#suggestions-discussion

1 messages · Page 814 of 1

distant gyro
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God Gem Hook

queen sail
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8 hooks are virtually useless if their reach is as far as the terrarian is tall

sand umbra
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it's particularly useful if you didn't take the time to get a Gem Hook before KS

queen sail
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Can we just remember the meme that is the actual grappling hook though

sand umbra
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(and even then, Slime Hook has the advantage of 3 separate latching points where a Gem Hook can only latch onto one tile)

queen sail
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Which is arguably more annoying to get

sand umbra
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time to give you a good meme

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Grappling Hook (the OG) is better than Amethyst Hook in all possible fields

queen sail
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O????

sand umbra
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yes

queen sail
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How so

distant gyro
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Never get grappling hook though

sand umbra
distant gyro
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I usually come across gems before a hook to drop

hollow shell
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It is in fact superior in 1 (one) field

sand umbra
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shhhh

queen sail
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It’s easier to just find a bunch of gems rather than grind two enemies for one rare drop

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Unfortunately

sand umbra
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byeah

queen sail
sand umbra
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Grappling Hook is on par with or better than Amethyst Hook in every possible field

queen sail
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Design choices, amirite

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:pensive_rick:

sand umbra
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it's baffling too because like

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Grappling Hook was one of the two original hooks

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buddies only with Ivy Whip

queen sail
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The other was ivy and

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Depending how you managed it

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Was easier to get than the og grappling hook

sand umbra
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that means Underground Jungle though

queen sail
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Yep

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Unless you had a plan and knew what was coming the og was better

sand umbra
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mhm

queen sail
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Safer, but grind embodied

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But if you managed things right you could get the best hook in prehm preboss

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which i’ve done once before

last star
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Change tooltip for Giant Tortoise Shell to provide accurate information.
Clearification: currently only states that attackers take dmg when you are attacked and that you are slowed, but doesnt state if teh dmg they take is related to anything or static.

while in reality the damage the attacker takes is 25% of the damage you would have taken and also doesnt state if that dmg is calculated before or after the players armour dmg reduction or the attackers armour.

reason: lacking information and want clearer info, also not even wiki states if the return dmg is calculated before or after the wearers armour reduction (clearifying what i mean: if x unit deals 100 dmg, and i have 100 armour, does he take 25 dmg or 25% of the damage i take after my armour reduction?)

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i need opinions

fervent citrus
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Sounds good

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Altho you can try suggesting how the tooltip would sound exactly

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As an example

ashen warren
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the colossal squid is probably the hardest abyss miniboss

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im thinking of nerfing its ability to just latch onto you

frail mantle
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I don’t find them too hard to deal with tbh

ancient crow
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Isn’t there already a post ml hook

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Bobbit hook

brittle nexus
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Yes, perhaps.they didnt know about it until later

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Someone mentioned it to them

ashen warren
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Rover told him he should probably reword the sugg

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He said no, I don’t think I will.

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Actually, he didn’t say anything, but same difference

bitter drift
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@turbid pike here take it from me
it's pissing the hell off
yes i did die to it as he was dieing as well

frail mantle
unreal viper
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@hollow shell I deleted my suggestion after reading the pinned document.

calm moat
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suggestion idea: make worm food and bloody spine easier to craft by not requiring the powder
Reason: do I need to explain this? It's really annoying if you dont have enough shadow orbs/crimson hearts for another fight and farming mushrooms is a pain if you dont have much on your world

gusty geode
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Don't you need like
3 mushrooms per summon

brittle nexus
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I'd mention something about if your crimson or corruption is in a snow biome, you don't get any mushrooms unless you expand artifically

indigo fog
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you actually need 6

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30 Vile Powder = 6 Vile Mushrooms

toxic kettle
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imagine saying 6 mushrooms is much

gusty geode
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This is the kinda suggestion I like to call "fix this minor inconvenience"

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I still think it deserves a mention somewhere in the rules or don'ts or wherever
Things go wrong, you may have to spend more time and effort than is absolutely necessary sometimes
It's easier to get used to it than to try and change it

green pumice
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sounds like a small qol change that can easily be fixed by other mods

keen nebula
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I've had an idea for the combination of the Astral Arcanum and the Nebulous Core for the longest time but I've been contemplating if it's worth it to make the suggestion or not

zealous ridge
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hmm

keen nebula
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They have matching themes and I think the offensive capabilities of the Nebulous Core and the defensive capabilities of the Astral Arcanum could make the accessory very powerful (which for now I am calling the Cosmic Core)

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The problem I had with pushing the Astral Arcanum to post-DoG and implementing the Nebulous Core at that stage is that Astral Arcanum is one of the best accessories for taking on DoG

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And at that point it would only really be helpful against SCal

zealous ridge
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the cosmic core could be after DoG, while arcanum can stay useful pre-dog

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unless that's not how it is rn

keen nebula
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The Nebulous Core is DoG's expert drop, so it will be post-DoG

zealous ridge
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yes

keen nebula
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But I don't think it should be pre-Yharon

zealous ridge
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do try to keep the sugg non-specific, at least

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why not?

keen nebula
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I think it should be obtainable at the same time as Celestial Tracers

gusty geode
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I thought Arcanum was just the "remove travelling" accessory

zealous ridge
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well, true

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could be darksun, perhaps

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Equinox Arcanum?

keen nebula
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That sounds cool

zealous ridge
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something like that

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but yeah, name is just for fun

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really i think the sugg could be less specific than naming the thing and giving it specific unique effects

keen nebula
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It can be called whatever the devs choose it to be in the end

zealous ridge
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the devs will decide that

hollow shell
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This sounds pretty specific and doesn't have a whole lot of reason backing it

keen nebula
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It might just be personal bias towards the Astral Arcanum being one of my favorite accessories

gray nebula
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incredible reasoniing

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pog

wooden wedge
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@noble turret you need a reason

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oh god they're offline

noble turret
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o

wooden wedge
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guess discord had a stroke then

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byeah you need a reason for your suggestion

zealous ridge
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imagine giving lifesteal to late-prehm mage

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then again, that isn't too uncommon lmao

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life drain comes to mind

keen nebula
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nerf it by making wall of flesh inflict Moon Bite

hollow shell
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Life Drain is my favorite late-PreHM mage weapon

zealous ridge
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i agree haHA

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at least theyre somewhat close in tiers

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post-sg vs pre boss hm

hollow shell
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m

zealous ridge
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but thing is, lifesteal is always going to be really tough to balance around

lost agate
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Isnt life drain a crimson mimic drop

hollow shell
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Mana Overloader at least has the life sapping downside

zealous ridge
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thorium's lifesteal weapons are a good example, and mana overloader can be tough to get right too

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ye, the natural life sap is helpful in decreasing sustainability

tired haven
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Mana overloader also is as potent as unnerfed spectre iirc

plush karma
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Vanilla balanced it by capping it at 2 hearts per second when people abused vampire knives on plantera iirc

noble turret
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@hollow shell you can get over that by unequipping it when you're healed up

hollow shell
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Sounds inconvenient

zealous ridge
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but still possible, i guess

tired haven
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oh that nerf changed barely nothing, believe me

hollow shell
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Also the lifesteal only occurs at very low mana while wearing Overloader

zealous ridge
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plus, mana overloader does more than just give spectre lifesteal

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yup, and that's a good disadvantage too

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but thing is, combine it with mana flower and lesser mana pots, and youve got yourself spectre healing pre-hm

hollow shell
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which I guess if you don't have Mana Flower that's kinda easy to achieve, but you're still much weaker magic-wise at those kindsa mana levels

plush karma
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Doesn't mage have low mana half of the time because potions anyway?

noble turret
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yes but if you just chug a mana regen and have a star in a bottle around you can use the low mana cost of just 2 mana easily rapidly

hollow shell
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iunno, I've personally never used it. Not much

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I'll take your word for it that you can strat out some sick healing

zealous ridge
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personally i would change the range of the projectiles spawned

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not make them spectre healing bolts, have them be more like fungal clump's healing projectiles

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where you have to be close to get healing

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higher risk, but potential reward

noble turret
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that would make it kinda useless tho

zealous ridge
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really?

