#suggestions-discussion

1 messages · Page 826 of 1

gray nebula
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just make dank creepers drop shadow scales WeirdChamp

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way more obvious

agile cloud
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^

hallow kraken
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But can we make it so perf worms can’t drop blood samples?

hollow shell
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Nah Iban cuz then you can farm em forever
Unless Hive Mind only spawns them in bursts based on its health

ashen warren
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i have a question, Acid Rain event will have his own theme?

agile cloud
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thats an ai rework though

ashen warren
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just that

hollow shell
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I wouldn't know
I always choose not Corruption darylsweating

hallow kraken
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Probably

agile cloud
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crimson is unfun

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imo

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it looks ugly HDfailure

solid nimbus
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Stuff like this is neat, but seems quite unnecessary, it isn't specific and adds content clutter imo, more stuff for the game to be balanced around and hurts you if you are not using it

hallow kraken
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If it didn’t upon release then suggesting for a theme would be bad

unique vector
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better suggestion

solid nimbus
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I call for a snap

unique vector
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make hive mind drop true shadow scales at health intervals

hollow shell
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Having a bunch of unique potions is better than
not

unique vector
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lets say after transitioning to phase 2 he drops like, i dunno, 5

worthy fiber
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You aren't really punished for not using it

unique vector
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50% into phase 2 he drops a few more

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etc etc

agile cloud
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dropping on phase change works

digital saddle
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crimson/corruption vanilla bosses drop their special materials before defeating them fully as well

hollow shell
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No shit you're punished for not using it
The potions are buffs

digital saddle
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thats probabyl why perforators also drop them

jaunty isle
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i guess when he changes phase will work

worthy fiber
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Well not punish like, game not playable punish

unique vector
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@solid nimbus idk about you but thats not what content clutter means

radiant meadow
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aren't the amounts that perfs drop them obscenely low?

agile cloud
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consistency would be nice for hive mind

unique vector
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if you argued that revify potions are kinda useless then that would fall under content clutter

jaunty isle
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atleast its something i guess

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then having nothing dropping

unique vector
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but you're arguing it just adds more to balance around when its an optional potion lol

hollow shell
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afaik Revivify is the only way to get what is basically Separate DR in potion-form

agile cloud
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its dr but not

unique vector
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not only are you counterintuitive with your reasoning but i dont really think anything in the game is balanced around that potion

agile cloud
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isnt the way revvify works is that it heals a % of damage taken?

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so in theory if you take enough damage to die normally, the heal wont work?

radiant meadow
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if you die, you die yes

agile cloud
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i mean its not actual dr

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it only reduces damage from attacks you wouldnt normally die to

unkempt bolt
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all capitalized words

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yucky

small talon
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thats kinda how dog is spose to work

frail mantle
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^

small talon
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his weak spots are his tail and head

agile cloud
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good aim = melt

frail mantle
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you're supposed to target his head and tail cause every other segment of his body takes lole damage

agile cloud
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thats how it's meant to be

sturdy pelican
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press adrenaline key
kill DoG in five seconds

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bruh

jaunty isle
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yes he die easily because you hit his head

frail mantle
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what weapons are you using

solid nimbus
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True, I understand that these aren't necessary for the game to be playable, but it adds complexity to the game where it isn't completely necessary or fun, at least in my own humble opinion.

sturdy pelican
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it doesn’t help he charges your for 15 seconds

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with his head

jaunty isle
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you want him to charge with his body then? ech

agile cloud
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it prevents you from just having to aim in its general direction

hollow shell
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inb4 Fargo's Souls

frail mantle
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cause i'm pretty sure only shit like Halley+bloodsplosions/pre-nerf Reaper could shred it that fast, even with rippers

indigo fog
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eidolic wail shreds it fast too

jaunty isle
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yea

sturdy pelican
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what if he

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you know

agile cloud
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Venusian trident does too

sturdy pelican
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acts like a worm and wiggles during his aggro

agile cloud
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iirc thats what its called

sturdy pelican
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and when he rams for 2 seconds he gets melted less

indigo fog
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Eidolic Wail shreds it a lot faster than trident

agile cloud
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it does

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but it still melts it pretty well

jaunty isle
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a lot of the mage wep melt him but idk if its faster than Eidolic Wail.

agile cloud
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its not

frail mantle
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eidolic wail requires you to use it well

agile cloud
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trident doesnt

sturdy pelican
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trident is hold left click when he’s aggro phase

jaunty isle
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i mean you just aim at his head while like trident it got huge explosion and it linger

hollow shell
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What equipment/weapons are you using, Chumm
Also what difficulty

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(again, inb4 other mod gear
and inb4 Normal Mode)

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wait nah he said Adren

agile cloud
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but you hold left click for any weapon

sturdy pelican
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normal mode

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jk

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reveangwnce mage

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i forgot but i think it was the trident and something else

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tarragon helps a bunch for mage

agile cloud
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its immune to ichor right?

hollow shell
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DoG is immune to ichor yeah

sturdy pelican
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probably?????

solid nimbus
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Last point; these potions would be cool, but once you have the essential meta buffs there are no room to use them, universal combinations are cool and solve this, but they feel like cheating as they are not vanilla, it gives you extra power that you would not usually be able to have.

frail mantle
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what accessories

hollow shell
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I'd like a screenshot of your accessories Chumm

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yeah

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when you get the chance

sturdy pelican
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ok

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i just followed the wiki sort of

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also that’s a problem because i’m post SCal lol

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but i’ll see what i can remember

hollow shell
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(only thought to suggest this now? lol)

frail mantle
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cause right now it sounds like you're using Fargo's Souls gear or something

agile cloud
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...

hollow shell
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Try some/any setup of pre-DoG gear and refight him

radiant meadow
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it gives you extra power that you would not usually be able to have.
and that would create balancing issues

sturdy pelican
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ok

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i’ll try that and whatever works i’ll post

hollow shell
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okie

sturdy pelican
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also fargo’s + calamity = dead computer

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lawl

agile cloud
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it works fine for me

unkempt bolt
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called it

solid nimbus
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You got it 👍

sturdy pelican
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also fargo’s + calamity = lots of looking at the wikis

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fixed

radiant meadow
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also, can we actually ban leggie suggestions?

frail mantle
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if you were using Souls gear that'll be why

unkempt bolt
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i thought they already were

agile cloud
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i'd like it if they were banned

sturdy pelican
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leggie?

agile cloud
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legendaries

unkempt bolt
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legendary

sturdy pelican
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oh

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mfw i thought it was “give ML legs”

unkempt bolt
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kek

sturdy pelican
hollow shell
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I don't see too much reason to but we could

radiant meadow
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the same reason for boss suggestions

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it's basically already planned

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well not exactly the same

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but it is already planned more or less

agile cloud
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but does that mean new classes are planned?

hollow shell
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Are they
Is there a doc I'm forgetting

radiant meadow
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actually yes I think

agile cloud
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oh

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ok

jaunty isle
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Plus it has so many capitalized word HDfailure

agile cloud
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all caps OMEGALUL

tepid root
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Yea It Hurts To Read

agile cloud
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and the reason isnt great

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just "i want more cause they're strong*

jaunty isle
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it almost became meme sugg

agile cloud
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almost

jaunty isle
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add leggies reason idk i just enjoy it ... okay then

sturdy pelican
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lncrease the amount of luminite that moonlord drops.

