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Or it may be old deathmode numbers

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No idea

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Wait they mention normal mode, I'm a dummy

unkempt bolt
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oh my

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then i've no idea where they got 60k from lol

distant gyro
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(total) moment

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you need around 5 players to reach that amount

frail mantle
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inb4 they've upped boss health

tepid root
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upping boss health in normal mode

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big brain time

tired haven
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"it was hella easy so we buffed hp to slog state just so you actually put effort towards victory now"

ashen warren
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I forget that people that play Calamity in normal mode even exist

sand umbra
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I didn't add one because gold chests are like 50 times more common than ice chests, meaning the chance of not finding an Enchanted Boomerang is pretty absurd.

yet that chance isn't absurd for not finding basically any other Gold Chest item

hollow shell
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Hermes Boots, Lava Charm, Cloud in a Bottle, and Magic Mirror do all have recipes

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though tbf, those are all more important than Enchanted Boomerang

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Aight @sinful steeple a recipe does not exist, but look at Ben's message (that Thomas just quoted)

sinful steeple
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Yeah I saw

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I dunno though, the enchanted boomerang is required for celestus

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That's pretty important

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It's not really necessary though, even if you didn't get an enchanted boomerang you can search for one and find it after a while so I guess a recipe isn't that important

hollow shell
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Yeah cuz those 4 things are all very valuable during pre-HM, early game

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while Enchanted Boomerang at that time is one of many weapons

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You have all of Pre-HM and the beginning of Hardmode to find it to craft Equanimity, and (if you don't) all the way till post-Yharon to find it to craft Celestus

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Basically the entire game

sinful steeple
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Yeah

distant gyro
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(and Terra/Elemental Disk)

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Chances of getting an Enchanted Boomerang seems to by 13.57% from Underground Chests and 13% in Cavern chests

hollow shell
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m
And considering it's nigh-guaranteed, it'd be good to keep it uncraftable so players actually do need to bother going out into the world to find the thing

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Spend more than 5 minutes exploring

ashen warren
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But that brings up a good point

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Has Calamity de-incentivized exploring too much?

hollow shell
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In some cases it kinda needs to
because it adds many further usages for items (recipe trees) that, in vanilla, aren't guaranteed to spawn or may spawn in very annoying places (like only having 1 or 2 Lava Charms in the entire world, or never getting a Cobalt Shield because your Dungeon genned too small)

ashen warren
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In other cases it does attempt to make up for it with new and unique things to find, such as shrine items

sand umbra
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you can get every Dungeon chest item sans the Valor by fishing

hollow shell
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Yeah, and they can do that somewhat safely because shrine items are never crafted into anything

tepid root
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whats the sans in that statement mean

hollow shell
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And
that is true

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"except" or "excluding"

sand umbra
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fun fact of the day: "sans" is an actual word, not just the funny skelepun name

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and ye, it means "without"

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(and while Valor can't be obtained through the Dungeon Lock Boxes that come from Dungeon Crates, it isn't used for anything and is instantly immensely outclassed by Chadscade so CompleteFailure)

hollow shell
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Indeed.
(Sans's name refers to Comic Sans, a Sans Serif font. "Serifs" are the lil accents at the edges of letters in certain fonts like Times New Roman, so "Sans Serif" means that there are no lil accents. "Comic Sans" is one such font.)

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anyway yeah

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It's kinda weird that we add recipes for Murasama, Cobalt Shield, and Shadow Key considering they are renewable

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I guess because fishing is boring

ashen warren
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Valor is kinda like Dark Lance:
It’s useless.

sand umbra
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crafting is even more boring because at least you go somewhere and do something to go fishing

ashen warren
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And also setting up a fishing spot in the dungeon sucks because no water naturally exists there

sand umbra
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you just sit at a Magic Storage for crafting

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it's not particularly difficult to set up a Dungeon fishing spot if you know what you're doing

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given that water dupe exists and you can fairly easily set up a place where very few enemies will bother you

hollow shell
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Funnily enough, we do not add recipes for Magic Missile and Aqua Scepter despite them being used in Calamity recipes
... I guess because the items those craft are not as vital as the ones we do give recipes for

sand umbra
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I mean

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both of those are part of the Vivid Clarity tree

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so like.

hollow shell
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That's true

ashen warren
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I once used water duping to make a Polter arena utilizing abyss diving suit

sand umbra
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water duping is mainly relevant for pre-Hardmode

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since in Hardmode you can get Bottomless Water Bucket

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either by doing the little fisher prick's quests or by having a bunch of Siren-n'-Levi Sushi for lunch

ashen warren
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I didn’t have it and didn’t feel like getting it iirc

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Either that or I’m dumb and I duped it anyway

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I guess I would have assumed duping was still faster

hollow shell
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I've never done water duping and I have no idea how to do it

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If I gotta set up a fishing hole I usually look for an underground lake nearby and channel all the water to the desired area

sand umbra
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that's another way to do it

ashen warren
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I hear making a box and filling it with water is the most efficient fishing hole

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Also water duping is stupid easy

sand umbra
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in other news: I'm boutta head in here with a possible sugg

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Have the small worms from Astrum Deus spawn in pairs or smaller groups as the main worm's health decreases, rather than all 11 at once at the start of the fight.

ā”
Currently, the fight against Deuces Wild --- the single most hitbox-heavy worm boss fight in the game --- is a unique but awkward one. While the idea of the fight is extremely good on paper and has a lot of potential, the execution of the fight as it is now falls flat because it provides the player with about 100 hitboxes that can be hit at once; this explains why Deus has an extremely harsh pierce resist and over a dozen specific resists on top of that. Making the small worms spawn in pairs or groups of 3, and presumably having both the small worms and the big worm evolve a bit more in terms of moveset throughout the fight, would not only open up a large number of possibilities with having the worms do new things, but also solve at least a decent portion of the plethora of balancing issues that this fight tends to bring up due to piercing funnies.

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on today's episode of "Thomas revisits an old sugg idea and is a lot more vague about it": this

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thoughts?

zealous ridge
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yes

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i agree

ashen warren
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I suppose you can have them spawn in waves, and have the main worm get more aggressive with each wave

zealous ridge
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if deus is going to keep the whole wormswarm thing its gotta be toned down like this

hollow shell
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What do you mean by "in pairs or smaller groups" rather than at once
Would this be on a time interval, or as the main worm's health decreases like Perfs, or what?

zealous ridge
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having them spawn like perfs would be the preferable choice, i think

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make it a sort of spiritual successor

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in worm-focused combat, at least

hollow shell
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(If you don't wanna define any specific methods for when/how the worm groups would be spawned, that's okay
but atm it's not clear that you mean that they'd spawn at different intervals)

sand umbra
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...Discord please stop eating die

hollow shell
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You could add a "at different points throughout the fight" or something

zealous ridge
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...he does say that, though

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"throughout the fight"

sand umbra
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okay there we go

hollow shell
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That's in the sentence where he's talking about how their AIs would change

sand umbra
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my internet shit itself for a second

zealous ridge
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its the same sentence

sand umbra
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clarified

zealous ridge
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but let's not distract

hollow shell
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Okay thanks Thomas

zealous ridge
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ye i like this sugg

ashen warren
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Do you think each wave of worms should get stronger in some way?