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well, of course i wouldnt know without testing

noble turret
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you'd get hit by things faster than you can get healed

tired haven
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Also would worsen extremely high risk/reward aspect

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I mean, you don't need tests to see how inconvenient it is to use clump lifesteal

zealous ridge
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agreeable i suppose

hollow shell
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(Clump may as well not have lifesteal due to how short that range is)

zealous ridge
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but i don't think it has to be exactly the fungal clumps range

plush karma
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Maybe make them longer than clump but still at a range?

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Yeah

zealous ridge
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yeah, like asel said

lost agate
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Clump gets extra range if youre holding a summon weapon iirc

plush karma
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That would take long to balance though

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Finding the perfect range and all

tired haven
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Maybe. I'd still prefer if the accessory itself is just less augmented (less regen loss and far less lifesteal)

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(btw the negative regen doesn't work at low mana iirc?)

zealous ridge
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really? huh

noble turret
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negative regen only above 50% mana

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iirc

zealous ridge
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ah

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i dont even really think mage needs lifesteal at this point, to be frank

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it seems asinine to balance around

tired haven
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that made me think of "rally" mechanic for true melee, for no apparent reason

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should play less dead cells

zealous ridge
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that effect could be removed and swapped with a damage boost, or potentially even the spectre mask effect

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or it could do something related to the slime gods

tired haven
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Or maybe something that actually gives you mana

zealous ridge
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what do you mean by that tho

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like dealing damage restores mana?

noble turret
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it already gives like 60 mana

zealous ridge
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^

tired haven
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Restoration indeed
max mana is kinda wack

keen nebula
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In preHM you can't be affected negatively by the Mana Overloader during bosses

noble turret
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isn't that just inf mana with extra steps @tired haven

keen nebula
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because the highest mana potion restores 100 and that will always be less than half of max mana at the point in which you get it

tired haven
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Depends on how high the % of restoration is

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Most likely won't end up as one

keen nebula
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I had an inaccurate interpretation of the Mana Overloader from the name

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I thought it would be an accessory that increased mana regen

noble turret
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@keen nebula highest mana pot restores 400

keen nebula
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yes. post ML

noble turret
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the strange brew thing

keen nebula
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pot sickness

tired haven
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Once in 60 seconds, nice

keen nebula
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i just went braindead sorry

tired haven
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50 is for restoration, isn't it?

keen nebula
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that's sunken stew

tired haven
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Hmm

keen nebula
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it restores 150 mana preHM

tired haven
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Either way, a tad lot too rare to affect things

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Regular max mana pot at that point is 100

noble turret
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why is restoration pot still in the game

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its literally uselesd

keen nebula
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ever been empty on both health and mana

tired haven
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Just to put a bit more load on your storage iirc

keen nebula
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so when are we getting omega restoration pot

plush karma
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Restoration potion key when

noble turret
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when was the last time you got all the way to hell with a obsidian key but not healing pots and mana pots

keen nebula
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hadal stew is just an upgrade to restoration potions

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Maybe I should suggest a fishable 150 mana pot preHM

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would be the mage version of honeyfin

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would be better than the regular pots but not hardmode tier

noble turret
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not gonna lie but

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i've never used mana pots as a mage

keen nebula
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Say what

noble turret
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mana regen pot gives enough

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2 seconds of wait

tired haven
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3

keen nebula
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I guess you don't suffer mana sickness at least

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But how do you find 2 seconds of wait time when being chased by the Wall of Flesh?

noble turret
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by waiting

tired haven
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Well, since mana regen pot removes moving penalty you can just release the weapon

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The catch is that those 3 seconds of wait affect dps a lot. Usually more than chugging mana pots

keen nebula
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The catch is also that you can't use Prism-type weapons

noble turret
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prism weapons kinda bad ngl

tired haven
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AAAAAAA
Tell me more

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Last prism in nerfed condition eats postML calamity gear for breakffast

distant gyro
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expected result from someone who doesn't use mana pots

tired haven
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(well at least charged blaster cannon kinda sucks, but it's more because of unneeded conditions)

crude geode
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Can barely shoot Yharim’s crystal for two seconds without using mana pots

noble turret
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isnt there like a upgrade for last prism straight after getting it

night cradle
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not really

noble turret
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or was that pre dog

night cradle
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the closest is after Polterghast

noble turret
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oh

fervent citrus
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one more vote till my sugg reaches 120 votes :O

keen nebula
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yo same

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except its 2 votes for me

fervent citrus
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awesome

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Ayyy my sugg reached 120!

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pls notice this devs

zealous ridge
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i know this is probably already known

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but dw theyll get to it when they get to it

fervent citrus
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Lul

toxic pagoda
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does anyone know if Recitation of the Beast is getting a buff

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I havent checked the changelogs and I dont feel like going through all of them lol

pulsar jay
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mana overloader my ass do you know how often that god damn thing gets me killed?

frosty dagger
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You aren't supposed to use it when you arn't fighting a boss and when you are you will rarely have the reduced Regen during a boss fight

tired haven
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It's not the accessory that kills you there: it's the greediness you approach it with

ashen warren
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Mana Overloader, Mana Regen pots and no Magic cuffs means you can basically drain mana on purpose and get free lifesteal until you’re back to full life

ashen warren
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I remember using shadowdrop staff and mana overloader with a mana regen pot to make the entire death WoF fight free

toxic kettle
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Shadowdrop in the Underworld waitaminute

ashen warren
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just clear the top

ashen warren
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perhaps a colourblind mod that adds a filter over the entire game would be nice

hollow shell
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Is that possible?

ashen warren
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I'd guess so, considering how providence and leviathan do full screen colour shifts

hollow shell
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No not the shader aspect

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I mean the fact that a filter could resolve this issue

ashen warren
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oh that, as I recall it should do something

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It's usually described as a kind of filter

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¯_(ツ)_/¯

hollow shell
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hrm

wide flicker
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Being colorblind myself, the only times I had a real problem with due to colors (though take this with a grain of salt because I don't know what the fights normally look like) were Provi and moon lord. Moon lord because all the projectiles are a similar color to the body, and Provi because with the healing flames bit, the healing and damaging flames look nearly identical

loud steeple
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There's also many different types of colorblindness iirc

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So there would have to multiple different films/settings/whatever the word is to fit all the "major" colorblindnesses

hollow shell
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There are at least 4 distinct types iirc

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Ah, it might just be 3

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.. ok according to Wikipedia there are 7, but only one of them is 2.7% of the population and all other are below 1% (some at 0.01%, and pure monochromacy is ridiculously rare)

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Basically
red-green is the most common but blue-yellow also exists

subtle oracle
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Suggestion is getting implemented anyways or are you waiting for stars to go up??

hollow shell
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Nah still waiting for stars
Might still send it to the dev server unofficially if it doesn't get enough

subtle oracle
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This seems like a feature for the Terraria devs to implement not calamity devs, thats my opinion

ashen warren
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am i the only person that doesnt bother to get the green healing flames from providence

tepid root
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yea i dont either

fervent citrus
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Wait they heal?

tepid root
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yeah provi spawns green healing flames outside of death

fervent citrus
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Outside of- wot

frail mantle
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Outside of Death Mode

fervent citrus
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Oh

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So she doesnt spawn them in rev or lower?