Moonlord drops about 25 bars worth of Luminite ore. There are dozens of new craftable weapons post ml and they all require luminite. To get all of the weapons of one class and armor you have to kill moonlord almost a dozen times. You also have to do the lunar events multiple times to get the fragments required to make all the summons. You have to grind here so much for no real good reason.

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  1. he drips more than 25 luminaire bars
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  1. celestial sigil exists
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???

agile cloud
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luminite BARS

sturdy pelican
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i know

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i usually get more than 25 bars*

agile cloud
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and grinding aureus for frags is still grinding

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this is to remove grinding

jaunty isle
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you know some people don't like grinding him that long for alot of the essential stuff post moonlord

sturdy pelican
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yeah but it’s not doing the events again

small talon
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I do agree ML should at least drop enough luminite to make one set

hollow shell
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He drops a maximum of 110 ore
It takes 4 ore to make a bar
That's about 27 bars maximum

jaunty isle
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and you need lots of em

small talon
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it takes 45 bars to make a set btw

agile cloud
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nobody does the events more than once

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and you can buy sigil

jaunty isle
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unless you want meld blobs i guess

sturdy pelican
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ik but one of the arguments is “redo celestial towers”

agile cloud
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its the ml himself thats the problem

small talon
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so he should drop 180 luminite ore minimum imo

sturdy pelican
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yeah

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idk

unreal viper
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It still takes a while to kill moon lord.

sturdy pelican
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the reasons are kinda “eh”

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besides the luminaire drops

agile cloud
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rev ml takes 5 years

hollow shell
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aight fair
@frosty dagger You should take Aureus and Deus into account with the fragment argument
You don't need to do the events to get fragments

sturdy pelican
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laughs in post DoG

agile cloud
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you can buy the sigil

unreal viper
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Another solution would be making luminite spawn in the world after his defeat.

agile cloud
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from wizard iirc

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luminite spawning on planetoids was a sugg a long time ago

sturdy pelican
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luminite spawning would be kinda eh after all the other ore

agile cloud
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those were everywhere

sturdy pelican
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on the planetoids maybe

agile cloud
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oh god what did i just say

jaunty isle
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i wanna say just make exodium craft to luminite ore but nevermind

lost agate
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theres like a lot of ways to spawn ML already

hollow shell
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Yeah 2

lost agate
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and post ML stuff just kills him fast

agile cloud
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fighting it is repetitive and unfun though

jaunty isle
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since you make exodium with luminite iirc

lost agate
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well thats farming for you

hollow shell
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You do, Gladias

agile cloud
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thats why i dupe it HyperFailure

frosty dagger
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Good point Rover I always forget about them, still is really grindy though

lost agate
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i just feel like having a boss drop smth special then giving an alternate way to get that smth is kinda eh

hollow shell
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Yeah
You should at least mention them though

frosty dagger
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I did

jaunty isle
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well DoG is grindy so does ML if it comes to their respective Bars

hollow shell
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Thanks

jaunty isle
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and you need bunch of em

sturdy pelican
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“DoG is grindy”
laughs in rage and adrenaline

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it’s not that bad for DoG

lost agate
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WoF is also grindy if youre planning on getting emblems

agile cloud
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oh yeah

jaunty isle
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well true

hollow shell
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That's still in question, chumm

agile cloud
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boss loot tokens :)

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loot swap*

sturdy pelican
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oh yeh a those

lost agate
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other mod stuff H

agile cloud
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unless your rogue

jaunty isle
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fargo emblem swap 🙂

agile cloud
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i skipped rogue emblem cause of that

hollow shell
agile cloud
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lmao

sturdy pelican
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rofl

sleek wadi
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A way to convert emblems using Enchanted Metal when?

lost agate
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Oh yeah, emblems also have the added randomness

agile cloud
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Yes

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please

lost agate
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but luminite is an ensured drop

agile cloud
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it is

lost agate
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so H

agile cloud
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but even still

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dupe glitch works

hollow shell
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I liked that suggestion

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the Enchanted Metal one

sturdy pelican
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but you’re duping

lost agate
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Using a glitch as your argument

hollow shell
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it was suggested a long while ago

lost agate
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H

agile cloud
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i personally dupe

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other people dont

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so this helps those others

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just not me

sleek wadi
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I know, I was the one who made it IIRC. Has it been 6 months yet, I can probably throw it back in.

jaunty isle
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hmm enchanted metal is cool but you need to defeat cryo first

hollow shell
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It was over a year ago LOL

radiant meadow
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I believe I buffed expert rogue emblem drop chance since then

jaunty isle
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at that point you might as well grind WoF

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get some of his wep drop to

sleek wadi
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Hot damn. Yeah just give me a second I'm gonna rewrite that one.

hollow shell
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aighty

ashen warren
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Rouge Emblem needs a reesprite

hollow shell
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(It's a lose-lose situation if we try to make it compatible with CTP)

jaunty isle
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yeah it going to look weird to people that werent using the TP

hollow shell
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(If we have it look like CTP's, it'll look out of place to people who don't use it.
If CTP makes all their emblems look like vanilla to match our Rogue, then the quality is worse.)

radiant meadow
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you mean if CTP just removes their emblem sprites

hollow shell
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yeah

sleek wadi
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Allow players to convert 1 class emblem into another with Enchanted Metal
Class emblems are a key component to a lot of accessories and endgame ones usually ask for multiple emblems. Those same accessories also ask for specific emblems of which there is only a 25% chance to get each one. However class emblems drop from Wall of Flesh, a boss that takes a while to farm due to its summoning requirements. This can lead one to spending hours trying to farm one specific drop from one of the harder to farm bosses.

This is why I suggest that for a recipe that allows you to convert emblems as mostly a bad luck block. Now why Enchanted Metal specifically? Enchanted Metal is obtainable right after an early hardmode boss so that your specific class emblem doesn't get outdated. Enchanted Metal also doesn't have much use currently, only being used for what ends up being more expensive mech summons. It will also solve the issue that a costless conversion recipe would bring up, being free reforges.

Enchanted Metal ends up with more use and players will no longer run the risk of spending an hour and 30 voodoo dolls looking for one last Melee Emblem.

This seem to specific or is it fine?

jaunty isle
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to me its seem good

hollow shell
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That looks good

tired haven
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Seems a tad specific with Enchanted Metal and not, say, Hallowed Bars or souls, but other than that goodie

hollow shell
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Nah, he gives some good reasoning for using Enchanted Metal specifically

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and I think that is the most fitting ingredient to use

tired haven
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Yeah, that's also fair

jaunty isle
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it gave Enchanted metal more use also

tired haven
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(i do have my gripes with that being behind exactly 1 of 6 bosses instead of a group, but enchanted metal fits a lot more than other examples, indeed)

jaunty isle
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my gripe is prob because enchanted metal locked behind cryo and seeing how Rev + cryo i think ill stick to WoF farm madness

hollow shell
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I think that's an alright choice to be given

jaunty isle
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yeah

hollow shell
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You either fight the harder boss with slightly less equipment options to get an easy conversion
or you go through the effort of farming the easier boss so you can take on the harder boss a bit more prepared

tired haven
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The emblem re-spec certainly should be later than the emblem itself, byeah

sleek wadi
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I'd be down with it being after 1 hardmode boss but none of them share drop and I'd rather not create recipe clutter by making it crafted with souls. This suggestion already adds 4 recipes to a scroll wheel and a crafting area is already pushing the recipe borders by that point in the game, souls would create 12 if we can't make an Any Souls crafting requirement.

