#suggestions-discussion

1 messages · Page 803 of 1

distant gyro
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if you fancy those

green pumice
sand umbra
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yeah that's the one problem, Digging Claw's range absolutely stinks

gray nebula
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just get lucky and find onyx excavator early game

sand umbra
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OEK is cringe to find

gray nebula
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I found it pre boss on my most recent playthrough

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that was epic

sand umbra
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sounds pretty epic

distant gyro
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mining shit is merged with tank gear so it's kinda :/

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I guess it's okay since you're fighting enemies when you mine

green pumice
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searching the caverns layer too much effort iirc

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world gen can also eat the shrines

distant gyro
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so ideally ampoule is god for mining in the jungle

queen sail
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This suggestion feels

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Lazy

sand umbra
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the thing with OEK is
if it isn't right next to your Hellevator it's shit to find

queen sail
sand umbra
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there is no in between

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either it spawns in the literal most ideal location or it's off on the edge of the fucking map

tired haven
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I sure did use DCU for polter arena

sand umbra
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DCU is very good for large-scale terraforming projects

gray nebula
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with gold armor and archaic powder you can still have a really good mining speed

potent veldt
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What the hell even

sand umbra
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mining boosts can only help you so much before the mining speed cap comes in and is cringe

potent veldt
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Why would Moonlord drop literally 5 of those things

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This is a really dumb way to solve a very simple problem

sand umbra
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yes

green pumice
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byeah

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most of the bars are just chloro shit anyway

sand umbra
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a very simple problem that could be solved by not having literally half the fucking DCU recipe effectively be Chlorophyte

potent veldt
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Just fucking make the DCU require less bars, why are you making ML drop chloro

distant gyro
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720 chloro ore

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h

queen sail
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It doesn’t even make sense im general

sand umbra
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I'm gonna slaughter whoever made Shroomite and Spectre both reliant on Chlorophyte

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a

gray nebula
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at this point just make ml drop the dcu

potent veldt
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^^^

queen sail
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That would’ve been more fitting anyway

elder mist
sand umbra
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hey so here's a hot take

potent veldt
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I'd legitimately be much happier with him just dropping the thing instead of him dropping a shit ton of pre-ml bars for no reason

sand umbra
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DCU should take Luminite and Laser Drills

potent veldt
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^^^

storm latch
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is there anything that drops chlorophyte

potent veldt
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I agree wholeheartedly

gray nebula
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but actually don't do any of these things because it's not even that hard to get

potent veldt
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The thing has no reason to be using 5 of it's bars

queen sail
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Nothing drops chlorophyte

potent veldt
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maybe meteorite makes sense, but thats it

sand umbra
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Jungle Crates do sorta

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but like that's about it

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and that's specifically a Calamity change

green pumice
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you can use qol mods to not want to mine 720 ore

potent veldt
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@ashen warren Might as well just delete that suggestion, that isn't happening.

elder mist
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you can use tremor to buy chlorophyte bars from an NPC

gray nebula
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just cheat it in HDfailure

elder mist
queen sail
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GRealm literally lets you buy bars

sand umbra
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ew tremor

green pumice
distant gyro
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tremor EvilCorn

queen sail
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From an NPC

elder mist
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tremor best mod

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iirc

green pumice
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no

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iirc.

distant gyro
queen sail
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Ein has lost privileges

potent veldt
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Dont spam corn man

sand umbra
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tremor best mod for cringe compilations

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iirc

gray nebula
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tremor so good exo prime is getting replaced by cog Lord

sand umbra
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and with that, I take my leave to fix the DCU, because fuck it and fuck Chlorophyte

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🛫

potent veldt
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Anyway, this suggestion is so poor that I lowkey think it might accidentally qualify as a meme sugg

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Like, whY

tired haven
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i mean cog lord literally is exo prime, dood

gray nebula
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if only you knew what it's actually like hehhehe

bitter drift
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remind me what is the downside in skeletron's lore (i didn't see it)

queen sail
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“Let the final space-themed boss of the vanilla game drop almost all relevant hm bars so that we can get the DCU which is 80% made of a plant ingot”

elder mist
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cog lord

distant gyro
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-5% horizontal acceleration

elder mist
distant gyro
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something

bitter drift
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wait wot

elder mist
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i was about to say

potent veldt
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Less speed, or something ,idk

elder mist
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something else other than cog

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but i kept myself in check

bitter drift
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it say that it reduces your max life at the item

sand umbra
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10% decreased max health

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for Prime it's 5% reduced accel

bitter drift
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well i never saw that -10% health

distant gyro
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oh wait I read prime

potent veldt
distant gyro
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it's only at the dungeon

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everything in sans1 lore happens at the dungeon

bitter drift
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ok then i have a suggestion
make it more obvious

potent veldt
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Make what more obvious

queen sail
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It

ashen warren
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i gotta edit the suggestion

queen sail
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Literally tells you the penalty on the item

distant gyro
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it's already established that the buff is the dungeon though

potent veldt
ashen warren
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edited

potent veldt
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Much better

distant gyro
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you can easily deduce with 4 brain cells

queen sail
potent veldt
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Homie still typin

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I swear if this is another extremely long suggestion for no reason

bitter drift
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no this is not

wide flicker
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It actually is one sentence and they are on mobile

potent veldt
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Fair

bitter drift
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here typed it in 5 rows

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now if only the suggestion bot would star it

queen sail
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That is a

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Very small reason

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echthink:

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Besides could you not just check it when you use it

potent veldt
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Since it's a typo, sorta

gray nebula
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Idk it doesn't sound incredibly confusing to me

distant gyro
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^

versed tundra
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a player can figure that out by just looking at his health at the moment they get the item, but it's still something that should be made clearer

distant gyro
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it doesn't even sound confusing for me

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it's like deducible in seconds

versed tundra
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to me it's missleading

potent veldt
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I think it's a fine suggestion, it's just not important enough

distant gyro
versed tundra
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Some people will be convinced of the opposit until proven wrong

potent veldt
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This is false

bitter drift
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i mean are 3 words that hard to add?

distant gyro
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obviously an understatement

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a suggestion could change something game breaking

potent veldt
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Reminder: The #suggestions-voting suggestions and the suggestions the devs see aren't necessarily the same.

queen sail
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It’s not whether or not it’s hard to add

distant gyro
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it's just that

queen sail
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It’s whether or not it’s actually worth noting the devs over

potent veldt
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^^^

distant gyro
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it's just mildly filtered

queen sail
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Altix gonna be banned for leaking dev server

distant gyro
potent veldt
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Fuck now we know the secrets

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We know the krabby patty formula

distant gyro
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immense power

potent veldt
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But yeah, it's just one of those things that is justifiable, but it's still only as justifiable as "I don't like how Golem looks"

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Like, you're right, but it's not anywhere near a priority

queen sail
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In the midst of many suggestions that aim to try and improve the mod, there’s this one that suggests “Fix a typo”

distant gyro
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(it's not a typo though so it doesn't belong to bugs)

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actually

queen sail
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Not a typo but you get the idea

distant gyro
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funnily enough if you post bugs here you can occasionally get away with it

potent veldt
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Well usually the closest any suggestion gets to being a "bug" without actually being a bug is shit that leaked through the cracks

distant gyro
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check out this exploit

potent veldt
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Like how the pickaxes were all unbalanced as shit

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And how Terragon Darts were somethin like 30x the price of a single terragon bar

distant gyro
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I would give a better example but too lazy to think any further

potent veldt
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Not "bugs", necessarily, but stuff that just was overlooked

distant gyro
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if you see a suggestion flagged before it reaches dev

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it's most likely a barely-not-a-bug-making-it-to-suggestions

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aka "hey this can easily be fixed", *scribbles paper for 3 seconds, "done"

queen sail
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I remember when I suggested about fixing an oversight

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I.e replacing venusian trident with helium flash in the vc recipe

elder mist
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voice chat recipe

distant gyro
tired haven
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voltaic clarity recipe or vivid climax?