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Oof

frail mantle
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She only spawns them in Rev and below

tepid root
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she doesnt spawn them in death mode

fervent citrus
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Loof

fierce hedge
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@turbid pike i already posted that in bugs channel

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Wasnt sure if it's a bug or not

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Pretty sure it is

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Idrk

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I just kinda did oof

tepid root
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yeah it sounds like a bug

fervent citrus
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Btw has anyone noticed skellys hands get stuck in dmode sometimes?

tepid root
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?

fervent citrus
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Well, when he tps, the hands are stuck wherever he did so

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Well, some of them anyways

tepid root
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thonk

indigo fog
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I've had that happen before

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that changelog is different

tepid root
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e

fervent citrus
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Nah i think its still a thing

indigo fog
indigo fog
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That's an entirely different mod?

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the issue isn't on calamity's side

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why suggest here

tepid root
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yeah uh shouldnt you suggest that to the mod creator?

ashen warren
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@zenith hazel

keen geyser
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confusion

gusty grail
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Dude

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Why suggest something for a different mod

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Thanks whoeve removed it

zenith hazel
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@cloud token yeah you should go tell that to the mod creator, this has nothing to do with calamity

cloud token
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Sorry I thought Calamity could like nerf certain aspects I didn’t know

keen geyser
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they can nerf vanilla aspects and calamity aspects

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not other modded ones

tired haven
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Well, other mods can be nerfed too
It just would be an ungrateful move

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calamity nerf mod exists, after all

keen geyser
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ah true

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either way

tired haven
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Just not something that will be done, yeah

subtle oracle
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80 Stars PogU, this suggestion is looking like a reality soon... if fab approves of it that is...

tepid root
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i mean, it has 40 stars left if its going to be sent thats still a lot HDfailure

fervent citrus
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Im all for the rogue headsets but

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Summoner has like 2 exclusive armor sets for early HDfailure

indigo fog
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wasnt this suggested before

unreal viper
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Forbidden armor is a mixed set, spider is the only exclusive armor set.

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@indigo fog Might have been, it wasn't in the suggestion don't"s document.

indigo fog
unreal viper
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Sorry.

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I haven't been in this server for that long.

unkempt bolt
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pre boss hardmode sucks ass

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for rogue

indigo fog
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Spear of Destiny is pretty great though

unkempt bolt
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gotta farm ichor stickers tho

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which is at least annoying

indigo fog
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well Prismalline and Spear of Paleolith are also really good weapons

green pumice
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you can just not cheese????

indigo fog
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i have to check this out

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things still need to be balanced though so it should be nerfed if that combination is really too much

tired haven
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Camper + photosynthesis?
Dear lord, how could I have missed that perfect meme

ashen warren
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Its total cheese

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Its not even fucking funny lol

tired haven
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Oh it sure is
(at least once it will be killed)

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About the hotswap, maybe some kind of "camping" animation to offset putting it back mid-fight?

fervent citrus
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Wait is provi that easy to kill rn?

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Ight imma head fight provi :P

ashen warren
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Maybe reduce your mobility while having it on

indigo fog
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How fast can you regenerate to full health?

ashen warren
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Id say around super fast

fervent citrus
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Hmm

indigo fog
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no i mean how long in seconds

ashen warren
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I dont really know Id say 5-15 seconds

tired haven
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Two screenshot crops with a watch and healthbar would be good enough to explain

indigo fog
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Is that while standing still?

ashen warren
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No moving around

tired haven
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While moving
That's how camper changes things

indigo fog
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I mean won't you also be missing out on damage when you're using that and moving around?

ashen warren
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Yes but

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You literally can change it out mid fight

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You dont have to have it on for long

tired haven
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  1. you can always take it off to deal dmg
  2. if you are lowkey immortal, who cares there is no dmg
indigo fog
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yeah that makes sense

fervent citrus
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As long as it takes less than a day im all for it :P

ashen warren
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It takes far less than a day to kill provi

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She has like zero health anyway

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No

indigo fog
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i mean you have to work for your bars

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you shouldn't be able to just get things like that with barely any effort

timid pawn
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if this suggestion is not good pls just type "Nope" instead of a long converstion

ashen warren
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Just download a freaking quality of life mod tho

indigo fog
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you can just arma brain and get all the bars you want

zenith hazel
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if you can't be bothered to make mining/spelunker potions late game and spend like 5 minutes excavating caves for ores then idk what to tell you

timid pawn
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I hate mining in calamity

indigo fog
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it doesn't take long at all

ashen warren
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Mining doesnt annoy me

zenith hazel
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that's not really our problem

ashen warren
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I just put on astral armor and im ready to go

zenith hazel
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don't suggest things just for the sake of it

elder mist
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there's plenty of mods that give mining npcs too

timid pawn
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Example?

ashen warren
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Doesnt Alchnpcs add one?

indigo fog
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i don't think so but i never use it so i'm not sure

elder mist
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tremor

zenith hazel
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blacksmith from thorium

elder mist
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smh

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you always reccomend tremor first brav

timid pawn
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Tremor is not availble

ashen warren
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Tremor is fucking shit

elder mist
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tremor best mod

zenith hazel
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I don't know enough tremor pensib

elder mist
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o

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😔

zenith hazel
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I don't even know that it even added npcs to begin with

elder mist
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clam for the longest time was the only big content mod that didn't add npcs

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then archmage and sea king finally arrived

ashen warren
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Playing with tremor is annoying, the weapons, they are all basically the Same thing

zenith hazel
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byeah point is, other mods can fill the bill in terms of ores

timid pawn
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It also ripped of content from alot of mods and there is really no boss animation just moving pictures

ashen warren
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You guys should add an npc that doesnt do anything

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He just be

timid pawn
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Like the guide

ashen warren
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He gives u tips bro!!!

timid pawn
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Useless tips*

indigo fog
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the guide is required to progress because wall of flesh

ashen warren
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People seem to not understand the power of the camper 😤 😤 😤

timid pawn
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He tells you to go underground to farm for a rare skeleton drop ( the hook) and you can simply get a better hook from king slime

zenith hazel
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discuss actual suggestions please

indigo fog
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the point is that this isn't necessary at all and other mods do the same thing too

sly lily
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I never used The Camper, is the regen that broken there?

hot dagger
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Wulfrum drones and slimes being less common and maybe be more powerful, while dropping more shards

toxic kettle
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make fire tornados that are generated by players a different color from yharon's
Or don't use The Wand against Yharon

hollow idol
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Dragon scales also make them

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Wand is also post Yharon too anyways

unreal viper
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@sly lily Yes when combined with the shiny stone or photosynthesis potions.

hot dagger
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The wand is a fun weapon, but the tornados just look unnatural for some reason. Same with yharon. I think maybe it’s that they spin too fast

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@toxic kettle that’s a great idea, having the tornadoes be a different color.

