#suggestions-discussion

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ashen warren
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if u dont agree? Don't put a star

gray nebula
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yea I'm not putting a star

lost agate
gray nebula
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and also I'm saying why I disagree wealsogud

ashen warren
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I mean scroll up

gray nebula
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oh yea

ashen warren
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other people opinions

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not just mine

gray nebula
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what

ashen warren
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no offence, you can read I said scroll up.

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Read the previous conversations.

gray nebula
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I don't know which message you're referring to

ashen warren
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just read the conversations smh

gray nebula
queen sail
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You could just

gray nebula
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thanks for being helpful

queen sail
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Say what youโ€™re talking about

ashen warren
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anytime <3

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of what me talking about 3 things?

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I only said what people were talking about

queen sail
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๐Ÿ˜ณ

gray nebula
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this is getting incredibly confusing

ashen warren
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one of them was changing the colour of yharons anti-escape flamenado. Changing the size of the giant ass flamenado that spawns in (phase 2 I think? not too sure I dont my self have a problem with this one) and his damage is my idea

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its a bit too high for phase 1

gray nebula
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that's 2 suggestions in one then

ashen warren
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I play yu-gi-oh what can I say

gray nebula
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what

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as stated previously putting multiple suggestions in one is something you shouldn't do

ashen warren
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read what I just said CompleteFailure

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and think about your childhood if u had one

gray nebula
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just don't put 2 suggestions in one

ashen warren
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3*

frail mantle
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and think about your childhood if u had one
que

ashen warren
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Read what @vast stirrup put in calamity mod talk

tired haven
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Wisp, you should take a rest. This gets slightly ridiculous ๐Ÿ˜Ÿ

ashen warren
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oh like the auto swing for staffs like mechaworm?

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eh it was a seto kaiba reference, ignore it then.

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And the same use time

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Yea I do like that feature. But its not really necessary

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You ever played summoner in this mod?

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It would help in boss fights if u forget to use minions first though

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Exactly

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i'm up to skelly prime in summoner death mode so yes

bitter drift
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@ashen warren honestly just make the anti escape flamenados green only as it will make them gold with the back ground (yes the back ground color DOES effect the color of the flamenados)

also for the flamenados themselves making them smaller can be good but does it really matter when all you need to do is stock pile them on one another here is tip in a large world if you can get a sky bridge on the boundary between the sky and space you can jump over the flamenado

as for the charging attacks YES GOD THEY NEED A NURF below 40% this dragon goes haywire and does only long charges those charged can traverse him ENTIRE ARENA IN SECONDS

and yes summoner does need a GIANT buff against yharon but it's more of the mechworm being pure buggy cosmic trash then yharon being too fast

hollow shell
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Oh uhh
Having that suggestion in two messages makes this awkward

bitter drift
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is that suggestion a single suggestion?

hollow shell
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I assume so

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As a whole it's a bit of a mess anyhow

teal ibex
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the dashes going so far is also what makes them easy to dodge

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well, easy is the wrong word

bitter drift
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?????

hollow shell
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which is a shame because changes for the fight would be welcome

teal ibex
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but you can abuse the distance of the dashes in your favor

bitter drift
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ya one dash = half of a large world (in highet)

fervent citrus
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ive been asking around about who uses mollusk armor and...

bitter drift
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i found the best way to deal with those charges is to dash at the start of the dash but throw that to the trash below 40%

fervent citrus
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...some dont even know of its existence HyperFailure

bitter drift
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ya right

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giant clams be shit

teal ibex
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yes you should start dashing earlier than you think and that'll save you trouble

bitter drift
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i can't dash every second!

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and my vertical arena isn't so large

hollow shell
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Yharon also has some insane reaction time
If you RoD a few frames too early he's dashing right to your destination

bitter drift
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ya i remember the fact he doesn't turn at a slow or even medium speed

teal ibex
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i mean the dashes are consistently dodgeable so like

bitter drift
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he has sharper turns then DoGG

hollow shell
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He has perfect turns, in fact

bitter drift
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@teal ibex as i said not below 40%

teal ibex
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i guess it does depend a lot upon your first dash timing?

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did i say anything about the percentage? hecticHmm

bitter drift
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no but i wasn't complaining about above 40%

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i was complaining below it only

teal ibex
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which phase

bitter drift
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1

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2 doesn't have this thing

teal ibex
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the dashes there are definitely the hardest in my experience, but i wouldn't really call them unfair

hollow shell
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Yeah Phase 2 isn't constantly up your ass

bitter drift
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i wouldn't either but at the same time it does need a small fix
the only thing that make is somewhat possible is the fact that he stop after 6 charges

teal ibex
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he does 4 and 3 alternating

bitter drift
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oh really? well he must be REALLY fast below 40%

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i don't think there is any downtime between charges time alternating

teal ibex
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between each 4/3 dashes he does a circular swoop and spawns a flarenado

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it's about 2 or 3 seconds of downtime

bitter drift
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huh you know now that i rethink of it you do get more damage in at this phase

teal ibex
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yeah that's the only time you get to damage him as summoner

bitter drift
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xD summoner need a fix there

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i'm PermaDisgust at the fact it wasn't fixed for so long

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like a new weapon or a buff to the mechworm or squid to make it better

ashen warren
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Thank you adir

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I agree with everything you say and it goes rainbow

frail mantle
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buffing squid so it's viable for Yharon would be dumb

ashen warren
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which is really bad.

bitter drift
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NP

gusty geode
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Could be worse
I imagine it was really bad when he spawned Birbs

bitter drift
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@frail mantle maybe but we need A WEAPON to kill him with

frail mantle
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that is indeed true

ashen warren
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Also no offence but green would kinda make no sense xD we need a theme for it like purple/black represent death like I mentioned before pink is death in Japanese culture

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but green is goodluck so if we want goodluck we ded

bitter drift
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@ashen warren the green color is changed by the background to golden color

ashen warren
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that would still make it hard

bitter drift
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no it already exit

ashen warren
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gold/yellow/red still look like orange

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I know

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I meant for green

bitter drift
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like the flamenados change between orange red to green (in colors)

ashen warren
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its rainbow actually

bitter drift
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no it isn't

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i took a look

ashen warren
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it has some colours

bitter drift
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ah you brittish i c

ashen warren
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whats wrong with me being British XD

bitter drift
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nothing

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just pointing it out

ashen warren
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alright ๐Ÿ˜‚

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and yes i am

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:)

bitter drift
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hell my native language isn't European or asian

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well not east asian at least

ashen warren
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sorry but we can take this to dms, (its unrelated)

bitter drift
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yes

frosty dagger
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@ashen warren
Yharon was made to be faster than you, you have to do a quick direction change to dodge, I do a triangle or zigzag and it works consistently

ashen warren
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speed is okay

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damage fuck no

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phase 1 CompleteFailure

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that 10% though ๐Ÿ˜ซ

frosty dagger
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The flarenados are big so you need to drag them to the side or remember where they are

bitter drift
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i just stock pile them on one another

frosty dagger
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For the last phase in phase one just look hard and do triangle dodges, works like a charm

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In my opinion the fight doesn't need a nerf

ashen warren
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yes but if u do, u may forget and accidently hit a anti escape tornado

