#suggestions-discussion
1 messages · Page 810 of 1
I think having ideas isn’t going behind his back but implementing them w/o asking would be
It's more considerate to hold the horses than to let know of every single rework idea imho
if you want?
idk
they could use a resprite to differentiate them
in fact
the tornado could probably get a resprite period
Suggestion to not implement a suggestion, that is a power move
@robust copper What is this referring to?
Where is it written that we're doing the "if one person does, the boss despawns” thing?
he is suggesting that you dont implement an old suggestion im guessing
No, that's different
we don't do that
Repuls is suggesting a different solution to that problem
the bolded title should change then
hm?
because it severely distracts from the intent
since it's telling us to not do something that we don't do
Repuls is the person Bepis just linked
@cloud surge there's already been an accepted suggestion to make all stingers more visible
@robust copper Re-ping
Check your mentions. You need to clarify your suggestion
And now he's goin on the list
Yeah Bepis linked that earlier
Even if it's not exactly the same thing
It's the same problem but a much different solution
time for a new suggestion
Don't listen to him, Repuls is right.
that one was way better 
it's a suggestion to counter another suggestion 4Head
it's all about a player not being able to respawn after they die once **in a bossfight
thus when all players are dead the boss goes away
and i think they understood that as if a single player dies the boss goes away?
It would be great if he responded ever
another one for the list 
the ping pong ditch list
oh, a buddy of mine just said something interesting. if respawn prevention gets implemented it would be boring if your screen stays locked where you died untill others die/beat a boss
iirc when i played overhaul it had a spectator mode when you died in multiplayer, that was nice
@ashen warren Balance
Greater stat buffs have shorter durations
Some durations are intentionally short like Astral Injection and Revivify
mmmm
yeah this completely constricts the design space of potions
if the limit was 4 minutes, making any powerful potions would be unreasonable, but if it was just 1 minute a ton of weaker potions would be nearly useless
it makes much more sense to leave some design space open and ask the the incredibly difficult task of the player pressing 'b' a few times a fight
sounds reasonable
I’m too busy aiming and pressing five other keys please help
please tell me they know it’s a joke
Increse the chance of a meteor falling after breaking a crimson heart/shadow orb or increse meteor heads drop rate for metoeite ore or make a consumble item that summons a meteor which is bough from the mage after astrum deus.Reason: It become annoying to get meteorite after finishing your stock and you still need meteorite for late game weapons and astral armor
qol mods exist for this
Pls let's just don't talk about other mods
isn't like 1 or 2 meteorites enough for pretty much everything you'd need
byeah
For example astral armor requre alot
does it
Steller killer
look
you can get like 120 meteorite bars in 30 minutes
and you won't need any more for the rest of the game
I guess i will put it in suggestion anyway
Ahh i posted one like that before
Just search
the one you are talking about is 02/25/2020 but i made a similar one 02/22/2020
And deleted
Change some existing debuffs to be more unique than DoTs
Reason: A lot of the debuffs are just "take damage". This gets incredibly repetitive(hence all the memes about calamity having flame debuffs), however there are many other debuff types. For example, debuffs that increase enemy aggro, lower the player's attack speed, or reduce the effectiveness of healing would be nice instead of having lots of DoT's that are more or less the same.
why add more when you can change existing ones
i think its fine other than that
ok
debuff that makes all healing negative
n o
this aint minecraft
why ravager of all bosses
gimmicky debuffs 
undead mobs dont get healed by instant damage
revenger is undead?
cool debuffs are cool but they aren't really useful to make aboss more threatening
oh so you made a minecraft refrence
bunch of bodies brought to life via necromancy

iban they dont have to be just for bosses
no i didn't
"wow haha my ennemy aggro is increased 😳 "
just debuffs in general
^