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damn

queen sail
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Ech you know what I mean ech

fervent citrus
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Increase the drop rate for meteorite from meteor heads
Reason: As of now, we do have a renewable source for meteorite, but getting it takes ages, and i mean it. Out of 500(!) meteor heads i only got 14 meteorite, i guess im just unlucky, but still, a 2% drop rate is rather low for meteorite, perhaps increase it to at least 30% or at most 50%. do i get any bonus points for researching and experimenting? HDfailure

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how is it?

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might remove the crossed out part :P

hollow shell
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Migersho suggested this recently but it didn't get anywhere near delivered
You might have better luck

fervent citrus
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hmm, imma post it

hollow shell
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(also, 14 meteorite is right on track for a 2% drop rate with 500 enemies.
If anything you're slightly above average. Statistically it'd be 10 meteorite.)

fervent citrus
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i was once told off for reposting a suggestion made by someone else 4 days ago HDfailure

queen sail
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The meteor head meteorite ore drop rate was always a high caliber meme

fervent citrus
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above average? damn im lucky to get a whole 14 :P

sand umbra
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bonus points: Meteor Heads only drop anything in pre-Hardmode

fervent citrus
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^

hollow shell
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Why? Who knows

fervent citrus
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altho meteorite is kinda useless at hm

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altho one who doesnt have weps which require it will have to create a new world

sand umbra
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okay yeah Meteor Heads literally can't drop anything in Hardmode

fervent citrus
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The reason im not mining the meteor itself is kinda dumb :l

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Altho i can patch it up by saying its limited taxevasion

hollow shell
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@rugged urchin Don't play Death Mode

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The whole thing is optional

rugged urchin
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but it's fun...

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why would I not play death mode if it's the most fun I've ever had (pre patch that is)

hollow shell
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Then iunno
get
some protective gear

We're definitely not gonna make one aspect of the optional hardest difficulty mode a config because it's annoying

tired haven
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There is a config to disable that
It's called Death item echthink

distant gyro
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yeag

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The config is the item

rugged urchin
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yeh... totally missing my point...

distant gyro
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Not everyone is forced to have fun with death mode

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Its name is death

tired haven
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(i believe the list of heat/cold immunity could be worked on a bit more but as of rn it's one of selling features of the mode, while nobody and nothing forces you to play one)

distant gyro
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It assures death and a change in playstyle

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call it cancer if you want

hollow shell
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We get that you find it annoying but you've just gotta like deal with it cuz it's the hardest difficulty mode

rugged urchin
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it doesn't go well with lots of other mods...

distant gyro
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why

tired haven
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95% of mod features don't go well with other mods

hollow shell
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That's almost never a goal for Calamity anyhow

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yeah

distant gyro
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yea

rugged urchin
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disaggreed @tired haven

distant gyro
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and second off why does it not go well anyway

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well, correction to crab is content mods

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qol mods are made to go well with other mods

green pumice
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qol mods dont have anything to not go well with shit

tired haven
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Content mods, yes

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My bad

distant gyro
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if they don't do that then they're failing their jobs of being qol

tired haven
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Overhaul is your closest example of climate mod that doesn't synergize with any other major mod
RPG mods are balanced mostly around vanilla, not other mods
Masomode doesn't affect most modded content aside from compatibility issues
That kind of behavior is sadly everywhere

distant gyro
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That being said

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I still do wonder what's the problem

sand umbra
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Overhaul doesn't work with anything lmao

tired haven
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shh

distant gyro
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It does go well with masomode since last I check all the changes do overlap with death

sand umbra
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for the most part, yes

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there are still some incompatibilities, but they've more or less been ironed out

green pumice
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masocalam is pain

wooden wedge
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wasn't a big issue with masodeath the worm bosses?

green pumice
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masomode alone is still better HDhurdur

distant gyro
tired haven
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"right now there is no possible way to turn the heat effects that require protective gear off, and some players just really don't find them fun."
That's how I see it from the suggestion itself

wooden wedge
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because they were super buffed with both death and maso changes

distant gyro
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what kind of fun is fun anyway

tired haven
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Fun is subjective. That's a problem

sand umbra
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Sandstone, it's primarily just Destroyer imploding at star-inducing coil threshold

distant gyro
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hazards are bad

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weather effects bad

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darkness bad

sand umbra
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meme stat boosts good

distant gyro
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everything bad

sand umbra
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meme stat boosts fun

distant gyro
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terraria bad

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byeah1

sand umbra
queen sail
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“See theyre super hard now because they do 50000 damage per hit”

tired haven
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Wait does that mean that DG is the best terraria enemy?

sand umbra
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"see KS is hard now because he has 5 million health"

ashen warren
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im two inches from giving up on masoclam compat entirely

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fuck it. disable calamity

sand umbra
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why does Destroyer just not whenever star coil happens in this scenario

tired haven
distant gyro
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crashes when loading cal HDfailure

sand umbra
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I will never understand it

tired haven
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Just become overhaul and break game with other content mods on world gen

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Best strat

sand umbra
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Mod Incompatibility TAS (100%) (No Cheats) (Glitchless) (World Record)

distant gyro
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funny thing is that the source uses a modcall on fargosoulsAI at the end of each vanilla boss change

ashen warren
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ive stopped caring about fixing masoclam bosses unless they become literally unwinnable or the game crashes

queen sail
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When you suggest playing Thorium and Calamity together for the “super cool fun experience” in spite of the fact that they have polar oppsite perspectives on how to handle the game

tired haven
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My favorite part of seeing modpacks ngl

distant gyro
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I mean yea that is true

sand umbra
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...I need to check if MasoRev+ Destroyer imploding on star coil still applies

distant gyro
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I enjoy masocal for being an absolute shitshow

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(In a good way)

ashen warren
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and the idea of being able to bill maso as "rev compatible" irks me because then i fall under the same category as AA, dimensions, and the rest of the nine trillion calamity clones piggybacking on it

distant gyro
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If you put two content mods together expect the fun to be some form of shitshows

sand umbra
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hot take:

Rev+ compatibility is overrated

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that is all

ashen warren
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arent you on the dimensions team and making your own calamity addon

distant gyro
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Thomas is not on dimensions team

sand umbra
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whoever told you I'm on the Dimensions team was lying

distant gyro
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But he has his own addon

sand umbra
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(although I don't really balance around Rev as much when at all, and one of the two boss-related things I've done is a thing I can't even give Rev+ compat to in the first place without a really wacky and unintuitive method)

gusty geode
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I'm still curious what happens to Dune Splicers in Masorev
Considering they split on death in Rev but Sand Elementals keep them alive in Maso
Funny to think about which would take priority

sand umbra
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...I am now scared

distant gyro
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both

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exponentially more and more splicers

sand umbra
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/chuckles

I'm in danger.

distant gyro
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chuckles

sand umbra
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shhhhhhh

distant gyro
sand umbra
distant gyro
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also it's masodeath not masorev iirc

queen sail
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In all honesty the sheer amount of content mods that aim to go for Calamity-levels of content as a result of Calam being successful was bound to happen

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Seeing successful things can cause people to dream

tired haven
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Dream of what? 👀

hollow shell
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electric sheep

queen sail
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Mm 🤷

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Seeing Calamity as an example of a massive content mod offering several new weapons and bosses, unique music tracks, and challenging difficulty shows that it is possible and not some high end dream

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Naturally, some people would want to try and cash in on that

ashen warren
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its simpler than that

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big dick calamity #1 downloads

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people copy big dick calamity

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also, sugmas?

queen sail
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It’s kinda like winning a jackpot at a casino and everyone around you suddenly raising the stakes because you just showed them that, yes, it’s possible to win big

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But anyways ye

tired haven
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or rather trying to cut your purse

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But yeah

hallow kraken
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“Add config because this game mechanic makes me angry” sug counter: idk, I don’t count these

rugged urchin
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yes.... am furious... can't live any longer

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totally

hollow shell
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We do get these suggs kinda often...

sand umbra
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don't time?

tired haven
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Meh

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It is really hard to separate "me and my friends are angery of that" and "this is objective flaw in design that triggers majority of players"

hollow shell
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Usually we're averse to assigning these things to configs because it just makes the game more of a mess
Balancing becomes harder, the intended experience because more and more niche...

tired haven
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Like, the recent caves darkness change only passed because literally healthy eyes generally can't handle it, not because of accessibility

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(and also because it made little sense)

hallow kraken
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I feel as if rather than suggesting for a config to remove a mechanic that could be seen as poorly designed, it should be suggested to change it to be made better

tired haven
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Indeed

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If there is a sufficient proposal it's already better than trying to bandaid issues by "make this optional"

hollow shell
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Yeah
In fact thats exactly what happened with the darkness

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Didn't get made into a config, instead was turned from a black screen overlay into adjusting the lighting system

tired haven
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Yep

sand umbra
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~~I take at least 1% responsibility for that as the one who pointed out there's a method that lets you adjust light/darkness scale

(not really)~~

tired haven
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you'll take 99% of blame if the change doesn't work out positively failure

hollow shell
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(I'm wondering if there's more changes we can make to our current configs to make em more elegant)

sand umbra
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hahaues

hollow shell
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Maybe an early game mining speed booster accessory instead of that global boost config?
if that still exists

tired haven
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ancient fossil

hollow shell
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Even earlier

tired haven
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That's kinda too early then fear

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Mining potions from the bag in order to get the silt for fossil

hollow shell
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Well the reason why the config exists is cuz early game is really slow

hallow kraken
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You know some configs that I think shouldn’t be configs and items in the game or something instead? BR curses

hollow shell
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After the config happened, Wulfrum Pick was nerfed

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Oh yeah definitely

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thanks for reminding me

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Boss Rush curses should 1000000% be ingame

tired haven
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I still have to see someone to play with said curses ngl, but that's another topic echmelt

hollow shell
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well yeah cuz theyre buried in the config options

tired haven
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Hmm
Well, same then applies to all configs, which it probably does

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People just don't change them because lazy/fear to be shamed/pride/"intended gameplay"/whatever

queen sail
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Should the abyss shrine come with these Curse items along with Terminus

tired haven
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Then they will drop from yharon too ig

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(until the whole consensus with terminus sources will be resolved)

forest fern
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how and bout make a new biome under sea:D

queen sail
frail mantle
#

so, the Abyss

sand umbra
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the Abyss is already under the Dungeon-side Ocean

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which becomes the Sulf Sea

frail mantle
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adding a subsea biome below the other sea would fuck over Thorium's AD

ashen warren
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add a softer and more upbeat abyss counterpart on the jungle side OmegaFailure

forest fern
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...

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thorium.....

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I forgot it

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I think thorium doesn't work wery well with calamity

versed mica
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Nothing overlaps but it’s not balanced around each other

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So Calam is stronger until post rag

forest fern
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the balance is a problem

versed mica
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Nothing either mod can solve, they aren’t designed to be played together

forest fern
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oh

frail mantle
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they aren't designed to be played with each other but they are designed to be playable together

versed mica
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^

forest fern
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you remind me about the rouge and throw in these 2 mods

sand umbra
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the red in...French? and act of throwing, yes

forest fern
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is calamty's rouge same as throwing in thorium?

versed mica
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Calam doesn’t use throwing anymore for a few reasons

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No

sand umbra
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Calamity's rogue weapons are throwing weapons but actually no

versed mica
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Throwing bonuses boost rogue but not vice versa

sand umbra
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^

forest fern
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can the Sea Breeze Pendant help player breath in the abyss now?

versed mica
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Iirc yes

forest fern
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omg.....

versed mica
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I haven’t tested it in a while though

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And I’m not sure if it worked then

hollow shell
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It grants permanent water breathing and iirc all of those are checked by the Abyss in general

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so, yeah

versed mica
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Ok

forest fern
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will magic, malee and ranged have more accessories

versed mica
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In what

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As of right now content is added as it is added, rogue having priority since it’s an entirely new class

forest fern
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like Eclipse Mirror

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rouge have 2 endgame accessories

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but others have 1

sand umbra
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mage doesn't exist
melee is too fat
ranged has ammunition types because clearly that's enough hahaue

forest fern
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mage is so sad XD

tawdry cliff
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The only thing that gives perm underwater breathing is Abadias' blessing but even that has limits

radiant meadow
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you need to provide some reasoning to that statement

frail mantle
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if that's about his tornadoes, check the latest message in #changelogs

sand umbra
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The only thing that gives perm underwater breathing is Abadias' blessing

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damf

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you really gonna diss Gills Potion, Ocean Crest, Aquatic Emblem, Siren's Heart, and Neptune's Shell like that

queen sail
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Probably forgot to include “in the Abyss” ech

forest fern
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why not drink some potion:D

tawdry cliff
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Yes in the abyss

queen sail
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@tawdry cliff taxevasion

sand umbra
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maybe I should push for Blessing to be nerfed

rugged urchin
forest fern
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I have stay in the abyss for half weekXP

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for the halibut

rugged urchin
tawdry cliff
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You guys are insane

forest fern
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before move to abyss