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and if u ROD out of it u would make him enraged and by the time u realised your out the arena your dead

frosty dagger
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Back to dragging them to the side or remembeing where they are

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It's a test of you're multitasking

bitter drift
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from 40% to 25% yharon needs a nerf

frosty dagger
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You're complaining that you can't do both at the same time

bitter drift
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no i said the range a nerf is needed in

frosty dagger
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Witch is the main mechanic of the fight

bitter drift
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from 40% to 25%

ashen warren
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which*

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anyway

frosty dagger
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Is that the one where he teleports a bunch

ashen warren
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teleports?

frosty dagger
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Yea

bitter drift
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like how can you dodge a charge that covers his entire fucking arena vertically and when it comes to highet it covers half of a large world

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below 25%

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in P1

ashen warren
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Ikr

frosty dagger
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Burst, save rage

bitter drift
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this is not the problem

ashen warren
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Fucking hate phase 1

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are u okay?

frosty dagger
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Works for me

ashen warren
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rage is horrible

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what class.

frosty dagger
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Adren to

bitter drift
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the problem is in phase 1 from 40% health to 25% health

frosty dagger
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Rouge mage summoner

ashen warren
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Melee is reasonable. not everyone is good at dodging

frosty dagger
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Only three I've done

ashen warren
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why are u using 3 classes..?

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oh

frosty dagger
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Not at once

frail mantle
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not sure how a 50% damage boost is horrible but ok

ashen warren
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hes saying thats going to kill him when hes at 25%

bitter drift
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i have done ranger mage and rogue till now and now i'm at summoner

ashen warren
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and he still has a shit ton of hp

shell lynx
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I only really have a bad day dodging the dragon when Iโ€™m playing with friends and theyโ€™re using lag inducing weapons

bitter drift
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well you do a shit ton of damage

ashen warren
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adreniline I understand

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but are you really going to dodge everything?

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unless your UI goku?

bitter drift
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not really

ashen warren
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not everyone has godlike reflexes

frosty dagger
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I've done iy

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It's not relex

ashen warren
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like are u going to manage dodging everything until he has 25%?

frosty dagger
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It's strats

bitter drift
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rage is fine for below 25% but if you fuck up once you are dead

ashen warren
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also what do u mean "save rage and adren"

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not sure if u havent played recently.

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but even with 100% adren getting hit once it goes away

frosty dagger
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I know

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Don't get hit

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Save it if your close

shell lynx
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Yharon is more prediction than reaction imo

ashen warren
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wow don't get hit from a dragon who spams?

frosty dagger
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But use it if your not

ashen warren
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thats like super cool

bitter drift
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actually yharon's massive damage output helps a lot here as he can fill rage in 5 hits or something like that

frosty dagger
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Yharon has a set pattern, learn it

ashen warren
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Learn 8 phases?

bitter drift
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fuck that below 40% health

ashen warren
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your funny

bitter drift
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it's 4

frosty dagger
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I've don't that to

bitter drift
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4 phases

ashen warren
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8 if u include phase 1 and phase 2

frosty dagger
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Done

bitter drift
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and 2 of then are the same

teal ibex
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as much as i agree that yharon is doable

ashen warren
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phase 2 is just "meant to be harder"

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but not really

teal ibex
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saying "you can do it, just get good" is not a good argument

bitter drift
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ya right yharon below 40% is just

teal ibex
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of course it's doable, people have nohit every boss, that doesn't make it good

ashen warren
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^

frosty dagger
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Ik but I described how earlier

bitter drift
distant gyro
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I mostly learn yharon from improvising

bitter drift
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me 2

ashen warren
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like what I no hit slime god with a good mount does that mean slime god is a easy boss?

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hell no

teal ibex
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i also described how it works, and it doesn't work particularly well because it's counterintuitive

distant gyro
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phase 1 goes wrong for a majority of the time but eh

teal ibex
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yharon is a positioning boss in a reactionary video game

bitter drift
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P1.1 and P1.2 are the same except there is one more dash before the massive charge

frosty dagger
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Yharon is supposed to be super hard, the bosses summon is nonconsumable

teal ibex
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that is also a poor argument

frosty dagger
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You lose lite two minutes for dying

ashen warren
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^

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5 seconds if u have quickrespawn mod

frosty dagger
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I have said other things as well

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Earlier

ashen warren
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also thats any boss u have to wait 30 seconds

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not 2 minutes

teal ibex
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sure, but if you're going to make vapid points they're going to be rebuked

frosty dagger
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Ok I'll compile them all here one sec

teal ibex
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go for it

bitter drift
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yes please

ashen warren
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also about the "non consumable" thing, poltergiest spawn item is non consumable as well doesn't mean hes super hard

bitter drift
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ya

teal ibex
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that's not what he was saying lol

bitter drift
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he was saying this

teal ibex
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he's saying that non-consumable summons mean that retries aren't as punishing

bitter drift
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Yharon is supposed to be super hard, the bosses summon is nonconsumable
@frosty dagger

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:/

ashen warren
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I'm aware he's meant to be super hard

bitter drift
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yes but making him border line unfair but doable isn't cutting it for me

ashen warren
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but tbh to me if u look at that in another way hes kinda saying that boss summons which are non consumable are supposed to be super hard

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yea

teal ibex
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i mean, you can reframe it however you like

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but that is not, in fact, what he said

ashen warren
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yea

bitter drift
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well if you look at SCal DoGG AD

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they are pretty hard

ashen warren
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I'd say yharon is harder

teal ibex
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providence is the hardest deathmode boss, nobody can change my mind

bitter drift
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xD

ashen warren
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I mean it makes sense, he's the jungle
loyal servent.

bitter drift
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dude

ashen warren
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Hectique, i'll be honest after dying 80 times he gets easy

bitter drift
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you know how many time i threw my self at da ass

ashen warren
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she*

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just keep on dying to those anti flames ;)

bitter drift
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god of the stars and god of spikes right in your ass

teal ibex
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i get arbitrarily punished by provi because i use the bare minimum when fighting bosses and provi's debuffs and attacks are really not polite because of that

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so providence is always the boss that kills me the most

ashen warren
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did you play defiled?

bitter drift
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@ashen warren don't panic and you will be fine against this attack

teal ibex
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nah, but i might as well have been LOL

ashen warren
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What I did was just fly above her and attacked

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thats what I've started doing, and it works like a charm

bitter drift
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i didn't need much flight time to dodge that attack

ashen warren
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you mean the laser

bitter drift
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no

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the anti-heal flames

ashen warren
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yeah for the laser I would say ROD 100%

bitter drift
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not really

teal ibex
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using rod during laser is big sad

bitter drift
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there is a safe spot lol

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at the middle

ashen warren
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I keep on forgetting how to spell/say the full name dont judge me

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normality something

bitter drift
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pro-vi-dance

toxic kettle
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dence

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๐Ÿ•บ

bitter drift
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yes

ashen warren
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๐Ÿฟ just waiting for what Szeth is saying

frosty dagger
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Yharon was created to be faster than you, you are supposed to come up with a way to dodge it (I use triangle and zigzag).

The flarenados are supposed to be as big as they are. You have to drag them of to the side of remember where they are. If you get cornered RoDding or double RoDing usually works.