jaunty isle
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yes i guess its a good tradeoff to pay

stone grove
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Just a thought: enchanted metal could be made at the crystal ball, using an alloy of all 3 tiers of early hard mode metals. This would be kind of like how hallowed bars used to be made (at least back when I played mobile), and could lend more power to the kinda vanilla strategy of just breaking altars, exploring underground and mining at the start of HM

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Then again, that would be before any boss

jaunty isle
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then permafrost shop would be pointless then

sleek wadi
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The trade off is intentional.

hollow shell
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well that specific item of the shop would be

stone grove
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Yeah it would

hollow shell
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It's good that Permafrost has a more general utility item than a bunch of single-tier weapons

tired haven
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Or would it? I'd rather buy these than mine ores constantly

stone grove
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But just think if you could buy bars of life later in HM: you’d probably do that rather than farm, right? Same case here. Arcgmage just becomes more convenient once you’ve got the money

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And the npc

sleek wadi
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He already does have a worthwhile shop due to Delicious Meat. Not like well fed is particularly hard to get but having that source is nice.

tired haven
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300 mana pots are also insane value deal

jaunty isle
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some of the permafrost item list is crazy good

stone grove
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Icicle memes 😁

bitter drift
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is the wulfram drone still out classed by the slime staff in every way possible?

jaunty isle
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i mean one do fly one doesnt idk about that

sleek wadi
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Sugg looking a little unfinished there

hollow shell
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@safe sail 5%*
Also RIVs are not affected by Defiled

bitter drift
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does it matter when it can jump as high as the slime staff can?

safe sail
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i said armageddon not defiled

bitter drift
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and besides, what boss fly in pre EoC?

hollow shell
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oh pff right

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Sorry

stone grove
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Sometimes flying ain’t good, slime can get lots of damage quickly since it’s on the ground and can basically sit on top of enemies

safe sail
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cultist does not benefit from armageddon at all

jaunty isle
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thats the tradeoff wasnt it ?

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one does have constant dps while other don't

bitter drift
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@stone grove isn't that because the slime can hit more targets quicker?

stone grove
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That too lol

safe sail
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slime can also take your damage too right

jaunty isle
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yes

safe sail
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if you have like 4 slimes on a target you will hit them less than the slimes

bitter drift
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i think i have an idea on how to fix it and make the drone better wanna hear?

stone grove
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Sure!

bitter drift
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my idea is instead of a small projectile the drone will fire a rocket
the rocket does 3x the damage of the current drone and has a small AoF but it fire 2x slower

sleek wadi
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Wouldn't it be simpler to just cause Armageddon to roll the boss drop table 6 times?

stone grove
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^

bitter drift
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so what do you think?

jaunty isle
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hmm then people just going to use slime instead

bitter drift
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why?

jaunty isle
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unless the damage is crazy good and the drone can hit reliably i don't think it will better than slime

sleek wadi
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Doesn't slime require going out of your way for a Pinky or hoping for one to drop compared to Wulfrum's like first 10 minutes crafting recipe?

bitter drift
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i don't want it to be better then the slime

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i want it to be as good as the slime

sleek wadi
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Makes sense then that Slime Staff is just better if more luck dependent.

bitter drift
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so what about we add smart targeting, meaning the drone will aim before it shoot the rocket

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or am i just getting it somewhere worst?

hollow shell
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@safe sail I'd remove that bit about making Yharon's revive period shorter, because it's quite different from the rest of your suggestion (and somebody already suggested that last night)

jaunty isle
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i mean if the drone ai is good then im fine

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but if the drone fail to hit anything then it will be pointless

bitter drift
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ya that is correct

jaunty isle
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since it got slower fire rate

bitter drift
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my idea is that it shoot less but does more damage

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so to suggest it?

jaunty isle
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hmm idk if its too specific tho

sleek wadi
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I'm more so confused on why a slower, stronger drone would give it some advantage over slime.

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Seems like a neat flavor thing but also seems like its going to defend me worse due to enemies getting time to reach me.

jaunty isle
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yes also if it even able to hit the enemy to begin with

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because current drone is able to atleast keep up with the enemies

bitter drift
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great :) finally my wifi is back

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any way @sleek wadi i think you forgot that it has some AoE as well making it hit more then one enemy at a time so you question should be, what staff is better for what place, with my design the slime will be better for caves and being surrounded by ground enemies (like how it is now) while the drone can do good job against bosses, single enemies, flying enemies and enemies who are packed together

radiant meadow
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why are you farming for thorn blossom?

safe sail
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fargo

sand umbra
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is Thorn Blossom even worth the actual shitfest it takes to get it

safe sail
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fargo

sand umbra
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Xeroc Enchantment doesn't count

radiant meadow
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that's not really an excuse

jaunty isle
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yeah

sand umbra
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lemme rephrase:
is Thorn Blossom even worth the actual shitfest it takes to get it on its own merit

safe sail
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well i still think it would be nice if getting a nohit on lc actually had a reward

radiant meadow
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I'm not going to bump up thorn blossom drop rate so you can make a dumb enchantment

bitter drift
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jeez you really sparked a debate here xD

safe sail
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because it doesnt

hollow shell
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Yeah we don't balance things around other mods or
do things to compensate for mods like Fargo's

safe sail
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then again without enchantments are any of the rare variants really worth it?

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thats fair

sleek wadi
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Semi related to this, have you tried making armageddon go through a boss' drop table 6 times instead of 6 bags for the bosses that don't have them or did that cause things to break?

radiant meadow
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you're not intended to farm for them

safe sail
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ah

radiant meadow
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they're intended to spice up a run if you happen to get them

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but they're by no means necessary

jaunty isle
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werent that is the purpose of Rare variant it just different version of set wep ??

sand umbra
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Fargo's just packs all the grind humanly possible into each enchantment

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why else would Reaver alone take like 5 RIVs echbegone

sleek wadi
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Also yes some of the RIVs are worth farming for, Hide of Astrum Deus lets true melee reach an absurd 170k DPS without adrenaline against Yharon.

sand umbra
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a good few of the most worthwhile RIVs, amusingly, are not weapons at all

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they're accessories

jaunty isle
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some do amazing thing yes

sleek wadi
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Eye of Magnus is also pretty hot ngl

safe sail
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yes

radiant meadow
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accessories have a longer shelf life than weapons

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that's just how it is

safe sail
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norfleet too

sand umbra
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Eye of Magnus is hella nice for what it is

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(bonus points: thank you to whoever made it a 10% drop rather than the funny 1% drop it would be by normal rules, because Rune Wizards SOCK to farm)

bitter drift
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the reaper, would like to have a chat with you

unreal viper
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Eye of Magnus eliminates the need for mana potions in early hardmode.

pulsar jay
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summons really shouldn't be mixed up with the other buffa

sand umbra
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The Reaper socks

jaunty isle
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its free mana regen

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all you need to do is hit something with it

safe sail
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oh god the rreaper eatr4e5t6yjhuik'

pulsar jay
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nothing like stocking up on a bunch of potions only for all of your summons to disappear and then you die

sand umbra
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Valedictatorship genuinely does better for most conventional purposes against the one entity you're gonna feasibly use it against, iirc

distant gyro
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Thorn Blossom's god power is balanced around its rarity

bitter drift
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any way is this conversation about RIVs and legendary weapons being trash?