sly lily
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oh right I still tend to ignore potions, true that

toxic kettle
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well it wasn't my idea

gusty geode
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Are they generated by an accessory?
If so
Make them dyeable HyperYharimJudge

tepid root
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no

rancid flame
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Now that chaos state lasts 10 sec, has anyone suggested an accessory that reduces chaos state? Or is that already a thing?

green pumice
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no and no

#

and i doubt it would get accepted either way

toxic kettle
#

even if, it would most likely get rejected

#

also SIS ech

rancid flame
#

I wouldnt mind using an acc slot for chaos state to be reduced

green pumice
#

rod was nerfed for a reason

rancid flame
#

well yeah

green pumice
#

and this is the second time iirc

rancid flame
#

but an acc slot is pretty fair

indigo fog
#

I'm pretty sure you can go for 10 seconds without teleporting. if you can't then idk what to say

green pumice
#

that accesory would be broken as shit

indigo fog
#

^

rancid flame
#

not really.

indigo fog
#

what

green pumice
#

i can easily sacrifice damage for mobility

rancid flame
#

I didnt feel unstoppable before the update

green pumice
#

you're not supposed to

rancid flame
#

its just made the Yharon fight much harder for me

#

tbf tho i probobly did rely on the NR too much

green pumice
#

it's not that hard

rancid flame
#

ok thats easy for you to say

frosty dagger
#

Jhon, that accessory would be one of the best in the game

#

And it's to specific

green pumice
#

i'm probably biased beacuse 1k d-d yharhar attempts

#

lole

indigo fog
#

If you can't go for 10 seconds without teleporting then you definitely rely on it too much

rancid flame
#

It doesnt even have to reduce it down to 6 sec. just like 8 or smthn

#

I need the fall speed

green pumice
#

still broken

#

use jelly bean

rancid flame
#

no i like unicorn

frosty dagger
#

Making an accessory to counter a Nerf a bit doesn't make much sense

green pumice
#

portal gun

rancid flame
#

or whatever the ugraded version of that is

frosty dagger
#

If they wanted it to be less of a Nerf they would have nerfed it less

green pumice
#

holding portal gun makes you drop at 100km/h

rancid flame
#

i wanna attack

indigo fog
#

Alicorn mount isn't good for yharon because it has awful vertical mobility

rancid flame
#

then I get off the alicorn

frosty dagger
#

Not nessissarilly

green pumice
#

you cant attack for 2 seconds

#

its not that bad

rancid flame
#

hmm

green pumice
indigo fog
#

I don't find it better than bean mount or shadow dragon

toxic kettle
#

"I want an accessory to reduce the NR cooldown because I don't wanna use a specific mount"

indigo fog
#

but maybe im missing something idk

rancid flame
#

I tried using the mount but it didnt go well

indigo fog
#

what mount

green pumice
#

you have to adapt

bitter drift
#

here is a good suggestion
IF A SENTINAL DESPAWN IN THE DoG FIGHT HOW ABOUT WE FORCE RESPAWN THEM LIKE IN BOSS RUSH!?
why?: SO SHIT LIKE THIS WON'T HAPPEN AGAIN TO ME THIS IS THE 2ND TIME ALREADY!

green pumice
#

once you do its simple

rancid flame
#

I couldnt control myslef well and kept hitting the infernadoes

toxic kettle
#

that's not the game's fault

green pumice
#

@bitter drift 1. no need for all the caps 2. thats a bug

frosty dagger
#

I don't think normality relocator should powercreep RoD because with RoD you actually have to stop attacking, and switch what you holding, but that's was the devs want and I don't think that's gonna change.

#

Same thing for what your saying

bitter drift
#

1.i still hate it
2. why wasn't it fixed in the last update then?

terse sundial
#

why the fuck are my reactions not sticking

rancid flame
#

good point.

bitter drift
#

now i have to do P1 again for fuck's sake!

rancid flame
#

why not fixed? it was known for a while

terse sundial
indigo fog
#

bluecheck from what suggestion

frosty dagger
#

Setinels are still despawning? That's a bruh moment

rancid flame
#

anyways it shouldn't be here

terse sundial
#

thank you crab

tired haven
#

There you go merk

terse sundial
#

time to restart discord 20 times to see if it fixes itself

tired haven
#

discord is eternally broken. there is no escape

worthy fiber
#

Mana requirement stops sentry spam :/

tepid root
#

sentry spam

indigo fog
#

also what about borealis bomber

tepid root
#

also borealis bomber now

subtle oracle
#

What is sentry spam??

tepid root
#

fuck

#

why is everyone faster than me

terse sundial
#

and more coming soon™️

subtle oracle
#

I dont play sentries soo

tepid root
#

ok good for you

tired haven
#

It surely doesn't stop sentry spam btw
You can chug potions indifferently

terse sundial
#

just because you don't use hybrids or sentries, doesn't mean other players won't try to abuse them

tepid root
#

youre right crab

#

mana sickness affects summoner when

tired haven
tepid root
subtle oracle
#

I rarely play summoner at all, I do it for the memes but I just stick with other classes... never knew about sentry spam huh?

queen sail
#

Sentry spam leads to memes like spikecrag

tepid root
#

why are you making a suggestion for a class you dont even play

subtle oracle
#

I just thought that summons should not use mana thats all...

#

Because I believe in my suggestion and I want it to be considered in the development discord...

tired haven
#

Spikecrag isn't one that you can spam

worthy fiber
#

OOA sentries

bitter drift
worthy fiber
#

Also you do need at least a few mana stars to start summoning certain minions iirc

subtle oracle
#

Dead suggeation HDhurdur

worthy fiber
#

Shoot it to die

tired haven
#

(mostly too lategame for that to ever matter but yeah)

worthy fiber
#

oh wack

queen sail
#

@tired haven ig that’s fargo memes then :pensive_rick:

worthy fiber
#

Anyways yeah the mana takes a part in resummoning both minions and sentries

subtle oracle
#

Just remove the need for mana stars and let the summons be free...

worthy fiber
#

No :/

#

Early-game suffering is early-game suffering

queen sail
#

Honestly why not just make the usetime quicker or smth

cloud token
worthy fiber
#

sentry spam taxevasion

subtle oracle
#

Eh I guess my suggestion won't gain much traction then, well whatevs

worthy fiber
#

Plus inconsistency with whatever other content

queen sail
#

Not sentries ech

worthy fiber
subtle oracle
#

I dont even play summoner much so I don't care

tired haven
#

Honestly?
I see no difference between summons using mana and not
And if that's the case then it's easier to stick with vanilla pace
So ye

subtle oracle
#

I jsut thought that the change should be necessary when I saw mana costs for summons, but then I heard the word Sentry Spam

lost agate
#

Ballista and imp spam are quite the deal last i checked and iirc calam makes those have autouse so yoiks

#

And even if they dont have autouse that sounds like a redundant change for a potential balancing problem

karmic stone
#

@ashen warren Calvin Kelvin's sound is consistent with other weps so its just your settings maybe probably

#

Unless it was changed this update for some reason

ashen warren
#

thanks for the correction, its not the volume its the stinging sound in the ear from it

torpid aspen
queen delta
#

hopefully I got the math right, since all I could think of was using nPr to calculate the amount of combinations

brittle nexus
#

Yea seems right to me

#

Could just use 39!