It was made to be a glass cannon fight, he gives so much rage and does so much damage, but you do a lot to, (unless phase on summoner the mechaworm is to slow). This is further emphasized that is you understand his mechanics using reaper took neckless is a good choice.

Overall, you have to be able to juggle the flarenados and Yharon himself, this is easily accomplished by careful planning but just understand the mechanics of the fight and having quick refexes can work to.

Using a hook with rails ensures you never run out of flight time and slime mount is a free getaway as long as you remember where the tornadoes are. And RoD is a get out of jail free card. If you also have a arena this removes all other concerns about difficulty but reflexes and understanding the boss.

Lastly, to ensure you can learn to react accordingly and how to deal with the various difficulties, the summon is nonconsumable, so you don't really lose anything for failing.

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It's all about adaptability, those who can't stuggle a lot

ashen warren
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Of course I have a arena.

bitter drift
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yes i don't have any diss agreements with any of them

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BUT

frosty dagger
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It isn't all about the arena

bitter drift
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on the 1st one they got a bit over board between 40% to 25% health

frosty dagger
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That's only own small point

teal ibex
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so most of this is true but the key weak point of your points here is also the exact thing that people are criticizing, which is that you really can't just play yharon by good reflexes. there's too much visually on screen, with the exact same palette, and with a tint that makes them even harder to distinguish.

conceptually, yeah, everything works. you can beat the boss consistently if you know all of the core components. but unless you're wiki diving and have prior knowledge about the tornado projectiles and when exactly they spawn, it's going to be EXTREMELY disproportionately difficult for the player to battle the boss. you can lose half of your arena off of a bit of bad rng for 10 seconds.

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and the means to obtain the information regarding when and how these tornados spawn is so minimal that it arbitrarily punishes players who don't regularly scour the wiki or spend hours analyzing the greater pattern of the fight

frosty dagger
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There isn't rng

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You don't have to learn from the wiki

ashen warren
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I only look at the wiki for like 1 minutes tbh

frosty dagger
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I never did

ashen warren
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1*

frosty dagger
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Learn from experience

bitter drift
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i would have a much more fun yharon fight if they nerf that one phase just that one

teal ibex
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if you're unfamiliar with the patterns, it feels like RNG whether or not it objectively is

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yes, i didn't say you could only read the wiki

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please read the whole statement

frosty dagger
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That is true

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you don't need to spend hous to understand the mechanics

teal ibex
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yharon has 8 phases separated into two different segments

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and fights tend to last over three minutes of time

bitter drift
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this phase between 40 to 25% health is just too much just nerf it and give summoner a boost so they can fight well

frosty dagger
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The mechanics not attack pattern

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If you understand the mechanics relfexes is enough

ashen warren
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a summoner little little boost would be fine

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not a huge one

bitter drift
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this is my only critisism

teal ibex
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yes, but you need to know the pattern to position yourself adequately for the flarenados

bitter drift
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just those 2

teal ibex
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the vast majority of players disagree with the point of having that reflex, szeth

ashen warren
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yes since you know "good at dodging" doesn't really mean the boss is easy

teal ibex
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it's cool that it works for you, but it doesn't for most people, and that's an issue

frosty dagger
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Not nessissarilly, you see the one chasing you

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Run to the edge or top

teal ibex
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you literally cannot argue this point, it's a fact that people struggle with it

frosty dagger
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You almost always see it firsy

bitter drift
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i like to call me a pro gamer and that's why i'm kind of in the middle thinking most of the fight is good but those small spots are destroying it completely

teal ibex
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there's been like 2 hours of discussion about it today alone lol

bitter drift
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after all i did kill Scal in 2 tries

ashen warren
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yea and started from me the main character ofc

teal ibex
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LOL

ashen warren
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adir it took me at least 4/3 times for melee

bitter drift
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xD

frosty dagger
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I think it's an issue because this is the first time you are forced to understand boss mechanics with any complexity with a hard fight

bitter drift
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ya it would take some times

frosty dagger
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You haven't completed developed that ability yet

ashen warren
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I feel like yharon is just a way of fabsol telling u to get used to fighting in limited space

teal ibex
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well, no, it's one of the only bosses who does that

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the only other example i can think of is leviathan charges

ashen warren
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and getting ready for SCAL

teal ibex
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so it's a skill exclusive to that boss and that boss alone, and it's extremely unintuitive as a result

bitter drift
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but @ashen warren you want to know how many times i had died at deus?
i killed 100 or his spawning enemies

frosty dagger
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That is correct

teal ibex
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most people have been playing about 30-50 hours of a playthrough where that idea was entirely irrelevant, only for the last regular boss to make it a requirement

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and that's the issue

ashen warren
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I Can't really say omg anything about deus

frosty dagger
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It's a great fight but tests an undeveloped skill

ashen warren
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I just killed him first try with terror and soul edge ;p

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plus those are post-ML items

teal ibex
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it's a great fight conceptually, i agree

bitter drift
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HE IS POST CULTIST

ashen warren
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and I fought him with post-Poltergiest gear lmao

teal ibex
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in application, however, most players wind up hating the fight because it deconstructs the game that they were playing before and feels like they're being punished for playing correctly

ashen warren
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but they get buffed after ML and providence

teal ibex
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and there's no real indication on what they're doing wrong

frosty dagger
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This is probably why people think Yharon is harder than scal

bitter drift
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just show that deus is a bigger problem then yharon

teal ibex
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it just feels like RNG and bad design, even though it conceptually isn't

gusty geode
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From what I can gather
Yharon is bad because you need to know what you're doing to win

ashen warren
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what ?

frosty dagger
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Changing it will be hard

gusty geode
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Shouldn't that be how all bosses work

teal ibex
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holy strawman

ashen warren
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deus really isnt that hard imo ๐Ÿ˜… just have a long arena

bitter drift
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ya

ashen warren
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but u need to outpace them

teal ibex
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that may have been the biggest strawman of all time

ashen warren
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and mostly focus on the main worm.

bitter drift
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THERE IS NO WAY

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when you have the angel treads

ashen warren
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I've only fought deus 2 times so I wouldn't know

teal ibex
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nobody is saying you should be able to beat a boss without knowing how to beat the boss, everybody is saying that the means to obtain that knowledge is unintuitive

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and directly contradicts the game you've been playing for many many hours prior

ashen warren
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laughs in disabling calamity to get super sonic soul

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soul of dimensins*

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dimensions*

bitter drift
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cry in I DO IT FAIR AND SQEAR

ashen warren
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oh wait no i did that in mage

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not melee

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yea in melee I done it fair and square.

frosty dagger
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I think it's very intuitive but goes against you strat of dealing with bosses which in unintuitive I guess

bitter drift
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still too hard

frosty dagger
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So yea, a rework would be good

teal ibex
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if it goes against the typical method of beating a boss, and doesn't give in-game direction, it's unintuitive

frosty dagger
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Yes

bitter drift
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when you count the stage you are in DEUS IS HARDER THEN YHARON

teal ibex
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i would love the attack in application if it was easier to discern, but it's literally a projectile used elsewhere in a less offensive way

bitter drift
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(deus with cultist gear and yharon with post DoG gear)

ashen warren
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and there is some projectiles you can attack that yharon shoots out

teal ibex
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so a reused projectile, with a similar palette, on a screen of dozens of projectiles just ain't cutting it

frail mantle
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i find Deus to not be that hard tbh

ashen warren
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blocking your attackings to kill yharon aka resulting in you wasting adren and rage