pulsar jay
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not all RVs are trash

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but some are

bitter drift
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agreed but let's be honest

jaunty isle
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some is meh but there are some is amazing to have

pulsar jay
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like

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the bee

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does anyone really need that

bitter drift
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most of this talk was about raping those type of weapons

jaunty isle
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no hit i guess

distant gyro
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Take: A lot of RIVs are only ""trash"" because your perception has shifted from farming for them for so long

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If you happen to get them first try you'll most likely stick with it

pulsar jay
#

I haven't farmed any RVs except for GLoO

jaunty isle
#

i mean most of my RIV is usually pretty fast to get for some odd reason

pulsar jay
#

I'd say GLoO was worth it

#

only reason i beat yharon was that GloO

#

amazing sentry

jaunty isle
#

maybe just my luck on that farming session

bitter drift
#

i got most of my RIVs by luck xD
me: goes into hard mode
blood moon: so you have chosen death

pulsar jay
#

i got the bee first mimic on my mage pt

sand umbra
#

Guidelight is wacky

pulsar jay
#

it was lame and i had better accessiories to be using

unreal viper
#

Hey Hadari, I like your idea for a suggestion. I would add more reasoning in your actual suggestion, but I think you've got a good case.

pulsar jay
#

that's really all the reason you need

#

the reason summons shouldn't be grouped with regular buffs is so they don't just vanish mid combat

#

simple

bitter drift
#

ok, i want to continue working my my rework suggestion to the wulfram drones

unreal viper
#

What's the basic idea?

sand umbra
#

so like
Guidelight
it's an RIV of Cosmilamp except it's fantastically different from the item it's supposedly an RIV of, being a sentry as opposed to the Cosmilamp minion

jaunty isle
#

yeah it does suck that sometime my cosmic worm summon kept disappearing because buff limit when fighting yharon

sand umbra
#

which kinda makes it really strange and actually makes you think "it's not even that good, sentries stink this late in the game"

#

except then it's really good and is well worth the effort despite it being very different from the base item and being a sentry

pulsar jay
#

guidelight is just that good of a sentry

jaunty isle
#

then you realize how damn good the sentries was

pulsar jay
#

take hive pog for exalple

sleek wadi
#

Why is Guidelight a RIV when it so disconnect from the base item aside from being a lamp?

pulsar jay
#

take away it's flaw

#

it can't fly

#

double it's damage

#

no fucking quadruple it's dumage

#

make it a new sentry

#

what did you think was going to happen

#

of course it's a godly sentry

sand umbra
#

things like Hive pogfish and Guidelight are good because they embrace the fact that they are stationary entities

#

and they go ham with this concept, often spawning many additional entities or projectiles to aid the player

jaunty isle
#

and just lingers till they detect enemies nearby then proceed to melt them

pulsar jay
#

mhm

jaunty isle
#

yeah Sentry logic

pulsar jay
#

lifesaver in yharon btw

bitter drift
#

@unreal viper the rework i suggested was the drone will fire a rocket or missile that does 3 times the damage of the current staff but fires 2x slower

the rocket also has a small AoE and as @jaunty isle point out and rightly so, the drone will smart target meaning it will aim before it shoots and it will count a lot of things like velocity in both vertical and horizontal

sand umbra
#

Hive Pod in particular can build up a ton of Hivelings for when it's not attacking things

pulsar jay
#

you know how everyone talks about how summoner yharon is HDhurdur

#

because the summons can't keep up with sub8

#

lead him into a fucking guidelight and watch him eat like 70000 damage

sleek wadi
#

How about instead of smart targets just make it home.

jaunty isle
#

then when you give it a try you realize how simple it is to just focus on dodging all of his attack and re cast the sentry for better positioning.

bitter drift
#

@sleek wadi you may be right, but i fear it will be too OP

jaunty isle
#

don't make it home

bitter drift
#

as i said i fear it will be too OP

sleek wadi
#

Then the numbers can be scaled back, homing will make it more reliable instead of just whiffing and being useless for 3 seconds.

pulsar jay
#

what drone

#

wulfrum?

jaunty isle
#

ye

bitter drift
#

yap

#

currently it isn't exactly useful anywhere

jaunty isle
#

but early wep shouldn't have home in them

pulsar jay
#

the squirrel is better tbh

#

doesn't get stuck in walls and stop attacking

#

shoots significantly faster

bitter drift
#

in caves it doesn't do nothing, on bosses there is not enough DPS

pulsar jay
#

that's some FRESH firerate

jaunty isle
#

kept tossing dem acorn man

bitter drift
#

xD

jaunty isle
#

and sometime the sprite when bananas

bitter drift
#

sadly i had my summoner run before the update

sleek wadi
#

Summoner weapons are just fancy homing projectiles, I don't see a reason why wulfrum can't get a homing projectile especially if it is going to be that slow.

pulsar jay
#

i just started a summoner pt

#

most of the content is HM content

#

I won't be in hm by then

#

i have calamity, thorium, split, and redemption

#

I'll be in prehm for like a week

bitter drift
#

why you have so many major mods?

pulsar jay
#

because it's fun

#

i enjoy it

wooden wedge
#

and why is this in sugg desc???

pulsar jay
#

because you mentioned adir

bitter drift
#

biomes: alright, imma get out

sleek wadi
#

Doesn't need to be GREAT homing, more like a wide turn.

royal owl
#

I have experience in real world beekeeping, blacksmithing and pixel art (a tad bit of coding in the terraria mod loader), would I be any use to the mod team in development?

pulsar jay
#

when people say things it triggers response

bitter drift
jaunty isle
#

it sparks a discussion and sometime it can get out of hand but usually it doesn't

wooden wedge
#

@royal owl ask a mod or go to the art server

bitter drift
#

what is better: sluggish homing or smart targeting?

wooden wedge
#

art server is in #info iirc

pulsar jay
#

smart targetting

#

wait

#

not cool dude

bitter drift
#

for the drone ya

jaunty isle
#

prefer smart targeting tbh

royal owl
#

I just joined the server and don't know who to contact, I just love terraria with my whole being

pulsar jay
#

you did that thing where you give two options but make one look bad

wooden wedge
#

and why are you guys talking about this in sugg desc

pulsar jay
#

gross strategy

bitter drift
#

i didn't mean it

#

i said sluggish but i fear normal homing will be too OP

pulsar jay
#

when people say things it sparks discussion 70% of the time

#

discussions can branch out very far

wooden wedge
#

then discuss suggestions

pulsar jay
#

it's very annoying to go into another channel everytime a discussiom branches out

jaunty isle
#

this is what we've been talking about

bitter drift
#

@wooden wedge and why should we be talking about my SUGGESTION for the drone rework :/

pulsar jay
#

most people who have friends know that

wooden wedge
#

it's very annoying to go into another channel everytime a discussiom branches out
you have to press a single thing wh

#

it's really not hard to click on cala mod talk

bitter drift
#

dude at this time you are the only one branching this conversation!

pulsar jay
#

see

#

you sparked a conversation that switched the topic because of a branch

#

you didn't move channels to talk about it now did you?

wooden wedge
#

that wasn't the point

bitter drift
#

DOESN'T MATTER!

jaunty isle
pulsar jay
#

don't dodge

bitter drift
#

let's just get back to the path before we are too far in the wood shall we?

pulsar jay
#

I'm lost

bitter drift
#

-_-

jaunty isle
#

smart targeting or weaker homing?

bitter drift
#

^^ what do you think people?