idk man abyssal flames combined with brimstone flames makes Brimmy disgusting
your proposed debuffs are also kinda boring
theyre examples
and they sound less threatening than a DoT
you know there is this one calamity debuff that does nothing
dot's are b o r i n g
the picking hearts damaging is in Fargo btw, dropped by mimics
and they aren't really threatening
stat changes are boring
especially when you have good healing
well then what would you suggest?
also reminder that the ideas i had are just examples
I dont suggest anything, I'm just saying that the examples are as boring as a dot
thats a good and wacky idea
i would change in death mode that abyssal awareness debuff that will make you spawn rates 100x instead of whatever it does
sucks to be you I don't use lifesteal because nearly all of it is trash
debuff that allows bosses to heal by getting attacked by you
bullets come back at you after they hit the enemy, that would be a crazy one
Fish Alert
^
selneian
Selenian cringe
Hadari's skull was crushed by nebula blaze EX
Fargo also have a couple of "fun" status effects in Masochist
like the "squeaky toy" making you do 1 damage for a few seconds emitting that sound each hit
Moon Lord in Fargo also has a cycling weakness
Obesity
as in, inmune to type of damage that isn't shown on the background
Movement speed and jump height decreased
there's also another status effect that dispels summons
that's not allowed you can't do that
"Antisocial" is called xD
imagine making an entire one class useless against a boss
well it is a debuff you have to be hit with
Antisocial: npcs refuse to talk to you
and the moon lord thing is the mechanic
anti-virus
a buff that increase your defense when having a calamity DoT debuff (mostly pointed at the astral infection)
oo
that's the slime king jewel
actually ya i meant life regen
anti-social isn't the only debuff that kills a class
sorry
does he also inflict silence, weakness, and some ranger debuff?
that's just being slowed
another debuff perhaps could have enemies splitting even : P
Skipped: The boss literally moves 10 seconds ahead in time
Maso pillars have to be beaten with the class they represent, and to do so they inflict debuffs that vibe check the other classes when you're near the Pillar
Hadari it affects gravity too
I forgot to mention that Leon yeah, the pillars have that
ML just straight up can only be damaged by one class at a time
well, you could try the all damage weapons
maybe I don't want to multiclas
^
what's the point of classes if you don't follow one
Maso post-Cultist is a no monoclass zone
bad design
well, Fargo IS all about multiclass
^
fargo is basically "use everything, cause bosses will use everything"
fargo's forces you to multiclass at endgame because what's the point of classes if you'll only use one throughout a playthrough
the damn Eye of Cthulhu does fast bullet hell even
the point of classes is to add replay value
playing all the classes at once kinda ruins that


instead of 4 playthroughts with a separate class, you end up with 1 playthrough with multi classes
calamity heavily encourages you to monoclass
no armor set can give you everything because all of them are based on set bonuses
astral armor
me neither, but still the multiclass aspect is only really brought up on the celestial events phase tbf
and also for maso ml just wait and dont attack instead of changing weapons 
That would be nice iban
makes the fight 4x longer but at least you can monoclass it
maso bosses regen health when you don't attack 
...if all bosses in maso didn’t start regenning if you don’t attack them for a while
just use a broken weapon iirc,,m
also we're talking Moonlord here
halibut cannon ,:
I wonder if SCal is broken in Fargo now that I think about it, but that's talk for another channel...xD
is this even about sugmas anymore
imagine if there was a halibut cannon for every class
a magic weapon that rapidly shoots ridiculous damage ice balls
suggestion : respri,te providence : why : I dont like her sprite
i would honestly love a helibut cannon for every class
that spit more ice balls
also uh no

please no
Reality Breakers for every class?
a summon weapon that summons a wyrm to fight for you
@pulsar jay yes
no 
yes
mage is a jelly fish shooting electricity
no thank you