#

Factorial

queen delta
#

yeah it's been a while since i used permutations

brittle nexus
#

Which is 39×38×37 and so on

#

prob not the place for math discussion HDfailure oops

woeful ginkgo
#

I thought it was a brim moon nerf for a sec

brittle nexus
#

Byea my point was the number was correct hah

woeful ginkgo
#

god that would be too good to be true

subtle oracle
#

Suggestion by a official member? A moderator? Well this is a rare site, or maybe its common IDK

fervent zealot
#

it's not really all that rare

frail mantle
#

^

#

even devs sometimes suggest things to gauge the public's general reaction

subtle oracle
#

But yeah, i like what Yatagarasu has come up with... Giving it a Big Ole STAR ⭐

woeful ginkgo
#

still waiting for my last suggestion to get delivered :resident_sleeper:

frail mantle
#

pateince™️

woeful ginkgo
#

byeah I don't really mind waiting

#

I saw the pin

left crest
#

I like this BR curse idea. It would do a lot to make the BR more interesting for experienced players

#

The question that should be answered though is, will the HP and damage get adjusted based on their place in the BR? That’d be a lot of work most likely

#

Or it could not be adjusted and just throw the tiers away with this curse

subtle oracle
#

Hey, my mana penalty removal suggestion has 22 ⭐ s, i guess people like it then?

gusty geode
#

You need 120 to get it sent to the dev server
Where hopefully it'll be approved

subtle oracle
#

Oh shit, the approval part is even more IMPOSSIBLE

#

because Fab is probably going to Diss my suggestion there

gusty geode
#

Also I've found upvotes aren't a great way to gauge how popular a suggestion is
One got sent recently that the vocal viewers thought was a joke (joke suggestions are against the rules) and the devs said would be shut down immediately if it somehow made it to the server
And it still got 120 upvotes

#

Just had an idea btw

radiant meadow
#

and it was rejected for basically that exact reason

#

random DoG spawn is bad

subtle oracle
#

Now that shit is A MEME

#

its so bad its good

gusty geode
#

When a suggestion is eligible for the dev server, rather than having it be sent there, have the devs use alternative emotes to up- or down-vote the suggestion as it is in #suggestions-voting

The way things are now, there's a big problem with suggestions in that once they're sent to the server, their fate is left largely ambiguous, as there's no guarantee the poster will even hear back from the devs on it; much less have it be added. Rather than having the discussion be behind closed doors, having the devs state whether they each like or dislike a suggestion publicly in #suggestions-voting would provide clarity for people whose ideas managed to make it that far, but would otherwise risk being sent and then forgotten.

frosty dagger
#

I still can't that went through

unkempt bolt
#

a suggestion suggestion?

#

now that’s deep

opal barn
#

i thought merk and other people pinged when a suggestion got implemented\rejected and the like?

frosty dagger
#

Yes

#

This would be a great channel

gusty geode
#

Did they?

frail mantle
#

they do, yes

gray nebula
#

br

#

no

radiant meadow
#

ye no

#

the amount of devs who check the suggestions channel in dev is less than half

gray nebula
#

if this suggestion gets through I'm gonna downvote it on the channel so you explicitly know its bad

frail mantle
#

it doesn't happen constantly but every month or so Merk and some others bring back a lift of accepted/denied suggs

frosty dagger
#

Yea it would take to much time

gray nebula
#

because it is

radiant meadow
#

and the amount of devs that even check main is probably even lower

gray nebula
#

and like

radiant meadow
#

as it stands, suggestions are and always will be low priority

gray nebula
#

basically this suggestion entails that : we get sent a link to the suggestion on a private dev channel , we click on the link and we get directed to the suggestion on main then vote on it here then we check the suggestion later to see if it got accepted or not and we discuss these suggestions in another private dev channel?

radiant meadow
#

the amount of involvement that we are giving out is plenty on top of planned things, bug fixes, spriting shit, etc

gray nebula
#

sounds like a lot of back n forth to me

gusty geode
#

Fair enough
I just figured it'd be cool to see what exactly the reception to each sent sug was

frail mantle
#

i mean, you already do
either it's accepted or it's denied HDfailure

gray nebula
#

just ask a dev if you really want to know 4head

#

and also why the devs denied it /accepted it is more important than knowing how many devs up/downvoted it

frosty dagger
#

Summoner contacted my about the DoG sug

#

Though there wasn't much to discuss why it was denied

#

Can you blow up obsidean pre boss

radiant meadow
#

yes

gray nebula
#

I'm named iban, summoner god is a wacky nickname

radiant meadow
#

okay summoner

subtle oracle
#

Short summary, devs have litlle to care about in terms of suggestions... They are there, but dont matter that much

gray nebula
#

ok eirika, Twin of Ephraim

frosty dagger
#

Hmm, I don't think that would be a good sug though

still imp
#

Cosmic Guardian from DoG should have any kind of indicator to show where they are.
Reasons:
-Not fun
-Those with lower resolutions are further punished
-Especially frustrating in death-mode
-Unfair to the player

#

Criticisms?

radiant meadow
#

brothers and perf worms have map icons

still imp
#

wow really

radiant meadow
#

but cosmic guardians could use map icons I suppose

still imp
#

okay ill edit

#

i suppose ill wait for more criticism and discussion

cyan glen
#

I think they don't need to have because of the 3 seconds and they are not even mini-bosses from the boss, they are just summons for ''support'' DoG

#

They are not hard to kill, just a few seconds for kill one

still imp
#

ahh i understand but i myself am playing deathmode and the second it touches me i lose almost half my hp.. because idk where they're coming from and even then if it doesnt touch me i lose focus on the boss because im too busy looking for it

cyan glen
#

I played it in DAD mode, also how you can be that focused by a giant cosmic worm, you can slow down for not getting hit

still imp
#

oh what do you mean by this? " also how you can be that focused by a giant cosmic worm, you can slow down for not getting hit"

#

also very impressive on dad mode :0

#

I've been trying to kill him for hours now im only death defiled as summoner and just getting sick of these worms

cyan glen
#

Sorry, I explained bad, DoG isn't that difficult of dodge, and is very big, the only problem are the lasers and maybe the head. And when they are summoned you have 3 seconds for slow down a bit to prevent a hit

still imp
#

i just keep getting murdered by them perhaps this is just a git gud call ye kno?

cyan glen
#

And bc is his first phase, he can't do like wyverns attack aggresion

still imp
#

wait so he removes aggro for 3 seconds when they spawn?

#

or ohh u mean the 3 second invulnerability from them

cyan glen
#

DoG, in the first phase can't move that freely

still imp
#

perhaps i fly too much which makes him go to his agression mode

#

alright ill try my best

cyan glen
#

wait

#

You know about the buffs?

still imp
#

what buffs?

#

potion buffs?

cyan glen
#

DoG buffs

#

Or debuffs

still imp
#

nope?

#

oh u mean that

#

yea but i have brimstone mount

cyan glen
#

This ones

still imp
#

ye

cyan glen
#

uuuh, I don't really recommend you a mount, at least for my experience, dash in DoG is pretty useful

#

and Defiled rune can stil have the little time of wings

still imp
#

ahh no i only use it when my moab runs out of jumps and no discord tp as an emergency

#

cuz the worm pops in my screen i just panic and try to fly/tp away so thats why i hope my suggestion is out there

cyan glen
#

You don't need to panic

#

Renember the 3 secs

still imp
#

yea it saves me sometimes i notice how it doesnt hurt me which is nice

cyan glen
#

Well, try that, and if you haven't played second phase DoG in this 2 updates, I will warn you that don't get to close to his head

still imp
#

ive gotten to second phase yea but its uncommon rate but im glad theres no cosmic worms

#

(i think...? ive only got him to around 60%)

shell grotto
#

@queen delta I like the boss rush idea, but to add on to that, before you beat it, the order should be specific, just so that the challenge before finishing is still linear, testing the players' own strength and endurance in a form where you are honestly stressed as it progresses.

still imp
#

@cyan glen alright i listened to what you said but it has only helped a little. and the 3 second invulnerability for them is also kind of a downside because i cant kill them right away. also my summon weapon sirius i just realised may target the cosmic guardian so when i see it gives a slight indicator and it really helps alot because it organizes the way i think. although i do appreciate the advice i tend to be dying/getting distracted by them less now! using the abyss worm hook also helps even though i dont know where they are

cyan glen
#

You are only using sirius?

