#suggestions-discussion

1 messages · Page 815 of 1

hollow shell
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It's good to keep it simple yeah but you prolly do wanna specify that it would be temporary blocks

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(maybe not even Ice Rod's, but just some kind of temporary block in general)

brittle nexus
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yea an ice rod is weird for a hell boss, even with the wizard stuff in there

pallid brook
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"WoF too easy for advanced players a possible solution is to give him the ability to summon temporary obstacles"

hollow shell
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Fix up the grammar a lil and that ought to be good...

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well, it still uses the word "obstacles", which is a bit generic

daring cliff
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"In Death Mode, give the Wall of Flesh an attack that creates Ice Rod's temporary blocks in the player's path, forcing them to navigate more dynamically during the fight instead of running in a straight line."
just use this from rover, his rendition of it was incredibly easy to understand

hollow shell
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You could consider Leeches as "temporary obstacles"

brittle nexus
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Yea that's a good format there

hollow shell
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Dreamer that suggestion looks awful

brittle nexus
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I wouldnt bother keeping in all the crossed out text honestly, if it's not really part of the sugg, then it just takes up lots of space

hollow shell
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Remove everything that's crossed out and don't quote my entire message while just saying my name beforehand...

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Just use the quoted bit as your own suggestion, it's fine

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(and don't leave in the bits of me complaining about your specificity)

ashen warren
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wall of flesh should spit brimstone fireballs

hollow shell
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no

pallid brook
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maybe?

brittle nexus
hollow shell
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smh Dreamer you still included sentences directed at you

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Literally just make your sugg this and nothing else:

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In Death Mode, give the Wall of Flesh an attack that creates Ice Rod's temporary blocks in the player's path, forcing them to navigate more dynamically during the fight instead of running in a straight line.

pallid brook
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You managed to translate that mess tho

brittle nexus
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I'd also remove everything except the part starting at "in death mode.." as mentioning a previous version of the sugg can confuse people

pallid brook
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Now I go back to tormenting Fargo with 10 min spaced cat facts

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WoF sprays lava blocks to torment you after you kill it

hallow hatch
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idk abt that suggestion @pallid brook

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makes for more annoying arena mining

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and it would be very unpredictable

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I dont see why the WoF doesnt give enough challenge already

pallid brook
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Gotta point to the one we are referencing, the ice blockade?

hallow hatch
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yes

pallid brook
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🤔 what if they were breakable with attacks

hallow hatch
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then theres no point

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youd just break it

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would also fuck over summoner

frail mantle
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i'm assuming the blocks would be temporary, like the Ice Rod attacks

pallid brook
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But a certain amount of attacks or a damage threshold. Also if you are playing summon class you are likely also gonna be using other weps

hallow hatch
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no you arent.. summoner penalty

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ig you could use aestheticus but that scales with damage buffs

dusty stirrup
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That would make the fight even more annoying than it is already, especially considering how fast deathmode wall can go

hallow hatch
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^^

brittle nexus
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Pickaxe would prob be able to mine them

frail mantle
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i mean the Marked Magnum and Aestheticus exist

hallow hatch
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yes but not much damage

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compared to actual weapons

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either way it doesnt feel like a needed change

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wall is good as it is

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if you want a challenge with movement then make your own walls smh

frail mantle
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also tbh Woffle is only really easy if you spend ages making an arena/use Cheat Sheet or tEdit to make the arena so you can just run in one direction

pallid brook
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Then toss the damage thresh and base if off number of attacks if summon class is an issue

hallow hatch
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my point

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is ice walls would add a lot of grinding

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to make an arena where you can dodge it

frail mantle
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in most cases player-made arenas make the Waffle move enough up and down that you have to actually dodge the arena

hallow hatch
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it takes a long time to make a WoF arena too

lost agate
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how tf does one dodge an arena

dusty stirrup
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I already hate making an arena for wof

hallow hatch
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yea

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its not a fun grind

dusty stirrup
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You'd have to dodge the ice walls, shucks

lost agate
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Ah

pallid brook
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Ok I know what you mean but I cant get the image of the Waffle swing the arena as a wep

dusty stirrup
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(also honestly ice walls aren't thematically fitting with WoF)

hallow hatch
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that too

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but walls in general arent a good way to add difficulty

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it could seem cheap

frail mantle
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you could make the wall thing only happen when you run for a while but i feel like the player should be rewarded for making a proper arena

hollow shell
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Specified "Ice Rod's" because they already exist and would be relatively easy to program

frail mantle
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also yea i meant the lasers, not the arena

hollow shell
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but making fleshy temporary blocks is also possible

hallow hatch
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dodging lasers+walls

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idk how it would work if the wall interfered

pallid brook
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How bout it act like a liquid or cobwebs

hallow hatch
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and at the speed you're moving at in deathmode, dodging would be difficult even if the attacks were separate

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DM wall is too fast for an obstacle course

shell grotto
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I’d keep the fight as is

dusty stirrup
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Liquids would be really janky, cowebs would be even more annoying than walls

pallid brook
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No their effect on player speed and movement

hallow hatch
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noo

pallid brook
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Not the actual blocks lol

hallow hatch
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thatd be a death sentence

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if you hit the cobweb and you slowdown wall fucks you

pallid brook
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don't hit the flesh webs

shell grotto
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If anything, i’d say program the hungries to respawn from under the player, starting as non-attached enemies that get wrangled by WoF

dusty stirrup
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So you want to give go-thro effects from liquid/webs to new blocks?

hallow hatch
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just to clear things up, I'm not against adding new attacks, but they shouldnt be cheap

shell grotto
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Then they are more aggressive

hallow hatch
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'dont hit the webs' smh

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not an argument

pallid brook
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It also is kinda negated by the fact dashes exist

hallow hatch
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no

shell grotto
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That would be imbalanced even with a dash

hallow hatch
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exactly

shell grotto
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Speed and space win terraria fights

hallow hatch
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its a cheap way to add difficulty

dusty stirrup
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If you think they'd be negated by dashes, then what's the point of adding them anyway

shell grotto
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Remove one of them and you are ****ed

hallow hatch
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youre moving really goddam fast in DM WoF anyway, it'd be hard to dodge the wbes

dusty stirrup
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They're be another annoyance to add to the already attention demanding WoF

hallow hatch
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yea

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idk it doesnt feel like a balanced suggestion

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thematically it doesnt fit

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and theres no strong basis for it

shell grotto
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What if we had 3 walls, some being vertical limitations?

pallid brook
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when you are playing with death mode, maso mode, fun mode and buddy leveled mod and still think he too slow

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Vertical limitations... Hmmm

hallow hatch
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ok

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bud

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youre alone on this one

pallid brook
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That actually sounds kinda plausable

shell grotto
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Dodging lasers becomes harder, but you can still maintain high SPEED

hallow hatch
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^

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speed is everything

pallid brook
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And instead of killing off jumping it can be well spaced but still restricting

hallow hatch
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these walls arent balanced, because if you slow down even a tiny bit youre fucked

vital marlin
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i can see walls being annoying especially if you play <1080p

small talon
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While yes, the suggestion makes logical sense but I think balance still needs to be kept so maybe just have it greatly reduced the damage from the geysers?

indigo fog
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wait i thought the suggestion meant the On Fire debuff

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yeah geysers are super easy to get around anyway because you can place solid blocks on top of lava

small talon
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An idea could also be that if your effected with on fire it wouldn't do any damage if you had temporary lava immunity, but while effected the lava immunity bar drains at the same rate / slower and once it depletes it could start doing damage

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That damage could also get optionally reduced but I'm just giving ideas

indigo fog
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I think it should reduce the damage of it instead of just making you immune to it entirely

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makes it way too easy to get around

bitter drift
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add more use for the OOA and sentries in calamity in post ML and pre hard mode
this is a really big hole to fit so i will divide it up a little:

  1. weapons: you can combine the traps and sentries to make a single weapon,
    (or 2 separate weapons if you would like, one for the traps and the 2nd will be for the sentries)
    or make completely new weapons that are sentries or traps.