hollow shell
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The number of worms could increase

ashen warren
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I suppose that could work. I was thinking something along the lines of, new attack or faster, but I guess that works
Honestly we don’t need faster Deuces

sand umbra
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the worms could also do additional/different things as you get further in the fight (drones, lasers, new attacks that actually feel like infected attacks, etc.)
bonus points: main worm does special shit when it's on its own, maybe draw from the fact that it's the would-be successor to the literal god of the stars

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the fight doesn't take nearly enough advantage of what Deuces is from a lore perspective at all, imo

hollow shell
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That part isn't necessarily important and Thomas already says that they could have AI changes as the fight goes on

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The point is that it's not an all-at-once swarm

sand umbra
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byeah

ashen warren
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And that case I’m totally down, and I’ll be sad if that sugg doesn’t make it

sand umbra
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the big takeaway is that. the whole 11-worms-at-once memery really needs to be toned down, it makes the fight almost too simple and a balancing headache

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anywho, time to post

toxic aurora
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good suggestion

sand umbra
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oh WOW that gained a lot of traction really fast

gray nebula
mighty knot
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@drifting oxide not gonna happen

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the recipe is there so that people can do the servants before providence if you're godlike enough

gray nebula
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did you know that you could summon LC at the very start of hardmode

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wack

sinful steeple
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Even if that was added making the thing not work pre Provi it'd be useless since you get a drop from her anyway

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Waste of resources

calm onyx
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Dues's current fight isn't very fun imo and I'd love to see it changed.

hollow shell
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@drifting oxide Removing Calamity's non-linearity is a Don't

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(in fact, this suggestion is used as an example in the Don'ts doc)

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((Also regardless of that it doesn't make any sense to craft the Rune before Providence if you can't use it, because Providence always drops the Rune of Kos on first kill and it's non-consumable))

ashen warren
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Reading the don’ts doc is a foreign concept

wooden wedge
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it shouldn't be

void kelp
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the pins? who reads those

wooden wedge
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people who have common sense

vital marlin
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i actually like current astrum deus fight. feels like 2 worms most of the time instead of a dozen.

ashen warren
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Wish I could relate

indigo fog
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no

hollow shell
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@topaz kindle That's in the Don'ts doc.
Calamity Vanities mod adds one of those, so you can go download that.

sand umbra
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...it's been three hours and the Deuces sugg is already at half the star threshold

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this was. unexpected

hollow shell
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That's neat

pulsar jay
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oof

tired haven
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Guess everyone just hates worm swarm

pulsar jay
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it's been a few days and my spreading crimson and mimic key suggestion only has 80

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i can't see why people would disagree though

hollow shell
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On this plus side your Super Dummy sugg made it

wooden wedge
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there's no disagree in suggs??

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the ! emote which was the closest thing was killed

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for other people reacting to it

hollow shell
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That's not what Hadari meant

tired haven
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The theory I have is that the suggestion simply wasn't as interesting to people.

Also mhm, technically disagreement shows in lack of stars

wooden wedge
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I thought disagreement was shown mainly through this channel

tired haven
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vocal minorities

pulsar jay
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this was the uh

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suggestion

tired haven
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Same shit for positive notes too

pulsar jay
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i'm sad about the scal pet thing

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it'd probably get somewhere if it wasn't a donor item

hollow shell
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Nah, it was totally irrelevant to it being a donor item
considering the donor approved of the suggestion

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Well, actually it wasn't totally irrelevant
In fact that worked against it

because the reasoning was the devs did not want the possibility of pets speaking to be a standard

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so that other donors couldn't also suggest speaking pets
and give their whole OC story

ashen warren
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two suggestions in one bingo bongo

pulsar jay
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i thought it was because if she spoke everyone would want their pets to speak

hollow shell
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Yes

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Exactly

pulsar jay
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if it wasn't a donor item the excuse could be that it's actually it's own thing in the game and it's unique

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they can't ask for that it's only for that pet because it's not made by a donor

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y'know what i'm saying?

hollow shell
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m
The reason why SCal pet would be able to talk did indeed have reasoning intrinsic to SCal
but because it was a donor item, the possibility would be open to other donors

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"he got it, why can't I?"

pulsar jay
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if it wasn't it wouldnt be

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man if only it was a dev item instead

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or somtehting

hollow shell
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(I personally felt like we totally could have just let the SCal pet speak and it really would not be much of a problem if other pets spoke too.
If that is a problem, just make it a one and only disallowed thing, like we already did with Normality.)

pulsar jay
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what about with normallity

hollow shell
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Normality must be the only RoD-like donator item

pulsar jay
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ok so donators do get to have exclusive things because they came up with the idea first

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so like why

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😦

hollow shell
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Yeah

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They didn't wanna have to deal with telling people "no" and having to explain the first-come-first-serve standard

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(again)

tired haven
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The whole issue comes from people willing to get a mod item but not willing to see their concept of one not fitting in game at all and thus rejected

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Well, a big part of the issue that is

ashen warren
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Do you think there is like a competition for donors to have the most unique items? Is that the issue here?

pulsar jay
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Make Summons not target any parts of slime god while core is possessing a slime
Summons have zero concept of kill order, and if core possesses a slime they just go after the slime and kill it. If both slimes are killed, the core enrages, but there's one issue, there isn't a single available summon that can keep up with it, not one, they cannot hit it. This results in a pretty much neverending battle where core not only cannot be hit but is also a foced nohit, because if you get distorted, core can airlock you and you won't be able to dodge him. There's mines everywhere, it makes everything hell. I don't think killing the slimes first was the intention at all considering how powerful core is when enraged, but summoner is forced to do it because they can barely keep up with slime god in phase 1 and just attack the slimes when he's possessing things

hollow shell
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That sounds kinda weird that your minions would just stop attacking while that's going on

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Seems like it'd be a lil confusing for players

pulsar jay
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it's just the fact that summoner basically is softlocked when core enrages, which is 100% of always

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i also was thinking they could have core occasionally pause during it's enraged phase

tired haven
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Just unsummon summons when the core possesses a slime

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That does make the fight longer, but eeh

ashen warren
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summons are finicky and bad

tired haven
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perhaps. or maybe we just bring a knife to gun fight and complain about that unfairness

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After all, it didn't seem like vanilla devs tried hard making summoner viable on bosses. More of a coincidence that it's actually viable on half of them

hollow shell
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I think it would be better to let the core be more easily targeted when it is alone than to prevent that situation from happening

ashen warren
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Then why are we forcefully shitting on summon damage to punish people why try to work around summons being bad

tired haven
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because the same people really insist on summoner being viable enough class to solo a game with it, while also getting a benefit of 2 classes in 1

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Also yeah, either core slowdown or maybe some specific type of summon weapon (e. g. res butterfly) to prevent it being a softlock

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Totally static sentry with great damage to lure core into could be interesting

ashen warren
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It doesn’t take much thought to realize summoner is not meant to be solo’d but hey, I don’t make video games

hollow shell
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May I recommend against shitting on summoner as a whole

ashen warren
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Not really how I meant it

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But okay

hollow shell
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I'm talkin bout your past several messages in general

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s'not super productive to discussing Hadari's suggestion

gusty geode
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Summoner's not meant to be solo'd?

ashen warren
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Yea that’s fair

tired haven
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Great class for afk farms/idle tasks
Not so great for bosses
That's about it p much

hallow hatch
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Summoner is just a flawed class

hollow shell
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cool, not useful to say

civic pond
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..put torches on ropes

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1 that'd look weird
2 isn't that a qol mod thing

late cypress
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^

glossy falcon
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Well, if you get Thorium, summoner becomes a full class, due to the weapons that just do summon damage

hollow shell
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@granite sphinx That's in the Don'ts doc

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which is pinned.

granite sphinx
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oh

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welp

hollow shell
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I'm questioning this suggestion a lil

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because it is quite vague

civic pond
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i mean its not specific

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but i know what you mean

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honestly the 2 biomes dont really have that much to offer(?)