#

i like the idea of smart targeting but i fear it will have too complex of an AI while the homing i fear it will be too OP

pulsar jay
#

why can't it just have clorophyte strong homing

#

op?

#

summons that make contact already don't require you to aim

bitter drift
#

this is a pre boss weapon xD

pulsar jay
#

and they deal rapid damage

bitter drift
#

no

pulsar jay
#

fucking slime

bitter drift
#

xD

pulsar jay
#

look at that damage spam

bitter drift
#

lol

#

the rework i suggested was the drone will fire a rocket or missile that does 3 times the damage of the current staff but fires 2x slower

the rocket also has a small AoE and the drone will smart target meaning it will aim before it shoots and it will count a lot of things like velocity in both vertical and horizontal

#

these are the stats as of now

pulsar jay
#

sounds like a nightmare to script

#

just make it home

#

it shoots slow as fuck anyway

jaunty isle
#

but if its home then remove the rocket thingy

pulsar jay
#

it shouldn't risk missing any of those slow ass shots

#

otherwise it'll be too weak

sleek wadi
#

The homing is not going to make the drone busted and if it does then it can be brought back in line with a simple numbers nerf.

pulsar jay
#

^

#

and again

#

you're literally making them go through a scripting nightmare for smsrt targetting

bitter drift
#

i am trying to find how long does it take the drone to fire

#

is it 36 frames?

#

@pulsar jay do you think that the firing speed should be nerfed by 2x or 1.5x?

radiant meadow
#

how cheap is the slime staff recipe?

#

I can check the firing cooldown

bitter drift
#

i think you only need a pink gel as the main ingredient

radiant meadow
#

the firing cooldown is between 0.5 seconds and 1.5 seconds (it's randomized a bit)

unreal viper
#

You should improve the grammar of your suggestion for clarity. Otherwise I like it.

radiant meadow
#

depends on how good your luck is

#

if slime staff uses pink gel, that's pretty rare as it stands

pulsar jay
#

slime staff recipe is cheap

#

just needs the pink gel

radiant meadow
#

wulfrum drone is just a few enemies and an anvil

pulsar jay
#

the rest is chill

bitter drift
#

@unreal viper ** i can't i'm pure Semitic trash**

radiant meadow
#

pink gel is pretty rare though

bitter drift
#

yes but actually no

unreal viper
#

Got it.

radiant meadow
#

unless you get lucky

bitter drift
#

in one of my world i was endlessly farming KS on my 7th kill i got both a slime staff and king slime spawned a pinky xD

hollow shell
#

Adir I think the rocket bit of your sugg is needlessly specific

radiant meadow
#

7 king slime kills is more difficult than 7 wulfrum enemy kills

bitter drift
#

king slime is a boss

radiant meadow
#

exactly

hollow shell
#

The way you describe the exact amount of more damage it would do compared to current, the (roughly) exact fire rate decrease, the size of its AoE and the strength of its homing

radiant meadow
#

slime staff being better than wulfrum remote is pretty expected

bitter drift
#

so @hollow shell you say to make it less clear

hollow shell
#

Just ask for the Drone to shoot a rocket that does an AoE, you don't need any of those somewhat precise measurements

radiant meadow
#

slime staff doesn't use any wood though. I should fix that

hollow shell
#

(and also ask that it be buffed I guess, but don't say what values it should be buffed by)

#

This is described in the Suggestion Don'ts doc
"Specificity is not recommended for suggestions, especially in terms of stats because then your suggestion could become concerned with balancing rather than just its ideas."

bitter drift
#

this good enough?

hollow shell
#

That is better

bitter drift
#

ok thanx

queen delta
#

I do kinda agree that wulfrum drone isnt as good as the squirrel summon

#

I get far more use out of squirrels than drones

radiant meadow
#

do I nerf squirrels or do I buff drones though?

glossy falcon
#

does the starter bag still give you the slime staff?

radiant meadow
#

not anymore

#

it gives squirrel squire staff

queen delta
#

I get more use out of squirrels because i can put them almost anywhere in my screen and they attack enemies there

#

They do pitiful damage, but they do the work

radiant meadow
#

do wulfrum drones at least have better dps?

queen delta
#

Ehh, they tend to miss sometimes

radiant meadow
#

make them stick to enemies like calamari

#

calamari ink homes in apparently

jaunty isle
#

so they don't suppose to home in ?

unreal viper
#

I don't like one of the suggestion "Don'ts". Am I allowed to talk about why in this channel?

radiant meadow
#

which one?

jaunty isle
#

because i thought that calamari do have homing projectile

radiant meadow
#

it's supposed to I guess. I just didn't know the ink homes in

unreal viper
#

The one that says that we shouldn't suggest buffs to early bosses.

bitter drift
#

@radiant meadow buff drone 100%

jaunty isle
#

huh interesting

radiant meadow
#

no

versed mica
#

I don't think any of the early bosses need buffs, why would they

radiant meadow
#

early bosses are meant to be easy

versed mica
#

^

bitter drift
#

well i think this is too low for calamity

versed mica
#

what do you mean too low

jaunty isle
#

it makes you accustom to the mod a bit so you know what you get into i guess

bitter drift
#

DS feels like it belong in thorium

versed mica
#

why?

bitter drift
#

too easy

unreal viper
#

You have to keep in mind that most people who play this mod have already beaten the base game. The bosses should be made with that in mind.

#

They should be challenging to a player who has beaten the base game.

jaunty isle
#

its a first boss you encounter tho ?

bitter drift
#

i can make a platform at the top of the desert and do a no hit 100000 times in a row

#

no

versed mica
#

thats what higher difficulties are for

bitter drift
#

king slime is

#

@versed mica well, I'M A DEATH DEVOTE

unreal viper
#

Some people might feel like they're not ready for higher difficulties.

#

They should still be able to have fun and be challenged.

versed mica
#

Then they dont need harder bosses lol

bitter drift
#

also EoC has a giant problem with it's fight

versed mica
#

If you want a more challenging fight

#

then you do a higher difficulty

bitter drift
#

dude i am already at death mode xD

versed mica
#

Not you

unreal viper
#

But some people might not want to fight other bosses on that difficulty. They might find the other bosses too hard.

versed mica
#

then you turn off the higher difficulty

radiant meadow
#

we can't cater to everyone

versed mica
#

thats a feature for a reason

unreal viper
#

You can't cater to people playing the calamity mod for the first time in subrev?

bitter drift
#

well can we agree that staying still and move ever so slightly once in a while is not a good fight?

#

because this is what death mode desert scourge is

frail mantle
#

casual reminder that DS and KS are tutorial bosses
that's probably been mentioned already but it's still important to consider

unreal viper
#

But people with calamity don't need a tutorial.

versed mica
#

Some people jump straight into modded

bitter drift
#

especially if they played terraria before

frail mantle
#

^

unreal viper
#

They've probably already beaten the base game.

frail mantle
#

i basically did

versed mica
#

its not recommended but people do it

frail mantle
#

my first proper playthrough was Calamity

zealous ridge
#

okay

gray nebula
#

yeah even if people already finished the base game, early game is still supposed to be easy

versed mica
#

I had 12 playthroughs of vanilla before going to modded and I find no issue with the transition

bitter drift
#

i have no beef with king slime that fight is totally balanced and kind of fun even without boots

zealous ridge
#

early game is easy okay

#

but it shouldn't be boring

unreal viper
#

They don't have to be hard, they should just force the player to think a little bit.

bitter drift
#

it's just DS and Eye of over consistency that are strange for me

zealous ridge
#

its hard to say how good of a boss desert scourge is because, yeah, hes an early ass boss

unreal viper
#

For example, grand thunder bird isn't hard, but you have to move to dodge the projectiles.

bitter drift
#

^

frail mantle
#

ds does force you to think

zealous ridge
#

erm, how exactly?

