#suggestions-discussion
1 messages · Page 824 of 1
try this:
give us the ability to summon the opposing biome mimic
and Mollusk Husks
No. A different boss. Perhaps maybe late hardmode/post moonlord.
Hadari pretty much does say that
yeah mollusk husks need more uses
Also boss suggestions aren't allowed
that would make it a boss sug
As in, suggestions to add any new bosses to the game
Oh, ok.
i combined two suggestions to save myself from typing for two years
and also because they're very related to eachother
m
fargo mutant mod deviantt
let's not use other mods to patch what we're missing
its less of what we are missing and more of what the base game is missing.
fair
and Fargo does a good job at getting all of the hard to get mobs farmable, and I think most players are using Fargo. thus its better to let another mod that solves the problem and related problems than to add more solutions thus creating clutter.
@unreal sparrow That's a Specific Item Suggestion, which isn't allowed
Also, the reason solely being that it is a reference to something is also not allowed
Look at the Suggestion Don'ts document in pins.
I don't have the space to get fargo
Is it also against the rules to suggest cross mod content?
Only if it's Calamity-themed Healer/Bard items (from Thorium), then it's against the rules (cuz that got suggested a lot in the past)
Otherwise, yes it is allowed.
As long as it's got good reasons behind it, of course
So like a crossmode thing for Calamity/redemption is ok?
what if it is removal of specific summoning items when Fargo is present?
Yes, those are both fine
The latter has in fact been suggested before
Delivered and approved, even
https://discordapp.com/channels/225030931008847874/263382359397761025/654005136279994393
just to toss out a weird idea, fishing in the sea has a chance of spawning the giant clam
Giant Clam is already a decently common spawn
but last time i looked its only in the sunken sea, i was thinking putting it out in the seas as to fix their weirdness
Oh...
That wouldn't really work lore-wise
Sunken Sea is supposed to be an isolated environment
so a relative of the clam?
pf
Wouldn’t this just make fishing more annoying than it already is
it would probably function like duke fishron in that it needs a specific kind of bait, likely given by the fisher as a reward.
The question is: Why?
Sounds kinda like a miniboss sug which I’m not sure how close is to a boss sug
because the lore makes it seem that there is something outside of the sunken sea that is related to those inside it
@pallid brook @hollow shell I believe we already have a workaround for that, introducing the SellBossSummons config
so yea the suggestion is not necessarily completed upon request
but you can turn it off now
True, I completely forgot about that option
you see i thought for a second i thought you were talking about the clam and was confused 

so is this about the Fargo/Calamity interaction?
sounds kinda iffy as crafting and the tablet drops would probably still exist right?
and fargo currently lacks most of the boss summons that calamity has.
It does?
doesn't it have all of them though?
iirc it has all of them and even adds some
fargo support for calamity is coming next update
^
the mutant mod that is
Oh did something weird happen recently?
Ozz did it a week or two ago
It’s missing some bc some calam summons are infinite iirc
it's all mod calls now

it's no longer done on fargo's end. having mutant sell shit
Ah interesting
Probably coming later
Cross mod content has a less than 1% chance of happening
iirc the only time it happened was with thorium and rev/death health pool changes
You could suggest this to the Mod of Redemption people and it may have some chance of happening there too
(Also there's Maso compatibility for boss AI changes)
didnt know about that one cuz i dont play fargo
Ok.
dbz and fargo souls mod have compatibility
there are tons of examples of cross compat
Fargo's is a mod all about compatibility
Calamity
is not
It's not that hard to do on a technical level, it's whether the devs will bother to do it
Seperate content mods generally stay seperate
technically libraries are mods themselves.🤔
that pbg suggestion is why sprite suggestions should be banned
bc people who find a fancy sprite slap it in the channel with no greater context whatsoever
It is indeed ass
but don't worry I've got a plan for it
and by that I mean I'm just gonna not deliver it and mention it to the devs instead
like yes its a cool sprite, unfort devs cant use it bc there was an issue with the spritemaker
Not anymore.

wait what is going on here
Talkin about Calamitous Witch's sugg
i mean i'm guessing the devs have some other reason for not using the sprite even if they have permission
We do
originally there was an issue, but now im assuming the devs have a new design for pbg in mind
.. kinda
like a new concept art
some devs do want it implemented, others do not
ah, there it is
i wouldnt mind that sprite being used, its just very dumb to post it in the suggestions channel
i was aware that the dev team was not a monolith
It's not a basic simple disagreement over the appearance, BlackHand
There are other reasons
but, dev team stuff
well then i have no idea why
Indeed
theres no reason to think that the boss is getting removed altogether so it isnt that, and I dont think the plague itself would get reworked
Yeah actually we're removing PBG. You got it.
Boss not needed, giving it the boot.
👢 