  2. armor: allow for a post ML armor that buffs sentries as the sentries, we have can already go though all of the minion bosses poltergeist and providence as they are bosses who can be fought with little horizontal space even without a sentry set, such armor could be made to be balanced everywhere between post ML (boss) to post providence.

  3. accessories: currently there are 4 accessories the entire game has to offer all from vanilla and all do the same thing, we can fix this problem by combining them with similar visually accessories or combine all 4 into 1 mega accessory in later stages, another thing we can do is to make new accessories for sentries or balance already existing accessories for summoner to help sentries as well.

reason: i think we can all agree that sentries are the most forgotten subclass in terraria period. in fact it is to my belief that the small amount of calamity sentries that already exist only exist because of developers that have their own weapon in the game reminding fabulos that this subclass still exist.
this additions to the game will also help with the linearity of the summoner class at large having more then one way to challenge the same boss.
as the entire of the summoner class in calamity terraria is just find the single weapon and spam it to kill the boss (biggest example being post golem to post ML having just 1 summon that take care of every boss even with the big variety we have)

distant gyro
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sentries are garbage to balance

small talon
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Oh another ooa suggestion

distant gyro
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the end HDfailure

bitter drift
small talon
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I'm not gonna give my opinion except for saying that ooa does need something but idk what

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I'll let the devs decide

bitter drift
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i have giving literally every option on the table lol

small talon
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Also while we're on the topic of sentries

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Who remembers ice hydra staff?

indigo fog
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we're always on the topic of suggestions

bitter drift
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@small talon you mean the only biome chest weapon without an upgrade?

small talon
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Yes that

indigo fog
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stardisk doesn't have one

bitter drift
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yes this is just that bad

small talon
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Also has half the dps of any post plant sentry

bitter drift
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yap

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same with OOA armor
get it post golem fit for post planterra

small talon
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Needs a buff that or all the sentries around it need a nerf

bitter drift
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i like the former lol

frail mantle
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Post Golem OOA armor is like unironically god because Spikecrag and Hive Pod moment though

bitter drift
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i tried using it
not enough defense for a post golem armor
120% score on attack F in defense

frail mantle
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judging armor only by its defense moment

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you're underestimating how strong sentries are

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Spikechad was nerfed last update but i'm pretty sure it's still really good even without OOA gear

bitter drift
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no it looked at it's attack as well
just i died in 3 hits wtf how can i kill something without the ability to survive

frail mantle
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you can't expect every armor set to let you face tank everything and their grandmother

bitter drift
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every armor allowed me to get hit at least 5 times except this guy

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and this is in summoner btw

frail mantle
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some armor sets give you Yes amounts of damage with the downside of making you not very tanky

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don't judge an armor set just by how much it lets you face tank everything

small talon
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glass cannon armor is the only good armor ngl

gray nebula
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wacky fact : frost hydra is getting an endothermic upgrade

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and summoner linearity is getting fixed next update

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featuring a lot, and I mean a LOT of summoner content

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and sentries are stupid against post ml bosses

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they're just too quick, so you'll end up ressummoning them constantly

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invest in aura summons instead

ashen warren
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breh

gray nebula
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virgin sentries not following you around and needing to be ressummonned multiple times vs chad auras than will never let you go and scale with summon slots

ashen warren
gusty geode
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I thought a dedicated Summoner update wasn't happening
As stated repeatedly by multiple team members iirc

hollow shell
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It just kinda ended up happening because there were willing spriters and willing programmers

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and by that I mean spriter singular and programmer singular :P

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It really wasn't planned to have this much of em happen at once

gray nebula
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it's not really a summoner update

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the update will feature something a lot bigger

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it's just a mini expansion

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also yeah it wasn't planned but I enjoy spriting minions and dom enjoys coding em

radiant meadow
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hey, I programmed a pair of summons too >:C

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and tbh

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it's not a dedicated summoner update

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the main focus is still Acid Rain

hallow kraken
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best news I’ve heard in a while

loud cloak
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Um

lost agate
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oh youre actually doing the frost hydra thing?

manic yew
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i think rage could use a revamp

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it kinda doesnt do much

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and it takes a long time to charge with heart of darkness if you want it before a fight

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on a similar note, the name for adrenaline doesn't make sense, although the mechanic is really good

split narwhal
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Rage is currently better than adrenaline damage wise

manic yew
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so here's my suggestion for a suggestion: rename adrenaline to something more fitting for avoiding getting hit, and then make adrenaline charge when you're under a certain HP threshold for a certain amount of time

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i might also be stupid, thats a possibility

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but i rarely can activate rage

split narwhal
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Rage is pretty hard to build up, and the damage is worst than adrenaline, but at least it's consistent I suppose

manic yew
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wait you just said it was better

hollow idol
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@silk scarab suggestions to add entirely new classes are disallowed. Read the suggestions dont doc in this channel’s pins

silk scarab
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It says to put it in a document and post that, but where would I post it?

hollow idol
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  • Any suggestions about adding a new boss, new biome, new event, or a new class.
    Reason: These are very major features that require a very substantial amount of work in order to be implemented properly. The devs are already planning a great deal of content for the future, and suggested content on such a scale are almost guaranteed to conflict with those plans. Features as significant as these will likely originate from the devs themselves and not from public suggestions.
silk scarab
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@hollow idol Ah alrighty. Gotcha

hollow idol
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if the sug is for the sake of “It looks low quality pls resprite” then dont

tired haven
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turn the nohit one into "hype", 100% accuracy

proud tree
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I understand the concern, the suggestion has more to do with consistency than the sprite itself @hollow idol

hollow idol
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what is the consistency issue?

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@proud tree

ashen warren
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i wonder if the leviathans AI will change after the resprite because it would be really awkwards seeing a giant sea creature floating towards the player

gray nebula
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yes

ashen warren
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mosasaurs intensifies

gray nebula
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I mean she has wings

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and it's gameplay over logic

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she will still fly around probably, but with different attacks

ashen warren
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imagine if she would just go duke fishron on you

gray nebula
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no,,,

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we already have fishron 2 as yharon...,,

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just wait till we get a fishron 3

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calamity mod but fishron only

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her current movement pattern is pretty original and changing it to be more similar to fishron would be uncool

queen sail
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Besides wouldn’t a levi that can’t fly be

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Very cheesable

gentle plinth
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@sage granite yharons fight is now a cakewark thanks to logic

ashen warren
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let yharon summon yharon's son in phase 2

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👀

frail mantle
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why

keen nebula
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Yes. Yharon should spawn a bumblebirb every tick in p2 to make things just a little harder.

tawny gyro
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i think it's weird that rouge gets no weapons from Slime God/purified gel

frail mantle
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Gel Knives

tawny gyro
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the only thing of that extent are gel darts

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which come from the bandit

frail mantle
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what

tawny gyro
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they changed it

frail mantle
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oh wow

tawny gyro
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you buy gel darts from bandit now and can't craft them

frail mantle
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ignore me then

tawny gyro
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i was surprised too cuz i just found out

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even if we count darts as one, every other class has 2 weapons from this boss (and ranger has 3)

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or maybe i shouldn't count corroslime and crimslime staves as 2?