#

just to clarify?

unreal viper
#

It forces you to build a platform.

frail mantle
#

indeed

bitter drift
#

in EoC you need to move a lot but you always need to move in the same patren, it never doesn't anything new

frail mantle
#

i agree that DS ain't exactly an amazing boss, but i disagree that he needs a buff

zealous ridge
#

i think he needs a "gameplay" buff, if that makes sense

#

like, he is boring as hell

queen sail
#

He needs to be more interesting

zealous ridge
#

and part of that is that he's easy

queen sail
#

Honestly

bitter drift
#

yap

zealous ridge
#

too easy imo

queen sail
#

I don’t really care if he’s easy or not but

bitter drift
#

and EoC need to have more then one attack xD

frail mantle
#

so, not exactly a buff but more a rework

unreal viper
#

I think his damage and health shouldn't be touched, he should just be able to hit you more.

zealous ridge
#

eoc is in a better state, i feel

bitter drift
#

@unreal viper agreed

zealous ridge
#

how do you define a rework as opposed to a buff?

bitter drift
#

@zealous ridge good fucking joke, but this is not the comedy show

zealous ridge
#

you can't change a boss without buffing or nerfing him in some way

#

wh

queen sail
#

Comparing ks, who has a phase 2 with a jewel at the very least and can spawn a variety of slimes instead of generic blue ones

#

To

versed mica
#

Adir getting kinda toxic

#

dang

queen sail
#

Worm x2

frail mantle
#

rework changes the fight without necessarily making it harder or easier, buff just makes it harder

zealous ridge
#

what is "hard" then?

#

isn't that subjective

versed mica
#

eh

frail mantle
#

it is

zealous ridge
#

see, its hard to define

versed mica
#

yeah

bitter drift
#

@versed mica who is toxic maybe this overly consistent eye that i always kill at the first try because it has only one card in it's sleeves

hollow shell
#

What are we talking about

#

What suggestion

versed mica
#

none

queen sail
#

None in particular

hollow shell
#

Can we not, then

unreal viper
#

No suggestion because it's not allowed.

queen sail
#

Some guy disagreed with the “no easy boss buffs”

bitter drift
#

it more of do X and Y bosses in need of a buff or not?

unreal viper
#

Me.

bitter drift
#

because EoC and DS are in a REALLY though spot as of now

zealous ridge
#

so, do you want to make a sugg about it?

unreal viper
#

You can't.

bitter drift
#

^

zealous ridge
#

or, is it disallowed because anything related to bosses isn't allowed to be touched

#

well, that's just dandy then

unreal viper
#

You can't suggest buffs to early game bosses.

bitter drift
#

no it's because of the balancing early bosses

hollow shell
#

You can touch bosses
but you cannot suggest buffs to early bosses yeah

queen sail
#

Usually frowned upon but early bosses are a don’t

#

Honestly I just have an issue with ds being boring rather than easy

#

Which, well

unreal viper
#

is suggesting reworks to early bosses allowed?

bitter drift
#

@queen sail EoC is both

queen sail
#

I’m not sure how to rework considering he’s a worm boss

zealous ridge
#

i thought that's what we were talking about

#

a rework?

hollow shell
#

Ehhh

bitter drift
#

he only need a way to get up to you that's it for DS

queen sail
#

What can you do with a worm boss anyways

#

Besides, well

#

What we’ve already done

unreal viper
#

You could make the worm boss have an easier time reaching you.

bitter drift
#

like this is the only thing thing that make the fight too easy and the epidemy of boredom

#

@unreal viper that's all it needs

zealous ridge
#

i don't think we need to get... aggressive here

unreal viper
#

I think so too.

hallow kraken
#

Looking at desert scourge, he seems like a guy who would want to ram into you and eat your entire abdomen, not shoot sand or whatever at you from something

bitter drift
#

@hallow kraken that's his lore as well funny enough

#

a worm that is in an endless hunger always looking for his next meal

hollow shell
#

He does try to ram you
He's just a weak digger and cannot get up your the platform you probably set up

queen sail
#

I mean yeah

#

But the rev gimmick

mighty knot
#

@ashen warren I could just

#

like

gray nebula
mighty knot
#

not use the items

gray nebula
#

but bosses get harder

mighty knot
#

and stay at 20s

#

and that too

gray nebula
#

like not getting hit early game is omega easy

hollow shell
#

Also it's way way easier to get hit in the later game

#

therefore killing adrenaline easier

queen sail
#

The Duality of Man

bitter drift
#

i would say that EoC is actually easier then DS, since there is that 0.5% chance of DS YEETing himself up to your platform

hollow shell
#

Also yeah the Adrenaline time decreases are caused by items

mighty knot
#

what is that

#

the duality of man

#

I know somebody who just memes about it constantly

hollow shell
#

Whenever two people express opposing views on something in a very short period of time

mighty knot
#

oh

#

hm

hollow shell
#

Like "Hey should I use this weapon for this boss?"
'Yes'
'''No'''
"The duality of man"

queen sail
#

It could also be the same person without the short time part

#

Wait fucj

#

I thought rover said “It’s way easier to get hit early on in the game”

#

Shit

hollow shell
#

naw

bitter drift
unreal viper
#

Darned green slimes.

bitter drift
#

xD

sleek wadi
#

I mean, kinda? Less mobility and all

bitter drift
#

rly?

hollow shell
#

I mean with the lack of mobility

#

yeah

queen sail
#

I mean

#

Skeletron spawn

hollow shell
#

But I'm talkin like
Yharon and SCal are literally bullet hells

bitter drift
#

ya but should actually be hard to get?

#

so it does make sense

#

except for those who can't stop getting hit every other seconds

hollow shell
#

Equip Stalwart Shell- I mean Cross Necklace

bitter drift
#

nice

frail mantle
#

also thing i'm wondering about that i might or might not make a sugg about: why does SCal make your adrenaline buildup 45 seconds again

bitter drift
#

or not?