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I can just smell how hard yharon summoner is going to be

bitter drift
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AND LET'S NOT FORGET THE TYPE OF THE FIGHT YOU HAVE
IT'S JUST SPAM SPAM SPAM SPAM SPAM SPAM
even destroyer doesn't spam as much as deus

#

and he is the OG spam boss

ashen warren
#

lol

#

and his theme just represents OH SHIT YOUR GETTING HIT

#

and i sure do love it when Something is approaching.. when your getting a glass of water so u dont see it HDfailure

bitter drift
#

every single worm is pure spam in this fucked up fight

#

small worms spam mines
main worm spam lasrs

#

xD ya right?

ashen warren
#

that happened to me lmao

bitter drift
#

me 2

frosty dagger
#

I'm biased because the way I do bosses now is by analyzing mechanics and patterns, but that wasn't how I did it before

#

So yes, I think y'all are right about a rework but not a big nerf

teal ibex
#

honestly doesn't even need to be like a rework, just a tweak for that one attack imo

#

give it a special sprite and make it move a lot slower

bitter drift
#

yas nto even a full rework

#

just stop the BS part and summoner problem

frosty dagger
#

A small one

bitter drift
#

yes it's 1 out of 8 stages that in need of a fix and 1 out of 5 classes that are in need of help

fervent citrus
#

why tf doesnt anyone know about the existence of mollusk armor?

#

well, im sure some do but

#

cmon

bitter drift
#

because it's so forgetable

fervent citrus
#

hmm, comes back to whether moving it somewhere else progression-wise is a good idea

#

imma write a suggestion

#

but first i gotta do some research :P

#

hmm, i thought it was a rogue set, but it seems like its multi-class

toxic kettle
#

I'd rather have Mollusk armor not cripple my movement speed than have access to it in pre-Hardmode

#

it says -22% movement speed but it also seemingly disables your sprint

fervent citrus
#

Then change it's stats?

#

Or smth, i dunno

toxic kettle
#

and it's not like even with the defense you get from that armor set you'd be able to facetank any bosses

#

might as well render me immobile at that point

fervent citrus
#

Welp, that suggestion is a scrap then HDfailure

sinful violet
#

Yeah it's not used for anything besides occasional afk farming as a summoner taxevasion

#

and the clams it provides don't exactly handle crowds, ironically

frosty dagger
#

You should explain why these changes are nessissary wispcream

fervent citrus
#

You got me in the first half, not gonna lie taxevasion

frosty dagger
#

According to the earlier discussion

shell lynx
#

Mollusk armor is kinda forgettable

#

Does it excel at anything?

toxic kettle
#

it has a lot of defense

#

that's it

indigo fog
#

It gives far more dmg crit chance and defense then other options

shell lynx
#

Hmm. Yeah Iโ€™d rather just not get hit and save adrenaline

indigo fog
#

and you move fine underwater so it's a decent hm abyss option im pretty sure

shell lynx
#

Does it give abyss specific buffs?

#

That might be a way to give it more usability

indigo fog
#

I dont think so, but it's your strongest set post-calamitas

#

so its good for abyss

#

i think

bitter drift
#

@fervent citrus have you forgotten
IT IS EARLY HARD MODE

frail mantle
#

it sure do be

hollow saffron
#

pssh who uses early hard mode

#

why get slowed down when you can dodge an attack

bitter drift
#

28 health king slime

#

this heart me soul

keen geyser
#

in sug disc

#

ah yes

night cradle
#

tbh the mollusk needs more of a rework than anything to make it more noticeable and more used
Getting a lot of damage and defense for a quite significant speed drawback is pretty bad atm, since the lack of decent mobility is what kills majority of players during bossfights

subtle oracle
#

I never knew that the Mollusk armor existed until that suggestiom, maybe i did but i forgot, yeah ive never used the armor in any of my playthroughs...

night cradle
#

and facetanking or blocking enough damage instead of dodging isn't the best way to go in a mod playthrough

#

especially in Calamity

indigo fog
#

After some testing with Mollusk armor I found it usable against rev twins and destroyer. The speed decrease was barely noticeable with Harpy Wings, Harpy Ring, Swiftness and Soaring Potions, and RoD for extra mobility, it gives the most damage of any non-summoner hardmode set, more than even full Tarragon armor on a set you can get at the beginning of hardmode, and I even got close to reaching adrenaline at some points, and I can imagine it doing mad damage if you happen to reach and use it on top of the armor's great damage bonus, and it may be the best abyss armor option post-Calamitas because you can move freely in water. This is just my experience, but I found it to definitely not be a bad set, but that's just me. Don't think Mollusk armor is automatically bad because of it's large mobility decrease. It's worth it.

distant gyro
#

Approval repelled from the lethal lava burn suggestion @tepid root
The final decision for LLB is enlisted in change 112 and 113
Split matter etc

night cradle
#

o okay
I see I missed something there, nvm what I said then darylsweating
just thought that it could be reworked but if it's still useable on stuff then sure ig

sand umbra
#

mfw people seriously overshoot how much a movement speed decrease actually affects you

terse sundial
sand umbra
#

you have hooks, you have double jumps, you get wings and the Blessed Apple at the start of Hardmode as well, etc.

#

also mfw one sugg and it got memed pensive_rick

radiant meadow
#

darkness is getting reworked though

sand umbra
#

I mean yeah

radiant meadow
#

in both the abyss, underground, and in signut's fight

indigo fog
#

Blessed Apple cant run with mollusk

#

i tried it

sand umbra
#

Bruh?

#

are you telling me the one fucking movement speed adjustment in the game that actually works right in all cases is Mollusk's debuff to it

#

amazing

#

either way, you have hooks, double jumps, and wings as well as just running

radiant meadow
#

Mollusk armor multiplies player x velocity by 0.985 in PostUpdateMiscEffects

gray nebula
#

piggy terrarium/cage sugg got denied

indigo fog
#

It did?

hollow idol
#

YuH

#

Piggy is too special to be caged

radiant meadow
#

I don't know why it got denied

hollow idol
#

you cannot enslave a divine entity

radiant meadow
#

but

gray nebula
#

UNCONTAINAble pig

radiant meadow
#

like it's work to sproot and animate

#

I think

#

which might be why it's denied

#

unnecessary work

gray nebula
#

oh

#

probably because of the other part

hollow idol
#

whatb if someone sprites it

gray nebula
radiant meadow
#

oh, the aoe buff is dumb

#

bribe Iban and he may animate caged animals

gray nebula
#

no lmao

sand umbra
#

piggy transcends such pathetic boundaries as "consistency" and cages
it is divine. you cannot contain it

that being said brb bribing iban to animate caged animals

gray nebula
#

only way to make me do it is by adding bloodflare resprites in the hotfix GUN

radiant meadow
#

okay, then I guess bloodflare resprites can wait I mean what

gray nebula
hollow idol
#

remind me why cages take a ton of animating again when its just moving an animal around

gray nebula
#

because people are lazy

radiant meadow
#

look out! he's got a nug!