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I kill the jungle drogen for one week

hollow idol
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Ein to the rescue as always

ashen warren
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that suggest

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XD

elder mist
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sometimes you just gotta have fun

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y'know what im sayin

ashen warren
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fun time over

tawdry cliff
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Yes

elder mist
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wtf

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@ashen warren i see you need ban.

ashen warren
#

chill ae

rugged urchin
ashen warren
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@rugged urchin dont.

rugged urchin
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don't what?

ashen warren
#

enough emotes thanks

forest fern
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but I still dont have the crystal and halibut

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😦

rugged urchin
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only reacting without typing words 🤷 it's faster this way

radiant meadow
#

the emotes are somewhat unrelated to suggestions is the issue

ashen warren
#

use your words

rugged urchin
#

that's ur subjective opinion...

agile cloud
#

thats a moderators opinion

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also didnt we invalidate the latest sugg?

rugged urchin
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doesn't give it more value tho... an opinion is an opinion and I'm allowed to disaggree.

radiant meadow
#

you can disagree, but it's generally a good idea to listen.
nevertheless, this is getting a bit offtopic.

rugged urchin
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then get back to topic

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and so will I, nuff said

sly lily
#

I know the masodeath talk is kind of hours again, but my friend and me started a run and my only complain right now is that rain's lightning bolts don't even have a clear sign unlike the vortex pillars

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so sometimes is just random death by lightning

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it seems to be a common theme on hazards there by that suggestion's content

tulip parcel
#

I asked if square explosion dynamite would be feasible last night then left because of distraction

#

I now return to say that square dynamite would be great for building

#

clearing in squares instead of circles since that's better for architecture

#

but it's a pretty inconsequential thing so it's probably not a good sugg

tired haven
#

Not something that Calamity specifically needs so will meet that trouble when being implemented

sly lily
#

like... making the chicken cannon being able to destroy tiles? (as I once feared it did)

#

uh, showing where Mimics are would, like, break it's purpose?

#

the others, fine

#

(calamity also kind of breaks crimson and hallowed mimics showing the bar too : P but oh well)

hearty plaza
#

they're talking about the special mimics that don't like normal chests so they'll fool about an average of nobody

#

and if somebody is playing modded without having seen a biome mimic before, that's their own fault

indigo fog
#

Are they really that hard to locate? when I'm farming I just use a hunter potion and that's good enough for me.

tired haven
#

Showing miniboss icons on maps needs those icons
Given how even some boss minions still lack them i doubt art branch will go out of their way to make a dozen more for less relevant enemies

versed tundra
#

With how many complaints the death mode "naturally occurring dangers" adds, I feel like the death mode difficulty should be cut in half: the "death mode" on one side and the "realism sucks" on the other.

hollow shell
#

Nah I'd rather Death Mode have an identity beyond bosses

versed mica
#

I agree with rover

#

DM should be hard in different ways

versed tundra
#

does it really add this little?

versed mica
#

before it was just bosses

hollow shell
#

It does a lot with bosses
and now it does a lot to the world too

versed mica
#

^

keen geyser
#

literally all it did was stat bloat and make like 3 boss ai's slightly harder

#

now it's actually fletched out

versed tundra
#

I don't feel like the changes to the world appeal to the exact same kind of players as boss changes

#

but I might be wrong

keen geyser
#

not to mention, death rippers no longer make death trivial

tired haven
#

Boss only changes feel somewhat empty to be called "mode"

keen geyser
#

agreed

lost agate
#

Death mode only boss changes appealed basically no one

#

At best some played it for insane rippers or whatever 10 minutes worth of changed bosses

keen geyser
#

death was arguably easier than rev for most of the game

lost agate
#

Like it was basically rev with higher numbers until the last big bosses

#

And yes thats what a mode should do

#

Not just some extra stats, it should affect how the game plays out

#

Otherwise its not a game mode, its just, like those side effects you turn on in certain games

ashen warren
#

It sucks for me because death does have boss changes and I want to fight the true forms
But I don’t want to deal with waiting for rain to end so I don’t die for going outside.
deepthonk

charred furnace
#

Newish player here. On the subject of lightning strikes, does equipment that give immunity to electrified also block the damage from lightning. If not i feel like that should be a thing, or at least a similar function.

civic pond
#

Immunity to lightning as a whole..

#

ea

ashen warren
#

weird place to ask, but no

#

I believe you still take flat damage, just no debuff

charred furnace
#

i thought this was a proper place to ask because it went off of the message above mine and suggested that such an immunity also provide immunity to the lightning itself, just so boss fights on death mode can be done without having to wait for good weather.

hollow shell
#

I think The Transformer reduces the damage from electric sources
but that's a rare item

#

Some equipable item that makes you immune to lightning could be nice in late preHM
Dedicate a whole accessory slot to it

foggy plover
#

this is a stupid idea but could make a conductive metal ore armor do that

ashen warren
#

wouldn't that be more harmful?

hollow shell
#

(I was thinking like, rubber boots)

ashen warren
#

lightning rods work that way but they work that way by taking the brunt of the charge

#

you'd want something that makes you less of a desirable target than dirt

#

and rubber boots are neat why not

indigo fog
#

It sucks for me because death does have boss changes and I want to fight the true forms
But I don’t want to deal with waiting for rain to end so I don’t die for going outside.
Lightning doesn't even happen during boss fights

charred furnace
#

lol you're right i read that section and completely missed that part.

ashen warren
#

bot should be back hecticPeek

hollow shell
#

It is, thank you 👍

gusty geode
#

Like I always say when someone says lightning is annoying:
Isn't that the point?

indigo fog
#

We should just make lightning less severe, decreasing the chance of rain doesn't really solve the issue of it being annoying

plush locust
#

If a feature is there to solely be annoying then it is not a feature

#

The purpose of lightning is to give the world a sense of depth and threat

gusty geode
#

Its whole purpose is to limit you
It's supposed to make you think before you explore

summer gust
#

@ashen warren im in the same boat, made a suggestion to make it drop via desert scrouge early game or to tune down the frequency of rain / lightning

plush locust
#

"ah yes, I would like to make my game more annoying today"

summer gust
#

^^

plush locust
#

That is a recipe for disaster

summer gust
#

it literally makes the game more annoying, not hard, just annoying.

gusty geode
#

Which is, of course, gonna be annoying when you wanna explore but the situation doesn't allow it

#

Tldr
You can't do whatever you want whenever you want
I'm pretty sure that's what they were going for
If someone wants to correct me, then by all means

summer gust
#

I'd say thats correct. I don't think having a mechanic where you are essentially unable to explore your world, even more so when you are SUPPOSED to be (aka early game when you have nothing) and you are forced to wait in real life minutes for the rain to pass unless you want to just YOLO it a few times and hope for the best. Even if you wait for it, it can still happen the very next ingame day.

gusty geode
#

That's just bad luck
Not much you can do there GWcmeisterPeepoShrug

indigo fog
#

Spawn Ravager right above a platform and drop down. This was never an issue for me

summer gust
#

I mean bad luck is one thing, but I think lightning might be a little too common right now