#

i think let's make it be 30!

radiant meadow
#

why would people eat the consumables then???

hollow shell
#

I assume it was balancing concerns
Probably involving the bullet hells which have you focused purely on dodging and not attacking

bitter drift
#

ya

radiant meadow
#

and it's only 45 seconds if you eat all the upgrades

#

I found that out the hard way

frail mantle
#

makes sense, i suppose

hollow shell
#

oof

potent veldt
#

@ashen warren The main problem with this on why I can't agree with "It would help teach you" is because that wouldn't help teach anyone

radiant meadow
#

because the wiki was misleading and said always 45 seconds

#

so I thought I didn't need to use the consumables for nohit attempts

#

but iirc I fixed that on the wiki

potent veldt
#

Earlier bosses are just generally easier to dodge, so getting Adrenaline is easier.

hollow shell
#

Ye its fixed

potent veldt
#

So making it "shorter" wouldn't fix anything

hollow shell
#

Belated thanks, Ben 👍

bitter drift
#

some i would say are too easy

potent veldt
#

Because if you would get it or not is determined by your dodging, not how long it takes

bitter drift
#

couth couth EOC

potent veldt
#

If you could get Adrenaline from EoC in 20 seconds, you should be able to get it in 45

hollow shell
#

If anything, the longer periods are a better teacher

potent veldt
#

^^^

#

They reward you harder without overloading a boss with damage

hollow shell
#

because they force you to proficiently dodge more often

bitter drift
#

EoC fight is just a single attack then people ask why it is easy
me: visible confusion

frail mantle
#

i mean it's not just a single attack

bitter drift
#

it's literally just one attack

frail mantle
#

at least not in Rev+, if you mean in expert and below then i agree

bitter drift
#

no no i'm talking about death mode

hollow shell
#

Expert you could argue has 2 attacks
short and long charges

hallow kraken
#

Horizontal charges are legitimately pretty fun

hollow shell
#

Rev+ definitely has at least 2 or 3 distinct attacks (arguably 4)

unreal viper
#

It has normal charges, spawns minions, and dashes.

bitter drift
#

EoC does the same things over and over and over again until it's dead

#

dash spam then horizontal dash, R E A P E T

frail mantle
#

no it doesn't

hollow shell
#

That's 2 attacks

#

you just named

frail mantle
#

it varies its attack pattern throughout the fight with things like horizontal dashes and summoning eyes

bitter drift
#

ok so those are 2 attacks, still doesn't change the difficulty of the fight

unreal viper
#

And those attacks are decently hard to dodge, unless you completely tryhard in arena prep.

bitter drift
#

because he does them all in the same order all the time

hollow shell
#

It also spawns eyes in Phase 2 which it doesn't do in Expert

frail mantle
#

it does make EoC harder than in Expert

bitter drift
#

ya but those are consistent throughout the entire fight

frail mantle
#

cause Rev+ Eye makes sure you can't just hold a or d to win

hollow shell
#

(I'm not maintaining the ding-dong-ditch list anymore but notnotmelon would definitely go on it)

agile cloud
#

no cobalt shield means you can get stunlocked by the small eyes

sturdy pelican
#

get stunlocked = fuck

bitter drift
#

@frail mantle does it matter? it does the same easy pattern all the time so you get what you need to do at the first quarter of the fight

unreal viper
#

Hook can get you out of bad situations.

bitter drift
#

yes

sturdy pelican
#

Hook almost always*

unreal viper
#

I hope they add more hooks.

hollow shell
#

The things you need to do for Rev+ EoC are harder than just holding one direction

#

Expert has you just holding one direction, pretty much

frail mantle
#

^

unreal viper
#

Yeah.

frail mantle
#

with a long enough platform in Expert you can just run and the eye of choochoo never even farts on you

bitter drift
#

i guess so but really you just made us just and switch directions every 5 seconds and the fight is still easier then any fight in the game

hollow shell
#

Remember: Early boss
It has a pattern that you can learn, and you can develop strategies to get around that pattern, and that's not a bad thing

frail mantle
#

^

agile cloud
#

early = easy

#

unless its slime god

#

;-;

bitter drift
#

in fact it made the fight even easier for me

hollow shell
#

Pressing more than 1 button is easier than pressing 1 button?

bitter drift
#

the fact that i don't an arena as big as 2 large biomes combined

agile cloud
#

as a smash bros player: pressing B and A is way harder than just B

#

2 buttons is harder than 1 button

ashen warren
#

hello

hollow shell
#

Hey

bitter drift
#

i mean at least at expert mode it does more then the same useless pattern not saying it didn't have a lot of problems because it did

hollow shell
#

Read the convo that ensued after your pings

ashen warren
#

I was lurking

hollow shell
#

aight
Usually when you get pinged, a response is expected

#

Better late than never, I guess

bitter drift
#

at least we can say (expert) EoC did a better run & gun then cup head ain't that right?

agile cloud
#

rover

#

do we have space for a new pin?

hollow shell
#

I think so

agile cloud
#

oke

#

lemme type this out and you can confirm/deny this

#

Whilst debunking/debating with someone about their suggestion and no progress is being made, end the conversation. There is no need to continue arguing if they will not listen/dig in their heels more, its just not worth it.

#

does this sound good?

bitter drift
#

i don't think this is a good idea

#

why should we sensor speech?

hollow shell
#

That's not what it's saying adir

ashen warren
#

the suggestion rules are a fun read

hollow shell
#

(also the sugg don'ts is already censoring a lot of speech) HDfailure

agile cloud
#

i remember when lorde suggs were like every 10

unreal viper
#

How could you guys enforce it?

hollow shell
#

I'll yell at people

bitter drift
#

at least this is not the subnautica discord

unreal viper
#

Seems to work.

hollow shell
#

But
I dunno if that should be pinned. I'm not.. too sure about it

frail mantle
#

it's saying If a convo in here is going in circles and we're just repeating the same points over and over again, just drop the convo

bitter drift
#

say a naught word more then 3 times and you are banned for a month there :/

agile cloud
#

thats simplified, and gets the point accross better

hollow shell
#

(So notnotmelon, do you have anything to say about the criticism you received?)

#

cuz you got a lotta feedback

unreal viper
#

That doesn't seem to be what you were orginally try to say, Blackouts_.

bitter drift
#

@hollow shell i think that's an understatement xD

hollow shell
#

m

unreal viper
#

A lot of this stuff wasn't feedback on his suggestion, to be fair.

hollow shell
#

Yeah we were continuing the boss convo

agile cloud
#

most of this was debating

sturdy pelican
#

did you guys talk about the adrenaline timer yet or no

hollow shell
#

but there was definitely some stuff about Adrenaline timers

agile cloud
#

idk about the adren change though

hollow shell
#

yeah

agile cloud
#

imo it should always be the same

#

nothing should change it

sturdy pelican
#

keep it or just make it not decrease

#

i didn’t even know it decreased during fights

hollow shell
#

wdym

#

It doesn't decrease during fights
Unless you talking about when you get hit

agile cloud
#

you mean after certain bosses?

#

like with the items?

sturdy pelican
#

what i *think he’s saying is as fights go on the timer goes down

#

instead of the items or something

agile cloud
#

it goes down as the fights go on?

hollow shell
#

"during fights" and "as fights go on" really makes it sound like you're saying
it's during a single boss fight, it decreases the timer, and then in another boss fight it starts back up again and decreases

which is not how it works

agile cloud
#

ok

#

i didnt think it decreased during the fight

hollow shell
#

The timer to reach maximum Adrenaline decreases permanently when you use items that are dropped by certain bosses

frosty dagger
#

Make the suspiciously looking jelly bean mount be able to go through platforms

The point of this item is to be slime mount 2.0, and it delivers in all aspects but this. It seems weird for it to be a slime mount with different abilities, not to mention how annoying and arbitrary it is that you can't. This can lead to you getting hit and sometimes losing in some boss fights because of the time you slow down to release the mount, fall through, and bring it back (cough cough Yharon).

sturdy pelican
#

yeah that’s annoying

hollow shell
#

You could mention why dropping through platforms would be useful
instead of generally referring to it as a function and making it a consistency argument

#

Yeah that's better

fervent citrus
#

Heh i like that one sugg about luminite smugyon

sturdy pelican
gray nebula
#

checkmark

#

incredible

hollow shell
#

@distant rivet Just wanna make sure you know about the right-click targeting feature

#

Also yeah there's gonna be like 2 or 3 new minions for Yharon next update

#

or 4?

gray nebula
#

3 new minions for p1 and 2 more for p2

hollow shell
#

yee nice

gray nebula
frosty dagger
#

Y'all were serious when you said you went gonna make summoner not linerary, awesome

gray nebula
#

making summoner less linear

#

and yes indeed

frosty dagger
#

Big brain time

hollow shell
#

The new minions were specifically designed to be used against Yharon

#

so they'll keep up with him better than Mechworm

small talon
#

Do you mean the phase where he enters expert mode duke fishron mode?