stray wren
#

Piggie lives matter etc

gray nebula
#

we already have onyx excavator that does unethical things wegud

stray wren
#

๐Ÿ˜Œ proud

#

Wait huh

tired haven
#

Onyx excavator terrarium when
(oh wait it would just break glass, too bad)

gray nebula
#

onyx excavator pet

tired haven
sand umbra
gray nebula
#

onyx excavator summon then maybe

sand umbra
#

drills through all nearby entities with no regard for their feelings or authority

gray nebula
#

bonus damage against mineral ennemies

lost agate
#

Pierce the sky with your drill

#

probably no one will get the reference

gray nebula
#

isnt that from that one mecha anime with the drill dude

lost agate
#

Perhaps

sinful violet
#

gurren lagann's a pretty popular show you know

wooden wedge
#

it's very popular iirc

jaunty schooner
#

swag the gold tho ๐Ÿ˜ฆ

frosty dagger
#

I'm going to make a different Yharon sug the reflects the discussion in a week if wispcreams doesn't go through

woeful ginkgo
#

is it d-mode yharon or only rev?

frosty dagger
#

Dm

bitter drift
#

@fluid mortar and then too easy to sell HyperFailure

empty geyser
#

Piggy is for money.

zealous ridge
#

Erm whatโ€™s with the rev ml change suggestion reactions?

ashen warren
#

the extras is a moderator messing around instead of responding here constructively

zealous ridge
#

I see

#

Fair enough I suppose, I just remember there being something about it breaking the bot in some way

vocal grotto
#

I can go ahead and get rid of it if needed

zealous ridge
#

do whatever, I personally donโ€™t care that much

#

Iโ€™m just worried it would fuck with the bot

#

anyways, ill get the channel back on track and ask about something i was thinking about suggesting

#

i was wondering what you guys think of the brimlash buster in its current state?

elder mist
#

it was me yes

zealous ridge
sand umbra
#

* (Well. This is an emotional conundrum.)

elder mist
#

pretty sure all of vanilla rev+ bosses are more pushovers than ML, at least from my experience

hollow idol
elder mist
#

maybe LC rev+ isnt

#

ehhh thinking twice maybe it is

foggy plover
#

ml isnt that easy lol, and it's on fabs list of things he wants to change already isnt it?

elder mist
#

I barely had to prepare for LC i just tackled on a couple of survivability accs and voila

sand umbra
#

Rev+ LC is strange to me echmega

#

he's much more powerful sure but like

he's still incredibly squishy

foggy plover
#

lol yeah true melee shreds him

sand umbra
foggy plover
#

LC is fine rn imo

elder mist
#

yeah i dont think a single vanilla rev+ boss is less of a pushover than ML

#

mechs included

sand umbra
#

gonna pepeDoubt that as well

foggy plover
#

I agree lol

#

Prolly just cuz I suck at ml

sand umbra
#

Destroyer exists

(although his homing lasers got nerfed in a sense so like hmmm)

elder mist
#

destroyer is piss easy

foggy plover
#

^

elder mist
#

when you don't just fight him in plain air

#

thats like handicapping urself

foggy plover
#

I agree completely with ml p2 needing a rework but I eyes are kinda shit

elder mist
#

true eyes are not coming back because the whole point of rev ML update was to remove the RNG of the fight

#

aka the true eyes desyncing

vocal grotto
#

I mean, why can't they be reworked from the ground up?

foggy plover
#

only way eyes would come back would be synced eyes and I dont think thats gonna happen cuz maso already does that

sand umbra
#

Infernum ML comes to mind

bitter drift
#

LAAAAAAAAAAGGGGGGG I HATE YOU

#

that's what i get for staying awake at 2:30 PM or is AM?

vocal grotto
#

But yeah, the main problem with changing ML is navigating the fucker's code imo.

#

If the eyes were to be changed, it'd probably be best if they got completely new AIs.

foggy plover
#

mls a shitshow right?

bitter drift
#

yes

#

finally i can talk

sand umbra
#

ML code-wise is a total shitshow

#

(or so I've heard)

vocal grotto
#

It's... really complex and hard to understand

#

Unless you dedicate a lot of time to it

bitter drift
#

also i would be fine with changing the eyes completely

sand umbra
#

it makes me fear the day I inevitably start effectively rewriting him

bitter drift
#

hell i have an idea for a buffed ML fight that fit death perfectly

#

too bad you can't suggest specific things

queen delta
#

I heard if a value goes too high in one of the acos codes, the arms just despawn iirc

#

thats how bad the code is

vocal grotto
#

I mean

#

It fits its intended purpose

#

But yeah, that does happen

sand umbra
#

meme

bitter drift
#

and it's not like i hate the changes completely they just waisted so so much potential and it's changes are so lazy that it's intolerable

elder mist
#

basically ML was made without any thought that someone would delve into the code in mind

sand umbra
#

sounds about right

elder mist
#

a rework on true eyes would do the job so long as they dont have their main flaw

#

hell

sand umbra
#

could probably make the same argument on a lot of other Terraria code tbf

vocal grotto
#

Yeah, they'd have to be synced

#

Or minimalized so they don't become unfair

elder mist
#

even keeping the same theme and attacks but just making sure that their attacks would be synced everytime a new true eye spawns would already fix 90% of the issues

bitter drift
#

i wonder if you can make a few different TEoC that do different things

sand umbra
#

honestly Ein that alone would be like
the godliest change

#

un-eviscerating the eyes but guaranteeing that you cannot desync them

bitter drift
#

wouldn't that be easier thing to do even in this ML fight?

queen delta
#

I think just bringing back true EoCs and getting them to always sync would be the best thing

elder mist
#

no it wouldnt be easier

queen delta
#

Just look at infernum ML

elder mist
#

because actually making them sync would be all kinds of aids

queen delta
#

True EoCs was basically the main part of the fight

bitter drift
#

forget sync

vocal grotto
#

That still leaves a void in potential though, if they're only synced.

#

I feel more could be added and some annoying parts could be removed

#

Make them more unique

elder mist
#

like i imagine the easiest route would be the true eyes to be spawned at the very beginning but somehow not activated i.e. no attacks and no contact damage

bitter drift
#

not only this one of many idea i can vomit into the suggestion box

queen delta
#

Well, I do kinda agree that current ML is kinda lacking

#

I never enjoyed p1, and I certainly dont enjoy an extended p1

sand umbra
#

ML is in a really strange spot currently

elder mist
#

p2 is easily more aids than p1 will ever be tbh

bitter drift
#

the entire fight is P1

sand umbra
#

he lacks the randomness of the fight, yes...but at what cost

elder mist
#

but the fight is very

#

straightforward

sand umbra
#

mhm

elder mist
#

if you have xeroc wings you pratically have the entire fight covered

queen delta
#

P2 is pretty aids but its more entertaining than p1

elder mist
#

fuck no

#

id rather have a boring fight than a frustrating one

sand umbra
#

it's basically Golem/Ravager again except the parts don't actually stop attacking when you kill them

vocal grotto
#

But why settle for either?

elder mist
#

at least im not dying randomly

#

"randomly"

#

at least im not dying because attacks clash with eachother*

#

thats the main fault of the vanilla fight, attacks clash with eachother

bitter drift
#

another idea i had was when the top eye would be killed instead the eye opening up to fire a big spinning laser, the eye would fire a couple smaller not moving lasers forcing you to stop for the attack more or less

zenith hazel
#

pretty sure Fab already planned out some death ML changes but hasn't implemented them yet

#

because rn, it's just faster deathray speed and not much else afaik

bitter drift
#

ok i hope it will be good
the last ML was much better

elder mist
#

oh

#

is it going to be death mode only...?