the sprite has a lot of issues anyways
design is good but there are some technique problems
Tbh I don't think PBG needed a resprite to begin with
It's mechanized QB, why shouldn't it look the part
Yeah the big problem with the current sprite is that it's in 4x4
We don't have it shown on the wiki cuz it looks like dogshit
current PBG is an upscaled Plaguebringer with red eyes and while i do agree that it should get a resprite, i don't think it should be Ziggums'
the pbg posted would be a vast improvement, but it would already look old and in need of touchups
(correction: Plaguebringers are downscaled PBGs)
Not to mention your shitting on the person who made the current sprite
oh
we're pointing out issues not shitting on things
Isn't that the point tho
That they're the same thing but one is stronger
Yeah Calamitous Witch is really not.. the best person
They refused to change their suggestion even after being told why and how to change it
im talking about suggesting sprite changes
i would agree with them getting on the donts list
Nah I don't thing requesting a resprite is inherently shitting on the current spriter
Most of the time the spriter is aware of the issues or it was made several years ago
^
(if you're suggesting a resprite or revert of something brand new then yeah you're being a dick)
I was about to suggest reverting the PBG sprite tbh
What with the fact that it's so bad it isn't even being put on the wiki
tbh whether resprite suggs should be bannedn't should depend on the reasoning itself
How many suggs was posted in this short time frame?I can't believe it
(ikr)
Also keyword is "brand new", Squid
Current PBG sprite is from 2018 or maybe even 2017
lemme check
if there's actually good reasoning then yes, they should allowed, but if it's what's the case with Cal's sugg (i.e. essentially just being sproot bad change it lol) it really scronches my feelies
who did that sprite btw
Blockaroz did current
Not only is he not on the dev team anymore, he's not even in any Calamity servers anymore
the one Cal posted or current peanut butter gamer
the current one
@unreal sparrow Jungle Crates
They contain Maneater Bulbs
I knew it was in the mod somewhere, I forgot it till now
should this have a blue check?
no
bluechecks are only for suggs that were delivered before
not for ones that are suggested before
His original didn't reach 120 stars, and was posted 10 days ago
https://discordapp.com/channels/225030931008847874/263382359397761025/688499332076666932
this was how ever suggested before
So he can resuggest it for a chance to get delivered again
Are they as soon as you get into Hardmode?
yes
Because I know Mothron wings give similar types of boosts
Therefore Mothron wings are later in progression
could just make them be a levi/siren drop. It would fit with the rest of their loot.
If you want it early from angler, go ahead and put yourself through the suffering that's doing his wretched quests. otherwise, get it from the boss that drops other high-tier angler loot
Fin wings aren't that good compared to the wings at that tier
then Aquatic Scourge? It also drops fishing stuff.
should we just ban resprite suggestions altogether?
because spriting and stuff is done in art
and while there are a couple of spriters who look in the dev suggestions chat, I don't think that's the way to go about getting a resprite
i wouldn't be against it, though i feel some resprite suggs are okay if they're reasoned well and not just "sprite bad. fix.
"
boss health is already a config
suggesting to resprite something for thematics is fine ig
also about fighting early bosses but buffed to endgame levels is uh
but ye, sprite being subjectively bad is not good
[[Boss Rush]]
it is kiiinda getting annoying w/ the suggs about it which inevitably deteriorates into sprite bashing 
ech
well, it's a bad practice in general to be bashing something in your sugg
one way or another
maybe make a rule stating something like "Sprite suggestions aren't allowed if all they are is just make this thing look better"
especially true when there's a sugg that is "sprite bad replace it with an unfinsihed one pleaaaseee"
mfw we cant react with ❕ anymore
interesting
never noticed that tbh
yea I never touched it so I couldn't have ever known 
Early game bosses with endgame stats is already a thing in the Boss Rush
Also, boss health can be edited already via the config options
@viscid dagger
should iron heart DoG drop the plush?
It doesn't but it should
yea
epic reason
epic reason.
okay
That's
kind of a minor non-important thing
"cause looks bad"
We found another one boys
@strong minnow We'd appreciate something with a bit more substance than "crappy" and "isn't as good"
yeah sorry, i couldnt find a different word
i chanced it hope it helps
maybe you have a better word for it
Is it the fact that it's so dark and low contrast?
Is it the lack of a background?
I think those two factors contribute to it being bland, yeah
The other logos have somewhat brighter colors or greater contrast at least
and they all have something of a background (CTP is just a colored one but still)
You can edit it. I'd appreciate it if you described the issues rather than summarizing them all in one word
yeah bland, the lack of colour
Update the calamity giveaways discord's logo
Because right now it looks bland and I don't find it as good as this discord's or texture packs discord's logos
does this work
im bad at dragging out the meaning
im only good at compressing it into a few words
and my issue is just that it doesnt catch my eye as mutch as the other logos
"Compared to the other Calamity discord logos, the Giveaway discord's logo is somewhat bland and boring. It's dark, low contrast, and lacks a background. It could be edited to be more eyecatching, to stand out more like the other discords' logos do."
(that middle sentence being the key one)
im in a r6s match rn ill fix it when i finish
bruh
ok
(You can just copypaste what I said if you want. I don't mind)
or just not sugg in the middle of r6s
Sure
all good?
Looks aight
rover's gonna do a trick
just means it gets sent to the devs
rover's gonna do a trick
what trick
a sick backflip

it’s not gonna be sent that easily since it still has a checkmark
so like it’s gonna sit there till the end of time
Epically do nothing
**Announcement from Rover: **
All users found reacting positively to the PBG sprite suggestion will be banned from suggestions effective immediately.