#

I don't mind the mechanic, but it needs some work unless you want to play IRL weather simulator

indigo fog
#

I'd edit that suggestion to remove the part where you suggest the option to reduce the chance of rain. We shouldn't reduce the chance of rain entirely because of Deathmode's environmental changes being somewhat difficult to deal with. We only have to make the lightning itself less severe, and only then the issue of lightning being frustrating early-game would be fixed.

summer gust
#

^ good point

#

fixing

gusty geode
#

Iirc Torrential Tear isn't even full rain control anymore anyway

indigo fog
#

it is

civic pond
#

😔

indigo fog
#

it just takes 1 minute in deathmode

ashen warren
#

Some of the things are quite silly
Cave darkness has been under fire so I’ll spare it.
The lightning seems quite common, and it likes to hit me as I’m entering the Sulphurous Sea hole which is quite special.
Blizzards are freezing me underground which is, again, quite special.
I’m not completely against all this, it just seems less like “the world is more dangerous” and more like “the world is gonna kill you now thanks bye.”
Kinda sucks that the game is punishing exploration in an exploratory game.

indigo fog
#

Blizzards freezing you underground isn't gonna happen next update. That wasn't intentional

ashen warren
#

That’s 2/3

summer gust
#

the lightning i suggested so hopefully that can be taken care of a bit

#

roy what do you mean by cave darkness ?

ashen warren
#

How deep caves get darker as you go down

#

There has been a sort of “I can’t see anything anymore” debocle

summer gust
#

hmm i’ll have to check that out

ashen warren
#

Several people already did.
Pretty sure Fab posted a change in changelogs to make it less severe.

sand umbra
#

that's been reworked to behave like vanilla darkness changes

ashen warren
#

Vanilla has darkness changes?

tired haven
#

Lightning honestly is too oppressive and random to be decent mechanic rn
Icicles, on the other hand, are so slow and somewhat small that I spent 4 minutes specifically to get hit by one darylForreal , might need slight buff in frequency to be scary

ashen warren
#

Not if they fall during the Cryogen dight

#

Am I the only one whose spawn rate gets jacked up during a blood moon when I activate Death

fervent zealot
#

. . that's a feature

tired haven
#

That sure is a feature, yes

ashen warren
#

I just wanted to be sure before I said anything

#

Because the Death item only says it reduces spawn rates across the board, failing to mention the blood moon thing

fervent zealot
#

doesn't the death tooltip like, drastcally not cover all of the changes

tired haven
#

(if it did it won't fit on 100% zoom screen)

ashen warren
#

Makes sense

#

It just means there will be people like me unsure if it is glitch or feature
the wiki exists

fervent zealot
#

yeah wiki exists for this

#

maybe just gut death description and tell people to read the wiki? bigbrained idea

tired haven
#

not the worst but immersion will be dead-er than before so meh

#

Altho imho even current description could be made a bit more vague and short, to not make a feeling that the stuff mentioned in tooltip is everything that the item changes

ashen warren
#

inB4 Death item description becomes a link to the Death Mode wiki page

foggy plover
#

death_mode_read_pins

summer gust
#

death mode tooltip should be "you're going to have a bad time"

fervent zealot
#

yeah, just have it be like
"Changes a lot of boss ai, and also adds a variety of environmental effects" or summat

radiant meadow
#

I thought death tooltip did list blood moon thing

#

Greatly boosts enemy spawn rates during the blood moon.

#

straight from the source

ashen warren
#

How did I miss that

#

stupid wall of text

tired haven
#

because the tooltip is wall of tex-- yeah

ashen warren
#

I was going to make a “in Today’s episode of” joke but I forgot those were banned

toxic kettle
#

In today's episode of making "in today's episode of" jokes...

ashen warren
civic pond
#

wait they actually got banned?

#

god?

ashen warren
#

Thomas did it and then everyone else did it and now no one can do it

civic pond
#

.

ashen warren
#

Let’s just say Thomas is mega salty about that

tired haven
#

Let me just note I found one more person to not read donts document failure

sand umbra
#

let's just say I'm not mega salty about it anymore

#

it still stings a bit, but I've more or less gotten over it

ashen warren
#

Then again, there are people who have read it but haven’t read it since the last time a change was made

#

Since that isn’t exactly obvious when that happens

tired haven
#

Well, yeah

#

It's not like a great big accusation because of that fact

ashen warren
#

It can feel like it at times because of checkpins

forest fern
#

when will the theme of sunken sea add into the ost

toxic kettle
#

it's been in there for a long time

forest fern
#

really?

toxic kettle
#

yeah, just go to the Sunken Sea

ashen warren
#

Bruh

forest fern
#

omg....

ashen warren
#

I think they mean like in the RUC playlist
Dok intentionally didn’t put it in the RUC playlist because... ???

forest fern
#

maybe the page of ost in my community need undate......

ashen warren
#

Well the music currently is on Dok’s channel. If you can find it, you’ll find a playlist with it as well as all of Dok’s and Turquoise’s calamity themes in one playlist (on YouTube anyway)

forest fern
#

emmm

#

china cannot connect to u2b....

ashen warren
#

I see

#

Am has the contextes

forest fern
#

maybe i need to remind that guy to update the transport page...

#

will calam add more bosses in future?

indigo fog
#

yes

toxic kettle
#

four are planned

forest fern
#

wow

wary canyon
#

about the lightning suggestion, maybe a DS drop could make you immune or at least resistant to the rain?

#

not only would it help solve the lightning problem, but it would also give more reason for people to fight DS

#

in most of my runs i skip him and jump straight to EoC

earnest phoenix
#

what's the word on ML's boring waiting time when you summon him with the sigil

indigo fog
#

I just use fargo's alt summon

#

but that does sound annoying

forest fern
#

how about add some mini bossese or now mobs in vanilla biomes?

#

like spider/marble/granite caves

gusty geode
#

Yes plz

hollow shell
#

@ashen warren It doesn't need to be Arma only. It's annoying getting instantly hit in any mode

#

You could mention Arma in your reasoning though

toxic kettle
#

Skeletron can relate

indigo fog
#

I never had an issue spawning ravager

#

I just spawn it above a platform and drop down

toxic kettle
#

Just dash to the side, same with Aureus and Golem

#

or that

indigo fog
#

If you dash his hands can get you

#

that was explained in the reasoning

lost agate
#

god skeletron spawning is just gghgghghghgh

#

its like poking the curse button with a 2 foot long stick or you get slapped

sand umbra
#

Skeletron spawning is pain

#

if you dash, you die from rubberband AI

#

if you don't dash but stay far away-ish, you die 2 nanoseconds after the head starts moving

lost agate
#

well not die

sand umbra
#

if you stay at the normal NPC-talking-to distance you die by pressing Curse to begin with

lost agate
#

but you do get in an akward af situation

sand umbra
#

exaggeration to prove a point

#

one of the easiest spots for Skeletron to combo you is right at the start of his fight

#

the way you spawn him puts you at proximity disadvantage by default

lost agate
#

(is it ok if i post a gif related to this?)