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idk

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but i think slime god should drop a rogue weapon too

frail mantle
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they're the same except different sprites so i wouldn't count them as two, no

tawny gyro
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ight, so summoner needs a 2nd one too

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actually, idea: combine both staves at a hellforge to make Slime Core Staff

tepid root
tawny gyro
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no?

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ok .-.

brittle nexus
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nIGhTs EdGe EQuiVaLenT fOr SuMmOnER WHeN

woeful ginkgo
tired haven
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Fiery slime
Spore slime
Water slime
Corrupt slime (or crimson slime)

hallow kraken
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every mod needs a nights edge variant for literally every class!1!!

woeful ginkgo
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thorium be like

ashen warren
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which is weird because I thought the Night’s Edge was supposed to be unique

keen nebula
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Nights edge boomerang

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Nights edge spear

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Nights edge yoyo

ashen warren
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Night’s edge gun

keen nebula
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Nights edge Shortsword

ashen warren
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Night’s stabber yay

keen nebula
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Malaise / Artery + Amazon + Valor + Cascade

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Omg Night's Sling!!!

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Can we get 2 likes

ashen warren
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Still be better than God’s Gambit was before the slime actually targeted enemies

keen nebula
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Make sure to smash that like button, make kids with that subscribe button, and have a one-night stand with that bell

ashen warren
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I’mma stop the banter here

zealous ridge
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Change Rogue accessories with dedicated keybindings (momentum capacitor, sand cloak, spectral veil, plagued fuel pack) into tools similar to the Rod Of Discord
Why?
These items are actually really neat ways to utilize stealth, but they will always be limited by the fact that they take up accessory slots and require their own keybindings to even function. This problem could be fixed by making them more like "rogue tools", granting an effect when at a certain stealth level when used. This wouldn't change their balance too much, but would help make the items even more usable than they are currently.

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? any opinions?

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i feel it's a more elegant way to portray this mechanic

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the only problem is that the ease of keybindings will be somewhat nullified

ashen warren
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I think something like this was suggested recently, I could be wrong tho

frail mantle
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don't think so

ashen warren
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I think having both options would be nice

zealous ridge
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ive talked about it before

ashen warren
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As in, you could choose whether to use it in the hotbar or as an accessory

zealous ridge
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but i havent fullon written a suggestion until like now

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well, in that case you'd just always use the hotbar one

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at least, i would

ashen warren
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Not everyone would. Otherwise, there would be no hotkeys to begin with

zealous ridge
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is this choosing between keybindings and hotbar?

ashen warren
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That was the idea yea

zealous ridge
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hmm

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i would personally go one or the other

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but tbf, there is value in keybindings

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ooh

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and we have to consider the implications of being able to use any of these without sacrificing an accessory slot

ashen warren
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We also have to consider sacrificing dps to use them in the hotbar

zealous ridge
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that is a little less prudent

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but yes

ashen warren
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Or perhaps just the inconvenience of having to scroll to it rather than just press a button, and how that can affect reaction times in the case of the cloaks (which iirc can do a teleport thing)

zealous ridge
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spectral veil and plagued fuel pack have movement effects

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sand cloak and momentum capacitor are defensive and offensive, respectively

ashen warren
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Haven’t played Rogue since they were added so forgive me

zealous ridge
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oh yeah me neither

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i never saw the need to use momentum, though, even when it was available to me

radiant meadow
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sand cloak is early game

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so accessory slots are not highly competitive at that stage

zealous ridge
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that is true

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but that doesn't make it unrestrictive necessarily

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i think having it be a usable item that consumes rogue stealth would be better overall, it would just honestly be weird if this specific item had a keybinding and was worn and the others were changed according to my sugg

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plus, this opens up the opportunity for more rogue tools which i would love to see

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but that's not something i'll go into detail with

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idk if le devs will want to work on more of those tho

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considering acid rain update

gray nebula
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can you even animate worms

hollow idol
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Yes

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old storm weaver was animated

gray nebula
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probably but at the same time it might be not worth the effort..,,,,,

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like really all of the worm ennemies in terraria aren't animated

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I don't really see the reason why dog should be animated

hollow idol
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DoG is special and is arguably the most popular modded boss atm

ashen warren
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arguably?

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Why else would he be at the end of the boss rush if the poll didn’t suggest he was the most popular boss?

hollow idol
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“modded” as in all mods that work

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but either way hes high up + the cosmic bit on the tail feels weird not animated

zealous ridge
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mine's good to post, then?

gusty geode
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Are animated worms even possible

zealous ridge
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idk

hollow idol
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Yes

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Oldest storm weaver was animated

gusty geode
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Huh

zealous ridge
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isnt phantasmal dragon also animated

hollow idol
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The tail flashed on and off

zealous ridge
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couldve sworn the phantasmal dragon had some sort of bite attack

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that might not be a sprite animation, more a physical one

night cradle
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Phantasmal Dragon does indeed have a jaw opening anim
so yes it's possible theoretically

ashen warren
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Wtf is phantasmal dragon

indigo fog
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lunatic cultist minion

frail mantle
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thing spawned if you fuck up the ritual during LC

ashen warren
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lol

hollow idol
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“theoretically”

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smh I keep saying old sw was animated

gray nebula
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is a 2 frames swap comparable to an animation

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because it might have been a texture swap thing and haha yes, time to save every frame of every segment as a separate file

proud tree
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@hollow idol Sorry for not responding earlier, turns out the suggestion is being addressed already 😛

hollow idol
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I forgot what sug you are speaking of

solemn flame
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ech

proud tree
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woops

hallow kraken
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Problem in the sug

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“with alchemist npc”

solemn flame
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kk

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so just delete it?

wooden wedge
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reword it

hallow kraken
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See, the problem is that star cannon is supposed to be “balanced” by having a hard to grind ammo

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Yet alch removes that downside

woeful ginkgo
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resident sleeper still waiting for my suggestion to be delivered

brittle nexus
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Yea, you spend time grinding stars that would have been time fighting the boss

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That's kind of the balance there

solemn flame
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thought it was pretty op imo

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even with a few stars

hallow kraken
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Alch is a different mod and the blame for star cannon being way too good isn’t on calamity

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Then again, there’s also the star recipe with calamity

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But that’s hm and you’ll probably have a better weapon by then

solemn flame
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yea

teal ibex
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alchemist npc is borderline cheating at this point with how much it lets you just... get

left crest
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or maybe you wont tho CompleteFailure

hallow kraken
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alch bad

teal ibex
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so yeah, tons of stuff just fundamentally breaks down due to it

hallow kraken
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Also, no reason in cavern sug

solemn flame
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alch op

brittle nexus
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Alch npc is a mod that heavily reduces grind time for all bosses, and allows you to buy the best potions extremely easily

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It's basically a mod that you pick and choose what is overdoing it

teal ibex
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it lets you buy basically everything at this point. it used to be a potions mod

hallow kraken
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but then it decided to add random bad memes

solemn flame
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yes

teal ibex
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now it's a mod that lets you just get anything

solemn flame
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its broken

hallow kraken
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staff of regrowth gang rise

solemn flame
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haha yes

brittle nexus
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Might as well cheat potions in at that point CompleteFailure

solemn flame
teal ibex
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you genuinely should, yes