peanut butter gamer is a good ytuber
Ozz starred it tho 
ozz did star it
how sad
oh darn, later ozz 
ok time to react with a thumbs up
There we go
It has now been deleted cuz it was garbage and Witch refused to edit it
good
It has been informally "delivered" in the dev server
although it was already brought up before the sugg was made
This is true
so like that was kinda pointless
I thought it's what caused Iban to bring it up but nah, just a coincidence I guess

that sugg reached 120 in less than a day
it did
the hecc happened here
bad sugg got 120 stars
this
bad sugg then got yeeted
it got deleted when it reached 120
that's how delivery works
Regarding that man eater sug
There are a lot of changes that save you from poor RNG
Then there's changes that save you from your own poor planning skills
This is the latter
Requesting resprites is now a Don't.
This has been requested by other devs in the past, but I've always been reluctant. After this, though, now it's been made.
@gusty geode you really should stop insulting people for having a different opinion than you, your aggressive take on the idea that severe punishments are a requirement of game design is just that: an opinion. please allow other people to have their opinions. punishing people for not knowing a prehardmode ingredient is required in hardmode, and therefore wasting their time for not planning multiple hours in advance, is not good game design. it's unintuitive and restricts all but those who spend their time researching just as often as playing.
i don't like targeting people out of the pack but i've seen you do it so often and i really wish you would just present your opinion without degrading the ideas of others.
honestly, i've had multiple occasions where i've agreed with your point, but not the way that you've made it. there are plenty of suggestions that do basically ask people to not play the game, and those aren't ones that i agree with. but this one is fine -- so why are you saying that his situation is due to "your own poor planning skills"?
Guide
Has a function specifically so you do know in advance you may need something later
But regardless, I'm sorry I keep coming off like that, I'll try to work on it
isn't the guide horribly outdated though?
i mean, guide has the function but he couldn't do it in a more frustrating way. i'd have to spend hours curating each of his lines for information and writing it down in a notepad
Not the wiki guide, the NPC.
that's what I meant
death
but yeah, if you could just scrape out the derogatory remarks then i have no issue with alternate takes on punishing design
How would you know that Maneater Bulbs are in the Living Dew recipe if the only pre-HM ingredient for Living Dew is Murky Paste
That's the only thing you could put in the guide to learn about that
And who the fuck uses the Guide?
especially on modded
i use the guide
where recipe browser is like the top mod
if I'm not on the go and I'm at home I don't use recipe browser
Aren't Man Eaters pre-hardmode enemies
i use the guide
i respect him for how much he helped me on my vanilla playthroguhs
Yes
But this suggestion is predicated on the unfortunate situation that you did not get enough Maneater Bulbs to craft Living Dew
You only need 2
he's semi useful in vanilla for the crafting recipes only
so you potentially have 0
Mirage jellyfish drop all jelly accessories because choosing to farm for it later is already theoretically a time waste to begin with and should not be more punishing than it already is
why make mirage jellies drop each jelly
why not just
have them drop the grand gelatin itself
to make you spend more than 2 seconds on it
also yeah it is a pretty good point
for the new rule:
what if the resprite suggestion is justified like something like “change the yellow on the Mauler to the color of the sulfur sea since the color can be considered outdated” for example
Hm
piss sea
Okay but I never seen that with resprite suggs
Yeaah I guess I can add that as a caveat
imagine if sulohuric sea inflicted ichor
yeah i'd exempt "fixes" like the sulph sea bubbles from ages ago

The reason should not be based on quality. But being based on things like consistency, or if the fix is only minor, that's okay
i mean that suggestion could work if they didn't go asshole mode and just say "sprite shit!"
Just ban “shit sprite pls fix”
they did
well no, even successful, respectful suggestions don't work
they always get stars, they always get to dev server, and they always stay there for months
~~also my only suggestion ever which got indirectly accepted was to change a sprite so
~~
because it's not a priority for spriters unless they're already working on it, in which case the suggestion is still unnecessary
if it was like
The Plaguebringer Goliath sprite is starting to become outdated, it looks fine, but looking closer at it it's more of a recolored plaguebringer with an extra antennae.
Here's this sprite:
[sprite]
This sprite gives PBG jets and a bit more distinctive look, signifying more thay it's more than just a larger plageubringer, but is actually something special from them
what would you say then
sprites are submitted through the art server
if you made your own pbg sprite then submit it there
like would something like this be considered banned now (just curious)
Well no
the worse sprite suggestions are either 1) asking for the implementation of a specific sprite or 2) just saying a existing sprite is bad with no explanation
Because if you yourself did the resprite, it should go in the #sprite_submissions channel in the art server
If you're trying to suggest someone else's sprite get in the mod, that's a really weird situation and will probably not go over well
Well, with sprites, they'll inevitably be altered to fit the mod's standards at the time if they're bad.
Just a matter of time
And devs can request specific sprites if they're needed in art. Or just ask other devs that are spriters in the dev server
where can I find Calamity art server
Okay thx
I don't really see why info has servers that other servers doesn't have
i guess #other-discords is mainly for separate mod servers
oh, did someone do smth abt the resprite sugmas that boil down completely down to "art bad"
no longer allowed
yeah
now in the doc?
ye
nice!
(Near the top)
Damn some suggs reached 120 votes 
A logo for giveaways would be nice
Its kind of just
Booger calamity with a black bg
giveaway server kinda dead anyways 
What do they GIVE away there anyway?? Socks?
As it should
rover deleted it when it reached 120 stars
Byeah, they gave away mousepads recently