#

sad

zenith hazel
#

should I post it here? it's in dev server

elder mist
#

n

bitter drift
#

oh the change is just a faster death ray?
that doesn't sound good at all

zenith hazel
#

alright then you can look back in chat history and you can find it

vocal grotto
#

I'd absolutely love to be able to improve ML again if possible. But yeah, hopefully the planned changes are good.

bitter drift
#

hopes are in the air

elder mist
#

oh ok i saw what it is

#

yeah its death mode only

#

oh well, another change i wont experience

#

ยฏ_(ใƒ„)_/ยฏ

bitter drift
#

can you post it?

elder mist
#

no

sand umbra
#

Death-only changes echbegone

bitter drift
#

i'm fine with that

#

death mode is fun to me

zealous ridge
#

le thing id love to see is having ml summon his true eocs every like 15 seconds or whatever after the core is exposed so theyre on a timer with their attacks

bitter drift
#

that's a pet

zealous ridge
#

but the true eoc attaks are fucky

#

ive heard

bitter drift
#

hey that's a pet lol

zealous ridge
#

what

bitter drift
#

a light pet dropped by the ML

#

it's a TEoC

zealous ridge
#

uh yeah

#

but im talking about the enemies

bitter drift
#

you want a summon of it?

zealous ridge
#

...no

bitter drift
#

:/

elder mist
sand umbra
#

having ML summon his true EoCs every like 15 seconds or whatever

#

you want a summon of it?

zealous ridge
#

what

sand umbra
#

now hold on just a minute waitaminute

zealous ridge
#

im so confused

bitter drift
#

i think we all are

zealous ridge
bitter drift
zealous ridge
#

okay, so we remember vanilla ml, how his eyes pop out of their sockets and begin attacking independently

bitter drift
#

ya?

zealous ridge
#

im saying re-introduce them to the rev+ fight, but having them not come out basically at random and have their attacks insanely desynced... perhaps some improvements to the true eoc's individual attacks

#

for instance fuck multiple death rays

bitter drift
#

xD oh god no i don't like the way this goes

zealous ridge
#

god damn it why does no one like ml's floating eyes

bitter drift
#

they are fast with a large hit box

gusty geode
#

Imo it's important to keep in mind that not just ML, but the entire Lunar Event probably wasn't made with balance in mind
It was made to be the end of the game, so they just threw in every crazy gimmick they could think of
Then made sure it was beatable

#

That's my theory anyway

zealous ridge
#

hmm

bitter drift
#

LOL that's true

zealous ridge
#

i agree

bitter drift
zealous ridge
#

but i dont think that means ML is literally never going to be a fun fight

bitter drift
#

ya we should make it fun

gusty geode
#

Like
Has nobody noticed that literally all of the Pillars (except maybe Stardust) have at least one broken mechanic to them

zealous ridge
#

stardust can be nasty too

sand umbra
#

Solar has like

#

five

#

all of the Solar PIllar enemies synergize really well with each other and are all also really strong on their own individual merits

#

which is good for them, just. not so much for you

sinful violet
#

stardust is just cheesed

#

you break the stardust

#

it doesn't break you

sand umbra
#

Stardust is just meme

gusty geode
#

You reduce the Stardust to stardust HyperFailure

zealous ridge
#

each one has something fucky about it
nebula floaters are so horrible and predictors make dodging floaters restrictive
storm diver comboes into distorted really easily and its really hard to do anything about it and if you don't do anything for a little bit it becomes instantly unviable to try and kill anything
crawltipedes keep you on the ground, srollers and drakomires make the floor dangerous, corites make cheesing impossible, and selenians literally make you regret dealing damage
twinkles deal insane damage if you don't pay attention to them and flow invaders can catch you off guard with their missiles

point is... yeah the moon events are really wack

potent veldt
#

@bitter drift I agree with you on the fact that Death ML isn't really original or interesting, but I also think that the suggestion is too long

#

Cut like, half of those other-boss-examples out of it

#

I think King Slime to Skeletron is all you need to keep, personally

teal ibex
#

why are there like 3 unique suggestions regarding rev+ moonlord ai recently

gusty grail
#

cause its almost garbage

#

compared to most bosses

teal ibex
#

i mean that should warrant one suggestion

gusty grail
#

and he has losts of thing needing fixing

#

espiecially the no mod compat

teal ibex
#

i still don't see the need for three very similar suggestions over it tho?

#

well i guess shucks' is just about the drop bug rather than the ai, i misread it at first

void kelp
#

tho it does ask for AI rework in a sense

#

I assume the reason why the same stuff that grants rev AI compat w the rest of the bosses doesnโ€™t work w ML is because ML has unique AI

ashen warren
#

This is not related at all to the chat, but at this point Iโ€™m surprised โ€œAdd a config option to ______โ€ is not a donโ€™t at this point

shell lynx
#

Letโ€™s get moon lord spawning the worst enemies from each lunar pillar

radiant meadow
#

god no

ashen warren
#

Youโ€™re so evil

shell lynx
#

It would be so terrible

ashen warren
#

Exactly. Therefore, no.

void kelp
#

it wouldnโ€™t be a challenge itโ€™d just be annoying

shell lynx
#

Mostly just unfair from crawltipedes hounding you

ashen warren
#

What if Moon Lord was actually Ravager

#

Please tell me they get the joke

queen delta
echo pond
#

Didn't ML used to spawn Eidolists?

foggy plover
#

yea

#

and spawn like 11 true eyes that you could kill

echo pond
#

Yeah I remember the True Eyes, but I first fought ML after the Eidolists were removed

radiant meadow
#

the eidolists were a bitch that basically prevented you from sticking close to moon lord

wary canyon
#

also eidolists in that fight make 0 sense lore wise

ashen warren
#

I suppose so were the true eyes, which is likely purpose for their removal

#

I honestly miss it though.

sacred imp
#

does verdant need a nerf? I killed rev polterghast in 1:41

radiant meadow
#

it's getting a nerf next update

sacred imp
#

thatโ€™s interesting

ashen warren
#

Iโ€™ll always love Solar Flare the most out of the three

sacred imp
#

I liked verdant because it rekt rev polterghast in 1 min 41

zenith hazel
#

well good news, solar flare is getting nerfed too HDfailure

fervent citrus
#

Ono

#

Cuz the game rn is too easy slobbyjoy

#

K, the formatting aint the best

#

Any advice?