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overall that is

drifting lark
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Well, it's not supposed to be specific reeeeallly. What I mean is add more too those biomes. It could be as simple as a new type of ore for each to make some cool things, or new enemies specific to those biomes. Or it could even be bosses themed around granite and marble biomes.

hollow shell
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Yeah I get the intention (although the last option is impossible)

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I just think you aren't givin the devs too much to work with

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That might be okay (considering previous arguments against specificity)

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but also, still questionable

zealous ridge
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personally, some expansion to the marnite line would be preferable

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that would be nice to see imo

drifting lark
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Well, it's because my specific ideas are kinda crap. specifically I would like to see maybe a mini boss that spawns there to add some danger, while also adding an ore to give more incentive to go there.

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And maybe a boss, I don't see how a boss would be impossible

zealous ridge
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well, youve got to tread a fine line

civic pond
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boss sugs are illegal

zealous ridge
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what they mean is, boss suggestions aren't really viable

civic pond
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a miniboss would be cool though

drifting lark
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OoF, I am Criminal

zealous ridge
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i would be okay with a miniboss

civic pond
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yeah honestly

zealous ridge
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maybe a marnite one???

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idk

civic pond
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or maybe having some incentive to certain classes

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heck

zealous ridge
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here's some things you could add

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specifically, try and add a bit of elaboration

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for instance, not just "add new stuff there"

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maybe "have the materials found there be more useful", or, "expand the marnite set of items"

drifting lark
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Ie. a granite miniboss and a marble mini boss for their respective biomes that drop a resource to have granite and marble tools

zealous ridge
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i think that would give the devs more room to work with

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yeah, heck a miniboss would be okay to add

drifting lark
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How did I know you were going to say Marnite again?

zealous ridge
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because i already said it. taxevasion

drifting lark
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Giggity

ashen warren
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this feels like a suggestion to suggest

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isnt that on the donts doc or something

zealous ridge
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which one?

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maple'

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?

ashen warren
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ye

zealous ridge
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eh

ashen warren
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it doesnt really suggest anything and rather asks for other people to think of something

zealous ridge
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its a bit broad, but that can be improved

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ye, i believe they're working on it rn

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yeah, added somethin

drifting lark
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I did an edit

civic pond
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i mean the 2 are pretty bland as of now

hollow shell
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Alright, that's better

drifting lark
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Victory dance

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I don't have any cool names or designs for what mini bosses and rewards could be sadly

zealous ridge
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no worries

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the devs can figure out the details

drifting lark
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Worry intensifies

zealous ridge
ashen warren
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i think enemies would be better than minibosses imo

civic pond
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they already have their own enemies..?

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or uh

drifting lark
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Well, maybe four new enemies (two per biome) And the two minibosses (one per biome) plus the drops. We can call it the "Pretty Biome Update"

civic pond
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like 2 each or something

zealous ridge
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thing is theres some stuff to consider

ashen warren
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1 ph 1 h, etc

zealous ridge
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case in point- thorium does literally the exact same thing

ashen warren
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yeah

pulsar jay
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thorium moment

zealous ridge
ashen warren
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that just gave me a totally unrelated but godly idea

drifting lark
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Frantically googles Thorium mod

glossy falcon
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You know what'd be cool, If the granit anf marble biomes were turned into full fledged biomes like the underground desert or sunken sea

drifting lark
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Ah, so Thorium is a mod

pulsar jay
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it's a good mod

drifting lark
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Let me just uhhhhhhhh Adds to modpack

ashen warren
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i mean they kinda are, just separated across the map as minibiome sorta things

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having them clump together sometimes might be cool but also messing with vanilla generation doesnt

drifting lark
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I would still like some variety to the biomes. Because otherwise I just mine them off all that tasty granite and marble block to make the pretty houses.

ashen warren
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also, i suggest something about resprites earlier, should i post it in #pixel-art on the art server or something

gray nebula
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depends on the suggestion

weary walrus
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Mage is weaker than melee?

pulsar jay
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in Calamity

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honestly yes

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summoner and mage are generally considered the weaker two

civic pond
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the chad melee doesn't consume mana, join us

weary walrus
#

I do agree that at this point summoner struggle a bit but mages? They're literally bootleg ranger

pulsar jay
#

they're ranger but they have to stop attacking every 5 seconds

weary walrus
#

Nah

pulsar jay
#

at that point in the game?

#

yes

weary walrus
#

Depends on what weapons you're using

glossy falcon
#

Melee is worse early but way better late one they get some good projectile weapons

subtle oracle
#

I agree with Hadari, forbidden armor seems quite lack luster

indigo fog
#

I mean mana flower is a thing and I've been getting shorter kill times with the Mana Flower equipped, even when I use weapons that have low mana cost.

weary walrus
#

If you're using high mana usage, use mana flower+, if not just use mana regen potion

sand umbra
#

Forbidden armor nulls the summon damage penalty in Calamity

#

do with this information as you will

weary walrus
#

Sounds fair

pulsar jay
#

the thing with frost armor is

#

you don't have to use both classes to get the strength out of the armor

#

if you're pure class the armor isn't of any use

#

meanwhile a just melee or just ranger could pick up the frost armor and be fine

#

not to mention sandstorms are way harder to deal with than ice golem

sand umbra
#

Forbidden armor even in vanilla is conceptually fucking awesome but leaves something to be desired in terms of performance

weary walrus
#

It's not really that bad tbh

pulsar jay
#

oh also the set bonus is trash becsuse it can't be used underground even though in early hm that's where you are 90% of the time

#

the wings don't even have to give a stat increase I'd be happy if they just improved the tornado by allowing to to adapt to spaces and not cost mana

ashen warren
#

I'm all for more vanity items

indigo fog
#

wait where's the reason

ashen warren
#

I'd personally say more than just capes and such

indigo fog
#

wait nevermind i see it

sleek vigil
#

i mean, rogue class + capes ;)

#

or some animated scarf in the same way

wooden wedge
#

you need a reason

#

besides looking nice

indigo fog
#

Not exactly sure if "would look pretty nice" is a strong enough reason to be accepted

radiant meadow
indigo fog
#

is that counter scarf

wooden wedge
#

looks like it

radiant meadow
#

yes, but it's not done I don't think

sleek vigil
#

you don't always need a reason for something, i just love small things like that in games/mods, things that add depth and detail without having too much meaning to it

wooden wedge
#

you do need a reason

radiant meadow
#

for suggestions though, ideally we want a reason

sleek vigil
#

and yeah that with a cape, and what other reason would there be besides it looking good?

wooden wedge
#

you just gave us a better reason

radiant meadow
#

for example, Calamity doesn't add many vanity items. I think this would help spice up gameplay.

wooden wedge
#

see?

sleek vigil
#

oh yeah that's true, i'll add it :p thank you

radiant meadow
#

why would we craft 3 items into one

#

just to craft into victide bars?