Here i am, planning, working on my suggs, so they sound as good as possible, and i almost never reach 120 votes, but then he comes along, saying 'resprite' and getting 120 votes almost instantly 
The Undesired sugs tend to get more stars than the ones that are allowed yeah

hm
that tells me something
are people unhappy with the mod? Are the changes people are allowed suggest not enough for them?
how ungrateful
wot
Indeed, but that's to be expected
Almost every type of suggestion that is not encouraged is either too common to be fulfilled properly (e. g. SIS), or cannot be fulfilled at all (usually very high effort)
So it may seem for people that suggestions don't help in what they want to happen
or just that people were hyped for that resprite
whiiiich kinda got thrown into the bin
I imagine some people think that the only thing you’re allowed to suggest at this point is minor changes to a weapon(s) or mechanic(s) in the game
That's true, actually
And that's probably about the best it can get for the mod itself: those suggestions are relevant to the current state of the game and their impact is quite high for the low/middle effort they require
On one hand it does kind of succ given that it filters out potentially great ideas on the basis of being complicated, even though nuance is generally good.
But on another it makes sense why such a measure would exist. Too many great big ideas thrust about, and the mod loses direction.
Yeah. And another gripe is, a lot of people think their suggestions are great enough to be implemented (hell, I am one of the brightest examples for that). There is simply not enough resources for all those "great enough" ideas to be done and a lot will be taken down.
And yet another way to put that is: the bigger the idea, the more details people/devs find for themselves to disagree. Small ideas like "lava immunity items should also give heat immunity" cause almost no conflict
(In contrast to "Rework the rogue class to give it more of an identity")
Zerg pot is still pretty insane
whats the point of having them more balanced if you can just toggle it
@strange lake If you just want to experience that chaos again, go download Luiafk and use its "Ultimate Battler"
It's the same effect as old Zerg
ultimate battler is actually stronger than old zerg iirc
Enough stuff has been said about BrInG OlD ZeRg BaCk and it seems pretty clear to me that it’s not happening.
it boosts shit to the max
I wish zen literally disabled spawns
Ultimate Peaceful
disable enemy spawns
Cheat sheet
Ye that 
Cheat sheet literally has spawn rate options from 0x to 30x normal
0.25x but yeah
Prob is, people prolly wont use cheat sheet 
why doesn't cheat sheet have a x0 option 
(hero's mod has analogue of 0x but yknow)
Disabled enemy spawns potion, aka, you can now build in hell without fire bats touching you every second potion
I hate luiafk honestly
Thats what i said 
Well, i mean the heros mod spawn rate disable option
I used luiafk before 
I use cheatsheet, so I don't really know what luiafk and heros mod are like
hero's mod is like cheat sheet+
The only reason i use luiafk is for the autohellevator and subway builder 
I always use cheatsheet and hero's in duo
Both have their pluses and don't really conflict
just use fargo's for those
Fargo has an autohellevator? 
yea instavator
Wouldn't my zerg suggestion still be a good idea for multiplayer? For obvious reasons, leaving a cheat mod enabled has risks
Damn i didnt know 
I use luiafk so I can always have buffs I’ll need for boss fights anyway and to build platforms fast, sue me
Try the chaos and water candle + zerg + battle pot combo 
aka "don't you love 200 slimes near your safety box"
I do zerg + chaos + water, but it's not quite the solid mass of enemies zerg that I had
Slimes on platforms during sandstorm farming are 
add battle too smh
If old Zerg were to be brought back
I'd have it be as a challenge item
Maybe to balance it out enemies would no longer drop anything while it's active
Or at the very least drops would be rarer
Kinda like with statues
That kinda defeats the purpose
What would be the use then? 
(or was that your entire intent; to make it "le funny orde" thing?)
What about a nerf that only removes their coin drops?
That makes it like iron heart, a challenge only a few do 
The old zerg was definitely a "free money" scheme when used right, so removing the coin drops would make it purely farming for other drops
sensing a trend with these config suggestions
Tbf iron heart is bootleg hardcore which isn't popular idea in first place
how about make it insta kill you if an enemy hurts you
Sounds fun 
bruh
Altho i like the music box config sugg
talking about old zerg thing not iron heart btw