indigo fog
#

There will be more hooks at some point

fervent citrus
#

wait, i forgot to disscuss it here waitaminute

indigo fog
#

I'm pretty sure serpents bite wont be the only hook calamity adds

#

no need to suggest it

fervent citrus
#

Oh

copper junco
#

Miiiight have been suggested before, loads of times actually, but it would still be a great addition to the mod and im trying to make this highly suggested HDfailure . There are a few ideas for hooks so far, one fellow has suggested wulfrum hooks which would only reach 10 blocks in length, and another idea is the blighted slime hook, similar to the slime hook but loads better.

radiant meadow
#

I think a wulfrum hook would be obtainable too early

sand umbra
#

as long as I don't hear the 103956709276th Polter hook I really don't care what hook suggs get posted tbf, as I support any of them

copper junco
#

I have no idea could it be possible, but one ad to this idea : might be interesting, if hard-mode hooks have effect to other players/mobs

sand umbra
#

GIVE ME MY DoG HEAD HOOK OR GIVE ME DEATH

fervent citrus
#

Which is why it would be practically useless HDMood

radiant meadow
#

there is a hook sprite availabe

#

but I'm lazy

copper junco
#

for example u can hook enemy with chaotic hook and make it burn

fervent citrus
#

||id like to sprite|| taxevasion

#

I love being told off after suggesting something LUL

frosty dagger
#

Some hook ideas I haven't heard:
Unholy hook (post provi), makes an aura of unhorly fire around you for a couple seconds after release and during duration
Dragon hook (post phase one Yharon) almost instantly brings you to location, and when you release you get instant almost max speed
Shadow hook (post Scal), kills normal enimies on contact

#

Wulfrum hook would be blatantly overpowered

indigo fog
#

Shadow hook sounds like the name of a corruption-themed hook

radiant meadow
#

bobbit hook

frosty dagger
#

Shadowspec bars

brittle merlin
#

worm

distant gyro
#

there's profaned energy hook idea but not a bobbit worm hook

fervent citrus
#

Eidolon hook smugyon

distant gyro
#

pensive

radiant meadow
#

there is?

fervent citrus
#

?

distant gyro
#

some peep over at some certain expansion mod server

radiant meadow
#

oh so not relevant

distant gyro
#

ye

radiant meadow
#

:)

#

bobbit hook when I'm not tired as fuck

fervent citrus
#

Aqua hook, from giant clam SandJudge

radiant meadow
#

and commit uunlazy

sand umbra
#

DoG head hook when I learn how to make hooks

#

and don't have 5 billion other things to accomplish first but shhhh

queen delta
#

How about a polterghast hook that's basically an upgrade to bat hook

#

with same function as dual hook

sand umbra
ashen warren
#

suggested before

indigo fog
ashen warren
#

why not just make a music box slot

golden narwhal
#

am i the only one who places music boxes

indigo fog
#

why not just make a music box slot
That's more work. just make it affect vanity

ashen warren
#

but vanity is supposed to be shown on ur character

#

or for quick swapping

#

People should care more about their in game char looks smh

indigo fog
#

It's a single slot

#

It's not like you use every vanity slot

#

it's more work

tepid root
#

theres a mod that does that already iirc

#

lemme get its name

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Better Music Boxes

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kind of an obvious name dunno how i forgot lol

ashen warren
#

It's a single slot
Thats like saying i can just include a question in a topic u havent learnt yet in an exam, โ€œits just oneโ€

indigo fog
#

You don't understand

#

ripper bar ui is already hard to work with

ashen warren
#

am i talking about difficulty of implementation right now?

indigo fog
#

I'm just saying it's easier to affect vanity.

#

then make another slot enitrely

ashen warren
#

It is easier but it doesnt make sense

loud steeple
#

How exactly?

ashen warren
#

As vanity slots name suggests...

#

Also how about people who have multiple music boxes in vanity so they can switch to whatever they want in the main slot/put in back in invent?

loud steeple
#

Make it so only 1 can be equiped at once?

vital marlin
#

idk to me it does make sense for music to be in vanity

ashen warren
#

ok but that doesnt make it suitable to be in vanity slot

indigo fog
#

btw you don't need to suggest this because apparently there's another mod that does this

loud steeple
#

Well izzy

#

By that logic,there's no reason for the cosmolight to be a thing since "other mods have it "

ashen warren
#

also the Visibility toggle is for the main slot bruh

#

thats different

#

every mod has its own way of changing time

vital marlin
#

yeah i know visibility is for the main slot

indigo fog
#

...anyway I don't see why the speed can't be changed

#

It has a use time of 35 so i can see why this would be annoying

sand umbra
#

any usetime longer than 24-25 for summon weps is cringe

ashen warren
#

it should have res butterfly swing speed

#

its 1/2 anyways

#

but wait only 20+

#

i csn get up to 38 of them

frosty dagger
sly lily
#

I mean, I didn't count them, but like... 9 with 3 acc, plus 2 with the hybrid one, plus the armor... still at Yharon though, I know I can get MORE slots eventually xD (but then again there are better weapons later on from what I read)

#

ah, should've posted the suggestion here first according to title... the channel is listed after the "suggestions" one so uh, I didn't know sorry!

indigo fog
#

There are apparently a ton of weapons with the same slow use time, according to the wiki

#

all of these have 35 use time or lower

#

i sorted them in that order

sly lily
#

yeah, when a large number of slots isn't a thing it isn't THAT annoying, but once you get the 3 statis items...

#

Calamari is a "oh well" kind of deal, but those lil phantoms is kind of extreme due to the half slot

tepid root
#

tbh yeah just speed up all summoning staves' usetime

#

it makes no sense for it to be this high

indigo fog
#

There are exactly 2 that don't go above 25

#

butterfly and mechworm

sly lily
#

perhaps it could be added to an accessory? one of the Statis?

indigo fog
#

Speeding up the weapons?

sly lily
#

yeah, adding that property

#

perhaps add it to the Shadowflame and start that from Curse?

#

and have it stack further with Belt

#

that way you don't change all summons and it isn't exploited by other classes?

#

except perhaps Rogue, but only a bit due to only the Belt

indigo fog
#

It could be an armor set bonus instead, since it's not locking it behind an accessory

sly lily
#

from Tarragon onwards?

indigo fog
#

then again, classless sets exist

sly lily
#

add it to the helms

#

that way it is indeed summoner exclusive

indigo fog
#

What about Omega Blue Armor?

#

That's for every class

sly lily
#

well... I don't use Omega '_'u

#

there's Fearmonger

#

1 tier up, but still

#

(and I think it is a weird set? but I haven't experimented with it)

versed tundra
#

It's a set with two main quirks: you only regen using the tentacles (and instant health potions), especially once you press the berserk button and you get good damage on all weapons.

bitter drift
#

it's a glass canon set that was made for death mode doge @versed tundra

#

also vampiric talisman of rogue still works with it

versed tundra
#

Do you have proof to support this?

#

That it was made FOR death mode?