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you can make a profit off of buying silt

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the only thing stopping you is time

solemn flame
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yes

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paired with fast extractinator mod and you're set

gusty geode
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The earthquake is a cool idea
But imo Star Cannon's balancing point is that Fallen Stars are (supposed to be) hard to get compared to most other ammo

sand umbra
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yes

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Star Cannon's entire balancing shtick revolves around the concept that Fallen Stars in pre-Hardmode are difficult to come by

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if you have a cheaty mod installed like AlchNPCMeme, of course it's gonna seem busted

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because you're actively bypassing the primary thing that makes it balanced

solemn flame
gusty geode
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Hot take: QoL mods are anti-balance

sand umbra
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ehhhh

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it's a really hard thing to determine

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so like

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Calamity adds a recipe for Fallen Stars, right

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however, that recipe is locked to Hardmode as it requires Stardust from the Astral Infection

#

by this point, the Star Cannon is already falling off in viability in favor of other more powerful options

#

even with the new way to obtain stars

gusty geode
#

K
So QoL is only balanced if it becomes available when you no longer need the item that's being opened up

sand umbra
#

...not quite?

#

Fallen Stars are really a unique case in and of themselves because of the Star Cannon

zealous ridge
#

its not that you won't need it anymore, it's just obtained later than the random method

sand umbra
#

but like. a QoL mod allowing you to easily get e.g. a Blood Moon, such as with Reduced Grinding's Blood Moon Medallion, or the Stationary Merchant who sells Traveling Merchant shit if he can snag it?

#

that's fine

fervent citrus
#

thank god the alchemist from alchNPC sells stars HDfailure

sand umbra
#

because there's not a significant balancing adjustment caused by a good majority of those changes

#

it's primarily cases like Fallen Stars to the Star Cannon that it becomes actually problematic

#

(I like the idea of Fallen Stars being made more readily available early on for e.g. mages and summoners, don't get me wrong, but there's a weapon that literally gambles on the idea that Fallen Stars are hard to come by and tedious to farm en masse early in the game)

fervent citrus
#

Tru

tired haven
#

fun fact: beating vanilla with a single star cannon isn't a far-fetched reality

left crest
#

someone's killed ML with it iirc

frosty dagger
#

Crab beat moonlord with star cannon (only took 24 minutes), it already is a reality if your willing to grind for all the stars

left crest
#

wait yeah that was crab lole

indigo fog
languid dock
#

oooops didnt see that just removed it sorry

ashen warren
#

gabe that sounds scary

mighty knot
#

@ashen warren might not be possible

#

since hair styles is a thing outside of terraria worlds

#

and I'm not sure mods can modify much about that

ashen warren
#

Hmm.. I kinda thought that was the case, but let's see if the developers or fabsol actually say its possible or not, but yeah that could really be the case.

#

@lunar lark supreme cal bad

#

shes far too underwhelming in death mode

#

providence makes me have a heart attack just by seeing her appear in death mode while scal doesnt.

#

so yes I agree

lunar lark
#

She's playing a very important role in the story of Calamity, so I thought that she was a bit underwhelming, so yeah

ashen warren
#

well shes not meant to be the strongest.

#

lore wise I understand why yharon is far harder then scal

#

Yharon is the loyal servant of yharim, yharim being the only person supreme calamitas has not defeated.

indigo fog
#

Suggestions for boss death animations similar too Moon Lord are under frequently suggested

potent veldt
#

Not even a servant, tbh

#

Yharon is more so Yharim's pet/bestfriend

#

Servant implies he's like, a slave of some sort

#

SCal is more of a servant than Yharon

ashen warren
#

yh

potent veldt
#

Also yeah, not sure if that last sugg is specific or not

#

Or if it's just, an eh idea

#

I'd rather fix SCal's difficulty instead of just adding an animation to her

#

And in all fairness, bruh, Scal literally gets an entire theme for her death

#

I'm pretty sure that's enough

ashen warren
#

i feel like supreme cal will get buffed when her human form is added

potent veldt
#

Probably

hollow shell
#

@carmine sphinx Add a reason to your earthquake suggestion

potent veldt
#

Hope she has a proper sprite for her dying, because I'll revolt if she don't

ashen warren
#

yes because thats bullshit gabe

#

thats a bit too much.

potent veldt
#

Deathmode underground is already treacherous lol

ashen warren
#

^

#

dont make it worse

potent veldt
#

Also Im getting a strong sense that this earthquake suggestion is inspired solely from Thorium

hollow shell
#

Also Wispcream your suggestion is like 60% fluff

potent veldt
#

Because Thorium has an earthquake-esque thing underground

hollow shell
#

I'd appreciate if you pared down your suggestion and removed all the redundant stuff or the preface

potent veldt
#

Especially with the "blocks emit particles and rock entities fall from the ceiling", which is exactly what happens in Thorium

ashen warren
#

What

#

"fluff"?

#

"redudant stuff"#

hollow shell
#

Unnecessary words and sentences

ashen warren
#

It was to give people a better understanding.

potent veldt
#

All of this is fluff.

hollow shell
#

You say "I've never found a mod that lets you change hairstyle" twice

#

"It says on the pins to not ask for items but this really isn't counted as one"
is not needed.

potent veldt
#

Literally your entire suggestion could be

Why?: Because it's fun, and Calamity has so much stuff in it already I'm surprised no one's thought of this before.```
#

That's all you need.

ashen warren
#

thats a terrible suggestion

potent veldt
#

It's not.

hollow shell
#

That is a bit on the opposite end of the spectrum

#

too little

potent veldt
#

There's no reason to add more than that, though?

hollow shell
#

"This isn't a urgent suggestion but I would really appreciate it"
"Like I said before, this isn't urgent just would be really cool to have."

#

You do repeat yourself a lot

potent veldt
#

The entire suggestion is "add new hairstyles"

#

Which isn't wrong.

#

There's just no reason to prolong it past it.

hollow shell
#

Wait you actually say that no mod has done that three times

potent veldt
#

And yeah, wispcream, trust me, you don't want to preface your suggestions unless it's a seriously important suggestion

#

Because if you preface it, people are less likely to realize what the suggestion is actually about

#

Because it makes it more likely that people will just read you saying "Now this is something I've wanted for a while" and will stop there

#

Where if you start it with "Add new hairstyles", there's no way for anyone to misconstrue that or to miss it

hollow shell
#

Suggestions usually put their main suggestion idea in bold as well

potent veldt
#

I think the only time anyone gets away with that is if the main sugg point is in bold yeah

ashen warren
#

alright done

#

I edited it

potent veldt
#

Even then, it's a bit iffy

hollow shell
#

That's better

potent veldt
#

It's better, but again

#

Preface

hollow shell
#

Still not great and I would appreciate reasoning with more substance and less justifying yourself

potent veldt
#

That entire first sentence is unnecessary.

hollow shell
#

"This isn't a urgent suggestion but I would really appreciate it" is also unnecessary
Of course you'd appreciate it, that's why you're writing the suggestion :P

potent veldt
#

You don't need to tell people you want it, lol

#

That's just a given

#

"I don't want this to happen but Im suggesting it anyway" would be a fun one someday

ashen warren
#

alright hows that

potent veldt
#

Much better

hollow shell
#

That is indeed much better

#

More to-the-point

potent veldt
#

The reasoning is skippy, but I think thats just because there is no real way to justify it without just going "because fun!"

ashen warren
#

tbh i wanted to say that the male hair styles in vanilla are ass

potent veldt
#

Yeah

hollow shell
#

You could add a line about that

potent veldt
#

Mainly because the female ones are just better anyway

#

And are animated

hollow shell
#

m

ashen warren
#

i was going to say that, but dunno thought u would have judged me lol

hollow shell
#

(well, nobody's saying that hairstyles are designed for male or female
You could give your dude a sweet head of Alucard hair)

potent veldt
#

Hell yeah

#

Also, judging isn't a thing here

#

At least not for an opinion

ashen warren
#

A cool cloud hairstyle would be amazing tbh. I agree alucard would be amazing.

potent veldt
#

Unless it's some outrageously crazy opinion, like "The Pack is too weak" or something

ashen warren
#

alright hows that

potent veldt
#

That's fine

ashen warren
#

kay

hollow shell
#

That's good

#

Thanks for listening

ashen warren
#

np!