@languid quartz you can wear music boxes as an accessory
^
Yeah, I figured
@languid quartz if you just want to listen to something without having to use a accessory slot try the "Better Music Boxes" mod, it makes music boxes work in the vanity slots
Alternatively, you can turn music off and listen to them online
hrm
still works, just put it in the vanity slot
Music boxes override bossfights
If they're in vanity slots, that won't affect your stats at all
a very simple but very nice mod
If you have that mod
with the mod yeah
oh
the mod makes it so
Ah, k
normally they work only in accessory slots
Don't you have to wear the accessory to record the theme in the first place?
Yep
yes, you have to wear a blank music box
flashbacks of fighting BoC for 45 minutes
There's a music box mod that gives you a new UI, like a separate inventory, that lets you stick every music box into it (including modded), and then you can play it like a playlist
Thats cool :O
Imagine if you could wear multiple music boxes to increase chances of recording a track but naturally reducing your survivability

Don't think so?
yeah
whats the name
I thought of that before but then remembered you cant wear same accessory 
That's just the idea lel
Wearing multiple same accessories is illegal
For every music box you wear, there is an increasing risk of only recording Old One's Army music 
Because of what luminite ore said
laughs in 3 hermes boots
Might as well wear 7 worm scarfs or 4 frozen turtle shells
hermes boots don't scale by percent tho, so wouldn't it be pointless?
Nah, the obvious meta is 7 blood pacts

the worm scarfs would cus thats 70% dr
7*2.5 =17.5 times btw
7 campers >:D
Fun fact, if you use a mod that lets you wear the same acc multiple times, you can wear 2 Heart-of-the-Elements and generate an infinitely dense laser beam of pure death and destruction. I've done it myself
hrm in revengance calamity it's 10% dr
The catch is that triggering 7 crits at once is far less likely
It is 10% dr in calamity
yeah
Damn a mod that allows several of same accessories equipped would be dope
It would be fun to mess with
Def op but whatever
https://calamitymod.gamepedia.com/Vanilla_changes#Mechanics scarf and frozen shell are right under that title
very cool
there's one mod that allows you to have accessories in vanity slot work like normal
Ah yes, antisocial
oh cool
it's named that because you'd lose all friends if you use it
very true
Not much of a change for me then 
But anyway, we kinda went offtop
Sooo what were we sayin?
something something music box mod?
Ah yes, music box config
Right, to get back on topic: zerg and music box suggestions
And that
Omnipowerful music boxes that are already done by a separate mod thankfully
To my non-programmer monkey brain, my idea sounds pretty easy to implement, but I don't know
@strange lake you mentioned a fancier mod for music box stuff?
It is easy to implement technically
But on practice it conflicts with balance change done in the past
And most balance things don't ever have configs in this mod, for mildly obvious reasons
Wasn't zerg buffed already in recent updates or am I missing something
indeed
It prolly was, not sure
I haven't really used zerg recently so I dunno
Bronze, the mod is called tMusicPlayer
Tbh explicitely mention old zerg on the list of dont suggest old features when
lol
Pin that message :P
how much different was old zerg than the new?
like a massive mob cap nerf or something?
something like that ye
interesting
Well that escalated quickly
Mob cap is about the same as the old one iirc
It was spawning power that reduced tremendously
so it doesn't spawn as fast is the nerf?
Yes
Cool
(which is what matters the most when you use that potion, so it's a serious change)
yeah for sure
The original suggestion to nerf Zerg said something like “Make a line of potions that builds up to Zerg from Battle potions” and that turned into beating Zerg into the ground apparently
Oof
cuz if you're farming for the rod of discord you don't want to wait for 10 minutes for tons of mobs to spawn
you can craft RoD
sugg: make RoD drop from starter bag
Honestly with a proper arena for farming zerg is very powerful but who builds farming arenas nowadays
although the drop chance is 2% for the rod from chaos elementals
Hmm? It is either 0.2% or 5% without/with defiled
Well 2% is 10 times higher