and mage is an apotheosis head but eidolon wyrm right? : P

that chases
yes i am
myself
Halimeme is an outlier because it's a dedicated item but any more would effectively just result in Old Legendaries 2: Electric Boogaloo
@sly lily i told already
a jelly fish that shoot electricity
@frail mantle i get it but you can joke right?
yes
summoner still has the least amount of content, even in calamity
ya
I don't LIKE THAT
this ain't even about suggestions anymore byeah
it doesn't even has a fine subclass
summoner really needs at least another sentry post moonlord... and perhaps a dev one
@pulsar jay they are?
and?
that's because Calamity doesn't focus on making every subclass in the game viable for a full playthrough
minions are normal summoner
that's not-
what "is" a sub class btw?
that's like saying swords are normal melee
a subtype of weapons within a class
there's so many melee weapons there isn't one that is normal
for example yoyos are a subclass of melee
a set of weapons that are different then the original and majority of the class
so what isn't a subclass in melee?
nothing
the true melee swords? the shooting ones?
nothing. melee has too mnay
flamethrowers are a subclass of ranger
the guns aren't? the bows?
so what can we suggest?
...i
wait what is mage;s
mage has magic guns, wands and tomes
do Staves count as Wands
yea
magic guns, tomes, and staves/wands
mages is "just choose another class"
summoner has sentries and minons
subclasses are dumb,;
imagine saying mage is bad
summoner has sentries and that's it
at the time of this comment calamity has added nothing to sentries except some dev weapons
warrior and ranger are really the only classes where you can win reliably with one subclass
what would rogue be? knives, boomerangs, ...?
since each subclass is so fuckin extensive on it's own
boomerangs knives
we aren't allowed to suggest things that only exist to make pure subclass runs viable
actually summoner has subclasses
minions (could even be divided into ranged and melee summons), active summons (just borealis bomber but dont care), auras and sentries
take that,;
you are trying to divide it WAY too much
calamity has added nothing to sentries except some dev weapons
Spikechad, Hive Pod, Guidelight, Energy Staff and Dreadmine aren't dev weapons
I'm not really trying to divide it
👏 summoner 👏 needs 👏 more 👏 content
borealis is basically a mage attack but with summon type
@pulsar jay YAS
I mean yeah everyone wants more summoner content
rogue has daggers, javelins, bombs and boomerangs iirc
problem being : summoner content is painful to code and sprite
but don't worry because uh
summon GOD
throwables and boomerangs
consumables and non consumables is more simple
rogue subclasses are separated on the wiki
o yea spiky bol meme
and they all gain different bonuses from invisiblity
til that rogue is a thing cause it might be the easiest thing to code then
rogue is just beam swords without the sword firing the beam
somehow rogues has more subclasses and more content in each subclasses then sentry summoners
the non consumables atlesst
that's because Rogue is a Clam class
@pulsar jay rogue is the baby of the ranger and melee class
ah yes, seafoam bomb, the classic beam sword
sword is the easiest thing to code
clams, the classic beam sword
summoner at least has some content from Vanilla, while Rogue was built up from the ground purely by Vanilla
that's why Clam has so much Rogue shit
how it has more content than summoner
,m yes sylvan slasher is my favorite beam sword
tbf why was it made "rogue" damage if most of it is throwing?
"most of it"
removal of throwing coming in journey's end
hue
they changed the damage type in preparation
ranged grenades 
there is a lot more new rogue content than old throwing content
thorium will make throwing a throwing, simple
throwing is staying in Modded terraria
@pulsar jay keep the throwing class and deal with it
and rogue has more content than summoner because summoner is painful to code (you need multiple sprites, some being animated and you need to code an AI for the summons)
just keep the class
sadly Thorium's bosses are paper
^
👁️

i would use thorium
if it was fucking fun to me
and by fun i mean the hard type of fun
how is that related to calamity suggestions
compatibility regarding rogue/throwing moving onwards in cal's dev
anyway, the idea of needing to manage resources to ensure you have enough weapons for your journey is a pretty unique thing so I don't understand why they made the non consumables
they aren't particularly special in their own right
because non consumables are better
consumable stuff is just annoying imo
wow haha I can't just train to fight the bosses I also need to farm inbetween attemps because woops too bad I ran out of weapons
perhaps Fargo could add infinite stacks like with arrows
jesus christ what happened why is everyone talking about subclasses when i dont see a single subclass thing on suggestions
but again it is asking another mod to do stuff...
i don't know
that's just what sugma disc does™️
and you know what i do™️ ?
subclass god ,;
yeet
stopping dumb offtopic shit
meanie
if you want to talk about subclasses there's a perfectly good channel named #calamity-mod-talk
(of course if it's like, calamity related subclasses)
subclass suggestions are fine though right?
no
the "don't" only mentions a "specific point" in the game
well kinda
same thing
if you make a suggestion like
jsut don't ask for a new subclass weapon because subclasses don't matter
"please add more rocket launchers I want a launcher subclass run to be viable"
that is banned
pointing out that there's just a sentry post moon lord is banned?
there are 5
(a 2nd one that is rare and bad doesn't... count)
5???
hollow knight sentry best sentry
if you suggest add more post-ml sentries because muh sentry only run it's not allowed
energy staff, lunar portal, rainbow crystal, soul lantern, <redacted>
also yea sentries are kinda dumb