#

||add jojo hair styles||

hollow shell
#

oh no

ashen warren
#

Terraria but everyone has a Josuke hair style

hollow shell
#

Anyway
@lunar lark Generally, the majority of your suggestion shouldn't be the specific way you want your suggestion to go. Most of it should be reasoning.

You could use a summary of that animation as an example, or take some parts of it and list em as potential aspects that could be changed to differentiate it from other boss deaths.
You should give the devs more freedom and more of an explanation as to why the death anim should be changed, rather than 'change it to this'

brittle nexus
#

||those hairstyles could prob be their own mod tbh||

lunar lark
#

ah

#

ill fix it ig

hollow shell
#

Thanks

lunar lark
#

Is it better ?

hollow shell
#

No

#

Because you still included the full specific implementation suggestion

lunar lark
#

ight i'll remove it then

hollow shell
#

You could use parts of it as examples
Like, why do you think that thing your suggesting would be a good fit?

lunar lark
#

Like all of her brim energy just explodes and fades on the entire world ?

hollow shell
#

m
You could summarize that all as "A full screen effect of her brimstone energy exploding out of her", or something

lunar lark
#

yeah that sounds good

hollow shell
#

Okay sure I'll take it
New sound new visual, makes sense

frosty dagger
#

My concern with this is a couple things:

  1. No other boss has a death animation but ml, and cal won't be the final boss in the future as opposed to ml being the final vannila boss.
  2. It feels like you are referenceing lore, and by the lore (not gameplay) she is spared.
  3. She will be a friendly NPC in the future and a big death animation doesn't make much sense.
  4. This is in regard to future content, and it's the devs job to decide what to do.
  5. There are better things for the devs to work on than this.
ashen warren
#

^

indigo fog
#

Scal will be a Town NPC in the future?

frosty dagger
#

Yes

#

@lunar lark

#

Look up a bit

lunar lark
#

hh ok

hollow shell
#

I don't feel like these are great counterarguments

lunar lark
#

might aswell just remove the suggestion

#

idk

hollow shell
#

She is not a town NPC currently
She is the final boss currently
This is not in regards to future content because it pertains to right now

#

and 5 is just a dick thing to say.

ashen warren
#

yea tbh

pulsar jay
#

scal will be a human eventually and is currently just a placeholder sprite right now

#

does she really need all that right now when she's not even completed yet

ashen warren
#

Maybe calamitas can have this

#

but not scal

#

since calamitas is just a clone.

woeful ginkgo
#

has been

#

since about almost 1 week

#

that my suggestion hasn't been delivered

#

god fucking damnit i'm so tilted right now not because of that

hollow shell
#

SCal NPC isn't coming for a long while
like a while

ashen warren
#

tbh...

#

I think vortex blaster is fine.

hollow shell
#

There could potentially be a year between now and then

ashen warren
#

so I disagree with that.

woeful ginkgo
#

it has 133 votes so it has to be sent

ashen warren
#

I mean its really cheap to get as well

woeful ginkgo
#

it's not because you disagree that my entire suggestion should go in the trashcan

#

it's sickening really

hollow shell
#

I'll deliver it

#

Sorry it got missed

woeful ginkgo
#

thank you Rover

#

I was about to explode on this guy

ashen warren
#

lol idrc

woeful ginkgo
#

because I was so frustrated about what happen this morning

ashen warren
#

I still think its a okay weapon since its very cheap to get.

#

Think you be venting?

woeful ginkgo
#

i'm not even gonna argue with you

ashen warren
#

I THINK

#

its my very own opinion

zealous ridge
#

Change Rogue accessories with dedicated keybindings (momentum capacitor, sand cloak, spectral veil, plagued fuel pack) into tools similar to the Rod Of Discord
Why?
These items are actually really neat ways to utilize stealth, but they will always be limited by the fact that they take up accessory slots and require their own keybindings to even function. This problem could be fixed by making them more like "rogue tools", granting an effect when at a certain stealth level when used. This wouldn't change their balance too much, but would help make the items even more usable than they are currently.

#

is this good to post?

ashen warren
#

Also I used vortex blaster for death mode ravenger and it worked like a charm

#

uh

#

Im not sure I read that right

zealous ridge
#

is it confusing?

pulsar jay
#

why would there be a year between now and calamitas being an npc

ashen warren
#

because yharim

#

has been in development for 3 years

pulsar jay
#

what

ashen warren
#

why wouldn't there.

pulsar jay
#

3 years?!

frail mantle
#

cause there might be a year between now and the day Cal npc gets implemented?

hollow shell
#

Because we have to complete Acid Rain and Draedon and some other post-ML content between now and then

pulsar jay
#

oh

hollow shell
#

We have a list of priorities and Calamitas NPC is not very high

ashen warren
#

I say once yharim and draedon gets in, that's when scal would also get human sprite

#

i mean calamity dimensions pretty much has a SCAL npc

hollow shell
#

Actually nah
Cal NPC is planned to happen before Yharim

pulsar jay
#

what would calamitas npc sell..

#

i wonder

ashen warren
#

lore items

#

shadowspec?

frail mantle
#

items

foggy kindle
#

Shadowspec is dev stuffs

#

So no I think

pulsar jay
#

demonshade doesn't seem like dev armor

#

not even a direct upgrade to auric tesla

ashen warren
#

demonshade is worse then auric tesla

#

they should buff it

foggy kindle
#

Demonshade is a glass cannon armor

pulsar jay
#

at the same time it technically makes sense

#

calamitas cannot beat yharim

ashen warren
#

wdym how is it glass cannon

zealous ridge
#

ech okay why are we talking about this again i dont think this is suggestion talk?

ashen warren
#

its 50 defence for everything

pulsar jay
#

yharim is angry bad auric man

ashen warren
#

it is

#

well yeah

zealous ridge
#

when was this suggested in recent memory

ashen warren
#

i just said it should be buffed

hollow shell
#

It's glass cannon because of the Enrage

zealous ridge
ashen warren
#

oh right it has that enraged thing

hollow shell
#

Auric Tesla has 2 revives and a bunch of other defensive effects that Demonshade lacks

#

but Demonshade does have big damage

ashen warren
#

idk exoblade+auric tesla seems far stronger then demonshade.