#

victide bar is basically the compressed item???

indigo fog
#

i mean they can just drop the bars

subtle oracle
#

That is what I was going to say..

ashen warren
#

the point is that it's 4 materials which is annoying

#

but yeah they can just drop the bars directly

pulsar jay
#

it looks a little big

#

but i like it

radiant meadow
#

not sure how I feel about them dropping the bars directly thematically that is

digital saddle
#

ive always found it super annoying having to give up a bunch of chest slots just for victide bars

zenith hazel
#

not all of the materials have to be used for victide bars solely tbh, they can also be used for crafting certain items too iirc

digital saddle
#

coral i think is used in 1 potion

zenith hazel
#

so basically you're forcing players to go to the ocean for said materials

digital saddle
#

the others arent used in crafting

indigo fog
#

victory shards craft into things too

ashen warren
#

making more items use them could help mayhaps

radiant meadow
#

I'd rather have them make more stuff than have cnidrion shit out a bar on death

zenith hazel
#

besides, you can just bring a piggy bank with you to store items anyway

#

it can't be that packed in underground desert

ashen warren
#

if all 4 items had more presence it would give cnidrion farming some significance beyond the bars

digital saddle
#

my suggestion is kind of a compromise between those 2
so you arent hauling around 4 materials just to make 1 ingot

subtle oracle
#

Also, don't forget about safes

radiant meadow
#

and spark

subtle oracle
#

And defender storage

digital saddle
#

and it doesnt drop the bars directly

radiant meadow
#

safe is post skeletron tbf

ashen warren
#

spark is just an acc that's pretty ok

sleek vigil
#

edited, i have a ton more ideas but they're just such small things which would mainly contribute to the comfy playthroughs where you build a nice house and stuff instead of bossfights only

radiant meadow
#

and literally nobody in their right mind farms for defender's forge pre mechs

#

or even if at all

subtle oracle
#

There are people out there, who would do such a thing

sleek vigil
#

like (yeah actually) anthills which pick up items from the ground and take them back to their nests, breaking the nests will spawn a lot of angry ants, maybe even an ant miniboss? idk

radiant meadow
#

fight t1 ooa 15 times daryl

#

just for defender's forge

digital saddle
#

tf is defenders forge

radiant meadow
#

it's like a big safe

digital saddle
#

oh

#

that thing

radiant meadow
#

basically extra inventory space

ashen warren
#

stopping the grind to pick up some snazzy vanity items was always a thing that I found fun in terraria, the change of pace does wonders to the longevity of the game, adding this to calamity would make the constant barrage of bossfight after bossfight have some downtime, and give more weight to each one in turn

digital saddle
#

tbh i always skip old ones army

ashen warren
#

feel free to yoink that if you want, vivid

sleek vigil
#

exactly that yeah, basically stuff that goes in between bossfights, even if it's small things you wouldn't ever take a look at if you didn't want to

#

i'd need to rewrite my suggestion with a lot of tiny ideas maybe, will do that tomorrow or so don't have the headspace rn to think :p

ashen warren
#

try and keep it separate

#

ultralarge suggestions don't get in

#

for a multitude of reasons

sleek vigil
#

i'll try, just don't want to post like 5 suggestions in a row, feel like that wouldn't be appreciated

ashen warren
#

yeah that's also true

sleek vigil
#

or i'll make prototypes in a mod of my own and if they're worth it, submit them, idk i'll take a look

pulsar jay
#

they should just make summons only attack the core until it is dead

ashen warren
#

what should happen is the right click on summon weapons should actually work

radiant meadow
#

calamity summons should prioritize a targetted enemy if possible

#

exceptions are hermit crabs and shellfish I think because they're missing the prioritizing code but I added it for next update

#

unless it's already public

ashen warren
#

now that would be sweet, if it's been fixed I might just try and play summoner again

radiant meadow
#

it's been "fixed" for quite a long while now

#

since like 1.4.2.101

ashen warren
#

doesn't seem to be mentioned in changelogs

vocal grotto
#

Not everything is put in changelogs

radiant meadow
ashen warren
#

cool, thanks for the info

#

last time I played summoner was indeed before that date

radiant meadow
#

I don't remember if dreadmine respecting minion targetting is public or not

#

I think it is because I think I fixed that when making guidelight

hot zephyr
#

is that a boss nerf request in suggestions
slime god nerf

ashen warren
#

sg nerf for normal mode

wooden wedge
#

yeah I saw someone fight SG recently, and if he got hit once the fight was basically who could kill eachother first since the projectiles were on the same level as the warped gravity debuff

#

in normal*

hot zephyr
#

SG doesn't need a nerf

wooden wedge
#

a pre HM boss shouldn't be a bullet hell in normal mode

hot zephyr
#

SG isn't a bullet hell

wooden wedge
#

the core becomes a bullet hell when it's enraged

ashen warren
#

SG has one debuff that makes it a yikes in normal mode, and that's distorted

#

the rest is somewhat on par with WoF

hot zephyr
#

Only the core gives you distorted

#

For four seconds

sand umbra
#

literally nobody in their right mind farms for defender's forge pre mechs

#

correction:

ashen warren
#

Well maybe it’s the CORE of the issue

#

yeah and people who play normal don't dodge like ninjas

sand umbra
#

literally nobody in their right mind farms for defender's forge

hot zephyr
#

but... sg isn't hard to dodge

ashen warren
#

because if you're doing ooa you're doing it for summoner stuff

wooden wedge
#

that's not the point

ashen warren
#

SG isn't hard for you to dodge

hot zephyr
#

It just... on paper... isn't hard to dodge

wooden wedge
#

if you get hit by the core once it becomes a test of who can last longer, the player or the boss

#

which it shouldn't be

hot zephyr
#

Don't get hit by the core

wooden wedge
#

also that's 100% not true

ashen warren
#

"just don't get hit"\

wooden wedge
#

it's subjective

ashen warren
#

disgusting argument

hot zephyr
#

Most of the boss can be counter by walking away

wooden wedge
#

and saying to not get hit isn't helpful

hot zephyr
#

It's a disgusting argument that works.

wooden wedge
#

it doesn't

#

at all

ashen warren
#

We are talking about normal mode, where people choose to play it because they KNOW they are going to get hit

#

No, because surprisingly enough, not everyone is a nohitting deathmode madman.

hot zephyr
#

90% of SG's attacks aren't even in Normal mode

wooden wedge
#

cool

#

that isn;t the point

#

it's supposed to be easy for normal mode but if you get hit by the enraged core it becomes too difficult

#

when you get distorted the core can just hit you again and again

ashen warren
#

It’s not a mode that should optimally punish into a kill off of one move. That should be a Rev+ moment

#

like just look at how complex bosses get in normal mode

wooden wedge
#

while spraying a fuckton of projectiles at you as well

hot zephyr
#

The Slime Gods don't even shoot in Normal

wooden wedge
#

bruh

#

the core

#

have you even fought SG>>

hot zephyr
#

Apparently more than you lol

ashen warren
#

yes but 2 very fast mimics and the core is a bit much

#

again, this is normal mode

wooden wedge
#

the core shoots projectiles in normal mode

hot zephyr
#

And the other slimes don't

ashen warren
#

not expert, or rev, or death

hot zephyr
#

And besides it's normal mode Calamity I'm 99% sure you can just facetank SG there lol

ashen warren
#

no you can't

hot zephyr
#

Hyperbole.

wooden wedge
#

not when you are getting hit every time your I frames end

ashen warren
#

because calamity has some global stuff that isn't locked into rev+

split narwhal
#

Cursed prevents you from attacking

hot zephyr
#

Regardless, just nuking it's health isn't going to fix the underlying problem you're trying to avoid

#

And Nazar, Freeze.