oh the ML drops <.<
obviously the last one isn't out yet
wow haha sentry vs yharon haha
hence the <no>
sentry only run 
don't worry, frost hydra EX will arrive
frost hydra EX is lole
haha
endogenesis but a sentry
speak for yourself
problem solved
frost hydra EX is poggers
and yeah it isn't for a sentry run lol is an added assistance thing like how mages carry an arsenal of fireworks or bow, gun and such for ranged etc...
yea but why
just suggest more summoner weapons in general
OK I made the suggestion for you
"add more summon weapons that work as support"
debuffing/buffing minions,, m
Because summoner gameplay is basically casting your army
Then you assisting with an ichor gun and recolocating sentry
It isnt a "subclass" suggestion more than a gameplay loop
It isnt clear due to hard mode to post being dominated by wide range sentries
,,;m
please just write your suggestion fully and then I'll tell you why it's a bad suggestion
But at post moonlord you should relocate the energy staff
because I dont understand what you're talking about
What I mean is that sentries arent a subclass and ignored/banned to discuss to add some in the post moon lord range
Because the loop for attacking in post moon lord is: summon army, change between ichor gun and sentry
ok but like no 
I get that, but it is like forcing oneself to not use yoyos
sentries are a subclass
you aren't forced to use sentries
you can complete a full summoner run
that's it
no need for specific types of summon weapons to be added
Energy staff is clearly overtuned due to the lack of sentries
That too
A suggestion would be: rebalance the sentry weapons
Nerf energy staff and buff the rare signus one
energy staff is op?
energy staff is great
i have it
sentries are balanced around not having too many of them
it seemed normal
My favorite class is ranger
see: Spikecrag
wacky fact,,; everything is balanced m
hive pod
that too
if you look closely at hivelings they look like edited demon heads
Yeah, that's why adding slots to sentries are kind of nonexistent
Can you buff the phoneix blaster
It's fun to use
Flashlight underbarrle attachment


What
What
Hmmm?
he wants a phoenix blaster buff
what the fuck is a flashlight underbarrle attachment?
Calamity makes pheonix blaster autofire?
yes
didn't know that
A flashlight, like the flare gun it lights things up
that's completely unnecessary
just make the flare gun light things up
it already-
Isnt that what the flare gun does?
The flare shotgun is pretty amazing btw
Also suggestions isnt for memes, we joke sometimes in the middle of suggestions but... no joke suggestions please: p
Fine
But hey if you want to make your joke a reality try to get a dedicated weapon made and get a Boktai like gun made lol
For the multiplayer thing with bosses despawning after the death count is equal to the player count , thats not the greatest idea
If you are doing really good but your friend gets spawn killed, you get punished
Tbh I think that's fair
Obviously not everyone was ready for the fight
So the one who wasn't ready shouldn't be rewarded because their team carried them
If a way to nerf multiplayer regarding player deaths was there i would prefer if it was a global debuff for each player death that increased respawn times per dead player
On multiplayer, where the mere presence of another player makes it harder for everyone since bosses have more health
If someone carries the whole boss, they deserve the win more than the other player deserves a loss
That's kind of what happened with me with my friend (which is kind of noob xD)
book of skulls is fucking stupid
a boss that you can't farm reliably unless rng has a percentage drop?
Isn't he summoned by killing the Clothier
killing the clothier while having his voodoo doll equipped iirc
^
It's a vanilla expert feature
Boss health scales strongly with the number of players, but I believe Calamity tones the boost down
Dem, didnt know about that
yeah because who plays multiplayer when it doesn’t work
I still think it's fair because multiple players deal double,triple and on more damage
That depends
Some suggs that reached 120 votes havent been approved, just sayin 
If every player is running different classes, there’ll usually be one of them that carries the whole fight because the classes deal wildly different damage
Also 
I meean, everytime i play with my buddies we always compare our dps through the meter
And its always such a close amount to eachother, it only blows that up when one of us gets a legendary wep
Well this is just me assuming I don’t have friends to play with so I wouldn’t know how it is to play mp 
Oof
Still wish someone corrected me sug saying there is indeed a multiplayer scaling b4
@ashen warren idk if you know that, but Cosmic Discharge is a component on making Apotheosis, so that's actually a great drop
sorry for the tangent
btw I read again the "Don't" file and it mentioned that giving uses to the Rock was one. But why not a self-kill one?
it is a comedic item, so a reaction of using it and mentioning something like "player hit himself with the rock out of frustration" or similar might be funny
the rock doesn't need to do anything
i know
would probably count as a meme sugg
there’s already the comedic effect of xeroc saying that’s your reward
oh, wait, the voice from Terminus is Xeroc?
"What's this?"
"A rock."
"Well, what do you want me to do with it?"
"KILL ME."
^
specially if the rock was held and made the "use" animation before dying for added effect... but yeah
Is there a particular reason Nightmare fuel and Endothermic Energy float?
Also I thought Apoth was a meme weapon that wasn’t very good
I mean, why shouldn’t they float
Endothermic energy makes sense because like it’s a mass of energy or whatever I’m sounding stupid here aren’t I
Apoth isn't a meme wep
you're thinking of Apoth and Friends, a meme mod by The Great and Powerful Terry™️©️
Probably late, but I got the black belt removed from abyssal mirror because it was already used in master ninja belt
There can be another alternative for the abyssal mirror dodging, but black belt shouldn't be one of them
I don't know if that was already suggested or not:
Give Ceaseless Void's Dark Energies a healthbar
During this fight you often need to look at the tiny line of text stating how many minions are left, which is kind of awkward. Why not make their total remaining HP clearer?
Any thoughts? I don't think I need to add more to this. It's just common sense, after Calamity's brothers got the same treatment.
I mean ceaseless itself is .1 % of the healthbar so its kinda just the voids anyways
Yeah, but having only the healthbar for the minions would be weird
they need to keep it in, that's for sure
Isn't their total health already shown on the healthbar while CV is invincible?
yes
Dark Energies aren't secondary to the CV fight like Calamitas' brothers and the individual Perforators are to their respective fights though
they literally make up like 80% of the fight
consider also: they'd die in .2 seconds either way so the healthbar would be coming up for nothing
CV's current healthbar is effectively just a way for you to know how many Dark Energies still exist in the world, just in case you're missing one and not seeing it
CV's current health bar is already essentially a health bar for dark energies yes
Can I sugg that the key bindings to toggle the calamity health bars be removed and become, y’know
A config