#

well demonshade has all class buffs

#

instead of seperate helmets

zealous ridge
#

demonshade is just a mismatched hodgepodge of poorly designed effects all ontop of a generalist base that doesn't even work with the immense powercreep that post-ml has

#

but that's just me

ashen warren
#

scal would of won if she wore auric tesla

#

😔

#

instead she used demonshade

frosty dagger
#

Sorry I had to go for a while, but I would think the sprite would come with the npc, it isn't relevant to current content because he mentioned decapitation, and that doesn't make sense with a big eyeball. The reason I think there are better things to work on is because the only time this would be used as he said it, with decapitation so he means when the sprite comes out and also seperate from the npc. It would just have to get removed when the npc comes out because Scal can revive lore wise and it doesn't make sense gameplay wise either. I have heard spriting and animating is hard work, so I would think it would take some time.
Also 6. You should mention that cal will get a humonoid sprite because I don't believe everyone knows that.

queen sail
#

Honestly demonshade would look more viable if it had something more noteworthy to compete with the “nuclear explosion every time you attack” that is auric tesla

frosty dagger
#

So no, I don't think point five is "just a dick thing to say"

lost agate
#

or perhaps tesla just is too strong

queen sail
#

Why not make demonshade more impressive though

lost agate
#

dunno

#

(also since when did scal get decapitation or smth)

frosty dagger
#

I agree it needs a buff, auric is stronger than it, even without draconic elixir

#

Green is referring to when she gets a human sprite

lost agate
#

ah

hollow shell
#

@frosty dagger "I feel like the simple decapitation on her death isn't enough for a character as powerful as her"

#

I think he misused the word "decapitation"

frosty dagger
#

Yes probably

queen sail
#

You know what

frosty dagger
#

It completely changes what he said

hollow shell
#

@lunar lark May wanna change that

#

The word "decapitation"

queen sail
#

Why not just give scal a particle death anim

#

Like nkg’s death anim

#

Bunch of red flames or smth

lunar lark
#

k

hollow shell
#

cuz
iunno how you're "decapitating" an eyeball

lunar lark
#

i mean

#

the fact that all of their parts just

#

fall off

hollow shell
#

Decapitation means to cut off their head

frosty dagger
#

An eye doesn't have a head

hollow shell
#

You may have meant disintegration?

lost agate
#

death diagnosis

hollow shell
#

Yeah there we go, that's better wording

hallow kraken
#

y’know, why does frost barrier sell from merchant

queen sail
#

Is it that hard to hunt ice claspers tbh

ashen warren
#

because

#

he is yharim

#

confirmed

frosty dagger
#

So you can get it in pre hm

queen sail
#

P much

ashen warren
#

I used siren heart before.

#

siren heart instead8

frosty dagger
#

It's at a god level of power that early though

queen sail
#

Like usually it takes 2-4 ice clasper kills for me to get one each run

frosty dagger
#

In death

terse sundial
#

Frost barrier is used in Auric Tesla right?

queen sail
#

Yes

frosty dagger
#

Yes

hollow shell
#

I don't understand why some people have terrible luck with Zerg spawns

#

I gotta assume Hadari just sat there and didn't bother killing anything, so no NPC slots ever got freed up

terse sundial
#

Doesn't this same situation apply to the psychotic amulet as well

#

Or however you spell it

queen sail
#

Psychotic amulet is worse than frost barrier lmao

hollow shell
#

Yes, that was the previous suggestion that had this issue

queen sail
#

I almost never get a psychotic amulet

ashen warren
#

I get psychotic amulet randomly

terse sundial
#

I mean, I understand for convenience to have them be easily obtained

#

seeing as how so many people don't like to grind for items

queen sail
#

Bc they want the thrill of “omega op endgame armor” faster ig?

ashen warren
#

I love grinding

#

ye

queen sail
#

I autogrind lmao

#

Gumball Jar on LMB trick + a bunch of summons = feelsgreat

#

Oh and the luiafk magnet ig

small talon
#

You have many hours of gameplay to get it before you kill yharon

#

The barrier is one of the first ever things I get, cuz it counts as both fire protection and frost protection is deathmode

hollow shell
#

@pulsar jay What was your farming process

small talon
#

Super fucking useful

#

No excuse you shouldn't buy it first time merchant sells it each playthrough

hollow shell
#

Did you sit in one place or move around
Did you kill enemies the entire time or just ignore them (with stealth or something) and wait for an Ice Clasper

terse sundial
#

Maybe we should increase the drop rates of both the barrier and the amulet

hollow shell
#

If you're diligent about checking the Travelling Merchant you're bound to obtain it

#

and Psychotic Amulet is affected by Defiled

terse sundial
#

5% still isn't much

hollow shell
#

It'd be annoying to have one of the most common Hardmode enemies drop it at a rate higher than 5%

small talon
#

It's like a 50% chance, or something close cuz I swear he sells it every other time I check

hollow shell
#

You'd be swimming in them

terse sundial
#

true

small talon
#

It's a 5% from clasper or merchant?

terse sundial
#

Alternatively we could slightly increase the spawn rates of the ice claspers

hollow shell
#

Talking about Psychotic Amulet. With Defiled enabled it's 5% from Possessed Armors

terse sundial
#

Since they already have a low~ish spawn

hollow shell
#

It is a 10% drop from Ice Clapsers
and Travelling Merchant sells it during Full Moons

small talon
#

Cuz I do agree for a semi rare mob 5% is quite low

hollow shell
#

Possessed Armor is not semi rare

small talon
#

I'd say like 25% chance

terse sundial
#

Possessed armors spawn often

small talon
#

Oh we're taking about the amulet

#

I meant the barrier

hollow shell
#

Barrier is 10%

small talon
#

Ahh I see

pulsar jay
#

@hollow shell I'm a summoner, everything was killed and i watched my tally counter and lifeform analyzer at all times to see if it was spawned and killed

#

i didn't see it once not even for a split second

radiant meadow
#

if the traveling merchant spawns, you should be able to use cosmolight to obtain the correct moon phase

hollow idol
#

Yah

small talon
#

Oh he sells it depending on moon phase?

hollow idol
#

Yah

small talon
#

That's useful to know

pulsar jay
#

travelling merchant can't have his shop changed regardless of how much you switch the day

#

even in vanilla if you try to wait until the next day while keeping him from despawning his shop never changes

ashen warren
#

^

frosty dagger
#

Before he spawns

radiant meadow
#

that's for vanilla items

#

you can just change the moon phase for frost barrier

#

it should work

#

at least, I swear it worked last time I checked

hollow shell
#

If you have the shop open the entire time then yeah it won't change

#

If you keep re-opening it then it will change

tired haven
#

When I stalled travelling merchant naturally it didn't ever change, weird

radiant meadow
#

did you stall to get a full moon?