#

If the .5 seconds of Cursed is too tough

wooden wedge
#

it's 2 seconds

#

iirc

split narwhal
#

1.5 seconds, and also nazar is pretty rare imo

hot zephyr
#

There's way healther changes to the boss that can be done to make it play better

wooden wedge
#

such as?

hot zephyr
#

Switch it's debuff to something that stops flight/jump accessories instead of a stun?

#

In lore, it could be that the slime you've been coated in weighs you down

#

Hooks/minecarts would still work

ashen warren
#

ehhh

split narwhal
#

Not ravager again

ashen warren
#

Also according to the wiki the split slimes shoot abyss orbs even in normal

#

most of the time, the fastest way to make a boss easier is to make it slower

hot zephyr
#

Considering Slime God, like Ravager, is just shit on by movement accessories

#

Just flat nerfs would ruin the fight, lol.

ashen warren
#

giving even .2 more seconds to react is huge

hot zephyr
#

Chances are, your slowdown wouldn't even work

#

With Slime God, it's probably already on top of you

ashen warren
#

because it's got fast mimic ai

#

.2 seconds means a lot more to us than it does to anyone playing normal mode I’m sure

hot zephyr
#

With my solution, if you can react correctly you can avoid the stunlock

ashen warren
#

you'd be surprised how long .2 seconds is in boss fights

hot zephyr
#

Won't matter in the case of the SG fight

#

That .2 is about your iframe

ashen warren
#

wasn't talking to you fuck

#

This isn’t getting anywhere so let’s just stop

#

being conflict-avoidant doesn't get anything done either

#

Well no one’s mind is changing

hollow shell
#

This indeed is not going anywhere

ashen warren
#

Nice name, Rover

hollow shell
#

thanks

pulsar jay
#

Suggestions guardian has awoken

ashen warren
#

We need to make a Suggestions Dungeon so that Rover can be the Dungeon Guardian

indigo fog
#

what would a suggestions dungeon even be

ashen warren
#

Something for Rover to be the guardian of

#

Perhaps #suggestions-voting is the sugg dungeon, and Rover’s task as the guardian is to ensure that the dungeon is used as a warehouse in which to store good ideas

radiant meadow
#

Alright cease with the meming

ashen warren
#

Okay

hollow shell
#

Reading the Suggestion Don'ts doc is like killing Skeletron.
Because if you try to enter #suggestions-voting without doing so, you face my unbridled wrath. SandJudge

hot zephyr
#

90% of people haven't read the pins, I believe

#

Seeing how many people don't like people liking their own sugg

hollow shell
#

Also I don't think I've said anything more lame in my life

ashen warren
#

We’re all lame sometimes, it’s okay

lunar lark
#

does a suggestion need 100 stars to get approved ?

glossy falcon
#

Read pins

#

it 120 though

lunar lark
#

i'm stupit sorry

glossy falcon
#

Most info you'd need is in the pins of the various channels

#

Nothing wrong with asking, But you should check pins first or you'll just get the same answer I gave if it's in there

lunar lark
#

^

#

mybad

#

its5amandimdying

#

ill check pins next time

hollow shell
#

@tame isle You need a reason

#

Also Trippy lasts for a full hour

tame isle
#

ok, thank you for letting me know, sorry that I didn't know that

bronze gale
#

When I want to repost, I have to wait another 7 days right?

hollow shell
#

From the original posting, yeah

bronze gale
#

aight, 24 hours to go

hollow shell
#

(And only if the original post did not get delivered)

bronze gale
#

Delivered?

hollow shell
#

120 stars.

bronze gale
#

as in a check mark?

hollow shell
#

yeah

bronze gale
#

aight

#

yeah mine got 85

hollow shell
#

(Some people wanna repost even after getting delivered, just to make sure the devs really saw it.. I guess)

hot zephyr
#

Anyone else feel like having #suggestions-voting based on a popularity contest might not be the healthiest thing?

mighty knot
#

IDK

#

I feel like it's more to do with how many there are

hot zephyr
#

I get it's to sort out poor suggestions... but still.

mighty knot
#

I would suggest multiple channels for different kinds of suggestions, but...

#

...no server suggestions

#

(right?)

hollow shell
#

What?

#

You can suggest things for the Discord server

bronze gale
#

Well the people is just the ones that want that to happen, but the devs and admins are the real ones that actually take it in

mighty knot
#

oh cool

hollow shell
#

Yeah the popularity contest is just so it gets officially sent to the devs
The devs have a quality-based Yes-No vote from there

lost agate
#

I mean, the point of a suggestion is that people actually want that aint it?

bronze gale
#

yes

hot zephyr
#

It's just a flawed system in that, a suggestion can be good but unpopular and never be seen and then really poor suggestions can be sent up and waste time

bronze gale
#

xd

hot zephyr
#

The community doesn't know what it want, and shouldn't be trusted.

bronze gale
#

thats why there's a checkmark

lost agate
#

Well thats a mood

bronze gale
#

like the most recent suggestion

hollow shell
#

Damn, ain't that a hot take

lost agate
#

If a suggestion is that good or that urgent theres a chance a dev implements it anyway if they notice it

bronze gale
#

^

teal ibex
#

the only other option is to have suggestions directly sent to the devs

mighty knot
#

ohh no

teal ibex
#

which, for obvious reasons, is an unsustainable system

#

unless you'd like suggestion curators which, again, is just the same issue you mentioned but rehashed to a greater power

lost agate
#

Meme suggs going to devs hoh boy

hot zephyr
#

I'd actually think curators, done right, would be best.

hollow shell
#

And the portion of suggestions that are very well thought out good ideas, and are general and small in scope enough to be considered valid, and don't get a lot of support from the public for some reason
is not a very large portion of suggestions

hot zephyr
#

It's still a portion

teal ibex
#

community popularity is also within the interest of the devs. good design can receive large backlash because this community is, like you mentioned, not always savvy to the ideal state of a game vs what's fun

#

see: zerg changes

hollow shell
#

It's all your suggestions, isn't it

hot zephyr
#

Oh yeah, nail on the head.

hollow shell
teal ibex
#

and even zerg changes got through in this system

hot zephyr
#

/s

teal ibex
#

so it's a pretty miniscule issue in my eyes

lost agate
#

Add another condition to if a dev didnt notice it and implemented it anyway

#

Aka, a lot of conditions

mighty knot
#

"why aren't you putting this in #suggestions-voting?"
ahem
checkpins

Make Multiple Suggestion Channels for Different Kinds of Suggestions

After recently raising the required star amount due to a growth in number of suggestions, this channel has probably doubled in activity since then, and it's often overwhelming and overflowing. Different channels would essentially allow for a much less spammy and rapid flow of suggestions, which really is the main point of it. Because of the different categories ('balance suggestions,' 'additive suggestions,' etc.), it would be easy to know where to put your suggestion, and users or devs could almost 'sort' them if need be.