Can't you AFK farm RoD or does Calamity have a counter to that?
you can in vanilla as far as I'm aware
You can craft RoD an Calamity iirc
A safety box with some lava means you can just leave it running and it'll drop eventually.
Well you sure can afk farm in calamity (except maybe some nasty DM changes to mobs)
Enchanted Swords likely will impale you for heresy like that
Altho speccing into summoner may or may not kill them faster than they wind up
Just set spawn point in box lul
holy music intensifies
Heros mod
just don't get rod at all, play intended game 
use recall potions instead smh
the rod's my go-to for Scal and ML either way
it's really handy for the bullet hells and the death beam
yeah
just take the hits
Nohitters who
Dunno about scal but fighting ML without rod certainly is feasible if you don't runaway 24/7 in one direction
epic death montage music intensifies
nohitters are already suffering with the new rod nerf
Why wpuld they nerf it tho?
true ig, but if you are at his body you're getting hammered with projectiles from his hands+ the true eyes
Thats like the last thing one wanted 
Do you guys think yharon could use a resprite
It's hard to place it, but to me his Sprite doesn't feel nearly as well done as ones like Providence or dog
already planned
Birb too perhaps
Rod makes a lot of boss attacks irrelevant, which certainly doesn't help the design at all
Birb’s resprite is finished
Looks less like a plushie 
frick there goes my profile pic
yo what
There goes my drawing :(
RoD should be completely disabled during boss fights and the fights balanced accordingly change my mind reeeee
what birb resprite
smh yall acting like once a thing is redesigned the old thing should be banished to the shadow realm and avoided at all costs
i wish but then literally every second player will explode
if not every first that is
The old crabulon sprite was kinda like a mushy potato 
He was a cute bush child
new sugg from me
Give a base stealth value to the player;
Right now, only rogue focused armor and accessories give maximum stealth value;This is problematic as it disencourages the uses of multi-class or all class armors like astral, fearmonger, etc;A stealth giving accessory has to be equipped for rogues to uses those armor and be able to do stealth strikes, which is a big part of what rogue is.By adding a low base stealth value(around 10-20 maybe) to the player character this problem can be mitigated;To compensate stealth granting armors can have their stealth value reduced so it doesn't just become free extra stealth.(There should also be a config for non rogue players so they don't get annoyed by the full stealth sound constantly if this were to be implemented)
stealth is kinda confusing for me rn ngl
I never think about it 
That probably should be done after deciding what to do with stealth charge sound for non-rogues and rogue hybrids, but so far seems reasonable
Every player has 20 mana and 1 minion slot already
Also yeah stealth is a big thonk rn but no one has came up with a decent rework just yet I suppose
aight, gonna post it
Well like
Do we want all players to be able to go invisible and emit the stealth sound whenever they stand still
Even though what that indicates has no relevance to you if you're playing 4 of the 5 classes?
or just give the multiclass sets some stealth value, that could work instead
make stealth visual itself an effect of the common accessory 
aight
Isn’t there an accessory that does that now?
what
Closest I can recall is abyssal/eclipse mirror giving you stealth if the dodge procs but that's different from grazing which is likely what hadari implied
This would most likely suck to code
But what if stealth were to become a mana-esque stat
That you could build up by use of a crafted/found consumable
i meant something more like adrenaline
not literally grazing near attacks
that'd be terrible
Aight
Altho adrenaline 2 also sounds kind of pensive
The main problem I see with a universal stealth mechanic is the constant cloaking and other passive benefits that come with it
Tbh a grazing mechanic would be kinda cool
I don't see what the problem is
It’s designed as an exclusively rogue mechanic afaik, so making it available for everyone seems pointless if they aren’t supposed to benefit from it
grazing is a no
Grazing as a mechanic is fine
Programming that is a lil bit of a nightmare
Just a few nightmares
They do, but having those slots doesn’t provide any active effects and you have to choose to use them
Just like with the ammo slots and mana bar, they’re there but provide no active effects
That's a good point
Stealth by itself only affects aggro for non-rogue players
(aside from cues of recharge that are more of an oversight tbh)
the debate of whether stealth should or should not be consumed by any action based on logic and game mechanics is still open
What is stealth currently consumed by? Besides attacking obviously
Using some rogue accessories expends stealth
like Spectral Veil and Plagued Fuel Pack
Maybe RoDing and Prolonged flight/Flying mount use? You’re already required to stay still for stealth strikes to charge so this would fit in with the less-mobile play style that the rogue seems to be encouraged to adopt for maximum efficiency
(well that is kinda what those two accessories do)
Doesn't it already decrease after using RoD?
(like with about any item with usetime)
It might, I don’t play rogue other than to try out some of the new weapons so I don’t know all the details on its mechanics
no
never take away mobility in any way in calamity
it's calamty
you need to be on the move
no time to stop
Was about to suggest
Maybe all enemy projectiles could have a second hitbox
A bit larger than the actual one
Coming into contact with it without hitting the actual hitbox would trigger the effects of grazing
What item, Shucks?
Sinister icon
Huh