#

vanilla shop won't change

tired haven
#

I stalled vanilla from full to something, so yeah fair enough regardless

#

Forgot that modded items are quite different when it comes to shopping

zealous ridge
#

alright you cheesed lords

#

i posted le suggest

gray nebula
#

br

zealous ridge
#

what does this mean

tired haven
#

It means like, sylvan slasher ig

zealous ridge
tired haven
#

(that's very rough comparison cuz accessories themselves don't do direct damage like that)

zealous ridge
#

i wasnt asking about my suggestion i was asking about what br meant

#

but like, yee

#

thats a similar idea

#

i guess

tired haven
#

o

#

Now I shall br on myself

hollow shell
#

@slender lava One is coming soon

#

s'already in the works

gray nebula
#

s'already sprited too

#

and it's the weekend now so dom will probably code it along with the 49 more summoner weapons he can code in a single weekend

slender lava
#

@hollow shell LITTY

#

@gray nebula ALSO LITTY

queen delta
#

Can ya not

gray nebula
queen delta
#

No need to ping two people at once lol

gray nebula
#

next update will be a mini summoner expansion

#

I mean depends on what you call mini

slender lava
#

why do people get so frustrated at pings. lol not a big deal really unless you spam one person constantly

frail mantle
#

cause there's no reason to ping people while they're talking

queen delta
#

Yeah they were talking only 1 minute ago

slender lava
#

what if they left right after they said what they said?

queen delta
#

Also you pinged two devs just to say “LITTY” or whatever that means

slender lava
#

letting them know i replied.

swift bison
#

legendary summon is in the sugg don'ts iirc

slender lava
#

i hope its a good'n

queen delta
#

Well, time to delete the suggestion then?

swift bison
#

nvm its not in the don'ts specifically

tired haven
#

I mean, hoping for anything summoner to be implemented is rather foolish

#

Learnt that the hard way

hollow shell
#

I just uhh
told him it's coming

brittle nexus
gray nebula
#

legendary summon is in the don'ts but hheajjahjajhajjaka

#

weg

#

wegud

#

it's coming

#

along with a lot of stuff summoner

radiant meadow
#

revert

tired haven
#

Move it by month for each summoner suggestion iirc

#

Half-life 3 terraria mod edition

zealous ridge
brittle nexus
#

I think that's the case every time someone asks for a new boss HDfailure

gray nebula
#

hahhahah ahAHan, ,

#

jjajaja

toxic kettle
#

instant bluecheck LUL

hallow kraken
#

factually incorrect

hollow shell
#

Boss Rush tracks are planned

#

Dunno how soon, Dok might be waiting for Xeroc

ashen warren
#

thats a whole new level of balancing

agile cloud
#

manual balancing?

#

goodluck

ashen warren
#

yes

hollow shell
#

@strange lake "simple"

#

Adding a check for reduced numbers in literally every NPC and item in the mod?

agile cloud
#

Wouldnt the file size skyrocket?

hollow shell
#

No I don't think the filesize would skyrocket

strange lake
#

I was suggesting a simple config that could reduce Calamity damage/health values by some amount, like 20%

hollow shell
#

but it would be very very annoying to implement

agile cloud
#

Well a hard amount isnt balancing

strange lake
#

There's already a mod in Tmodloader which does exactly what I suggested, the problem is that it hasn't been updated

zenith hazel
#

having a flat number to balance around breaks balance even more

agile cloud
#

You would need something else to use as a reference point

#

Like specifically balancing around vanilla

hollow shell
#

I'm wondering how possible it is to reduce all of the numbers by the set percentage

ashen warren
#

file size wouldnt just skyrocket by adding alternate numbers for diff weaps

hollow shell
#

globally changing all damages

zenith hazel
#

that mod’s main aim is to just break calamity, nothing else

agile cloud
#

Calamity > Everything else

hollow shell
ashen warren
#

not the best idea to play calamity with other content mods anyway

strange lake
#

Well, the problem is that Calamity overpowers every other content mod out there, like Mod of Redemption, Thorium, Spirit Mod etc. Calamity is such a great mod that I would never play without it, but I don't want to skip out on the other fantastic mods out there

zenith hazel
#

then play them separately

#

major content mods balance only around themselves, not around each other

strange lake
#

The only problem I've had with Calamity combined with other mods is that Calamity numbers are just too big

agile cloud
#

Spirit and thorium work well together imo

#

use weaker calamity weapons

#

easy fix

ashen warren
#

esp spirit + calamity is the worst idea

zenith hazel
#

that’s the whole point, don’t mix

ashen warren
#

spirit items are garbage compared to cal's u wouldnt need them at all

hollow shell
#

Hm

tired haven
#

It is actually pretty funny concern
While calamity generally overpowers most mods (because of balancing to the higher average), most mods overpower calamity on a bunch of single occasions and no one ever mentions that Feelthinkman

hallow kraken
#

by any chance is this about ragnarok items?

hollow shell
#

(i.e. Thorium's Tide Turner armor carrying through every post-ML boss fight)

strange lake
#

That is when it would make more sense to "not use the OP" items

ashen warren
#

post rag items not really actually

tired haven
#

Reality breakers are indeed one of the brighter examples of that

agile cloud
#

Yep

ashen warren
#

rag is meant to be post polterghast right

agile cloud
#

i dont think so

ashen warren
#

cant rmv

hallow kraken
#

Because it’s supposed to be a post boss item so it’s broken?

tired haven
#

On the same tier as prov

agile cloud
#

its post provi on checklist though isnt it?

ashen warren
#

o

hollow shell
#

While wearing Tide Turner, 1/6 of the time you're alive you become invincible and fully healed

agile cloud
#

wait

#

wtf

hollow shell
#

Look at the tooltip & buffs

agile cloud
#

thats well balanced

#

idk what you mean

hollow shell
#

m youre right

zenith hazel
#

around itself, because it’s an endgame set

#

but when you’re talking about mixing with other mods? not necessarily

strange lake
#

Spirit Mod has a summoner healing cloak that makes you an unkillable God, but damn-near everything else in the mod is weak and unusable in a Calamity playthrough. In a case like that, it would seem more balanced to have Calamity nerfed and players could simply not use the OP healing cloak

zenith hazel
#

god I can’t type after just waking up istg

agile cloud
#

also can we talk about counter matter from alchnpc?

#

invalidates projectiles

tired haven
#

The main concept remains simple: mixing content mods bad

ashen warren
#

i tot brav was american all this whiled

zenith hazel
#

never said I was byeah

ashen warren
#

feeling

ashen warren
#

The theme for the boss rush should be the old lorde theme since its already mashed up all the boss themes

autumn lion
#

ew no plz

hollow shell
#

(That theme was never in-game smh)

pulsar jay
#

do it

autumn lion
#

too many boss rush music suggestion, tf lol

hollow shell
#

smh chain suggestion

gilded pike
#

i didnt even see thuns suggy till i was almost done typing it

toxic kettle
#

That's 5 new songs HDfailure

zenith hazel
#

@candid mortar add a reason

hollow shell
#

Also please note that we don't do these nerfs for no reason

zenith hazel
#

aaand it was deleted

hollow shell
#

We have a team of testers, y'know

candid mortar
#

If I even need to add a reason, you must REALLY fucking hate your community.

#

But fine

#

I give up

hollow shell
#

Pluto wtf

zenith hazel
#

calm the hell down

candid mortar
#

Nope

#

I'm done

gilded pike
#

yikes

#

look at his status

crude quartz
#

(he's always like this pls move on)

hollow shell
#

(okay, thanks Gav)

lost agate
gilded pike
#

ah i see

fervent citrus
#

Hmm wot happened?

#

Just curious taxevasion

#

Oh

ashen warren
#

lmao

hollow shell
#

@silk scarab *too little
first sentence

#

s'not a big deal but the sentence is a lil hard to read as-is

silk scarab
#

Darn, I spell checked it and everything and I guess I missed that

wooden wedge
#

Spell check doesn't touch grammar

tired haven
#

Bloodflare weps are the only balanced lifesteal PensiveBread

silk scarab
#

@tired haven you get like 20 health a minute with those weapons, most people just use the vampire knives or the pearl god for more life anyways, even in post moonlord bossfights

tired haven
#

20 health per minute sounds very underestimated
They should be like 2-6 hp/s

ashen warren
#

keep in mind

#

in death mode life steal is reduced.