Can I tell you that that's already a thing?

check the configuration options and game controls page on the wiki
so why are there no accessrys in pre hardmode for range stuff or am i jsut not lookign in the right areas?
Ranger is the most powerfulish class for Pre Hm already
i was going suggest a magnet to collect arrows or somthing
Balancing more gear for it would be cbt
mmmm ok that would explain it thanks
Yeah, ranger is quite a powerful nihilist there
though he is kinda right
there are few PHM accessories specifically for ranger
doesn't really need it, since it's as powerful as it is
i guess i can make easy work with cnaged classes from magic to ranger without worrying to much on accesrys
i was hopping for like utility stuff for ranger or somthing realy simple
but its really up to the creaters to decide if its a good idea
ranger works so good you can use it in magic armor when you are out of mana or actually suitable spells 
the class set up shows no items fro pre hard more where i am at i still cant kill skelitron
crab bar dont make me test that im crazy to
it's not even a meme lol
ill go test it on skitron i may make a mine cart lpp to fight him
loop
nibis gail corse is a fun bow
force uhgggg i cant type sorry
I mean, there isn't much to test
Best ranged thing you'd have for most of prehm is victide. It gives like 10% stats and the occasional projectile on hit. Wack
Most accessories are classless, the only notable popular exception for mage is mana flower
Thus, you don't lose too much 
and rogue's billion accessories
That's because rogue wouldn't have any otherwise.
6 in prehm is pretty decent but not that much tbh
@distant gyro @tepid root I haven’t played this game in a while reeeeeeeeee school and ib classes omega meme
Gimme a break