#

thinking about it logically, I'm not sure how exactly this would help

#

but I feel like it would

#

feedback?

hot zephyr
#

More suggestion challenges wouldn't reduce the garbage, just spread it out

mighty knot
#

šŸ™„ fair

hot zephyr
#

Make the server have even more useless channels kek

lost agate
mighty knot
#

but we aren't allowed to make a 'garbage suggestions' channel

hot zephyr
#

Help and advice and Calamity mod talk are basically the same channel at this point. Why not merge em' lol

lost agate
#

Because people should go to help but they dont

mighty knot
#

if we make a garbage suggestions channel, people might get mad

#

people get mad at anything

lost agate
#

The intention is there

mighty knot
#

and nobody's gonna put they're suggestion in garbage suggestions

lost agate
#

Its just not respected

hollow shell
#

Hm, we used to get the "separate #suggestions-voting" suggestion a lot
But I guess it hasn't happened in a few months

hot zephyr
#

Honestly, if we're talking about server changes, an optional shitpost channel might de-toxify the community tbh

hollow shell
#

pff, none since the banning of SISs
which makes sense

teal ibex
#

n o

hollow shell
#

Yeaah Ian it wouldn't do that

hot zephyr
#

Worth a shot, at least.

lost agate
#

All the offtopic/meme chats died

mighty knot
#

I'm getting a 3/4

lost agate
#

Because it was a huge mess

tepid root
#

there was a meme channel at some point but it was just HDfailure

hollow shell
#

We had a shitposting channel.
It was awful.
It existed and eventually got removed in a fit of rage for being a cesspit

hot zephyr
#

And now the shitposts lightly blanket every chat, instead of filling just one.

teal ibex
#

i feel like you really generalize these points pretty hard

hollow shell
#

Raw pure shitposts aren't really allowed in any channel

hot zephyr
#

They're there, even in this channel.

teal ibex
#

yes, every decision has flaws

mighty knot
#

I feel like the assumption of 'community's gonna shitpost somewhere and must get x amount posted' is a bit unlikely

hollow shell
#

What, you mean jokes?

teal ibex
#

pointing out that flaws exist in the current system doesn't mean it's failing

ashen warren
#

If multiple sugg channels allow people to understand the likelihood of their sugg making it and/or had different star requirement, I’d be down for it

teal ibex
#

it means that we've weighed the cons of each option and decided that the current one is more befitting the server

#

if you want perfection, you might as well uninstall discord

#

that's the only way you'll get it

hot zephyr
#

That's the only way multiple suggestion channels would work, with different star requirement

bronze gale
hollow shell
#

An interesting idea

#

It
hm

hot zephyr
#

So then we can make one entirely for boss suggs and I can forget it ever exists and just hang out in one for QoL suggs

ashen warren
#

Boss suggs are a don’t

hollow shell
#

It would probably require quite a bit of research to decide on the different star requirements for certain suggestions based on their likelihood of implementation

hot zephyr
#

I'd honestly sort em' into the scope/size of the suggestion

mighty knot
#

prolly

#

I was gonna go with that

#

but it's hard to define

hot zephyr
#

Small scale ones, say the change of one thing could go into a light suggestions, with minimal stars while "Literally rework an entire biome" can require 300

mighty knot
#

like, 'change brimstone monster sprites' vs 'overhaul adrenaline' is obvious

#

but there is definitely gray area

hollow shell
#

Grand scope suggestions like that recently got added as a Don't because of their ridiculous unlikelihood

mighty knot
#

well we get em anyway HDfailure

hot zephyr
#

And out of all the mechanics to overhaul? Why Adrenaline and not Rage, lol

teal ibex
#

oh huh, did my lifesteal suggestion kinda skirt the line of that rule? hecticHmm

hollow shell
#

(Boss/Biome/Class/Event were all specifically called out as Don'ts, but it was just generalized to be anything that's very big in scale)

#

And yeah you prolly won't be able to post a sugg like that now

lost agate
#

Werent you against more suggs chats just a minute ago ech

hollow shell
#

cuz it was after

hot zephyr
#

It's almost when presented with good points, people can evolve and change!

#

It's almost like people can grow.

mighty knot
#

nah

teal ibex
#

jeez man hecticDerp

hollow shell
#

That's wishful thinking Ian HDfailure

lost agate
#

You complained about more chats because they were useless

hot zephyr
#

And I was presented with good points?

hollow shell
#

Well then he was presented with usages

hot zephyr
#

Am I supposed to rally with one side and not consider any conflicting evidence? Am I literally supposed to be one dimensional. Lol.

hollow shell
#

(I guess you coulda made it clearer that you had changed your mind instead of just starting to argue for the other side šŸ¤·ā€ā™€ļø)

#

(iunno)

hot zephyr
#

It's implied.

teal ibex
#

it was a pretty quick switch and without mention

#

let's not like

hollow shell
#

Whatever

teal ibex
#

be a total d-bag about stuff

hollow shell
#

it's not important

teal ibex
#

would be wicked

#

cordiality is a virtue

hollow shell
#

Anyway what the heck were we talking about

#

Multiple suggestion channels?
Sure you can post that

#

I don't think it's ever hit the star req, afaik, but you can try

hot zephyr
#

You've got my star, if it's written well enough.

ashen warren
#

Perhaps including something about having separate star requirements for them could help, but then again maybe not idk

mighty knot
#

ehh

#

I post nothing unless it gets enough stars

#

otherwise, what's the point

ashen warren
#

But how can you know unless you try?

hollow shell
#

That is indeed quite a strange thing to say

ashen warren
#

Can’t hurt to try

hot zephyr
#

It's something new, which is a virtue in the sea of blue checkmarks.

#

Or at least, it isn't the same reposts cycled throughout that channel.

teal ibex
#

b-but the- y'know, nvm hecticBlank

hollow shell
#

sea
One or two per day

lost agate
#

ĀÆ\_(惄)_/ĀÆ

ashen warren
#

Suddenly CrabBar

tired haven
#

This idea about separating suggestions made me think of recycle containers for plastic, paper, glass, such things

hollow shell
#

heh, except we're going in reverse
From single-stream to separated

tired haven
#

(which is rather ironic)

ashen warren
#

In a good or bad way? Or is it just a popped into my head moment

tired haven
#

Both and none
See for yerself popech

#

(just popped)

lost agate
#

Bone

#

And noth

#

That is all

ashen warren
#

It’s midknight where I live so I’mma dip, gn y’all
(Get it? Midknight. Cuz, cuz... damnit, never mind)

lost agate
#

Bye

hollow shell
#

cya

lost agate
#

Anyway i just think that theres a lot of stuff suggested and a lot of people just want their thing to be added

#

Which is a fair desire but like

#

There can be 5-20 suggs a day

#

Just imagine how crazy it would be add to all that on updates that tend to take months

hollow shell
#

I do think it would be legitimately impossible to implement all posted suggestions, easily impossible. Even if you did nothing but program all day.
And it'd be highly improbable and very time-consuming to implement all delivered suggestions, even

digital saddle
#

I'm still trying to think of ways to rework Raiders Talisman away from pre stacking.
It's really difficult. I've had a lot of ideas but none of them stand out as particularly elegant solutions. Keeping the functionality relatively simple, maintaining the flexibility of it, and making it stay somewhat true to the original design all together are pretty challenging

hollow shell
#

Yeah, fair enough. Game design is indeed hard.
Thank you for trying, though

lost agate
#

(also kind of unrelated and a bit of a late response but saying "people dont know what they want and shouldnt be trusted" is kinda shooting yourself in the foot but thats beside the point now)

hollow shell
#

(m I was tempted to mention that in the moment)

lost agate
#

Anyway, i dont think raiders needs to drive away from stacking

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Since thats an effect thats not so used