I’d say that the best way to implement grazing is to have 2 small hit boxes around the player that move around so they’re on the sides of whichever direction the player is moving (Ex: player is moving left, the hit boxes are above and below them) and if a projectile enters these hit boxes and the player doesn’t take damage, it would be considered a graze
Oh, right, yeah
It would be easier to create one new object on top of the player that detects-
yeah
Idk how doable my idea is though, and the grazing idea as a whole brings up the issue that there will always be a chance that the player unintentionally dodged the projectile when it enters the hit boxes purely by chance
Its a graze nonetheless
i mean is the graze going to be isntantly filling your stealth
Also, fargos code is open source basically so you can check it
(Can I just say that Fargo's item concepts have no right being as cool as they are for how much of a meme that mod is)
Souls mod and mutant mod arent that much of a meme
The rest of the mods he made kinda are tho
equippable inventory time
Like hyper mode, rainbow, etc
Well not just item concepts but concepts in general
New AIs and stuff
why is the mod s meme
Masomode is cool
It is, I should play through it some time
Makes some bosses really interesting
You should
Note of advice tho, pre boss sucks as per usual
And dont forget to talk to devi every once in a while
Maso-mode is what a higher-than-Expert difficulty should be imo
The actual expert difficulty as whole ngl, aside from some memey/cheap changes
#other-mod-talk guys?
Yeah sure
Right
Anyway, as I was about to say
Altho i dont have much else to say
I'm convinced there's no way to make Stealth interesting without going through programming hell in some capacity
Oh yeah, but programming challenges should be an expectation if you’re trying to make a unique new class
I'm convinced there's no way to make Stealth interesting*
Mood
paragraph incoming
Like
I've seen quite a few really good ideas come and go
Actually being able to hide from bosses and having them enter a "search mode"
Being able to hide behind certain objects to generate stealth faster
Throwing out decoys that the bosses attack instead of you
But do any of those sound easy?
Sadly I'd have to agree with that it's hard
So far there is no real trouble with coding but with "how to make rogue 100% unique but playable concept, without another mana bar"
has there ever been a moment where you just really fuckin wish sis was allowed because you had so many ideas in your head you couldn't place anywhere
Summoner also has a ton of untapped potential tbh
are there any besides pygmies and pirates
nope
also note: they both kinda suck in combat lol
pirate ai was so bad I wanted to fucking die
all the grinding
grinded pirates for like 4 fucking hours
i wanted to quit
when i saw that ai
Slime ai but even less appealing 
not even slime ai
they have their own grotesque thing going on
instead of bounce towards nearest enemy and hit them
it's
I mean, yeah, it's different, but mostly in not best manner
lock on to random ass enemy of your choosing
don't switch targets until it's dead
don't move until you can get to it
don't come to the player until it dies
doesn't matter if it's behind a wall and can't be seen
target it
I remember once I suggested stuff like minions that provided buffs to the player and/or other minions
Or ones that focused on support more than damage
So you were encouraged to have several kinds of minions active at once
you know right clicking exists
when the cal npc comes out I really hope she helps the player against yharim in a More direct way considering what yharim has done to her. possibly as a hireable minion
WHO GIVES A FUCK WHAT YOU RIGHT CLIKED
THE BEE
I DON'T CARE GET THE BEE
THE BEEEE
~~ right clicking works 99% of the time for me~~
i tend to have existential crisis in short bursts
imagine messing up your strikethrough
let it out somewhere else I suppose?
Don't have to show that in public with pride either
Getting off-topic again
Yes anyway
Rogue big funny. Stealth big not sufficient.
We now return you to your regularly scheduled ineffectual discussion
why do people speak to echother here, have any of these discussions ever gone anywhere
Sometimes that does spark ideas, even though 90% of the time it's just #calamity-mod-talk material
When they're discussions like these about doing big reworks to big things, not usually
But when it's just talking about recently posted or soon-to-be-posted suggs and giving feedback, yeah a lot gets done in that department
It gets stuff done when its not why is debuff bad
We will make true melee great again
Etc.
Or well, when the idea isnt being thrown down for no apparent reason but i digress
But even when this chat is #calamity-mod-talk 2: Electric Boogaloo, I’d still rather be here because there aren’t at least 10 people in it at any given time and it feels like one can actually discuss stuff
its not that active all the time
the point is
you can fight cultist at the start of hardmode
if you skip bosses, you need to fight later ones with the previous gear
don't go complain about not having perrenial/cryonic etc
it's what balances that kind of sequence breaks
but why chlorophyte?
this material shows up from the second you get into hard mode
yes you can't mine it until you kill at least 1 mech boss?
i just killed all mech alts
if you can skip bosses but get the gear you would have gotten from killing them then why even fight them,,;
why shouldn't i be able to mine it

hallowed bar i can understand NOT CHLOROPHYTE!
i cringe everytime a person says hollow instead of hallow
chlorophyte is just about the same as hallowed in this case, since it's locked behind mechs/mech alts
what
even if you kill every single mech alt you can't mine this ore
ok so yes just be more precise
you still need hollowed bars
you get hallowed bars from mech bosses?
it's really not clear you want a mech alt only way of mining chloro ore
I don't see why this needs to be a problem considering a lot of other items are locked behind hallowed bars
^
chlorophyte bars are no exception
oh I think I see what you mean
...well you can just go alternate way and defeat one of mechs to get pickaxe axe/drax
something i though you didn't want in calamity, a reliance on a specific material

wwhat

Brav all the other Items that are locked behind hallowed bars are made by them chlorophyte is an ore
and now that i think of it it is the same with charred ore
you can't mine it unless you kill a specific boss
but you need hallowed bars to get chlorophyte ore at that point specifically, no?
I mean, several ores in Calamity don’t even spawn until you kill a specific boss
this is one thing
spawning the ore by killing a boss
what i am talking about here is an ore that have been in the world since you killed the WoF, scratch that EVER SINCE YOU MADE THE WORLD!
and you can't mine it when you got to the tier of the ore
so it's a vanilla problem
Why’s it a problem I’m confused
I still can't follow the idea
Chlorophyte is post-all mechs
Why it being unminable until at least 1 mech dead is a problem?
because i killed all the mech alts WHY CAN'T I MINE IT?!
should you be able to pass the mechs?
also you have to kill either all mechs or 1 mech 2 alts and not 1 mech
Mech alts are called alts for a reason?
:/ really??
alternate
Not entirely, no. There are three of them. You have to kill at least one.