ech
aaaaaaaaaaaaaa
(Wow 'somebody stole my soup' didn't just ding-ding-ditch)
(They ding-dong-fled the country)
(... they're still in the server but takin nearly 24 hours to respond to a ping is a bit much)
why are people starring this suggestion without even knowing what it means tbh
their sugg is against the rules anyway
by law of chaining
and it's clear they ain't comin' back to change it
I don't even know if it's chaining
It doesn't quite match up with anything posted recently unless he like, really misinterpreted Repuls's
he's responding to a suggestion that didnt even get approved yet 
repuls's
again: same problem, different solution. The thing Soup is saying to not do is not the same as what Repuls is suggesting we do
Question @terse sundial
What is this a bluecheck of?
https://discordapp.com/channels/225030931008847874/263382359397761025/681987931816067147
I must've took one glance at https://discordapp.com/channels/225030931008847874/263382359397761025/660425668437475328 and thought it was sent. i really need to slow down when it comes to reviewing suggestions
Alright, I'll deliver it then
i've updated my suggestion to include astrum deus
suggestion, resprite providence to the radiance on april 1st then change her back the next day


fun fact: Providence came first
I'm not bein accusatory btw I just legitimately think that's a fun fact due to how similar they were in various ways
Yeah, Volcarona
maybe dont have throwing bricks made by red bricks at an anvil?
it's already a brick... just throw it, why is an anvil required? what are you doing to the brick to make it "throwable"?
what do you guys think of my suggestion?
i get that you need atleast a little progression to make a powerful start-game item but it makes no sense to me
you need something to "convert" the red bricks into throwable things
ok so imagine i have a brick in my hand right now, do i need to do anything to it to throw it? no
because ingame, you cant just throw the brick, its already a placeable block, it would also be very wacky
what im trying to suggest is making throwing bricks craftable by hand
red brick = throwing brick, no crafting station needed
ah
its not like theyre stuck together or anything
you fire up some clay in a furnace and you get red bricks in terraria
the only craftind ingredient is clay, theres no cement involved
thats just unrealistic block physics
Now obviously there's a few errors in logic in crafting
How do you just hammer some magic swords together to make a bigger sword? It's not accounted for
But practically I think these brick blocks should be treated more as cemented bricks, and that you shouldn't give the impression that you just pry them apart like that
Again, a wall isn't just a pile of bricks
you can have floating dirt blocks in the air
just throw an entire block at your enemies
refer to above statement
so following that logic, i can make a house with bricks without cement
you can have floating dirt blocks in the air
i just think this isnt a big enough deal to warrant the change
anvils are easy as hell to get
that proves that you dont need cement
does not :/
i get that you need atleast a little progression to make a powerful start-game item but it makes no sense to me
it does
i can have floating bricks that are immovable, therefore i can make a brick house
its block physics that make the game itself
theres no proof that youre using cement with the bricks
iirc balance > logic
^
Stop trying to put real world physics in terraria
just stick with that instead of trying to logic, we'll just go around in circles
i agree but anvils are already easy as hell to get, and you get 150 throwing bricks from the starter bag
So why remove the anvil?
so why need the anvil?
i agree but anvils are already easy as hell to get, and you get 150 throwing bricks from the starter bag

what
im losing many brain cells just talking here rn
clay is easy to find and is in big clumps, 2 clay = 1 red brick = 25 throwing bricks
let me make it clear then :/
The game provides you with bricks, but you have a limited source. Get an anvil so you can get more. yay, progression.
That's literally it why would you bother with that
you can use 150 bricks for quite a while... much longer than needed to have an anvil by the point you've used them all
so whats the point of moving them from anvil
common sense
Different people waste different amounts of bricks, anyways
idk man kinda seems counterproductive
it's already a brick... just throw it, why is an anvil required? what are you doing to the brick to make it "throwable"?
You’re breaking apart a solid chunk of bricks
We just said trying to apply real world logic into terraria wouldn't make sense, and that the progression in the mod benefits more from having an anvil
that's it
when do we get the option to just throw the solid chunk of bricks at enemies smh