#

And np

still imp
#

no i use a mix of sirius, polterghast minions, and 2 calamari's

#

90% polter minions

cyan glen
#

Also, you can do a old strategy that I did with all classes, that use the reaper or the other versión for kill the cosmics

#

And that's good

still imp
#

reaper tooth necklace?

cyan glen
#

No, Valecdixtion

#

Something like that

still imp
#

hmm okay ill keep using it if it increases my dps with minions

cyan glen
#

👌

still imp
#

ahh ill just do it tomorrow im sick of dog

storm mantle
#

Is there a way for the calamity mod rogue to scale with throwing stuff from other mods, because it kinda sucks only being able to use rogue weapons while the throwing dont scale

wooden wedge
#

Pretty sure that's a no

#

And I don't think that this is the right place for that question

#

@lavish goblet calamity doesn't balance it's stuff around other mods

#

And the charm doesn't affect only the calamity pots

#

It affects all of them

lavish goblet
#

Even if we take alchemistnpc out of this, what's the point of making short duration pots if you can spam them anyway?

hollow shell
#

Intensive on your resources

#

You gotta pay a lot of money to be able to spam them

#

Everclear is 25 gold

#

sorry, 10 gold

wooden wedge
#

Hell even in alch NPC they nerf the prices of all pots if you even have calamity on

hollow shell
#

(other drinks are 25 gold though)

#

Anyway yeah we don't balance around other mods

wooden wedge
#

That'd be more for the alchNPC discord

hollow shell
#

If you wanna redo your argument to take AlchNPC out of the equation, you've gotta edit your suggestion

wooden wedge
#

Which idk if it has suggestions in it

lavish goblet
#

done, is it better?

wooden wedge
#

I don't really get it

#

Do you mean a debuff that prevents you from drinking more pots?

#

Like potion sickness?

lavish goblet
#

yes, a debuff that prevents you from spamming the same pot over and over

hollow shell
#

I mean

#

Each drink has a balancing downside

wooden wedge
#

Wouldn't that spam your buff slots

hollow shell
#

Everclear reduces your regen by 10 and your defense by 40

#

and you can't have too many drinks active at once, or you'll die to Alcohol Poisoning

wooden wedge
#

If not, then how'd you balance the debuff duration?

lavish goblet
#

I guess it's true... also I somehow did not knew about alcohol poisoning, where do you see that?

hollow shell
#
Calamity Mod Wiki

Alcohol Poisoning is a debuff that is inflicted on the player when they have 3 or more debuffs active from the drinks sold by the Drunk Princess. It prevents any positive life regen and decreases the player's life regen by 3 for every drink debuff currently active.

wooden wedge
#

When you drink more than 3 of cirruses drinks you get a pretty strong debuff

hollow shell
#

If you have 3 alcohols active at once, you start dying

#

(Everclear counts as 2 alcohols)

lavish goblet
#

Maybe I should actually have tried alcohols before suggesting that, i'll remove my suggestion. sorry!

hollow shell
#

Aight

lavish goblet
#

Having 20 cirrus pots at once sounded broken in my head since they most have crazy effects but alcohol poisoning completely changes that

hollow shell
#

m

#

I think you'd be dying anyway considering they all have regen reductions

#

I may need to add Alcohol Poisoning to all of the alcohol pages

lavish goblet
#

in their tooltip too maybe

ashen warren
#

Didn’t we conclude previously that randomized boss rush would be hard to implement

hollow shell
#

Yes

ashen warren
#

Did that sugg not have to get taken down last time?

hollow shell
#

I don't remember

ashen warren
#

I still starred it tho don’t sue me

frosty dagger
#

Inculde text on the moab that says it grants jumps and not just flight.

It says "The mother of all balloons
Counts as wings
[wing stats]"
Currently, because the moab counts as wings and defiled ignores wings, it's really misleading leads people to believe it doesn't work with defiled. Right now, moab is the only real option at that point and this makes several fights unessissarrily difficult because of a simple miscommunication. An easy fix would be to just add that it works with defiled on to the moab and make the playthroughs of people who play with defiled much easier.
Example: "The mother of all balloons
Grants jumps and flight"

radiant meadow
#

it is affected

frosty dagger
#

Just the jetpack portion

#

Its kinda difficult to say, it all works but the jetpack potion, that's confusing

hollow shell
#

Saying that it isn't affected by Defiled would be even more misleading

#

because Defiled doesn't affect any extra jumps anyway

radiant meadow
#

mhm

distant gyro
#

the jetpack is affected by defiled

#

you have zero (zero) jetpack flight

frosty dagger
#

I was just talking to someone who didn't use it because they thought is wouldn't work in general. How about, "the jumps from moab aren't affected by defiled" or something

hollow shell
#

Better to add a disclaimer to Defiled Rune saying that it doesn't affect jumps

distant gyro
#

jumps aren't affected by defiled in general

hollow shell
#

cuz it aint just Moab

sand umbra
#

double jumps of any kind are never affected by Defiled

distant gyro
#

except ravager

frosty dagger
#

Yea that's a better idea

sand umbra
#

that's just Ravager being Ravager

frosty dagger
#

I'll restructure it

radiant meadow
#

ye, that has nothing to do with defiled

#

ravager just disables certain double jumps

distant gyro
#

it should already be clear that jumps are jumps and flight is flight

radiant meadow
#

perhaps reword it

#

to Wing flight is disabled

#

rather than Wings do nothing

#

on the defiled tooltip

hollow shell
#

Or "Wings do nothing (jumps still work)"

radiant meadow
#

that'll look bad

#

the parenthesis

hollow shell
#

Prolly.

#

God damn it the wiki page for MOAB doesn't say anything about flight

#

You can fly after expending all your jumps, right?

radiant meadow
#

yes

hollow shell
#

Okay

radiant meadow
#

for how ever many frames the tooltip says

hollow shell
#

(oh shit that was frames the whole time?)

radiant meadow
#

yes

#

flight time of 180 is 3 seconds

hollow shell
#

Gotcha. Useful to know

radiant meadow
#

I thought that was obvious and figured it out on day 1

#

but I stare at code and wiki too much probably

hollow shell
#

I figured it was just some arbitrary number... like the vertical and horizontal speeds

#

wait vertical speeds aren't even listed

frosty dagger
#

Include text on the defiled rune tooltip that says it doesn't affect jumps, and only wings. Example, "wings do nothing but extra jumps still work" or "wing flight is disabled".

Currently, it's confusing on whether or not it affects jumps. Take the moab for example, the jumps work but the jetpack portion doesn't. Some people assume that this means the entirety of the moab doesn't work because it counts as wings. The tooltip on defiled rune can lead people to believing that these options simply don't work and this can cause frustration and unessissary difficulty that can be easily fixed.