#

Would be a shame to just throw it away

hollow shell
#

Well the motivation was that

#

the meta devolves into farming for crits for a very long period of time after every death

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(when attempting boss fights)

lost agate
#

Then maybe the stacking needs to wear off as time passes

glossy falcon
#

Less stacks, more stats from stacks, decay when out of fight

hollow shell
#

Maybe, yeah
If the stacking limit was much smaller too

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Instead of being fucking 150 crits

lost agate
#

Each stack could go away in like

#

30 seconds

#

Also jeez thats a lot of crits

glossy falcon
#

I'd say divide the stack limit by 10 and multiple the stats given by 10 but that might be too specific for a suggestion

tired haven
#

Yeah if it was made decaying over time but boosted by crits faster then it could work
Albeit that pretty much enforces crit meta if there is no opposite accs to encourage base dmg

hollow shell
#

Yeah you shouldn't use exact numbers in a suggestion

glossy falcon
#

Then it'd be more of a boss/farming accessory

lost agate
#

Or just a "heat of action" kind of thing

hollow shell
#

I don't think we need to worry too much about metas considering it's a really early accessory

#

Well, maybe

#

The max damage boost of current Raider's is 15%, as much as Rogue Emblem
which is pretty good

lost agate
#

Metas are always bound to happen, and its nice as long as its not just use a single thing and win

#

Imo if a meta require a more specific method its good

#

Because it feels deserved ya know

hollow shell
#

m
The more complex and difficult it is to maximize performance, the better

tired haven
#

I just feel like if it's raising questions like "should I use x or y in this fight/with this weapon" then it's decent design

lost agate
#

Yeah

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Altho terraria has a problem with this

tired haven
#

So far raiders is monopoly for rogue dmg prehm

lost agate
#

With its whooping 30% dmg on a single potion because h

hollow shell
#

m

#

Raider's should probably have a max damage boost of like 10%
and have it be quicker to get but more fleeting

lost agate
#

Yeah that sounds right

hollow shell
#

I liked the fading idea...
although, considering how Terraria fights work, you're always going to be refreshing your crits

tired haven
#

Well, it's for the heated boss battles mostly, not occasional mobs

lost agate
#

I mean, early crits can be hard to get

hollow shell
#

Making it stealth strikes instead would be good
because you actually need to go out of your way to get those

#

but... early stealth strikes?

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Fuck that

tired haven
#

Absolute pain
But to be entirely fair
It could require just 1

glossy falcon
#

Do stealth strikes only work at 100% stealth, like do you only get one then have to wait again?

hollow shell
#

Yes

glossy falcon
#

OOf

hollow shell
#

(until you get Ruin Medallion in Hardmode)

tired haven
#

So you just get, say, 10 seconds of boost to regular rogue attacks after a stealth strike

pulsar jay
#

ā•

hollow shell
#

That could work

#

hello

pulsar jay
#

what's up with everyone suggesting the uh

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DoG cooldown

tired haven
#

Who knows

pulsar jay
#

i always thought that was a hilarious quirk and should stay

hollow shell
#

It still hasn't been fixed

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Got delivered and approved by devs

tired haven
#

I believe it's iconic at this point

lost agate
#

I mean it kinda ruins the feeling so i can understand why

hollow shell
#

I think another fix is planned for this update?

pulsar jay
#

yeah it'd be really awkward to touch his head and then have him say one thing

#

it takes all the funny out

hollow shell
#

Cuz one was attempted

#

Well he still says the funny

pulsar jay
#

it's really not funny on it's own

hollow shell
#

Yeah not really but

#

it's not
supposed to be funny

#

Primarily.

pulsar jay
#

ooh edgy!

lost agate
#

It also makes it feel like its badly made

pulsar jay
hollow shell
#

Yeah pretty much

#

That's DoG's character

glossy falcon
#

DoG is a massive weeb

pulsar jay
#

dog speaks like an incel

hollow shell
#

DoG is totally a weeb, dude

lost agate
#

Like imagine fighting a boss thats supposed to be important and his dialogue gets stuck

pulsar jay
#

imagine fighting a boss and then they yell at you for not avoiding their attacks...?

tired haven
#

using dialogue to make battle serious is a dead horse anyway, ngl

pulsar jay
#

what the fuck aren't you trying to win?

lost agate
#

Wat

hollow shell
#

He doesn't yell at you, he mocks you

#

He calls you a pussy

pulsar jay
#

unless "WHY DIDN'T YOU DODGE" was removed

hollow shell
#

It was, that wasn't DoG. That was DoU

pulsar jay
#

ohhh

mighty knot
#

that was only for ascended dog

#

yeah

pulsar jay
#

no wonder he was removed

lost agate
#

No i mean like

pulsar jay
lost agate
#

Just imagine this scenario in another game

#

Actually lemme use an example for an existing game

pulsar jay
#

this is the same mod that contains cirrus so idk man

tired haven
#

Terraria doesn't follow the rules of logic so we all are doomed regardless

lost agate
#

Its not the same to have an intended joke and a bug thats taken like a joke

hollow shell
#

Time to dance on the ceiling and eat Ronald McDonald's nose.

lost agate
#

im kinda lost here

pulsar jay
#

if they said it was intentional I'd Believe them

tired haven
#

eat mcdonalds nose
The quote raises up from my mind:
"It is funny, because it's unexpected"

lost agate
#

ANYWAYS

#

As i was saying

hollow shell
#

Funnily enough there was a reason I said that specifically but I won't tell you

lost agate
#

Lets imagine idk

hollow shell
#

It is partially intentional

lost agate
#

Hollow knight from you know... Hollow knight

hollow shell
#

It is intentional in the sense that it is a bug that they kept because it was funny

subtle oracle
#

He calls you a pussy
Man i never knew DoU did that, well unfortunately that boss lasted for literally ONE version HDfailure

hollow shell
#

nah he doesn't that was just hyperbole

pulsar jay
#

imagine a giant worm bites you and then says 6 things at the exact same time

lost agate
#

Imagine such an important fight, and then he just

#

Decides to break dance

pulsar jay
#

to be frank DoG is kinda a joke?