Sandgun probably counts, it's sand
Throwing Bricks EX
terraria has some real world logic
lol ok
but its not enough to make it realistic
like for example: you heat up clay to make bricks, just like the real world
r u kidding me rn
I just don't see how beneficial this suggestion will be considering what we've discussed
its not just for logic, its just annoying to get an anvil for something logical to do without one
if you find getting an anvil annoying you have bigger problems than throwing bricks requiring an anvil
unless you dont stumble against some iron/lead it is annoying
you literally just need to get 50 silver and 2 houses
which is
not hard in the slightest
basically, there are many illogical stuff in the mod, and changing them to make sense will break the progression/gameplay/playthrough, which is not something worth for to the majority
it harder to get 50 silver and 2 houses than 15 ore
yes, thats true
what part of not requiring an anvil to make throwing bricks would break the progression/gameplay/playthrough
Aren't throwing bricks pretty strong?
and anvils are easily accessible?
They're accessible, but you have to get the ore
Which means going out into the world for a bit, and generally through the underground layer
which is past the clay blocks
Y'know mining blah blah
hmm, lemme put it like this:
clay blocks are really easy to find willow
Yes, that's my point
you see a lot just walking around
Yes
even if the bricks are craftable by hand, it wont make much of a difference in the pile of illogical stuff anyways 
^
And if you go further in progression you should be able to renew bricks
so why suggest? 
The whole thing's been spelt out
it's already a brick... just throw it, why is an anvil required? what are you doing to the brick to make it "throwable"?
bad typing :/
yea, thats one of many weird stuff 
yes so my suggestion it to make it not weird
How many times have we brought up logic already 
thats a bad excuse
It's your excuse 
ight i give up arguing, imma go nohit QB bye 
Take care 
"logic doesnt count for games" is a bad excuse
this aint goin anywhere anyways 
contradiction moment
imagine attacking the character instead of the argument 😳
if you argue for logic then you must believe that brick blocks are more than bricks, right
we just talked about that....
as bricks use cement to adhere to each other
yes
You're contradicting yourself because you say that the bricks can just float
While arguing that real-life logic is important for games
i can have floating bricks that are immovable, therefore i can make a brick house
its block physics that make the game itself
but its not enough to make it realistic
i didnt say the whole game is logical
i said it has some logic
So if you think the game should define its own logic, where will you base that off?
wait wait wait, lets try this again: Breaks says that some piece of gameplay in the mod doesnt make sense, willow points out that it wont make much of a difference anyway, i say that making it logical will lead to lower 'gamplay quality' we will call it (all with me? k). So my logical solution for this is.... drumroll
see whether the sugg reaches 120 votes 
ah yes that is indeed a good suggestion

this is a democracy after all
yes
or part of it 
most good suggestions dont reach 120 stars so that doesnt settle anything
ok, your solution?
Maybe your suggestion wasn't good :/
wait wait, let him speak 
sorry :/
i dont have one other than getting you to understand to prove my point
understand that...?
...that an anvil shouldnt be needed to throw bricks
correction: its one brick
you're already home, just craft the throwing bricks at your fuckin house
what
YOU JUST SAID 150 BRICKS IS MORE THAN ENOUGH TIME TO GET AN ANVIL
yes, but why do i need an anvil?
notice that the bricks are large chunks of brick
but the throwing bricks are a single brick tile
its one brick, as suggested by its name
look at the spirte
look at the name
then how do you get 25 bricks to throw from 2 bricks
its 1 brick to 25 throwing bricks so that you dont have to use up all the clay from the world to make a stack
its for gameplay purposes that you get 25 from 1
i just talked about logic earlier
yeah this is what youre saying lol
also it might be called "red brick" but it looks like multiple bricks
that is not what im trying to say
ok cool but like could we stop
this argument isnt going anywhere
basically logic doesn't apply, it's crafted at an anvil because balance
im saying logic doesnt apply when it shouldnt, or when it needs to not for the game to be itself
balance,,m
its just as balanced as having it not craftable with an anvil
,,,;
alright man you need to pump the breaks
ok that made me laugh
no because throwing bricks are strong,, and so you need to be slighly more advanced
so you can't just craft them directly before even going mining
then why do you get them from the starter bag?
serious though, someone needs to take a break from this conversation because it's going nowhere
i can go a full mining session without using the 150 bricks i get from the bag, yet you say that?
ok cool
if you can go for a full mining session without using the bricks you can craft an anvil before you even run out
even if the bricks are craftable by hand, it wont make much of a difference in the pile of illogical stuff anyways
as lulminite said earlier
some people prefer to explore
that sure as hell is wacky
wulfrum controller is obtained in the starter bag yet it is also crafted at an anvil,;em
yes so having it need an anvil or not is the same balance-wise, but its more logical to have it not need an anvil
thats because every other wulfrum thing is crafted at the anvil
Cirrusly, why the fuck is this still happening
then whats your process of thinking as a dev? "having this be made at an anvil and by hand is almost the same balance-wise... what should i do to decide?"
ok
i say look at logical stuff
wait we still about logic?
they brought it back
Oh dear, what a mess
you're converting a block of bricks into a bunch of throwable briked
...maybe they are reviewing your suggestion? 
what are you going to do? break it by hand?
ye, this is a mess
it's the start of the game you're not a god yet you can't do that
Hadari, you do much more illogical stuff during the crafting process
,,;
listen dude I'm about to break your neck
m