#

IMO it performs very well in all dificulties

bitter drift
#

not balance wise
but it strange for me that the only armor with no automatic life regen is also at the only boss that have an instant kill as a must (at least yharon made instant kills that stay in place keeping you in an arena)

zenith hazel
#

yes but its tentacles have lifesteal

#

and it's a glass cannon set, you're not expected to be surviving much in the first place so the life regen is unnecessary

timid pawn
#

Make all enemies count towards celestial shields (not statue enemeies) Reason:Sometimes the enemies of the biome the celesital pillar is in keep spawning and the celestial enemies doesn't spawn much.Example: It took me 15 min to defeat the stardust pillar cuz it was in the astral infection and astral infection enemies kept spawning

worthy fiber
#

Wasn't that something patched a while back? Does it still happen now?

timid pawn
#

No

worthy fiber
#

Referring to the astral enemy spawns

timid pawn
#

Oh they spawn

frail mantle
#

Thatโ€™s a bug

tepid root
#

im pretty sure thats hectique's calamity randomizer

earnest raptor
#

It is.

tepid root
#

anyways does that count as sorta of a meme suggestion BirbThonk

frail mantle
#

SCal with a flamethrower sounds immensely painful

tepid root
#

also no reasoning lol

void kelp
#

I Donโ€™t Think Thats A Valid Reason

frail mantle
#

And not even the fun kind of painful, the โ€œwhat the fuck is this shit this is fucking dumbโ€ kind of painful

earnest raptor
#

Added more reasons.

#

return the why emoji~

tepid root
frail mantle
earnest raptor
zenith hazel
#

yeah no

plucky matrix
#

Flamethrower seems like something that wouldn't fit into her fight at all

zenith hazel
#

scal already spams projectiles to death already

frail mantle
earnest raptor
#

it's again

fervent citrus
#

Hmm, maybe add more features to the brimstone crags? Or at least some lore

foggy plover
#

wdym some lore?

frail mantle
#

Crag rework is planned iirc

fervent citrus
#

Cause the biome is rather importan- oh

#

By lore i meant...

#

...lore HDfailure

#

But i guess thats dumb cuz there already is

#

But some more story behind it would be interesting

#

Btw what is included in the rework?

zealous ridge
#

Hey quacka,

#

the boss rush has what is akin to the super boss version of devourer of gods

radiant meadow
#

@green sand boss suggestions like that are disallowed

zealous ridge
#

And also, i think something like that is like a boss suggestion, yeah

green sand
#

Wut

#

Why would it be disallowed? It was a suggestion right?

hallow kraken
#

DoG shouldnโ€™t be the final boss

#

There are rules

worn salmon
#

wasnt there devourer of universes

#

or smth like that

hallow kraken
#

You saw these tubular and cool things called the pins right?

zealous ridge
#

well I mean he already technically is a final boss

radiant meadow
#

Because we already have plans for new bosses

zealous ridge
#

and making a stronger dog would mean making. What is basically a new boss

#

With all the balancing shenanigans

tepid root
#

they left

#

cool

#

wait nvm no

zealous ridge
#

Bruh

tepid root
#

discord was dying for me lol

austere lion
#

I thought boss suggestions weren't allowed

radiant meadow
#

They're not

cyan lagoon
#

The staff already handled it

green sand
#

Welp, sorry, I thought putting in a boss suggestion would be allowed in the suggestion channel

cyan lagoon
#

Just a reminder for next time @green sand

green sand
#

Where does it say itโ€™s not allowed?

zealous ridge
#

Yeah itโ€™s fine, really

#

Thereโ€™s the pins

#

Look at those

#

Little thumbtack at the top

cyan lagoon
radiant meadow
cyan lagoon
#

Though imo i dont like it being characterized as the holy rules of thou

green sand
#

Lol I have no clue where the pins are on mobile :/

radiant meadow
#

Click the three dots

#

In the upper right hand corner

#

Then select Pinned messages

zealous ridge
#

There are guidelines because letting people suggest anything in the past has lead to a lot of pointless suggestions with too large a scope to be properly implemented

#

Swipe to the left from here and youโ€™ll see a thumbtack in the top bar

#

Click that either in this channel or in the suggestions chat

green sand
#

Oh wait I found it

tepid root
#

im pretty sure youll still die instantly if they dragged you back in anyways, whether because of contact damage or anything else, yharon is just too fast

#

this message doesnt even matter because skoores doesnt give a shit about this channel ech

scenic crypt
#

the drag is enough to kill you, theres not a need for contact damage. yharon is too fast

ashen warren
#

ok can

ashen warren
#

No

#

Thats a horrible idea, the border tornado are cool

#

you remove the border torandos have fun fighting him enraged buddy!

sand umbra
#

implying you can't...add other ways to visually tell an enrage

calm onyx
#

Boring idea: Give Yharon's arena a solid block border like scal.

sand umbra
#

the border tornadoes are only "cool" from a purely visual perspective
from a gameplay and design perspective they are actual ass

frail mantle
#

i'm assuming that removing the arenanadoes would also mean adding either something else to show where he enrages/removing the enrage entirely

calm onyx
#

No smelly tornadoes to yeet yourself into and ruin good Yharon attempts.

tired haven
#

Well, by the time you would notice that visual tell yharon might have spilt your guts all around the jungle

ashen warren
#

xD

#

that is true crab

#

thats why you dont use sniper rifile to TP

#

because you can TP out of it by accident

#

yharon but his arena is a giant ring of fireballs that drag you in and hurt you if you try to escape kyokodab

#

happened a couple of times, but if you wanna use last prism for the whole fight then you r all good

sand umbra
#

I've never heard of anyone using the Rifle Scope's zoomout to prep a teleport ever waitaminute

calm onyx
#

How does one use a sniper rifle to tp?

tired haven
#

Normality relocator, I suppose

ashen warren
#

^

calm onyx
#

Oh duh. I forget that item exists.

ashen warren
#

I think it also works if u dual wield?

sand umbra
#

okay but like

#

why

ashen warren
#

because

#

w

#

hy not

#

its better then normal rod range

sand umbra
#

doesn't the screen shit itself and go black for a moment if you teleport to an offscreen location

ashen warren
#

yep

#

;)

sand umbra
#

well then there's your problem

ashen warren
#

its not if I dont tp while fighting yharon

#

since there really is no need just die 100 times

#

and you will win eventually ๐Ÿ˜”

sand umbra
#

...but you just
I was
wh

...okay, that's enough confusion for one discussion

calm onyx
#

You can never have enough confusion in a conversation.

ashen warren
#

true

sly lily
#

Is the black screen on purpose or processing from the game?

ashen warren
#

you will always be confused while speaking with a JoJo boi

#

purpose

calm onyx
#

Seems like an odd thing to make a feature.

sly lily
#

Indeed

#

Specially when arena limits exist already

ashen warren
#

No, thats not just for yharon

#

thats for everything

sly lily
#

And SCal

#

and every enraging boss out of biome

ashen warren
#

Ive actually have never used ROD while fighting SCAL

#

I've only used ROD so far attempting DAD DOG and death mode calamitas with summoner

sly lily
#

I haven't fought SCal yet, but if you are good at the mod doesnt mean imo that a blackout when snipe teleporting is a good thing when other arena limits exist already, being snipe teleporting already a (imo again) cumbersome maneuver

tired haven
#

Tell that to terraria devs
Since the whole blackout is vanilla feature

sly lily
#

That's what I wanted to know, if it was vanilla or not xD

tired haven
#

Oh, you asked above, I see

sly lily
#

Wonder if 1.4 will remove that