#

he's really uh

#

below his tier

lost agate
#

Would it be funny? Maybe

glossy falcon
#

I completely missed DoU so I'm not sure who you're talking about.

lost agate
#

Would it also ruin the feeling? Yup

subtle oracle
#

Devourer of Universes

hollow shell
#

DoG isn't meant to be a joke boss

glossy falcon
#

I figured that was his name

tepid root
#

radiance dabs

lost agate
#

Yes

pulsar jay
#

this could've been fixed by not being a worm boss but what are you gonna do

hollow shell
#

His character is edgy but he's not supposed to be laughed at really

lost agate
#

That has nothing to do with being a worm boss

pulsar jay
#

the dev is secretly a worm he's represneting his demographic

lost agate
#

Wot

hollow shell
#

Also nah it has nothing to do with him being a worm boss, funnily enough

pulsar jay
#

i think it's easier to make something powerful when it's not a worm

hollow shell
#

Oh you meant that

pulsar jay
#

worms have specific physics they must obey

glossy falcon
#

He's the cringy kind of edgy that makes people laugh at him and not take him seriously

pulsar jay
#

and it kinda limits them

lost agate
#

I mean

hollow shell
#

(People still do find DoG hard yknow)

tired haven
#

tbh it is still less limitation than grounded bosses

pulsar jay
#

well yeah

lost agate
#

The guy literally teleports

pulsar jay
#

everything is less limiting than a ground boss

hollow shell
#

He gave me a harder time than Providence, that's for sure

tepid root
#

the teleport doesnt make it harder tbh

pulsar jay
#

slime god (at his tier) was harder

tepid root
#

it kinda just

#

exists to be cool

pulsar jay
#

in my opinion atleast

lost agate
#

Yeah but like

subtle oracle
#

Back in 2017, I found Dog to be more difficult than Scal with his second form

#

But i was pretty dumb back then

lost agate
#

Supposedly worm bosses cant teleport but look

pulsar jay
#

the only reason i died so many times is because I don't really understand worm physics

subtle oracle
#

With how the mod works

tired haven
#

I can only imagine game dev saying "You are grounded!" to some boss and it just goes SadCat

lost agate
#

Also what are this worm physics

hollow shell
#

anyway I don't think this convo means anything anymore

lost agate
#

What did i miss

#

Its just a head with a npcs that follow him when tf did that get physics

pulsar jay
#

can crim/corroslime minions go back to having eyes?

#

why was that changed

#

it was cute

hollow shell
#

The sprites themselves blowed ass

#

and it wasn't really fitting thematically

pulsar jay
#

fair

#

you know what'd be Fresh

#

instead of making demon wings, what if they had a mini core possess them to fly

hollow shell
#

Could be fun

pulsar jay
#

seems too small for me to suggest though

tired haven
#

Yeah, it'd be barely visible so might confuse people

#

(altho does sound fitting quite a lot)

pulsar jay
#

was that a bad dad joke or did you think i meant it in a different way

tired haven
#

The latter, I suppose

pulsar jay
#

i meant it seems like a really small change to be suggesting

tired haven
#

Yeah, figured

strange otter
#

Omg is that crabbar

ashen warren
#

no its the fake one

pulsar jay
#

... yeah

teal ibex
#

omg crabbar autograph? hecticAww

tepid root
#

is this the real heqtice

ashen warren
#

is this lena raine

teal ibex
#

no. i am the real crabbar

#

ok i'll stop memeing real fast hecticSip

split narwhal
#

new sugg from me

#

Make elysian guard more useful;
Currently elysian guard just doesn't seem very good:It only lasts 5 seconds, the damage and crit bonus decreases over the duration of the buff;This means you have to refresh the buff constantly to get any use out of it, which makes it really not worth using. Having the buff be at infinite duration and the bonuses no longer decrease would make it more viable.

#

thoughts?

zenith hazel
#

doesn't elysian guard last forever?

tired haven
#

Pretty sure it does

#

The 5 seconds with decrease sounds like mana sickness ngl

ashen warren
#

the only thing that lasts for 5 seconds that's elysian aegis is the holy flames debuff

split narwhal
#

the wiki said it only lasted 5 secs so I dunno

tired haven
#

In fact, wiki says it's infinite

split narwhal
#
Calamity Mod Wiki

Elysian Guard is a buff applied to the player when they press the Elysian Guard key while either the Elysian Aegis or Asgardian Aegis is equipped. It reduces movement speed by 15%, acceleration by 50% and increases enemy aggro up to 1,100, but increases all damage by 15%, all ...

#

this page says it only lasts 5 secs

ashen warren
#

K

split narwhal
#

I don't know what's going on there

tired haven
#

also basing your suggestions off the wiki and not actual gameplay is quite a lost case

#

5 seconds is likely innate duration for the infinite refresh of the buff

split narwhal
#

well, thanks guys

#

I'm big stupid

tired haven
#

where did you get the "get weaker" part btw? pure curiosity

ashen warren
#

Using enhanced buff icons doesn't show it constantly refreshing that way, it behaves more like campfire or smth

#

the stuff that constantly refreshes on a certain timer would be the calamity candles

split narwhal
#

on the wiki page for elysian guard

tired haven
#

Ah, right

split narwhal
#

Seems like it's outdated

tired haven
#

That's true for the activation moment

#

Offensive stats do rise gradually for about 2 seconds, while movement debuff kicks in immediately

#

Unless I read it wrong too

split narwhal
#

But since it's infinite duration there is no such thing as decreasing stats overtime right?

ashen warren
#

it shouldn't decay, no

tired haven
#

It shouldn't be, ye

split narwhal
#

I was fooled by the wiki

tired haven
#

wiki, the deceiver of fools

split narwhal
#

btw can someone update that page

#

I don't want another fool like me again

tired haven
#

Mayhaps
Probably just adding a trivia on the buff page could do

#

Something along the lines of "Despite the buff duration not being infinite, Elysian Aegis and Asgardian Aegis that provide the buff make it infinite for as long as the effect is activated"

split narwhal
#

That should work

tired haven
#

if you are on pc you could add it yourself. it's a wiki after all

split narwhal
#

well, I suppose I could, but I don't want to expose my IP

#

I don't have an account there so yeah

vast stirrup
#

make account

ashen warren
#

i don't know if this sounds okay but I highly think it is better to rework slime god to summon the ebonian and the crimslime god separately based on its hp

For death mode, the slime god core is currently invulnerable unless you kill the big slimes. I would suggest to take the invulnerability mechanic from the twins fight where if the core reaches a certain health, it becomes invulnerable and you can only damage the big slime it summoned.

pulsar jay
#

Replace the statigel summoner's baby slime god into a core. The buff icon represents a core and is seperate from the rest of the slimes despite being the exact same thing. It's also rather unfitting for a set bonus, considering summons from set bonuses are generally they're own thing and not an extra of an already existing minion. Also slimes are kinda clunky and a flying summon would be better for WoF and early hm.
If this can't be done, it'd also work if it just removed the minion and gave statigel an extra minion slot, so that the mini doesn't needlessly consume a buff slot

bitter drift
#

yes, and make it shoot those orbs

digital saddle
#

I thought the dog message spam was a bug

ashen warren
#

Yeh it’s been a thing for years, and I guess devs are on the brink of giving up and calling it a feature

#

Feel free to call me out if I’m wrong

#

Plaguebringer Goliath resprite...

fervent citrus
#

oh

frail mantle
#

PBG resprite means PBG will get a new sprite

#

though i doubt it'll be Ziggums'

lost agate
#

yes thats what resprite means

tawny garden
#

This talk should be in another channel

lost agate
#

:perhaps:

digital saddle
ashen warren
cyan lagoon
#

@blazing dawn you're in luck

#

something like that is in the works

blazing dawn
#

OH THANK GOODNESS

jaunty isle
#

whoo can't wait to finally be able to see my stealth be track with bar instead just hearing the little dink

ashen warren
#

wiki suggestion:
add baguette to dedicated content page

hollow shell
#

ah

#

ok

distant gyro
#

add all the others too

#

too lazy (working on supernova crafting tree rn :/)

ashen warren
#

i should learn how to do wiki stuff

terse sundial
#

now you have contrib so you can learn how to do wiki stuff

ashen warren
#

:D

#

while looking at the wiki I found a recipe that could be optimized I guess (suggestion)

#

Make Exodium Clusters use a Galactica Singularity instead of 1 of each lunar fragment