#

with the invis charges?

distant rivet
#

yeah, and true kindle minions work way better than mechworm

small talon
#

cuz if so i completely fucking agree, summoner is a nightmare inthat phase

#

the minions only target him during the half a second that he is dashing

#

cuz thats the only time he is vulnerable

distant rivet
#

exactly what i meant

small talon
#

in that pfase i suggest that minions still target him while he is invulnerable

#

it would fix that problem

#

or, alternatively, dont make him invulnerable, just make him go dungeon guardian mode with 999999 defense

hollow shell
#

Yeah that's a solution

distant rivet
#

i love that dude

hollow shell
#

Give him Unbreakable DR (as the source calls it), so that he can still be targeted

small talon
#

if it wouldnt be too hard to do I would love that fix, i get the phase is supposed to be hard but its near impossible for summoner class in specific and just plain unfair

hollow shell
#

Try it out next update when you have a lot more options

#

and see if..
that sugg is still necessary, I guess

distant rivet
#

Thx for the great guys discussion, I'm lf to that new update

rapid pivot
#

Suggestion: Make a terrarium-like item to keep the Piggy in.
❓ It'd give the collectors/completionists another thing to grab, and it's not really consistent to have something you can catch with the bug net not be an option for that. Plus, only being able to kill Piggy is mean. ;c

#

Thoughts? :P

small talon
#

Been suggested before

hollow shell
#

"terrarium" is the word you're looking for

small talon
#

that too

hollow shell
#

and it's okay that it's been suggested before

small talon
#

I know just mentioning

hollow shell
#

I'd like a lil more reasoning to it

#

Consistency is a good reason, considering all the terrariums in vanilla

radiant meadow
#

hold sprooters at gun point

smoky wagon
#

we don't already?

#

how did levi get animated then HDfailure

rapid pivot
#

How's that?

hollow shell
#

Yeah that's better

ashen warren
#

i mean there's piggy banner

radiant meadow
#

piggy banner wasn't sprited by a dev

paper hinge
#

wait piggy terrarium isn't a thing?

civic pond
#

nope

indigo fog
#

I'm guessing the set bonuses would be nerfed then? Rapid Healing with Shadow Dodge honestly sounds kinda busted

tired haven
#

Wait wait wait
Did we just stumble across hardmode auric?

#

(also yes it would be so op that the armor basically becomes post-golem tier if not further)

indigo fog
#

what is orichalcum's set bonus?

tired haven
#

A petal that deals damage, on enemy hits

indigo fog
#

Is it anywhere as good as palladium and titanium's set bonus?

tired haven
#

If you want to go bonkers with damage, yes
If regularly, probably worse than both but that's more of taste

digital saddle
#

is rapid healing really that good

#

its only 3 hps

radiant meadow
#

it's pretty strong iirc

#

palladium for stronk regen
orichalcum for dmg
titanium for dumb dodge

#

combining all 3 sounds like an absolute disaster

digital saddle
#

maybe would be too strong

tired haven
#

👀 Well try to fight some boss without greater healing potions
That's about how it feels to switch from palladium's healing

digital saddle
#

i just think its a cool idea at least

tired haven
#

(let alone the fact it can weaken DoTs unlike regular regen)

digital saddle
#

hallowed used to use cobalt/mythril/adamantite anyways

tired haven
#

Yeah, but it never put up the full sum of them

#

And since none had special bonuses, it basically was just a tiny bit of stats over material armors

#

(and still is)

digital saddle
#

imo there should be some mitigating factor to slow early hardmode progression instead of rocketing straight to daedalus in like an hour

#

ive thought about different ways of doing it but none really seem good to me

radiant meadow
#

hallowed is already better than daedalus statwise pretty sure

#

or at least, the last 5 times I checked

digital saddle
#

btw when did daedalus gravitation effect get removed

#

was that recent

radiant meadow
#

no

digital saddle
#

i thought it was kinda cool

radiant meadow
#

it was several months ago

#

since last July

indigo fog
#

Isn't there already an accepted plague charger banner resprite in the art server

ashen warren
#

yes

#

ill get that one off

radiant meadow
#

so basically yell at Gram to finish his banner resprites for abyss enemies

gusty geode
#

Came in late but
Aren't Super Dummies HM-locked because regular ones have a lower HP count or something

sand umbra
#

regular Dummies don't have an HP count at all

vocal grotto
#

I mean, technically they have 1000 HP. You just never see it

ashen warren
#

You can do over 1000 damage in one hit in vanilla can’t you?

vocal grotto
#

You can, but target dummies have a thing in place where damage doesn't register no matter what iirc

ashen warren
#

In that case why not give them 1HP for memes

hollow shell
#

Safety net ¯_(ツ)_/¯

ashen warren
#

then mods came and stomped all over it

sleek wadi
#

This suggestion is rare as fuck, a normal mode suggestion and a nerf at that. I guess it makes sense, but I don't know enough about normal mode to say anything about the suggestion

hollow shell
#

Indeed rare but it does make sense
All our testers play with Rev, after all. Death too. Sometimes Expert but I don't think any really play Normal.
So it's possible stuff is difficult in all modes when it should be locked to Expert+ or Rev+

pulsar jay
#

why does hp count matter?

#

you're not supposed to kill the dummy right?,

#

the hm dummies can't be killed either way and are just better for no reason

ashen warren
#

It does seem strange, but at the same time I don’t imagine you need all that much DPS optimization for pre hardmode

pulsar jay
#

so?

#

why not just have it there?

#

i have summons i want to compare dps with

#

why can't i?

ashen warren
#

I’m assuming it was originally designed with homing projectiles in mind, and prehardmode lacks those

#

Whoever was responsible for that forgot about the summoner class entirely

hollow shell
#

A history of Super Dummies:

It was originally an Apotheosis & Friends item/enemy, but it was used for Calamity wiki gifs because it was useful for demonstrations. Devs & wiki people asked for a version of the Super Dummy to be added to Calamity so the gifs would be more truthful, on top of the DPS testing reasons, and so it happened.
There was debate over how it should be obtained, such as making it unobtainable or crafted with Calamitous Essence (because it'd be primarily used by testers and wiki demonstrators).
We settled on it being made at a Draedon's Forge.
Now (after suggestions and several updates), it is made at a Hardmode Anvil.

#

(And soon it may be made at Pre-Hardmode Anvil?
17 more stars...)

#

Make of the history what you will, I just think it'd be useful to know.

tepid root
#

where does fargo's come into this

hollow shell
#

it doesn't afaik

tepid root
#

so fargo just put it in his mod at some point nobody knows when

#

nice

hollow shell
#

Maybe it was transferred from Apoth to there