If you want to talk about illogical stuff, creating a full block of bricks only to disassemble them into a bunch is also illogical, let's craft those special bricks separately /s
how about this: you can craft clay blocks only with an anvil
it's a brick BLOCK
^
^
You can see multiple bricks in the spirte
lulminite then that wouldnt make any sense
why? :P
because you need to heat up clay to make a brick
I thought logic didnt apply m
It's a block of red brick, like how you have a block of noodles
wait, are we talking about clay blocks or bricks?
This is turning into insanity
it's not one noodle
who gives a fuck?! how do you sit in a glass chair
Carefully
yes but who said the bricks are stuck together? we talked about this a little earlier
ok epic challenge : stop talking about this suggestion
fuck it, im leaving
or I ask the other devs to strait up remove throwing briccks
cant believe we can get so low to argue about bricks
So, does summoner have a sort of ultimate accessory like the elemental gauntlet or elemental quiver?
Statis Belt thing
statis' belt of curses
^
Though it doesn't do anything for sentries but I guess it's like the yoyo situation
imagine sentries post-DoG iirc
ok instead how about this so we ignore all the "brick block" crap: 2 clay at furnace = throwing bricks, no need to convert into red bricks
bricks are already getting their recipe toned down next update, move on
ayyy
nani?
thats good news
and we're not gonna balance around common sense, that'd be nonsensical for terraria
5/5 stats of rogue in the belt is about nothing in lategame tbh
👏 👏 👏
lategame for summoner kinda 
that's like wrong but ok
let's talk about yoyos
where have I heard this before
how much content does calamity add for them besides the weapons themselves?
Probably there
and we're not gonna balance around common sense, that'd be nonsensical for terraria
thats like saying you dont have common sense
terraria has no common sense
it does
yes yes, whatever
ok
ah shit here we go again
but like, move on from the damn suggestion already
you're a beetle fucking swinging around a flail that shoots bubbles
im not saying the entire game is logical @pulsar jay
if it gets delivered then the devs will consider
nobody cares
how about this: queen bee starts firing stingers a bit later after dashing at high speeds in dmode
good sugg, right?
cuz after dashes you inevtably get hit
i do anyway 
Dmode: Getting hit by queen bee spawns some bees
how do people nohit skeletron before clothier moves in
skeletron should be briefly unable to damage you when spawned
summoning him is the cheapest shit
yes
Old as world suggestion iirc
also tbh just a bit of positioning made it that I never got spawnkilled after a single incident


where are you positioning yourself though
below :P
.-.
To the side, then dash like 0.5 secs after activation
still kinda ech
not everyone is using a dash
doubt
i do, do i count :P
Well I mean normal mode players don't... but they also don't nohit
I don't think any of the battles were designed exclusively to be completable only with a dash
i mean even out of no hits, its just a cheap hit
Okay okay you can just drop down or even walk away with high MS, dash is just universal option
how much yoyo content does calamity add other than the yoyos themselves?n
does it add yoyo bag upgrades?
Nothing. Because the only melee subclass that was blessed in first place is said yoyo
thx vanilla
because redigit is a yoyo enthusiast
I don't think i spelled his name right cause i am a retard
MS?
idk read it on the wiki
"In real life, Redigit is a yoyo enthusiast and makes personal use of One Drop YoYos.[1] In addition to their designs being introduced to Terraria, One Drop released real-world counterparts to the Kraken and Terrarian"
movement speed
oh
who has the movement speed for that?
you need a few seconds to accelerate if you have frostsparks
Anyone who deliberately placed one sunflower and ate food
Because rule of haha funny cool 😎
let us turn caught piggies into pets
Imagine throwing bricks matter
Brick be useless as terra blade after moonlord
is it me or is the astral infection music too low compared to the rest of ingame music?
Volume-wise?
ye
hmm, i had the same with hive minds theme







brick is love