They aren't supposed to replace everything mechs can provide
alternate != same
^ that too
yeah just go beat up a mech with post-alts gear, it shouldn't be insanely difficult
NOT EVERYTHING!
sigh
chlorophyte and charred ore specifically!
The thing is, if you’ve beaten 3 mech alts, you have access to angel treads don’t you
and this is a problem because...
/\
yes you do A knight
but why not chlorophyte and charred??
shouldn't you be able to pass all the mech bosses, because as of now you can't
If something I'm quite concerned that chloro already comes by earlier than it did
And no. eclipse is another example of why mechs can't be skipped
because chlorophyte & charred stuff are very good if you think about it
Mechs are intended to be harder than the alts
And the game makes you fight at least one of them
alts already drop a ton of things, mechs just allow you to unlock more things
and they are at the same tier as i am in now
yet i can't get them.
then kill mechs
it just so happens that mechs can unlock hallowed bars and as a result, chloro bars
but to compensate, alts drop good weapons for you to use against mechs
If you killed all mech alts, you are not post all mechs
so there are no mech alts is what you are saying
No
SO WHAT THE REASON TO CALL THEM MECH ALTS IN THE FIRST PLACE?!
how did you even jump to that conclusion?
because they're "alternatives", not "replacements"
they don't have to unlock the same stuff mechs do
they are not alternatives nor replacements!
Wow. Could you not caps lock?
then why are they called mech alts? 
I mean why does defeating the mechs not unlock cryonic or,,e
idk they aren't with what i am getting from you
Reminder that Fab intends to make hallowed ore and remove it from mechs
they aren't just copy pasted versiosn of the mechs
what is this suggestion wtf
I don't even understand what you're trying to say, nor am I understanding how this is inherently a problem
they're just at the same tier and share one drop
If you wanna crusade the mechs out of your play through just go fight Plantera
just like how clone is a plant alt
can i die in peace already? guess not
Was, I suppose. Right now they are too far apart
clone is not a plant alt on what drug are you on?????
clone isnt really a plant alt anymore since plant doesnt trigger abyss stuff anymore
clone is a plant alt yes

alternate doesnt mean it does the same things as the other possibility
I mean eventhought she unlocks different stuff she's still an alt
i thought clone was slightly pre plant
m
it is pre plant
you can beat up whichever you want first
yeah kill one of them and then use the gear you got from it to kill the other
General concern is that cal is first but both are about equal
so from what i am getting, there is still an order of bosses for calamity and this won't change
Ye Clone is not a plant alt anymore.
Anyway you only have to fight one mech boss, and the others are optional. You can fight alternative bosses in order to progress without fighting all three mechs
No
You can just go fight plant right now if you want to
I see a heated argument was happenin recently :P
you could even fight plant at the start of hardmode if you wanted to
at this point I wonder if there is a secret chat where you are Getting all those sweet things from
And why are mechs meant to be skipped?
And then get some post plant gear and beat up Golem
Bam. Picksaw. Mine Chlorophyte. Yay.
yes there is a progression order
Or go straight to golem and picksaw memes
however you can skip bosses
Lel
like just kill levi pre boss and then crush everything in pre hm
Heyy, i wanna skip mechs and go for lunatic cultist 
Wait is it?
the fact that you are forced to kill planterra and the mech bosses shows me other wise
are you forced to kill them?
I didnt know one can skip HM entirely xD
and also while the alt mechs don't unlock chloro, they already unlock other stuff
pretty much
and will unlock more soon™️
you're not even forced to kill mechs until post-yharon 1
you aree
Wait wot
no you're not

alright, why do you need to kill mechs at that point then?
And you are forced tho only because vanilla won't allow for proper content opening
Mechs only need to existn't for Mothrons
Whats wrong with fighting mechs anyway? I find the alts more irritating tbh 
so up to when you beat Yharone you can just decide to completely ignore the Mechs
yea
Sounds like CrabBar has been hired
lmao that's a great idea actually
also I love how I almost never send messenges on this server
but read everything
Wait hired for wot?
I have tried that
Calamity undertale run 😳
for calamity pacifis,,,
aight guys this is a true drama moment
if not for all those bosses it would have been my attention indeed
now beat wof with pre boss gear 
But then I kinda realized a lot of post ml bosses had to be fought
You do know that molten gear is pre-boss?
But thats impossible :O

yeab 
Reaper Shark exists
Neat
yeah lmao
In fact polterghast is the only skippable iirc
now fight LC with early hm weapo,ns
also Prov iirc
How tho?
but LC is a joke anyways so it doesnt really matter
Not prov
Yharon P2 can’t even be fought till Provi and DoG are both downed
you need to kill prov to be worthy yea
Unless there’s a new pickaxe I don’t know about
wasn't that changed
that's been removed
Still need blossom pickaxe
nah just use bombs
That works?
P sure prov being required was removed