ashen warren
#

vanilla should have had skele spawning akin to cultist spawning imo, with a brief period of not hurting you before appearing and starting the fight

sand umbra
#

yes

foggy plover
#

well skeletron was one of the original bosses, but they couldve changed it ye

lost agate
sand umbra
#

a Cultist-esque spawn animation for Skeletron would be cool as hell tbf

toxic kettle
#

The old man full-on transforming into Skeletron

lost agate
#

I mean

#

Lets consider one thing

#

They made skeletron all the way back into 1.0, where the code knowledge was probably very limited
But lets also consider that they havent touched him since.

sand umbra
#

except for Expert Mode where he's one of the all of 3 bosses that gain the most meaningful changes

radiant meadow
#

they touched him to copy paste some code for expert mode

lost agate
#

h

sand umbra
lost agate
#

hey i can shush people by just writing h

earnest raptor
#

@sand umbra what a heck is that?

vestal comet
#

Add an early game accessory/armor whos sole purpose is to give the player cold resistance // Make the hand warmers craftable
Most forms of cold resistance only come from later in the game, somewhere completely out of your way to achieve, from the ice biome itself, or require many campfires to stay alive
I get deathmode is supposed to be "Hard" but not having any reliable way to travel the ice biome pre hardmode is not okay for a new character

void kelp
#

I’d perhaps just go w “make hand warmers craftable”

vestal comet
#

i mean either way is fine, just something

#

because an early game access could be too op

#

idk

radiant meadow
#

cold resistance is only needed while it's raining, right?

vestal comet
#

nope

radiant meadow
#

oh then ye, that's a lot more annoying probably

#

oh wait

#

it checks for raining for the snow biome death mode effects

#

so I was right?

hallow kraken
#

normally here I would say that placing campfires everywhere would work but that sounds stupid

vestal comet
#

just actually walked into a snow biome and it doesnt apply

radiant meadow
#

pretty sure it's only during a blizzard

#

when it rains in the snow biome

vestal comet
hallow kraken
#

How about eskimo armor recipe?

radiant meadow
#

then the wiki may require updating

vestal comet
#

just says you get chilled when you walk into the snow biome

#

yeah

radiant meadow
#

eskimo armor recipe could be usable

vestal comet
#

only 3 of these are obtainable prehm, 2 being from mobs, and the other a seasonal thing

radiant meadow
#

how about eskimo armor recipe then?

#

I think that's the best option

#

maybe a hand warmer recipe too

#

and maybe some small buffs to eskimo armor to be actually usable CompleteFailure

vestal comet
#

would be neat

#

handwarmer should be harder to make though

radiant meadow
#

I was thinking of making hand warmer craft into eskimo armor

vestal comet
#

hmm, would eskimo gear be buffed to be worth using as armor?

#

if so then i think that would be fine

radiant meadow
#

I was going to try and do that, yes

vestal comet
#

neat

void kelp
#

ooh neat

indigo fog
#

What do you guys think about giving Calamitas' brothers their own health bars?

  • Her brothers don't have a very clear indication for their health, and this will definitely fix that.
  • It'll be better than the small text below Calamitas' health bar that only indicates if any brothers are alive because the text is pretty hard to see due to how small it is
  • I've gotten hit multiple times trying to look at and read the small text. It's too tiny.
  • Providence's guardians and Scal's brothers also have seperate health bars to make their health more clear.
  • As a bonus, Calamitas' health bar won't drastically rise when her brothers are summoned, an example of that being when her health is at 5% and rises to nearly 50% when both brothers respawn.
radiant meadow
#

yes

indigo fog
#

I'll go write the suggestion then

#

posted

hallow hatch
#

good suggestion

sly lily
#

agree indeed on giving them a health bar

hollow shell
#

I, as well.

#

s'hard to keep track of anyone's healths during the fight with the way it works currently

radiant meadow
#

especially since there aren't 4 brothers swarming you in dm anymore

empty geyser
#

@vestal comet Correct me if I’m wrong, but doesn’t the campfire easily counter it?

vestal comet
#

it does

#

but

#

do you really want to make like 100 campfires

indigo fog
#

100?

#

you can make like at most 10 and that'll be enough for the snow biome

empty geyser
#

^

indigo fog
#

I you're talking about space, I'd just wait until day and use obsidian skin or a lava charm. both are somewhat easy to get and are pre-boss

empty geyser
#

Personally, if we add an easy-to-obtain counter for everything that may be causing players some trouble, then death has no point in existing. I think the challenge should stay, and although I do believe that underworld causing confusion is a bit harsh, I hold my stance about death mode only being for experienced players anyway.

#

That being said, immunity gear should have these immunities in their tooltip nonetheless.

#

We cannot expect everyone to want to use the wiki for everything. It’s meant for a reference, as I like to believe.

void kelp
#

the gear does have an opportunity cost of armor / accessory slots anyways

radiant meadow
#

the tooltips are being added next update

indigo fog
#

Don't they now have a cooldown or am i wrong

sand umbra
#

yes, they do

#

although this reminds me

hearty plaza
#

update mayhaps

sand umbra
#

why the fuck can Armored Diggers spawn even if you have enemy spawns disabled via Hero's Mod or similar

#

why is that a thing

hearty plaza
#

bruh?

fervent citrus
#

Wait wat

tepid root
#

??

fervent citrus
#

How??

tepid root
#

how do their spawns work

sand umbra
#

I don't know

#

and that's what angers me

#

I don't know why it happens nor do I have any lead as to how to approach correcting it

fervent citrus
#

Hmm, if its 'armored digger has awoken' then perhaps it spawns like a boss altho it isnt a boss

ashen warren
#

again...

fervent citrus
#

Do bosses spawn under heros disabled spawn feature?

tepid root
#

@ancient ruin you might be outdated, a cooldown has been added for them, update your mod

sand umbra
#

well no, because bosses don't usually spawn naturally HDfailure

tepid root
#

death mode

sand umbra
#

Death is but a slap on the wrist here

fervent citrus
#

wait wheres dmodes spawn feature

wooden wedge
#

something is approaching

tepid root
#

.. ..

fervent citrus
#

Im playing dmode but nothing isnt spawning puredisgust

wooden wedge
#

check the wiki

fervent citrus
#

I think ive done smth wro- oh, ok

wooden wedge
#

bosses have spawn conditions

ancient ruin
#

Im up to date, I just think they spawn too frequently. 1 minute cooldown doesnt feel like a good amount of time before they spawn again imo

wooden wedge
#

what's the version of clam that you're on?