#

That reasoning is really acward

#

I was having trouble finding how to word it well

hollow shell
#

Reasoning seems understandable but if you wanna word it better then feel free to try

radiant meadow
#

I think "Wing flight is disabled" is fine

#

and keeps it short and to the point

#

I can just do it now

#

before I head to bed

#

Wing flight is disabled and enemies can critically hit you

hollow shell
#

Alternatively

#

or, additionally

frosty dagger
#

I think Ive finished editing it, unless y'all have something

hollow shell
#

add to MOAB's tooltip that it grants jumps

#

cuz it currently doesn't say that

frosty dagger
#

Hmm

radiant meadow
#

it doesn't?

#

it should

hollow shell
#

It doesn't.

#

"The mother of all balloons
Counts as wings
[wing stats]"

frosty dagger
#

I thought it did

#

I'll delete that comment, revamp it, and repost it

radiant meadow
#
                "Counts as wings\n" +
                "Horizontal speed: 6.5\n" +
                "Acceleration multiplier: 1\n" +
                "Good vertical speed\n" +
                "Flight time: 75\n" +
                "Increases jump height and allows auto-jump\n" +
                "Grants the player cloud, blizzard, and sandstorm double jumps");```
hollow shell
#

maybe change "double" to "mid-air"
so they don't think they have 7 total jumps

frosty dagger
#

Inculde text on the moab that says it grants jumps and not just flight.

It says "The mother of all balloons
Counts as wings
[wing stats]"
Currently, because the moab counts as wings and defiled ignores wings, it's really misleading and leads people to believe it doesn't work with defiled. Right now, moab is the only real option at that point and this makes several fights unessissarrily difficult because of a simple miscommunication. An easy fix would be to just add that it add jumps and not just flight on to the moab. This would make the playthroughs of people who play with defiled much easier and less confusing.
Example: "The mother of all balloons
Grants jumps and flight"

radiant meadow
#

alright, mid-air it is

hollow shell
#

So both Defiled and MOAB tooltips changed?

radiant meadow
#

mhm

frosty dagger
#

I deleted the other one

hollow shell
#

Nice

#

🏁

#

Thank you, Ben

frosty dagger
#

I'm lost with that flag

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I deleted it

hollow shell
#

Your suggestions are already implemented

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Ben (Eirika) just did them just now

frosty dagger
#

Wow

radiant meadow
#

me posting that was saying I'm going to do it

#

the code thing

frosty dagger
#

I didn't realize you were ben

#

That's my B though, because it was basically spelled out

radiant meadow
#

yes, I am still Ben

indigo fog
#

wasn't the focus in the DoG fight put more onto dodging DoG himself instead of projectiles when he got changed in 1.4.2.105 to be a lot faster and dangerous

#

a ML deathray doesn't fit and laser walls and god slayer fireballs are already enough

#

do we need to buff DoG anyway

hollow shell
#

@elfin ibex You're going to need to elaborate a lot more than that

zenith hazel
#

DoG's already a pretty challenging fight in rev+, not just accounting laser walls

#

phase 2 gets a lot harder as the fight progresses since DoG's speed will increase exponentially

elfin ibex
#

i'll write with supplement later

hollow shell
#

Thank you

subtle oracle
#

OH SHIT, Yatagarasu's suggestion is getting sent to the dev discord!!! We'll just have to se if Fab ore some other devs will approve of it, PepeLaugh

zenith hazel
#

I don't think something like that warrants that kind of reaction but sure

worthy fiber
#

Suggestions really aren't that special PensiveCore

hazy timber
#

I can see why it's popular, although I still wouldn't do boss rush twice kek

shell lynx
#

I’m just surprised at how fast it got voted up

turbid pike
#

because coloured name

versed mica
#

It’s also a pretty nice suggestion

gray nebula
#

/!\ bruh alert /!\

frail mantle
#

Can it really be considered a part of the mod if it was never really a part of the mod, but only planned content thonk

gray nebula
#

just donate to the patreon if you want an andromeda reference to get added 4head

frail mantle
radiant meadow
#

Would Ziggums be okay with it?

gray nebula
#

just like what YuH did to get the slime back

radiant meadow
#

It was his concept

#

Andromeda

#

I think

gray nebula
#

also if we get the rights to add a reference to andromeda don't make her a pet, make her a summoner weapon for drae..,

brittle nexus
#

What even is andromeda, never heard of this CompleteFailure

quiet abyss
#

A scrapped planned boss from a long time ago

radiant meadow
#

Massive robot thing

worthy fiber
#

Vanities mod for the pet I guess, but it isn't out yet

gray nebula
#

beeg beeg robot with beeg beeg legs

#

iirc it was more than 2 times bigger than ml

brittle nexus
#

Hm, yea just searched it up to check out what it was like, interesting concept
Was probably a good reason for it to not be implemented, though

quiet abyss
#

The amount of spriting and coding required would be sweating

#

Especially since it's like twice as big as moon lord.

#

Not to mention even balancing it.

brittle nexus
#

Looks like just spriting/animating would be a difficult task by itself, let alone everything else about it

ashen warren
#

yats suggestion always get accepted cuz like he has a fuckton of roles and his explanation is always long af and the sentences link together so like even if u dont know what hes talking about you'll still be like him what hes talking about makes sense let me star it KEKW

#

psychology

radiant meadow
#

that's still only a fraction of the suggestion process though

cyan glen
#

I have a sugg, and idk if is possible to do and is a bit boring but:

Make all Slime or similars summons more aggresive/powerful in death mode. In death mode the slimes are more aggresive, so why not do that with the slimes summons? they have a really bad AI and doesn't take to much protagonism in game.

karmic stone
#

Summons are not enemies

cyan glen
#

Ik

weary walrus
#

slime summons are fine as they are now

radiant meadow
#

Why would death mode arbitrarily make your weapons stronger?

cyan glen
#

The slimes are more aggresive in death mode and have a better AI, so why not do that in Slime summons too? I don't say more dmg or dps, just a better AI

weary walrus
#

but why is that necessary?

indigo fog
#

Make all Slime or similars summons more aggresive/powerful in death mode.
Why would you buff a weapon and then lock that buff behind the hardest difficulty

#

what

cyan glen
#

Bc the Slime AI is more aggresive in death, I just wanted to know if was good the idea

radiant meadow
#

Weapons aren't enemies and shouldn't be treated the same

cyan glen
#

Well that's true, Sorry for bothering

autumn lion
#

it's stupid

#

lol

ashen warren
#

I don’t think I get it

turbid pike
#

Do you mean astrageldon

#

@supple lodge

#

Or was andromeda an actual thing

opal barn
#

andromeda was a thing

loud steeple
#

The fuck is Andromeda?

indigo fog
#

it was a scrapped planned boss from a long time ago

loud steeple
#

How long ago exactly?

indigo fog
#

not exactly sure

frail mantle
#

basically just a huge phuckin chonker of a mechanical boss

hollow idol
#

This

#

(theres supposed to be a cute screen on it)

frail mantle
#

was scrapped a couple of years ago iirc

loud steeple
#

Make sense for it to be a couple years ago

#

It's a interesting idea for a boss

#

Kinda reminds me of Providence

hollow idol
#

Here is what the face looks like (ignore the body just imagine the monitor on the gif above)

indigo fog
#

@sly crater check the don'ts

#

combining lore items is a shouldn't

gray nebula
#

reading the don'ts is too hard

opal barn
#

implying people read rules

hollow idol
#

not reading the dont should be a dont

gray nebula
#

also yuh, you should have sent the full andromeda with the legs smh

indigo fog
hollow idol
#

that ones unfinished

indigo fog
#

it wont be accepted ever

hollow saffron
#

f

woeful ginkgo
#

my previous suggestion still hasn't been delivered yet :resident_sleeper:

opal barn
#

🤫

woeful ginkgo
#

D:

#

rude terafat how dare you

hollow idol
#

Patience is a virtue

woeful ginkgo
#

byeah i'll go back to waiting

indigo fog
#

SIS

#

what

#

@low hedge specific item suggestions aren't allowed

low hedge
#

bruh

cyan lagoon
#

Unfortunately yes

#

though i did suggest something like that in dev many moons ago

hollow idol
#

“Unfortunately”

low hedge
#

perhaps you could remind them about it again

gray nebula
#

what was the suggestionm

hollow idol
#

the reminder is the sug dont doc

#

Snowballs except sand basically

cyan lagoon
#

Check class content iban

gray nebula
#

wegud

gusty geode
#

Tbh that sounds like a bug

shell grotto
#

Our true nemesis of balance should be platforms lol

#

Almost necessary item for nearly every pre HM and hard-mode boss and a lot of the post ML ones too

gusty geode
#

Yeah
Read something about how a lot of bosses suffer from not being able to function as well in a player-built arena

distant gyro
#

venerated locket is not lying though, it does summon a copy of the projectile HDfailure

karmic stone
#

A new attack that forces the player to avoid it

#

Because

#

Question mark

pallid brook
#

Fuckem

frail mantle
pallid brook
#

It also makes it more f u n

indigo fog
#

uh you need to add a reason to your suggestion

#

and the reason needs to be better than "more fun"

pallid brook
#

Wall of flesh has no ability to pull the player close to it, most other bosses solve this by rushing at the player. Wall of flesh is the exception as it can't increase its own speed based on player distance

frail mantle
#

waffle can doe

indigo fog
#

WoF rushes to the player when they're too far away in rev+

frail mantle
#

if you move too far away he'll grab you and yoink you back

#

also ^

pallid brook
#

Too far, difference is that is a prevention, this is a attack

#

It would also make those who build arenas have to be aware of him just up and plopping a wall behind them

frail mantle
#

i feel like him just randomly cockblocking you with a random wall would be annoying

pallid brook
#

Yeahhh I did not think about the fact it would be random

ashen warren
#

wof also rushes at you if you're hiding behind a wall

crude geode
#

It would be like if Signus just put a wall behind you instead of cosmilamps

pallid brook
#

wait were does the wizard come from again... What if we had a demon wizard that is flipping through a book and lifts his hand to cast the ice blockade,

#

would help explain his horrid memory

#

waitaminute wouldn't it be like the true eye of cuthulu

#

he got leeches in his noggin

#

and to balance it would likely not be active out of the gate

#

Probably it would get the most effect if it spawned at 25% health point, as the speed buff that the wof gets based on damage would pair with the effect to give a greater sense of panic, and what is to come

#

BrimSus probably needs more balance, spawning solid blocks is cool and all but...kinda low effort compared to alternates... *Flesh chunks?*Little things of flesh summoned by the wizard into this relm that spawns 3 hungries and disappears after they die?

lost agate
pallid brook
#

BrimSus judgment is coming for me

hollow shell
#

You should edit your suggestion, Dreamer
cuz, it's quite minimal and hard to understsnd atm

#

Mostly with regards to adding a reason

pallid brook
#

Yeah, I'ma go do that

hollow shell
#

aight, thanks

frail mantle
#

WoF's difficulty comes from making the arena iirc

gray nebula
#

m

#

weirdchamp sugg

#

weirderchamp sugg

pallid brook
#

Gah I just finished typing all that

hollow shell
#

"As we have a need a new companion npc to work with it to avoid texture conflicts with other mods editing the hek out of him and give a unique easily identifyable charge up and result we can just use a actual npc from the game that only appears post WoF, the wizard!"

What!?

pallid brook
#

BrimFace oh fuck I didn't notice my class is doing a quiz

gray nebula
#

what the fuck is that suggestion

#

it's not because it's a massive paragraph that it's better

lost agate
#

oh this is gonna be fun

gray nebula
#

I can't understand anything

hollow shell
#

I appreciate the elaboration

#

But I also don't understand some of it

#

Also I'm noticing a lot of very specific ideas in the second half of this

pallid brook
#

Mostly I used that as a reference for how the ability would work and it's behavior.

hollow shell
#

You don't need to specify the exact behavior, in fact that's discouraged

gray nebula
#

also are you suggesting a vanilla recolormmm

pallid brook
#

No I avoided that

hollow shell
#

Gives the devs less freedom to work with your idea and also gives people more points to disagree with you over

pallid brook
#

Fair point, I sorta went overboard with the elaboration

#

Basic format without all of that is that the wall of flesh puts obstacles in way to increase tension and gives a unique challenge

hollow shell
#

You could have left it at "In Death Mode, give the Wall of Flesh an attack that creates Ice Rod's temporary blocks in the player's path, forcing them to navigate more dynamically during the fight instead of running in a straight line."
(Preferably with some more reason elaboration on top of this, but this is a good starting point)

Didn't need that shit about the Wizard minion or what health percentage the attack will start at or having the Wizard summon exactly three Hungries periodically

gray nebula
#

the wizard minion part barely makes any sense

#

it comes out from nowhere and it's really unclear what he's supposed to do

brittle nexus
#

Yea, could definitely cut down on the length
Right now it's like wall of text has awoken

pallid brook
#

Someone complained about the fact it would be random when the attack occured and I just put a band-aid on it and plopped a different object that would visually show the cool down

hollow shell
#

Adding some kind of telegraph wouldn't be hard

#

Some blue sparkles that appear a second or two before the blocks appear

pallid brook
#

how am I supposed to respond to a solution that is significantly easier to do than my suggestion...

hollow shell
#

pff

pallid brook
#

I feel like that one comic where the guy puts his finger up about to say something and immediately puts it back down

potent veldt
#

I feel like this is a lovecraftian horror of a suggestion

#

Like, theres words, yes, and I can read it

#

But absolutely none of it is comprehendible

pallid brook
#

Found it

hollow shell
#

indeed

potent veldt
#

I'd genuinely believe that this is an example of letting your phone guess your next word

hollow shell
#

Naaah

#

It's somebody who's not used to the suggestions field and letting their idea get out of hand

potent veldt
#

I know, but lord

pallid brook
#

Ahh ymg' mgepah yog mgah'n'ghft

potent veldt
#

Wait, I just realized something

brittle nexus
#

It's more like a suggestion for a complete overhaul of the wof fight

potent veldt
#

Is there not a rule on what language a suggestion has to be in??

hollow shell
#

Server rules say to speak English everywhere

potent veldt
#

Oh didnt even think to look there lol

pallid brook
#

Who'd a thunk

dusty stirrup
#

Can someone give me a resume of that lastest suggestion because my brain can't comprehend it

hollow shell
#

You can re-edit your sugg whenever you want, Dreamer :P

pallid brook
#

sssh the frying brains are entertaining and I'm also still mentally compiling it to become more... Human

dusty stirrup
pallid brook
#

So I need 1) a reason. 2) simplified suggestion. Right??

frail mantle
#

ye

pallid brook
brittle nexus
#

I'd also not say every single bit bout the new boss behavior, or the part building up to wizard and stuff

#

Theres some fluff

pallid brook
#

How bout "WoF too easy give him obstacles"

hollow shell
#

Too simple

pallid brook