#

or is that rev?

tired haven
#

It is both, but neither affects bloodflare stuff

wooden wedge
#

Reduced in rev but even more in death i think

silk scarab
#

I’m not sure, but it is underwhelming when a group of items seemingly based on lifesteal don’t have as much power as pre-moonlord options

ashen warren
#

I mean so what if bloodflare has bad lifesteal?

#

Your meant to get godslayer armour

#

as soon as you beat DOG

#

so really, I dont really mind personally.

silk scarab
#

@ashen warren yeah, but it’s just weird that they get advertised by the descriptions so much with lifesteal that when you actually use them it’s just disappointing

ashen warren
#

I mean lets be honest jevin, does life steal even help?

#

In death mode they 2/3 tap u either way.

silk scarab
#

Yeah, that’s..... kinda what life steal is suppost to do. Because defense doesn’t really matter in death mode it’s still sometimes worth it to try to lifesteal so you can survive an extra hit

ashen warren
#

laughs in yharon

hollow shell
#

Lifesteal would indeed help you recover from hits

ashen warren
#

laughs in yharon

#

The life steal scythe does not help you at all.

hollow shell
#

Yharon doesn't instakill you, Wisp

#

You can survive a hit and then heal

ashen warren
#

he does 200/300 damage per hit

#

life steal doesnt help much

silk scarab
#

You can’t tell me you never tried life steal as a last ditch effort against a boss because if you get hit again it’s over

ashen warren
#

I have

#

and I went all offensive

#

because you know, screw taking hits.

hollow shell
#

I used frickin Vampiric Talisman on Yharon1
(and Empyrean Knives on Yharon2)

#

Lifesteal good

ashen warren
#

I used the tarregon scythe or whatever its called

hollow shell
#

Well yeah no wonder you think lifesteal sucks

#

That heals 5 HP on true melee hits

silk scarab
#

That’s another example of something that has basically no lifesteal. The vampire knives are better than that

tired haven
#

totally not because vampire knives are disgustingly overtuned

silk scarab
#

And pearl god too

tired haven
#

Lategame lifesteal will always feel worse than that because it also provides proper dmg on tier

#

Compare ataxia mage to spectre hood, there is huge difference as well

silk scarab
#

Yeah, but I just think it would be neat to have something that does less damage, but lifesteal isn’t just an after thought that adds basically nothing to the weapon,

#

It would give the option of making the fight take longer, but you can take more hits in it

tired haven
#

The problem with that approach is, it takes very little to turn actually threatening fight into endurance thing that you just wait out till boss dies

#

Bloodflare weapons when used right will demonstrate exactly that. They don't have enough lifesteal to make a disaster, though, and in that part it is a correct notice

silk scarab
#

You wouldn’t be using a life steal weapon the whole time though because it would have horrible DPS. Once you get low you can sacrifice damage and focus more on dodging so you can regenerate life and if your successful you can focus on damage again. People will still always use the vampire knives and pearl god for this at any point in the game once they have it so why not give other choices other than just some you get after plantera and you use them untill yharon. Overall people are gonna use a weapon with low damage and high lifesteal at any point post plantera so why not give replacements for these weapons that essentially do the same thing as players would do normally.

strange lake
#

I thought bloodflare, and other lifesteal weapons, were so awful only because of a bug that eventually got patched out

hollow shell
#

nnnah I don't recall that

strange lake
#

Found it. "73 - Fixed some bugs with life steal (namely with spectre set and vampire knives) and made life steal more useful in rev+. - Done ✅"

hollow shell
#

When was that?

strange lake
#

11/17/2019, so quite a while ago

hollow shell
#

I see

strange lake
#

I played before that update, though, which was where I got my bias against lifesteal

teal ibex
#

lifesteal is just, by principle, a bad idea in this game hecticDerp

#

if it's good enough at its job it'll keep you alive in perpetuity, so it has to be self-nerfed to the point that it's just bootleg health regeneration

tired haven
#

Sipping from that health pot is indeed lifesteal

ashen warren
#

yes

sand umbra
#

does this make Moon Bite the best Terraria debuff rather than the worst
or are we still counting Moon Bite as the worst idea since carbonated drinks

tired haven
#

Moon bite was just the ML anticheese change #807 so yeah it still sucks

sand umbra
#

fair enough

#

god, why is ML lactose intolerant

ashen warren
#

+3000

sand umbra
#

and on that note, given that he is lactose intolerant
why isn't he dead

ashen warren
#

qwp

teal ibex
#

moonlord is the ultimate bandaid patch

#

wherein all sorts of cheese culminated into "here is a boss that counters everything. it's cool though you can still just run away--"

queen sail
#

Ml negating life steal did nothing to address the fact that it’s still possible to nohit it with a unicorn

ashen warren
#

I thought lifesteal hap a hard cap of how much of it you could take per second or per few seconds

ashen warren
#

bloodflare is special since I believe it bypasses that thing

karmic stone
#

Shivs could be aimed at one point?

worthy fiber
#

ye

karmic stone
#

o

worthy fiber
#

Then they were hit with the big nerf

quiet abyss
#

Weren't they like, buffed in damage to compensate for that?

placid girder
#

Shivs are fine imo

karmic stone
#

Yea

placid girder
#

Like sure they have a gimmick that makes them harder to use

inner rover
#

I'm so used to being able to aim stuff it doesn't feel right

#

not anymore

placid girder
#

But it helps to differentiate them from being bootleg broadswords

indigo fog
#

So because the shiv only moves horizontally it's automatically bad?

karmic stone
#

So, revert the change

inner rover
#

to me the shivs have become useless

placid girder
#

Imo it helps to give a unique way to optimally dps

#

They're still decent

inner rover
#

ok

placid girder
#

They might be undertuned in terms of numbers

inner rover
#

well not COMEPLETELY useless

queen sail
#

I mean

karmic stone
#

I use the earlier ones for events and stuff, they eat groups of enemies

inner rover
#

but it doesn't feel right anymore

#

you know what i'm saying?

karmic stone
#

And the later ones just puke projs so it doesnt really matter that much

queen sail
#

Ig it negates the status quo of every goddamn melee weapon in the game being a beam sword

placid girder
#

Yeah exactly

#

You have 5 billion beam swords

queen sail
#

Brb gonna donate $50 to Calam and ask for a gunsword that changes damage between ranged and melee HDfailure

karmic stone
#

Brongularioso

placid girder
#

Chad all damage type weapon

indigo fog
#

You can still hit bosses like leviathan and aureus with it so i wouldn't say that makes it useless

inner rover
#

does the elemental shiv projectiles still home in?

queen sail
#

Besides aureus is like

quiet abyss
#

You should probably reword your suggestion.
"they have become useless because you can't aim anymore." is an exaggeration, and you yourself agreed that it was.

queen sail
#

Built on horizontal movement, isn’t he

placid girder
#

Late game shivs have slight homing

queen sail
#

Lots of walking in that one

placid girder
#

Yeah there's also a lot of bosses you'll be directly horizontal to

queen sail
#

And LeviKek’s just really fucking fat so if you miss you must be in the middle of executing your 500 IQ strategy

inner rover
#

reworded

zenith hazel
#

I can see this only being the case with everything before terra shiv and not much else tbh

#

maybe galileo gladius too

#

the other shivs already have some sort of homing to compensate anyway