#

latest isn't a version

sand umbra
#

no, latest isn't a version

#

to answer the inevitable follow-up, no, up to date isn't a version either

tepid root
fervent citrus
#

Oh, i have 300+ max hp

#

Thats a feature i pretty much skipped HDfailure

wooden wedge
#

Wrong chat?

ancient ruin
#

I have 1.4.3.1 installed

radiant meadow
#

armored digger bypasses hero's thingy because it doesn't use normal spawn mechanics

sand umbra
#

why

radiant meadow
#

it's spawning is determined in the CalamityWorld file iirc

sand umbra
#

I mean I feel like we've had this conversation before somewhere in the past but still why

radiant meadow
#

I cannot explain Fabsol's intentions or reasoning

sand umbra
radiant meadow
#

not that I know them

dusty stirrup
#

Something about its segments getting fucked if they are spawned like a normal enemy

wooden wedge
#

god

#

thanks terraria™️

sand umbra
#

why would the method of spawning it matter

#

literally at all

dusty stirrup
#

idk ask fab

#

I just remember why it was done like that in the first place

hollow shell
#

I believe it also had something to do with healthbars

#

where spawning it like any other natural worm spawn resulted in you getting the old "Goldfish - Health 5/5"

sand umbra
#

how do Clam's healthbars even work

hollow shell
#

Don't know

sand umbra
#

well, that makes two of us echmelt

hollow shell
#

@ancient ruin They have a 1 minute minimum cooldown on their spawnrates now. They shouldn't be spawning seconds apart.

wooden wedge
#

They said that they're on latest

#

But that the minute cooldown is too short

hollow shell
#

Aight, I see it was brought up earlier
You should mention the cooldown in your suggestion, Thinker

quick ice
#

A minute cool down is still a bit short if you ask me, and it wouldn’t be as much of an issue if the Digger had better drops

wooden wedge
#

What does the digger drop?

quick ice
#

Demonic Bone ash, Draedon remote and a weapon

hollow shell
#

(an RIV at that)

quick ice
#

Just my idea here, but since it acts similarly to the destroyer which happened to be a mining bot developed by Draedon, what if the Digger dropped a random ore similarly to the ore-slimes?

sand umbra
#

hey, don't diss my boy Lead Wizard

hollow shell
#

Now this
is a quality suggestion

quick ice
#

Musician 100 right here

hollow shell
#

Well keep in mind
it's two eight notes

quick ice
#

But yeah, I can get behind this since even though it’ll have almost no gameplay impact it makes more sense for it to be that way

sand umbra
#

wait a mintue

#

whAT THE FUCK

#

WHY ARE QUARTER NOTES FASTER THAN EIGHTH NOTES

#

hold the shit up, that's not how music works

tepid root
#

this is like so minor but now that i know this it makes me angry lol

sand umbra
#

it's the smallest thing

hollow shell
#

Well keep in mind
it's two eighth notes

sand umbra
#

tied eighth notes are still eighth notes

#

oh my god I'm never gonna be able to get over this concept now that I know it's a thing

#

aaaaaaaaaaa

#

my hands are tied too because it's a dedicated wep echcrisp

forest fern
#

what Permafrost's Concoction is

fervent citrus
#

A potion

#

Wrong chat?

forest fern
#

I'm doing the transtion of calam

#

but I don't know how to tranlate it

#

XP

fervent citrus
#

Oh

hollow shell
#

A "concoction" is like a potion, it's a mixture of many different ingredients

fervent citrus
#

Lets go to general talk

forest fern
#

ok

teal ibex
#

this is my favorite suggestion of all time?

ashen warren
#

What

teal ibex
#

was something confusing about that remark

frank stratus
#

The suggestion about face melter is going to give me ocd

#

I'm going to explode

dusty stirrup
#

lol

#

Took people long enough to notice that

ashen warren
#

Yes, I am the confusing part because I am confused and it’s confusing that I’m confused because there is no reason for me to be confused

hollow shell
#

ok

teal ibex
#

that was definitely words. hecticHmm

#

this suggestion is just raw chaotic good and i adore it

frank stratus
#

I literally just used face melter like half a month ago why didn't I pay attention aaaaAA

vestal comet
#

postthisdog2 this is the best suggestion 100/10

ashen warren
#

@hollow shell you can prob edit the reaction legend to remove the note about not reacting to the !, the bot seems to be doing a good job at handling that hecticSpy

hollow shell
#

wdym?
Does it remove everyone else's ! reactions now?

tepid root
#

epic?

ashen warren
#

if you try to react with ! it removes it, only the one from the bot sticks (it doesn't apply retroactively but ye)

hollow shell
#

Sick, that's nice

fervent citrus
#

The bot is acting weird recently

hollow shell
#

I will remove that note then

ashen warren
#

how so lulminite?

hollow shell
#

It went down earlier but I guess Amber slipped a feature in before putting it back up

fervent citrus
#

It wouldnt put star reactions to suggs

tepid root
#

it was fixed

ashen warren
#

i had to fresh compile from latest source and comment out a bunch of upcoming stuffs so ye that feature slipped in GloriaHueh
bot being down was fixed ye, as well as the other bots

hollow shell
#

Nice
I don't gotta worry about clicking X twenty times anymore

fervent citrus
hollow shell
#

@ashen warren Add a reason please

ashen warren
#

im destroying the landscape in the underworld

#

for prov fight

indigo fog
#

Is lava really even a problem at that point

ashen warren
#

and theres a lot of lava below

#

yes because i need to make my arena bigger vertically

indigo fog
#

Is there nothing pre-ML that makes you immune to lava entirely?

ashen warren
#

obsidian skin potion doesnt work completely in calamity iirc

indigo fog
#

It gives 7 seconds

ashen warren
#

I have the seraph tracers and it isnt enough lol

hollow shell
#

Lethal Lava is a config
also you should have Seraph Tracers at that point, which also grant temporary lava immunity

#

yeah

indigo fog
#

I thought ataxia armor gave full immunity

#

but it doesnt

hollow shell
#

(Temporary lava boosts do stack, btw)

indigo fog
#

but can you ever get full immunity?

hollow shell
#

with Lethal Lava enabled I don't think you can

ashen warren
#

i can just disable lethal lava and have full immunity with obsidian skin potion then?

hollow shell
#

Yes

dense nebula
#

How about rapidly boosting Town NPC respawn rates post- DoG?

ashen warren
#

should divine geode be craftable right after defeating providence, because I don't want to grind her for the tarragon armor

sand umbra
#

how would you craft Divine Geodes waitaminute

indigo fog
#

Is it really that hard to farm provi for tarragon armor? You can just kill her 1-2 more times and you'll have enough

ashen warren
#

@sand umbra from unholy essence and crystal shards maybe

#

since the material tooltip of it says a chunk of crystalized holy energy

indigo fog
#

That's pre-priovdence

sand umbra
#

where's the post-Provi mat here

ashen warren
#

some kind of crafting station provi drops

#

idk

sand umbra
indigo fog
#

So you're suggesting to make an entirely new crafting station just because you don't want to kill the boss 2-3 more times?

sand umbra
#

Profaned Crucible cries in the corner

indigo fog
#

I forgot if that was pre-provi or not

sand umbra
#

it's currently pre-Provi but one could absolutely have it drop from her or require Divine Geodes to make

dense nebula
#

Could just make it require uelibloom

sand umbra
#

Botanic Plantera already exists

indigo fog
#

I still don't think it's that necessary. Unless you're in normal mode, You can just kill her 2-4 more times and likely have everything you need.

ashen warren
#

profaned crucible should be good enough to allow us to craft divine geode if it is required to be made from divine geodes

versed tundra
#

Armored diggers loot should appear on the segment that took the last damage, like destroyer and DoG. It's very annoying not knowing where the drops most of the time.

indigo fog
#

Also even if you are in normal mode, killing this boss 1 or 2 more times shouldn't be that much of a challenge, nor would it take that much longer.

dense nebula
#

I agree killing providence again is no big deal, just offering a solution

ashen warren
#

im on revengeance mode and providence is very difficult for me

#

i dont want to disable revengeance

dense nebula
#

Prioritize weapons first

#

that'll make her EZ

indigo fog
#

^

ashen warren
#

alright so what weapons should i get now

#

post prov

dense nebula
#

Tarragon won't make her that much easier

indigo fog
#

what class are you using

ashen warren
#

melee

indigo fog
#

then you have mourningstar and galactus blade

ashen warren
#

galactus blade

#

ah that

indigo fog
#

or seeking scorcher

ashen warren
#

nice upgrade to ark of the elements

indigo fog
#

And since you have uelibloom you can also get Aquatic Dissolution and True Tyrant's ultisword

#

you have a lot more new gear you can use to make farming the boss easier

fervent citrus
#

Oh damn just 20 more votes and my suugestion will have a chance to be implemented CryoTada

gray nebula
#

that suggestion sounds very unecessary

#

and the incredible reasoning behind it isn't very convincing either

radiant meadow
#

Just hammer the platform

#

Then you can attach banners to it

bitter drift
#

this suggestion is called "hammering a platform" and it exist in terraria

ashen warren
#

it would sometimes make the charcter fall if they run on it

#

its sorta faulty

#

stop throwing whatever u think of into suggestions

#

any idea is a suggestion

gray nebula
#

from the pins

#

"Here's a tip:
Don't write suggestions just for the sake of writing suggestions

Make sure there is actually a reason to have what you're suggesting"

ashen warren
#

convenience of course

gray nebula
#

eh

bitter drift
#

is there a bug in calamity that may or may not kill all of your NPCs?

gray nebula
#

yes, aquatic scourge despawns all npcs

bitter drift
#

FUCK

gray nebula
#

its getting fixed next update

bitter drift
#

thank god

#

:/

gray nebula
#

also banners never were that useful and I'm not really sure that warrants a whole new platform variant

ashen warren
#

for lunar events

bitter drift
#

farming: am i a joke to you?

ashen warren
#

you get banners

bitter drift
#

i swear banners are the MVP when it comes to blood moons

gray nebula
#

just put them on blocks

#

or on hammered platforms

bitter drift
#

but honestly your suggestion is bad really bad

zenith hazel
#

no need for the aggression

bitter drift
#

i am agresivv

ashen warren
#

ok

gray nebula
bitter drift
gray nebula
#

yezs, probably

dry grotto
#

Ngl, banners and cool and all, but i'd love to see a global buff being a thing. Let's say, forexample: for each 100 vultures u kill u'll gain a 10% dmg boost and take 10% less damage against vultures

bitter drift
#

i feel like that's broken

strong minnow
#

Why doesnt the newest sugg not have reactions?

bitter drift
#

but you know what i wish for: boss banners

#

@strong minnow cuz the last suggestion was unnecessary in every way possible

gray nebula
#

actually it's because the suggestion bot is broken

tepid root
#

i thought it was just fixed

#

guess it died again PensiveDoGCowboy

worthy fiber
#

Banner Bonanza mod just makes it easier to store banners so like

loud steeple
#

Maybe instead of boss banners the trophy,when in the inventory,will make it so you take 5% less damage from said boss and you do 5% more damege to it?

worthy fiber
#

Use that if you want instead

ashen warren
#

@gray nebula if reactions aren’t gone that usually means a mod removed them, I can check the bot real quick rn to be sure it’s not the bot tho brb

gray nebula
#

idk the reactions just weren't there at all and I checked it pretyt quickly

#

also the bot doesn't remove the gray exclamations

tired haven
#

Hmm, the bot shouldn't remove those: it's for moderators only to do iirc

#

(sadly I can't check much on recent ones, altho the DCU one lacks reasoning)

ashen warren
#

the bot does remove extra exclamations crab, since those aren't supposed to be reacted to

tired haven
#

Oh, I meant as whole, but I see

ashen warren
#

Might be because the same person posted multiple times in rapid succession

zealous ridge
#

Uh... why does cobbys have no reacts?

#

Oh well now it has one

cyan lagoon
#

Had to do it myself

zealous ridge
cyan lagoon
#

Suggbot sometimes doesnt put reacts

zealous ridge
#

Hmm I see

elder mist
#

yeah i saw that happen yday too

#

there was 1 sugma that just didn't have a reaction

ashen warren
#

suggbot's back up, if there are issues with it let me know, otherwise I can't fix em derpeline

lost agate
#

Facts

gray nebula
#

epic it removes ❕ now

elder mist
#

mfw i can't meme reactions now

#

worst bot update

ashen warren
ashen warren
#

stop suggestion spamming wtf

frail mantle
#

posting a couple suggestions after each other=/= sugg spamming doe

hollow saffron
#

wait since when to mannequins not drop armor when broken

#

what

ashen warren
#

can u even break mannequins when theres armor on it

hollow saffron
#

yes

#

p sure you get the armor back

fervent citrus
#

9 more votes till my sugg reaches 120 :O

#

im all for a trivia server

gray nebula
#

There's already incentive for people to use the server peepodetective

frosty dagger
#

Isn't server sugs a sug dont

fervent citrus
#

oh

#

i guess it wont pass then SandJudge

frail mantle
#

server sugs are allowed

frosty dagger
#

It is at the very top if sug dont

#

The second thing listed

frail mantle
#

the only thing you aren't allowed to suggest about the server is a meme channel

fervent citrus
#

^

frosty dagger
#

Did you read it

fervent citrus
#

those were chaotic times

frosty dagger
#

Look at it

#

It is there

#

I just did

frail mantle
#

the thing at the top is just a description of what's in the doc

gray nebula
#

"server suggestions" is just the name of the category

frail mantle
#

^

gray nebula
#

with this logic you could say that you can't suggest mod suggestions

tepid root
#

wew

frosty dagger
#

Oh wait NVM my B

fervent citrus
#

its fine :P

#

looking back at my mistakes

ashen warren
#

the terraria trivia channel is really good

fervent citrus
#

^^

ashen warren
#

like 95% of my pings come from there

#

like 80k of my pings from there ThisIsFire

fervent citrus
#

xD

left crest
#

face melter has bugged me before in that way

#

syeah good sugg

terse sundial
#

I've brought up making a trivia channel before

#

iirc it didn't get much traction

empty geyser
#

I remember asking about putting modded items in item frames and weapon racks, and I recall being told that that’s a tmodloader issue. I’m assuming armour mannequins are the same?

frail mantle
#

iirc yea

hollow shell
#

Yeah, mannequins are also very buggy in tMod

outer reef
#

Tmodloader does not directly give items fixed ID

hollow shell
#

Might have gotten fixed at some point but I've always been too nervous to check

outer reef
#

That's why it have a chance to give you either different item or no item.

#

mannequins save ID if I rememeber right